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| 1 | -- Hellu, this is tool maded by damko00.. Well, not all but its mostly maded by me, damko00 :P | |
| 2 | -- Its designed for Script Builders - use in that place command create/SCRIPTNAME/local and run it. | |
| 3 | -- Put ur name intro line 6, between quotes, adjust colors if u want.. | |
| 4 | -- AND REMEMBER!! Put that intro LocalScript ! | |
| 5 | ||
| 6 | - | name = "DeadDefense" -- Ur name here |
| 6 | + | name = "c00lkiddv2016" -- Ur name here |
| 7 | plr = game.Players[name] | |
| 8 | char = plr.Character | |
| 9 | prim = BrickColor.new("Black") -- PRIMARY COLOR, Color of HANDLE
| |
| 10 | seco = BrickColor.new("Royal Purple") --SECONDARY COLOR, Color of Claws, etc.
| |
| 11 | c3 = Color3.new(0/255, 0/255, 190/255) -- FIRE/LIGHT COLOR, Red/on 255 max, Green/on 255 max, Blue/on 255 max. | |
| 12 | cf = CFrame.new | |
| 13 | ||
| 14 | if script.Parent.Name ~= "Soul Weaving" then | |
| 15 | ||
| 16 | mod = Instance.new("Model", char)
| |
| 17 | mod.Name = "Wep" | |
| 18 | ||
| 19 | p = Instance.new("Part", mod)
| |
| 20 | p.Name = "Handle" | |
| 21 | p.CanCollide = false | |
| 22 | p.TopSurface = 0 | |
| 23 | p.BottomSurface = 0 | |
| 24 | p.FormFactor = 0 | |
| 25 | p.BrickColor = prim | |
| 26 | p.Size = Vector3.new(1,1,1) | |
| 27 | SM = Instance.new("SpecialMesh", p)
| |
| 28 | SM.MeshType = "Sphere" | |
| 29 | SM.Scale = Vector3.new(.5,1,1) | |
| 30 | ||
| 31 | swirl = Instance.new("Animation", mod)
| |
| 32 | swirl.AnimationId = "http://www.roblox.com/Asset?ID=32326245" | |
| 33 | swirl.Name = "Swirl" | |
| 34 | ||
| 35 | Shot = Instance.new("Animation", mod)
| |
| 36 | Shot.AnimationId = "http://www.roblox.com/Asset?ID=32326245" | |
| 37 | Shot.Name = "Shot" | |
| 38 | ||
| 39 | slash = Instance.new("Animation", mod)
| |
| 40 | slash.AnimationId = "http://www.roblox.com/Asset?ID=68484538" | |
| 41 | slash.Name = "Slash" | |
| 42 | ||
| 43 | Raise = Instance.new("Animation", mod)
| |
| 44 | Raise.AnimationId = "http://www.roblox.com/Asset?ID=93693205" | |
| 45 | Raise.Name = "Raise" | |
| 46 | ||
| 47 | ||
| 48 | slashS = Instance.new("Sound", p)
| |
| 49 | slashS.SoundId = "http://www.roblox.com/Asset?ID=92628581" | |
| 50 | slashS.Name = "SlashSound" | |
| 51 | slashS.Volume = 1 | |
| 52 | slashS.Pitch = .9 | |
| 53 | ||
| 54 | shotS = Instance.new("Sound", p)
| |
| 55 | shotS.SoundId = "http://roblox.com/asset/?id=2785493" | |
| 56 | shotS.Name = "shotSound" | |
| 57 | shotS.Volume = 1 | |
| 58 | shotS.Pitch = 5 | |
| 59 | ||
| 60 | TPA = Instance.new("Animation", mod)
| |
| 61 | TPA.AnimationId = "http://www.roblox.com/Asset?ID=97170520" | |
| 62 | TPA.Name = "DashAnim" | |
| 63 | ||
| 64 | TPS = Instance.new("Sound", p)
| |
| 65 | TPS.SoundId = "http://www.roblox.com/asset/?id=2767090" | |
| 66 | TPS.Volume = .5 | |
| 67 | TPS.Pitch = .8 | |
| 68 | ||
| 69 | c = Instance.new("Part", mod)
| |
| 70 | c.Name = "Crystal" | |
| 71 | c.FormFactor = 0 | |
| 72 | c.BrickColor = seco | |
| 73 | c.Size = Vector3.new(1,1,1) | |
| 74 | c.Reflectance = .3 | |
| 75 | CPM = Instance.new("SpecialMesh", c)
| |
| 76 | CPM.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 77 | CPM.Scale = Vector3.new(.25,.5,.5) | |
| 78 | ||
| 79 | l = Instance.new("PointLight", c)
| |
| 80 | l.Color = c3 | |
| 81 | l.Range = 10 | |
| 82 | l.Brightness = 1.1 | |
| 83 | ||
| 84 | p1 = Instance.new("Part", mod)
| |
| 85 | p1.Name = "Claw1" | |
| 86 | p1.FormFactor = 0 | |
| 87 | p1.CanCollide = false | |
| 88 | p1.BrickColor = seco | |
| 89 | p1.Size = Vector3.new(1,1,1) | |
| 90 | p1.Transparency = .3 | |
| 91 | CM = Instance.new("CylinderMesh", p1)
| |
| 92 | CM.Scale = Vector3.new(.2,1,1) | |
| 93 | ||
| 94 | p2 = Instance.new("Part", mod)
| |
| 95 | p2.Name = "Claw2" | |
| 96 | p2.FormFactor = 0 | |
| 97 | p2.CanCollide = false | |
| 98 | p2.BrickColor = seco | |
| 99 | p2.Size = Vector3.new(1,1,1) | |
| 100 | p2.Transparency = .3 | |
| 101 | CM2 = Instance.new("CylinderMesh", p2)
| |
| 102 | CM2.Scale = Vector3.new(.2,1,1) | |
| 103 | ||
| 104 | Fajer = Instance.new("Fire", c)
| |
| 105 | Fajer.Color = c3 | |
| 106 | Fajer.Heat = -10 -- Go down-Claw | |
| 107 | Fajer.SecondaryColor = Color3.new(0,0,0) | |
| 108 | Fajer.Enabled = false | |
| 109 | ||
| 110 | weld = function(par,p0,p1,c0,c1,name) | |
| 111 | local weld = Instance.new("Weld",par)
| |
| 112 | weld.Part0 = p0 | |
| 113 | weld.Part1 = p1 | |
| 114 | weld.C0 = c0 | |
| 115 | weld.C1 = c1 | |
| 116 | weld.Name = name | |
| 117 | end | |
| 118 | ||
| 119 | weld(mod, p, p1, cf(0,0,0), cf(0,0.9,0.2), "W1") | |
| 120 | ||
| 121 | weld = function(par,p0,p1,c0,c1,name) | |
| 122 | local weld = Instance.new("Weld",par)
| |
| 123 | weld.Part0 = p0 | |
| 124 | weld.Part1 = p1 | |
| 125 | weld.C0 = c0 | |
| 126 | weld.C1 = c1 | |
| 127 | weld.Name = name | |
| 128 | end | |
| 129 | ||
| 130 | weld(mod, p, p2, cf(0,0,0), cf(0,0.9,-0.2), "W3") | |
| 131 | ||
| 132 | weld = function(par,p0,p1,c0,c1,name) | |
| 133 | local weld = Instance.new("Weld",par)
| |
| 134 | weld.Part0 = p0 | |
| 135 | weld.Part1 = p1 | |
| 136 | weld.C0 = c0 | |
| 137 | weld.C1 = c1 | |
| 138 | weld.Name = name | |
| 139 | end | |
| 140 | ||
| 141 | weld(mod, p, c, cf(0,0,0), cf(-0.2,0,0), "W4") | |
| 142 | ||
| 143 | weld = function(par,p0,p1,c0,c1,name) | |
| 144 | local weld = Instance.new("Weld",par)
| |
| 145 | weld.Part0 = p0 | |
| 146 | weld.Part1 = p1 | |
| 147 | weld.C0 = c0 | |
| 148 | weld.C1 = c1 | |
| 149 | weld.Name = name | |
| 150 | end | |
| 151 | ||
| 152 | weld(mod, p, char["Right Arm"], cf(0,0,0), cf(0.5,-1,0), "MAIN") | |
| 153 | ||
| 154 | ------------------------------------------------------------------- CLAW 2 | |
| 155 | ||
| 156 | H = Instance.new("Part", mod)
| |
| 157 | H.Name = "Handle" | |
| 158 | H.TopSurface = 0 | |
| 159 | H.CanCollide = false | |
| 160 | H.BottomSurface = 0 | |
| 161 | H.FormFactor = 0 | |
| 162 | H.BrickColor = prim | |
| 163 | H.Size = Vector3.new(1,1,1) | |
| 164 | SM = Instance.new("SpecialMesh", H)
| |
| 165 | SM.MeshType = "Sphere" | |
| 166 | SM.Scale = Vector3.new(.5,1,1) | |
| 167 | ||
| 168 | c2 = Instance.new("Part", mod)
| |
| 169 | c2.Name = "Crystal" | |
| 170 | c2.FormFactor = 0 | |
| 171 | c2.BrickColor = seco | |
| 172 | c2.Size = Vector3.new(1,1,1) | |
| 173 | c2.Reflectance = .3 | |
| 174 | CHM2 = Instance.new("SpecialMesh", c2)
| |
| 175 | CHM2.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 176 | CHM2.Scale = Vector3.new(.25,.5,.5) | |
| 177 | ||
| 178 | l2 = Instance.new("PointLight", c2)
| |
| 179 | l2.Color = c3 | |
| 180 | l2.Range = 10 | |
| 181 | l2.Brightness = 1.1 | |
| 182 | ||
| 183 | H1 = Instance.new("Part", mod)
| |
| 184 | H1.Name = "Claw1" | |
| 185 | H1.FormFactor = 0 | |
| 186 | H1.CanCollide = false | |
| 187 | H1.BrickColor = seco | |
| 188 | H1.Size = Vector3.new(1,1,1) | |
| 189 | H1.Transparency = .3 | |
| 190 | CM = Instance.new("CylinderMesh", H1)
| |
| 191 | CM.Scale = Vector3.new(.2,1,1) | |
| 192 | ||
| 193 | H2 = Instance.new("Part", mod)
| |
| 194 | H2.Name = "Claw2" | |
| 195 | H2.FormFactor = 0 | |
| 196 | H2.CanCollide = false | |
| 197 | H2.BrickColor = seco | |
| 198 | H2.Size = Vector3.new(1,1,1) | |
| 199 | H2.Transparency = .3 | |
| 200 | CM2 = Instance.new("CylinderMesh", H2)
| |
| 201 | CM2.Scale = Vector3.new(.2,1,1) | |
| 202 | ||
| 203 | Fajer2 = Instance.new("Fire", c2)
| |
| 204 | Fajer2.Color = c3 | |
| 205 | Fajer2.Heat = -10 -- Go down-Claw | |
| 206 | Fajer2.SecondaryColor = Color3.new(0,0,0) | |
| 207 | Fajer2.Enabled = false | |
| 208 | ||
| 209 | weld = function(Har,H0,H1,c0,c1,name) | |
| 210 | local weld = Instance.new("Weld",Har)
| |
| 211 | weld.Part0 = H0 | |
| 212 | weld.Part1 = H1 | |
| 213 | weld.C0 = c0 | |
| 214 | weld.C1 = c1 | |
| 215 | weld.Name = name | |
| 216 | end | |
| 217 | ||
| 218 | weld(mod, H, H1, cf(0,0,0), cf(0,0.9,0.2), "W1") | |
| 219 | ||
| 220 | weld = function(Har,H0,H1,c0,c1,name) | |
| 221 | local weld = Instance.new("Weld",Har)
| |
| 222 | weld.Part0 = H0 | |
| 223 | weld.Part1 = H1 | |
| 224 | weld.C0 = c0 | |
| 225 | weld.C1 = c1 | |
| 226 | weld.Name = name | |
| 227 | end | |
| 228 | ||
| 229 | weld(mod, H, H2, cf(0,0,0), cf(0,0.9,-0.2), "W3") | |
| 230 | ||
| 231 | weld = function(Har,H0,H1,c0,c1,name) | |
| 232 | local weld = Instance.new("Weld",Har)
| |
| 233 | weld.Part0 = H0 | |
| 234 | weld.Part1 = H1 | |
| 235 | weld.C0 = c0 | |
| 236 | weld.C1 = c1 | |
| 237 | weld.Name = name | |
| 238 | end | |
| 239 | ||
| 240 | weld(mod, H, c2, cf(0,0,0), cf(0.2,0,0), "W4") | |
| 241 | ||
| 242 | weld = function(Har,H0,H1,c0,c1,name) | |
| 243 | local weld = Instance.new("Weld",Har)
| |
| 244 | weld.Part0 = H0 | |
| 245 | weld.Part1 = H1 | |
| 246 | weld.C0 = c0 | |
| 247 | weld.C1 = c1 | |
| 248 | weld.Name = name | |
| 249 | end | |
| 250 | ||
| 251 | weld(mod, H, char["Left Arm"], cf(0,0,0), cf(-0.5, -1,0), "MAIN") | |
| 252 | ||
| 253 | end | |
| 254 | ||
| 255 | ----------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 256 | ||
| 257 | if script.Parent.ClassName ~= "HopperBin" then | |
| 258 | local bin = Instance.new("HopperBin",plr.Backpack)
| |
| 259 | bin.Name = "Soul Weaver" | |
| 260 | bin.BinType = "Script" | |
| 261 | script:Clone().Parent = bin | |
| 262 | script:remove() | |
| 263 | else | |
| 264 | bin = script.Parent; | |
| 265 | ||
| 266 | print("Done")
| |
| 267 | ||
| 268 | Slash = function() | |
| 269 | ||
| 270 | char.Humanoid:LoadAnimation(slash):Play(.5) | |
| 271 | slashS:Play() | |
| 272 | ||
| 273 | function DoDamage(hit) | |
| 274 | h = hit.Parent:findFirstChild("Humanoid")
| |
| 275 | if h then | |
| 276 | print("MWHAHHAHA")
| |
| 277 | h:TakeDamage(35) | |
| 278 | end | |
| 279 | end | |
| 280 | p1.Touched:connect(DoDamage) | |
| 281 | H1.Touched:connect(DoDamage) | |
| 282 | ||
| 283 | end | |
| 284 | ||
| 285 | SwirlMove = function() ---------------------------- | |
| 286 | ||
| 287 | print("Phase1")
| |
| 288 | ||
| 289 | --if bin.Active == false then | |
| 290 | --bin.Active = true | |
| 291 | ||
| 292 | print("Phase2")
| |
| 293 | ||
| 294 | char.Humanoid:LoadAnimation(swirl):Play(.10) | |
| 295 | ||
| 296 | Fajer.Enabled = true | |
| 297 | Fajer2.Enabled = true | |
| 298 | ||
| 299 | Bpos = Instance.new("BodyPosition", char.Torso)
| |
| 300 | Bpos.position = char.Torso.Position | |
| 301 | Bpos.maxForce = Vector3.new(10000,100000, 10000) | |
| 302 | ||
| 303 | Bang = Instance.new("BodyAngularVelocity", char.Torso)
| |
| 304 | Bang.maxTorque = Vector3.new(10000,10000,10000) | |
| 305 | Bang.angularvelocity = Vector3.new(0,100,0) | |
| 306 | ||
| 307 | char.Humanoid.PlatformStand = true | |
| 308 | ||
| 309 | game.Debris:AddItem(Bang, .5) | |
| 310 | game.Debris:AddItem(Bpos, 1.3) | |
| 311 | ||
| 312 | wait(1.25) | |
| 313 | --bin.Active = false | |
| 314 | char.Humanoid.PlatformStand = false | |
| 315 | ||
| 316 | Fajer.Enabled = false | |
| 317 | Fajer2.Enabled = false | |
| 318 | ||
| 319 | print("Phase4")
| |
| 320 | function DoDamage(hit) | |
| 321 | h = hit.Parent:findFirstChild("Humanoid")
| |
| 322 | if h then | |
| 323 | print("MWHAHHAHA")
| |
| 324 | h:TakeDamage(75) | |
| 325 | end | |
| 326 | end | |
| 327 | p1.Touched:connect(DoDamage) | |
| 328 | H1.Touched:connect(DoDamage) | |
| 329 | ||
| 330 | end | |
| 331 | ||
| 332 | function SpiritShot(mouse) | |
| 333 | ||
| 334 | char.Humanoid:LoadAnimation(Shot):Play() | |
| 335 | ||
| 336 | shotS:Play() | |
| 337 | ||
| 338 | sb = Instance.new("Part", game.Workspace)
| |
| 339 | sb.Shape = 0 | |
| 340 | sb.CanCollide = false | |
| 341 | sb.CFrame = char.Torso.CFrame * CFrame.new(0,0,-7.5) | |
| 342 | sb.Transparency = .5 | |
| 343 | sb.BrickColor = seco | |
| 344 | sb.Size = Vector3.new(2,2,2) | |
| 345 | ||
| 346 | target = Instance.new("Part", game.Workspace)
| |
| 347 | target.CFrame = mouse.Hit | |
| 348 | target.Anchored = true | |
| 349 | target.Transparency = 1 | |
| 350 | target.CanCollide = false | |
| 351 | ||
| 352 | sf = Instance.new("RocketPropulsion", sb)
| |
| 353 | sf.Target = target | |
| 354 | sf.MaxSpeed = 10000 | |
| 355 | sf.MaxThrust = 10000 | |
| 356 | sf.ThrustD = 2.5 | |
| 357 | sf.ThrustP = 200 | |
| 358 | sf.MaxTorque = Vector3.new(500000, 500000, 500000) | |
| 359 | sf.TurnD = 1000 | |
| 360 | sf.TurnP = 10000 | |
| 361 | ||
| 362 | sf:Fire() | |
| 363 | ||
| 364 | Fair = Fajer:Clone() | |
| 365 | Fair.Enabled = true | |
| 366 | Fair.Parent = sb | |
| 367 | ||
| 368 | game.Debris:AddItem(sb, 5) | |
| 369 | game.Debris:AddItem(target,5.1) | |
| 370 | ||
| 371 | function DoDamage(hit) | |
| 372 | h = hit.Parent:findFirstChild("Humanoid")
| |
| 373 | if h then | |
| 374 | print("MWHAHHAHA")
| |
| 375 | h.Parent:BreakJoints() | |
| 376 | end | |
| 377 | end | |
| 378 | sb.Touched:connect(DoDamage) | |
| 379 | ||
| 380 | end | |
| 381 | ||
| 382 | function Dash(mouse) | |
| 383 | ||
| 384 | Fajer.Enabled = true | |
| 385 | Fajer2.Enabled = true | |
| 386 | char.Humanoid:LoadAnimation(TPA):Play() | |
| 387 | ||
| 388 | TPPart = Instance.new("Part", game.Workspace)
| |
| 389 | TPPart.CFrame = mouse.Hit | |
| 390 | TPPart.Anchored = true | |
| 391 | TPPart.CanCollide = false | |
| 392 | TPPart.Transparency = 1 | |
| 393 | game.Debris:AddItem(TPPart, 2) | |
| 394 | wait(.3) | |
| 395 | local teleportto=TPPart | |
| 396 | if teleportto~=nil then | |
| 397 | local torso = char.Torso | |
| 398 | local location = {teleportto.Position}
| |
| 399 | local i = 1 | |
| 400 | ||
| 401 | local x = location[i].x | |
| 402 | local y = location[i].y | |
| 403 | local z = location[i].z | |
| 404 | ||
| 405 | x = x + math.random(-1, 1) | |
| 406 | z = z + math.random(-1, 1) | |
| 407 | y = y + math.random(2, 3) | |
| 408 | ||
| 409 | local cf = torso.CFrame | |
| 410 | local lx = 0 | |
| 411 | local ly = y | |
| 412 | local lz = 0 | |
| 413 | ||
| 414 | ||
| 415 | ||
| 416 | torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz)) | |
| 417 | TPS:Play() | |
| 418 | ||
| 419 | wait(.3) | |
| 420 | Fajer.Enabled = false | |
| 421 | Fajer2.Enabled = false | |
| 422 | ||
| 423 | ||
| 424 | else | |
| 425 | print("Could not find teleporter!")
| |
| 426 | end | |
| 427 | end | |
| 428 | ||
| 429 | function Wall() | |
| 430 | ||
| 431 | Fajer.Enabled = true | |
| 432 | Fajer2.Enabled = true | |
| 433 | ||
| 434 | WallA = char.Humanoid:LoadAnimation(Raise) | |
| 435 | WallA:Play() | |
| 436 | ||
| 437 | wait(1) | |
| 438 | ||
| 439 | p = Instance.new("Part", game.Workspace)
| |
| 440 | p.Anchored = true | |
| 441 | p.Size = Vector3.new(15,16,2) | |
| 442 | p.TopSurface = 0 | |
| 443 | p.BottomSurface = 0 | |
| 444 | p.CFrame = char.Torso.CFrame * CFrame.new(0,-11,-6.5) | |
| 445 | p.BrickColor = prim | |
| 446 | p.Transparency = .4 | |
| 447 | ||
| 448 | p2 = Instance.new("Part", game.Workspace)
| |
| 449 | p2.Anchored = true | |
| 450 | p2.Size = Vector3.new(7,25,2) | |
| 451 | p2.TopSurface = 0 | |
| 452 | p2.BottomSurface = 0 | |
| 453 | p2.CFrame = char.Torso.CFrame * CFrame.new(0,-16,-6.5) | |
| 454 | p2.BrickColor = seco | |
| 455 | p2.Transparency = .4 | |
| 456 | ||
| 457 | wait(1) | |
| 458 | ||
| 459 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 460 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 461 | wait(.05) | |
| 462 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 463 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 464 | wait(.05) | |
| 465 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 466 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 467 | wait(.05) | |
| 468 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 469 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 470 | wait(.05) | |
| 471 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 472 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 473 | wait(.05) | |
| 474 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 475 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 476 | wait(.05) | |
| 477 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 478 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 479 | wait(.05) | |
| 480 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 481 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 482 | wait(.05) | |
| 483 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 484 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 485 | wait(.05) | |
| 486 | p.CFrame = p.CFrame*CFrame.new(0,1,0) | |
| 487 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 488 | wait(.05) | |
| 489 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 490 | wait(.05) | |
| 491 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 492 | wait(.05) | |
| 493 | p2.CFrame = p2.CFrame*CFrame.new(0,1,0) | |
| 494 | wait(.05) | |
| 495 | p2.CFrame = p2.CFrame*CFrame.new(0,.5,0) | |
| 496 | wait(.25) | |
| 497 | ||
| 498 | Fajer.Enabled = false | |
| 499 | Fajer2.Enabled = false | |
| 500 | WallA:Stop() | |
| 501 | ||
| 502 | end | |
| 503 | ||
| 504 | ||
| 505 | bin.Selected:connect(function(mouse) | |
| 506 | mouse.Button1Down:connect(Slash) | |
| 507 | mouse.KeyDown:connect(function(key) | |
| 508 | key = key:lower() | |
| 509 | if key == "z" then | |
| 510 | SwirlMove() | |
| 511 | elseif key == "x" then | |
| 512 | SpiritShot(mouse) | |
| 513 | elseif key == "t" then | |
| 514 | Dash(mouse) | |
| 515 | elseif key == ";" then | |
| 516 | Wall() | |
| 517 | end | |
| 518 | end) | |
| 519 | end) | |
| 520 | ||
| 521 | end --- damko00's credit :P |