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1
on first join:
2-
	set {kills::%UUID of player%} to 0
2+
		set {kills::%UUID of player%} to 0
3-
	set {deaths::%UUID of player%} to 0
3+
		set {deaths::%UUID of player%} to 0
4-
	set {kd::%UUID of player%} to 0
4+
		set {kd::%UUID of player%} to 0
5-
on join:
5+
6-
	set {login.%UUID of player%} to 1
6+
		victim is a player
7
		add 1 to {deaths::%UUID of victim%}
8-
	victim is a player
8+
9-
	if attacker is a player:
9+
		victim is a player
10-
		set {deathpoint.%UUID of victim%} to location of victim
10+
		attacker is a player
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		force victim to respawn
11+
12-
		teleport victim to {deathpoint.%UUID of victim%}
12+
13-
		delete {deathpoint.%UUID of victim%}
13+
14
		set {kd::%UUID of loop-player%} to {kills::%UUID of loop-player%}/{deaths::%UUID of loop-player%}
15
command /playerstats [<player>]:
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		wait 1 tick
16+
	aliases: /pstats
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		set victim's gamemode to spectator
17+
	usage: &c/playerstats <player>
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		wait 5 second
18+
19-
		set victim's gamemode to adventure
19+
20-
		teleport victim to world's spawn point
20+
			send "&6================&4&lStats&6================"
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		set the death message to "&4&l%victim%&6は&4&l%attacker%&6に殺された"
21+
			send "&4%arg-1%'s stats"
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	else:
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			send "&4Kills: &6%{kills::%UUID of arg-1%}%"
23
			send "&4Deaths: &6%{deaths::%UUID of arg-1%}%"
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		force victim to respawn
24+
			send "&4KD: &6%{kd::%UUID of arg-1%}%"
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		set the death message to "&4&l%victim%&6は死亡した"
25+
			send "&6================&4&lStats&6================"
26
		if arg-1 is not set:
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			send "&6================&4&lStats&6================"
28-
		if {deaths::%UUID of loop-player%} is not 0:
28+
			send "&4%player%'s stats"
29-
			set {kd::%UUID of loop-player%} to {kills::%UUID of loop-player%}/{deaths::%UUID of loop-player%}
29+
30-
		if {deaths::%UUID of loop-player%} is 0:
30+
31-
			set {kd::%UUID of loop-player%} to {kills::%UUID of loop-player%}+{deaths::%UUID of loop-player%}
31+
			send "&4KD: &6%{kd::%UUID of player%}%"
32-
		add 0 to {kills::%UUID of loop-player%}
32+
			send "&6================&4&lStats&6================"