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1
#include <a_samp>
2
3
// Defines
4
#define MAX_SAVE 70
5-
#define MAX_CLANS           70 
5+
#define MAX_CLANS           70
6-
#define MAX_CLAN_MEMBERS    20 
6+
#define MAX_CLAN_MEMBERS    20
7-
#define MAX_CLAN_NAME       16 
7+
#define MAX_CLAN_NAME       16
8
9
// Color Defines
10
#define COLOR_ORANGE 0xF97804FF
11
#define COLOR_WHITE  0xFFFFFFAA
12
#define COLOR_YELLOW 0xDABB3EAA
13
#define COLOR_GREEN 0x21DD00FF
14
#define COLOR_PINK 0xFFC0CBAA
15
#define COLOR_BLACK 0x000000FF
16
#define COLOR_RED 0xE60000FF
17
18
// Variables
19
new clanMembers[MAX_CLANS][MAX_CLAN_MEMBERS];
20
new clanNames[MAX_CLANS][MAX_CLAN_NAME];
21
new clanInfo[MAX_CLANS][3]; //0 created 1-members 2 color
22
new playerclan[MAX_PLAYERS];
23
new clanInvite[MAX_PLAYERS];
24
new playerColors[100] = {
25
0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
26
0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
27
0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
28
0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
29
0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
30
0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
31
0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
32
0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
33
0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
34
0x3FE65CFF
35
};
36
37
// Forwards
38
forward PlayerLeaveClan(playerid);
39
40
public OnFilterScriptInit()
41
{
42-
	print("\n--------------------------------------");
42+
        print("\n--------------------------------------");
43-
	print(" World Wide Gaming Clan System Loaded");
43+
        print(" World Wide Gaming Clan System Loaded");
44-
	print("--------------------------------------\n");
44+
        print("--------------------------------------\n");
45-
	return 1;
45+
        return 1;
46
}
47
48
public OnFilterScriptExit()
49
{
50-
	print("\n--------------------------------------");
50+
        print("\n--------------------------------------");
51-
	print(" World-Wide Gaming  Clan System Unloaded");
51+
        print(" World-Wide Gaming  Clan System Unloaded");
52-
	print("--------------------------------------\n");
52+
        print("--------------------------------------\n");
53-
	return 1;
53+
        return 1;
54
}
55
56
57
public PlayerLeaveClan(playerid) {
58-
	new string[256];
58+
        new string[256];
59-
	new playername[MAX_PLAYER_NAME];
59+
        new playername[MAX_PLAYER_NAME];
60-
	new clannum = playerclan[playerid];
60+
        new clannum = playerclan[playerid];
61
62-
    if(clannum > 0) {
62+
    	if(clannum > 0) {
63-
		for(new i = 0; i < clanInfo[clannum][1]; i++) {
63+
                for(new i = 0; i < clanInfo[clannum][1]; i++) {
64-
			if(clanMembers[clannum][i]==playerid) {
64+
                        if(clanMembers[clannum][i]==playerid) {
65-
				clanInfo[clannum][1]--;
65+
                                clanInfo[clannum][1]--;
66-
				for(new j = i; j < clanInfo[clannum][1]; j++) {
66+
                                for(new j = i; j < clanInfo[clannum][1]; j++) {
67-
				    clanMembers[clannum][j]=clanMembers[clannum][j+1];
67+
                                    clanMembers[clannum][j]=clanMembers[clannum][j+1];
68-
	    		}
68+
                        }
69-
			    if(clanInfo[clannum][1]<1) {
69+
                       			if(clanInfo[clannum][1]<1) {
70-
			        clanInfo[clannum][0]=0;
70+
                                clanInfo[clannum][0]=0;
71-
			        clanInfo[clannum][1]=0;
71+
                                clanInfo[clannum][1]=0;
72-
       			}
72+
                        }
73-
				for(new j = 0; j < clanInfo[clannum][1]; j++) {
73+
                                for(new j = 0; j < clanInfo[clannum][1]; j++) {
74-
				    GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
74+
                                        GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
75-
					format(string, sizeof(string),"%s has quit your clan.", playername);
75+
                                        format(string, sizeof(string),"%s has quit your clan.", playername);
76-
					SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
76+
                                        SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
77-
				}
77+
                                }
78
79-
				format(string, sizeof(string),"You have quit the clan '%s' (id: %d)", clanNames[clannum], clannum);
79+
                                format(string, sizeof(string),"You have quit the clan '%s' (id: %d)", clanNames[clannum], clannum);
80-
				SendClientMessage(playerid, COLOR_ORANGE, string);
80+
                                SendClientMessage(playerid, COLOR_ORANGE, string);
81-
				playerclan[playerid]=0;
81+
                                playerclan[playerid]=0;
82-
				SetPlayerColor(playerid,playerColors[playerid]);
82+
                                SetPlayerColor(playerid,playerColors[playerid]);
83-
				return;
83+
                                return;
84-
			}
84+
                        }
85-
		}
85+
                }
86-
	} else {
86+
        } else {
87-
		SendClientMessage(playerid, COLOR_RED, "You are not in a clan.");
87+
                SendClientMessage(playerid, COLOR_RED, "You are not in a clan.");
88-
	}
88+
        }
89
}
90
91
public OnPlayerDisconnect(playerid, reason)
92
{
93-
    PlayerLeaveClan(playerid);
93+
    	PlayerLeaveClan(playerid);
94-
	return 1;
94+
        return 1;
95
}
96
97
public OnPlayerCommandText(playerid, cmdtext[])
98
{
99-
	new string[256];
99+
        new string[256];
100-
	new sendername[MAX_PLAYER_NAME];
100+
        new sendername[MAX_PLAYER_NAME];
101-
	new giveplayer[MAX_PLAYER_NAME];
101+
        new giveplayer[MAX_PLAYER_NAME];
102-
	new cmd[256];
102+
        new cmd[256];
103-
	new giveplayerid , idx;
103+
        new giveplayerid , idx;
104-
	
104+
105-
	if(strcmp(cmd, "/ccmds", true) == 0) {
105+
        if(strcmp(cmd, "/ccmds", true) == 0) {
106-
		SendClientMessage(playerid, COLOR_YELLOW,"/clan create [name]");
106+
                SendClientMessage(playerid, COLOR_YELLOW,"/clan create [name]");
107-
		SendClientMessage(playerid, COLOR_YELLOW,"/clan join");
107+
                SendClientMessage(playerid, COLOR_YELLOW,"/clan join");
108-
		SendClientMessage(playerid, COLOR_YELLOW,"/clan invite [playerID]");
108+
                SendClientMessage(playerid, COLOR_YELLOW,"/clan invite [playerID]");
109-
		SendClientMessage(playerid, COLOR_YELLOW,"/clan quit");
109+
                SendClientMessage(playerid, COLOR_YELLOW,"/clan quit");
110-
		SendClientMessage(playerid, COLOR_YELLOW,"/claninfo [number]");
110+
                SendClientMessage(playerid, COLOR_YELLOW,"/claninfo [number]");
111-
		SendClientMessage(playerid, COLOR_YELLOW,"/clans - Displays the current clans");
111+
                SendClientMessage(playerid, COLOR_YELLOW,"/clans - Displays the current clans");
112-
		return 1;
112+
                return 1;
113-
	}
113+
        }
114
115-
	if(strcmp(cmd, "/clan", true) == 0) {
115+
        if(strcmp(cmd, "/clan", true) == 0) {
116-
	    new tmp[256];
116+
	            new tmp[256];
117-
	    new clancmd, clannum;
117+
	            new clancmd, clannum;
118-
		tmp = strtok(cmdtext, idx);
118+
                tmp = strtok(cmdtext, idx);
119
120-
		if(!strlen(tmp)) {
120+
                if(!strlen(tmp)) {
121-
			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
121+
                        SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
122-
			return 1;
122+
                        return 1;
123-
		}
123+
                }
124-
		giveplayerid = strval(tmp);
124+
                giveplayerid = strval(tmp);
125
126-
		if(strcmp(tmp, "create", true)==0)
126+
                if(strcmp(tmp, "create", true)==0)
127-
		    clancmd = 1;
127+
                    clancmd = 1;
128-
		else if(strcmp(tmp, "invite", true)==0)
128+
                else if(strcmp(tmp, "invite", true)==0)
129-
		    clancmd = 2;
129+
                    clancmd = 2;
130-
		else if(strcmp(tmp, "join", true)==0)
130+
                else if(strcmp(tmp, "join", true)==0)
131-
		    clancmd = 3;
131+
                    clancmd = 3;
132-
		else if(strcmp(tmp, "quit", true)==0)
132+
                else if(strcmp(tmp, "quit", true)==0)
133-
		    clancmd = 4;
133+
                    clancmd = 4;
134
135-
		tmp = strtok(cmdtext, idx);
135+
                tmp = strtok(cmdtext, idx);
136-
		if(clancmd < 3 && !strlen(tmp)) {
136+
                if(clancmd < 3 && !strlen(tmp)) {
137-
		    if(clancmd==0)
137+
                    	if(clancmd==0)
138-
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
138+
                                SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
139-
			else if(clancmd==1)
139+
                        else if(clancmd==1)
140-
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create] [name]");
140+
                                SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create] [name]");
141-
			else if(clancmd==2)
141+
                        else if(clancmd==2)
142-
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [invite] [playerID]");
142+
                                SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [invite] [playerID]");
143-
			return 1;
143+
                        return 1;
144-
		}
144+
                }
145-
		if(clancmd==1) {
145+
                if(clancmd==1) {
146-
		    if(playerclan[playerid]>0) {
146+
                    if(playerclan[playerid]>0) {
147-
				SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
147+
                                SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
148-
				return 1;
148+
                                return 1;
149-
		    }
149+
                    }
150
151-
			for(new i = 1; i < MAX_CLANS; i++) {
151+
					for(new i = 1; i < MAX_CLANS; i++) {
152-
				if(clanInfo[i][0]==0) {
152+
                                if(clanInfo[i][0]==0) {
153-
					format(clanNames[i], MAX_CLAN_NAME, "%s", tmp);
153+
                                        format(clanNames[i], MAX_CLAN_NAME, "%s", tmp);
154-
					clanInfo[i][0]=1;
154+
                                        clanInfo[i][0]=1;
155-
					clanInfo[i][1]=1;
155+
                                        clanInfo[i][1]=1;
156-
					clanInfo[i][2]=playerColors[playerid];
156+
                                        clanInfo[i][2]=playerColors[playerid];
157-
					clanMembers[i][0] = playerid;
157+
                                        clanMembers[i][0] = playerid;
158-
					format(string, sizeof(string),"You have created the clan '%s' (id: %d)", clanNames[i], i);
158+
                                        format(string, sizeof(string),"You have created the clan '%s' (id: %d)", clanNames[i], i);
159-
					SendClientMessage(playerid, COLOR_GREEN, string);
159+
                                        SendClientMessage(playerid, COLOR_GREEN, string);
160
161-
					playerclan[playerid]=i;
161+
                                        playerclan[playerid]=i;
162
163
                                        return 1;
164-
				}
164+
                                }
165-
			}
165+
                        }
166
167-
			return 1;
167+
168-
		} else if (clancmd==3) {
168+
                } else if (clancmd==3) {
169-
	 		clannum = clanInvite[playerid];
169+
                        clannum = clanInvite[playerid];
170
171-
		    if(playerclan[playerid]>0) {
171+
						if(playerclan[playerid]>0) {
172-
				SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
172+
                                SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
173-
				return 1;
173+
                                return 1;
174-
		    }
174+
                    }
175-
	 		if(clanInvite[playerid]==0) {
175+
                        if(clanInvite[playerid]==0) {
176-
				SendClientMessage(playerid, COLOR_RED, "You have not been invited to a clan.");
176+
                                SendClientMessage(playerid, COLOR_RED, "You have not been invited to a clan.");
177-
				return 1;
177+
                                return 1;
178-
			}
178+
                        }
179-
			if(clanInfo[clannum][0]==0) {
179+
                        if(clanInfo[clannum][0]==0) {
180-
				SendClientMessage(playerid, COLOR_RED, "That clan does not exist!");
180+
                                SendClientMessage(playerid, COLOR_RED, "That clan does not exist!");
181-
				return 1;
181+
                                return 1;
182-
			}
182+
                        }
183
184-
			if(clanInfo[clannum][1] < MAX_CLAN_MEMBERS) {
184+
                        if(clanInfo[clannum][1] < MAX_CLAN_MEMBERS) {
185-
			    new i = clanInfo[clannum][1];
185+
                            	new i = clanInfo[clannum][1];
186
187-
				clanInvite[playerid]=0;
187+
                                clanInvite[playerid]=0;
188
189-
				clanMembers[clannum][i] = playerid;
189+
                                clanMembers[clannum][i] = playerid;
190
191-
			    GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
191+
                            	GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
192-
				for(new j = 0; j < clanInfo[clannum][1]; j++) {
192+
                                for(new j = 0; j < clanInfo[clannum][1]; j++) {
193-
					format(string, sizeof(string),"%s has joined your clan.", sendername);
193+
                                        format(string, sizeof(string),"%s has joined your clan.", sendername);
194-
					SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
194+
                                        SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
195-
				}
195+
                                }
196
197-
				clanInfo[clannum][1]++;
197+
                                clanInfo[clannum][1]++;
198-
				playerclan[playerid] = clannum;
198+
                                playerclan[playerid] = clannum;
199
200-
				SetPlayerColor(playerid,clanInfo[clannum][2]);
200+
                                SetPlayerColor(playerid,clanInfo[clannum][2]);
201
202-
				format(string, sizeof(string),"You have joined the clan '%s' (id: %d)", clanNames[clannum], clannum);
202+
                                format(string, sizeof(string),"You have joined the clan '%s' (id: %d)", clanNames[clannum], clannum);
203-
				SendClientMessage(playerid, COLOR_GREEN, string);
203+
                                SendClientMessage(playerid, COLOR_GREEN, string);
204
205-
				return 1;
205+
                                return 1;
206-
			}
206+
                        }
207
208-
			SendClientMessage(playerid, COLOR_RED, "That clan is full.");
208+
                        SendClientMessage(playerid, COLOR_RED, "That clan is full.");
209-
			return 1;
209+
                        return 1;
210-
		} else if (clancmd==2) {
210+
                } else if (clancmd==2) {
211-
	 		giveplayerid = strval(tmp);
211+
                        giveplayerid = strval(tmp);
212
213-
			if(playerclan[playerid]==0) {
213+
                        if(playerclan[playerid]==0) {
214-
				SendClientMessage(playerid, COLOR_RED, "You are not in a clan!");
214+
                                SendClientMessage(playerid, COLOR_RED, "You are not in a clan!");
215-
				return 1;
215+
                                return 1;
216-
			}
216+
                        }
217
218-
			if(IsPlayerConnected(giveplayerid)) {
218+
                        if(IsPlayerConnected(giveplayerid)) {
219-
				GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
219+
                                GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
220-
				GetPlayerName(playerid, sendername, sizeof(sendername));
220+
                                GetPlayerName(playerid, sendername, sizeof(sendername));
221
222-
				format(string, sizeof(string),"You have sent a clan invite to %s.", giveplayer);
222+
                                format(string, sizeof(string),"You have sent a clan invite to %s.", giveplayer);
223-
				SendClientMessage(playerid, COLOR_GREEN, string);
223+
                                SendClientMessage(playerid, COLOR_GREEN, string);
224-
				format(string, sizeof(string),"You have recieved a clan invite from %s to '%s' (id: %d)", sendername, clanNames[playerclan[playerid]],playerclan[playerid]);
224+
                                format(string, sizeof(string),"You have recieved a clan invite from %s to '%s' (id: %d)", sendername, clanNames[playerclan[playerid]],playerclan[playerid]);
225-
				SendClientMessage(giveplayerid, COLOR_GREEN, string);
225+
                                SendClientMessage(giveplayerid, COLOR_GREEN, string);
226
227-
				clanInvite[giveplayerid]=playerclan[playerid];
227+
                                clanInvite[giveplayerid]=playerclan[playerid];
228
229-
			} else
229+
                        } else
230-
				SendClientMessage(playerid, COLOR_RED, "No such player exists!");
230+
                                SendClientMessage(playerid, COLOR_RED, "No such player exists!");
231
232-
		} else if (clancmd==4) {
232+
                } else if (clancmd==4) {
233-
		    PlayerLeaveClan(playerid);
233+
                    PlayerLeaveClan(playerid);
234-
		}
234+
                }
235-
		return 1;
235+
                return 1;
236-
	}
236+
        }
237
238-
	if(strcmp(cmd, "/claninfo", true) == 0) {
238+
        if(strcmp(cmd, "/claninfo", true) == 0) {
239-
	    new tmp[256];
239+
	            new tmp[256];
240-
	    new clannum;
240+
	            new clannum;
241-
		tmp = strtok(cmdtext, idx);
241+
                tmp = strtok(cmdtext, idx);
242
243-
		if(!strlen(tmp) && playerclan[playerid]==0) {
243+
                if(!strlen(tmp) && playerclan[playerid]==0) {
244-
			SendClientMessage(playerid, COLOR_WHITE, "USAGE: /claninfo [number]");
244+
                        SendClientMessage(playerid, COLOR_WHITE, "USAGE: /claninfo [number]");
245-
			return 1;
245+
                        return 1;
246-
		} else if (!strlen(tmp))
246+
                } else if (!strlen(tmp))
247-
			clannum = playerclan[playerid];
247+
                        clannum = playerclan[playerid];
248-
		else
248+
                else
249-
			clannum = strval(tmp);
249+
                        clannum = strval(tmp);
250
251-
		if(clanInfo[clannum][0]==0) {
251+
                if(clanInfo[clannum][0]==0) {
252-
			SendClientMessage(playerid, COLOR_RED, "No such clan exists!");
252+
                        SendClientMessage(playerid, COLOR_RED, "No such clan exists!");
253-
			return 1;
253+
                        return 1;
254-
		}
254+
                }
255
256-
		format(string, sizeof(string),"'%s' clan Members (id: %d)", clanNames[clannum], clannum);
256+
                format(string, sizeof(string),"'%s' clan Members (id: %d)", clanNames[clannum], clannum);
257-
		SendClientMessage(playerid, COLOR_GREEN, string);
257+
                SendClientMessage(playerid, COLOR_GREEN, string);
258
259-
		for(new i = 0; i < clanInfo[clannum][1]; i++) {
259+
                for(new i = 0; i < clanInfo[clannum][1]; i++) {
260-
			GetPlayerName(clanMembers[clannum][i], giveplayer, sizeof(giveplayer));
260+
                        GetPlayerName(clanMembers[clannum][i], giveplayer, sizeof(giveplayer));
261-
			format(string, sizeof(string),"%s (%d)", giveplayer, clanMembers[clannum][i]);
261+
                        format(string, sizeof(string),"%s (%d)", giveplayer, clanMembers[clannum][i]);
262-
			SendClientMessage(playerid, COLOR_YELLOW, string);
262+
                        SendClientMessage(playerid, COLOR_YELLOW, string);
263-
		}
263+
                }
264-
		return 1;
264+
                return 1;
265-
	}
265+
        }
266
267-
	if(strcmp(cmd, "/clans", true) == 0)
267+
        if(strcmp(cmd, "/clans", true) == 0)
268-
	{
268+
        {
269-
		new x;
269+
                new x;
270
271-
		SendClientMessage(playerid, COLOR_GREEN, "Current clan:");
271+
                SendClientMessage(playerid, COLOR_GREEN, "Current clan:");
272-
	    for(new i=0; i < MAX_CLANS; i++) {
272+
            	for(new i=0; i < MAX_CLANS; i++) {
273-
			if(clanInfo[i][0]==1) {
273+
                        if(clanInfo[i][0]==1) {
274-
				format(string, sizeof(string), "%s%s(%d) - %d members", string,clanNames[i],i,clanInfo[i][1]);
274+
                                format(string, sizeof(string), "%s%s(%d) - %d members", string,clanNames[i],i,clanInfo[i][1]);
275
276-
				x++;
276+
                                x++;
277-
				if(x > 2) {
277+
                                if(x > 2) {
278-
				    SendClientMessage(playerid, COLOR_YELLOW, string);
278+
	                                    SendClientMessage(playerid, COLOR_YELLOW, string);
279-
				    x = 0;
279+
	                                    x = 0;
280-
					format(string, sizeof(string), "");
280+
                                        format(string, sizeof(string), "");
281-
				} else {
281+
                                } else {
282-
					format(string, sizeof(string), "%s, ", string);
282+
                                        format(string, sizeof(string), "%s, ", string);
283-
				}
283+
                                }
284-
			}
284+
                        }
285-
		}
285+
                }
286
287-
		if(x <= 2 && x > 0) {
287+
                if(x <= 2 && x > 0) {
288-
			string[strlen(string)-2] = '.';
288+
                        string[strlen(string)-2] = '.';
289-
		    SendClientMessage(playerid, COLOR_YELLOW, string);
289+
                    	SendClientMessage(playerid, COLOR_YELLOW, string);
290-
		}
290+
                }
291-
		return 1;
291+
                return 1;
292-
	}
292+
        }
293-
	return 0;
293+
        return 0;
294
}
295
296
strtok(const string[], &index)
297
{
298-
	new length = strlen(string);
298+
        new length = strlen(string);
299-
	while ((index < length) && (string[index] <= ' '))
299+
        while ((index < length) && (string[index] <= ' '))
300-
	{
300+
        {
301-
		index++;
301+
                index++;
302-
	}
302+
        }
303
304-
	new offset = index;
304+
        new offset = index;
305-
	new result[20];
305+
        new result[20];
306-
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
306+
        while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
307-
	{
307+
        {
308-
		result[index - offset] = string[index];
308+
                result[index - offset] = string[index];
309-
		index++;
309+
                index++;
310-
	}
310+
        }
311-
	result[index - offset] = EOS;
311+
        result[index - offset] = EOS;
312-
	return result;
312+
        return result;
313
}