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| 1 | /*------------------------------------------------------------------------------ | |
| 2 | ######## ## ###### ### ###### | |
| 3 | ## ## ## ## ## ## ## ## | |
| 4 | ## ## ## ## ## ## | |
| 5 | ###### ## ## ## ## ## | |
| 6 | ## ## ## ######### ## | |
| 7 | ## ## ## ## ## ## ## ## | |
| 8 | ######## ######## ###### ####### ## ## ###### | |
| 9 | ||
| 10 | ||
| 11 | ######## ## ## | |
| 12 | ## ## ## ## | |
| 13 | ## ## #### | |
| 14 | ######## ## | |
| 15 | ## ## ## | |
| 16 | ## ## ## | |
| 17 | ######## ## | |
| 18 | ||
| 19 | ||
| 20 | ######## ## ####### ###### ######## ######## ####### | |
| 21 | ## ## ## ## ## ## ## ## ## ## ## | |
| 22 | ## ## ## ## ## ## ## ## ## ## | |
| 23 | ###### ## ## ## ## ## ######## ## ## | |
| 24 | ## ## ## ## ## ## ## ## ## ## | |
| 25 | ## ## ## ## ## ## ## ## ## ## ## | |
| 26 | ######## ######## ####### ###### ## ## ## ####### | |
| 27 | ||
| 28 | Anti-Cheat(ELC_AC) | |
| 29 | ||
| 30 | PROTECTIONS : | |
| 31 | Anti-Weapon HACK | |
| 32 | Anti-Ammo HACK | |
| 33 | Anti-Ammo Block HACK | |
| 34 | Anti-Money HACKF | |
| 35 | Anti-Speed HACK | |
| 36 | Anti-Teleport & Anti-Airbreak | |
| 37 | Anti-Health HACK | |
| 38 | Anti-Armour HACK | |
| 39 | Anti-VEHICLE TELEPORT HACK | |
| 40 | ||
| 41 | BUG : | |
| 42 | Nothing | |
| 43 | ||
| 44 | VERSION : | |
| 45 | - | V4 |
| 45 | + | V4.1 |
| 46 | ||
| 47 | COMPATIBLE : | |
| 48 | SA-MP 0.3e | |
| 49 | ||
| 50 | CREDITS : | |
| 51 | ELOCTRO (SCRIPT) | |
| 52 | SIM (GetTickCount for linux) | |
| 53 | ||
| 54 | ELC_AC THE BEST PROTECTION | |
| 55 | ! | |
| 56 | ||
| 57 | \**/ | |
| 58 | /*/- Anti-Cheat By Eloctro ----------------------------------------------------- | |
| 59 | ||
| 60 | ELC PRODUCTION(FRANCE) | |
| 61 | ||
| 62 | http://eloctro.blogspot.com/ | |
| 63 | ||
| 64 | */ | |
| 65 | #include <a_samp> | |
| 66 | /*----------------------------------------------------------------------------*/ | |
| 67 | //Anti-Cheat Statut defaut : | |
| 68 | #define ANTI_WEAPON_&_AMMO_HACK 1 | |
| 69 | #define ANTI_AMMO_BLOCK_HACK 1 | |
| 70 | #define ANTI_MONEY_HACK 1 | |
| 71 | #define ANTI_SPEED_HACK 1 | |
| 72 | #define ANTI_TELEPORT/AIBREAK_HACK 1 | |
| 73 | #define ANTI_HEALTH_HACK 0//Not fix | |
| 74 | #define ANTI_ARMOUR_HACK 0//Not fix | |
| 75 | //Configuration : | |
| 76 | #define MAX_SPEED_VEHICLE 380.0 // SPEED VEHICLE MAX(380=default) | |
| 77 | #define MAX_VEHICLE_DISTANCE_PER_SECOND 180 // DISTANCE PARCOUR MAX VEHICLE PER SECOND(180=default) | |
| 78 | #define MAX_PED_DISTANCE_PER_SECOND 100 // DISTANCE PARCOUR MAX AT PED PER SECOND(100=default) | |
| 79 | #define SPRINT_SPEED 30.0 // (30=DEFAULT/BETA) | |
| 80 | #define TIRE_RATE 2000 // (2000=default) | |
| 81 | #define TIMER_CHEAT_RATE 3500 | |
| 82 | #define TIME_GRANULITY 50 // Granulity GetTickCount | |
| 83 | #define DELAY_LOAD_AFTER_SPAWN 5000 | |
| 84 | #define MAX_DELAY_SEND_STATS 2000 | |
| 85 | #define MAX_DELAY_WAIT_AFTER_SPAWN 3000 | |
| 86 | #define MAX_HEALTH 100 // Max HEALTH | |
| 87 | #define MAX_ARMOUR 100 // Max ARMOUR | |
| 88 | #define MAX_VEHICLE_DISTANCE_UCM 10.0//MAX_VEHICLE_DISTANCE_UNOCCUPIED_CAN_MOVE | |
| 89 | //STATUS MODE : | |
| 90 | //#define NO_TICK_COUNT //uncomment If GetTickCount() bug(linux?) | |
| 91 | #define INCLUDE_BASE_MODE //uncomment to pass in mod include | |
| 92 | #define MODE_DELAY_SEND_STATS //uncomment if the sending of stats is a bit slow(RECOMMANDED) | |
| 93 | //Calcul(DON'T TOUCH)---------------------------------------------------------- | |
| 94 | #define XMAX_VEHICLE_DISTANCE_PER_SECOND MAX_VEHICLE_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
| 95 | #define XMAX_PED_DISTANCE_PER_SECOND MAX_PED_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
| 96 | #define SaveTime(%0,%1) %0=%1 | |
| 97 | #define IsPassTime(%0,%1) ((MAX_DELAY_SEND_STATS+%0)<%1)//Time Action ,Time Now | |
| 98 | #define IsPlayerCheatPos(%0) (!IsPlayerInRangeOfPoint(%0,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ]))||((GetPlayerSurfingVehicleID(%0)==INVALID_VEHICLE_ID && !IsPlayerInAnyVehicle(%0)) && !IsPlayerInRangeOfPoint(%0,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ])) | |
| 99 | #define ELC_AC_IsCreatedVehicle(%0) (GetVehicleModel(%0)!=0) | |
| 100 | /*----------------------------------------------------------------------------*/ | |
| 101 | enum aELCp | |
| 102 | {
| |
| 103 | aMoney, | |
| 104 | aAmmo[13], | |
| 105 | aWeapon[13], | |
| 106 | aTickFire, | |
| 107 | aAmmoFire, | |
| 108 | aWeaponFire, | |
| 109 | Float:aHealth, | |
| 110 | Float:aGainHealth, | |
| 111 | Float:aArmour, | |
| 112 | aTimer, | |
| 113 | Float:aX, | |
| 114 | Float:aY, | |
| 115 | Float:aZ, | |
| 116 | aAntiTeleportHack, | |
| 117 | aAntiWeaponHack, | |
| 118 | aAntiAmmoBlockHack, | |
| 119 | aAntiMoneyHack, | |
| 120 | aAntiSpeedHack, | |
| 121 | aAntiHealthHack, | |
| 122 | aAntiArmourHack, | |
| 123 | #if defined MODE_DELAY_SEND_STATS | |
| 124 | aGiveWeaponTime, | |
| 125 | aGiveMoneyTime, | |
| 126 | aGiveHealthTime, | |
| 127 | aGiveArmourTime, | |
| 128 | #endif | |
| 129 | aSetPositionTime, | |
| 130 | aPlayerEnterTime, | |
| 131 | aPossibleVehicleHack | |
| 132 | }; | |
| 133 | new CheatPlayerInfo[MAX_PLAYERS][aELCp]; | |
| 134 | enum aELCv | |
| 135 | {
| |
| 136 | Float:vHealth, | |
| 137 | Float:vX, | |
| 138 | Float:vY, | |
| 139 | Float:vZ, | |
| 140 | Float:vAngle, | |
| 141 | vSetPositionTime, | |
| 142 | vPossiblePlayerHack, | |
| 143 | vPossibleHackTime | |
| 144 | }; | |
| 145 | new CheatVehicleInfo[MAX_VEHICLES][aELCv]; | |
| 146 | #if defined NO_TICK_COUNT | |
| 147 | enum aELCs | |
| 148 | {
| |
| 149 | TickCount, | |
| 150 | TimerTick | |
| 151 | }; | |
| 152 | new CheatServerInfo[aELCs]; | |
| 153 | #endif | |
| 154 | /*stock SENDPOS(playerid) | |
| 155 | {
| |
| 156 | new Float:Px[3],Ps[128]; | |
| 157 | GetPlayerPos(playerid,Px[0],Px[1],Px[2]); | |
| 158 | format(Ps, 128,"ACUTEL : %f,%f,%f | AVANT : %f,%f,%f",Px[0],Px[1],Px[2],CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 159 | SendClientMessageToAll(0xBD0000FF,Ps); | |
| 160 | }*/ | |
| 161 | /*----------------------------------------------------------------------------*/ | |
| 162 | stock Float:GetPlayerSpeedXY(playerid) | |
| 163 | {
| |
| 164 | new Float:SpeedX, Float:SpeedY, Float:SpeedZ; | |
| 165 | new Float:Speed; | |
| 166 | if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid), SpeedX, SpeedY, SpeedZ); | |
| 167 | else GetPlayerVelocity(playerid, SpeedX, SpeedY, SpeedZ); | |
| 168 | Speed = floatsqroot(floatadd(floatpower(SpeedX, 2.0), floatpower(SpeedY, 2.0))); | |
| 169 | return floatmul(Speed, 200.0); | |
| 170 | } | |
| 171 | #if defined NO_TICK_COUNT | |
| 172 | #define GetTickCount() (CheatServerInfo[TickCount]) | |
| 173 | forward TimeUpdate(); | |
| 174 | public TimeUpdate() | |
| 175 | {
| |
| 176 | CheatServerInfo[TickCount] +=TIME_GRANULITY; | |
| 177 | return 1; | |
| 178 | } | |
| 179 | #endif | |
| 180 | forward OnPlayerCheckCheat(playerid); | |
| 181 | forward OnPlayerCheat(playerid, cheatid); | |
| 182 | forward ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable); | |
| 183 | forward ELC_AC_OnPlayerBuy(playerid,buyprice); | |
| 184 | forward OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he); | |
| 185 | forward RemovePlayerWeapon(playerid, weaponid); | |
| 186 | /*----------------------------------------------------------------------------*/ | |
| 187 | forward ELC_AC_GivePlayerMoney(playerid, money); | |
| 188 | public ELC_AC_GivePlayerMoney(playerid, money) | |
| 189 | {
| |
| 190 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
| 191 | CheatPlayerInfo[playerid][aMoney] += money; | |
| 192 | GivePlayerMoney(playerid, money); | |
| 193 | #if defined MODE_DELAY_SEND_STATS | |
| 194 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
| 195 | #endif | |
| 196 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 197 | return 1; | |
| 198 | } | |
| 199 | stock initial_GivePlayerMoney(playerid, money) | |
| 200 | {
| |
| 201 | return GivePlayerMoney(playerid, money); | |
| 202 | } | |
| 203 | #if defined INCLUDE_BASE_MODE | |
| 204 | //ALS_SYSTEME -------------------- | |
| 205 | #if defined _ALS_GivePlayerMoney | |
| 206 | #undef GivePlayerMoney | |
| 207 | #else | |
| 208 | #define _ALS_GivePlayerMoney | |
| 209 | #endif | |
| 210 | #define GivePlayerMoney ELC_AC_GivePlayerMoney | |
| 211 | #endif | |
| 212 | //ALS_OFF_SYSTEME ---------------- | |
| 213 | /*----------------------------------------------------------------------------*/ | |
| 214 | forward ELC_AC_ResetPlayerMoney(playerid); | |
| 215 | public ELC_AC_ResetPlayerMoney(playerid) | |
| 216 | {
| |
| 217 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
| 218 | ResetPlayerMoney(playerid); | |
| 219 | CheatPlayerInfo[playerid][aMoney] = 0; | |
| 220 | #if defined MODE_DELAY_SEND_STATS | |
| 221 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
| 222 | #endif | |
| 223 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 224 | return 1; | |
| 225 | } | |
| 226 | stock initial_ResetPlayerMoney(playerid) | |
| 227 | {
| |
| 228 | return ResetPlayerMoney(playerid); | |
| 229 | } | |
| 230 | #if defined INCLUDE_BASE_MODE | |
| 231 | //ALS_SYSTEME -------------------- | |
| 232 | #if defined _ALS_ResetPlayerMoney | |
| 233 | #undef ResetPlayerMoney | |
| 234 | #else | |
| 235 | #define _ALS_ResetPlayerMoney | |
| 236 | #endif | |
| 237 | #define ResetPlayerMoney ELC_AC_ResetPlayerMoney | |
| 238 | #endif | |
| 239 | //ALS_OFF_SYSTEME ---------------- | |
| 240 | /*----------------------------------------------------------------------------*/ | |
| 241 | forward ELC_AC_GetPlayerMoney(playerid); | |
| 242 | public ELC_AC_GetPlayerMoney(playerid) | |
| 243 | {
| |
| 244 | return CheatPlayerInfo[playerid][aMoney]; | |
| 245 | } | |
| 246 | stock initial_GetPlayerMoney(playerid) | |
| 247 | {
| |
| 248 | return GetPlayerMoney(playerid); | |
| 249 | } | |
| 250 | #if defined INCLUDE_BASE_MODE | |
| 251 | //ALS_SYSTEME -------------------- | |
| 252 | #if defined _ALS_GetPlayerMoney | |
| 253 | #undef GetPlayerMoney | |
| 254 | #else | |
| 255 | #define _ALS_GetPlayerMoney | |
| 256 | #endif | |
| 257 | #define GetPlayerMoney ELC_AC_GetPlayerMoney | |
| 258 | #endif | |
| 259 | //ALS_OFF_SYSTEME ---------------- | |
| 260 | /*----------------------------------------------------------------------------*/ | |
| 261 | forward ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz); | |
| 262 | public ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
| 263 | {
| |
| 264 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
| 265 | CheatPlayerInfo[playerid][aPlayerEnterTime]+=221; | |
| 266 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 267 | CheatPlayerInfo[playerid][aX]=ix; CheatPlayerInfo[playerid][aY]=iy; CheatPlayerInfo[playerid][aZ]=iz; | |
| 268 | SetPlayerPos(playerid, ix, iy, iz); | |
| 269 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 270 | return 1; | |
| 271 | } | |
| 272 | stock initial_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
| 273 | {
| |
| 274 | return SetPlayerPos(playerid, ix, iy, iz); | |
| 275 | } | |
| 276 | #if defined INCLUDE_BASE_MODE | |
| 277 | //ALS_SYSTEME -------------------- | |
| 278 | #if defined _ALS_SetPlayerPos | |
| 279 | #undef SetPlayerPos | |
| 280 | #else | |
| 281 | #define _ALS_SetPlayerPos | |
| 282 | #endif | |
| 283 | #define SetPlayerPos ELC_AC_SetPlayerPos | |
| 284 | //ALS_OFF_SYSTEME ---------------- | |
| 285 | #endif | |
| 286 | /*----------------------------------------------------------------------------*/ | |
| 287 | forward ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 288 | public ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
| 289 | {
| |
| 290 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
| 291 | CheatPlayerInfo[playerid][aPlayerEnterTime]+=221; | |
| 292 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 293 | PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 294 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 295 | return 1; | |
| 296 | } | |
| 297 | stock initial_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
| 298 | {
| |
| 299 | return PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 300 | } | |
| 301 | #if defined INCLUDE_BASE_MODE | |
| 302 | //ALS_SYSTEME -------------------- | |
| 303 | #if defined _ALS_PutPlayerInVehicle | |
| 304 | #undef PutPlayerInVehicle | |
| 305 | #else | |
| 306 | #define _ALS_PutPlayerInVehicle | |
| 307 | #endif | |
| 308 | #define PutPlayerInVehicle ELC_AC_PutPlayerInVehicle | |
| 309 | //ALS_OFF_SYSTEME ---------------- | |
| 310 | #endif | |
| 311 | /*----------------------------------------------------------------------------*/ | |
| 312 | forward ELC_AC_RemovePlayerFromVehicle(playerid); | |
| 313 | public ELC_AC_RemovePlayerFromVehicle(playerid) | |
| 314 | {
| |
| 315 | CheatPlayerInfo[playerid][aPlayerEnterTime]+=221; | |
| 316 | RemovePlayerFromVehicle(playerid); | |
| 317 | return 1; | |
| 318 | } | |
| 319 | stock initial_RemovePlayerFromVehicle(playerid) | |
| 320 | {
| |
| 321 | return RemovePlayerFromVehicle(playerid); | |
| 322 | } | |
| 323 | #if defined INCLUDE_BASE_MODE | |
| 324 | //ALS_SYSTEME -------------------- | |
| 325 | #if defined _ALS_RemovePlayerFromVehicle | |
| 326 | #undef RemovePlayerFromVehicle | |
| 327 | #else | |
| 328 | #define _ALS_RemovePlayerFromVehicle | |
| 329 | #endif | |
| 330 | #define RemovePlayerFromVehicle ELC_AC_RemovePlayerFromVehicle | |
| 331 | //ALS_OFF_SYSTEME ---------------- | |
| 332 | #endif | |
| 333 | /*----------------------------------------------------------------------------*/ | |
| 334 | forward ELC_AC_TogglePlayerSpectating(playerid, toggle); | |
| 335 | public ELC_AC_TogglePlayerSpectating(playerid, toggle) | |
| 336 | {
| |
| 337 | if(toggle==1) | |
| 338 | {
| |
| 339 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==0) CheatPlayerInfo[playerid][aAntiSpeedHack]=3; | |
| 340 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==0) CheatPlayerInfo[playerid][aAntiTeleportHack]=3; | |
| 341 | } | |
| 342 | else | |
| 343 | {
| |
| 344 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==3) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
| 345 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==3)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 346 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 347 | } | |
| 348 | return TogglePlayerSpectating(playerid, toggle); | |
| 349 | } | |
| 350 | stock initial_TogglePlayerSpectating(playerid, toggle) | |
| 351 | {
| |
| 352 | return TogglePlayerSpectating(playerid, toggle); | |
| 353 | } | |
| 354 | #if defined INCLUDE_BASE_MODE | |
| 355 | //ALS_SYSTEME -------------------- | |
| 356 | #if defined _ALS_TogglePlayerSpectating | |
| 357 | #undef TogglePlayerSpectating | |
| 358 | #else | |
| 359 | #define _ALS_TogglePlayerSpectating | |
| 360 | #endif | |
| 361 | #define TogglePlayerSpectating ELC_AC_TogglePlayerSpectating | |
| 362 | //ALS_OFF_SYSTEME ---------------- | |
| 363 | #endif | |
| 364 | //Weapon------------------------------------------------------------------------ | |
| 365 | /*#define IsNotWeaponNoAmmo(%0) (%0!=0 && %0!=1 && %0!=10) | |
| 366 | #define IsNotWeaponVise(%0,%1) (%0>1 && %0!=10 && %0!=6 && %0!=9 && %0!=11 && %0!=12 && %1!=35 && %1!=36 %1!=43)*/ | |
| 367 | stock IsNotWeaponNoAmmo(WeaponID) | |
| 368 | {
| |
| 369 | new slot=GetWeaponSlot(WeaponID); | |
| 370 | if(slot!=0 && slot!=1 && slot!=10)return 1; | |
| 371 | return 0; | |
| 372 | } | |
| 373 | stock IsNotWeaponVise(WeaponID) | |
| 374 | {
| |
| 375 | new slot=GetWeaponSlot(WeaponID); | |
| 376 | if(slot>1 && slot!=10 && slot!=6 && slot!=9 &&slot!=11 && slot!=12 && slot!=35 && slot!=36 && slot!=43) return 1; | |
| 377 | return 0; | |
| 378 | } | |
| 379 | stock IsGiveVehicleWeapon(WeaponID) | |
| 380 | {
| |
| 381 | if(WeaponID==25 || WeaponID==46 || WeaponID==2) return 1; | |
| 382 | return 0; | |
| 383 | } | |
| 384 | #define IsValidWeapon(%0) (%0>=1 && %0<=18 || %0>=21 && %0<=46) | |
| 385 | stock GetWeaponSlot(weaponid) | |
| 386 | {
| |
| 387 | new slot=-1; | |
| 388 | switch(weaponid) | |
| 389 | {
| |
| 390 | case 0,1: slot = 0; | |
| 391 | case 2 .. 9: slot = 1; | |
| 392 | case 10 .. 15: slot = 10; | |
| 393 | case 16 .. 18, 39: slot = 8; | |
| 394 | case 22 .. 24: slot =2; | |
| 395 | case 25 .. 27: slot = 3; | |
| 396 | case 28, 29, 32: slot = 4; | |
| 397 | case 30, 31: slot = 5; | |
| 398 | case 33, 34: slot = 6; | |
| 399 | case 35 .. 38: slot = 7; | |
| 400 | case 40: slot = 12; | |
| 401 | case 41 .. 43: slot = 9; | |
| 402 | case 44 .. 46: slot = 11; | |
| 403 | } | |
| 404 | return slot; | |
| 405 | } | |
| 406 | /*----------------------------------------------------------------------------*/ | |
| 407 | forward ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo); | |
| 408 | public ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo) | |
| 409 | {
| |
| 410 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 411 | new slot=GetWeaponSlot(Weapon); | |
| 412 | if(IsValidWeapon(Weapon) && slot!=-1) | |
| 413 | {
| |
| 414 | CheatPlayerInfo[playerid][aWeapon][slot] = Weapon; | |
| 415 | CheatPlayerInfo[playerid][aAmmo][slot] += ammo; | |
| 416 | GivePlayerWeapon(playerid,Weapon,ammo); | |
| 417 | #if defined MODE_DELAY_SEND_STATS | |
| 418 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 419 | #endif | |
| 420 | } | |
| 421 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 422 | return 1; | |
| 423 | } | |
| 424 | stock initial_GivePlayerWeapon(playerid,Weapon,ammo) | |
| 425 | {
| |
| 426 | return GivePlayerWeapon(playerid,Weapon,ammo); | |
| 427 | } | |
| 428 | #if defined INCLUDE_BASE_MODE | |
| 429 | //ALS_SYSTEME -------------------- | |
| 430 | #if defined _ALS_GivePlayerWeapon | |
| 431 | #undef GivePlayerWeapon | |
| 432 | #else | |
| 433 | #define _ALS_GivePlayerWeapon | |
| 434 | #endif | |
| 435 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
| 436 | //ALS_OFF_SYSTEME ---------------- | |
| 437 | #endif | |
| 438 | /*----------------------------------------------------------------------------*/ | |
| 439 | forward ELC_AC_SetPlayerAmmo(playerid,weapon,ammo); | |
| 440 | public ELC_AC_SetPlayerAmmo(playerid,weapon,ammo) | |
| 441 | {
| |
| 442 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 443 | new slot=GetWeaponSlot(weapon); | |
| 444 | if(weapon>0 && 47>weapon && slot!=-1) | |
| 445 | {
| |
| 446 | CheatPlayerInfo[playerid][aAmmo][slot]=ammo; | |
| 447 | SetPlayerAmmo(playerid,weapon,ammo); | |
| 448 | #if defined MODE_DELAY_SEND_STATS | |
| 449 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 450 | #endif | |
| 451 | } | |
| 452 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 453 | return 1; | |
| 454 | } | |
| 455 | stock initial_SetPlayerAmmo(playerid,weapon,ammo) | |
| 456 | {
| |
| 457 | return SetPlayerAmmo(playerid,weapon,ammo); | |
| 458 | } | |
| 459 | #if defined INCLUDE_BASE_MODE | |
| 460 | //ALS_SYSTEME -------------------- | |
| 461 | #if defined _ALS_SetPlayerAmmo | |
| 462 | #undef SetPlayerAmmo | |
| 463 | #else | |
| 464 | #define _ALS_SetPlayerAmmo | |
| 465 | #endif | |
| 466 | #define SetPlayerAmmo ELC_AC_SetPlayerAmmo | |
| 467 | //ALS_OFF_SYSTEME ---------------- | |
| 468 | #endif | |
| 469 | /*----------------------------------------------------------------------------*/ | |
| 470 | forward ELC_AC_ResetPlayerWeapons(playerid); | |
| 471 | public ELC_AC_ResetPlayerWeapons(playerid) | |
| 472 | {
| |
| 473 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 474 | for(new i = 0; i <13; i++) | |
| 475 | {
| |
| 476 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
| 477 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 478 | } | |
| 479 | ResetPlayerWeapons(playerid); | |
| 480 | #if defined MODE_DELAY_SEND_STATS | |
| 481 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 482 | #endif | |
| 483 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 484 | return 1; | |
| 485 | } | |
| 486 | stock initial_ResetPlayerWeapons(playerid) | |
| 487 | {
| |
| 488 | return ResetPlayerWeapons(playerid); | |
| 489 | } | |
| 490 | #if defined INCLUDE_BASE_MODE | |
| 491 | //ALS_SYSTEME -------------------- | |
| 492 | #if defined _ALS_ResetPlayerWeapons | |
| 493 | #undef ResetPlayerWeapons | |
| 494 | #else | |
| 495 | #define _ALS_ResetPlayerWeapons | |
| 496 | #endif | |
| 497 | #define ResetPlayerWeapons ELC_AC_ResetPlayerWeapons | |
| 498 | //ALS_OFF_SYSTEME ---------------- | |
| 499 | #endif | |
| 500 | /*----------------------------------------------------------------------------*/ | |
| 501 | forward ELC_AC_SetPlayerHealth(playerid,Float:health); | |
| 502 | public ELC_AC_SetPlayerHealth(playerid,Float:health) | |
| 503 | {
| |
| 504 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1)CheatPlayerInfo[playerid][aAntiHealthHack]=2; | |
| 505 | if(health>MAX_HEALTH) | |
| 506 | {
| |
| 507 | CheatPlayerInfo[playerid][aHealth]=MAX_HEALTH; | |
| 508 | SetPlayerHealth(playerid,MAX_HEALTH); | |
| 509 | } | |
| 510 | else | |
| 511 | {
| |
| 512 | CheatPlayerInfo[playerid][aHealth]=health; | |
| 513 | SetPlayerHealth(playerid,health); | |
| 514 | } | |
| 515 | #if defined MODE_DELAY_SEND_STATS | |
| 516 | SaveTime(CheatPlayerInfo[playerid][aGiveHealthTime],GetTickCount()); | |
| 517 | #endif | |
| 518 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==2)CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
| 519 | return 1; | |
| 520 | } | |
| 521 | stock initial_SetPlayerHealth(playerid,Float:health) | |
| 522 | {
| |
| 523 | return SetPlayerHealth(playerid,health); | |
| 524 | } | |
| 525 | #if defined INCLUDE_BASE_MODE | |
| 526 | //ALS_SYSTEME -------------------- | |
| 527 | #if defined _ALS_SetPlayerHealth | |
| 528 | #undef SetPlayerHealth | |
| 529 | #else | |
| 530 | #define _ALS_SetPlayerHealth | |
| 531 | #endif | |
| 532 | #define SetPlayerHealth ELC_AC_SetPlayerHealth | |
| 533 | //ALS_OFF_SYSTEME ---------------- | |
| 534 | #endif | |
| 535 | /*----------------------------------------------------------------------------*/ | |
| 536 | forward ELC_AC_SetPlayerArmour(playerid,Float:armour); | |
| 537 | public ELC_AC_SetPlayerArmour(playerid,Float:armour) | |
| 538 | {
| |
| 539 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1)CheatPlayerInfo[playerid][aAntiArmourHack]=2; | |
| 540 | if(armour>MAX_ARMOUR) | |
| 541 | {
| |
| 542 | CheatPlayerInfo[playerid][aArmour]=MAX_ARMOUR; | |
| 543 | - | SetPlayerHealth(playerid,MAX_ARMOUR); |
| 543 | + | SetPlayerArmour(playerid,MAX_ARMOUR); |
| 544 | } | |
| 545 | else | |
| 546 | {
| |
| 547 | CheatPlayerInfo[playerid][aArmour]=armour; | |
| 548 | - | SetPlayerHealth(playerid,armour); |
| 548 | + | SetPlayerArmour(playerid,armour); |
| 549 | } | |
| 550 | #if defined MODE_DELAY_SEND_STATS | |
| 551 | SaveTime(CheatPlayerInfo[playerid][aGiveArmourTime],GetTickCount()); | |
| 552 | #endif | |
| 553 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==2)CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
| 554 | return 1; | |
| 555 | } | |
| 556 | stock initial_SetPlayerArmour(playerid,Float:armour) | |
| 557 | {
| |
| 558 | return SetPlayerArmour(playerid,armour); | |
| 559 | } | |
| 560 | #if defined INCLUDE_BASE_MODE | |
| 561 | //ALS_SYSTEME -------------------- | |
| 562 | #if defined _ALS_SetPlayerArmour | |
| 563 | #undef SetPlayerArmour | |
| 564 | #else | |
| 565 | #define _ALS_SetPlayerArmour | |
| 566 | #endif | |
| 567 | #define SetPlayerArmour ELC_AC_SetPlayerArmour | |
| 568 | //ALS_OFF_SYSTEME ---------------- | |
| 569 | #endif | |
| 570 | /*----------------------------------------------------------------------------*/ | |
| 571 | forward ELC_AC_SetVehiclePos(vehicleid,Float:x,Float:y,Float:z); | |
| 572 | public ELC_AC_SetVehiclePos(vehicleid,Float:x,Float:y,Float:z) | |
| 573 | {
| |
| 574 | CheatVehicleInfo[vehicleid][vX]=x; | |
| 575 | CheatVehicleInfo[vehicleid][vY]=y; | |
| 576 | CheatVehicleInfo[vehicleid][vZ]=z; | |
| 577 | SetVehiclePos(vehicleid,x,y,z); | |
| 578 | return 1; | |
| 579 | } | |
| 580 | stock initial_SetVehiclePos(vehicleid,Float:x,Float:y,Float:z) | |
| 581 | {
| |
| 582 | return SetVehiclePos(vehicleid,x,y,z); | |
| 583 | } | |
| 584 | #if defined INCLUDE_BASE_MODE | |
| 585 | //ALS_SYSTEME -------------------- | |
| 586 | #if defined _ALS_SetVehiclePos | |
| 587 | #undef SetVehiclePos | |
| 588 | #else | |
| 589 | #define _ALS_SetVehiclePos | |
| 590 | #endif | |
| 591 | #define SetVehiclePos ELC_AC_SetVehiclePos | |
| 592 | //ALS_OFF_SYSTEME ---------------- | |
| 593 | #endif | |
| 594 | //Core-------------------------------------------------------------------------- | |
| 595 | public OnPlayerCheckCheat(playerid) | |
| 596 | {
| |
| 597 | new IsTime=GetTickCount(); | |
| 598 | #if defined MODE_DELAY_SEND_STATS | |
| 599 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 600 | #else | |
| 601 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1) | |
| 602 | #endif | |
| 603 | {
| |
| 604 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
| 605 | if(elc_getmoney!=CheatPlayerInfo[playerid][aMoney]) | |
| 606 | {
| |
| 607 | if (CheatPlayerInfo[playerid][aMoney] > elc_getmoney) | |
| 608 | {
| |
| 609 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
| 610 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
| 611 | } | |
| 612 | else | |
| 613 | {
| |
| 614 | initial_ResetPlayerMoney(playerid); | |
| 615 | initial_GivePlayerMoney(playerid, CheatPlayerInfo[playerid][aMoney]); | |
| 616 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,1);
| |
| 617 | } | |
| 618 | } | |
| 619 | } | |
| 620 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==1) | |
| 621 | {
| |
| 622 | if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || GetPlayerState(playerid) == PLAYER_STATE_DRIVER) && (GetPlayerSpeedXY(playerid) > MAX_SPEED_VEHICLE)) CallRemoteFunction("OnPlayerCheat", "dd", playerid,5);
| |
| 623 | } | |
| 624 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1) | |
| 625 | {
| |
| 626 | #if defined MODE_DELAY_SEND_STATS | |
| 627 | if(CheatPlayerInfo[playerid][aSetPositionTime]!=0 && IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
| 628 | {
| |
| 629 | CheatPlayerInfo[playerid][aSetPositionTime]=0; | |
| 630 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 631 | } | |
| 632 | else if(IsPlayerCheatPos(playerid)) | |
| 633 | #else | |
| 634 | if(IsPlayerCheatPos(playerid)) | |
| 635 | #endif | |
| 636 | {
| |
| 637 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,6);
| |
| 638 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 639 | } | |
| 640 | else | |
| 641 | {
| |
| 642 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 643 | } | |
| 644 | } | |
| 645 | #if defined MODE_DELAY_SEND_STATS | |
| 646 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveWeaponTime],IsTime)) | |
| 647 | #else | |
| 648 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1) | |
| 649 | #endif | |
| 650 | {
| |
| 651 | //ANTI BLOCK MUNITIONS | |
| 652 | if(CheatPlayerInfo[playerid][aTickFire]!=0 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
| 653 | {
| |
| 654 | if((IsTime-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
| 655 | {
| |
| 656 | if(CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)) | |
| 657 | {
| |
| 658 | if(CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
| 659 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 660 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 661 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 662 | ||
| 663 | } | |
| 664 | else | |
| 665 | {
| |
| 666 | ||
| 667 | new keys,ud,lr; | |
| 668 | GetPlayerKeys(playerid,keys,ud,lr); | |
| 669 | if(keys==4 && IsNotWeaponVise(GetPlayerWeapon(playerid))) | |
| 670 | {
| |
| 671 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
| 672 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 673 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 674 | } | |
| 675 | else if(keys==132 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
| 676 | {
| |
| 677 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
| 678 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 679 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 680 | } | |
| 681 | else | |
| 682 | {
| |
| 683 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 684 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 685 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 686 | } | |
| 687 | } | |
| 688 | } | |
| 689 | } | |
| 690 | new WA_VAR[2][13]; | |
| 691 | new NeedRemove; | |
| 692 | for(new i = 0; i <13; i++) | |
| 693 | {
| |
| 694 | GetPlayerWeaponData(playerid,i,WA_VAR[0][i],WA_VAR[1][i]); | |
| 695 | if((WA_VAR[0][i]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0][i]!=0 && WA_VAR[1][i]!=0)) | |
| 696 | {
| |
| 697 | //CHEAT WEAPON | |
| 698 | if(!IsGiveVehicleWeapon(WA_VAR[0][i])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,2);
| |
| 699 | NeedRemove=1; | |
| 700 | //SetPlayerAmmo(playerid, WA_VAR[0], 0); | |
| 701 | } | |
| 702 | else if(((CheatPlayerInfo[playerid][aAmmo][i]-WA_VAR[1][i]) < 0) && IsNotWeaponNoAmmo(WA_VAR[0][i]) && WA_VAR[0][i]!=0) | |
| 703 | {
| |
| 704 | //CHEAT AMMO | |
| 705 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,3);
| |
| 706 | NeedRemove=1; | |
| 707 | //SetPlayerAmmo(playerid, WA_VAR[0], 0); | |
| 708 | } | |
| 709 | else if(CheatPlayerInfo[playerid][aWeapon][i]!=0 && WA_VAR[0][i]==0 && WA_VAR[1][i]==0) | |
| 710 | {
| |
| 711 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
| 712 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 713 | } | |
| 714 | else CheatPlayerInfo[playerid][aAmmo][i]=WA_VAR[1][i]; | |
| 715 | } | |
| 716 | if(NeedRemove==1) | |
| 717 | {
| |
| 718 | new WepUse=GetPlayerWeapon(playerid); | |
| 719 | initial_ResetPlayerWeapons(playerid); | |
| 720 | for(new i = 0; i <13; i++)if(CheatPlayerInfo[playerid][aWeapon][i] != 0)initial_GivePlayerWeapon(playerid, CheatPlayerInfo[playerid][aWeapon][i], CheatPlayerInfo[playerid][aAmmo][i]); | |
| 721 | SetPlayerArmedWeapon(playerid,WepUse); | |
| 722 | } | |
| 723 | } | |
| 724 | #if defined MODE_DELAY_SEND_STATS | |
| 725 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveHealthTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 726 | #else | |
| 727 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1) | |
| 728 | #endif | |
| 729 | {
| |
| 730 | new Float:elc_health; | |
| 731 | GetPlayerHealth(playerid,elc_health); | |
| 732 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
| 733 | {
| |
| 734 | if(elc_health<=100 && CheatPlayerInfo[playerid][aHealth]==0) CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 735 | else if(elc_health>CheatPlayerInfo[playerid][aHealth]) | |
| 736 | {
| |
| 737 | //Cheat Health | |
| 738 | initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
| 739 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,7);
| |
| 740 | } | |
| 741 | else CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 742 | } | |
| 743 | } | |
| 744 | #if defined MODE_DELAY_SEND_STATS | |
| 745 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveArmourTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 746 | #else | |
| 747 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1) | |
| 748 | #endif | |
| 749 | {
| |
| 750 | new Float:elc_armour; | |
| 751 | GetPlayerArmour(playerid,elc_armour); | |
| 752 | if(elc_armour!=CheatPlayerInfo[playerid][aArmour]) | |
| 753 | {
| |
| 754 | if(elc_armour>CheatPlayerInfo[playerid][aArmour]) | |
| 755 | {
| |
| 756 | //Cheat Armour | |
| 757 | initial_SetPlayerArmour(playerid,CheatPlayerInfo[playerid][aArmour]); | |
| 758 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,8);
| |
| 759 | } | |
| 760 | else CheatPlayerInfo[playerid][aArmour]=elc_armour; | |
| 761 | } | |
| 762 | } | |
| 763 | if(GetPlayerVehicleSeat(playerid)==0) | |
| 764 | {
| |
| 765 | new vehicleid=GetPlayerVehicleID(playerid); | |
| 766 | if(vehicleid!=0) | |
| 767 | {
| |
| 768 | GetVehiclePos(vehicleid, CheatVehicleInfo[vehicleid][vX], CheatVehicleInfo[vehicleid][vY], CheatVehicleInfo[vehicleid][vZ]); | |
| 769 | GetVehicleZAngle(vehicleid,CheatVehicleInfo[vehicleid][vAngle]); | |
| 770 | } | |
| 771 | } | |
| 772 | if(CheatPlayerInfo[playerid][aPossibleVehicleHack]!=0 && IsPassTime(CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vPossibleHackTime],IsTime)) | |
| 773 | {
| |
| 774 | if(ELC_AC_IsCreatedVehicle(CheatPlayerInfo[playerid][aPossibleVehicleHack])) | |
| 775 | {
| |
| 776 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,9);
| |
| 777 | SetVehiclePos(CheatPlayerInfo[playerid][aPossibleVehicleHack], CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vX], CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vY], CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vZ]); | |
| 778 | SetVehicleZAngle(CheatPlayerInfo[playerid][aPossibleVehicleHack],CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vAngle]); | |
| 779 | CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vPossiblePlayerHack]=0; | |
| 780 | CheatVehicleInfo[CheatPlayerInfo[playerid][aPossibleVehicleHack]][vPossibleHackTime]=0; | |
| 781 | } | |
| 782 | CheatPlayerInfo[playerid][aPossibleVehicleHack]=0; | |
| 783 | } | |
| 784 | return 1; | |
| 785 | } | |
| 786 | /*----------------------------------------------------------------------------*/ | |
| 787 | stock ELC_AC_StartCheckPlayerFaceWall(playerid) | |
| 788 | {
| |
| 789 | if(IsPlayerConnected(playerid)) | |
| 790 | {
| |
| 791 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=2; | |
| 792 | new Float:x,Float:y,Float:z,Float:a,Float:lx,Float:ly,Float:lhealth; | |
| 793 | GetPlayerPos(playerid, x, y ,z); | |
| 794 | GetPlayerFacingAngle(playerid, a); | |
| 795 | GetPlayerHealth(playerid,lhealth); | |
| 796 | lx = (0.5 * floatsin(-a, degrees)); | |
| 797 | ly = (0.5 * floatcos(-a, degrees)); | |
| 798 | SetPlayerVelocity(playerid,lx,ly,0.0); | |
| 799 | SetTimerEx("OnPlayerCheckFaceWall",500,0,"iffffff",playerid,x+lx,y+ly,z,x,y,lhealth);
| |
| 800 | } | |
| 801 | return 1; | |
| 802 | } | |
| 803 | /*----------------------------------------------------------------------------*/ | |
| 804 | public OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he) | |
| 805 | {
| |
| 806 | if(IsPlayerConnected(playerid)) | |
| 807 | {
| |
| 808 | new Float:x,Float:y,Float:z; | |
| 809 | GetPlayerPos(playerid, x, y ,z); | |
| 810 | if(IsPlayerInRangeOfPoint(playerid,0.25,wall_x,wall_y,z)) | |
| 811 | {
| |
| 812 | //Cheat Block Ammo | |
| 813 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,4);
| |
| 814 | initial_ResetPlayerWeapons(playerid); | |
| 815 | } | |
| 816 | SetPlayerHealth(playerid,wall_he); | |
| 817 | initial_SetPlayerPos(playerid, nwall_x,nwall_y,wall_z); | |
| 818 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==2)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
| 819 | } | |
| 820 | return 1; | |
| 821 | } | |
| 822 | /*----------------------------------------------------------------------------*/ | |
| 823 | public ELC_AC_OnPlayerBuy(playerid,buyprice) | |
| 824 | {
| |
| 825 | if(buyprice==1) | |
| 826 | {
| |
| 827 | new Float:elc_health; | |
| 828 | GetPlayerHealth(playerid,elc_health); | |
| 829 | if(elc_health<=CheatPlayerInfo[playerid][aHealth]+35) CheatPlayerInfo[playerid][aGainHealth]+=35;//Buy Soda | |
| 830 | } | |
| 831 | return 1; | |
| 832 | } | |
| 833 | /*----------------------------------------------------------------------------*/ | |
| 834 | public OnPlayerUpdate(playerid) | |
| 835 | {
| |
| 836 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
| 837 | new Float:elc_health; GetPlayerHealth(playerid,elc_health); | |
| 838 | #if defined MODE_DELAY_SEND_STATS | |
| 839 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount())) | |
| 840 | #else | |
| 841 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2) | |
| 842 | #endif | |
| 843 | {
| |
| 844 | //printf("ARGENTV : %d,ARGENT : %d,TIME : %d",CheatPlayerInfo[playerid][aMoney],elc_getmoney,GetTickCount());
| |
| 845 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
| 846 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
| 847 | {
| |
| 848 | if(CheatPlayerInfo[playerid][aGainHealth]+CheatPlayerInfo[playerid][aHealth]>=elc_health && elc_health<=MAX_HEALTH) | |
| 849 | {
| |
| 850 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 851 | CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 852 | } | |
| 853 | else initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
| 854 | } | |
| 855 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
| 856 | ||
| 857 | } | |
| 858 | #if defined INCLUDE_BASE_MODE | |
| 859 | return CallLocalFunction("ELC_AC_OnPlayerUpdate", "i",playerid);
| |
| 860 | #else | |
| 861 | return 1; | |
| 862 | #endif | |
| 863 | } | |
| 864 | /*----------------------------------------------------------------------------*/ | |
| 865 | #if defined INCLUDE_BASE_MODE | |
| 866 | //ALS_SYSTEME -------------------- | |
| 867 | #if defined _ALS_OnPlayerUpdate | |
| 868 | #undef OnPlayerUpdate | |
| 869 | #else | |
| 870 | #define _ALS_OnPlayerUpdate | |
| 871 | #endif | |
| 872 | #define OnPlayerUpdate ELC_AC_OnPlayerUpdate | |
| 873 | forward ELC_AC_OnPlayerUpdate(playerid); | |
| 874 | #endif | |
| 875 | //ALS_OFF_SYSTEME ---------------- | |
| 876 | /*----------------------------------------------------------------------------*/ | |
| 877 | #if defined INCLUDE_BASE_MODE | |
| 878 | public OnGameModeInit() | |
| 879 | #else | |
| 880 | public OnFilterScriptInit() | |
| 881 | #endif | |
| 882 | {
| |
| 883 | #if defined NO_TICK_COUNT | |
| 884 | CheatServerInfo[TimerTick]=SetTimer("TimeUpdate", TIME_GRANULITY, true);
| |
| 885 | #endif | |
| 886 | #if defined INCLUDE_BASE_MODE | |
| 887 | return CallLocalFunction("ELC_AC_OnGameModeInit", "");
| |
| 888 | #else | |
| 889 | return 1; | |
| 890 | #endif | |
| 891 | } | |
| 892 | /*----------------------------------------------------------------------------*/ | |
| 893 | #if defined INCLUDE_BASE_MODE | |
| 894 | //ALS_SYSTEME -------------------- | |
| 895 | #if defined _ALS_OnGameModeInit | |
| 896 | #undef OnGameModeInit | |
| 897 | #else | |
| 898 | #define _ALS_OnGameModeInit | |
| 899 | #endif | |
| 900 | #define OnGameModeInit ELC_AC_OnGameModeInit | |
| 901 | forward ELC_AC_OnGameModeInit(); | |
| 902 | #endif | |
| 903 | //ALS_OFF_SYSTEME ---------------- | |
| 904 | /*----------------------------------------------------------------------------*/ | |
| 905 | #if defined INCLUDE_BASE_MODE | |
| 906 | public OnGameModeExit() | |
| 907 | #else | |
| 908 | public OnFilterScriptExit() | |
| 909 | #endif | |
| 910 | {
| |
| 911 | #if defined NO_TICK_COUNT | |
| 912 | KillTimer(CheatServerInfo[TimerTick]); | |
| 913 | #endif | |
| 914 | #if defined INCLUDE_BASE_MODE | |
| 915 | return CallLocalFunction("ELC_AC_OnGameModeExit", "");
| |
| 916 | #else | |
| 917 | return 1; | |
| 918 | #endif | |
| 919 | } | |
| 920 | /*----------------------------------------------------------------------------*/ | |
| 921 | #if defined INCLUDE_BASE_MODE | |
| 922 | //ALS_SYSTEME -------------------- | |
| 923 | #if defined _ALS_OnGameModeExit | |
| 924 | #undef OnGameModeExit | |
| 925 | #else | |
| 926 | #define _ALS_OnGameModeExit | |
| 927 | #endif | |
| 928 | #define OnGameModeExit ELC_AC_OnGameModeExit | |
| 929 | forward ELC_AC_OnGameModeExit(); | |
| 930 | #endif | |
| 931 | //ALS_OFF_SYSTEME ---------------- | |
| 932 | /*----------------------------------------------------------------------------*/ | |
| 933 | public OnPlayerConnect(playerid) | |
| 934 | {
| |
| 935 | if (!IsPlayerNPC(playerid)) | |
| 936 | {
| |
| 937 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 938 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 939 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 940 | for(new i = 0; i <13; i++) | |
| 941 | {
| |
| 942 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
| 943 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 944 | } | |
| 945 | CheatPlayerInfo[playerid][aMoney] = 0; | |
| 946 | CheatPlayerInfo[playerid][aArmour]=100; | |
| 947 | CheatPlayerInfo[playerid][aHealth]=100; | |
| 948 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 949 | CheatPlayerInfo[playerid][aTimer]=SetTimerEx("OnPlayerCheckCheat", TIMER_CHEAT_RATE, 1, "i", playerid);
| |
| 950 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
| 951 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 952 | CheatPlayerInfo[playerid][aAntiWeaponHack]=ANTI_WEAPON_&_AMMO_HACK; | |
| 953 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=ANTI_AMMO_BLOCK_HACK; | |
| 954 | CheatPlayerInfo[playerid][aAntiMoneyHack]=ANTI_MONEY_HACK; | |
| 955 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 956 | CheatPlayerInfo[playerid][aAntiArmourHack]=ANTI_ARMOUR_HACK; | |
| 957 | CheatPlayerInfo[playerid][aAntiHealthHack]=ANTI_HEALTH_HACK; | |
| 958 | #if defined MODE_DELAY_SEND_STATS | |
| 959 | CheatPlayerInfo[playerid][aGiveWeaponTime]=1; | |
| 960 | CheatPlayerInfo[playerid][aGiveMoneyTime]=1; | |
| 961 | CheatPlayerInfo[playerid][aGiveHealthTime]=1; | |
| 962 | CheatPlayerInfo[playerid][aGiveArmourTime]=1; | |
| 963 | #endif | |
| 964 | CheatPlayerInfo[playerid][aPlayerEnterTime]=0; | |
| 965 | SendClientMessage(playerid,0xBD0000FF,"[ANTI-CHEAT]Ce serveur est protégé par ELC_AC(By Eloctro)"); | |
| 966 | } | |
| 967 | #if defined INCLUDE_BASE_MODE | |
| 968 | return CallLocalFunction("ELC_AC_OnPlayerConnect", "d", playerid);
| |
| 969 | #else | |
| 970 | return 1; | |
| 971 | #endif | |
| 972 | } | |
| 973 | /*----------------------------------------------------------------------------*/ | |
| 974 | #if defined INCLUDE_BASE_MODE | |
| 975 | //ALS_SYSTEME -------------------- | |
| 976 | #if defined _ALS_OnPlayerConnect | |
| 977 | #undef OnPlayerConnect | |
| 978 | #else | |
| 979 | #define _ALS_OnPlayerConnect | |
| 980 | #endif | |
| 981 | #define OnPlayerConnect ELC_AC_OnPlayerConnect | |
| 982 | forward ELC_AC_OnPlayerConnect(playerid); | |
| 983 | #endif | |
| 984 | //ALS_OFF_SYSTEME ---------------- | |
| 985 | /*----------------------------------------------------------------------------*/ | |
| 986 | public OnPlayerSpawn(playerid) | |
| 987 | {
| |
| 988 | if (!IsPlayerNPC(playerid)) | |
| 989 | {
| |
| 990 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()+MAX_DELAY_WAIT_AFTER_SPAWN); | |
| 991 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]!=2) | |
| 992 | {
| |
| 993 | CheatPlayerInfo[playerid][aAntiTeleportHack]=ANTI_TELEPORT/AIBREAK_HACK; | |
| 994 | CheatPlayerInfo[playerid][aAntiSpeedHack]=ANTI_SPEED_HACK; | |
| 995 | } | |
| 996 | CheatPlayerInfo[playerid][aHealth]=100; | |
| 997 | CheatPlayerInfo[playerid][aArmour]=100; | |
| 998 | } | |
| 999 | #if defined INCLUDE_BASE_MODE | |
| 1000 | return CallLocalFunction("ELC_AC_OnPlayerSpawn", "d", playerid);
| |
| 1001 | #else | |
| 1002 | return 1; | |
| 1003 | #endif | |
| 1004 | } | |
| 1005 | /*----------------------------------------------------------------------------*/ | |
| 1006 | #if defined INCLUDE_BASE_MODE | |
| 1007 | //ALS_SYSTEME -------------------- | |
| 1008 | #if defined _ALS_OnPlayerSpawn | |
| 1009 | #undef OnPlayerSpawn | |
| 1010 | #else | |
| 1011 | #define _ALS_OnPlayerSpawn | |
| 1012 | #endif | |
| 1013 | #define OnPlayerSpawn ELC_AC_OnPlayerSpawn | |
| 1014 | forward ELC_AC_OnPlayerSpawn(playerid); | |
| 1015 | #endif | |
| 1016 | //ALS_OFF_SYSTEME ---------------- | |
| 1017 | /*----------------------------------------------------------------------------*/ | |
| 1018 | public OnPlayerDeath(playerid, killerid, reason) | |
| 1019 | {
| |
| 1020 | if (!IsPlayerNPC(playerid)) | |
| 1021 | {
| |
| 1022 | CheatPlayerInfo[playerid][aPlayerEnterTime]+=221; | |
| 1023 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 1024 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 1025 | } | |
| 1026 | #if defined INCLUDE_BASE_MODE | |
| 1027 | return CallLocalFunction("ELC_AC_OnPlayerDeath", "ddd", playerid, killerid, reason);
| |
| 1028 | #else | |
| 1029 | return 1; | |
| 1030 | #endif | |
| 1031 | } | |
| 1032 | /*----------------------------------------------------------------------------*/ | |
| 1033 | #if defined INCLUDE_BASE_MODE | |
| 1034 | //ALS_SYSTEME -------------------- | |
| 1035 | #if defined _ALS_OnPlayerDeath | |
| 1036 | #undef OnPlayerDeath | |
| 1037 | #else | |
| 1038 | #define _ALS_OnPlayerDeath | |
| 1039 | #endif | |
| 1040 | #define OnPlayerDeath ELC_AC_OnPlayerDeath | |
| 1041 | forward ELC_AC_OnPlayerDeath(playerid, killerid, reason); | |
| 1042 | #endif | |
| 1043 | //ALS_OFF_SYSTEME ---------------- | |
| 1044 | /*----------------------------------------------------------------------------*/ | |
| 1045 | public OnPlayerDisconnect(playerid, reason) | |
| 1046 | {
| |
| 1047 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 1048 | CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
| 1049 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
| 1050 | CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
| 1051 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 1052 | CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
| 1053 | CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
| 1054 | if (!IsPlayerNPC(playerid)) | |
| 1055 | {
| |
| 1056 | KillTimer(CheatPlayerInfo[playerid][aTimer]); | |
| 1057 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 1058 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 1059 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 1060 | } | |
| 1061 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
| 1062 | CheatPlayerInfo[playerid][aArmour]=0; | |
| 1063 | CheatPlayerInfo[playerid][aHealth]=0; | |
| 1064 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 1065 | #if defined MODE_DELAY_SEND_STATS | |
| 1066 | CheatPlayerInfo[playerid][aGiveWeaponTime]=0; | |
| 1067 | CheatPlayerInfo[playerid][aGiveMoneyTime]=0; | |
| 1068 | CheatPlayerInfo[playerid][aGiveHealthTime]=0; | |
| 1069 | CheatPlayerInfo[playerid][aGiveArmourTime]=0; | |
| 1070 | #endif | |
| 1071 | #if defined INCLUDE_BASE_MODE | |
| 1072 | return CallLocalFunction("ELC_AC_OnPlayerDisconnect", "dd", playerid, reason);
| |
| 1073 | #else | |
| 1074 | return 1; | |
| 1075 | #endif | |
| 1076 | } | |
| 1077 | /*----------------------------------------------------------------------------*/ | |
| 1078 | #if defined INCLUDE_BASE_MODE | |
| 1079 | //ALS_SYSTEME -------------------- | |
| 1080 | #if defined _ALS_OnPlayerDisconnect | |
| 1081 | #undef OnPlayerDisconnect | |
| 1082 | #else | |
| 1083 | #define _ALS_OnPlayerDisconnect | |
| 1084 | #endif | |
| 1085 | #define OnPlayerDisconnect ELC_AC_OnPlayerDisconnect | |
| 1086 | forward ELC_AC_OnPlayerDisconnect(playerid, reason); | |
| 1087 | #endif | |
| 1088 | //ALS_OFF_SYSTEME ---------------- | |
| 1089 | /*----------------------------------------------------------------------------*/ | |
| 1090 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 1091 | {
| |
| 1092 | if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid)) | |
| 1093 | {
| |
| 1094 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
| 1095 | {
| |
| 1096 | if(newkeys==4) | |
| 1097 | {
| |
| 1098 | new Float:XPOS[3]; GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
| 1099 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponVise(GetPlayerWeapon(playerid)) && CheatPlayerInfo[playerid][aZ]==XPOS[2]) | |
| 1100 | {
| |
| 1101 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
| 1102 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 1103 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 1104 | } | |
| 1105 | } | |
| 1106 | else if(newkeys==132) | |
| 1107 | {
| |
| 1108 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
| 1109 | {
| |
| 1110 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
| 1111 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 1112 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 1113 | } | |
| 1114 | } | |
| 1115 | else if(oldkeys==4&&newkeys!=132 || oldkeys==132&&newkeys!=4) | |
| 1116 | {
| |
| 1117 | if(CheatPlayerInfo[playerid][aTickFire]!=0) | |
| 1118 | {
| |
| 1119 | if((GetTickCount()-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
| 1120 | {
| |
| 1121 | new Float:XPOS[3]; | |
| 1122 | GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
| 1123 | if(CheatPlayerInfo[playerid][aZ]==XPOS[2] && CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)&& CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
| 1124 | } | |
| 1125 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 1126 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 1127 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 1128 | } | |
| 1129 | } | |
| 1130 | } | |
| 1131 | } | |
| 1132 | #if defined INCLUDE_BASE_MODE | |
| 1133 | return CallLocalFunction("ELC_AC_OnPlayerKeyStateChange", "ddd",playerid, newkeys, oldkeys);
| |
| 1134 | #else | |
| 1135 | return 1; | |
| 1136 | #endif | |
| 1137 | } | |
| 1138 | /*----------------------------------------------------------------------------*/ | |
| 1139 | #if defined INCLUDE_BASE_MODE | |
| 1140 | //ALS_SYSTEME -------------------- | |
| 1141 | #if defined _ALS_OnPlayerKeyStateChange | |
| 1142 | #undef OnPlayerKeyStateChange | |
| 1143 | #else | |
| 1144 | #define _ALS_OnPlayerKeyStateChange | |
| 1145 | #endif | |
| 1146 | #define OnPlayerKeyStateChange ELC_AC_OnPlayerKeyStateChange | |
| 1147 | forward ELC_AC_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
| 1148 | #endif | |
| 1149 | //ALS_OFF_SYSTEME ---------------- | |
| 1150 | /*----------------------------------------------------------------------------*/ | |
| 1151 | ||
| 1152 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 1153 | {
| |
| 1154 | if(newstate == PLAYER_STATE_DRIVER) | |
| 1155 | {
| |
| 1156 | CheatPlayerInfo[playerid][aPlayerEnterTime] = GetTickCount(); | |
| 1157 | } | |
| 1158 | else if(oldstate == PLAYER_STATE_DRIVER) | |
| 1159 | {
| |
| 1160 | if((GetTickCount()-CheatPlayerInfo[playerid][aPlayerEnterTime]) < 220)//player entered and exited vehicle faster than 220 ms. | |
| 1161 | {
| |
| 1162 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,9);
| |
| 1163 | } | |
| 1164 | //GetVehiclePos(vehicleid, CheatVehicleInfo[vehicleid][vX], CheatVehicleInfo[vehicleid][vY], CheatVehicleInfo[vehicleid][vZ]); | |
| 1165 | - | |
| 1165 | + | |
| 1166 | } | |
| 1167 | #if defined INCLUDE_BASE_MODE | |
| 1168 | return CallLocalFunction("ELC_AC_OnPlayerStateChange", "ddd",playerid, newstate, oldstate);
| |
| 1169 | #else | |
| 1170 | return 1; | |
| 1171 | #endif | |
| 1172 | } | |
| 1173 | /*----------------------------------------------------------------------------*/ | |
| 1174 | #if defined INCLUDE_BASE_MODE | |
| 1175 | //ALS_SYSTEME -------------------- | |
| 1176 | #if defined _ALS_OnPlayerStateChange | |
| 1177 | #undef OnPlayerStateChange | |
| 1178 | #else | |
| 1179 | #define _ALS_OnPlayerStateChange | |
| 1180 | #endif | |
| 1181 | #define OnPlayerStateChange ELC_AC_OnPlayerStateChange | |
| 1182 | forward ELC_AC_OnPlayerStateChange(playerid, newstate, oldstate); | |
| 1183 | #endif | |
| 1184 | //ALS_OFF_SYSTEME ---------------- | |
| 1185 | /*----------------------------------------------------------------------------*/ | |
| 1186 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat) | |
| 1187 | {
| |
| 1188 | new Float:oldposx, Float:oldposy, Float:oldposz; | |
| 1189 | new Float:tempposx, Float:tempposy, Float:tempposz; | |
| 1190 | GetVehiclePos(vehicleid, oldposx, oldposy, oldposz); | |
| 1191 | tempposx = (oldposx -CheatVehicleInfo[vehicleid][vX]); | |
| 1192 | tempposy = (oldposy -CheatVehicleInfo[vehicleid][vY]); | |
| 1193 | tempposz = (oldposz -CheatVehicleInfo[vehicleid][vZ]); | |
| 1194 | if (CheatVehicleInfo[vehicleid][vX]==0 || ((tempposx < MAX_VEHICLE_DISTANCE_UCM) && (tempposx > -MAX_VEHICLE_DISTANCE_UCM)) && ((tempposy < MAX_VEHICLE_DISTANCE_UCM) && (tempposy > -MAX_VEHICLE_DISTANCE_UCM)) && ((tempposz < MAX_VEHICLE_DISTANCE_UCM) && (tempposz > -MAX_VEHICLE_DISTANCE_UCM))) | |
| 1195 | {
| |
| 1196 | CheatVehicleInfo[vehicleid][vX]=oldposx; | |
| 1197 | CheatVehicleInfo[vehicleid][vY]=oldposy; | |
| 1198 | CheatVehicleInfo[vehicleid][vZ]=oldposz; | |
| 1199 | GetVehicleZAngle(vehicleid,CheatVehicleInfo[vehicleid][vAngle]); | |
| 1200 | } | |
| 1201 | else if(playerid!=INVALID_PLAYER_ID && IsPlayerInRangeOfPoint(playerid,MAX_VEHICLE_DISTANCE_UCM,oldposx,oldposy,oldposz)) | |
| 1202 | {
| |
| 1203 | if(CheatVehicleInfo[vehicleid][vPossiblePlayerHack]==0) | |
| 1204 | {
| |
| 1205 | CheatVehicleInfo[vehicleid][vPossiblePlayerHack]=playerid+1; | |
| 1206 | SaveTime(CheatVehicleInfo[vehicleid][vPossibleHackTime],GetTickCount()); | |
| 1207 | CheatPlayerInfo[playerid][aPossibleVehicleHack]=vehicleid; | |
| 1208 | } | |
| 1209 | else if(CheatVehicleInfo[vehicleid][vPossiblePlayerHack]!=playerid+1) | |
| 1210 | {
| |
| 1211 | CheatVehicleInfo[vehicleid][vPossiblePlayerHack]=0; | |
| 1212 | CheatVehicleInfo[vehicleid][vPossibleHackTime]=0; | |
| 1213 | if(IsPlayerConnected(CheatVehicleInfo[vehicleid][vPossiblePlayerHack]-1))CheatPlayerInfo[CheatVehicleInfo[vehicleid][vPossiblePlayerHack]-1][aPossibleVehicleHack]=0; | |
| 1214 | SetVehiclePos(vehicleid, CheatVehicleInfo[vehicleid][vX], CheatVehicleInfo[vehicleid][vY], CheatVehicleInfo[vehicleid][vZ]); | |
| 1215 | SetVehicleZAngle(vehicleid,CheatVehicleInfo[vehicleid][vAngle]); | |
| 1216 | } | |
| 1217 | } | |
| 1218 | #if defined INCLUDE_BASE_MODE | |
| 1219 | return CallLocalFunction("ELC_AC_OnUnoccupiedVehicle", "ddd",vehicleid, playerid, passenger_seat);
| |
| 1220 | #else | |
| 1221 | return 1; | |
| 1222 | #endif | |
| 1223 | } | |
| 1224 | ||
| 1225 | /*----------------------------------------------------------------------------*/ | |
| 1226 | #if defined INCLUDE_BASE_MODE | |
| 1227 | //ALS_SYSTEME -------------------- | |
| 1228 | #if defined _ALS_OnUnoccupiedVehicleUpdate | |
| 1229 | #undef OnUnoccupiedVehicleUpdate | |
| 1230 | #else | |
| 1231 | #define _ALS_OnUnoccupiedVehicleUpdate | |
| 1232 | #endif | |
| 1233 | #define OnUnoccupiedVehicleUpdate ELC_AC_OnUnoccupiedVehicle | |
| 1234 | forward ELC_AC_OnUnoccupiedVehicle(vehicleid, playerid, passenger_seat); | |
| 1235 | #endif | |
| 1236 | //ALS_OFF_SYSTEME ---------------- | |
| 1237 | /*----------------------------------------------------------------------------*/ | |
| 1238 | public OnVehicleSpawn(vehicleid) | |
| 1239 | {
| |
| 1240 | GetVehiclePos(vehicleid, CheatVehicleInfo[vehicleid][vX], CheatVehicleInfo[vehicleid][vY], CheatVehicleInfo[vehicleid][vZ]); | |
| 1241 | #if defined INCLUDE_BASE_MODE | |
| 1242 | return CallLocalFunction("ELC_AC_OnVehicleSpawn", "d",vehicleid);
| |
| 1243 | #else | |
| 1244 | return 1; | |
| 1245 | #endif | |
| 1246 | } | |
| 1247 | /*----------------------------------------------------------------------------*/ | |
| 1248 | #if defined INCLUDE_BASE_MODE | |
| 1249 | //ALS_SYSTEME -------------------- | |
| 1250 | #if defined _ALS_OnVehicleSpawn | |
| 1251 | #undef OnVehicleSpawn | |
| 1252 | #else | |
| 1253 | #define _ALS_OnVehicleSpawn | |
| 1254 | #endif | |
| 1255 | #define OnVehicleSpawn ELC_AC_OnVehicleSpawn | |
| 1256 | forward ELC_AC_OnVehicleSpawn(vehicleid); | |
| 1257 | #endif | |
| 1258 | //ALS_OFF_SYSTEME ---------------- | |
| 1259 | /*----------------------------------------------------------------------------*/ | |
| 1260 | public OnVehicleDeath(vehicleid) | |
| 1261 | {
| |
| 1262 | CheatVehicleInfo[vehicleid][vX]=0; | |
| 1263 | #if defined INCLUDE_BASE_MODE | |
| 1264 | return CallLocalFunction("ELC_AC_OnVehicleDeath", "d",vehicleid);
| |
| 1265 | #else | |
| 1266 | return 1; | |
| 1267 | #endif | |
| 1268 | } | |
| 1269 | /*----------------------------------------------------------------------------*/ | |
| 1270 | #if defined INCLUDE_BASE_MODE | |
| 1271 | //ALS_SYSTEME -------------------- | |
| 1272 | #if defined _ALS_OnVehicleDeath | |
| 1273 | #undef OnVehicleDeath | |
| 1274 | #else | |
| 1275 | #define _ALS_OnVehicleDeath | |
| 1276 | #endif | |
| 1277 | #define OnVehicleDeath ELC_AC_OnVehicleDeath | |
| 1278 | forward ELC_AC_OnVehicleDeath(vehicleid); | |
| 1279 | #endif | |
| 1280 | //ALS_OFF_SYSTEME ---------------- | |
| 1281 | /*----------------------------------------------------------------------------*/ | |
| 1282 | public ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable) | |
| 1283 | {
| |
| 1284 | if(cheatid==1)//Money | |
| 1285 | {
| |
| 1286 | if(enable==1) | |
| 1287 | {
| |
| 1288 | CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 1289 | } | |
| 1290 | else CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
| 1291 | } | |
| 1292 | else if(cheatid==2)//Weapon | |
| 1293 | {
| |
| 1294 | if(enable==1) | |
| 1295 | {
| |
| 1296 | for(new i = 0; i <13; i++) | |
| 1297 | {
| |
| 1298 | GetPlayerWeaponData(playerid,i,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); | |
| 1299 | } | |
| 1300 | CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 1301 | } | |
| 1302 | else CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
| 1303 | } | |
| 1304 | else if(cheatid==3)//AirBreak/SpeedHack | |
| 1305 | {
| |
| 1306 | if(enable==1) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
| 1307 | else CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 1308 | } | |
| 1309 | else if(cheatid==4)//Anti-Teleport | |
| 1310 | {
| |
| 1311 | if(enable==1) | |
| 1312 | {
| |
| 1313 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 1314 | CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 1315 | } | |
| 1316 | else CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 1317 | } | |
| 1318 | else if(cheatid==5)//Anti-Ammo_Block | |
| 1319 | {
| |
| 1320 | if(enable==1) | |
| 1321 | {
| |
| 1322 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 1323 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 1324 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 1325 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
| 1326 | } | |
| 1327 | else CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
| 1328 | } | |
| 1329 | else if(cheatid==6)//Anti_HEALTH_HACK | |
| 1330 | {
| |
| 1331 | if(enable==1) | |
| 1332 | {
| |
| 1333 | CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
| 1334 | } | |
| 1335 | else CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
| 1336 | } | |
| 1337 | else if(cheatid==7)//Anti_ARMOUR_HACK | |
| 1338 | {
| |
| 1339 | if(enable==1) | |
| 1340 | {
| |
| 1341 | CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
| 1342 | } | |
| 1343 | else CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
| 1344 | } | |
| 1345 | return 1; | |
| 1346 | } | |
| 1347 | public RemovePlayerWeapon(playerid, weaponid) | |
| 1348 | {
| |
| 1349 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 1350 | new WeaponsID[13]; | |
| 1351 | new AmmoID[13]; | |
| 1352 | new WepUse=GetPlayerWeapon(playerid); | |
| 1353 | new slotremove=GetWeaponSlot(weaponid); | |
| 1354 | for(new slot = 0; slot <13; slot++) | |
| 1355 | {
| |
| 1356 | if(slotremove!=slot)GetPlayerWeaponData(playerid, slot, WeaponsID[slot], AmmoID[slot]); | |
| 1357 | } | |
| 1358 | initial_ResetPlayerWeapons(playerid); | |
| 1359 | for(new slot = 0; slot <13; slot++)if(WeaponsID[slot]!=0 && AmmoID[slot] != 0)initial_GivePlayerWeapon(playerid, WeaponsID[slot], AmmoID[slot]); | |
| 1360 | SetPlayerArmedWeapon(playerid,WepUse); | |
| 1361 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 1362 | return 1; | |
| 1363 | } | |
| 1364 | /*----------------------------------------------------------------------------*/ | |
| 1365 | #define EnablePlayerCheatID ELC_AC_EnablePlayerCheatID | |
| 1366 | /*----------------------------------------------------------------------------*/ |