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[b]Character Name:[/b] Spencer.
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[i]Form Name:[/i] Wrath.
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[i]Form Name:[/i] Honor.
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[i]Magic Type:[/i] [url=http://pastebin.com/N1xCa1mK]Blood Magic.[/url]
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[i]Magic Type:[/i] A mix of various, but the overall goal is a very heavy offense.
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[i]Appearance:[/i] Spencer's basic form is mostly the same, however, his eyes glow a deep crimson, and glowing lines spread all over his body, appearing much like veins. Three-to-four tentacles made entirely of blood sprout from his back, although he has the capacity to gain more as he absorbs blood from his surroundings.
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[i]Appearance:[/i] Spencer's eyes glow golden, and he is surrounded by an aura of the same color.
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[i]Capabilities:[/i] Not only for attacking, the tentacles sprouting from Spencer's back can also be used to increase mobility, such as using them to walk, keeping him away from enemies, and even climbing walls. However, this form's weaknesses practically outweigh its strengths. It is very weak to fire, light, and healing magic, and the form itself harms Spencer. Using too much Blood Magic or simply staying in the form so long will slowly drain both Spencer's physical and magical life force, and he will most likely require medical attention of some sort afterwards. Not only that, but the spirit of Rage (now called Wrath) he assimilated is more in control while this form is active, and it is only Spencer's will that keeps it from tearing apart his allies.
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[i]Capabilities:[/i] Honor grants Spencer the abilities to use a set of powerful spells in conjunction with his usual set of magic, and even Blood Magic.  Honor mainly focuses on Spencer's self=preservation, and does not have any sort of spells that affect his allies in any way.  The spells are:
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Draining Aura: Spencer creates a field around himself that will drain life energy from any enemies within it.  However, every time he drains life, he loses some mana, meaning this field cannot be sustained for very long amounts of time.
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An upgrade to the basic Blood Magic spell, using Blood Magic now costs less health. This ability can be leveled two more times.
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Hand of Winter: Spencer releases a burst of very intense cold all around him in a small circle, doing a large amount of damage to enemies and also freezing them unless they are particularly strong.
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[i]Other:[/i] As stated, Spencer most likely will need immediate medical attention once out of this form, and may even fall unconscious for quite some time.
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Stoic: A passive spell that is always active, Spencer harnesses his pain and transforms it into power, restoring some mana every time he is damaged.
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Shimmering Shield: When active, Spencer creates a bright shield of energy around himself that is very effective at blocking damage of any sort.  However, keeping this shield rapidly consumes his mana.
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Elemental Chaos: Spencer creates a large swirling vortex of chaotic energy around him, doing continuous damage to any enemies caught up in it.  The damage can manifest as almost any element, and almost no one enemy will receive the same one.  Like Shimmering Shield, though, this spell rapidly consumes mana for as long as it's used.
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[i]Growth Ability:[/i] Bloodlust.
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An upgrade to the basic Blood Magic spell, using Blood Magic now costs less health.
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All of his magic is more powerful and effective in this form, but it takes a very large amount of energy to use, enough so that it very well may leave Spencer unconscious if used for too long or too greatly.
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[i]Other:[/i] As stated, Spencer may fall unconscious during or just after the usage of this form.