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| 1 | wait(1) | |
| 2 | - | local Player = game:GetService("Players").StarzoZero --<=== Replace With Your Name
|
| 2 | + | local Player = game:GetService("Players").Guest537561 --<=== Replace With Your Name
|
| 3 | ||
| 4 | ||
| 5 | local Mouse,mouse,UserInputService,ContextActionService | |
| 6 | do | |
| 7 | script.Parent = Player.Character | |
| 8 | local CAS = {Actions={}}
| |
| 9 | local Event = Instance.new("RemoteEvent")
| |
| 10 | Event.Name = "UserInput_Event" | |
| 11 | Event.Parent = Player.Character | |
| 12 | local fakeEvent = function() | |
| 13 | local t = {_fakeEvent=true}
| |
| 14 | t.Connect = function(self,f)self.Function=f end | |
| 15 | t.connect = t.Connect | |
| 16 | return t | |
| 17 | end | |
| 18 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 19 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 20 | function CAS:BindAction(name,fun,touch,...) | |
| 21 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 22 | end | |
| 23 | function CAS:UnbindAction(name) | |
| 24 | CAS.Actions[name] = nil | |
| 25 | end | |
| 26 | local function te(self,ev,...) | |
| 27 | local t = m[ev] | |
| 28 | if t and t._fakeEvent and t.Function then | |
| 29 | t.Function(...) | |
| 30 | end | |
| 31 | end | |
| 32 | m.TrigEvent = te | |
| 33 | UIS.TrigEvent = te | |
| 34 | Event.OnServerEvent:Connect(function(plr,io) | |
| 35 | if plr~=Player then return end | |
| 36 | if io.isMouse then | |
| 37 | m.Target = io.Target | |
| 38 | m.Hit = io.Hit | |
| 39 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 40 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 41 | m:TrigEvent("Button1Down")
| |
| 42 | else | |
| 43 | m:TrigEvent("Button1Up")
| |
| 44 | end | |
| 45 | else | |
| 46 | for n,t in pairs(CAS.Actions) do | |
| 47 | for _,k in pairs(t.Keys) do | |
| 48 | if k==io.KeyCode then | |
| 49 | t.Function(t.Name,io.UserInputState,io) | |
| 50 | end | |
| 51 | end | |
| 52 | end | |
| 53 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 54 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
| |
| 55 | UIS:TrigEvent("InputBegan",io,false)
| |
| 56 | else | |
| 57 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
| |
| 58 | UIS:TrigEvent("InputEnded",io,false)
| |
| 59 | end | |
| 60 | end | |
| 61 | end) | |
| 62 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 63 | end | |
| 64 | ||
| 65 | ---------Replace All "LocalPlayer" With Your Name. | |
| 66 | --Remove "Mouse =" or "local mouse =" at the start. | |
| 67 | --Replace Kermat161 At The Top Of The Script With You Name. | |
| 68 | -----------------------------Script In The Line's. | |
| 69 | ||
| 70 | --i made this to learn how to script, but is also good meme | |
| 71 | print("By akabob123")
| |
| 72 | wait(1) | |
| 73 | - | Player = game:GetService("Players").StarzoZero
|
| 73 | + | Player = game:GetService("Players").Guest537561
|
| 74 | PlayerGui = Player.PlayerGui | |
| 75 | Cam = workspace.CurrentCamera | |
| 76 | Backpack = Player.Backpack | |
| 77 | Character = Player.Character | |
| 78 | Humanoid = Character.Humanoid | |
| 79 | RootPart = Character["HumanoidRootPart"] | |
| 80 | Torso = Character["Torso"] | |
| 81 | Head = Character["Head"] | |
| 82 | RightArm = Character["Right Arm"] | |
| 83 | LeftArm = Character["Left Arm"] | |
| 84 | RightLeg = Character["Right Leg"] | |
| 85 | LeftLeg = Character["Left Leg"] | |
| 86 | RootJoint = RootPart["RootJoint"] | |
| 87 | Neck = Torso["Neck"] | |
| 88 | RightShoulder = Torso["Right Shoulder"] | |
| 89 | LeftShoulder = Torso["Left Shoulder"] | |
| 90 | RightHip = Torso["Right Hip"] | |
| 91 | LeftHip = Torso["Left Hip"] | |
| 92 | local ANIM = "Idle" | |
| 93 | local ATTACK = false | |
| 94 | TAUNTING = false | |
| 95 | HOLD = false | |
| 96 | Frame_Speed = 1/60 | |
| 97 | local ANIM = "Idle" | |
| 98 | Animation_Speed = 3 | |
| 99 | UNANCHOR = true | |
| 100 | local ROBLOXIDLEANIMATION = Instance.new("Animation")
| |
| 101 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 102 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 103 | local CHANGE = 2 / Animation_Speed | |
| 104 | local ANIMATOR = Humanoid.Animator | |
| 105 | local ANIMATE = Character.Animate | |
| 106 | Intro = true | |
| 107 | IT = Instance.new | |
| 108 | CF = CFrame.new | |
| 109 | VT = Vector3.new | |
| 110 | RAD = math.rad | |
| 111 | C3 = Color3.new | |
| 112 | UD2 = UDim2.new | |
| 113 | BRICKC = BrickColor.new | |
| 114 | ANGLES = CFrame.Angles | |
| 115 | EULER = CFrame.fromEulerAnglesXYZ | |
| 116 | COS = math.cos | |
| 117 | ACOS = math.acos | |
| 118 | SIN = math.sin | |
| 119 | ASIN = math.asin | |
| 120 | ABS = math.abs | |
| 121 | MRANDOM = math.random | |
| 122 | FLOOR = math.floor | |
| 123 | ||
| 124 | --effects | |
| 125 | local Effects = IT("Folder", Character)
| |
| 126 | Effects.Name = "Effects" | |
| 127 | --end effects | |
| 128 | ||
| 129 | --c0's | |
| 130 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(-180)) | |
| 131 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 132 | local RIGHTSHOULDERC0 = CF(1, 0.5, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 133 | local LEFTSHOULDERC0 = CF(-1, 0.5, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 134 | --c0's | |
| 135 | ||
| 136 | -- SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 137 | ||
| 138 | ||
| 139 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 140 | ArtificialHB.Name = "ArtificialHB" | |
| 141 | ||
| 142 | script:WaitForChild("ArtificialHB")
| |
| 143 | ||
| 144 | frame = Frame_Speed | |
| 145 | tf = 0 | |
| 146 | allowframeloss = false | |
| 147 | tossremainder = false | |
| 148 | lastframe = tick() | |
| 149 | script.ArtificialHB:Fire() | |
| 150 | ||
| 151 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 152 | tf = tf + s | |
| 153 | if tf >= frame then | |
| 154 | if allowframeloss then | |
| 155 | script.ArtificialHB:Fire() | |
| 156 | lastframe = tick() | |
| 157 | else | |
| 158 | for i = 1, math.floor(tf / frame) do | |
| 159 | script.ArtificialHB:Fire() | |
| 160 | end | |
| 161 | lastframe = tick() | |
| 162 | end | |
| 163 | if tossremainder then | |
| 164 | tf = 0 | |
| 165 | else | |
| 166 | tf = tf - frame * math.floor(tf / frame) | |
| 167 | end | |
| 168 | end | |
| 169 | end) | |
| 170 | --end heart beat | |
| 171 | ||
| 172 | --really nice to have functions | |
| 173 | function CreateParticleEmmiter(PARENT, COLOR1,COLOR2, SIZE1,SIZE2, TEXTUREID, TRANSPARENCY1, TRANSPARENCY2, ZOFFSET, NAME, ACCELERATION, DRAG, LIFETIME1, LIFETIME2, RATE, ROTATION1, ROTATION2, SPEED1, SPEED2, SPREADANGLE) | |
| 174 | local prtclemm1 = Instance.new("ParticleEmitter",PARENT)
| |
| 175 | prtclemm1.Color = ColorSequence.new(COLOR1, COLOR2) | |
| 176 | prtclemm1.Size = NumberSequence.new(SIZE1,SIZE2) | |
| 177 | prtclemm1.Texture = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 178 | prtclemm1.Transparency = NumberSequence.new(TRANSPARENCY1,TRANSPARENCY2) | |
| 179 | prtclemm1.ZOffset = ZOFFSET | |
| 180 | prtclemm1.Name = NAME | |
| 181 | prtclemm1.Acceleration = ACCELERATION | |
| 182 | prtclemm1.Drag = DRAG | |
| 183 | prtclemm1.Lifetime = NumberRange.new(LIFETIME1,LIFETIME2) | |
| 184 | prtclemm1.Rate = RATE | |
| 185 | prtclemm1.Rotation = NumberRange.new(ROTATION1,ROTATION2) | |
| 186 | prtclemm1.Speed = NumberRange.new(SPEED1,SPEED2) | |
| 187 | prtclemm1.SpreadAngle = SPREADANGLE | |
| 188 | return prtclemm1 | |
| 189 | end | |
| 190 | ||
| 191 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 192 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 193 | end | |
| 194 | ||
| 195 | function PositiveAngle(NUMBER) | |
| 196 | if NUMBER >= 0 then | |
| 197 | NUMBER = 0 | |
| 198 | end | |
| 199 | return NUMBER | |
| 200 | end | |
| 201 | ||
| 202 | function NegativeAngle(NUMBER) | |
| 203 | if NUMBER <= 0 then | |
| 204 | NUMBER = 0 | |
| 205 | end | |
| 206 | return NUMBER | |
| 207 | end | |
| 208 | ||
| 209 | function Swait(NUMBER) | |
| 210 | if NUMBER == 0 or NUMBER == nil then | |
| 211 | ArtificialHB.Event:wait() | |
| 212 | else | |
| 213 | for i = 1, NUMBER do | |
| 214 | ArtificialHB.Event:wait() | |
| 215 | end | |
| 216 | end | |
| 217 | end | |
| 218 | ||
| 219 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 220 | local NEWMESH = IT(MESH) | |
| 221 | if MESH == "SpecialMesh" then | |
| 222 | NEWMESH.MeshType = MESHTYPE | |
| 223 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 224 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 225 | end | |
| 226 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 227 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 228 | end | |
| 229 | end | |
| 230 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 231 | NEWMESH.Scale = SCALE | |
| 232 | NEWMESH.Parent = PARENT | |
| 233 | return NEWMESH | |
| 234 | end | |
| 235 | ||
| 236 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 237 | local NEWPART = IT("Part")
| |
| 238 | NEWPART.formFactor = FORMFACTOR | |
| 239 | NEWPART.Reflectance = REFLECTANCE | |
| 240 | NEWPART.Transparency = TRANSPARENCY | |
| 241 | NEWPART.CanCollide = false | |
| 242 | NEWPART.Locked = true | |
| 243 | NEWPART.Anchored = true | |
| 244 | if ANCHOR == false then | |
| 245 | NEWPART.Anchored = false | |
| 246 | end | |
| 247 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 248 | NEWPART.Name = NAME | |
| 249 | NEWPART.Size = SIZE | |
| 250 | NEWPART.Position = Torso.Position | |
| 251 | NEWPART.Material = MATERIAL | |
| 252 | NEWPART:BreakJoints() | |
| 253 | NEWPART.Parent = PARENT | |
| 254 | return NEWPART | |
| 255 | end | |
| 256 | function CreateWedgePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 257 | local NEWPART = IT("WedgePart")
| |
| 258 | NEWPART.formFactor = FORMFACTOR | |
| 259 | NEWPART.Reflectance = REFLECTANCE | |
| 260 | NEWPART.Transparency = TRANSPARENCY | |
| 261 | NEWPART.CanCollide = false | |
| 262 | NEWPART.Locked = true | |
| 263 | NEWPART.Anchored = true | |
| 264 | if ANCHOR == false then | |
| 265 | NEWPART.Anchored = false | |
| 266 | end | |
| 267 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 268 | NEWPART.Name = NAME | |
| 269 | NEWPART.Size = SIZE | |
| 270 | NEWPART.Position = Torso.Position | |
| 271 | NEWPART.Material = MATERIAL | |
| 272 | NEWPART:BreakJoints() | |
| 273 | NEWPART.Parent = PARENT | |
| 274 | return NEWPART | |
| 275 | end | |
| 276 | ||
| 277 | local function weldBetween(a, b) | |
| 278 | local weldd = IT("Weld")
| |
| 279 | weldd.Part0 = a | |
| 280 | weldd.Part1 = b | |
| 281 | weldd.C0 = CF() | |
| 282 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 283 | weldd.Parent = a | |
| 284 | return weldd | |
| 285 | end | |
| 286 | ||
| 287 | ||
| 288 | function QuaternionFromCFrame(cf) | |
| 289 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 290 | local trace = m00 + m11 + m22 | |
| 291 | if trace > 0 then | |
| 292 | local s = math.sqrt(1 + trace) | |
| 293 | local recip = 0.5 / s | |
| 294 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 295 | else | |
| 296 | local i = 0 | |
| 297 | if m11 > m00 then | |
| 298 | i = 1 | |
| 299 | end | |
| 300 | if m22 > (i == 0 and m00 or m11) then | |
| 301 | i = 2 | |
| 302 | end | |
| 303 | if i == 0 then | |
| 304 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 305 | local recip = 0.5 / s | |
| 306 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 307 | elseif i == 1 then | |
| 308 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 309 | local recip = 0.5 / s | |
| 310 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 311 | elseif i == 2 then | |
| 312 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 313 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 314 | end | |
| 315 | end | |
| 316 | end | |
| 317 | ||
| 318 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 319 | local xs, ys, zs = x + x, y + y, z + z | |
| 320 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 321 | local xx = x * xs | |
| 322 | local xy = x * ys | |
| 323 | local xz = x * zs | |
| 324 | local yy = y * ys | |
| 325 | local yz = y * zs | |
| 326 | local zz = z * zs | |
| 327 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 328 | end | |
| 329 | ||
| 330 | function QuaternionSlerp(a, b, t) | |
| 331 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 332 | local startInterp, finishInterp; | |
| 333 | if cosTheta >= 0.0001 then | |
| 334 | if (1 - cosTheta) > 0.0001 then | |
| 335 | local theta = ACOS(cosTheta) | |
| 336 | local invSinTheta = 1 / SIN(theta) | |
| 337 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 338 | finishInterp = SIN(t * theta) * invSinTheta | |
| 339 | else | |
| 340 | startInterp = 1 - t | |
| 341 | finishInterp = t | |
| 342 | end | |
| 343 | else | |
| 344 | if (1 + cosTheta) > 0.0001 then | |
| 345 | local theta = ACOS(-cosTheta) | |
| 346 | local invSinTheta = 1 / SIN(theta) | |
| 347 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 348 | finishInterp = SIN(t * theta) * invSinTheta | |
| 349 | else | |
| 350 | startInterp = t - 1 | |
| 351 | finishInterp = t | |
| 352 | end | |
| 353 | end | |
| 354 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 355 | end | |
| 356 | ||
| 357 | function Clerp(a, b, t) | |
| 358 | local qa = {QuaternionFromCFrame(a)}
| |
| 359 | local qb = {QuaternionFromCFrame(b)}
| |
| 360 | local ax, ay, az = a.x, a.y, a.z | |
| 361 | local bx, by, bz = b.x, b.y, b.z | |
| 362 | local _t = 1 - t | |
| 363 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 364 | end | |
| 365 | ||
| 366 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 367 | local frame = IT("Frame")
| |
| 368 | frame.BackgroundTransparency = TRANSPARENCY | |
| 369 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 370 | frame.Position = POSITION | |
| 371 | frame.Size = SIZE | |
| 372 | frame.BackgroundColor3 = COLOR | |
| 373 | frame.BorderColor3 = BORDERCOLOR | |
| 374 | frame.Name = NAME | |
| 375 | frame.Parent = PARENT | |
| 376 | return frame | |
| 377 | end | |
| 378 | ||
| 379 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 380 | local label = IT("TextLabel")
| |
| 381 | label.BackgroundTransparency = 1 | |
| 382 | label.Size = UD2(1, 0, 1, 0) | |
| 383 | label.Position = UD2(0, 0, 0, 0) | |
| 384 | label.TextColor3 = TEXTCOLOR | |
| 385 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 386 | label.TextTransparency = TRANSPARENCY | |
| 387 | label.FontSize = TEXTFONTSIZE | |
| 388 | label.Font = TEXTFONT | |
| 389 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 390 | label.TextScaled = false | |
| 391 | label.Text = TEXT | |
| 392 | label.Name = NAME | |
| 393 | label.Parent = PARENT | |
| 394 | return label | |
| 395 | end | |
| 396 | ||
| 397 | function NoOutlines(PART) | |
| 398 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 399 | end | |
| 400 | ||
| 401 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 402 | local NEWWELD = IT(TYPE) | |
| 403 | NEWWELD.Part0 = PART0 | |
| 404 | NEWWELD.Part1 = PART1 | |
| 405 | NEWWELD.C0 = C0 | |
| 406 | NEWWELD.C1 = C1 | |
| 407 | NEWWELD.Parent = PARENT | |
| 408 | return NEWWELD | |
| 409 | end | |
| 410 | ||
| 411 | local S = IT("Sound")
| |
| 412 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 413 | local NEWSOUND = nil | |
| 414 | coroutine.resume(coroutine.create(function() | |
| 415 | NEWSOUND = S:Clone() | |
| 416 | NEWSOUND.Parent = PARENT | |
| 417 | NEWSOUND.Volume = VOLUME | |
| 418 | NEWSOUND.Pitch = PITCH | |
| 419 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 420 | NEWSOUND:play() | |
| 421 | if DOESLOOP == true then | |
| 422 | NEWSOUND.Looped = true | |
| 423 | else | |
| 424 | repeat wait(1) until NEWSOUND.Playing == false | |
| 425 | NEWSOUND:remove() | |
| 426 | end | |
| 427 | end)) | |
| 428 | return NEWSOUND | |
| 429 | end | |
| 430 | ||
| 431 | function CFrameFromTopBack(at, top, back) | |
| 432 | local right = top:Cross(back) | |
| 433 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 434 | end | |
| 435 | ||
| 436 | local BODY = {}
| |
| 437 | for _, c in pairs(Character:GetDescendants()) do | |
| 438 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 439 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 440 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 441 | end | |
| 442 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
| |
| 443 | elseif c:IsA("JointInstance") then
| |
| 444 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
| |
| 445 | end | |
| 446 | end | |
| 447 | function refit() | |
| 448 | Character.Parent = workspace | |
| 449 | for e = 1, #BODY do | |
| 450 | if BODY[e] ~= nil then | |
| 451 | local STUFF = BODY[e] | |
| 452 | local PART = STUFF[1] | |
| 453 | local PARENT = STUFF[2] | |
| 454 | local MATERIAL = STUFF[3] | |
| 455 | local COLOR = STUFF[4] | |
| 456 | local TRANSPARENCY = STUFF[5] | |
| 457 | --local SIZE = STUFF[6] | |
| 458 | local NAME = STUFF[7] | |
| 459 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 460 | PART.Material = MATERIAL | |
| 461 | PART.Transparency = TRANSPARENCY | |
| 462 | PART.Name = NAME | |
| 463 | end | |
| 464 | if PART.Parent ~= PARENT then | |
| 465 | Humanoid:remove() | |
| 466 | PART.Parent = PARENT | |
| 467 | Humanoid = IT("Humanoid",Character)
| |
| 468 | end | |
| 469 | Humanoid.MaxHealth = "inf" | |
| 470 | Humanoid.Health = "Inf" | |
| 471 | end | |
| 472 | end | |
| 473 | end | |
| 474 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 475 | if SinglePlayer then | |
| 476 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 477 | end | |
| 478 | local List = {}
| |
| 479 | for i, v in pairs(workspace:GetChildren()) do | |
| 480 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
| |
| 481 | table.insert(List, v) | |
| 482 | end | |
| 483 | end | |
| 484 | return List | |
| 485 | end | |
| 486 | -- end functions | |
| 487 | --looks | |
| 488 | for _, c in pairs(Character:GetChildren()) do | |
| 489 | if c.ClassName == "Pants" then | |
| 490 | c:remove() | |
| 491 | end | |
| 492 | if c.ClassName == "Shirt" then | |
| 493 | c:remove() | |
| 494 | end | |
| 495 | if c.ClassName == "Accessory" then | |
| 496 | c:remove() | |
| 497 | end | |
| 498 | if c == Head then | |
| 499 | helm = Instance.new("Part")
| |
| 500 | helm.Size = VT(2,1,1) | |
| 501 | helm.Parent = Head | |
| 502 | helm.CFrame = Head.CFrame | |
| 503 | weldBetween(helm,Head) | |
| 504 | helmm = Instance.new("SpecialMesh")
| |
| 505 | helmm.MeshId = "http://www.roblox.com/asset/?id=18752668" | |
| 506 | helmm.TextureId = "http://www.roblox.com/asset/?id=18752665" | |
| 507 | helmm.Offset = VT(0,0.5,0) | |
| 508 | helmm.Parent = helm | |
| 509 | if c:FindFirstChild("face") then
| |
| 510 | c.face:remove() | |
| 511 | end | |
| 512 | end | |
| 513 | end | |
| 514 | kshirt = Instance.new("Shirt")
| |
| 515 | kshirt.ShirtTemplate = "rbxassetid://177668451" | |
| 516 | kshirt.Parent = Character | |
| 517 | ||
| 518 | ||
| 519 | kpants = Instance.new("Pants")
| |
| 520 | kpants.PantsTemplate = "rbxassetid://177668579" | |
| 521 | kpants.Parent = Character | |
| 522 | ||
| 523 | sword = CreatePart(3, RightArm, "Neon", 0.5, 0, BRICKC("Grey"), "Sword", VT(1,5,1.5/2), false)
| |
| 524 | CreateMesh("SpecialMesh", sword, "FileMesh", "77403584", "77403631", VT(1,3/2,1.5/2), VT(0,0,0))
| |
| 525 | CreateWeldOrSnapOrMotor("Weld", sword, RightArm, sword, CF(0,-1,-2) * ANGLES(RAD(175), RAD(0),RAD(90)), CF(0,0,0))
| |
| 526 | ||
| 527 | --end looks | |
| 528 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 529 | WEAPONGUI.Name = "Weapon GUI" | |
| 530 | script.Parent = WEAPONGUI | |
| 531 | function attack() | |
| 532 | Swait() | |
| 533 | ATTACK = true | |
| 534 | local SwdHitBox = CreatePart(3, RightArm, "Plastic", 0, 1, BRICKC("Really red"), "SwordHitBox", VT(1,4,1), false)
| |
| 535 | CreateWeldOrSnapOrMotor("Weld", SwdHitBox, RightArm, SwdHitBox, CF(0,-1,-2.5) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0))
| |
| 536 | ||
| 537 | local tuchies = SwdHitBox.Touched:connect(function(Thinghit) | |
| 538 | if Thinghit.Name ~= "Base" then | |
| 539 | Thinghit:remove() | |
| 540 | end | |
| 541 | end) | |
| 542 | for i = 0,1,0.1 do | |
| 543 | Swait() | |
| 544 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
| 545 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-60+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
| 546 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
| 547 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 548 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 549 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed) | |
| 550 | end | |
| 551 | SwdHitBox:remove() | |
| 552 | ATTACK = false | |
| 553 | end | |
| 554 | ||
| 555 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 556 | if SinglePlayer then | |
| 557 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 558 | end | |
| 559 | local List = {}
| |
| 560 | for i, v in pairs(workspace:GetChildren()) do | |
| 561 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
| |
| 562 | table.insert(List, v) | |
| 563 | end | |
| 564 | end | |
| 565 | return List | |
| 566 | end | |
| 567 | ||
| 568 | function Eviscerate(dude) | |
| 569 | if dude.Name ~= Character then | |
| 570 | local bgf = IT("BodyGyro", dude.Head)
| |
| 571 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(RAD(-90), 0, 0) | |
| 572 | local val = IT("BoolValue", dude)
| |
| 573 | val.Name = "IsHit" | |
| 574 | local ds = coroutine.wrap(function() | |
| 575 | dude:WaitForChild("Head"):BreakJoints()
| |
| 576 | wait(0.5) | |
| 577 | local target = nil | |
| 578 | coroutine.resume(coroutine.create(function() | |
| 579 | for i, v in pairs(dude:GetChildren()) do | |
| 580 | if v:IsA("Accessory") then
| |
| 581 | v:Destroy() | |
| 582 | end | |
| 583 | if v:IsA("Humanoid") then
| |
| 584 | v:Destroy() | |
| 585 | end | |
| 586 | if v:IsA("CharacterMesh") then
| |
| 587 | v:Destroy() | |
| 588 | end | |
| 589 | if v:IsA("Model") then
| |
| 590 | v:Destroy() | |
| 591 | end | |
| 592 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 593 | for x, o in pairs(v:GetChildren()) do | |
| 594 | if o:IsA("Decal") then
| |
| 595 | o:Destroy() | |
| 596 | end | |
| 597 | end | |
| 598 | coroutine.resume(coroutine.create(function() | |
| 599 | v.Material = "Neon" | |
| 600 | v.CanCollide = false | |
| 601 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 602 | PartEmmit1.LightEmission = 1 | |
| 603 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 604 | PartEmmit1.Color = ColorSequence.new(C3(255,0,0),C3(0,0,0)) | |
| 605 | PartEmmit1.Rate = 150 | |
| 606 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 607 | PartEmmit1.Size = NumberSequence.new({
| |
| 608 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 609 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 610 | }) | |
| 611 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 612 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 613 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 614 | }) | |
| 615 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 616 | PartEmmit1.VelocitySpread = 30000 | |
| 617 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 618 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 619 | local BodPoss = IT("BodyPosition", v)
| |
| 620 | BodPoss.P = 3000 | |
| 621 | BodPoss.D = 1000 | |
| 622 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 623 | BodPoss.position = v.Position + Vector3.new(MRANDOM(-15, 15), MRANDOM(-15, 15), MRANDOM(-15, 15)) | |
| 624 | v.Color = C3(255,255,0) | |
| 625 | coroutine.resume(coroutine.create(function() | |
| 626 | for i = 0, 49 do | |
| 627 | Swait(1) | |
| 628 | v.Transparency = v.Transparency + 0.08 | |
| 629 | end | |
| 630 | wait(0.5) | |
| 631 | PartEmmit1.Enabled = false | |
| 632 | wait(3) | |
| 633 | v:Destroy() | |
| 634 | dude:Destroy() | |
| 635 | end)) | |
| 636 | end)) | |
| 637 | end | |
| 638 | end | |
| 639 | end)) | |
| 640 | end) | |
| 641 | ds() | |
| 642 | end | |
| 643 | end | |
| 644 | local maincolor = BrickColor.new("Bright yellow")
| |
| 645 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 646 | local type = type | |
| 647 | local rng = Instance.new("Part", Character)
| |
| 648 | rng.Anchored = true | |
| 649 | rng.BrickColor = color | |
| 650 | rng.CanCollide = false | |
| 651 | rng.FormFactor = 3 | |
| 652 | rng.Name = "Ring" | |
| 653 | rng.Material = "Neon" | |
| 654 | rng.Size = Vector3.new(1, 1, 1) | |
| 655 | rng.Transparency = 0 | |
| 656 | rng.TopSurface = 0 | |
| 657 | rng.BottomSurface = 0 | |
| 658 | rng.CFrame = pos | |
| 659 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 660 | rngm.MeshType = MType | |
| 661 | rngm.Scale = scale | |
| 662 | local scaler2 = 1 | |
| 663 | if type == "Add" then | |
| 664 | scaler2 = 1 * value | |
| 665 | elseif type == "Divide" then | |
| 666 | scaler2 = 1 / value | |
| 667 | end | |
| 668 | coroutine.resume(coroutine.create(function() | |
| 669 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 670 | Swait() | |
| 671 | if type == "Add" then | |
| 672 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 673 | elseif type == "Divide" then | |
| 674 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 675 | end | |
| 676 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 677 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 678 | end | |
| 679 | rng:Destroy() | |
| 680 | end)) | |
| 681 | end | |
| 682 | ||
| 683 | ||
| 684 | ||
| 685 | ||
| 686 | local crossprt1 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross1", VT(0.2,2,0.2), false) | |
| 687 | CreateWeldOrSnapOrMotor("Weld", crossprt1, LeftArm, crossprt1, CF(0,-1.1,-0.25) * ANGLES(RAD(90),RAD(0),RAD(0)), CF(0,0,0))
| |
| 688 | local crossprt2 = CreatePart(3, LeftArm, "Neon", 0, 0, "Bright yellow", "Cross2", VT(1.3,0.2,0.2), false) | |
| 689 | CreateWeldOrSnapOrMotor("Weld", crossprt2, LeftArm, crossprt2, CF(0,-1.1,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 690 | ||
| 691 | ||
| 692 | ||
| 693 | function smite() | |
| 694 | ATTACK = true | |
| 695 | CreateSound(585548493, Torso, 10, 1, false) | |
| 696 | local GYRO = IT("BodyGyro",RootPart)
| |
| 697 | GYRO.D = 100 | |
| 698 | GYRO.P = 2000 | |
| 699 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 700 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 701 | wait(0.2) | |
| 702 | for i = 0,4,0.1 do | |
| 703 | Swait() | |
| 704 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 705 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1/Animation_Speed) | |
| 706 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
| 707 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(-0.4,0 + 0.1 * SIN(SINE/18),0.3) * ANGLES(RAD(-90 + 3 * COS(SINE/18)), RAD(90 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
| 708 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 709 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 710 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(50)), 1 / Animation_Speed) | |
| 711 | end | |
| 712 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
| 713 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
| 714 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
| 715 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
| 716 | CreateSound(858154930, Character, 5, 1, false) | |
| 717 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
| 718 | if v:FindFirstChild("Head") then
| |
| 719 | Eviscerate(v) | |
| 720 | end | |
| 721 | end | |
| 722 | GYRO:remove() | |
| 723 | ATTACK = false | |
| 724 | end | |
| 725 | ||
| 726 | ||
| 727 | ||
| 728 | ||
| 729 | ||
| 730 | ||
| 731 | function taunt() | |
| 732 | Swait() | |
| 733 | ATTACK = true | |
| 734 | local DEUSVULT = CreateSound(585548493, Torso, 10, 1, false) | |
| 735 | for i = 0,5,0.1 do | |
| 736 | Swait() | |
| 737 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
| 738 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,360))), 1 / Animation_Speed) | |
| 739 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359)), RAD(MRANDOM(1,359))), 1 / Animation_Speed) | |
| 740 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 741 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 742 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359)),RAD(MRANDOM(1,359))), 1 / Animation_Speed) | |
| 743 | end | |
| 744 | ATTACK = false | |
| 745 | end | |
| 746 | musictime = 0 | |
| 747 | music = Instance.new("Sound")
| |
| 748 | music.Parent = Torso | |
| 749 | music.Volume = 0 | |
| 750 | music.Looped = true | |
| 751 | music.Pitch = 1 | |
| 752 | music.Name = "TemplarMusic" | |
| 753 | music.SoundId = "rbxassetid://774334527" | |
| 754 | music:Play() | |
| 755 | musictime = 0 | |
| 756 | Torso.ChildRemoved:connect(function(removed) | |
| 757 | if removed.Name == "TemplarMusic" then | |
| 758 | music = Instance.new("Sound")
| |
| 759 | music.Parent = Torso | |
| 760 | music.Volume = 0 | |
| 761 | music.Looped = true | |
| 762 | music.Pitch = 1 | |
| 763 | music.Name = "TemplarMusic" | |
| 764 | music.TimePosition = musictime | |
| 765 | music.SoundId = "rbxassetid://774334527" | |
| 766 | music:Play() | |
| 767 | end | |
| 768 | end) | |
| 769 | function mute() | |
| 770 | if music.Volume ~= 0 then | |
| 771 | music.Volume = 0 | |
| 772 | else | |
| 773 | music.Volume = 5 | |
| 774 | end | |
| 775 | end | |
| 776 | function volup() | |
| 777 | music.Volume = music.Volume + 0.5 | |
| 778 | end | |
| 779 | function Voldown() | |
| 780 | music.Volume = music.Volume - 0.5 | |
| 781 | end | |
| 782 | ||
| 783 | ||
| 784 | ||
| 785 | function MouseDown(Mouse) | |
| 786 | if ATTACK == false then | |
| 787 | attack() | |
| 788 | end | |
| 789 | end | |
| 790 | ||
| 791 | function MouseUp(Mouse) | |
| 792 | HOLD = false | |
| 793 | end | |
| 794 | ||
| 795 | function KeyDown(Key) | |
| 796 | KEYHOLD = true | |
| 797 | if Key == "t" and ATTACK == false then | |
| 798 | taunt() | |
| 799 | end | |
| 800 | if Key == "m" then | |
| 801 | mute() | |
| 802 | end | |
| 803 | if Key == "n" then | |
| 804 | Voldown() | |
| 805 | end | |
| 806 | if Key == "b" then | |
| 807 | volup() | |
| 808 | end | |
| 809 | if Key == "z" and ATTACK == false then | |
| 810 | smite() | |
| 811 | end | |
| 812 | end | |
| 813 | ||
| 814 | function KeyUp(Key) | |
| 815 | KEYHOLD = false | |
| 816 | end | |
| 817 | ||
| 818 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 819 | MouseDown(NEWKEY) | |
| 820 | end) | |
| 821 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 822 | MouseUp(NEWKEY) | |
| 823 | end) | |
| 824 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 825 | KeyDown(NEWKEY) | |
| 826 | end) | |
| 827 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 828 | KeyUp(NEWKEY) | |
| 829 | end) | |
| 830 | --unanchor | |
| 831 | function AntiTimeStop() | |
| 832 | for _, c in pairs(Character:GetChildren()) do | |
| 833 | if c:IsA("BasePart") and c ~= RootPart then
| |
| 834 | c.Anchored = false | |
| 835 | end | |
| 836 | end | |
| 837 | if UNANCHOR == true then | |
| 838 | RootPart.Anchored = false | |
| 839 | else | |
| 840 | RootPart.Anchored = true | |
| 841 | end | |
| 842 | end | |
| 843 | --unanchor | |
| 844 | SINE = 0 | |
| 845 | ||
| 846 | while true do | |
| 847 | Humanoid.HipHeight = 0 | |
| 848 | ANIMATE.Parent = nil | |
| 849 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 850 | v:Stop(); | |
| 851 | end | |
| 852 | Swait() | |
| 853 | SINE = SINE + CHANGE | |
| 854 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 855 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 856 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
| 857 | if TORSOVELOCITY < 1 and HITFLOOR ~= nil and ATTACK ~= true then | |
| 858 | ANIM = "Idle" | |
| 859 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1/Animation_Speed) | |
| 860 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
| 861 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
| 862 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 863 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 864 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(-50)), 1 / Animation_Speed) | |
| 865 | end | |
| 866 | if TORSOVELOCITY > 1 and HITFLOOR ~= nil and ATTACK ~= true then | |
| 867 | ANIM = "Walk" | |
| 868 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,-0.1,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed) | |
| 869 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(-0.3, -0.5 - 0.1 * SIN(SINE/12),0.5) * ANGLES(RAD(-90),RAD(0),RAD(-30+1 *COS(SINE/6))), 1 / Animation_Speed) | |
| 870 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0,0 + 0.1 * SIN(SINE/12),0) * ANGLES(RAD(0), RAD(0), RAD(3*10*COS(SINE/6))), 1 / Animation_Speed) | |
| 871 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.2 * COS(SINE/6),0 + 0.3 *SIN(SINE/6)) * ANGLES(RAD(10 * 2 * COS(SINE/6)), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 872 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 + 0.2 * COS(SINE/6),0 - 0.3 *SIN(SINE/6)) * ANGLES(RAD(-10 * 2 * COS(SINE/6)), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
| 873 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
| 874 | end | |
| 875 | if TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 876 | ANIM = "Fall" | |
| 877 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 1/Animation_Speed) | |
| 878 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
| 879 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
| 880 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 881 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-1 - 0.03 * SIN(SINE/18),0) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 882 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
| 883 | end | |
| 884 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 885 | ANIM = "Jump" | |
| 886 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0,0,0.1 + 0.05 * SIN(SINE/18)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1/Animation_Speed) | |
| 887 | RightShoulder.C0 = Clerp(RightShoulder.C0, RIGHTSHOULDERC0 * CF(0.6,0 + 0.1 * SIN(SINE/18),0.2) * ANGLES(RAD(-10+ 3 * SIN(SINE/18)),RAD(-50),RAD(0)), 1 / Animation_Speed) | |
| 888 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, LEFTSHOULDERC0 * CF(0.,0 + 0.1 * SIN(SINE/18),0) * ANGLES(RAD(-10 + 3 * COS(SINE/18)), RAD(30 + 3 * SIN(SINE/18)), RAD(0)), 1 / Animation_Speed) | |
| 889 | RightHip.C0 = Clerp(RightHip.C0, CF(1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(70), RAD(0)), 1 / Animation_Speed) | |
| 890 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1,-0.5 - 0.03 * SIN(SINE/18),-0.5) * ANGLES(RAD(0), RAD(-70), RAD(0)), 1 / Animation_Speed) | |
| 891 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), 1 / Animation_Speed) | |
| 892 | end | |
| 893 | AntiTimeStop() | |
| 894 | refit() | |
| 895 | musictime = music.TimePosition | |
| 896 | end |