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1-
local tArgs={...}
1+
redstone.setOutput("left", true)
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if tArgs[1] == nil then tArgs[1] = 1 end
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sleep(0.4)
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redstone.setOutput("left", false)
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for i = 1, tArgs[1] do
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sleep(0.4)
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   shell.run("frameMove")
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shell.run("dig")
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   shell.run("dig")
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sleep(35)