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<Basic Information>
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Name: 
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Name: Graet Grimsbe
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Race: 
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Race: Human
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Appearance:
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Country of Origin:
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Backstory:
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<Stats>
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Health: 
17+
Health: 103
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Mana:
19+
Mana: 54
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Action Points:
21+
Action Points: 14
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Stat Points:
23+
Stat Points: 0
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Movement:
25+
Movement: 4 (-1)
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Carry Weight:
27+
Carry Weight: 119
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Armor:
30-
	Slash  :
30+
	Slash  : 25
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	Pierce :
31+
	Pierce : 25
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	Crush  :
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	Crush  : 15
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	Magic  :
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	Magic  : 20
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Endurance :
35+
Endurance: 8
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Strength  :
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Strength: 9
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Dexterity :
37+
Dexterity: 8
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Wisdom    :
38+
Wisdom: 8
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Intellect :
39+
Intellect: 8
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Agility   :
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Agility: 5
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Charisma  :
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Charisma: 3
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<Equipment>
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Weight-
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X / Y
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X / 119
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Weapon:
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-Gold Wand- (Off)
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	(Damage) (20 + 2(8) +D4)
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	(Bolt)  (2 + (8/2) + (8/2)) (10)
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	(Touch) (2 + (8/2) + (8/2)) (10)
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-Viking-sword- (Main)
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	(Accuracy) (4 + (8/2) + (9/3) (11)
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	(Piercing) (20 + (1.5*9) + 2D8)
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	(Slashing) (30 + (1.5*9) + 2D8)
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	Slash  :
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	Pierce :
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	Crush  :
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	Magic  :
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Helmet
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Armor:
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-Ring Armor-
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	Slash  : 20
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	Pierce : 20
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	Crush  : 10
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	Magic  : 15
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Gloves:
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Boots:
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Ring:
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-
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-
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-
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-
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Necklace:
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<Inventory>
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Potions:
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Misc:
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<Classes>
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	<Class 1>
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		<Perks>
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Elemental Specialism:
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Perk Description: The Elementalist can choose a specialism to start with. This specialism comes with it’s own unique perks and trees later one. To choose a specialism opens up their spell list as well to learn within the future. As well they can take a single spell from that tree. 
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Ice: For every Ice spell the Elementalist uses, they gain an ice counter. These ice counters give they an additional physical armor of 1. They lose all counters when they are damaged, but deal 5 damage for each ice counter to their enemy if they are in melee range. They can get a maximum of 10 counters.
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		<Abilities>
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Frostbite:
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Spell Type: Attack
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Blocks: 2
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AP Cost: 5
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Mana Cost: 5
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Range Type: Bolt
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Range:
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Description: (DAMAGE) Applies a frozen counter.
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	<Class 2>
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		<Perks>
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Barbarian’s Fury:
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Perk Description: The Barbarian gains +5 to all defenses if they are wearing light or medium armor. As well they naturally start with +10 health. 
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		<Abilities>
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Rage:
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Ability Type: Buff
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Blocks: 0
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AP Cost: 3
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Cooldown: 15
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Description: The Barbarian enters a rage. During this rage they gain a +2 to strength. They gain 35 extra health. As well they deal 15 more damage with all melee attacks. This lasts for 3 turns. 
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Knock Down:
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Prerequisites: 7 Str, Barbarian’s Fury
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Ability Type: Melee Attack
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Blocks: 2
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AP Cost: 9
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Description: The Barbarian grapples an enemy to try and knock them down. Both they and the opponent roll a d20 and add their strength. If the barbarian wins the grapple, they knock the opponent to the ground for a turn.
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Rage: The Barbarian can throw the enemy instead, up to two squares, if they hit a wall they are stunned for a turn.
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	<Advanced Class>
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		<Perks>
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		<Abilities>
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<Misc Perks & Abilities>
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	<Perks>
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	<Abilities>