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--Akatsuki Pain script by: yadel95
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--Thanks devapainpath for his clothing
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--Ver[1.0]
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--Replace XTheShowcaserX with your name.
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--Chances 
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local you = game.Workspace["Jav181MR"]
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local you = game.Workspace["DragonBxllinGamver"]
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local mouse = game.Players.LocalPlayer:GetMouse()
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local color = BrickColor.new("Dark stone grey")
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local msg = game:GetService("Chat")
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local busy = false
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--________________________________________________________________--
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--------------------------------------------------------------------l
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--------------------------------------------------------------------l
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---------DO NOT MESS WITH ANYTHING BELOW----------------------------l
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--------------------------------------------------------------------l
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--------------------------------------------------------------------]
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c = you:GetChildren()
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for i = 1, #c do
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if c[i].ClassName == "Shirt" or c[i].ClassName == "Pants" or c[i].ClassName == "CharacterMesh" then
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c[i]:Remove()
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end end
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shirt = Instance.new("Shirt")
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shirt.Parent = you
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shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95427692"
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pants = Instance.new("Pants")
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pants.Parent = you
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pants.PantsTemplate = "http://www.roblox.com/asset/?id=95427742"
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--
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bowl = Instance.new("Part")
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Instance.new("SpecialMesh").Parent = bowl
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bowl.Mesh.MeshType = "FileMesh"
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bowl.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
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bowl.BrickColor = BrickColor.new("Black")
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bowl.Mesh.Scale = Vector3.new(1.5, 1.4, 1.5)
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bowl.Parent = you
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bowl2 = Instance.new("Part")
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Instance.new("SpecialMesh").Parent = bowl2
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bowl2.Mesh.MeshType = "FileMesh"
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bowl2.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
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bowl2.BrickColor = BrickColor.new("Bright red")
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bowl2.Mesh.Scale = Vector3.new(1.4, 1.4, 1.4)
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bowl2.Parent = you
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--
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collar = Instance.new("Weld")
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collar.Parent = you.Torso
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collar.Part0 = bowl
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collar.Part1 = you.Torso
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collar.C0 = collar.C0*CFrame.Angles(0, 0, 3.15)
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collar.C0 = collar.C0*CFrame.new(0, -0.6, 0)
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collar2 = Instance.new("Weld")
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collar2.Parent = you.Torso
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collar2.Part0 = bowl2
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collar2.Part1 = you.Torso
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collar2.C0 = collar2.C0*CFrame.Angles(0, 0, 3.15)
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collar2.C0 = collar2.C0*CFrame.new(0, -0.6, 0)
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-------------------------------------------------------------
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-------------------------------------------------------------
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-----------Most Critical part of the script------------------
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-------------------------------------------------------------
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-------------------------------------------------------------
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function kf(key)
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key:lower() 
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if key == "f" then
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if not busy then
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busy = true
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m = Instance.new("Message")
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m2 = Instance.new("Message")
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m3 = Instance.new("Message")
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m4 = Instance.new("Message")
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m.Text = "Now this world..."
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m2.Text = "Shall know.."
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m3.Text = "True Pain."
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for i = 1, 1 do
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bodyvelocity1 = Instance.new("BodyVelocity")
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bodyvelocity1.maxForce = Vector3.new(99999999999999999999, 999999999999999999999, 39)
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bodyvelocity1.velocity = Vector3.new(0, 3, 0)
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bodyvelocity1.Parent = you.Torso
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m.Parent = game.Workspace
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wait(1)
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m:Remove()
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m2.Parent = game.Workspace
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wait(1)
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m2:Remove()
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m3.Parent = game.Workspace
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wait(1)
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m3:Remove()
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wait(3)
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Instance.new("ForceField").Parent = you
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you.Head.Anchored = true
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delete = you.Torso:GetChildren()
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for rep1 = 1, #delete do
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if delete[rep1].Name == "BodyVelocity" then
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delete[rep1]:Remove()
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msg:Chat(you.Head, "Shinra Tensei!", Enum.ChatColor.Red)
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m3.Parent = game.Workspace
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push = Instance.new("Part")
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push.Parent = you
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push.Name = "Almighty"
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push.Size = Vector3.new(300, 300, 300)
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push.Anchored = true
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push.CanCollide = false
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push.TopSurface = "Smooth"
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push.BottomSurface = "Smooth"
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push.BrickColor = BrickColor.new("Dark stone grey")
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push.Reflectance = 0.3
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push.Transparency = 0.3
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push.CFrame = you.Torso.CFrame*CFrame.new(0, -3, 0)
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function OnTouched(Victim)
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boom = Instance.new("Explosion")
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boom.Name = "Die"
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boom.ExplosionType = "CratersAndDebris"
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boom:Clone().Parent = Victim
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Victim.Die.Position = Victim.Position
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Victim.Anchored = false
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end
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push.Touched:connect(OnTouched)
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Instance.new("SpecialMesh").Parent = push
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push.Mesh.MeshType = "Sphere"
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push.Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.4, 0.4, 0.4)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.6, 0.6, 0.6)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(0.9, 0.9, 0.9)
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wait(0.05)
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push.Mesh.Scale = Vector3.new(1, 1, 1)
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wait(1)
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push.Transparency = 0.4
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wait(0.05)
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push.Transparency = 0.5
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wait(0.05)
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push.Transparency = 0.6
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wait(0.05)
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push.Transparency = 0.7
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wait(0.05)
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push.Transparency = 0.8
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wait(0.05)
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push.Transparency = 0.9
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wait(0.05)
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push.Transparency = 1
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push:Remove()
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end
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end
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end
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wait(0.1)
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you.Head.Anchored = false
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you.ForceField:Remove()
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busy = false
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end
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end 
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end
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mouse.KeyDown:connect(kf)
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function kg(key)
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key:lower()
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if key == "g"
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then if busy == false then
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busy = true
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you.Archivable = true
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you.Humanoid.WalkSpeed = 0
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msg:Chat(you.Head, "BOSS style: Path throw!", Enum.ChatColor.Blue)
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you.Animate.Disabled = true
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you.Torso["Left Shoulder"].DesiredAngle = -2
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wait(1)
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you.Animate.Disabled = false
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path = you:Clone()
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path.Parent = game.Workspace
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path.Torso.CFrame = you.Torso.CFrame*CFrame.new(0, 0, -5)
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path.Humanoid.Jump = true
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wait(0.5)
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force = Instance.new("BodyVelocity")
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force.Parent = path.Torso
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force.maxForce = Vector3.new(999999999999999999, 399, 3999999)
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force.velocity = path.Torso.CFrame.lookVector*30
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wait(3)
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Instance.new("Explosion").Parent = path.Torso
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path.Torso.Explosion.Position = path.Torso.Position
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path.Torso.Explosion.BlastRadius = 3
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wait(0.5)
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path:Remove()
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you.Humanoid.WalkSpeed = 16
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busy = false
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end
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end
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end
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mouse.KeyDown:connect(kg)
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function kj(key)
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key:lower()
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if key == "j"
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then if busy == false then
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busy = true
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you.Humanoid.WalkSpeed = 0
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you.Animate.Disabled = true
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msg:Chat(you.Head, "BOSS style: Universal Push!", Enum.ChatColor.Blue)
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you.Torso["Left Shoulder"].DesiredAngle = -2
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you.Torso["Right Shoulder"].DesiredAngle = 2
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tensai = Instance.new("Part")
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tensai.Parent = you
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tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
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tensai.Anchored = false
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tensai.CanCollide = false
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tensai.Size = Vector3.new(65, 30, 9)
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tensai.Transparency = 1
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push = Instance.new("BodyVelocity")
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push.maxForce = Vector3.new(3,3999999,39999999)
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up = Instance.new("BodyVelocity")
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up.maxForce = Vector3.new(3,3999999,39999999)
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up.velocity = tensai.CFrame.lookVector*-40
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push.velocity = you.Torso.CFrame.lookVector*-40
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push.Parent = tensai
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function pp(part)
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up:clone().Parent = part
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wait(2)
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part.BodyVelocity:Remove()
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end
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tensai.Touched:connect(pp)
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wait(1.8)
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tensai:Remove()
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you.Animate.Disabled = false
235
you.Humanoid.WalkSpeed = 16
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busy = false
237
end
238
end
239
end
240
mouse.KeyDown:connect(kj)
241
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function kk(key)
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key:lower()
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if key == "k"
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then if busy == false then
246
busy = true
247
you.Humanoid.WalkSpeed = 0
248
you.Animate.Disabled = true
249
msg:Chat(you.Head, "BOSS style: Universal Pull!", Enum.ChatColor.Blue)
250
you.Torso["Left Shoulder"].DesiredAngle = -2
251
you.Torso["Right Shoulder"].DesiredAngle = 2
252
tensai = Instance.new("Part")
253
tensai.Parent = you
254
tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
255
tensai.Anchored = false
256
tensai.CanCollide = false
257
tensai.Size = Vector3.new(65, 30, 9)
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tensai.Transparency = 1
259
push = Instance.new("BodyVelocity")
260
push.maxForce = Vector3.new(3,3,3)
261
push.velocity = you.Torso.CFrame.lookVector*-40
262
push.Parent = tensai
263
up = Instance.new("BodyVelocity")
264
up.maxForce = Vector3.new(3,3,3)
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up.velocity = tensai.CFrame.lookVector*40
266
function pp(part)
267
up:clone().Parent = part
268
wait(2)
269
part.BodyVelocity:Remove()
270
end
271
tensai.Touched:connect(pp)
272
wait(1.8)
273
tensai:Remove()
274
you.Animate.Disabled = false
275
you.Humanoid.WalkSpeed = 16
276
busy = false
277
end
278
end
279
end
280
mouse.KeyDown:connect(kk)
281
282
function ll(key)
283
key:lower()
284
if key == "l"
285
then if busy == false then
286
busy = true
287
you.Humanoid.WalkSpeed = 0
288
you.Animate.Disabled = true
289
msg:Chat(you.Head, "BOSS style: Summonning!", Enum.ChatColor.Red)
290
push = Instance.new("BodyVelocity")
291
push.maxForce = Vector3.new(3,3,3)
292
push.velocity = you.Torso.CFrame.lookVector*-80
293
push.Parent = you.Head
294
wten = Instance.new("Weld")
295
tensai = Instance.new("Part")
296
tensai.Parent = game.Workspace
297
tensai.Anchored = false
298
tensai.CanCollide = false
299
tensai.Size = Vector3.new(12, 9.6, 39)
300
tensai.Transparency = 0
301
wten.Parent = you.Torso
302
wten.Part1 = you.Torso
303
wten.Part0 = tensai
304
wten.C0 = wten.C0*CFrame.new(0,  1,  0)
305
wten.C1 = wten.C1*CFrame.new(0,  -8,  0)
306
lobby = Instance.new("SpecialMesh")
307
lobby.MeshType = "FileMesh"
308
lobby.MeshId = "http://www.roblox.com/asset/?id=15158219"
309
lobby.Parent = tensai
310
lobby.TextureId = "http://www.roblox.com/asset/?id=15158208"
311
lobby.Scale = Vector3.new(3, 3, 3)
312
313
function pp(part)
314
push:clone().Parent = part
315
wait(1)
316
part.BodyVelocity:Remove()
317
end
318
tensai.Touched:connect(pp)
319
wait(3)
320
wten:Remove()
321
tensai:Remove()
322
push:Remove()
323
you.Animate.Disabled = false
324
you.Humanoid.WalkSpeed = 16
325
busy = false
326
end
327
end
328
end
329
mouse.KeyDown:connect(ll)