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1 | developer 1 | |
2 | ||
3 | echo "Spy config succesfully loaded--http://forums.steampowered.com/forums/showthread.php?t=1591457 for updates and assistance" | |
4 | echo "Enter "default" to load default class config | |
5 | ||
6 | alias "default" "exec default" | |
7 | ||
8 | - | // CROSSHAIR FLASHER |
8 | + | |
9 | - | // Flashes the crosshair's color and/or type with any action you'd like; includes an example script for setting each movement key to flash between two colors upon press and release. Helpful for visibility if you use a small crosshair (which I recommend trying). The "type" toggler is very useful for keeping the Ambassador crosshair from expanding too much upon firing. |
9 | + | |
10 | ||
11 | // xhair type toggle | |
12 | alias dotxhairtype "dotxhairtypeb" | |
13 | - | // first you set up the colors and shapes/sizes you want the xhair to toggle through (cl_crosshair_file = type cl_crosshair_scale = size). Keep in mind that the base size of the crosshair varies depending on the weapon: // |
13 | + | |
14 | - | // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // |
14 | + | |
15 | - | |
15 | + | |
16 | - | //xhair TYPE toggle--switches crosshair type when shooting; good for preventing Amby xhair from expanding too large (uses my settings as an example). NOTE: Must be manually integrated with viewmodel scripts to work in conjunction. |
16 | + | |
17 | - | //========================================================= |
17 | + | |
18 | alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc" | |
19 | - | alias dotxhairtypeb "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtyper" // tweak crosshair_scale values to your liking |
19 | + | |
20 | - | alias dotxhairtyper "cl_crosshair_file crosshair2;cl_crosshair_scale 22;alias dotxhairtype dotxhairtypeb" |
20 | + | |
21 | ||
22 | - | bind mouse1 +crosshairfire |
22 | + | |
23 | - | alias +crosshairfire "+attack;dotxhairtype;spec_next" |
23 | + | |
24 | - | alias -crosshairfire "-attack;dotxhairtype" |
24 | + | |
25 | - | //========================================================= |
25 | + | bind w +mfwd |
26 | - | |
26 | + | bind s +mback |
27 | - | // xhair COLOR toggle |
27 | + | bind a +mleft |
28 | - | //========================================================= |
28 | + | bind d +mright |
29 | ||
30 | alias +mfwd "-back;+forward;alias checkfwd +forward;dotxhaircolor" | |
31 | alias +mback "-forward;+back;alias checkback +back;dotxhaircolor" | |
32 | alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;dotxhaircolor" | |
33 | - | //========================================================= |
33 | + | |
34 | - | |
34 | + | |
35 | - | // // // // // // // // // // // // // // // // // |
35 | + | |
36 | - | // movement color toggle/flashing xhair example // |
36 | + | |
37 | - | // // // // // // // // // // // // // // // // // |
37 | + | |
38 | - | |
38 | + | |
39 | - | bind "w" +fw |
39 | + | |
40 | - | alias +fw "+forward;dotxhaircolor" |
40 | + | |
41 | - | alias -fw "-forward;dotxhaircolor" |
41 | + | |
42 | - | |
42 | + | |
43 | - | bind "s" +bw |
43 | + | |
44 | - | alias +bw "+back;dotxhaircolor" |
44 | + | |
45 | - | alias -bw "-back;dotxhaircolor" |
45 | + | |
46 | - | |
46 | + | |
47 | - | bind "d" +mr |
47 | + | |
48 | - | alias +mr "+moveright;dotxhaircolor" |
48 | + | |
49 | - | alias -mr "-moveright;dotxhaircolor" |
49 | + | |
50 | - | |
50 | + | |
51 | - | bind "a" +ml |
51 | + | |
52 | - | alias +ml "+moveleft;dotxhaircolor" |
52 | + | |
53 | - | alias -ml "-moveleft;dotxhaircolor" |
53 | + | |
54 | - | //========================================================= |
54 | + | |
55 | - | |
55 | + | |
56 | - | // // // // // // // // // // // |
56 | + | // exec stabbyviewmodelscript.cfg // my original Viewmodel Script. |
57 | - | // Other color cycle examples // |
57 | + | // echo "stabby's viewmodel script loaded by default. Type 'quickswitchon' to switch to quickswitch version or '2C3C' to load 2C3C's adaptation" |
58 | - | // // // // // // // // // // // |
58 | + | |
59 | - | |
59 | + | |
60 | //QUICKSWITCH VERSION | |
61 | - | // Crosshair Flashers |
61 | + | |
62 | ||
63 | alias quickswitchon "exec stabbyviewmodelscriptQUICKSWITCHSUPPORT" | |
64 | - | //========================================================= |
64 | + | |
65 | ||
66 | - | alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorr" |
66 | + | |
67 | - | alias dotxhaircolorr "cl_crosshair_blue 64; cl_crosshair_green 255; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolorb" |
67 | + | |
68 | - | //========================================================= |
68 | + | |
69 | // exec stabbyviewmodelscript2C3C-VERSION.cfg // Remove first "//" to load 2C3C viewmodel Script Adaptation by default | |
70 | alias 2C3C "exec stabbyviewmodelscript2C3C-VERSION.cfg"' | |
71 | ||
72 | - | //========================================================= |
72 | + | |
73 | ||
74 | ||
75 | //============================================================================================================================================= | |
76 | - | //========================================================= |
76 | + | |
77 | //============================================================================================================================================= | |
78 | // Pressing "1", will bring out the Revolver(/Amby/Enforcer), hide the gun, turn your FOV to 75, and set the sensitivity to 1. Press "3" for the Knife; sets the FOV back to 90, sensitivity to 3. Press "2" for the sapper; attacking with the sapper will say "Sapping" to your team in the chat. Attacking with any weapon flashes to a smaller crosshair type. | |
79 | - | //Black/White xhair color toggle |
79 | + | |
80 | - | //========================================================= |
80 | + | |
81 | - | alias dotxhaircolorbw "dotxhaircolorbwb" |
81 | + | |
82 | - | alias dotxhaircolorblack "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhaircolorbw dotxhaircolorwhite" |
82 | + | |
83 | - | alias dotxhaircolorwhite "cl_crosshair_blue 255; cl_crosshair_green 255; cl_crosshair_red 255;alias dotxhaircolorbw dotxhaircolorblack" |
83 | + | exec "combinationscript.cfg" // Remove "//" at start of this line to enable. Make sure to disable the defualt original version above by putting "//" in front of the "exec stabbyviewmodelscript.cfg" line. |
84 | - | //========================================================= |
84 | + | |
85 | - | |
85 | + | |
86 | - | //xhair team color toggle |
86 | + | |
87 | - | //========================================================= |
87 | + | |
88 | - | alias dotxhairteamcolor "dotxhairteamcolorred" |
88 | + | |
89 | - | alias dotxhairteamcolorred "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhairteamcolor dotxhairteamcolorblu" |
89 | + | |
90 | - | alias dotxhairteamcolorblu "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhairteamcolor dotxhairteamcolorred" |
90 | + | |
91 | - | |
91 | + | |
92 | - | // Set "dotxhairteamcolor" to appropriate team |
92 | + | |
93 | - | bind [key1] dotxhairteamcolor dotxhaircolorblu |
93 | + | |
94 | - | bind [key2] dotxhairteamcolor dotxhaircolored |
94 | + |