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echo "Spy config succesfully loaded--http://forums.steampowered.com/forums/showthread.php?t=1591457 for updates and assistance"
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echo "Enter "default" to load default class config
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alias "default" "exec default"
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// CROSSHAIR FLASHER
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// Flashes the crosshair's color and/or type with any action you'd like; includes an example script for setting each movement key to flash between two colors upon press and release. Helpful for visibility if you use a small crosshair (which I recommend trying). The "type" toggler is very useful for keeping the Ambassador crosshair from expanding too much upon firing.
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// xhair type toggle
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alias dotxhairtype "dotxhairtypeb"
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// first you set up the colors and shapes/sizes you want the xhair to toggle through (cl_crosshair_file = type cl_crosshair_scale = size). Keep in mind that the base size of the crosshair varies depending on the weapon: //
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// // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // //  //
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//xhair TYPE toggle--switches crosshair type when shooting; good for preventing Amby xhair from expanding too large (uses my settings as an example). NOTE: Must be manually integrated with viewmodel scripts to work in conjunction.
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//=========================================================
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alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
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alias dotxhairtypeb "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtyper" // tweak crosshair_scale values to your liking
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alias dotxhairtyper "cl_crosshair_file crosshair2;cl_crosshair_scale 22;alias dotxhairtype dotxhairtypeb"
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bind mouse1 +crosshairfire
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alias +crosshairfire "+attack;dotxhairtype;spec_next"
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alias -crosshairfire "-attack;dotxhairtype"
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//=========================================================
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bind w +mfwd
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bind s +mback
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// xhair COLOR toggle
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bind a +mleft
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//=========================================================
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bind d +mright
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alias +mfwd "-back;+forward;alias checkfwd +forward;dotxhaircolor"
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alias +mback "-forward;+back;alias checkback +back;dotxhaircolor"
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alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;dotxhaircolor"
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//=========================================================
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// // // // // // // // // // // // // // // // //
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// movement color toggle/flashing xhair example //
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// // // // // // // // // // // // // // // // //
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bind "w" +fw
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alias +fw "+forward;dotxhaircolor"
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alias -fw "-forward;dotxhaircolor"
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bind "s" +bw
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alias +bw "+back;dotxhaircolor"
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alias -bw "-back;dotxhaircolor"
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bind "d" +mr
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alias +mr "+moveright;dotxhaircolor"
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alias -mr "-moveright;dotxhaircolor"
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bind "a" +ml
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alias +ml "+moveleft;dotxhaircolor"
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alias -ml "-moveleft;dotxhaircolor"
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//=========================================================
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// // // // // // // // // // //
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// exec stabbyviewmodelscript.cfg // my original Viewmodel Script.
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// Other color cycle examples //
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// echo "stabby's viewmodel script loaded by default. Type 'quickswitchon' to switch to quickswitch version or '2C3C' to load 2C3C's adaptation"
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// // // // // // // // // // //
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//QUICKSWITCH VERSION
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// Crosshair Flashers
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alias quickswitchon "exec stabbyviewmodelscriptQUICKSWITCHSUPPORT"
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//=========================================================
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alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorr"
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alias dotxhaircolorr "cl_crosshair_blue 64; cl_crosshair_green 255; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolorb"
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//=========================================================
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// exec stabbyviewmodelscript2C3C-VERSION.cfg // Remove first "//" to load 2C3C viewmodel Script Adaptation by default
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alias 2C3C "exec stabbyviewmodelscript2C3C-VERSION.cfg"'
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//=========================================================
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//=============================================================================================================================================
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//=========================================================
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//=============================================================================================================================================
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// Pressing "1", will bring out the Revolver(/Amby/Enforcer), hide the gun, turn your FOV to 75, and set the sensitivity to 1. Press "3" for the Knife; sets the FOV back to 90, sensitivity to 3. Press "2" for the sapper; attacking with the sapper will say "Sapping" to your team in the chat. Attacking with any weapon flashes to a smaller crosshair type.
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//Black/White xhair color toggle
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//=========================================================
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alias dotxhaircolorbw "dotxhaircolorbwb"
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alias dotxhaircolorblack "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhaircolorbw dotxhaircolorwhite"
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alias dotxhaircolorwhite "cl_crosshair_blue 255; cl_crosshair_green 255; cl_crosshair_red 255;alias dotxhaircolorbw dotxhaircolorblack"
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exec "combinationscript.cfg" // Remove "//" at start of this line to enable. Make sure to disable the defualt original version above by putting "//" in front of the "exec stabbyviewmodelscript.cfg" line.
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//=========================================================
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//xhair team color toggle
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//=========================================================
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alias dotxhairteamcolor "dotxhairteamcolorred"
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alias dotxhairteamcolorred "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhairteamcolor dotxhairteamcolorblu"
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alias dotxhairteamcolorblu "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 0;alias dotxhairteamcolor dotxhairteamcolorred"
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// Set "dotxhairteamcolor" to appropriate team
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bind [key1] dotxhairteamcolor dotxhaircolorblu
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bind [key2] dotxhairteamcolor dotxhaircolored
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