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| 1 | - | FAMAS: |
| 1 | + | FAMAS:<ind> |
| 2 | - | Item_Information: |
| 2 | + | \\\\Item_Information:<ind> |
| 3 | - | Item_Name: "&eFAMAS" |
| 3 | + | \\\\\\\\Item_Name: "&eFAMAS"<ind> |
| 4 | - | Item_Type: 2257 |
| 4 | + | \\\\\\\\Item_Type: 2257<ind> |
| 5 | - | Item_Lore: "&eFAMAS..." |
| 5 | + | \\\\\\\\Item_Lore: "&eFAMAS..."<ind> |
| 6 | - | Sounds_Acquired: BAT_TAKEOFF-1-1-0 |
| 6 | + | \\\\\\\\Sounds_Acquired: BAT_TAKEOFF-1-1-0<ind> |
| 7 | - | Shooting: |
| 7 | + | \\\\Shooting:<ind> |
| 8 | - | Right_Click_To_Shoot: true |
| 8 | + | \\\\\\\\Right_Click_To_Shoot: true<ind> |
| 9 | - | Cancel_Left_Click_Block_Damage: true |
| 9 | + | \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind> |
| 10 | - | Cancel_Right_Click_Interactions: true |
| 10 | + | \\\\\\\\Cancel_Right_Click_Interactions: true<ind> |
| 11 | - | Delay_Between_Shots: -555 |
| 11 | + | \\\\\\\\Delay_Between_Shots: -555<ind> |
| 12 | - | Recoil_Amount: 1 |
| 12 | + | \\\\\\\\Recoil_Amount: 1<ind> |
| 13 | - | Projectile_Amount: 5 |
| 13 | + | \\\\\\\\Projectile_Amount: 5<ind> |
| 14 | - | Projectile_Type: snowball |
| 14 | + | \\\\\\\\Projectile_Type: snowball<ind> |
| 15 | - | Projectile_Speed: 9999 |
| 15 | + | \\\\\\\\Projectile_Speed: 9999<ind> |
| 16 | - | Projectile_Damage: 20 |
| 16 | + | \\\\\\\\Projectile_Damage: 50000<ind> |
| 17 | - | Bullet_Spread: 0 |
| 17 | + | \\\\\\\\Bullet_Spread: 0<ind> |
| 18 | - | Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0 |
| 18 | + | \\\\\\\\Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0<ind> |
| 19 | - | Sneak: |
| 19 | + | \\\\Sneak:<ind> |
| 20 | - | Enable: true |
| 20 | + | \\\\\\\\Enable: true<ind> |
| 21 | - | No_Recoil: true |
| 21 | + | \\\\\\\\No_Recoil: true<ind> |
| 22 | - | Bullet_Spread: 2 |
| 22 | + | \\\\\\\\Bullet_Spread: 2<ind> |
| 23 | - | Reload: |
| 23 | + | \\\\Reload:<ind> |
| 24 | - | Enable: true |
| 24 | + | \\\\\\\\Enable: true<ind> |
| 25 | - | Reload_Amount: 40 |
| 25 | + | \\\\\\\\Reload_Amount: 40<ind> |
| 26 | - | Reload_Bullets_Individually: false |
| 26 | + | \\\\\\\\Reload_Bullets_Individually: false<ind> |
| 27 | - | Reload_Duration: 20 |
| 27 | + | \\\\\\\\Reload_Duration: 20<ind> |
| 28 | - | Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 |
| 28 | + | \\\\\\\\Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0<ind> |
| 29 | - | Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38 |
| 29 | + | \\\\\\\\Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38<ind> |
| 30 | - | Firearm_Action: |
| 30 | + | \\\\Firearm_Action:<ind> |
| 31 | - | Type: slide |
| 31 | + | \\\\\\\\Type: slide<ind> |
| 32 | - | Close_Duration: 10 |
| 32 | + | \\\\\\\\Close_Duration: 10<ind> |
| 33 | - | Close_Shoot_Delay: 12 |
| 33 | + | \\\\\\\\Close_Shoot_Delay: 12<ind> |
| 34 | - | Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3 |
| 34 | + | \\\\\\\\Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3<ind> |
| 35 | - | Abilities: |
| 35 | + | \\\\Abilities:<ind> |
| 36 | - | Reset_Hit_Cooldown: true |
| 36 | + | \\\\\\\\Reset_Hit_Cooldown: true<ind> |
| 37 | - | Hit_Events: |
| 37 | + | \\\\Hit_Events:<ind> |
| 38 | - | Enable: true |
| 38 | + | \\\\\\\\Enable: true<ind> |
| 39 | - | Sounds_Shooter: SHOOT_ARROW-1-2-0 |
| 39 | + | \\\\\\\\Sounds_Shooter: SHOOT_ARROW-1-2-0<ind> |
| 40 | - | Extras: |
| 40 | + | \\\\Extras:<ind> |
| 41 | - | One_Time_Use: false |
| 41 | + | \\\\\\\\One_Time_Use: false<ind> |