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| 1 | /* | |
| 2 | - | * Симуляция воды в 2Д изометрии |
| 2 | + | * Simulation water |
| 3 | * main() | |
| 4 | * | | |
| 5 | * |--Room | |
| 6 | * | | | |
| 7 | * | |--setRoom() | |
| 8 | * | | |
| 9 | * |--Water | |
| 10 | * | | | |
| 11 | * | |--setWater() | |
| 12 | * | | | |
| 13 | - | vector< vector<int> > water; //используется в: Water. |
| 13 | + | * | |--getWater() |
| 14 | - | int room_size = 10; //используется в: Water, Room; |
| 14 | + | * | | |
| 15 | * | |--physix()--getWater() | |
| 16 | * | | |
| 17 | * |--Display | |
| 18 | * | | | |
| 19 | * | |--menu() | |
| 20 | * | | | |
| 21 | * | |--menu_3()--error() | |
| 22 | * | | | |
| 23 | * | |--menu_4()--error() | |
| 24 | * | | | |
| 25 | * | |--error() | |
| 26 | * | | | |
| 27 | * | |--debug() | |
| 28 | * | | |
| 29 | * | |
| 30 | **/ | |
| 31 | ||
| 32 | #include <iostream> | |
| 33 | #include <vector> | |
| 34 | #include <stdlib.h> | |
| 35 | #include <windows.h> | |
| 36 | #include <conio.h> | |
| 37 | ||
| 38 | using namespace std; | |
| 39 | vector< vector<int> > water; //иÑпользуетÑÑ Ð²: Water. | |
| 40 | int room_size = 10; //иÑпользуетÑÑ Ð²: Water, Room; | |
| 41 | bool debug_water = false; | |
| 42 | bool debug_room = false; | |
| 43 | ||
| 44 | class Room {
| |
| 45 | private: | |
| 46 | ||
| 47 | public: | |
| 48 | void setRoom() {
| |
| 49 | star: ; | |
| 50 | system("cls");
| |
| 51 | cout << "\n set room size >> "; cin >> room_size; | |
| 52 | cout << endl; | |
| 53 | if (room_size > 20) {
| |
| 54 | cout << "ERROR, parameter is very big. Please, set 1-20 room size \n"; | |
| 55 | goto star; | |
| 56 | } | |
| 57 | else if (room_size <= 0) {
| |
| 58 | cout << "ERROR, parameter < 0. Please, set 1-20 room size \n"; | |
| 59 | goto star; | |
| 60 | } | |
| 61 | debug_room = true; | |
| 62 | } | |
| 63 | ||
| 64 | }; | |
| 65 | ||
| 66 | class Water {
| |
| 67 | private: | |
| 68 | vector<int> water_x; | |
| 69 | int water_level = 0; | |
| 70 | public: | |
| 71 | void setWater() {
| |
| 72 | system("cls");
| |
| 73 | star: ; | |
| 74 | ||
| 75 | cout << "\n default water level in room >> "; cin >> water_level; | |
| 76 | cout << endl; | |
| 77 | if (water_level > 7) {
| |
| 78 | cout << "\n ERROR, parameter is very big. Please, set 0-7 water level \n"; | |
| 79 | goto star; | |
| 80 | } | |
| 81 | else if (water_level < 0) {
| |
| 82 | cout << "\n ERROR, parameter < 0. Please, set 0-7 water level \n"; | |
| 83 | goto star; | |
| 84 | } | |
| 85 | water_x.clear(); | |
| 86 | water.clear(); | |
| 87 | for (;water.size() < room_size; water.push_back(water_x)) | |
| 88 | for (;water_x.size() < room_size; water_x.push_back(water_level)) ; | |
| 89 | ||
| 90 | debug_water = true; | |
| 91 | } | |
| 92 | ||
| 93 | void getWater() {
| |
| 94 | star: ; | |
| 95 | system("cls");
| |
| 96 | ||
| 97 | cout << " "; | |
| 98 | for (int x = 0; x < room_size+1; x++) {
| |
| 99 | cout << "##"; | |
| 100 | } | |
| 101 | cout << "#"; | |
| 102 | for (int x = 0; x < room_size; x++) {
| |
| 103 | cout << "\n # "; | |
| 104 | for (int y = 0; y < room_size; y++) {
| |
| 105 | cout << water[x][y] << " "; | |
| 106 | } | |
| 107 | cout << "#"; | |
| 108 | } | |
| 109 | cout << "\n "; | |
| 110 | for (int x = 0; x < room_size+1; x++) {
| |
| 111 | cout << "##"; | |
| 112 | } | |
| 113 | cout << "#\n"; | |
| 114 | ||
| 115 | } | |
| 116 | ||
| 117 | void physix() {
| |
| 118 | const int qX1[8] = {1, -1, 1, 0, -1, 1, 0, -1};
| |
| 119 | const int qY1[8] = {0, 0, 1, -1, 1, -1, 1, -1};
| |
| 120 | int qX; | |
| 121 | int qY; | |
| 122 | vector<int> free_block; | |
| 123 | int block; | |
| 124 | bool physix_debug; //debug | |
| 125 | for (int x = 0; x < room_size; x++) {
| |
| 126 | for (int y = 0; y < room_size; y++) {
| |
| 127 | free_block.clear(); | |
| 128 | physix_debug = false; //debug | |
| 129 | for (int k = 0; k < 9; k++) {
| |
| 130 | qX = qX1[k] + x; | |
| 131 | qY = qY1[k] + y; | |
| 132 | if (water[x][y] != 1) | |
| 133 | if (qX >= 0 && qY >= 0) | |
| 134 | if (qX < room_size && qY < room_size) | |
| 135 | if (water[qX][qY] < water[x][y] && water[x][y] != 0) {
| |
| 136 | free_block.push_back(k); | |
| 137 | physix_debug = true; //debug | |
| 138 | } | |
| 139 | } | |
| 140 | ||
| 141 | if (physix_debug == true) {
| |
| 142 | block = rand() % free_block.size(); | |
| 143 | qX = x+qX1[free_block[block]]; | |
| 144 | qY = y+qY1[free_block[block]]; | |
| 145 | ||
| 146 | water[x][y] -= 1; | |
| 147 | water[qX][qY] += 1; | |
| 148 | } | |
| 149 | } | |
| 150 | Water::getWater(); | |
| 151 | Sleep(10); | |
| 152 | } | |
| 153 | } | |
| 154 | }; | |
| 155 | ||
| 156 | class Display {
| |
| 157 | private: | |
| 158 | public: | |
| 159 | void menu() {
| |
| 160 | system("cls");
| |
| 161 | cout << "\n ####################################\n" | |
| 162 | << " ###################################\n" | |
| 163 | << " ## ##\n" | |
| 164 | << " ## 1 - new room ##\n" | |
| 165 | << " ## 2 - start ##\n" | |
| 166 | << " ## 3 - add block ##\n" | |
| 167 | << " ## 4 - del block ##\n" | |
| 168 | << " ## 5 - info ##\n" | |
| 169 | << " ## 0 - quit ##\n" | |
| 170 | << " ## ##\n" | |
| 171 | << " ##################################\n" | |
| 172 | << "##################################\n"; | |
| 173 | cout << "\n\n\n\n" | |
| 174 | << "Command >> "; | |
| 175 | } | |
| 176 | ||
| 177 | void menu_3() {
| |
| 178 | int x = 0; | |
| 179 | int y = 0; | |
| 180 | //int type; | |
| 181 | star: ; | |
| 182 | system("cls");
| |
| 183 | cout << "\n ####################################\n" | |
| 184 | << " ###################################\n" | |
| 185 | << " ## ##\n" | |
| 186 | << " ## ADD BLOCK ##\n" | |
| 187 | << " ## ##\n" | |
| 188 | << " ##################################\n" | |
| 189 | << "##################################\n"; | |
| 190 | cout << "## room size = " << room_size << "x" << room_size << endl << endl; | |
| 191 | cout << "set coordinates X >> "; cin >> x; | |
| 192 | if (x > room_size || x < 1) {
| |
| 193 | error("ucorrect size");
| |
| 194 | getch(); | |
| 195 | goto star; | |
| 196 | } | |
| 197 | cout << "\n" | |
| 198 | << "set coordinates Y >> "; cin >> y; | |
| 199 | if (y > room_size || y < 1) {
| |
| 200 | error("ucorrect size");
| |
| 201 | getch(); | |
| 202 | goto star; | |
| 203 | } | |
| 204 | x -= 1; | |
| 205 | y -= 1; | |
| 206 | water[x][y] = 7; | |
| 207 | } | |
| 208 | ||
| 209 | void menu_4() {
| |
| 210 | int x = 0; | |
| 211 | int y = 0; | |
| 212 | //int type; | |
| 213 | star: ; | |
| 214 | system("cls");
| |
| 215 | cout << "\n ####################################\n" | |
| 216 | << " ###################################\n" | |
| 217 | << " ## ##\n" | |
| 218 | << " ## DELETE BLOCK ##\n" | |
| 219 | << " ## ##\n" | |
| 220 | << " ##################################\n" | |
| 221 | << "##################################\n"; | |
| 222 | cout << "## room size = " << room_size << "x" << room_size << endl << endl; | |
| 223 | cout << "set coordinates X >> "; cin >> x; | |
| 224 | if (x > room_size || x < 1) {
| |
| 225 | error("ucorrect size");
| |
| 226 | getch(); | |
| 227 | goto star; | |
| 228 | } | |
| 229 | cout << "\n" | |
| 230 | << "set coordinates Y >> "; cin >> y; | |
| 231 | if (y > room_size || y < 1) {
| |
| 232 | error("ucorrect size");
| |
| 233 | getch(); | |
| 234 | goto star; | |
| 235 | } | |
| 236 | x -= 1; | |
| 237 | y -= 1; | |
| 238 | water[x][y] = 0; | |
| 239 | } | |
| 240 | ||
| 241 | void error(string s) {
| |
| 242 | system("cls");
| |
| 243 | cout << "\n ####################################\n" | |
| 244 | << " ###################################\n" | |
| 245 | << " ## ##\n" | |
| 246 | << " ## ERROR ERROR ##\n" | |
| 247 | << " ## ##\n" | |
| 248 | << " ##################################\n" | |
| 249 | << "##################################\n"; | |
| 250 | cout << "# " << s << " #\n"; | |
| 251 | } | |
| 252 | ||
| 253 | bool debug() {
| |
| 254 | if (debug_water == false || debug_room == false) {
| |
| 255 | error("ERROR! please, set parameters. Menu > 1 - new room.");
| |
| 256 | return false; | |
| 257 | } | |
| 258 | return true; | |
| 259 | } | |
| 260 | }; | |
| 261 | ||
| 262 | int main() {
| |
| 263 | Water objWater; | |
| 264 | Room objRoom; | |
| 265 | Display objDisplay; | |
| 266 | ||
| 267 | int command; | |
| 268 | ||
| 269 | star: ; | |
| 270 | objDisplay.menu(); | |
| 271 | cin >> command; | |
| 272 | switch (command) {
| |
| 273 | case 1: | |
| 274 | objRoom.setRoom(); | |
| 275 | objWater.setWater(); | |
| 276 | objWater.getWater(); | |
| 277 | cout << " Please, press button \n"; | |
| 278 | getch(); | |
| 279 | goto star; | |
| 280 | case 2: | |
| 281 | if (objDisplay.debug() == false) { getch(); goto star; }
| |
| 282 | for (int x = 0; x < 10; x++) | |
| 283 | objWater.physix(); | |
| 284 | objWater.getWater(); | |
| 285 | cout << " Please, press button \n"; | |
| 286 | getch(); | |
| 287 | goto star; | |
| 288 | case 3: | |
| 289 | if (objDisplay.debug() == false) { getch(); goto star; }
| |
| 290 | objDisplay.menu_3(); | |
| 291 | objWater.getWater(); | |
| 292 | cout << " Please, press button \n"; | |
| 293 | getch(); | |
| 294 | goto star; | |
| 295 | case 4: | |
| 296 | if (objDisplay.debug() == false) { getch(); goto star; }
| |
| 297 | objDisplay.menu_4(); | |
| 298 | objWater.getWater(); | |
| 299 | cout << " Please, press button \n"; | |
| 300 | getch(); | |
| 301 | goto star; | |
| 302 | case 5: | |
| 303 | if (objDisplay.debug() == false) { getch(); goto star; }
| |
| 304 | objWater.getWater(); | |
| 305 | cout << " Please, press button \n"; | |
| 306 | getch(); | |
| 307 | goto star; | |
| 308 | case 0: | |
| 309 | break; | |
| 310 | default: | |
| 311 | objDisplay.error("ucorrect command");
| |
| 312 | getch(); | |
| 313 | goto star; | |
| 314 | } | |
| 315 | } |