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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 141 | ||
| 142 | -- Made by Zuu_Roku w/ Help from Cass! | |
| 143 | -- Venge is ok happy? But nebby is better /e dab | |
| 144 | ||
| 145 | print("Made by Zuu_Roku, Thanks Cass for Cloud CLerp.")
| |
| 146 | ||
| 147 | print("Rain Cloud Visualizer (Update 1.2 I guess) Commands:")
| |
| 148 | ||
| 149 | print("!play (ID) [Changes song]")
| |
| 150 | ||
| 151 | print("!pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]")
| |
| 152 | ||
| 153 | print("!snow / !rain [Changes Weather]")
| |
| 154 | ||
| 155 | print("!rate (#) [Changes amount of particles]")
| |
| 156 | ||
| 157 | print("Click for a Lightning bolt!")
| |
| 158 | ||
| 159 | ||
| 160 | ||
| 161 | local Player = game.Players.LocalPlayer | |
| 162 | ||
| 163 | local Character = Player.Character | |
| 164 | ||
| 165 | local maus = Player:GetMouse() | |
| 166 | ||
| 167 | local H = Character["Head"] | |
| 168 | ||
| 169 | local multiplier = 4 | |
| 170 | ||
| 171 | local ltdb = false | |
| 172 | ||
| 173 | local Cloud = Instance.new('Part',Character)
| |
| 174 | ||
| 175 | Cloud.Size = Vector3.new(1,1,1) | |
| 176 | ||
| 177 | Cloud.Anchored = true | |
| 178 | ||
| 179 | Cloud.CanCollide = false | |
| 180 | ||
| 181 | Cloud.Transparency = 0 | |
| 182 | ||
| 183 | ||
| 184 | ||
| 185 | local CloudMesh = Instance.new('SpecialMesh',Cloud)
| |
| 186 | ||
| 187 | CloudMesh.Scale = Vector3.new(5,1,5) | |
| 188 | ||
| 189 | CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 190 | ||
| 191 | CloudMesh.Offset = Vector3.new(0,1,0) | |
| 192 | ||
| 193 | ||
| 194 | local loudness = 0 | |
| 195 | ||
| 196 | ||
| 197 | ||
| 198 | local S = Instance.new('Sound',Cloud)
| |
| 199 | ||
| 200 | S.SoundId = "rbxassetid://170020261" | |
| 201 | ||
| 202 | S.Looped = true | |
| 203 | ||
| 204 | S.Volume = 8 | |
| 205 | ||
| 206 | S.PlaybackSpeed = 1 | |
| 207 | ||
| 208 | S.MaxDistance = 100 | |
| 209 | ||
| 210 | S:Play() | |
| 211 | ||
| 212 | ||
| 213 | local Volume = 5 | |
| 214 | ||
| 215 | ||
| 216 | ||
| 217 | local Rain = Instance.new('ParticleEmitter',Cloud)
| |
| 218 | ||
| 219 | Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255)) | |
| 220 | ||
| 221 | Rain.Size = NumberSequence.new(.5) | |
| 222 | ||
| 223 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 224 | ||
| 225 | Rain.Transparency = NumberSequence.new(0,.6) | |
| 226 | ||
| 227 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 228 | ||
| 229 | Rain.Lifetime = NumberRange.new(5,10) | |
| 230 | ||
| 231 | Rain.Rate = 100 | |
| 232 | ||
| 233 | ||
| 234 | ||
| 235 | local Shade = Instance.new('PointLight',Cloud)
| |
| 236 | ||
| 237 | Shade.Range = 10 | |
| 238 | ||
| 239 | Shade.Color = Color3.fromRGB(50,50,50) | |
| 240 | ||
| 241 | Shade.Enabled = true | |
| 242 | ||
| 243 | Shade.Shadows = true | |
| 244 | ||
| 245 | ||
| 246 | ||
| 247 | local rad = math.rad | |
| 248 | ||
| 249 | local sin = math.sin | |
| 250 | ||
| 251 | local tan = math.tan | |
| 252 | ||
| 253 | local cos = math.cos | |
| 254 | ||
| 255 | Player.Chatted:connect(function(m) | |
| 256 | ||
| 257 | if m:match("!play%s%d+") then
| |
| 258 | ||
| 259 | S:Stop() | |
| 260 | ||
| 261 | S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
| |
| 262 | ||
| 263 | S:Play() | |
| 264 | ||
| 265 | elseif m:match("!volume%s%d+") then
| |
| 266 | ||
| 267 | S.Volume = m:match("!volume%s(%d+)")
| |
| 268 | ||
| 269 | Volume = m:match("!volume%s(%d+)")
| |
| 270 | ||
| 271 | elseif m:match("!pitch%s%d+") then
| |
| 272 | ||
| 273 | S.PlaybackSpeed = m:match("!pitch%s(%d+)")/10
| |
| 274 | ||
| 275 | elseif m:match("!snow") then
| |
| 276 | ||
| 277 | Rain.Texture = "http://www.roblox.com/asset/?id=605668174" | |
| 278 | ||
| 279 | Rain.Acceleration = Vector3.new(0,-10,0) | |
| 280 | ||
| 281 | Rain.Lifetime = NumberRange.new(15,20) | |
| 282 | ||
| 283 | Rain.Size = NumberSequence.new(.2) | |
| 284 | ||
| 285 | elseif m:match("!rain") then
| |
| 286 | ||
| 287 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 288 | ||
| 289 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 290 | ||
| 291 | Rain.Lifetime = NumberRange.new(5,10) | |
| 292 | ||
| 293 | Rain.Size = NumberSequence.new(.5) | |
| 294 | ||
| 295 | elseif m:match("!rate%s%d+") then
| |
| 296 | ||
| 297 | multiplier = m:match("!rate%s(%d+)")
| |
| 298 | ||
| 299 | elseif m:match("!rr") then
| |
| 300 | ||
| 301 | print(Rain.Rate) | |
| 302 | ||
| 303 | elseif m:match("!pbs") then
| |
| 304 | ||
| 305 | print(S.PlaybackSpeed) | |
| 306 | ||
| 307 | elseif m:match("!rot") then
| |
| 308 | ||
| 309 | print(Cloud.Rotation) | |
| 310 | ||
| 311 | end | |
| 312 | end) | |
| 313 | ||
| 314 | ||
| 315 | ||
| 316 | function Weld(x,y) | |
| 317 | ||
| 318 | local w = Instance.new("Weld")
| |
| 319 | ||
| 320 | w.Part0 = x | |
| 321 | ||
| 322 | w.Part1 = y | |
| 323 | ||
| 324 | w.Name = tostring(y.Name).."_Weld" | |
| 325 | ||
| 326 | w.Parent = x | |
| 327 | ||
| 328 | return w | |
| 329 | ||
| 330 | end | |
| 331 | ||
| 332 | ||
| 333 | ||
| 334 | function Clerp(start,destination,increment) | |
| 335 | ||
| 336 | local function slerp(a,b,c)return (1-c)*a+(c*b)end | |
| 337 | ||
| 338 | local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
| |
| 339 | ||
| 340 | local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
| |
| 341 | ||
| 342 | for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end | |
| 343 | ||
| 344 | return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6]) | |
| 345 | ||
| 346 | end | |
| 347 | ||
| 348 | ||
| 349 | ||
| 350 | DrawLightning = function(Start,End,Times,Offset,Color,Thickness) | |
| 351 | ||
| 352 | if Start.y>End.y then | |
| 353 | ||
| 354 | local magz = (Start - End).magnitude | |
| 355 | ||
| 356 | local curpos = Start | |
| 357 | ||
| 358 | local trz = {-Offset,Offset}
| |
| 359 | ||
| 360 | for i=1,Times do | |
| 361 | ||
| 362 | local li = Instance.new("Part",workspace)
| |
| 363 | ||
| 364 | li.TopSurface =10 | |
| 365 | ||
| 366 | li.BottomSurface = 10 | |
| 367 | ||
| 368 | li.Anchored = true | |
| 369 | ||
| 370 | li.Transparency = 0 | |
| 371 | ||
| 372 | li.BrickColor = Color | |
| 373 | ||
| 374 | li.formFactor = "Custom" | |
| 375 | ||
| 376 | li.CanCollide = false | |
| 377 | ||
| 378 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 379 | ||
| 380 | local lt=Instance.new("SpotLight",li)
| |
| 381 | ||
| 382 | lt.Range=16 | |
| 383 | ||
| 384 | lt.Brightness=5 | |
| 385 | ||
| 386 | lt.Shadows=true | |
| 387 | ||
| 388 | lt.Angle=45 | |
| 389 | ||
| 390 | lt.Face="Top" | |
| 391 | ||
| 392 | lt.Color=li.BrickColor.Color | |
| 393 | ||
| 394 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 395 | ||
| 396 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 397 | ||
| 398 | if Times == i then | |
| 399 | ||
| 400 | local magz2 = (curpos - End).magnitude | |
| 401 | ||
| 402 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 403 | ||
| 404 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 405 | ||
| 406 | else | |
| 407 | ||
| 408 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 409 | ||
| 410 | end | |
| 411 | ||
| 412 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end) | |
| 413 | ||
| 414 | end | |
| 415 | ||
| 416 | for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then
| |
| 417 | ||
| 418 | for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end | |
| 419 | ||
| 420 | end | |
| 421 | ||
| 422 | end | |
| 423 | ||
| 424 | ||
| 425 | ||
| 426 | maus.Button1Down:connect(function() | |
| 427 | ||
| 428 | if ltdb==false then | |
| 429 | ||
| 430 | ltdb=true | |
| 431 | ||
| 432 | DrawLightning(Cloud.CFrame.p,maus.Hit.p,5,.5,BrickColor.new("New Yeller"),.2)
| |
| 433 | ||
| 434 | wait() | |
| 435 | ||
| 436 | ltdb=false | |
| 437 | ||
| 438 | end | |
| 439 | ||
| 440 | end) | |
| 441 | ||
| 442 | local Spinny = 0 | |
| 443 | ||
| 444 | local NoU = 0 | |
| 445 | ||
| 446 | while true do | |
| 447 | ||
| 448 | Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5 | |
| 449 | ||
| 450 | game:GetService('RunService').RenderStepped:wait()
| |
| 451 | ||
| 452 | local HP = H.CFrame.p | |
| 453 | ||
| 454 | local sizer = S.PlaybackLoudness/55 + 5 | |
| 455 | ||
| 456 | Cloud.Size = Vector3.new(sizer,1,sizer) | |
| 457 | ||
| 458 | Shade.Range = sizer | |
| 459 | ||
| 460 | CloudMesh.Scale = Vector3.new(sizer,5,sizer) | |
| 461 | ||
| 462 | Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1) | |
| 463 | ||
| 464 | Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2)) | |
| 465 | end |