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| 1 | --lotushomerun was here | |
| 2 | ||
| 3 | ||
| 4 | plr = game:service'Players'.LocalPlayer | |
| 5 | repeat wait() until plr.Character | |
| 6 | wait(1) | |
| 7 | plrgui = plr:findFirstChild'PlayerGui' | |
| 8 | plrmouse = plr:GetMouse() | |
| 9 | char = plr.Character | |
| 10 | humanoid = char:findFirstChild("Humanoid")
| |
| 11 | torso = char:findFirstChild("Torso")
| |
| 12 | head = char.Head | |
| 13 | ra = char:findFirstChild("Right Arm")
| |
| 14 | la = char:findFirstChild("Left Arm")
| |
| 15 | rl = char:findFirstChild("Right Leg")
| |
| 16 | ll = char:findFirstChild("Left Leg")
| |
| 17 | rs = torso:findFirstChild("Right Shoulder")
| |
| 18 | ls = torso:findFirstChild("Left Shoulder")
| |
| 19 | rh = torso:findFirstChild("Right Hip")
| |
| 20 | lh = torso:findFirstChild("Left Hip")
| |
| 21 | neck = torso:findFirstChild("Neck")
| |
| 22 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 23 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 24 | camera = workspace.CurrentCamera | |
| 25 | anim = char:findFirstChild("Animate")
| |
| 26 | ||
| 27 | function scan(parent) | |
| 28 | local parts,last = {}
| |
| 29 | for _,v in pairs(parent:GetChildren()) do | |
| 30 | if (v:IsA("BasePart")) then
| |
| 31 | v.Anchored = true | |
| 32 | if (last) then | |
| 33 | local w = Instance.new("Weld")
| |
| 34 | w.Name = ("%s_Weld"):format(v.Name)
| |
| 35 | w.Part0,w.Part1 = last,v | |
| 36 | w.C0 = last.CFrame:inverse() | |
| 37 | w.C1 = v.CFrame:inverse() | |
| 38 | w.Parent = last | |
| 39 | end | |
| 40 | last = v | |
| 41 | table.insert(parts,v) | |
| 42 | end | |
| 43 | scan(v) | |
| 44 | end | |
| 45 | for _,v in pairs(parts) do | |
| 46 | v.Anchored = false | |
| 47 | v.Locked = true | |
| 48 | v.CanCollide = false | |
| 49 | end | |
| 50 | end | |
| 51 | ||
| 52 | ||
| 53 | local Particles = {
| |
| 54 | ||
| 55 | AirRing = function(CF, Distance, Color, Opac, Size, Velocity) | |
| 56 | local StoredParticles = {};
| |
| 57 | ||
| 58 | for Angle = 0, 360, 20 do | |
| 59 | local EffectDirection = new("Part", char);
| |
| 60 | EffectDirection.Anchored = true; | |
| 61 | EffectDirection.CanCollide = false; | |
| 62 | EffectDirection.CFrame = CF | |
| 63 | * CFrame.Angles(math.pi/2, 0, 0) | |
| 64 | * CFrame.Angles(0, 0, math.rad(Angle)) | |
| 65 | * CFrame.new(0, Distance, 0); | |
| 66 | EffectDirection.Transparency = 1; | |
| 67 | local Smoke = new("Smoke", EffectDirection);
| |
| 68 | Smoke.Color = Color3.new(Color.r/255, Color.g/255, Color.b/255) or Color3.new(1,1,1); | |
| 69 | Smoke.Opacity = Opac or 0.05; | |
| 70 | Smoke.Size = Size or 0; | |
| 71 | Smoke.RiseVelocity = Velocity or 2; | |
| 72 | table.insert(StoredParticles, Smoke); | |
| 73 | game:service'Debris':AddItem(EffectDirection, 10); | |
| 74 | end | |
| 75 | ||
| 76 | wait(.2); | |
| 77 | ||
| 78 | for Index,Value in next,StoredParticles do | |
| 79 | if Value:IsA'Smoke' then | |
| 80 | Value.Enabled = false; | |
| 81 | end | |
| 82 | end | |
| 83 | end; | |
| 84 | ||
| 85 | BulletholeParticles = function(Part, hitPart) | |
| 86 | do --material splash | |
| 87 | local Particle = Instance.new("ParticleEmitter", Part);
| |
| 88 | Particle.VelocitySpread = 30; | |
| 89 | Particle.LightEmission = 200; | |
| 90 | ||
| 91 | ||
| 92 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.25, 0)})
| |
| 93 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
| 94 | Particle.Texture = "rbxassetid://272031379"; | |
| 95 | Particle.Rotation = NumberRange.new(0,90); | |
| 96 | Particle.Rate = 25; | |
| 97 | Particle.Acceleration = Vector3.new(0, -100, 0) | |
| 98 | Particle.Speed = NumberRange.new(35); | |
| 99 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)});
| |
| 100 | Particle.Lifetime = NumberRange.new(2); | |
| 101 | coroutine.wrap(function() | |
| 102 | wait(.2) | |
| 103 | Particle.Enabled = false; | |
| 104 | Particle.Rate = 0; | |
| 105 | wait(2) | |
| 106 | Particle:Destroy() | |
| 107 | end)() | |
| 108 | end | |
| 109 | ||
| 110 | do --smoke effect | |
| 111 | local Particle = Instance.new("ParticleEmitter", Part);
| |
| 112 | Particle.VelocitySpread = 10; | |
| 113 | ||
| 114 | ||
| 115 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0), NumberSequenceKeypoint.new(1, 0.9, 0)})
| |
| 116 | ||
| 117 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
| 118 | Particle.Texture = "rbxassetid://272031958"; -- replace id | |
| 119 | Particle.Rotation = NumberRange.new(0,90); | |
| 120 | Particle.Rate = 10; | |
| 121 | Particle.Acceleration = Vector3.new(0, -1, 0) | |
| 122 | Particle.Speed = NumberRange.new(5); | |
| 123 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)});
| |
| 124 | Particle.Lifetime = NumberRange.new(1); | |
| 125 | coroutine.wrap(function() | |
| 126 | wait(.2) | |
| 127 | Particle.Enabled = false; | |
| 128 | Particle.Rate = 0; | |
| 129 | wait(1) | |
| 130 | Particle:Destroy() | |
| 131 | end)() | |
| 132 | end | |
| 133 | end; | |
| 134 | }; | |
| 135 | ||
| 136 | -- 1 - M16A4 | |
| 137 | Gun = Instance.new("Model")
| |
| 138 | Gun.Name = "M16A4" | |
| 139 | Gun.Parent = char | |
| 140 | ||
| 141 | -- 2 - Carry Handle | |
| 142 | obj2 = Instance.new("Part")
| |
| 143 | obj2.CFrame = CFrame.new(Vector3.new(15.242094, 14.0666552, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 144 | obj2.FormFactor = 'Custom' | |
| 145 | obj2.LeftSurface = 10 | |
| 146 | obj2.TopSurface = 10 | |
| 147 | obj2.RightSurface = 10 | |
| 148 | obj2.Material = 'SmoothPlastic' | |
| 149 | obj2.Size = Vector3.new(1, 1, 1) | |
| 150 | obj2.FrontSurface = 10 | |
| 151 | obj2.BottomSurface = 10 | |
| 152 | obj2.BackSurface = 10 | |
| 153 | obj2.Anchored = true | |
| 154 | obj2.BrickColor = BrickColor.new("Black")
| |
| 155 | obj2.Name = "Carry Handle" | |
| 156 | obj2.Parent = Gun | |
| 157 | ||
| 158 | -- 3 - Mesh | |
| 159 | obj3 = Instance.new("SpecialMesh")
| |
| 160 | obj3.MeshType = Enum.MeshType.Wedge | |
| 161 | obj3.Scale = Vector3.new(0.15384616, 0.115384638, 0.0615384579) | |
| 162 | obj3.Parent = obj2 | |
| 163 | ||
| 164 | -- 4 - Front Sight/Gas Tube | |
| 165 | obj4 = Instance.new("Part")
| |
| 166 | obj4.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8776541, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 167 | obj4.FormFactor = 'Custom' | |
| 168 | obj4.LeftSurface = 10 | |
| 169 | obj4.TopSurface = 10 | |
| 170 | obj4.RightSurface = 10 | |
| 171 | obj4.Material = 'SmoothPlastic' | |
| 172 | obj4.Size = Vector3.new(1, 1, 1) | |
| 173 | obj4.FrontSurface = 10 | |
| 174 | obj4.BottomSurface = 10 | |
| 175 | obj4.BackSurface = 10 | |
| 176 | obj4.Anchored = true | |
| 177 | obj4.BrickColor = BrickColor.new("Black")
| |
| 178 | obj4.Name = "Front Sight/Gas Tube" | |
| 179 | obj4.Parent = Gun | |
| 180 | ||
| 181 | -- 5 - Mesh | |
| 182 | obj5 = Instance.new("SpecialMesh")
| |
| 183 | obj5.MeshType = Enum.MeshType.Brick | |
| 184 | obj5.Scale = Vector3.new(0.0384615399, 0.0999999642, 0.0769230798) | |
| 185 | obj5.Parent = obj4 | |
| 186 | ||
| 187 | -- 6 - Handguard | |
| 188 | obj6 = Instance.new("Part")
| |
| 189 | obj6.CFrame = CFrame.new(Vector3.new(16.1770878, 13.6856527, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
| 190 | obj6.FormFactor = 'Custom' | |
| 191 | obj6.LeftSurface = 10 | |
| 192 | obj6.TopSurface = 10 | |
| 193 | obj6.RightSurface = 10 | |
| 194 | obj6.Material = 'SmoothPlastic' | |
| 195 | obj6.Size = Vector3.new(1, 1, 1) | |
| 196 | obj6.FrontSurface = 10 | |
| 197 | obj6.BottomSurface = 10 | |
| 198 | obj6.BackSurface = 10 | |
| 199 | obj6.Anchored = true | |
| 200 | obj6.BrickColor = BrickColor.new("Black")
| |
| 201 | obj6.Name = "Handguard" | |
| 202 | obj6.Parent = Gun | |
| 203 | ||
| 204 | -- 7 - Mesh | |
| 205 | obj7 = Instance.new("SpecialMesh")
| |
| 206 | obj7.MeshType = Enum.MeshType.Wedge | |
| 207 | obj7.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 208 | obj7.Parent = obj6 | |
| 209 | ||
| 210 | -- 8 - Clip | |
| 211 | obj8 = Instance.new("Part")
| |
| 212 | obj8.CFrame = CFrame.new(Vector3.new(16.0835896, 13.1984005, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
| 213 | obj8.FormFactor = 'Custom' | |
| 214 | obj8.LeftSurface = 10 | |
| 215 | obj8.TopSurface = 10 | |
| 216 | obj8.RightSurface = 10 | |
| 217 | obj8.Material = 'SmoothPlastic' | |
| 218 | obj8.Size = Vector3.new(1, 1, 1) | |
| 219 | obj8.FrontSurface = 10 | |
| 220 | obj8.BottomSurface = 10 | |
| 221 | obj8.BackSurface = 10 | |
| 222 | obj8.Anchored = true | |
| 223 | obj8.BrickColor = BrickColor.new("Black")
| |
| 224 | obj8.Name = "Clip" | |
| 225 | obj8.Parent = Gun | |
| 226 | ||
| 227 | -- 9 - Mesh | |
| 228 | obj9 = Instance.new("BlockMesh")
| |
| 229 | obj9.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
| 230 | obj9.Parent = obj8 | |
| 231 | ||
| 232 | -- 10 - Stock | |
| 233 | obj10 = Instance.new("Part")
| |
| 234 | obj10.CFrame = CFrame.new(Vector3.new(14.4500961, 13.5206528, -9.96666431)) * CFrame.Angles(1.5707963705063, -1.5698828697205, -1.5707963705063) | |
| 235 | obj10.FormFactor = 'Custom' | |
| 236 | obj10.LeftSurface = 10 | |
| 237 | obj10.TopSurface = 10 | |
| 238 | obj10.RightSurface = 10 | |
| 239 | obj10.Material = 'SmoothPlastic' | |
| 240 | obj10.Size = Vector3.new(1, 1, 1) | |
| 241 | obj10.FrontSurface = 10 | |
| 242 | obj10.BottomSurface = 10 | |
| 243 | obj10.BackSurface = 10 | |
| 244 | obj10.Anchored = true | |
| 245 | obj10.BrickColor = BrickColor.new("Black")
| |
| 246 | obj10.Name = "Stock" | |
| 247 | obj10.Parent = Gun | |
| 248 | ||
| 249 | -- 11 - Mesh | |
| 250 | obj11 = Instance.new("SpecialMesh")
| |
| 251 | obj11.MeshType = Enum.MeshType.Wedge | |
| 252 | obj11.Scale = Vector3.new(0.15384616, 0.307692319, 1.30769253) | |
| 253 | obj11.Parent = obj10 | |
| 254 | ||
| 255 | -- 12 - Part | |
| 256 | obj12 = Instance.new("Part")
| |
| 257 | obj12.CFrame = CFrame.new(Vector3.new(15.3380947, 13.8276529, -9.8736639)) * CFrame.Angles(1.5707963705063, 0, 1.2217304706573) | |
| 258 | obj12.FormFactor = 'Custom' | |
| 259 | obj12.LeftSurface = 10 | |
| 260 | obj12.TopSurface = 10 | |
| 261 | obj12.RightSurface = 10 | |
| 262 | obj12.Material = 'SmoothPlastic' | |
| 263 | obj12.Size = Vector3.new(1, 1, 1) | |
| 264 | obj12.FrontSurface = 10 | |
| 265 | obj12.BottomSurface = 10 | |
| 266 | obj12.BackSurface = 10 | |
| 267 | obj12.Anchored = true | |
| 268 | obj12.BrickColor = BrickColor.new("Black")
| |
| 269 | obj12.Parent = Gun | |
| 270 | ||
| 271 | -- 13 - Mesh | |
| 272 | obj13 = Instance.new("CylinderMesh")
| |
| 273 | obj13.Scale = Vector3.new(0.115384638, 0.315384656, 0.115384638) | |
| 274 | obj13.Parent = obj12 | |
| 275 | ||
| 276 | -- 14 - Barrel | |
| 277 | obj14 = Instance.new("Part")
| |
| 278 | obj14.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 279 | obj14.FormFactor = 'Custom' | |
| 280 | obj14.LeftSurface = 10 | |
| 281 | obj14.TopSurface = 10 | |
| 282 | obj14.RightSurface = 10 | |
| 283 | obj14.Material = 'SmoothPlastic' | |
| 284 | obj14.Size = Vector3.new(1, 1, 1) | |
| 285 | obj14.FrontSurface = 10 | |
| 286 | obj14.BottomSurface = 10 | |
| 287 | obj14.BackSurface = 10 | |
| 288 | obj14.Anchored = true | |
| 289 | obj14.BrickColor = BrickColor.new("Black")
| |
| 290 | obj14.Name = "Barrel" | |
| 291 | obj14.Parent = Gun | |
| 292 | ||
| 293 | -- 15 - Mesh | |
| 294 | obj15 = Instance.new("SpecialMesh")
| |
| 295 | obj15.MeshType = Enum.MeshType.Brick | |
| 296 | obj15.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
| 297 | obj15.Parent = obj14 | |
| 298 | ||
| 299 | -- 16 - Barrel | |
| 300 | obj16 = Instance.new("Part")
| |
| 301 | obj16.CFrame = CFrame.new(Vector3.new(19.1420918, 13.7516527, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -3.141592502594) | |
| 302 | obj16.FormFactor = 'Custom' | |
| 303 | obj16.LeftSurface = 10 | |
| 304 | obj16.TopSurface = 10 | |
| 305 | obj16.RightSurface = 10 | |
| 306 | obj16.Material = 'SmoothPlastic' | |
| 307 | obj16.Size = Vector3.new(1, 1, 1) | |
| 308 | obj16.FrontSurface = 10 | |
| 309 | obj16.BottomSurface = 10 | |
| 310 | obj16.BackSurface = 10 | |
| 311 | obj16.Anchored = true | |
| 312 | obj16.BrickColor = BrickColor.new("Black")
| |
| 313 | obj16.Name = "Barrel" | |
| 314 | obj16.Parent = Gun | |
| 315 | ||
| 316 | -- 17 - Mesh | |
| 317 | obj17 = Instance.new("SpecialMesh")
| |
| 318 | obj17.MeshType = Enum.MeshType.Brick | |
| 319 | obj17.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
| 320 | obj17.Parent = obj16 | |
| 321 | ||
| 322 | -- 18 - Barrel | |
| 323 | obj18 = Instance.new("Part")
| |
| 324 | obj18.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 325 | obj18.FormFactor = 'Custom' | |
| 326 | obj18.LeftSurface = 10 | |
| 327 | obj18.TopSurface = 10 | |
| 328 | obj18.RightSurface = 10 | |
| 329 | obj18.Material = 'SmoothPlastic' | |
| 330 | obj18.Size = Vector3.new(1, 1, 1) | |
| 331 | obj18.FrontSurface = 10 | |
| 332 | obj18.BottomSurface = 10 | |
| 333 | obj18.BackSurface = 10 | |
| 334 | obj18.Anchored = true | |
| 335 | obj18.BrickColor = BrickColor.new("Black")
| |
| 336 | obj18.Name = "Barrel" | |
| 337 | obj18.Parent = Gun | |
| 338 | ||
| 339 | -- 19 - Mesh | |
| 340 | obj19 = Instance.new("SpecialMesh")
| |
| 341 | obj19.MeshType = Enum.MeshType.Brick | |
| 342 | obj19.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
| 343 | obj19.Parent = obj18 | |
| 344 | ||
| 345 | -- 20 - FireHole | |
| 346 | obj20 = Instance.new("Part")
| |
| 347 | obj20.CFrame = CFrame.new(Vector3.new(19.2540894, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 348 | obj20.FormFactor = 'Custom' | |
| 349 | obj20.LeftSurface = 10 | |
| 350 | obj20.TopSurface = 10 | |
| 351 | obj20.RightSurface = 10 | |
| 352 | obj20.Material = 'SmoothPlastic' | |
| 353 | obj20.Size = Vector3.new(1, 1, 1) | |
| 354 | obj20.FrontSurface = 10 | |
| 355 | obj20.BottomSurface = 10 | |
| 356 | obj20.BackSurface = 10 | |
| 357 | obj20.Anchored = true | |
| 358 | obj20.BrickColor = BrickColor.new("Really black")
| |
| 359 | obj20.Name = "FireHole" | |
| 360 | obj20.Parent = Gun | |
| 361 | ||
| 362 | -- 21 - Mesh | |
| 363 | obj21 = Instance.new("CylinderMesh")
| |
| 364 | obj21.Scale = Vector3.new(0.115384601, 0.00769230817, 0.15384616) | |
| 365 | obj21.Parent = obj20 | |
| 366 | ||
| 367 | -- 22 - Barrel | |
| 368 | obj22 = Instance.new("Part")
| |
| 369 | obj22.CFrame = CFrame.new(Vector3.new(19.2270889, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 370 | obj22.FormFactor = 'Custom' | |
| 371 | obj22.LeftSurface = 10 | |
| 372 | obj22.TopSurface = 10 | |
| 373 | obj22.RightSurface = 10 | |
| 374 | obj22.Material = 'SmoothPlastic' | |
| 375 | obj22.Size = Vector3.new(1, 1, 1) | |
| 376 | obj22.FrontSurface = 10 | |
| 377 | obj22.BottomSurface = 10 | |
| 378 | obj22.BackSurface = 10 | |
| 379 | obj22.Anchored = true | |
| 380 | obj22.BrickColor = BrickColor.new("Black")
| |
| 381 | obj22.Name = "Barrel" | |
| 382 | obj22.Parent = Gun | |
| 383 | ||
| 384 | -- 23 - Mesh | |
| 385 | obj23 = Instance.new("CylinderMesh")
| |
| 386 | obj23.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
| 387 | obj23.Parent = obj22 | |
| 388 | ||
| 389 | -- 24 - Barrel | |
| 390 | obj24 = Instance.new("Part")
| |
| 391 | obj24.CFrame = CFrame.new(Vector3.new(18.6800919, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 392 | obj24.FormFactor = 'Custom' | |
| 393 | obj24.LeftSurface = 10 | |
| 394 | obj24.TopSurface = 10 | |
| 395 | obj24.RightSurface = 10 | |
| 396 | obj24.Material = 'SmoothPlastic' | |
| 397 | obj24.Size = Vector3.new(1, 1, 1) | |
| 398 | obj24.FrontSurface = 10 | |
| 399 | obj24.BottomSurface = 10 | |
| 400 | obj24.BackSurface = 10 | |
| 401 | obj24.Anchored = true | |
| 402 | obj24.BrickColor = BrickColor.new("Black")
| |
| 403 | obj24.Name = "Barrel" | |
| 404 | obj24.Parent = Gun | |
| 405 | ||
| 406 | -- 25 - Mesh | |
| 407 | obj25 = Instance.new("CylinderMesh")
| |
| 408 | obj25.Scale = Vector3.new(0.103846155, 0.692307711, 0.15384616) | |
| 409 | obj25.Parent = obj24 | |
| 410 | ||
| 411 | -- 26 - Barrel | |
| 412 | obj26 = Instance.new("Part")
| |
| 413 | obj26.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8666525, -9.95866489)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 414 | obj26.FormFactor = 'Custom' | |
| 415 | obj26.LeftSurface = 10 | |
| 416 | obj26.TopSurface = 10 | |
| 417 | obj26.RightSurface = 10 | |
| 418 | obj26.Material = 'SmoothPlastic' | |
| 419 | obj26.Size = Vector3.new(1, 1, 1) | |
| 420 | obj26.FrontSurface = 10 | |
| 421 | obj26.BottomSurface = 10 | |
| 422 | obj26.BackSurface = 10 | |
| 423 | obj26.Anchored = true | |
| 424 | obj26.BrickColor = BrickColor.new("Black")
| |
| 425 | obj26.Name = "Barrel" | |
| 426 | obj26.Parent = Gun | |
| 427 | ||
| 428 | -- 27 - Mesh | |
| 429 | obj27 = Instance.new("SpecialMesh")
| |
| 430 | obj27.MeshType = Enum.MeshType.Brick | |
| 431 | obj27.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
| 432 | obj27.Parent = obj26 | |
| 433 | ||
| 434 | -- 28 - Barrel | |
| 435 | obj28 = Instance.new("Part")
| |
| 436 | obj28.CFrame = CFrame.new(Vector3.new(19.0570927, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 437 | obj28.FormFactor = 'Custom' | |
| 438 | obj28.LeftSurface = 10 | |
| 439 | obj28.TopSurface = 10 | |
| 440 | obj28.RightSurface = 10 | |
| 441 | obj28.Material = 'SmoothPlastic' | |
| 442 | obj28.Size = Vector3.new(1, 1, 1) | |
| 443 | obj28.FrontSurface = 10 | |
| 444 | obj28.BottomSurface = 10 | |
| 445 | obj28.BackSurface = 10 | |
| 446 | obj28.Anchored = true | |
| 447 | obj28.BrickColor = BrickColor.new("Black")
| |
| 448 | obj28.Name = "Barrel" | |
| 449 | obj28.Parent = Gun | |
| 450 | ||
| 451 | -- 29 - Mesh | |
| 452 | obj29 = Instance.new("CylinderMesh")
| |
| 453 | obj29.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
| 454 | obj29.Parent = obj28 | |
| 455 | ||
| 456 | -- 30 - Barrel | |
| 457 | obj30 = Instance.new("Part")
| |
| 458 | obj30.CFrame = CFrame.new(Vector3.new(18.1420918, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 459 | obj30.FormFactor = 'Custom' | |
| 460 | obj30.LeftSurface = 10 | |
| 461 | obj30.TopSurface = 10 | |
| 462 | obj30.RightSurface = 10 | |
| 463 | obj30.Material = 'SmoothPlastic' | |
| 464 | obj30.Size = Vector3.new(1, 1, 1) | |
| 465 | obj30.FrontSurface = 10 | |
| 466 | obj30.BottomSurface = 10 | |
| 467 | obj30.BackSurface = 10 | |
| 468 | obj30.Anchored = true | |
| 469 | obj30.BrickColor = BrickColor.new("Black")
| |
| 470 | obj30.Name = "Barrel" | |
| 471 | obj30.Parent = Gun | |
| 472 | ||
| 473 | -- 31 - Mesh | |
| 474 | obj31 = Instance.new("CylinderMesh")
| |
| 475 | obj31.Scale = Vector3.new(0.115384638, 0.384615391, 0.15384616) | |
| 476 | obj31.Parent = obj30 | |
| 477 | ||
| 478 | -- 32 - Carry Handle | |
| 479 | obj32 = Instance.new("Part")
| |
| 480 | obj32.CFrame = CFrame.new(Vector3.new(15.3070965, 14.1356554, -9.96266651)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0) | |
| 481 | obj32.FormFactor = 'Custom' | |
| 482 | obj32.LeftSurface = 10 | |
| 483 | obj32.TopSurface = 10 | |
| 484 | obj32.RightSurface = 10 | |
| 485 | obj32.Material = 'SmoothPlastic' | |
| 486 | obj32.Size = Vector3.new(1, 1, 1) | |
| 487 | obj32.FrontSurface = 10 | |
| 488 | obj32.BottomSurface = 10 | |
| 489 | obj32.BackSurface = 10 | |
| 490 | obj32.Anchored = true | |
| 491 | obj32.BrickColor = BrickColor.new("Black")
| |
| 492 | obj32.Name = "Carry Handle" | |
| 493 | obj32.Parent = Gun | |
| 494 | ||
| 495 | -- 33 - Mesh | |
| 496 | obj33 = Instance.new("SpecialMesh")
| |
| 497 | obj33.MeshType = Enum.MeshType.Brick | |
| 498 | obj33.Scale = Vector3.new(0.0153846173, 0.0307692327, 0.0384615399) | |
| 499 | obj33.Parent = obj32 | |
| 500 | ||
| 501 | -- 34 - Carry Handle | |
| 502 | obj34 = Instance.new("Part")
| |
| 503 | obj34.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 504 | obj34.FormFactor = 'Custom' | |
| 505 | obj34.LeftSurface = 10 | |
| 506 | obj34.TopSurface = 10 | |
| 507 | obj34.RightSurface = 10 | |
| 508 | obj34.Material = 'SmoothPlastic' | |
| 509 | obj34.Size = Vector3.new(1, 1, 1) | |
| 510 | obj34.FrontSurface = 10 | |
| 511 | obj34.BottomSurface = 10 | |
| 512 | obj34.BackSurface = 10 | |
| 513 | obj34.Anchored = true | |
| 514 | obj34.BrickColor = BrickColor.new("Dark stone grey")
| |
| 515 | obj34.Name = "Carry Handle" | |
| 516 | obj34.Parent = Gun | |
| 517 | ||
| 518 | -- 35 - Mesh | |
| 519 | obj35 = Instance.new("SpecialMesh")
| |
| 520 | obj35.MeshType = Enum.MeshType.Brick | |
| 521 | obj35.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
| 522 | obj35.Parent = obj34 | |
| 523 | ||
| 524 | -- 36 - Carry Handle | |
| 525 | obj36 = Instance.new("Part")
| |
| 526 | obj36.CFrame = CFrame.new(Vector3.new(15.3300991, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
| 527 | obj36.FormFactor = 'Custom' | |
| 528 | obj36.LeftSurface = 10 | |
| 529 | obj36.TopSurface = 10 | |
| 530 | obj36.RightSurface = 10 | |
| 531 | obj36.Material = 'SmoothPlastic' | |
| 532 | obj36.Size = Vector3.new(1, 1, 1) | |
| 533 | obj36.FrontSurface = 10 | |
| 534 | obj36.BottomSurface = 10 | |
| 535 | obj36.BackSurface = 10 | |
| 536 | obj36.Anchored = true | |
| 537 | obj36.BrickColor = BrickColor.new("Dark stone grey")
| |
| 538 | obj36.Name = "Carry Handle" | |
| 539 | obj36.Parent = Gun | |
| 540 | ||
| 541 | -- 37 - Mesh | |
| 542 | obj37 = Instance.new("CylinderMesh")
| |
| 543 | obj37.Scale = Vector3.new(0.0230769273, 0.107692324, 0.0230769273) | |
| 544 | obj37.Parent = obj36 | |
| 545 | ||
| 546 | -- 38 - Carry Handle | |
| 547 | obj38 = Instance.new("Part")
| |
| 548 | obj38.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 549 | obj38.FormFactor = 'Custom' | |
| 550 | obj38.LeftSurface = 10 | |
| 551 | obj38.TopSurface = 10 | |
| 552 | obj38.RightSurface = 10 | |
| 553 | obj38.Material = 'SmoothPlastic' | |
| 554 | obj38.Size = Vector3.new(1, 1, 1) | |
| 555 | obj38.FrontSurface = 10 | |
| 556 | obj38.BottomSurface = 10 | |
| 557 | obj38.BackSurface = 10 | |
| 558 | obj38.Anchored = true | |
| 559 | obj38.BrickColor = BrickColor.new("Black")
| |
| 560 | obj38.Name = "Carry Handle" | |
| 561 | obj38.Parent = Gun | |
| 562 | ||
| 563 | -- 39 - Mesh | |
| 564 | obj39 = Instance.new("CylinderMesh")
| |
| 565 | obj39.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
| 566 | obj39.Parent = obj38 | |
| 567 | ||
| 568 | -- 40 - Carry Handle | |
| 569 | obj40 = Instance.new("Part")
| |
| 570 | obj40.CFrame = CFrame.new(Vector3.new(15.1770926, 14.0016546, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 571 | obj40.FormFactor = 'Custom' | |
| 572 | obj40.LeftSurface = 10 | |
| 573 | obj40.TopSurface = 10 | |
| 574 | obj40.RightSurface = 10 | |
| 575 | obj40.Material = 'SmoothPlastic' | |
| 576 | obj40.Size = Vector3.new(1, 1, 1) | |
| 577 | obj40.FrontSurface = 10 | |
| 578 | obj40.BottomSurface = 10 | |
| 579 | obj40.BackSurface = 10 | |
| 580 | obj40.Anchored = true | |
| 581 | obj40.BrickColor = BrickColor.new("Black")
| |
| 582 | obj40.Name = "Carry Handle" | |
| 583 | obj40.Parent = Gun | |
| 584 | ||
| 585 | -- 41 - Mesh | |
| 586 | obj41 = Instance.new("SpecialMesh")
| |
| 587 | obj41.MeshType = Enum.MeshType.Wedge | |
| 588 | obj41.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
| 589 | obj41.Parent = obj40 | |
| 590 | ||
| 591 | -- 42 - Carry Handle | |
| 592 | obj42 = Instance.new("Part")
| |
| 593 | obj42.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 594 | obj42.FormFactor = 'Custom' | |
| 595 | obj42.LeftSurface = 10 | |
| 596 | obj42.TopSurface = 10 | |
| 597 | obj42.RightSurface = 10 | |
| 598 | obj42.Material = 'SmoothPlastic' | |
| 599 | obj42.Size = Vector3.new(1, 1, 1) | |
| 600 | obj42.FrontSurface = 10 | |
| 601 | obj42.BottomSurface = 10 | |
| 602 | obj42.BackSurface = 10 | |
| 603 | obj42.Anchored = true | |
| 604 | obj42.BrickColor = BrickColor.new("Black")
| |
| 605 | obj42.Name = "Carry Handle" | |
| 606 | obj42.Parent = Gun | |
| 607 | ||
| 608 | -- 43 - Mesh | |
| 609 | obj43 = Instance.new("SpecialMesh")
| |
| 610 | obj43.MeshType = Enum.MeshType.Wedge | |
| 611 | obj43.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
| 612 | obj43.Parent = obj42 | |
| 613 | ||
| 614 | -- 44 - Carry Handle | |
| 615 | obj44 = Instance.new("Part")
| |
| 616 | obj44.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0206537, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 617 | obj44.FormFactor = 'Custom' | |
| 618 | obj44.LeftSurface = 10 | |
| 619 | obj44.TopSurface = 10 | |
| 620 | obj44.RightSurface = 10 | |
| 621 | obj44.Material = 'SmoothPlastic' | |
| 622 | obj44.Size = Vector3.new(1, 1, 1) | |
| 623 | obj44.FrontSurface = 10 | |
| 624 | obj44.BottomSurface = 10 | |
| 625 | obj44.BackSurface = 10 | |
| 626 | obj44.Anchored = true | |
| 627 | obj44.BrickColor = BrickColor.new("Black")
| |
| 628 | obj44.Name = "Carry Handle" | |
| 629 | obj44.Parent = Gun | |
| 630 | ||
| 631 | -- 45 - Mesh | |
| 632 | obj45 = Instance.new("SpecialMesh")
| |
| 633 | obj45.MeshType = Enum.MeshType.Wedge | |
| 634 | obj45.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
| 635 | obj45.Parent = obj44 | |
| 636 | ||
| 637 | -- 46 - Carry Handle | |
| 638 | obj46 = Instance.new("Part")
| |
| 639 | obj46.CFrame = CFrame.new(Vector3.new(16.1770878, 14.0476542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 640 | obj46.FormFactor = 'Custom' | |
| 641 | obj46.LeftSurface = 10 | |
| 642 | obj46.TopSurface = 10 | |
| 643 | obj46.RightSurface = 10 | |
| 644 | obj46.Material = 'SmoothPlastic' | |
| 645 | obj46.Size = Vector3.new(1, 1, 1) | |
| 646 | obj46.FrontSurface = 10 | |
| 647 | obj46.BottomSurface = 10 | |
| 648 | obj46.BackSurface = 10 | |
| 649 | obj46.Anchored = true | |
| 650 | obj46.BrickColor = BrickColor.new("Black")
| |
| 651 | obj46.Name = "Carry Handle" | |
| 652 | obj46.Parent = Gun | |
| 653 | ||
| 654 | -- 47 - Mesh | |
| 655 | obj47 = Instance.new("SpecialMesh")
| |
| 656 | obj47.MeshType = Enum.MeshType.Brick | |
| 657 | obj47.Scale = Vector3.new(0.0384615399, 0.0769230798, 0.15384616) | |
| 658 | obj47.Parent = obj46 | |
| 659 | ||
| 660 | -- 48 - Carry Handle | |
| 661 | obj48 = Instance.new("Part")
| |
| 662 | obj48.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 663 | obj48.FormFactor = 'Custom' | |
| 664 | obj48.LeftSurface = 10 | |
| 665 | obj48.TopSurface = 10 | |
| 666 | obj48.RightSurface = 10 | |
| 667 | obj48.Material = 'SmoothPlastic' | |
| 668 | obj48.Size = Vector3.new(1, 1, 1) | |
| 669 | obj48.FrontSurface = 10 | |
| 670 | obj48.BottomSurface = 10 | |
| 671 | obj48.BackSurface = 10 | |
| 672 | obj48.Anchored = true | |
| 673 | obj48.BrickColor = BrickColor.new("Dark stone grey")
| |
| 674 | obj48.Name = "Carry Handle" | |
| 675 | obj48.Parent = Gun | |
| 676 | ||
| 677 | -- 49 - Mesh | |
| 678 | obj49 = Instance.new("SpecialMesh")
| |
| 679 | obj49.MeshType = Enum.MeshType.Wedge | |
| 680 | obj49.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
| 681 | obj49.Parent = obj48 | |
| 682 | ||
| 683 | -- 50 - Carry Handle | |
| 684 | obj50 = Instance.new("Part")
| |
| 685 | obj50.CFrame = CFrame.new(Vector3.new(16.1380939, 14.0746546, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
| 686 | obj50.FormFactor = 'Custom' | |
| 687 | obj50.LeftSurface = 10 | |
| 688 | obj50.TopSurface = 10 | |
| 689 | obj50.RightSurface = 10 | |
| 690 | obj50.Material = 'SmoothPlastic' | |
| 691 | obj50.Size = Vector3.new(1, 1, 1) | |
| 692 | obj50.FrontSurface = 10 | |
| 693 | obj50.BottomSurface = 10 | |
| 694 | obj50.BackSurface = 10 | |
| 695 | obj50.Anchored = true | |
| 696 | obj50.BrickColor = BrickColor.new("Black")
| |
| 697 | obj50.Name = "Carry Handle" | |
| 698 | obj50.Parent = Gun | |
| 699 | ||
| 700 | -- 51 - Mesh | |
| 701 | obj51 = Instance.new("SpecialMesh")
| |
| 702 | obj51.MeshType = Enum.MeshType.Wedge | |
| 703 | obj51.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
| 704 | obj51.Parent = obj50 | |
| 705 | ||
| 706 | -- 52 - Carry Handle | |
| 707 | obj52 = Instance.new("Part")
| |
| 708 | obj52.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1516542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 709 | obj52.FormFactor = 'Custom' | |
| 710 | obj52.LeftSurface = 10 | |
| 711 | obj52.TopSurface = 10 | |
| 712 | obj52.RightSurface = 10 | |
| 713 | obj52.Material = 'SmoothPlastic' | |
| 714 | obj52.Size = Vector3.new(1, 1, 1) | |
| 715 | obj52.FrontSurface = 10 | |
| 716 | obj52.BottomSurface = 10 | |
| 717 | obj52.BackSurface = 10 | |
| 718 | obj52.Anchored = true | |
| 719 | obj52.BrickColor = BrickColor.new("Black")
| |
| 720 | obj52.Name = "Carry Handle" | |
| 721 | obj52.Parent = Gun | |
| 722 | ||
| 723 | -- 53 - Mesh | |
| 724 | obj53 = Instance.new("SpecialMesh")
| |
| 725 | obj53.MeshType = Enum.MeshType.Brick | |
| 726 | obj53.Scale = Vector3.new(0.0153846163, 0.0307692327, 0.0307692327) | |
| 727 | obj53.Parent = obj52 | |
| 728 | ||
| 729 | -- 54 - Carry Handle | |
| 730 | obj54 = Instance.new("Part")
| |
| 731 | obj54.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 732 | obj54.FormFactor = 'Custom' | |
| 733 | obj54.LeftSurface = 10 | |
| 734 | obj54.TopSurface = 10 | |
| 735 | obj54.RightSurface = 10 | |
| 736 | obj54.Material = 'SmoothPlastic' | |
| 737 | obj54.Size = Vector3.new(1, 1, 1) | |
| 738 | obj54.FrontSurface = 10 | |
| 739 | obj54.BottomSurface = 10 | |
| 740 | obj54.BackSurface = 10 | |
| 741 | obj54.Anchored = true | |
| 742 | obj54.BrickColor = BrickColor.new("Black")
| |
| 743 | obj54.Name = "Carry Handle" | |
| 744 | obj54.Parent = Gun | |
| 745 | ||
| 746 | -- 55 - Mesh | |
| 747 | obj55 = Instance.new("SpecialMesh")
| |
| 748 | obj55.MeshType = Enum.MeshType.Wedge | |
| 749 | obj55.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
| 750 | obj55.Parent = obj54 | |
| 751 | ||
| 752 | -- 56 - Carry Handle | |
| 753 | obj56 = Instance.new("Part")
| |
| 754 | obj56.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1706553, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 755 | obj56.FormFactor = 'Custom' | |
| 756 | obj56.LeftSurface = 10 | |
| 757 | obj56.TopSurface = 10 | |
| 758 | obj56.RightSurface = 10 | |
| 759 | obj56.Material = 'SmoothPlastic' | |
| 760 | obj56.Size = Vector3.new(1, 1, 1) | |
| 761 | obj56.FrontSurface = 10 | |
| 762 | obj56.BottomSurface = 10 | |
| 763 | obj56.BackSurface = 10 | |
| 764 | obj56.Anchored = true | |
| 765 | obj56.BrickColor = BrickColor.new("Black")
| |
| 766 | obj56.Name = "Carry Handle" | |
| 767 | obj56.Parent = Gun | |
| 768 | ||
| 769 | -- 57 - Mesh | |
| 770 | obj57 = Instance.new("SpecialMesh")
| |
| 771 | obj57.MeshType = Enum.MeshType.FileMesh | |
| 772 | obj57.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
| 773 | obj57.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 774 | obj57.Parent = obj56 | |
| 775 | ||
| 776 | -- 58 - Carry Handle | |
| 777 | obj58 = Instance.new("Part")
| |
| 778 | obj58.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 779 | obj58.FormFactor = 'Custom' | |
| 780 | obj58.LeftSurface = 10 | |
| 781 | obj58.TopSurface = 10 | |
| 782 | obj58.RightSurface = 10 | |
| 783 | obj58.Material = 'SmoothPlastic' | |
| 784 | obj58.Size = Vector3.new(1, 1, 1) | |
| 785 | obj58.FrontSurface = 10 | |
| 786 | obj58.BottomSurface = 10 | |
| 787 | obj58.BackSurface = 10 | |
| 788 | obj58.Anchored = true | |
| 789 | obj58.BrickColor = BrickColor.new("Dark stone grey")
| |
| 790 | obj58.Name = "Carry Handle" | |
| 791 | obj58.Parent = Gun | |
| 792 | ||
| 793 | -- 59 - Mesh | |
| 794 | obj59 = Instance.new("SpecialMesh")
| |
| 795 | obj59.MeshType = Enum.MeshType.Wedge | |
| 796 | obj59.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
| 797 | obj59.Parent = obj58 | |
| 798 | ||
| 799 | -- 60 - Carry Handle | |
| 800 | obj60 = Instance.new("Part")
| |
| 801 | obj60.CFrame = CFrame.new(Vector3.new(15.2840939, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
| 802 | obj60.FormFactor = 'Custom' | |
| 803 | obj60.LeftSurface = 10 | |
| 804 | obj60.TopSurface = 10 | |
| 805 | obj60.RightSurface = 10 | |
| 806 | obj60.Material = 'SmoothPlastic' | |
| 807 | obj60.Size = Vector3.new(1, 1, 1) | |
| 808 | obj60.FrontSurface = 10 | |
| 809 | obj60.BottomSurface = 10 | |
| 810 | obj60.BackSurface = 10 | |
| 811 | obj60.Anchored = true | |
| 812 | obj60.BrickColor = BrickColor.new("Black")
| |
| 813 | obj60.Name = "Carry Handle" | |
| 814 | obj60.Parent = Gun | |
| 815 | ||
| 816 | -- 61 - Mesh | |
| 817 | obj61 = Instance.new("SpecialMesh")
| |
| 818 | obj61.MeshType = Enum.MeshType.FileMesh | |
| 819 | obj61.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
| 820 | obj61.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 821 | obj61.Parent = obj60 | |
| 822 | ||
| 823 | -- 62 - Carry Handle | |
| 824 | obj62 = Instance.new("Part")
| |
| 825 | obj62.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -10.0276651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 826 | obj62.FormFactor = 'Custom' | |
| 827 | obj62.LeftSurface = 10 | |
| 828 | obj62.TopSurface = 10 | |
| 829 | obj62.RightSurface = 10 | |
| 830 | obj62.Material = 'SmoothPlastic' | |
| 831 | obj62.Size = Vector3.new(1, 1, 1) | |
| 832 | obj62.FrontSurface = 10 | |
| 833 | obj62.BottomSurface = 10 | |
| 834 | obj62.BackSurface = 10 | |
| 835 | obj62.Anchored = true | |
| 836 | obj62.BrickColor = BrickColor.new("Dark stone grey")
| |
| 837 | obj62.Name = "Carry Handle" | |
| 838 | obj62.Parent = Gun | |
| 839 | ||
| 840 | -- 63 - Mesh | |
| 841 | obj63 = Instance.new("SpecialMesh")
| |
| 842 | obj63.MeshType = Enum.MeshType.Wedge | |
| 843 | obj63.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
| 844 | obj63.Parent = obj62 | |
| 845 | ||
| 846 | -- 64 - Carry Handle | |
| 847 | obj64 = Instance.new("Part")
| |
| 848 | obj64.CFrame = CFrame.new(Vector3.new(15.8300962, 14.1046534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 849 | obj64.FormFactor = 'Custom' | |
| 850 | obj64.LeftSurface = 10 | |
| 851 | obj64.TopSurface = 10 | |
| 852 | obj64.RightSurface = 10 | |
| 853 | obj64.Material = 'SmoothPlastic' | |
| 854 | obj64.Size = Vector3.new(1, 1, 1) | |
| 855 | obj64.FrontSurface = 10 | |
| 856 | obj64.BottomSurface = 10 | |
| 857 | obj64.BackSurface = 10 | |
| 858 | obj64.Anchored = true | |
| 859 | obj64.BrickColor = BrickColor.new("Black")
| |
| 860 | obj64.Name = "Carry Handle" | |
| 861 | obj64.Parent = Gun | |
| 862 | ||
| 863 | -- 65 - Mesh | |
| 864 | obj65 = Instance.new("SpecialMesh")
| |
| 865 | obj65.MeshType = Enum.MeshType.Brick | |
| 866 | obj65.Scale = Vector3.new(0.653846204, 0.0384615399, 0.15384616) | |
| 867 | obj65.Parent = obj64 | |
| 868 | ||
| 869 | -- 66 - Carry Handle | |
| 870 | obj66 = Instance.new("Part")
| |
| 871 | obj66.CFrame = CFrame.new(Vector3.new(16.1770878, 14.1046534, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 872 | obj66.FormFactor = 'Custom' | |
| 873 | obj66.LeftSurface = 10 | |
| 874 | obj66.TopSurface = 10 | |
| 875 | obj66.RightSurface = 10 | |
| 876 | obj66.Material = 'SmoothPlastic' | |
| 877 | obj66.Size = Vector3.new(1, 1, 1) | |
| 878 | obj66.FrontSurface = 10 | |
| 879 | obj66.BottomSurface = 10 | |
| 880 | obj66.BackSurface = 10 | |
| 881 | obj66.Anchored = true | |
| 882 | obj66.BrickColor = BrickColor.new("Black")
| |
| 883 | obj66.Name = "Carry Handle" | |
| 884 | obj66.Parent = Gun | |
| 885 | ||
| 886 | -- 67 - Mesh | |
| 887 | obj67 = Instance.new("SpecialMesh")
| |
| 888 | obj67.MeshType = Enum.MeshType.Wedge | |
| 889 | obj67.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 890 | obj67.Parent = obj66 | |
| 891 | ||
| 892 | -- 68 - Carry Handle | |
| 893 | obj68 = Instance.new("Part")
| |
| 894 | obj68.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 895 | obj68.FormFactor = 'Custom' | |
| 896 | obj68.LeftSurface = 10 | |
| 897 | obj68.TopSurface = 10 | |
| 898 | obj68.RightSurface = 10 | |
| 899 | obj68.Material = 'SmoothPlastic' | |
| 900 | obj68.Size = Vector3.new(1, 1, 1) | |
| 901 | obj68.FrontSurface = 10 | |
| 902 | obj68.BottomSurface = 10 | |
| 903 | obj68.BackSurface = 10 | |
| 904 | obj68.Anchored = true | |
| 905 | obj68.BrickColor = BrickColor.new("Black")
| |
| 906 | obj68.Name = "Carry Handle" | |
| 907 | obj68.Parent = Gun | |
| 908 | ||
| 909 | -- 69 - Mesh | |
| 910 | obj69 = Instance.new("CylinderMesh")
| |
| 911 | obj69.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
| 912 | obj69.Parent = obj68 | |
| 913 | ||
| 914 | -- 70 - Carry Handle | |
| 915 | obj70 = Instance.new("Part")
| |
| 916 | obj70.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0746546, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
| 917 | obj70.FormFactor = 'Custom' | |
| 918 | obj70.LeftSurface = 10 | |
| 919 | obj70.TopSurface = 10 | |
| 920 | obj70.RightSurface = 10 | |
| 921 | obj70.Material = 'SmoothPlastic' | |
| 922 | obj70.Size = Vector3.new(1, 1, 1) | |
| 923 | obj70.FrontSurface = 10 | |
| 924 | obj70.BottomSurface = 10 | |
| 925 | obj70.BackSurface = 10 | |
| 926 | obj70.Anchored = true | |
| 927 | obj70.BrickColor = BrickColor.new("Black")
| |
| 928 | obj70.Name = "Carry Handle" | |
| 929 | obj70.Parent = Gun | |
| 930 | ||
| 931 | -- 71 - Mesh | |
| 932 | obj71 = Instance.new("SpecialMesh")
| |
| 933 | obj71.MeshType = Enum.MeshType.Wedge | |
| 934 | obj71.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
| 935 | obj71.Parent = obj70 | |
| 936 | ||
| 937 | -- 72 - Carry Handle | |
| 938 | obj72 = Instance.new("Part")
| |
| 939 | obj72.CFrame = CFrame.new(Vector3.new(16.1380939, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 940 | obj72.FormFactor = 'Custom' | |
| 941 | obj72.LeftSurface = 10 | |
| 942 | obj72.TopSurface = 10 | |
| 943 | obj72.RightSurface = 10 | |
| 944 | obj72.Material = 'SmoothPlastic' | |
| 945 | obj72.Size = Vector3.new(1, 1, 1) | |
| 946 | obj72.FrontSurface = 10 | |
| 947 | obj72.BottomSurface = 10 | |
| 948 | obj72.BackSurface = 10 | |
| 949 | obj72.Anchored = true | |
| 950 | obj72.BrickColor = BrickColor.new("Dark stone grey")
| |
| 951 | obj72.Name = "Carry Handle" | |
| 952 | obj72.Parent = Gun | |
| 953 | ||
| 954 | -- 73 - Mesh | |
| 955 | obj73 = Instance.new("CylinderMesh")
| |
| 956 | obj73.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
| 957 | obj73.Parent = obj72 | |
| 958 | ||
| 959 | -- 74 - Carry Handle | |
| 960 | obj74 = Instance.new("Part")
| |
| 961 | obj74.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -10.0276651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 962 | obj74.FormFactor = 'Custom' | |
| 963 | obj74.LeftSurface = 10 | |
| 964 | obj74.TopSurface = 10 | |
| 965 | obj74.RightSurface = 10 | |
| 966 | obj74.Material = 'SmoothPlastic' | |
| 967 | obj74.Size = Vector3.new(1, 1, 1) | |
| 968 | obj74.FrontSurface = 10 | |
| 969 | obj74.BottomSurface = 10 | |
| 970 | obj74.BackSurface = 10 | |
| 971 | obj74.Anchored = true | |
| 972 | obj74.BrickColor = BrickColor.new("Dark stone grey")
| |
| 973 | obj74.Name = "Carry Handle" | |
| 974 | obj74.Parent = Gun | |
| 975 | ||
| 976 | -- 75 - Mesh | |
| 977 | obj75 = Instance.new("SpecialMesh")
| |
| 978 | obj75.MeshType = Enum.MeshType.Brick | |
| 979 | obj75.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
| 980 | obj75.Parent = obj74 | |
| 981 | ||
| 982 | -- 76 - Carry Handle | |
| 983 | obj76 = Instance.new("Part")
| |
| 984 | obj76.CFrame = CFrame.new(Vector3.new(15.3880978, 14.0666552, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 985 | obj76.FormFactor = 'Custom' | |
| 986 | obj76.LeftSurface = 10 | |
| 987 | obj76.TopSurface = 10 | |
| 988 | obj76.RightSurface = 10 | |
| 989 | obj76.Material = 'SmoothPlastic' | |
| 990 | obj76.Size = Vector3.new(1, 1, 1) | |
| 991 | obj76.FrontSurface = 10 | |
| 992 | obj76.BottomSurface = 10 | |
| 993 | obj76.BackSurface = 10 | |
| 994 | obj76.Anchored = true | |
| 995 | obj76.BrickColor = BrickColor.new("Black")
| |
| 996 | obj76.Name = "Carry Handle" | |
| 997 | obj76.Parent = Gun | |
| 998 | ||
| 999 | -- 77 - Mesh | |
| 1000 | obj77 = Instance.new("SpecialMesh")
| |
| 1001 | obj77.MeshType = Enum.MeshType.Brick | |
| 1002 | obj77.Scale = Vector3.new(0.230769247, 0.115384638, 0.15384616) | |
| 1003 | obj77.Parent = obj76 | |
| 1004 | ||
| 1005 | -- 78 - Carry Handle | |
| 1006 | obj78 = Instance.new("Part")
| |
| 1007 | obj78.CFrame = CFrame.new(Vector3.new(15.3340969, 14.1396551, -9.86666393)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
| 1008 | obj78.FormFactor = 'Custom' | |
| 1009 | obj78.LeftSurface = 10 | |
| 1010 | obj78.TopSurface = 10 | |
| 1011 | obj78.RightSurface = 10 | |
| 1012 | obj78.Material = 'SmoothPlastic' | |
| 1013 | obj78.Size = Vector3.new(1, 1, 1) | |
| 1014 | obj78.FrontSurface = 10 | |
| 1015 | obj78.BottomSurface = 10 | |
| 1016 | obj78.BackSurface = 10 | |
| 1017 | obj78.Anchored = true | |
| 1018 | obj78.BrickColor = BrickColor.new("Black")
| |
| 1019 | obj78.Name = "Carry Handle" | |
| 1020 | obj78.Parent = Gun | |
| 1021 | ||
| 1022 | -- 79 - Mesh | |
| 1023 | obj79 = Instance.new("CylinderMesh")
| |
| 1024 | obj79.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
| 1025 | obj79.Parent = obj78 | |
| 1026 | ||
| 1027 | -- 80 - Carry Handle | |
| 1028 | obj80 = Instance.new("Part")
| |
| 1029 | obj80.CFrame = CFrame.new(Vector3.new(15.6730919, 14.0016546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1030 | obj80.FormFactor = 'Custom' | |
| 1031 | obj80.LeftSurface = 10 | |
| 1032 | obj80.TopSurface = 10 | |
| 1033 | obj80.RightSurface = 10 | |
| 1034 | obj80.Material = 'SmoothPlastic' | |
| 1035 | obj80.Size = Vector3.new(1, 1, 1) | |
| 1036 | obj80.FrontSurface = 10 | |
| 1037 | obj80.BottomSurface = 10 | |
| 1038 | obj80.BackSurface = 10 | |
| 1039 | obj80.Anchored = true | |
| 1040 | obj80.BrickColor = BrickColor.new("Black")
| |
| 1041 | obj80.Name = "Carry Handle" | |
| 1042 | obj80.Parent = Gun | |
| 1043 | ||
| 1044 | -- 81 - Mesh | |
| 1045 | obj81 = Instance.new("SpecialMesh")
| |
| 1046 | obj81.MeshType = Enum.MeshType.Brick | |
| 1047 | obj81.Scale = Vector3.new(0.969230831, 0.0384615399, 0.15384616) | |
| 1048 | obj81.Parent = obj80 | |
| 1049 | ||
| 1050 | -- 82 - Carry Handle | |
| 1051 | obj82 = Instance.new("Part")
| |
| 1052 | obj82.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 1053 | obj82.FormFactor = 'Custom' | |
| 1054 | obj82.LeftSurface = 10 | |
| 1055 | obj82.TopSurface = 10 | |
| 1056 | obj82.RightSurface = 10 | |
| 1057 | obj82.Material = 'SmoothPlastic' | |
| 1058 | obj82.Size = Vector3.new(1, 1, 1) | |
| 1059 | obj82.FrontSurface = 10 | |
| 1060 | obj82.BottomSurface = 10 | |
| 1061 | obj82.BackSurface = 10 | |
| 1062 | obj82.Anchored = true | |
| 1063 | obj82.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1064 | obj82.Name = "Carry Handle" | |
| 1065 | obj82.Parent = Gun | |
| 1066 | ||
| 1067 | -- 83 - Mesh | |
| 1068 | obj83 = Instance.new("SpecialMesh")
| |
| 1069 | obj83.MeshType = Enum.MeshType.Wedge | |
| 1070 | obj83.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
| 1071 | obj83.Parent = obj82 | |
| 1072 | ||
| 1073 | -- 84 - Clip | |
| 1074 | obj84 = Instance.new("Part")
| |
| 1075 | obj84.CFrame = CFrame.new(Vector3.new(15.9554167, 13.1883135, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
| 1076 | obj84.FormFactor = 'Custom' | |
| 1077 | obj84.LeftSurface = 10 | |
| 1078 | obj84.TopSurface = 10 | |
| 1079 | obj84.RightSurface = 10 | |
| 1080 | obj84.Material = 'SmoothPlastic' | |
| 1081 | obj84.Size = Vector3.new(1, 1, 1) | |
| 1082 | obj84.FrontSurface = 10 | |
| 1083 | obj84.BottomSurface = 10 | |
| 1084 | obj84.BackSurface = 10 | |
| 1085 | obj84.Anchored = true | |
| 1086 | obj84.BrickColor = BrickColor.new("Black")
| |
| 1087 | obj84.Name = "Clip" | |
| 1088 | obj84.Parent = Gun | |
| 1089 | ||
| 1090 | -- 85 - Mesh | |
| 1091 | obj85 = Instance.new("BlockMesh")
| |
| 1092 | obj85.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
| 1093 | obj85.Parent = obj84 | |
| 1094 | ||
| 1095 | -- 86 - Clip | |
| 1096 | obj86 = Instance.new("Part")
| |
| 1097 | obj86.CFrame = CFrame.new(Vector3.new(16.1022205, 13.0409546, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
| 1098 | obj86.FormFactor = 'Custom' | |
| 1099 | obj86.LeftSurface = 10 | |
| 1100 | obj86.TopSurface = 10 | |
| 1101 | obj86.RightSurface = 10 | |
| 1102 | obj86.Material = 'SmoothPlastic' | |
| 1103 | obj86.Size = Vector3.new(1, 1, 1) | |
| 1104 | obj86.FrontSurface = 10 | |
| 1105 | obj86.BottomSurface = 10 | |
| 1106 | obj86.BackSurface = 10 | |
| 1107 | obj86.Anchored = true | |
| 1108 | obj86.BrickColor = BrickColor.new("Black")
| |
| 1109 | obj86.Name = "Clip" | |
| 1110 | obj86.Parent = Gun | |
| 1111 | ||
| 1112 | -- 87 - Mesh | |
| 1113 | obj87 = Instance.new("BlockMesh")
| |
| 1114 | obj87.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
| 1115 | obj87.Parent = obj86 | |
| 1116 | ||
| 1117 | -- 88 - Clip | |
| 1118 | obj88 = Instance.new("Part")
| |
| 1119 | obj88.CFrame = CFrame.new(Vector3.new(15.9752455, 13.0208406, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
| 1120 | obj88.FormFactor = 'Custom' | |
| 1121 | obj88.LeftSurface = 10 | |
| 1122 | obj88.TopSurface = 10 | |
| 1123 | obj88.RightSurface = 10 | |
| 1124 | obj88.Material = 'SmoothPlastic' | |
| 1125 | obj88.Size = Vector3.new(1, 1, 1) | |
| 1126 | obj88.FrontSurface = 10 | |
| 1127 | obj88.BottomSurface = 10 | |
| 1128 | obj88.BackSurface = 10 | |
| 1129 | obj88.Anchored = true | |
| 1130 | obj88.BrickColor = BrickColor.new("Black")
| |
| 1131 | obj88.Name = "Clip" | |
| 1132 | obj88.Parent = Gun | |
| 1133 | ||
| 1134 | -- 89 - Mesh | |
| 1135 | obj89 = Instance.new("BlockMesh")
| |
| 1136 | obj89.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
| 1137 | obj89.Parent = obj88 | |
| 1138 | ||
| 1139 | -- 90 - Clip | |
| 1140 | obj90 = Instance.new("Part")
| |
| 1141 | obj90.CFrame = CFrame.new(Vector3.new(15.8670683, 13.0037107, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
| 1142 | obj90.FormFactor = 'Custom' | |
| 1143 | obj90.LeftSurface = 10 | |
| 1144 | obj90.TopSurface = 10 | |
| 1145 | obj90.RightSurface = 10 | |
| 1146 | obj90.Material = 'SmoothPlastic' | |
| 1147 | obj90.Size = Vector3.new(1, 1, 1) | |
| 1148 | obj90.FrontSurface = 10 | |
| 1149 | obj90.BottomSurface = 10 | |
| 1150 | obj90.BackSurface = 10 | |
| 1151 | obj90.Anchored = true | |
| 1152 | obj90.BrickColor = BrickColor.new("Black")
| |
| 1153 | obj90.Name = "Clip" | |
| 1154 | obj90.Parent = Gun | |
| 1155 | ||
| 1156 | -- 91 - Mesh | |
| 1157 | obj91 = Instance.new("BlockMesh")
| |
| 1158 | obj91.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
| 1159 | obj91.Parent = obj90 | |
| 1160 | ||
| 1161 | -- 92 - Clip | |
| 1162 | obj92 = Instance.new("Part")
| |
| 1163 | obj92.CFrame = CFrame.new(Vector3.new(15.9221907, 13.1857014, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
| 1164 | obj92.FormFactor = 'Custom' | |
| 1165 | obj92.LeftSurface = 10 | |
| 1166 | obj92.TopSurface = 10 | |
| 1167 | obj92.RightSurface = 10 | |
| 1168 | obj92.Material = 'SmoothPlastic' | |
| 1169 | obj92.Size = Vector3.new(1, 1, 1) | |
| 1170 | obj92.FrontSurface = 10 | |
| 1171 | obj92.BottomSurface = 10 | |
| 1172 | obj92.BackSurface = 10 | |
| 1173 | obj92.Anchored = true | |
| 1174 | obj92.BrickColor = BrickColor.new("Black")
| |
| 1175 | obj92.Name = "Clip" | |
| 1176 | obj92.Parent = Gun | |
| 1177 | ||
| 1178 | -- 93 - Mesh | |
| 1179 | obj93 = Instance.new("BlockMesh")
| |
| 1180 | obj93.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
| 1181 | obj93.Parent = obj92 | |
| 1182 | ||
| 1183 | -- 94 - Clip | |
| 1184 | obj94 = Instance.new("Part")
| |
| 1185 | obj94.CFrame = CFrame.new(Vector3.new(15.8462324, 13.179719, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
| 1186 | obj94.FormFactor = 'Custom' | |
| 1187 | obj94.LeftSurface = 10 | |
| 1188 | obj94.TopSurface = 10 | |
| 1189 | obj94.RightSurface = 10 | |
| 1190 | obj94.Material = 'SmoothPlastic' | |
| 1191 | obj94.Size = Vector3.new(1, 1, 1) | |
| 1192 | obj94.FrontSurface = 10 | |
| 1193 | obj94.BottomSurface = 10 | |
| 1194 | obj94.BackSurface = 10 | |
| 1195 | obj94.Anchored = true | |
| 1196 | obj94.BrickColor = BrickColor.new("Black")
| |
| 1197 | obj94.Name = "Clip" | |
| 1198 | obj94.Parent = Gun | |
| 1199 | ||
| 1200 | -- 95 - Mesh | |
| 1201 | obj95 = Instance.new("BlockMesh")
| |
| 1202 | obj95.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
| 1203 | obj95.Parent = obj94 | |
| 1204 | ||
| 1205 | -- 96 - Clip | |
| 1206 | obj96 = Instance.new("Part")
| |
| 1207 | obj96.CFrame = CFrame.new(Vector3.new(15.9154615, 13.4758568, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
| 1208 | obj96.FormFactor = 'Custom' | |
| 1209 | obj96.LeftSurface = 10 | |
| 1210 | obj96.TopSurface = 10 | |
| 1211 | obj96.RightSurface = 10 | |
| 1212 | obj96.Material = 'SmoothPlastic' | |
| 1213 | obj96.Size = Vector3.new(1, 1, 1) | |
| 1214 | obj96.FrontSurface = 10 | |
| 1215 | obj96.BottomSurface = 10 | |
| 1216 | obj96.BackSurface = 10 | |
| 1217 | obj96.Anchored = true | |
| 1218 | obj96.BrickColor = BrickColor.new("Black")
| |
| 1219 | obj96.Name = "Clip" | |
| 1220 | obj96.Parent = Gun | |
| 1221 | ||
| 1222 | -- 97 - Mesh | |
| 1223 | obj97 = Instance.new("BlockMesh")
| |
| 1224 | obj97.Scale = Vector3.new(0.27619043, 0.428571343, 0.0666666478) | |
| 1225 | obj97.Parent = obj96 | |
| 1226 | ||
| 1227 | -- 98 - Clip | |
| 1228 | obj98 = Instance.new("Part")
| |
| 1229 | obj98.CFrame = CFrame.new(Vector3.new(16.077364, 13.4758568, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
| 1230 | obj98.FormFactor = 'Custom' | |
| 1231 | obj98.LeftSurface = 10 | |
| 1232 | obj98.TopSurface = 10 | |
| 1233 | obj98.RightSurface = 10 | |
| 1234 | obj98.Material = 'SmoothPlastic' | |
| 1235 | obj98.Size = Vector3.new(1, 1, 1) | |
| 1236 | obj98.FrontSurface = 10 | |
| 1237 | obj98.BottomSurface = 10 | |
| 1238 | obj98.BackSurface = 10 | |
| 1239 | obj98.Anchored = true | |
| 1240 | obj98.BrickColor = BrickColor.new("Black")
| |
| 1241 | obj98.Name = "Clip" | |
| 1242 | obj98.Parent = Gun | |
| 1243 | ||
| 1244 | -- 99 - Mesh | |
| 1245 | obj99 = Instance.new("BlockMesh")
| |
| 1246 | obj99.Scale = Vector3.new(0.0666666627, 0.428571343, 0.104761899) | |
| 1247 | obj99.Parent = obj98 | |
| 1248 | ||
| 1249 | -- 100 - Clip | |
| 1250 | obj100 = Instance.new("Part")
| |
| 1251 | obj100.CFrame = CFrame.new(Vector3.new(15.9487944, 13.4758539, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
| 1252 | obj100.FormFactor = 'Custom' | |
| 1253 | obj100.LeftSurface = 10 | |
| 1254 | obj100.TopSurface = 10 | |
| 1255 | obj100.RightSurface = 10 | |
| 1256 | obj100.Material = 'SmoothPlastic' | |
| 1257 | obj100.Size = Vector3.new(1, 1, 1) | |
| 1258 | obj100.FrontSurface = 10 | |
| 1259 | obj100.BottomSurface = 10 | |
| 1260 | obj100.BackSurface = 10 | |
| 1261 | obj100.Anchored = true | |
| 1262 | obj100.BrickColor = BrickColor.new("Black")
| |
| 1263 | obj100.Name = "Clip" | |
| 1264 | obj100.Parent = Gun | |
| 1265 | ||
| 1266 | -- 101 - Mesh | |
| 1267 | obj101 = Instance.new("BlockMesh")
| |
| 1268 | obj101.Scale = Vector3.new(0.114285707, 0.428571343, 0.104761899) | |
| 1269 | obj101.Parent = obj100 | |
| 1270 | ||
| 1271 | -- 102 - Clip | |
| 1272 | obj102 = Instance.new("Part")
| |
| 1273 | obj102.CFrame = CFrame.new(Vector3.new(15.8392744, 13.4758511, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
| 1274 | obj102.FormFactor = 'Custom' | |
| 1275 | obj102.LeftSurface = 10 | |
| 1276 | obj102.TopSurface = 10 | |
| 1277 | obj102.RightSurface = 10 | |
| 1278 | obj102.Material = 'SmoothPlastic' | |
| 1279 | obj102.Size = Vector3.new(1, 1, 1) | |
| 1280 | obj102.FrontSurface = 10 | |
| 1281 | obj102.BottomSurface = 10 | |
| 1282 | obj102.BackSurface = 10 | |
| 1283 | obj102.Anchored = true | |
| 1284 | obj102.BrickColor = BrickColor.new("Black")
| |
| 1285 | obj102.Name = "Clip" | |
| 1286 | obj102.Parent = Gun | |
| 1287 | ||
| 1288 | -- 103 - Mesh | |
| 1289 | obj103 = Instance.new("BlockMesh")
| |
| 1290 | obj103.Scale = Vector3.new(0.066666618, 0.428571343, 0.104761899) | |
| 1291 | obj103.Parent = obj102 | |
| 1292 | ||
| 1293 | -- 104 - Clip | |
| 1294 | obj104 = Instance.new("Part")
| |
| 1295 | obj104.CFrame = CFrame.new(Vector3.new(15.942317, 13.0156317, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
| 1296 | obj104.FormFactor = 'Custom' | |
| 1297 | obj104.LeftSurface = 10 | |
| 1298 | obj104.TopSurface = 10 | |
| 1299 | obj104.RightSurface = 10 | |
| 1300 | obj104.Material = 'SmoothPlastic' | |
| 1301 | obj104.Size = Vector3.new(1, 1, 1) | |
| 1302 | obj104.FrontSurface = 10 | |
| 1303 | obj104.BottomSurface = 10 | |
| 1304 | obj104.BackSurface = 10 | |
| 1305 | obj104.Anchored = true | |
| 1306 | obj104.BrickColor = BrickColor.new("Black")
| |
| 1307 | obj104.Name = "Clip" | |
| 1308 | obj104.Parent = Gun | |
| 1309 | ||
| 1310 | -- 105 - Mesh | |
| 1311 | obj105 = Instance.new("BlockMesh")
| |
| 1312 | obj105.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
| 1313 | obj105.Parent = obj104 | |
| 1314 | ||
| 1315 | -- 106 - Front Sight/Gas Tube | |
| 1316 | obj106 = Instance.new("Part")
| |
| 1317 | obj106.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 1318 | obj106.FormFactor = 'Custom' | |
| 1319 | obj106.LeftSurface = 10 | |
| 1320 | obj106.TopSurface = 10 | |
| 1321 | obj106.RightSurface = 10 | |
| 1322 | obj106.Material = 'SmoothPlastic' | |
| 1323 | obj106.Size = Vector3.new(1, 1, 1) | |
| 1324 | obj106.FrontSurface = 10 | |
| 1325 | obj106.BottomSurface = 10 | |
| 1326 | obj106.BackSurface = 10 | |
| 1327 | obj106.Anchored = true | |
| 1328 | obj106.BrickColor = BrickColor.new("Black")
| |
| 1329 | obj106.Name = "Front Sight/Gas Tube" | |
| 1330 | obj106.Parent = Gun | |
| 1331 | ||
| 1332 | -- 107 - Mesh | |
| 1333 | obj107 = Instance.new("CylinderMesh")
| |
| 1334 | obj107.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
| 1335 | obj107.Parent = obj106 | |
| 1336 | ||
| 1337 | -- 108 - Front Sight/Gas Tube | |
| 1338 | obj108 = Instance.new("Part")
| |
| 1339 | obj108.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1436548, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1340 | obj108.FormFactor = 'Custom' | |
| 1341 | obj108.LeftSurface = 10 | |
| 1342 | obj108.TopSurface = 10 | |
| 1343 | obj108.RightSurface = 10 | |
| 1344 | obj108.Material = 'SmoothPlastic' | |
| 1345 | obj108.Size = Vector3.new(1, 1, 1) | |
| 1346 | obj108.FrontSurface = 10 | |
| 1347 | obj108.BottomSurface = 10 | |
| 1348 | obj108.BackSurface = 10 | |
| 1349 | obj108.Anchored = true | |
| 1350 | obj108.BrickColor = BrickColor.new("Black")
| |
| 1351 | obj108.Name = "Front Sight/Gas Tube" | |
| 1352 | obj108.Parent = Gun | |
| 1353 | ||
| 1354 | -- 109 - Mesh | |
| 1355 | obj109 = Instance.new("SpecialMesh")
| |
| 1356 | obj109.MeshType = Enum.MeshType.Brick | |
| 1357 | obj109.Scale = Vector3.new(0.0846154168, 0.0615384318, 0.0769230798) | |
| 1358 | obj109.Parent = obj108 | |
| 1359 | ||
| 1360 | -- 110 - Front Sight/Gas Tube | |
| 1361 | obj110 = Instance.new("Part")
| |
| 1362 | obj110.CFrame = CFrame.new(Vector3.new(18.2300873, 13.747653, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1363 | obj110.FormFactor = 'Custom' | |
| 1364 | obj110.LeftSurface = 10 | |
| 1365 | obj110.TopSurface = 10 | |
| 1366 | obj110.RightSurface = 10 | |
| 1367 | obj110.Material = 'SmoothPlastic' | |
| 1368 | obj110.Size = Vector3.new(1, 1, 1) | |
| 1369 | obj110.FrontSurface = 10 | |
| 1370 | obj110.BottomSurface = 10 | |
| 1371 | obj110.BackSurface = 10 | |
| 1372 | obj110.Anchored = true | |
| 1373 | obj110.BrickColor = BrickColor.new("Black")
| |
| 1374 | obj110.Name = "Front Sight/Gas Tube" | |
| 1375 | obj110.Parent = Gun | |
| 1376 | ||
| 1377 | -- 111 - Mesh | |
| 1378 | obj111 = Instance.new("SpecialMesh")
| |
| 1379 | obj111.MeshType = Enum.MeshType.Brick | |
| 1380 | obj111.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
| 1381 | obj111.Parent = obj110 | |
| 1382 | ||
| 1383 | -- 112 - Front Sight/Gas Tube | |
| 1384 | obj112 = Instance.new("Part")
| |
| 1385 | obj112.CFrame = CFrame.new(Vector3.new(18.2340908, 14.0046549, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1386 | obj112.FormFactor = 'Custom' | |
| 1387 | obj112.LeftSurface = 10 | |
| 1388 | obj112.TopSurface = 10 | |
| 1389 | obj112.RightSurface = 10 | |
| 1390 | obj112.Material = 'SmoothPlastic' | |
| 1391 | obj112.Size = Vector3.new(1, 1, 1) | |
| 1392 | obj112.FrontSurface = 10 | |
| 1393 | obj112.BottomSurface = 10 | |
| 1394 | obj112.BackSurface = 10 | |
| 1395 | obj112.Anchored = true | |
| 1396 | obj112.BrickColor = BrickColor.new("Black")
| |
| 1397 | obj112.Name = "Front Sight/Gas Tube" | |
| 1398 | obj112.Parent = Gun | |
| 1399 | ||
| 1400 | -- 113 - Mesh | |
| 1401 | obj113 = Instance.new("SpecialMesh")
| |
| 1402 | obj113.MeshType = Enum.MeshType.Brick | |
| 1403 | obj113.Scale = Vector3.new(0.0307692327, 0.292307645, 0.0769230798) | |
| 1404 | obj113.Parent = obj112 | |
| 1405 | ||
| 1406 | -- 114 - Front Sight/Gas Tube | |
| 1407 | obj114 = Instance.new("Part")
| |
| 1408 | obj114.CFrame = CFrame.new(Vector3.new(18.2690887, 13.7246542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1409 | obj114.FormFactor = 'Custom' | |
| 1410 | obj114.LeftSurface = 10 | |
| 1411 | obj114.TopSurface = 10 | |
| 1412 | obj114.RightSurface = 10 | |
| 1413 | obj114.Material = 'SmoothPlastic' | |
| 1414 | obj114.Size = Vector3.new(1, 1, 1) | |
| 1415 | obj114.FrontSurface = 10 | |
| 1416 | obj114.BottomSurface = 10 | |
| 1417 | obj114.BackSurface = 10 | |
| 1418 | obj114.Anchored = true | |
| 1419 | obj114.BrickColor = BrickColor.new("Black")
| |
| 1420 | obj114.Name = "Front Sight/Gas Tube" | |
| 1421 | obj114.Parent = Gun | |
| 1422 | ||
| 1423 | -- 115 - Mesh | |
| 1424 | obj115 = Instance.new("SpecialMesh")
| |
| 1425 | obj115.MeshType = Enum.MeshType.Brick | |
| 1426 | obj115.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
| 1427 | obj115.Parent = obj114 | |
| 1428 | ||
| 1429 | -- 116 - Front Sight/Gas Tube | |
| 1430 | obj116 = Instance.new("Part")
| |
| 1431 | obj116.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.92766476)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 1432 | obj116.FormFactor = 'Custom' | |
| 1433 | obj116.LeftSurface = 10 | |
| 1434 | obj116.TopSurface = 10 | |
| 1435 | obj116.RightSurface = 10 | |
| 1436 | obj116.Material = 'SmoothPlastic' | |
| 1437 | obj116.Size = Vector3.new(1, 1, 1) | |
| 1438 | obj116.FrontSurface = 10 | |
| 1439 | obj116.BottomSurface = 10 | |
| 1440 | obj116.BackSurface = 10 | |
| 1441 | obj116.Anchored = true | |
| 1442 | obj116.BrickColor = BrickColor.new("Black")
| |
| 1443 | obj116.Name = "Front Sight/Gas Tube" | |
| 1444 | obj116.Parent = Gun | |
| 1445 | ||
| 1446 | -- 117 - Mesh | |
| 1447 | obj117 = Instance.new("CylinderMesh")
| |
| 1448 | obj117.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
| 1449 | obj117.Parent = obj116 | |
| 1450 | ||
| 1451 | -- 118 - Front Sight/Gas Tube | |
| 1452 | obj118 = Instance.new("Part")
| |
| 1453 | obj118.CFrame = CFrame.new(Vector3.new(18.2300873, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 1454 | obj118.FormFactor = 'Custom' | |
| 1455 | obj118.LeftSurface = 10 | |
| 1456 | obj118.TopSurface = 10 | |
| 1457 | obj118.RightSurface = 10 | |
| 1458 | obj118.Material = 'SmoothPlastic' | |
| 1459 | obj118.Size = Vector3.new(1, 1, 1) | |
| 1460 | obj118.FrontSurface = 10 | |
| 1461 | obj118.BottomSurface = 10 | |
| 1462 | obj118.BackSurface = 10 | |
| 1463 | obj118.Anchored = true | |
| 1464 | obj118.BrickColor = BrickColor.new("Black")
| |
| 1465 | obj118.Name = "Front Sight/Gas Tube" | |
| 1466 | obj118.Parent = Gun | |
| 1467 | ||
| 1468 | -- 119 - Mesh | |
| 1469 | obj119 = Instance.new("CylinderMesh")
| |
| 1470 | obj119.Scale = Vector3.new(0.134615377, 0.0538461618, 0.15384616) | |
| 1471 | obj119.Parent = obj118 | |
| 1472 | ||
| 1473 | -- 120 - Front Sight/Gas Tube | |
| 1474 | obj120 = Instance.new("Part")
| |
| 1475 | obj120.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.996665)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 1476 | obj120.FormFactor = 'Custom' | |
| 1477 | obj120.LeftSurface = 10 | |
| 1478 | obj120.TopSurface = 10 | |
| 1479 | obj120.RightSurface = 10 | |
| 1480 | obj120.Material = 'SmoothPlastic' | |
| 1481 | obj120.Size = Vector3.new(1, 1, 1) | |
| 1482 | obj120.FrontSurface = 10 | |
| 1483 | obj120.BottomSurface = 10 | |
| 1484 | obj120.BackSurface = 10 | |
| 1485 | obj120.Anchored = true | |
| 1486 | obj120.BrickColor = BrickColor.new("Black")
| |
| 1487 | obj120.Name = "Front Sight/Gas Tube" | |
| 1488 | obj120.Parent = Gun | |
| 1489 | ||
| 1490 | -- 121 - Mesh | |
| 1491 | obj121 = Instance.new("CylinderMesh")
| |
| 1492 | obj121.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
| 1493 | obj121.Parent = obj120 | |
| 1494 | ||
| 1495 | -- 122 - Front Sight/Gas Tube | |
| 1496 | obj122 = Instance.new("Part")
| |
| 1497 | obj122.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1856546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1498 | obj122.FormFactor = 'Custom' | |
| 1499 | obj122.LeftSurface = 10 | |
| 1500 | obj122.TopSurface = 10 | |
| 1501 | obj122.RightSurface = 10 | |
| 1502 | obj122.Material = 'SmoothPlastic' | |
| 1503 | obj122.Size = Vector3.new(1, 1, 1) | |
| 1504 | obj122.FrontSurface = 10 | |
| 1505 | obj122.BottomSurface = 10 | |
| 1506 | obj122.BackSurface = 10 | |
| 1507 | obj122.Anchored = true | |
| 1508 | obj122.BrickColor = BrickColor.new("Black")
| |
| 1509 | obj122.Name = "Front Sight/Gas Tube" | |
| 1510 | obj122.Parent = Gun | |
| 1511 | ||
| 1512 | -- 123 - Mesh | |
| 1513 | obj123 = Instance.new("SpecialMesh")
| |
| 1514 | obj123.MeshType = Enum.MeshType.Brick | |
| 1515 | obj123.Scale = Vector3.new(0.00769230817, 0.0230769273, 0.00769230817) | |
| 1516 | obj123.Parent = obj122 | |
| 1517 | ||
| 1518 | -- 124 - Front Sight/Gas Tube | |
| 1519 | obj124 = Instance.new("Part")
| |
| 1520 | obj124.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
| 1521 | obj124.FormFactor = 'Custom' | |
| 1522 | obj124.LeftSurface = 10 | |
| 1523 | obj124.TopSurface = 10 | |
| 1524 | obj124.RightSurface = 10 | |
| 1525 | obj124.Material = 'SmoothPlastic' | |
| 1526 | obj124.Size = Vector3.new(1, 1, 1) | |
| 1527 | obj124.FrontSurface = 10 | |
| 1528 | obj124.BottomSurface = 10 | |
| 1529 | obj124.BackSurface = 10 | |
| 1530 | obj124.Anchored = true | |
| 1531 | obj124.BrickColor = BrickColor.new("Black")
| |
| 1532 | obj124.Name = "Front Sight/Gas Tube" | |
| 1533 | obj124.Parent = Gun | |
| 1534 | ||
| 1535 | -- 125 - Mesh | |
| 1536 | obj125 = Instance.new("CylinderMesh")
| |
| 1537 | obj125.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
| 1538 | obj125.Parent = obj124 | |
| 1539 | ||
| 1540 | -- 126 - Front Sight/Gas Tube | |
| 1541 | obj126 = Instance.new("Part")
| |
| 1542 | obj126.CFrame = CFrame.new(Vector3.new(18.1230907, 13.9016523, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1543 | obj126.FormFactor = 'Custom' | |
| 1544 | obj126.LeftSurface = 10 | |
| 1545 | obj126.TopSurface = 10 | |
| 1546 | obj126.RightSurface = 10 | |
| 1547 | obj126.Material = 'SmoothPlastic' | |
| 1548 | obj126.Size = Vector3.new(1, 1, 1) | |
| 1549 | obj126.FrontSurface = 10 | |
| 1550 | obj126.BottomSurface = 10 | |
| 1551 | obj126.BackSurface = 10 | |
| 1552 | obj126.Anchored = true | |
| 1553 | obj126.BrickColor = BrickColor.new("Black")
| |
| 1554 | obj126.Name = "Front Sight/Gas Tube" | |
| 1555 | obj126.Parent = Gun | |
| 1556 | ||
| 1557 | -- 127 - Mesh | |
| 1558 | obj127 = Instance.new("SpecialMesh")
| |
| 1559 | obj127.MeshType = Enum.MeshType.Brick | |
| 1560 | obj127.Scale = Vector3.new(0.192307696, 0.0307691991, 0.0769230798) | |
| 1561 | obj127.Parent = obj126 | |
| 1562 | ||
| 1563 | -- 128 - Front Sight/Gas Tube | |
| 1564 | obj128 = Instance.new("Part")
| |
| 1565 | obj128.CFrame = CFrame.new(Vector3.new(18.0890884, 14.035655, -9.96266651)) * CFrame.Angles(3.141592502594, 3.4951305849518e-008, -2.5481803417206) | |
| 1566 | obj128.FormFactor = 'Custom' | |
| 1567 | obj128.LeftSurface = 10 | |
| 1568 | obj128.TopSurface = 10 | |
| 1569 | obj128.RightSurface = 10 | |
| 1570 | obj128.Material = 'SmoothPlastic' | |
| 1571 | obj128.Size = Vector3.new(1, 1, 1) | |
| 1572 | obj128.FrontSurface = 10 | |
| 1573 | obj128.BottomSurface = 10 | |
| 1574 | obj128.BackSurface = 10 | |
| 1575 | obj128.Anchored = true | |
| 1576 | obj128.BrickColor = BrickColor.new("Black")
| |
| 1577 | obj128.Name = "Front Sight/Gas Tube" | |
| 1578 | obj128.Parent = Gun | |
| 1579 | ||
| 1580 | -- 129 - Mesh | |
| 1581 | obj129 = Instance.new("SpecialMesh")
| |
| 1582 | obj129.MeshType = Enum.MeshType.Brick | |
| 1583 | obj129.Scale = Vector3.new(0.0384615399, 0.299999893, 0.0769230798) | |
| 1584 | obj129.Parent = obj128 | |
| 1585 | ||
| 1586 | -- 130 - Front Sight/Gas Tube | |
| 1587 | obj130 = Instance.new("Part")
| |
| 1588 | obj130.CFrame = CFrame.new(Vector3.new(18.2300873, 13.7126532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1589 | obj130.FormFactor = 'Custom' | |
| 1590 | obj130.LeftSurface = 10 | |
| 1591 | obj130.TopSurface = 10 | |
| 1592 | obj130.RightSurface = 10 | |
| 1593 | obj130.Material = 'SmoothPlastic' | |
| 1594 | obj130.Size = Vector3.new(1, 1, 1) | |
| 1595 | obj130.FrontSurface = 10 | |
| 1596 | obj130.BottomSurface = 10 | |
| 1597 | obj130.BackSurface = 10 | |
| 1598 | obj130.Anchored = true | |
| 1599 | obj130.BrickColor = BrickColor.new("Black")
| |
| 1600 | obj130.Name = "Front Sight/Gas Tube" | |
| 1601 | obj130.Parent = Gun | |
| 1602 | ||
| 1603 | -- 131 - Mesh | |
| 1604 | obj131 = Instance.new("SpecialMesh")
| |
| 1605 | obj131.MeshType = Enum.MeshType.Brick | |
| 1606 | obj131.Scale = Vector3.new(0.0384615399, 0.0307692327, 0.0769230798) | |
| 1607 | obj131.Parent = obj130 | |
| 1608 | ||
| 1609 | -- 132 - Front Sight/Gas Tube | |
| 1610 | obj132 = Instance.new("Part")
| |
| 1611 | obj132.CFrame = CFrame.new(Vector3.new(18.2000904, 14.0856543, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1612 | obj132.FormFactor = 'Custom' | |
| 1613 | obj132.LeftSurface = 10 | |
| 1614 | obj132.TopSurface = 10 | |
| 1615 | obj132.RightSurface = 10 | |
| 1616 | obj132.Material = 'SmoothPlastic' | |
| 1617 | obj132.Size = Vector3.new(1, 1, 1) | |
| 1618 | obj132.FrontSurface = 10 | |
| 1619 | obj132.BottomSurface = 10 | |
| 1620 | obj132.BackSurface = 10 | |
| 1621 | obj132.Anchored = true | |
| 1622 | obj132.BrickColor = BrickColor.new("Black")
| |
| 1623 | obj132.Name = "Front Sight/Gas Tube" | |
| 1624 | obj132.Parent = Gun | |
| 1625 | ||
| 1626 | -- 133 - Mesh | |
| 1627 | obj133 = Instance.new("SpecialMesh")
| |
| 1628 | obj133.MeshType = Enum.MeshType.Brick | |
| 1629 | obj133.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230872) | |
| 1630 | obj133.Parent = obj132 | |
| 1631 | ||
| 1632 | -- 134 - Front Sight/Gas Tube | |
| 1633 | obj134 = Instance.new("Part")
| |
| 1634 | obj134.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8816538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1635 | obj134.FormFactor = 'Custom' | |
| 1636 | obj134.LeftSurface = 10 | |
| 1637 | obj134.TopSurface = 10 | |
| 1638 | obj134.RightSurface = 10 | |
| 1639 | obj134.Material = 'SmoothPlastic' | |
| 1640 | obj134.Size = Vector3.new(1, 1, 1) | |
| 1641 | obj134.FrontSurface = 10 | |
| 1642 | ||
| 1643 | obj134.BottomSurface = 10 | |
| 1644 | ||
| 1645 | obj134.BackSurface = 10 | |
| 1646 | ||
| 1647 | obj134.Anchored = true | |
| 1648 | ||
| 1649 | obj134.BrickColor = BrickColor.new("Black")
| |
| 1650 | ||
| 1651 | obj134.Name = "Front Sight/Gas Tube" | |
| 1652 | ||
| 1653 | obj134.Parent = Gun | |
| 1654 | ||
| 1655 | ||
| 1656 | ||
| 1657 | -- 135 - Mesh | |
| 1658 | ||
| 1659 | obj135 = Instance.new("SpecialMesh")
| |
| 1660 | ||
| 1661 | obj135.MeshType = Enum.MeshType.Brick | |
| 1662 | ||
| 1663 | obj135.Scale = Vector3.new(0.0307692327, 0.061538469, 0.061538469) | |
| 1664 | ||
| 1665 | obj135.Parent = obj134 | |
| 1666 | ||
| 1667 | ||
| 1668 | ||
| 1669 | -- 136 - Handguard | |
| 1670 | ||
| 1671 | obj136 = Instance.new("Part")
| |
| 1672 | ||
| 1673 | obj136.CFrame = CFrame.new(Vector3.new(16.1770878, 13.8626528, -9.96266651)) * CFrame.Angles(3.141592502594, 0, -0) | |
| 1674 | ||
| 1675 | obj136.FormFactor = 'Custom' | |
| 1676 | ||
| 1677 | obj136.LeftSurface = 10 | |
| 1678 | ||
| 1679 | obj136.TopSurface = 10 | |
| 1680 | ||
| 1681 | obj136.RightSurface = 10 | |
| 1682 | ||
| 1683 | obj136.Material = 'SmoothPlastic' | |
| 1684 | ||
| 1685 | obj136.Size = Vector3.new(1, 1, 1) | |
| 1686 | ||
| 1687 | obj136.FrontSurface = 10 | |
| 1688 | ||
| 1689 | obj136.BottomSurface = 10 | |
| 1690 | ||
| 1691 | obj136.BackSurface = 10 | |
| 1692 | ||
| 1693 | obj136.Anchored = true | |
| 1694 | ||
| 1695 | obj136.BrickColor = BrickColor.new("Black")
| |
| 1696 | ||
| 1697 | obj136.Name = "Handguard" | |
| 1698 | ||
| 1699 | obj136.Parent = Gun | |
| 1700 | ||
| 1701 | ||
| 1702 | ||
| 1703 | -- 137 - Mesh | |
| 1704 | ||
| 1705 | obj137 = Instance.new("SpecialMesh")
| |
| 1706 | ||
| 1707 | obj137.MeshType = Enum.MeshType.Brick | |
| 1708 | ||
| 1709 | obj137.Scale = Vector3.new(0.0384615399, 0.315384597, 0.15384616) | |
| 1710 | ||
| 1711 | obj137.Parent = obj136 | |
| 1712 | ||
| 1713 | ||
| 1714 | ||
| 1715 | -- 138 - Handguard | |
| 1716 | ||
| 1717 | obj138 = Instance.new("Part")
| |
| 1718 | ||
| 1719 | obj138.CFrame = CFrame.new(Vector3.new(17.9190941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1720 | ||
| 1721 | obj138.FormFactor = 'Custom' | |
| 1722 | ||
| 1723 | obj138.LeftSurface = 10 | |
| 1724 | ||
| 1725 | obj138.TopSurface = 10 | |
| 1726 | ||
| 1727 | obj138.RightSurface = 10 | |
| 1728 | ||
| 1729 | obj138.Material = 'SmoothPlastic' | |
| 1730 | ||
| 1731 | obj138.Size = Vector3.new(1, 1, 1) | |
| 1732 | ||
| 1733 | obj138.FrontSurface = 10 | |
| 1734 | ||
| 1735 | obj138.BottomSurface = 10 | |
| 1736 | ||
| 1737 | obj138.BackSurface = 10 | |
| 1738 | ||
| 1739 | obj138.Anchored = true | |
| 1740 | ||
| 1741 | obj138.BrickColor = BrickColor.new("Black")
| |
| 1742 | ||
| 1743 | obj138.Name = "Handguard" | |
| 1744 | ||
| 1745 | obj138.Parent = Gun | |
| 1746 | ||
| 1747 | ||
| 1748 | ||
| 1749 | -- 139 - Mesh | |
| 1750 | ||
| 1751 | obj139 = Instance.new("CylinderMesh")
| |
| 1752 | ||
| 1753 | obj139.Scale = Vector3.new(0.215384603, 0.0615384653, 0.346153855) | |
| 1754 | ||
| 1755 | obj139.Parent = obj138 | |
| 1756 | ||
| 1757 | ||
| 1758 | ||
| 1759 | -- 140 - Handguard | |
| 1760 | ||
| 1761 | obj140 = Instance.new("Part")
| |
| 1762 | ||
| 1763 | obj140.CFrame = CFrame.new(Vector3.new(17.5230885, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1764 | ||
| 1765 | obj140.FormFactor = 'Custom' | |
| 1766 | ||
| 1767 | obj140.LeftSurface = 10 | |
| 1768 | ||
| 1769 | obj140.TopSurface = 10 | |
| 1770 | ||
| 1771 | obj140.RightSurface = 10 | |
| 1772 | ||
| 1773 | obj140.Material = 'SmoothPlastic' | |
| 1774 | ||
| 1775 | obj140.Size = Vector3.new(1, 1, 1) | |
| 1776 | ||
| 1777 | obj140.FrontSurface = 10 | |
| 1778 | ||
| 1779 | obj140.BottomSurface = 10 | |
| 1780 | ||
| 1781 | obj140.BackSurface = 10 | |
| 1782 | ||
| 1783 | obj140.Anchored = true | |
| 1784 | ||
| 1785 | obj140.BrickColor = BrickColor.new("Black")
| |
| 1786 | ||
| 1787 | obj140.Name = "Handguard" | |
| 1788 | ||
| 1789 | obj140.Parent = Gun | |
| 1790 | ||
| 1791 | ||
| 1792 | ||
| 1793 | -- 141 - Mesh | |
| 1794 | ||
| 1795 | obj141 = Instance.new("CylinderMesh")
| |
| 1796 | ||
| 1797 | obj141.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 1798 | ||
| 1799 | obj141.Parent = obj140 | |
| 1800 | ||
| 1801 | ||
| 1802 | ||
| 1803 | -- 142 - Handguard | |
| 1804 | ||
| 1805 | obj142 = Instance.new("Part")
| |
| 1806 | ||
| 1807 | obj142.CFrame = CFrame.new(Vector3.new(16.7380924, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1808 | ||
| 1809 | obj142.FormFactor = 'Custom' | |
| 1810 | ||
| 1811 | obj142.LeftSurface = 10 | |
| 1812 | ||
| 1813 | obj142.TopSurface = 10 | |
| 1814 | ||
| 1815 | obj142.RightSurface = 10 | |
| 1816 | ||
| 1817 | obj142.Material = 'SmoothPlastic' | |
| 1818 | ||
| 1819 | obj142.Size = Vector3.new(1, 1, 1) | |
| 1820 | ||
| 1821 | obj142.FrontSurface = 10 | |
| 1822 | ||
| 1823 | obj142.BottomSurface = 10 | |
| 1824 | ||
| 1825 | obj142.BackSurface = 10 | |
| 1826 | ||
| 1827 | obj142.Anchored = true | |
| 1828 | ||
| 1829 | obj142.BrickColor = BrickColor.new("Black")
| |
| 1830 | ||
| 1831 | obj142.Name = "Handguard" | |
| 1832 | ||
| 1833 | obj142.Parent = Gun | |
| 1834 | ||
| 1835 | ||
| 1836 | ||
| 1837 | -- 143 - Mesh | |
| 1838 | ||
| 1839 | obj143 = Instance.new("CylinderMesh")
| |
| 1840 | ||
| 1841 | obj143.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 1842 | ||
| 1843 | obj143.Parent = obj142 | |
| 1844 | ||
| 1845 | ||
| 1846 | ||
| 1847 | -- 144 - Handguard | |
| 1848 | ||
| 1849 | obj144 = Instance.new("Part")
| |
| 1850 | ||
| 1851 | obj144.CFrame = CFrame.new(Vector3.new(16.2300854, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1852 | ||
| 1853 | obj144.FormFactor = 'Custom' | |
| 1854 | ||
| 1855 | obj144.LeftSurface = 10 | |
| 1856 | ||
| 1857 | obj144.TopSurface = 10 | |
| 1858 | ||
| 1859 | obj144.RightSurface = 10 | |
| 1860 | ||
| 1861 | obj144.Material = 'SmoothPlastic' | |
| 1862 | ||
| 1863 | obj144.Size = Vector3.new(1, 1, 1) | |
| 1864 | ||
| 1865 | obj144.FrontSurface = 10 | |
| 1866 | ||
| 1867 | obj144.BottomSurface = 10 | |
| 1868 | ||
| 1869 | obj144.BackSurface = 10 | |
| 1870 | ||
| 1871 | obj144.Anchored = true | |
| 1872 | ||
| 1873 | obj144.BrickColor = BrickColor.new("Black")
| |
| 1874 | ||
| 1875 | obj144.Name = "Handguard" | |
| 1876 | ||
| 1877 | obj144.Parent = Gun | |
| 1878 | ||
| 1879 | ||
| 1880 | ||
| 1881 | -- 145 - Mesh | |
| 1882 | ||
| 1883 | obj145 = Instance.new("CylinderMesh")
| |
| 1884 | ||
| 1885 | obj145.Scale = Vector3.new(0.307692319, 0.0230769273, 0.346153855) | |
| 1886 | ||
| 1887 | obj145.Parent = obj144 | |
| 1888 | ||
| 1889 | ||
| 1890 | ||
| 1891 | -- 146 - Handguard | |
| 1892 | ||
| 1893 | obj146 = Instance.new("Part")
| |
| 1894 | ||
| 1895 | obj146.CFrame = CFrame.new(Vector3.new(17.2610912, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1896 | ||
| 1897 | obj146.FormFactor = 'Custom' | |
| 1898 | ||
| 1899 | obj146.LeftSurface = 10 | |
| 1900 | ||
| 1901 | obj146.TopSurface = 10 | |
| 1902 | ||
| 1903 | obj146.RightSurface = 10 | |
| 1904 | ||
| 1905 | obj146.Material = 'SmoothPlastic' | |
| 1906 | ||
| 1907 | obj146.Size = Vector3.new(1, 1, 1) | |
| 1908 | ||
| 1909 | obj146.FrontSurface = 10 | |
| 1910 | ||
| 1911 | obj146.BottomSurface = 10 | |
| 1912 | ||
| 1913 | obj146.BackSurface = 10 | |
| 1914 | ||
| 1915 | obj146.Anchored = true | |
| 1916 | ||
| 1917 | obj146.BrickColor = BrickColor.new("Black")
| |
| 1918 | ||
| 1919 | obj146.Name = "Handguard" | |
| 1920 | ||
| 1921 | obj146.Parent = Gun | |
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | -- 147 - Mesh | |
| 1926 | ||
| 1927 | obj147 = Instance.new("CylinderMesh")
| |
| 1928 | ||
| 1929 | obj147.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 1930 | ||
| 1931 | obj147.Parent = obj146 | |
| 1932 | ||
| 1933 | ||
| 1934 | ||
| 1935 | -- 148 - Handguard | |
| 1936 | ||
| 1937 | obj148 = Instance.new("Part")
| |
| 1938 | ||
| 1939 | obj148.CFrame = CFrame.new(Vector3.new(16.1690922, 13.7016535, -9.89266491)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 1940 | ||
| 1941 | obj148.FormFactor = 'Custom' | |
| 1942 | ||
| 1943 | obj148.LeftSurface = 10 | |
| 1944 | ||
| 1945 | obj148.TopSurface = 10 | |
| 1946 | ||
| 1947 | obj148.RightSurface = 10 | |
| 1948 | ||
| 1949 | obj148.Material = 'SmoothPlastic' | |
| 1950 | ||
| 1951 | obj148.Size = Vector3.new(1, 1, 1) | |
| 1952 | ||
| 1953 | obj148.FrontSurface = 10 | |
| 1954 | ||
| 1955 | obj148.BottomSurface = 10 | |
| 1956 | ||
| 1957 | obj148.BackSurface = 10 | |
| 1958 | ||
| 1959 | obj148.Anchored = true | |
| 1960 | ||
| 1961 | obj148.BrickColor = BrickColor.new("Black")
| |
| 1962 | ||
| 1963 | obj148.Name = "Handguard" | |
| 1964 | ||
| 1965 | obj148.Parent = Gun | |
| 1966 | ||
| 1967 | ||
| 1968 | ||
| 1969 | -- 149 - Mesh | |
| 1970 | ||
| 1971 | obj149 = Instance.new("SpecialMesh")
| |
| 1972 | ||
| 1973 | obj149.MeshType = Enum.MeshType.Sphere | |
| 1974 | ||
| 1975 | obj149.Scale = Vector3.new(0.0769230798, 0.0769230798, 0.0769230798) | |
| 1976 | ||
| 1977 | obj149.Parent = obj148 | |
| 1978 | ||
| 1979 | ||
| 1980 | ||
| 1981 | -- 150 - Handguard | |
| 1982 | ||
| 1983 | obj150 = Instance.new("Part")
| |
| 1984 | ||
| 1985 | obj150.CFrame = CFrame.new(Vector3.new(16.477087, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 1986 | ||
| 1987 | obj150.FormFactor = 'Custom' | |
| 1988 | ||
| 1989 | obj150.LeftSurface = 10 | |
| 1990 | ||
| 1991 | obj150.TopSurface = 10 | |
| 1992 | ||
| 1993 | obj150.RightSurface = 10 | |
| 1994 | ||
| 1995 | obj150.Material = 'SmoothPlastic' | |
| 1996 | ||
| 1997 | obj150.Size = Vector3.new(1, 1, 1) | |
| 1998 | ||
| 1999 | obj150.FrontSurface = 10 | |
| 2000 | ||
| 2001 | obj150.BottomSurface = 10 | |
| 2002 | ||
| 2003 | obj150.BackSurface = 10 | |
| 2004 | ||
| 2005 | obj150.Anchored = true | |
| 2006 | ||
| 2007 | obj150.BrickColor = BrickColor.new("Black")
| |
| 2008 | ||
| 2009 | obj150.Name = "Handguard" | |
| 2010 | ||
| 2011 | obj150.Parent = Gun | |
| 2012 | ||
| 2013 | ||
| 2014 | ||
| 2015 | -- 151 - Mesh | |
| 2016 | ||
| 2017 | obj151 = Instance.new("CylinderMesh")
| |
| 2018 | ||
| 2019 | obj151.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2020 | ||
| 2021 | obj151.Parent = obj150 | |
| 2022 | ||
| 2023 | ||
| 2024 | ||
| 2025 | -- 152 - Handguard | |
| 2026 | ||
| 2027 | obj152 = Instance.new("Part")
| |
| 2028 | ||
| 2029 | obj152.CFrame = CFrame.new(Vector3.new(16.1690922, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2030 | ||
| 2031 | obj152.FormFactor = 'Custom' | |
| 2032 | ||
| 2033 | obj152.LeftSurface = 10 | |
| 2034 | ||
| 2035 | obj152.TopSurface = 10 | |
| 2036 | ||
| 2037 | obj152.RightSurface = 10 | |
| 2038 | ||
| 2039 | obj152.Material = 'SmoothPlastic' | |
| 2040 | ||
| 2041 | obj152.Size = Vector3.new(1, 1, 1) | |
| 2042 | ||
| 2043 | obj152.FrontSurface = 10 | |
| 2044 | ||
| 2045 | obj152.BottomSurface = 10 | |
| 2046 | ||
| 2047 | obj152.BackSurface = 10 | |
| 2048 | ||
| 2049 | obj152.Anchored = true | |
| 2050 | ||
| 2051 | obj152.BrickColor = BrickColor.new("Black")
| |
| 2052 | ||
| 2053 | obj152.Name = "Handguard" | |
| 2054 | ||
| 2055 | obj152.Parent = Gun | |
| 2056 | ||
| 2057 | ||
| 2058 | ||
| 2059 | -- 153 - Mesh | |
| 2060 | ||
| 2061 | obj153 = Instance.new("CylinderMesh")
| |
| 2062 | ||
| 2063 | obj153.Scale = Vector3.new(0.230769247, 0.0538461618, 0.192307696) | |
| 2064 | ||
| 2065 | obj153.Parent = obj152 | |
| 2066 | ||
| 2067 | ||
| 2068 | ||
| 2069 | -- 154 - Handguard | |
| 2070 | ||
| 2071 | obj154 = Instance.new("Part")
| |
| 2072 | ||
| 2073 | obj154.CFrame = CFrame.new(Vector3.new(17.7880917, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2074 | ||
| 2075 | obj154.FormFactor = 'Custom' | |
| 2076 | ||
| 2077 | obj154.LeftSurface = 10 | |
| 2078 | ||
| 2079 | obj154.TopSurface = 10 | |
| 2080 | ||
| 2081 | obj154.RightSurface = 10 | |
| 2082 | ||
| 2083 | obj154.Material = 'SmoothPlastic' | |
| 2084 | ||
| 2085 | obj154.Size = Vector3.new(1, 1, 1) | |
| 2086 | ||
| 2087 | obj154.FrontSurface = 10 | |
| 2088 | ||
| 2089 | obj154.BottomSurface = 10 | |
| 2090 | ||
| 2091 | obj154.BackSurface = 10 | |
| 2092 | ||
| 2093 | obj154.Anchored = true | |
| 2094 | ||
| 2095 | obj154.BrickColor = BrickColor.new("Black")
| |
| 2096 | ||
| 2097 | obj154.Name = "Handguard" | |
| 2098 | ||
| 2099 | obj154.Parent = Gun | |
| 2100 | ||
| 2101 | ||
| 2102 | ||
| 2103 | -- 155 - Mesh | |
| 2104 | ||
| 2105 | obj155 = Instance.new("CylinderMesh")
| |
| 2106 | ||
| 2107 | obj155.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2108 | ||
| 2109 | obj155.Parent = obj154 | |
| 2110 | ||
| 2111 | ||
| 2112 | ||
| 2113 | -- 156 - Handguard | |
| 2114 | ||
| 2115 | obj156 = Instance.new("Part")
| |
| 2116 | ||
| 2117 | obj156.CFrame = CFrame.new(Vector3.new(17.3920918, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2118 | ||
| 2119 | obj156.FormFactor = 'Custom' | |
| 2120 | ||
| 2121 | obj156.LeftSurface = 10 | |
| 2122 | ||
| 2123 | obj156.TopSurface = 10 | |
| 2124 | ||
| 2125 | obj156.RightSurface = 10 | |
| 2126 | ||
| 2127 | obj156.Material = 'SmoothPlastic' | |
| 2128 | ||
| 2129 | obj156.Size = Vector3.new(1, 1, 1) | |
| 2130 | ||
| 2131 | obj156.FrontSurface = 10 | |
| 2132 | ||
| 2133 | obj156.BottomSurface = 10 | |
| 2134 | ||
| 2135 | obj156.BackSurface = 10 | |
| 2136 | ||
| 2137 | obj156.Anchored = true | |
| 2138 | ||
| 2139 | obj156.BrickColor = BrickColor.new("Black")
| |
| 2140 | ||
| 2141 | obj156.Name = "Handguard" | |
| 2142 | ||
| 2143 | obj156.Parent = Gun | |
| 2144 | ||
| 2145 | ||
| 2146 | ||
| 2147 | -- 157 - Mesh | |
| 2148 | ||
| 2149 | obj157 = Instance.new("CylinderMesh")
| |
| 2150 | ||
| 2151 | obj157.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2152 | ||
| 2153 | obj157.Parent = obj156 | |
| 2154 | ||
| 2155 | ||
| 2156 | ||
| 2157 | -- 158 - Handguard | |
| 2158 | ||
| 2159 | obj158 = Instance.new("Part")
| |
| 2160 | ||
| 2161 | obj158.CFrame = CFrame.new(Vector3.new(17.1300907, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2162 | ||
| 2163 | obj158.FormFactor = 'Custom' | |
| 2164 | ||
| 2165 | obj158.LeftSurface = 10 | |
| 2166 | ||
| 2167 | obj158.TopSurface = 10 | |
| 2168 | ||
| 2169 | obj158.RightSurface = 10 | |
| 2170 | ||
| 2171 | obj158.Material = 'SmoothPlastic' | |
| 2172 | ||
| 2173 | obj158.Size = Vector3.new(1, 1, 1) | |
| 2174 | ||
| 2175 | obj158.FrontSurface = 10 | |
| 2176 | ||
| 2177 | obj158.BottomSurface = 10 | |
| 2178 | ||
| 2179 | obj158.BackSurface = 10 | |
| 2180 | ||
| 2181 | obj158.Anchored = true | |
| 2182 | ||
| 2183 | obj158.BrickColor = BrickColor.new("Black")
| |
| 2184 | ||
| 2185 | obj158.Name = "Handguard" | |
| 2186 | ||
| 2187 | obj158.Parent = Gun | |
| 2188 | ||
| 2189 | ||
| 2190 | ||
| 2191 | -- 159 - Mesh | |
| 2192 | ||
| 2193 | obj159 = Instance.new("CylinderMesh")
| |
| 2194 | ||
| 2195 | obj159.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2196 | ||
| 2197 | obj159.Parent = obj158 | |
| 2198 | ||
| 2199 | ||
| 2200 | ||
| 2201 | -- 160 - Handguard | |
| 2202 | ||
| 2203 | obj160 = Instance.new("Part")
| |
| 2204 | ||
| 2205 | obj160.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8126535, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 2206 | ||
| 2207 | obj160.FormFactor = 'Custom' | |
| 2208 | ||
| 2209 | obj160.LeftSurface = 10 | |
| 2210 | ||
| 2211 | obj160.TopSurface = 10 | |
| 2212 | ||
| 2213 | obj160.RightSurface = 10 | |
| 2214 | ||
| 2215 | obj160.Material = 'SmoothPlastic' | |
| 2216 | ||
| 2217 | obj160.Size = Vector3.new(2, 1, 1) | |
| 2218 | ||
| 2219 | obj160.FrontSurface = 10 | |
| 2220 | ||
| 2221 | obj160.BottomSurface = 10 | |
| 2222 | ||
| 2223 | obj160.BackSurface = 10 | |
| 2224 | ||
| 2225 | obj160.Anchored = true | |
| 2226 | ||
| 2227 | obj160.BrickColor = BrickColor.new("Black")
| |
| 2228 | ||
| 2229 | obj160.Name = "Handguard" | |
| 2230 | ||
| 2231 | obj160.Parent = Gun | |
| 2232 | ||
| 2233 | ||
| 2234 | ||
| 2235 | -- 161 - Mesh | |
| 2236 | ||
| 2237 | obj161 = Instance.new("SpecialMesh")
| |
| 2238 | ||
| 2239 | obj161.MeshType = Enum.MeshType.Brick | |
| 2240 | ||
| 2241 | obj161.Scale = Vector3.new(0.799999893, 0.353846163, 0.0769230798) | |
| 2242 | ||
| 2243 | obj161.Parent = obj160 | |
| 2244 | ||
| 2245 | ||
| 2246 | ||
| 2247 | -- 162 - Handguard | |
| 2248 | ||
| 2249 | obj162 = Instance.new("Part")
| |
| 2250 | ||
| 2251 | obj162.CFrame = CFrame.new(Vector3.new(16.2770939, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2252 | ||
| 2253 | obj162.FormFactor = 'Custom' | |
| 2254 | ||
| 2255 | obj162.LeftSurface = 10 | |
| 2256 | ||
| 2257 | obj162.TopSurface = 10 | |
| 2258 | ||
| 2259 | obj162.RightSurface = 10 | |
| 2260 | ||
| 2261 | obj162.Material = 'SmoothPlastic' | |
| 2262 | ||
| 2263 | obj162.Size = Vector3.new(1, 1, 1) | |
| 2264 | ||
| 2265 | obj162.FrontSurface = 10 | |
| 2266 | ||
| 2267 | obj162.BottomSurface = 10 | |
| 2268 | ||
| 2269 | obj162.BackSurface = 10 | |
| 2270 | ||
| 2271 | obj162.Anchored = true | |
| 2272 | ||
| 2273 | obj162.BrickColor = BrickColor.new("Black")
| |
| 2274 | ||
| 2275 | obj162.Name = "Handguard" | |
| 2276 | ||
| 2277 | obj162.Parent = Gun | |
| 2278 | ||
| 2279 | ||
| 2280 | ||
| 2281 | -- 163 - Mesh | |
| 2282 | ||
| 2283 | obj163 = Instance.new("CylinderMesh")
| |
| 2284 | ||
| 2285 | obj163.Scale = Vector3.new(0.246153861, 0.0230769273, 0.346153855) | |
| 2286 | ||
| 2287 | obj163.Parent = obj162 | |
| 2288 | ||
| 2289 | ||
| 2290 | ||
| 2291 | -- 164 - Handguard | |
| 2292 | ||
| 2293 | obj164 = Instance.new("Part")
| |
| 2294 | ||
| 2295 | obj164.CFrame = CFrame.new(Vector3.new(16.6070881, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2296 | ||
| 2297 | obj164.FormFactor = 'Custom' | |
| 2298 | ||
| 2299 | obj164.LeftSurface = 10 | |
| 2300 | ||
| 2301 | obj164.TopSurface = 10 | |
| 2302 | ||
| 2303 | obj164.RightSurface = 10 | |
| 2304 | ||
| 2305 | obj164.Material = 'SmoothPlastic' | |
| 2306 | ||
| 2307 | obj164.Size = Vector3.new(1, 1, 1) | |
| 2308 | ||
| 2309 | obj164.FrontSurface = 10 | |
| 2310 | ||
| 2311 | obj164.BottomSurface = 10 | |
| 2312 | ||
| 2313 | obj164.BackSurface = 10 | |
| 2314 | ||
| 2315 | obj164.Anchored = true | |
| 2316 | ||
| 2317 | obj164.BrickColor = BrickColor.new("Black")
| |
| 2318 | ||
| 2319 | obj164.Name = "Handguard" | |
| 2320 | ||
| 2321 | obj164.Parent = Gun | |
| 2322 | ||
| 2323 | ||
| 2324 | ||
| 2325 | -- 165 - Mesh | |
| 2326 | ||
| 2327 | obj165 = Instance.new("CylinderMesh")
| |
| 2328 | ||
| 2329 | obj165.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2330 | ||
| 2331 | obj165.Parent = obj164 | |
| 2332 | ||
| 2333 | ||
| 2334 | ||
| 2335 | -- 166 - Handguard | |
| 2336 | ||
| 2337 | obj166 = Instance.new("Part")
| |
| 2338 | ||
| 2339 | obj166.CFrame = CFrame.new(Vector3.new(17.6530933, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2340 | ||
| 2341 | obj166.FormFactor = 'Custom' | |
| 2342 | ||
| 2343 | obj166.LeftSurface = 10 | |
| 2344 | ||
| 2345 | obj166.TopSurface = 10 | |
| 2346 | ||
| 2347 | obj166.RightSurface = 10 | |
| 2348 | ||
| 2349 | obj166.Material = 'SmoothPlastic' | |
| 2350 | ||
| 2351 | obj166.Size = Vector3.new(1, 1, 1) | |
| 2352 | ||
| 2353 | obj166.FrontSurface = 10 | |
| 2354 | ||
| 2355 | obj166.BottomSurface = 10 | |
| 2356 | ||
| 2357 | obj166.BackSurface = 10 | |
| 2358 | ||
| 2359 | obj166.Anchored = true | |
| 2360 | ||
| 2361 | obj166.BrickColor = BrickColor.new("Black")
| |
| 2362 | ||
| 2363 | obj166.Name = "Handguard" | |
| 2364 | ||
| 2365 | obj166.Parent = Gun | |
| 2366 | ||
| 2367 | ||
| 2368 | ||
| 2369 | -- 167 - Mesh | |
| 2370 | ||
| 2371 | obj167 = Instance.new("CylinderMesh")
| |
| 2372 | ||
| 2373 | obj167.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2374 | ||
| 2375 | obj167.Parent = obj166 | |
| 2376 | ||
| 2377 | ||
| 2378 | ||
| 2379 | -- 168 - Handguard | |
| 2380 | ||
| 2381 | obj168 = Instance.new("Part")
| |
| 2382 | ||
| 2383 | obj168.CFrame = CFrame.new(Vector3.new(16.3460941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2384 | ||
| 2385 | obj168.FormFactor = 'Custom' | |
| 2386 | ||
| 2387 | obj168.LeftSurface = 10 | |
| 2388 | ||
| 2389 | obj168.TopSurface = 10 | |
| 2390 | ||
| 2391 | obj168.RightSurface = 10 | |
| 2392 | ||
| 2393 | obj168.Material = 'SmoothPlastic' | |
| 2394 | ||
| 2395 | obj168.Size = Vector3.new(1, 1, 1) | |
| 2396 | ||
| 2397 | obj168.FrontSurface = 10 | |
| 2398 | ||
| 2399 | obj168.BottomSurface = 10 | |
| 2400 | ||
| 2401 | obj168.BackSurface = 10 | |
| 2402 | ||
| 2403 | obj168.Anchored = true | |
| 2404 | ||
| 2405 | obj168.BrickColor = BrickColor.new("Black")
| |
| 2406 | ||
| 2407 | obj168.Name = "Handguard" | |
| 2408 | ||
| 2409 | obj168.Parent = Gun | |
| 2410 | ||
| 2411 | ||
| 2412 | ||
| 2413 | -- 169 - Mesh | |
| 2414 | ||
| 2415 | obj169 = Instance.new("CylinderMesh")
| |
| 2416 | ||
| 2417 | obj169.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2418 | ||
| 2419 | obj169.Parent = obj168 | |
| 2420 | ||
| 2421 | ||
| 2422 | ||
| 2423 | -- 170 - PointTo | |
| 2424 | ||
| 2425 | obj170 = Instance.new("Part")
| |
| 2426 | ||
| 2427 | obj170.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2428 | ||
| 2429 | obj170.FormFactor = 'Custom' | |
| 2430 | ||
| 2431 | obj170.LeftSurface = 10 | |
| 2432 | ||
| 2433 | obj170.TopSurface = 10 | |
| 2434 | ||
| 2435 | obj170.RightSurface = 10 | |
| 2436 | ||
| 2437 | obj170.Material = 'SmoothPlastic' | |
| 2438 | ||
| 2439 | obj170.Size = Vector3.new(1, 2, 1) | |
| 2440 | ||
| 2441 | obj170.FrontSurface = 10 | |
| 2442 | ||
| 2443 | obj170.BottomSurface = 10 | |
| 2444 | ||
| 2445 | obj170.BackSurface = 10 | |
| 2446 | ||
| 2447 | obj170.Anchored = true | |
| 2448 | ||
| 2449 | obj170.BrickColor = BrickColor.new("Black")
| |
| 2450 | ||
| 2451 | obj170.Name = "PointTo" | |
| 2452 | ||
| 2453 | obj170.Parent = Gun | |
| 2454 | ||
| 2455 | ||
| 2456 | ||
| 2457 | -- 171 - Mesh | |
| 2458 | ||
| 2459 | obj171 = Instance.new("CylinderMesh")
| |
| 2460 | ||
| 2461 | obj171.Scale = Vector3.new(0.346153915, 0.799999893, 0.369230747) | |
| 2462 | ||
| 2463 | obj171.Parent = obj170 | |
| 2464 | ||
| 2465 | ||
| 2466 | ||
| 2467 | -- 172 - Handguard | |
| 2468 | ||
| 2469 | obj172 = Instance.new("Part")
| |
| 2470 | ||
| 2471 | obj172.CFrame = CFrame.new(Vector3.new(16.2070904, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2472 | ||
| 2473 | obj172.FormFactor = 'Custom' | |
| 2474 | ||
| 2475 | obj172.LeftSurface = 10 | |
| 2476 | ||
| 2477 | obj172.TopSurface = 10 | |
| 2478 | ||
| 2479 | obj172.RightSurface = 10 | |
| 2480 | ||
| 2481 | obj172.Material = 'SmoothPlastic' | |
| 2482 | ||
| 2483 | obj172.Size = Vector3.new(1, 1, 1) | |
| 2484 | ||
| 2485 | obj172.FrontSurface = 10 | |
| 2486 | ||
| 2487 | obj172.BottomSurface = 10 | |
| 2488 | ||
| 2489 | obj172.BackSurface = 10 | |
| 2490 | ||
| 2491 | obj172.Anchored = true | |
| 2492 | ||
| 2493 | obj172.BrickColor = BrickColor.new("Black")
| |
| 2494 | ||
| 2495 | obj172.Name = "Handguard" | |
| 2496 | ||
| 2497 | obj172.Parent = Gun | |
| 2498 | ||
| 2499 | ||
| 2500 | ||
| 2501 | -- 173 - Mesh | |
| 2502 | ||
| 2503 | obj173 = Instance.new("CylinderMesh")
| |
| 2504 | ||
| 2505 | obj173.Scale = Vector3.new(0.27692309, 0.0230769273, 0.269230783) | |
| 2506 | ||
| 2507 | obj173.Parent = obj172 | |
| 2508 | ||
| 2509 | ||
| 2510 | ||
| 2511 | -- 174 - Handguard | |
| 2512 | ||
| 2513 | obj174 = Instance.new("Part")
| |
| 2514 | ||
| 2515 | obj174.CFrame = CFrame.new(Vector3.new(16.253088, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2516 | ||
| 2517 | obj174.FormFactor = 'Custom' | |
| 2518 | ||
| 2519 | obj174.LeftSurface = 10 | |
| 2520 | ||
| 2521 | obj174.TopSurface = 10 | |
| 2522 | ||
| 2523 | obj174.RightSurface = 10 | |
| 2524 | ||
| 2525 | obj174.Material = 'SmoothPlastic' | |
| 2526 | ||
| 2527 | obj174.Size = Vector3.new(1, 1, 1) | |
| 2528 | ||
| 2529 | obj174.FrontSurface = 10 | |
| 2530 | ||
| 2531 | obj174.BottomSurface = 10 | |
| 2532 | ||
| 2533 | obj174.BackSurface = 10 | |
| 2534 | ||
| 2535 | obj174.Anchored = true | |
| 2536 | ||
| 2537 | obj174.BrickColor = BrickColor.new("Black")
| |
| 2538 | ||
| 2539 | obj174.Name = "Handguard" | |
| 2540 | ||
| 2541 | obj174.Parent = Gun | |
| 2542 | ||
| 2543 | ||
| 2544 | ||
| 2545 | -- 175 - Mesh | |
| 2546 | ||
| 2547 | obj175 = Instance.new("CylinderMesh")
| |
| 2548 | ||
| 2549 | obj175.Scale = Vector3.new(0.27692309, 0.0230769273, 0.346153855) | |
| 2550 | ||
| 2551 | obj175.Parent = obj174 | |
| 2552 | ||
| 2553 | ||
| 2554 | ||
| 2555 | -- 176 - Handguard | |
| 2556 | ||
| 2557 | obj176 = Instance.new("Part")
| |
| 2558 | ||
| 2559 | obj176.CFrame = CFrame.new(Vector3.new(17.0000935, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2560 | ||
| 2561 | obj176.FormFactor = 'Custom' | |
| 2562 | ||
| 2563 | obj176.LeftSurface = 10 | |
| 2564 | ||
| 2565 | obj176.TopSurface = 10 | |
| 2566 | ||
| 2567 | obj176.RightSurface = 10 | |
| 2568 | ||
| 2569 | obj176.Material = 'SmoothPlastic' | |
| 2570 | ||
| 2571 | obj176.Size = Vector3.new(1, 1, 1) | |
| 2572 | ||
| 2573 | obj176.FrontSurface = 10 | |
| 2574 | ||
| 2575 | obj176.BottomSurface = 10 | |
| 2576 | ||
| 2577 | obj176.BackSurface = 10 | |
| 2578 | ||
| 2579 | obj176.Anchored = true | |
| 2580 | ||
| 2581 | obj176.BrickColor = BrickColor.new("Black")
| |
| 2582 | ||
| 2583 | obj176.Name = "Handguard" | |
| 2584 | ||
| 2585 | obj176.Parent = Gun | |
| 2586 | ||
| 2587 | ||
| 2588 | ||
| 2589 | -- 177 - Mesh | |
| 2590 | ||
| 2591 | obj177 = Instance.new("CylinderMesh")
| |
| 2592 | ||
| 2593 | obj177.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2594 | ||
| 2595 | obj177.Parent = obj176 | |
| 2596 | ||
| 2597 | ||
| 2598 | ||
| 2599 | -- 178 - Handguard | |
| 2600 | ||
| 2601 | obj178 = Instance.new("Part")
| |
| 2602 | ||
| 2603 | obj178.CFrame = CFrame.new(Vector3.new(16.8690853, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 2604 | ||
| 2605 | obj178.FormFactor = 'Custom' | |
| 2606 | ||
| 2607 | obj178.LeftSurface = 10 | |
| 2608 | ||
| 2609 | obj178.TopSurface = 10 | |
| 2610 | ||
| 2611 | obj178.RightSurface = 10 | |
| 2612 | ||
| 2613 | obj178.Material = 'SmoothPlastic' | |
| 2614 | ||
| 2615 | obj178.Size = Vector3.new(1, 1, 1) | |
| 2616 | ||
| 2617 | obj178.FrontSurface = 10 | |
| 2618 | ||
| 2619 | obj178.BottomSurface = 10 | |
| 2620 | ||
| 2621 | obj178.BackSurface = 10 | |
| 2622 | ||
| 2623 | obj178.Anchored = true | |
| 2624 | ||
| 2625 | obj178.BrickColor = BrickColor.new("Black")
| |
| 2626 | ||
| 2627 | obj178.Name = "Handguard" | |
| 2628 | ||
| 2629 | obj178.Parent = Gun | |
| 2630 | ||
| 2631 | ||
| 2632 | ||
| 2633 | -- 179 - Mesh | |
| 2634 | ||
| 2635 | obj179 = Instance.new("CylinderMesh")
| |
| 2636 | ||
| 2637 | obj179.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
| 2638 | ||
| 2639 | obj179.Parent = obj178 | |
| 2640 | ||
| 2641 | ||
| 2642 | ||
| 2643 | -- 180 - Handguard | |
| 2644 | ||
| 2645 | obj180 = Instance.new("Part")
| |
| 2646 | ||
| 2647 | obj180.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 2648 | ||
| 2649 | obj180.FormFactor = 'Custom' | |
| 2650 | ||
| 2651 | obj180.LeftSurface = 10 | |
| 2652 | ||
| 2653 | obj180.TopSurface = 10 | |
| 2654 | ||
| 2655 | obj180.RightSurface = 10 | |
| 2656 | ||
| 2657 | obj180.Material = 'SmoothPlastic' | |
| 2658 | ||
| 2659 | obj180.Size = Vector3.new(2, 1, 1) | |
| 2660 | ||
| 2661 | obj180.FrontSurface = 10 | |
| 2662 | ||
| 2663 | obj180.BottomSurface = 10 | |
| 2664 | ||
| 2665 | obj180.BackSurface = 10 | |
| 2666 | ||
| 2667 | obj180.Anchored = true | |
| 2668 | ||
| 2669 | obj180.BrickColor = BrickColor.new("Black")
| |
| 2670 | ||
| 2671 | obj180.Name = "Handguard" | |
| 2672 | ||
| 2673 | obj180.Parent = Gun | |
| 2674 | ||
| 2675 | ||
| 2676 | ||
| 2677 | -- 181 - Mesh | |
| 2678 | ||
| 2679 | obj181 = Instance.new("SpecialMesh")
| |
| 2680 | ||
| 2681 | obj181.MeshType = Enum.MeshType.Brick | |
| 2682 | ||
| 2683 | obj181.Scale = Vector3.new(0.800000072, 0.353846163, 0.0769230798) | |
| 2684 | ||
| 2685 | obj181.Parent = obj180 | |
| 2686 | ||
| 2687 | ||
| 2688 | ||
| 2689 | -- 182 - Part | |
| 2690 | ||
| 2691 | obj182 = Instance.new("Part")
| |
| 2692 | ||
| 2693 | obj182.CFrame = CFrame.new(Vector3.new(15.7000923, 13.5936537, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
| 2694 | ||
| 2695 | obj182.FormFactor = 'Custom' | |
| 2696 | ||
| 2697 | obj182.LeftSurface = 10 | |
| 2698 | ||
| 2699 | obj182.TopSurface = 10 | |
| 2700 | ||
| 2701 | obj182.RightSurface = 10 | |
| 2702 | ||
| 2703 | obj182.Material = 'SmoothPlastic' | |
| 2704 | ||
| 2705 | obj182.Size = Vector3.new(1, 1, 1) | |
| 2706 | ||
| 2707 | obj182.FrontSurface = 10 | |
| 2708 | ||
| 2709 | obj182.BottomSurface = 10 | |
| 2710 | ||
| 2711 | obj182.BackSurface = 10 | |
| 2712 | ||
| 2713 | obj182.Anchored = true | |
| 2714 | ||
| 2715 | obj182.BrickColor = BrickColor.new("Black")
| |
| 2716 | ||
| 2717 | obj182.Parent = Gun | |
| 2718 | ||
| 2719 | ||
| 2720 | ||
| 2721 | -- 183 - Mesh | |
| 2722 | ||
| 2723 | obj183 = Instance.new("SpecialMesh")
| |
| 2724 | ||
| 2725 | obj183.MeshType = Enum.MeshType.Wedge | |
| 2726 | ||
| 2727 | obj183.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 2728 | ||
| 2729 | obj183.Parent = obj182 | |
| 2730 | ||
| 2731 | ||
| 2732 | ||
| 2733 | -- 184 - Grip | |
| 2734 | ||
| 2735 | obj184 = Instance.new("Part")
| |
| 2736 | ||
| 2737 | obj184.CFrame = CFrame.new(Vector3.new(15.2210979, 13.0296526, -9.96266651)) * CFrame.Angles(1.5707961320877, -0.5146958231926, -3.141592502594) | |
| 2738 | ||
| 2739 | obj184.FormFactor = 'Custom' | |
| 2740 | ||
| 2741 | obj184.LeftSurface = 10 | |
| 2742 | ||
| 2743 | obj184.TopSurface = 10 | |
| 2744 | ||
| 2745 | obj184.RightSurface = 10 | |
| 2746 | ||
| 2747 | obj184.Material = 'SmoothPlastic' | |
| 2748 | ||
| 2749 | obj184.Size = Vector3.new(1, 1, 1) | |
| 2750 | ||
| 2751 | obj184.FrontSurface = 10 | |
| 2752 | ||
| 2753 | obj184.BottomSurface = 10 | |
| 2754 | ||
| 2755 | obj184.BackSurface = 10 | |
| 2756 | ||
| 2757 | obj184.Anchored = true | |
| 2758 | ||
| 2759 | obj184.BrickColor = BrickColor.new("Black")
| |
| 2760 | ||
| 2761 | obj184.Name = "Grip" | |
| 2762 | ||
| 2763 | obj184.Parent = Gun | |
| 2764 | ||
| 2765 | ||
| 2766 | ||
| 2767 | -- 185 - Mesh | |
| 2768 | ||
| 2769 | obj185 = Instance.new("CylinderMesh")
| |
| 2770 | ||
| 2771 | obj185.Scale = Vector3.new(0.0384615399, 0.138461545, 0.0384615399) | |
| 2772 | ||
| 2773 | obj185.Parent = obj184 | |
| 2774 | ||
| 2775 | ||
| 2776 | ||
| 2777 | -- 186 - A1 | |
| 2778 | ||
| 2779 | obj186 = Instance.new("Part")
| |
| 2780 | ||
| 2781 | obj186.CFrame = CFrame.new(Vector3.new(15.9290953, 13.8306532, -9.94667149)) * CFrame.Angles(1.5099580252809e-007, -2.2799733224977e-014, 1.570796251297) | |
| 2782 | ||
| 2783 | obj186.FormFactor = 'Custom' | |
| 2784 | ||
| 2785 | obj186.LeftSurface = 10 | |
| 2786 | ||
| 2787 | obj186.TopSurface = 10 | |
| 2788 | ||
| 2789 | obj186.RightSurface = 10 | |
| 2790 | ||
| 2791 | obj186.Material = 'SmoothPlastic' | |
| 2792 | ||
| 2793 | obj186.Size = Vector3.new(1, 1, 1) | |
| 2794 | ||
| 2795 | obj186.FrontSurface = 10 | |
| 2796 | ||
| 2797 | obj186.BottomSurface = 10 | |
| 2798 | ||
| 2799 | obj186.BackSurface = 10 | |
| 2800 | ||
| 2801 | obj186.Anchored = true | |
| 2802 | ||
| 2803 | obj186.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2804 | ||
| 2805 | obj186.Name = "A1" | |
| 2806 | ||
| 2807 | obj186.Parent = Gun | |
| 2808 | ||
| 2809 | ||
| 2810 | ||
| 2811 | -- 187 - Mesh | |
| 2812 | ||
| 2813 | obj187 = Instance.new("CylinderMesh")
| |
| 2814 | ||
| 2815 | obj187.Scale = Vector3.new(0.134999976, 0.423000127, 0.200000018) | |
| 2816 | ||
| 2817 | obj187.Parent = obj186 | |
| 2818 | ||
| 2819 | ||
| 2820 | ||
| 2821 | -- 188 - Part | |
| 2822 | ||
| 2823 | obj188 = Instance.new("Part")
| |
| 2824 | ||
| 2825 | obj188.CFrame = CFrame.new(Vector3.new(15.9380903, 13.4856529, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
| 2826 | ||
| 2827 | obj188.FormFactor = 'Custom' | |
| 2828 | ||
| 2829 | obj188.LeftSurface = 10 | |
| 2830 | ||
| 2831 | obj188.TopSurface = 10 | |
| 2832 | ||
| 2833 | obj188.RightSurface = 10 | |
| 2834 | ||
| 2835 | obj188.Material = 'SmoothPlastic' | |
| 2836 | ||
| 2837 | obj188.Size = Vector3.new(1, 1, 1) | |
| 2838 | ||
| 2839 | obj188.FrontSurface = 10 | |
| 2840 | ||
| 2841 | obj188.BottomSurface = 10 | |
| 2842 | ||
| 2843 | obj188.BackSurface = 10 | |
| 2844 | ||
| 2845 | obj188.Anchored = true | |
| 2846 | ||
| 2847 | obj188.BrickColor = BrickColor.new("Black")
| |
| 2848 | ||
| 2849 | obj188.Parent = Gun | |
| 2850 | ||
| 2851 | ||
| 2852 | ||
| 2853 | -- 189 - Mesh | |
| 2854 | ||
| 2855 | obj189 = Instance.new("SpecialMesh")
| |
| 2856 | ||
| 2857 | obj189.MeshType = Enum.MeshType.Wedge | |
| 2858 | ||
| 2859 | obj189.Scale = Vector3.new(0.15384616, 0.0692307726, 0.438461393) | |
| 2860 | ||
| 2861 | obj189.Parent = obj188 | |
| 2862 | ||
| 2863 | ||
| 2864 | ||
| 2865 | -- 190 - Part | |
| 2866 | ||
| 2867 | obj190 = Instance.new("Part")
| |
| 2868 | ||
| 2869 | obj190.CFrame = CFrame.new(Vector3.new(15.9000959, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 2870 | ||
| 2871 | obj190.FormFactor = 'Custom' | |
| 2872 | ||
| 2873 | obj190.LeftSurface = 10 | |
| 2874 | ||
| 2875 | obj190.TopSurface = 10 | |
| 2876 | ||
| 2877 | obj190.RightSurface = 10 | |
| 2878 | ||
| 2879 | obj190.Material = 'SmoothPlastic' | |
| 2880 | ||
| 2881 | obj190.Size = Vector3.new(1, 1, 1) | |
| 2882 | ||
| 2883 | obj190.FrontSurface = 10 | |
| 2884 | ||
| 2885 | obj190.BottomSurface = 10 | |
| 2886 | ||
| 2887 | obj190.BackSurface = 10 | |
| 2888 | ||
| 2889 | obj190.Anchored = true | |
| 2890 | ||
| 2891 | obj190.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2892 | ||
| 2893 | obj190.Parent = Gun | |
| 2894 | ||
| 2895 | ||
| 2896 | ||
| 2897 | -- 191 - Mesh | |
| 2898 | ||
| 2899 | obj191 = Instance.new("CylinderMesh")
| |
| 2900 | ||
| 2901 | obj191.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
| 2902 | ||
| 2903 | obj191.Parent = obj190 | |
| 2904 | ||
| 2905 | ||
| 2906 | ||
| 2907 | -- 192 - Part | |
| 2908 | ||
| 2909 | obj192 = Instance.new("Part")
| |
| 2910 | ||
| 2911 | obj192.CFrame = CFrame.new(Vector3.new(15.7300911, 13.608654, -9.93166256)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
| 2912 | ||
| 2913 | obj192.FormFactor = 'Custom' | |
| 2914 | ||
| 2915 | obj192.LeftSurface = 10 | |
| 2916 | ||
| 2917 | obj192.TopSurface = 10 | |
| 2918 | ||
| 2919 | obj192.RightSurface = 10 | |
| 2920 | ||
| 2921 | obj192.Material = 'SmoothPlastic' | |
| 2922 | ||
| 2923 | obj192.Size = Vector3.new(1, 1, 1) | |
| 2924 | ||
| 2925 | obj192.FrontSurface = 10 | |
| 2926 | ||
| 2927 | obj192.BottomSurface = 10 | |
| 2928 | ||
| 2929 | obj192.BackSurface = 10 | |
| 2930 | ||
| 2931 | obj192.Anchored = true | |
| 2932 | ||
| 2933 | obj192.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2934 | ||
| 2935 | obj192.Parent = Gun | |
| 2936 | ||
| 2937 | ||
| 2938 | ||
| 2939 | -- 193 - Mesh | |
| 2940 | ||
| 2941 | obj193 = Instance.new("CylinderMesh")
| |
| 2942 | ||
| 2943 | obj193.Scale = Vector3.new(0.0769230798, 0.107692324, 0.0384615399) | |
| 2944 | ||
| 2945 | obj193.Parent = obj192 | |
| 2946 | ||
| 2947 | ||
| 2948 | ||
| 2949 | -- 194 - Part | |
| 2950 | ||
| 2951 | obj194 = Instance.new("Part")
| |
| 2952 | ||
| 2953 | obj194.CFrame = CFrame.new(Vector3.new(15.8030958, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
| 2954 | ||
| 2955 | obj194.FormFactor = 'Custom' | |
| 2956 | ||
| 2957 | obj194.LeftSurface = 10 | |
| 2958 | ||
| 2959 | obj194.TopSurface = 10 | |
| 2960 | ||
| 2961 | obj194.RightSurface = 10 | |
| 2962 | ||
| 2963 | obj194.Material = 'SmoothPlastic' | |
| 2964 | ||
| 2965 | obj194.Size = Vector3.new(1, 1, 1) | |
| 2966 | ||
| 2967 | obj194.FrontSurface = 10 | |
| 2968 | ||
| 2969 | obj194.BottomSurface = 10 | |
| 2970 | ||
| 2971 | obj194.BackSurface = 10 | |
| 2972 | ||
| 2973 | obj194.Anchored = true | |
| 2974 | ||
| 2975 | obj194.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2976 | ||
| 2977 | obj194.Parent = Gun | |
| 2978 | ||
| 2979 | ||
| 2980 | ||
| 2981 | -- 195 - Mesh | |
| 2982 | ||
| 2983 | obj195 = Instance.new("SpecialMesh")
| |
| 2984 | ||
| 2985 | obj195.MeshType = Enum.MeshType.Brick | |
| 2986 | ||
| 2987 | obj195.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
| 2988 | ||
| 2989 | obj195.Parent = obj194 | |
| 2990 | ||
| 2991 | ||
| 2992 | ||
| 2993 | -- 196 - Part | |
| 2994 | ||
| 2995 | obj196 = Instance.new("Part")
| |
| 2996 | ||
| 2997 | obj196.CFrame = CFrame.new(Vector3.new(15.1420965, 13.6936531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
| 2998 | ||
| 2999 | obj196.FormFactor = 'Custom' | |
| 3000 | ||
| 3001 | obj196.LeftSurface = 10 | |
| 3002 | ||
| 3003 | obj196.TopSurface = 10 | |
| 3004 | ||
| 3005 | obj196.RightSurface = 10 | |
| 3006 | ||
| 3007 | obj196.Material = 'SmoothPlastic' | |
| 3008 | ||
| 3009 | obj196.Size = Vector3.new(1, 1, 1) | |
| 3010 | ||
| 3011 | obj196.FrontSurface = 10 | |
| 3012 | ||
| 3013 | obj196.BottomSurface = 10 | |
| 3014 | ||
| 3015 | obj196.BackSurface = 10 | |
| 3016 | ||
| 3017 | obj196.Anchored = true | |
| 3018 | ||
| 3019 | obj196.BrickColor = BrickColor.new("Black")
| |
| 3020 | ||
| 3021 | obj196.Parent = Gun | |
| 3022 | ||
| 3023 | ||
| 3024 | ||
| 3025 | -- 197 - Mesh | |
| 3026 | ||
| 3027 | obj197 = Instance.new("SpecialMesh")
| |
| 3028 | ||
| 3029 | obj197.MeshType = Enum.MeshType.Brick | |
| 3030 | ||
| 3031 | obj197.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
| 3032 | ||
| 3033 | obj197.Parent = obj196 | |
| 3034 | ||
| 3035 | ||
| 3036 | ||
| 3037 | -- 198 - Part | |
| 3038 | ||
| 3039 | obj198 = Instance.new("Part")
| |
| 3040 | ||
| 3041 | obj198.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4936533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
| 3042 | ||
| 3043 | obj198.FormFactor = 'Custom' | |
| 3044 | ||
| 3045 | obj198.LeftSurface = 10 | |
| 3046 | ||
| 3047 | obj198.TopSurface = 10 | |
| 3048 | ||
| 3049 | obj198.RightSurface = 10 | |
| 3050 | ||
| 3051 | obj198.Material = 'SmoothPlastic' | |
| 3052 | ||
| 3053 | obj198.Size = Vector3.new(1, 1, 1) | |
| 3054 | ||
| 3055 | obj198.FrontSurface = 10 | |
| 3056 | ||
| 3057 | obj198.BottomSurface = 10 | |
| 3058 | ||
| 3059 | obj198.BackSurface = 10 | |
| 3060 | ||
| 3061 | obj198.Anchored = true | |
| 3062 | ||
| 3063 | obj198.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3064 | ||
| 3065 | obj198.Parent = Gun | |
| 3066 | ||
| 3067 | ||
| 3068 | ||
| 3069 | -- 199 - Mesh | |
| 3070 | ||
| 3071 | obj199 = Instance.new("SpecialMesh")
| |
| 3072 | ||
| 3073 | obj199.MeshType = Enum.MeshType.Wedge | |
| 3074 | ||
| 3075 | obj199.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
| 3076 | ||
| 3077 | obj199.Parent = obj198 | |
| 3078 | ||
| 3079 | ||
| 3080 | ||
| 3081 | -- 200 - Part | |
| 3082 | ||
| 3083 | obj200 = Instance.new("Part")
| |
| 3084 | ||
| 3085 | obj200.CFrame = CFrame.new(Vector3.new(15.8530912, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3086 | ||
| 3087 | obj200.FormFactor = 'Custom' | |
| 3088 | ||
| 3089 | obj200.LeftSurface = 10 | |
| 3090 | ||
| 3091 | obj200.TopSurface = 10 | |
| 3092 | ||
| 3093 | obj200.RightSurface = 10 | |
| 3094 | ||
| 3095 | obj200.Material = 'SmoothPlastic' | |
| 3096 | ||
| 3097 | obj200.Size = Vector3.new(1, 1, 1) | |
| 3098 | ||
| 3099 | obj200.FrontSurface = 10 | |
| 3100 | ||
| 3101 | obj200.BottomSurface = 10 | |
| 3102 | ||
| 3103 | obj200.BackSurface = 10 | |
| 3104 | ||
| 3105 | obj200.Anchored = true | |
| 3106 | ||
| 3107 | obj200.BrickColor = BrickColor.new("Black")
| |
| 3108 | ||
| 3109 | obj200.Parent = Gun | |
| 3110 | ||
| 3111 | ||
| 3112 | ||
| 3113 | -- 201 - Mesh | |
| 3114 | ||
| 3115 | obj201 = Instance.new("SpecialMesh")
| |
| 3116 | ||
| 3117 | obj201.MeshType = Enum.MeshType.Sphere | |
| 3118 | ||
| 3119 | obj201.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
| 3120 | ||
| 3121 | obj201.Parent = obj200 | |
| 3122 | ||
| 3123 | ||
| 3124 | ||
| 3125 | -- 202 - Part | |
| 3126 | ||
| 3127 | obj202 = Instance.new("Part")
| |
| 3128 | ||
| 3129 | obj202.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5246534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
| 3130 | ||
| 3131 | obj202.FormFactor = 'Custom' | |
| 3132 | ||
| 3133 | obj202.LeftSurface = 10 | |
| 3134 | ||
| 3135 | obj202.TopSurface = 10 | |
| 3136 | ||
| 3137 | obj202.RightSurface = 10 | |
| 3138 | ||
| 3139 | obj202.Material = 'SmoothPlastic' | |
| 3140 | ||
| 3141 | obj202.Size = Vector3.new(1, 1, 1) | |
| 3142 | ||
| 3143 | obj202.FrontSurface = 10 | |
| 3144 | ||
| 3145 | obj202.BottomSurface = 10 | |
| 3146 | ||
| 3147 | obj202.BackSurface = 10 | |
| 3148 | ||
| 3149 | obj202.Anchored = true | |
| 3150 | ||
| 3151 | obj202.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3152 | ||
| 3153 | obj202.Parent = Gun | |
| 3154 | ||
| 3155 | ||
| 3156 | ||
| 3157 | -- 203 - Mesh | |
| 3158 | ||
| 3159 | obj203 = Instance.new("SpecialMesh")
| |
| 3160 | ||
| 3161 | obj203.MeshType = Enum.MeshType.Wedge | |
| 3162 | ||
| 3163 | obj203.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0230769292) | |
| 3164 | ||
| 3165 | obj203.Parent = obj202 | |
| 3166 | ||
| 3167 | ||
| 3168 | ||
| 3169 | -- 204 - Part | |
| 3170 | ||
| 3171 | obj204 = Instance.new("Part")
| |
| 3172 | ||
| 3173 | obj204.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5706539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3174 | ||
| 3175 | obj204.FormFactor = 'Custom' | |
| 3176 | ||
| 3177 | obj204.LeftSurface = 10 | |
| 3178 | ||
| 3179 | obj204.TopSurface = 10 | |
| 3180 | ||
| 3181 | obj204.RightSurface = 10 | |
| 3182 | ||
| 3183 | obj204.Material = 'SmoothPlastic' | |
| 3184 | ||
| 3185 | obj204.Size = Vector3.new(1, 1, 1) | |
| 3186 | ||
| 3187 | obj204.FrontSurface = 10 | |
| 3188 | ||
| 3189 | obj204.BottomSurface = 10 | |
| 3190 | ||
| 3191 | obj204.BackSurface = 10 | |
| 3192 | ||
| 3193 | obj204.Anchored = true | |
| 3194 | ||
| 3195 | obj204.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3196 | ||
| 3197 | obj204.Parent = Gun | |
| 3198 | ||
| 3199 | ||
| 3200 | ||
| 3201 | -- 205 - Mesh | |
| 3202 | ||
| 3203 | obj205 = Instance.new("SpecialMesh")
| |
| 3204 | ||
| 3205 | obj205.MeshType = Enum.MeshType.Brick | |
| 3206 | ||
| 3207 | obj205.Scale = Vector3.new(0.0153846163, 0.0846154019, 0.0384615399) | |
| 3208 | ||
| 3209 | obj205.Parent = obj204 | |
| 3210 | ||
| 3211 | ||
| 3212 | ||
| 3213 | -- 206 - Part | |
| 3214 | ||
| 3215 | obj206 = Instance.new("Part")
| |
| 3216 | ||
| 3217 | obj206.CFrame = CFrame.new(Vector3.new(15.8150892, 13.6476536, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
| 3218 | ||
| 3219 | obj206.FormFactor = 'Custom' | |
| 3220 | ||
| 3221 | obj206.LeftSurface = 10 | |
| 3222 | ||
| 3223 | obj206.TopSurface = 10 | |
| 3224 | ||
| 3225 | obj206.RightSurface = 10 | |
| 3226 | ||
| 3227 | obj206.Material = 'SmoothPlastic' | |
| 3228 | ||
| 3229 | obj206.Size = Vector3.new(1, 1, 1) | |
| 3230 | ||
| 3231 | obj206.FrontSurface = 10 | |
| 3232 | ||
| 3233 | obj206.BottomSurface = 10 | |
| 3234 | ||
| 3235 | obj206.BackSurface = 10 | |
| 3236 | ||
| 3237 | obj206.Anchored = true | |
| 3238 | ||
| 3239 | obj206.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3240 | ||
| 3241 | obj206.Parent = Gun | |
| 3242 | ||
| 3243 | ||
| 3244 | ||
| 3245 | -- 207 - Mesh | |
| 3246 | ||
| 3247 | obj207 = Instance.new("SpecialMesh")
| |
| 3248 | ||
| 3249 | obj207.MeshType = Enum.MeshType.Brick | |
| 3250 | ||
| 3251 | obj207.Scale = Vector3.new(0.0384615399, 0.15384616, 0.00769230817) | |
| 3252 | ||
| 3253 | obj207.Parent = obj206 | |
| 3254 | ||
| 3255 | ||
| 3256 | ||
| 3257 | -- 208 - Part | |
| 3258 | ||
| 3259 | obj208 = Instance.new("Part")
| |
| 3260 | ||
| 3261 | obj208.CFrame = CFrame.new(Vector3.new(15.9340925, 13.7346544, -9.86966419)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
| 3262 | ||
| 3263 | obj208.FormFactor = 'Custom' | |
| 3264 | ||
| 3265 | obj208.LeftSurface = 10 | |
| 3266 | ||
| 3267 | obj208.TopSurface = 10 | |
| 3268 | ||
| 3269 | obj208.RightSurface = 10 | |
| 3270 | ||
| 3271 | obj208.Material = 'SmoothPlastic' | |
| 3272 | ||
| 3273 | obj208.Size = Vector3.new(1, 1, 1) | |
| 3274 | ||
| 3275 | obj208.FrontSurface = 10 | |
| 3276 | ||
| 3277 | obj208.BottomSurface = 10 | |
| 3278 | ||
| 3279 | obj208.BackSurface = 10 | |
| 3280 | ||
| 3281 | obj208.Anchored = true | |
| 3282 | ||
| 3283 | obj208.BrickColor = BrickColor.new("Black")
| |
| 3284 | ||
| 3285 | obj208.Parent = Gun | |
| 3286 | ||
| 3287 | ||
| 3288 | ||
| 3289 | -- 209 - Mesh | |
| 3290 | ||
| 3291 | obj209 = Instance.new("SpecialMesh")
| |
| 3292 | ||
| 3293 | obj209.MeshType = Enum.MeshType.Brick | |
| 3294 | ||
| 3295 | obj209.Scale = Vector3.new(0.41538471, 0.107692324, 0.0230769273) | |
| 3296 | ||
| 3297 | obj209.Parent = obj208 | |
| 3298 | ||
| 3299 | ||
| 3300 | ||
| 3301 | -- 210 - Part | |
| 3302 | ||
| 3303 | obj210 = Instance.new("Part")
| |
| 3304 | ||
| 3305 | obj210.CFrame = CFrame.new(Vector3.new(16.0230885, 13.8936529, -10.0146646)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3306 | ||
| 3307 | obj210.FormFactor = 'Custom' | |
| 3308 | ||
| 3309 | obj210.LeftSurface = 10 | |
| 3310 | ||
| 3311 | obj210.TopSurface = 10 | |
| 3312 | ||
| 3313 | obj210.RightSurface = 10 | |
| 3314 | ||
| 3315 | obj210.Material = 'SmoothPlastic' | |
| 3316 | ||
| 3317 | obj210.Size = Vector3.new(1, 1, 1) | |
| 3318 | ||
| 3319 | obj210.FrontSurface = 10 | |
| 3320 | ||
| 3321 | obj210.BottomSurface = 10 | |
| 3322 | ||
| 3323 | obj210.BackSurface = 10 | |
| 3324 | ||
| 3325 | obj210.Anchored = true | |
| 3326 | ||
| 3327 | obj210.BrickColor = BrickColor.new("Black")
| |
| 3328 | ||
| 3329 | obj210.Parent = Gun | |
| 3330 | ||
| 3331 | ||
| 3332 | ||
| 3333 | -- 211 - Mesh | |
| 3334 | ||
| 3335 | obj211 = Instance.new("SpecialMesh")
| |
| 3336 | ||
| 3337 | obj211.MeshType = Enum.MeshType.Brick | |
| 3338 | ||
| 3339 | obj211.Scale = Vector3.new(0.115384638, 0.0769230798, 0.0769230798) | |
| 3340 | ||
| 3341 | obj211.Parent = obj210 | |
| 3342 | ||
| 3343 | ||
| 3344 | ||
| 3345 | -- 212 - Part | |
| 3346 | ||
| 3347 | obj212 = Instance.new("Part")
| |
| 3348 | ||
| 3349 | obj212.CFrame = CFrame.new(Vector3.new(15.7000923, 13.6856527, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 3350 | ||
| 3351 | obj212.FormFactor = 'Custom' | |
| 3352 | ||
| 3353 | obj212.LeftSurface = 10 | |
| 3354 | ||
| 3355 | obj212.TopSurface = 10 | |
| 3356 | ||
| 3357 | obj212.RightSurface = 10 | |
| 3358 | ||
| 3359 | obj212.Material = 'SmoothPlastic' | |
| 3360 | ||
| 3361 | obj212.Size = Vector3.new(1, 1, 1) | |
| 3362 | ||
| 3363 | obj212.FrontSurface = 10 | |
| 3364 | ||
| 3365 | obj212.BottomSurface = 10 | |
| 3366 | ||
| 3367 | obj212.BackSurface = 10 | |
| 3368 | ||
| 3369 | obj212.Anchored = true | |
| 3370 | ||
| 3371 | obj212.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3372 | ||
| 3373 | obj212.Parent = Gun | |
| 3374 | ||
| 3375 | ||
| 3376 | ||
| 3377 | -- 213 - Mesh | |
| 3378 | ||
| 3379 | obj213 = Instance.new("CylinderMesh")
| |
| 3380 | ||
| 3381 | obj213.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.0384615399) | |
| 3382 | ||
| 3383 | obj213.Parent = obj212 | |
| 3384 | ||
| 3385 | ||
| 3386 | ||
| 3387 | -- 214 - CenterWeld | |
| 3388 | ||
| 3389 | obj214 = Instance.new("Part")
| |
| 3390 | ||
| 3391 | obj214.CFrame = CFrame.new(Vector3.new(15.9340925, 13.8276529, -9.97666454)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 3392 | ||
| 3393 | obj214.FormFactor = 'Custom' | |
| 3394 | ||
| 3395 | obj214.LeftSurface = 10 | |
| 3396 | ||
| 3397 | obj214.TopSurface = 10 | |
| 3398 | ||
| 3399 | obj214.RightSurface = 10 | |
| 3400 | ||
| 3401 | obj214.Material = 'SmoothPlastic' | |
| 3402 | ||
| 3403 | obj214.Size = Vector3.new(1, 1, 1) | |
| 3404 | ||
| 3405 | obj214.FrontSurface = 10 | |
| 3406 | ||
| 3407 | obj214.BottomSurface = 10 | |
| 3408 | ||
| 3409 | obj214.BackSurface = 10 | |
| 3410 | ||
| 3411 | obj214.Anchored = true | |
| 3412 | ||
| 3413 | obj214.BrickColor = BrickColor.new("Black")
| |
| 3414 | ||
| 3415 | obj214.Name = "CenterWeld" | |
| 3416 | ||
| 3417 | obj214.Parent = Gun | |
| 3418 | ||
| 3419 | ||
| 3420 | ||
| 3421 | -- 215 - Mesh | |
| 3422 | ||
| 3423 | obj215 = Instance.new("CylinderMesh")
| |
| 3424 | ||
| 3425 | obj215.Scale = Vector3.new(0.169230834, 0.415384561, 0.192307696) | |
| 3426 | ||
| 3427 | obj215.Parent = obj214 | |
| 3428 | ||
| 3429 | ||
| 3430 | ||
| 3431 | -- 216 - Part | |
| 3432 | ||
| 3433 | obj216 = Instance.new("Part")
| |
| 3434 | ||
| 3435 | obj216.CFrame = CFrame.new(Vector3.new(15.1730947, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3436 | ||
| 3437 | obj216.FormFactor = 'Custom' | |
| 3438 | ||
| 3439 | obj216.LeftSurface = 10 | |
| 3440 | ||
| 3441 | obj216.TopSurface = 10 | |
| 3442 | ||
| 3443 | obj216.RightSurface = 10 | |
| 3444 | ||
| 3445 | obj216.Material = 'SmoothPlastic' | |
| 3446 | ||
| 3447 | obj216.Size = Vector3.new(1, 1, 1) | |
| 3448 | ||
| 3449 | obj216.FrontSurface = 10 | |
| 3450 | ||
| 3451 | obj216.BottomSurface = 10 | |
| 3452 | ||
| 3453 | obj216.BackSurface = 10 | |
| 3454 | ||
| 3455 | obj216.Anchored = true | |
| 3456 | ||
| 3457 | obj216.BrickColor = BrickColor.new("Black")
| |
| 3458 | ||
| 3459 | obj216.Parent = Gun | |
| 3460 | ||
| 3461 | ||
| 3462 | ||
| 3463 | -- 217 - Mesh | |
| 3464 | ||
| 3465 | obj217 = Instance.new("SpecialMesh")
| |
| 3466 | ||
| 3467 | obj217.MeshType = Enum.MeshType.Brick | |
| 3468 | ||
| 3469 | obj217.Scale = Vector3.new(0.0461538397, 0.00769230817, 0.0692308173) | |
| 3470 | ||
| 3471 | obj217.Parent = obj216 | |
| 3472 | ||
| 3473 | ||
| 3474 | ||
| 3475 | -- 218 - Part | |
| 3476 | ||
| 3477 | obj218 = Instance.new("Part")
| |
| 3478 | ||
| 3479 | obj218.CFrame = CFrame.new(Vector3.new(15.1530981, 13.9626551, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 3480 | ||
| 3481 | obj218.FormFactor = 'Custom' | |
| 3482 | ||
| 3483 | obj218.LeftSurface = 10 | |
| 3484 | ||
| 3485 | obj218.TopSurface = 10 | |
| 3486 | ||
| 3487 | obj218.RightSurface = 10 | |
| 3488 | ||
| 3489 | obj218.Material = 'SmoothPlastic' | |
| 3490 | ||
| 3491 | obj218.Size = Vector3.new(1, 1, 1) | |
| 3492 | ||
| 3493 | obj218.FrontSurface = 10 | |
| 3494 | ||
| 3495 | obj218.BottomSurface = 10 | |
| 3496 | ||
| 3497 | obj218.BackSurface = 10 | |
| 3498 | ||
| 3499 | obj218.Anchored = true | |
| 3500 | ||
| 3501 | obj218.Parent = Gun | |
| 3502 | ||
| 3503 | ||
| 3504 | ||
| 3505 | -- 219 - Mesh | |
| 3506 | ||
| 3507 | obj219 = Instance.new("SpecialMesh")
| |
| 3508 | ||
| 3509 | obj219.MeshType = Enum.MeshType.Wedge | |
| 3510 | ||
| 3511 | obj219.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
| 3512 | ||
| 3513 | obj219.Parent = obj218 | |
| 3514 | ||
| 3515 | ||
| 3516 | ||
| 3517 | -- 220 - Part | |
| 3518 | ||
| 3519 | obj220 = Instance.new("Part")
| |
| 3520 | ||
| 3521 | obj220.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6546535, -9.88166332)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
| 3522 | ||
| 3523 | obj220.FormFactor = 'Custom' | |
| 3524 | ||
| 3525 | obj220.LeftSurface = 10 | |
| 3526 | ||
| 3527 | obj220.TopSurface = 10 | |
| 3528 | ||
| 3529 | obj220.RightSurface = 10 | |
| 3530 | ||
| 3531 | obj220.Material = 'SmoothPlastic' | |
| 3532 | ||
| 3533 | obj220.Size = Vector3.new(1, 1, 1) | |
| 3534 | ||
| 3535 | obj220.FrontSurface = 10 | |
| 3536 | ||
| 3537 | obj220.BottomSurface = 10 | |
| 3538 | ||
| 3539 | obj220.BackSurface = 10 | |
| 3540 | ||
| 3541 | obj220.Anchored = true | |
| 3542 | ||
| 3543 | obj220.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3544 | ||
| 3545 | obj220.Parent = Gun | |
| 3546 | ||
| 3547 | ||
| 3548 | ||
| 3549 | -- 221 - Mesh | |
| 3550 | ||
| 3551 | obj221 = Instance.new("CylinderMesh")
| |
| 3552 | ||
| 3553 | obj221.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
| 3554 | ||
| 3555 | obj221.Parent = obj220 | |
| 3556 | ||
| 3557 | ||
| 3558 | ||
| 3559 | -- 222 - Part | |
| 3560 | ||
| 3561 | obj222 = Instance.new("Part")
| |
| 3562 | ||
| 3563 | obj222.CFrame = CFrame.new(Vector3.new(15.6030922, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
| 3564 | ||
| 3565 | obj222.FormFactor = 'Custom' | |
| 3566 | ||
| 3567 | obj222.LeftSurface = 10 | |
| 3568 | ||
| 3569 | obj222.TopSurface = 10 | |
| 3570 | ||
| 3571 | obj222.RightSurface = 10 | |
| 3572 | ||
| 3573 | obj222.Material = 'SmoothPlastic' | |
| 3574 | ||
| 3575 | obj222.Size = Vector3.new(1, 1, 1) | |
| 3576 | ||
| 3577 | obj222.FrontSurface = 10 | |
| 3578 | ||
| 3579 | obj222.BottomSurface = 10 | |
| 3580 | ||
| 3581 | obj222.BackSurface = 10 | |
| 3582 | ||
| 3583 | obj222.Anchored = true | |
| 3584 | ||
| 3585 | obj222.BrickColor = BrickColor.new("Black")
| |
| 3586 | ||
| 3587 | obj222.Parent = Gun | |
| 3588 | ||
| 3589 | ||
| 3590 | ||
| 3591 | -- 223 - Mesh | |
| 3592 | ||
| 3593 | obj223 = Instance.new("SpecialMesh")
| |
| 3594 | ||
| 3595 | obj223.MeshType = Enum.MeshType.Brick | |
| 3596 | ||
| 3597 | obj223.Scale = Vector3.new(0.230769277, 0.369230747, 0.161538497) | |
| 3598 | ||
| 3599 | obj223.Parent = obj222 | |
| 3600 | ||
| 3601 | ||
| 3602 | ||
| 3603 | -- 224 - Part | |
| 3604 | ||
| 3605 | obj224 = Instance.new("Part")
| |
| 3606 | ||
| 3607 | obj224.CFrame = CFrame.new(Vector3.new(15.1610937, 13.6546535, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
| 3608 | ||
| 3609 | obj224.FormFactor = 'Custom' | |
| 3610 | ||
| 3611 | obj224.LeftSurface = 10 | |
| 3612 | ||
| 3613 | obj224.TopSurface = 10 | |
| 3614 | ||
| 3615 | obj224.RightSurface = 10 | |
| 3616 | ||
| 3617 | obj224.Material = 'SmoothPlastic' | |
| 3618 | ||
| 3619 | obj224.Size = Vector3.new(1, 1, 1) | |
| 3620 | ||
| 3621 | obj224.FrontSurface = 10 | |
| 3622 | ||
| 3623 | obj224.BottomSurface = 10 | |
| 3624 | ||
| 3625 | obj224.BackSurface = 10 | |
| 3626 | ||
| 3627 | obj224.Anchored = true | |
| 3628 | ||
| 3629 | obj224.BrickColor = BrickColor.new("Black")
| |
| 3630 | ||
| 3631 | obj224.Parent = Gun | |
| 3632 | ||
| 3633 | ||
| 3634 | ||
| 3635 | -- 225 - Mesh | |
| 3636 | ||
| 3637 | obj225 = Instance.new("SpecialMesh")
| |
| 3638 | ||
| 3639 | obj225.MeshType = Enum.MeshType.Wedge | |
| 3640 | ||
| 3641 | obj225.Scale = Vector3.new(0.161538467, 0.0384615399, 0.0384615399) | |
| 3642 | ||
| 3643 | obj225.Parent = obj224 | |
| 3644 | ||
| 3645 | ||
| 3646 | ||
| 3647 | -- 226 - Part | |
| 3648 | ||
| 3649 | obj226 = Instance.new("Part")
| |
| 3650 | ||
| 3651 | obj226.CFrame = CFrame.new(Vector3.new(15.2000942, 13.6746531, -9.96266651)) * CFrame.Angles(-0, 0, 1.5707963705063) | |
| 3652 | ||
| 3653 | obj226.FormFactor = 'Custom' | |
| 3654 | ||
| 3655 | obj226.LeftSurface = 10 | |
| 3656 | ||
| 3657 | obj226.TopSurface = 10 | |
| 3658 | ||
| 3659 | obj226.RightSurface = 10 | |
| 3660 | ||
| 3661 | obj226.Material = 'SmoothPlastic' | |
| 3662 | ||
| 3663 | obj226.Size = Vector3.new(1, 1, 1) | |
| 3664 | ||
| 3665 | obj226.FrontSurface = 10 | |
| 3666 | ||
| 3667 | obj226.BottomSurface = 10 | |
| 3668 | ||
| 3669 | obj226.BackSurface = 10 | |
| 3670 | ||
| 3671 | obj226.Anchored = true | |
| 3672 | ||
| 3673 | obj226.BrickColor = BrickColor.new("Black")
| |
| 3674 | ||
| 3675 | obj226.Parent = Gun | |
| 3676 | ||
| 3677 | ||
| 3678 | ||
| 3679 | -- 227 - Mesh | |
| 3680 | ||
| 3681 | obj227 = Instance.new("SpecialMesh")
| |
| 3682 | ||
| 3683 | obj227.MeshType = Enum.MeshType.Brick | |
| 3684 | ||
| 3685 | obj227.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
| 3686 | ||
| 3687 | obj227.Parent = obj226 | |
| 3688 | ||
| 3689 | ||
| 3690 | ||
| 3691 | -- 228 - Part | |
| 3692 | ||
| 3693 | obj228 = Instance.new("Part")
| |
| 3694 | ||
| 3695 | obj228.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6316538, -9.93166256)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3696 | ||
| 3697 | obj228.FormFactor = 'Custom' | |
| 3698 | ||
| 3699 | obj228.LeftSurface = 10 | |
| 3700 | ||
| 3701 | obj228.TopSurface = 10 | |
| 3702 | ||
| 3703 | obj228.RightSurface = 10 | |
| 3704 | ||
| 3705 | obj228.Material = 'SmoothPlastic' | |
| 3706 | ||
| 3707 | obj228.Size = Vector3.new(1, 1, 1) | |
| 3708 | ||
| 3709 | obj228.FrontSurface = 10 | |
| 3710 | ||
| 3711 | obj228.BottomSurface = 10 | |
| 3712 | ||
| 3713 | obj228.BackSurface = 10 | |
| 3714 | ||
| 3715 | obj228.Anchored = true | |
| 3716 | ||
| 3717 | obj228.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3718 | ||
| 3719 | obj228.Parent = Gun | |
| 3720 | ||
| 3721 | ||
| 3722 | ||
| 3723 | -- 229 - Mesh | |
| 3724 | ||
| 3725 | obj229 = Instance.new("SpecialMesh")
| |
| 3726 | ||
| 3727 | obj229.MeshType = Enum.MeshType.Brick | |
| 3728 | ||
| 3729 | obj229.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.107692324) | |
| 3730 | ||
| 3731 | obj229.Parent = obj228 | |
| 3732 | ||
| 3733 | ||
| 3734 | ||
| 3735 | -- 230 - Part | |
| 3736 | ||
| 3737 | obj230 = Instance.new("Part")
| |
| 3738 | ||
| 3739 | obj230.CFrame = CFrame.new(Vector3.new(15.0840979, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
| 3740 | ||
| 3741 | obj230.FormFactor = 'Custom' | |
| 3742 | ||
| 3743 | obj230.LeftSurface = 10 | |
| 3744 | ||
| 3745 | obj230.TopSurface = 10 | |
| 3746 | ||
| 3747 | obj230.RightSurface = 10 | |
| 3748 | ||
| 3749 | obj230.Material = 'SmoothPlastic' | |
| 3750 | ||
| 3751 | obj230.Size = Vector3.new(1, 1, 1) | |
| 3752 | ||
| 3753 | obj230.FrontSurface = 10 | |
| 3754 | ||
| 3755 | obj230.BottomSurface = 10 | |
| 3756 | ||
| 3757 | obj230.BackSurface = 10 | |
| 3758 | ||
| 3759 | obj230.Anchored = true | |
| 3760 | ||
| 3761 | obj230.BrickColor = BrickColor.new("Black")
| |
| 3762 | ||
| 3763 | obj230.Parent = Gun | |
| 3764 | ||
| 3765 | ||
| 3766 | ||
| 3767 | -- 231 - Mesh | |
| 3768 | ||
| 3769 | obj231 = Instance.new("SpecialMesh")
| |
| 3770 | ||
| 3771 | obj231.MeshType = Enum.MeshType.Brick | |
| 3772 | ||
| 3773 | obj231.Scale = Vector3.new(0.0384615399, 0.269230783, 0.161538467) | |
| 3774 | ||
| 3775 | obj231.Parent = obj230 | |
| 3776 | ||
| 3777 | ||
| 3778 | ||
| 3779 | -- 232 - Part | |
| 3780 | ||
| 3781 | obj232 = Instance.new("Part")
| |
| 3782 | ||
| 3783 | obj232.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -10.0546656)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3784 | ||
| 3785 | obj232.FormFactor = 'Custom' | |
| 3786 | ||
| 3787 | obj232.LeftSurface = 10 | |
| 3788 | ||
| 3789 | obj232.TopSurface = 10 | |
| 3790 | ||
| 3791 | obj232.RightSurface = 10 | |
| 3792 | ||
| 3793 | obj232.Material = 'SmoothPlastic' | |
| 3794 | ||
| 3795 | obj232.Size = Vector3.new(1, 1, 1) | |
| 3796 | ||
| 3797 | obj232.FrontSurface = 10 | |
| 3798 | ||
| 3799 | obj232.BottomSurface = 10 | |
| 3800 | ||
| 3801 | obj232.BackSurface = 10 | |
| 3802 | ||
| 3803 | obj232.Anchored = true | |
| 3804 | ||
| 3805 | obj232.BrickColor = BrickColor.new("Black")
| |
| 3806 | ||
| 3807 | obj232.Parent = Gun | |
| 3808 | ||
| 3809 | ||
| 3810 | ||
| 3811 | -- 233 - Mesh | |
| 3812 | ||
| 3813 | obj233 = Instance.new("CylinderMesh")
| |
| 3814 | ||
| 3815 | obj233.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
| 3816 | ||
| 3817 | obj233.Parent = obj232 | |
| 3818 | ||
| 3819 | ||
| 3820 | ||
| 3821 | -- 234 - Part | |
| 3822 | ||
| 3823 | obj234 = Instance.new("Part")
| |
| 3824 | ||
| 3825 | obj234.CFrame = CFrame.new(Vector3.new(16.0650883, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
| 3826 | ||
| 3827 | obj234.FormFactor = 'Custom' | |
| 3828 | ||
| 3829 | obj234.LeftSurface = 10 | |
| 3830 | ||
| 3831 | obj234.TopSurface = 10 | |
| 3832 | ||
| 3833 | obj234.RightSurface = 10 | |
| 3834 | ||
| 3835 | obj234.Material = 'SmoothPlastic' | |
| 3836 | ||
| 3837 | obj234.Size = Vector3.new(1, 1, 1) | |
| 3838 | ||
| 3839 | obj234.FrontSurface = 10 | |
| 3840 | ||
| 3841 | obj234.BottomSurface = 10 | |
| 3842 | ||
| 3843 | obj234.BackSurface = 10 | |
| 3844 | ||
| 3845 | obj234.Anchored = true | |
| 3846 | ||
| 3847 | obj234.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3848 | ||
| 3849 | obj234.Parent = Gun | |
| 3850 | ||
| 3851 | ||
| 3852 | ||
| 3853 | -- 235 - Mesh | |
| 3854 | ||
| 3855 | obj235 = Instance.new("SpecialMesh")
| |
| 3856 | ||
| 3857 | obj235.MeshType = Enum.MeshType.Brick | |
| 3858 | ||
| 3859 | obj235.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
| 3860 | ||
| 3861 | obj235.Parent = obj234 | |
| 3862 | ||
| 3863 | ||
| 3864 | ||
| 3865 | -- 236 - Part | |
| 3866 | ||
| 3867 | obj236 = Instance.new("Part")
| |
| 3868 | ||
| 3869 | obj236.CFrame = CFrame.new(Vector3.new(15.1820974, 13.8276529, -9.8166666)) * CFrame.Angles(1.5707963705063, 7.2426775687973e-009, 1.2217304706573) | |
| 3870 | ||
| 3871 | obj236.FormFactor = 'Custom' | |
| 3872 | ||
| 3873 | obj236.LeftSurface = 10 | |
| 3874 | ||
| 3875 | obj236.TopSurface = 10 | |
| 3876 | ||
| 3877 | obj236.RightSurface = 10 | |
| 3878 | ||
| 3879 | obj236.Material = 'SmoothPlastic' | |
| 3880 | ||
| 3881 | obj236.Size = Vector3.new(1, 1, 1) | |
| 3882 | ||
| 3883 | obj236.FrontSurface = 10 | |
| 3884 | ||
| 3885 | obj236.BottomSurface = 10 | |
| 3886 | ||
| 3887 | obj236.BackSurface = 10 | |
| 3888 | ||
| 3889 | obj236.Anchored = true | |
| 3890 | ||
| 3891 | obj236.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3892 | ||
| 3893 | obj236.Parent = Gun | |
| 3894 | ||
| 3895 | ||
| 3896 | ||
| 3897 | -- 237 - Mesh | |
| 3898 | ||
| 3899 | obj237 = Instance.new("CylinderMesh")
| |
| 3900 | ||
| 3901 | obj237.Scale = Vector3.new(0.115384638, 0.00769233704, 0.115384638) | |
| 3902 | ||
| 3903 | obj237.Parent = obj236 | |
| 3904 | ||
| 3905 | ||
| 3906 | ||
| 3907 | -- 238 - Part | |
| 3908 | ||
| 3909 | obj238 = Instance.new("Part")
| |
| 3910 | ||
| 3911 | obj238.CFrame = CFrame.new(Vector3.new(15.5480928, 13.5706539, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
| 3912 | ||
| 3913 | obj238.FormFactor = 'Custom' | |
| 3914 | ||
| 3915 | obj238.LeftSurface = 10 | |
| 3916 | ||
| 3917 | obj238.TopSurface = 10 | |
| 3918 | ||
| 3919 | obj238.RightSurface = 10 | |
| 3920 | ||
| 3921 | obj238.Material = 'SmoothPlastic' | |
| 3922 | ||
| 3923 | obj238.Size = Vector3.new(1, 1, 1) | |
| 3924 | ||
| 3925 | obj238.FrontSurface = 10 | |
| 3926 | ||
| 3927 | obj238.BottomSurface = 10 | |
| 3928 | ||
| 3929 | obj238.BackSurface = 10 | |
| 3930 | ||
| 3931 | obj238.Anchored = true | |
| 3932 | ||
| 3933 | obj238.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3934 | ||
| 3935 | obj238.Parent = Gun | |
| 3936 | ||
| 3937 | ||
| 3938 | ||
| 3939 | -- 239 - Mesh | |
| 3940 | ||
| 3941 | obj239 = Instance.new("SpecialMesh")
| |
| 3942 | ||
| 3943 | obj239.MeshType = Enum.MeshType.Wedge | |
| 3944 | ||
| 3945 | obj239.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0846154019) | |
| 3946 | ||
| 3947 | obj239.Parent = obj238 | |
| 3948 | ||
| 3949 | ||
| 3950 | ||
| 3951 | -- 240 - Part | |
| 3952 | ||
| 3953 | obj240 = Instance.new("Part")
| |
| 3954 | ||
| 3955 | obj240.CFrame = CFrame.new(Vector3.new(15.796093, 13.5206528, -9.89666271)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 3956 | ||
| 3957 | obj240.FormFactor = 'Custom' | |
| 3958 | ||
| 3959 | obj240.LeftSurface = 10 | |
| 3960 | ||
| 3961 | obj240.TopSurface = 10 | |
| 3962 | ||
| 3963 | obj240.RightSurface = 10 | |
| 3964 | ||
| 3965 | obj240.Material = 'SmoothPlastic' | |
| 3966 | ||
| 3967 | obj240.Size = Vector3.new(1, 1, 1) | |
| 3968 | ||
| 3969 | obj240.FrontSurface = 10 | |
| 3970 | ||
| 3971 | obj240.BottomSurface = 10 | |
| 3972 | ||
| 3973 | obj240.BackSurface = 10 | |
| 3974 | ||
| 3975 | obj240.Anchored = true | |
| 3976 | ||
| 3977 | obj240.BrickColor = BrickColor.new("Black")
| |
| 3978 | ||
| 3979 | obj240.Parent = Gun | |
| 3980 | ||
| 3981 | ||
| 3982 | ||
| 3983 | -- 241 - Mesh | |
| 3984 | ||
| 3985 | obj241 = Instance.new("CylinderMesh")
| |
| 3986 | ||
| 3987 | obj241.Scale = Vector3.new(0.0384615399, 0.115384638, 0.0384615399) | |
| 3988 | ||
| 3989 | obj241.Parent = obj240 | |
| 3990 | ||
| 3991 | ||
| 3992 | ||
| 3993 | -- 242 - Part | |
| 3994 | ||
| 3995 | obj242 = Instance.new("Part")
| |
| 3996 | ||
| 3997 | obj242.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 3998 | ||
| 3999 | obj242.FormFactor = 'Custom' | |
| 4000 | ||
| 4001 | obj242.LeftSurface = 10 | |
| 4002 | ||
| 4003 | obj242.TopSurface = 10 | |
| 4004 | ||
| 4005 | obj242.RightSurface = 10 | |
| 4006 | ||
| 4007 | obj242.Material = 'SmoothPlastic' | |
| 4008 | ||
| 4009 | obj242.Size = Vector3.new(1, 1, 1) | |
| 4010 | ||
| 4011 | obj242.FrontSurface = 10 | |
| 4012 | ||
| 4013 | obj242.BottomSurface = 10 | |
| 4014 | ||
| 4015 | obj242.BackSurface = 10 | |
| 4016 | ||
| 4017 | obj242.Anchored = true | |
| 4018 | ||
| 4019 | obj242.BrickColor = BrickColor.new("Black")
| |
| 4020 | ||
| 4021 | obj242.Parent = Gun | |
| 4022 | ||
| 4023 | ||
| 4024 | ||
| 4025 | -- 243 - Mesh | |
| 4026 | ||
| 4027 | obj243 = Instance.new("SpecialMesh")
| |
| 4028 | ||
| 4029 | obj243.MeshType = Enum.MeshType.Brick | |
| 4030 | ||
| 4031 | obj243.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.184615433) | |
| 4032 | ||
| 4033 | obj243.Parent = obj242 | |
| 4034 | ||
| 4035 | ||
| 4036 | ||
| 4037 | -- 244 - Part | |
| 4038 | ||
| 4039 | obj244 = Instance.new("Part")
| |
| 4040 | ||
| 4041 | obj244.CFrame = CFrame.new(Vector3.new(15.3530941, 13.6706533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 2.8797931671143) | |
| 4042 | ||
| 4043 | obj244.FormFactor = 'Custom' | |
| 4044 | ||
| 4045 | obj244.LeftSurface = 10 | |
| 4046 | ||
| 4047 | obj244.TopSurface = 10 | |
| 4048 | ||
| 4049 | obj244.RightSurface = 10 | |
| 4050 | ||
| 4051 | obj244.Material = 'SmoothPlastic' | |
| 4052 | ||
| 4053 | obj244.Size = Vector3.new(1, 1, 1) | |
| 4054 | ||
| 4055 | obj244.FrontSurface = 10 | |
| 4056 | ||
| 4057 | obj244.BottomSurface = 10 | |
| 4058 | ||
| 4059 | obj244.BackSurface = 10 | |
| 4060 | ||
| 4061 | obj244.Anchored = true | |
| 4062 | ||
| 4063 | obj244.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4064 | ||
| 4065 | obj244.Parent = Gun | |
| 4066 | ||
| 4067 | ||
| 4068 | ||
| 4069 | -- 245 - Mesh | |
| 4070 | ||
| 4071 | obj245 = Instance.new("SpecialMesh")
| |
| 4072 | ||
| 4073 | obj245.MeshType = Enum.MeshType.Brick | |
| 4074 | ||
| 4075 | obj245.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.169230789) | |
| 4076 | ||
| 4077 | obj245.Parent = obj244 | |
| 4078 | ||
| 4079 | ||
| 4080 | ||
| 4081 | -- 246 - Part | |
| 4082 | ||
| 4083 | obj246 = Instance.new("Part")
| |
| 4084 | ||
| 4085 | obj246.CFrame = CFrame.new(Vector3.new(15.3960934, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
| 4086 | ||
| 4087 | obj246.FormFactor = 'Custom' | |
| 4088 | ||
| 4089 | obj246.LeftSurface = 10 | |
| 4090 | ||
| 4091 | obj246.TopSurface = 10 | |
| 4092 | ||
| 4093 | obj246.RightSurface = 10 | |
| 4094 | ||
| 4095 | obj246.Material = 'SmoothPlastic' | |
| 4096 | ||
| 4097 | obj246.Size = Vector3.new(1, 1, 1) | |
| 4098 | ||
| 4099 | obj246.FrontSurface = 10 | |
| 4100 | ||
| 4101 | obj246.BottomSurface = 10 | |
| 4102 | ||
| 4103 | obj246.BackSurface = 10 | |
| 4104 | ||
| 4105 | obj246.Anchored = true | |
| 4106 | ||
| 4107 | obj246.BrickColor = BrickColor.new("Black")
| |
| 4108 | ||
| 4109 | obj246.Parent = Gun | |
| 4110 | ||
| 4111 | ||
| 4112 | ||
| 4113 | -- 247 - Mesh | |
| 4114 | ||
| 4115 | obj247 = Instance.new("CylinderMesh")
| |
| 4116 | ||
| 4117 | obj247.Scale = Vector3.new(0.230769247, 0.661538541, 0.192307696) | |
| 4118 | ||
| 4119 | obj247.Parent = obj246 | |
| 4120 | ||
| 4121 | ||
| 4122 | ||
| 4123 | -- 248 - Part | |
| 4124 | ||
| 4125 | obj248 = Instance.new("Part")
| |
| 4126 | ||
| 4127 | obj248.CFrame = CFrame.new(Vector3.new(15.7380943, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4128 | ||
| 4129 | obj248.FormFactor = 'Custom' | |
| 4130 | ||
| 4131 | obj248.LeftSurface = 10 | |
| 4132 | ||
| 4133 | obj248.TopSurface = 10 | |
| 4134 | ||
| 4135 | obj248.RightSurface = 10 | |
| 4136 | ||
| 4137 | obj248.Material = 'SmoothPlastic' | |
| 4138 | ||
| 4139 | obj248.Size = Vector3.new(1, 1, 1) | |
| 4140 | ||
| 4141 | obj248.FrontSurface = 10 | |
| 4142 | ||
| 4143 | obj248.BottomSurface = 10 | |
| 4144 | ||
| 4145 | obj248.BackSurface = 10 | |
| 4146 | ||
| 4147 | obj248.Anchored = true | |
| 4148 | ||
| 4149 | obj248.BrickColor = BrickColor.new("Black")
| |
| 4150 | ||
| 4151 | obj248.Parent = Gun | |
| 4152 | ||
| 4153 | ||
| 4154 | ||
| 4155 | -- 249 - Mesh | |
| 4156 | ||
| 4157 | obj249 = Instance.new("SpecialMesh")
| |
| 4158 | ||
| 4159 | obj249.MeshType = Enum.MeshType.Sphere | |
| 4160 | ||
| 4161 | obj249.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
| 4162 | ||
| 4163 | obj249.Parent = obj248 | |
| 4164 | ||
| 4165 | ||
| 4166 | ||
| 4167 | -- 250 - Part | |
| 4168 | ||
| 4169 | obj250 = Instance.new("Part")
| |
| 4170 | ||
| 4171 | obj250.CFrame = CFrame.new(Vector3.new(15.4270906, 13.3476534, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.0561007261276, -1.5707963705063) | |
| 4172 | ||
| 4173 | obj250.FormFactor = 'Custom' | |
| 4174 | ||
| 4175 | obj250.LeftSurface = 10 | |
| 4176 | ||
| 4177 | obj250.TopSurface = 10 | |
| 4178 | ||
| 4179 | obj250.RightSurface = 10 | |
| 4180 | ||
| 4181 | obj250.Material = 'SmoothPlastic' | |
| 4182 | ||
| 4183 | obj250.Size = Vector3.new(1, 1, 1) | |
| 4184 | ||
| 4185 | obj250.FrontSurface = 10 | |
| 4186 | ||
| 4187 | obj250.BottomSurface = 10 | |
| 4188 | ||
| 4189 | obj250.BackSurface = 10 | |
| 4190 | ||
| 4191 | obj250.Anchored = true | |
| 4192 | ||
| 4193 | obj250.BrickColor = BrickColor.new("Black")
| |
| 4194 | ||
| 4195 | obj250.Parent = Gun | |
| 4196 | ||
| 4197 | ||
| 4198 | ||
| 4199 | -- 251 - Mesh | |
| 4200 | ||
| 4201 | obj251 = Instance.new("SpecialMesh")
| |
| 4202 | ||
| 4203 | obj251.MeshType = Enum.MeshType.Wedge | |
| 4204 | ||
| 4205 | obj251.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
| 4206 | ||
| 4207 | obj251.Parent = obj250 | |
| 4208 | ||
| 4209 | ||
| 4210 | ||
| 4211 | -- 252 - Part | |
| 4212 | ||
| 4213 | obj252 = Instance.new("Part")
| |
| 4214 | ||
| 4215 | obj252.CFrame = CFrame.new(Vector3.new(15.9380903, 13.7516527, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4216 | ||
| 4217 | obj252.FormFactor = 'Custom' | |
| 4218 | ||
| 4219 | obj252.LeftSurface = 10 | |
| 4220 | ||
| 4221 | obj252.TopSurface = 10 | |
| 4222 | ||
| 4223 | obj252.RightSurface = 10 | |
| 4224 | ||
| 4225 | obj252.Material = 'SmoothPlastic' | |
| 4226 | ||
| 4227 | obj252.Size = Vector3.new(1, 1, 1) | |
| 4228 | ||
| 4229 | obj252.FrontSurface = 10 | |
| 4230 | ||
| 4231 | obj252.BottomSurface = 10 | |
| 4232 | ||
| 4233 | obj252.BackSurface = 10 | |
| 4234 | ||
| 4235 | obj252.Anchored = true | |
| 4236 | ||
| 4237 | obj252.BrickColor = BrickColor.new("Black")
| |
| 4238 | ||
| 4239 | obj252.Parent = Gun | |
| 4240 | ||
| 4241 | ||
| 4242 | ||
| 4243 | -- 253 - Mesh | |
| 4244 | ||
| 4245 | obj253 = Instance.new("SpecialMesh")
| |
| 4246 | ||
| 4247 | obj253.MeshType = Enum.MeshType.Brick | |
| 4248 | ||
| 4249 | obj253.Scale = Vector3.new(0.438461453, 0.461538404, 0.153846174) | |
| 4250 | ||
| 4251 | obj253.Parent = obj252 | |
| 4252 | ||
| 4253 | ||
| 4254 | ||
| 4255 | -- 254 - Part | |
| 4256 | ||
| 4257 | obj254 = Instance.new("Part")
| |
| 4258 | ||
| 4259 | obj254.CFrame = CFrame.new(Vector3.new(15.7380943, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 4260 | ||
| 4261 | obj254.FormFactor = 'Custom' | |
| 4262 | ||
| 4263 | obj254.LeftSurface = 10 | |
| 4264 | ||
| 4265 | obj254.TopSurface = 10 | |
| 4266 | ||
| 4267 | obj254.RightSurface = 10 | |
| 4268 | ||
| 4269 | obj254.Material = 'SmoothPlastic' | |
| 4270 | ||
| 4271 | obj254.Size = Vector3.new(1, 1, 1) | |
| 4272 | ||
| 4273 | obj254.FrontSurface = 10 | |
| 4274 | ||
| 4275 | obj254.BottomSurface = 10 | |
| 4276 | ||
| 4277 | obj254.BackSurface = 10 | |
| 4278 | ||
| 4279 | obj254.Anchored = true | |
| 4280 | ||
| 4281 | obj254.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4282 | ||
| 4283 | obj254.Parent = Gun | |
| 4284 | ||
| 4285 | ||
| 4286 | ||
| 4287 | -- 255 - Mesh | |
| 4288 | ||
| 4289 | obj255 = Instance.new("CylinderMesh")
| |
| 4290 | ||
| 4291 | obj255.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
| 4292 | ||
| 4293 | obj255.Parent = obj254 | |
| 4294 | ||
| 4295 | ||
| 4296 | ||
| 4297 | -- 256 - Part | |
| 4298 | ||
| 4299 | obj256 = Instance.new("Part")
| |
| 4300 | ||
| 4301 | obj256.CFrame = CFrame.new(Vector3.new(15.7000923, 13.747653, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 4302 | ||
| 4303 | obj256.FormFactor = 'Custom' | |
| 4304 | ||
| 4305 | obj256.LeftSurface = 10 | |
| 4306 | ||
| 4307 | obj256.TopSurface = 10 | |
| 4308 | ||
| 4309 | obj256.RightSurface = 10 | |
| 4310 | ||
| 4311 | obj256.Material = 'SmoothPlastic' | |
| 4312 | ||
| 4313 | obj256.Size = Vector3.new(1, 1, 1) | |
| 4314 | ||
| 4315 | obj256.FrontSurface = 10 | |
| 4316 | ||
| 4317 | obj256.BottomSurface = 10 | |
| 4318 | ||
| 4319 | obj256.BackSurface = 10 | |
| 4320 | ||
| 4321 | obj256.Anchored = true | |
| 4322 | ||
| 4323 | obj256.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4324 | ||
| 4325 | obj256.Parent = Gun | |
| 4326 | ||
| 4327 | ||
| 4328 | ||
| 4329 | -- 257 - Mesh | |
| 4330 | ||
| 4331 | obj257 = Instance.new("CylinderMesh")
| |
| 4332 | ||
| 4333 | obj257.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
| 4334 | ||
| 4335 | obj257.Parent = obj256 | |
| 4336 | ||
| 4337 | ||
| 4338 | ||
| 4339 | -- 258 - Part | |
| 4340 | ||
| 4341 | obj258 = Instance.new("Part")
| |
| 4342 | ||
| 4343 | obj258.CFrame = CFrame.new(Vector3.new(15.7000923, 13.7126532, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4344 | ||
| 4345 | obj258.FormFactor = 'Custom' | |
| 4346 | ||
| 4347 | obj258.LeftSurface = 10 | |
| 4348 | ||
| 4349 | obj258.TopSurface = 10 | |
| 4350 | ||
| 4351 | obj258.RightSurface = 10 | |
| 4352 | ||
| 4353 | obj258.Material = 'SmoothPlastic' | |
| 4354 | ||
| 4355 | obj258.Size = Vector3.new(1, 1, 1) | |
| 4356 | ||
| 4357 | obj258.FrontSurface = 10 | |
| 4358 | ||
| 4359 | obj258.BottomSurface = 10 | |
| 4360 | ||
| 4361 | obj258.BackSurface = 10 | |
| 4362 | ||
| 4363 | obj258.Anchored = true | |
| 4364 | ||
| 4365 | obj258.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4366 | ||
| 4367 | obj258.Parent = Gun | |
| 4368 | ||
| 4369 | ||
| 4370 | ||
| 4371 | -- 259 - Mesh | |
| 4372 | ||
| 4373 | obj259 = Instance.new("SpecialMesh")
| |
| 4374 | ||
| 4375 | obj259.MeshType = Enum.MeshType.Brick | |
| 4376 | ||
| 4377 | obj259.Scale = Vector3.new(0.0230769273, 0.0538461506, 0.00769230817) | |
| 4378 | ||
| 4379 | obj259.Parent = obj258 | |
| 4380 | ||
| 4381 | ||
| 4382 | ||
| 4383 | -- 260 - Part | |
| 4384 | ||
| 4385 | obj260 = Instance.new("Part")
| |
| 4386 | ||
| 4387 | obj260.CFrame = CFrame.new(Vector3.new(15.9420958, 13.6976528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
| 4388 | ||
| 4389 | obj260.FormFactor = 'Custom' | |
| 4390 | ||
| 4391 | obj260.LeftSurface = 10 | |
| 4392 | ||
| 4393 | obj260.TopSurface = 10 | |
| 4394 | ||
| 4395 | obj260.RightSurface = 10 | |
| 4396 | ||
| 4397 | obj260.Material = 'SmoothPlastic' | |
| 4398 | ||
| 4399 | obj260.Size = Vector3.new(1, 1, 1) | |
| 4400 | ||
| 4401 | obj260.FrontSurface = 10 | |
| 4402 | ||
| 4403 | obj260.BottomSurface = 10 | |
| 4404 | ||
| 4405 | obj260.BackSurface = 10 | |
| 4406 | ||
| 4407 | obj260.Anchored = true | |
| 4408 | ||
| 4409 | obj260.BrickColor = BrickColor.new("Black")
| |
| 4410 | ||
| 4411 | obj260.Parent = Gun | |
| 4412 | ||
| 4413 | ||
| 4414 | ||
| 4415 | -- 261 - Mesh | |
| 4416 | ||
| 4417 | obj261 = Instance.new("CylinderMesh")
| |
| 4418 | ||
| 4419 | obj261.Scale = Vector3.new(0.0384615399, 0.453846127, 0.0384615399) | |
| 4420 | ||
| 4421 | obj261.Parent = obj260 | |
| 4422 | ||
| 4423 | ||
| 4424 | ||
| 4425 | -- 262 - Part | |
| 4426 | ||
| 4427 | obj262 = Instance.new("Part")
| |
| 4428 | ||
| 4429 | obj262.CFrame = CFrame.new(Vector3.new(15.5940905, 13.4866533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
| 4430 | ||
| 4431 | obj262.FormFactor = 'Custom' | |
| 4432 | ||
| 4433 | obj262.LeftSurface = 10 | |
| 4434 | ||
| 4435 | obj262.TopSurface = 10 | |
| 4436 | ||
| 4437 | obj262.RightSurface = 10 | |
| 4438 | ||
| 4439 | obj262.Material = 'SmoothPlastic' | |
| 4440 | ||
| 4441 | obj262.Size = Vector3.new(1, 1, 1) | |
| 4442 | ||
| 4443 | obj262.FrontSurface = 10 | |
| 4444 | ||
| 4445 | obj262.BottomSurface = 10 | |
| 4446 | ||
| 4447 | obj262.BackSurface = 10 | |
| 4448 | ||
| 4449 | obj262.Anchored = true | |
| 4450 | ||
| 4451 | obj262.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4452 | ||
| 4453 | obj262.Parent = Gun | |
| 4454 | ||
| 4455 | ||
| 4456 | ||
| 4457 | -- 263 - Mesh | |
| 4458 | ||
| 4459 | obj263 = Instance.new("SpecialMesh")
| |
| 4460 | ||
| 4461 | obj263.MeshType = Enum.MeshType.Wedge | |
| 4462 | ||
| 4463 | obj263.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
| 4464 | ||
| 4465 | obj263.Parent = obj262 | |
| 4466 | ||
| 4467 | ||
| 4468 | ||
| 4469 | -- 264 - Part | |
| 4470 | ||
| 4471 | obj264 = Instance.new("Part")
| |
| 4472 | ||
| 4473 | obj264.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4866533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4474 | ||
| 4475 | obj264.FormFactor = 'Custom' | |
| 4476 | ||
| 4477 | obj264.LeftSurface = 10 | |
| 4478 | ||
| 4479 | obj264.TopSurface = 10 | |
| 4480 | ||
| 4481 | obj264.RightSurface = 10 | |
| 4482 | ||
| 4483 | obj264.Material = 'SmoothPlastic' | |
| 4484 | ||
| 4485 | obj264.Size = Vector3.new(1, 1, 1) | |
| 4486 | ||
| 4487 | obj264.FrontSurface = 10 | |
| 4488 | ||
| 4489 | obj264.BottomSurface = 10 | |
| 4490 | ||
| 4491 | obj264.BackSurface = 10 | |
| 4492 | ||
| 4493 | obj264.Anchored = true | |
| 4494 | ||
| 4495 | obj264.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4496 | ||
| 4497 | obj264.Parent = Gun | |
| 4498 | ||
| 4499 | ||
| 4500 | ||
| 4501 | -- 265 - Mesh | |
| 4502 | ||
| 4503 | obj265 = Instance.new("SpecialMesh")
| |
| 4504 | ||
| 4505 | obj265.MeshType = Enum.MeshType.Brick | |
| 4506 | ||
| 4507 | obj265.Scale = Vector3.new(0.00769230817, 0.00769230817, 0.0384615399) | |
| 4508 | ||
| 4509 | obj265.Parent = obj264 | |
| 4510 | ||
| 4511 | ||
| 4512 | ||
| 4513 | -- 266 - Part | |
| 4514 | ||
| 4515 | obj266 = Instance.new("Part")
| |
| 4516 | ||
| 4517 | obj266.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5056534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4518 | ||
| 4519 | obj266.FormFactor = 'Custom' | |
| 4520 | ||
| 4521 | obj266.LeftSurface = 10 | |
| 4522 | ||
| 4523 | obj266.TopSurface = 10 | |
| 4524 | ||
| 4525 | obj266.RightSurface = 10 | |
| 4526 | ||
| 4527 | obj266.Material = 'SmoothPlastic' | |
| 4528 | ||
| 4529 | obj266.Size = Vector3.new(1, 1, 1) | |
| 4530 | ||
| 4531 | obj266.FrontSurface = 10 | |
| 4532 | ||
| 4533 | obj266.BottomSurface = 10 | |
| 4534 | ||
| 4535 | obj266.BackSurface = 10 | |
| 4536 | ||
| 4537 | obj266.Anchored = true | |
| 4538 | ||
| 4539 | obj266.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4540 | ||
| 4541 | obj266.Parent = Gun | |
| 4542 | ||
| 4543 | ||
| 4544 | ||
| 4545 | -- 267 - Mesh | |
| 4546 | ||
| 4547 | obj267 = Instance.new("SpecialMesh")
| |
| 4548 | ||
| 4549 | obj267.MeshType = Enum.MeshType.Brick | |
| 4550 | ||
| 4551 | obj267.Scale = Vector3.new(0.00769230817, 0.0153846219, 0.0384615399) | |
| 4552 | ||
| 4553 | obj267.Parent = obj266 | |
| 4554 | ||
| 4555 | ||
| 4556 | ||
| 4557 | -- 268 - Part | |
| 4558 | ||
| 4559 | obj268 = Instance.new("Part")
| |
| 4560 | ||
| 4561 | obj268.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.86966419)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4562 | ||
| 4563 | obj268.FormFactor = 'Custom' | |
| 4564 | ||
| 4565 | obj268.LeftSurface = 10 | |
| 4566 | ||
| 4567 | obj268.TopSurface = 10 | |
| 4568 | ||
| 4569 | obj268.RightSurface = 10 | |
| 4570 | ||
| 4571 | obj268.Material = 'SmoothPlastic' | |
| 4572 | ||
| 4573 | obj268.Size = Vector3.new(1, 1, 1) | |
| 4574 | ||
| 4575 | obj268.FrontSurface = 10 | |
| 4576 | ||
| 4577 | obj268.BottomSurface = 10 | |
| 4578 | ||
| 4579 | obj268.BackSurface = 10 | |
| 4580 | ||
| 4581 | obj268.Anchored = true | |
| 4582 | ||
| 4583 | obj268.BrickColor = BrickColor.new("Black")
| |
| 4584 | ||
| 4585 | obj268.Parent = Gun | |
| 4586 | ||
| 4587 | ||
| 4588 | ||
| 4589 | -- 269 - Mesh | |
| 4590 | ||
| 4591 | obj269 = Instance.new("CylinderMesh")
| |
| 4592 | ||
| 4593 | obj269.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
| 4594 | ||
| 4595 | obj269.Parent = obj268 | |
| 4596 | ||
| 4597 | ||
| 4598 | ||
| 4599 | -- 270 - Part | |
| 4600 | ||
| 4601 | obj270 = Instance.new("Part")
| |
| 4602 | ||
| 4603 | obj270.CFrame = CFrame.new(Vector3.new(15.7000923, 13.4856529, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 4604 | ||
| 4605 | obj270.FormFactor = 'Custom' | |
| 4606 | ||
| 4607 | obj270.LeftSurface = 10 | |
| 4608 | ||
| 4609 | obj270.TopSurface = 10 | |
| 4610 | ||
| 4611 | obj270.RightSurface = 10 | |
| 4612 | ||
| 4613 | obj270.Material = 'SmoothPlastic' | |
| 4614 | ||
| 4615 | obj270.Size = Vector3.new(1, 1, 1) | |
| 4616 | ||
| 4617 | obj270.FrontSurface = 10 | |
| 4618 | ||
| 4619 | obj270.BottomSurface = 10 | |
| 4620 | ||
| 4621 | obj270.BackSurface = 10 | |
| 4622 | ||
| 4623 | obj270.Anchored = true | |
| 4624 | ||
| 4625 | obj270.BrickColor = BrickColor.new("Black")
| |
| 4626 | ||
| 4627 | obj270.Parent = Gun | |
| 4628 | ||
| 4629 | ||
| 4630 | ||
| 4631 | -- 271 - Mesh | |
| 4632 | ||
| 4633 | obj271 = Instance.new("SpecialMesh")
| |
| 4634 | ||
| 4635 | obj271.MeshType = Enum.MeshType.Wedge | |
| 4636 | ||
| 4637 | obj271.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 4638 | ||
| 4639 | obj271.Parent = obj270 | |
| 4640 | ||
| 4641 | ||
| 4642 | ||
| 4643 | -- 272 - Part | |
| 4644 | ||
| 4645 | obj272 = Instance.new("Part")
| |
| 4646 | ||
| 4647 | obj272.CFrame = CFrame.new(Vector3.new(15.5740938, 13.4896536, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
| 4648 | ||
| 4649 | obj272.FormFactor = 'Custom' | |
| 4650 | ||
| 4651 | obj272.LeftSurface = 10 | |
| 4652 | ||
| 4653 | obj272.TopSurface = 10 | |
| 4654 | ||
| 4655 | obj272.RightSurface = 10 | |
| 4656 | ||
| 4657 | obj272.Material = 'SmoothPlastic' | |
| 4658 | ||
| 4659 | obj272.Size = Vector3.new(1, 1, 1) | |
| 4660 | ||
| 4661 | obj272.FrontSurface = 10 | |
| 4662 | ||
| 4663 | obj272.BottomSurface = 10 | |
| 4664 | ||
| 4665 | obj272.BackSurface = 10 | |
| 4666 | ||
| 4667 | obj272.Anchored = true | |
| 4668 | ||
| 4669 | obj272.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4670 | ||
| 4671 | obj272.Parent = Gun | |
| 4672 | ||
| 4673 | ||
| 4674 | ||
| 4675 | -- 273 - Mesh | |
| 4676 | ||
| 4677 | obj273 = Instance.new("SpecialMesh")
| |
| 4678 | ||
| 4679 | obj273.MeshType = Enum.MeshType.Wedge | |
| 4680 | ||
| 4681 | obj273.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0153846219) | |
| 4682 | ||
| 4683 | obj273.Parent = obj272 | |
| 4684 | ||
| 4685 | ||
| 4686 | ||
| 4687 | -- 274 - Part | |
| 4688 | ||
| 4689 | obj274 = Instance.new("Part")
| |
| 4690 | ||
| 4691 | obj274.CFrame = CFrame.new(Vector3.new(15.4840975, 13.5936537, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
| 4692 | ||
| 4693 | obj274.FormFactor = 'Custom' | |
| 4694 | ||
| 4695 | obj274.LeftSurface = 10 | |
| 4696 | ||
| 4697 | obj274.TopSurface = 10 | |
| 4698 | ||
| 4699 | obj274.RightSurface = 10 | |
| 4700 | ||
| 4701 | obj274.Material = 'SmoothPlastic' | |
| 4702 | ||
| 4703 | obj274.Size = Vector3.new(1, 1, 1) | |
| 4704 | ||
| 4705 | obj274.FrontSurface = 10 | |
| 4706 | ||
| 4707 | obj274.BottomSurface = 10 | |
| 4708 | ||
| 4709 | obj274.BackSurface = 10 | |
| 4710 | ||
| 4711 | obj274.Anchored = true | |
| 4712 | ||
| 4713 | obj274.BrickColor = BrickColor.new("Black")
| |
| 4714 | ||
| 4715 | obj274.Parent = Gun | |
| 4716 | ||
| 4717 | ||
| 4718 | ||
| 4719 | -- 275 - Mesh | |
| 4720 | ||
| 4721 | obj275 = Instance.new("SpecialMesh")
| |
| 4722 | ||
| 4723 | obj275.MeshType = Enum.MeshType.Wedge | |
| 4724 | ||
| 4725 | obj275.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 4726 | ||
| 4727 | obj275.Parent = obj274 | |
| 4728 | ||
| 4729 | ||
| 4730 | ||
| 4731 | -- 276 - Part | |
| 4732 | ||
| 4733 | obj276 = Instance.new("Part")
| |
| 4734 | ||
| 4735 | obj276.CFrame = CFrame.new(Vector3.new(15.5680971, 13.8856535, -9.90066433)) * CFrame.Angles(3.141592502594, -0.62831854820251, 3.141592502594) | |
| 4736 | ||
| 4737 | obj276.FormFactor = 'Custom' | |
| 4738 | ||
| 4739 | obj276.LeftSurface = 10 | |
| 4740 | ||
| 4741 | obj276.TopSurface = 10 | |
| 4742 | ||
| 4743 | obj276.RightSurface = 10 | |
| 4744 | ||
| 4745 | obj276.Material = 'SmoothPlastic' | |
| 4746 | ||
| 4747 | obj276.Size = Vector3.new(1, 1, 1) | |
| 4748 | ||
| 4749 | obj276.FrontSurface = 10 | |
| 4750 | ||
| 4751 | obj276.BottomSurface = 10 | |
| 4752 | ||
| 4753 | obj276.BackSurface = 10 | |
| 4754 | ||
| 4755 | obj276.Anchored = true | |
| 4756 | ||
| 4757 | obj276.BrickColor = BrickColor.new("Black")
| |
| 4758 | ||
| 4759 | obj276.Parent = Gun | |
| 4760 | ||
| 4761 | ||
| 4762 | ||
| 4763 | -- 277 - Mesh | |
| 4764 | ||
| 4765 | obj277 = Instance.new("SpecialMesh")
| |
| 4766 | ||
| 4767 | obj277.MeshType = Enum.MeshType.Brick | |
| 4768 | ||
| 4769 | obj277.Scale = Vector3.new(0.100000016, 0.0923077092, 0.100000016) | |
| 4770 | ||
| 4771 | obj277.Parent = obj276 | |
| 4772 | ||
| 4773 | ||
| 4774 | ||
| 4775 | -- 278 - Part | |
| 4776 | ||
| 4777 | obj278 = Instance.new("Part")
| |
| 4778 | ||
| 4779 | obj278.CFrame = CFrame.new(Vector3.new(15.1610937, 13.9246531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
| 4780 | ||
| 4781 | obj278.FormFactor = 'Custom' | |
| 4782 | ||
| 4783 | obj278.LeftSurface = 10 | |
| 4784 | ||
| 4785 | obj278.TopSurface = 10 | |
| 4786 | ||
| 4787 | obj278.RightSurface = 10 | |
| 4788 | ||
| 4789 | obj278.Material = 'SmoothPlastic' | |
| 4790 | ||
| 4791 | obj278.Size = Vector3.new(1, 1, 1) | |
| 4792 | ||
| 4793 | obj278.FrontSurface = 10 | |
| 4794 | ||
| 4795 | obj278.BottomSurface = 10 | |
| 4796 | ||
| 4797 | obj278.BackSurface = 10 | |
| 4798 | ||
| 4799 | obj278.Anchored = true | |
| 4800 | ||
| 4801 | obj278.BrickColor = BrickColor.new("Black")
| |
| 4802 | ||
| 4803 | obj278.Parent = Gun | |
| 4804 | ||
| 4805 | ||
| 4806 | ||
| 4807 | -- 279 - Mesh | |
| 4808 | ||
| 4809 | obj279 = Instance.new("SpecialMesh")
| |
| 4810 | ||
| 4811 | obj279.MeshType = Enum.MeshType.Brick | |
| 4812 | ||
| 4813 | obj279.Scale = Vector3.new(0.115384638, 0.0384615399, 0.161538467) | |
| 4814 | ||
| 4815 | obj279.Parent = obj278 | |
| 4816 | ||
| 4817 | ||
| 4818 | ||
| 4819 | -- 280 - Part | |
| 4820 | ||
| 4821 | obj280 = Instance.new("Part")
| |
| 4822 | ||
| 4823 | obj280.CFrame = CFrame.new(Vector3.new(15.1460943, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4824 | ||
| 4825 | obj280.FormFactor = 'Custom' | |
| 4826 | ||
| 4827 | obj280.LeftSurface = 10 | |
| 4828 | ||
| 4829 | obj280.TopSurface = 10 | |
| 4830 | ||
| 4831 | obj280.RightSurface = 10 | |
| 4832 | ||
| 4833 | obj280.Material = 'SmoothPlastic' | |
| 4834 | ||
| 4835 | obj280.Size = Vector3.new(1, 1, 1) | |
| 4836 | ||
| 4837 | obj280.FrontSurface = 10 | |
| 4838 | ||
| 4839 | obj280.BottomSurface = 10 | |
| 4840 | ||
| 4841 | obj280.BackSurface = 10 | |
| 4842 | ||
| 4843 | obj280.Anchored = true | |
| 4844 | ||
| 4845 | obj280.BrickColor = BrickColor.new("Black")
| |
| 4846 | ||
| 4847 | obj280.Parent = Gun | |
| 4848 | ||
| 4849 | ||
| 4850 | ||
| 4851 | -- 281 - Mesh | |
| 4852 | ||
| 4853 | obj281 = Instance.new("CylinderMesh")
| |
| 4854 | ||
| 4855 | obj281.Scale = Vector3.new(0.06923078, 0.00769230817, 0.06923078) | |
| 4856 | ||
| 4857 | obj281.Parent = obj280 | |
| 4858 | ||
| 4859 | ||
| 4860 | ||
| 4861 | -- 282 - Part | |
| 4862 | ||
| 4863 | obj282 = Instance.new("Part")
| |
| 4864 | ||
| 4865 | obj282.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5056534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
| 4866 | ||
| 4867 | obj282.FormFactor = 'Custom' | |
| 4868 | ||
| 4869 | obj282.LeftSurface = 10 | |
| 4870 | ||
| 4871 | obj282.TopSurface = 10 | |
| 4872 | ||
| 4873 | obj282.RightSurface = 10 | |
| 4874 | ||
| 4875 | obj282.Material = 'SmoothPlastic' | |
| 4876 | ||
| 4877 | obj282.Size = Vector3.new(1, 1, 1) | |
| 4878 | ||
| 4879 | obj282.FrontSurface = 10 | |
| 4880 | ||
| 4881 | obj282.BottomSurface = 10 | |
| 4882 | ||
| 4883 | obj282.BackSurface = 10 | |
| 4884 | ||
| 4885 | obj282.Anchored = true | |
| 4886 | ||
| 4887 | obj282.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4888 | ||
| 4889 | obj282.Parent = Gun | |
| 4890 | ||
| 4891 | ||
| 4892 | ||
| 4893 | -- 283 - Mesh | |
| 4894 | ||
| 4895 | obj283 = Instance.new("SpecialMesh")
| |
| 4896 | ||
| 4897 | obj283.MeshType = Enum.MeshType.Wedge | |
| 4898 | ||
| 4899 | obj283.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0153846219) | |
| 4900 | ||
| 4901 | obj283.Parent = obj282 | |
| 4902 | ||
| 4903 | ||
| 4904 | ||
| 4905 | -- 284 - Part | |
| 4906 | ||
| 4907 | obj284 = Instance.new("Part")
| |
| 4908 | ||
| 4909 | obj284.CFrame = CFrame.new(Vector3.new(15.3230953, 13.662653, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 4910 | ||
| 4911 | obj284.FormFactor = 'Custom' | |
| 4912 | ||
| 4913 | obj284.LeftSurface = 10 | |
| 4914 | ||
| 4915 | obj284.TopSurface = 10 | |
| 4916 | ||
| 4917 | obj284.RightSurface = 10 | |
| 4918 | ||
| 4919 | obj284.Material = 'SmoothPlastic' | |
| 4920 | ||
| 4921 | obj284.Size = Vector3.new(1, 1, 1) | |
| 4922 | ||
| 4923 | obj284.FrontSurface = 10 | |
| 4924 | ||
| 4925 | obj284.BottomSurface = 10 | |
| 4926 | ||
| 4927 | obj284.BackSurface = 10 | |
| 4928 | ||
| 4929 | obj284.Anchored = true | |
| 4930 | ||
| 4931 | obj284.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4932 | ||
| 4933 | obj284.Parent = Gun | |
| 4934 | ||
| 4935 | ||
| 4936 | ||
| 4937 | -- 285 - Mesh | |
| 4938 | ||
| 4939 | obj285 = Instance.new("CylinderMesh")
| |
| 4940 | ||
| 4941 | obj285.Scale = Vector3.new(0.0538461618, 0.169230789, 0.0538461618) | |
| 4942 | ||
| 4943 | obj285.Parent = obj284 | |
| 4944 | ||
| 4945 | ||
| 4946 | ||
| 4947 | -- 286 - Part | |
| 4948 | ||
| 4949 | obj286 = Instance.new("Part")
| |
| 4950 | ||
| 4951 | obj286.CFrame = CFrame.new(Vector3.new(15.8530912, 13.608654, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 4952 | ||
| 4953 | obj286.FormFactor = 'Custom' | |
| 4954 | ||
| 4955 | obj286.LeftSurface = 10 | |
| 4956 | ||
| 4957 | obj286.TopSurface = 10 | |
| 4958 | ||
| 4959 | obj286.RightSurface = 10 | |
| 4960 | ||
| 4961 | obj286.Material = 'SmoothPlastic' | |
| 4962 | ||
| 4963 | obj286.Size = Vector3.new(1, 1, 1) | |
| 4964 | ||
| 4965 | obj286.FrontSurface = 10 | |
| 4966 | ||
| 4967 | obj286.BottomSurface = 10 | |
| 4968 | ||
| 4969 | obj286.BackSurface = 10 | |
| 4970 | ||
| 4971 | obj286.Anchored = true | |
| 4972 | ||
| 4973 | obj286.BrickColor = BrickColor.new("Black")
| |
| 4974 | ||
| 4975 | obj286.Parent = Gun | |
| 4976 | ||
| 4977 | ||
| 4978 | ||
| 4979 | -- 287 - Mesh | |
| 4980 | ||
| 4981 | obj287 = Instance.new("CylinderMesh")
| |
| 4982 | ||
| 4983 | obj287.Scale = Vector3.new(0.0384615399, 0.176923081, 0.0384615399) | |
| 4984 | ||
| 4985 | obj287.Parent = obj286 | |
| 4986 | ||
| 4987 | ||
| 4988 | ||
| 4989 | -- 288 - Part | |
| 4990 | ||
| 4991 | obj288 = Instance.new("Part")
| |
| 4992 | ||
| 4993 | obj288.CFrame = CFrame.new(Vector3.new(15.5920916, 13.4626532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 4994 | ||
| 4995 | obj288.FormFactor = 'Custom' | |
| 4996 | ||
| 4997 | obj288.LeftSurface = 10 | |
| 4998 | ||
| 4999 | obj288.TopSurface = 10 | |
| 5000 | ||
| 5001 | obj288.RightSurface = 10 | |
| 5002 | ||
| 5003 | obj288.Material = 'SmoothPlastic' | |
| 5004 | ||
| 5005 | obj288.Size = Vector3.new(1, 1, 1) | |
| 5006 | ||
| 5007 | obj288.FrontSurface = 10 | |
| 5008 | ||
| 5009 | obj288.BottomSurface = 10 | |
| 5010 | ||
| 5011 | obj288.BackSurface = 10 | |
| 5012 | ||
| 5013 | obj288.Anchored = true | |
| 5014 | ||
| 5015 | obj288.BrickColor = BrickColor.new("Black")
| |
| 5016 | ||
| 5017 | obj288.Parent = Gun | |
| 5018 | ||
| 5019 | ||
| 5020 | ||
| 5021 | -- 289 - Mesh | |
| 5022 | ||
| 5023 | obj289 = Instance.new("SpecialMesh")
| |
| 5024 | ||
| 5025 | obj289.MeshType = Enum.MeshType.Brick | |
| 5026 | ||
| 5027 | obj289.Scale = Vector3.new(0.253846109, 0.00769230817, 0.15384616) | |
| 5028 | ||
| 5029 | obj289.Parent = obj288 | |
| 5030 | ||
| 5031 | ||
| 5032 | ||
| 5033 | -- 290 - Part | |
| 5034 | ||
| 5035 | obj290 = Instance.new("Part")
| |
| 5036 | ||
| 5037 | obj290.CFrame = CFrame.new(Vector3.new(15.4840975, 13.4856529, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
| 5038 | ||
| 5039 | obj290.FormFactor = 'Custom' | |
| 5040 | ||
| 5041 | obj290.LeftSurface = 10 | |
| 5042 | ||
| 5043 | obj290.TopSurface = 10 | |
| 5044 | ||
| 5045 | obj290.RightSurface = 10 | |
| 5046 | ||
| 5047 | obj290.Material = 'SmoothPlastic' | |
| 5048 | ||
| 5049 | obj290.Size = Vector3.new(1, 1, 1) | |
| 5050 | ||
| 5051 | obj290.FrontSurface = 10 | |
| 5052 | ||
| 5053 | obj290.BottomSurface = 10 | |
| 5054 | ||
| 5055 | obj290.BackSurface = 10 | |
| 5056 | ||
| 5057 | obj290.Anchored = true | |
| 5058 | ||
| 5059 | obj290.BrickColor = BrickColor.new("Black")
| |
| 5060 | ||
| 5061 | obj290.Parent = Gun | |
| 5062 | ||
| 5063 | ||
| 5064 | ||
| 5065 | -- 291 - Mesh | |
| 5066 | ||
| 5067 | obj291 = Instance.new("SpecialMesh")
| |
| 5068 | ||
| 5069 | obj291.MeshType = Enum.MeshType.Wedge | |
| 5070 | ||
| 5071 | obj291.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
| 5072 | ||
| 5073 | obj291.Parent = obj290 | |
| 5074 | ||
| 5075 | ||
| 5076 | ||
| 5077 | -- 292 - Part | |
| 5078 | ||
| 5079 | obj292 = Instance.new("Part")
| |
| 5080 | ||
| 5081 | obj292.CFrame = CFrame.new(Vector3.new(15.5230913, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
| 5082 | ||
| 5083 | obj292.FormFactor = 'Custom' | |
| 5084 | ||
| 5085 | obj292.LeftSurface = 10 | |
| 5086 | ||
| 5087 | obj292.TopSurface = 10 | |
| 5088 | ||
| 5089 | obj292.RightSurface = 10 | |
| 5090 | ||
| 5091 | obj292.Material = 'SmoothPlastic' | |
| 5092 | ||
| 5093 | obj292.Size = Vector3.new(1, 1, 1) | |
| 5094 | ||
| 5095 | obj292.FrontSurface = 10 | |
| 5096 | ||
| 5097 | obj292.BottomSurface = 10 | |
| 5098 | ||
| 5099 | obj292.BackSurface = 10 | |
| 5100 | ||
| 5101 | obj292.Anchored = true | |
| 5102 | ||
| 5103 | obj292.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5104 | ||
| 5105 | obj292.Parent = Gun | |
| 5106 | ||
| 5107 | ||
| 5108 | ||
| 5109 | -- 293 - Mesh | |
| 5110 | ||
| 5111 | obj293 = Instance.new("CylinderMesh")
| |
| 5112 | ||
| 5113 | obj293.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
| 5114 | ||
| 5115 | obj293.Parent = obj292 | |
| 5116 | ||
| 5117 | ||
| 5118 | ||
| 5119 | -- 294 - Part | |
| 5120 | ||
| 5121 | obj294 = Instance.new("Part")
| |
| 5122 | ||
| 5123 | obj294.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5126534, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
| 5124 | ||
| 5125 | obj294.FormFactor = 'Custom' | |
| 5126 | ||
| 5127 | obj294.LeftSurface = 10 | |
| 5128 | ||
| 5129 | obj294.TopSurface = 10 | |
| 5130 | ||
| 5131 | obj294.RightSurface = 10 | |
| 5132 | ||
| 5133 | obj294.Material = 'SmoothPlastic' | |
| 5134 | ||
| 5135 | obj294.Size = Vector3.new(1, 1, 1) | |
| 5136 | ||
| 5137 | obj294.FrontSurface = 10 | |
| 5138 | ||
| 5139 | obj294.BottomSurface = 10 | |
| 5140 | ||
| 5141 | obj294.BackSurface = 10 | |
| 5142 | ||
| 5143 | obj294.Anchored = true | |
| 5144 | ||
| 5145 | obj294.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5146 | ||
| 5147 | obj294.Parent = Gun | |
| 5148 | ||
| 5149 | ||
| 5150 | ||
| 5151 | -- 295 - Mesh | |
| 5152 | ||
| 5153 | obj295 = Instance.new("SpecialMesh")
| |
| 5154 | ||
| 5155 | obj295.MeshType = Enum.MeshType.Wedge | |
| 5156 | ||
| 5157 | obj295.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0307692345) | |
| 5158 | ||
| 5159 | obj295.Parent = obj294 | |
| 5160 | ||
| 5161 | ||
| 5162 | ||
| 5163 | -- 296 - Part | |
| 5164 | ||
| 5165 | obj296 = Instance.new("Part")
| |
| 5166 | ||
| 5167 | obj296.CFrame = CFrame.new(Vector3.new(15.1920996, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 5168 | ||
| 5169 | obj296.FormFactor = 'Custom' | |
| 5170 | ||
| 5171 | obj296.LeftSurface = 10 | |
| 5172 | ||
| 5173 | obj296.TopSurface = 10 | |
| 5174 | ||
| 5175 | obj296.RightSurface = 10 | |
| 5176 | ||
| 5177 | obj296.Material = 'SmoothPlastic' | |
| 5178 | ||
| 5179 | obj296.Size = Vector3.new(1, 1, 1) | |
| 5180 | ||
| 5181 | obj296.FrontSurface = 10 | |
| 5182 | ||
| 5183 | obj296.BottomSurface = 10 | |
| 5184 | ||
| 5185 | obj296.BackSurface = 10 | |
| 5186 | ||
| 5187 | obj296.Anchored = true | |
| 5188 | ||
| 5189 | obj296.BrickColor = BrickColor.new("Black")
| |
| 5190 | ||
| 5191 | obj296.Parent = Gun | |
| 5192 | ||
| 5193 | ||
| 5194 | ||
| 5195 | -- 297 - Mesh | |
| 5196 | ||
| 5197 | obj297 = Instance.new("SpecialMesh")
| |
| 5198 | ||
| 5199 | obj297.MeshType = Enum.MeshType.Brick | |
| 5200 | ||
| 5201 | obj297.Scale = Vector3.new(0.0538461618, 0.0384615399, 0.15384616) | |
| 5202 | ||
| 5203 | obj297.Parent = obj296 | |
| 5204 | ||
| 5205 | ||
| 5206 | ||
| 5207 | -- 298 - Part | |
| 5208 | ||
| 5209 | obj298 = Instance.new("Part")
| |
| 5210 | ||
| 5211 | obj298.CFrame = CFrame.new(Vector3.new(15.1920996, 13.8276529, -9.82066441)) * CFrame.Angles(1.5707963705063, -7.2426775687973e-009, 1.2217304706573) | |
| 5212 | ||
| 5213 | obj298.FormFactor = 'Custom' | |
| 5214 | ||
| 5215 | obj298.LeftSurface = 10 | |
| 5216 | ||
| 5217 | obj298.TopSurface = 10 | |
| 5218 | ||
| 5219 | obj298.RightSurface = 10 | |
| 5220 | ||
| 5221 | obj298.Material = 'SmoothPlastic' | |
| 5222 | ||
| 5223 | obj298.Size = Vector3.new(1, 1, 1) | |
| 5224 | ||
| 5225 | obj298.FrontSurface = 10 | |
| 5226 | ||
| 5227 | obj298.BottomSurface = 10 | |
| 5228 | ||
| 5229 | obj298.BackSurface = 10 | |
| 5230 | ||
| 5231 | obj298.Anchored = true | |
| 5232 | ||
| 5233 | obj298.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5234 | ||
| 5235 | obj298.Parent = Gun | |
| 5236 | ||
| 5237 | ||
| 5238 | ||
| 5239 | -- 299 - Mesh | |
| 5240 | ||
| 5241 | obj299 = Instance.new("CylinderMesh")
| |
| 5242 | ||
| 5243 | obj299.Scale = Vector3.new(0.103846155, 0.00769233704, 0.115384638) | |
| 5244 | ||
| 5245 | obj299.Parent = obj298 | |
| 5246 | ||
| 5247 | ||
| 5248 | ||
| 5249 | -- 300 - Part | |
| 5250 | ||
| 5251 | obj300 = Instance.new("Part")
| |
| 5252 | ||
| 5253 | obj300.CFrame = CFrame.new(Vector3.new(15.1610937, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
| 5254 | ||
| 5255 | obj300.FormFactor = 'Custom' | |
| 5256 | ||
| 5257 | obj300.LeftSurface = 10 | |
| 5258 | ||
| 5259 | obj300.TopSurface = 10 | |
| 5260 | ||
| 5261 | obj300.RightSurface = 10 | |
| 5262 | ||
| 5263 | obj300.Material = 'SmoothPlastic' | |
| 5264 | ||
| 5265 | obj300.Size = Vector3.new(1, 1, 1) | |
| 5266 | ||
| 5267 | obj300.FrontSurface = 10 | |
| 5268 | ||
| 5269 | obj300.BottomSurface = 10 | |
| 5270 | ||
| 5271 | obj300.BackSurface = 10 | |
| 5272 | ||
| 5273 | obj300.Anchored = true | |
| 5274 | ||
| 5275 | obj300.BrickColor = BrickColor.new("Black")
| |
| 5276 | ||
| 5277 | obj300.Parent = Gun | |
| 5278 | ||
| 5279 | ||
| 5280 | ||
| 5281 | -- 301 - Mesh | |
| 5282 | ||
| 5283 | obj301 = Instance.new("SpecialMesh")
| |
| 5284 | ||
| 5285 | obj301.MeshType = Enum.MeshType.Brick | |
| 5286 | ||
| 5287 | obj301.Scale = Vector3.new(0.115384638, 0.192307696, 0.161538467) | |
| 5288 | ||
| 5289 | obj301.Parent = obj300 | |
| 5290 | ||
| 5291 | ||
| 5292 | ||
| 5293 | -- 302 - Part | |
| 5294 | ||
| 5295 | obj302 = Instance.new("Part")
| |
| 5296 | ||
| 5297 | obj302.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5866537, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
| 5298 | ||
| 5299 | obj302.FormFactor = 'Custom' | |
| 5300 | ||
| 5301 | obj302.LeftSurface = 10 | |
| 5302 | ||
| 5303 | obj302.TopSurface = 10 | |
| 5304 | ||
| 5305 | obj302.RightSurface = 10 | |
| 5306 | ||
| 5307 | obj302.Material = 'SmoothPlastic' | |
| 5308 | ||
| 5309 | obj302.Size = Vector3.new(1, 1, 1) | |
| 5310 | ||
| 5311 | obj302.FrontSurface = 10 | |
| 5312 | ||
| 5313 | obj302.BottomSurface = 10 | |
| 5314 | ||
| 5315 | obj302.BackSurface = 10 | |
| 5316 | ||
| 5317 | obj302.Anchored = true | |
| 5318 | ||
| 5319 | obj302.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5320 | ||
| 5321 | obj302.Parent = Gun | |
| 5322 | ||
| 5323 | ||
| 5324 | ||
| 5325 | -- 303 - Mesh | |
| 5326 | ||
| 5327 | obj303 = Instance.new("SpecialMesh")
| |
| 5328 | ||
| 5329 | obj303.MeshType = Enum.MeshType.Wedge | |
| 5330 | ||
| 5331 | obj303.Scale = Vector3.new(0.0384615399, 0.0230769273, 0.06923078) | |
| 5332 | ||
| 5333 | obj303.Parent = obj302 | |
| 5334 | ||
| 5335 | ||
| 5336 | ||
| 5337 | -- 304 - Part | |
| 5338 | ||
| 5339 | obj304 = Instance.new("Part")
| |
| 5340 | ||
| 5341 | obj304.CFrame = CFrame.new(Vector3.new(15.3460979, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
| 5342 | ||
| 5343 | obj304.FormFactor = 'Custom' | |
| 5344 | ||
| 5345 | obj304.LeftSurface = 10 | |
| 5346 | ||
| 5347 | obj304.TopSurface = 10 | |
| 5348 | ||
| 5349 | obj304.RightSurface = 10 | |
| 5350 | ||
| 5351 | obj304.Material = 'SmoothPlastic' | |
| 5352 | ||
| 5353 | obj304.Size = Vector3.new(1, 1, 1) | |
| 5354 | ||
| 5355 | obj304.FrontSurface = 10 | |
| 5356 | ||
| 5357 | obj304.BottomSurface = 10 | |
| 5358 | ||
| 5359 | obj304.BackSurface = 10 | |
| 5360 | ||
| 5361 | obj304.Anchored = true | |
| 5362 | ||
| 5363 | obj304.BrickColor = BrickColor.new("Black")
| |
| 5364 | ||
| 5365 | obj304.Parent = Gun | |
| 5366 | ||
| 5367 | ||
| 5368 | ||
| 5369 | -- 305 - Mesh | |
| 5370 | ||
| 5371 | obj305 = Instance.new("SpecialMesh")
| |
| 5372 | ||
| 5373 | obj305.MeshType = Enum.MeshType.Brick | |
| 5374 | ||
| 5375 | obj305.Scale = Vector3.new(0.284615368, 0.369230717, 0.161538467) | |
| 5376 | ||
| 5377 | obj305.Parent = obj304 | |
| 5378 | ||
| 5379 | ||
| 5380 | ||
| 5381 | -- 306 - Stock | |
| 5382 | ||
| 5383 | obj306 = Instance.new("Part")
| |
| 5384 | ||
| 5385 | obj306.CFrame = CFrame.new(Vector3.new(13.7380981, 13.5016527, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 5386 | ||
| 5387 | obj306.FormFactor = 'Custom' | |
| 5388 | ||
| 5389 | obj306.LeftSurface = 10 | |
| 5390 | ||
| 5391 | obj306.TopSurface = 10 | |
| 5392 | ||
| 5393 | obj306.RightSurface = 10 | |
| 5394 | ||
| 5395 | obj306.Material = 'SmoothPlastic' | |
| 5396 | ||
| 5397 | obj306.Size = Vector3.new(1, 1, 1) | |
| 5398 | ||
| 5399 | obj306.FrontSurface = 10 | |
| 5400 | ||
| 5401 | obj306.BottomSurface = 10 | |
| 5402 | ||
| 5403 | obj306.BackSurface = 10 | |
| 5404 | ||
| 5405 | obj306.Anchored = true | |
| 5406 | ||
| 5407 | obj306.BrickColor = BrickColor.new("Black")
| |
| 5408 | ||
| 5409 | obj306.Name = "Stock" | |
| 5410 | ||
| 5411 | obj306.Parent = Gun | |
| 5412 | ||
| 5413 | ||
| 5414 | ||
| 5415 | -- 307 - Mesh | |
| 5416 | ||
| 5417 | obj307 = Instance.new("SpecialMesh")
| |
| 5418 | ||
| 5419 | obj307.MeshType = Enum.MeshType.Brick | |
| 5420 | ||
| 5421 | obj307.Scale = Vector3.new(0.115384638, 0.346153855, 0.15384616) | |
| 5422 | ||
| 5423 | obj307.Parent = obj306 | |
| 5424 | ||
| 5425 | ||
| 5426 | ||
| 5427 | -- 308 - Stock | |
| 5428 | ||
| 5429 | obj308 = Instance.new("Part")
| |
| 5430 | ||
| 5431 | obj308.CFrame = CFrame.new(Vector3.new(14.3731003, 13.8666525, -9.96666431)) * CFrame.Angles(-3.141592502594, 8.7422769468049e-008, 1.5707963705063) | |
| 5432 | ||
| 5433 | obj308.FormFactor = 'Custom' | |
| 5434 | ||
| 5435 | obj308.LeftSurface = 10 | |
| 5436 | ||
| 5437 | obj308.TopSurface = 10 | |
| 5438 | ||
| 5439 | obj308.RightSurface = 10 | |
| 5440 | ||
| 5441 | obj308.Material = 'SmoothPlastic' | |
| 5442 | ||
| 5443 | obj308.Size = Vector3.new(1, 1, 1) | |
| 5444 | ||
| 5445 | obj308.FrontSurface = 10 | |
| 5446 | ||
| 5447 | obj308.BottomSurface = 10 | |
| 5448 | ||
| 5449 | obj308.BackSurface = 10 | |
| 5450 | ||
| 5451 | obj308.Anchored = true | |
| 5452 | ||
| 5453 | obj308.BrickColor = BrickColor.new("Black")
| |
| 5454 | ||
| 5455 | obj308.Name = "Stock" | |
| 5456 | ||
| 5457 | obj308.Parent = Gun | |
| 5458 | ||
| 5459 | ||
| 5460 | ||
| 5461 | -- 309 - Mesh | |
| 5462 | ||
| 5463 | obj309 = Instance.new("CylinderMesh")
| |
| 5464 | ||
| 5465 | obj309.Scale = Vector3.new(0.15384616, 1.38461542, 0.15384616) | |
| 5466 | ||
| 5467 | obj309.Parent = obj308 | |
| 5468 | ||
| 5469 | ||
| 5470 | ||
| 5471 | -- 310 - Stock | |
| 5472 | ||
| 5473 | obj310 = Instance.new("Part")
| |
| 5474 | ||
| 5475 | obj310.CFrame = CFrame.new(Vector3.new(14.3731003, 13.7706537, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
| 5476 | ||
| 5477 | obj310.FormFactor = 'Custom' | |
| 5478 | ||
| 5479 | obj310.LeftSurface = 10 | |
| 5480 | ||
| 5481 | obj310.TopSurface = 10 | |
| 5482 | ||
| 5483 | obj310.RightSurface = 10 | |
| 5484 | ||
| 5485 | obj310.Material = 'SmoothPlastic' | |
| 5486 | ||
| 5487 | obj310.Size = Vector3.new(1, 1, 1) | |
| 5488 | ||
| 5489 | obj310.FrontSurface = 10 | |
| 5490 | ||
| 5491 | obj310.BottomSurface = 10 | |
| 5492 | ||
| 5493 | obj310.BackSurface = 10 | |
| 5494 | ||
| 5495 | obj310.Anchored = true | |
| 5496 | ||
| 5497 | obj310.BrickColor = BrickColor.new("Black")
| |
| 5498 | ||
| 5499 | obj310.Name = "Stock" | |
| 5500 | ||
| 5501 | obj310.Parent = Gun | |
| 5502 | ||
| 5503 | ||
| 5504 | ||
| 5505 | -- 311 - Mesh | |
| 5506 | ||
| 5507 | obj311 = Instance.new("SpecialMesh")
| |
| 5508 | ||
| 5509 | obj311.MeshType = Enum.MeshType.Brick | |
| 5510 | ||
| 5511 | obj311.Scale = Vector3.new(1.38461542, 0.192307696, 0.15384616) | |
| 5512 | ||
| 5513 | obj311.Parent = obj310 | |
| 5514 | ||
| 5515 | ||
| 5516 | ||
| 5517 | -- 312 - Grip | |
| 5518 | ||
| 5519 | obj312 = Instance.new("Part")
| |
| 5520 | ||
| 5521 | obj312.CFrame = CFrame.new(Vector3.new(15.0880957, 13.0936527, -9.96266651)) * CFrame.Angles(-1.5707969665527, 0.4506810605526, 1.5707964897156) | |
| 5522 | ||
| 5523 | obj312.FormFactor = 'Custom' | |
| 5524 | ||
| 5525 | obj312.LeftSurface = 10 | |
| 5526 | ||
| 5527 | obj312.TopSurface = 10 | |
| 5528 | ||
| 5529 | obj312.RightSurface = 10 | |
| 5530 | ||
| 5531 | obj312.Material = 'SmoothPlastic' | |
| 5532 | ||
| 5533 | obj312.Size = Vector3.new(1, 1, 1) | |
| 5534 | ||
| 5535 | obj312.FrontSurface = 10 | |
| 5536 | ||
| 5537 | obj312.BottomSurface = 10 | |
| 5538 | ||
| 5539 | obj312.BackSurface = 10 | |
| 5540 | ||
| 5541 | obj312.Anchored = true | |
| 5542 | ||
| 5543 | obj312.BrickColor = BrickColor.new("Black")
| |
| 5544 | ||
| 5545 | obj312.Name = "Grip" | |
| 5546 | ||
| 5547 | obj312.Parent = Gun | |
| 5548 | ||
| 5549 | ||
| 5550 | ||
| 5551 | -- 313 - Mesh | |
| 5552 | ||
| 5553 | obj313 = Instance.new("SpecialMesh")
| |
| 5554 | ||
| 5555 | obj313.MeshType = Enum.MeshType.Wedge | |
| 5556 | ||
| 5557 | obj313.Scale = Vector3.new(0.15384616, 0.292307675, 0.0384615399) | |
| 5558 | ||
| 5559 | obj313.Parent = obj312 | |
| 5560 | ||
| 5561 | ||
| 5562 | ||
| 5563 | -- 314 - Grip | |
| 5564 | ||
| 5565 | obj314 = Instance.new("Part")
| |
| 5566 | ||
| 5567 | obj314.CFrame = CFrame.new(Vector3.new(15.3420925, 13.5396538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
| 5568 | ||
| 5569 | obj314.FormFactor = 'Custom' | |
| 5570 | ||
| 5571 | obj314.LeftSurface = 10 | |
| 5572 | ||
| 5573 | obj314.TopSurface = 10 | |
| 5574 | ||
| 5575 | obj314.RightSurface = 10 | |
| 5576 | ||
| 5577 | obj314.Material = 'SmoothPlastic' | |
| 5578 | ||
| 5579 | obj314.Size = Vector3.new(1, 1, 1) | |
| 5580 | ||
| 5581 | obj314.FrontSurface = 10 | |
| 5582 | ||
| 5583 | obj314.BottomSurface = 10 | |
| 5584 | ||
| 5585 | obj314.BackSurface = 10 | |
| 5586 | ||
| 5587 | obj314.Anchored = true | |
| 5588 | ||
| 5589 | obj314.BrickColor = BrickColor.new("Black")
| |
| 5590 | ||
| 5591 | obj314.Name = "Grip" | |
| 5592 | ||
| 5593 | obj314.Parent = Gun | |
| 5594 | ||
| 5595 | ||
| 5596 | ||
| 5597 | -- 315 - Mesh | |
| 5598 | ||
| 5599 | obj315 = Instance.new("SpecialMesh")
| |
| 5600 | ||
| 5601 | obj315.MeshType = Enum.MeshType.Brick | |
| 5602 | ||
| 5603 | obj315.Scale = Vector3.new(0.246153772, 0.184615359, 0.138461545) | |
| 5604 | ||
| 5605 | obj315.Parent = obj314 | |
| 5606 | ||
| 5607 | ||
| 5608 | ||
| 5609 | -- 316 - Grip | |
| 5610 | ||
| 5611 | obj316 = Instance.new("Part")
| |
| 5612 | ||
| 5613 | obj316.CFrame = CFrame.new(Vector3.new(15.0360937, 13.2256517, -9.96266651)) * CFrame.Angles(3.141592502594, 2.254989794892e-008, -2.6909120082855) | |
| 5614 | ||
| 5615 | obj316.FormFactor = 'Custom' | |
| 5616 | ||
| 5617 | obj316.LeftSurface = 10 | |
| 5618 | ||
| 5619 | obj316.TopSurface = 10 | |
| 5620 | ||
| 5621 | obj316.RightSurface = 10 | |
| 5622 | ||
| 5623 | obj316.Material = 'SmoothPlastic' | |
| 5624 | ||
| 5625 | obj316.Size = Vector3.new(1, 1, 1) | |
| 5626 | ||
| 5627 | obj316.FrontSurface = 10 | |
| 5628 | ||
| 5629 | obj316.BottomSurface = 10 | |
| 5630 | ||
| 5631 | obj316.BackSurface = 10 | |
| 5632 | ||
| 5633 | obj316.Anchored = true | |
| 5634 | ||
| 5635 | obj316.BrickColor = BrickColor.new("Black")
| |
| 5636 | ||
| 5637 | obj316.Name = "Grip" | |
| 5638 | ||
| 5639 | obj316.Parent = Gun | |
| 5640 | ||
| 5641 | ||
| 5642 | ||
| 5643 | -- 317 - Mesh | |
| 5644 | ||
| 5645 | obj317 = Instance.new("SpecialMesh")
| |
| 5646 | ||
| 5647 | obj317.MeshType = Enum.MeshType.Brick | |
| 5648 | ||
| 5649 | obj317.Scale = Vector3.new(0.0846153945, 0.15384616, 0.138461545) | |
| 5650 | ||
| 5651 | obj317.Parent = obj316 | |
| 5652 | ||
| 5653 | ||
| 5654 | ||
| 5655 | -- 318 - Handle | |
| 5656 | ||
| 5657 | obj318 = Instance.new("Part")
| |
| 5658 | ||
| 5659 | obj318.CFrame = CFrame.new(Vector3.new(15.3370953, 13.2296524, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.1201161146164, 1.570796251297) | |
| 5660 | ||
| 5661 | obj318.FormFactor = 'Custom' | |
| 5662 | ||
| 5663 | obj318.LeftSurface = 10 | |
| 5664 | ||
| 5665 | obj318.TopSurface = 10 | |
| 5666 | ||
| 5667 | obj318.RightSurface = 10 | |
| 5668 | ||
| 5669 | obj318.Material = 'SmoothPlastic' | |
| 5670 | ||
| 5671 | obj318.Size = Vector3.new(1, 1, 1) | |
| 5672 | ||
| 5673 | obj318.FrontSurface = 10 | |
| 5674 | ||
| 5675 | obj318.BottomSurface = 10 | |
| 5676 | ||
| 5677 | obj318.BackSurface = 10 | |
| 5678 | ||
| 5679 | obj318.Anchored = true | |
| 5680 | ||
| 5681 | obj318.BrickColor = BrickColor.new("Black")
| |
| 5682 | ||
| 5683 | obj318.Name = "Handle" | |
| 5684 | ||
| 5685 | obj318.Parent = Gun | |
| 5686 | ||
| 5687 | ||
| 5688 | ||
| 5689 | -- 319 - Mesh | |
| 5690 | ||
| 5691 | obj319 = Instance.new("SpecialMesh")
| |
| 5692 | ||
| 5693 | obj319.MeshType = Enum.MeshType.Wedge | |
| 5694 | ||
| 5695 | obj319.Scale = Vector3.new(0.15384616, 0.502307534, 0.0384615399) | |
| 5696 | ||
| 5697 | obj319.Parent = obj318 | |
| 5698 | ||
| 5699 | ||
| 5700 | ||
| 5701 | -- 320 - Grip | |
| 5702 | ||
| 5703 | obj320 = Instance.new("Part")
| |
| 5704 | ||
| 5705 | obj320.CFrame = CFrame.new(Vector3.new(15.1450949, 13.4506531, -9.96266651)) * CFrame.Angles(1.5707960128784, -0.45067909359932, 1.5707963705063) | |
| 5706 | ||
| 5707 | obj320.FormFactor = 'Custom' | |
| 5708 | ||
| 5709 | obj320.LeftSurface = 10 | |
| 5710 | ||
| 5711 | obj320.TopSurface = 10 | |
| 5712 | ||
| 5713 | obj320.RightSurface = 10 | |
| 5714 | ||
| 5715 | obj320.Material = 'SmoothPlastic' | |
| 5716 | ||
| 5717 | obj320.Size = Vector3.new(1, 1, 1) | |
| 5718 | ||
| 5719 | obj320.FrontSurface = 10 | |
| 5720 | ||
| 5721 | obj320.BottomSurface = 10 | |
| 5722 | ||
| 5723 | obj320.BackSurface = 10 | |
| 5724 | ||
| 5725 | obj320.Anchored = true | |
| 5726 | ||
| 5727 | obj320.BrickColor = BrickColor.new("Black")
| |
| 5728 | ||
| 5729 | obj320.Name = "Grip" | |
| 5730 | ||
| 5731 | obj320.Parent = Gun | |
| 5732 | ||
| 5733 | ||
| 5734 | ||
| 5735 | -- 321 - Mesh | |
| 5736 | ||
| 5737 | obj321 = Instance.new("SpecialMesh")
| |
| 5738 | ||
| 5739 | obj321.MeshType = Enum.MeshType.Wedge | |
| 5740 | ||
| 5741 | obj321.Scale = Vector3.new(0.15384616, 0.0846153945, 0.346153855) | |
| 5742 | ||
| 5743 | obj321.Parent = obj320 | |
| 5744 | ||
| 5745 | ||
| 5746 | ||
| 5747 | -- 322 - Grip | |
| 5748 | ||
| 5749 | obj322 = Instance.new("Part")
| |
| 5750 | ||
| 5751 | obj322.CFrame = CFrame.new(Vector3.new(15.2410946, 13.313652, -9.96266651)) * CFrame.Angles(3.1415922641754, -1.5529582952922e-008, -2.6909120082855) | |
| 5752 | ||
| 5753 | obj322.FormFactor = 'Custom' | |
| 5754 | ||
| 5755 | obj322.LeftSurface = 10 | |
| 5756 | ||
| 5757 | obj322.TopSurface = 10 | |
| 5758 | ||
| 5759 | obj322.RightSurface = 10 | |
| 5760 | ||
| 5761 | obj322.Material = 'SmoothPlastic' | |
| 5762 | ||
| 5763 | obj322.Size = Vector3.new(1, 1, 1) | |
| 5764 | ||
| 5765 | obj322.FrontSurface = 10 | |
| 5766 | ||
| 5767 | obj322.BottomSurface = 10 | |
| 5768 | ||
| 5769 | obj322.BackSurface = 10 | |
| 5770 | ||
| 5771 | obj322.Anchored = true | |
| 5772 | ||
| 5773 | obj322.BrickColor = BrickColor.new("Black")
| |
| 5774 | ||
| 5775 | obj322.Name = "Grip" | |
| 5776 | ||
| 5777 | obj322.Parent = Gun | |
| 5778 | ||
| 5779 | ||
| 5780 | ||
| 5781 | -- 323 - Mesh | |
| 5782 | ||
| 5783 | obj323 = Instance.new("SpecialMesh")
| |
| 5784 | ||
| 5785 | obj323.MeshType = Enum.MeshType.Brick | |
| 5786 | ||
| 5787 | obj323.Scale = Vector3.new(0.207692266, 0.492307663, 0.138461545) | |
| 5788 | ||
| 5789 | obj323.Parent = obj322 | |
| 5790 | ||
| 5791 | ||
| 5792 | ||
| 5793 | -- 324 - Grip | |
| 5794 | ||
| 5795 | obj324 = Instance.new("Part")
| |
| 5796 | ||
| 5797 | obj324.CFrame = CFrame.new(Vector3.new(15.4160967, 13.3276529, -9.96266651)) * CFrame.Angles(-1.5707966089249, 0.51469540596008, -1.5707963705063) | |
| 5798 | ||
| 5799 | obj324.FormFactor = 'Custom' | |
| 5800 | ||
| 5801 | obj324.LeftSurface = 10 | |
| 5802 | ||
| 5803 | obj324.TopSurface = 10 | |
| 5804 | ||
| 5805 | obj324.RightSurface = 10 | |
| 5806 | ||
| 5807 | obj324.Material = 'SmoothPlastic' | |
| 5808 | ||
| 5809 | obj324.Size = Vector3.new(1, 1, 1) | |
| 5810 | ||
| 5811 | obj324.FrontSurface = 10 | |
| 5812 | ||
| 5813 | obj324.BottomSurface = 10 | |
| 5814 | ||
| 5815 | obj324.BackSurface = 10 | |
| 5816 | ||
| 5817 | obj324.Anchored = true | |
| 5818 | ||
| 5819 | obj324.BrickColor = BrickColor.new("Black")
| |
| 5820 | ||
| 5821 | obj324.Name = "Grip" | |
| 5822 | ||
| 5823 | obj324.Parent = Gun | |
| 5824 | ||
| 5825 | ||
| 5826 | ||
| 5827 | -- 325 - Mesh | |
| 5828 | ||
| 5829 | obj325 = Instance.new("SpecialMesh")
| |
| 5830 | ||
| 5831 | obj325.MeshType = Enum.MeshType.Wedge | |
| 5832 | ||
| 5833 | obj325.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
| 5834 | ||
| 5835 | obj325.Parent = obj324 | |
| 5836 | ||
| 5837 | -- 326 - Gui | |
| 5838 | ||
| 5839 | -- Objects | |
| 5840 | ||
| 5841 | local GunGui = Instance.new("ScreenGui")
| |
| 5842 | local TextLabel = Instance.new("TextLabel")
| |
| 5843 | local TextLabel_2 = Instance.new("TextLabel")
| |
| 5844 | local AmmoLeft = Instance.new("TextLabel")
| |
| 5845 | local MagLeft = Instance.new("TextLabel")
| |
| 5846 | local FireSelect = Instance.new("TextLabel")
| |
| 5847 | local KeyFire = Instance.new("TextLabel")
| |
| 5848 | ||
| 5849 | -- Properties | |
| 5850 | ||
| 5851 | GunGui.Name = "GunGui" | |
| 5852 | GunGui.Parent = Gun | |
| 5853 | ||
| 5854 | TextLabel.Parent = GunGui | |
| 5855 | TextLabel.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) | |
| 5856 | TextLabel.BackgroundTransparency = 0.30000001192093 | |
| 5857 | TextLabel.Position = UDim2.new(0.774999976, 0, 0.790000021, 0) | |
| 5858 | TextLabel.Size = UDim2.new(0.200000003, 0, 0.200000003, 0) | |
| 5859 | TextLabel.Font = Enum.Font.SourceSans | |
| 5860 | TextLabel.FontSize = Enum.FontSize.Size14 | |
| 5861 | TextLabel.Text = " " | |
| 5862 | TextLabel.TextSize = 14 | |
| 5863 | ||
| 5864 | TextLabel_2.Parent = TextLabel | |
| 5865 | TextLabel_2.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451) | |
| 5866 | TextLabel_2.Size = UDim2.new(1, 0, 0.200000003, 0) | |
| 5867 | TextLabel_2.Font = Enum.Font.SourceSans | |
| 5868 | TextLabel_2.FontSize = Enum.FontSize.Size14 | |
| 5869 | TextLabel_2.Text = "M16A4" | |
| 5870 | TextLabel_2.TextColor3 = Color3.new(1, 1, 1) | |
| 5871 | TextLabel_2.TextScaled = true | |
| 5872 | TextLabel_2.TextSize = 14 | |
| 5873 | TextLabel_2.TextWrapped = true | |
| 5874 | ||
| 5875 | AmmoLeft.Name = "AmmoLeft" | |
| 5876 | AmmoLeft.Parent = TextLabel | |
| 5877 | AmmoLeft.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 5878 | AmmoLeft.BackgroundTransparency = 1 | |
| 5879 | AmmoLeft.Position = UDim2.new(0, 0, 0.200000003, 0) | |
| 5880 | AmmoLeft.Size = UDim2.new(1, 0, 0.5, 0) | |
| 5881 | AmmoLeft.Font = Enum.Font.SourceSans | |
| 5882 | AmmoLeft.FontSize = Enum.FontSize.Size14 | |
| 5883 | AmmoLeft.Text = "" | |
| 5884 | AmmoLeft.TextColor3 = Color3.new(1, 1, 1) | |
| 5885 | AmmoLeft.TextScaled = true | |
| 5886 | AmmoLeft.TextSize = 14 | |
| 5887 | AmmoLeft.TextWrapped = true | |
| 5888 | ||
| 5889 | MagLeft.Name = "MagLeft" | |
| 5890 | MagLeft.Parent = TextLabel | |
| 5891 | MagLeft.BackgroundColor3 = Color3.new(0.294118, 0, 0) | |
| 5892 | MagLeft.Position = UDim2.new(0.5, 0, 0.774999976, 0) | |
| 5893 | MagLeft.Size = UDim2.new(0.5, 0, 0.200000003, 0) | |
| 5894 | MagLeft.Font = Enum.Font.SourceSans | |
| 5895 | MagLeft.FontSize = Enum.FontSize.Size14 | |
| 5896 | MagLeft.Text = "1.#INF Mags Left" | |
| 5897 | MagLeft.TextColor3 = Color3.new(1, 1, 1) | |
| 5898 | MagLeft.TextScaled = true | |
| 5899 | MagLeft.TextSize = 14 | |
| 5900 | MagLeft.TextWrapped = true | |
| 5901 | ||
| 5902 | FireSelect.Name = "FireSelect" | |
| 5903 | FireSelect.Parent = TextLabel | |
| 5904 | FireSelect.BackgroundColor3 = Color3.new(0, 0, 0.223529) | |
| 5905 | FireSelect.Position = UDim2.new(0.100000001, 0, 0.774999976, 0) | |
| 5906 | FireSelect.Size = UDim2.new(0.400000006, 0, 0.200000003, 0) | |
| 5907 | FireSelect.Font = Enum.Font.SourceSans | |
| 5908 | FireSelect.FontSize = Enum.FontSize.Size14 | |
| 5909 | FireSelect.Text = "Full Auto" | |
| 5910 | FireSelect.TextColor3 = Color3.new(1, 1, 1) | |
| 5911 | FireSelect.TextScaled = true | |
| 5912 | FireSelect.TextSize = 14 | |
| 5913 | FireSelect.TextWrapped = true | |
| 5914 | ||
| 5915 | KeyFire.Name = "KeyFire" | |
| 5916 | KeyFire.Parent = TextLabel | |
| 5917 | KeyFire.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 5918 | KeyFire.Position = UDim2.new(0, 0, 0.774999976, 0) | |
| 5919 | KeyFire.Size = UDim2.new(0.100000001, 0, 0.200000003, 0) | |
| 5920 | KeyFire.Font = Enum.Font.SourceSans | |
| 5921 | KeyFire.FontSize = Enum.FontSize.Size14 | |
| 5922 | KeyFire.Text = "[F]" | |
| 5923 | KeyFire.TextColor3 = Color3.new(1, 1, 1) | |
| 5924 | KeyFire.TextScaled = true | |
| 5925 | KeyFire.TextSize = 14 | |
| 5926 | KeyFire.TextWrapped = true | |
| 5927 | --Done doing gui | |
| 5928 | ||
| 5929 | ||
| 5930 | --Effects are preloaded in | |
| 5931 | ||
| 5932 | local fireeffect = Instance.new("ParticleEmitter", Gun.FireHole)
| |
| 5933 | ||
| 5934 | --fireeffect.Size = 0 | |
| 5935 | fireeffect.Enabled = false | |
| 5936 | fireeffect.Name = "Smoke" | |
| 5937 | fireeffect.Transparency = NumberSequence.new(0,0.325,0.6875,1) | |
| 5938 | fireeffect.Size = NumberSequence.new(0.25) | |
| 5939 | fireeffect.Color = ColorSequence.new(Color3.new(0.705882, 0.690196, 0.47451),Color3.new(0.478431, 0.478431, 0.478431)) | |
| 5940 | fireeffect.Texture = "http://www.roblox.com/asset/?id=248294226" | |
| 5941 | fireeffect.ZOffset = 1 | |
| 5942 | fireeffect.Lifetime = NumberRange.new(1.5, 5) | |
| 5943 | fireeffect.Rate = 5 | |
| 5944 | fireeffect.Acceleration = Vector3.new(0,1,0) | |
| 5945 | fireeffect.RotSpeed = NumberRange.new(20, 20) | |
| 5946 | fireeffect.Speed = NumberRange.new(2, 2) | |
| 5947 | fireeffect.VelocitySpread = 10 | |
| 5948 | fireeffect.Color = ColorSequence.new(Color3.new(0.705882, 0.690196, 0.47451),Color3.new(0.478431, 0.478431, 0.478431)) | |
| 5949 | ||
| 5950 | --game:service'Debris':AddItem(fireeffect,.15) | |
| 5951 | ||
| 5952 | ||
| 5953 | ||
| 5954 | local muzzle = Instance.new('PointLight', Gun.FireHole)
| |
| 5955 | ||
| 5956 | muzzle.Range = 12 | |
| 5957 | ||
| 5958 | muzzle.Color = Color3.new(1,.6,.1) | |
| 5959 | muzzle.Enabled = false | |
| 5960 | ||
| 5961 | -- game:service'Debris':AddItem(muzzle, .05) | |
| 5962 | ||
| 5963 | ||
| 5964 | scan(Gun) | |
| 5965 | ||
| 5966 | ||
| 5967 | ||
| 5968 | ||
| 5969 | ||
| 5970 | local rm = Instance.new("Weld")
| |
| 5971 | ||
| 5972 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 5973 | ||
| 5974 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 5975 | ||
| 5976 | rm.Part0 = torso | |
| 5977 | ||
| 5978 | rm.Part1 = ra | |
| 5979 | ||
| 5980 | ||
| 5981 | ||
| 5982 | local lm = Instance.new("Weld")
| |
| 5983 | ||
| 5984 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 5985 | ||
| 5986 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 5987 | ||
| 5988 | lm.Part0 = torso | |
| 5989 | ||
| 5990 | lm.Part1 = la | |
| 5991 | ||
| 5992 | ||
| 5993 | ||
| 5994 | local tool = Instance.new('HopperBin', plr.Backpack)
| |
| 5995 | ||
| 5996 | tool.Name = 'M16A4' | |
| 5997 | ||
| 5998 | ||
| 5999 | ||
| 6000 | local hw = Instance.new('Weld', char)
| |
| 6001 | ||
| 6002 | hw.Part0 = Gun.CenterWeld | |
| 6003 | ||
| 6004 | hw.Part1 = torso | |
| 6005 | ||
| 6006 | hw.C1 = CFrame.new(0,.2,.55) | |
| 6007 | ||
| 6008 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
| 6009 | ||
| 6010 | ||
| 6011 | ||
| 6012 | local RS = game:service'RunService'.RenderStepped | |
| 6013 | ||
| 6014 | local rsc0 = rm.C0 | |
| 6015 | ||
| 6016 | local lsc0 = lm.C0 | |
| 6017 | ||
| 6018 | local lhc0 = lh.C0 | |
| 6019 | ||
| 6020 | local rhc0 = rh.C0 | |
| 6021 | ||
| 6022 | local angle = 0 | |
| 6023 | ||
| 6024 | local anglespeed = .5 | |
| 6025 | ||
| 6026 | local speed = .3 | |
| 6027 | ||
| 6028 | local rootc0 = rj.C0 | |
| 6029 | ||
| 6030 | local neckc0 = neck.C0 | |
| 6031 | ||
| 6032 | local firing | |
| 6033 | ||
| 6034 | local auto | |
| 6035 | ||
| 6036 | local maxammo = 30 | |
| 6037 | ||
| 6038 | local ammo = maxammo | |
| 6039 | ||
| 6040 | local recoil = 0 | |
| 6041 | ||
| 6042 | local maxrecoil = 0.5; | |
| 6043 | ||
| 6044 | ||
| 6045 | ||
| 6046 | local bodygyro = Instance.new('BodyGyro')
| |
| 6047 | ||
| 6048 | bodygyro.maxTorque = Vector3.new(14e3,14e3,14e3) | |
| 6049 | ||
| 6050 | bodygyro.P = 10000 | |
| 6051 | ||
| 6052 | ||
| 6053 | ||
| 6054 | local EffectsM = Instance.new('Model', workspace)
| |
| 6055 | ||
| 6056 | EffectsM.Name = 'GunEffects' | |
| 6057 | ||
| 6058 | ||
| 6059 | ||
| 6060 | game:service'RunService'.Stepped:connect(function() | |
| 6061 | ||
| 6062 | if EffectsM.Parent == nil then | |
| 6063 | ||
| 6064 | EffectsM = Instance.new('Model', workspace)
| |
| 6065 | ||
| 6066 | EffectsM.Name = 'GunEffects' | |
| 6067 | ||
| 6068 | end | |
| 6069 | ||
| 6070 | end) | |
| 6071 | ||
| 6072 | ||
| 6073 | ||
| 6074 | function DoRayCast(obj, speed, dmg, mouse, recoil) | |
| 6075 | ||
| 6076 | if not humanoid.Sit then | |
| 6077 | ||
| 6078 | bodygyro.Parent = rootpart | |
| 6079 | ||
| 6080 | end | |
| 6081 | ||
| 6082 | --[[ local fireeffect = Instance.new('Fire', obj)
| |
| 6083 | ||
| 6084 | fireeffect.Size = 0 | |
| 6085 | ||
| 6086 | game:service'Debris':AddItem(fireeffect,.15)]] -- SB gets a fit if i dont remove this | |
| 6087 | ||
| 6088 | ||
| 6089 | ||
| 6090 | --[[ local muzzle = Instance.new('PointLight', obj)
| |
| 6091 | ||
| 6092 | muzzle.Range = 12 | |
| 6093 | ||
| 6094 | muzzle.Color = Color3.new(1,.6,.1) | |
| 6095 | ||
| 6096 | game:service'Debris':AddItem(muzzle, .05)]] -- And this too | |
| 6097 | ||
| 6098 | ||
| 6099 | fireeffect.Enabled = true | |
| 6100 | muzzle.Enabled = true | |
| 6101 | ||
| 6102 | local pa = Instance.new('Part')
| |
| 6103 | ||
| 6104 | pa.CanCollide = false | |
| 6105 | ||
| 6106 | pa.Anchored = true | |
| 6107 | ||
| 6108 | pa.Locked = true | |
| 6109 | ||
| 6110 | pa.TopSurface = 0 | |
| 6111 | ||
| 6112 | pa.BottomSurface = 0 | |
| 6113 | ||
| 6114 | pa.FormFactor = 'Custom' | |
| 6115 | ||
| 6116 | pa.BrickColor = BrickColor.new('Brick yellow')
| |
| 6117 | ||
| 6118 | pa.Size = Vector3.new(.2,80,.2) | |
| 6119 | ||
| 6120 | pa.Transparency = .4 | |
| 6121 | ||
| 6122 | pa.Material = "Neon"; | |
| 6123 | ||
| 6124 | ||
| 6125 | ||
| 6126 | local shell = pa:clone() | |
| 6127 | ||
| 6128 | shell.Transparency = 0 | |
| 6129 | ||
| 6130 | shell:ClearAllChildren() | |
| 6131 | ||
| 6132 | shell.Anchored = false | |
| 6133 | ||
| 6134 | shell.CFrame = Gun.CenterWeld.CFrame * CFrame.new(.2,0,0) | |
| 6135 | ||
| 6136 | shell.Size = Vector3.new(.2,.5,.2) | |
| 6137 | ||
| 6138 | shell.Parent = EffectsM | |
| 6139 | ||
| 6140 | shell.BrickColor = BrickColor.new('Bright yellow')
| |
| 6141 | ||
| 6142 | shell.CanCollide = true | |
| 6143 | ||
| 6144 | Instance.new('BlockMesh', shell).Scale = Vector3.new(.2,.4,.2)
| |
| 6145 | ||
| 6146 | game:service'Debris':AddItem(shell,25) | |
| 6147 | ||
| 6148 | shell.Velocity = (Gun.CenterWeld.CFrame * CFrame.Angles(math.rad(math.random(-10,10)*8), -math.rad(40), math.rad(20))).lookVector * 15 | |
| 6149 | ||
| 6150 | ||
| 6151 | ||
| 6152 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(mouse.Hit.x,torso.Position.y,mouse.Hit.z)) | |
| 6153 | ||
| 6154 | ||
| 6155 | ||
| 6156 | local bulletpos = obj.Position | |
| 6157 | ||
| 6158 | local bulletvelocity = Vector3.new(math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10)+(mouse.Hit.p - bulletpos).unit*speed | |
| 6159 | ||
| 6160 | local lastbulletpos = obj.Position | |
| 6161 | ||
| 6162 | local fire = Instance.new('Sound', head)
| |
| 6163 | ||
| 6164 | fire.SoundId = "rbxassetid://150204147" | |
| 6165 | ||
| 6166 | fire.Volume = 1 | |
| 6167 | ||
| 6168 | fire:play() | |
| 6169 | ||
| 6170 | coroutine.wrap(function() | |
| 6171 | ||
| 6172 | while true do | |
| 6173 | ||
| 6174 | dt = RS:wait(); | |
| 6175 | ||
| 6176 | lastbulletpos = bulletpos | |
| 6177 | ||
| 6178 | bulletvelocity = bulletvelocity - Vector3.new(0, 9.81*.2, 0)*dt | |
| 6179 | ||
| 6180 | bulletpos = bulletpos + bulletvelocity | |
| 6181 | ||
| 6182 | local RayCast = Ray.new(lastbulletpos, (bulletpos - lastbulletpos)) | |
| 6183 | ||
| 6184 | local hit, hitpos, normal = workspace:FindPartOnRayWithIgnoreList(RayCast, {char,EffectsM})
| |
| 6185 | ||
| 6186 | if (torso.Position - pa.Position).magnitude > 1600 then | |
| 6187 | ||
| 6188 | pa:Destroy() | |
| 6189 | ||
| 6190 | break | |
| 6191 | ||
| 6192 | end | |
| 6193 | ||
| 6194 | pa.Anchored = true | |
| 6195 | ||
| 6196 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 6197 | ||
| 6198 | pa.Parent = char | |
| 6199 | ||
| 6200 | if hit then | |
| 6201 | ||
| 6202 | local damage | |
| 6203 | ||
| 6204 | for _,v in pairs(hit.Parent:GetChildren()) do | |
| 6205 | if v.ClassName == "Humanoid" then | |
| 6206 | print("Renaming "..v.Name.." to Humanoid")
| |
| 6207 | v.Name = "Humanoid" | |
| 6208 | end | |
| 6209 | end | |
| 6210 | ||
| 6211 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
| 6212 | ||
| 6213 | if hit.Transparency >= 0.1 or hit.Material == Enum.Material.Glass or hit.Material == Enum.Material.Foil or hit.Material == Enum.Material.Ice then | |
| 6214 | hit:BreakJoints() | |
| 6215 | hit.Anchored = false | |
| 6216 | hit.CanCollide = true | |
| 6217 | hit.Size = hit.Size /2 | |
| 6218 | local sound = Instance.new("Sound", hit)
| |
| 6219 | sound.Volume = 10 | |
| 6220 | sound.SoundId = "rbxassetid://138122923" | |
| 6221 | sound:Play() | |
| 6222 | for i=1, 4, 1 do | |
| 6223 | local clone = hit:Clone() | |
| 6224 | clone.Parent = workspace | |
| 6225 | game.Debris:AddItem(clone, 3) | |
| 6226 | end | |
| 6227 | game.Debris:AddItem(hit, 1) | |
| 6228 | end | |
| 6229 | ||
| 6230 | if hum then | |
| 6231 | damage = math.random(dmg,dmg+15) | |
| 6232 | if hum.Health == math.huge or hum.Health >= 600 then | |
| 6233 | hum.Health = 100 | |
| 6234 | end | |
| 6235 | if hum.MaxHealth == math.huge or hum.MaxHealth >= 600 then | |
| 6236 | hum.MaxHealth = 100 | |
| 6237 | end | |
| 6238 | hum.Health = hum.Health - damage | |
| 6239 | local tag = Instance.new("ObjectValue",hum)
| |
| 6240 | tag.Name = "creator" | |
| 6241 | tag.Value = game.Players.LocalPlayer | |
| 6242 | print(damage.." damage delt by "..tag.Value.Name) | |
| 6243 | if hum.Health <= 0 and hit.Parent:FindFirstChild("IAmRagdolled") == nil then
| |
| 6244 | ragdoll(hit.Parent) | |
| 6245 | end | |
| 6246 | ||
| 6247 | ||
| 6248 | end | |
| 6249 | ||
| 6250 | local hum2 = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
| 6251 | ||
| 6252 | if hum2 then | |
| 6253 | ||
| 6254 | damage = math.random(dmg,dmg+15) | |
| 6255 | ||
| 6256 | --[[if hum2.Health == math.huge or hum2.Health >= 600 then | |
| 6257 | hum2.Health = 100 | |
| 6258 | end | |
| 6259 | if hum2.MaxHealth == math.huge or hum2.MaxHealth >= 600 then | |
| 6260 | hum2.MaxHealth = 100 | |
| 6261 | end | |
| 6262 | hum2.Health = hum2.Health - damage | |
| 6263 | local tag = Instance.new("ObjectValue",hum2)
| |
| 6264 | tag.Name = "creator" | |
| 6265 | tag.Value = game.Players.LocalPlayer | |
| 6266 | print(damage.." damage delt by "..tag.Value.Name) | |
| 6267 | if hum2.Health <= 0 and hit.Parent:FindFirstChild("IAmRagdolled") == nil then
| |
| 6268 | ragdoll(hit.Parent) | |
| 6269 | end]] | |
| 6270 | ||
| 6271 | hum2.Health = hum2.Health - damage | |
| 6272 | ||
| 6273 | end | |
| 6274 | ||
| 6275 | local BulletHole | |
| 6276 | ||
| 6277 | local Dec | |
| 6278 | ||
| 6279 | if not hum and not hum2 then | |
| 6280 | ||
| 6281 | BulletHole = pa:clone() | |
| 6282 | ||
| 6283 | Particles.BulletholeParticles(BulletHole, hit) | |
| 6284 | ||
| 6285 | BulletHole.Transparency = 1 | |
| 6286 | ||
| 6287 | BulletHole.Size = Vector3.new(.8,.2,.8) | |
| 6288 | ||
| 6289 | BulletHole.CFrame = CFrame.new(hitpos, hitpos+normal) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
| 6290 | ||
| 6291 | BulletHole.Parent = EffectsM | |
| 6292 | ||
| 6293 | Dec = Instance.new("Decal",BulletHole)
| |
| 6294 | ||
| 6295 | Dec.Texture = "rbxassetid://64291977" | |
| 6296 | ||
| 6297 | if not hit.Anchored then | |
| 6298 | ||
| 6299 | BulletHole.Anchored = false | |
| 6300 | ||
| 6301 | local Bweld = Instance.new('Weld', BulletHole)
| |
| 6302 | ||
| 6303 | Bweld.Part0 = hit | |
| 6304 | ||
| 6305 | Bweld.Part1 = BulletHole | |
| 6306 | ||
| 6307 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
| 6308 | ||
| 6309 | end | |
| 6310 | ||
| 6311 | game:service'Debris':AddItem(BulletHole, 25) | |
| 6312 | ||
| 6313 | end | |
| 6314 | ||
| 6315 | local sound = Instance.new('Sound', pa)
| |
| 6316 | ||
| 6317 | if hit:IsA'BasePart' and hit.Transparency >= .1 then | |
| 6318 | ||
| 6319 | local id = {176678459,176678487,176678351}
| |
| 6320 | ||
| 6321 | if Dec then | |
| 6322 | ||
| 6323 | Dec.Texture = "rbxassetid://"..id[math.random(1,#id)] | |
| 6324 | ||
| 6325 | end | |
| 6326 | ||
| 6327 | if BulletHole then | |
| 6328 | ||
| 6329 | Particles.BulletholeParticles(BulletHole, hit) | |
| 6330 | ||
| 6331 | BulletHole.Size = Vector3.new(1.5,1.5,.2) | |
| 6332 | ||
| 6333 | BulletHole.CFrame = CFrame.new(hitpos,hitpos+normal)*CFrame.new(0,0,.1)*CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
| 6334 | ||
| 6335 | if not hit.Anchored then | |
| 6336 | ||
| 6337 | BulletHole.Anchored = false | |
| 6338 | ||
| 6339 | local Bweld = Instance.new('Weld', BulletHole)
| |
| 6340 | ||
| 6341 | Bweld.Part0 = hit | |
| 6342 | ||
| 6343 | Bweld.Part1 = BulletHole | |
| 6344 | ||
| 6345 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
| 6346 | ||
| 6347 | end | |
| 6348 | ||
| 6349 | end | |
| 6350 | ||
| 6351 | sound.SoundId = "rbxassetid://142082167" | |
| 6352 | ||
| 6353 | else | |
| 6354 | ||
| 6355 | sound.SoundId = "rbxassetid://170538363" | |
| 6356 | ||
| 6357 | end | |
| 6358 | ||
| 6359 | sound.Pitch = 1.2+math.random()/3 | |
| 6360 | ||
| 6361 | sound.Volume = .4 | |
| 6362 | ||
| 6363 | sound:play() | |
| 6364 | ||
| 6365 | game:service'Debris':AddItem(sound,4) | |
| 6366 | ||
| 6367 | pa.Size = Vector3.new(.2,(lastbulletpos - hitpos).magnitude,.2) | |
| 6368 | ||
| 6369 | pa.CFrame = CFrame.new(lastbulletpos, hitpos) * CFrame.Angles(math.pi/2,0,0) * CFrame.new(0,-(lastbulletpos - hitpos).magnitude/2,0) | |
| 6370 | ||
| 6371 | RS:wait() | |
| 6372 | ||
| 6373 | pa:Destroy() | |
| 6374 | ||
| 6375 | break | |
| 6376 | ||
| 6377 | end | |
| 6378 | ||
| 6379 | pa.Anchored = true | |
| 6380 | ||
| 6381 | pa.Parent = char | |
| 6382 | ||
| 6383 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 6384 | ||
| 6385 | end | |
| 6386 | wait(0.15) | |
| 6387 | fireeffect.Enabled = false | |
| 6388 | muzzle.Enabled = false | |
| 6389 | ||
| 6390 | end)() | |
| 6391 | ||
| 6392 | end | |
| 6393 | ||
| 6394 | ||
| 6395 | ||
| 6396 | local accuracymain = Instance.new("ScreenGui", plr.PlayerGui)
| |
| 6397 | ||
| 6398 | accuracymain.Name = 'GunAccuracyFrame' | |
| 6399 | ||
| 6400 | local accuracyFrame = Instance.new("Frame", accuracymain)
| |
| 6401 | ||
| 6402 | accuracyFrame.Size = UDim2.new(0, 30, 0, 30) | |
| 6403 | ||
| 6404 | accuracyFrame.BackgroundTransparency = 1 | |
| 6405 | ||
| 6406 | game:service'RunService'.RenderStepped:connect(function() | |
| 6407 | ||
| 6408 | accuracyFrame.Position = UDim2.new(0, plr:GetMouse().X-accuracyFrame.Size.X.Offset/2, 0, plr:GetMouse().Y-accuracyFrame.Size.Y.Offset/2) | |
| 6409 | ||
| 6410 | end) | |
| 6411 | ||
| 6412 | local accuracy1 = Instance.new("Frame", accuracyFrame)
| |
| 6413 | ||
| 6414 | accuracy1.BackgroundColor = BrickColor.new("White")
| |
| 6415 | ||
| 6416 | accuracy1.Size = UDim2.new(0, 8, 0, 2) | |
| 6417 | ||
| 6418 | accuracy1.Position = UDim2.new(0, 0, .5, -1) | |
| 6419 | ||
| 6420 | local accuracy2 = Instance.new("Frame", accuracyFrame)
| |
| 6421 | ||
| 6422 | accuracy2.BackgroundColor = BrickColor.new("White")
| |
| 6423 | ||
| 6424 | accuracy2.Size = UDim2.new(0, 8, 0, 2) | |
| 6425 | ||
| 6426 | accuracy2.Position = UDim2.new(1, -8, .5, -1) | |
| 6427 | ||
| 6428 | local accuracy3 = Instance.new("Frame", accuracyFrame)
| |
| 6429 | ||
| 6430 | accuracy3.BackgroundColor = BrickColor.new("White")
| |
| 6431 | ||
| 6432 | accuracy3.Size = UDim2.new(0, 2, 0, 8) | |
| 6433 | ||
| 6434 | accuracy3.Position = UDim2.new(.5, -1, 0, 0) | |
| 6435 | ||
| 6436 | local accuracy4 = Instance.new("Frame", accuracyFrame)
| |
| 6437 | ||
| 6438 | accuracy4.BackgroundColor = BrickColor.new("White")
| |
| 6439 | ||
| 6440 | accuracy4.Size = UDim2.new(0, 2, 0, 8) | |
| 6441 | ||
| 6442 | accuracy4.Position = UDim2.new(.5, -1, 1, -8) | |
| 6443 | ||
| 6444 | accuracyFrame.Visible = false | |
| 6445 | ||
| 6446 | ||
| 6447 | ||
| 6448 | tool.Selected:connect(function(mouse) | |
| 6449 | ||
| 6450 | gui = Gun.GunGui:Clone() | |
| 6451 | gui.Parent = game.Players.LocalPlayer.PlayerGui | |
| 6452 | gui.TextLabel.AmmoLeft.Text = ammo.."/"..maxammo | |
| 6453 | ||
| 6454 | ||
| 6455 | accuracyFrame.Visible = true | |
| 6456 | ||
| 6457 | mouse.Icon = "rbxassetid://75216962" | |
| 6458 | ||
| 6459 | rm.Parent = torso | |
| 6460 | ||
| 6461 | lm.Parent = torso | |
| 6462 | ||
| 6463 | hw.Part1 = ra | |
| 6464 | ||
| 6465 | hw.C0 = CFrame.new() | |
| 6466 | ||
| 6467 | hw.C1 = CFrame.new(-.3,-1.4,-.5) | |
| 6468 | ||
| 6469 | for i = 0, 90, 15 do | |
| 6470 | ||
| 6471 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
| 6472 | ||
| 6473 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
| 6474 | ||
| 6475 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
| 6476 | ||
| 6477 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
| 6478 | ||
| 6479 | RS:wait() | |
| 6480 | ||
| 6481 | end | |
| 6482 | ||
| 6483 | mouse.KeyDown:connect(function(k) | |
| 6484 | ||
| 6485 | if k == "c" then | |
| 6486 | ||
| 6487 | crouch = not crouch | |
| 6488 | ||
| 6489 | if crouch then | |
| 6490 | ||
| 6491 | while crouch do | |
| 6492 | ||
| 6493 | if not crouch then break end | |
| 6494 | ||
| 6495 | RS:wait() | |
| 6496 | ||
| 6497 | humanoid.WalkSpeed = 10 | |
| 6498 | ||
| 6499 | if Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < .5 and torso.RotVelocity.y < .5 then | |
| 6500 | ||
| 6501 | humanoid.CameraOffset = Vector3.new(0,-1,0) | |
| 6502 | ||
| 6503 | rj.C0 = rootc0 * CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.rad(45)) | |
| 6504 | ||
| 6505 | lh.C0 = lhc0 * CFrame.new(-.75,-.15,0) * CFrame.Angles(0,0,math.rad(70)) | |
| 6506 | ||
| 6507 | rh.C0 = rhc0 * CFrame.new(.75,.75,0) * CFrame.Angles(0,0,-math.rad(20)) | |
| 6508 | ||
| 6509 | else | |
| 6510 | ||
| 6511 | humanoid.CameraOffset = Vector3.new(0,-.7,0) | |
| 6512 | ||
| 6513 | rj.C0 = rootc0 * CFrame.new(0,0,-.7) * CFrame.Angles(0,0,-math.rad(45)) | |
| 6514 | ||
| 6515 | lh.C0 = lhc0 * CFrame.new(-.4,.65,0) * CFrame.Angles(0,0,math.rad(2)) | |
| 6516 | ||
| 6517 | rh.C0 = rhc0 * CFrame.new(.4,.65,0) * CFrame.Angles(0,0,-math.rad(2)) | |
| 6518 | ||
| 6519 | end | |
| 6520 | ||
| 6521 | end | |
| 6522 | ||
| 6523 | else | |
| 6524 | ||
| 6525 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 6526 | ||
| 6527 | humanoid.WalkSpeed = 16 | |
| 6528 | ||
| 6529 | RS:wait() | |
| 6530 | ||
| 6531 | RS:wait() | |
| 6532 | ||
| 6533 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 6534 | ||
| 6535 | humanoid.WalkSpeed = 16 | |
| 6536 | ||
| 6537 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(45)) | |
| 6538 | ||
| 6539 | lh.C0 = lhc0 | |
| 6540 | ||
| 6541 | rh.C0 = rhc0 | |
| 6542 | ||
| 6543 | end | |
| 6544 | end | |
| 6545 | ||
| 6546 | if k == "r" then | |
| 6547 | ||
| 6548 | if firing or auto or ammo >= maxammo then return end | |
| 6549 | ||
| 6550 | firing = true | |
| 6551 | ||
| 6552 | local sound = Instance.new('Sound', head)
| |
| 6553 | ||
| 6554 | sound.SoundId = "rbxassetid://144798533" | |
| 6555 | ||
| 6556 | sound.Volume = .5 | |
| 6557 | ||
| 6558 | sound:play() | |
| 6559 | ||
| 6560 | game:service'Debris':AddItem(sound,15) | |
| 6561 | ||
| 6562 | for i = 0, 90, 15 do | |
| 6563 | ||
| 6564 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
| 6565 | ||
| 6566 | RS:wait() | |
| 6567 | ||
| 6568 | end | |
| 6569 | ||
| 6570 | ammo = maxammo | |
| 6571 | gui.TextLabel.AmmoLeft.Text = ammo.."/"..maxammo | |
| 6572 | ||
| 6573 | wait(2) | |
| 6574 | ||
| 6575 | for i = 90, 0, -15 do | |
| 6576 | ||
| 6577 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
| 6578 | ||
| 6579 | RS:wait() | |
| 6580 | ||
| 6581 | end | |
| 6582 | ||
| 6583 | wait(.7) | |
| 6584 | ||
| 6585 | for i = 0, 90, 15 do | |
| 6586 | ||
| 6587 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
| 6588 | ||
| 6589 | RS:wait() | |
| 6590 | ||
| 6591 | end | |
| 6592 | ||
| 6593 | wait(.3) | |
| 6594 | ||
| 6595 | for i = 90, 0, -15 do | |
| 6596 | ||
| 6597 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
| 6598 | ||
| 6599 | RS:wait() | |
| 6600 | ||
| 6601 | end | |
| 6602 | ||
| 6603 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
| 6604 | ||
| 6605 | firing = false | |
| 6606 | ||
| 6607 | end | |
| 6608 | ||
| 6609 | end) | |
| 6610 | ||
| 6611 | mouse.Button1Down:connect(function() | |
| 6612 | ||
| 6613 | if auto or firing then return end | |
| 6614 | ||
| 6615 | auto = true | |
| 6616 | ||
| 6617 | while true do | |
| 6618 | ||
| 6619 | if ammo <= 0 then | |
| 6620 | ||
| 6621 | auto = false | |
| 6622 | ||
| 6623 | firing = false | |
| 6624 | ||
| 6625 | local sound = Instance.new('Sound', head)
| |
| 6626 | ||
| 6627 | sound.SoundId = "rbxassetid://132464034" | |
| 6628 | ||
| 6629 | sound.Volume = .35 | |
| 6630 | ||
| 6631 | sound:play() | |
| 6632 | ||
| 6633 | game:service'Debris':AddItem(sound,1) | |
| 6634 | ||
| 6635 | break | |
| 6636 | ||
| 6637 | end | |
| 6638 | ||
| 6639 | if not auto or firing then break end | |
| 6640 | ||
| 6641 | ammo = ammo - 1 | |
| 6642 | gui.TextLabel.AmmoLeft.Text = ammo.."/"..maxammo | |
| 6643 | ||
| 6644 | firing = true | |
| 6645 | ||
| 6646 | if crouch then | |
| 6647 | ||
| 6648 | recoil = recoil + .15 | |
| 6649 | ||
| 6650 | else | |
| 6651 | ||
| 6652 | recoil = recoil + .3 | |
| 6653 | ||
| 6654 | end | |
| 6655 | ||
| 6656 | recoil = math.min(maxrecoil, recoil); | |
| 6657 | ||
| 6658 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
| 6659 | ||
| 6660 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
| 6661 | ||
| 6662 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
| 6663 | ||
| 6664 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
| 6665 | ||
| 6666 | ||
| 6667 | ||
| 6668 | local value = math.random(-10,10)*50 | |
| 6669 | ||
| 6670 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
| 6671 | ||
| 6672 | ||
| 6673 | ||
| 6674 | camera.Focus = camera.Focus * CFrame.new(math.rad(math.sin(value)/4)*dist, math.rad((2)/4)*dist, 0) | |
| 6675 | ||
| 6676 | ||
| 6677 | ||
| 6678 | DoRayCast(Gun.FireHole, 40, 100, mouse, recoil) --The Flow (obj(Where The Bullet Came From), speed(Bullet Speed), dmg(Damage Delt), mouse(Duh), recoil(Self Explanitary)) | |
| 6679 | ||
| 6680 | coroutine.wrap(function() | |
| 6681 | ||
| 6682 | for i = 0, 10, 2.5 do | |
| 6683 | ||
| 6684 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
| 6685 | ||
| 6686 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
| 6687 | ||
| 6688 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
| 6689 | ||
| 6690 | RS:wait() | |
| 6691 | ||
| 6692 | end | |
| 6693 | ||
| 6694 | for i = 10, 0, -2.5 do | |
| 6695 | ||
| 6696 | ||
| 6697 | ||
| 6698 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
| 6699 | ||
| 6700 | camera.Focus = camera.Focus * CFrame.new(-math.rad(math.sin(value)/4)*dist/(10), -math.rad(2/4)*dist/(10), 0) | |
| 6701 | ||
| 6702 | ||
| 6703 | ||
| 6704 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
| 6705 | ||
| 6706 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
| 6707 | ||
| 6708 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
| 6709 | ||
| 6710 | RS:wait() | |
| 6711 | ||
| 6712 | end | |
| 6713 | ||
| 6714 | end)() | |
| 6715 | ||
| 6716 | wait(.0175) | |
| 6717 | ||
| 6718 | firing = false | |
| 6719 | ||
| 6720 | wait(.015) | |
| 6721 | ||
| 6722 | if not auto or firing then break end | |
| 6723 | ||
| 6724 | end | |
| 6725 | ||
| 6726 | repeat RS:wait() | |
| 6727 | ||
| 6728 | recoil = recoil - .05 | |
| 6729 | ||
| 6730 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
| 6731 | ||
| 6732 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
| 6733 | ||
| 6734 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
| 6735 | ||
| 6736 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
| 6737 | ||
| 6738 | until recoil <= 0 or auto | |
| 6739 | ||
| 6740 | recoil = 0 | |
| 6741 | ||
| 6742 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
| 6743 | ||
| 6744 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
| 6745 | ||
| 6746 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
| 6747 | ||
| 6748 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
| 6749 | ||
| 6750 | end) | |
| 6751 | ||
| 6752 | mouse.Button1Up:connect(function() | |
| 6753 | ||
| 6754 | if firing then | |
| 6755 | ||
| 6756 | repeat RS:wait() until firing == false | |
| 6757 | ||
| 6758 | end | |
| 6759 | ||
| 6760 | auto = false | |
| 6761 | ||
| 6762 | wait(1) | |
| 6763 | ||
| 6764 | if not auto then | |
| 6765 | ||
| 6766 | bodygyro.Parent = nil | |
| 6767 | ||
| 6768 | end | |
| 6769 | ||
| 6770 | end) | |
| 6771 | ||
| 6772 | end) | |
| 6773 | ||
| 6774 | tool.Deselected:connect(function() | |
| 6775 | ||
| 6776 | gui:Remove() | |
| 6777 | ||
| 6778 | accuracyFrame.Visible = false | |
| 6779 | ||
| 6780 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 6781 | ||
| 6782 | lh.C0 = lhc0 | |
| 6783 | ||
| 6784 | rh.C0 = rhc0 | |
| 6785 | ||
| 6786 | crouch = false | |
| 6787 | ||
| 6788 | humanoid.WalkSpeed = 16 | |
| 6789 | ||
| 6790 | for i = 90, 0, -15 do | |
| 6791 | ||
| 6792 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
| 6793 | ||
| 6794 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
| 6795 | ||
| 6796 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
| 6797 | ||
| 6798 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
| 6799 | ||
| 6800 | RS:wait() | |
| 6801 | ||
| 6802 | end | |
| 6803 | ||
| 6804 | humanoid.WalkSpeed = 16 | |
| 6805 | ||
| 6806 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 6807 | ||
| 6808 | lh.C0 = lhc0 | |
| 6809 | ||
| 6810 | rh.C0 = rhc0 | |
| 6811 | ||
| 6812 | hw.Part0 = Gun.CenterWeld | |
| 6813 | ||
| 6814 | hw.Part1 = torso | |
| 6815 | ||
| 6816 | hw.C1 = CFrame.new(0,.2,.55) | |
| 6817 | ||
| 6818 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
| 6819 | ||
| 6820 | rm.Parent = nil | |
| 6821 | ||
| 6822 | lm.Parent = nil | |
| 6823 | ||
| 6824 | ls.Parent = torso | |
| 6825 | ||
| 6826 | rs.Parent = torso | |
| 6827 | ||
| 6828 | end) | |
| 6829 | ||
| 6830 | -----------------------------------------------------RAGDOLL | |
| 6831 | ||
| 6832 | ||
| 6833 | function ragdoll(char) | |
| 6834 | ||
| 6835 | local ragdolledtag = Instance.new("BoolValue",char)
| |
| 6836 | ragdolledtag.Name = "IAmRagdolled" | |
| 6837 | ||
| 6838 | local function atatchcreate(part,position,name) | |
| 6839 | local atachcreated = Instance.new("Attachment",part)
| |
| 6840 | atachcreated.Position = Vector3.new(position) | |
| 6841 | atachcreated.Name = name | |
| 6842 | end | |
| 6843 | ||
| 6844 | local childrencometome = char:GetChildren() | |
| 6845 | for u = 1, #childrencometome do | |
| 6846 | if childrencometome[u].ClassName == "Accessory" then | |
| 6847 | print("Accessory Found: "..childrencometome[u].Name)
| |
| 6848 | local headtat = childrencometome[u].Handle:GetChildren() | |
| 6849 | for acc = 1, #headtat do | |
| 6850 | if headtat[acc].ClassName == "Attachment" then | |
| 6851 | --print(" Attachment Found: "..headtat[acc].Name)
| |
| 6852 | --roddy = Instance.new("RodConstraint",childrencometome[u].Handle)
| |
| 6853 | roddy = Instance.new("HingeConstraint",childrencometome[u].Handle)
| |
| 6854 | roddy.LimitsEnabled = true | |
| 6855 | roddy.LowerAngle = 0 | |
| 6856 | roddy.UpperAngle = 0 | |
| 6857 | --roddy.Length = 0 | |
| 6858 | headdy = char.Head:GetChildren() | |
| 6859 | local var = headtat[acc].Name | |
| 6860 | for headdygodness = 1, #headdy do | |
| 6861 | if headdy[headdygodness].Name == var and var ~= "NeckAttachment" then | |
| 6862 | roddy.Attachment0 = headtat[acc] | |
| 6863 | --print(var) | |
| 6864 | roddy.Attachment1 = char.Head:FindFirstChild(var) | |
| 6865 | end | |
| 6866 | end | |
| 6867 | --[[ roddy.Attachment0 = headtat[acc] | |
| 6868 | roddy.Attachment1 = char.Head:FindFirstChild(atttofind)]] | |
| 6869 | --print(roddy.Attachment1.Parent.Name)]] | |
| 6870 | end | |
| 6871 | end | |
| 6872 | end | |
| 6873 | end | |
| 6874 | ||
| 6875 | ||
| 6876 | ||
| 6877 | if char:findFirstChild("Right Arm") then
| |
| 6878 | local attachment = Instance.new("Attachment", char.Torso)
| |
| 6879 | attachment.Position = Vector3.new(1, 1, 0) | |
| 6880 | if char["Right Arm"]:FindFirstChild("RightShoulderAttachment") == nil then
| |
| 6881 | atatchcreate(char["Right Arm"],Vector3.new(0, 1, 0),"RightShoulderAttachment") | |
| 6882 | end | |
| 6883 | local ball = Instance.new("BallSocketConstraint", char)
| |
| 6884 | ball.Attachment0 = char["Right Arm"].RightShoulderAttachment | |
| 6885 | ball.Attachment1 = attachment | |
| 6886 | local collidepartofleftleg = Instance.new("Part", char.Torso)
| |
| 6887 | collidepartofleftleg.Name = "Bone" | |
| 6888 | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) | |
| 6889 | collidepartofleftleg.Transparency = 1 | |
| 6890 | collidepartofleftleg:BreakJoints() | |
| 6891 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 6892 | weeld.Part0 = char["Right Arm"] | |
| 6893 | weeld.Part1 = collidepartofleftleg | |
| 6894 | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) | |
| 6895 | end | |
| 6896 | if char:findFirstChild("Left Arm") then
| |
| 6897 | local attachment = Instance.new("Attachment", char.Torso)
| |
| 6898 | attachment.Position = Vector3.new(-1, 1, 0) | |
| 6899 | if char["Right Arm"]:FindFirstChild("LeftShoulderAttachment") == nil then
| |
| 6900 | atatchcreate(char["Left Arm"],Vector3.new(0, 1, 0),"LeftShoulderAttachment") | |
| 6901 | end | |
| 6902 | local ball = Instance.new("BallSocketConstraint", char)
| |
| 6903 | ball.Attachment0 = attachment | |
| 6904 | ball.Attachment1 = char["Left Arm"].LeftShoulderAttachment | |
| 6905 | local collidepartofleftleg = Instance.new("Part", char.Torso)
| |
| 6906 | collidepartofleftleg.Name = "Bone" | |
| 6907 | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) | |
| 6908 | collidepartofleftleg.Transparency = 1 | |
| 6909 | collidepartofleftleg:BreakJoints() | |
| 6910 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 6911 | weeld.Part0 = char["Left Arm"] | |
| 6912 | weeld.Part1 = collidepartofleftleg | |
| 6913 | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) | |
| 6914 | end | |
| 6915 | if char:findFirstChild("Right Leg") then
| |
| 6916 | local attachment = Instance.new("Attachment", char.Torso)
| |
| 6917 | attachment.Position = Vector3.new(0.5, -1, 0) | |
| 6918 | if char["Right Leg"]:FindFirstChild("RightFootAttachment") == nil then
| |
| 6919 | atatchcreate(char["Right Leg"],Vector3.new(0, -1, 0),"RightFootAttachment") | |
| 6920 | end | |
| 6921 | local ball = Instance.new("BallSocketConstraint", char)
| |
| 6922 | ball.Attachment0 = char["Right Leg"].RightFootAttachment | |
| 6923 | ball.Attachment1 = attachment | |
| 6924 | char["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0) | |
| 6925 | local collidepartofleftleg = Instance.new("Part", char.Torso)
| |
| 6926 | collidepartofleftleg.Name = "Bone" | |
| 6927 | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) | |
| 6928 | collidepartofleftleg.Transparency = 1 | |
| 6929 | collidepartofleftleg:BreakJoints() | |
| 6930 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 6931 | weeld.Part0 = char["Right Leg"] | |
| 6932 | weeld.Part1 = collidepartofleftleg | |
| 6933 | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) | |
| 6934 | end | |
| 6935 | if char:findFirstChild("Left Leg") then
| |
| 6936 | local attachment = Instance.new("Attachment", char.Torso)
| |
| 6937 | attachment.Position = Vector3.new(-0.5, -1, 0) | |
| 6938 | if char["Left Leg"]:FindFirstChild("LeftFootAttachment") == nil then
| |
| 6939 | atatchcreate(char["Left Leg"],Vector3.new(0, -1, 0),"LeftFootAttachment") | |
| 6940 | end | |
| 6941 | local ball = Instance.new("BallSocketConstraint", char)
| |
| 6942 | ball.Attachment0 = char["Left Leg"].LeftFootAttachment | |
| 6943 | ball.Attachment1 = attachment | |
| 6944 | char["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0) | |
| 6945 | local collidepartofleftleg = Instance.new("Part", char.Torso)
| |
| 6946 | collidepartofleftleg.Name = "Bone" | |
| 6947 | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) | |
| 6948 | collidepartofleftleg.Transparency = 1 | |
| 6949 | collidepartofleftleg:BreakJoints() | |
| 6950 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 6951 | weeld.Part0 = char["Left Leg"] | |
| 6952 | weeld.Part1 = collidepartofleftleg | |
| 6953 | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) | |
| 6954 | char.Torso.Velocity = char.Torso.CFrame.lookVector * 10 | |
| 6955 | end | |
| 6956 | if char:findFirstChild("Head") then
| |
| 6957 | if char["Torso"]:FindFirstChild("NeckAttachment") == nil then
| |
| 6958 | atatchcreate(char["Torso"],Vector3.new(0, 1, 0),"NeckAttachment") | |
| 6959 | end | |
| 6960 | char.Head.CanCollide = true | |
| 6961 | local attachment = Instance.new("Attachment", char.Head)
| |
| 6962 | attachment.Position = Vector3.new(0, -0.5, 0) | |
| 6963 | attachment.Name = "lol" | |
| 6964 | attachment.Visible = false | |
| 6965 | char.Torso.NeckAttachment.Visible = false | |
| 6966 | char.Torso.NeckAttachment.Position = char.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
| 6967 | local ball = Instance.new("HingeConstraint", char)
| |
| 6968 | ball.Attachment0 = char.Torso.NeckAttachment | |
| 6969 | ball.Attachment1 = attachment | |
| 6970 | ball.LimitsEnabled = true | |
| 6971 | --ball.TwistLimitsEnabled = true | |
| 6972 | ball.UpperAngle = 1 | |
| 6973 | ball.LowerAngle = 45 | |
| 6974 | --[[ball.Restitution = 0.5 | |
| 6975 | ball.TwistUpperAngle = 1 | |
| 6976 | ball.TwistLowerAngle = 45]] | |
| 6977 | local collidepartofleftleg = Instance.new("Part", char.Torso)
| |
| 6978 | collidepartofleftleg.Name = "Bone" | |
| 6979 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
| 6980 | collidepartofleftleg.Transparency = 1 | |
| 6981 | collidepartofleftleg:BreakJoints() | |
| 6982 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 6983 | weeld.Part0 = collidepartofleftleg | |
| 6984 | weeld.Part1 = char["Head"] | |
| 6985 | if char.Torso:findFirstChild("Neck") then
| |
| 6986 | char.Torso.Neck:destroy() | |
| 6987 | end | |
| 6988 | if char.Head:findFirstChild("face") then
| |
| 6989 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
| 6990 | end | |
| 6991 | end | |
| 6992 | --char.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
| 6993 | --char.Humanoid.Health = 0.1 | |
| 6994 | char.Humanoid.WalkSpeed = 0 | |
| 6995 | char.Humanoid.JumpPower = 0 | |
| 6996 | local dead = Instance.new("Sound", char.Head)
| |
| 6997 | dead.Volume = 1 | |
| 6998 | dead.SoundId = "rbxassetid://418892870" | |
| 6999 | dead:Play() | |
| 7000 | wait() | |
| 7001 | --char.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true) | |
| 7002 | end | |
| 7003 | ||
| 7004 | ||
| 7005 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() | |
| 7006 | ragdoll(game.Players.LocalPlayer.Character) | |
| 7007 | end) | |
| 7008 | ||
| 7009 | --game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) |