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- or go back to the newest paste.
| 1 | cors = {}
| |
| 2 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 3 | mas.Name = "CompiledModel" | |
| 4 | o1 = Instance.new("Model")
| |
| 5 | o2 = Instance.new("Part")
| |
| 6 | o3 = Instance.new("CylinderMesh")
| |
| 7 | o4 = Instance.new("Part")
| |
| 8 | o5 = Instance.new("CylinderMesh")
| |
| 9 | o6 = Instance.new("Part")
| |
| 10 | o7 = Instance.new("CylinderMesh")
| |
| 11 | o8 = Instance.new("Part")
| |
| 12 | o9 = Instance.new("CylinderMesh")
| |
| 13 | o10 = Instance.new("Part")
| |
| 14 | o11 = Instance.new("CylinderMesh")
| |
| 15 | o12 = Instance.new("Part")
| |
| 16 | o13 = Instance.new("CylinderMesh")
| |
| 17 | o14 = Instance.new("Part")
| |
| 18 | o15 = Instance.new("CylinderMesh")
| |
| 19 | o16 = Instance.new("Part")
| |
| 20 | o17 = Instance.new("SpecialMesh")
| |
| 21 | o18 = Instance.new("Part")
| |
| 22 | o19 = Instance.new("CylinderMesh")
| |
| 23 | o20 = Instance.new("Part")
| |
| 24 | o21 = Instance.new("CylinderMesh")
| |
| 25 | o22 = Instance.new("Part")
| |
| 26 | o23 = Instance.new("BlockMesh")
| |
| 27 | o24 = Instance.new("Part")
| |
| 28 | o25 = Instance.new("Part")
| |
| 29 | o26 = Instance.new("BlockMesh")
| |
| 30 | o27 = Instance.new("Part")
| |
| 31 | o28 = Instance.new("BlockMesh")
| |
| 32 | o29 = Instance.new("Part")
| |
| 33 | o30 = Instance.new("BlockMesh")
| |
| 34 | o31 = Instance.new("Part")
| |
| 35 | o32 = Instance.new("SpecialMesh")
| |
| 36 | o33 = Instance.new("Part")
| |
| 37 | o34 = Instance.new("SpecialMesh")
| |
| 38 | o35 = Instance.new("Part")
| |
| 39 | o36 = Instance.new("Part")
| |
| 40 | o37 = Instance.new("BlockMesh")
| |
| 41 | o38 = Instance.new("Part")
| |
| 42 | o39 = Instance.new("CylinderMesh")
| |
| 43 | o40 = Instance.new("Part")
| |
| 44 | o41 = Instance.new("Part")
| |
| 45 | o42 = Instance.new("SpecialMesh")
| |
| 46 | o43 = Instance.new("Part")
| |
| 47 | o44 = Instance.new("Part")
| |
| 48 | o45 = Instance.new("BlockMesh")
| |
| 49 | o46 = Instance.new("Part")
| |
| 50 | o47 = Instance.new("CylinderMesh")
| |
| 51 | o48 = Instance.new("Part")
| |
| 52 | o49 = Instance.new("BlockMesh")
| |
| 53 | o50 = Instance.new("Part")
| |
| 54 | o51 = Instance.new("BlockMesh")
| |
| 55 | o52 = Instance.new("Part")
| |
| 56 | o53 = Instance.new("Part")
| |
| 57 | o54 = Instance.new("CylinderMesh")
| |
| 58 | o55 = Instance.new("Part")
| |
| 59 | o56 = Instance.new("Part")
| |
| 60 | o57 = Instance.new("SpecialMesh")
| |
| 61 | o58 = Instance.new("Part")
| |
| 62 | o59 = Instance.new("BlockMesh")
| |
| 63 | o60 = Instance.new("Part")
| |
| 64 | o61 = Instance.new("SpecialMesh")
| |
| 65 | o62 = Instance.new("Part")
| |
| 66 | o63 = Instance.new("SpecialMesh")
| |
| 67 | o64 = Instance.new("Part")
| |
| 68 | o65 = Instance.new("BlockMesh")
| |
| 69 | o66 = Instance.new("Part")
| |
| 70 | o67 = Instance.new("CylinderMesh")
| |
| 71 | o68 = Instance.new("Part")
| |
| 72 | o69 = Instance.new("CylinderMesh")
| |
| 73 | o70 = Instance.new("Part")
| |
| 74 | o71 = Instance.new("BlockMesh")
| |
| 75 | o72 = Instance.new("Part")
| |
| 76 | o73 = Instance.new("BlockMesh")
| |
| 77 | o74 = Instance.new("Part")
| |
| 78 | o75 = Instance.new("BlockMesh")
| |
| 79 | o76 = Instance.new("Part")
| |
| 80 | o77 = Instance.new("Part")
| |
| 81 | o78 = Instance.new("BlockMesh")
| |
| 82 | o79 = Instance.new("Part")
| |
| 83 | o80 = Instance.new("SpecialMesh")
| |
| 84 | o81 = Instance.new("Part")
| |
| 85 | o82 = Instance.new("SpecialMesh")
| |
| 86 | o83 = Instance.new("Part")
| |
| 87 | o84 = Instance.new("SpecialMesh")
| |
| 88 | o85 = Instance.new("Part")
| |
| 89 | o86 = Instance.new("SpecialMesh")
| |
| 90 | o87 = Instance.new("Part")
| |
| 91 | o88 = Instance.new("CylinderMesh")
| |
| 92 | o89 = Instance.new("Part")
| |
| 93 | o90 = Instance.new("BlockMesh")
| |
| 94 | o1.Name = "Revolver" | |
| 95 | o1.Parent = mas | |
| 96 | o2.Name = "A6" | |
| 97 | o2.Parent = o1 | |
| 98 | o2.Material = Enum.Material.Neon | |
| 99 | o2.BrickColor = BrickColor.new("Toothpaste")
| |
| 100 | o2.Position = Vector3.new(51.2299995, 4, 5.23000002) | |
| 101 | o2.Rotation = Vector3.new(-0, 0, 90) | |
| 102 | o2.Anchored = true | |
| 103 | o2.CanCollide = false | |
| 104 | o2.Shape = Enum.PartType.Cylinder | |
| 105 | o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 106 | o2.CFrame = CFrame.new(51.2299995, 4, 5.23000002, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 107 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
| 108 | o2.TopSurface = Enum.SurfaceType.Smooth | |
| 109 | o2.Color = Color3.new(0, 1, 1) | |
| 110 | o2.Position = Vector3.new(51.2299995, 4, 5.23000002) | |
| 111 | o3.Parent = o2 | |
| 112 | o3.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 113 | o4.Name = "A3" | |
| 114 | o4.Parent = o1 | |
| 115 | o4.Material = Enum.Material.Neon | |
| 116 | o4.BrickColor = BrickColor.new("Toothpaste")
| |
| 117 | o4.Position = Vector3.new(51.2299995, 3.9000001, 5.41499996) | |
| 118 | o4.Rotation = Vector3.new(-0, 0, 90) | |
| 119 | o4.Anchored = true | |
| 120 | o4.CanCollide = false | |
| 121 | o4.Shape = Enum.PartType.Cylinder | |
| 122 | o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 123 | o4.CFrame = CFrame.new(51.2299995, 3.9000001, 5.41499996, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 124 | o4.BottomSurface = Enum.SurfaceType.Smooth | |
| 125 | o4.TopSurface = Enum.SurfaceType.Smooth | |
| 126 | o4.Color = Color3.new(0, 1, 1) | |
| 127 | o4.Position = Vector3.new(51.2299995, 3.9000001, 5.41499996) | |
| 128 | o5.Parent = o4 | |
| 129 | o5.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 130 | o6.Name = "A2" | |
| 131 | o6.Parent = o1 | |
| 132 | o6.Material = Enum.Material.Neon | |
| 133 | o6.BrickColor = BrickColor.new("Toothpaste")
| |
| 134 | o6.Position = Vector3.new(51.2299995, 4, 5.41499996) | |
| 135 | o6.Rotation = Vector3.new(-0, 0, 90) | |
| 136 | o6.Anchored = true | |
| 137 | o6.CanCollide = false | |
| 138 | o6.Shape = Enum.PartType.Cylinder | |
| 139 | o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 140 | o6.CFrame = CFrame.new(51.2299995, 4, 5.41499996, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 141 | o6.BottomSurface = Enum.SurfaceType.Smooth | |
| 142 | o6.TopSurface = Enum.SurfaceType.Smooth | |
| 143 | o6.Color = Color3.new(0, 1, 1) | |
| 144 | o6.Position = Vector3.new(51.2299995, 4, 5.41499996) | |
| 145 | o7.Parent = o6 | |
| 146 | o7.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 147 | o8.Name = "A5" | |
| 148 | o8.Parent = o1 | |
| 149 | o8.Material = Enum.Material.Neon | |
| 150 | o8.BrickColor = BrickColor.new("Toothpaste")
| |
| 151 | o8.Position = Vector3.new(51.2299995, 3.9000001, 5.23000002) | |
| 152 | o8.Rotation = Vector3.new(-0, 0, 90) | |
| 153 | o8.Anchored = true | |
| 154 | o8.CanCollide = false | |
| 155 | o8.Shape = Enum.PartType.Cylinder | |
| 156 | o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 157 | o8.CFrame = CFrame.new(51.2299995, 3.9000001, 5.23000002, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 158 | o8.BottomSurface = Enum.SurfaceType.Smooth | |
| 159 | o8.TopSurface = Enum.SurfaceType.Smooth | |
| 160 | o8.Color = Color3.new(0, 1, 1) | |
| 161 | o8.Position = Vector3.new(51.2299995, 3.9000001, 5.23000002) | |
| 162 | o9.Parent = o8 | |
| 163 | o9.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 164 | o10.Name = "A4" | |
| 165 | o10.Parent = o1 | |
| 166 | o10.Material = Enum.Material.Neon | |
| 167 | o10.BrickColor = BrickColor.new("Toothpaste")
| |
| 168 | o10.Position = Vector3.new(51.2319984, 3.8599999, 5.32000017) | |
| 169 | o10.Rotation = Vector3.new(-0, 0, 90) | |
| 170 | o10.Anchored = true | |
| 171 | o10.CanCollide = false | |
| 172 | o10.Shape = Enum.PartType.Cylinder | |
| 173 | o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 174 | o10.CFrame = CFrame.new(51.2319984, 3.8599999, 5.32000017, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 175 | o10.BottomSurface = Enum.SurfaceType.Smooth | |
| 176 | o10.TopSurface = Enum.SurfaceType.Smooth | |
| 177 | o10.Color = Color3.new(0, 1, 1) | |
| 178 | o10.Position = Vector3.new(51.2319984, 3.8599999, 5.32000017) | |
| 179 | o11.Parent = o10 | |
| 180 | o11.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 181 | o12.Name = "Barrel" | |
| 182 | o12.Parent = o1 | |
| 183 | o12.Material = Enum.Material.SmoothPlastic | |
| 184 | o12.BrickColor = BrickColor.new("Mid gray")
| |
| 185 | o12.Position = Vector3.new(51.981369, 4.00200367, 5.31954384) | |
| 186 | o12.Rotation = Vector3.new(-0, 0, 90) | |
| 187 | o12.Anchored = true | |
| 188 | o12.CanCollide = false | |
| 189 | o12.Shape = Enum.PartType.Cylinder | |
| 190 | o12.Size = Vector3.new(0.200000003, 1, 0.200000003) | |
| 191 | o12.CFrame = CFrame.new(51.981369, 4.00200367, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 192 | o12.BottomSurface = Enum.SurfaceType.Smooth | |
| 193 | o12.TopSurface = Enum.SurfaceType.Smooth | |
| 194 | o12.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 195 | o12.Position = Vector3.new(51.981369, 4.00200367, 5.31954384) | |
| 196 | o13.Parent = o12 | |
| 197 | o13.Scale = Vector3.new(0.899999976, 1, 0.899999976) | |
| 198 | o14.Name = "BarrelEnd" | |
| 199 | o14.Parent = o1 | |
| 200 | o14.Material = Enum.Material.SmoothPlastic | |
| 201 | o14.BrickColor = BrickColor.new("Really black")
| |
| 202 | o14.Position = Vector3.new(52.3849983, 4, 5.31954384) | |
| 203 | o14.Rotation = Vector3.new(-0, 0, 90) | |
| 204 | o14.Anchored = true | |
| 205 | o14.CanCollide = false | |
| 206 | o14.Shape = Enum.PartType.Cylinder | |
| 207 | o14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 208 | o14.CFrame = CFrame.new(52.3849983, 4, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 209 | o14.BottomSurface = Enum.SurfaceType.Smooth | |
| 210 | o14.TopSurface = Enum.SurfaceType.Smooth | |
| 211 | o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 212 | o14.Position = Vector3.new(52.3849983, 4, 5.31954384) | |
| 213 | o15.Parent = o14 | |
| 214 | o15.Scale = Vector3.new(0.699999988, 1, 0.699999988) | |
| 215 | o16.Name = "T2" | |
| 216 | o16.Parent = o1 | |
| 217 | o16.Material = Enum.Material.SmoothPlastic | |
| 218 | o16.BrickColor = BrickColor.new("Dark stone grey")
| |
| 219 | o16.Position = Vector3.new(50.9799995, 3.38000011, 5.31954384) | |
| 220 | o16.Rotation = Vector3.new(-95.8101654, 58.8695641, -85.0219879) | |
| 221 | o16.Anchored = true | |
| 222 | o16.CanCollide = false | |
| 223 | o16.Size = Vector3.new(0.200000003, 0.223999992, 0.200000003) | |
| 224 | o16.CFrame = CFrame.new(50.9799995, 3.38000011, 5.31954384, 0.0448608175, 0.515038073, 0.855992556, 0.0269551426, -0.857167304, 0.514332235, 0.99862957, 3.7252903e-008, -0.0523361489) | |
| 225 | o16.BottomSurface = Enum.SurfaceType.Smooth | |
| 226 | o16.TopSurface = Enum.SurfaceType.Smooth | |
| 227 | o16.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 228 | o16.Position = Vector3.new(50.9799995, 3.38000011, 5.31954384) | |
| 229 | o17.Parent = o16 | |
| 230 | o17.Scale = Vector3.new(0.5, 0.5, 0.519999981) | |
| 231 | o17.MeshType = Enum.MeshType.Wedge | |
| 232 | o18.Name = "Chamber" | |
| 233 | o18.Parent = o1 | |
| 234 | o18.Material = Enum.Material.SmoothPlastic | |
| 235 | o18.Position = Vector3.new(51.2313728, 3.95000005, 5.31954384) | |
| 236 | o18.Rotation = Vector3.new(-0, 0, 90) | |
| 237 | o18.Anchored = true | |
| 238 | o18.CanCollide = false | |
| 239 | o18.Shape = Enum.PartType.Cylinder | |
| 240 | o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 241 | o18.CFrame = CFrame.new(51.2313728, 3.95000005, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 242 | o18.BottomSurface = Enum.SurfaceType.Smooth | |
| 243 | o18.TopSurface = Enum.SurfaceType.Smooth | |
| 244 | o18.Position = Vector3.new(51.2313728, 3.95000005, 5.31954384) | |
| 245 | o19.Parent = o18 | |
| 246 | o19.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 247 | o20.Name = "H1" | |
| 248 | o20.Parent = o1 | |
| 249 | o20.Material = Enum.Material.SmoothPlastic | |
| 250 | o20.BrickColor = BrickColor.new("Dark stone grey")
| |
| 251 | o20.Position = Vector3.new(50.8233681, 3.94829392, 5.31954384) | |
| 252 | o20.Rotation = Vector3.new(90, 90, 0) | |
| 253 | o20.Anchored = true | |
| 254 | o20.CanCollide = false | |
| 255 | o20.Shape = Enum.PartType.Cylinder | |
| 256 | o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 257 | o20.CFrame = CFrame.new(50.8233681, 3.94829392, 5.31954384, -4.37113883e-008, 0, 1, 1, -4.37113883e-008, 4.37113883e-008, 4.37113883e-008, 1, 1.91068547e-015) | |
| 258 | o20.BottomSurface = Enum.SurfaceType.Smooth | |
| 259 | o20.TopSurface = Enum.SurfaceType.Smooth | |
| 260 | o20.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 261 | o20.Position = Vector3.new(50.8233681, 3.94829392, 5.31954384) | |
| 262 | o21.Parent = o20 | |
| 263 | o22.Name = "H2" | |
| 264 | o22.Parent = o1 | |
| 265 | o22.Material = Enum.Material.SmoothPlastic | |
| 266 | o22.BrickColor = BrickColor.new("Dark stone grey")
| |
| 267 | o22.Position = Vector3.new(50.7559967, 4.01956081, 5.31500006) | |
| 268 | o22.Rotation = Vector3.new(-0, 0, 44) | |
| 269 | o22.Anchored = true | |
| 270 | o22.CanCollide = false | |
| 271 | o22.Size = Vector3.new(0.200000003, 0.239000008, 0.200000003) | |
| 272 | o22.CFrame = CFrame.new(50.7559967, 4.01956081, 5.31500006, 0.719339788, -0.694658399, 0, 0.694658399, 0.719339788, 0, 0, 0, 1) | |
| 273 | o22.BottomSurface = Enum.SurfaceType.Smooth | |
| 274 | o22.TopSurface = Enum.SurfaceType.Smooth | |
| 275 | o22.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 276 | o22.Position = Vector3.new(50.7559967, 4.01956081, 5.31500006) | |
| 277 | o23.Parent = o22 | |
| 278 | o23.Scale = Vector3.new(0.5, 0.899999976, 0.5) | |
| 279 | o24.Name = "Handle" | |
| 280 | o24.Parent = o1 | |
| 281 | o24.Material = Enum.Material.SmoothPlastic | |
| 282 | o24.BrickColor = BrickColor.new("Dark stone grey")
| |
| 283 | o24.Position = Vector3.new(50.4970093, 3.37834263, 5.32154369) | |
| 284 | o24.Rotation = Vector3.new(-0, 0, 45) | |
| 285 | o24.Anchored = true | |
| 286 | o24.CanCollide = false | |
| 287 | o24.Size = Vector3.new(0.730000019, 0.300000072, 0.300000012) | |
| 288 | o24.CFrame = CFrame.new(50.4970093, 3.37834263, 5.32154369, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 0, 0, 0, 1) | |
| 289 | o24.BottomSurface = Enum.SurfaceType.Smooth | |
| 290 | o24.TopSurface = Enum.SurfaceType.Smooth | |
| 291 | o24.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 292 | o24.Position = Vector3.new(50.4970093, 3.37834263, 5.32154369) | |
| 293 | o25.Parent = o1 | |
| 294 | o25.Material = Enum.Material.SmoothPlastic | |
| 295 | o25.BrickColor = BrickColor.new("Mid gray")
| |
| 296 | o25.Position = Vector3.new(51.2200012, 3.46000004, 5.31954384) | |
| 297 | o25.Rotation = Vector3.new(-0, 0, 150.000015) | |
| 298 | o25.Anchored = true | |
| 299 | o25.CanCollide = false | |
| 300 | o25.Size = Vector3.new(0.200000003, 0.321999997, 0.200000003) | |
| 301 | o25.CFrame = CFrame.new(51.2200012, 3.46000004, 5.31954384, -0.866025507, -0.499999821, 0, 0.499999821, -0.866025507, 0, 0, 0, 1) | |
| 302 | o25.BottomSurface = Enum.SurfaceType.Smooth | |
| 303 | o25.TopSurface = Enum.SurfaceType.Smooth | |
| 304 | o25.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 305 | o25.Position = Vector3.new(51.2200012, 3.46000004, 5.31954384) | |
| 306 | o26.Parent = o25 | |
| 307 | o26.Scale = Vector3.new(0.5, 1.5, 0.699999988) | |
| 308 | o27.Parent = o1 | |
| 309 | o27.Material = Enum.Material.SmoothPlastic | |
| 310 | o27.BrickColor = BrickColor.new("Mid gray")
| |
| 311 | o27.Position = Vector3.new(51.0099983, 3.2750001, 5.31954384) | |
| 312 | o27.Rotation = Vector3.new(-0, 0, 90) | |
| 313 | o27.Anchored = true | |
| 314 | o27.CanCollide = false | |
| 315 | o27.Size = Vector3.new(0.200000003, 0.223999992, 0.200000003) | |
| 316 | o27.CFrame = CFrame.new(51.0099983, 3.2750001, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 317 | o27.BottomSurface = Enum.SurfaceType.Smooth | |
| 318 | o27.TopSurface = Enum.SurfaceType.Smooth | |
| 319 | o27.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 320 | o27.Position = Vector3.new(51.0099983, 3.2750001, 5.31954384) | |
| 321 | o28.Parent = o27 | |
| 322 | o28.Scale = Vector3.new(0.5, 1.20000005, 0.699999988) | |
| 323 | o29.Parent = o1 | |
| 324 | o29.Material = Enum.Material.SmoothPlastic | |
| 325 | o29.BrickColor = BrickColor.new("Mid gray")
| |
| 326 | o29.Position = Vector3.new(50.8295479, 3.33778, 5.31954384) | |
| 327 | o29.Rotation = Vector3.new(-0, 0, 48.0000038) | |
| 328 | o29.Anchored = true | |
| 329 | o29.CanCollide = false | |
| 330 | o29.Size = Vector3.new(0.200000003, 0.223999992, 0.200000003) | |
| 331 | o29.CFrame = CFrame.new(50.8295479, 3.33778, 5.31954384, 0.669130564, -0.74314487, 0, 0.74314487, 0.669130564, 0, 0, 0, 1) | |
| 332 | o29.BottomSurface = Enum.SurfaceType.Smooth | |
| 333 | o29.TopSurface = Enum.SurfaceType.Smooth | |
| 334 | o29.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 335 | o29.Position = Vector3.new(50.8295479, 3.33778, 5.31954384) | |
| 336 | o30.Parent = o29 | |
| 337 | o30.Scale = Vector3.new(0.5, 1, 0.699999988) | |
| 338 | o31.Parent = o1 | |
| 339 | o31.Material = Enum.Material.SmoothPlastic | |
| 340 | o31.BrickColor = BrickColor.new("Mid gray")
| |
| 341 | o31.Position = Vector3.new(49.8057709, 3.23564911, 5.30704403) | |
| 342 | o31.Rotation = Vector3.new(-0, -90, 0) | |
| 343 | o31.Anchored = true | |
| 344 | o31.CanCollide = false | |
| 345 | o31.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 346 | o31.CFrame = CFrame.new(49.8057709, 3.23564911, 5.30704403, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) | |
| 347 | o31.BottomSurface = Enum.SurfaceType.Smooth | |
| 348 | o31.TopSurface = Enum.SurfaceType.Smooth | |
| 349 | o31.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 350 | o31.Position = Vector3.new(49.8057709, 3.23564911, 5.30704403) | |
| 351 | o32.Parent = o31 | |
| 352 | o32.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 353 | o32.MeshType = Enum.MeshType.Wedge | |
| 354 | o33.Parent = o1 | |
| 355 | o33.Material = Enum.Material.SmoothPlastic | |
| 356 | o33.BrickColor = BrickColor.new("Mid gray")
| |
| 357 | o33.Position = Vector3.new(49.8667717, 3.22244596, 5.30704403) | |
| 358 | o33.Rotation = Vector3.new(90, -45, 90) | |
| 359 | o33.Anchored = true | |
| 360 | o33.CanCollide = false | |
| 361 | o33.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 362 | o33.CFrame = CFrame.new(49.8667717, 3.22244596, 5.30704403, -3.09086197e-008, -0.707106829, -0.707106769, -1.28027686e-008, 0.707106769, -0.707106829, 1, -1.28027686e-008, -3.09086197e-008) | |
| 363 | o33.BottomSurface = Enum.SurfaceType.Smooth | |
| 364 | o33.TopSurface = Enum.SurfaceType.Smooth | |
| 365 | o33.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 366 | o33.Position = Vector3.new(49.8667717, 3.22244596, 5.30704403) | |
| 367 | o34.Parent = o33 | |
| 368 | o34.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 369 | o34.MeshType = Enum.MeshType.Wedge | |
| 370 | o35.Parent = o1 | |
| 371 | o35.Material = Enum.Material.SmoothPlastic | |
| 372 | o35.BrickColor = BrickColor.new("Mid gray")
| |
| 373 | o35.Position = Vector3.new(50.4745674, 3.36495113, 5.38520098) | |
| 374 | o35.Rotation = Vector3.new(91.2115326, -45.6857071, 0.228031278) | |
| 375 | o35.Anchored = true | |
| 376 | o35.CanCollide = false | |
| 377 | o35.Size = Vector3.new(0.230000064, 0.200000003, 0.709999979) | |
| 378 | o35.CFrame = CFrame.new(50.4745674, 3.36495113, 5.38520098, 0.698588252, -0.00278032362, -0.715518475, -0.715436995, -0.0182964802, -0.698437631, -0.0111495871, 0.999828696, -0.0147708533) | |
| 379 | o35.BottomSurface = Enum.SurfaceType.Smooth | |
| 380 | o35.TopSurface = Enum.SurfaceType.Smooth | |
| 381 | o35.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 382 | o35.Position = Vector3.new(50.4745674, 3.36495113, 5.38520098) | |
| 383 | o36.Parent = o1 | |
| 384 | o36.Material = Enum.Material.Neon | |
| 385 | o36.BrickColor = BrickColor.new("Toothpaste")
| |
| 386 | o36.Position = Vector3.new(50.7599983, 3.6400001, 5.20449972) | |
| 387 | o36.Rotation = Vector3.new(-0, 0, -44) | |
| 388 | o36.Anchored = true | |
| 389 | o36.CanCollide = false | |
| 390 | o36.Size = Vector3.new(0.203000054, 0.200000003, 0.200000003) | |
| 391 | o36.CFrame = CFrame.new(50.7599983, 3.6400001, 5.20449972, 0.719339788, 0.694658399, 0, -0.694658399, 0.719339788, 0, 0, 0, 1) | |
| 392 | o36.BottomSurface = Enum.SurfaceType.Smooth | |
| 393 | o36.TopSurface = Enum.SurfaceType.Smooth | |
| 394 | o36.Color = Color3.new(0, 1, 1) | |
| 395 | o36.Position = Vector3.new(50.7599983, 3.6400001, 5.20449972) | |
| 396 | o37.Parent = o36 | |
| 397 | o37.Scale = Vector3.new(0.800000012, 0.300000012, 0.5) | |
| 398 | o38.Parent = o1 | |
| 399 | o38.Material = Enum.Material.SmoothPlastic | |
| 400 | o38.BrickColor = BrickColor.new("Smoky grey")
| |
| 401 | o38.Position = Vector3.new(51.2353706, 3.95000005, 5.31954384) | |
| 402 | o38.Rotation = Vector3.new(-0, 0, 90) | |
| 403 | o38.Anchored = true | |
| 404 | o38.CanCollide = false | |
| 405 | o38.Shape = Enum.PartType.Cylinder | |
| 406 | o38.Size = Vector3.new(0.200000003, 0.5, 0.200000003) | |
| 407 | o38.CFrame = CFrame.new(51.2353706, 3.95000005, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 408 | o38.BottomSurface = Enum.SurfaceType.Smooth | |
| 409 | o38.TopSurface = Enum.SurfaceType.Smooth | |
| 410 | o38.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 411 | o38.Position = Vector3.new(51.2353706, 3.95000005, 5.31954384) | |
| 412 | o39.Parent = o38 | |
| 413 | o39.Scale = Vector3.new(1, 0.800000012, 0.600000024) | |
| 414 | o40.Parent = o1 | |
| 415 | o40.Material = Enum.Material.SmoothPlastic | |
| 416 | o40.BrickColor = BrickColor.new("Mid gray")
| |
| 417 | o40.Position = Vector3.new(51.0823708, 3.66909075, 5.31954384) | |
| 418 | o40.Anchored = true | |
| 419 | o40.CanCollide = false | |
| 420 | o40.Size = Vector3.new(0.868000031, 0.200000003, 0.264999986) | |
| 421 | o40.CFrame = CFrame.new(51.0823708, 3.66909075, 5.31954384, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 422 | o40.BottomSurface = Enum.SurfaceType.Smooth | |
| 423 | o40.TopSurface = Enum.SurfaceType.Smooth | |
| 424 | o40.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 425 | o40.Position = Vector3.new(51.0823708, 3.66909075, 5.31954384) | |
| 426 | o41.Parent = o1 | |
| 427 | o41.Material = Enum.Material.SmoothPlastic | |
| 428 | o41.BrickColor = BrickColor.new("Mid gray")
| |
| 429 | o41.Position = Vector3.new(49.8017693, 3.35193205, 5.30704403) | |
| 430 | o41.Rotation = Vector3.new(-90, 0, -90) | |
| 431 | o41.Anchored = true | |
| 432 | o41.CanCollide = false | |
| 433 | o41.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 434 | o41.CFrame = CFrame.new(49.8017693, 3.35193205, 5.30704403, -4.37113883e-008, 1, 0, 4.37113883e-008, 1.91068547e-015, 1, 1, 4.37113883e-008, -4.37113883e-008) | |
| 435 | o41.BottomSurface = Enum.SurfaceType.Smooth | |
| 436 | o41.TopSurface = Enum.SurfaceType.Smooth | |
| 437 | o41.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 438 | o41.Position = Vector3.new(49.8017693, 3.35193205, 5.30704403) | |
| 439 | o42.Parent = o41 | |
| 440 | o42.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 441 | o42.MeshType = Enum.MeshType.Wedge | |
| 442 | o43.Parent = o1 | |
| 443 | o43.Material = Enum.Material.SmoothPlastic | |
| 444 | o43.BrickColor = BrickColor.new("Dark stone grey")
| |
| 445 | o43.Position = Vector3.new(50.2837715, 3.10236478, 5.31154442) | |
| 446 | o43.Rotation = Vector3.new(-0, 0, -20.9999962) | |
| 447 | o43.Anchored = true | |
| 448 | o43.CanCollide = false | |
| 449 | o43.Size = Vector3.new(0.410000026, 0.200000003, 0.400000006) | |
| 450 | o43.CFrame = CFrame.new(50.2837715, 3.10236478, 5.31154442, 0.933580458, 0.35836789, 0, -0.35836789, 0.933580458, 0, 0, 0, 1) | |
| 451 | o43.BottomSurface = Enum.SurfaceType.Smooth | |
| 452 | o43.TopSurface = Enum.SurfaceType.Smooth | |
| 453 | o43.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 454 | o43.Position = Vector3.new(50.2837715, 3.10236478, 5.31154442) | |
| 455 | o44.Parent = o1 | |
| 456 | o44.Material = Enum.Material.SmoothPlastic | |
| 457 | o44.BrickColor = BrickColor.new("Black")
| |
| 458 | o44.Position = Vector3.new(50.8300018, 3.80446577, 5.31500006) | |
| 459 | o44.Rotation = Vector3.new(-0, 0, -35.0000076) | |
| 460 | o44.Anchored = true | |
| 461 | o44.CanCollide = false | |
| 462 | o44.Size = Vector3.new(0.206999987, 0.435000002, 0.264999986) | |
| 463 | o44.CFrame = CFrame.new(50.8300018, 3.80446577, 5.31500006, 0.819151998, 0.57357651, 0, -0.57357651, 0.819151998, 0, 0, 0, 1) | |
| 464 | o44.BottomSurface = Enum.SurfaceType.Smooth | |
| 465 | o44.TopSurface = Enum.SurfaceType.Smooth | |
| 466 | o44.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 467 | o44.Position = Vector3.new(50.8300018, 3.80446577, 5.31500006) | |
| 468 | o45.Parent = o44 | |
| 469 | o45.Scale = Vector3.new(1, 1, 0.800000012) | |
| 470 | o46.Parent = o1 | |
| 471 | o46.Material = Enum.Material.SmoothPlastic | |
| 472 | o46.BrickColor = BrickColor.new("Mid gray")
| |
| 473 | o46.Position = Vector3.new(49.8587685, 3.29909968, 5.30704403) | |
| 474 | o46.Rotation = Vector3.new(90, 0, -0) | |
| 475 | o46.Anchored = true | |
| 476 | o46.CanCollide = false | |
| 477 | o46.Shape = Enum.PartType.Cylinder | |
| 478 | o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 479 | o46.CFrame = CFrame.new(49.8587685, 3.29909968, 5.30704403, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008) | |
| 480 | o46.BottomSurface = Enum.SurfaceType.Smooth | |
| 481 | o46.TopSurface = Enum.SurfaceType.Smooth | |
| 482 | o46.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 483 | o46.Position = Vector3.new(49.8587685, 3.29909968, 5.30704403) | |
| 484 | o47.Parent = o46 | |
| 485 | o47.Scale = Vector3.new(0.899999976, 0.550000012, 0.899999976) | |
| 486 | o48.Parent = o1 | |
| 487 | o48.Material = Enum.Material.SmoothPlastic | |
| 488 | o48.BrickColor = BrickColor.new("Black")
| |
| 489 | o48.Position = Vector3.new(50.9568748, 3.94950008, 5.31954384) | |
| 490 | o48.Anchored = true | |
| 491 | o48.CanCollide = false | |
| 492 | o48.Size = Vector3.new(0.226999998, 0.358999997, 0.264999986) | |
| 493 | o48.CFrame = CFrame.new(50.9568748, 3.94950008, 5.31954384, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 494 | o48.BottomSurface = Enum.SurfaceType.Smooth | |
| 495 | o48.TopSurface = Enum.SurfaceType.Smooth | |
| 496 | o48.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 497 | o48.Position = Vector3.new(50.9568748, 3.94950008, 5.31954384) | |
| 498 | o49.Parent = o48 | |
| 499 | o49.Scale = Vector3.new(0.699999988, 1, 0.800000012) | |
| 500 | o50.Parent = o1 | |
| 501 | o50.Material = Enum.Material.SmoothPlastic | |
| 502 | o50.BrickColor = BrickColor.new("Mid gray")
| |
| 503 | o50.Position = Vector3.new(50.0637703, 3.18861699, 5.30704403) | |
| 504 | o50.Rotation = Vector3.new(-0, 0, -28.9999962) | |
| 505 | o50.Anchored = true | |
| 506 | o50.CanCollide = false | |
| 507 | o50.Size = Vector3.new(0.410000026, 0.200000003, 0.204999998) | |
| 508 | o50.CFrame = CFrame.new(50.0637703, 3.18861699, 5.30704403, 0.874619722, 0.484809577, 0, -0.484809577, 0.874619722, 0, 0, 0, 1) | |
| 509 | o50.BottomSurface = Enum.SurfaceType.Smooth | |
| 510 | o50.TopSurface = Enum.SurfaceType.Smooth | |
| 511 | o50.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 512 | o50.Position = Vector3.new(50.0637703, 3.18861699, 5.30704403) | |
| 513 | o51.Parent = o50 | |
| 514 | o51.Scale = Vector3.new(1, 0.5, 0.5) | |
| 515 | o52.Parent = o1 | |
| 516 | o52.Material = Enum.Material.SmoothPlastic | |
| 517 | o52.BrickColor = BrickColor.new("Mid gray")
| |
| 518 | o52.Position = Vector3.new(50.4745674, 3.3599999, 5.24100018) | |
| 519 | o52.Rotation = Vector3.new(91.2115326, -45.6857071, 0.228031278) | |
| 520 | o52.Anchored = true | |
| 521 | o52.CanCollide = false | |
| 522 | o52.Size = Vector3.new(0.230000064, 0.200000003, 0.709999979) | |
| 523 | o52.CFrame = CFrame.new(50.4745674, 3.3599999, 5.24100018, 0.698588252, -0.00278032362, -0.715518475, -0.715436995, -0.0182964802, -0.698437631, -0.0111495871, 0.999828696, -0.0147708533) | |
| 524 | o52.BottomSurface = Enum.SurfaceType.Smooth | |
| 525 | o52.TopSurface = Enum.SurfaceType.Smooth | |
| 526 | o52.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 527 | o52.Position = Vector3.new(50.4745674, 3.3599999, 5.24100018) | |
| 528 | o53.Parent = o1 | |
| 529 | o53.Material = Enum.Material.SmoothPlastic | |
| 530 | o53.Position = Vector3.new(51.2313728, 3.87404203, 5.31954384) | |
| 531 | o53.Rotation = Vector3.new(-0, 0, 90) | |
| 532 | o53.Anchored = true | |
| 533 | o53.CanCollide = false | |
| 534 | o53.Shape = Enum.PartType.Cylinder | |
| 535 | o53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 536 | o53.CFrame = CFrame.new(51.2313728, 3.87404203, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 537 | o53.BottomSurface = Enum.SurfaceType.Smooth | |
| 538 | o53.TopSurface = Enum.SurfaceType.Smooth | |
| 539 | o53.Position = Vector3.new(51.2313728, 3.87404203, 5.31954384) | |
| 540 | o54.Parent = o53 | |
| 541 | o54.Scale = Vector3.new(1, 0.800000012, 0.600000024) | |
| 542 | o55.Parent = o1 | |
| 543 | o55.Material = Enum.Material.SmoothPlastic | |
| 544 | o55.BrickColor = BrickColor.new("Mid gray")
| |
| 545 | o55.Position = Vector3.new(50.6496391, 3.44902349, 5.3220439) | |
| 546 | o55.Rotation = Vector3.new(-0, 0, 46) | |
| 547 | o55.Anchored = true | |
| 548 | o55.CanCollide = false | |
| 549 | o55.Size = Vector3.new(0.605000019, 0.200000003, 0.200000003) | |
| 550 | o55.CFrame = CFrame.new(50.6496391, 3.44902349, 5.3220439, 0.694658399, -0.719339788, 0, 0.719339788, 0.694658399, 0, 0, 0, 1) | |
| 551 | o55.BottomSurface = Enum.SurfaceType.Smooth | |
| 552 | o55.TopSurface = Enum.SurfaceType.Smooth | |
| 553 | o55.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 554 | o55.Position = Vector3.new(50.6496391, 3.44902349, 5.3220439) | |
| 555 | o56.Parent = o1 | |
| 556 | o56.Material = Enum.Material.SmoothPlastic | |
| 557 | o56.BrickColor = BrickColor.new("Black")
| |
| 558 | o56.Position = Vector3.new(52.3800011, 4.23000002, 5.32000017) | |
| 559 | o56.Anchored = true | |
| 560 | o56.CanCollide = false | |
| 561 | o56.Size = Vector3.new(0.200000003, 0.200000003, 0.204999983) | |
| 562 | o56.CFrame = CFrame.new(52.3800011, 4.23000002, 5.32000017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 563 | o56.BottomSurface = Enum.SurfaceType.Smooth | |
| 564 | o56.TopSurface = Enum.SurfaceType.Smooth | |
| 565 | o56.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 566 | o56.Position = Vector3.new(52.3800011, 4.23000002, 5.32000017) | |
| 567 | o57.Parent = o56 | |
| 568 | o57.Scale = Vector3.new(0.800000012, 0.400000006, 0.25) | |
| 569 | o57.MeshType = Enum.MeshType.Torso | |
| 570 | o58.Parent = o1 | |
| 571 | o58.Material = Enum.Material.SmoothPlastic | |
| 572 | o58.BrickColor = BrickColor.new("Black")
| |
| 573 | o58.Position = Vector3.new(52.3800011, 4.14001513, 5.32000017) | |
| 574 | o58.Anchored = true | |
| 575 | o58.CanCollide = false | |
| 576 | o58.Size = Vector3.new(0.200000003, 0.200000003, 0.204999983) | |
| 577 | o58.CFrame = CFrame.new(52.3800011, 4.14001513, 5.32000017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 578 | o58.BottomSurface = Enum.SurfaceType.Smooth | |
| 579 | o58.TopSurface = Enum.SurfaceType.Smooth | |
| 580 | o58.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 581 | o58.Position = Vector3.new(52.3800011, 4.14001513, 5.32000017) | |
| 582 | o59.Parent = o58 | |
| 583 | o59.Scale = Vector3.new(0.800000012, 0.5, 0.699999988) | |
| 584 | o60.Parent = o1 | |
| 585 | o60.Material = Enum.Material.SmoothPlastic | |
| 586 | o60.BrickColor = BrickColor.new("Mid gray")
| |
| 587 | o60.Position = Vector3.new(51.6235008, 3.67000008, 5.32000017) | |
| 588 | o60.Rotation = Vector3.new(-180, -90, 0) | |
| 589 | o60.Anchored = true | |
| 590 | o60.CanCollide = false | |
| 591 | o60.Size = Vector3.new(0.200000003, 0.200000003, 0.216999978) | |
| 592 | o60.CFrame = CFrame.new(51.6235008, 3.67000008, 5.32000017, -4.37113883e-008, 0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008) | |
| 593 | o60.BottomSurface = Enum.SurfaceType.Smooth | |
| 594 | o60.TopSurface = Enum.SurfaceType.Smooth | |
| 595 | o60.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 596 | o60.Position = Vector3.new(51.6235008, 3.67000008, 5.32000017) | |
| 597 | o61.Parent = o60 | |
| 598 | o61.Scale = Vector3.new(1.29999995, 1, 1) | |
| 599 | o61.MeshType = Enum.MeshType.Wedge | |
| 600 | o62.Parent = o1 | |
| 601 | o62.Material = Enum.Material.SmoothPlastic | |
| 602 | o62.BrickColor = BrickColor.new("Mid gray")
| |
| 603 | o62.Position = Vector3.new(51.5999985, 4.21000004, 5.32000017) | |
| 604 | o62.Rotation = Vector3.new(-0, -90, 0) | |
| 605 | o62.Anchored = true | |
| 606 | o62.CanCollide = false | |
| 607 | o62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 608 | o62.CFrame = CFrame.new(51.5999985, 4.21000004, 5.32000017, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) | |
| 609 | o62.BottomSurface = Enum.SurfaceType.Smooth | |
| 610 | o62.TopSurface = Enum.SurfaceType.Smooth | |
| 611 | o62.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 612 | o62.Position = Vector3.new(51.5999985, 4.21000004, 5.32000017) | |
| 613 | o63.Parent = o62 | |
| 614 | o63.Scale = Vector3.new(0.899999976, 0.200000003, 1) | |
| 615 | o63.MeshType = Enum.MeshType.Wedge | |
| 616 | o64.Parent = o1 | |
| 617 | o64.Material = Enum.Material.SmoothPlastic | |
| 618 | o64.BrickColor = BrickColor.new("Mid gray")
| |
| 619 | o64.Position = Vector3.new(51.7574959, 4.13999987, 5.32000017) | |
| 620 | o64.Anchored = true | |
| 621 | o64.CanCollide = false | |
| 622 | o64.Size = Vector3.new(1.44499993, 0.200000003, 0.204999983) | |
| 623 | o64.CFrame = CFrame.new(51.7574959, 4.13999987, 5.32000017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 624 | o64.BottomSurface = Enum.SurfaceType.Smooth | |
| 625 | o64.TopSurface = Enum.SurfaceType.Smooth | |
| 626 | o64.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 627 | o64.Position = Vector3.new(51.7574959, 4.13999987, 5.32000017) | |
| 628 | o65.Parent = o64 | |
| 629 | o65.Scale = Vector3.new(1, 0.5, 0.800000012) | |
| 630 | o66.Parent = o1 | |
| 631 | o66.Material = Enum.Material.SmoothPlastic | |
| 632 | o66.BrickColor = BrickColor.new("Mid gray")
| |
| 633 | o66.Position = Vector3.new(51.8513641, 3.88200378, 5.31954384) | |
| 634 | o66.Rotation = Vector3.new(-0, 0, 90) | |
| 635 | o66.Anchored = true | |
| 636 | o66.CanCollide = false | |
| 637 | o66.Shape = Enum.PartType.Cylinder | |
| 638 | o66.Size = Vector3.new(0.200000003, 0.899999976, 0.200000003) | |
| 639 | o66.CFrame = CFrame.new(51.8513641, 3.88200378, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 640 | o66.BottomSurface = Enum.SurfaceType.Smooth | |
| 641 | o66.TopSurface = Enum.SurfaceType.Smooth | |
| 642 | o66.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 643 | o66.Position = Vector3.new(51.8513641, 3.88200378, 5.31954384) | |
| 644 | o67.Parent = o66 | |
| 645 | o67.Scale = Vector3.new(0.800000012, 0.850000024, 0.800000012) | |
| 646 | o68.Parent = o1 | |
| 647 | o68.Material = Enum.Material.SmoothPlastic | |
| 648 | o68.BrickColor = BrickColor.new("Mid gray")
| |
| 649 | o68.Position = Vector3.new(51.4799995, 4, 5.31954384) | |
| 650 | o68.Rotation = Vector3.new(-0, 0, 90) | |
| 651 | o68.Anchored = true | |
| 652 | o68.CanCollide = false | |
| 653 | o68.Shape = Enum.PartType.Cylinder | |
| 654 | o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 655 | o68.CFrame = CFrame.new(51.4799995, 4, 5.31954384, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 656 | o68.BottomSurface = Enum.SurfaceType.Smooth | |
| 657 | o68.TopSurface = Enum.SurfaceType.Smooth | |
| 658 | o68.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 659 | o68.Position = Vector3.new(51.4799995, 4, 5.31954384) | |
| 660 | o69.Parent = o68 | |
| 661 | o70.Parent = o1 | |
| 662 | o70.Material = Enum.Material.SmoothPlastic | |
| 663 | o70.BrickColor = BrickColor.new("Mid gray")
| |
| 664 | o70.Position = Vector3.new(51.4289932, 3.75999999, 5.32000017) | |
| 665 | o70.Anchored = true | |
| 666 | o70.CanCollide = false | |
| 667 | o70.Size = Vector3.new(0.200000003, 0.200000003, 0.204999983) | |
| 668 | o70.CFrame = CFrame.new(51.4289932, 3.75999999, 5.32000017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 669 | o70.BottomSurface = Enum.SurfaceType.Smooth | |
| 670 | o70.TopSurface = Enum.SurfaceType.Smooth | |
| 671 | o70.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 672 | o70.Position = Vector3.new(51.4289932, 3.75999999, 5.32000017) | |
| 673 | o71.Parent = o70 | |
| 674 | o71.Scale = Vector3.new(0.5, 1.89999998, 1) | |
| 675 | o72.Parent = o1 | |
| 676 | o72.Material = Enum.Material.Neon | |
| 677 | o72.BrickColor = BrickColor.new("Toothpaste")
| |
| 678 | o72.Position = Vector3.new(52.1899986, 3.87007713, 5.32449865) | |
| 679 | o72.Rotation = Vector3.new(0, 90, 0) | |
| 680 | o72.Anchored = true | |
| 681 | o72.CanCollide = false | |
| 682 | o72.Size = Vector3.new(0.203000054, 0.200000003, 0.200000003) | |
| 683 | o72.CFrame = CFrame.new(52.1899986, 3.87007713, 5.32449865, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) | |
| 684 | o72.BottomSurface = Enum.SurfaceType.Smooth | |
| 685 | o72.TopSurface = Enum.SurfaceType.Smooth | |
| 686 | o72.Color = Color3.new(0, 1, 1) | |
| 687 | o72.Position = Vector3.new(52.1899986, 3.87007713, 5.32449865) | |
| 688 | o73.Parent = o72 | |
| 689 | o73.Scale = Vector3.new(0.400000006, 0.300000012, 0.5) | |
| 690 | o74.Parent = o1 | |
| 691 | o74.Material = Enum.Material.SmoothPlastic | |
| 692 | o74.BrickColor = BrickColor.new("Mid gray")
| |
| 693 | o74.Position = Vector3.new(51.2900009, 4.21000004, 5.32000017) | |
| 694 | o74.Anchored = true | |
| 695 | o74.CanCollide = false | |
| 696 | o74.Size = Vector3.new(0.42900002, 0.200000003, 0.204999983) | |
| 697 | o74.CFrame = CFrame.new(51.2900009, 4.21000004, 5.32000017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 698 | o74.BottomSurface = Enum.SurfaceType.Smooth | |
| 699 | o74.TopSurface = Enum.SurfaceType.Smooth | |
| 700 | o74.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 701 | o74.Position = Vector3.new(51.2900009, 4.21000004, 5.32000017) | |
| 702 | o75.Parent = o74 | |
| 703 | o75.Scale = Vector3.new(1, 0.25, 1) | |
| 704 | o76.Parent = o1 | |
| 705 | o76.Material = Enum.Material.SmoothPlastic | |
| 706 | o76.BrickColor = BrickColor.new("Dark stone grey")
| |
| 707 | o76.Position = Vector3.new(50.7550011, 3.6400001, 5.32000017) | |
| 708 | o76.Rotation = Vector3.new(-0, 0, 1.28066051e-006) | |
| 709 | o76.Anchored = true | |
| 710 | o76.CanCollide = false | |
| 711 | o76.Size = Vector3.new(0.225000039, 0.209999993, 0.300000012) | |
| 712 | o76.CFrame = CFrame.new(50.7550011, 3.6400001, 5.32000017, 1, -2.23517418e-008, 0, 2.23517418e-008, 1, 0, 0, 0, 1) | |
| 713 | o76.BottomSurface = Enum.SurfaceType.Smooth | |
| 714 | o76.TopSurface = Enum.SurfaceType.Smooth | |
| 715 | o76.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 716 | o76.Position = Vector3.new(50.7550011, 3.6400001, 5.32000017) | |
| 717 | o77.Parent = o1 | |
| 718 | o77.Material = Enum.Material.Neon | |
| 719 | o77.BrickColor = BrickColor.new("Toothpaste")
| |
| 720 | o77.Position = Vector3.new(50.7610054, 3.64415002, 5.44049978) | |
| 721 | o77.Rotation = Vector3.new(-0, 0, -44) | |
| 722 | o77.Anchored = true | |
| 723 | o77.CanCollide = false | |
| 724 | o77.Size = Vector3.new(0.203000054, 0.200000003, 0.200000003) | |
| 725 | o77.CFrame = CFrame.new(50.7610054, 3.64415002, 5.44049978, 0.719339788, 0.694658399, 0, -0.694658399, 0.719339788, 0, 0, 0, 1) | |
| 726 | o77.BottomSurface = Enum.SurfaceType.Smooth | |
| 727 | o77.TopSurface = Enum.SurfaceType.Smooth | |
| 728 | o77.Color = Color3.new(0, 1, 1) | |
| 729 | o77.Position = Vector3.new(50.7610054, 3.64415002, 5.44049978) | |
| 730 | o78.Parent = o77 | |
| 731 | o78.Scale = Vector3.new(0.800000012, 0.300000012, 0.5) | |
| 732 | o79.Parent = o1 | |
| 733 | o79.Material = Enum.Material.SmoothPlastic | |
| 734 | o79.BrickColor = BrickColor.new("Mid gray")
| |
| 735 | o79.Position = Vector3.new(49.8607674, 3.37296009, 5.30704403) | |
| 736 | o79.Rotation = Vector3.new(-90, 45, -90) | |
| 737 | o79.Anchored = true | |
| 738 | o79.CanCollide = false | |
| 739 | o79.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 740 | o79.CFrame = CFrame.new(49.8607674, 3.37296009, 5.30704403, -3.09086197e-008, 0.707106829, 0.707106769, 7.46200044e-008, -0.707106769, 0.707106829, 1, 7.46200044e-008, -3.09086197e-008) | |
| 741 | o79.BottomSurface = Enum.SurfaceType.Smooth | |
| 742 | o79.TopSurface = Enum.SurfaceType.Smooth | |
| 743 | o79.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 744 | o79.Position = Vector3.new(49.8607674, 3.37296009, 5.30704403) | |
| 745 | o80.Parent = o79 | |
| 746 | o80.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 747 | o80.MeshType = Enum.MeshType.Wedge | |
| 748 | o81.Parent = o1 | |
| 749 | o81.Material = Enum.Material.SmoothPlastic | |
| 750 | o81.BrickColor = BrickColor.new("Mid gray")
| |
| 751 | o81.Position = Vector3.new(49.9099998, 3.35300016, 5.30999994) | |
| 752 | o81.Rotation = Vector3.new(180, 90, 0) | |
| 753 | o81.Anchored = true | |
| 754 | o81.CanCollide = false | |
| 755 | o81.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 756 | o81.CFrame = CFrame.new(49.9099998, 3.35300016, 5.30999994, -4.37113883e-008, 0, 1, 1.50995803e-007, -1, 6.60023616e-015, 1, 1.50995803e-007, 4.37113883e-008) | |
| 757 | o81.BottomSurface = Enum.SurfaceType.Smooth | |
| 758 | o81.TopSurface = Enum.SurfaceType.Smooth | |
| 759 | o81.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 760 | o81.Position = Vector3.new(49.9099998, 3.35300016, 5.30999994) | |
| 761 | o82.Parent = o81 | |
| 762 | o82.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 763 | o82.MeshType = Enum.MeshType.Wedge | |
| 764 | o83.Parent = o1 | |
| 765 | o83.Material = Enum.Material.SmoothPlastic | |
| 766 | o83.BrickColor = BrickColor.new("Mid gray")
| |
| 767 | o83.Position = Vector3.new(49.7807693, 3.30195999, 5.30704403) | |
| 768 | o83.Rotation = Vector3.new(-90, -45, -90) | |
| 769 | o83.Anchored = true | |
| 770 | o83.CanCollide = false | |
| 771 | o83.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 772 | o83.CFrame = CFrame.new(49.7807693, 3.30195999, 5.30704403, -3.09086197e-008, 0.707106829, -0.707106769, 1.28027686e-008, 0.707106769, 0.707106829, 1, 1.28027686e-008, -3.09086197e-008) | |
| 773 | o83.BottomSurface = Enum.SurfaceType.Smooth | |
| 774 | o83.TopSurface = Enum.SurfaceType.Smooth | |
| 775 | o83.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 776 | o83.Position = Vector3.new(49.7807693, 3.30195999, 5.30704403) | |
| 777 | o84.Parent = o83 | |
| 778 | o84.Scale = Vector3.new(0.600000024, 0.349999994, 0.349999994) | |
| 779 | o84.MeshType = Enum.MeshType.Wedge | |
| 780 | o85.Parent = o1 | |
| 781 | o85.Material = Enum.Material.SmoothPlastic | |
| 782 | o85.BrickColor = BrickColor.new("Mid gray")
| |
| 783 | o85.Position = Vector3.new(50.9780006, 4.17999983, 5.32000017) | |
| 784 | o85.Rotation = Vector3.new(0, 90, 0) | |
| 785 | o85.Anchored = true | |
| 786 | o85.CanCollide = false | |
| 787 | o85.Size = Vector3.new(0.200000003, 0.200000003, 0.204999998) | |
| 788 | o85.CFrame = CFrame.new(50.9780006, 4.17999983, 5.32000017, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) | |
| 789 | o85.BottomSurface = Enum.SurfaceType.Smooth | |
| 790 | o85.TopSurface = Enum.SurfaceType.Smooth | |
| 791 | o85.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
| 792 | o85.Position = Vector3.new(50.9780006, 4.17999983, 5.32000017) | |
| 793 | o86.Parent = o85 | |
| 794 | o86.Scale = Vector3.new(1, 0.5, 1) | |
| 795 | o86.MeshType = Enum.MeshType.Wedge | |
| 796 | o87.Name = "A1" | |
| 797 | o87.Parent = o1 | |
| 798 | o87.Material = Enum.Material.Neon | |
| 799 | o87.BrickColor = BrickColor.new("Toothpaste")
| |
| 800 | o87.Position = Vector3.new(51.2319984, 4.05000019, 5.32000017) | |
| 801 | o87.Rotation = Vector3.new(-0, 0, 90) | |
| 802 | o87.Anchored = true | |
| 803 | o87.CanCollide = false | |
| 804 | o87.Shape = Enum.PartType.Cylinder | |
| 805 | o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 806 | o87.CFrame = CFrame.new(51.2319984, 4.05000019, 5.32000017, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) | |
| 807 | o87.BottomSurface = Enum.SurfaceType.Smooth | |
| 808 | o87.TopSurface = Enum.SurfaceType.Smooth | |
| 809 | o87.Color = Color3.new(0, 1, 1) | |
| 810 | o87.Position = Vector3.new(51.2319984, 4.05000019, 5.32000017) | |
| 811 | o88.Parent = o87 | |
| 812 | o88.Scale = Vector3.new(1, 1.54999995, 0.400000006) | |
| 813 | o89.Name = "T1" | |
| 814 | o89.Parent = o1 | |
| 815 | o89.Material = Enum.Material.SmoothPlastic | |
| 816 | o89.BrickColor = BrickColor.new("Dark stone grey")
| |
| 817 | o89.Position = Vector3.new(50.8995514, 3.52338958, 5.31954384) | |
| 818 | o89.Rotation = Vector3.new(-0, 0, 29.0000076) | |
| 819 | o89.Anchored = true | |
| 820 | o89.CanCollide = false | |
| 821 | o89.Size = Vector3.new(0.200000003, 0.223999992, 0.200000003) | |
| 822 | o89.CFrame = CFrame.new(50.8995514, 3.52338958, 5.31954384, 0.874619663, -0.484809726, 0, 0.484809726, 0.874619663, 0, 0, 0, 1) | |
| 823 | o89.BottomSurface = Enum.SurfaceType.Smooth | |
| 824 | o89.TopSurface = Enum.SurfaceType.Smooth | |
| 825 | o89.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 826 | o89.Position = Vector3.new(50.8995514, 3.52338958, 5.31954384) | |
| 827 | o90.Parent = o89 | |
| 828 | o90.Scale = Vector3.new(0.5, 1, 0.5) | |
| 829 | mas.Parent = workspace | |
| 830 | mas:MakeJoints() | |
| 831 | local mas1 = mas:GetChildren() | |
| 832 | for i=1,#mas1 do | |
| 833 | mas1[i].Parent = workspace | |
| 834 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 835 | end | |
| 836 | mas:Destroy() | |
| 837 | for i=1,#cors do | |
| 838 | coroutine.resume(cors[i]) | |
| 839 | end | |
| 840 | ||
| 841 | local Revolver = o1 | |
| 842 | local Handle = o24 | |
| 843 | local BarrelEnd = o14 | |
| 844 | local Chamber = o18 | |
| 845 | local A1 = o87 | |
| 846 | local A2 = o6 | |
| 847 | local A3 = o4 | |
| 848 | local A4 = o10 | |
| 849 | local A5 = o8 | |
| 850 | local A6 = o2 | |
| 851 | local H1 = o20 | |
| 852 | local H2 = o22 | |
| 853 | local T1 = o89 | |
| 854 | local T2 = o16 | |
| 855 | ||
| 856 | ----------------------------------------------------------------------------------- | |
| 857 | function swait(num) | |
| 858 | if num == 0 or num == nil then | |
| 859 | game:service("RunService").Stepped:wait(0)
| |
| 860 | else | |
| 861 | for i = 0, num do | |
| 862 | game:service("RunService").Stepped:wait(0)
| |
| 863 | end | |
| 864 | end | |
| 865 | end | |
| 866 | ||
| 867 | function indicate(part,var,typer) | |
| 868 | local clonepart = Instance.new("Part", workspace)
| |
| 869 | clonepart.Size = Vector3.new(1,1,1) | |
| 870 | clonepart.CanCollide = false | |
| 871 | clonepart.Anchored = true | |
| 872 | clonepart.CFrame = part.CFrame | |
| 873 | clonepart.Transparency = 1 | |
| 874 | local base1 = Instance.new("BillboardGui", clonepart)
| |
| 875 | base1.Name = "damage" | |
| 876 | base1.ExtentsOffset = Vector3.new(-0.1,2,0) | |
| 877 | base1.Size = UDim2.new(1,0,1,0) | |
| 878 | base1.Adornee = clonepart | |
| 879 | local indicator = Instance.new("TextLabel", base1)
| |
| 880 | indicator.Text = "-"..var | |
| 881 | indicator.TextScaled = false | |
| 882 | indicator.TextWrapped = false | |
| 883 | if typer == 0 then | |
| 884 | indicator.TextColor3 = Color3.new(1,0,0) | |
| 885 | elseif typer == 1 then | |
| 886 | indicator.TextColor3 = Color3.new(0.5,0.5,0) | |
| 887 | end | |
| 888 | indicator.TextScaled = true | |
| 889 | indicator.FontSize = 7 | |
| 890 | indicator.Font = "Fantasy" | |
| 891 | indicator.Size = UDim2.new(1,0,1,0) | |
| 892 | indicator.BackgroundTransparency = 1 | |
| 893 | local change = coroutine.wrap(function(thing,thing2) | |
| 894 | for i=1, 20 do | |
| 895 | thing.TextTransparency = thing.TextTransparency + 0.05 | |
| 896 | thing2.ExtentsOffset = thing2.ExtentsOffset + Vector3.new(0,0.1,0) | |
| 897 | wait(0.01) | |
| 898 | end | |
| 899 | indicator.Parent.Parent:Remove() | |
| 900 | end) | |
| 901 | change(indicator,base1) | |
| 902 | end | |
| 903 | ||
| 904 | local Player = game.Players.LocalPlayer | |
| 905 | local Mouse = Player:GetMouse() | |
| 906 | Mouse.TargetFilter = Player.Character | |
| 907 | - | local ammo = 6 |
| 907 | + | |
| 908 | local Humanoid = Character.Humanoid | |
| 909 | ||
| 910 | Humanoid.WalkSpeed = 20 | |
| 911 | Humanoid.JumpPower = 1 | |
| 912 | Humanoid.MaxHealth = 100 | |
| 913 | wait() | |
| 914 | Humanoid.Health = Humanoid.MaxHealth | |
| 915 | ||
| 916 | local ammo = 890 | |
| 917 | local attacking = false | |
| 918 | local waiting = false | |
| 919 | ||
| 920 | local p1 = Instance.new("ScreenGui")
| |
| 921 | local p2 = Instance.new("TextLabel")
| |
| 922 | p1.Parent = Player.PlayerGui | |
| 923 | p2.Parent = p1 | |
| 924 | - | p2.Text = ammo.."/6" |
| 924 | + | |
| 925 | p2.Size = UDim2.new(0.05,0,0.05,0) | |
| 926 | p2.Position = UDim2.new(0.5,0,0.8,0) | |
| 927 | p2.Position = UDim2.new(0.5,0,0.8,0) | |
| 928 | p2.BackgroundColor3 = Color3.new(0,0,0) | |
| 929 | p2.BackgroundTransparency = 1 | |
| 930 | p2.BorderSizePixel = 0 | |
| 931 | p2.Font = Enum.Font.SourceSans | |
| 932 | p2.FontSize = Enum.FontSize.Size96 | |
| 933 | p2.Text = ammo.."/890" | |
| 934 | p2.TextColor3 = Color3.new(1,1,1) | |
| 935 | ||
| 936 | local animstate = 0 | |
| 937 | local keyframe = 0 | |
| 938 | local animstate2 = -1 | |
| 939 | local keyframe2 = -1 | |
| 940 | ||
| 941 | -- highnoon: 507504338 | |
| 942 | -- draw: 423993839 | |
| 943 | ||
| 944 | local gunshot = Instance.new("Sound", BarrelEnd)
| |
| 945 | gunshot.Volume = 0.8 | |
| 946 | gunshot.SoundId = "rbxassetid://145080998" | |
| 947 | ||
| 948 | local reload = Instance.new("Sound", Character.Torso)
| |
| 949 | reload.Volume = 1 | |
| 950 | reload.SoundId = "rbxassetid://506273075" | |
| 951 | ||
| 952 | local roll = Instance.new("Sound", Character.Torso)
| |
| 953 | roll.Volume = 1 | |
| 954 | roll.SoundId = "rbxassetid://328825627" | |
| 955 | ||
| 956 | local LRP = Character.HumanoidRootPart.CFrame | |
| 957 | ||
| 958 | Joints={
| |
| 959 | Character.HumanoidRootPart.RootJoint; | |
| 960 | Character.Torso.Neck; | |
| 961 | Character.Torso['Left Shoulder']; | |
| 962 | Character.Torso['Right Shoulder']; | |
| 963 | Character.Torso['Left Hip']; | |
| 964 | Character.Torso['Right Hip']; | |
| 965 | } | |
| 966 | CurrentJoints={
| |
| 967 | Character.HumanoidRootPart.RootJoint.C0; | |
| 968 | Character.Torso.Neck.C0; | |
| 969 | Character.Torso['Left Shoulder'].C0; | |
| 970 | Character.Torso['Right Shoulder'].C0; | |
| 971 | Character.Torso['Left Hip'].C0; | |
| 972 | Character.Torso['Right Hip'].C0; | |
| 973 | } | |
| 974 | LastJoints={
| |
| 975 | Character.HumanoidRootPart.RootJoint.C0; | |
| 976 | Character.Torso.Neck.C0; | |
| 977 | Character.Torso['Left Shoulder'].C0; | |
| 978 | Character.Torso['Right Shoulder'].C0; | |
| 979 | Character.Torso['Left Hip'].C0; | |
| 980 | Character.Torso['Right Hip'].C0; | |
| 981 | } | |
| 982 | ||
| 983 | local orig1 = Joints[1].C0 | |
| 984 | local orig2 = Joints[2].C0 | |
| 985 | local orig3 = Joints[3].C0 | |
| 986 | local orig4 = Joints[4].C0 | |
| 987 | local orig5 = Joints[5].C0 | |
| 988 | local orig6 = Joints[6].C0 | |
| 989 | ||
| 990 | Revolver.Parent = Character | |
| 991 | Character.Animate:remove() | |
| 992 | Character.Humanoid.Animator:remove() | |
| 993 | ||
| 994 | for _,v in pairs (Revolver:GetChildren()) do | |
| 995 | if v.Name ~= "Handle" and (v.Name ~= "A1" and v.Name ~= "A2" and v.Name ~= "A3" and v.Name ~= "A4" and v.Name ~= "A5" and v.Name ~= "A6") and v.Name ~= "T2" and v.Name ~= "H2" then | |
| 996 | local NewWeld = Instance.new("Weld")
| |
| 997 | NewWeld.Part0 = Handle | |
| 998 | NewWeld.Part1 = v | |
| 999 | NewWeld.C0 = CFrame.new() | |
| 1000 | NewWeld.C1 = v.CFrame:toObjectSpace(Handle.CFrame) | |
| 1001 | NewWeld.Parent = Handle | |
| 1002 | if v.Name == "Chamber" then | |
| 1003 | NewWeld.Name = "ChamberWeld" | |
| 1004 | elseif v.Name == "H1" then | |
| 1005 | NewWeld.Name = "HammerWeld" | |
| 1006 | elseif v.Name == "T1" then | |
| 1007 | NewWeld.Name = "TriggerWeld" | |
| 1008 | end | |
| 1009 | end | |
| 1010 | if v.Name == "A1" or v.Name == "A2" or v.Name == "A3" or v.Name == "A4" or v.Name == "A5" or v.Name == "A6" then | |
| 1011 | local NewWeld = Instance.new("Weld")
| |
| 1012 | NewWeld.Part0 = Chamber | |
| 1013 | NewWeld.Part1 = v | |
| 1014 | NewWeld.C0 = CFrame.new() | |
| 1015 | NewWeld.C1 = v.CFrame:toObjectSpace(Chamber.CFrame) | |
| 1016 | NewWeld.Parent = Chamber | |
| 1017 | end | |
| 1018 | if v.Name == "H2" then | |
| 1019 | local NewWeld = Instance.new("Weld")
| |
| 1020 | NewWeld.Part0 = H1 | |
| 1021 | NewWeld.Part1 = v | |
| 1022 | NewWeld.C0 = CFrame.new() | |
| 1023 | NewWeld.C1 = v.CFrame:toObjectSpace(H1.CFrame) | |
| 1024 | NewWeld.Parent = H1 | |
| 1025 | end | |
| 1026 | if v.Name == "T2" then | |
| 1027 | local NewWeld = Instance.new("Weld")
| |
| 1028 | NewWeld.Part0 = T1 | |
| 1029 | NewWeld.Part1 = v | |
| 1030 | NewWeld.C0 = CFrame.new() | |
| 1031 | NewWeld.C1 = v.CFrame:toObjectSpace(T1.CFrame) | |
| 1032 | NewWeld.Parent = T1 | |
| 1033 | end | |
| 1034 | wait() | |
| 1035 | end | |
| 1036 | for _,v in pairs (Revolver:GetChildren()) do | |
| 1037 | v.Anchored = false | |
| 1038 | wait() | |
| 1039 | end | |
| 1040 | ||
| 1041 | local Cweld = Handle:FindFirstChild("ChamberWeld")
| |
| 1042 | local Hweld = Handle:FindFirstChild("HammerWeld")
| |
| 1043 | local Tweld = Handle:FindFirstChild("TriggerWeld")
| |
| 1044 | ||
| 1045 | local origh = Hweld.C0 | |
| 1046 | local origt = Tweld.C0 | |
| 1047 | ||
| 1048 | GunJoints={
| |
| 1049 | Hweld; | |
| 1050 | Tweld; | |
| 1051 | } | |
| 1052 | CurrentGunJoints={
| |
| 1053 | Hweld.C0; | |
| 1054 | Tweld.C0; | |
| 1055 | } | |
| 1056 | LastGunJoints={
| |
| 1057 | Hweld.C0; | |
| 1058 | Tweld.C0; | |
| 1059 | } | |
| 1060 | ||
| 1061 | Handle.CFrame = Character:FindFirstChild("Right Arm").CFrame*CFrame.new(0,-2.2,-0.7)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(180))
| |
| 1062 | ||
| 1063 | local HandleWeld = Instance.new("Weld")
| |
| 1064 | HandleWeld.Name = "HandleWeld" | |
| 1065 | HandleWeld.Part0 = Character:FindFirstChild("Right Arm")
| |
| 1066 | HandleWeld.Part1 = Handle | |
| 1067 | HandleWeld.C0 = CFrame.new(0,0,0) | |
| 1068 | HandleWeld.C1 = Handle.CFrame:toObjectSpace(Character:FindFirstChild("Right Arm").CFrame)
| |
| 1069 | HandleWeld.Parent = Handle | |
| 1070 | ||
| 1071 | local hat = Instance.new("Part", Character)
| |
| 1072 | hat.CanCollide = false | |
| 1073 | hat.Size = Vector3.new(1,0.4,1) | |
| 1074 | hat.Name = "Hat" | |
| 1075 | ||
| 1076 | local mesh = Instance.new("SpecialMesh", hat)
| |
| 1077 | mesh.MeshType = 2 | |
| 1078 | mesh.Name = "Mesh" | |
| 1079 | mesh.MeshId = "rbxassetid://1029586" | |
| 1080 | mesh.TextureId = "rbxassetid://1029588" | |
| 1081 | mesh.VertexColor = Vector3.new(0.4,0.3,0.2) | |
| 1082 | ||
| 1083 | hat.CFrame = Character.Head.CFrame*CFrame.new(0,0.6,0) | |
| 1084 | local HatWeld = Instance.new("Weld")
| |
| 1085 | HatWeld.Name = "HatWeld" | |
| 1086 | HatWeld.Part0 = Character.Head | |
| 1087 | HatWeld.Part1 = hat | |
| 1088 | HatWeld.C0 = CFrame.new(0,0,0) | |
| 1089 | HatWeld.C1 = hat.CFrame:toObjectSpace(Character.Head.CFrame) | |
| 1090 | HatWeld.Parent = hat | |
| 1091 | ||
| 1092 | function weld(part1,part2,name) | |
| 1093 | local Weld = Instance.new("Weld")
| |
| 1094 | if name then | |
| 1095 | Weld.Name = name | |
| 1096 | else | |
| 1097 | Weld.Name = "Weld" | |
| 1098 | end | |
| 1099 | Weld.Part0 = part1 | |
| 1100 | Weld.Part1 = part2 | |
| 1101 | Weld.C0 = CFrame.new(0,0,0) | |
| 1102 | Weld.C1 = part2.CFrame:toObjectSpace(part1.CFrame) | |
| 1103 | Weld.Parent = part2 | |
| 1104 | end | |
| 1105 | ||
| 1106 | - | p2.Text = ammo.."/6" |
| 1106 | + | |
| 1107 | local timer2 = 0 | |
| 1108 | ||
| 1109 | local cooled1 = true | |
| 1110 | local cooled2 = true | |
| 1111 | local cooled3 = true | |
| 1112 | local ultcharge = 0 | |
| 1113 | ||
| 1114 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1115 | p2.Text = ammo.."/890" | |
| 1116 | if animstate ~= 0 then | |
| 1117 | print("time"..timer)
| |
| 1118 | print("a1"..animstate)
| |
| 1119 | print("a2"..animstate2)
| |
| 1120 | end | |
| 1121 | if Player.Character.Humanoid.MoveDirection == Vector3.new(0,0,0) and animstate ~= 0 and animstate ~= 2 and not waiting then | |
| 1122 | animstate = 0 | |
| 1123 | keyframe = -1 | |
| 1124 | timer = 0 | |
| 1125 | LastJoints = CurrentJoints | |
| 1126 | elseif Player.Character.Humanoid.MoveDirection ~= Vector3.new(0,0,0) and animstate ~= 1 and animstate ~= 2 and not waiting then | |
| 1127 | animstate = 1 | |
| 1128 | keyframe = -1 | |
| 1129 | timer = 0 | |
| 1130 | LastJoints = CurrentJoints | |
| 1131 | end | |
| 1132 | timer = timer + 1 | |
| 1133 | timer2 = timer2 + 1 | |
| 1134 | if animstate == 0 then | |
| 1135 | if keyframe == -1 then | |
| 1136 | local JointTargets={}
| |
| 1137 | if not attacking then | |
| 1138 | JointTargets={
| |
| 1139 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1140 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1141 | orig3*CFrame.Angles(math.rad(-25),0,0); | |
| 1142 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1143 | orig5*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1144 | orig6*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1145 | } | |
| 1146 | else | |
| 1147 | JointTargets={
| |
| 1148 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1149 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1150 | 0; | |
| 1151 | 0; | |
| 1152 | orig5*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1153 | orig6*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1154 | } | |
| 1155 | end | |
| 1156 | for p=1,#Joints do | |
| 1157 | if JointTargets[p] ~= 0 then | |
| 1158 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/10)) | |
| 1159 | if attacking then | |
| 1160 | CurrentJoints={
| |
| 1161 | Joints[1].C0; | |
| 1162 | Joints[2].C0; | |
| 1163 | CurrentJoints[3]; | |
| 1164 | CurrentJoints[4]; | |
| 1165 | Joints[5].C0; | |
| 1166 | Joints[6].C0; | |
| 1167 | } | |
| 1168 | else | |
| 1169 | CurrentJoints={
| |
| 1170 | Joints[1].C0; | |
| 1171 | Joints[2].C0; | |
| 1172 | Joints[3].C0; | |
| 1173 | Joints[4].C0; | |
| 1174 | Joints[5].C0; | |
| 1175 | Joints[6].C0; | |
| 1176 | } | |
| 1177 | end | |
| 1178 | end | |
| 1179 | end | |
| 1180 | if timer >= 10 then | |
| 1181 | keyframe = 1 | |
| 1182 | timer = 0 | |
| 1183 | LastJoints = CurrentJoints | |
| 1184 | end | |
| 1185 | elseif keyframe == 0 then | |
| 1186 | local JointTargets={}
| |
| 1187 | if not attacking then | |
| 1188 | JointTargets={
| |
| 1189 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1190 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1191 | orig3*CFrame.Angles(math.rad(-25),0,0); | |
| 1192 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1193 | orig5*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1194 | orig6*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1195 | } | |
| 1196 | else | |
| 1197 | JointTargets={
| |
| 1198 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1199 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1200 | 0; | |
| 1201 | 0; | |
| 1202 | orig5*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1203 | orig6*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1204 | } | |
| 1205 | end | |
| 1206 | for p=1,#Joints do | |
| 1207 | if JointTargets[p] ~= 0 then | |
| 1208 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/40)) | |
| 1209 | if attacking then | |
| 1210 | CurrentJoints={
| |
| 1211 | Joints[1].C0; | |
| 1212 | Joints[2].C0; | |
| 1213 | CurrentJoints[3]; | |
| 1214 | CurrentJoints[4]; | |
| 1215 | Joints[5].C0; | |
| 1216 | Joints[6].C0; | |
| 1217 | } | |
| 1218 | else | |
| 1219 | CurrentJoints={
| |
| 1220 | Joints[1].C0; | |
| 1221 | Joints[2].C0; | |
| 1222 | Joints[3].C0; | |
| 1223 | Joints[4].C0; | |
| 1224 | Joints[5].C0; | |
| 1225 | Joints[6].C0; | |
| 1226 | } | |
| 1227 | end | |
| 1228 | end | |
| 1229 | end | |
| 1230 | if timer >= 40 then | |
| 1231 | swait(1) | |
| 1232 | keyframe = 1 | |
| 1233 | timer = 0 | |
| 1234 | LastJoints = CurrentJoints | |
| 1235 | end | |
| 1236 | elseif keyframe == 1 then | |
| 1237 | local JointTargets={}
| |
| 1238 | if not attacking then | |
| 1239 | JointTargets={
| |
| 1240 | orig1*CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(2),0,0); | |
| 1241 | orig2*CFrame.Angles(math.rad(-2)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1242 | orig3*CFrame.Angles(math.rad(-35),0,0); | |
| 1243 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(93)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1244 | orig5*CFrame.new(0,-0.15,0)*CFrame.Angles(math.rad(-5),0,math.rad(18)); | |
| 1245 | orig6*CFrame.new(0,-0.15,0)*CFrame.Angles(math.rad(-5),0,math.rad(12)); | |
| 1246 | } | |
| 1247 | else | |
| 1248 | JointTargets={
| |
| 1249 | orig1*CFrame.new(0,0,0.05)*CFrame.Angles(math.rad(2),0,0); | |
| 1250 | orig2*CFrame.Angles(math.rad(-2)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1251 | 0; | |
| 1252 | 0; | |
| 1253 | orig5*CFrame.new(0,-0.15,0)*CFrame.Angles(math.rad(-5),0,math.rad(18)); | |
| 1254 | orig6*CFrame.new(0,-0.15,0)*CFrame.Angles(math.rad(-5),0,math.rad(12)); | |
| 1255 | } | |
| 1256 | end | |
| 1257 | for p=1,#Joints do | |
| 1258 | if JointTargets[p] ~= 0 then | |
| 1259 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/40)) | |
| 1260 | if attacking then | |
| 1261 | CurrentJoints={
| |
| 1262 | Joints[1].C0; | |
| 1263 | Joints[2].C0; | |
| 1264 | CurrentJoints[3]; | |
| 1265 | CurrentJoints[4]; | |
| 1266 | Joints[5].C0; | |
| 1267 | Joints[6].C0; | |
| 1268 | } | |
| 1269 | else | |
| 1270 | CurrentJoints={
| |
| 1271 | Joints[1].C0; | |
| 1272 | Joints[2].C0; | |
| 1273 | Joints[3].C0; | |
| 1274 | Joints[4].C0; | |
| 1275 | Joints[5].C0; | |
| 1276 | Joints[6].C0; | |
| 1277 | } | |
| 1278 | end | |
| 1279 | end | |
| 1280 | end | |
| 1281 | if timer >= 40 then | |
| 1282 | swait(1) | |
| 1283 | keyframe = 0 | |
| 1284 | timer = 0 | |
| 1285 | LastJoints = CurrentJoints | |
| 1286 | end | |
| 1287 | end | |
| 1288 | elseif animstate == 1 then | |
| 1289 | if keyframe == -1 then | |
| 1290 | local JointTargets={}
| |
| 1291 | if not attacking then | |
| 1292 | JointTargets={
| |
| 1293 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1294 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1295 | orig3*CFrame.Angles(math.rad(-25),0,0); | |
| 1296 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1297 | orig5*CFrame.Angles(0,0,math.rad(40)); | |
| 1298 | orig6*CFrame.Angles(0,0,math.rad(40)); | |
| 1299 | } | |
| 1300 | else | |
| 1301 | JointTargets={
| |
| 1302 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1303 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1304 | 0; | |
| 1305 | 0; | |
| 1306 | orig5*CFrame.Angles(0,0,math.rad(40)); | |
| 1307 | orig6*CFrame.Angles(0,0,math.rad(40)); | |
| 1308 | } | |
| 1309 | end | |
| 1310 | for p=1,#Joints do | |
| 1311 | if JointTargets[p] ~= 0 then | |
| 1312 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/10)) | |
| 1313 | if attacking then | |
| 1314 | CurrentJoints={
| |
| 1315 | Joints[1].C0; | |
| 1316 | Joints[2].C0; | |
| 1317 | CurrentJoints[3]; | |
| 1318 | CurrentJoints[4]; | |
| 1319 | Joints[5].C0; | |
| 1320 | Joints[6].C0; | |
| 1321 | } | |
| 1322 | else | |
| 1323 | CurrentJoints={
| |
| 1324 | Joints[1].C0; | |
| 1325 | Joints[2].C0; | |
| 1326 | Joints[3].C0; | |
| 1327 | Joints[4].C0; | |
| 1328 | Joints[5].C0; | |
| 1329 | Joints[6].C0; | |
| 1330 | } | |
| 1331 | end | |
| 1332 | end | |
| 1333 | end | |
| 1334 | if timer >= 10 then | |
| 1335 | keyframe = 1 | |
| 1336 | timer = 0 | |
| 1337 | LastJoints = CurrentJoints | |
| 1338 | end | |
| 1339 | elseif keyframe == 0 then | |
| 1340 | local JointTargets={}
| |
| 1341 | if not attacking then | |
| 1342 | JointTargets={
| |
| 1343 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1344 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1345 | orig3*CFrame.Angles(math.rad(-25),0,0); | |
| 1346 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1347 | orig5*CFrame.Angles(0,0,math.rad(40)); | |
| 1348 | orig6*CFrame.Angles(0,0,math.rad(40)); | |
| 1349 | } | |
| 1350 | else | |
| 1351 | JointTargets={
| |
| 1352 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1353 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1354 | 0; | |
| 1355 | 0; | |
| 1356 | orig5*CFrame.Angles(0,0,math.rad(40)); | |
| 1357 | orig6*CFrame.Angles(0,0,math.rad(40)); | |
| 1358 | } | |
| 1359 | end | |
| 1360 | for p=1,#Joints do | |
| 1361 | if JointTargets[p] ~= 0 then | |
| 1362 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/18)) | |
| 1363 | if attacking then | |
| 1364 | CurrentJoints={
| |
| 1365 | Joints[1].C0; | |
| 1366 | Joints[2].C0; | |
| 1367 | CurrentJoints[3]; | |
| 1368 | CurrentJoints[4]; | |
| 1369 | Joints[5].C0; | |
| 1370 | Joints[6].C0; | |
| 1371 | } | |
| 1372 | else | |
| 1373 | CurrentJoints={
| |
| 1374 | Joints[1].C0; | |
| 1375 | Joints[2].C0; | |
| 1376 | Joints[3].C0; | |
| 1377 | Joints[4].C0; | |
| 1378 | Joints[5].C0; | |
| 1379 | Joints[6].C0; | |
| 1380 | } | |
| 1381 | end | |
| 1382 | end | |
| 1383 | end | |
| 1384 | if timer >= 18 then | |
| 1385 | swait(1) | |
| 1386 | keyframe = 1 | |
| 1387 | timer = 0 | |
| 1388 | LastJoints = CurrentJoints | |
| 1389 | end | |
| 1390 | elseif keyframe == 1 then | |
| 1391 | local JointTargets={}
| |
| 1392 | if not attacking then | |
| 1393 | JointTargets={
| |
| 1394 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1395 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1396 | orig3*CFrame.Angles(math.rad(-25),0,0); | |
| 1397 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1398 | orig5*CFrame.Angles(0,0,math.rad(-40)); | |
| 1399 | orig6*CFrame.Angles(0,0,math.rad(-40)); | |
| 1400 | } | |
| 1401 | else | |
| 1402 | JointTargets={
| |
| 1403 | orig1*CFrame.Angles(math.rad(5),0,0); | |
| 1404 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1405 | Joints[3].C0; | |
| 1406 | Joints[4].C0; | |
| 1407 | orig5*CFrame.Angles(0,0,math.rad(-40)); | |
| 1408 | orig6*CFrame.Angles(0,0,math.rad(-40)); | |
| 1409 | } | |
| 1410 | end | |
| 1411 | for p=1,#Joints do | |
| 1412 | if JointTargets[p] ~= 0 then | |
| 1413 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/18)) | |
| 1414 | if attacking then | |
| 1415 | CurrentJoints={
| |
| 1416 | Joints[1].C0; | |
| 1417 | Joints[2].C0; | |
| 1418 | CurrentJoints[3]; | |
| 1419 | CurrentJoints[4]; | |
| 1420 | Joints[5].C0; | |
| 1421 | Joints[6].C0; | |
| 1422 | } | |
| 1423 | else | |
| 1424 | CurrentJoints={
| |
| 1425 | Joints[1].C0; | |
| 1426 | Joints[2].C0; | |
| 1427 | Joints[3].C0; | |
| 1428 | Joints[4].C0; | |
| 1429 | Joints[5].C0; | |
| 1430 | Joints[6].C0; | |
| 1431 | } | |
| 1432 | end | |
| 1433 | end | |
| 1434 | end | |
| 1435 | if timer >= 18 then | |
| 1436 | swait(1) | |
| 1437 | keyframe = 0 | |
| 1438 | timer = 0 | |
| 1439 | LastJoints = CurrentJoints | |
| 1440 | end | |
| 1441 | end | |
| 1442 | elseif animstate == 2 then | |
| 1443 | if keyframe == 0 then | |
| 1444 | local JointTargets={
| |
| 1445 | orig1*CFrame.new(0,0,-1)*CFrame.Angles(math.rad(120),0,0); | |
| 1446 | orig2*CFrame.Angles(math.rad(15),0,0); | |
| 1447 | 0; | |
| 1448 | 0; | |
| 1449 | orig5*CFrame.Angles(0,0,math.rad(-20)); | |
| 1450 | orig6*CFrame.Angles(0,0,math.rad(20)); | |
| 1451 | } | |
| 1452 | ||
| 1453 | for p=1,#Joints do | |
| 1454 | if JointTargets[p] ~= 0 then | |
| 1455 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/10)) | |
| 1456 | CurrentJoints={
| |
| 1457 | Joints[1].C0; | |
| 1458 | Joints[2].C0; | |
| 1459 | CurrentJoints[3]; | |
| 1460 | CurrentJoints[4]; | |
| 1461 | Joints[5].C0; | |
| 1462 | Joints[6].C0; | |
| 1463 | - | ammo = 6 |
| 1463 | + | |
| 1464 | end | |
| 1465 | end | |
| 1466 | ||
| 1467 | if timer >= 10 then | |
| 1468 | keyframe = 1 | |
| 1469 | timer = 0 | |
| 1470 | LastJoints = CurrentJoints | |
| 1471 | roll:Play() | |
| 1472 | ammo = 890 | |
| 1473 | A1.BrickColor = BrickColor.new("Toothpaste")
| |
| 1474 | A2.BrickColor = BrickColor.new("Toothpaste")
| |
| 1475 | A3.BrickColor = BrickColor.new("Toothpaste")
| |
| 1476 | A4.BrickColor = BrickColor.new("Toothpaste")
| |
| 1477 | A5.BrickColor = BrickColor.new("Toothpaste")
| |
| 1478 | A6.BrickColor = BrickColor.new("Toothpaste")
| |
| 1479 | end | |
| 1480 | elseif keyframe == 1 then | |
| 1481 | local JointTargets={
| |
| 1482 | LastJoints[1]*CFrame.Angles(math.rad(-240),0,0); | |
| 1483 | orig2*CFrame.Angles(math.rad(-5)-math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y),0,0); | |
| 1484 | 0; | |
| 1485 | 0; | |
| 1486 | orig5*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1487 | orig6*CFrame.new(0,-0.1,0)*CFrame.Angles(math.rad(-5),0,math.rad(15)); | |
| 1488 | } | |
| 1489 | ||
| 1490 | for p=1,#Joints do | |
| 1491 | if JointTargets[p] ~= 0 then | |
| 1492 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer/10)) | |
| 1493 | CurrentJoints={
| |
| 1494 | Joints[1].C0; | |
| 1495 | Joints[2].C0; | |
| 1496 | CurrentJoints[3]; | |
| 1497 | CurrentJoints[4]; | |
| 1498 | Joints[5].C0; | |
| 1499 | Joints[6].C0; | |
| 1500 | } | |
| 1501 | end | |
| 1502 | end | |
| 1503 | - | wait(8) |
| 1503 | + | |
| 1504 | if timer >= 10 then | |
| 1505 | animstate = -1 | |
| 1506 | keyframe = -1 | |
| 1507 | timer = 0 | |
| 1508 | LastJoints = CurrentJoints | |
| 1509 | attacking = false | |
| 1510 | Character.Humanoid.WalkSpeed = 20 | |
| 1511 | local waiter = coroutine.wrap(function() | |
| 1512 | wait(7) | |
| 1513 | cooled2 = true | |
| 1514 | end) | |
| 1515 | waiter() | |
| 1516 | end | |
| 1517 | end | |
| 1518 | end | |
| 1519 | if animstate2 == 0 then | |
| 1520 | if keyframe2 == -1 then | |
| 1521 | local JointTargets={
| |
| 1522 | 0; | |
| 1523 | 0; | |
| 1524 | orig3*CFrame.new(-0.5,0,-1.3)*CFrame.Angles(0,math.rad(-85),math.rad(-115)); | |
| 1525 | orig4*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(95)); | |
| 1526 | 0; | |
| 1527 | 0; | |
| 1528 | } | |
| 1529 | ||
| 1530 | local GunTargets={
| |
| 1531 | origh; | |
| 1532 | origt; | |
| 1533 | } | |
| 1534 | ||
| 1535 | for p=1,#Joints do | |
| 1536 | if JointTargets[p] ~= 0 then | |
| 1537 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer2/5)) | |
| 1538 | CurrentJoints={
| |
| 1539 | CurrentJoints[1]; | |
| 1540 | CurrentJoints[2]; | |
| 1541 | Character.Torso['Left Shoulder'].C0; | |
| 1542 | Character.Torso['Right Shoulder'].C0; | |
| 1543 | CurrentJoints[5]; | |
| 1544 | CurrentJoints[6]; | |
| 1545 | } | |
| 1546 | end | |
| 1547 | end | |
| 1548 | ||
| 1549 | for p=1,#GunJoints do | |
| 1550 | if GunTargets[p] ~= 0 then | |
| 1551 | GunJoints[p].C0=LastGunJoints[p]:lerp(GunTargets[p],math.sin(timer2/5)) | |
| 1552 | CurrentGunJoints={
| |
| 1553 | GunJoints[1].C0; | |
| 1554 | GunJoints[2].C0; | |
| 1555 | } | |
| 1556 | end | |
| 1557 | end | |
| 1558 | ||
| 1559 | if timer2 >= 5 and not waiting then | |
| 1560 | if ammo > 0 then | |
| 1561 | waiting = true | |
| 1562 | keyframe2 = 0 | |
| 1563 | timer2 = 0 | |
| 1564 | LastJoints = CurrentJoints | |
| 1565 | LastGunJoints = CurrentGunJoints | |
| 1566 | else | |
| 1567 | animstate2 = -1 | |
| 1568 | keyframe2 = -1 | |
| 1569 | timer2 = 0 | |
| 1570 | LastJoints = CurrentJoints | |
| 1571 | LastGunJoints = CurrentGunJoints | |
| 1572 | attacking = false | |
| 1573 | waiting = false | |
| 1574 | cooled1 = true | |
| 1575 | end | |
| 1576 | end | |
| 1577 | elseif keyframe2 == 0 then | |
| 1578 | if waiting then | |
| 1579 | waiting = false | |
| 1580 | gunshot:Play() | |
| 1581 | if ammo == 890 then | |
| 1582 | A2.BrickColor = BrickColor.new("Really black")
| |
| 1583 | ammo = 5 | |
| 1584 | elseif ammo == 9 then | |
| 1585 | A3.BrickColor = BrickColor.new("Really black")
| |
| 1586 | ammo = 4 | |
| 1587 | elseif ammo == 7 then | |
| 1588 | A4.BrickColor = BrickColor.new("Really black")
| |
| 1589 | ammo = 3 | |
| 1590 | elseif ammo == 5 then | |
| 1591 | A5.BrickColor = BrickColor.new("Really black")
| |
| 1592 | ammo = 2 | |
| 1593 | elseif ammo == 3 then | |
| 1594 | A6.BrickColor = BrickColor.new("Really black")
| |
| 1595 | ammo = 1 | |
| 1596 | elseif ammo == 1 then | |
| 1597 | A1.BrickColor = BrickColor.new("Really black")
| |
| 1598 | ammo = 0 | |
| 1599 | end | |
| 1600 | local reduced = false | |
| 1601 | local r1 = math.random(1,2) | |
| 1602 | local r2 = math.random(1,2) | |
| 1603 | local f1; | |
| 1604 | local f2; | |
| 1605 | if r1 == 1 then | |
| 1606 | f1 = 1 | |
| 1607 | else | |
| 1608 | f1 = -1 | |
| 1609 | end | |
| 1610 | if r2 == 1 then | |
| 1611 | f2 = 1 | |
| 1612 | else | |
| 1613 | f2 = -1 | |
| 1614 | end | |
| 1615 | ||
| 1616 | local ray = Ray.new((BarrelEnd.CFrame*CFrame.new(0,-0.2,0)).p,((Mouse.Hit*CFrame.new(f1*math.random(50,100)/100,f2*math.random(50,100)/100,0)).p-(BarrelEnd.CFrame*CFrame.new(0,-0.2,0)).p).unit*999) | |
| 1617 | local target, hit = workspace:FindPartOnRay(ray,Character) | |
| 1618 | local newpos = hit | |
| 1619 | local newhit = target | |
| 1620 | ||
| 1621 | if newhit then | |
| 1622 | if (newpos-Character.HumanoidRootPart.Position).magnitude > 20 then | |
| 1623 | reduced = true | |
| 1624 | end | |
| 1625 | local dist = (newpos-Character.HumanoidRootPart.Position).magnitude | |
| 1626 | if newhit and (newhit.Parent:FindFirstChild("Humanoid") or newhit.Parent.Parent:FindFirstChild("Humanoid")) then
| |
| 1627 | local hum; | |
| 1628 | if newhit.Parent.Parent:FindFirstChild("Humanoid") then
| |
| 1629 | hum = newhit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1630 | elseif newhit.Parent:FindFirstChild("Humanoid") then
| |
| 1631 | hum = newhit.Parent:FindFirstChild("Humanoid")
| |
| 1632 | end | |
| 1633 | local damage = 180 | |
| 1634 | if reduced then | |
| 1635 | damage = math.floor(damage*(5/dist)) | |
| 1636 | end | |
| 1637 | hum.Health = hum.Health - damage | |
| 1638 | indicate(hum.Parent:FindFirstChild("Head"),damage,0)
| |
| 1639 | end | |
| 1640 | local Flash2 = Instance.new("Part", Character)
| |
| 1641 | Flash2.CanCollide = false | |
| 1642 | Flash2.BrickColor = BrickColor.new(Color3.new(0,1,1)) | |
| 1643 | Flash2.Anchored = true | |
| 1644 | Flash2.Position = newpos | |
| 1645 | Flash2.Transparency = 0 | |
| 1646 | Flash2.Name = "flash" | |
| 1647 | Flash2.Shape = "Ball" | |
| 1648 | Flash2.Material = "Neon" | |
| 1649 | Flash2.BackSurface = "SmoothNoOutlines" | |
| 1650 | Flash2.FrontSurface = "SmoothNoOutlines" | |
| 1651 | Flash2.BottomSurface = "SmoothNoOutlines" | |
| 1652 | Flash2.TopSurface = "SmoothNoOutlines" | |
| 1653 | Flash2.LeftSurface = "SmoothNoOutlines" | |
| 1654 | Flash2.RightSurface = "SmoothNoOutlines" | |
| 1655 | Flash2.FormFactor = "Custom" | |
| 1656 | Flash2.Size = Vector3.new(0.3,0.3,0.3) | |
| 1657 | local grow2 = coroutine.wrap(function() | |
| 1658 | for i=1, 10 do | |
| 1659 | Flash2.Transparency = Flash2.Transparency + 0.1 | |
| 1660 | wait(0.01) | |
| 1661 | end | |
| 1662 | Flash2:Remove() | |
| 1663 | end) | |
| 1664 | local part = Instance.new("Part", Character)
| |
| 1665 | local origpos = BarrelEnd.CFrame*CFrame.new(0,-0.2,0).p | |
| 1666 | local pos = CFrame.new((origpos+newpos)/2,newpos) | |
| 1667 | local mag = (origpos - newpos).magnitude | |
| 1668 | part.CanCollide = false | |
| 1669 | part.Anchored = true | |
| 1670 | part.FormFactor = "Custom" | |
| 1671 | part.Material = "SmoothPlastic" | |
| 1672 | part.Name = "effect" | |
| 1673 | part.Shape = "Cylinder" | |
| 1674 | part.BackSurface = "SmoothNoOutlines" | |
| 1675 | part.BottomSurface = "SmoothNoOutlines" | |
| 1676 | part.FrontSurface = "SmoothNoOutlines" | |
| 1677 | part.LeftSurface = "SmoothNoOutlines" | |
| 1678 | part.RightSurface = "SmoothNoOutlines" | |
| 1679 | part.TopSurface = "SmoothNoOutlines" | |
| 1680 | part.Transparency = 0.5 | |
| 1681 | part.BrickColor = BrickColor.new(Color3.new(50,50,50)) | |
| 1682 | part.Size = Vector3.new(mag,0.1,0.1) | |
| 1683 | part.CFrame = pos*CFrame.Angles(0,math.rad(90),0) | |
| 1684 | local changer = coroutine.wrap(function() | |
| 1685 | for i=1, 10 do | |
| 1686 | part.Size = part.Size + Vector3.new(0,0.01,0.01) | |
| 1687 | part.Transparency = part.Transparency + 0.05 | |
| 1688 | wait() | |
| 1689 | end | |
| 1690 | part:Remove() | |
| 1691 | end) | |
| 1692 | grow2() | |
| 1693 | changer() | |
| 1694 | end | |
| 1695 | local Flash = Instance.new("Part", Character)
| |
| 1696 | Flash.CanCollide = false | |
| 1697 | Flash.BrickColor = BrickColor.new(Color3.new(1,1,0)) | |
| 1698 | Flash.Anchored = true | |
| 1699 | Flash.CFrame = BarrelEnd.CFrame*CFrame.new(0,-0.1,0) | |
| 1700 | Flash.Transparency = 0 | |
| 1701 | Flash.Material = "Neon" | |
| 1702 | Flash.BackSurface = "SmoothNoOutlines" | |
| 1703 | Flash.FrontSurface = "SmoothNoOutlines" | |
| 1704 | Flash.BottomSurface = "SmoothNoOutlines" | |
| 1705 | Flash.TopSurface = "SmoothNoOutlines" | |
| 1706 | Flash.LeftSurface = "SmoothNoOutlines" | |
| 1707 | Flash.RightSurface = "SmoothNoOutlines" | |
| 1708 | Flash.FormFactor = "Custom" | |
| 1709 | Flash.Size = Vector3.new(1,1,1) | |
| 1710 | local mesh = Instance.new("SpecialMesh", Flash)
| |
| 1711 | mesh.MeshType = "Sphere" | |
| 1712 | mesh.Scale = Vector3.new(0.4,0.4,0.4) | |
| 1713 | local grow = coroutine.wrap(function() | |
| 1714 | for i=1, 5 do | |
| 1715 | Flash.Transparency = Flash.Transparency + 0.2 | |
| 1716 | mesh.Scale = mesh.Scale + Vector3.new(0,0.2,0) | |
| 1717 | wait() | |
| 1718 | end | |
| 1719 | Flash:Remove() | |
| 1720 | end) | |
| 1721 | grow() | |
| 1722 | end | |
| 1723 | local JointTargets={
| |
| 1724 | 0; | |
| 1725 | 0; | |
| 1726 | orig3*CFrame.new(-0.5,0,-1.3)*CFrame.Angles(0,math.rad(-85),math.rad(-110)); | |
| 1727 | orig4*CFrame.new(-0.1,-0.1,0)*CFrame.Angles(0,0,math.rad(120)); | |
| 1728 | 0; | |
| 1729 | 0; | |
| 1730 | } | |
| 1731 | ||
| 1732 | local GunTargets={
| |
| 1733 | origh*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(15)); | |
| 1734 | origt*CFrame.Angles(0,0,math.rad(-15)); | |
| 1735 | } | |
| 1736 | ||
| 1737 | for p=1,#Joints do | |
| 1738 | if JointTargets[p] ~= 0 then | |
| 1739 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer2/5)) | |
| 1740 | CurrentJoints={
| |
| 1741 | CurrentJoints[1]; | |
| 1742 | CurrentJoints[2]; | |
| 1743 | Character.Torso['Left Shoulder'].C0; | |
| 1744 | Character.Torso['Right Shoulder'].C0; | |
| 1745 | CurrentJoints[5]; | |
| 1746 | CurrentJoints[6]; | |
| 1747 | } | |
| 1748 | end | |
| 1749 | end | |
| 1750 | ||
| 1751 | for p=1,#GunJoints do | |
| 1752 | if GunTargets[p] ~= 0 then | |
| 1753 | GunJoints[p].C0=LastGunJoints[p]:lerp(GunTargets[p],math.sin(timer2/5)) | |
| 1754 | CurrentGunJoints={
| |
| 1755 | GunJoints[1].C0; | |
| 1756 | GunJoints[2].C0; | |
| 1757 | } | |
| 1758 | end | |
| 1759 | end | |
| 1760 | ||
| 1761 | if timer2 >= 5 then | |
| 1762 | keyframe2 = -1 | |
| 1763 | - | if ammo == 5 then |
| 1763 | + | |
| 1764 | LastJoints = CurrentJoints | |
| 1765 | LastGunJoints = CurrentGunJoints | |
| 1766 | end | |
| 1767 | end | |
| 1768 | elseif animstate2 == 1 then | |
| 1769 | if keyframe2 == -1 then | |
| 1770 | reload:Play() | |
| 1771 | local tochange = {}
| |
| 1772 | if ammo == 890 then | |
| 1773 | table.insert(tochange,A2) | |
| 1774 | elseif ammo == 4 then | |
| 1775 | table.insert(tochange,A2) | |
| 1776 | table.insert(tochange,A3) | |
| 1777 | elseif ammo == 3 then | |
| 1778 | table.insert(tochange,A2) | |
| 1779 | table.insert(tochange,A3) | |
| 1780 | table.insert(tochange,A4) | |
| 1781 | elseif ammo == 2 then | |
| 1782 | table.insert(tochange,A2) | |
| 1783 | table.insert(tochange,A3) | |
| 1784 | table.insert(tochange,A4) | |
| 1785 | table.insert(tochange,A5) | |
| 1786 | elseif ammo == 1 then | |
| 1787 | table.insert(tochange,A2) | |
| 1788 | table.insert(tochange,A3) | |
| 1789 | table.insert(tochange,A4) | |
| 1790 | table.insert(tochange,A5) | |
| 1791 | table.insert(tochange,A6) | |
| 1792 | elseif ammo == 0 then | |
| 1793 | table.insert(tochange,A1) | |
| 1794 | table.insert(tochange,A2) | |
| 1795 | table.insert(tochange,A3) | |
| 1796 | table.insert(tochange,A4) | |
| 1797 | table.insert(tochange,A5) | |
| 1798 | table.insert(tochange,A6) | |
| 1799 | end | |
| 1800 | - | ammo = 6 |
| 1800 | + | |
| 1801 | for i=1, 10 do | |
| 1802 | for _,v in pairs (tochange) do | |
| 1803 | v.BrickColor = BrickColor.new(0,i/10,i/10) | |
| 1804 | end | |
| 1805 | wait(0.01) | |
| 1806 | end | |
| 1807 | end) | |
| 1808 | changer() | |
| 1809 | ammo = 890 | |
| 1810 | keyframe2 = 0 | |
| 1811 | timer2 = 0 | |
| 1812 | elseif keyframe2 == 0 then | |
| 1813 | local JointTargets={
| |
| 1814 | 0; | |
| 1815 | 0; | |
| 1816 | 0; | |
| 1817 | orig4*CFrame.new(0,0,0)*CFrame.Angles(0,0,math.rad(180)); | |
| 1818 | 0; | |
| 1819 | 0; | |
| 1820 | } | |
| 1821 | ||
| 1822 | for p=1,#Joints do | |
| 1823 | if JointTargets[p] ~= 0 then | |
| 1824 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer2/30)) | |
| 1825 | CurrentJoints={
| |
| 1826 | CurrentJoints[1]; | |
| 1827 | CurrentJoints[2]; | |
| 1828 | CurrentJoints[3]; | |
| 1829 | - | wait(0.5) |
| 1829 | + | |
| 1830 | CurrentJoints[5]; | |
| 1831 | CurrentJoints[6]; | |
| 1832 | } | |
| 1833 | end | |
| 1834 | end | |
| 1835 | ||
| 1836 | if timer2 >= 30 and not waiting then | |
| 1837 | waiting = true | |
| 1838 | wait() | |
| 1839 | animstate2 = -1 | |
| 1840 | keyframe2 = -1 | |
| 1841 | attacking = false | |
| 1842 | waiting = false | |
| 1843 | LastJoints = CurrentJoints | |
| 1844 | end | |
| 1845 | end | |
| 1846 | elseif animstate2 == 2 then | |
| 1847 | if keyframe2 == -1 then | |
| 1848 | gunshot:Play() | |
| 1849 | if ammo == 6 then | |
| 1850 | A2.BrickColor = BrickColor.new("Really black")
| |
| 1851 | elseif ammo == 5 then | |
| 1852 | A3.BrickColor = BrickColor.new("Really black")
| |
| 1853 | - | ammo = ammo - 1 |
| 1853 | + | |
| 1854 | A4.BrickColor = BrickColor.new("Really black")
| |
| 1855 | elseif ammo == 3 then | |
| 1856 | A5.BrickColor = BrickColor.new("Really black")
| |
| 1857 | elseif ammo == 2 then | |
| 1858 | A6.BrickColor = BrickColor.new("Really black")
| |
| 1859 | elseif ammo == 1 then | |
| 1860 | A1.BrickColor = BrickColor.new("Really black")
| |
| 1861 | end | |
| 1862 | ammo = ammo - 890 | |
| 1863 | keyframe2 = 0 | |
| 1864 | timer2 = 0 | |
| 1865 | local reduced = false | |
| 1866 | local ray = Ray.new((BarrelEnd.CFrame*CFrame.new(0,-0.2,0)).p,(Mouse.Hit.p-BarrelEnd.CFrame*CFrame.new(0,-0.2,0).p).unit*999) | |
| 1867 | local target, hit = workspace:FindPartOnRay(ray,Character) | |
| 1868 | local newpos = hit | |
| 1869 | local newhit = target | |
| 1870 | if newhit then | |
| 1871 | if (newpos-Character.HumanoidRootPart.Position).magnitude > 70 then | |
| 1872 | reduced = true | |
| 1873 | end | |
| 1874 | local dist = (newpos-Character.HumanoidRootPart.Position).magnitude | |
| 1875 | if newhit and (newhit.Parent:FindFirstChild("Humanoid") or newhit.Parent.Parent:FindFirstChild("Humanoid")) then
| |
| 1876 | local hum; | |
| 1877 | if newhit.Parent.Parent:FindFirstChild("Humanoid") then
| |
| 1878 | hum = newhit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1879 | elseif newhit.Parent:FindFirstChild("Humanoid") then
| |
| 1880 | hum = newhit.Parent:FindFirstChild("Humanoid")
| |
| 1881 | end | |
| 1882 | if newhit.Name == "Head" or newhit.Name == "Handle" or newhit.ClassName == "Accessory" then | |
| 1883 | local damage = 70 | |
| 1884 | if reduced then | |
| 1885 | damage = math.floor(damage*(70/dist)) | |
| 1886 | end | |
| 1887 | hum.Health = hum.Health - damage | |
| 1888 | indicate(hum.Parent:FindFirstChild("Head"),damage,1)
| |
| 1889 | else | |
| 1890 | local damage = 35 | |
| 1891 | if reduced then | |
| 1892 | damage = math.floor(damage*(70/dist)) | |
| 1893 | end | |
| 1894 | hum.Health = hum.Health - damage | |
| 1895 | indicate(hum.Parent:FindFirstChild("Head"),damage,0)
| |
| 1896 | end | |
| 1897 | end | |
| 1898 | local Flash2 = Instance.new("Part", Character)
| |
| 1899 | Flash2.CanCollide = false | |
| 1900 | Flash2.BrickColor = BrickColor.new(Color3.new(0,1,1)) | |
| 1901 | Flash2.Anchored = true | |
| 1902 | Flash2.Position = newpos | |
| 1903 | Flash2.Transparency = 0 | |
| 1904 | Flash2.Name = "flash" | |
| 1905 | Flash2.Shape = "Ball" | |
| 1906 | Flash2.Material = "Neon" | |
| 1907 | Flash2.BackSurface = "SmoothNoOutlines" | |
| 1908 | Flash2.FrontSurface = "SmoothNoOutlines" | |
| 1909 | Flash2.BottomSurface = "SmoothNoOutlines" | |
| 1910 | Flash2.TopSurface = "SmoothNoOutlines" | |
| 1911 | Flash2.LeftSurface = "SmoothNoOutlines" | |
| 1912 | Flash2.RightSurface = "SmoothNoOutlines" | |
| 1913 | Flash2.FormFactor = "Custom" | |
| 1914 | Flash2.Size = Vector3.new(0.3,0.3,0.3) | |
| 1915 | local grow2 = coroutine.wrap(function() | |
| 1916 | for i=1, 10 do | |
| 1917 | Flash2.Transparency = Flash2.Transparency + 0.1 | |
| 1918 | wait(0.01) | |
| 1919 | end | |
| 1920 | Flash2:Remove() | |
| 1921 | end) | |
| 1922 | local part = Instance.new("Part", Character)
| |
| 1923 | local origpos = BarrelEnd.CFrame*CFrame.new(0,-0.2,0).p | |
| 1924 | local pos = CFrame.new((origpos+newpos)/2,newpos) | |
| 1925 | local mag = (origpos - newpos).magnitude | |
| 1926 | part.CanCollide = false | |
| 1927 | part.Anchored = true | |
| 1928 | part.FormFactor = "Custom" | |
| 1929 | part.Material = "SmoothPlastic" | |
| 1930 | part.Name = "effect" | |
| 1931 | part.Shape = "Cylinder" | |
| 1932 | part.BackSurface = "SmoothNoOutlines" | |
| 1933 | part.BottomSurface = "SmoothNoOutlines" | |
| 1934 | part.FrontSurface = "SmoothNoOutlines" | |
| 1935 | part.LeftSurface = "SmoothNoOutlines" | |
| 1936 | part.RightSurface = "SmoothNoOutlines" | |
| 1937 | part.TopSurface = "SmoothNoOutlines" | |
| 1938 | part.Transparency = 0.5 | |
| 1939 | part.BrickColor = BrickColor.new(Color3.new(50,50,50)) | |
| 1940 | part.Size = Vector3.new(mag,0.1,0.1) | |
| 1941 | part.CFrame = pos*CFrame.Angles(0,math.rad(90),0) | |
| 1942 | local changer = coroutine.wrap(function() | |
| 1943 | for i=1, 10 do | |
| 1944 | part.Size = part.Size + Vector3.new(0,0.01,0.01) | |
| 1945 | part.Transparency = part.Transparency + 0.05 | |
| 1946 | wait() | |
| 1947 | end | |
| 1948 | part:Remove() | |
| 1949 | end) | |
| 1950 | grow2() | |
| 1951 | changer() | |
| 1952 | end | |
| 1953 | local Flash = Instance.new("Part", Character)
| |
| 1954 | Flash.CanCollide = false | |
| 1955 | Flash.BrickColor = BrickColor.new(Color3.new(1,1,0)) | |
| 1956 | Flash.Anchored = true | |
| 1957 | Flash.CFrame = BarrelEnd.CFrame*CFrame.new(0,-0.1,0) | |
| 1958 | Flash.Transparency = 0 | |
| 1959 | Flash.Material = "Neon" | |
| 1960 | Flash.BackSurface = "SmoothNoOutlines" | |
| 1961 | Flash.FrontSurface = "SmoothNoOutlines" | |
| 1962 | Flash.BottomSurface = "SmoothNoOutlines" | |
| 1963 | Flash.TopSurface = "SmoothNoOutlines" | |
| 1964 | Flash.LeftSurface = "SmoothNoOutlines" | |
| 1965 | Flash.RightSurface = "SmoothNoOutlines" | |
| 1966 | Flash.FormFactor = "Custom" | |
| 1967 | Flash.Size = Vector3.new(1,1,1) | |
| 1968 | local mesh = Instance.new("SpecialMesh", Flash)
| |
| 1969 | mesh.MeshType = "Sphere" | |
| 1970 | mesh.Scale = Vector3.new(0.4,0.4,0.4) | |
| 1971 | local grow = coroutine.wrap(function() | |
| 1972 | for i=1, 5 do | |
| 1973 | Flash.Transparency = Flash.Transparency + 0.2 | |
| 1974 | mesh.Scale = mesh.Scale + Vector3.new(0,0.2,0) | |
| 1975 | wait() | |
| 1976 | end | |
| 1977 | Flash:Remove() | |
| 1978 | end) | |
| 1979 | grow() | |
| 1980 | elseif keyframe2 == 0 then | |
| 1981 | local JointTargets={
| |
| 1982 | 0; | |
| 1983 | 0; | |
| 1984 | 0; | |
| 1985 | orig4*CFrame.new(-0.1,-0.1,0)*CFrame.Angles(0,0,math.rad(150)+math.asin((Mouse.Hit.p-Mouse.Origin.p).unit.y)); | |
| 1986 | 0; | |
| 1987 | 0; | |
| 1988 | } | |
| 1989 | ||
| 1990 | local GunTargets={
| |
| 1991 | origh*CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,math.rad(15)); | |
| 1992 | origt*CFrame.Angles(0,0,math.rad(-15)); | |
| 1993 | } | |
| 1994 | for p=1,#Joints do | |
| 1995 | if JointTargets[p] ~= 0 then | |
| 1996 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer2/10)) | |
| 1997 | CurrentJoints={
| |
| 1998 | CurrentJoints[1]; | |
| 1999 | CurrentJoints[2]; | |
| 2000 | CurrentJoints[3]; | |
| 2001 | Character.Torso['Right Shoulder'].C0; | |
| 2002 | CurrentJoints[5]; | |
| 2003 | CurrentJoints[6]; | |
| 2004 | } | |
| 2005 | end | |
| 2006 | end | |
| 2007 | ||
| 2008 | for p=1,#GunJoints do | |
| 2009 | if GunTargets[p] ~= 0 then | |
| 2010 | GunJoints[p].C0=LastGunJoints[p]:lerp(GunTargets[p],math.sin(timer2/10)) | |
| 2011 | CurrentGunJoints={
| |
| 2012 | GunJoints[1].C0; | |
| 2013 | GunJoints[2].C0; | |
| 2014 | } | |
| 2015 | end | |
| 2016 | end | |
| 2017 | if timer2 >= 10 then | |
| 2018 | keyframe2 = 2 | |
| 2019 | timer2 = 0 | |
| 2020 | attacking = false | |
| 2021 | LastJoints = CurrentJoints | |
| 2022 | LastGunJoints = CurrentGunJoints | |
| 2023 | end | |
| 2024 | elseif keyframe2 == 2 then | |
| 2025 | local GunTargets={
| |
| 2026 | origh; | |
| 2027 | origt; | |
| 2028 | } | |
| 2029 | for p=1,#GunJoints do | |
| 2030 | if GunTargets[p] ~= 0 then | |
| 2031 | GunJoints[p].C0=LastGunJoints[p]:lerp(GunTargets[p],math.sin(timer2/10)) | |
| 2032 | CurrentGunJoints={
| |
| 2033 | GunJoints[1].C0; | |
| 2034 | - | wait(0.5) |
| 2034 | + | |
| 2035 | } | |
| 2036 | end | |
| 2037 | end | |
| 2038 | if timer2 >= 10 then | |
| 2039 | animstate2 = -1 | |
| 2040 | keyframe2 = -1 | |
| 2041 | LastGunJoints = CurrentGunJoints | |
| 2042 | local waiter = coroutine.wrap(function() | |
| 2043 | wait() | |
| 2044 | cooled1 = true | |
| 2045 | end) | |
| 2046 | waiter() | |
| 2047 | end | |
| 2048 | end | |
| 2049 | elseif animstate2 == 3 then | |
| 2050 | if keyframe2 == -1 then | |
| 2051 | local JointTargets={
| |
| 2052 | 0; | |
| 2053 | 0; | |
| 2054 | orig3*CFrame.Angles(0,math.rad(-15),math.rad(-135)); | |
| 2055 | 0; | |
| 2056 | 0; | |
| 2057 | 0; | |
| 2058 | } | |
| 2059 | ||
| 2060 | for p=1,#Joints do | |
| 2061 | if JointTargets[p] ~= 0 then | |
| 2062 | Joints[p].C0=LastJoints[p]:lerp(JointTargets[p],math.sin(timer2/12)) | |
| 2063 | CurrentJoints={
| |
| 2064 | CurrentJoints[1]; | |
| 2065 | CurrentJoints[2]; | |
| 2066 | Character.Torso['Left Shoulder'].C0; | |
| 2067 | CurrentJoints[4]; | |
| 2068 | CurrentJoints[5]; | |
| 2069 | CurrentJoints[6]; | |
| 2070 | } | |
| 2071 | end | |
| 2072 | end | |
| 2073 | ||
| 2074 | if timer2 >= 12 and not waiting then | |
| 2075 | waiting = true | |
| 2076 | local flashpart = Instance.new("Part", Character)
| |
| 2077 | flashpart.FormFactor = "Custom" | |
| 2078 | flashpart.FrontSurface = "Smooth" | |
| 2079 | flashpart.BackSurface = "Smooth" | |
| 2080 | flashpart.TopSurface = "Smooth" | |
| 2081 | flashpart.BottomSurface = "Smooth" | |
| 2082 | flashpart.LeftSurface = "Smooth" | |
| 2083 | flashpart.RightSurface = "Smooth" | |
| 2084 | flashpart.BrickColor = BrickColor.new(10/255,10/255,10/255) | |
| 2085 | flashpart.Size = Vector3.new(0.35,0.7,0.35) | |
| 2086 | flashpart.CanCollide = false | |
| 2087 | flashpart.CFrame = Character['Left Arm'].CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 2088 | flashpart.Velocity = Character.HumanoidRootPart.CFrame.lookVector*20+Vector3.new(0,0.5,0) | |
| 2089 | wait(0.1) | |
| 2090 | local bang = coroutine.wrap(function() | |
| 2091 | local prevframe = flashpart.CFrame | |
| 2092 | local stunner = coroutine.wrap(function() | |
| 2093 | for _,v in pairs (workspace:GetChildren()) do | |
| 2094 | local torso; | |
| 2095 | if v:FindFirstChild("Torso") then
| |
| 2096 | torso = v:FindFirstChild("Torso")
| |
| 2097 | elseif v:FindFirstChild("UpperTorso") then
| |
| 2098 | torso = v:FindFirstChild("UpperTorso")
| |
| 2099 | end | |
| 2100 | if v:FindFirstChild("Humanoid") and torso and v ~= Character then
| |
| 2101 | local mag = (torso.Position-prevframe.p).magnitude | |
| 2102 | if mag <= 10 then | |
| 2103 | local stunthem = coroutine.wrap(function() | |
| 2104 | local prev = v:FindFirstChild("Humanoid").WalkSpeed
| |
| 2105 | local prev2 = v:FindFirstChild("Humanoid").JumpPower
| |
| 2106 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - 15
| |
| 2107 | indicate(v:FindFirstChild("Head"),15,0)
| |
| 2108 | v:FindFirstChild("Humanoid").WalkSpeed = 0
| |
| 2109 | v:FindFirstChild("Humanoid").JumpPower = 0
| |
| 2110 | wait(1) | |
| 2111 | v:FindFirstChild("Humanoid").WalkSpeed = prev
| |
| 2112 | v:FindFirstChild("Humanoid").JumpPower = prev2
| |
| 2113 | end) | |
| 2114 | stunthem() | |
| 2115 | end | |
| 2116 | end | |
| 2117 | end | |
| 2118 | end) | |
| 2119 | stunner() | |
| 2120 | flashpart:Remove() | |
| 2121 | local soundpart = Instance.new("Part", Character)
| |
| 2122 | soundpart.Anchored = true | |
| 2123 | soundpart.FormFactor = "Custom" | |
| 2124 | soundpart.CanCollide = false | |
| 2125 | soundpart.Size = Vector3.new(0.2,0.2,0.2) | |
| 2126 | soundpart.CFrame = prevframe | |
| 2127 | soundpart.Transparency = 1 | |
| 2128 | local flash = Instance.new("Sound", soundpart)
| |
| 2129 | flash.Volume = 0.8 | |
| 2130 | flash.SoundId = "rbxassetid://440145223" | |
| 2131 | flash:Play() | |
| 2132 | game.Debris:AddItem(soundpart,5) | |
| 2133 | for i=1, 5 do | |
| 2134 | local Flash = Instance.new("Part", Character)
| |
| 2135 | Flash.CanCollide = false | |
| 2136 | Flash.BrickColor = BrickColor.new(Color3.new(1,1,0)) | |
| 2137 | Flash.Anchored = true | |
| 2138 | Flash.CFrame = prevframe*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 2139 | Flash.Transparency = 0 | |
| 2140 | Flash.Material = "Neon" | |
| 2141 | Flash.BackSurface = "SmoothNoOutlines" | |
| 2142 | Flash.FrontSurface = "SmoothNoOutlines" | |
| 2143 | Flash.BottomSurface = "SmoothNoOutlines" | |
| 2144 | Flash.TopSurface = "SmoothNoOutlines" | |
| 2145 | Flash.LeftSurface = "SmoothNoOutlines" | |
| 2146 | Flash.RightSurface = "SmoothNoOutlines" | |
| 2147 | Flash.FormFactor = "Custom" | |
| 2148 | Flash.Size = Vector3.new(1,1,1) | |
| 2149 | local mesh = Instance.new("SpecialMesh", Flash)
| |
| 2150 | mesh.MeshType = "Sphere" | |
| 2151 | mesh.Scale = Vector3.new(2,2,2) | |
| 2152 | local grow = coroutine.wrap(function() | |
| 2153 | for i=1, 10 do | |
| 2154 | Flash.Transparency = Flash.Transparency + 0.1 | |
| 2155 | mesh.Scale = mesh.Scale + Vector3.new(0,1,0) | |
| 2156 | wait() | |
| 2157 | end | |
| 2158 | Flash:Remove() | |
| 2159 | end) | |
| 2160 | grow() | |
| 2161 | wait() | |
| 2162 | end | |
| 2163 | end) | |
| 2164 | bang() | |
| 2165 | animstate2 = -1 | |
| 2166 | keyframe2 = -1 | |
| 2167 | timer2 = 0 | |
| 2168 | attacking = false | |
| 2169 | waiting = false | |
| 2170 | LastJoints = CurrentJoints | |
| 2171 | local waiter = coroutine.wrap(function() | |
| 2172 | wait(6) | |
| 2173 | cooled3 = true | |
| 2174 | end) | |
| 2175 | waiter() | |
| 2176 | end | |
| 2177 | end | |
| 2178 | end | |
| 2179 | end) | |
| 2180 | ||
| 2181 | Mouse.Button1Down:connect(function() | |
| 2182 | if ammo > 0 and not attacking and cooled1 and not waiting then | |
| 2183 | - | if key == "r" and not attacking and ammo < 6 and not waiting and cooled1 then |
| 2183 | + | |
| 2184 | cooled1 = false | |
| 2185 | timer2 = 0 | |
| 2186 | keyframe2 = -1 | |
| 2187 | attacking = true | |
| 2188 | - | elseif key == "f" and ammo > 0 and not attacking and cooled1 and not waiting then |
| 2188 | + | |
| 2189 | end) | |
| 2190 | ||
| 2191 | Mouse.KeyDown:connect(function(key) | |
| 2192 | if key == "r" and not attacking and ammo < 800 and not waiting and cooled1 then | |
| 2193 | animstate2 = 1 | |
| 2194 | timer2 = 0 | |
| 2195 | keyframe2 = -1 | |
| 2196 | attacking = true | |
| 2197 | elseif key == "f" and ammo > 600 and not attacking and cooled1 and not waiting then | |
| 2198 | animstate2 = 0 | |
| 2199 | cooled1 = false | |
| 2200 | timer2 = 0 | |
| 2201 | keyframe2 = -1 | |
| 2202 | attacking = true | |
| 2203 | elseif key == "q" and not attacking and cooled2 and not waiting and Player.Character.Humanoid.MoveDirection ~= Vector3.new(0,0,0) then | |
| 2204 | animstate = 2 | |
| 2205 | cooled2 = false | |
| 2206 | timer = 0 | |
| 2207 | Character.Humanoid.WalkSpeed = 50 | |
| 2208 | keyframe = 0 | |
| 2209 | attacking = true | |
| 2210 | LastJoints = CurrentJoints | |
| 2211 | elseif key == "e" and not attacking and not waiting and cooled3 then | |
| 2212 | animstate2 = 3 | |
| 2213 | cooled3 = false | |
| 2214 | timer2 = 0 | |
| 2215 | keyframe2 = -1 | |
| 2216 | attacking = true | |
| 2217 | end | |
| 2218 | end) |