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| 1 | struct Vector(int size, type) {
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| 2 | union {
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| 3 | struct {
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| 4 | static if (size > 0) type x = 0; | |
| 5 | static if (size > 1) type y = 0; | |
| 6 | static if (size > 2) type z = 0; | |
| 7 | static if (size > 3) type w = 1; | |
| 8 | } | |
| 9 | // COMMENT this struct to fix the bug | |
| 10 | struct {
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| 11 | static if (size > 0) type r; | |
| 12 | static if (size > 1) type g; | |
| 13 | static if (size > 2) type b; | |
| 14 | static if (size > 3) type a; | |
| 15 | } | |
| 16 | } | |
| 17 | } | |
| 18 | ||
| 19 | struct A {
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| 20 | int n; | |
| 21 | Vector!(3, float) v; | |
| 22 | } | |
| 23 | ||
| 24 | void main() {
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| 25 | Vector!(3, float) v; | |
| 26 | assert(v.x == 0, "v.x != 0"); | |
| 27 | assert(v.y == 0, "v.y != 0"); | |
| 28 | assert(v.z == 0, "v.z != 0"); | |
| 29 | - | A a = A(); // OR simply use: A a; |
| 29 | + | A a = A(); // OR simply use: A a; |
| 30 | - | assert(a.v.x == 0, "a.v.x != 0"); |
| 30 | + | assert(a.v.x == 0, "a.v.x != 0"); |
| 31 | assert(a.v.y == 0, "a.v.y != 0"); | |
| 32 | assert(a.v.z == 0, "a.v.z != 0"); | |
| 33 | } |