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| 1 | local homeX, homeY, homeZ -- Coordinates of turtle home station | |
| 2 | homeX = 420 | |
| 3 | homeY = 65 | |
| 4 | homeZ = -104 | |
| 5 | local direction | |
| 6 | local timeout = 5 -- The timeout of the gps | |
| 7 | local safeHeight = 35 --The height that is safe to dig at | |
| 8 | ||
| 9 | ||
| 10 | function go(dist, dig) | |
| 11 | dig = (dig == true) | |
| 12 | dist = dist or 1 | |
| 13 | if(dist <= 0) then return end | |
| 14 | for i = 1, dist do | |
| 15 | while(not turtle.forward()) do | |
| 16 | turtle.attack() | |
| 17 | if(turtle.detect()) then | |
| 18 | if(dig) then | |
| 19 | turtle.dig() | |
| 20 | else | |
| 21 | local x,y,z = gps.locate(timeout, true) | |
| 22 | if(safeHeight<y) then | |
| 23 | goDown(y-safeHeight) | |
| 24 | turtle.dig() | |
| 25 | else | |
| 26 | turtle.dig() | |
| 27 | end | |
| 28 | end | |
| 29 | end | |
| 30 | end | |
| 31 | end | |
| 32 | end | |
| 33 | ||
| 34 | function goDown(dist, dig) | |
| 35 | dig = true -- Until I find a way to make sure it does go home if it can't go down | |
| 36 | dist = dist or 1 | |
| 37 | if(dist<=0) then return end | |
| 38 | for i = 1, dist do | |
| 39 | while(not turtle.down()) do | |
| 40 | turtle.attackDown() | |
| 41 | if(dig) then | |
| 42 | turtle.digDown() | |
| 43 | else | |
| 44 | return false | |
| 45 | end | |
| 46 | end | |
| 47 | end | |
| 48 | end | |
| 49 | ||
| 50 | function goUp(dist) | |
| 51 | dist = dist or 1 | |
| 52 | if(dist<=0)then return end | |
| 53 | for i = 1, dist do | |
| 54 | while(not turtle.up()) do | |
| 55 | turtle.up() | |
| 56 | turtle.digUp() | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | ||
| 61 | function getDirection(dig, times) | |
| 62 | dig = dig ~= false | |
| 63 | times = times or 1 | |
| 64 | local loc1 = vector.new(gps.locate(timeout, false)) | |
| 65 | if(not turtle.forward()) then | |
| 66 | if(turtle.detect()) then | |
| 67 | local succ, block = turtle.inspect() | |
| 68 | - | if(block.name == "dirt" or block.name == "cobblestone" or block.name == "stone" or block.name == "grass" or dig) then |
| 68 | + | if(block.name == "minecraft:dirt" or block.name == "minecraft:cobblestone" or block.name == "minecraft:stone" or block.name == "minecraft:sand" or block.name == "minecraft:sandstone" or block.name == "minecraft:clay" or block.name == "minecraft:gravel" or block.name == "minecraft:yellow_flower" or block.name == "minecraft:red_flower" or block.name == "minecraft:granite" or block.name == "minecraft:wood" or block.name == "minecraft:double_plant" or block.name == "minecraft:leaves" or block.name == "minecraft:moss_stone" or block.name == "minecraft:grass" or dig) then |
| 69 | turtle.dig() | |
| 70 | turtle.forward() | |
| 71 | else | |
| 72 | if(times<4) then | |
| 73 | turnLeft(false) | |
| 74 | local tmp = getDirection(dig, times+1) | |
| 75 | turnRight(false) | |
| 76 | return (tmp+1)%4 | |
| 77 | end | |
| 78 | return false | |
| 79 | end | |
| 80 | end | |
| 81 | end | |
| 82 | local loc2 = vector.new(gps.locate(timeout, false)) | |
| 83 | heading = loc2-loc1 | |
| 84 | if(not turtle.back()) then | |
| 85 | turtle.turnLeft() | |
| 86 | turtle.turnLeft() | |
| 87 | while(not turtle.forward()) do | |
| 88 | turtle.dig() | |
| 89 | turtle.attack() | |
| 90 | end | |
| 91 | turtle.turnRight() | |
| 92 | turtle.turnRight() | |
| 93 | end | |
| 94 | return ((heading.x + math.abs(heading.x) * 2) + (heading.z + math.abs(heading.z) * 3))-1 | |
| 95 | end | |
| 96 | ||
| 97 | function turnLeft(followDir) | |
| 98 | followDir = followDir ~= false | |
| 99 | turtle.turnLeft() | |
| 100 | if(followDir) then | |
| 101 | direction = (direction-1)%4 | |
| 102 | end | |
| 103 | end | |
| 104 | ||
| 105 | function turnRight(followDir) | |
| 106 | followDir = followDir ~= false | |
| 107 | turtle.turnRight() | |
| 108 | if(followDir) then | |
| 109 | direction = (direction+1)%4 | |
| 110 | end | |
| 111 | end | |
| 112 | ||
| 113 | function turnTo(dir) | |
| 114 | if(dir >= 0 and dir <= 3) then | |
| 115 | local turns = (dir-direction)%4 | |
| 116 | if (turns == 1 or turns == -3) then | |
| 117 | turnRight() | |
| 118 | elseif(turns == 2) then | |
| 119 | turnRight() | |
| 120 | turnRight() | |
| 121 | elseif(turns == -1 or turns == 3) then | |
| 122 | turnLeft() | |
| 123 | elseif(turns == -2) then | |
| 124 | turnLeft() | |
| 125 | turnLeft() | |
| 126 | end | |
| 127 | end | |
| 128 | if(dir ~= direction) then | |
| 129 | print((dir-direction)%4) | |
| 130 | print("Problem in turnTo()")
| |
| 131 | - | os.sleep(10) |
| 131 | + | |
| 132 | end | |
| 133 | ||
| 134 | function goHome() | |
| 135 | local x,y,z = gps.locate(5, false) | |
| 136 | ||
| 137 | -- if(y > safeHeight) then | |
| 138 | -- goDown(y-safeHeight) | |
| 139 | --end | |
| 140 | direction = getDirection(y<=safeHeight) | |
| 141 | print("Got direction: "..direction)
| |
| 142 | if(x>homeX) then | |
| 143 | - | os.sleep(5) |
| 143 | + | |
| 144 | elseif(x<homeX) then | |
| 145 | turnTo(2) | |
| 146 | end | |
| 147 | go(math.abs(x-homeX)) | |
| 148 | if(z>homeZ) then | |
| 149 | turnTo(1) | |
| 150 | elseif(z<homeZ) then | |
| 151 | turnTo(3) | |
| 152 | end | |
| 153 | go(math.abs(z-homeZ)) | |
| 154 | if(y>homeY) then | |
| 155 | goDown(y-homeY) | |
| 156 | elseif(y<homeY) then | |
| 157 | goUp(homeY-y) | |
| 158 | end | |
| 159 | if(vector.new(x,y,z)-vector.new(homeX,homeY,homeZ) == 0) then | |
| 160 | print("Error in going home equation")
| |
| 161 | print("Current position: ("..x..","..y..","..z..")")
| |
| 162 | end | |
| 163 | end | |
| 164 | ||
| 165 | os.sleep(3) | |
| 166 | goHome() |