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| 1 | - | part = Instance.new("Seat", script)
|
| 1 | + | local model = Instance.new("Model", script)
|
| 2 | - | part.CFrame = owner.Character.Head.CFrame * CFrame.new(0,7.5,-10) |
| 2 | + | model.Name = owner.Name |
| 3 | - | part.Anchored = true |
| 3 | + | hum = Instance.new("Humanoid", model)
|
| 4 | - | part2 = Instance.new("Part", script)
|
| 4 | + | hum.MaxHealth = 0 |
| 5 | - | part3 = Instance.new("Part", script)
|
| 5 | + | hum.Health = 0 |
| 6 | - | part4 = Instance.new("Part", script)
|
| 6 | + | local block = Instance.new("Part", model)
|
| 7 | - | part5 = Instance.new("Part", script)
|
| 7 | + | block.Size = Vector3.new(1.5,1.4,1.75) |
| 8 | - | part.Size = Vector3.new(5,1,5) |
| 8 | + | block.CFrame = owner.Character:FindFirstChildWhichIsA("BasePart").CFrame
|
| 9 | - | part2.Size = Vector3.new(5,3,1) |
| 9 | + | block.Color = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 10 | - | part3.Size = Vector3.new(5,3,1) |
| 10 | + | block.Material = 'SmoothPlastic' |
| 11 | - | part4.Size = Vector3.new(1,3,5) |
| 11 | + | block.Name = "Head" |
| 12 | - | part5.Size = Vector3.new(1,3,5) |
| 12 | + | local nokill = Instance.new("RemoteEvent", block)
|
| 13 | - | local weld = Instance.new("Weld", part)
|
| 13 | + | nokill.Name = "The" |
| 14 | - | weld.Part0 = part2 |
| 14 | + | block.Locked = true |
| 15 | - | weld.Part1 = part |
| 15 | + | local block2 = Instance.new("Part", block)
|
| 16 | - | weld.C0 = CFrame.new(0,-2,2) |
| 16 | + | block2.Size = Vector3.new(1.5,0.1,1.75) |
| 17 | - | local weld2 = Instance.new("Weld", part)
|
| 17 | + | block2.CFrame = owner.Character:FindFirstChildWhichIsA("BasePart").CFrame
|
| 18 | - | weld2.Part0 = part3 |
| 18 | + | block2.Color = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 19 | - | weld2.Part1 = part |
| 19 | + | block2.Material = 'SmoothPlastic' |
| 20 | - | weld2.C0 = CFrame.new(0,-2,-2) |
| 20 | + | ShootWeld = Instance.new("Weld", block)
|
| 21 | - | local weld3 = Instance.new("Weld", part)
|
| 21 | + | ShootWeld.Part0 = block2 |
| 22 | - | weld3.Part0 = part4 |
| 22 | + | ShootWeld.Part1 = block |
| 23 | - | weld3.Part1 = part |
| 23 | + | ShootWeld.C0 = CFrame.new(0,0.75,0) |
| 24 | - | weld3.C0 = CFrame.new(2,-2,0) |
| 24 | + | local nokill2 = Instance.new("RemoteEvent", block2)
|
| 25 | - | local weld4 = Instance.new("Weld", part)
|
| 25 | + | block2.Locked = true |
| 26 | - | weld4.Part0 = part5 |
| 26 | + | local block3 = Instance.new("Part", block)
|
| 27 | - | weld4.Part1 = part |
| 27 | + | block3.Size = Vector3.new(0.25,1.125,0.5) |
| 28 | - | weld4.C0 = CFrame.new(-2,-2,0) |
| 28 | + | block3.CFrame = owner.Character:FindFirstChildWhichIsA("BasePart").CFrame
|
| 29 | - | local density = 0.5 |
| 29 | + | block3.Color = Color3.fromHSV(0,0,0) |
| 30 | - | local friction = 0.1 |
| 30 | + | block3.Material = 'SmoothPlastic' |
| 31 | ShootWeld2 = Instance.new("Weld", block)
| |
| 32 | ShootWeld2.Part0 = block3 | |
| 33 | ShootWeld2.Part1 = block | |
| 34 | ShootWeld2.C0 = CFrame.new(0.5625,-0.0625,0.725) | |
| 35 | - | part.CustomPhysicalProperties = physProperties |
| 35 | + | local nokill3 = Instance.new("RemoteEvent", block3)
|
| 36 | - | owner.Character.Humanoid.AutoJumpEnabled = false |
| 36 | + | block3.Locked = true |
| 37 | - | wait() |
| 37 | + | block3.CanCollide = false |
| 38 | - | part.Anchored = false |
| 38 | + | local block4 = Instance.new("Part", block)
|
| 39 | block4.Size = Vector3.new(0.25,1.125,0.5) | |
| 40 | block4.CFrame = owner.Character:FindFirstChildWhichIsA("BasePart").CFrame
| |
| 41 | block4.Color = Color3.fromHSV(0,0,0) | |
| 42 | block4.Material = 'SmoothPlastic' | |
| 43 | ShootWeld3 = Instance.new("Weld", block)
| |
| 44 | ShootWeld3.Part0 = block4 | |
| 45 | ShootWeld3.Part1 = block | |
| 46 | ShootWeld3.C0 = CFrame.new(-0.5625,-0.0625,0.725) | |
| 47 | local nokill4 = Instance.new("RemoteEvent", block4)
| |
| 48 | block4.Locked = true | |
| 49 | block4.CanCollide = false | |
| 50 | local block5 = Instance.new("Part", block)
| |
| 51 | block5.Size = Vector3.new(1.5,1.4,0.5) | |
| 52 | block5.CFrame = owner.Character:FindFirstChildWhichIsA("BasePart").CFrame
| |
| 53 | block5.Color = Color3.fromHSV(0,0,0) | |
| 54 | block5.Material = 'SmoothPlastic' | |
| 55 | ShootWeld4 = Instance.new("Weld", block)
| |
| 56 | ShootWeld4.Part0 = block5 | |
| 57 | ShootWeld4.Part1 = block | |
| 58 | ShootWeld4.C0 = CFrame.new(0.125,0,0.675) * CFrame.Angles(0,0,math.rad(-90)) | |
| 59 | local nokill5 = Instance.new("RemoteEvent", block5)
| |
| 60 | block5.Locked = true | |
| 61 | block5.CanCollide = false | |
| 62 | block5.Transparency = 1 | |
| 63 | owner.Character.Parent = nil | |
| 64 | local object = Instance.new("ObjectValue", owner.PlayerGui)
| |
| 65 | object.Value = block | |
| 66 | object.Name = 'BLOCK' | |
| 67 | local object2 = Instance.new("ObjectValue", owner.PlayerGui)
| |
| 68 | object2.Value = model | |
| 69 | object2.Name = 'MODEL' | |
| 70 | local density = 0.0125 | |
| 71 | local friction = 1 | |
| 72 | local elasticity = 0 | |
| 73 | local frictionWeight = 100000000000 | |
| 74 | local elasticityWeight = 0 | |
| 75 | local physProperties = PhysicalProperties.new(density, friction, elasticity, frictionWeight, elasticityWeight) | |
| 76 | block2.CustomPhysicalProperties = physProperties | |
| 77 | block3.CustomPhysicalProperties = physProperties | |
| 78 | block4.CustomPhysicalProperties = physProperties | |
| 79 | block5.CustomPhysicalProperties = physProperties | |
| 80 | block:SetNetworkOwner(owner) | |
| 81 | local screengui2 = Instance.new("SurfaceGui", block5)
| |
| 82 | screengui2.Name = "Hud" | |
| 83 | screengui2.Face = Enum.NormalId.Front | |
| 84 | local tl = Instance.new("TextBox", screengui2)
| |
| 85 | tl.Size = UDim2.new(1, 0, 1, 0) | |
| 86 | tl.Text = "3" | |
| 87 | tl.TextSize = 400 | |
| 88 | tl.TextTransparency = 0 | |
| 89 | tl.BackgroundTransparency = 1 | |
| 90 | tl.Position = UDim2.new(0,0,0,0) | |
| 91 | NLS([[ | |
| 92 | jump = false | |
| 93 | local Speed = 0 | |
| 94 | local rotspeed = 0 | |
| 95 | local rotspeed2 = 0 | |
| 96 | local mouse = owner:GetMouse() | |
| 97 | local uis = game:GetService("UserInputService")
| |
| 98 | local block = owner.PlayerGui.BLOCK.Value | |
| 99 | local model = owner.PlayerGui.MODEL.Value | |
| 100 | model.Name = "" | |
| 101 | local nokill = block:WaitForChild("The")
| |
| 102 | currentcf = block.CFrame | |
| 103 | ||
| 104 | uis.InputBegan:Connect(function(input) | |
| 105 | input = input.KeyCode | |
| 106 | if input == Enum.KeyCode.W then | |
| 107 | Speed = 1 | |
| 108 | ||
| 109 | elseif input == Enum.KeyCode.A then | |
| 110 | rotspeed = 1 | |
| 111 | rotspeed2 = 0 | |
| 112 | elseif input == Enum.KeyCode.S then | |
| 113 | Speed = -1 | |
| 114 | ||
| 115 | elseif input == Enum.KeyCode.D then | |
| 116 | rotspeed = -1 | |
| 117 | rotspeed2 = 0 | |
| 118 | elseif input == Enum.KeyCode.Space then | |
| 119 | jump = true | |
| 120 | wait(0.25) | |
| 121 | jump = false | |
| 122 | end | |
| 123 | end) | |
| 124 | ||
| 125 | uis.InputEnded:Connect(function(input) | |
| 126 | input = input.KeyCode | |
| 127 | if input == Enum.KeyCode.W then | |
| 128 | Speed = 0 | |
| 129 | elseif input == Enum.KeyCode.A then | |
| 130 | rotspeed = 0 | |
| 131 | rotspeed2 = 1 | |
| 132 | elseif input == Enum.KeyCode.S then | |
| 133 | Speed = 0 | |
| 134 | elseif input == Enum.KeyCode.D then | |
| 135 | rotspeed = 0 | |
| 136 | rotspeed2 = 1 | |
| 137 | end | |
| 138 | end) | |
| 139 | ||
| 140 | local xzGyro = Instance.new("BodyGyro")
| |
| 141 | xzGyro.MaxTorque = Vector3.new(100000,0,100000) | |
| 142 | xzGyro.P = 100000 | |
| 143 | xzGyro.D = 2500 | |
| 144 | xzGyro.Parent = block | |
| 145 | local bf = Instance.new("BodyForce", block)
| |
| 146 | pcall(function() | |
| 147 | game:GetService("RunService").RenderStepped:Connect(function()
| |
| 148 | if jump then | |
| 149 | bf.Force = block.CFrame.upVector * block:GetMass() * 1 * workspace.Gravity * block:GetMass() * 1 | |
| 150 | elseif not jump then | |
| 151 | bf.Force = block.CFrame.upVector * block:GetMass() * -1 * workspace.Gravity * block:GetMass() * 1 | |
| 152 | end | |
| 153 | local params = RaycastParams.new() | |
| 154 | params.FilterDescendantsInstances = {block, owner.Character}
| |
| 155 | params.FilterType = Enum.RaycastFilterType.Blacklist | |
| 156 | local result = workspace:Raycast(block.Position, block.CFrame.upVector * -1 + block.CFrame.lookVector * 1.75, params) | |
| 157 | local result2 = workspace:Raycast(block.Position, block.CFrame.upVector * 1 + block.CFrame.lookVector * 1.75, params) | |
| 158 | local result3 = workspace:Raycast(block.Position, block.CFrame.upVector * 1, params) | |
| 159 | local result4 = workspace:Raycast(block.Position, block.CFrame.upVector * -1 + block.CFrame.lookVector * -1.75, params) | |
| 160 | local result5 = workspace:Raycast(block.Position, block.CFrame.upVector * 1 + block.CFrame.lookVector * -1.75, params) | |
| 161 | local result6 = workspace:Raycast(block.Position, block.CFrame.upVector * -1, params) | |
| 162 | ||
| 163 | if (result) then | |
| 164 | local currentRightVector = block.CFrame.RightVector | |
| 165 | local upVector = result.Normal | |
| 166 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 167 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 168 | elseif (result2) then | |
| 169 | local currentRightVector = block.CFrame.RightVector | |
| 170 | local upVector = result2.Normal | |
| 171 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 172 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 173 | elseif (result3) then | |
| 174 | local currentRightVector = block.CFrame.RightVector | |
| 175 | local upVector = result3.Normal | |
| 176 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 177 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 178 | elseif (result4) then | |
| 179 | local currentRightVector = block.CFrame.RightVector | |
| 180 | local upVector = result4.Normal | |
| 181 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 182 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 183 | elseif (result5) then | |
| 184 | local currentRightVector = block.CFrame.RightVector | |
| 185 | local upVector = result5.Normal | |
| 186 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 187 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 188 | elseif (result6) then | |
| 189 | local currentRightVector = block.CFrame.RightVector | |
| 190 | local upVector = result6.Normal | |
| 191 | local newFacialVector = currentRightVector:Cross(upVector) | |
| 192 | xzGyro.CFrame = CFrame.fromMatrix(block.Position, currentRightVector, upVector, newFacialVector) | |
| 193 | end | |
| 194 | ||
| 195 | end) | |
| 196 | end) | |
| 197 | game:GetService("RunService").RenderStepped:Connect(function()
| |
| 198 | workspace.CurrentCamera.CFrame = block.CFrame * CFrame.new(0,4,6) * CFrame.Angles(math.rad(-15), 0, 0) | |
| 199 | block.Velocity = block.CFrame.LookVector * Speed * 30 | |
| 200 | block.AssemblyAngularVelocity = block.CFrame.upVector * rotspeed * 5 | |
| 201 | end) | |
| 202 | ]], owner.PlayerGui) | |
| 203 | local density = 1 | |
| 204 | local friction = 1 | |
| 205 | local elasticity = 0 | |
| 206 | local frictionWeight = 100000000000 | |
| 207 | local elasticityWeight = 0 | |
| 208 | local physProperties = PhysicalProperties.new(density, friction, elasticity, frictionWeight, elasticityWeight) | |
| 209 | block.CustomPhysicalProperties = physProperties | |
| 210 | local tweenService = game:GetService("TweenService")
| |
| 211 | local timeToFade = 0.5 | |
| 212 | local object = block3 | |
| 213 | local tweenInfo = TweenInfo.new(timeToFade) | |
| 214 | local goal = {}
| |
| 215 | goal.Size = Vector3.new(0.25,0.125,0.5) | |
| 216 | ||
| 217 | local tween = tweenService:Create(object, tweenInfo, goal) | |
| 218 | local object2 = block4 | |
| 219 | local tween2 = tweenService:Create(object2, tweenInfo, goal) | |
| 220 | local timeToFade2 = 0.5 | |
| 221 | local object3 = block3 | |
| 222 | local tweenInfo2 = TweenInfo.new(timeToFade2) | |
| 223 | local goal2 = {}
| |
| 224 | goal2.Size = Vector3.new(0.25,1.125,0.5) | |
| 225 | ||
| 226 | local tween3 = tweenService:Create(object3, tweenInfo2, goal2) | |
| 227 | local object4 = block4 | |
| 228 | local tween4 = tweenService:Create(object4, tweenInfo2, goal2) | |
| 229 | warn("Hows it hanging?")
| |
| 230 | print("Made by Haker Man / Lucas_YT111")
| |
| 231 | bodyparts = {}
| |
| 232 | ||
| 233 | function protectlimb(part,props,index) | |
| 234 | if not part then return end | |
| 235 | local index,props = index or #bodyparts+1,props or {Parent = part.Parent}
| |
| 236 | bodyparts[index] = part | |
| 237 | part.Parent = props.Parent | |
| 238 | part.AncestryChanged:Connect(function(part,newparent) | |
| 239 | if newparent~=nil and not part:IsDescendantOf(props.Parent) then | |
| 240 | part.Parent = props.Parent | |
| 241 | elseif newparent == nil then | |
| 242 | local newp = part:Clone() | |
| 243 | protectlimb(newp,props,index) | |
| 244 | end | |
| 245 | end) | |
| 246 | return bodyparts[index] | |
| 247 | end | |
| 248 | table.foreach(script:GetDescendants(),function(i,v) if v:IsA("BasePart") then protectlimb(v) end end)
| |
| 249 | while true do | |
| 250 | wait(3.25) | |
| 251 | tween:Play() | |
| 252 | tween2:Play() | |
| 253 | wait(0.5) | |
| 254 | tween3:Play() | |
| 255 | tween4:Play() | |
| 256 | end |