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1 | KrissVector: | |
2 | Item_Information: | |
3 | Item_Name: "&6KrissVector" | |
4 | Item_Type: 417 | |
5 | - | Item_Lore: "&cダメージ:1|&6弾速:60|&c装弾数:17" |
5 | + | Item_Lore: "&cダメージ:|&c装弾数:17" |
6 | Sounds_Acquired: BLOCK_PISTON_CONTRACT-1-1-0 | |
7 | Crafting: | |
8 | Enable: true | |
9 | Quantity: 1 | |
10 | Shaped: true | |
11 | Ingredients: 42,20,0,42,42,20,265,0,265 | |
12 | Shooting: | |
13 | Right_Click_To_Shoot: true | |
14 | Cancel_Left_Click_Block_Damage: true | |
15 | Cancel_Right_Click_Interactions: true | |
16 | Delay_Between_Shots: 0 | |
17 | Recoil_Amount: 0 | |
18 | Projectile_Amount: 1 | |
19 | Projectile_Type: snowball | |
20 | - | Projectile_Speed: 60 |
20 | + | Projectile_Speed: 55 |
21 | Projectile_Damage: 1 | |
22 | Bullet_Spread: 0.5 | |
23 | - | Sounds_Shoot: BLOCK_PISTON_CONTRACT-1-2-1,ENTITY_FIREWORK_BLAST-1-2-1 |
23 | + | Sounds_Shoot: BLOCK_PISTON_CONTRACT-0.6-2-0.6,ENTITY_FIREWORK_ROCKET_BLAST-0.6-2-0.6 |
24 | Sneak: | |
25 | Enable: true | |
26 | Bullet_Spread: 0 | |
27 | Fully_Automatic: | |
28 | Enable: true | |
29 | Fire_Rate: 16 | |
30 | Custom_Death_Message: | |
31 | Normal: "&7[&c<shooter>&7]==[&6KrissVector&7]==-->>&7[&4<victim>&7]" | |
32 | Ammo: | |
33 | Enable: true | |
34 | Ammo_Item_ID: 336 | |
35 | Ammo_Name_Check: "&7&lマガジン&e[SMG用]" | |
36 | Reload: | |
37 | Enable: true | |
38 | Starting_Amount: 17 | |
39 | Reload_Amount: 17 | |
40 | Take_Ammo_On_Reload: true | |
41 | Take_Ammo_As_Magazine: true | |
42 | - | Reload_Duration: 60 |
42 | + | Reload_Duration: 0 |
43 | - | Reload_Shoot_Delay: 1 |
43 | + | Reload_Shoot_Delay: 0 |
44 | Sounds_Reloading: BLOCK_PISTON_CONTRACT-1-1-0 | |
45 | Firearm_Action: | |
46 | Type: slide | |
47 | - | Open_Duration: 1 |
47 | + | Open_Duration: 0 |
48 | - | Close_Duration: 1 |
48 | + | Close_Duration: 0 |
49 | - | Close_Shoot_Delay: 1 |
49 | + | Close_Shoot_Delay: 0 |
50 | Reload_Open_Delay: 12 | |
51 | Reload_Close_Delay: 33 | |
52 | Sound_Open: BLOCK_IRON_DOOR_OPEN-1-2-0,BLOCK_IRON_DOOR_OPEN_1-1-0 | |
53 | Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-0,BLOCK_IRON_DOOR_CLOSE-1-1-0 | |
54 | Headshot: | |
55 | Enable: true | |
56 | Bonus_Damage: 1 | |
57 | Sounds_Shooter: ENTITY_WITHER_BREAK_BLOCK-1-2-0 | |
58 | Sounds_Victim: ENTITY_WITHER_BREAK_BLOCK-1-2-0 | |
59 | Abilities: | |
60 | Reset_Hit_Cooldown: true | |
61 | Knockback: 0 | |
62 | Particles: | |
63 | Enable: true | |
64 | Particle_Terrain: true | |
65 | Particle_Hit: block_break-152 | |
66 | Scope: | |
67 | Enable: true | |
68 | Night_Vision: true | |
69 | Zoom_Amount: 3 | |
70 | Zoom_Bullet_Spread: 0 | |
71 | Sounds_Toggle_Zoom: BLOCK_IRON_DOOR_OPEN-1-2-0 |