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Let's make a game!
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 name:Time Passing Second Edition
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 by:Qavs
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 desc:Restart version due of upgraded regime of IGM
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 created:25/10/2017
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 updated:25/10/2017
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 version:0.8.6
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 version:Pre-0.8.6 build 5
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Settings
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 background:stuff/meadow.jpg
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 building cost increase:110%
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 building cost refund:70%
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 spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
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 stylesheet:stuff/bigBlue.css
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Layout
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 use default
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Resources
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*second
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 name:Second|Seconds
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 desc:The main resourse. Increase to impossible number.
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 icon:icons[0,0]
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 class:noBackground
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 show earned
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Buildings
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*TEMPLATE
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 on click:anim glow
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*ss
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 name:start
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 desc:
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 icon:icons[3,0]
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 cost:10 second
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 on tick:yield 1 second
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 is always:1
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 hidden
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*eye
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 name:Eye|Eyes
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 desc:The watcher. <//><b>Effect:</b><.>Produces half Second per second
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 icon:icons[3,0]
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 cost:10 second
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 on tick:yield 0.5 second
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 unlocked
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*player
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 name:Player|Players
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 desc:Player, that's play the game. <//><b>Effect:</b><.>Produces Second per second
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 icon:icons[3,0]
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 cost:25 second
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 on tick:yield 1 second
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 req:1 eye
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 req:1 player
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*job
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 name:Job|Jobs
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 desc:Work, that gives you speed. <//><b>Effect:</b><.>Produces 2 Seconds per second
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 icon:icons[3,0]
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 cost:90 second
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 on tick:yield 2 second
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 req:1 job
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*tv
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 name:TV
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 desc:Zombie tv, or what is this. <//><b>Effect:</b><.>Produces 5 Seconds per second
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 icon:icons[3,0]
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 cost:400 second
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 on tick:yield 5 second
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 req:1 tv
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*idle
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 name:Idle game|Idle games
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 desc:Addicting idle games. <//><b>Effect:</b><.>Produces 15 Seconds per second
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 icon:icons[3,0]
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 cost:3500 second
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 on tick:yield 15 second
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 req:1 idle