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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | - | eye1.BrickColor = BrickColor.new("Black")
|
| 32 | + | if Input.UserInputType == Enum.UserInputType.MouseButton1 then |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | - | eye2.BrickColor = BrickColor.new("Black")
|
| 52 | + | local UserInputService = game:GetService("UserInputService")
|
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | - | mouth.BrickColor = BrickColor.new("Black")
|
| 71 | + | local Sandbox = function (Thing) |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
| |
| 172 | local plr = game.Players.LocalPlayer | |
| 173 | repeat wait() until plr.Character | |
| 174 | plr = game.Players.LocalPlayer | |
| 175 | char = plr.Character | |
| 176 | torso = char.Torso | |
| 177 | head = char.Head | |
| 178 | neck = torso.Neck | |
| 179 | head.face:Destroy() | |
| 180 | sound = Instance.new("Sound", head)
| |
| 181 | sound.SoundId = "rbxassetid://" | |
| 182 | sound.Volume = 100 | |
| 183 | sound:Play() | |
| 184 | sound.Looped = true | |
| 185 | plr.Chatted:connect(function(message) | |
| 186 | if message:sub(1,4) == "Play" then | |
| 187 | sound:Stop() | |
| 188 | sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6) | |
| 189 | sound:Play() | |
| 190 | end | |
| 191 | end) | |
| 192 | ||
| 193 | ||
| 194 | ||
| 195 | ||
| 196 | ---- [[ Left Eye]] ---- | |
| 197 | ||
| 198 | eye1 = Instance.new("Part", workspace)
| |
| 199 | eye1.Anchored = false | |
| 200 | eye1.Parent = head | |
| 201 | eye1.TopSurface = 0 | |
| 202 | eye1.BrickColor = BrickColor.new("Really red")
| |
| 203 | eye1.BottomSurface = 0 | |
| 204 | eye1m = Instance.new("SpecialMesh", eye1)
| |
| 205 | eye1m.MeshType = Enum.MeshType.Sphere | |
| 206 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 207 | ogsize = eye1m.Scale | |
| 208 | weld = Instance.new("Weld", head)
| |
| 209 | weld.Part0 = eye1 | |
| 210 | weld.Part1 = head | |
| 211 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
| 212 | ||
| 213 | ||
| 214 | ||
| 215 | ---- [[ Right Eye ]] ---- | |
| 216 | ||
| 217 | ||
| 218 | eye2 = Instance.new("Part", workspace)
| |
| 219 | eye2.Anchored = false | |
| 220 | eye2.Parent = head | |
| 221 | eye2.TopSurface = 0 | |
| 222 | eye2.BrickColor = BrickColor.new("Really red")
| |
| 223 | eye2.BottomSurface = 0 | |
| 224 | eye2m = Instance.new("SpecialMesh", eye2)
| |
| 225 | eye2m.MeshType = Enum.MeshType.Sphere | |
| 226 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 227 | ogsize = eye2m.Scale | |
| 228 | weld = Instance.new("Weld", head)
| |
| 229 | weld.Part0 = eye2 | |
| 230 | weld.Part1 = head | |
| 231 | weld.C1 = CFrame.new(.17,.14,-.57) | |
| 232 | ||
| 233 | ||
| 234 | ||
| 235 | ---- [[ Mouth ]] ---- | |
| 236 | ||
| 237 | mouth = Instance.new("Part", workspace)
| |
| 238 | mouth.Anchored = false | |
| 239 | mouth.Parent = head | |
| 240 | mouth.TopSurface = 0 | |
| 241 | mouth.BrickColor = BrickColor.new("Toothpaste")
| |
| 242 | mouth.BottomSurface = 0 | |
| 243 | mouth.Material = "SmoothPlastic" | |
| 244 | mouthm = Instance.new("SpecialMesh", mouth)
| |
| 245 | mouthm.MeshType = Enum.MeshType.Sphere | |
| 246 | mouthm.Scale = Vector3.new(.13,0.1,0.05) | |
| 247 | ogsize = mouthm.Scale | |
| 248 | weld = Instance.new("Weld", head)
| |
| 249 | weld.Part0 = mouth | |
| 250 | weld.Part1 = head | |
| 251 | weld.C1 = CFrame.new(0,-.25,-.6) | |
| 252 | game:service'RunService'.RenderStepped:connect(function() | |
| 253 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) | |
| 254 | neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) | |
| 255 | end) |