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Victim = game.Players["LocalPlayer"]
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Victim = Victim.Character
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		o1 = Instance.new("Sound")
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		o1.Parent = Victim.Head
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		o1.SoundId = "rbxassetid://429400881"
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		o1.SoundId = "rbxassetid://1303652161"
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		o1:Play()
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		o1 = Instance.new("Sound")
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		o1.Name = "SoundofPain"
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		o1.Parent = Victim.Head
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		o1.Volume = 9
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		o1.SoundId = "rbxassetid://238770234"
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		o1.SoundId = "rbxassetid://1303652161"
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		o1:Play()
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Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=1557654670"
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Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=1303509623"
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Victim.Head.BrickColor = BrickColor.New("Maroon")
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for i=1, 10 do
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	wait(.1)
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Victim.Head.Size = Victim.Head.Size *1.3
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end
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g = Instance.new("Explosion")
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g.Parent = workspace
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g.Position = Victim.Head.Position
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g.BlastRadius = 200
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g.BlastPressure = 100000
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PS33 = Instance.new("Sound")
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PS33.Name = "Boom"
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PS33.Parent = workspace
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PS33.SoundId = "rbxassetid://323678277"
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PS33.SoundId = "rbxassetid://1303652161"
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PS33.Volume = 10
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PS33:Play()
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Victim.Head:Destroy()