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| 1 | local asin = math.asin | |
| 2 | local atan2 = math.atan2 | |
| 3 | local rad = math.rad | |
| 4 | local sin = math.sin | |
| 5 | local abs = math.abs | |
| 6 | local ceil = math.ceil | |
| 7 | local function getAngles(cf) | |
| 8 | local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components() | |
| 9 | return atan2(-m12,m22),asin(m02),atan2(-m01,m00) | |
| 10 | end | |
| 11 | Lerp = {
| |
| 12 | Number = function(C1,C2,inc) | |
| 13 | return C1 + (C2 - C1) * inc | |
| 14 | end; | |
| 15 | CFrame = function(a,b,m) | |
| 16 | local c,d={a:components()},{b:components()}
| |
| 17 | table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end) | |
| 18 | return CFrame.new(unpack(c)) | |
| 19 | end; | |
| 20 | } | |
| 21 | local function genWeld(a,b) | |
| 22 | local w = Instance.new("Weld",a)
| |
| 23 | w.Part0 = a | |
| 24 | w.Part1 = b | |
| 25 | return w | |
| 26 | end | |
| 27 | Part = function(x,y,z,color,tr,cc,an,parent) | |
| 28 | local p = Instance.new('Part',parent or Weapon)
| |
| 29 | p.formFactor = 'Custom' | |
| 30 | p.Size = Vector3.new(x,y,z) | |
| 31 | p.BrickColor = BrickColor.new(color) | |
| 32 | p.CanCollide = cc | |
| 33 | p.Transparency = tr | |
| 34 | p.Anchored = an | |
| 35 | p.TopSurface,p.BottomSurface = 0,0 | |
| 36 | p:BreakJoints() | |
| 37 | return p | |
| 38 | end | |
| 39 | Weld = function(p0,p1,x,y,z,rx,ry,rz,par) | |
| 40 | local w = Instance.new('Motor',par or p0)
| |
| 41 | w.Part0 = p0 | |
| 42 | w.Part1 = p1 | |
| 43 | w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz) | |
| 44 | return w | |
| 45 | end | |
| 46 | Mesh = function(par,num,x,y,z) | |
| 47 | local msh = nil | |
| 48 | if num == 1 then | |
| 49 | msh = Instance.new("CylinderMesh",par)
| |
| 50 | elseif num == 2 then | |
| 51 | msh = Instance.new("SpecialMesh",par)
| |
| 52 | msh.MeshType = 'Wedge' | |
| 53 | elseif num == 3 then | |
| 54 | msh = Instance.new("BlockMesh",par)
| |
| 55 | elseif type(num) == 'string' then | |
| 56 | msh = Instance.new("SpecialMesh",par)
| |
| 57 | msh.MeshId = num | |
| 58 | end | |
| 59 | msh.Scale = Vector3.new(x,y,z) | |
| 60 | return msh | |
| 61 | end | |
| 62 | anglespeed = 1 | |
| 63 | yeet = 0 | |
| 64 | dnc=0 | |
| 65 | count = 0 | |
| 66 | angle = 0 | |
| 67 | counttime = 50 | |
| 68 | countspeed = 1 | |
| 69 | speed = 1 | |
| 70 | hats={}
| |
| 71 | song={}
| |
| 72 | local plr=game.Players.LocalPlayer | |
| 73 | local pchar=plr.Character | |
| 74 | local torso=pchar.Torso | |
| 75 | local mos=plr:GetMouse() | |
| 76 | local Neck = genWeld(pchar.Torso,pchar.Head) | |
| 77 | Neck.C0 = CFrame.new(0,1,0) | |
| 78 | Neck.C1 = CFrame.new(0,-0.5,0) | |
| 79 | local LeftShoulder = genWeld(pchar.Torso,pchar['Left Arm']) | |
| 80 | LeftShoulder.C0 = CFrame.new(-1,0.5,0) | |
| 81 | LeftShoulder.C1 = CFrame.new(0.5,0.5,0) | |
| 82 | RightShoulder = genWeld(pchar.Torso,pchar['Right Arm']) | |
| 83 | RightShoulder.C0 = CFrame.new(1,0.5,0) | |
| 84 | RightShoulder.C1 = CFrame.new(-0.5,0.5,0) | |
| 85 | local LeftHip = genWeld(pchar.Torso,pchar['Left Leg']) | |
| 86 | LeftHip.C0 = CFrame.new(-1,-1,0) | |
| 87 | LeftHip.C1 = CFrame.new(-0.5,1,0) | |
| 88 | local RightHip = genWeld(pchar.Torso,pchar['Right Leg']) | |
| 89 | RightHip.C0 = CFrame.new(1,-1,0) | |
| 90 | RightHip.C1 = CFrame.new(0.5,1,0) | |
| 91 | local RootJoint = genWeld(pchar.HumanoidRootPart,pchar.Torso) | |
| 92 | RootJoint.C0 = CFrame.new(0,0,0) * CFrame.Angles(-math.pi/2,0,math.pi) | |
| 93 | RootJoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(-math.pi/2,0,math.pi) | |
| 94 | local mainp=Part(2.01,2.01,1.01,'Black',0,false,false,pchar) | |
| 95 | Weld(torso,mainp,0,0,0,0,0,0,mainp) | |
| 96 | local p=Part(2.02,1.2,1.02,'Lavender',0,false,false,pchar) | |
| 97 | Weld(mainp,p,0,.41,0,0,0,0,p) | |
| 98 | local p=Part(2.02,2.03,.5,'Lavender',0,false,false,pchar) | |
| 99 | Weld(mainp,p,0,0,-0.26,0,0,0,p) | |
| 100 | local p=Part(.5,1,1.02,'Lavender',0,false,false,pchar) | |
| 101 | Weld(mainp,p,-0.2,-0.65,0,0,0,rad(30),p) | |
| 102 | local p=Part(.5,1,1.02,'Lavender',0,false,false,pchar) | |
| 103 | Weld(mainp,p,0.2,-0.65,0,0,0,-rad(30),p) | |
| 104 | local p=Part(.5,1,1.02,'Lavender',0,false,false,pchar) | |
| 105 | Weld(mainp,p,.76,-0.51,0,0,0,0,p) | |
| 106 | local p=Part(.5,1,1.02,'Lavender',0,false,false,pchar) | |
| 107 | Weld(mainp,p,-.76,-0.51,0,0,0,0,p) | |
| 108 | local p=Part(1.01,2.01,1.01,'Nougat',0,false,false,pchar) | |
| 109 | Weld(pchar['Right Arm'],p,0,0,0,0,0,0,p) | |
| 110 | local p=Part(1.02,1.25,1.02,'Lavender',0,false,false,pchar) | |
| 111 | Weld(pchar['Right Arm'],p,0,-0.41,0,0,0,0,p) | |
| 112 | local p=Part(1.01,2.01,1.01,'Nougat',0,false,false,pchar) | |
| 113 | Weld(pchar['Left Arm'],p,0,0,0,0,0,0,p) | |
| 114 | local p=Part(1.02,1.25,1.02,'Lavender',0,false,false,pchar) | |
| 115 | Weld(pchar['Left Arm'],p,0,-0.41,0,0,0,0,p) | |
| 116 | local p=Part(1.01,2.01,1.01,'Dark stone grey',0,false,false,pchar) | |
| 117 | Weld(pchar['Right Leg'],p,0,0,0,0,0,0,p) | |
| 118 | local p=Part(1.01,2.01,1.01,'Dark stone grey',0,false,false,pchar) | |
| 119 | Weld(pchar['Left Leg'],p,0,0,0,0,0,0,p) | |
| 120 | local p=Part(2,1,1,'Nougat',0,false,false,pchar) | |
| 121 | Weld(pchar.Head,p,0,0,0,0,0,0,p) | |
| 122 | h=Mesh(p,2,1.25,1.25,1.25) | |
| 123 | h.MeshType='Head' | |
| 124 | function face(id) | |
| 125 | pchar.Head.face.Texture='http://www.roblox.com/asset/?id='..id | |
| 126 | end | |
| 127 | ||
| 128 | function addh(id,txt,s1,s2,s3,x,y,z) | |
| 129 | local hat=Part(1,1,1,'',0,false,false,pchar) | |
| 130 | table.insert(hats,hat) | |
| 131 | Weld(pchar.Head,hat,x,y,z,0,0,0,p) | |
| 132 | m=Mesh(hat,'http://www.roblox.com/asset/?id='..id,s1,s2,s3) | |
| 133 | m.TextureId='http://www.roblox.com/asset/?id='..txt | |
| 134 | return m | |
| 135 | end | |
| 136 | ||
| 137 | function clearhats() | |
| 138 | for i=1,#hats do | |
| 139 | hats[i]:Destroy() | |
| 140 | end | |
| 141 | hats={}
| |
| 142 | end | |
| 143 | ||
| 144 | function so(id,pi) | |
| 145 | local s = Instance.new("Sound",torso)
| |
| 146 | s.Looped=true | |
| 147 | s.Pitch=pi | |
| 148 | s.SoundId = "http://roblox.com/asset/?id="..id | |
| 149 | s.Volume=1 | |
| 150 | table.insert(song,s) | |
| 151 | s:play() | |
| 152 | end | |
| 153 | ||
| 154 | function killsong() | |
| 155 | for i=1,#song do | |
| 156 | song[i]:stop() | |
| 157 | song[i]:Destroy() | |
| 158 | end | |
| 159 | song={}
| |
| 160 | end | |
| 161 | ||
| 162 | local function newLerpTo(weld) | |
| 163 | return {
| |
| 164 | Weld = weld; -- The weld that will lerp | |
| 165 | To = weld.C0; -- Where it will lerp to; a CFrame | |
| 166 | Cache = weld.C0; -- Cache of original position; it helps when making anim keyframes | |
| 167 | Speed = 0.1; -- Speed of lerp. 0.1 or 0.2 is best | |
| 168 | } | |
| 169 | end | |
| 170 | LerpTo = {
| |
| 171 | Neck = newLerpTo(Neck); | |
| 172 | LeftArm = newLerpTo(LeftShoulder); | |
| 173 | RightArm = newLerpTo(RightShoulder); | |
| 174 | LeftLeg = newLerpTo(LeftHip); | |
| 175 | RightLeg = newLerpTo(RightHip); | |
| 176 | RootJoint = newLerpTo(RootJoint); | |
| 177 | } | |
| 178 | for _,v in pairs(pchar:GetChildren()) do | |
| 179 | if v.ClassName=="Hat" then | |
| 180 | v:remove() | |
| 181 | end | |
| 182 | end | |
| 183 | ||
| 184 | pchar.Head.Transparency=.99 | |
| 185 | ||
| 186 | ||
| 187 | mos.KeyDown:connect(function(key) | |
| 188 | if(key == "q")then--tunak | |
| 189 | q=not q | |
| 190 | if q==true then | |
| 191 | dnc=0 | |
| 192 | face('22815795')
| |
| 193 | addh('11380070','11380053',1,1,1,0,-.75,0)
| |
| 194 | so('162682002',1)
| |
| 195 | Spawn(function() | |
| 196 | while true do wait() | |
| 197 | dnc=1 | |
| 198 | for i=1,5 do | |
| 199 | if q==false then dnc=0 break end | |
| 200 | wait(1) | |
| 201 | end | |
| 202 | dnc=2 | |
| 203 | for i=1,5 do | |
| 204 | if q==false then dnc=0 break end | |
| 205 | wait(1) | |
| 206 | end | |
| 207 | dnc=3 | |
| 208 | for i=1,5 do | |
| 209 | if q==false then dnc=0 break end | |
| 210 | wait(1) | |
| 211 | end | |
| 212 | end | |
| 213 | end) | |
| 214 | else | |
| 215 | killsong() | |
| 216 | clearhats() | |
| 217 | end | |
| 218 | end | |
| 219 | if(key == "t")then-- swing | |
| 220 | q=not q | |
| 221 | if q==true then | |
| 222 | dnc=0 | |
| 223 | face('13079565')
| |
| 224 | addh('13640868','18987684',1.1,1.1,1.1,0,-.6,0)
| |
| 225 | - | addh('1285237','63036639',1.1,1.1,1.1,0,-.6,0)
|
| 225 | + | so('321399537',1)
|
| 226 | - | so('154479412',1)
|
| 226 | + | |
| 227 | while true do wait() | |
| 228 | dnc=9 | |
| 229 | for i=1,5 do | |
| 230 | if q==false then dnc=0 break end | |
| 231 | wait(1) | |
| 232 | end | |
| 233 | dnc=9 | |
| 234 | for i=1,5 do | |
| 235 | if q==false then dnc=0 break end | |
| 236 | wait(1) | |
| 237 | end | |
| 238 | end | |
| 239 | end) | |
| 240 | else | |
| 241 | killsong() | |
| 242 | clearhats() | |
| 243 | end | |
| 244 | end | |
| 245 | if(key == "e")then-- touch | |
| 246 | q=not q | |
| 247 | if q==true then | |
| 248 | dnc=0 | |
| 249 | face('114968735')
| |
| 250 | addh('1577360','1577349',1,1,1,0,-.25,.2)
| |
| 251 | addh('169415286','169415338',2.5,2.5,2.5,0,-.7,-.15)
| |
| 252 | so('204320649',1)
| |
| 253 | - | so('168007346',1)
|
| 253 | + | |
| 254 | while true do wait() | |
| 255 | dnc=4 | |
| 256 | for i=1,5 do | |
| 257 | if q==false then dnc=0 break end | |
| 258 | wait(1) | |
| 259 | end | |
| 260 | dnc=5 | |
| 261 | for i=1,5 do | |
| 262 | if q==false then dnc=0 break end | |
| 263 | wait(1) | |
| 264 | end | |
| 265 | dnc=6 | |
| 266 | for i=1,5 do | |
| 267 | if q==false then dnc=0 break end | |
| 268 | wait(1) | |
| 269 | end | |
| 270 | end | |
| 271 | end) | |
| 272 | else | |
| 273 | killsong() | |
| 274 | clearhats() | |
| 275 | end | |
| 276 | end | |
| 277 | if(key == "r")then-- op | |
| 278 | q=not q | |
| 279 | if q==true then | |
| 280 | dnc=0 | |
| 281 | face('13079565')
| |
| 282 | addh('13640868','18987684',1,1,1,0,-.8,0)
| |
| 283 | addh('13332444','13332337',1,1,1,0,-.25,0)
| |
| 284 | addh('68251147','67995474',1,1,1,0,-.2,0.17)
| |
| 285 | so('142435409',1)
| |
| 286 | - | so('130844430',1)
|
| 286 | + | |
| 287 | while true do wait() | |
| 288 | dnc=7 | |
| 289 | for i=1,5 do | |
| 290 | if q==false then dnc=0 break end | |
| 291 | wait(1) | |
| 292 | end | |
| 293 | dnc=8 | |
| 294 | for i=1,5 do | |
| 295 | if q==false then dnc=0 break end | |
| 296 | wait(1) | |
| 297 | end | |
| 298 | end | |
| 299 | end) | |
| 300 | else | |
| 301 | killsong() | |
| 302 | clearhats() | |
| 303 | end | |
| 304 | end | |
| 305 | end) | |
| 306 | ||
| 307 | local function updateanims() | |
| 308 | if dnc==0 then | |
| 309 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
| 310 | anglespeed = 1/2 | |
| 311 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(sin(yeet)*0.05,0,0) | |
| 312 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) | |
| 313 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(sin(yeet)*0.1,0,0) | |
| 314 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-sin(yeet)*0.1,0,0) | |
| 315 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,abs(sin(yeet))*0.1) | |
| 316 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-abs(sin(yeet))*0.1) | |
| 317 | end | |
| 318 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then | |
| 319 | anglespeed = 4 | |
| 320 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,math.sin(yeet)*0.05) | |
| 321 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(-sin(yeet)*.8,0,rad(10)) | |
| 322 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(sin(yeet)*.8,0,-rad(10)) | |
| 323 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(sin(yeet)*.8,0,0) | |
| 324 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(-sin(yeet)*.8,0,0) | |
| 325 | end | |
| 326 | end | |
| 327 | if dnc==1 then | |
| 328 | anglespeed = 5 | |
| 329 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(sin(angle)*0.05,0,0) | |
| 330 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,sin(angle)*0.15,0) * CFrame.new(0,abs(sin(angle))*0.1,0) | |
| 331 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(80)-sin(yeet)*0.2,0,-rad(65)) | |
| 332 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(80)-sin(yeet)*0.2,0,rad(65)) | |
| 333 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(rad(20)+sin(angle)*0.5,0,0) | |
| 334 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(rad(20)-sin(angle)*0.5,0,0) | |
| 335 | end | |
| 336 | if dnc==2 then | |
| 337 | anglespeed = 2 | |
| 338 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(sin(angle)*0.05,-rad(20),0) | |
| 339 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,abs(sin(angle))*0.1,0) | |
| 340 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(80)-sin(angle)*0.5,0,rad(20)) | |
| 341 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(0,0,-abs(sin(angle))*0.3) | |
| 342 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,abs(sin(yeet))*0.3) | |
| 343 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-abs(sin(yeet))*0.3) | |
| 344 | end | |
| 345 | if dnc==3 then | |
| 346 | anglespeed = 3 | |
| 347 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(sin(angle)*0.05,0,0) | |
| 348 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,abs(sin(angle))*0.3,0) | |
| 349 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(-rad(180),0,math.pi/30-math.sin(-angle)*0.2) | |
| 350 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-rad(180),0,-math.pi/30-math.sin(-angle)*0.2) | |
| 351 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(sin(yeet)*0.3,0,0) | |
| 352 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(-sin(yeet)*0.3,0,0) | |
| 353 | end | |
| 354 | if dnc==4 then | |
| 355 | anglespeed = 3 | |
| 356 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,sin(yeet)*0.1) | |
| 357 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(0,0,0) | |
| 358 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(10),rad(30),rad(10)) * CFrame.new(0,-abs(sin(yeet))*0.2,0) | |
| 359 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(10),-rad(30),-rad(10)) * CFrame.new(0,-abs(sin(yeet))*0.2,0) | |
| 360 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,abs(sin(yeet))*0.1) | |
| 361 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-abs(sin(yeet))*0.1) | |
| 362 | end | |
| 363 | if dnc==5 then | |
| 364 | anglespeed = 3 | |
| 365 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(rad(10),0,sin(yeet)*0.1) | |
| 366 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(rad(20),sin(angle)*0.2,sin(angle)*0.5) * CFrame.new(0,-abs(sin(angle))*0.5,0) | |
| 367 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(90)-sin(yeet)*0.5,0,-rad(10)) | |
| 368 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90)-sin(yeet)*0.5,0,rad(10)) | |
| 369 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(rad(20),0,abs(sin(yeet))*0.1) | |
| 370 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(rad(20),0,-abs(sin(yeet))*0.1) | |
| 371 | end | |
| 372 | if dnc==6 then | |
| 373 | anglespeed = 3 | |
| 374 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,sin(angle)*1,sin(yeet)*0.1) | |
| 375 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,0) * CFrame.new(sin(angle)*1,0,0) | |
| 376 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(10),rad(30),-rad(10)) * CFrame.new(0,-abs(sin(yeet))*0.2,0) | |
| 377 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(10),-rad(30),rad(10)) * CFrame.new(0,-abs(sin(yeet))*0.2,0) | |
| 378 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,abs(sin(yeet))*0.2) | |
| 379 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-abs(sin(yeet))*0.2) | |
| 380 | end | |
| 381 | if dnc==7 then | |
| 382 | anglespeed = 4 | |
| 383 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-sin(yeet)*0.2,0) | |
| 384 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,sin(yeet)*0.2) * CFrame.new(0,0,-abs(sin(yeet))*0.4) | |
| 385 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(80)+sin(yeet)*0.2,0,-rad(50)) *CFrame.new(0,-.5,0) | |
| 386 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90)+sin(yeet)*0.2,0,rad(50))*CFrame.new(0,-.5,0) | |
| 387 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 388 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 389 | end | |
| 390 | if dnc==8 then | |
| 391 | anglespeed = 4 | |
| 392 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-sin(yeet)*0.2,0) | |
| 393 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,sin(yeet)*0.2) * CFrame.new(0,0,-abs(sin(yeet))*0.4) | |
| 394 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(180)+sin(yeet)*.3,0,sin(yeet)*.3) | |
| 395 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90)+sin(yeet)*0.2,0,rad(50))*CFrame.new(0,-.5,0) | |
| 396 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 397 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 398 | end | |
| 399 | if dnc==9 then | |
| 400 | anglespeed = 4 | |
| 401 | LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,-sin(yeet)*0.2,0) | |
| 402 | LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0,0,sin(yeet)*0.2) | |
| 403 | LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(rad(80)+sin(yeet)*0.2,0,-rad(50)) *CFrame.new(0,-.5,0) | |
| 404 | LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(rad(90)+sin(yeet)*0.2,0,rad(50))*CFrame.new(0,-.5,0) | |
| 405 | LerpTo.RightLeg.To = LerpTo.RightLeg.Cache * CFrame.Angles(0,0,rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 406 | LerpTo.LeftLeg.To = LerpTo.LeftLeg.Cache * CFrame.Angles(0,0,-rad(20)+sin(yeet)*0.5) *CFrame.new(0,abs(sin(yeet))*0.3,0) | |
| 407 | end | |
| 408 | end | |
| 409 | Spawn(function() | |
| 410 | while wait()do | |
| 411 | count = (count%counttime)+countspeed | |
| 412 | angle = math.pi*math.sin((math.pi*2)/counttime*count) | |
| 413 | yeet = (yeet % 100) + anglespeed/10 | |
| 414 | end | |
| 415 | end) | |
| 416 | game:service'RunService'.RenderStepped:connect(function() | |
| 417 | for _,v in pairs(LerpTo) do | |
| 418 | v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed) | |
| 419 | end | |
| 420 | updateanims() | |
| 421 | end) | |
| 422 | - | end) |
| 422 | + | ----------------------------------------------------------------------------------------------------------------------------------------not kill me :D |