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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | plr = game:GetService("Players").LocalPlayer
| |
| 143 | char = plr.Character | |
| 144 | hum = char:FindFirstChildOfClass'Humanoid' | |
| 145 | hum.BodyDepthScale.Value = 1 | |
| 146 | hum.BodyHeightScale.Value = 1 | |
| 147 | hum.BodyWidthScale.Value = 1 | |
| 148 | hum.HeadScale.Value = 1 | |
| 149 | lclick = false | |
| 150 | mouse = plr:GetMouse() | |
| 151 | size = 1 | |
| 152 | rlick = false | |
| 153 | human = char.Humanoid | |
| 154 | root = char.HumanoidRootPart | |
| 155 | head = char.Head | |
| 156 | lshold = char["LeftUpperArm"].LeftShoulder | |
| 157 | rshold = char["RightUpperArm"].RightShoulder | |
| 158 | lelbow = char["LeftLowerArm"].LeftElbow | |
| 159 | relbow = char["RightLowerArm"].RightElbow | |
| 160 | lelbo = lelbow.C0 | |
| 161 | relbo = relbow.C0 | |
| 162 | rsho = rshold.C0 | |
| 163 | lsho = lshold.C0 | |
| 164 | jumping = false | |
| 165 | chipmesh = "" | |
| 166 | rad = math.rad | |
| 167 | firec = 'Deep orange' | |
| 168 | shield = false | |
| 169 | disguise = "" | |
| 170 | slam = false | |
| 171 | ff=Instance.new('ForceField', char)
| |
| 172 | ff.Visible = false | |
| 173 | numb = Instance.new('NumberValue')
| |
| 174 | numb.Name = 'IceVal' | |
| 175 | dis = false | |
| 176 | neck = char.Head.Neck | |
| 177 | local ang = -5 | |
| 178 | local ang2 = -5 | |
| 179 | local sine = 0 | |
| 180 | local change = 0.5 | |
| 181 | arm = 0 | |
| 182 | if char:FindFirstChild'Animate' then | |
| 183 | char:FindFirstChild'Animate':Destroy() | |
| 184 | end | |
| 185 | hum.Animator.Parent = nil | |
| 186 | nec = neck.C0 | |
| 187 | punch = false | |
| 188 | spikek = false | |
| 189 | cooldown = true | |
| 190 | random = math.random | |
| 191 | mainc = char.Head.BrickColor | |
| 192 | chip = false | |
| 193 | colr = char.Head.BrickColor | |
| 194 | mainf = char.Head.face.Texture | |
| 195 | wings = false | |
| 196 | face = mainf | |
| 197 | lleg = char["LeftUpperLeg"].LeftHip | |
| 198 | rleg = char["RightUpperLeg"].RightHip | |
| 199 | rle = rleg.C0 | |
| 200 | lle = lleg.C0 | |
| 201 | lkk = char['LeftLowerLeg'].LeftKnee | |
| 202 | rkk = char['RightLowerLeg'].RightKnee | |
| 203 | rootp = char.HumanoidRootPart.CFrame | |
| 204 | lk = lkk.C0 | |
| 205 | rk = rkk.C0 | |
| 206 | ice = "" | |
| 207 | torso = char:FindFirstChild('UpperTorso')
| |
| 208 | butf = false | |
| 209 | previ = "" | |
| 210 | jir = false | |
| 211 | legslamm = false | |
| 212 | waist = torso.Waist | |
| 213 | wais = waist.C0 | |
| 214 | rtorso = char.LowerTorso.Root | |
| 215 | rtors = rtorso.C0 | |
| 216 | float = false | |
| 217 | signs = false | |
| 218 | fold = Instance.new('Folder', char)
| |
| 219 | sat = false | |
| 220 | asdasd = false | |
| 221 | rootpart = root | |
| 222 | fly = false | |
| 223 | fire = false | |
| 224 | canfly = false | |
| 225 | pcd = true | |
| 226 | stop = false | |
| 227 | ||
| 228 | mode = "None" | |
| 229 | firemode = false | |
| 230 | icemode = false | |
| 231 | bothmode = false | |
| 232 | nonemode = true | |
| 233 | ||
| 234 | speed = 50 | |
| 235 | bend = 35 | |
| 236 | idle = false | |
| 237 | ||
| 238 | color = 'Baby blue' | |
| 239 | ||
| 240 | tfreeze = {}
| |
| 241 | ||
| 242 | slidecolors = {
| |
| 243 | 'Baby blue', | |
| 244 | 'Bright red' | |
| 245 | } | |
| 246 | ||
| 247 | freezed = {}
| |
| 248 | freez = {}
| |
| 249 | burnt = {}
| |
| 250 | ices = {}
| |
| 251 | spike = {}
| |
| 252 | ||
| 253 | local Head = char.Head | |
| 254 | local plr = game.Players.LocalPlayer | |
| 255 | local chr = plr.Character | |
| 256 | local RightUpperArm = chr["RightUpperArm"] | |
| 257 | local LeftUpperArm = chr["LeftUpperArm"] | |
| 258 | local LeftUpperLeg = chr["LeftUpperLeg"] | |
| 259 | local RightUpperLeg = chr["RightUpperLeg"] | |
| 260 | local UpperTorso = chr["UpperTorso"] | |
| 261 | local LowerTorso = chr["LowerTorso"] | |
| 262 | local HRP = chr["HumanoidRootPart"] | |
| 263 | local RightLowerArm = chr["RightLowerArm"] | |
| 264 | local RightLowerLeg = chr["RightLowerLeg"] | |
| 265 | local LeftLowerLeg = chr["LeftLowerLeg"] | |
| 266 | local LeftLowerArm = chr["LeftLowerArm"] | |
| 267 | LN = LeftLowerLeg:FindFirstChild("LeftKnee")
| |
| 268 | RN = RightLowerLeg:FindFirstChild("RightKnee")
| |
| 269 | RH = RightUpperLeg:FindFirstChild("RightHip")
| |
| 270 | LH = LeftUpperLeg:FindFirstChild("LeftHip")
| |
| 271 | LE = LeftLowerArm:FindFirstChild("LeftElbow")
| |
| 272 | LS = LeftUpperArm:FindFirstChild("LeftShoulder")
| |
| 273 | RS = RightUpperArm:FindFirstChild("RightShoulder")
| |
| 274 | RE = RightLowerArm:FindFirstChild("RightElbow")
| |
| 275 | Waist = UpperTorso:FindFirstChild("Waist")
| |
| 276 | local lfoot = char['LeftFoot'].LeftAnkle | |
| 277 | local rfoot = char['RightFoot'].RightAnkle | |
| 278 | local lf = lfoot.C0 | |
| 279 | local rf = rfoot.C0 | |
| 280 | local LeftFoot = chr["LeftFoot"] | |
| 281 | RAA = LeftFoot:FindFirstChild("LeftAnkle")
| |
| 282 | local RightFoot = chr["RightFoot"] | |
| 283 | RAA = RightFoot:FindFirstChild("RightAnkle")
| |
| 284 | local Root = char.LowerTorso.Root | |
| 285 | LHc0 = LH.C0 | |
| 286 | RHc0 = RH.C0 | |
| 287 | LSc0 = LS.C0 | |
| 288 | RSc0 = RS.C0 | |
| 289 | neck0 = neck.C0 | |
| 290 | Rootc0 = Root.C0 | |
| 291 | Waistc0 = Waist.C0 | |
| 292 | ||
| 293 | --// Sound effects | |
| 294 | ||
| 295 | local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
| |
| 296 | s5.Volume = 6 | |
| 297 | s5.SoundId = "rbxassetid://429617891" | |
| 298 | s5.Looped = true | |
| 299 | ||
| 300 | local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
| |
| 301 | s6.Volume = 6 | |
| 302 | s6.SoundId = "rbxassetid://174216216" | |
| 303 | s6.Looped = true | |
| 304 | ||
| 305 | local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
| |
| 306 | s7.Volume = 6 | |
| 307 | s7.SoundId = "rbxassetid://336575096" | |
| 308 | s7.Looped = true | |
| 309 | ||
| 310 | local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
| |
| 311 | s8.Volume = 6 | |
| 312 | s8.SoundId = "rbxassetid://138214900" | |
| 313 | s8.Looped = true | |
| 314 | ||
| 315 | local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
| |
| 316 | s12.Volume = 6 | |
| 317 | s12.SoundId = "rbxassetid://549006073" | |
| 318 | s12.Looped = true | |
| 319 | ||
| 320 | local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
| |
| 321 | s13.Volume = 6 | |
| 322 | s13.SoundId = "rbxassetid://156659098" | |
| 323 | s13.Looped = true | |
| 324 | ||
| 325 | local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
| |
| 326 | s14.Volume = 9 | |
| 327 | s14.SoundId = "rbxassetid://133705377" | |
| 328 | s14.Looped = true | |
| 329 | ||
| 330 | --// fly | |
| 331 | ||
| 332 | local bv = Instance.new("BodyVelocity")
| |
| 333 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 334 | bv.velocity = mouse.Hit.lookVector * 100 | |
| 335 | ||
| 336 | local bg = Instance.new("BodyGyro")
| |
| 337 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 338 | bg.P = 10000 | |
| 339 | bg.D = 100 | |
| 340 | ||
| 341 | --// Outfit | |
| 342 | ||
| 343 | hum.WalkSpeed = 12 | |
| 344 | ||
| 345 | for _, a in pairs(char:children()) do | |
| 346 | if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then
| |
| 347 | a:Destroy() | |
| 348 | end | |
| 349 | end | |
| 350 | ||
| 351 | bc = char:FindFirstChild('Body Colors')
| |
| 352 | bc.HeadColor = BrickColor.new('Light orange')
| |
| 353 | bc.LeftArmColor = BrickColor.new('Light orange')
| |
| 354 | bc.RightArmColor = BrickColor.new('Light orange')
| |
| 355 | bc.LeftLegColor = BrickColor.new('Light orange')
| |
| 356 | bc.RightLegColor = BrickColor.new('Light orange')
| |
| 357 | bc.TorsoColor = BrickColor.new('Light orange')
| |
| 358 | ||
| 359 | local p1 = Instance.new('Part', char)
| |
| 360 | p1.Anchored = false | |
| 361 | p1.CanCollide = false | |
| 362 | p1.BrickColor = BrickColor.new('Rust')
| |
| 363 | local w = Instance.new('Weld', p1)
| |
| 364 | w.Part0 = p1 | |
| 365 | w.Part1 = char:FindFirstChild'Head' | |
| 366 | w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0)) | |
| 367 | local m1 = Instance.new('SpecialMesh', p1)
| |
| 368 | m1.MeshId = "rbxassetid://62246019" | |
| 369 | m1.TextureId = "rbxassetid://56350922" | |
| 370 | m1.Scale = Vector3.new(.62,0.7,.85) | |
| 371 | ||
| 372 | local p1 = Instance.new('Part', char)
| |
| 373 | p1.Anchored = false | |
| 374 | p1.CanCollide = false | |
| 375 | p1.BrickColor = BrickColor.new('Rust')
| |
| 376 | local w = Instance.new('Weld', p1)
| |
| 377 | w.Part0 = p1 | |
| 378 | w.Part1 = char:FindFirstChild'Head' | |
| 379 | w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0)) | |
| 380 | local m1 = Instance.new('SpecialMesh', p1)
| |
| 381 | m1.MeshId = "rbxassetid://62246019" | |
| 382 | m1.TextureId = "rbxassetid://267233089" | |
| 383 | m1.Scale = Vector3.new(.62,0.7,0.85) | |
| 384 | ||
| 385 | char.Head:FindFirstChild('face').Texture = "rbxassetid://882767153"
| |
| 386 | ||
| 387 | local s = Instance.new('Shirt', char)
| |
| 388 | s.ShirtTemplate = "rbxassetid://941881045" | |
| 389 | local p2 = Instance.new('Pants', char)
| |
| 390 | p2.PantsTemplate = "rbxassetid://982585123" | |
| 391 | ||
| 392 | local HBill = Instance.new("BillboardGui", char.Head)
| |
| 393 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
| |
| 394 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
| |
| 395 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 396 | HBill.Name = "Display" | |
| 397 | HBill.StudsOffset = Vector3.new(0,3.5,0) | |
| 398 | HBill.AlwaysOnTop = false | |
| 399 | HBill.MaxDistance = 50 | |
| 400 | HBill.Enabled = true | |
| 401 | HMain.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 402 | HMain.BackgroundTransparency = 0.8 | |
| 403 | HMain.Size = UDim2.new(1,0,1,0) | |
| 404 | HBarBack.Parent = HMain | |
| 405 | HBarBack.BackgroundColor3 = Color3.new(0,255,0) | |
| 406 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
| 407 | HBarBack.BorderSizePixel = .25 | |
| 408 | HBarBack.BackgroundTransparency = .5 | |
| 409 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
| 410 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
| 411 | HHealth.BackgroundTransparency = .7 | |
| 412 | HHealth.Size = UDim2.new(1,0,1,0) | |
| 413 | HHealth.Font = "SourceSansBold" | |
| 414 | HHealth.Text = "" | |
| 415 | HHealth.TextScaled = true | |
| 416 | HHealth.TextColor3 = BrickColor.new("Really black").Color
| |
| 417 | HHealth.TextStrokeTransparency = 1 | |
| 418 | HName.Parent = HMain | |
| 419 | HName.BackgroundTransparency = 1 | |
| 420 | HName.Size = UDim2.new(1,0,.7,0) | |
| 421 | HName.Font = "SourceSansBold" | |
| 422 | HName.Text = "Shouto Todoroki" | |
| 423 | HName.TextScaled = true | |
| 424 | HName.TextColor3 = BrickColor.new("Cyan").Color
| |
| 425 | HName.TextStrokeTransparency = 1 | |
| 426 | HName.TextYAlignment = "Top" | |
| 427 | ||
| 428 | hum.MaxHealth = "inf" | |
| 429 | hum.Health = hum.MaxHealth | |
| 430 | ||
| 431 | --// Sfx | |
| 432 | ||
| 433 | local s1 = Instance.new('Sound', lleg.Parent)
| |
| 434 | s1.SoundId = "rbxassetid://138210320" | |
| 435 | s1.Volume = 1 | |
| 436 | ||
| 437 | local s2 = Instance.new('Sound', char.Head)
| |
| 438 | s2.SoundId = "rbxassetid://959349317" | |
| 439 | s2.Volume = 0 | |
| 440 | s2.Looped = true | |
| 441 | ||
| 442 | local s3 = Instance.new('Sound', char.RightHand)
| |
| 443 | s3.SoundId = "rbxassetid://260433522" | |
| 444 | s3.Volume = 1 | |
| 445 | s3.Looped = false | |
| 446 | ||
| 447 | local s4 = Instance.new('Sound', char.RightHand)
| |
| 448 | s4.SoundId = "rbxassetid://304448425" | |
| 449 | s4.Volume = 1 | |
| 450 | s4.Looped = false | |
| 451 | ||
| 452 | --// Functions | |
| 453 | ||
| 454 | s2:Stop() | |
| 455 | ||
| 456 | coroutine.resume(coroutine.create(function() | |
| 457 | for i = 1,35 do | |
| 458 | wait() | |
| 459 | s2.Volume = s2.Volume + 0.1 | |
| 460 | end | |
| 461 | end)) | |
| 462 | ||
| 463 | local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
| |
| 464 | fire1.Texture = "rbxassetid://160041569" | |
| 465 | fire1.Rotation = NumberRange.new(4, 9) | |
| 466 | fire1.RotSpeed = NumberRange.new(5, 9) | |
| 467 | fire1.Speed = NumberRange.new(5, 7) | |
| 468 | fire1.Lifetime = NumberRange.new(0.25, .28) | |
| 469 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
| 470 | fire1.Rate = 200,300 | |
| 471 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
| 472 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
| 473 | fire1.LightEmission = 0.860 | |
| 474 | fire1.Size = NumberSequence.new(1) | |
| 475 | fire1.LightInfluence = 0 | |
| 476 | fire1.SpreadAngle = Vector2.new(28, 28) | |
| 477 | fire2 = fire1:Clone() | |
| 478 | fire2.Parent = char.LeftUpperArm | |
| 479 | fire3 = fire1:Clone() | |
| 480 | fire3.Parent = char.LeftLowerArm | |
| 481 | ||
| 482 | fire1.Enabled = false | |
| 483 | fire2.Enabled = false | |
| 484 | fire3.Enabled = false | |
| 485 | ||
| 486 | local fx = Instance.new("ParticleEmitter", root)
| |
| 487 | fx.Texture = "http://www.roblox.com/asset/?id=258126401" | |
| 488 | fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color) | |
| 489 | fx.Rotation = NumberRange.new(-180, 180) | |
| 490 | fx.RotSpeed = NumberRange.new(-50, 50) | |
| 491 | fx.Speed = NumberRange.new(0) | |
| 492 | fx.Lifetime = NumberRange.new(0.625, 0.75) | |
| 493 | fx.Rate = 62.500 | |
| 494 | fx.Transparency = NumberSequence.new(.5) | |
| 495 | fx.LightEmission = .5 | |
| 496 | fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25) | |
| 497 | fx.LightInfluence = 0 | |
| 498 | fx.Enabled = false | |
| 499 | fx.SpreadAngle = Vector2.new(150) | |
| 500 | ||
| 501 | local ice1 = Instance.new("ParticleEmitter", char.RightHand)
| |
| 502 | ice1.Texture = "rbxassetid://258128463" | |
| 503 | ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392)) | |
| 504 | ice1.Rotation = NumberRange.new(-180, 180) | |
| 505 | ice1.RotSpeed = NumberRange.new(-90, 90) | |
| 506 | ice1.Speed = NumberRange.new(0) | |
| 507 | ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046) | |
| 508 | ice1.Rate = 50 | |
| 509 | ice1.Transparency = NumberSequence.new(.5) | |
| 510 | ice1.LightEmission = 0.125 | |
| 511 | ice1.Size = NumberSequence.new(.7, 1, .7) | |
| 512 | ice1.LightInfluence = 0 | |
| 513 | ice1.SpreadAngle = Vector2.new(150) | |
| 514 | ice2 = ice1:Clone() | |
| 515 | ice2.Parent = char.RightUpperArm | |
| 516 | ice3 = ice1:Clone() | |
| 517 | ice3.Parent = char.RightLowerArm | |
| 518 | ||
| 519 | ice1.Enabled = false | |
| 520 | ice2.Enabled = false | |
| 521 | ice3.Enabled = false | |
| 522 | ||
| 523 | function ice(a) | |
| 524 | local ice1 = Instance.new("ParticleEmitter", a)
| |
| 525 | ice1.Texture = "rbxassetid://258128463" | |
| 526 | ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392)) | |
| 527 | ice1.Rotation = NumberRange.new(-180, 180) | |
| 528 | ice1.RotSpeed = NumberRange.new(-90, 90) | |
| 529 | ice1.Speed = NumberRange.new(0) | |
| 530 | ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046) | |
| 531 | ice1.Rate = 50 | |
| 532 | ice1.Transparency = NumberSequence.new(.5) | |
| 533 | ice1.LightEmission = 0.125 | |
| 534 | ice1.Size = NumberSequence.new(.7, 1, .7) | |
| 535 | ice1.LightInfluence = 0 | |
| 536 | ice1.SpreadAngle = Vector2.new(150) | |
| 537 | end | |
| 538 | ||
| 539 | function debris(a, c) | |
| 540 | for j = 1, c do | |
| 541 | wait() | |
| 542 | local pr = Instance.new("Part")
| |
| 543 | pr.Name = "" | |
| 544 | pr.Anchored = true | |
| 545 | pr.BrickColor = BrickColor.new('Light bluish green')
| |
| 546 | pr.CanCollide = true | |
| 547 | pr.Material = 'Ice' | |
| 548 | pr.Transparency = 0.25 | |
| 549 | pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14)) | |
| 550 | pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 551 | pr.Parent = workspace | |
| 552 | game.Debris:AddItem(pr, 15) | |
| 553 | end | |
| 554 | end | |
| 555 | ||
| 556 | function firer(a) | |
| 557 | local fire1 = Instance.new("ParticleEmitter", a)
| |
| 558 | fire1.Texture = "rbxassetid://160041569" | |
| 559 | fire1.Rotation = NumberRange.new(4, 9) | |
| 560 | fire1.RotSpeed = NumberRange.new(5, 9) | |
| 561 | fire1.Speed = NumberRange.new(5, 7) | |
| 562 | fire1.Lifetime = NumberRange.new(0.2,0.6) | |
| 563 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
| 564 | fire1.Rate = 10000 | |
| 565 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
| 566 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
| 567 | fire1.LightEmission = 0.860 | |
| 568 | fire1.Size = NumberSequence.new(1) | |
| 569 | fire1.LightInfluence = 0 | |
| 570 | fire1.SpreadAngle = Vector2.new(28, 28) | |
| 571 | end | |
| 572 | function fireit(a) | |
| 573 | local fire1 = Instance.new("ParticleEmitter", a)
| |
| 574 | fire1.Texture = "rbxassetid://160041569" | |
| 575 | fire1.Rotation = NumberRange.new(5, 10) | |
| 576 | fire1.RotSpeed = NumberRange.new(3, 12) | |
| 577 | fire1.Speed = NumberRange.new(6, 12) | |
| 578 | fire1.Lifetime = NumberRange.new(0.2,0.6) | |
| 579 | fire1.Color = ColorSequence.new(BrickColor.new('Deep orange').Color)
| |
| 580 | fire1.Rate = 100000 | |
| 581 | fire1.Acceleration = Vector3.new( 0, 0, 10 ) | |
| 582 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
| 583 | fire1.LightEmission = 1 | |
| 584 | fire1.Size = NumberSequence.new(1.5) | |
| 585 | fire1.LightInfluence = 0 | |
| 586 | fire1.SpreadAngle = Vector2.new(1,1) | |
| 587 | return fireit | |
| 588 | end | |
| 589 | function ic(a) | |
| 590 | local fire1 = Instance.new("ParticleEmitter", a)
| |
| 591 | fire1.Texture = "http://www.roblox.com/asset/?id=258126401" | |
| 592 | fire1.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color) | |
| 593 | fire1.Rotation = NumberRange.new(-180, 180) | |
| 594 | fire1.RotSpeed = NumberRange.new(-50, 50) | |
| 595 | fire1.Speed = NumberRange.new(0) | |
| 596 | fire1.Lifetime = NumberRange.new(0.625, 0.75) | |
| 597 | fire1.Rate = 62.500 | |
| 598 | fire1.Transparency = NumberSequence.new(.5) | |
| 599 | fire1.LightEmission = .5 | |
| 600 | fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25) | |
| 601 | fire1.LightInfluence = 0 | |
| 602 | fire1.SpreadAngle = Vector2.new(150) | |
| 603 | end | |
| 604 | ||
| 605 | local sous = {}
| |
| 606 | function scan(p) | |
| 607 | coroutine.resume(coroutine.create(function() | |
| 608 | for _,v in pairs(p:GetChildren()) do | |
| 609 | if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
| |
| 610 | v:Destroy() | |
| 611 | end | |
| 612 | scan(v) | |
| 613 | end | |
| 614 | end)) | |
| 615 | end | |
| 616 | ||
| 617 | function tw(string) | |
| 618 | coroutine.resume(coroutine.create(function() | |
| 619 | if mode == "Fire" then | |
| 620 | HHealth.TextColor3 = BrickColor.new("Crimson").Color
| |
| 621 | elseif mode == "Ice" then | |
| 622 | HHealth.TextColor3 = BrickColor.new("Baby blue").Color
| |
| 623 | else | |
| 624 | HHealth.TextColor3 = BrickColor.new("Institutional white").Color
| |
| 625 | end | |
| 626 | local String = string | |
| 627 | local Length = string.len(String) | |
| 628 | ||
| 629 | for i=1,Length do | |
| 630 | wait(.05) | |
| 631 | HHealth.Text = string.sub(String,1,i) | |
| 632 | end | |
| 633 | wait(.3) | |
| 634 | HHealth.Text = "" | |
| 635 | end)) | |
| 636 | end | |
| 637 | ||
| 638 | tw('Created by Humans')
| |
| 639 | ||
| 640 | function firestream() | |
| 641 | for i = 1,40 do | |
| 642 | for i = 1,30 do | |
| 643 | neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03) | |
| 644 | LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03) | |
| 645 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03) | |
| 646 | RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03) | |
| 647 | RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03) | |
| 648 | Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03) | |
| 649 | LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1) | |
| 650 | RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1) | |
| 651 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1) | |
| 652 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1) | |
| 653 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05) | |
| 654 | end | |
| 655 | end | |
| 656 | wait(1) | |
| 657 | fireit(char["LeftUpperArm"]) | |
| 658 | wait(1) | |
| 659 | fireit(char["LeftLowerArm"]) | |
| 660 | wait(1) | |
| 661 | fireit(char["LeftHand"]) | |
| 662 | local s = .05 | |
| 663 | for i=1, 30 do | |
| 664 | local flame = Instance.new("Part", char)
| |
| 665 | flame.Name = "StreamOfFlames" | |
| 666 | flame.Touched:connect(function(hit) | |
| 667 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
| |
| 668 | hit.Parent:BreakJoints() | |
| 669 | firer(hit) | |
| 670 | end | |
| 671 | end) | |
| 672 | flame.Transparency = 1 | |
| 673 | flame.Size = Vector3.new(5, 5, 5) | |
| 674 | flame.CanCollide = true | |
| 675 | flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0) | |
| 676 | flame.Anchored = false | |
| 677 | fireit(flame) | |
| 678 | flame.ParticleEmitter.Size = NumberSequence.new(10, 14, 10, 16, 18) | |
| 679 | local bv = Instance.new("BodyVelocity", flame)
| |
| 680 | bv.Velocity = plr:GetMouse().Hit.lookVector * 50 | |
| 681 | bv.MaxForce = Vector3.new(1e8, 7.5, 1e8) | |
| 682 | wait(.2) | |
| 683 | end | |
| 684 | wait(1) | |
| 685 | for i,v in pairs(char:GetChildren())do | |
| 686 | if v.Name == "LeftHand" or v.Name == "LeftUpperArm" or v.Name == "LeftLowerArm" then | |
| 687 | for i,a in pairs(v:GetChildren())do | |
| 688 | if a:IsA("ParticleEmitter") then
| |
| 689 | if a.LightEmission == 1 then | |
| 690 | a:Destroy() | |
| 691 | end | |
| 692 | end | |
| 693 | end | |
| 694 | end | |
| 695 | if v.Name == "StreamOfFlames" then | |
| 696 | v:Destroy() | |
| 697 | end | |
| 698 | end | |
| 699 | end | |
| 700 | ||
| 701 | function firemove() | |
| 702 | fire1.Enabled = true | |
| 703 | fire2.Enabled = true | |
| 704 | fire3.Enabled = true | |
| 705 | wait(.6) | |
| 706 | for i = 0,1,0.1 do | |
| 707 | wait() | |
| 708 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i) | |
| 709 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i) | |
| 710 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i) | |
| 711 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i) | |
| 712 | end | |
| 713 | local fball = Instance.new('Part', char)
| |
| 714 | firer(fball) | |
| 715 | fball.Touched:connect(function(hit) | |
| 716 | if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 717 | local targ = hit.Parent | |
| 718 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 719 | targ:BreakJoints() | |
| 720 | local _t = 0 | |
| 721 | repeat | |
| 722 | wait(.3) | |
| 723 | local _p = fball:Clone() | |
| 724 | if _p:FindFirstChild("BodyVelocity") then
| |
| 725 | _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)) | |
| 726 | end | |
| 727 | if _p:FindFirstChildOfClass("ParticleEmitter") then
| |
| 728 | _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
| |
| 729 | end | |
| 730 | _p.Size = (_p.Size/3) | |
| 731 | _p.Transparency = .5 | |
| 732 | until _t == 20 | |
| 733 | end | |
| 734 | end) | |
| 735 | fball.Name = 'fireball' | |
| 736 | fball.Size = Vector3.new(0.1,0.1,0.1) | |
| 737 | fball.Shape = 'Ball' | |
| 738 | fball.BrickColor = BrickColor.new'Crimson' | |
| 739 | fball.TopSurface = 0 | |
| 740 | fball.BottomSurface = 0 | |
| 741 | fball.Anchored = false | |
| 742 | fball.CanCollide = false | |
| 743 | fball.Material = 'Slate' | |
| 744 | local w = Instance.new('Weld', char)
| |
| 745 | w.Name = 'itsjustaweldbro' | |
| 746 | w.Part0 = fball | |
| 747 | w.Part1 = char.LeftHand | |
| 748 | w.C0 = CFrame.new(0,-0.5,0) | |
| 749 | for i = 1,25 do | |
| 750 | fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225) | |
| 751 | local w = Instance.new('Weld', char)
| |
| 752 | w.Name = 'itsjustaweldbro' | |
| 753 | w.Part0 = fball | |
| 754 | w.Part1 = char.LeftHand | |
| 755 | w.C0 = CFrame.new(0,1.25,0) | |
| 756 | wait() | |
| 757 | end | |
| 758 | wait(.8) | |
| 759 | s4:Play() | |
| 760 | for _, a in pairs(char:children()) do | |
| 761 | if a:IsA('Weld') then
| |
| 762 | a:Destroy() | |
| 763 | end | |
| 764 | end | |
| 765 | local siz = 1 | |
| 766 | local bv = Instance.new("BodyVelocity")
| |
| 767 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 768 | bv.velocity = mouse.Hit.lookVector * 50 | |
| 769 | bv.Parent = fball | |
| 770 | wait(1) | |
| 771 | for i = 1,25 do | |
| 772 | wait() | |
| 773 | fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz) | |
| 774 | fball.Size = fball.Size + Vector3.new(2,2,2) | |
| 775 | bv.velocity = mouse.Hit.lookVector * 50 | |
| 776 | siz = siz + 1 | |
| 777 | end | |
| 778 | fire1.Enabled = false | |
| 779 | fire2.Enabled = false | |
| 780 | fire3.Enabled = false | |
| 781 | end | |
| 782 | ||
| 783 | function fmove() | |
| 784 | local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
| |
| 785 | fire1.Texture = "rbxassetid://160041569" | |
| 786 | fire1.Rotation = NumberRange.new(4, 9) | |
| 787 | fire1.RotSpeed = NumberRange.new(5, 9) | |
| 788 | fire1.Speed = NumberRange.new(5, 7) | |
| 789 | fire1.Lifetime = NumberRange.new(0.2,2) | |
| 790 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
| 791 | fire1.Rate = 10000 | |
| 792 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
| 793 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
| 794 | fire1.LightEmission = 0.860 | |
| 795 | fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100) | |
| 796 | fire1.LightInfluence = 0 | |
| 797 | fire1.SpreadAngle = Vector2.new(0) | |
| 798 | end | |
| 799 | ||
| 800 | function hit(b) | |
| 801 | for _,v in pairs(workspace:children()) do | |
| 802 | if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
| |
| 803 | if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then | |
| 804 | if not hit.Parent:FindFirstChild'IceVal' then | |
| 805 | local targ = v | |
| 806 | table.insert(freezed,v) | |
| 807 | local b = numb:Clone() | |
| 808 | b.Parent = targ | |
| 809 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 810 | humtarg.WalkSpeed = 0 | |
| 811 | humtarg.JumpPower = 0 | |
| 812 | local a = p:Clone() | |
| 813 | game:service'Debris':AddItem(a,7) | |
| 814 | a.Parent = char | |
| 815 | a.Shape = 'Block' | |
| 816 | a.Size = Vector3.new(2.56, 1, 2) | |
| 817 | if targ:FindFirstChild'Torso' then | |
| 818 | a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 819 | elseif targ:FindFirstChild'UpperTorso' then | |
| 820 | a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0) | |
| 821 | end | |
| 822 | end | |
| 823 | end | |
| 824 | end | |
| 825 | end | |
| 826 | end | |
| 827 | ||
| 828 | function freeze() | |
| 829 | ice1.Enabled = true | |
| 830 | ice2.Enabled = true | |
| 831 | ice3.Enabled = true | |
| 832 | hum.WalkSpeed = 0 | |
| 833 | hum.JumpPower = 0 | |
| 834 | local p = Instance.new('Part', char)
| |
| 835 | ice(p) | |
| 836 | p.Touched:connect(function(hit) | |
| 837 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
| 838 | if not hit.Parent:FindFirstChild'IceVal' then | |
| 839 | local targ = hit.Parent | |
| 840 | table.insert(freezed,targ) | |
| 841 | local b = numb:Clone() | |
| 842 | b.Parent = targ | |
| 843 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 844 | humtarg.WalkSpeed = 0 | |
| 845 | humtarg.JumpPower = 0 | |
| 846 | local a = p:Clone() | |
| 847 | game:service'Debris':AddItem(a,7) | |
| 848 | a.Parent = char | |
| 849 | a.Shape = 'Block' | |
| 850 | a.Size = Vector3.new(2.56, 1, 2) | |
| 851 | if targ:FindFirstChild'Torso' then | |
| 852 | a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 853 | elseif targ:FindFirstChild'UpperTorso' then | |
| 854 | a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0) | |
| 855 | end | |
| 856 | end | |
| 857 | end | |
| 858 | end) | |
| 859 | game:service'Debris':AddItem(p,9) | |
| 860 | p.Anchored = true | |
| 861 | p.CanCollide = false | |
| 862 | p.Shape = 'Cylinder' | |
| 863 | p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90)) | |
| 864 | p.Size = Vector3.new(0.2,0,0.2) | |
| 865 | p.BrickColor = BrickColor.new('Light bluish green')
| |
| 866 | p.Material = 'Ice' | |
| 867 | for i = 0,1,0.1 do | |
| 868 | wait() | |
| 869 | rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i) | |
| 870 | waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i) | |
| 871 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i) | |
| 872 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i) | |
| 873 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i) | |
| 874 | lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i) | |
| 875 | rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i) | |
| 876 | lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i) | |
| 877 | rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i) | |
| 878 | end | |
| 879 | for i = 1,150 do | |
| 880 | wait() | |
| 881 | p.Size = p.Size + Vector3.new(0,3,3) | |
| 882 | p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90)) | |
| 883 | end | |
| 884 | for i = 0,1,0.08 do | |
| 885 | wait() | |
| 886 | rtorso.C0 = rtorso.C0:lerp(rtors,i) | |
| 887 | waist.C0 = waist.C0:lerp(wais,i) | |
| 888 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
| 889 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
| 890 | neck.C0 = neck.C0:lerp(nec,i) | |
| 891 | lleg.C0 = lleg.C0:lerp(lle,i) | |
| 892 | rleg.C0 = rleg.C0:lerp(rle,i) | |
| 893 | lkk.C0 = lkk.C0:lerp(lk,i) | |
| 894 | rkk.C0 = rkk.C0:lerp(rk,i) | |
| 895 | end | |
| 896 | for _, a in pairs(freezed) do | |
| 897 | wait(.05) | |
| 898 | if a:FindFirstChildOfClass'NumberValue' then | |
| 899 | a:FindFirstChildOfClass'NumberValue':Destroy() | |
| 900 | end | |
| 901 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
| 902 | a:FindFirstChildOfClass'Humanoid'.JumpPower = 56 | |
| 903 | end | |
| 904 | hum.WalkSpeed = 12 | |
| 905 | hum.JumpPower = 50 | |
| 906 | wait(4) | |
| 907 | for _, a in pairs(freezed) do | |
| 908 | wait(.05) | |
| 909 | if a:FindFirstChildOfClass'NumberValue' then | |
| 910 | a:FindFirstChildOfClass'NumberValue':Destroy() | |
| 911 | end | |
| 912 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
| 913 | a:FindFirstChildOfClass'Humanoid'.JumpPower = 56 | |
| 914 | end | |
| 915 | end | |
| 916 | ||
| 917 | function legslam() | |
| 918 | legslamm = true | |
| 919 | for i = 0,1,0.1 do | |
| 920 | wait() | |
| 921 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i) | |
| 922 | rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i) | |
| 923 | end | |
| 924 | for i = 0,1,0.1 do | |
| 925 | wait() | |
| 926 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i) | |
| 927 | rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i) | |
| 928 | end | |
| 929 | s1:Play() | |
| 930 | wait(.5) | |
| 931 | for i = 0,1,0.1 do | |
| 932 | wait() | |
| 933 | neck.C0 = neck.C0:lerp(nec,i) | |
| 934 | rleg.C0 = rleg.C0:lerp(rle,i) | |
| 935 | end | |
| 936 | legslamm=false | |
| 937 | end | |
| 938 | ||
| 939 | function icemove() | |
| 940 | debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
| |
| 941 | end | |
| 942 | ||
| 943 | function spikes() | |
| 944 | local a = 10 | |
| 945 | local face = "" | |
| 946 | local b = .2 | |
| 947 | local c = 8 | |
| 948 | legslam() | |
| 949 | wait(0.2) | |
| 950 | for i = 1,12 do | |
| 951 | local p = Instance.new('Part', char)
| |
| 952 | ice(p) | |
| 953 | p.Name = 'Spike' | |
| 954 | table.insert(spike,p) | |
| 955 | local m = Instance.new('SpecialMesh', p)
| |
| 956 | m.MeshId = 'rbxassetid://1033714' | |
| 957 | m.Scale = Vector3.new(5, 54, 5) | |
| 958 | p.BrickColor = BrickColor.new('Light bluish green')
| |
| 959 | p.Material = 'Ice' | |
| 960 | p.Anchored = true | |
| 961 | p.CanCollide = false | |
| 962 | p.Size = Vector3.new(5,20,5) | |
| 963 | p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a | |
| 964 | p.Position = p.Position + Vector3.new(0,-27,0) | |
| 965 | p.Touched:connect(function(hit) | |
| 966 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 967 | hit.Parent:Destroy() | |
| 968 | end | |
| 969 | end) | |
| 970 | a = a + 10 | |
| 971 | for i = 1,8 do | |
| 972 | wait() | |
| 973 | p.Position = p.Position + Vector3.new(0,b,0) | |
| 974 | b = b + .03 | |
| 975 | end | |
| 976 | end | |
| 977 | b = .2 | |
| 978 | wait(4) | |
| 979 | for _, a in pairs(spike) do | |
| 980 | for i = 1,20 do | |
| 981 | wait(.05) | |
| 982 | a.CFrame = a.CFrame * CFrame.new(0,-b,0) | |
| 983 | b = b + .08 | |
| 984 | end | |
| 985 | end | |
| 986 | spike = {}
| |
| 987 | b = .2 | |
| 988 | for _, a in pairs(char:children()) do | |
| 989 | if a.Name == 'Spike' and a:IsA'Part' then | |
| 990 | a:Destroy() | |
| 991 | end | |
| 992 | end | |
| 993 | ||
| 994 | end | |
| 995 | function slide() | |
| 996 | for i = 0,1,0.1 do | |
| 997 | wait() | |
| 998 | neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i) | |
| 999 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i) | |
| 1000 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i) | |
| 1001 | RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i) | |
| 1002 | RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i) | |
| 1003 | Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i) | |
| 1004 | LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i) | |
| 1005 | RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i) | |
| 1006 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i) | |
| 1007 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i) | |
| 1008 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i) | |
| 1009 | end | |
| 1010 | hum.WalkSpeed = 0 | |
| 1011 | for i = 1,65 do | |
| 1012 | wait(.05) | |
| 1013 | local ap = Instance.new('Part', char)
| |
| 1014 | ap.Anchored = true | |
| 1015 | ap.CanCollide = false | |
| 1016 | ap.Size = Vector3.new(0.2,0.2,0.2) | |
| 1017 | ap.Transparency = 1 | |
| 1018 | ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2 | |
| 1019 | rootpart.CFrame = ap.CFrame | |
| 1020 | local spart = Instance.new('Part', char)
| |
| 1021 | table.insert(ices,spart) | |
| 1022 | spart.Touched:connect(function(hit) | |
| 1023 | if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 1024 | local targ = hit.Parent | |
| 1025 | table.insert(tfreeze,targ) | |
| 1026 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 1027 | humtarg.WalkSpeed = humtarg.WalkSpeed/2 | |
| 1028 | end | |
| 1029 | end) | |
| 1030 | spart.Name = 'IceSlide' | |
| 1031 | spart.CanCollide = false | |
| 1032 | spart.Material = 'Neon' | |
| 1033 | spart.Anchored = true | |
| 1034 | spart.Size = Vector3.new(5, 0.05, 5) | |
| 1035 | spart.BrickColor = BrickColor.new(color) | |
| 1036 | spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0) | |
| 1037 | if mode == "Both" then | |
| 1038 | local s = Instance.new("Smoke", spart)
| |
| 1039 | s.Opacity = .8 | |
| 1040 | s.Size = 2.5 | |
| 1041 | end | |
| 1042 | end | |
| 1043 | hum.WalkSpeed = 12 | |
| 1044 | for i = 1,25 do | |
| 1045 | wait() | |
| 1046 | for _, a in pairs(ices) do | |
| 1047 | a.Transparency = a.Transparency + 0.1 | |
| 1048 | end | |
| 1049 | end | |
| 1050 | for _, a in pairs(ices) do | |
| 1051 | a:Destroy() | |
| 1052 | end | |
| 1053 | for _, a in pairs(tfreeze) do | |
| 1054 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
| 1055 | end | |
| 1056 | tfreeze = {}
| |
| 1057 | bg.Parent = script | |
| 1058 | end | |
| 1059 | ||
| 1060 | function flyy() | |
| 1061 | fire1.Enabled = true | |
| 1062 | fire2.Enabled = false | |
| 1063 | fire3.Enabled = false | |
| 1064 | ice1.Enabled = true | |
| 1065 | ice2.Enabled = true | |
| 1066 | ice3.Enabled = true | |
| 1067 | bg.Parent = root | |
| 1068 | bv.Parent = root | |
| 1069 | hum.Sit = true | |
| 1070 | end | |
| 1071 | ||
| 1072 | function unfly() | |
| 1073 | fire1.Enabled = false | |
| 1074 | fire2.Enabled = false | |
| 1075 | fire3.Enabled = false | |
| 1076 | ice1.Enabled = true | |
| 1077 | ice2.Enabled = true | |
| 1078 | ice3.Enabled = true | |
| 1079 | fly = false | |
| 1080 | for i = 0,1,0.1 do | |
| 1081 | wait() | |
| 1082 | rtorso.C0 = rtorso.C0:lerp(rtors, 0.1) | |
| 1083 | end | |
| 1084 | bg.Parent = script | |
| 1085 | bv.Parent = script | |
| 1086 | hum.Sit = false | |
| 1087 | end | |
| 1088 | ||
| 1089 | --// Keys | |
| 1090 | ||
| 1091 | mouse.Button2Down:connect(function() | |
| 1092 | rclick = true | |
| 1093 | end) | |
| 1094 | ||
| 1095 | mouse.Button2Down:connect(function() | |
| 1096 | rclick = false | |
| 1097 | end) | |
| 1098 | ||
| 1099 | mouse.Button1Down:connect(function() | |
| 1100 | if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
| 1101 | if mode == 'Ice' or mode == 'Both' then | |
| 1102 | if not mouse.Target:FindFirstChild'Id' then | |
| 1103 | local targ = mouse.Target | |
| 1104 | table.insert(freez,targ.Parent) | |
| 1105 | local a = Instance.new('NumberValue', targ.Parent)
| |
| 1106 | a.Name = 'Id' | |
| 1107 | tw('FREEZE!')
| |
| 1108 | fire = true | |
| 1109 | cooldown = false | |
| 1110 | for i = 0,1,0.1 do | |
| 1111 | wait() | |
| 1112 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1) | |
| 1113 | end | |
| 1114 | wait(0.3) | |
| 1115 | local p = Instance.new('Part', char)
| |
| 1116 | s3:Play() | |
| 1117 | ice(p) | |
| 1118 | p.Anchored = false | |
| 1119 | p.CanCollide = false | |
| 1120 | p.Size = targ.Size + Vector3.new(0.1,0.1,0.1) | |
| 1121 | p.Transparency = 0.5 | |
| 1122 | p.BrickColor = BrickColor.new'Light bluish green' | |
| 1123 | p.Material = 'Ice' | |
| 1124 | local w = Instance.new('Weld', p)
| |
| 1125 | w.Part0 = p | |
| 1126 | w.Part1 = targ | |
| 1127 | if targ.Parent:FindFirstChildOfClass'Humanoid' then | |
| 1128 | targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
| 1129 | targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0 | |
| 1130 | end | |
| 1131 | HHealth.Text = "" | |
| 1132 | for i = 0,1,0.1 do | |
| 1133 | wait() | |
| 1134 | rshold.C0 = rshold.C0:lerp(rsho, 0.1) | |
| 1135 | end | |
| 1136 | cooldown = true | |
| 1137 | fire = false | |
| 1138 | end | |
| 1139 | end | |
| 1140 | end | |
| 1141 | end) | |
| 1142 | ||
| 1143 | mouse.Button1Down:connect(function() | |
| 1144 | if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
| 1145 | if mode == 'Fire' then | |
| 1146 | if not mouse.Target:FindFirstChild'Id' then | |
| 1147 | local targ = mouse.Target | |
| 1148 | table.insert(burnt,targ.Parent) | |
| 1149 | if targ.Parent:FindFirstChildOfClass'NumberValue' then | |
| 1150 | targ.Parent:FindFirstChildOfClass'NumberValue':Destroy() | |
| 1151 | end | |
| 1152 | targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
| 1153 | targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50 | |
| 1154 | tw('BURN!')
| |
| 1155 | fire = true | |
| 1156 | cooldown = false | |
| 1157 | local p = Instance.new('Part', char)
| |
| 1158 | p.Anchored = false | |
| 1159 | p.CanCollide = false | |
| 1160 | p.Size = targ.Size + Vector3.new(0.1,0.1,0.1) | |
| 1161 | p.Transparency = 1 | |
| 1162 | p.BrickColor = BrickColor.new'Light bluish green' | |
| 1163 | p.Material = 'Ice' | |
| 1164 | local w = Instance.new('Weld', p)
| |
| 1165 | w.Part0 = p | |
| 1166 | w.Part1 = targ | |
| 1167 | for i = 0,1,0.1 do | |
| 1168 | wait() | |
| 1169 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1) | |
| 1170 | end | |
| 1171 | wait(0.3) | |
| 1172 | firer(p) | |
| 1173 | wait(.3) | |
| 1174 | p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false | |
| 1175 | targ:Destroy() | |
| 1176 | HHealth.Text = "" | |
| 1177 | for i = 0,1,0.1 do | |
| 1178 | wait() | |
| 1179 | lshold.C0 =lshold.C0:lerp(lsho, 0.1) | |
| 1180 | end | |
| 1181 | cooldown = true | |
| 1182 | fire = false | |
| 1183 | end | |
| 1184 | end | |
| 1185 | end | |
| 1186 | end) | |
| 1187 | ||
| 1188 | mouse.KeyDown:connect(function(h) | |
| 1189 | if h == 'c' and cooldown and canfly == false then | |
| 1190 | cooldown = false | |
| 1191 | if mode == "None" then | |
| 1192 | mode = "Fire" | |
| 1193 | tw('FIRE MODE!')
| |
| 1194 | fx.Enabled = false | |
| 1195 | ice1.Enabled = false | |
| 1196 | ice2.Enabled = false | |
| 1197 | ice3.Enabled = false | |
| 1198 | HHealth.Text = '' | |
| 1199 | elseif mode == "Ice" then | |
| 1200 | mode = "Both" | |
| 1201 | tw('FIRE AND ICE MODE!')
| |
| 1202 | fx.Enabled = true | |
| 1203 | ice1.Enabled = true | |
| 1204 | ice2.Enabled = true | |
| 1205 | ice3.Enabled = true | |
| 1206 | HHealth.Text = '' | |
| 1207 | elseif mode == "Fire" then | |
| 1208 | mode = "Ice" | |
| 1209 | tw('ICE MODE!')
| |
| 1210 | HName.TextColor3 = BrickColor.new("Cyan").Color
| |
| 1211 | fx.Enabled = true | |
| 1212 | ice1.Enabled = true | |
| 1213 | ice2.Enabled = true | |
| 1214 | ice3.Enabled = true | |
| 1215 | HHealth.Text = '' | |
| 1216 | elseif mode == "Both" then | |
| 1217 | mode = "None" | |
| 1218 | tw("I shouldn't waste my energy..")
| |
| 1219 | fx.Enabled = false | |
| 1220 | ice1.Enabled = false | |
| 1221 | ice2.Enabled = false | |
| 1222 | ice3.Enabled = false | |
| 1223 | HHealth.Text = '' | |
| 1224 | end | |
| 1225 | wait(.2) | |
| 1226 | cooldown = true | |
| 1227 | end | |
| 1228 | if h == 'm' and cooldown and canfly == false then | |
| 1229 | if mode == "Ice" or mode == "Fire" or mode == "Both" then | |
| 1230 | fire = true | |
| 1231 | cooldown = false | |
| 1232 | slide() | |
| 1233 | fire = false | |
| 1234 | cooldown = true | |
| 1235 | end | |
| 1236 | end | |
| 1237 | if h == 'q' and cooldown then | |
| 1238 | if mode == "Ice" or mode == "Both" then | |
| 1239 | cooldown = false | |
| 1240 | fire = true | |
| 1241 | tw('FREEZE!')
| |
| 1242 | freeze() | |
| 1243 | HHealth.Text = "" | |
| 1244 | fire = false | |
| 1245 | cooldown = true | |
| 1246 | end | |
| 1247 | end | |
| 1248 | if h == 'f' and cooldown then | |
| 1249 | if mode == "Fire" or mode == "Both" then | |
| 1250 | cooldown = false | |
| 1251 | fire = true | |
| 1252 | tw('FIRE BALL!')
| |
| 1253 | firemove() | |
| 1254 | HHealth.Text = "" | |
| 1255 | fire = false | |
| 1256 | cooldown = true | |
| 1257 | end | |
| 1258 | end | |
| 1259 | if h == 'e' and cooldown then | |
| 1260 | if mode == "Ice" or mode == "Both" then | |
| 1261 | cooldown = false | |
| 1262 | fire = true | |
| 1263 | tw('ICE SHIELD!')
| |
| 1264 | icemove() | |
| 1265 | HHealth.Text = "" | |
| 1266 | fire = false | |
| 1267 | cooldown = true | |
| 1268 | elseif mode == "Fire" then | |
| 1269 | cooldown = false | |
| 1270 | fire = true | |
| 1271 | tw('FIRE STREAM!')
| |
| 1272 | firestream() | |
| 1273 | wait() | |
| 1274 | HHealth.Text = "" | |
| 1275 | fire = false | |
| 1276 | cooldown = true | |
| 1277 | end | |
| 1278 | end | |
| 1279 | if h == 'r' and cooldown then | |
| 1280 | if canfly == false and mode == "Both" then | |
| 1281 | canfly = true | |
| 1282 | cooldown = false | |
| 1283 | flyy() | |
| 1284 | cooldown = true | |
| 1285 | elseif canfly and cooldown then | |
| 1286 | canfly = false | |
| 1287 | cooldown = false | |
| 1288 | unfly() | |
| 1289 | for i = 0,1,0.1 do | |
| 1290 | wait() | |
| 1291 | rtorso.C0 = rtorso.C0:lerp(rtors, 0.1) | |
| 1292 | end | |
| 1293 | cooldown = true | |
| 1294 | end | |
| 1295 | end | |
| 1296 | end) | |
| 1297 | ||
| 1298 | --// Nothing | |
| 1299 | ||
| 1300 | fire = false | |
| 1301 | legslamm = false | |
| 1302 | fly = false | |
| 1303 | ||
| 1304 | --// Walk fx | |
| 1305 | ||
| 1306 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1307 | if mode == "None" then | |
| 1308 | fire1.Enabled = false | |
| 1309 | fire2.Enabled = false | |
| 1310 | fire3.Enabled = false | |
| 1311 | fx.Enabled = false | |
| 1312 | ||
| 1313 | nonemode = true | |
| 1314 | icemode = false | |
| 1315 | bothmode = false | |
| 1316 | firemode = false | |
| 1317 | elseif mode == "Fire" then | |
| 1318 | fire1.Enabled = true | |
| 1319 | fire2.Enabled = true | |
| 1320 | fire3.Enabled = true | |
| 1321 | ||
| 1322 | firemode = true | |
| 1323 | icemode = false | |
| 1324 | bothmode = false | |
| 1325 | nonemode = false | |
| 1326 | elseif mode == "Ice" then | |
| 1327 | fire1.Enabled = false | |
| 1328 | fire2.Enabled = false | |
| 1329 | fire3.Enabled = false | |
| 1330 | ||
| 1331 | icemode = true | |
| 1332 | bothmode = false | |
| 1333 | firemode = false | |
| 1334 | nonemode = false | |
| 1335 | elseif mode == "Both" then | |
| 1336 | fire1.Enabled = true | |
| 1337 | fire2.Enabled = true | |
| 1338 | fire3.Enabled = true | |
| 1339 | ||
| 1340 | bothmode = true | |
| 1341 | icemode = false | |
| 1342 | firemode = false | |
| 1343 | nonemode = false | |
| 1344 | end | |
| 1345 | end) | |
| 1346 | ||
| 1347 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1348 | if canfly == true then | |
| 1349 | fly = true | |
| 1350 | elseif canfly == false then | |
| 1351 | fly = false | |
| 1352 | end | |
| 1353 | end) | |
| 1354 | ||
| 1355 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1356 | if fly and idle == false and stop == false then | |
| 1357 | hum.Sit = true | |
| 1358 | bv.velocity = mouse.Hit.lookVector * 76 | |
| 1359 | bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0)) | |
| 1360 | rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1) | |
| 1361 | waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1) | |
| 1362 | lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1) | |
| 1363 | rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1) | |
| 1364 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1) | |
| 1365 | neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1) | |
| 1366 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1) | |
| 1367 | end | |
| 1368 | end) | |
| 1369 | ||
| 1370 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1371 | for _, a in pairs(freez) do | |
| 1372 | if a:FindFirstChildOfClass'NumberValue' then | |
| 1373 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
| 1374 | end | |
| 1375 | end | |
| 1376 | end) | |
| 1377 | ||
| 1378 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1379 | for _, a in pairs(freezed) do | |
| 1380 | if a:FindFirstChildOfClass'NumberValue' then | |
| 1381 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
| 1382 | end | |
| 1383 | end | |
| 1384 | end) | |
| 1385 | ||
| 1386 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1387 | sine = change+sine | |
| 1388 | ang = ang+0.08 | |
| 1389 | ang2 = ang2+0.01 | |
| 1390 | rad = math.rad | |
| 1391 | sin = math.sin | |
| 1392 | arm = arm + 0.06 | |
| 1393 | ||
| 1394 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
| 1395 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1) | |
| 1396 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1) | |
| 1397 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
| 1398 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
| 1399 | end | |
| 1400 | ||
| 1401 | if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
| 1402 | lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
| 1403 | rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
| 1404 | ||
| 1405 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1) | |
| 1406 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1) | |
| 1407 | ||
| 1408 | elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
| 1409 | lleg.C0 = lleg.C0:lerp(lle,0.1) | |
| 1410 | rleg.C0 = rleg.C0:lerp(rle,0.1) | |
| 1411 | end | |
| 1412 | ||
| 1413 | if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
| 1414 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
| 1415 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
| 1416 | ||
| 1417 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
| 1418 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
| 1419 | end | |
| 1420 | ||
| 1421 | if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
| 1422 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1423 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1424 | neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1425 | end | |
| 1426 | ||
| 1427 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
| 1428 | rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1429 | lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1430 | lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1431 | rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 1432 | end | |
| 1433 | ||
| 1434 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
| 1435 | idle = true | |
| 1436 | head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03) | |
| 1437 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03) | |
| 1438 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03) | |
| 1439 | RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03) | |
| 1440 | RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03) | |
| 1441 | Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1) | |
| 1442 | LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1) | |
| 1443 | RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1) | |
| 1444 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1) | |
| 1445 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) | |
| 1446 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05) | |
| 1447 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2) | |
| 1448 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.5,0)*CFrame.Angles(rad(-48.759),rad(0),rad(0)),.2) | |
| 1449 | else | |
| 1450 | idle = false | |
| 1451 | end | |
| 1452 | end) | |
| 1453 | ||
| 1454 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1455 | bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0)) | |
| 1456 | end) | |
| 1457 | ||
| 1458 | local waiting = false | |
| 1459 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 1460 | if waiting == false then | |
| 1461 | waiting = true | |
| 1462 | if mode == "Ice" then | |
| 1463 | HName.TextColor3 = BrickColor.new("Cyan").Color
| |
| 1464 | elseif mode == "Fire" then | |
| 1465 | HName.TextColor3 = BrickColor.new("Deep orange").Color
| |
| 1466 | elseif mode == "Both" then | |
| 1467 | HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color | |
| 1468 | elseif mode == "None" then | |
| 1469 | HName.TextColor3 = BrickColor.new('Institutional white').Color
| |
| 1470 | end | |
| 1471 | wait(.5) | |
| 1472 | waiting = false | |
| 1473 | end | |
| 1474 | end) | |
| 1475 | ||
| 1476 | while wait() do | |
| 1477 | if mode == "Ice" then | |
| 1478 | color = slidecolors[1] | |
| 1479 | HName.TextColor3 = BrickColor.new("Cyan").Color
| |
| 1480 | elseif mode == "Fire" then | |
| 1481 | color = slidecolors[2] | |
| 1482 | HName.TextColor3 = BrickColor.new("Deep orange").Color
| |
| 1483 | elseif mode == "Both" then | |
| 1484 | color = slidecolors[math.random(1,#slidecolors)] | |
| 1485 | HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color | |
| 1486 | end | |
| 1487 | end |