SHOW:
|
|
- or go back to the newest paste.
| 1 | -- READ THIS PART | |
| 2 | -- TO GET THIS TO WORK JUST PASTE IT AT THE TOP OF YOUR SCRIPT AND SAVE IT | |
| 3 | -- NOW DELETE THESE LINES IF YOU WANT | |
| 4 | ||
| 5 | ||
| 6 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 7 | local Player,game,owner = owner,game | |
| 8 | local RealPlayer = Player | |
| 9 | do | |
| 10 | print("FE Compatibility code by Mokiros, Edited by StarzoZero")
| |
| 11 | local rp = RealPlayer | |
| 12 | script.Parent = rp.Character | |
| 13 | ||
| 14 | --RemoteEvent for communicating | |
| 15 | local Event = Instance.new("RemoteEvent")
| |
| 16 | Event.Name = "UserInput_Event" | |
| 17 | ||
| 18 | --Fake event to make stuff like Mouse.KeyDown work | |
| 19 | local function fakeEvent() | |
| 20 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 21 | t.connect = t.Connect | |
| 22 | return t | |
| 23 | end | |
| 24 | ||
| 25 | --Creating fake input objects with fake variables | |
| 26 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 27 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 28 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 29 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 30 | end} | |
| 31 | --Merged 2 functions into one by checking amount of arguments | |
| 32 | CAS.UnbindAction = CAS.BindAction | |
| 33 | ||
| 34 | --This function will trigger the events that have been :Connect()'ed | |
| 35 | local function te(self,ev,...) | |
| 36 | local t = m[ev] | |
| 37 | if t and t._fakeEvent then | |
| 38 | for _,f in pairs(t.Functions) do | |
| 39 | f(...) | |
| 40 | end | |
| 41 | end | |
| 42 | end | |
| 43 | m.TrigEvent = te | |
| 44 | UIS.TrigEvent = te | |
| 45 | ||
| 46 | Event.OnServerEvent:Connect(function(plr,io) | |
| 47 | if plr~=rp then return end | |
| 48 | m.Target = io.Target | |
| 49 | m.Hit = io.Hit | |
| 50 | if not io.isMouse then | |
| 51 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 52 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 53 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 54 | end | |
| 55 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 56 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 57 | end | |
| 58 | for _,t in pairs(CAS.Actions) do | |
| 59 | for _,k in pairs(t.Keys) do | |
| 60 | if k==io.KeyCode then | |
| 61 | t.Function(t.Name,io.UserInputState,io) | |
| 62 | end | |
| 63 | end | |
| 64 | end | |
| 65 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 66 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 67 | end | |
| 68 | end) | |
| 69 | Event.Parent = NLS([==[ | |
| 70 | local Player = game:GetService("Players").LocalPlayer
| |
| 71 | local Event = script:WaitForChild("UserInput_Event")
| |
| 72 | local Mouse = Player:GetMouse() | |
| 73 | local UIS = game:GetService("UserInputService")
| |
| 74 | local input = function(io,a) | |
| 75 | if a then return end | |
| 76 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 77 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 78 | end | |
| 79 | UIS.InputBegan:Connect(input) | |
| 80 | UIS.InputEnded:Connect(input) | |
| 81 | local h,t | |
| 82 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 83 | --If player is not moving their mouse, client won't fire events | |
| 84 | while wait(1/30) do | |
| 85 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 86 | h,t=Mouse.Hit,Mouse.Target | |
| 87 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 88 | end | |
| 89 | end]==],Player.Character) | |
| 90 | ||
| 91 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 92 | --Real game object | |
| 93 | local _rg = game | |
| 94 | ||
| 95 | --Metatable for fake service | |
| 96 | local fsmt = {
| |
| 97 | __index = function(self,k) | |
| 98 | local s = rawget(self,"_RealService") | |
| 99 | if s then | |
| 100 | return typeof(s[k])=="function" | |
| 101 | and function(_,...)return s[k](s,...)end or s[k] | |
| 102 | end | |
| 103 | end, | |
| 104 | __newindex = function(self,k,v) | |
| 105 | local s = rawget(self,"_RealService") | |
| 106 | if s then s[k]=v end | |
| 107 | end | |
| 108 | } | |
| 109 | local function FakeService(t,RealService) | |
| 110 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 111 | return setmetatable(t,fsmt) | |
| 112 | end | |
| 113 | ||
| 114 | --Fake game object | |
| 115 | local g = {
| |
| 116 | GetService = function(self,s) | |
| 117 | return rawget(self,s) or _rg:GetService(s) | |
| 118 | end, | |
| 119 | Players = FakeService({
| |
| 120 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 121 | },"Players"), | |
| 122 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 123 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 124 | RunService = FakeService({
| |
| 125 | _btrs = {},
| |
| 126 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 127 | BindToRenderStep = function(self,name,_,fun) | |
| 128 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 129 | end, | |
| 130 | UnbindFromRenderStep = function(self,name) | |
| 131 | self._btrs[name]:Disconnect() | |
| 132 | end, | |
| 133 | },"RunService") | |
| 134 | } | |
| 135 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 136 | g.service = g.GetService | |
| 137 | FakeService(g,game) | |
| 138 | --Changing owner to fake player object to support owner:GetMouse() | |
| 139 | game,owner = g,g.Players.LocalPlayer | |
| 140 | end | |
| 141 | wait(1/60) | |
| 142 | print('Made by Slenercat5')-- yo m8 this is old but i figured why not re upload sense the old link broke
| |
| 143 | print('Megumin')
| |
| 144 | print('F for Hero Mode')
| |
| 145 | print('Click to Use Explosion Magic')
| |
| 146 | ||
| 147 | ||
| 148 | lerp = function(a, b, t) | |
| 149 | ||
| 150 | return a + (b - a) * t | |
| 151 | end | |
| 152 | Lerp = function(c1, c2, al) | |
| 153 | ||
| 154 | local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
| |
| 155 | local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
| |
| 156 | for i,v in pairs(com1) do | |
| 157 | com1[i] = v + (com2[i] - v) * al | |
| 158 | end | |
| 159 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
| 160 | end | |
| 161 | ||
| 162 | sine=0 | |
| 163 | change=0 | |
| 164 | ||
| 165 | -- this is my secound script using character animations based on lerping | |
| 166 | -- if you found this i hope you enjoy :) | |
| 167 | -- attacks | |
| 168 | --click[hold] for punching | |
| 169 | --q for teleport(within 100 studs) | |
| 170 | --f for super jump(Temporarily down) | |
| 171 | wait(1 / 60) | |
| 172 | local jklmaoR=0 | |
| 173 | Effects = { }
| |
| 174 | local Player = game.Players.localPlayer | |
| 175 | local Character = Player.Character | |
| 176 | local Humanoid = Character.Humanoid | |
| 177 | Humanoid.WalkSpeed = 30 | |
| 178 | local Mouse = Player:GetMouse() | |
| 179 | local LeftArm = Character["Left Arm"] | |
| 180 | local RightArm = Character["Right Arm"] | |
| 181 | local LeftLeg = Character["Left Leg"] | |
| 182 | local RightLeg = Character["Right Leg"] | |
| 183 | local Head = Character.Head | |
| 184 | local Torso = Character.Torso | |
| 185 | local Camera = game.Workspace.CurrentCamera | |
| 186 | local RootPart = Character.HumanoidRootPart | |
| 187 | local RootJoint = RootPart.RootJoint | |
| 188 | local attack = false | |
| 189 | local Anim = 'Idle' | |
| 190 | local Create = LoadLibrary("RbxUtility").Create
| |
| 191 | local velocity = RootPart.Velocity.y | |
| 192 | Character.Animate.Disabled=false | |
| 193 | local sine = 0 | |
| 194 | local change = 1 | |
| 195 | local ms=Player:GetMouse() | |
| 196 | local DORARA=false | |
| 197 | local sforce=false | |
| 198 | local fcount=0 | |
| 199 | ||
| 200 | Character.Humanoid.Health=10000000000000000000000000000000000000000000000000000000000000 | |
| 201 | ||
| 202 | torso=Character:findFirstChild('Torso')
| |
| 203 | root=Character:FindFirstChild('HumanoidRootPart')
| |
| 204 | function clerp(a, b, t) | |
| 205 | return a:lerp(b, t) | |
| 206 | end | |
| 207 | ||
| 208 | Humanoid.Animator.Parent = nil | |
| 209 | Character.Animate.Parent = nil | |
| 210 | ||
| 211 | local newMotor = function(part0, part1, c0, c1) | |
| 212 | local w = Create('Motor'){
| |
| 213 | Parent = part0, | |
| 214 | Part0 = part0, | |
| 215 | Part1 = part1, | |
| 216 | C0 = c0, | |
| 217 | C1 = c1, | |
| 218 | } | |
| 219 | return w | |
| 220 | end | |
| 221 | ||
| 222 | ||
| 223 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 224 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 225 | ||
| 226 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 227 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 228 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 229 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 230 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 231 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 232 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 233 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 234 | ||
| 235 | local rarmc1 = RW.C1 | |
| 236 | local larmc1 = LW.C1 | |
| 237 | local rlegc1 = RH.C1 | |
| 238 | local llegc1 = LH.C1 | |
| 239 | ||
| 240 | local resetc1 = false | |
| 241 | ||
| 242 | ||
| 243 | ||
| 244 | ||
| 245 | ||
| 246 | function PlayAnimationFromTable(table, speed, bool) | |
| 247 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 248 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 249 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 250 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 251 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 252 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 253 | if bool == true then | |
| 254 | if resetc1 == false then | |
| 255 | resetc1 = true | |
| 256 | RootJoint.C1 = RootJoint.C1 | |
| 257 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 258 | RW.C1 = rarmc1 | |
| 259 | LW.C1 = larmc1 | |
| 260 | RH.C1 = rlegc1 | |
| 261 | LH.C1 = llegc1 | |
| 262 | end | |
| 263 | end | |
| 264 | end | |
| 265 | ||
| 266 | ||
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | ||
| 271 | ||
| 272 | ||
| 273 | ArtificialHB = Create("BindableEvent", script){
| |
| 274 | Parent = script, | |
| 275 | Name = "Heartbeat", | |
| 276 | } | |
| 277 | ||
| 278 | script:WaitForChild("Heartbeat")
| |
| 279 | ||
| 280 | frame = 1 / 35 | |
| 281 | tf = 0 | |
| 282 | allowframeloss = false | |
| 283 | tossremainder = false | |
| 284 | lastframe = tick() | |
| 285 | script.Heartbeat:Fire() | |
| 286 | ||
| 287 | ||
| 288 | ||
| 289 | ||
| 290 | ||
| 291 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 292 | tf = tf + s | |
| 293 | if tf >= frame then | |
| 294 | if allowframeloss then | |
| 295 | script.Heartbeat:Fire() | |
| 296 | lastframe = tick() | |
| 297 | else | |
| 298 | for i = 1, math.floor(tf / frame) do | |
| 299 | script.Heartbeat:Fire() | |
| 300 | end | |
| 301 | lastframe = tick() | |
| 302 | end | |
| 303 | if tossremainder then | |
| 304 | tf = 0 | |
| 305 | else | |
| 306 | tf = tf - frame * math.floor(tf / frame) | |
| 307 | end | |
| 308 | end | |
| 309 | end) | |
| 310 | ||
| 311 | ||
| 312 | ||
| 313 | ||
| 314 | ||
| 315 | ||
| 316 | function swait(num) | |
| 317 | if num == 0 or num == nil then | |
| 318 | ArtificialHB.Event:wait() | |
| 319 | else | |
| 320 | for i = 0, num do | |
| 321 | ArtificialHB.Event:wait() | |
| 322 | end | |
| 323 | end | |
| 324 | end | |
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | ||
| 329 | ||
| 330 | ||
| 331 | function RemoveOutlines(part) | |
| 332 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 333 | end | |
| 334 | function ShowDamage(Pos, Text, Time, Color) | |
| 335 | local Rate = (1 / 30) | |
| 336 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 337 | local Text = (Text or "") | |
| 338 | local Time = (Time or 2) | |
| 339 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 340 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 341 | EffectPart.Anchored = true | |
| 342 | local BillboardGui = Create("BillboardGui"){
| |
| 343 | Size = UDim2.new(3, 0, 3, 0), | |
| 344 | Adornee = EffectPart, | |
| 345 | Parent = EffectPart, | |
| 346 | } | |
| 347 | local TextLabel = Create("TextLabel"){
| |
| 348 | BackgroundTransparency = 1, | |
| 349 | Size = UDim2.new(1, 0, 1, 0), | |
| 350 | Text = Text, | |
| 351 | Font = "SciFi", | |
| 352 | TextColor3 = Color, | |
| 353 | TextScaled = true, | |
| 354 | Parent = BillboardGui, | |
| 355 | } | |
| 356 | game.Debris:AddItem(EffectPart, (Time)) | |
| 357 | EffectPart.Parent = game:GetService("Workspace")
| |
| 358 | delay(0, function() | |
| 359 | local Frames = (Time / Rate) | |
| 360 | for Frame = 1, Frames do | |
| 361 | wait(Rate) | |
| 362 | local Percent = (Frame / Frames) | |
| 363 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 364 | TextLabel.TextTransparency = Percent | |
| 365 | end | |
| 366 | if EffectPart and EffectPart.Parent then | |
| 367 | EffectPart:Destroy() | |
| 368 | end | |
| 369 | end) | |
| 370 | end | |
| 371 | Sound=false | |
| 372 | function Damage(hit,Dag) | |
| 373 | if hit.Parent==Character or hit.Parent==workspace or hit.Parent.ClassName=='Asseccory' then | |
| 374 | return | |
| 375 | else | |
| 376 | wait(.1) | |
| 377 | local Hum=hit.Parent:FindFirstChild('Humanoid')
| |
| 378 | wait(.1) | |
| 379 | if Hum~=nil then | |
| 380 | -- print(hit.Parent.name..' is getting hurt') | |
| 381 | if Nock==true then | |
| 382 | hit.Parent.Torso.Velocity=Character.HumanoidRootPart.CFrame.lookVector*100 | |
| 383 | end | |
| 384 | ShowDamage(hit.Position,Dag) | |
| 385 | local DORA = CFuncs.Sound.Create("383548205", hit, 1, 1)
| |
| 386 | Sound=true | |
| 387 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-Dag | |
| 388 | wait(.1) | |
| 389 | else | |
| 390 | return | |
| 391 | end | |
| 392 | ||
| 393 | end | |
| 394 | end | |
| 395 | ||
| 396 | CFuncs = {
| |
| 397 | Part = {
| |
| 398 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 399 | local Part = Create("Part"){
| |
| 400 | Parent = Parent, | |
| 401 | Reflectance = Reflectance, | |
| 402 | Transparency = Transparency, | |
| 403 | CanCollide = false, | |
| 404 | Locked = true, | |
| 405 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 406 | Name = Name, | |
| 407 | Size = Size, | |
| 408 | Material = Material, | |
| 409 | } | |
| 410 | RemoveOutlines(Part) | |
| 411 | return Part | |
| 412 | end; | |
| 413 | }; | |
| 414 | ||
| 415 | Mesh = {
| |
| 416 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 417 | local Msh = Create(Mesh){
| |
| 418 | Parent = Part, | |
| 419 | Offset = OffSet, | |
| 420 | Scale = Scale, | |
| 421 | } | |
| 422 | if Mesh == "SpecialMesh" then | |
| 423 | Msh.MeshType = MeshType | |
| 424 | Msh.MeshId = MeshId | |
| 425 | end | |
| 426 | return Msh | |
| 427 | end; | |
| 428 | }; | |
| 429 | ||
| 430 | Weld = {
| |
| 431 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 432 | local Weld = Create("Weld"){
| |
| 433 | Parent = Parent, | |
| 434 | Part0 = Part0, | |
| 435 | Part1 = Part1, | |
| 436 | C0 = C0, | |
| 437 | C1 = C1, | |
| 438 | } | |
| 439 | return Weld | |
| 440 | end; | |
| 441 | }; | |
| 442 | ||
| 443 | Sound = {
| |
| 444 | Create = function(id, par, vol, pit) | |
| 445 | local Sound = Create("Sound"){
| |
| 446 | Volume = vol, | |
| 447 | Pitch = pit or 1, | |
| 448 | SoundId = "rbxassetid://" .. id, | |
| 449 | Parent = par or workspace, | |
| 450 | } | |
| 451 | Sound:play() | |
| 452 | return Sound | |
| 453 | end; | |
| 454 | }; | |
| 455 | ||
| 456 | Decal = {
| |
| 457 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 458 | local Decal = Create("Decal"){
| |
| 459 | Color3 = Color, | |
| 460 | Texture = "rbxassetid://" .. Texture, | |
| 461 | Transparency = Transparency, | |
| 462 | Name = Name, | |
| 463 | Parent = Parent, | |
| 464 | } | |
| 465 | return Decal | |
| 466 | end; | |
| 467 | }; | |
| 468 | ||
| 469 | BillboardGui = {
| |
| 470 | Create = function(Parent, Image, Position, Size) | |
| 471 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 472 | BillPar.CFrame = CFrame.new(Position) | |
| 473 | local Bill = Create("BillboardGui"){
| |
| 474 | Parent = BillPar, | |
| 475 | Adornee = BillPar, | |
| 476 | Size = UDim2.new(1, 0, 1, 0), | |
| 477 | SizeOffset = Vector2.new(Size, Size), | |
| 478 | } | |
| 479 | local d = Create("ImageLabel", Bill){
| |
| 480 | Parent = Bill, | |
| 481 | BackgroundTransparency = 1, | |
| 482 | Size = UDim2.new(1, 0, 1, 0), | |
| 483 | Image = "rbxassetid://" .. Image, | |
| 484 | } | |
| 485 | return BillPar | |
| 486 | end | |
| 487 | }; | |
| 488 | ||
| 489 | ParticleEmitter = {
| |
| 490 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 491 | local Particle = Create("ParticleEmitter"){
| |
| 492 | Parent = Parent, | |
| 493 | Color = ColorSequence.new(Color1, Color2), | |
| 494 | LightEmission = LightEmission, | |
| 495 | Size = Size, | |
| 496 | Texture = Texture, | |
| 497 | Transparency = Transparency, | |
| 498 | ZOffset = ZOffset, | |
| 499 | Acceleration = Accel, | |
| 500 | Drag = Drag, | |
| 501 | LockedToPart = LockedToPart, | |
| 502 | VelocityInheritance = VelocityInheritance, | |
| 503 | EmissionDirection = EmissionDirection, | |
| 504 | Enabled = Enabled, | |
| 505 | Lifetime = LifeTime, | |
| 506 | Rate = Rate, | |
| 507 | Rotation = Rotation, | |
| 508 | RotSpeed = RotSpeed, | |
| 509 | Speed = Speed, | |
| 510 | VelocitySpread = VelocitySpread, | |
| 511 | } | |
| 512 | return Particle | |
| 513 | end; | |
| 514 | ||
| 515 | ||
| 516 | ||
| 517 | ||
| 518 | ||
| 519 | }; | |
| 520 | ||
| 521 | CreateTemplate = {
| |
| 522 | ||
| 523 | }; | |
| 524 | } | |
| 525 | ||
| 526 | lp=Player | |
| 527 | ||
| 528 | ||
| 529 | for _,v in pairs(lp.Character:GetChildren()) do | |
| 530 | if v.className=='Shirt' or v.className=='Pants' or v.className=='Accessory' then | |
| 531 | v:remove() | |
| 532 | end | |
| 533 | if v.className=='Part' then | |
| 534 | v.BrickColor=BrickColor.new('Pastel brown')
| |
| 535 | end | |
| 536 | end | |
| 537 | function AutoWeld(Foop, OOF) | |
| 538 | local W = Instance.new("Weld")
| |
| 539 | W.Part0 = Foop | |
| 540 | W.Part1 = OOF | |
| 541 | local CJ = CFrame.new(Foop.Position) | |
| 542 | local C0 = Foop.CFrame:inverse()*CJ | |
| 543 | local C1 = OOF.CFrame:inverse()*CJ | |
| 544 | W.C0 = C0 | |
| 545 | W.C1 = C1 | |
| 546 | W.Name='o0o' | |
| 547 | W.Parent = Foop | |
| 548 | end | |
| 549 | ||
| 550 | ||
| 551 | Shirt=Instance.new("Shirt",lp.Character)
| |
| 552 | Shirt.ShirtTemplate='rbxassetid://692946861' | |
| 553 | Pants=Instance.new("Pants",lp.Character)
| |
| 554 | Pants.PantsTemplate='rbxassetid://692946962' | |
| 555 | ||
| 556 | lp.Character.Head.face.Texture='http://www.roblox.com/asset/?id=1190881618' | |
| 557 | D2=Instance.new('Decal',lp.Character.Head)
| |
| 558 | D2.Texture='http://www.roblox.com/asset/?id=26926115' | |
| 559 | ||
| 560 | mec=Instance.new('CharacterMesh',lp.Character)
| |
| 561 | mec.BodyPart='Torso' | |
| 562 | mec.MeshId='48112070' | |
| 563 | ||
| 564 | ||
| 565 | ||
| 566 | ||
| 567 | h2=Instance.new('Part',lp.Character)
| |
| 568 | h2.CanCollide=false | |
| 569 | h2.BrickColor=BrickColor.new('Dark stone grey')
| |
| 570 | h2.CFrame=lp.Character.Head.CFrame*CFrame.new(0,-.3,0.1) | |
| 571 | m3=Instance.new('SpecialMesh',h2)
| |
| 572 | m3.MeshId='http://www.roblox.com/asset/?id=283714534' | |
| 573 | m3.TextureId='http://www.roblox.com/asset/?id=398616339' | |
| 574 | ||
| 575 | ||
| 576 | ||
| 577 | hb=Instance.new('Part',lp.Character)
| |
| 578 | hb.CFrame=lp.Character.Head.CFrame*CFrame.new(0,0.3,-0.1) | |
| 579 | hb.CanCollide=false | |
| 580 | mb=Instance.new('SpecialMesh',hb)
| |
| 581 | mb.MeshId='rbxassetid://74969506' | |
| 582 | mb.TextureId='rbxassetid://74226311' | |
| 583 | ||
| 584 | h5=Instance.new('Part',lp.Character)
| |
| 585 | h5.CFrame=lp.Character.Head.CFrame*CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) | |
| 586 | h5.CanCollide=false | |
| 587 | m6=Instance.new('SpecialMesh',h5)
| |
| 588 | m6.Scale=Vector3.new(1.2,1.2,1.2) | |
| 589 | m6.MeshId='rbxassetid://110214262' | |
| 590 | m6.TextureId='http://www.roblox.com/asset/?id=110212521' | |
| 591 | ||
| 592 | ||
| 593 | AutoWeld(hb,lp.Character.Head) | |
| 594 | ||
| 595 | AutoWeld(h2,lp.Character.Head) | |
| 596 | AutoWeld(h5,lp.Character.Head) | |
| 597 | ||
| 598 | base = Instance.new("ScreenGui",Player.PlayerGui)
| |
| 599 | bbg = Instance.new("BillboardGui",Player.Character.Head)
| |
| 600 | bbg.Size = UDim2.new(0,200,0,50) | |
| 601 | bbg.StudsOffset = Vector3.new(0,3,0) | |
| 602 | ||
| 603 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 604 | bbgTl.BackgroundTransparency = 1 | |
| 605 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 606 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 607 | bbgTl.Font = "Code" | |
| 608 | bbgTl.Text = " " | |
| 609 | bbgTl.TextSize = 25 | |
| 610 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
| 611 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
| 612 | bbgTl.TextStrokeTransparency = 0 | |
| 613 | bbgTl.TextWrapped = true | |
| 614 | ||
| 615 | function Chat(msg) | |
| 616 | bbgTl.Text = msg | |
| 617 | wait(1) | |
| 618 | if bbgTl.Text == msg then | |
| 619 | bbgTl.Text = " " | |
| 620 | end | |
| 621 | end | |
| 622 | - | Chat('Megumin by slenercat5')
|
| 622 | + | Chat('')
|
| 623 | ||
| 624 | ||
| 625 | KML=CFuncs.Sound.Create(167135038,Character.Head,1,1)-- secret-->1108274211 | |
| 626 | KML.Looped=true | |
| 627 | KML:stop() | |
| 628 | Explosion=CFuncs.Sound.Create(762570073,Character.Head,1,1) | |
| 629 | Explosion:stop() | |
| 630 | reload=false | |
| 631 | scoobis=false | |
| 632 | scoobismesh='rbxassetid://1107996700' | |
| 633 | scoobistexture='rbxassetid://1107996710' | |
| 634 | Nock=true | |
| 635 | ms.KeyDown:connect(function(k) | |
| 636 | k=k:lower() | |
| 637 | if k=='f' then | |
| 638 | if scoobis==false and reload==false and taunt==false and attack==false then | |
| 639 | scoobis=true | |
| 640 | KML:Play() | |
| 641 | hb.Transparency=1 | |
| 642 | for _,v in pairs(Staff) do | |
| 643 | v.Transparency=0 | |
| 644 | end | |
| 645 | reload=true | |
| 646 | wait(1) | |
| 647 | reload=false | |
| 648 | elseif scoobis==true and reload==false then | |
| 649 | KML:stop() | |
| 650 | hb.Transparency=0 | |
| 651 | for _,v in pairs(Staff) do | |
| 652 | v.Transparency=1 | |
| 653 | end | |
| 654 | scoobis=false | |
| 655 | Character.Head.Mesh.MeshType='Head' | |
| 656 | Character.Head.Mesh.Scale=Vector3.new(1.25, 1.25, 1.25) | |
| 657 | ||
| 658 | reload=true | |
| 659 | wait(1) | |
| 660 | reload=false | |
| 661 | ||
| 662 | end | |
| 663 | elseif k=='g' then | |
| 664 | if scoobis==false then | |
| 665 | if attack==false then | |
| 666 | if taunt then | |
| 667 | taunt=false | |
| 668 | TauntS:Stop() | |
| 669 | else | |
| 670 | taunt=true | |
| 671 | TauntS:Play() | |
| 672 | end | |
| 673 | print(taunt) | |
| 674 | end | |
| 675 | end | |
| 676 | end | |
| 677 | ||
| 678 | ||
| 679 | end) | |
| 680 | ||
| 681 | --Particles-- | |
| 682 | ||
| 683 | ||
| 684 | ||
| 685 | ||
| 686 | ---------- | |
| 687 | ||
| 688 | ||
| 689 | ||
| 690 | ||
| 691 | ||
| 692 | TauntS=Instance.new('Sound',Character.Head)
| |
| 693 | TauntS.SoundId='rbxassetid://665015838' | |
| 694 | TauntS.Looped=true | |
| 695 | KML.Volume=.3 | |
| 696 | Lead=CFuncs.Sound.Create(530138502,Character.Head,1,1) | |
| 697 | Lead:Stop() | |
| 698 | function Attack() | |
| 699 | Lead:Play() | |
| 700 | KML:Stop() | |
| 701 | ||
| 702 | Dip=Instance.new('Part',Character)
| |
| 703 | Dip.Transparency=1 | |
| 704 | Dip.Size=Vector3.new(20,1,20) | |
| 705 | Dip.Anchored=true | |
| 706 | deo=Instance.new('Decal',Dip)
| |
| 707 | deo.Texture='http://www.roblox.com/asset/?id=352764483' | |
| 708 | deo.Transparency=0 | |
| 709 | deo.Face='Top' | |
| 710 | Dip.CFrame=Character.HumanoidRootPart.CFrame*CFrame.new(0,-2,0) | |
| 711 | Bp=Instance.new('Part',Dip)
| |
| 712 | Bp.Name='BP' | |
| 713 | Bp.Anchored=true | |
| 714 | Bp.Transparency=1 | |
| 715 | Bp.CFrame=Dip.CFrame*CFrame.new(-10,0,0) | |
| 716 | Bp2=Instance.new('Part',Dip)
| |
| 717 | Bp2.Anchored=true | |
| 718 | Bp2.Name='BP2' | |
| 719 | Bp2.Transparency=1 | |
| 720 | Bp2.CFrame=Dip.CFrame*CFrame.new(10,0,0) | |
| 721 | ac=Instance.new('Attachment',Bp)
| |
| 722 | ac2=Instance.new('Attachment',Bp2)
| |
| 723 | ||
| 724 | local keypoints = {}
| |
| 725 | ||
| 726 | for i = 0,1,0.1 do | |
| 727 | local color = Color3.fromHSV(i,1,1) | |
| 728 | local keypoint = ColorSequenceKeypoint.new(i,color) | |
| 729 | table.insert(keypoints,keypoint) | |
| 730 | end | |
| 731 | ||
| 732 | local particle = Instance.new('Beam',Bp)
| |
| 733 | particle.Color = ColorSequence.new(keypoints) | |
| 734 | particle.Texture='rbxassetid://1135136643' | |
| 735 | particle.Attachment0=ac | |
| 736 | particle.Attachment1=AC | |
| 737 | particle.Width0=6 | |
| 738 | particle.Width1=9 | |
| 739 | particle.CurveSize0=-10 | |
| 740 | particle.CurveSize1=10 | |
| 741 | particle.LightEmission=1 | |
| 742 | ||
| 743 | local particle2 = Instance.new('Beam',Bp2)
| |
| 744 | particle2.Color = ColorSequence.new(keypoints) | |
| 745 | particle2.LightEmission=1 | |
| 746 | particle2.Texture='rbxassetid://1135136643' | |
| 747 | particle2.Attachment0=ac2 | |
| 748 | particle2.Attachment1=AC | |
| 749 | particle2.CurveSize0=10 | |
| 750 | particle2.CurveSize1=10 | |
| 751 | particle2.Width0=6 | |
| 752 | particle2.Width1=9 | |
| 753 | ||
| 754 | particle3=Instance.new('ParticleEmitter',Dip)
| |
| 755 | particle3.Color = ColorSequence.new(keypoints) | |
| 756 | particle3.LightEmission=1 | |
| 757 | particle3.Texture='rbxassetid://187012669' | |
| 758 | particle3.Size=NumberSequence.new(.2) | |
| 759 | particle3.Acceleration=Vector3.new(0,10,0) | |
| 760 | particle3.EmissionDirection='Bottom' | |
| 761 | particle3.SpreadAngle=Vector2.new(90,90) | |
| 762 | HK=Instance.new('Part',Character)
| |
| 763 | HK.CanCollide=false | |
| 764 | HK.Shape='Ball' | |
| 765 | HK.Size=Vector3.new(2,2,2) | |
| 766 | HK.Material='Neon' | |
| 767 | HK.BrickColor=BrickColor.new('Gold')
| |
| 768 | HK.Transparency=.5 | |
| 769 | HK.CFrame=Character['Left Arm'].CFrame*CFrame.new(0,-1,-2) | |
| 770 | AutoWeld(HK,Character['Left Arm']) | |
| 771 | attack = true | |
| 772 | -- RootPart.CFrame = clerp(RootPart.CFrame,stand.HumanoidRootPart.CFrame*CFrame.new(0,0,-5), .1) | |
| 773 | StageTime=0 | |
| 774 | Stage=1 | |
| 775 | chatfunc('I am Megumin,Controller of the finest power Crimson Demons posses,')
| |
| 776 | while Stage==1 do | |
| 777 | for i = 0, 1, 0.7 do | |
| 778 | swait() | |
| 779 | PlayAnimationFromTable({
| |
| 780 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 781 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 782 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 783 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(20, -.5, 0), | |
| 784 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 785 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 786 | },.5,false) | |
| 787 | StageTime=StageTime+.02 | |
| 788 | if StageTime>3.5 then | |
| 789 | Stage=Stage+1 | |
| 790 | end | |
| 791 | end | |
| 792 | end | |
| 793 | Stage=2 | |
| 794 | -- wait(4) | |
| 795 | StageTime=0 | |
| 796 | chatfunc(', and I command explosion magic!')
| |
| 797 | ||
| 798 | ||
| 799 | while Stage==2 do | |
| 800 | for i = 0, 1, 0.7 do | |
| 801 | swait() | |
| 802 | PlayAnimationFromTable({
| |
| 803 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 804 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(-.5, 0.5, 0), | |
| 805 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 806 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, .5, 0) * CFrame.Angles(20.5, -.5, 0), | |
| 807 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 808 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 809 | },.5,false) | |
| 810 | StageTime=StageTime+.02 | |
| 811 | if StageTime>3.5 then | |
| 812 | Stage=Stage+1 | |
| 813 | end | |
| 814 | if StageTime>1 and StageTime<1.1 then | |
| 815 | chatfunc('The Devil King fancies himself superior to us and dares call himself "strongest"!')
| |
| 816 | end | |
| 817 | end | |
| 818 | end | |
| 819 | ||
| 820 | ||
| 821 | chatfunc('I shall obliterate his vile presence with our strongest of magics!')
| |
| 822 | ||
| 823 | StageTime=0 | |
| 824 | Stage=3 | |
| 825 | while Stage==3 do | |
| 826 | for i = 0, 1, 0.7 do | |
| 827 | swait() | |
| 828 | PlayAnimationFromTable({
| |
| 829 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 830 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 831 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 832 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(20, -.5, 0), | |
| 833 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 834 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 835 | },.5,false) | |
| 836 | end | |
| 837 | StageTime=StageTime+.03 | |
| 838 | if StageTime>1.7 then | |
| 839 | Stage=Stage+1 | |
| 840 | end | |
| 841 | end | |
| 842 | ||
| 843 | StageTime=0 | |
| 844 | for i = 0, 1, 0.7 do | |
| 845 | swait() | |
| 846 | PlayAnimationFromTable({
| |
| 847 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 848 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 849 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 850 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 1, 0) * CFrame.Angles(21, -.5, 0), | |
| 851 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 852 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 853 | },.5,false) | |
| 854 | end | |
| 855 | chatfunc('Explosion!')
| |
| 856 | wait() | |
| 857 | Explosion:Play() | |
| 858 | HK:Remove() | |
| 859 | G=Instance.new('Part',Character)
| |
| 860 | G.Size=Vector3.new(20,20,20) | |
| 861 | G.CanCollide=false | |
| 862 | G.Shape='Ball' | |
| 863 | G.Position=ms.Hit.p | |
| 864 | G.Transparency=.4 | |
| 865 | G.Material='Neon' | |
| 866 | G.Anchored=true | |
| 867 | GEK=Instance.new('Explosion',G)
| |
| 868 | GEK.BlastRadius=20 | |
| 869 | GEK.BlastPressure=2 | |
| 870 | GEK.DestroyJointRadiusPercent=2 | |
| 871 | FF=Instance.new('ForceField',Character)
| |
| 872 | FF.Visible=false | |
| 873 | Beam=Instance.new('Part',Character)
| |
| 874 | Beam.BrickColor=BrickColor.new('Gold')
| |
| 875 | Beam.Transparency=.5 | |
| 876 | Beam.Anchored=true | |
| 877 | Beam.Material='Neon' | |
| 878 | local distance = (G.Position - Dis.Position).magnitude | |
| 879 | Beam.Size = Vector3.new(2, distance, 2) | |
| 880 | Beam.CFrame = CFrame.new(Dis.Position) * CFrame.new(0, -distance/2, 0) | |
| 881 | ||
| 882 | GEK.Hit:connect(function(h) | |
| 883 | if h.Parent~=Character then | |
| 884 | h.Velocity=Vector3.new(math.random(-30,30),20,math.random(-30,30)) | |
| 885 | end | |
| 886 | end) | |
| 887 | GEK.ExplosionType=Enum.ExplosionType.NoCraters | |
| 888 | GEK.Position=G.Position | |
| 889 | CFuncs.Sound.Create(539294959,G,1,1) | |
| 890 | ||
| 891 | G.BrickColor=BrickColor.new('Gold')
| |
| 892 | con1=G.Touched:connect(function(h) | |
| 893 | if h.Parent~=Character then | |
| 894 | h:remove() | |
| 895 | end | |
| 896 | end) | |
| 897 | K=Instance.new('BodyGyro',G)
| |
| 898 | K.P=Vector3.new(0,100,0) | |
| 899 | wait(1) | |
| 900 | FF:remove() | |
| 901 | Dip:Remove() | |
| 902 | wait(1) | |
| 903 | G:remove() | |
| 904 | Beam:remove() | |
| 905 | bbgTl.Text=" " | |
| 906 | attack = false | |
| 907 | collapse=true | |
| 908 | end | |
| 909 | ||
| 910 | reload2=false | |
| 911 | ||
| 912 | collapse=false | |
| 913 | taunt=false | |
| 914 | Mouse.Button1Down:connect(function() | |
| 915 | if scoobis==true and reload2==false and taunt==false then | |
| 916 | reload2=true | |
| 917 | Attack() | |
| 918 | scoobis=false | |
| 919 | KML:stop() | |
| 920 | for _,v in pairs(Staff) do | |
| 921 | v.Transparency=1 | |
| 922 | end | |
| 923 | hb.Transparency=0 | |
| 924 | wait(5) | |
| 925 | collapse=false | |
| 926 | reload2=false | |
| 927 | ||
| 928 | ||
| 929 | end | |
| 930 | end) | |
| 931 | Staff={
| |
| 932 | ||
| 933 | } | |
| 934 | ||
| 935 | Part=Instance.new("Part",Character)
| |
| 936 | Part.Size= Vector3.new( | |
| 937 | 1, 2, 1 | |
| 938 | ) | |
| 939 | Part.Shape= | |
| 940 | Enum.PartType.Block | |
| 941 | Part.Name="Base" | |
| 942 | Part.Transparency=1 | |
| 943 | Part.BrickColor= BrickColor.new("Medium stone grey")
| |
| 944 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 945 | 0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0 | |
| 946 | ) | |
| 947 | AutoWeld(Part,Character["Left Arm"]) | |
| 948 | Part.CanCollide=false | |
| 949 | Part.Material= | |
| 950 | Enum.Material.SmoothPlastic | |
| 951 | ||
| 952 | ------------------------------------------------------------- | |
| 953 | Part=Instance.new("Part",Character)
| |
| 954 | Part.Size= Vector3.new( | |
| 955 | 4.88999748, 0.270000011, 0.38500011 | |
| 956 | ) | |
| 957 | Part.Shape= | |
| 958 | Enum.PartType.Block | |
| 959 | Part.Name="Stick" | |
| 960 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 961 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 962 | 0.0716470033, -1.0380317, 0.778614879, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 963 | ) | |
| 964 | AutoWeld(Part,Character["Left Arm"]) | |
| 965 | Part.CanCollide=false | |
| 966 | Part.Material= | |
| 967 | Enum.Material.SmoothPlastic | |
| 968 | table.insert(Staff,Part) | |
| 969 | ||
| 970 | ------------------------------------------------------------- | |
| 971 | Part=Instance.new("Part",Character)
| |
| 972 | Part.Size= Vector3.new( | |
| 973 | 0.910000563, 0.289999932, 0.38500011 | |
| 974 | ) | |
| 975 | Part.Shape= | |
| 976 | Enum.PartType.Block | |
| 977 | Part.Name="Stick" | |
| 978 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 979 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 980 | -0.188353002, -1.0380317, -1.88138556, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 981 | ) | |
| 982 | AutoWeld(Part,Character["Left Arm"]) | |
| 983 | Part.CanCollide=false | |
| 984 | Part.Material= | |
| 985 | Enum.Material.SmoothPlastic | |
| 986 | table.insert(Staff,Part) | |
| 987 | ||
| 988 | ------------------------------------------------------------- | |
| 989 | Part=Instance.new("Part",Character)
| |
| 990 | Part.Size= Vector3.new( | |
| 991 | 0.910000563, 0.289999902, 0.38500011 | |
| 992 | ) | |
| 993 | Part.Shape= | |
| 994 | Enum.PartType.Block | |
| 995 | Part.Name="Stick" | |
| 996 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 997 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 998 | -0.448352933, -1.0380317, -2.52138495, 0.0150980018, 0, -0.999886096, 0, -1, 0, -0.999886096, 0, -0.0150980027 | |
| 999 | ) | |
| 1000 | AutoWeld(Part,Character["Left Arm"]) | |
| 1001 | Part.CanCollide=false | |
| 1002 | Part.Material= | |
| 1003 | Enum.Material.SmoothPlastic | |
| 1004 | table.insert(Staff,Part) | |
| 1005 | ||
| 1006 | ------------------------------------------------------------- | |
| 1007 | Part=Instance.new("Part",Character)
| |
| 1008 | Part.Size= Vector3.new( | |
| 1009 | 0.640000582, 0.269999981, 0.38500011 | |
| 1010 | ) | |
| 1011 | Part.Shape= | |
| 1012 | Enum.PartType.Block | |
| 1013 | Part.Name="Stick" | |
| 1014 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 1015 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1016 | -0.277138978, -1.02803171, -3.09968996, -0.657677054, 0, -0.75330013, 0, 1, 0, 0.75330013, 0, -0.657677054 | |
| 1017 | ) | |
| 1018 | AutoWeld(Part,Character["Left Arm"]) | |
| 1019 | Part.CanCollide=false | |
| 1020 | Part.Material= | |
| 1021 | Enum.Material.SmoothPlastic | |
| 1022 | table.insert(Staff,Part) | |
| 1023 | ||
| 1024 | ------------------------------------------------------------- | |
| 1025 | Part=Instance.new("Part",Character)
| |
| 1026 | Part.Size= Vector3.new( | |
| 1027 | 0.840000451, 0.229999989, 0.38500011 | |
| 1028 | ) | |
| 1029 | Part.Shape= | |
| 1030 | Enum.PartType.Block | |
| 1031 | Part.Name="Stick" | |
| 1032 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 1033 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1034 | 0.15343301, -1.02803171, -3.08046007, -0.91565901, 0, -0.401955992, 0, -1, 0, -0.401955992, 0, 0.91565901 | |
| 1035 | ) | |
| 1036 | AutoWeld(Part,Character["Left Arm"]) | |
| 1037 | Part.CanCollide=false | |
| 1038 | Part.Material= | |
| 1039 | Enum.Material.SmoothPlastic | |
| 1040 | table.insert(Staff,Part) | |
| 1041 | ||
| 1042 | ------------------------------------------------------------- | |
| 1043 | Part=Instance.new("Part",Character)
| |
| 1044 | Part.Size= Vector3.new( | |
| 1045 | 0.470000386, 0.209999919, 0.935000181 | |
| 1046 | ) | |
| 1047 | Part.Shape= | |
| 1048 | Enum.PartType.Block | |
| 1049 | Part.Name="Stick" | |
| 1050 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 1051 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1052 | 0.433368087, -1.02803171, -3.25790405, -0.91565901, 0, -0.401955992, 0, -1, 0, -0.401955992, 0, 0.91565901 | |
| 1053 | ) | |
| 1054 | AutoWeld(Part,Character["Left Arm"]) | |
| 1055 | Part.CanCollide=false | |
| 1056 | Part.Material= | |
| 1057 | Enum.Material.SmoothPlastic | |
| 1058 | table.insert(Staff,Part) | |
| 1059 | ||
| 1060 | ------------------------------------------------------------- | |
| 1061 | Part=Instance.new("Part",Character)
| |
| 1062 | Part.Size= Vector3.new( | |
| 1063 | 0.470000386, 0.189999968, 0.535000205 | |
| 1064 | ) | |
| 1065 | Part.Shape= | |
| 1066 | Enum.PartType.Block | |
| 1067 | Part.Name="Stick" | |
| 1068 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 1069 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1070 | 0.588867128, -1.02803171, -3.81795764, -0.99974674, 0, -0.0225039944, 0, -1, 0, -0.0225039944, 0, 0.99974674 | |
| 1071 | ) | |
| 1072 | AutoWeld(Part,Character["Left Arm"]) | |
| 1073 | Part.CanCollide=false | |
| 1074 | Part.Material= | |
| 1075 | Enum.Material.SmoothPlastic | |
| 1076 | table.insert(Staff,Part) | |
| 1077 | ||
| 1078 | ------------------------------------------------------------- | |
| 1079 | Part=Instance.new("Part",Character)
| |
| 1080 | Part.Size= Vector3.new( | |
| 1081 | 0.22999993, 0.578461468, 0.473846316 | |
| 1082 | ) | |
| 1083 | Part.Shape= | |
| 1084 | Enum.PartType.Block | |
| 1085 | Part.Name="Ring" | |
| 1086 | Part.BrickColor= BrickColor.new("Br. yellowish orange")
| |
| 1087 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1088 | -0.298082978, -1.0380317, -2.00398445, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 1089 | ) | |
| 1090 | AutoWeld(Part,Character["Left Arm"]) | |
| 1091 | Part.CanCollide=false | |
| 1092 | Part.Material= | |
| 1093 | Enum.Material.Glass | |
| 1094 | table.insert(Staff,Part) | |
| 1095 | ||
| 1096 | ------------------------------------------------------------- | |
| 1097 | Part=Instance.new("Part",Character)
| |
| 1098 | Part.Size= Vector3.new( | |
| 1099 | 0.22999993, 0.578461468, 0.473846316 | |
| 1100 | ) | |
| 1101 | Part.Shape= | |
| 1102 | Enum.PartType.Block | |
| 1103 | Part.Name="Ring" | |
| 1104 | Part.BrickColor= BrickColor.new("Br. yellowish orange")
| |
| 1105 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1106 | -0.118083, -1.0380317, -1.77398527, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 1107 | ) | |
| 1108 | AutoWeld(Part,Character["Left Arm"]) | |
| 1109 | Part.CanCollide=false | |
| 1110 | Part.Material= | |
| 1111 | Enum.Material.Glass | |
| 1112 | table.insert(Staff,Part) | |
| 1113 | ||
| 1114 | ------------------------------------------------------------- | |
| 1115 | Part=Instance.new("Part",Character)
| |
| 1116 | Part.Size= Vector3.new( | |
| 1117 | 2.91999722, 0.340163469, 0.458857328 | |
| 1118 | ) | |
| 1119 | Part.Shape= | |
| 1120 | Enum.PartType.Block | |
| 1121 | Part.Name="Bandage" | |
| 1122 | Part.BrickColor= BrickColor.new("Lily white")
| |
| 1123 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1124 | 0.0716470033, -1.0380317, 0.543615103, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 1125 | ) | |
| 1126 | AutoWeld(Part,Character["Left Arm"]) | |
| 1127 | Part.CanCollide=false | |
| 1128 | Part.Material= | |
| 1129 | Enum.Material.SmoothPlastic | |
| 1130 | table.insert(Staff,Part) | |
| 1131 | ||
| 1132 | ------------------------------------------------------------- | |
| 1133 | Part=Instance.new("Part",Character)
| |
| 1134 | Part.Size= Vector3.new( | |
| 1135 | 0.669999778, 0.669999778, 0.669999778 | |
| 1136 | ) | |
| 1137 | Part.Shape= | |
| 1138 | Enum.PartType.Ball | |
| 1139 | Part.Name="Ball" | |
| 1140 | Part.BrickColor= BrickColor.new("Really red")
| |
| 1141 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1142 | 0.141646966, -1.0380317, -2.46138406, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 1143 | ) | |
| 1144 | AutoWeld(Part,Character["Left Arm"]) | |
| 1145 | Part.CanCollide=false | |
| 1146 | Part.Material= | |
| 1147 | Enum.Material.Glass | |
| 1148 | table.insert(Staff,Part) | |
| 1149 | ------------------------------------------------------------- | |
| 1150 | for _,v in pairs(Staff) do | |
| 1151 | v.Transparency=1 | |
| 1152 | end | |
| 1153 | ||
| 1154 | function rayCast(Position, Direction, Range, Ignore) | |
| 1155 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1156 | end | |
| 1157 | ||
| 1158 | ||
| 1159 | ||
| 1160 | ||
| 1161 | ||
| 1162 | ||
| 1163 | sref = CFuncs.Part.Create(Character, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
| |
| 1164 | sref.Anchored = true | |
| 1165 | ||
| 1166 | local m = Create("Model"){
| |
| 1167 | Parent = Character, | |
| 1168 | Name = "WeaponModel", | |
| 1169 | } | |
| 1170 | local shield=false | |
| 1171 | ||
| 1172 | function chatfunc(text) | |
| 1173 | local chat = coroutine.wrap(function() | |
| 1174 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1175 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1176 | end | |
| 1177 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 1178 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 1179 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 1180 | naeeym2.Adornee = Character.Head | |
| 1181 | naeeym2.Name = "TalkingBillBoard" | |
| 1182 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1183 | tecks2.BackgroundTransparency = 1 | |
| 1184 | tecks2.BorderSizePixel = 0 | |
| 1185 | tecks2.Text = "" | |
| 1186 | tecks2.Font = "Fantasy" | |
| 1187 | tecks2.FontSize = "Size32" | |
| 1188 | tecks2.TextStrokeTransparency = 0 | |
| 1189 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
| 1190 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1191 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1192 | local shk = coroutine.wrap(function() | |
| 1193 | while tecks2 ~= nil do | |
| 1194 | wait(.05) | |
| 1195 | tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
| 1196 | end | |
| 1197 | end) | |
| 1198 | shk() | |
| 1199 | for i = 1,string.len(text),1 do | |
| 1200 | tecks2.Text = string.sub(text,1,i) | |
| 1201 | wait(0.01) | |
| 1202 | end | |
| 1203 | wait(1) | |
| 1204 | for i = 1, 5 do | |
| 1205 | wait(.01) | |
| 1206 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 1207 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 1208 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 1209 | end | |
| 1210 | naeeym2:Destroy() | |
| 1211 | end) | |
| 1212 | chat() | |
| 1213 | end | |
| 1214 | ||
| 1215 | Player.Chatted:connect(function(msg) | |
| 1216 | if attack==false then | |
| 1217 | chatfunc(msg) | |
| 1218 | end | |
| 1219 | end) | |
| 1220 | ||
| 1221 | ||
| 1222 | ||
| 1223 | Dis=Instance.new('Part',Character)
| |
| 1224 | Dis.Transparency=1 | |
| 1225 | Dis.Size=Vector3.new(20,1,20) | |
| 1226 | Dis.Anchored=true | |
| 1227 | Dis.CanCollide=false | |
| 1228 | dek=Instance.new('Decal',Dis)
| |
| 1229 | dek.Face='Bottom' | |
| 1230 | dek.Texture='http://www.roblox.com/asset/?id=352764483' | |
| 1231 | dek.Transparency=1 | |
| 1232 | AC=Instance.new('Attachment',Dis)
| |
| 1233 | Dis.Name='Dis' | |
| 1234 | light=Instance.new('SurfaceLight',Character.Torso)
| |
| 1235 | lightp=0 | |
| 1236 | light.Face='Top' | |
| 1237 | while true do | |
| 1238 | light.Color=Color3.new(lightp,lightp,lightp) | |
| 1239 | ||
| 1240 | if taunt==true then | |
| 1241 | lightp=TauntS.PlaybackLoudness/500 | |
| 1242 | light.Enabled=true | |
| 1243 | else | |
| 1244 | lightp=0 | |
| 1245 | light.Enabled=false | |
| 1246 | end | |
| 1247 | if attack==false then | |
| 1248 | dek.Transparency=1 | |
| 1249 | else | |
| 1250 | dek.Transparency=0 | |
| 1251 | end | |
| 1252 | Dis.CFrame=CFrame.new(ms.Hit.p.X,ms.Hit.p.Y,ms.Hit.p.Z)*CFrame.new(0,20,0)*CFrame.Angles(0,sine/2,0) | |
| 1253 | swait() | |
| 1254 | sref.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
| 1255 | Character['Left Arm'].LocalTransparencyModifier=0 | |
| 1256 | Character['Right Arm'].LocalTransparencyModifier=0 | |
| 1257 | Character['Right Leg'].LocalTransparencyModifier=0 | |
| 1258 | Character['Left Leg'].LocalTransparencyModifier=0 | |
| 1259 | Character['Torso'].LocalTransparencyModifier=0 | |
| 1260 | ||
| 1261 | wait() | |
| 1262 | sine=sine+change | |
| 1263 | change=.1 | |
| 1264 | if taunt==true and collapse==false then | |
| 1265 | if attack == false then | |
| 1266 | change = 2 | |
| 1267 | PlayAnimationFromTable({
| |
| 1268 | CFrame.new(-0, -0.331043243, -0.246173918) * CFrame.new(0,0+ math.cos(sine/2)*3, 0) * CFrame.Angles(0, math.rad(15 * math.cos(sine / 4)), 0), | |
| 1269 | CFrame.new(0, 1.4999913, 6.55651093e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(15 * math.cos(sine/4)), 0), | |
| 1270 | CFrame.new(1.5 , 0 + .2 * math.cos(sine / 4 ) / 2, 0 - 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 4)), math.rad(3), math.rad(0)), | |
| 1271 | CFrame.new(-1.5 , 0 - .2 * math.cos(sine / 4) / 2, 0 + 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 4)), math.rad(-3), math.rad(0)), | |
| 1272 | CFrame.new(.5 , -1.64 - 1 * math.cos(sine / 4) / 2, 0 + 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 4)), math.rad(-3), math.rad(0)), | |
| 1273 | CFrame.new(-.5 , -1.64 + 1 * math.cos(sine / 4 ) / 2, 0 - 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 4)), math.rad(3), math.rad(0)), | |
| 1274 | ---root.RotVelocity.Y /20 | |
| 1275 | }, .2, false) | |
| 1276 | ||
| 1277 | end | |
| 1278 | end | |
| 1279 | if collapse==false then | |
| 1280 | if taunt==false then | |
| 1281 | Character.Humanoid.WalkSpeed=20 | |
| 1282 | local speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
| 1283 | ||
| 1284 | ||
| 1285 | local TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
| 1286 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1287 | velocity = RootPart.Velocity.y | |
| 1288 | sine = sine + change | |
| 1289 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1290 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1291 | Anim = "Jump" | |
| 1292 | if attack == false then | |
| 1293 | PlayAnimationFromTable({
| |
| 1294 | CFrame.new(0, 0.0486936681, -0.0429394133, 1, 0, -0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1295 | CFrame.new(0, 1.48698187, -0.0992434025, 1, 0, 0, 0, 0.98480767, 0.173648626, -0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1296 | CFrame.new(1.66118193, 0.583681226, 0.430878729, 0.556951106, -0.772693694, -0.30454877, 0.830109596, 0.506009281, 0.234249175, -0.026898358, -0.383274168, 0.923242927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1297 | CFrame.new(-1.65963519, 0.695907593, 0.339572817, 0.482961893, 0.810776234, 0.330741376, -0.866026103, 0.498096228, 0.0435779653, -0.129409045, -0.307477146, 0.94271481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1298 | CFrame.new(0.499997795, -1.71809137, -0.102601528, 0.984807849, 3.55863392e-007, -0.173647791, 0.0593907312, 0.939692557, 0.336824298, 0.163175657, -0.342020214, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1299 | CFrame.new(-0.599241376, -1.29528463, -0.396836221, 0.992403984, 0.086823605, 0.0871558413, -0.118890785, 0.858931601, 0.498097867, -0.0316142589, -0.504676282, 0.862729669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1300 | }, .3, false) | |
| 1301 | end | |
| 1302 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1303 | Anim = "Fall" | |
| 1304 | if attack == false then | |
| 1305 | PlayAnimationFromTable({
| |
| 1306 | CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1307 | CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1308 | CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1309 | CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1310 | CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1311 | CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1312 | }, .3, false) | |
| 1313 | end | |
| 1314 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1315 | Anim = "Idle" | |
| 1316 | if attack == false then | |
| 1317 | change = 1 | |
| 1318 | PlayAnimationFromTable({
| |
| 1319 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, .5, 0), | |
| 1320 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 1321 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1322 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1323 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1324 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1325 | }, .3, false) | |
| 1326 | end | |
| 1327 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1328 | Anim = "Walk" | |
| 1329 | if attack == false then | |
| 1330 | change = 2 | |
| 1331 | PlayAnimationFromTable({
| |
| 1332 | CFrame.new(-0, -0.331043243, -0.246173918) * CFrame.new(0, .1, 0) * CFrame.Angles(-.2, math.rad(-15 * math.cos(sine / 8)), 0+root.RotVelocity.Y/15), | |
| 1333 | CFrame.new(0, 1.4999913, 6.55651093e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(.2, math.rad(15 * math.cos(sine / 8)), 0), | |
| 1334 | CFrame.new(1.5 , 0 + .2 * math.cos(sine / 8 ) / 2, 0 - 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 1335 | CFrame.new(-1.5 , 0 - .2 * math.cos(sine / 8) / 2, 0 + 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 1336 | CFrame.new(.5 , -1.64 - 1 * math.cos(sine / 8) / 2, 0 + 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 1337 | CFrame.new(-.5 , -1.64 + 1 * math.cos(sine / 8 ) / 2, 0 - 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 1338 | ---root.RotVelocity.Y /20 | |
| 1339 | }, .2, false) | |
| 1340 | end | |
| 1341 | end | |
| 1342 | end | |
| 1343 | elseif collapse==true then | |
| 1344 | Character.Humanoid.WalkSpeed=0 | |
| 1345 | PlayAnimationFromTable({
| |
| 1346 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, -3, 0) * CFrame.Angles(-1.5, 0, 0), | |
| 1347 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1348 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.5), | |
| 1349 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -.5), | |
| 1350 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, .5), | |
| 1351 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, -.5), | |
| 1352 | }, .2, false) | |
| 1353 | elseif attack==true then | |
| 1354 | Character.Humanoid.WalkSpeed=0 | |
| 1355 | ||
| 1356 | end | |
| 1357 | end | |
| 1358 | --https://www.hastebin.com/raw/fahamuqecu |