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Mergechroma(awarpsharp2(depth=16,thresh=255,blur=3,chroma=6).aWarpSharp2(depth=-4,chroma=2).MergeLuma(blur(1)).aWarpSharp2(depth=16,chroma=6))
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# trick to fix chroma blend/bleed/halo v1.1
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fft3dfilter(sigma=2,plane=3,degrid=1)
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# it better to use it after dehalo
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  input=last
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  chrwa=input.awarpsharp2(depth=4,chroma=6).aWarpSharp2(depth=-1,chroma=2)
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  gchrblu=chrwa.MergeLuma(chrwa.blur(0.1)).aWarpSharp2(depth=4,chroma=6)
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  Mergechroma(gchrblu)
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fft3dfilter(sigma=1,plane=3,degrid=1) #Optional