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| 1 | - | --Brawler by KillerDarkness0105/Codex#6685 |
| 1 | + | |
| 2 | ]]-- | |
| 3 | - | -- Now With GUD MEMEs :D |
| 3 | + | |
| 4 | ||
| 5 | ||
| 6 | - | --[[ HOT KEYS BOIII!! |
| 6 | + | |
| 7 | ||
| 8 | ||
| 9 | - | you need to be in attack stance for all of these. |
| 9 | + | |
| 10 | ||
| 11 | ||
| 12 | - | E = DASH |
| 12 | + | |
| 13 | ||
| 14 | - | R = ULTRAA!!! COMBOOO!!!!! |
| 14 | + | |
| 15 | ||
| 16 | - | T = GUUUDD MEMEM XXXDDDDDD! |
| 16 | + | |
| 17 | Player=game:GetService("Players").LocalPlayer
| |
| 18 | - | Shift = run |
| 18 | + | |
| 19 | PlayerGui=Player.PlayerGui | |
| 20 | - | Left mouse button = attacks 1-3 |
| 20 | + | |
| 21 | Torso=Character.Torso | |
| 22 | - | F = Attack stance (This activates most of the moves so ye) |
| 22 | + | |
| 23 | Humanoid=Character.Humanoid | |
| 24 | - | H = SPAM TO HEAL! |
| 24 | + | |
| 25 | LeftArm=Character["Left Arm"] | |
| 26 | LeftLeg=Character["Left Leg"] | |
| 27 | RightArm=Character["Right Arm"] | |
| 28 | RightLeg=Character["Right Leg"] | |
| 29 | LS=Torso["Left Shoulder"] | |
| 30 | LH=Torso["Left Hip"] | |
| 31 | RS=Torso["Right Shoulder"] | |
| 32 | RH=Torso["Right Hip"] | |
| 33 | Face = Head.face | |
| 34 | Neck=Torso.Neck | |
| 35 | it=Instance.new | |
| 36 | attacktype=1 | |
| 37 | vt=Vector3.new | |
| 38 | cf=CFrame.new | |
| 39 | cn=CFrame.new | |
| 40 | euler=CFrame.fromEulerAnglesXYZ | |
| 41 | angles=CFrame.Angles | |
| 42 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 43 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 44 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 45 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 46 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 47 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 48 | RootPart=Character.HumanoidRootPart | |
| 49 | RootJoint=RootPart.RootJoint | |
| 50 | RootCF=euler(-1.57,0,3.14) | |
| 51 | attack = false | |
| 52 | attackdebounce = false | |
| 53 | trispeed=.2 | |
| 54 | attackmode='none' | |
| 55 | local idle=0 | |
| 56 | local Anim="Idle" | |
| 57 | stance = false | |
| 58 | Head.face.Texture = "rbxassetid://180660043" | |
| 59 | local ff = 2 | |
| 60 | noleg = false | |
| 61 | evadecooldown = false | |
| 62 | Humanoid.Animator.Parent = nil | |
| 63 | Grabbed = false | |
| 64 | grab = nil | |
| 65 | ok = xdddd | |
| 66 | ||
| 67 | ||
| 68 | ||
| 69 | ||
| 70 | local handee = Instance.new("Part")
| |
| 71 | handee.Parent = Character | |
| 72 | handee.Size = Vector3.new(0.2,0.2,0.2) | |
| 73 | handee.Archivable = true | |
| 74 | handee.Transparency = 1 | |
| 75 | handee.CanCollide = false | |
| 76 | handee.BrickColor = BrickColor.new("White")
| |
| 77 | handee.Material = "Neon" | |
| 78 | local handeemesh = Instance.new("BlockMesh",handee)
| |
| 79 | handeemesh.Scale = Vector3.new(1,1,1) | |
| 80 | local handeeweld = Instance.new("Weld")
| |
| 81 | handeeweld.Parent = handee | |
| 82 | handeeweld.Part0 = RightArm | |
| 83 | handeeweld.Part1 = handee | |
| 84 | handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 85 | handeeweld.Part0 = RightArm | |
| 86 | ||
| 87 | ||
| 88 | ||
| 89 | ||
| 90 | ||
| 91 | ||
| 92 | local handee2 = Instance.new("Part")
| |
| 93 | handee2.Parent = Character | |
| 94 | handee2.Size = Vector3.new(0.2,0.2,0.2) | |
| 95 | handee2.Archivable = true | |
| 96 | handee2.Transparency = 1 | |
| 97 | handee2.CanCollide = false | |
| 98 | handee2.BrickColor = BrickColor.new("White")
| |
| 99 | handee2.Material = "Neon" | |
| 100 | local handee2mesh = Instance.new("BlockMesh",handee2)
| |
| 101 | handee2mesh.Scale = Vector3.new(1,1,1) | |
| 102 | local handee2weld = Instance.new("Weld")
| |
| 103 | handee2weld.Parent = handee2 | |
| 104 | handee2weld.Part0 = LeftArm | |
| 105 | handee2weld.Part1 = handee2 | |
| 106 | handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 107 | handee2weld.Part0 = LeftArm | |
| 108 | ||
| 109 | ||
| 110 | ||
| 111 | Character.Animate.Parent = nil | |
| 112 | ||
| 113 | music = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
| |
| 114 | music.Volume = .81 | |
| 115 | music.SoundId = "rbxassetid://846869190"--846869190 --music2 = 846869190 --music3 = 846869190 --music4 = 846869190 | |
| 116 | music.Looped = true | |
| 117 | music:Play() | |
| 118 | ||
| 119 | ||
| 120 | ||
| 121 | ok = Instance.new("Sound",Torso)
| |
| 122 | ok.Volume = 4 | |
| 123 | ok.SoundId = "rbxassetid://https://pastebin.com/raw/kTVwEruN" | |
| 124 | ok.Looped = false | |
| 125 | ||
| 126 | ||
| 127 | ||
| 128 | ||
| 129 | ||
| 130 | ||
| 131 | ||
| 132 | ||
| 133 | ||
| 134 | Fightmusic = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
| |
| 135 | Fightmusic.Volume = .1 | |
| 136 | Fightmusic.Pitch = 1 | |
| 137 | Fightmusic.SoundId = "rbxassetid://943961217"--943961217 --music2 = 943961217 --music3 = 943961217 --music4 = 943961217 | |
| 138 | Fightmusic.Looped = true | |
| 139 | ||
| 140 | ||
| 141 | ||
| 142 | ||
| 143 | local Hitbox4 = Instance.new("Part")
| |
| 144 | Hitbox4.Parent = Character | |
| 145 | Hitbox4.Size = Vector3.new(1.5,1.6,1.2) | |
| 146 | Hitbox4.Archivable = true | |
| 147 | Hitbox4.Transparency = 1 | |
| 148 | Hitbox4.CanCollide = true | |
| 149 | Hitbox4.BrickColor = BrickColor.new("Lime green")
| |
| 150 | Hitbox4.Material = "Neon" | |
| 151 | local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4)
| |
| 152 | - | ok.Volume = .11 |
| 152 | + | |
| 153 | - | ok.SoundId = "rbxassetid://474545527" |
| 153 | + | |
| 154 | Hitbox4weld.Parent = Hitbox4 | |
| 155 | Hitbox4weld.Part0 = LeftLeg | |
| 156 | Hitbox4weld.Part1 = Hitbox4 | |
| 157 | Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 158 | Hitbox4weld.Part0 = LeftLeg | |
| 159 | ||
| 160 | ||
| 161 | ||
| 162 | local Hitbox2 = Instance.new("Part")
| |
| 163 | Hitbox2.Parent = Character | |
| 164 | Hitbox2.Size = Vector3.new(1.5,2.2,1.2) | |
| 165 | - | Fightmusic.Volume = 5 |
| 165 | + | |
| 166 | Hitbox2.Transparency = 1 | |
| 167 | Hitbox2.CanCollide = true | |
| 168 | Hitbox2.BrickColor = BrickColor.new("Lime green")
| |
| 169 | Hitbox2.Material = "Neon" | |
| 170 | local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2)
| |
| 171 | Hitbox2mesh.Scale = Vector3.new(1,1,1) | |
| 172 | local Hitbox2weld = Instance.new("Weld")
| |
| 173 | Hitbox2weld.Parent = Hitbox2 | |
| 174 | Hitbox2weld.Part0 = LeftArm | |
| 175 | Hitbox2weld.Part1 = Hitbox2 | |
| 176 | Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 177 | Hitbox2weld.Part0 = LeftArm | |
| 178 | ||
| 179 | ||
| 180 | ||
| 181 | ||
| 182 | ||
| 183 | local Hitbox = Instance.new("Part")
| |
| 184 | Hitbox.Parent = Character | |
| 185 | Hitbox.Size = Vector3.new(1.5,2.2,1.2) | |
| 186 | Hitbox.Archivable = true | |
| 187 | Hitbox.Transparency = 1 | |
| 188 | Hitbox.CanCollide = true | |
| 189 | Hitbox.BrickColor = BrickColor.new("White")
| |
| 190 | Hitbox.Material = "Neon" | |
| 191 | local Hitboxmesh = Instance.new("BlockMesh",Hitbox)
| |
| 192 | Hitboxmesh.Scale = Vector3.new(1,1,1) | |
| 193 | local Hitboxweld = Instance.new("Weld")
| |
| 194 | Hitboxweld.Parent = Hitbox | |
| 195 | Hitboxweld.Part0 = RightArm | |
| 196 | Hitboxweld.Part1 = Hitbox | |
| 197 | Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 198 | Hitboxweld.Part0 = RightArm | |
| 199 | ||
| 200 | ||
| 201 | ||
| 202 | ||
| 203 | ||
| 204 | ||
| 205 | local Hitbox3 = Instance.new("Part")
| |
| 206 | Hitbox3.Parent = Character | |
| 207 | Hitbox3.Size = Vector3.new(1.5,1.6,1.2) | |
| 208 | Hitbox3.Archivable = true | |
| 209 | Hitbox3.Transparency = 1 | |
| 210 | Hitbox3.CanCollide = false | |
| 211 | Hitbox3.BrickColor = BrickColor.new("White")
| |
| 212 | Hitbox3.Material = "Neon" | |
| 213 | local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3)
| |
| 214 | Hitbox3mesh.Scale = Vector3.new(1,1,1) | |
| 215 | local Hitbox3weld = Instance.new("Weld")
| |
| 216 | Hitbox3weld.Parent = Hitbox3 | |
| 217 | Hitbox3weld.Part0 = RightLeg | |
| 218 | Hitbox3weld.Part1 = Hitbox3 | |
| 219 | Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 220 | Hitbox3weld.Part0 = RightLeg | |
| 221 | ||
| 222 | ||
| 223 | function clerp(a,b,t) | |
| 224 | local qa = {QuaternionFromCFrame(a)}
| |
| 225 | local qb = {QuaternionFromCFrame(b)}
| |
| 226 | local ax, ay, az = a.x, a.y, a.z | |
| 227 | local bx, by, bz = b.x, b.y, b.z | |
| 228 | local _t = 1-t | |
| 229 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 230 | end | |
| 231 | ||
| 232 | function QuaternionFromCFrame(cf) | |
| 233 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 234 | local trace = m00 + m11 + m22 | |
| 235 | if trace > 0 then | |
| 236 | local s = math.sqrt(1 + trace) | |
| 237 | local recip = 0.5/s | |
| 238 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 239 | else | |
| 240 | local i = 0 | |
| 241 | if m11 > m00 then | |
| 242 | i = 1 | |
| 243 | end | |
| 244 | if m22 > (i == 0 and m00 or m11) then | |
| 245 | i = 2 | |
| 246 | end | |
| 247 | if i == 0 then | |
| 248 | local s = math.sqrt(m00-m11-m22+1) | |
| 249 | local recip = 0.5/s | |
| 250 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 251 | elseif i == 1 then | |
| 252 | local s = math.sqrt(m11-m22-m00+1) | |
| 253 | local recip = 0.5/s | |
| 254 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 255 | elseif i == 2 then | |
| 256 | local s = math.sqrt(m22-m00-m11+1) | |
| 257 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 258 | end | |
| 259 | end | |
| 260 | end | |
| 261 | ||
| 262 | ||
| 263 | ||
| 264 | ||
| 265 | ||
| 266 | ||
| 267 | ||
| 268 | ||
| 269 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 270 | if SinglePlayer then | |
| 271 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 272 | end | |
| 273 | local List = {}
| |
| 274 | for i, v in pairs(workspace:GetChildren()) do | |
| 275 | if v:IsA("Model") then
| |
| 276 | if v:findFirstChild("Torso") then
| |
| 277 | if v ~= Character then | |
| 278 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 279 | table.insert(List, v) | |
| 280 | end | |
| 281 | end | |
| 282 | end | |
| 283 | end | |
| 284 | end | |
| 285 | return List | |
| 286 | end | |
| 287 | ||
| 288 | ||
| 289 | ||
| 290 | ||
| 291 | ||
| 292 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 293 | local xs, ys, zs = x + x, y + y, z + z | |
| 294 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 295 | local xx = x*xs | |
| 296 | local xy = x*ys | |
| 297 | local xz = x*zs | |
| 298 | local yy = y*ys | |
| 299 | local yz = y*zs | |
| 300 | local zz = z*zs | |
| 301 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 302 | end | |
| 303 | ||
| 304 | function QuaternionSlerp(a, b, t) | |
| 305 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 306 | local startInterp, finishInterp; | |
| 307 | if cosTheta >= 0.0001 then | |
| 308 | if (1 - cosTheta) > 0.0001 then | |
| 309 | local theta = math.acos(cosTheta) | |
| 310 | local invSinTheta = 1/math.sin(theta) | |
| 311 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 312 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 313 | else | |
| 314 | startInterp = 1-t | |
| 315 | finishInterp = t | |
| 316 | end | |
| 317 | else | |
| 318 | if (1+cosTheta) > 0.0001 then | |
| 319 | local theta = math.acos(-cosTheta) | |
| 320 | local invSinTheta = 1/math.sin(theta) | |
| 321 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 322 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 323 | else | |
| 324 | startInterp = t-1 | |
| 325 | finishInterp = t | |
| 326 | end | |
| 327 | end | |
| 328 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 329 | end | |
| 330 | ||
| 331 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 332 | ||
| 333 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 334 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 335 | end | |
| 336 | ||
| 337 | ||
| 338 | ||
| 339 | ||
| 340 | ||
| 341 | ||
| 342 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 343 | if hit.Parent==nil then | |
| 344 | return | |
| 345 | end | |
| 346 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 347 | for _,v in pairs(hit.Parent:children()) do | |
| 348 | if v:IsA("Humanoid") then
| |
| 349 | h=v | |
| 350 | end | |
| 351 | end | |
| 352 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 353 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 354 | end | |
| 355 | if hit.Parent.className=="Hat" then | |
| 356 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 357 | end | |
| 358 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 359 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 360 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 361 | return | |
| 362 | end]] | |
| 363 | -- hs(hit,1.2) | |
| 364 | c=Instance.new("ObjectValue")
| |
| 365 | c.Name="creator" | |
| 366 | c.Value=game:service("Players").LocalPlayer
| |
| 367 | c.Parent=h | |
| 368 | game:GetService("Debris"):AddItem(c,.5)
| |
| 369 | Damage=math.random(minim,maxim) | |
| 370 | -- h:TakeDamage(Damage) | |
| 371 | blocked=false | |
| 372 | block=hit.Parent:findFirstChild("Block")
| |
| 373 | if block~=nil then | |
| 374 | print(block.className) | |
| 375 | if block.className=="NumberValue" then | |
| 376 | if block.Value>0 then | |
| 377 | blocked=true | |
| 378 | if decreaseblock==nil then | |
| 379 | block.Value=block.Value-1 | |
| 380 | end | |
| 381 | end | |
| 382 | end | |
| 383 | if block.className=="IntValue" then | |
| 384 | if block.Value>0 then | |
| 385 | blocked=true | |
| 386 | if decreaseblock~=nil then | |
| 387 | block.Value=block.Value-1 | |
| 388 | end | |
| 389 | end | |
| 390 | end | |
| 391 | end | |
| 392 | if blocked==false then | |
| 393 | -- h:TakeDamage(Damage) | |
| 394 | h.Health=h.Health-Damage | |
| 395 | end | |
| 396 | ||
| 397 | ||
| 398 | if Type=="Knockdown" then | |
| 399 | hum=hit.Parent.Humanoid | |
| 400 | hum.PlatformStand=true | |
| 401 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 402 | swait(5) | |
| 403 | HHumanoid.PlatformStand=false | |
| 404 | end),hum) | |
| 405 | ||
| 406 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 407 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 408 | local bodvol=Instance.new("BodyVelocity")
| |
| 409 | bodvol.velocity=angle*knockback | |
| 410 | bodvol.P=5000 | |
| 411 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 412 | bodvol.Parent=hit | |
| 413 | rl=Instance.new("BodyAngularVelocity")
| |
| 414 | rl.P=30000 | |
| 415 | rl.maxTorque=Vector3.new(0,10,10)*5000 | |
| 416 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10)) | |
| 417 | rl.Parent=hit | |
| 418 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 419 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 420 | elseif Type=="Normal" then | |
| 421 | vp=Instance.new("BodyVelocity")
| |
| 422 | vp.P=500 | |
| 423 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 424 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 425 | if KnockbackType==1 then | |
| 426 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 427 | elseif KnockbackType==2 then | |
| 428 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 429 | end | |
| 430 | if knockback>0 then | |
| 431 | vp.Parent=hit.Parent.Torso | |
| 432 | end | |
| 433 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 434 | elseif Type=="Up" then | |
| 435 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 436 | bodyVelocity.velocity=vt(0,40,0) | |
| 437 | bodyVelocity.P=1000 | |
| 438 | bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009 | |
| 439 | bodyVelocity.Parent=hit | |
| 440 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 441 | rl=Instance.new("BodyAngularVelocity")
| |
| 442 | rl.P=3000 | |
| 443 | rl.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
| 444 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 445 | rl.Parent=hit | |
| 446 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 447 | elseif Type=="Slam" then | |
| 448 | local bodyVelocity2=Instance.new("BodyVelocity")
| |
| 449 | bodyVelocity2.velocity=vt(0,-4,0) | |
| 450 | bodyVelocity2.P=1000 | |
| 451 | bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0) | |
| 452 | bodyVelocity2.Parent=hit | |
| 453 | game:GetService("Debris"):AddItem(bodyVelocity2,1)
| |
| 454 | rl2=Instance.new("BodyAngularVelocity")
| |
| 455 | rl2.P=3000 | |
| 456 | rl2.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
| 457 | rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 458 | rl2.Parent=hit | |
| 459 | game:GetService("Debris"):AddItem(rl2,.5)
| |
| 460 | elseif Type=="Snare" then | |
| 461 | bp=Instance.new("BodyPosition")
| |
| 462 | bp.P=2000 | |
| 463 | bp.D=100 | |
| 464 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 465 | bp.position=hit.Parent.Torso.Position | |
| 466 | bp.Parent=hit.Parent.Torso | |
| 467 | game:GetService("Debris"):AddItem(bp,1)
| |
| 468 | elseif Type=="Target" then | |
| 469 | if Targetting==false then | |
| 470 | ZTarget=hit.Parent.Torso | |
| 471 | coroutine.resume(coroutine.create(function(Part) | |
| 472 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 473 | swait(5) | |
| 474 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 475 | end),ZTarget) | |
| 476 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 477 | targetgui=Instance.new("BillboardGui")
| |
| 478 | targetgui.Parent=ZTarget | |
| 479 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 480 | targ=Instance.new("ImageLabel")
| |
| 481 | targ.Parent=targetgui | |
| 482 | targ.BackgroundTransparency=1 | |
| 483 | targ.Image="rbxassetid://4834067" | |
| 484 | targ.Size=UDim2.new(1,0,1,0) | |
| 485 | cam.CameraType="Scriptable" | |
| 486 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 487 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 488 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 489 | Targetting=true | |
| 490 | RocketTarget=ZTarget | |
| 491 | for i=1,Property do | |
| 492 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 493 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 494 | swait() | |
| 495 | end | |
| 496 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 497 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 498 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 499 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 500 | end | |
| 501 | Targetting=false | |
| 502 | RocketTarget=nil | |
| 503 | targetgui.Parent=nil | |
| 504 | cam.CameraType="Custom" | |
| 505 | end | |
| 506 | end | |
| 507 | ||
| 508 | ||
| 509 | ||
| 510 | ||
| 511 | ||
| 512 | ||
| 513 | ||
| 514 | ||
| 515 | debounce=Instance.new("BoolValue")
| |
| 516 | debounce.Name="DebounceHit" | |
| 517 | debounce.Parent=hit.Parent | |
| 518 | debounce.Value=true | |
| 519 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 520 | c=Instance.new("ObjectValue")
| |
| 521 | c.Name="creator" | |
| 522 | c.Value=Player | |
| 523 | c.Parent=h | |
| 524 | game:GetService("Debris"):AddItem(c,.5)
| |
| 525 | CRIT=false | |
| 526 | hitDeb=true | |
| 527 | AttackPos=6 | |
| 528 | end | |
| 529 | end | |
| 530 | ||
| 531 | ||
| 532 | so = function(id,par,vol,pit) | |
| 533 | coroutine.resume(coroutine.create(function() | |
| 534 | local sou = Instance.new("Sound",par or workspace)
| |
| 535 | sou.Volume=vol | |
| 536 | sou.Pitch=pit or 1 | |
| 537 | sou.SoundId=id | |
| 538 | swait() | |
| 539 | sou:play() | |
| 540 | game:GetService("Debris"):AddItem(sou,6)
| |
| 541 | end)) | |
| 542 | end | |
| 543 | ||
| 544 | --save shoulders | |
| 545 | RSH, LSH=nil, nil | |
| 546 | --welds | |
| 547 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 548 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 549 | LH=Torso["Left Hip"] | |
| 550 | RH=Torso["Right Hip"] | |
| 551 | TorsoColor=Torso.BrickColor | |
| 552 | function NoOutline(Part) | |
| 553 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 554 | end | |
| 555 | player=Player | |
| 556 | ch=Character | |
| 557 | RSH=ch.Torso["Right Shoulder"] | |
| 558 | LSH=ch.Torso["Left Shoulder"] | |
| 559 | -- | |
| 560 | RSH.Parent=nil | |
| 561 | LSH.Parent=nil | |
| 562 | -- | |
| 563 | RW.Name="Right Shoulder" | |
| 564 | RW.Part0=ch.Torso | |
| 565 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 566 | RW.C1=cf(0, 0.5, 0) | |
| 567 | RW.Part1=ch["Right Arm"] | |
| 568 | RW.Parent=ch.Torso | |
| 569 | -- | |
| 570 | LW.Name="Left Shoulder" | |
| 571 | LW.Part0=ch.Torso | |
| 572 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 573 | LW.C1=cf(0, 0.5, 0) | |
| 574 | LW.Part1=ch["Left Arm"] | |
| 575 | LW.Parent=ch.Torso | |
| 576 | ||
| 577 | ||
| 578 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 579 | local wld = Instance.new("Weld", wp1)
| |
| 580 | wld.Part0 = wp0 | |
| 581 | wld.Part1 = wp1 | |
| 582 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 583 | end | |
| 584 | ||
| 585 | ||
| 586 | newWeld(RootPart, Torso, 0, -1, 0) | |
| 587 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 588 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
| 589 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 590 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
| 591 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 592 | ||
| 593 | Player=game:GetService('Players').LocalPlayer
| |
| 594 | Character=Player.Character | |
| 595 | mouse=Player:GetMouse() | |
| 596 | m=Instance.new('Model',Character)
| |
| 597 | ||
| 598 | ||
| 599 | local function weldBetween(a, b) | |
| 600 | local weldd = Instance.new("ManualWeld")
| |
| 601 | weldd.Part0 = a | |
| 602 | weldd.Part1 = b | |
| 603 | weldd.C0 = CFrame.new() | |
| 604 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 605 | weldd.Parent = a | |
| 606 | return weldd | |
| 607 | end | |
| 608 | ||
| 609 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 610 | ArtificialHB.Name = "Heartbeat" | |
| 611 | ||
| 612 | script:WaitForChild("Heartbeat")
| |
| 613 | ||
| 614 | frame = 1 / 60 | |
| 615 | tf = 0 | |
| 616 | allowframeloss = false | |
| 617 | tossremainder = false | |
| 618 | lastframe = tick() | |
| 619 | script.Heartbeat:Fire() | |
| 620 | ||
| 621 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 622 | tf = tf + s | |
| 623 | if tf >= frame then | |
| 624 | if allowframeloss then | |
| 625 | script.Heartbeat:Fire() | |
| 626 | lastframe = tick() | |
| 627 | else | |
| 628 | for i = 1, math.floor(tf / frame) do | |
| 629 | script.Heartbeat:Fire() | |
| 630 | end | |
| 631 | lastframe = tick() | |
| 632 | end | |
| 633 | if tossremainder then | |
| 634 | tf = 0 | |
| 635 | else | |
| 636 | tf = tf - frame * math.floor(tf / frame) | |
| 637 | end | |
| 638 | end | |
| 639 | end) | |
| 640 | ||
| 641 | function swait(num) | |
| 642 | if num == 0 or num == nil then | |
| 643 | ArtificialHB.Event:wait() | |
| 644 | else | |
| 645 | for i = 0, num do | |
| 646 | ArtificialHB.Event:wait() | |
| 647 | end | |
| 648 | end | |
| 649 | end | |
| 650 | ||
| 651 | ||
| 652 | ||
| 653 | ||
| 654 | ||
| 655 | ||
| 656 | function attackone() | |
| 657 | ||
| 658 | attack = true | |
| 659 | ||
| 660 | for i = 0,2,0.06 do | |
| 661 | swait() | |
| 662 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
| 663 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
| 664 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
| 665 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2) | |
| 666 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
| 667 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2) | |
| 668 | ||
| 669 | end | |
| 670 | ||
| 671 | so("http://roblox.com/asset/?id=1172923881",LeftArm,1,1)
| |
| 672 | ||
| 673 | con5=Hitbox2.Touched:connect(function(hit) | |
| 674 | if attackdebounce == false then | |
| 675 | attackdebounce = true | |
| 676 | Damagefunc(hit,13,27,math.random(5,15),"Normal",RootPart,0,1) | |
| 677 | so("http://roblox.com/asset/?id=1172923881",LeftArm,1,1)
| |
| 678 | wait(0.2) | |
| 679 | attackdebounce = false | |
| 680 | end | |
| 681 | end) | |
| 682 | ||
| 683 | for i = 0,1,0.12 do | |
| 684 | swait() | |
| 685 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 686 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 687 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
| 688 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4) | |
| 689 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 690 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 691 | ||
| 692 | end | |
| 693 | con5:disconnect() | |
| 694 | attack = false | |
| 695 | end | |
| 696 | ||
| 697 | ||
| 698 | ||
| 699 | ||
| 700 | ||
| 701 | - | so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1)
|
| 701 | + | |
| 702 | attack = true | |
| 703 | ||
| 704 | --local GGyro = Instance.new("BodyPosition")
| |
| 705 | local grab = nil | |
| 706 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 707 | - | so("http://roblox.com/asset/?id=573395724",LeftArm,1,1)
|
| 707 | + | |
| 708 | Grabbed = true | |
| 709 | grab = v | |
| 710 | end | |
| 711 | end | |
| 712 | ||
| 713 | ||
| 714 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
| 715 | Grabbed = false | |
| 716 | attack = false | |
| 717 | for i = 1,300 do | |
| 718 | wait(0.4) | |
| 719 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
| |
| 720 | Character:BreakJoints() | |
| 721 | end | |
| 722 | wait(2) | |
| 723 | end | |
| 724 | ||
| 725 | if grab == nil then | |
| 726 | print("Get to a vaild torso.")
| |
| 727 | attack = false | |
| 728 | end | |
| 729 | ||
| 730 | ||
| 731 | ||
| 732 | if Grabbed == true then | |
| 733 | ||
| 734 | ok2 = Instance.new("Sound",grab.Head)
| |
| 735 | ok2.Volume = 1 | |
| 736 | ok2.SoundId = "rbxassetid://681582832" | |
| 737 | ok2.Looped = false | |
| 738 | ||
| 739 | Fightmusic:Pause() | |
| 740 | grab.Torso.Anchored = true | |
| 741 | wait(2) | |
| 742 | ||
| 743 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 744 | for i = 0,1,0.10 do | |
| 745 | swait() | |
| 746 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 747 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 748 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 749 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 750 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 751 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 752 | ||
| 753 | end | |
| 754 | ||
| 755 | swait() | |
| 756 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 757 | ||
| 758 | for i = 0,1,0.10 do | |
| 759 | swait() | |
| 760 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 761 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 762 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 763 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 764 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 765 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 766 | ||
| 767 | end | |
| 768 | ||
| 769 | ||
| 770 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 771 | for i = 0,1,0.10 do | |
| 772 | swait() | |
| 773 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 774 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 775 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 776 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 777 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 778 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 779 | ||
| 780 | end | |
| 781 | ||
| 782 | swait() | |
| 783 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 784 | ||
| 785 | for i = 0,1,0.11 do | |
| 786 | swait() | |
| 787 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 788 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 789 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 790 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 791 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 792 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 793 | ||
| 794 | end | |
| 795 | ||
| 796 | ||
| 797 | ||
| 798 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 799 | for i = 0,1,0.11 do | |
| 800 | swait() | |
| 801 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 802 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 803 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 804 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 805 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 806 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 807 | ||
| 808 | end | |
| 809 | ||
| 810 | swait() | |
| 811 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 812 | ||
| 813 | for i = 0,1,0.12 do | |
| 814 | swait() | |
| 815 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 816 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 817 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 818 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 819 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 820 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 821 | ||
| 822 | end | |
| 823 | ||
| 824 | ||
| 825 | ||
| 826 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 827 | for i = 0,1,0.12 do | |
| 828 | swait() | |
| 829 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 830 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 831 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 832 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 833 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 834 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 835 | ||
| 836 | end | |
| 837 | ||
| 838 | swait() | |
| 839 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 840 | ||
| 841 | for i = 0,1,0.14 do | |
| 842 | swait() | |
| 843 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 845 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 847 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 848 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 849 | ||
| 850 | end | |
| 851 | ||
| 852 | ||
| 853 | ||
| 854 | ||
| 855 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 856 | for i = 0,1,0.15 do | |
| 857 | swait() | |
| 858 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 859 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 860 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 861 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 862 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 863 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 864 | ||
| 865 | end | |
| 866 | ||
| 867 | swait() | |
| 868 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 869 | ||
| 870 | for i = 0,1,0.16 do | |
| 871 | swait() | |
| 872 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 873 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 874 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 875 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 876 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 877 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 878 | ||
| 879 | end | |
| 880 | ||
| 881 | ||
| 882 | ||
| 883 | ||
| 884 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 885 | for i = 0,1,0.17 do | |
| 886 | swait() | |
| 887 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 888 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 889 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 890 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 891 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 892 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 893 | ||
| 894 | end | |
| 895 | ||
| 896 | swait() | |
| 897 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 898 | ||
| 899 | for i = 0,1,0.18 do | |
| 900 | swait() | |
| 901 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 902 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 903 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 904 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 905 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 906 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 907 | ||
| 908 | end | |
| 909 | ||
| 910 | ||
| 911 | ||
| 912 | ||
| 913 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 914 | for i = 0,1,0.19 do | |
| 915 | swait() | |
| 916 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 917 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 918 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 920 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 921 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 922 | ||
| 923 | end | |
| 924 | ||
| 925 | swait() | |
| 926 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 927 | ||
| 928 | for i = 0,1,0.20 do | |
| 929 | swait() | |
| 930 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 931 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 932 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 933 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 934 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 935 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 936 | ||
| 937 | end | |
| 938 | ||
| 939 | ||
| 940 | ||
| 941 | ||
| 942 | ||
| 943 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 944 | for i = 0,1,0.21 do | |
| 945 | swait() | |
| 946 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 947 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 948 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 949 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 950 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 951 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 952 | ||
| 953 | end | |
| 954 | ||
| 955 | swait() | |
| 956 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 957 | ||
| 958 | for i = 0,1,0.22 do | |
| 959 | swait() | |
| 960 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 961 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 962 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 963 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 964 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 965 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 966 | ||
| 967 | end | |
| 968 | ||
| 969 | ||
| 970 | ||
| 971 | ||
| 972 | ||
| 973 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 974 | for i = 0,1,0.24 do | |
| 975 | swait() | |
| 976 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 977 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 978 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 979 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 980 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 981 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 982 | ||
| 983 | end | |
| 984 | ||
| 985 | swait() | |
| 986 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 987 | ||
| 988 | for i = 0,1,0.25 do | |
| 989 | swait() | |
| 990 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 991 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 992 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 993 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 994 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 995 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 996 | ||
| 997 | end | |
| 998 | ||
| 999 | ||
| 1000 | ||
| 1001 | ||
| 1002 | ||
| 1003 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1004 | for i = 0,1,0.26 do | |
| 1005 | swait() | |
| 1006 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1007 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1008 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1009 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1010 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1011 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1012 | ||
| 1013 | end | |
| 1014 | ||
| 1015 | swait() | |
| 1016 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1017 | ||
| 1018 | for i = 0,1,0.29 do | |
| 1019 | swait() | |
| 1020 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1021 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1022 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1023 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1024 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1025 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1026 | ||
| 1027 | end | |
| 1028 | ||
| 1029 | ||
| 1030 | ||
| 1031 | ||
| 1032 | ||
| 1033 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1034 | for i = 0,1,0.29 do | |
| 1035 | swait() | |
| 1036 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1037 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1038 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1039 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1040 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1041 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1042 | ||
| 1043 | end | |
| 1044 | ||
| 1045 | swait() | |
| 1046 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1047 | ||
| 1048 | for i = 0,1,0.29 do | |
| 1049 | swait() | |
| 1050 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1051 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1052 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1053 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1054 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1055 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1056 | ||
| 1057 | end | |
| 1058 | ||
| 1059 | ||
| 1060 | ||
| 1061 | ||
| 1062 | ||
| 1063 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1064 | for i = 0,1,0.29 do | |
| 1065 | swait() | |
| 1066 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1067 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1068 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1069 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1070 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1071 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1072 | ||
| 1073 | end | |
| 1074 | ||
| 1075 | swait() | |
| 1076 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1077 | ||
| 1078 | for i = 0,1,0.29 do | |
| 1079 | swait() | |
| 1080 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1081 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1082 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1083 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1084 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1085 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1086 | ||
| 1087 | end | |
| 1088 | ||
| 1089 | ||
| 1090 | ||
| 1091 | ||
| 1092 | ||
| 1093 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1094 | for i = 0,1,0.29 do | |
| 1095 | swait() | |
| 1096 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1097 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1098 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1099 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1100 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1101 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1102 | ||
| 1103 | end | |
| 1104 | ||
| 1105 | swait() | |
| 1106 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1107 | ||
| 1108 | for i = 0,1,0.34 do | |
| 1109 | swait() | |
| 1110 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1111 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1112 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1113 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1114 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1115 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1116 | ||
| 1117 | end | |
| 1118 | ||
| 1119 | ||
| 1120 | ||
| 1121 | ||
| 1122 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1123 | for i = 0,1,0.34 do | |
| 1124 | swait() | |
| 1125 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1126 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1127 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1128 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1129 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1130 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1131 | ||
| 1132 | end | |
| 1133 | ||
| 1134 | swait() | |
| 1135 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1136 | ||
| 1137 | for i = 0,1,0.34 do | |
| 1138 | swait() | |
| 1139 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1140 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1141 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1142 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1143 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1144 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1145 | ||
| 1146 | end | |
| 1147 | ||
| 1148 | ||
| 1149 | ||
| 1150 | ||
| 1151 | ||
| 1152 | ||
| 1153 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1154 | for i = 0,1,0.38 do | |
| 1155 | swait() | |
| 1156 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1157 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1158 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1159 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1160 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1161 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1162 | ||
| 1163 | end | |
| 1164 | ||
| 1165 | swait() | |
| 1166 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1167 | ||
| 1168 | for i = 0,1,0.42 do | |
| 1169 | swait() | |
| 1170 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1171 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1172 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1173 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1174 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1175 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1176 | ||
| 1177 | end | |
| 1178 | ||
| 1179 | ||
| 1180 | ||
| 1181 | ||
| 1182 | ||
| 1183 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1184 | for i = 0,1,0.44 do | |
| 1185 | swait() | |
| 1186 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1187 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1188 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1189 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1190 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1191 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1192 | ||
| 1193 | end | |
| 1194 | ||
| 1195 | swait() | |
| 1196 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1197 | ||
| 1198 | for i = 0,1,0.50 do | |
| 1199 | swait() | |
| 1200 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1201 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1202 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1203 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1204 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1205 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1206 | ||
| 1207 | end | |
| 1208 | ||
| 1209 | ||
| 1210 | ||
| 1211 | ||
| 1212 | ||
| 1213 | ||
| 1214 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1215 | for i = 0,1,0.50 do | |
| 1216 | swait() | |
| 1217 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1218 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1219 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1220 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1221 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1222 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1223 | ||
| 1224 | end | |
| 1225 | ||
| 1226 | swait() | |
| 1227 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1228 | ||
| 1229 | for i = 0,1,0.50 do | |
| 1230 | swait() | |
| 1231 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1232 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1233 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1234 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1235 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1236 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1237 | ||
| 1238 | end | |
| 1239 | ||
| 1240 | ||
| 1241 | ||
| 1242 | ||
| 1243 | ||
| 1244 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1245 | for i = 0,1,0.50 do | |
| 1246 | swait() | |
| 1247 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1248 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1249 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1250 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1251 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1252 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1253 | ||
| 1254 | end | |
| 1255 | ||
| 1256 | swait() | |
| 1257 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1258 | ||
| 1259 | for i = 0,1,0.50 do | |
| 1260 | swait() | |
| 1261 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1262 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1263 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1264 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1265 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1266 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1267 | ||
| 1268 | end | |
| 1269 | ||
| 1270 | ||
| 1271 | ||
| 1272 | ||
| 1273 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1274 | for i = 0,1,0.50 do | |
| 1275 | swait() | |
| 1276 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1277 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1278 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1279 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1280 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1281 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1282 | ||
| 1283 | end | |
| 1284 | ||
| 1285 | swait() | |
| 1286 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1287 | ||
| 1288 | for i = 0,1,0.50 do | |
| 1289 | swait() | |
| 1290 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1291 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1292 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1293 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1294 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1295 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1296 | ||
| 1297 | end | |
| 1298 | ||
| 1299 | ||
| 1300 | ||
| 1301 | ||
| 1302 | ||
| 1303 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1304 | for i = 0,1,0.50 do | |
| 1305 | swait() | |
| 1306 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1307 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1308 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1309 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1310 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1311 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1312 | ||
| 1313 | end | |
| 1314 | ||
| 1315 | swait() | |
| 1316 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1317 | ||
| 1318 | for i = 0,1,0.50 do | |
| 1319 | swait() | |
| 1320 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1321 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1322 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1323 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1324 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1325 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1326 | ||
| 1327 | end | |
| 1328 | ||
| 1329 | ||
| 1330 | ||
| 1331 | ||
| 1332 | ||
| 1333 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1334 | for i = 0,1,0.50 do | |
| 1335 | swait() | |
| 1336 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1337 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1338 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1339 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1340 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1341 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1342 | ||
| 1343 | end | |
| 1344 | ||
| 1345 | swait() | |
| 1346 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1347 | ||
| 1348 | for i = 0,1,0.50 do | |
| 1349 | swait() | |
| 1350 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1351 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1352 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1353 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1354 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1355 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1356 | ||
| 1357 | end | |
| 1358 | ||
| 1359 | ||
| 1360 | ||
| 1361 | ||
| 1362 | ||
| 1363 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1364 | for i = 0,1,0.50 do | |
| 1365 | swait() | |
| 1366 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1367 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1368 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1369 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1370 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1371 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1372 | ||
| 1373 | end | |
| 1374 | ||
| 1375 | swait() | |
| 1376 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1377 | ||
| 1378 | for i = 0,1,0.50 do | |
| 1379 | swait() | |
| 1380 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1381 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1382 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1383 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1384 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1385 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1386 | ||
| 1387 | end | |
| 1388 | ||
| 1389 | ||
| 1390 | ||
| 1391 | ||
| 1392 | ||
| 1393 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1394 | for i = 0,1,0.50 do | |
| 1395 | swait() | |
| 1396 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1397 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1398 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1399 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1400 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1401 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1402 | ||
| 1403 | end | |
| 1404 | ||
| 1405 | swait() | |
| 1406 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1407 | ||
| 1408 | for i = 0,1,0.50 do | |
| 1409 | swait() | |
| 1410 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1411 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1412 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1413 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1414 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1415 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1416 | ||
| 1417 | end | |
| 1418 | ||
| 1419 | ||
| 1420 | ||
| 1421 | ||
| 1422 | ||
| 1423 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1424 | for i = 0,1,0.50 do | |
| 1425 | swait() | |
| 1426 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1427 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1428 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1429 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1430 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1431 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1432 | ||
| 1433 | end | |
| 1434 | ||
| 1435 | swait() | |
| 1436 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1437 | ||
| 1438 | for i = 0,1,0.50 do | |
| 1439 | swait() | |
| 1440 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1441 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1442 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1443 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1444 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1445 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1446 | ||
| 1447 | end | |
| 1448 | ||
| 1449 | ||
| 1450 | ||
| 1451 | ||
| 1452 | ||
| 1453 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1454 | for i = 0,1,0.50 do | |
| 1455 | swait() | |
| 1456 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1457 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1458 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1459 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1460 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1461 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1462 | ||
| 1463 | end | |
| 1464 | ||
| 1465 | swait() | |
| 1466 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1467 | ||
| 1468 | for i = 0,1,0.50 do | |
| 1469 | swait() | |
| 1470 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1471 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1472 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1473 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1474 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1475 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1476 | ||
| 1477 | end | |
| 1478 | ||
| 1479 | ||
| 1480 | ||
| 1481 | ||
| 1482 | ||
| 1483 | ||
| 1484 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1485 | for i = 0,1,0.50 do | |
| 1486 | swait() | |
| 1487 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1488 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1489 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1490 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1491 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1492 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1493 | ||
| 1494 | end | |
| 1495 | ||
| 1496 | swait() | |
| 1497 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1498 | ||
| 1499 | for i = 0,1,0.50 do | |
| 1500 | swait() | |
| 1501 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1502 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1503 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1504 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1505 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1506 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1507 | ||
| 1508 | end | |
| 1509 | ||
| 1510 | ||
| 1511 | ||
| 1512 | ||
| 1513 | ||
| 1514 | ||
| 1515 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1516 | for i = 0,1,0.50 do | |
| 1517 | swait() | |
| 1518 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1519 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1520 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1521 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1522 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1523 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1524 | ||
| 1525 | end | |
| 1526 | ||
| 1527 | swait() | |
| 1528 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1529 | ||
| 1530 | for i = 0,1,0.50 do | |
| 1531 | swait() | |
| 1532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1538 | ||
| 1539 | end | |
| 1540 | ||
| 1541 | ||
| 1542 | ||
| 1543 | ||
| 1544 | ||
| 1545 | ||
| 1546 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1547 | for i = 0,1,0.50 do | |
| 1548 | swait() | |
| 1549 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1550 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1551 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1552 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1553 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1554 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1555 | ||
| 1556 | end | |
| 1557 | ||
| 1558 | swait() | |
| 1559 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1560 | ||
| 1561 | for i = 0,1,0.50 do | |
| 1562 | swait() | |
| 1563 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1564 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1565 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1566 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1567 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1568 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1569 | ||
| 1570 | end | |
| 1571 | ||
| 1572 | ||
| 1573 | ||
| 1574 | ||
| 1575 | ||
| 1576 | ||
| 1577 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1578 | for i = 0,1,0.50 do | |
| 1579 | swait() | |
| 1580 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1581 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1582 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1583 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1584 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1585 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1586 | ||
| 1587 | end | |
| 1588 | ||
| 1589 | swait() | |
| 1590 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1591 | ||
| 1592 | for i = 0,1,0.50 do | |
| 1593 | swait() | |
| 1594 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1595 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1596 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1597 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1598 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1599 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1600 | ||
| 1601 | end | |
| 1602 | ||
| 1603 | ||
| 1604 | ||
| 1605 | ||
| 1606 | ||
| 1607 | ||
| 1608 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1609 | for i = 0,1,0.50 do | |
| 1610 | swait() | |
| 1611 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1612 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1613 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1614 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1615 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1616 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1617 | ||
| 1618 | end | |
| 1619 | ||
| 1620 | swait() | |
| 1621 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1622 | ||
| 1623 | for i = 0,1,0.50 do | |
| 1624 | swait() | |
| 1625 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1626 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1628 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1629 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1630 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1631 | ||
| 1632 | end | |
| 1633 | ||
| 1634 | ||
| 1635 | ||
| 1636 | ||
| 1637 | ||
| 1638 | ||
| 1639 | ||
| 1640 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1641 | for i = 0,1,0.50 do | |
| 1642 | swait() | |
| 1643 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1644 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1645 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1646 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1647 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1648 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1649 | ||
| 1650 | end | |
| 1651 | ||
| 1652 | swait() | |
| 1653 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1654 | ||
| 1655 | for i = 0,1,0.50 do | |
| 1656 | swait() | |
| 1657 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1658 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1659 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1660 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1661 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1662 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1663 | ||
| 1664 | end | |
| 1665 | ||
| 1666 | ||
| 1667 | ||
| 1668 | ||
| 1669 | ||
| 1670 | ||
| 1671 | ||
| 1672 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1673 | for i = 0,1,0.50 do | |
| 1674 | swait() | |
| 1675 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1676 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1677 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1678 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1679 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1680 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1681 | ||
| 1682 | end | |
| 1683 | ||
| 1684 | swait() | |
| 1685 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1686 | ||
| 1687 | for i = 0,1,0.50 do | |
| 1688 | swait() | |
| 1689 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1690 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1691 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1692 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1693 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1694 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1695 | ||
| 1696 | end | |
| 1697 | ||
| 1698 | ||
| 1699 | ||
| 1700 | ||
| 1701 | ||
| 1702 | ||
| 1703 | ||
| 1704 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1705 | for i = 0,1,0.50 do | |
| 1706 | swait() | |
| 1707 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1708 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1709 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1710 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1711 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1712 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1713 | ||
| 1714 | end | |
| 1715 | ||
| 1716 | swait() | |
| 1717 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1718 | ||
| 1719 | for i = 0,1,0.50 do | |
| 1720 | swait() | |
| 1721 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1722 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1723 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1724 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1725 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1726 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1727 | ||
| 1728 | end | |
| 1729 | ||
| 1730 | ||
| 1731 | ||
| 1732 | ||
| 1733 | ||
| 1734 | ||
| 1735 | ||
| 1736 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1737 | for i = 0,1,0.50 do | |
| 1738 | swait() | |
| 1739 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1740 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1741 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1742 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1743 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1744 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1745 | ||
| 1746 | end | |
| 1747 | ||
| 1748 | swait() | |
| 1749 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1750 | ||
| 1751 | for i = 0,1,0.50 do | |
| 1752 | swait() | |
| 1753 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1754 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1755 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1756 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1757 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1758 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1759 | ||
| 1760 | end | |
| 1761 | ||
| 1762 | ||
| 1763 | ||
| 1764 | ||
| 1765 | ||
| 1766 | ||
| 1767 | ||
| 1768 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1769 | for i = 0,1,0.50 do | |
| 1770 | swait() | |
| 1771 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1775 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1776 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1777 | ||
| 1778 | end | |
| 1779 | ||
| 1780 | swait() | |
| 1781 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1782 | ||
| 1783 | for i = 0,1,0.50 do | |
| 1784 | swait() | |
| 1785 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1786 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1787 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1788 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1789 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1790 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1791 | ||
| 1792 | end | |
| 1793 | ||
| 1794 | ||
| 1795 | ||
| 1796 | ||
| 1797 | ||
| 1798 | ||
| 1799 | ||
| 1800 | ||
| 1801 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1802 | for i = 0,1,0.50 do | |
| 1803 | swait() | |
| 1804 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1805 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1806 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1807 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1808 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1809 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1810 | ||
| 1811 | end | |
| 1812 | ||
| 1813 | swait() | |
| 1814 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1815 | ||
| 1816 | for i = 0,1,0.50 do | |
| 1817 | swait() | |
| 1818 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1819 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1820 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1821 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1822 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1823 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1824 | ||
| 1825 | end | |
| 1826 | ||
| 1827 | ||
| 1828 | ||
| 1829 | ||
| 1830 | ||
| 1831 | ||
| 1832 | ||
| 1833 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1834 | for i = 0,1,0.50 do | |
| 1835 | swait() | |
| 1836 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1837 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1838 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1839 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1840 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1841 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1842 | ||
| 1843 | end | |
| 1844 | ||
| 1845 | swait() | |
| 1846 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1847 | ||
| 1848 | for i = 0,1,0.50 do | |
| 1849 | swait() | |
| 1850 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1851 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1852 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1853 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1854 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1855 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1856 | ||
| 1857 | end | |
| 1858 | ||
| 1859 | ||
| 1860 | ||
| 1861 | ||
| 1862 | ||
| 1863 | ||
| 1864 | ||
| 1865 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1866 | for i = 0,1,0.50 do | |
| 1867 | swait() | |
| 1868 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1869 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1870 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1871 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1872 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1873 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1874 | ||
| 1875 | end | |
| 1876 | ||
| 1877 | swait() | |
| 1878 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1879 | ||
| 1880 | for i = 0,1,0.50 do | |
| 1881 | swait() | |
| 1882 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1883 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1884 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1885 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1886 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1887 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1888 | ||
| 1889 | end | |
| 1890 | ||
| 1891 | ||
| 1892 | ||
| 1893 | ||
| 1894 | ||
| 1895 | ||
| 1896 | ||
| 1897 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1898 | for i = 0,1,0.50 do | |
| 1899 | swait() | |
| 1900 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1901 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1902 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1903 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1904 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1905 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1906 | ||
| 1907 | end | |
| 1908 | ||
| 1909 | swait() | |
| 1910 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1911 | ||
| 1912 | for i = 0,1,0.50 do | |
| 1913 | swait() | |
| 1914 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1915 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1916 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1917 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1918 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1919 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1920 | ||
| 1921 | end | |
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | ||
| 1926 | ||
| 1927 | ||
| 1928 | ||
| 1929 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1930 | for i = 0,1,0.50 do | |
| 1931 | swait() | |
| 1932 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1933 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1934 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1935 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1936 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1937 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1938 | ||
| 1939 | end | |
| 1940 | ||
| 1941 | swait() | |
| 1942 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1943 | ||
| 1944 | for i = 0,1,0.50 do | |
| 1945 | swait() | |
| 1946 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1947 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1948 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1949 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1950 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1951 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1952 | ||
| 1953 | end | |
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | ||
| 1958 | ||
| 1959 | ||
| 1960 | ||
| 1961 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1962 | for i = 0,1,0.50 do | |
| 1963 | swait() | |
| 1964 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1965 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1966 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1967 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1968 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 1969 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1970 | ||
| 1971 | end | |
| 1972 | ||
| 1973 | swait() | |
| 1974 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 1975 | ||
| 1976 | for i = 0,1,0.50 do | |
| 1977 | swait() | |
| 1978 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 1979 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 1980 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 1981 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1982 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 1983 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 1984 | ||
| 1985 | end | |
| 1986 | ||
| 1987 | ||
| 1988 | ||
| 1989 | ||
| 1990 | ||
| 1991 | ||
| 1992 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 1993 | for i = 0,1,0.50 do | |
| 1994 | swait() | |
| 1995 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 1996 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 1997 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 1998 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 1999 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2000 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2001 | ||
| 2002 | end | |
| 2003 | ||
| 2004 | swait() | |
| 2005 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2006 | ||
| 2007 | for i = 0,1,0.50 do | |
| 2008 | swait() | |
| 2009 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2010 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2011 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2012 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2013 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2014 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2015 | ||
| 2016 | end | |
| 2017 | ||
| 2018 | ||
| 2019 | ||
| 2020 | ||
| 2021 | ||
| 2022 | ||
| 2023 | ||
| 2024 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2025 | for i = 0,1,0.50 do | |
| 2026 | swait() | |
| 2027 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2028 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2029 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2030 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2031 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2032 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2033 | ||
| 2034 | end | |
| 2035 | ||
| 2036 | swait() | |
| 2037 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2038 | ||
| 2039 | for i = 0,1,0.50 do | |
| 2040 | swait() | |
| 2041 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2042 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2043 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2044 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2045 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2046 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2047 | ||
| 2048 | end | |
| 2049 | ||
| 2050 | ||
| 2051 | ||
| 2052 | ||
| 2053 | ||
| 2054 | ||
| 2055 | ||
| 2056 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2057 | for i = 0,1,0.50 do | |
| 2058 | swait() | |
| 2059 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2060 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2063 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2064 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2065 | ||
| 2066 | end | |
| 2067 | ||
| 2068 | swait() | |
| 2069 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2070 | ||
| 2071 | for i = 0,1,0.50 do | |
| 2072 | swait() | |
| 2073 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2074 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2075 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2077 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2078 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2079 | ||
| 2080 | end | |
| 2081 | ||
| 2082 | ||
| 2083 | ||
| 2084 | ||
| 2085 | ||
| 2086 | ||
| 2087 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2088 | for i = 0,1,0.50 do | |
| 2089 | swait() | |
| 2090 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2091 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2092 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2093 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2094 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2095 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2096 | ||
| 2097 | end | |
| 2098 | ||
| 2099 | swait() | |
| 2100 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2101 | ||
| 2102 | for i = 0,1,0.50 do | |
| 2103 | swait() | |
| 2104 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2105 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2106 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2107 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2108 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2109 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2110 | ||
| 2111 | end | |
| 2112 | ||
| 2113 | ||
| 2114 | ||
| 2115 | ||
| 2116 | ||
| 2117 | ||
| 2118 | ||
| 2119 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2120 | for i = 0,1,0.50 do | |
| 2121 | swait() | |
| 2122 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2123 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2124 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2125 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2126 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2127 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2128 | ||
| 2129 | end | |
| 2130 | ||
| 2131 | swait() | |
| 2132 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2133 | ||
| 2134 | for i = 0,1,0.50 do | |
| 2135 | swait() | |
| 2136 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2137 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2138 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2139 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2140 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2141 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2142 | ||
| 2143 | end | |
| 2144 | ||
| 2145 | ||
| 2146 | ||
| 2147 | ||
| 2148 | ||
| 2149 | ||
| 2150 | ||
| 2151 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2152 | for i = 0,1,0.50 do | |
| 2153 | swait() | |
| 2154 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2155 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2156 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2157 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2158 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2159 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2160 | ||
| 2161 | end | |
| 2162 | ||
| 2163 | swait() | |
| 2164 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2165 | ||
| 2166 | for i = 0,1,0.50 do | |
| 2167 | swait() | |
| 2168 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2169 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2170 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2171 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2172 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2173 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2174 | ||
| 2175 | end | |
| 2176 | ||
| 2177 | ||
| 2178 | ||
| 2179 | ||
| 2180 | ||
| 2181 | ||
| 2182 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2183 | for i = 0,1,0.50 do | |
| 2184 | swait() | |
| 2185 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2186 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2187 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2188 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2189 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2190 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2191 | ||
| 2192 | end | |
| 2193 | ||
| 2194 | swait() | |
| 2195 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2196 | ||
| 2197 | for i = 0,1,0.50 do | |
| 2198 | swait() | |
| 2199 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2200 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2201 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2202 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2203 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2204 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2205 | ||
| 2206 | end | |
| 2207 | ||
| 2208 | ||
| 2209 | ||
| 2210 | ||
| 2211 | ||
| 2212 | ||
| 2213 | ||
| 2214 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2215 | for i = 0,1,0.50 do | |
| 2216 | swait() | |
| 2217 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2218 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2219 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2220 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2221 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2222 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2223 | ||
| 2224 | end | |
| 2225 | ||
| 2226 | swait() | |
| 2227 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2228 | ||
| 2229 | for i = 0,1,0.50 do | |
| 2230 | swait() | |
| 2231 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2232 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2233 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2234 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2235 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2236 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2237 | ||
| 2238 | end | |
| 2239 | ||
| 2240 | ||
| 2241 | ||
| 2242 | ||
| 2243 | ||
| 2244 | ||
| 2245 | ||
| 2246 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2247 | for i = 0,1,0.50 do | |
| 2248 | swait() | |
| 2249 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2250 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2251 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2252 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2253 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2254 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2255 | ||
| 2256 | end | |
| 2257 | ||
| 2258 | swait() | |
| 2259 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2260 | ||
| 2261 | for i = 0,1,0.50 do | |
| 2262 | swait() | |
| 2263 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2264 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2265 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2266 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2267 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2268 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2269 | ||
| 2270 | end | |
| 2271 | ||
| 2272 | ||
| 2273 | ||
| 2274 | ||
| 2275 | ||
| 2276 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2277 | for i = 0,1,0.50 do | |
| 2278 | swait() | |
| 2279 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2280 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2281 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2282 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2283 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2284 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2285 | ||
| 2286 | end | |
| 2287 | ||
| 2288 | swait() | |
| 2289 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2290 | ||
| 2291 | for i = 0,1,0.50 do | |
| 2292 | swait() | |
| 2293 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2294 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2295 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2296 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2297 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2298 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2299 | ||
| 2300 | end | |
| 2301 | ||
| 2302 | ||
| 2303 | ||
| 2304 | ||
| 2305 | ||
| 2306 | ||
| 2307 | ||
| 2308 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2309 | for i = 0,1,0.50 do | |
| 2310 | swait() | |
| 2311 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2312 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2313 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2314 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2315 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2316 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2317 | ||
| 2318 | end | |
| 2319 | ||
| 2320 | swait() | |
| 2321 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2322 | ||
| 2323 | for i = 0,1,0.50 do | |
| 2324 | swait() | |
| 2325 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2326 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2327 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2328 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2329 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2330 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2331 | ||
| 2332 | end | |
| 2333 | ||
| 2334 | ||
| 2335 | ||
| 2336 | ||
| 2337 | ||
| 2338 | ||
| 2339 | ||
| 2340 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2341 | for i = 0,1,0.50 do | |
| 2342 | swait() | |
| 2343 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2344 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2345 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2346 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2347 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2348 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2349 | ||
| 2350 | end | |
| 2351 | ||
| 2352 | swait() | |
| 2353 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2354 | ||
| 2355 | for i = 0,1,0.50 do | |
| 2356 | swait() | |
| 2357 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2358 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2359 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2360 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2361 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2362 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2363 | ||
| 2364 | end | |
| 2365 | ||
| 2366 | ||
| 2367 | ||
| 2368 | ||
| 2369 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2370 | for i = 0,1,0.50 do | |
| 2371 | swait() | |
| 2372 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2373 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2374 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2375 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2376 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2377 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2378 | ||
| 2379 | end | |
| 2380 | ||
| 2381 | swait() | |
| 2382 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2383 | ||
| 2384 | for i = 0,1,0.50 do | |
| 2385 | swait() | |
| 2386 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2387 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2388 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2389 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2390 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2391 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2392 | ||
| 2393 | end | |
| 2394 | ||
| 2395 | ||
| 2396 | ||
| 2397 | ||
| 2398 | ||
| 2399 | ||
| 2400 | ||
| 2401 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2402 | for i = 0,1,0.50 do | |
| 2403 | swait() | |
| 2404 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2405 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2406 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2407 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2408 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2409 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2410 | ||
| 2411 | end | |
| 2412 | ||
| 2413 | swait() | |
| 2414 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2415 | ||
| 2416 | for i = 0,1,0.50 do | |
| 2417 | swait() | |
| 2418 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2419 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2420 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2421 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2422 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2423 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2424 | ||
| 2425 | end | |
| 2426 | ||
| 2427 | ||
| 2428 | ||
| 2429 | ||
| 2430 | ||
| 2431 | ||
| 2432 | ||
| 2433 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2434 | for i = 0,1,0.50 do | |
| 2435 | swait() | |
| 2436 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2437 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2438 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2439 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2440 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2441 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2442 | ||
| 2443 | end | |
| 2444 | ||
| 2445 | swait() | |
| 2446 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2447 | ||
| 2448 | for i = 0,1,0.50 do | |
| 2449 | swait() | |
| 2450 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2451 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2452 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2453 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2454 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2455 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2456 | ||
| 2457 | end | |
| 2458 | ||
| 2459 | ||
| 2460 | ||
| 2461 | ||
| 2462 | ||
| 2463 | ||
| 2464 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2465 | for i = 0,1,0.50 do | |
| 2466 | swait() | |
| 2467 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2468 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2469 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2470 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2471 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2472 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2473 | ||
| 2474 | end | |
| 2475 | ||
| 2476 | swait() | |
| 2477 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2478 | ||
| 2479 | for i = 0,1,0.50 do | |
| 2480 | swait() | |
| 2481 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2482 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2483 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2484 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2485 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2486 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2487 | ||
| 2488 | end | |
| 2489 | ||
| 2490 | ||
| 2491 | ||
| 2492 | ||
| 2493 | ||
| 2494 | ||
| 2495 | ||
| 2496 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2497 | for i = 0,1,0.50 do | |
| 2498 | swait() | |
| 2499 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2500 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2501 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2502 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2503 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2504 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2505 | ||
| 2506 | end | |
| 2507 | ||
| 2508 | swait() | |
| 2509 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2510 | ||
| 2511 | for i = 0,1,0.50 do | |
| 2512 | swait() | |
| 2513 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2514 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2515 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2516 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2517 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2518 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2519 | ||
| 2520 | end | |
| 2521 | ||
| 2522 | ||
| 2523 | ||
| 2524 | ||
| 2525 | ||
| 2526 | ||
| 2527 | ||
| 2528 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2529 | for i = 0,1,0.50 do | |
| 2530 | swait() | |
| 2531 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2532 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2533 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2534 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2535 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2536 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2537 | ||
| 2538 | end | |
| 2539 | ||
| 2540 | swait() | |
| 2541 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2542 | ||
| 2543 | for i = 0,1,0.50 do | |
| 2544 | swait() | |
| 2545 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2546 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2547 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2548 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2549 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2550 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2551 | ||
| 2552 | end | |
| 2553 | ||
| 2554 | ||
| 2555 | ||
| 2556 | ||
| 2557 | ||
| 2558 | ||
| 2559 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2560 | for i = 0,1,0.50 do | |
| 2561 | swait() | |
| 2562 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2563 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2564 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2565 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2566 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2567 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2568 | ||
| 2569 | end | |
| 2570 | ||
| 2571 | swait() | |
| 2572 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2573 | ||
| 2574 | for i = 0,1,0.50 do | |
| 2575 | swait() | |
| 2576 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2577 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2578 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2579 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2580 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2581 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2582 | ||
| 2583 | end | |
| 2584 | ||
| 2585 | ||
| 2586 | ||
| 2587 | ||
| 2588 | ||
| 2589 | ||
| 2590 | ||
| 2591 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2592 | for i = 0,1,0.50 do | |
| 2593 | swait() | |
| 2594 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2595 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2596 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2597 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2598 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2599 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2600 | ||
| 2601 | end | |
| 2602 | ||
| 2603 | swait() | |
| 2604 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2605 | ||
| 2606 | for i = 0,1,0.50 do | |
| 2607 | swait() | |
| 2608 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2609 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2610 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2611 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2612 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2613 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2614 | ||
| 2615 | end | |
| 2616 | ||
| 2617 | ||
| 2618 | ||
| 2619 | ||
| 2620 | ||
| 2621 | ||
| 2622 | ||
| 2623 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2624 | for i = 0,1,0.50 do | |
| 2625 | swait() | |
| 2626 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2627 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2628 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2629 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2630 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2631 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2632 | ||
| 2633 | end | |
| 2634 | ||
| 2635 | swait() | |
| 2636 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2637 | ||
| 2638 | for i = 0,1,0.50 do | |
| 2639 | swait() | |
| 2640 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2641 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2642 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2643 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2644 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2645 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2646 | ||
| 2647 | end | |
| 2648 | ||
| 2649 | ||
| 2650 | ||
| 2651 | ||
| 2652 | ||
| 2653 | ||
| 2654 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2655 | for i = 0,1,0.50 do | |
| 2656 | swait() | |
| 2657 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2658 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2659 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2660 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2661 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2662 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2663 | ||
| 2664 | end | |
| 2665 | ||
| 2666 | swait() | |
| 2667 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2668 | ||
| 2669 | for i = 0,1,0.50 do | |
| 2670 | swait() | |
| 2671 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2672 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2673 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2674 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2675 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2676 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2677 | ||
| 2678 | end | |
| 2679 | ||
| 2680 | ||
| 2681 | ||
| 2682 | ||
| 2683 | ||
| 2684 | ||
| 2685 | ||
| 2686 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2687 | for i = 0,1,0.50 do | |
| 2688 | swait() | |
| 2689 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2690 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2691 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2692 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2693 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2694 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2695 | ||
| 2696 | end | |
| 2697 | ||
| 2698 | swait() | |
| 2699 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2700 | ||
| 2701 | for i = 0,1,0.50 do | |
| 2702 | swait() | |
| 2703 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2704 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2705 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2706 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2707 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2708 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2709 | ||
| 2710 | end | |
| 2711 | ||
| 2712 | ||
| 2713 | ||
| 2714 | ||
| 2715 | ||
| 2716 | ||
| 2717 | ||
| 2718 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2719 | for i = 0,1,0.55 do | |
| 2720 | swait() | |
| 2721 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2722 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2723 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2724 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2725 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2726 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2727 | ||
| 2728 | end | |
| 2729 | ||
| 2730 | swait() | |
| 2731 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2732 | ||
| 2733 | for i = 0,1,0.55 do | |
| 2734 | swait() | |
| 2735 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2736 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2737 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2738 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2739 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2740 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2741 | ||
| 2742 | end | |
| 2743 | ||
| 2744 | ||
| 2745 | ||
| 2746 | ||
| 2747 | ||
| 2748 | ||
| 2749 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2750 | for i = 0,1,0.60 do | |
| 2751 | swait() | |
| 2752 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2753 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2754 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2755 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2756 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2757 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2758 | ||
| 2759 | end | |
| 2760 | ||
| 2761 | swait() | |
| 2762 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2763 | ||
| 2764 | for i = 0,1,0.60 do | |
| 2765 | swait() | |
| 2766 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2767 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2768 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2769 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2770 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2771 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2772 | ||
| 2773 | end | |
| 2774 | ||
| 2775 | ||
| 2776 | ||
| 2777 | ||
| 2778 | ||
| 2779 | ||
| 2780 | ||
| 2781 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2782 | for i = 0,1,0.65 do | |
| 2783 | swait() | |
| 2784 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2785 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2786 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2787 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2788 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2789 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2790 | ||
| 2791 | end | |
| 2792 | ||
| 2793 | swait() | |
| 2794 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2795 | ||
| 2796 | for i = 0,1,0.65 do | |
| 2797 | swait() | |
| 2798 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2799 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2800 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2802 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2803 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2804 | ||
| 2805 | end | |
| 2806 | ||
| 2807 | ||
| 2808 | ||
| 2809 | ||
| 2810 | ||
| 2811 | ||
| 2812 | ||
| 2813 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2814 | for i = 0,1,0.70 do | |
| 2815 | swait() | |
| 2816 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2817 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2818 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2819 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2820 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2821 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2822 | ||
| 2823 | end | |
| 2824 | ||
| 2825 | swait() | |
| 2826 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2827 | ||
| 2828 | for i = 0,1,0.70 do | |
| 2829 | swait() | |
| 2830 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2831 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2832 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2833 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2834 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2835 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2836 | ||
| 2837 | end | |
| 2838 | ||
| 2839 | ||
| 2840 | ||
| 2841 | ||
| 2842 | ||
| 2843 | ||
| 2844 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2845 | for i = 0,1,0.75 do | |
| 2846 | swait() | |
| 2847 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2848 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2849 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2850 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2851 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2852 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2853 | ||
| 2854 | end | |
| 2855 | ||
| 2856 | swait() | |
| 2857 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2858 | ||
| 2859 | for i = 0,1,0.75 do | |
| 2860 | swait() | |
| 2861 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2862 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2863 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2864 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2865 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2866 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2867 | ||
| 2868 | end | |
| 2869 | ||
| 2870 | ||
| 2871 | ||
| 2872 | ||
| 2873 | ||
| 2874 | ||
| 2875 | ||
| 2876 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2877 | for i = 0,1,0.80 do | |
| 2878 | swait() | |
| 2879 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2880 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2881 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2882 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2883 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2884 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2885 | ||
| 2886 | end | |
| 2887 | ||
| 2888 | swait() | |
| 2889 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2890 | ||
| 2891 | for i = 0,1,0.80 do | |
| 2892 | swait() | |
| 2893 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2894 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2895 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2896 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2897 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2898 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2899 | ||
| 2900 | end | |
| 2901 | ||
| 2902 | ||
| 2903 | ||
| 2904 | ||
| 2905 | ||
| 2906 | ||
| 2907 | ||
| 2908 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2909 | for i = 0,1,0.85 do | |
| 2910 | swait() | |
| 2911 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2912 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2913 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2914 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2915 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2916 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2917 | ||
| 2918 | end | |
| 2919 | ||
| 2920 | swait() | |
| 2921 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2922 | ||
| 2923 | for i = 0,1,0.85 do | |
| 2924 | swait() | |
| 2925 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2926 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2927 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2928 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2929 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2930 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2931 | ||
| 2932 | end | |
| 2933 | ||
| 2934 | ||
| 2935 | ||
| 2936 | ||
| 2937 | ||
| 2938 | ||
| 2939 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2940 | for i = 0,1,0.90 do | |
| 2941 | swait() | |
| 2942 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2943 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2944 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2945 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2946 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2947 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2948 | ||
| 2949 | end | |
| 2950 | ||
| 2951 | swait() | |
| 2952 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2953 | ||
| 2954 | for i = 0,1,0.90 do | |
| 2955 | swait() | |
| 2956 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2957 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2958 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2959 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2960 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2961 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2962 | ||
| 2963 | end | |
| 2964 | ||
| 2965 | ||
| 2966 | ||
| 2967 | ||
| 2968 | ||
| 2969 | ||
| 2970 | ||
| 2971 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 2972 | for i = 0,1,0.95 do | |
| 2973 | swait() | |
| 2974 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 2975 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 2976 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 2977 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 2978 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 2979 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2980 | ||
| 2981 | end | |
| 2982 | ||
| 2983 | swait() | |
| 2984 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 2985 | ||
| 2986 | for i = 0,1,0.95 do | |
| 2987 | swait() | |
| 2988 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 2989 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 2990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 2991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 2992 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 2993 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 2994 | ||
| 2995 | end | |
| 2996 | ||
| 2997 | ||
| 2998 | ||
| 2999 | ||
| 3000 | ||
| 3001 | ||
| 3002 | ||
| 3003 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3004 | for i = 0,1,0.99 do | |
| 3005 | swait() | |
| 3006 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3007 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3008 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3009 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3010 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3011 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3012 | ||
| 3013 | end | |
| 3014 | ||
| 3015 | swait() | |
| 3016 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3017 | ||
| 3018 | for i = 0,1,0.99 do | |
| 3019 | swait() | |
| 3020 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3021 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3022 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3023 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3024 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3025 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3026 | ||
| 3027 | end | |
| 3028 | ||
| 3029 | ||
| 3030 | ||
| 3031 | ||
| 3032 | ||
| 3033 | ||
| 3034 | ||
| 3035 | ||
| 3036 | ||
| 3037 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3038 | for i = 0,1,0.99 do | |
| 3039 | swait() | |
| 3040 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3041 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3042 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3043 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3044 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3045 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3046 | ||
| 3047 | end | |
| 3048 | ||
| 3049 | swait() | |
| 3050 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3051 | ||
| 3052 | for i = 0,1,0.99 do | |
| 3053 | swait() | |
| 3054 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3055 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3056 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3057 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3058 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3059 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3060 | ||
| 3061 | end | |
| 3062 | ||
| 3063 | ||
| 3064 | ||
| 3065 | ||
| 3066 | ||
| 3067 | ||
| 3068 | ||
| 3069 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3070 | for i = 0,1,0.99 do | |
| 3071 | swait() | |
| 3072 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3073 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3074 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3075 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3076 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3077 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3078 | ||
| 3079 | end | |
| 3080 | ||
| 3081 | swait() | |
| 3082 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3083 | ||
| 3084 | for i = 0,1,0.99 do | |
| 3085 | swait() | |
| 3086 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3087 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3088 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3089 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3090 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3091 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3092 | ||
| 3093 | end | |
| 3094 | ||
| 3095 | ||
| 3096 | ||
| 3097 | ||
| 3098 | ||
| 3099 | ||
| 3100 | ||
| 3101 | ||
| 3102 | ||
| 3103 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3104 | for i = 0,1,0.99 do | |
| 3105 | swait() | |
| 3106 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3110 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3111 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3112 | ||
| 3113 | end | |
| 3114 | ||
| 3115 | swait() | |
| 3116 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3117 | ||
| 3118 | for i = 0,1,0.99 do | |
| 3119 | swait() | |
| 3120 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3121 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3122 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3124 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3125 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3126 | ||
| 3127 | end | |
| 3128 | ||
| 3129 | ||
| 3130 | ||
| 3131 | ||
| 3132 | ||
| 3133 | ||
| 3134 | ||
| 3135 | ||
| 3136 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3137 | for i = 0,1,0.99 do | |
| 3138 | swait() | |
| 3139 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3140 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3141 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3142 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3143 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3144 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3145 | ||
| 3146 | end | |
| 3147 | ||
| 3148 | swait() | |
| 3149 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3150 | ||
| 3151 | for i = 0,1,0.99 do | |
| 3152 | swait() | |
| 3153 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3154 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3155 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3156 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3157 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3158 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3159 | ||
| 3160 | end | |
| 3161 | ||
| 3162 | ||
| 3163 | ||
| 3164 | ||
| 3165 | ||
| 3166 | ||
| 3167 | ||
| 3168 | ||
| 3169 | ||
| 3170 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3171 | for i = 0,1,0.99 do | |
| 3172 | swait() | |
| 3173 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3174 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3175 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3176 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3177 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3178 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3179 | ||
| 3180 | end | |
| 3181 | ||
| 3182 | swait() | |
| 3183 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3184 | ||
| 3185 | for i = 0,1,0.99 do | |
| 3186 | swait() | |
| 3187 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3188 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3189 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3190 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3191 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3192 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3193 | ||
| 3194 | end | |
| 3195 | ||
| 3196 | ||
| 3197 | ||
| 3198 | ||
| 3199 | ||
| 3200 | ||
| 3201 | ||
| 3202 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3203 | for i = 0,1,0.99 do | |
| 3204 | swait() | |
| 3205 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3206 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3207 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3208 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3209 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3210 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3211 | ||
| 3212 | end | |
| 3213 | ||
| 3214 | swait() | |
| 3215 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3216 | ||
| 3217 | for i = 0,1,0.99 do | |
| 3218 | swait() | |
| 3219 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3220 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3221 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3222 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3223 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3224 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3225 | ||
| 3226 | end | |
| 3227 | ||
| 3228 | ||
| 3229 | ||
| 3230 | ||
| 3231 | ||
| 3232 | ||
| 3233 | ||
| 3234 | ||
| 3235 | ||
| 3236 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3237 | for i = 0,1,0.99 do | |
| 3238 | swait() | |
| 3239 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3240 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3241 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3242 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3243 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3244 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3245 | ||
| 3246 | end | |
| 3247 | ||
| 3248 | swait() | |
| 3249 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3250 | ||
| 3251 | for i = 0,1,0.99 do | |
| 3252 | swait() | |
| 3253 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3254 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3255 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3256 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3257 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3258 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3259 | ||
| 3260 | end | |
| 3261 | ||
| 3262 | ||
| 3263 | ||
| 3264 | ||
| 3265 | ||
| 3266 | ||
| 3267 | ||
| 3268 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3269 | for i = 0,1,0.99 do | |
| 3270 | swait() | |
| 3271 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3272 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3273 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3274 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3275 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3276 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3277 | ||
| 3278 | end | |
| 3279 | ||
| 3280 | swait() | |
| 3281 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3282 | ||
| 3283 | for i = 0,1,0.99 do | |
| 3284 | swait() | |
| 3285 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3286 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3287 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3288 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3289 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3290 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3291 | ||
| 3292 | end | |
| 3293 | ||
| 3294 | ||
| 3295 | ||
| 3296 | ||
| 3297 | ||
| 3298 | ||
| 3299 | ||
| 3300 | ||
| 3301 | ||
| 3302 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3303 | for i = 0,1,0.99 do | |
| 3304 | swait() | |
| 3305 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3306 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3307 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3308 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3309 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3310 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3311 | ||
| 3312 | end | |
| 3313 | ||
| 3314 | swait() | |
| 3315 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3316 | ||
| 3317 | for i = 0,1,0.99 do | |
| 3318 | swait() | |
| 3319 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3320 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3321 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3322 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3323 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3324 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3325 | ||
| 3326 | end | |
| 3327 | ||
| 3328 | ||
| 3329 | ||
| 3330 | ||
| 3331 | ||
| 3332 | ||
| 3333 | ||
| 3334 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3335 | for i = 0,1,0.99 do | |
| 3336 | swait() | |
| 3337 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3338 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3339 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3340 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3341 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3342 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3343 | ||
| 3344 | end | |
| 3345 | ||
| 3346 | swait() | |
| 3347 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3348 | ||
| 3349 | for i = 0,1,0.99 do | |
| 3350 | swait() | |
| 3351 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3352 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3353 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3354 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3355 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3356 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3357 | ||
| 3358 | end | |
| 3359 | ||
| 3360 | ||
| 3361 | ||
| 3362 | ||
| 3363 | ||
| 3364 | ||
| 3365 | ||
| 3366 | ||
| 3367 | ||
| 3368 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3369 | for i = 0,1,0.99 do | |
| 3370 | swait() | |
| 3371 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3372 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3373 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3374 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3375 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3376 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3377 | ||
| 3378 | end | |
| 3379 | ||
| 3380 | swait() | |
| 3381 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3382 | ||
| 3383 | for i = 0,1,0.99 do | |
| 3384 | swait() | |
| 3385 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3387 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3389 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3390 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3391 | ||
| 3392 | end | |
| 3393 | ||
| 3394 | ||
| 3395 | ||
| 3396 | ||
| 3397 | ||
| 3398 | ||
| 3399 | ||
| 3400 | ||
| 3401 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3402 | for i = 0,1,0.99 do | |
| 3403 | swait() | |
| 3404 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3405 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3406 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3407 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3408 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3409 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3410 | ||
| 3411 | end | |
| 3412 | ||
| 3413 | swait() | |
| 3414 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3415 | ||
| 3416 | for i = 0,1,0.99 do | |
| 3417 | swait() | |
| 3418 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3419 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3420 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3421 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3422 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3423 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3424 | ||
| 3425 | end | |
| 3426 | ||
| 3427 | ||
| 3428 | ||
| 3429 | ||
| 3430 | ||
| 3431 | ||
| 3432 | ||
| 3433 | ||
| 3434 | ||
| 3435 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3436 | for i = 0,1,0.99 do | |
| 3437 | swait() | |
| 3438 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3439 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3440 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3441 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3442 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3443 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3444 | ||
| 3445 | end | |
| 3446 | ||
| 3447 | swait() | |
| 3448 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3449 | ||
| 3450 | for i = 0,1,0.99 do | |
| 3451 | swait() | |
| 3452 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3453 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3454 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3455 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3456 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3457 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3458 | ||
| 3459 | end | |
| 3460 | ||
| 3461 | ||
| 3462 | ||
| 3463 | ||
| 3464 | ||
| 3465 | ||
| 3466 | ||
| 3467 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3468 | for i = 0,1,0.99 do | |
| 3469 | swait() | |
| 3470 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3471 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3472 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3473 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3474 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3475 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3476 | ||
| 3477 | end | |
| 3478 | ||
| 3479 | swait() | |
| 3480 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3481 | ||
| 3482 | for i = 0,1,0.99 do | |
| 3483 | swait() | |
| 3484 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3485 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3486 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3487 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3488 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3489 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3490 | ||
| 3491 | end | |
| 3492 | ||
| 3493 | ||
| 3494 | ||
| 3495 | ||
| 3496 | ||
| 3497 | ||
| 3498 | ||
| 3499 | ||
| 3500 | ||
| 3501 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
| |
| 3502 | for i = 0,1,0.99 do | |
| 3503 | swait() | |
| 3504 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
| 3505 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
| 3506 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3507 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
| 3508 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
| 3509 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3510 | ||
| 3511 | end | |
| 3512 | ||
| 3513 | swait() | |
| 3514 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
| |
| 3515 | ||
| 3516 | for i = 0,1,0.99 do | |
| 3517 | swait() | |
| 3518 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
| 3519 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
| 3520 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
| 3521 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3522 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
| 3523 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
| 3524 | ||
| 3525 | end | |
| 3526 | ||
| 3527 | ||
| 3528 | ||
| 3529 | ||
| 3530 | for i = 0,1,0.01 do | |
| 3531 | swait() | |
| 3532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
| 3533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2) | |
| 3534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2) | |
| 3535 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
| 3536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8) | |
| 3537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8) | |
| 3538 | end | |
| 3539 | ||
| 3540 | so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1)
| |
| 3541 | ||
| 3542 | ||
| 3543 | grab.Torso.Anchored = false | |
| 3544 | for i = 0,7,0.03 do | |
| 3545 | swait() | |
| 3546 | Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0) | |
| 3547 | grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0) | |
| 3548 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4) | |
| 3549 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2) | |
| 3550 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3551 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2) | |
| 3552 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8) | |
| 3553 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8) | |
| 3554 | end | |
| 3555 | ||
| 3556 | end | |
| 3557 | ok2:Play() | |
| 3558 | attack = false | |
| 3559 | grab:BreakJoints() | |
| 3560 | wait(8) | |
| 3561 | Fightmusic:Play() | |
| 3562 | end | |
| 3563 | ||
| 3564 | function NORMALFACE() | |
| 3565 | attack = true | |
| 3566 | ||
| 3567 | for i = 0,2,0.06 do | |
| 3568 | swait() | |
| 3569 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1) | |
| 3570 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
| 3571 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4) | |
| 3572 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
| 3573 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
| 3574 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
| 3575 | ||
| 3576 | end | |
| 3577 | ||
| 3578 | --local GGyro = Instance.new("BodyPosition")
| |
| 3579 | local grab = nil | |
| 3580 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 3581 | if v:FindFirstChild('Torso') then
| |
| 3582 | Grabbed = true | |
| 3583 | grab = v | |
| 3584 | end | |
| 3585 | end | |
| 3586 | ||
| 3587 | ||
| 3588 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
| 3589 | Grabbed = false | |
| 3590 | attack = false | |
| 3591 | for i = 1,300 do | |
| 3592 | wait(0.4) | |
| 3593 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
| |
| 3594 | Character:BreakJoints() | |
| 3595 | end | |
| 3596 | wait(2) | |
| 3597 | end | |
| 3598 | ||
| 3599 | ||
| 3600 | ||
| 3601 | if grab == nil then | |
| 3602 | print("Get to a vaild torso.")
| |
| 3603 | attack = false | |
| 3604 | end | |
| 3605 | ||
| 3606 | if Grabbed == true then | |
| 3607 | grab.Humanoid.PlatformStand = true | |
| 3608 | wait(1) | |
| 3609 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3610 | ||
| 3611 | ||
| 3612 | for i = 0,3,0.12 do | |
| 3613 | swait() | |
| 3614 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3615 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3616 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3617 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2) | |
| 3618 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3619 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3620 | end | |
| 3621 | end | |
| 3622 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 3623 | grab.Torso.Anchored = true | |
| 3624 | ||
| 3625 | ||
| 3626 | for i = 0,3,0.06 do | |
| 3627 | swait() | |
| 3628 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3629 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3630 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3631 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
| 3632 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3633 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3634 | end | |
| 3635 | ||
| 3636 | ||
| 3637 | ||
| 3638 | for i = 1, 3 do | |
| 3639 | so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1)
| |
| 3640 | local part = Instance.new("Part",handee2)
| |
| 3641 | part.Shape = "Ball" | |
| 3642 | part.Anchored = true | |
| 3643 | part.CanCollide = false | |
| 3644 | part.BrickColor = BrickColor.new"Really red" | |
| 3645 | part.Material = Enum.Material.Neon | |
| 3646 | part.Size = Vector3.new(1,1,1) | |
| 3647 | part.CFrame = handee2.CFrame | |
| 3648 | part.TopSurface,part.BottomSurface = 10,10 | |
| 3649 | for i = 0,1,.3 do | |
| 3650 | part.Size = part.Size+ Vector3.new(0.25,0.25,0.25) | |
| 3651 | part.Transparency = i | |
| 3652 | wait() | |
| 3653 | end | |
| 3654 | part:destroy() | |
| 3655 | end | |
| 3656 | ||
| 3657 | ||
| 3658 | for i = 0,3,0.06 do | |
| 3659 | swait() | |
| 3660 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3661 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
| 3662 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
| 3663 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
| 3664 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
| 3665 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
| 3666 | end | |
| 3667 | ||
| 3668 | Fightmusic:Pause() | |
| 3669 | Head.face.Texture = "rbxassetid://119808546" | |
| 3670 | so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1)
| |
| 3671 | wait(2) | |
| 3672 | grab.Head.face.Texture = "rbxassetid://301413820" | |
| 3673 | wait(1.7) | |
| 3674 | ||
| 3675 | for i = 1, 40 do | |
| 3676 | so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1)
| |
| 3677 | local part = Instance.new("Part",grab.Torso)
| |
| 3678 | part.Shape = "Ball" | |
| 3679 | part.Anchored = true | |
| 3680 | part.CanCollide = false | |
| 3681 | part.BrickColor = BrickColor.new"Really red" | |
| 3682 | part.Material = Enum.Material.Neon | |
| 3683 | part.Size = Vector3.new(1,1,1) | |
| 3684 | part.CFrame = grab.Torso.CFrame | |
| 3685 | part.TopSurface,part.BottomSurface = 10,10 | |
| 3686 | for i = 0,1,.83 do | |
| 3687 | part.Size = part.Size+ Vector3.new(5.25,5.25,5.25) | |
| 3688 | part.Transparency = i | |
| 3689 | wait() | |
| 3690 | end | |
| 3691 | part:destroy() | |
| 3692 | end | |
| 3693 | ||
| 3694 | local Blood = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3695 | Blood.VelocitySpread = 180 | |
| 3696 | Blood.Lifetime = NumberRange.new(1) | |
| 3697 | Blood.Texture = "http://roblox.com/asset/?id=771221224" | |
| 3698 | Blood.Speed = NumberRange.new(3.5) | |
| 3699 | Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
| |
| 3700 | Blood.RotSpeed = NumberRange.new(-45, 45) | |
| 3701 | Blood.Rate = 1280 | |
| 3702 | Blood.Rotation = NumberRange.new(-45, 45) | |
| 3703 | Blood.Acceleration = Vector3.new(1,-3,1) | |
| 3704 | Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 3705 | Blood.LightEmission = 0.8 | |
| 3706 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0)) | |
| 3707 | ||
| 3708 | ||
| 3709 | local Blood2 = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3710 | Blood2.VelocitySpread = 280 | |
| 3711 | Blood2.Lifetime = NumberRange.new(1) | |
| 3712 | Blood2.Texture = "http://roblox.com/asset/?id=771221224" | |
| 3713 | Blood2.Speed = NumberRange.new(3.5) | |
| 3714 | Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
| |
| 3715 | Blood2.RotSpeed = NumberRange.new(-45, 45) | |
| 3716 | Blood2.Rate = 1280 | |
| 3717 | Blood2.Rotation = NumberRange.new(-45, 45) | |
| 3718 | Blood2.Acceleration = Vector3.new(1,-3,1) | |
| 3719 | Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 3720 | Blood2.LightEmission = 0.8 | |
| 3721 | Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0)) | |
| 3722 | ||
| 3723 | grab.Torso.Anchored = false | |
| 3724 | ||
| 3725 | Blood.Enabled = true | |
| 3726 | Blood2.Enabled = true | |
| 3727 | grab:BreakJoints() | |
| 3728 | grab.Head.face.Texture = "rbxassetid://362460359" | |
| 3729 | so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1)
| |
| 3730 | wait(3) | |
| 3731 | ||
| 3732 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3733 | wait(0.2) | |
| 3734 | ||
| 3735 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3736 | wait(0.2) | |
| 3737 | ||
| 3738 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3739 | wait(0.2) | |
| 3740 | ||
| 3741 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3742 | wait(0.2) | |
| 3743 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3744 | wait(0.2) | |
| 3745 | ||
| 3746 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3747 | wait(0.2) | |
| 3748 | ||
| 3749 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3750 | wait(0.2) | |
| 3751 | ||
| 3752 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
| |
| 3753 | wait(2) | |
| 3754 | ||
| 3755 | ok:Play() | |
| 3756 | wait(2) | |
| 3757 | ||
| 3758 | for i = 0,53,0.06 do | |
| 3759 | swait() | |
| 3760 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3761 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1) | |
| 3762 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3) | |
| 3763 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3) | |
| 3764 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3765 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3766 | ||
| 3767 | ||
| 3768 | ||
| 3769 | ||
| 3770 | swait() | |
| 3771 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1) | |
| 3773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3) | |
| 3774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3) | |
| 3775 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3776 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3777 | ||
| 3778 | end | |
| 3779 | ||
| 3780 | wait() | |
| 3781 | Fightmusic:Resume() | |
| 3782 | attack = false | |
| 3783 | Head.face.Texture = "rbxassetid://164958099" | |
| 3784 | end | |
| 3785 | ||
| 3786 | ||
| 3787 | ||
| 3788 | ||
| 3789 | ||
| 3790 | ||
| 3791 | ||
| 3792 | ||
| 3793 | ||
| 3794 | function attacktwo() | |
| 3795 | ||
| 3796 | attack = true | |
| 3797 | ||
| 3798 | ||
| 3799 | ||
| 3800 | for i = 0,0.5,0.12 do | |
| 3801 | swait() | |
| 3802 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 3803 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 3804 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
| 3805 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
| 3806 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 3807 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 3808 | ||
| 3809 | end | |
| 3810 | ||
| 3811 | ||
| 3812 | ||
| 3813 | for i = 0,2,0.12 do | |
| 3814 | swait() | |
| 3815 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
| 3816 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2) | |
| 3817 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2) | |
| 3818 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2) | |
| 3819 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2) | |
| 3820 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2) | |
| 3821 | ||
| 3822 | end | |
| 3823 | ||
| 3824 | so("http://roblox.com/asset/?id=169259383",RightArm,1,1)
| |
| 3825 | ||
| 3826 | con5=Hitbox.Touched:connect(function(hit) | |
| 3827 | if attackdebounce == false then | |
| 3828 | attackdebounce = true | |
| 3829 | Damagefunc(hit,33,47,math.random(5,12),"Normal",RootPart,0,1) | |
| 3830 | so("http://roblox.com/asset/?id=1172923881",RightArm,1,1)
| |
| 3831 | wait(0.3) | |
| 3832 | attackdebounce = false | |
| 3833 | end | |
| 3834 | end) | |
| 3835 | ||
| 3836 | ||
| 3837 | for i = 0,1,0.07 do | |
| 3838 | swait() | |
| 3839 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6) | |
| 3840 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
| 3841 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7) | |
| 3842 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
| 3843 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
| 3844 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
| 3845 | ||
| 3846 | end | |
| 3847 | con5:disconnect() | |
| 3848 | attack = false | |
| 3849 | end | |
| 3850 | ||
| 3851 | ||
| 3852 | ||
| 3853 | ||
| 3854 | function attackthree() | |
| 3855 | ||
| 3856 | attack = true | |
| 3857 | ||
| 3858 | ||
| 3859 | noleg = true | |
| 3860 | - | so("http://roblox.com/asset/?id=542443306",RightArm,1,1)
|
| 3860 | + | |
| 3861 | ||
| 3862 | for i = 0,1,0.04 do | |
| 3863 | swait() | |
| 3864 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4) | |
| 3865 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
| 3866 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4) | |
| 3867 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
| 3868 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
| 3869 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
| 3870 | end | |
| 3871 | ||
| 3872 | so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8)
| |
| 3873 | ||
| 3874 | con5=Hitbox4.Touched:connect(function(hit) | |
| 3875 | if attackdebounce == false then | |
| 3876 | attackdebounce = true | |
| 3877 | Damagefunc(hit,53,77,math.random(30,45),"Knockdown",RootPart,0,1) | |
| 3878 | so("http://roblox.com/asset/?id=1172923881",LeftLeg,1,0.76)
| |
| 3879 | wait(0.3) | |
| 3880 | attackdebounce = false | |
| 3881 | end | |
| 3882 | end) | |
| 3883 | ||
| 3884 | ||
| 3885 | ||
| 3886 | for i = 0,1.5,0.09 do | |
| 3887 | swait() | |
| 3888 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6) | |
| 3889 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 3890 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
| 3891 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
| 3892 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7) | |
| 3893 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3) | |
| 3894 | end | |
| 3895 | noleg = false | |
| 3896 | con5:disconnect() | |
| 3897 | attack = false | |
| 3898 | end | |
| 3899 | ||
| 3900 | ||
| 3901 | ||
| 3902 | mouse.Button1Down:connect(function() | |
| 3903 | if attack==false and stance == true then | |
| 3904 | if attacktype==1 then | |
| 3905 | attack=true | |
| 3906 | attacktype=2 | |
| 3907 | attackone() | |
| 3908 | - | so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76)
|
| 3908 | + | |
| 3909 | attack=true | |
| 3910 | attacktype=3 | |
| 3911 | attacktwo() | |
| 3912 | elseif attacktype==3 then | |
| 3913 | attack=true | |
| 3914 | attacktype=1 | |
| 3915 | attackthree() | |
| 3916 | end | |
| 3917 | end | |
| 3918 | end) | |
| 3919 | ||
| 3920 | ||
| 3921 | ||
| 3922 | ||
| 3923 | --Who said i cant reuse my own stuff? Lol. | |
| 3924 | function Dash() | |
| 3925 | evadecooldown = true | |
| 3926 | attack = true | |
| 3927 | so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1)
| |
| 3928 | for i = 0,1,0.06 do | |
| 3929 | swait() | |
| 3930 | RootPart.Velocity = RootPart.CFrame.lookVector * 140 | |
| 3931 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
| 3932 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 3933 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2) | |
| 3934 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 3935 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
| 3936 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
| 3937 | end | |
| 3938 | attack = false | |
| 3939 | wait(0.5) | |
| 3940 | evadecooldown = false | |
| 3941 | end | |
| 3942 | ||
| 3943 | ||
| 3944 | ||
| 3945 | ||
| 3946 | mouse.KeyDown:connect(function(key) | |
| 3947 | if key == 'f' and attack == false and stance == false then | |
| 3948 | Fightmusic:Play() | |
| 3949 | Head.face.Texture = "rbxassetid://164958099" | |
| 3950 | music:Pause() | |
| 3951 | stance = true | |
| 3952 | Humanoid.MaxHealth = 300 | |
| 3953 | repeat | |
| 3954 | swait() | |
| 3955 | Humanoid.Health = Humanoid.Health + 2 | |
| 3956 | until Humanoid.Health == 300 | |
| 3957 | Humanoid.JumpPower = 60 | |
| 3958 | end | |
| 3959 | end) | |
| 3960 | ||
| 3961 | ||
| 3962 | mouse.KeyDown:connect(function(key) | |
| 3963 | if key == 'g' and attack == false and stance == true then | |
| 3964 | Fightmusic:Stop() | |
| 3965 | Head.face.Texture = "rbxassetid://164958099" | |
| 3966 | music:Resume() | |
| 3967 | stance = false | |
| 3968 | Humanoid.MaxHealth = 100 | |
| 3969 | Humanoid.JumpPower = 50 | |
| 3970 | end | |
| 3971 | end) | |
| 3972 | ||
| 3973 | ||
| 3974 | ||
| 3975 | ||
| 3976 | mouse.KeyDown:connect(function(key) | |
| 3977 | if key == 'h' and attack == false and stance == true then | |
| 3978 | Humanoid.Health = Humanoid.Health + 10 | |
| 3979 | end | |
| 3980 | end) | |
| 3981 | ||
| 3982 | mouse.KeyDown:connect(function(key) | |
| 3983 | if key == 'e' and attack == false and stance == true and evadecooldown == false then | |
| 3984 | Dash() | |
| 3985 | end | |
| 3986 | end) | |
| 3987 | ||
| 3988 | ||
| 3989 | mouse.KeyDown:connect(function(key) | |
| 3990 | if key == 't' and attack == false and stance == true then | |
| 3991 | NORMALFACE() | |
| 3992 | end | |
| 3993 | end) | |
| 3994 | ||
| 3995 | ||
| 3996 | ||
| 3997 | ||
| 3998 | ||
| 3999 | mouse.KeyDown:connect(function(key) | |
| 4000 | if key == 'r' and attack == false and stance == true then | |
| 4001 | thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
| 4002 | end | |
| 4003 | end) | |
| 4004 | Character.Humanoid.WalkSpeed = 5 | |
| 4005 | ||
| 4006 | mouse.KeyDown:connect(function(key) | |
| 4007 | if string.byte(key) == 48 and stance == false then | |
| 4008 | ||
| 4009 | Humanoid.WalkSpeed = 100 | |
| 4010 | end | |
| 4011 | end) | |
| 4012 | ||
| 4013 | mouse.KeyUp:connect(function(key) | |
| 4014 | if string.byte(key) == 48 and stance == false then | |
| 4015 | ||
| 4016 | Humanoid.WalkSpeed = 5 | |
| 4017 | end | |
| 4018 | end) | |
| 4019 | ||
| 4020 | ||
| 4021 | ||
| 4022 | ||
| 4023 | Character.Humanoid.WalkSpeed = 15 | |
| 4024 | ||
| 4025 | mouse.KeyDown:connect(function(key) | |
| 4026 | if string.byte(key) == 48 and stance == true then | |
| 4027 | Swing = 2 | |
| 4028 | Character.Humanoid.WalkSpeed = 75 | |
| 4029 | end | |
| 4030 | end) | |
| 4031 | ||
| 4032 | mouse.KeyUp:connect(function(key) | |
| 4033 | if string.byte(key) == 48 and stance == true then | |
| 4034 | Swing = 1 | |
| 4035 | Character.Humanoid.WalkSpeed = 25 | |
| 4036 | ||
| 4037 | end | |
| 4038 | end) | |
| 4039 | ||
| 4040 | ||
| 4041 | ||
| 4042 | ||
| 4043 | local sine = 0 | |
| 4044 | local change = 1 | |
| 4045 | local val = 0 | |
| 4046 | while true do | |
| 4047 | swait() | |
| 4048 | sine = sine + change | |
| 4049 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 4050 | local velderp=RootPart.Velocity.y | |
| 4051 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 4052 | if attack==true or attack==false then | |
| 4053 | if attack==false then | |
| 4054 | idle=idle+1 | |
| 4055 | else | |
| 4056 | idle=0 | |
| 4057 | end | |
| 4058 | - | Character.Humanoid.WalkSpeed = 45 |
| 4058 | + | |
| 4059 | if attack==false then | |
| 4060 | end | |
| 4061 | end | |
| 4062 | ||
| 4063 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 4064 | Anim="Jump" | |
| 4065 | - | Character.Humanoid.WalkSpeed = 5 |
| 4065 | + | |
| 4066 | change = 1 | |
| 4067 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4068 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
| 4069 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3) | |
| 4070 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3) | |
| 4071 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3) | |
| 4072 | end | |
| 4073 | if attack==false or attack == true then | |
| 4074 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
| 4075 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
| 4076 | end | |
| 4077 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 4078 | Anim="Fall" | |
| 4079 | change = 1 | |
| 4080 | if attack==false then | |
| 4081 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4082 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 4083 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3) | |
| 4084 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3) | |
| 4085 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 4086 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
| 4087 | end | |
| 4088 | if attack==false or attack == true then | |
| 4089 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1) | |
| 4090 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1) | |
| 4091 | end | |
| 4092 | elseif torvel<1 and hitfloor~=nil then | |
| 4093 | Anim="Idle" | |
| 4094 | if attack==false and stance == false then | |
| 4095 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4096 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07) | |
| 4097 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07) | |
| 4098 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07) | |
| 4099 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07) | |
| 4100 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07) | |
| 4101 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07) | |
| 4102 | else | |
| 4103 | if attack==false and stance == true then | |
| 4104 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4105 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
| 4106 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07) | |
| 4107 | RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3) | |
| 4108 | LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3) | |
| 4109 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07) | |
| 4110 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
| 4111 | end | |
| 4112 | end | |
| 4113 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 4114 | Anim="Walk" | |
| 4115 | if attack==false then | |
| 4116 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4117 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
| 4118 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2) | |
| 4119 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2) | |
| 4120 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2) | |
| 4121 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2) | |
| 4122 | end | |
| 4123 | if attack==false then | |
| 4124 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
| 4125 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
| 4126 | end | |
| 4127 | if attack==true and noleg == false then | |
| 4128 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
| 4129 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
| 4130 | end | |
| 4131 | elseif torvel>=22 and hitfloor~=nil then | |
| 4132 | Anim="Run" | |
| 4133 | if attack==false then | |
| 4134 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 4135 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
| 4136 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2) | |
| 4137 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2) | |
| 4138 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2) | |
| 4139 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2) | |
| 4140 | end | |
| 4141 | if attack==false then | |
| 4142 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4143 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4144 | end | |
| 4145 | if attack==true and noleg == false then | |
| 4146 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4147 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
| 4148 | end | |
| 4149 | end | |
| 4150 | end | |
| 4151 | end |