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| 1 | ---------------------------- | |
| 2 | --/ \-- | |
| 3 | -- Script By: 123jl123 -- | |
| 4 | --\ Edit By /-- | |
| 5 | --- williaminRoblox113 --- | |
| 6 | --------------------------- | |
| 7 | ||
| 8 | --\ Had To Use Fe Code Becuase Of A Error. /-- | |
| 9 | ||
| 10 | wait(1/5) | |
| 11 | ||
| 12 | ||
| 13 | Player = nil | |
| 14 | if Player ~= nil then | |
| 15 | - | Player = game:GetService("Players").RoadRings
|
| 15 | + | Player = game:GetService("Players").TameDoNotClick
|
| 16 | else | |
| 17 | - | Player = game:GetService("Players")["RoadRings"]
|
| 17 | + | Player = game:GetService("Players")["TameDoNotClick"]
|
| 18 | - | Player = game:GetService("Players")["RoadRings"]
|
| 18 | + | Player = game:GetService("Players")["TameDoNotClick"]
|
| 19 | ||
| 20 | end | |
| 21 | ||
| 22 | ----------------------------------------------------------------------------------------------------------------------\ | |
| 23 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 24 | InternalData = {}
| |
| 25 | do | |
| 26 | script.Parent = owner.Character | |
| 27 | local Event = Instance.new("RemoteEvent")
| |
| 28 | Event.Name = "UserInput" | |
| 29 | local function NewFakeEvent() | |
| 30 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 31 | return Fake | |
| 32 | end | |
| 33 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 34 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 35 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 36 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 37 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 38 | local function TriggerEvent(self,Event,...) | |
| 39 | local Trigger = Mouse[Event] | |
| 40 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 41 | Trigger.Function(...) | |
| 42 | end | |
| 43 | end | |
| 44 | Mouse.TrigEvent = TriggerEvent | |
| 45 | UserInputService.TrigEvent = TriggerEvent | |
| 46 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 47 | if FiredBy.Name ~= owner.Name then end | |
| 48 | if Input.MouseEvent then | |
| 49 | Mouse.Target = Input.Target | |
| 50 | Mouse.Hit = Input.Hit | |
| 51 | else | |
| 52 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 53 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 54 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 55 | end | |
| 56 | for _,Action in pairs(ContextActionService.Actions) do | |
| 57 | for _,Key in pairs(Action.Keys) do | |
| 58 | if Key==Input.KeyCode then | |
| 59 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 60 | end | |
| 61 | end | |
| 62 | end | |
| 63 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 64 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 65 | end | |
| 66 | end) | |
| 67 | InternalData["Mouse"] = Mouse | |
| 68 | InternalData["ContextActionService"] = ContextActionService | |
| 69 | InternalData["UserInputService"] = UserInputService | |
| 70 | Event.Parent = NLS([[ | |
| 71 | local Player = owner | |
| 72 | local Event = script:WaitForChild("UserInput")
| |
| 73 | local UserInputService = game:GetService("UserInputService")
| |
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local Input = function(Input,gameProcessedEvent) | |
| 76 | if gameProcessedEvent then return end | |
| 77 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 78 | end | |
| 79 | UserInputService.InputBegan:Connect(Input) | |
| 80 | UserInputService.InputEnded:Connect(Input) | |
| 81 | for i,v in pairs(owner.Character:GetDescendants()) do | |
| 82 | if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and (v.Name ~= 'Handle' and not v.Parent:IsA('Accessory')) then
| |
| 83 | v.LocalTransparencyModifier = 0 | |
| 84 | v.Changed:Connect(function() | |
| 85 | v.LocalTransparencyModifier = 0 | |
| 86 | end) | |
| 87 | end | |
| 88 | end | |
| 89 | local Hit,Target | |
| 90 | while wait(1/30) do | |
| 91 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 92 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 94 | end | |
| 95 | end | |
| 96 | Character.Humanoid.Name = 'MeeMtimeboi' | |
| 97 | ]],owner.Character) | |
| 98 | end | |
| 99 | RealGame = game;game = setmetatable({},{
| |
| 100 | __index = function (self,Index) | |
| 101 | local Sandbox = function (Thing) | |
| 102 | if Thing:IsA("Player") then
| |
| 103 | local RealPlayer = Thing | |
| 104 | return setmetatable({},{
| |
| 105 | __index = function (self,Index) | |
| 106 | local Type = type(RealPlayer[Index]) | |
| 107 | if Type == "function" then | |
| 108 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 109 | return function (self) | |
| 110 | return InternalData["Mouse"] | |
| 111 | end | |
| 112 | end | |
| 113 | return function (self,...) | |
| 114 | return RealPlayer[Index](RealPlayer,...) | |
| 115 | end | |
| 116 | else | |
| 117 | if Index == "PlrObj" then | |
| 118 | return RealPlayer | |
| 119 | end | |
| 120 | return RealPlayer[Index] | |
| 121 | end | |
| 122 | end; | |
| 123 | __tostring = function(self) | |
| 124 | return RealPlayer.Name | |
| 125 | end | |
| 126 | }) | |
| 127 | end | |
| 128 | end | |
| 129 | if RealGame[Index] then | |
| 130 | local Type = type(RealGame[Index]) | |
| 131 | if Type == "function" then | |
| 132 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 133 | return function (self,Service) | |
| 134 | if Service:lower() == "players" then | |
| 135 | return setmetatable({},{
| |
| 136 | __index = function (self2,Index2) | |
| 137 | local RealService = RealGame:GetService(Service) | |
| 138 | local Type2 = type(Index2) | |
| 139 | if Type2 == "function" then | |
| 140 | return function (self,...) | |
| 141 | return RealService[Index2](RealService,...) | |
| 142 | end | |
| 143 | else | |
| 144 | if Index2:lower() == "localplayer" then | |
| 145 | return Sandbox(owner) | |
| 146 | end | |
| 147 | return RealService[Index2] | |
| 148 | end | |
| 149 | end; | |
| 150 | __tostring = function(self) | |
| 151 | return RealGame:GetService(Service).Name | |
| 152 | end | |
| 153 | }) | |
| 154 | elseif Service:lower() == "contextactionservice" then | |
| 155 | return InternalData["ContextActionService"] | |
| 156 | elseif Service:lower() == "contextactionservice" then | |
| 157 | return InternalData["UserInputService"] | |
| 158 | elseif Service:lower() == "runservice" then | |
| 159 | return setmetatable({},{
| |
| 160 | __index = function(self2,Index2) | |
| 161 | local RealService = RealGame:GetService(Service) | |
| 162 | local Type2 = type(Index2) | |
| 163 | if Type2 == "function" then | |
| 164 | return function (self,...) | |
| 165 | return RealService[Index2](RealService,...) | |
| 166 | end | |
| 167 | else | |
| 168 | if Index2:lower() == "bindtorenderstep" then | |
| 169 | return function (self,Name,Priority,Function) | |
| 170 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 171 | end | |
| 172 | end | |
| 173 | if Index2:lower() == "renderstepped" then | |
| 174 | return RealService["Stepped"] | |
| 175 | end | |
| 176 | return RealService[Index2] | |
| 177 | end | |
| 178 | end | |
| 179 | }) | |
| 180 | else | |
| 181 | return RealGame:GetService(Service) | |
| 182 | end | |
| 183 | end | |
| 184 | end | |
| 185 | return function (self,...) | |
| 186 | return RealGame[Index](RealGame,...) | |
| 187 | end | |
| 188 | else | |
| 189 | if game:GetService(Index) then | |
| 190 | return game:GetService(Index) | |
| 191 | end | |
| 192 | return RealGame[Index] | |
| 193 | end | |
| 194 | else | |
| 195 | return nil | |
| 196 | end | |
| 197 | end | |
| 198 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 199 | --------------------------------------------------------------------------\ | |
| 200 | ||
| 201 | ||
| 202 | Player = game:GetService("Players").LocalPlayer
| |
| 203 | Character = Player.Character | |
| 204 | PlayerGui = Player.PlayerGui | |
| 205 | Backpack = Player.Backpack | |
| 206 | Torso = Character.Torso | |
| 207 | Head = Character.Head | |
| 208 | Humanoid = Character.Humanoid | |
| 209 | LeftArm = Character["Left Arm"] | |
| 210 | LeftLeg = Character["Left Leg"] | |
| 211 | RightArm = Character["Right Arm"] | |
| 212 | RightLeg = Character["Right Leg"] | |
| 213 | ch = Character | |
| 214 | RootPart = Character.HumanoidRootPart | |
| 215 | RootJoint = RootPart.RootJoint | |
| 216 | local Anim="Idle" | |
| 217 | local inAir = false | |
| 218 | local inAir2 = false | |
| 219 | local attack = false | |
| 220 | it=Instance.new | |
| 221 | vt=Vector3.new | |
| 222 | cf=CFrame.new | |
| 223 | euler=CFrame.fromEulerAnglesXYZ | |
| 224 | angles=CFrame.Angles | |
| 225 | local cn = CFrame.new | |
| 226 | mr=math.rad | |
| 227 | local sprintmode=false | |
| 228 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 229 | local NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 230 | local Anim="Idle" | |
| 231 | local RJ = Character.HumanoidRootPart:FindFirstChild("RootJoint")
| |
| 232 | local Neck = Character.Torso:FindFirstChild("Neck")
| |
| 233 | function weld(parent,part0,part1,c0) | |
| 234 | local weld=it("Weld")
| |
| 235 | weld.Parent=parent | |
| 236 | weld.Part0=part0 | |
| 237 | weld.Part1=part1 | |
| 238 | weld.C0=c0 | |
| 239 | return weld | |
| 240 | end | |
| 241 | local inairvel=0 | |
| 242 | local sine = 0 | |
| 243 | local change = 1 | |
| 244 | local nextstep=0 | |
| 245 | local CanUseWalkSound = true | |
| 246 | idletime = 0 | |
| 247 | idletimeM = 0 | |
| 248 | idleAnim=0 | |
| 249 | local Mouse = Player:GetMouse() | |
| 250 | local s2=Instance.new("Sound",Torso)
| |
| 251 | local CurId = 1 | |
| 252 | s2.EmitterSize = 30 | |
| 253 | local s2c=s2:Clone() | |
| 254 | local lastid= "http://www.roblox.com/asset/?id=762141368" | |
| 255 | omegawait = false | |
| 256 | playsong = false | |
| 257 | CookieMode = 1 | |
| 258 | s2.SoundId = lastid | |
| 259 | if playsong == true then | |
| 260 | s2:play() | |
| 261 | elseif playsong == false then | |
| 262 | s2:stop() | |
| 263 | end | |
| 264 | lastsongpos= 0 | |
| 265 | ||
| 266 | warn('MeeM script by 123jl123')
| |
| 267 | warn('Edit by williaminRoblox113')
| |
| 268 | ||
| 269 | warn('Moves:')
| |
| 270 | ||
| 271 | warn('F - Detroit Become Human Grab')
| |
| 272 | warn('G - Throw Cookie')
| |
| 273 | warn('Z - Change Cookie')
| |
| 274 | warn('H - MeeM TPose')
| |
| 275 | warn('J - (NoAttackYet) ')
| |
| 276 | warn('N - Change Music')
| |
| 277 | warn('M - Play Music')
| |
| 278 | ||
| 279 | ||
| 280 | ||
| 281 | function stopAnimations() | |
| 282 | coroutine.resume(coroutine.create(function() | |
| 283 | Character.Animate:Destroy() | |
| 284 | Character.Humanoid.Animator:Destroy() | |
| 285 | end)) | |
| 286 | coroutine.resume(coroutine.create(function() | |
| 287 | for _,v in pairs(Humanoid:GetPlayingAnimationTracks()) do | |
| 288 | v:Stop() | |
| 289 | ||
| 290 | end | |
| 291 | end)) | |
| 292 | end | |
| 293 | ||
| 294 | local cR=255 | |
| 295 | local cG=0 | |
| 296 | local cB=0 | |
| 297 | local flg5=1 | |
| 298 | local omgidk=1 | |
| 299 | local add=7.5 | |
| 300 | local color | |
| 301 | game:GetService('RunService').Stepped:Connect(function()
| |
| 302 | if omgidk>10000 then omgidk=0 end | |
| 303 | omgidk=omgidk+1 | |
| 304 | if cR>=255 then flg5=1 end | |
| 305 | if cG>=255 then flg5=2 end | |
| 306 | if cB>=255 then flg5=3 end | |
| 307 | if flg5==1 then cR=cR-add cG=cG+add end | |
| 308 | if flg5==2 then cG=cG-add cB=cB+add end | |
| 309 | if flg5==3 then cB=cB-add cR=cR+add end | |
| 310 | color=Color3.fromRGB(cR,cG,cB) | |
| 311 | end) | |
| 312 | ||
| 313 | stopAnimations() | |
| 314 | coroutine.resume(coroutine.create(function() | |
| 315 | Character:WaitForChild("Sound")
| |
| 316 | Character.Sound:Destroy() | |
| 317 | end)) | |
| 318 | ||
| 319 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 320 | local Create = RbxUtility.Create | |
| 321 | local Ang=Instance.new("Model")
| |
| 322 | Ang.Name="Angles" | |
| 323 | Ang.Parent=Character | |
| 324 | ||
| 325 | local rrx=Instance.new("NumberValue")
| |
| 326 | rrx.Name="X" | |
| 327 | rrx.Parent=Ang | |
| 328 | rrx.Value=0 | |
| 329 | local rry=Instance.new("NumberValue")
| |
| 330 | rry.Name="Y" | |
| 331 | rry.Parent=Ang | |
| 332 | rry.Value=0 | |
| 333 | local rrz=Instance.new("NumberValue")
| |
| 334 | rrz.Name="Z" | |
| 335 | rrz.Parent=Ang | |
| 336 | rrz.Value=0 | |
| 337 | ||
| 338 | ||
| 339 | function RemoveOutlines(part) | |
| 340 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 341 | end | |
| 342 | ||
| 343 | ||
| 344 | ||
| 345 | ||
| 346 | CFuncs = {
| |
| 347 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
| |
| 348 | ||
| 349 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 350 | RemoveOutlines(Part) | |
| 351 | return Part | |
| 352 | end | |
| 353 | } | |
| 354 | , | |
| 355 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
| |
| 356 | ||
| 357 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 358 | if Mesh == "SpecialMesh" then | |
| 359 | Msh.MeshType = MeshType | |
| 360 | Msh.MeshId = MeshId | |
| 361 | end | |
| 362 | return Msh | |
| 363 | end | |
| 364 | } | |
| 365 | , | |
| 366 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
| |
| 367 | ||
| 368 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 369 | if Mesh == "SpecialMesh" then | |
| 370 | Msh.MeshType = MeshType | |
| 371 | Msh.MeshId = MeshId | |
| 372 | end | |
| 373 | return Msh | |
| 374 | end | |
| 375 | } | |
| 376 | , | |
| 377 | Weld = {Create = function(Parent, Part0, Part1, C0, C1)
| |
| 378 | ||
| 379 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
| |
| 380 | return Weld | |
| 381 | end | |
| 382 | } | |
| 383 | , | |
| 384 | Sound = {Create = function(id, par, vol, pit)
| |
| 385 | ||
| 386 | coroutine.resume(coroutine.create(function() | |
| 387 | ||
| 388 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = "http://www.roblox.com/asset/?id="..id, Parent = par or workspace})
| |
| 389 | wait() | |
| 390 | S:play() | |
| 391 | game:GetService("Debris"):AddItem(S, 6)
| |
| 392 | end | |
| 393 | )) | |
| 394 | end | |
| 395 | } | |
| 396 | , | |
| 397 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
| |
| 398 | ||
| 399 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
| |
| 400 | return fp | |
| 401 | end | |
| 402 | } | |
| 403 | } | |
| 404 | ||
| 405 | local Particle0 = Create("ParticleEmitter"){
| |
| 406 | Color = ColorSequence.new(Color3.new (1,1,1), Color3.new (0, 0, 0)), | |
| 407 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.1,.8),NumberSequenceKeypoint.new(0.3,.6),NumberSequenceKeypoint.new(0.5,.2),NumberSequenceKeypoint.new(1,.8)}),
| |
| 408 | Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.65),NumberSequenceKeypoint.new(0.25,.20),NumberSequenceKeypoint.new(0.7,.18),NumberSequenceKeypoint.new(1,0)}),
| |
| 409 | Texture = "rbxassetid://118641183", | |
| 410 | Lifetime = NumberRange.new(0.95), | |
| 411 | Rate = 100, | |
| 412 | VelocitySpread = 60, | |
| 413 | Rotation = NumberRange.new(0), | |
| 414 | RotSpeed = NumberRange.new(-200,200), | |
| 415 | Speed = NumberRange.new(8.0), | |
| 416 | LightEmission = .6, | |
| 417 | LockedToPart = false, | |
| 418 | Acceleration = Vector3.new(0, 4, 0), | |
| 419 | EmissionDirection = "Top", | |
| 420 | Drag = 4, | |
| 421 | Enabled = false | |
| 422 | } | |
| 423 | local Particle1 = Create("ParticleEmitter"){
| |
| 424 | Color = ColorSequence.new(Color3.new (0,0,0), Color3.new (.5, .5, .5)), | |
| 425 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.8),NumberSequenceKeypoint.new(.5,.8),NumberSequenceKeypoint.new(1,1)}),
| |
| 426 | Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(.5,1),NumberSequenceKeypoint.new(1,.5)}),
| |
| 427 | Texture = "rbxassetid://688705835", | |
| 428 | Lifetime = NumberRange.new(.8), | |
| 429 | Rate = 0, | |
| 430 | VelocitySpread = 50, | |
| 431 | ZOffset = .5, | |
| 432 | Rotation = NumberRange.new(0), | |
| 433 | RotSpeed = NumberRange.new(-200,200), | |
| 434 | Speed = NumberRange.new(5.0), | |
| 435 | LightEmission = 0, | |
| 436 | LockedToPart = false, | |
| 437 | Acceleration = Vector3.new(0, -10, 0), | |
| 438 | EmissionDirection = "Top", | |
| 439 | Drag = 1, | |
| 440 | Enabled = false | |
| 441 | } | |
| 442 | ||
| 443 | so = function(id, par, vol, pit) | |
| 444 | ||
| 445 | CFuncs.Sound.Create(id, par, vol, pit) | |
| 446 | ||
| 447 | ||
| 448 | end | |
| 449 | ||
| 450 | rayCast = function(Pos, Dir, Max, Ignore) | |
| 451 | ||
| 452 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 453 | end | |
| 454 | ||
| 455 | ||
| 456 | function swait(num) | |
| 457 | if num==0 or num==nil then | |
| 458 | --if Stagger.Value==false or Stun.Value<=100 then | |
| 459 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
| 460 | game:GetService('RunService').Stepped:Wait(0)
| |
| 461 | --end | |
| 462 | else | |
| 463 | for i=0,num do | |
| 464 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
| 465 | game:GetService('RunService').Stepped:Wait(0)
| |
| 466 | --[[if Stagger.Value==true or Stun.Value>=StunT.Value then | |
| 467 | break | |
| 468 | end]] | |
| 469 | end | |
| 470 | end | |
| 471 | end | |
| 472 | ||
| 473 | function CreateMesh2(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 474 | local NEWMESH = it(MESH) | |
| 475 | if MESH == "SpecialMesh" then | |
| 476 | NEWMESH.MeshType = MESHTYPE | |
| 477 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 478 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 479 | end | |
| 480 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 481 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 482 | end | |
| 483 | end | |
| 484 | NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0) | |
| 485 | NEWMESH.Scale = SCALE | |
| 486 | NEWMESH.Parent = PARENT | |
| 487 | return NEWMESH | |
| 488 | end | |
| 489 | function clerp(a,b,t) | |
| 490 | local qa = {QuaternionFromCFrame(a)}
| |
| 491 | local qb = {QuaternionFromCFrame(b)}
| |
| 492 | local ax, ay, az = a.x, a.y, a.z | |
| 493 | local bx, by, bz = b.x, b.y, b.z | |
| 494 | local _t = 1-t | |
| 495 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 496 | end | |
| 497 | ||
| 498 | function QuaternionFromCFrame(cf) | |
| 499 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 500 | local trace = m00 + m11 + m22 | |
| 501 | if trace > 0 then | |
| 502 | local s = math.sqrt(1 + trace) | |
| 503 | local recip = 0.5/s | |
| 504 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 505 | else | |
| 506 | local i = 0 | |
| 507 | if m11 > m00 then | |
| 508 | i = 1 | |
| 509 | end | |
| 510 | if m22 > (i == 0 and m00 or m11) then | |
| 511 | i = 2 | |
| 512 | end | |
| 513 | if i == 0 then | |
| 514 | local s = math.sqrt(m00-m11-m22+1) | |
| 515 | local recip = 0.5/s | |
| 516 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 517 | elseif i == 1 then | |
| 518 | local s = math.sqrt(m11-m22-m00+1) | |
| 519 | local recip = 0.5/s | |
| 520 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 521 | elseif i == 2 then | |
| 522 | local s = math.sqrt(m22-m00-m11+1) | |
| 523 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 524 | end | |
| 525 | end | |
| 526 | end | |
| 527 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 528 | local xs, ys, zs = x + x, y + y, z + z | |
| 529 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 530 | local xx = x*xs | |
| 531 | local xy = x*ys | |
| 532 | local xz = x*zs | |
| 533 | local yy = y*ys | |
| 534 | local yz = y*zs | |
| 535 | local zz = z*zs | |
| 536 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 537 | end | |
| 538 | function QuaternionSlerp(a, b, t) | |
| 539 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 540 | local startInterp, finishInterp; | |
| 541 | if cosTheta >= 0.0001 then | |
| 542 | if (1 - cosTheta) > 0.0001 then | |
| 543 | local theta = math.acos(cosTheta) | |
| 544 | local invSinTheta = 1/math.sin(theta) | |
| 545 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 546 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 547 | else | |
| 548 | startInterp = 1-t | |
| 549 | finishInterp = t | |
| 550 | end | |
| 551 | else | |
| 552 | if (1+cosTheta) > 0.0001 then | |
| 553 | local theta = math.acos(-cosTheta) | |
| 554 | local invSinTheta = 1/math.sin(theta) | |
| 555 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 556 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 557 | else | |
| 558 | startInterp = t-1 | |
| 559 | finishInterp = t | |
| 560 | end | |
| 561 | end | |
| 562 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 563 | end | |
| 564 | ||
| 565 | ||
| 566 | ||
| 567 | ||
| 568 | ||
| 569 | local RW=weld(Torso,Torso,RightArm,cf(0,0,0)) | |
| 570 | ||
| 571 | local LW=weld(Torso,Torso,LeftArm,cf(0,0,0)) | |
| 572 | ||
| 573 | local RH=weld(Torso,Torso,RightLeg,cf(0,0,0)) | |
| 574 | ||
| 575 | local LH=weld(Torso,Torso,LeftLeg,cf(0,0,0)) | |
| 576 | ||
| 577 | ||
| 578 | ||
| 579 | RW.C1 = cn(0, 0.5, 0) | |
| 580 | LW.C1 = cn(0, 0.5, 0) | |
| 581 | RH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 582 | LH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 583 | ||
| 584 | ||
| 585 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 586 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 587 | ||
| 588 | ||
| 589 | --[[ | |
| 590 | for i = 0,5,.1 do swait() | |
| 591 | Humanoid.WalkSpeed = 12 | |
| 592 | Humanoid.JumpPower = 60 | |
| 593 | ||
| 594 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 595 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 596 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 597 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 598 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 599 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 600 | ||
| 601 | ||
| 602 | ||
| 603 | ||
| 604 | end | |
| 605 | ]]-- | |
| 606 | ||
| 607 | function Attack1() | |
| 608 | attack = true | |
| 609 | ||
| 610 | for i = 0,2,.1 do swait() | |
| 611 | Humanoid.WalkSpeed = 12 | |
| 612 | Humanoid.JumpPower = 60 | |
| 613 | ||
| 614 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-40)), .15) | |
| 615 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(40 - 0 * math.cos(sine / 8/3))), .15) | |
| 616 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(-90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 617 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 618 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 619 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 620 | ||
| 621 | ||
| 622 | ||
| 623 | ||
| 624 | end | |
| 625 | ||
| 626 | HTorso=nil | |
| 627 | local TheGunHandle = Instance.new("Part")
| |
| 628 | TheGunHandle.Reflectance = 0 | |
| 629 | TheGunHandle.Transparency = 1 | |
| 630 | TheGunHandle.CanCollide = false | |
| 631 | TheGunHandle.Locked = true | |
| 632 | TheGunHandle.Anchored=false | |
| 633 | TheGunHandle.BrickColor = BrickColor.new("Really blue")
| |
| 634 | TheGunHandle.Name = "BHandle" | |
| 635 | TheGunHandle.Size = RightArm.Size | |
| 636 | TheGunHandle.Material = "SmoothPlastic" | |
| 637 | TheGunHandle:BreakJoints() | |
| 638 | TheGunHandle.Parent = Character | |
| 639 | TheGunHandle.CFrame = RightArm.CFrame | |
| 640 | local SWeld=weld(TheGunHandle,RightArm,TheGunHandle,cf(0,0,0)) | |
| 641 | local function onTouch(part) | |
| 642 | if part.Parent ~= Character and part.Parent.Parent ~= Character then | |
| 643 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 644 | ||
| 645 | ||
| 646 | if part.Parent:FindFirstChild("Head") then
| |
| 647 | HTorso= part.Parent:FindFirstChild("Head")
| |
| 648 | end | |
| 649 | coroutine.resume(coroutine.create(function() | |
| 650 | TheGunHandle:Destroy() | |
| 651 | end)) | |
| 652 | ||
| 653 | ||
| 654 | end | |
| 655 | end | |
| 656 | end | |
| 657 | ||
| 658 | ||
| 659 | ||
| 660 | TheGunHandle.Touched:connect(onTouch) | |
| 661 | ||
| 662 | for i = 0,5,.1 do if HTorso== nil then | |
| 663 | ||
| 664 | swait() | |
| 665 | Humanoid.WalkSpeed = 12 | |
| 666 | Humanoid.JumpPower = 60 | |
| 667 | local bodvol = Create("BodyVelocity")({velocity = RootPart.CFrame.lookVector * 23, P = 50, maxForce = Vector3.new(math.huge, 0, math.huge), Parent = RootPart})
| |
| 668 | ||
| 669 | game:GetService("Debris"):AddItem(bodvol, 0.1)
| |
| 670 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(40)), .3) | |
| 671 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-40 - 0 * math.cos(sine / 8/3))), .3) | |
| 672 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.3) | |
| 673 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.3) | |
| 674 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.3) | |
| 675 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.3) | |
| 676 | ||
| 677 | end | |
| 678 | ||
| 679 | ||
| 680 | end | |
| 681 | ||
| 682 | ||
| 683 | ||
| 684 | ||
| 685 | ||
| 686 | ||
| 687 | coroutine.resume(coroutine.create(function() | |
| 688 | TheGunHandle:Destroy() | |
| 689 | end)) | |
| 690 | ||
| 691 | if HTorso ~= nil then | |
| 692 | local keeps=true | |
| 693 | local TorsoCF = HTorso.CFrame | |
| 694 | so("1956239759", RootPart,2, 1)
| |
| 695 | coroutine.resume(coroutine.create(function() | |
| 696 | TorsoCF = HTorso.CFrame | |
| 697 | while keeps==true do wait() | |
| 698 | HTorso.Anchored=true | |
| 699 | HTorso.CFrame = TorsoCF | |
| 700 | end | |
| 701 | HTorso.Anchored=false | |
| 702 | end)) | |
| 703 | RootPart.CFrame= cn(HTorso.Position+Vector3.new(0,-1,0)+HTorso.CFrame.lookVector * 3 ,HTorso.Position) | |
| 704 | RootPart.Anchored=true | |
| 705 | RootPart.Velocity = Vector3.new(0,0,0) | |
| 706 | for i = 0,5,.1 do swait() | |
| 707 | Humanoid.WalkSpeed = 12 | |
| 708 | Humanoid.JumpPower = 60 | |
| 709 | ||
| 710 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 711 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 712 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 713 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 714 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 715 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 716 | ||
| 717 | ||
| 718 | ||
| 719 | ||
| 720 | end | |
| 721 | for i = 0,16,.1 do swait() | |
| 722 | Humanoid.WalkSpeed = 12 | |
| 723 | Humanoid.JumpPower = 60 | |
| 724 | ||
| 725 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(360*i)), .35) | |
| 726 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-360*i - 0 * math.cos(sine / 8/3))), .35) | |
| 727 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(75 + 0 * math.cos(sine / 8))), 0.15) | |
| 728 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-75 - 0 * math.cos(sine / 8))), 0.15) | |
| 729 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(0 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 730 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(0 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 731 | ||
| 732 | coroutine.resume(coroutine.create(function() | |
| 733 | RootPart.CFrame= cn(HTorso.Position+Vector3.new(0,-1,0)+HTorso.CFrame.lookVector * 3 ,HTorso.Position) | |
| 734 | RootPart.Anchored=true | |
| 735 | RootPart.Velocity = Vector3.new(0,0,0) | |
| 736 | end)) | |
| 737 | end | |
| 738 | ||
| 739 | coroutine.resume(coroutine.create(function() | |
| 740 | coroutine.resume(coroutine.create(function() | |
| 741 | RootPart.CFrame= cn(HTorso.Position+Vector3.new(0,-1,0)+HTorso.CFrame.lookVector * 3 ,HTorso.Position+Vector3.new(0,-1,0)) | |
| 742 | RootPart.Anchored=true | |
| 743 | RootPart.Velocity = Vector3.new(0,0,0) | |
| 744 | end)) | |
| 745 | HTorso.Parent:BreakJoints() | |
| 746 | keeps=false end)) | |
| 747 | ||
| 748 | for i = 0,2,.1 do swait() | |
| 749 | Humanoid.WalkSpeed = 12 | |
| 750 | Humanoid.JumpPower = 60 | |
| 751 | ||
| 752 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 753 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 754 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 755 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 756 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 757 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 758 | ||
| 759 | coroutine.resume(coroutine.create(function() | |
| 760 | RootPart.Anchored=false | |
| 761 | ||
| 762 | end)) | |
| 763 | ||
| 764 | ||
| 765 | end | |
| 766 | ||
| 767 | for i = 0,5,.1 do swait() | |
| 768 | Humanoid.WalkSpeed = 12 | |
| 769 | Humanoid.JumpPower = 60 | |
| 770 | ||
| 771 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 772 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(-23.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(160 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(160 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 775 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 776 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 777 | ||
| 778 | ||
| 779 | coroutine.resume(coroutine.create(function() | |
| 780 | RootPart.Anchored=false | |
| 781 | ||
| 782 | end)) | |
| 783 | end | |
| 784 | ||
| 785 | for i = 0,2,.1 do swait() | |
| 786 | Humanoid.WalkSpeed = 12 | |
| 787 | Humanoid.JumpPower = 60 | |
| 788 | ||
| 789 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 790 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 791 | RW.C0 = clerp(RW.C0, CFrame.new(1.2 , 0.5, -.2) * angles(math.rad(45 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-60 + 0 * math.cos(sine / 8))), 0.15) | |
| 792 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -.2) * angles(math.rad(45 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(60 - 0 * math.cos(sine / 8))), 0.15) | |
| 793 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 794 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 795 | ||
| 796 | ||
| 797 | coroutine.resume(coroutine.create(function() | |
| 798 | RootPart.Anchored=false | |
| 799 | ||
| 800 | end)) | |
| 801 | ||
| 802 | end | |
| 803 | RootPart.Anchored=false | |
| 804 | RootPart.Velocity = Vector3.new(0,0,0) | |
| 805 | end | |
| 806 | ||
| 807 | ||
| 808 | ||
| 809 | ||
| 810 | ||
| 811 | ||
| 812 | ||
| 813 | attack = false | |
| 814 | end | |
| 815 | ||
| 816 | ||
| 817 | ||
| 818 | ||
| 819 | function ChangeCookie() | |
| 820 | attack = true | |
| 821 | ||
| 822 | CookieMode = CookieMode+1 | |
| 823 | if CookieMode > 6 then | |
| 824 | CookieMode = 1 | |
| 825 | end | |
| 826 | for i = 0,1,.1 do swait() | |
| 827 | Humanoid.WalkSpeed = 0 | |
| 828 | Humanoid.JumpPower = 0 | |
| 829 | ||
| 830 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-10)), .15) | |
| 831 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 0 * math.cos(sine / 8/3))), .15) | |
| 832 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.7, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 833 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 834 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 835 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 836 | ||
| 837 | ||
| 838 | ||
| 839 | ||
| 840 | end | |
| 841 | ||
| 842 | local TheGunHandle = Instance.new("Part")
| |
| 843 | TheGunHandle.Reflectance = 0 | |
| 844 | TheGunHandle.Transparency = 0 | |
| 845 | TheGunHandle.CanCollide = true | |
| 846 | TheGunHandle.Locked = true | |
| 847 | TheGunHandle.Anchored=false | |
| 848 | TheGunHandle.BrickColor = BrickColor.new("Really blue")
| |
| 849 | TheGunHandle.Name = "BHandle" | |
| 850 | TheGunHandle.Size = Vector3.new(1,0.2,1) | |
| 851 | TheGunHandle.Material = "SmoothPlastic" | |
| 852 | TheGunHandle:BreakJoints() | |
| 853 | TheGunHandle.Parent = workspace | |
| 854 | TheGunHandle.CFrame = RightArm.CFrame | |
| 855 | ||
| 856 | ||
| 857 | local MSH = CreateMesh2("SpecialMesh", TheGunHandle, "FileMesh", "1202473244", "", vt(1,1,1), vt(0,0,0))
| |
| 858 | MSH.TextureId = "rbxassetid://1202473285" | |
| 859 | ||
| 860 | ||
| 861 | if CookieMode == 1 then | |
| 862 | MSH.VertexColor = Vector3.new(1,1,1) | |
| 863 | elseif CookieMode == 2 then | |
| 864 | MSH.VertexColor = Vector3.new(.05,1,.05) | |
| 865 | elseif CookieMode == 3 then | |
| 866 | game:GetService('RunService').Stepped:Connect(function()
| |
| 867 | if MSH ~= nil then | |
| 868 | MSH.VertexColor = Vector3.new(color.r,color.g,color.b) | |
| 869 | end | |
| 870 | end) | |
| 871 | elseif CookieMode == 4 then | |
| 872 | MSH.VertexColor = Vector3.new(1,.5,1) | |
| 873 | elseif CookieMode == 5 then | |
| 874 | MSH.VertexColor = Vector3.new(.0,.0,.0) | |
| 875 | elseif CookieMode == 6 then | |
| 876 | MSH.VertexColor = Vector3.new(1,.3,.3) | |
| 877 | end | |
| 878 | ||
| 879 | ||
| 880 | local SWeld=weld(TheGunHandle,RightArm,TheGunHandle,cf(0,-1.5,0)*angles(math.rad(90),math.rad(0),math.rad(180))) | |
| 881 | ||
| 882 | for i = 0,2,.1 do swait() | |
| 883 | Humanoid.WalkSpeed = 0 | |
| 884 | Humanoid.JumpPower = 0 | |
| 885 | ||
| 886 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-0)), .2) | |
| 887 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-20 - 0 * math.cos(sine / 8/3))), .2) | |
| 888 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.2) | |
| 889 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 890 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 891 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 892 | ||
| 893 | ||
| 894 | ||
| 895 | ||
| 896 | end | |
| 897 | ||
| 898 | ||
| 899 | ||
| 900 | for i = 0,1,.1 do swait() | |
| 901 | Humanoid.WalkSpeed = 0 | |
| 902 | Humanoid.JumpPower = 0 | |
| 903 | ||
| 904 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-10)), .15) | |
| 905 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(10 - 0 * math.cos(sine / 8/3))), .15) | |
| 906 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.7, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 907 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 908 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 909 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 910 | ||
| 911 | ||
| 912 | ||
| 913 | ||
| 914 | end | |
| 915 | TheGunHandle:Destroy() | |
| 916 | ||
| 917 | Humanoid.WalkSpeed = 12 | |
| 918 | Humanoid.JumpPower = 60 | |
| 919 | attack=false | |
| 920 | end | |
| 921 | ||
| 922 | ||
| 923 | function Attack2() | |
| 924 | attack = true | |
| 925 | for i = 0,.5,.1 do swait() | |
| 926 | Humanoid.WalkSpeed = 12 | |
| 927 | Humanoid.JumpPower = 60 | |
| 928 | ||
| 929 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-80)), .15) | |
| 930 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(80 - 0 * math.cos(sine / 8/3))), .15) | |
| 931 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.7, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 932 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 933 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 934 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 935 | ||
| 936 | ||
| 937 | ||
| 938 | ||
| 939 | end | |
| 940 | ||
| 941 | local TheGunHandle = Instance.new("Part")
| |
| 942 | TheGunHandle.Reflectance = 0 | |
| 943 | TheGunHandle.Transparency = 0 | |
| 944 | TheGunHandle.CanCollide = true | |
| 945 | TheGunHandle.Locked = true | |
| 946 | TheGunHandle.Anchored=false | |
| 947 | TheGunHandle.BrickColor = BrickColor.new("Really blue")
| |
| 948 | TheGunHandle.Name = "BHandle" | |
| 949 | TheGunHandle.Size = Vector3.new(1,0.2,1) | |
| 950 | TheGunHandle.Material = "SmoothPlastic" | |
| 951 | TheGunHandle:BreakJoints() | |
| 952 | TheGunHandle.Parent = workspace | |
| 953 | TheGunHandle.CFrame = RightArm.CFrame | |
| 954 | ||
| 955 | ||
| 956 | local MSH = CreateMesh2("SpecialMesh", TheGunHandle, "FileMesh", "1202473244", "", vt(1,1,1), vt(0,0,0))
| |
| 957 | MSH.TextureId = "rbxassetid://1202473285" | |
| 958 | if CookieMode == 1 then | |
| 959 | MSH.VertexColor = Vector3.new(1,1,1) | |
| 960 | elseif CookieMode == 2 then | |
| 961 | MSH.VertexColor = Vector3.new(.05,1,.05) | |
| 962 | elseif CookieMode == 3 then | |
| 963 | game:GetService('RunService').Stepped:Connect(function()
| |
| 964 | if MSH ~= nil then | |
| 965 | MSH.VertexColor = Vector3.new(color.r,color.g,color.b) | |
| 966 | end | |
| 967 | end) | |
| 968 | elseif CookieMode == 4 then | |
| 969 | MSH.VertexColor = Vector3.new(1,.5,1) | |
| 970 | elseif CookieMode == 5 then | |
| 971 | MSH.VertexColor = Vector3.new(.0,.0,.0) | |
| 972 | elseif CookieMode == 6 then | |
| 973 | MSH.VertexColor = Vector3.new(1,.3,.3) | |
| 974 | end | |
| 975 | local SWeld=weld(TheGunHandle,RightArm,TheGunHandle,cf(0,-1.5,0)*angles(math.rad(90),math.rad(0),math.rad(180))) | |
| 976 | for i = 0,.5,.1 do swait() | |
| 977 | Humanoid.WalkSpeed = 12 | |
| 978 | Humanoid.JumpPower = 60 | |
| 979 | ||
| 980 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(-80)), .2) | |
| 981 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(80 - 0 * math.cos(sine / 8/3))), .2) | |
| 982 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.2) | |
| 983 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 984 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 985 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 986 | ||
| 987 | ||
| 988 | ||
| 989 | ||
| 990 | end | |
| 991 | ||
| 992 | ||
| 993 | ||
| 994 | ||
| 995 | ||
| 996 | ||
| 997 | for i = 0,.5,.1 do swait() | |
| 998 | Humanoid.WalkSpeed = 12 | |
| 999 | Humanoid.JumpPower = 60 | |
| 1000 | ||
| 1001 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(70)), .3) | |
| 1002 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-70 - 0 * math.cos(sine / 8/3))), .3) | |
| 1003 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.3) | |
| 1004 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 1005 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1006 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1007 | ||
| 1008 | ||
| 1009 | ||
| 1010 | ||
| 1011 | end | |
| 1012 | ||
| 1013 | local bodvol = Create("BodyVelocity")({velocity = RootPart.CFrame.lookVector * 50, P = 50, maxForce = Vector3.new(math.huge, math.huge, math.huge), Parent = TheGunHandle})
| |
| 1014 | ||
| 1015 | ||
| 1016 | ||
| 1017 | game:GetService("Debris"):AddItem(bodvol, 0.1)
| |
| 1018 | ||
| 1019 | ||
| 1020 | local function onTouch(part) | |
| 1021 | if part.Parent ~= Character and part.Parent.Parent ~= Character then | |
| 1022 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1023 | ||
| 1024 | ||
| 1025 | if part.Parent:FindFirstChild("Head") then
| |
| 1026 | HTorso= part.Parent:FindFirstChild("Head")
| |
| 1027 | end | |
| 1028 | ||
| 1029 | if HTorso ~= nil then | |
| 1030 | ||
| 1031 | ||
| 1032 | so("1575472350", HTorso,1.5, 1)
| |
| 1033 | local HC = TheGunHandle:Clone() | |
| 1034 | coroutine.resume(coroutine.create(function() | |
| 1035 | TheGunHandle.TouchInterest:Destroy() | |
| 1036 | end)) | |
| 1037 | coroutine.resume(coroutine.create(function() | |
| 1038 | TheGunHandle.Parent = nil | |
| 1039 | end)) | |
| 1040 | ||
| 1041 | local RandomEffect=CookieMode | |
| 1042 | if RandomEffect == 1 then | |
| 1043 | wait(.5) | |
| 1044 | coroutine.resume(coroutine.create(function() | |
| 1045 | TheGunHandle:Destroy() | |
| 1046 | end)) | |
| 1047 | local HHH = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1048 | HHH.Health = HHH.MaxHealth | |
| 1049 | so("260421433", HTorso,1.5, 1)
| |
| 1050 | ||
| 1051 | elseif RandomEffect == 2 then | |
| 1052 | so("260421433", HTorso,1.5, 1)
| |
| 1053 | wait(1.5) | |
| 1054 | HC.Parent = workspace | |
| 1055 | HC.CanCollide = false | |
| 1056 | HC.Transparency = 1 | |
| 1057 | HC.Anchored=true | |
| 1058 | game:GetService("Debris"):AddItem(HC, 3)
| |
| 1059 | so("1597566679", HTorso,3, 0.75)
| |
| 1060 | local HHH = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1061 | coroutine.resume(coroutine.create(function() | |
| 1062 | TheGunHandle:Destroy() | |
| 1063 | for i=1,20 do wait(.15) | |
| 1064 | HHH.Health = HHH.Health - 5 | |
| 1065 | end | |
| 1066 | wait(.25) | |
| 1067 | so("463770058", Torso,5, 1)
| |
| 1068 | for i=1,5 do | |
| 1069 | idleAnim = 1 | |
| 1070 | idletime = 0 | |
| 1071 | so("387927244", HTorso,3, 1)
| |
| 1072 | wait(0.25) end | |
| 1073 | end)) | |
| 1074 | ||
| 1075 | elseif RandomEffect == 3 then | |
| 1076 | so("260421433", HTorso,1.5, 1)
| |
| 1077 | wait(1.5) | |
| 1078 | HC.Parent = workspace | |
| 1079 | HC.CanCollide = false | |
| 1080 | HC.Transparency = 1 | |
| 1081 | HC.Anchored=true | |
| 1082 | game:GetService("Debris"):AddItem(HC, 3)
| |
| 1083 | so("131314452", HTorso,3, 1)
| |
| 1084 | local v = Instance.new("BodyVelocity",HTorso)
| |
| 1085 | v.Velocity = HTorso.CFrame.upVector * 45 v.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1086 | local HHH = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1087 | coroutine.resume(coroutine.create(function() | |
| 1088 | TheGunHandle:Destroy() | |
| 1089 | wait(0.25) | |
| 1090 | v:Destroy() | |
| 1091 | wait(0.6) | |
| 1092 | HHH.Health = 0 | |
| 1093 | so("1561246147", HTorso,10, 1.1)
| |
| 1094 | wait(1) | |
| 1095 | so("2148986081", Torso,10, 0.95)
| |
| 1096 | ||
| 1097 | for i=1,2 do | |
| 1098 | idleAnim = 2 | |
| 1099 | idletime = 0 | |
| 1100 | wait(0.5) | |
| 1101 | end | |
| 1102 | ||
| 1103 | end)) | |
| 1104 | ||
| 1105 | elseif RandomEffect == 4 then | |
| 1106 | coroutine.resume(coroutine.create(function() | |
| 1107 | TheGunHandle:Destroy() | |
| 1108 | end)) | |
| 1109 | ||
| 1110 | so("1460707372", HTorso,1.5, 1.3)
| |
| 1111 | local HHH = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1112 | HHH.PlatformStand = true | |
| 1113 | HHH.Health = HHH.Health - HHH.MaxHealth/10 | |
| 1114 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(math.huge, math.huge, math.huge), angularvelocity = HTorso.CFrame.lookVector*3, Parent = HTorso})
| |
| 1115 | ||
| 1116 | game:GetService("Debris"):AddItem(rl, .2)
| |
| 1117 | ||
| 1118 | wait(1.6) | |
| 1119 | HHH.PlatformStand = false | |
| 1120 | elseif RandomEffect == 5 then | |
| 1121 | wait(.5) | |
| 1122 | wait(.8) | |
| 1123 | coroutine.resume(coroutine.create(function() | |
| 1124 | part.Parent:BreakJoints() | |
| 1125 | part.Parent.Parent = nil | |
| 1126 | part.Parent:Destroy() | |
| 1127 | end)) | |
| 1128 | swait() | |
| 1129 | TheGunHandle.Parent = workspace | |
| 1130 | so("138093019", TheGunHandle,1.5, 1)
| |
| 1131 | ||
| 1132 | wait(2) | |
| 1133 | so("525166232", TheGunHandle,1.5, 1)
| |
| 1134 | game:GetService("Debris"):AddItem(TheGunHandle, 1.5)
| |
| 1135 | elseif RandomEffect == 6 then | |
| 1136 | so("425191758", HTorso,1.5, 1)
| |
| 1137 | wait(1.35) | |
| 1138 | HC.Parent = workspace | |
| 1139 | HC.CanCollide = false | |
| 1140 | HC.Transparency = 1 | |
| 1141 | HC.Anchored=true | |
| 1142 | game:GetService("Debris"):AddItem(HC, 3)
| |
| 1143 | so("633129949", HC,3, 1.5)
| |
| 1144 | local EX = Instance.new("Explosion", workspace)
| |
| 1145 | ||
| 1146 | EX.Position = HTorso.Position | |
| 1147 | EX.BlastPressure = 100000 | |
| 1148 | EX.BlastRadius = 2 | |
| 1149 | HTorso:Destroy() | |
| 1150 | coroutine.resume(coroutine.create(function() | |
| 1151 | TheGunHandle:Destroy() | |
| 1152 | end)) | |
| 1153 | ||
| 1154 | end | |
| 1155 | ||
| 1156 | end | |
| 1157 | ||
| 1158 | end | |
| 1159 | end | |
| 1160 | end | |
| 1161 | ||
| 1162 | ||
| 1163 | ||
| 1164 | TheGunHandle.Touched:connect(onTouch) | |
| 1165 | ||
| 1166 | ||
| 1167 | game:GetService("Debris"):AddItem(TheGunHandle, 60*5)
| |
| 1168 | ||
| 1169 | coroutine.resume(coroutine.create(function() | |
| 1170 | SWeld:Destroy() | |
| 1171 | end)) | |
| 1172 | for i = 0,1,.1 do swait() | |
| 1173 | Humanoid.WalkSpeed = 12 | |
| 1174 | Humanoid.JumpPower = 60 | |
| 1175 | ||
| 1176 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(70)), .15) | |
| 1177 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-70 - 0 * math.cos(sine / 8/3))), .15) | |
| 1178 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(0 + 0 * math.cos(sine / 8))), 0.15) | |
| 1179 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-0 - 0 * math.cos(sine / 8))), 0.15) | |
| 1180 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1181 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1182 | ||
| 1183 | ||
| 1184 | ||
| 1185 | ||
| 1186 | end | |
| 1187 | ||
| 1188 | ||
| 1189 | ||
| 1190 | attack = false | |
| 1191 | end | |
| 1192 | function Attack3() | |
| 1193 | attack = true | |
| 1194 | ||
| 1195 | so("132026302", HTorso,2.0, 1.0)
| |
| 1196 | for i = 0,5,.1 do swait() | |
| 1197 | Humanoid.WalkSpeed = 12 | |
| 1198 | Humanoid.JumpPower = 60 | |
| 1199 | ||
| 1200 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1201 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 1202 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 1203 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 1204 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1205 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1206 | ||
| 1207 | ||
| 1208 | ||
| 1209 | ||
| 1210 | end | |
| 1211 | HTorso=nil | |
| 1212 | local TheGunHandle = Instance.new("Part")
| |
| 1213 | TheGunHandle.Reflectance = 0 | |
| 1214 | TheGunHandle.Transparency = 1 | |
| 1215 | TheGunHandle.CanCollide = false | |
| 1216 | TheGunHandle.Locked = true | |
| 1217 | TheGunHandle.Anchored=false | |
| 1218 | TheGunHandle.BrickColor = BrickColor.new("Really blue")
| |
| 1219 | TheGunHandle.Name = "BHandle" | |
| 1220 | TheGunHandle.Size = Head.Size*2 | |
| 1221 | TheGunHandle.Material = "SmoothPlastic" | |
| 1222 | TheGunHandle:BreakJoints() | |
| 1223 | TheGunHandle.Parent = Character | |
| 1224 | TheGunHandle.CFrame = Head.CFrame | |
| 1225 | local SWeld=weld(TheGunHandle,Head,TheGunHandle,cf(0,0,0)) | |
| 1226 | local function onTouch(part) | |
| 1227 | if part.Parent ~= Character and part.Parent.Parent ~= Character then | |
| 1228 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1229 | ||
| 1230 | local EX = Instance.new("Explosion", workspace)
| |
| 1231 | ||
| 1232 | EX.Position = Head.Position | |
| 1233 | EX.BlastPressure = 0 | |
| 1234 | EX.BlastRadius = 0 | |
| 1235 | ||
| 1236 | coroutine.resume(coroutine.create(function() | |
| 1237 | part.Parent:BreakJoints() | |
| 1238 | part.Parent.Parent = nil | |
| 1239 | part.Parent:Destroy() | |
| 1240 | end)) | |
| 1241 | ||
| 1242 | ||
| 1243 | end | |
| 1244 | end | |
| 1245 | end | |
| 1246 | ||
| 1247 | ||
| 1248 | ||
| 1249 | TheGunHandle.Touched:connect(onTouch) | |
| 1250 | coroutine.resume(coroutine.create(function() | |
| 1251 | while TheGunHandle.Parent ~= nil do | |
| 1252 | so("132026314", HTorso,1.5, 1.0)
| |
| 1253 | wait(.25) | |
| 1254 | end | |
| 1255 | ||
| 1256 | end)) | |
| 1257 | ||
| 1258 | for i = 0,25,.1 do swait() | |
| 1259 | Humanoid.WalkSpeed = 64 | |
| 1260 | Humanoid.JumpPower = 60 | |
| 1261 | ||
| 1262 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(math.random(-40,40)/10, math.random(-40,40)/10, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(10+math.random(-40,40) - 0 * math.cos(sine / 8)), math.rad((math.random(-40,40) + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1263 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 1264 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 1265 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 1266 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1267 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1268 | ||
| 1269 | ||
| 1270 | ||
| 1271 | ||
| 1272 | end | |
| 1273 | coroutine.resume(coroutine.create(function() | |
| 1274 | TheGunHandle:Destroy() | |
| 1275 | end)) | |
| 1276 | so("864152455", HTorso,3.0, 1.25)
| |
| 1277 | for i = 0,9,.025 do swait() | |
| 1278 | Humanoid.WalkSpeed = 0 | |
| 1279 | Humanoid.JumpPower = 0 | |
| 1280 | ||
| 1281 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -2.5 + 0.0 * math.cos(sine / 8)) * angles(math.rad(90 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1282 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 1283 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 1284 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 1285 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1286 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1287 | ||
| 1288 | ||
| 1289 | ||
| 1290 | ||
| 1291 | end | |
| 1292 | so("131552951", HTorso,2.0, 1)
| |
| 1293 | attack = false | |
| 1294 | end | |
| 1295 | function Attack4() | |
| 1296 | attack = true | |
| 1297 | ||
| 1298 | ||
| 1299 | ||
| 1300 | ||
| 1301 | attack = false | |
| 1302 | end | |
| 1303 | ||
| 1304 | ||
| 1305 | ||
| 1306 | ||
| 1307 | function JumpAfterEffect() | |
| 1308 | if attack == false then | |
| 1309 | attack = true | |
| 1310 | ||
| 1311 | ||
| 1312 | ||
| 1313 | if sprintmode == true then | |
| 1314 | Humanoid.WalkSpeed= 10 | |
| 1315 | else | |
| 1316 | Humanoid.WalkSpeed= 3 | |
| 1317 | end | |
| 1318 | Humanoid.JumpPower= 0 | |
| 1319 | coroutine.resume(coroutine.create(function() | |
| 1320 | local NewParticle = Particle1:Clone() | |
| 1321 | ||
| 1322 | ||
| 1323 | local EffectFloor,PosFloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1324 | ||
| 1325 | local EffectHolder = Instance.new("Part")
| |
| 1326 | EffectHolder.Parent = Character | |
| 1327 | EffectHolder.Size = Vector3.new(0.05, 0.05, 0.05) | |
| 1328 | EffectHolder.Transparency = 1 | |
| 1329 | EffectHolder.Anchored=true | |
| 1330 | ||
| 1331 | EffectHolder.Material = "Neon" | |
| 1332 | EffectHolder.CanCollide = false | |
| 1333 | ||
| 1334 | ||
| 1335 | EffectHolder.CFrame = cn(PosFloor) | |
| 1336 | ||
| 1337 | NewParticle.Color = ColorSequence.new(EffectFloor.Color, Color3.new (.5, .5, .5)) | |
| 1338 | NewParticle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,EffectFloor.Transparency+.3),NumberSequenceKeypoint.new(.5,EffectFloor.Transparency+.8),NumberSequenceKeypoint.new(1,1)})
| |
| 1339 | NewParticle.Parent = EffectHolder | |
| 1340 | NewParticle:Emit(30) | |
| 1341 | so("1161221108", EffectHolder,.7, math.random(100,120)/100)
| |
| 1342 | game:GetService("Debris"):AddItem(EffectHolder, 3)
| |
| 1343 | ||
| 1344 | ||
| 1345 | end)) | |
| 1346 | ||
| 1347 | for i = 1,2.4,.1 do | |
| 1348 | swait() | |
| 1349 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(25-3 * math.cos(sine / 15)),math.rad(0),math.rad(0)),.1) | |
| 1350 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, .3, -.6 +-.05 * math.cos(sine / 15.5)) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
| 1351 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.60, -.0) * angles(math.rad(20 - 2 * math.cos(sine / 8)), math.rad(0), math.rad(15 + 0 * math.cos(sine / 8))), 0.1) | |
| 1352 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(20 - 2 * math.cos(sine / 8)), math.rad(0), math.rad(-15 - 2 * math.cos(sine / 8))), 0.1) | |
| 1353 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.65+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
| 1354 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.65+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
| 1355 | end | |
| 1356 | ||
| 1357 | ||
| 1358 | attack = false | |
| 1359 | end | |
| 1360 | end | |
| 1361 | ||
| 1362 | ||
| 1363 | Mouse.KeyDown:Connect(function(key) | |
| 1364 | if key == "f" and attack == false then | |
| 1365 | Attack1() | |
| 1366 | end | |
| 1367 | if key == "g" and attack == false then | |
| 1368 | Attack2() | |
| 1369 | end | |
| 1370 | ||
| 1371 | if key == "h" and attack == false then | |
| 1372 | Attack3() | |
| 1373 | end | |
| 1374 | if key == "j" and attack == false then | |
| 1375 | Attack4() | |
| 1376 | end | |
| 1377 | ||
| 1378 | ||
| 1379 | ||
| 1380 | ||
| 1381 | if key == "z" and attack == false then | |
| 1382 | ChangeCookie() | |
| 1383 | end | |
| 1384 | ||
| 1385 | ||
| 1386 | ||
| 1387 | ||
| 1388 | ||
| 1389 | if key == "m" then | |
| 1390 | ||
| 1391 | if playsong == true then | |
| 1392 | playsong = false | |
| 1393 | s2:stop() | |
| 1394 | elseif playsong == false then | |
| 1395 | playsong = true | |
| 1396 | ||
| 1397 | ||
| 1398 | s2:play() | |
| 1399 | end | |
| 1400 | ||
| 1401 | end | |
| 1402 | ||
| 1403 | ||
| 1404 | ||
| 1405 | if key == "n" then | |
| 1406 | ||
| 1407 | ||
| 1408 | ||
| 1409 | ||
| 1410 | ||
| 1411 | ||
| 1412 | CurId = CurId + 1 | |
| 1413 | if CurId > 7 then | |
| 1414 | CurId = 1 | |
| 1415 | ||
| 1416 | end | |
| 1417 | if CurId == 1 then | |
| 1418 | lastid= "http://www.roblox.com/asset/?id=762141368" | |
| 1419 | warn('Music1')
| |
| 1420 | ||
| 1421 | ||
| 1422 | elseif CurId == 2 then | |
| 1423 | lastid= "http://www.roblox.com/asset/?id=1526833227" | |
| 1424 | warn('Music2')
| |
| 1425 | ||
| 1426 | elseif CurId == 3 then | |
| 1427 | lastid= "http://www.roblox.com/asset/?id=972495527" | |
| 1428 | warn('Music3')
| |
| 1429 | ||
| 1430 | elseif CurId == 4 then | |
| 1431 | lastid= "http://www.roblox.com/asset/?id=2738012216" | |
| 1432 | warn('Music4')
| |
| 1433 | ||
| 1434 | elseif CurId == 5 then | |
| 1435 | lastid= "http://www.roblox.com/asset/?id=1856178072" | |
| 1436 | warn('Music5')
| |
| 1437 | ||
| 1438 | elseif CurId == 6 then | |
| 1439 | lastid= "http://www.roblox.com/asset/?id=2705508118" | |
| 1440 | warn('Music6')
| |
| 1441 | ||
| 1442 | elseif CurId == 7 then | |
| 1443 | lastid= "http://www.roblox.com/asset/?id=565858615" | |
| 1444 | warn('Music7')
| |
| 1445 | ||
| 1446 | end | |
| 1447 | ||
| 1448 | ||
| 1449 | lastsongpos = 0 | |
| 1450 | s2.TimePosition = lastsongpos | |
| 1451 | ||
| 1452 | ||
| 1453 | end | |
| 1454 | ||
| 1455 | ||
| 1456 | end) | |
| 1457 | coroutine.resume(coroutine.create(function() | |
| 1458 | while Humanoid.Health>0 do | |
| 1459 | swait() | |
| 1460 | sine = sine + change | |
| 1461 | hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1462 | ||
| 1463 | ||
| 1464 | coroutine.resume(coroutine.create(function() | |
| 1465 | ||
| 1466 | ||
| 1467 | if s2.Parent == nil or s2 == nil then | |
| 1468 | ||
| 1469 | s2 = s2c:Clone() | |
| 1470 | s2.Parent = Torso | |
| 1471 | s2.Name = "BGMusic" | |
| 1472 | -- s2.SoundId = lastid | |
| 1473 | s2.Pitch = 1 | |
| 1474 | s2.Volume = 1.5 | |
| 1475 | s2.Looped = true | |
| 1476 | s2.archivable = false | |
| 1477 | s2.TimePosition = lastsongpos | |
| 1478 | if playsong == true then | |
| 1479 | s2:play() | |
| 1480 | elseif playsong == false then | |
| 1481 | s2:stop() | |
| 1482 | end | |
| 1483 | ||
| 1484 | ||
| 1485 | else | |
| 1486 | lastsongpos=s2.TimePosition | |
| 1487 | s2.Pitch = 1 | |
| 1488 | ||
| 1489 | s2.Volume = 1.5 | |
| 1490 | ||
| 1491 | s2.Looped = true | |
| 1492 | s2.SoundId = lastid | |
| 1493 | s2.EmitterSize = 30 | |
| 1494 | end | |
| 1495 | ||
| 1496 | ||
| 1497 | ||
| 1498 | end)) | |
| 1499 | ||
| 1500 | ||
| 1501 | if hitfloor ~= nil then | |
| 1502 | inAir = true | |
| 1503 | else | |
| 1504 | inAir = false | |
| 1505 | end | |
| 1506 | ||
| 1507 | if inAir == true then | |
| 1508 | if inAir2 == false then | |
| 1509 | ||
| 1510 | ||
| 1511 | JumpAfterEffect() | |
| 1512 | ||
| 1513 | end | |
| 1514 | end | |
| 1515 | ||
| 1516 | if hitfloor ~= nil then | |
| 1517 | inAir2 = true | |
| 1518 | else | |
| 1519 | inAir2 = false | |
| 1520 | end | |
| 1521 | ||
| 1522 | ||
| 1523 | ||
| 1524 | ||
| 1525 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1526 | local velderp = RootPart.Velocity.y | |
| 1527 | ||
| 1528 | ||
| 1529 | ||
| 1530 | local wasnotidle = false | |
| 1531 | ||
| 1532 | if Anim ~= "Idle" then | |
| 1533 | wasnotidle = true | |
| 1534 | end | |
| 1535 | ||
| 1536 | ||
| 1537 | inairvel=torvel | |
| 1538 | ||
| 1539 | ||
| 1540 | if inairvel > 30 then | |
| 1541 | inairvel=30 | |
| 1542 | end | |
| 1543 | inairvel=inairvel/50 | |
| 1544 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
| 1545 | Anim = "Jump" | |
| 1546 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
| 1547 | Anim = "Fall" | |
| 1548 | elseif Humanoid.Sit == true then | |
| 1549 | Anim = "Sit" | |
| 1550 | elseif torvel < 1 and hitfloor ~= nil then | |
| 1551 | Anim = "Idle" | |
| 1552 | elseif torvel > 2 and hitfloor ~= nil then | |
| 1553 | if sprintmode == true then | |
| 1554 | Anim = "Run" | |
| 1555 | else | |
| 1556 | Anim = "Walk" | |
| 1557 | end | |
| 1558 | else | |
| 1559 | Anim = "" | |
| 1560 | ||
| 1561 | end | |
| 1562 | ||
| 1563 | ||
| 1564 | if attack == false then | |
| 1565 | if Anim == "Walk" then | |
| 1566 | ||
| 1567 | ||
| 1568 | if hitfloor ~= nil then | |
| 1569 | nextstep = math.cos(sine / 8) | |
| 1570 | ||
| 1571 | if nextstep > -0.1 and nextstep < 0.1 and CanUseWalkSound == true then | |
| 1572 | CanUseWalkSound = false | |
| 1573 | local MaterialName = hitfloor.Material.Name | |
| 1574 | ||
| 1575 | if MaterialName =="Plastic"or MaterialName =="SmoothPlastic"then | |
| 1576 | so("379483672", Torso,.5, math.random(30,60)/100)
| |
| 1577 | ||
| 1578 | elseif MaterialName =="Pebble"then | |
| 1579 | so("267882971", Torso,.5, math.random(80,100)/100)
| |
| 1580 | ||
| 1581 | elseif MaterialName =="Marble"or MaterialName =="Granite"then | |
| 1582 | so("379483672", Torso,.5, math.random(80,100)/100)
| |
| 1583 | ||
| 1584 | ||
| 1585 | elseif MaterialName =="Grass"then | |
| 1586 | so("267882764", Torso,.35, math.random(90,100)/100)
| |
| 1587 | ||
| 1588 | elseif MaterialName =="Ice"then | |
| 1589 | so("265653271", Torso,.8, math.random(70,90)/100)
| |
| 1590 | ||
| 1591 | elseif MaterialName =="Foil"then | |
| 1592 | so("265653271", Torso,.5, math.random(40,60)/100)
| |
| 1593 | ||
| 1594 | ||
| 1595 | ||
| 1596 | elseif MaterialName =="Concrete"or MaterialName =="Slate"or MaterialName =="Brick" then | |
| 1597 | so("267454199", Torso,.5, math.random(80,100)/100)
| |
| 1598 | ||
| 1599 | ||
| 1600 | ||
| 1601 | elseif MaterialName =="Wood" or MaterialName =="WoodPlanks"then | |
| 1602 | so("267454275", Torso,.5, math.random(80,100)/100)
| |
| 1603 | ||
| 1604 | elseif MaterialName =="Sand" then | |
| 1605 | so("265653329", Torso,.5, math.random(80,100)/100)
| |
| 1606 | ||
| 1607 | elseif MaterialName =="CorrodedMetal"or MaterialName =="Metal" or MaterialName =="DiamondPlate" then | |
| 1608 | so("267882776", Torso,.5, math.random(80,100)/100)
| |
| 1609 | ||
| 1610 | elseif MaterialName =="Neon" or hitfloor.Transparency >0.1 then | |
| 1611 | so("145180170", Torso,.5, math.random(80,100)/100)
| |
| 1612 | ||
| 1613 | ||
| 1614 | end | |
| 1615 | --nextstep = Humanoid.WalkSpeed | |
| 1616 | ||
| 1617 | ||
| 1618 | coroutine.resume(coroutine.create(function() | |
| 1619 | wait(.2) | |
| 1620 | CanUseWalkSound = true | |
| 1621 | end)) | |
| 1622 | ||
| 1623 | ||
| 1624 | else | |
| 1625 | -- nextstep = nextstep - 1 | |
| 1626 | ||
| 1627 | end | |
| 1628 | ||
| 1629 | ||
| 1630 | ||
| 1631 | end | |
| 1632 | ||
| 1633 | ||
| 1634 | ||
| 1635 | end | |
| 1636 | end | |
| 1637 | ||
| 1638 | if Anim == "Idle" then | |
| 1639 | idletime = idletime + 1 | |
| 1640 | else | |
| 1641 | if idleAnim == 0 then | |
| 1642 | idletime = 0 end | |
| 1643 | end | |
| 1644 | if idleAnim == 0 and idletime > idletimeM then | |
| 1645 | idleAnim =math.random(0,5) | |
| 1646 | idletime = 0 | |
| 1647 | ||
| 1648 | idletimeM = math.random(100,600) | |
| 1649 | end | |
| 1650 | ||
| 1651 | ||
| 1652 | ||
| 1653 | if wasnotidle == true then | |
| 1654 | if Anim == "Idle" then | |
| 1655 | idletime = 40 | |
| 1656 | else | |
| 1657 | idletime = 0 | |
| 1658 | end | |
| 1659 | end | |
| 1660 | ||
| 1661 | ||
| 1662 | ||
| 1663 | if attack == false then | |
| 1664 | if Anim == "Jump" then | |
| 1665 | ||
| 1666 | ||
| 1667 | change = 0.5 | |
| 1668 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0 + (0.0395/2) * math.cos(sine / 8), -0.1 + 0.0395 * math.cos(sine / 8)) * angles(math.rad(-90.5 - 1.5 * math.cos(sine / 8))+inairvel/2, math.rad(0), math.rad(0)), .10) | |
| 1669 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1670 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 5 * math.cos(sine / 8))), 0.1) | |
| 1671 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 5 * math.cos(sine / 8))), 0.1) | |
| 1672 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1673 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1674 | elseif Anim == "Fall" then | |
| 1675 | ||
| 1676 | ||
| 1677 | change = 0.5 | |
| 1678 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0 + (0.0395/2) * math.cos(sine / 8), -0.1 + 0.0395 * math.cos(sine / 8)) * angles(math.rad(90 - 1.5 * math.cos(sine / 8))-inairvel, math.rad(0), math.rad(0)), .10) | |
| 1679 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1680 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 5 * math.cos(sine / 8))), 0.1) | |
| 1681 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 5 * math.cos(sine / 8))), 0.1) | |
| 1682 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1683 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1684 | ||
| 1685 | elseif Anim == "Idle" then | |
| 1686 | ||
| 1687 | Humanoid.WalkSpeed = 12 | |
| 1688 | Humanoid.JumpPower = 60 | |
| 1689 | if idleAnim == 0 then | |
| 1690 | change = 0.6 | |
| 1691 | ||
| 1692 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1693 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1694 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(0 - 5 * math.cos(sine / 8)), math.rad(0), math.rad(5 + 5 * math.cos(sine / 8))), 0.1) | |
| 1695 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 - 5 * math.cos(sine / 8)), math.rad(-0), math.rad(-5 - 5 * math.cos(sine / 8))), 0.1) | |
| 1696 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1697 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1698 | ||
| 1699 | elseif idleAnim == 1 then | |
| 1700 | change = 0.6 | |
| 1701 | ||
| 1702 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(math.random(-10,10)/100, math.random(-10,10)/100, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(20)), .8) | |
| 1703 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(13.5 - 0.5 * math.cos(sine / 8)), math.rad(-10), math.rad(-20 - 3.5 * math.cos(sine / 8/3))), .8) | |
| 1704 | RW.C0 = clerp(RW.C0, CFrame.new(1.3 , 0.6, -.2) * angles(math.rad(1 - 0.5 * math.cos(sine / 8)), math.rad(-27), math.rad(-105 + 0.5 * math.cos(sine / 8))), 0.8) | |
| 1705 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 0.5 * math.cos(sine / 8)), math.rad(-7), math.rad(-110 - 0.5 * math.cos(sine / 8))), 0.8) | |
| 1706 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.8) | |
| 1707 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.8) | |
| 1708 | if idletime > 10 then | |
| 1709 | idleAnim =0 | |
| 1710 | idletime = 0 | |
| 1711 | change = 0.6 | |
| 1712 | ||
| 1713 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), 1) | |
| 1714 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), 1) | |
| 1715 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.5, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(7), math.rad(5 + 5 * math.cos(sine / 8))), .6) | |
| 1716 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(1 - 5 * math.cos(sine / 8)), math.rad(-7), math.rad(-5 - 5 * math.cos(sine / 8))), .6) | |
| 1717 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),1) | |
| 1718 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),1) | |
| 1719 | ||
| 1720 | ||
| 1721 | ||
| 1722 | ||
| 1723 | end | |
| 1724 | ||
| 1725 | ||
| 1726 | ||
| 1727 | ||
| 1728 | ||
| 1729 | elseif idleAnim == 2 then | |
| 1730 | change = 0.6 | |
| 1731 | ||
| 1732 | ||
| 1733 | ||
| 1734 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((idletime*10 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1735 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1736 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 0 * math.cos(sine / 8))), 0.1) | |
| 1737 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 0 * math.cos(sine / 8))), 0.1) | |
| 1738 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1739 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1740 | ||
| 1741 | ||
| 1742 | ||
| 1743 | if idletime > 36 then | |
| 1744 | idleAnim =0 | |
| 1745 | idletime = 0 | |
| 1746 | ||
| 1747 | ||
| 1748 | end | |
| 1749 | ||
| 1750 | ||
| 1751 | ||
| 1752 | elseif idleAnim == 3 then | |
| 1753 | change = 0.6 | |
| 1754 | ||
| 1755 | ||
| 1756 | ||
| 1757 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((-idletime*10 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1758 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1759 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 0 * math.cos(sine / 8))), 0.1) | |
| 1760 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 0 * math.cos(sine / 8))), 0.1) | |
| 1761 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1762 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1763 | ||
| 1764 | ||
| 1765 | ||
| 1766 | if idletime > 36 then | |
| 1767 | idleAnim =0 | |
| 1768 | idletime = 0 | |
| 1769 | ||
| 1770 | ||
| 1771 | end | |
| 1772 | ||
| 1773 | elseif idleAnim == 4 then | |
| 1774 | change = 0.6 | |
| 1775 | ||
| 1776 | ||
| 1777 | ||
| 1778 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(idletime*10 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1779 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1780 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 0 * math.cos(sine / 8))), 0.1) | |
| 1781 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 0 * math.cos(sine / 8))), 0.1) | |
| 1782 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1783 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1784 | ||
| 1785 | ||
| 1786 | ||
| 1787 | if idletime > 36 then | |
| 1788 | idleAnim =0 | |
| 1789 | idletime = 0 | |
| 1790 | ||
| 1791 | ||
| 1792 | end | |
| 1793 | elseif idleAnim == 5 then | |
| 1794 | change = 0.6 | |
| 1795 | ||
| 1796 | ||
| 1797 | ||
| 1798 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.1 * math.cos(sine / 8)) * angles(math.rad(-idletime*10 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1799 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 3.5 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 3.5 * math.cos(sine / 8/3))), .15) | |
| 1800 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(7), math.rad(90 + 0 * math.cos(sine / 8))), 0.1) | |
| 1801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(1 - 0 * math.cos(sine / 8)), math.rad(-7), math.rad(-90 - 0 * math.cos(sine / 8))), 0.1) | |
| 1802 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1803 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- .1 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1804 | ||
| 1805 | ||
| 1806 | ||
| 1807 | if idletime > 36 then | |
| 1808 | idleAnim =0 | |
| 1809 | idletime = 0 | |
| 1810 | ||
| 1811 | ||
| 1812 | end | |
| 1813 | ||
| 1814 | end | |
| 1815 | ||
| 1816 | ||
| 1817 | elseif Anim == "Walk" then | |
| 1818 | ||
| 1819 | ||
| 1820 | change = 1.5 | |
| 1821 | Humanoid.WalkSpeed = 26 | |
| 1822 | Humanoid.JumpPower = 60 | |
| 1823 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0,-0.05 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7, -0.3 + 0.3 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(-25 - 13 * math.cos(sine / 3.5)),math.rad(2 * math.cos(sine / 7)) + RootPart.RotVelocity.Y / 70, math.rad(8 * math.cos(sine / 7))), 0.2) | |
| 1824 | Neck.C0 = clerp(Neck.C0, NeckCF * CFrame.new(0, 0, 0 + 0.02 * math.cos(sine / 3.5)) * angles(math.rad(-10 + 3.5 * math.cos(sine / 3.5)), math.rad(0 - 0 * math.cos(sine / 3.5)), math.rad(-8 * math.cos(sine / 7)) + RootPart.RotVelocity.Y / 16), 0.2) | |
| 1825 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -.0) * angles(math.rad(-10.5 * math.cos(sine / 7*2)) ,math.rad(-70-5 * math.cos(sine / 7)), math.rad(80) - RootPart.RotVelocity.Y / 90), 0.2) | |
| 1826 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, -.0) * angles(math.rad(-10.5 * math.cos(sine / 7*2)),math.rad(70-5 * math.cos(sine / 7)), math.rad(-80) - RootPart.RotVelocity.Y / 90), 0.2) | |
| 1827 | RH.C0 = RH.C0:lerp( cf(.5, -0.625 - 1 * math.cos(sine / 7) / 2,-0.1+ 0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-26.5 - 80 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(-90) + RootPart.RotVelocity.Y / 50, math.rad(1 * math.cos(sine / 7))), 0.2) | |
| 1828 | LH.C0 = LH.C0:lerp( cf(-.5, -0.625 + 1 * math.cos(sine / 7) / 2,-0.1+ -0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-26.5 + 80 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(90) + RootPart.RotVelocity.Y / 50, math.rad(1 * math.cos(sine / 7))), 0.2) | |
| 1829 | ||
| 1830 | else | |
| 1831 | Humanoid.WalkSpeed = 12 | |
| 1832 | Humanoid.JumpPower = 60 | |
| 1833 | ||
| 1834 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.15 + 0.0 * math.cos(sine / 8)) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad((0 + 0* math.cos(sine / 8)/20)), math.rad(0)), .15) | |
| 1835 | Neck.C0 = clerp(Neck.C0, NeckCF * angles(math.rad(3.5 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(-0 - 0 * math.cos(sine / 8/3))), .15) | |
| 1836 | RW.C0 = clerp(RW.C0, CFrame.new(1.5 , 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(0), math.rad(90 + 0 * math.cos(sine / 8))), 0.15) | |
| 1837 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, -.0) * angles(math.rad(0 - 0 * math.cos(sine / 8)), math.rad(-0), math.rad(-90 - 0 * math.cos(sine / 8))), 0.15) | |
| 1838 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1839 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.90- 0.0 * math.cos(sine / 8), 0) * CFrame.Angles(math.rad(1.5 - 0 * math.cos(sine / 8)),math.rad(0),math.rad(-2.5- 0.0 * math.cos(sine / 8))),.15) | |
| 1840 | ||
| 1841 | ||
| 1842 | ||
| 1843 | ||
| 1844 | end | |
| 1845 | end | |
| 1846 | end | |
| 1847 | end)) |