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| 1 | -- CONVERTED BY MURLOC04 / GOGO0518 | |
| 2 | -- dont leak my edits !! | |
| 3 | ||
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 6 | local Player,game,owner = owner,game | |
| 7 | local RealPlayer = Player | |
| 8 | do | |
| 9 | print("FE Compatibility code by Mokiros")
| |
| 10 | local rp = RealPlayer | |
| 11 | script.Parent = rp.Character | |
| 12 | ||
| 13 | --RemoteEvent for communicating | |
| 14 | local Event = Instance.new("RemoteEvent")
| |
| 15 | Event.Name = "UserInput_Event" | |
| 16 | ||
| 17 | --Fake event to make stuff like Mouse.KeyDown work | |
| 18 | local function fakeEvent() | |
| 19 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 20 | t.connect = t.Connect | |
| 21 | return t | |
| 22 | end | |
| 23 | ||
| 24 | --Creating fake input objects with fake variables | |
| 25 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 26 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 27 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 28 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 29 | end} | |
| 30 | --Merged 2 functions into one by checking amount of arguments | |
| 31 | CAS.UnbindAction = CAS.BindAction | |
| 32 | ||
| 33 | --This function will trigger the events that have been :Connect()'ed | |
| 34 | local function te(self,ev,...) | |
| 35 | local t = m[ev] | |
| 36 | if t and t._fakeEvent then | |
| 37 | for _,f in pairs(t.Functions) do | |
| 38 | f(...) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | m.TrigEvent = te | |
| 43 | UIS.TrigEvent = te | |
| 44 | ||
| 45 | Event.OnServerEvent:Connect(function(plr,io) | |
| 46 | if plr~=rp then return end | |
| 47 | m.Target = io.Target | |
| 48 | m.Hit = io.Hit | |
| 49 | if not io.isMouse then | |
| 50 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 51 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 52 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 53 | end | |
| 54 | for _,t in pairs(CAS.Actions) do | |
| 55 | for _,k in pairs(t.Keys) do | |
| 56 | if k==io.KeyCode then | |
| 57 | t.Function(t.Name,io.UserInputState,io) | |
| 58 | end | |
| 59 | end | |
| 60 | end | |
| 61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 63 | end | |
| 64 | end) | |
| 65 | Event.Parent = NLS([==[ | |
| 66 | local Player = game:GetService("Players").LocalPlayer
| |
| 67 | local Event = script:WaitForChild("UserInput_Event")
| |
| 68 | ||
| 69 | local Mouse = Player:GetMouse() | |
| 70 | local UIS = game:GetService("UserInputService")
| |
| 71 | local input = function(io,a) | |
| 72 | if a then return end | |
| 73 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 74 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 75 | end | |
| 76 | UIS.InputBegan:Connect(input) | |
| 77 | UIS.InputEnded:Connect(input) | |
| 78 | ||
| 79 | local h,t | |
| 80 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 81 | --If player is not moving their mouse, client won't fire events | |
| 82 | while wait(1/30) do | |
| 83 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 84 | h,t=Mouse.Hit,Mouse.Target | |
| 85 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 86 | end | |
| 87 | end]==],Player.Character) | |
| 88 | ||
| 89 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 90 | --Real game object | |
| 91 | local _rg = game | |
| 92 | ||
| 93 | --Metatable for fake service | |
| 94 | local fsmt = {
| |
| 95 | __index = function(self,k) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then return s[k] end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end, | |
| 103 | __call = function(self,...) | |
| 104 | local s = rawget(self,"_RealService") | |
| 105 | if s then return s(...) end | |
| 106 | end | |
| 107 | } | |
| 108 | local function FakeService(t,RealService) | |
| 109 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 110 | return setmetatable(t,fsmt) | |
| 111 | end | |
| 112 | ||
| 113 | --Fake game object | |
| 114 | local g = {
| |
| 115 | GetService = function(self,s) | |
| 116 | return self[s] | |
| 117 | end, | |
| 118 | Players = FakeService({
| |
| 119 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 120 | },"Players"), | |
| 121 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 122 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 123 | } | |
| 124 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 125 | g.service = g.GetService | |
| 126 | ||
| 127 | g.RunService = FakeService({
| |
| 128 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 129 | BindToRenderStep = function(self,name,_,fun) | |
| 130 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 131 | end, | |
| 132 | UnbindFromRenderStep = function(self,name) | |
| 133 | self._btrs[name]:Disconnect() | |
| 134 | end, | |
| 135 | },"RunService") | |
| 136 | ||
| 137 | setmetatable(g,{
| |
| 138 | __index=function(self,s) | |
| 139 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 140 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 141 | end, | |
| 142 | __newindex = fsmt.__newindex, | |
| 143 | __call = fsmt.__call | |
| 144 | }) | |
| 145 | --Changing owner to fake player object to support owner:GetMouse() | |
| 146 | game,owner = g,g.Players.LocalPlayer | |
| 147 | end | |
| 148 | ||
| 149 | Player = game:GetService("Players").LocalPlayer
| |
| 150 | Character = Player.Character | |
| 151 | - | -- [[Created by: TheDarkRevenant - Edited by N3xul. |
| 151 | + | PlayerGui = Player.PlayerGui |
| 152 | Backpack = Player.Backpack | |
| 153 | - | -- Script: Celestial Titan |
| 153 | + | Torso = Character.Torso |
| 154 | Head = Character.Head | |
| 155 | - | -- Last Updated: 15:42 2017-07-22 |
| 155 | + | Humanoid = Character.Humanoid |
| 156 | RootPart = Character.HumanoidRootPart | |
| 157 | - | ------------------------------------------------------------------------------------- |
| 157 | + | RootJoint = RootPart.RootJoint |
| 158 | LeftArm = Character["Left Arm"] | |
| 159 | LeftLeg = Character["Left Leg"] | |
| 160 | RightArm = Character["Right Arm"] | |
| 161 | RightLeg = Character["Right Leg"] | |
| 162 | LS = Torso["Left Shoulder"] | |
| 163 | LH = Torso["Left Hip"] | |
| 164 | RS = Torso["Right Shoulder"] | |
| 165 | RH = Torso["Right Hip"] | |
| 166 | ------Gonzales--------- | |
| 167 | CV="Maroon" | |
| 168 | Player = game.Players.LocalPlayer | |
| 169 | char = Player.Character | |
| 170 | local txt = Instance.new("BillboardGui", Character)
| |
| 171 | txt.Adornee = Character .Head | |
| 172 | txt.Name = "_status" | |
| 173 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 174 | - | local debris=game:service"Debris" |
| 174 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
| 175 | local text = Instance.new("TextLabel", txt)
| |
| 176 | - | math.randomseed(os.time()) |
| 176 | + | text.Size = UDim2.new(10, 0, 7, 0) |
| 177 | - | hum.WalkSpeed = 7 |
| 177 | + | text.FontSize = "Size24" |
| 178 | - | char.Health:Destroy() |
| 178 | + | text.TextScaled = true |
| 179 | - | hum.MaxHealth = 100000000000 |
| 179 | + | text.TextTransparency = 0 |
| 180 | - | wait(0.1) |
| 180 | + | text.BackgroundTransparency = 1 |
| 181 | - | hum.Health = 100000000000 |
| 181 | + | text.TextTransparency = 0 |
| 182 | - | ---------------------------------------------------- |
| 182 | + | text.TextStrokeTransparency = 0 |
| 183 | - | ypcall(function() |
| 183 | + | text.Font = "Bodoni" |
| 184 | - | char.Shirt:Destroy() |
| 184 | + | text.TextStrokeColor3 = Color3.new(255,255,255) |
| 185 | - | char.Pants:Destroy() |
| 185 | + | |
| 186 | v=Instance.new("Part")
| |
| 187 | v.Name = "ColorBrick" | |
| 188 | v.Parent=Player.Character | |
| 189 | v.FormFactor="Symmetric" | |
| 190 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=131708604" |
| 190 | + | v.Anchored=true |
| 191 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=131708657" |
| 191 | + | v.CanCollide=false |
| 192 | - | end) |
| 192 | + | v.BottomSurface="Smooth" |
| 193 | - | ---------------------------------------------------- |
| 193 | + | v.TopSurface="Smooth" |
| 194 | - | Debounces = {
|
| 194 | + | v.Size=Vector3.new(10,5,3) |
| 195 | - | on = false; |
| 195 | + | v.Transparency=1 |
| 196 | - | ks = false; |
| 196 | + | v.CFrame=Character.Torso.CFrame |
| 197 | - | CanAttack = true; |
| 197 | + | v.BrickColor=BrickColor.new(CV) |
| 198 | - | CanJoke = true; |
| 198 | + | v.Transparency=1 |
| 199 | - | NoIdl = false; |
| 199 | + | text.TextColor3 = Color3.new(144,33,0) |
| 200 | - | Slashing = false; |
| 200 | + | v.Shape="Block" |
| 201 | - | Slashed = false; |
| 201 | + | text.Text = "The Russian GOGO" |
| 202 | - | Grabbing = false; |
| 202 | + | -------------------- |
| 203 | - | Grabbed = false; |
| 203 | + | Face = Head.face |
| 204 | - | } |
| 204 | + | |
| 205 | shirt.Name = "Shirt" | |
| 206 | - | ---------------------------------------------------- |
| 206 | + | |
| 207 | - | function lerp(a, b, t) -- Linear interpolation |
| 207 | + | |
| 208 | - | return a + (b - a)*t |
| 208 | + | char.Shirt.ShirtTemplate = "rbxassetid://480574352 +" |
| 209 | char.Pants.PantsTemplate = "rbxassetid://403752060" | |
| 210 | - | |
| 210 | + | ------Face---------- |
| 211 | - | function slerp(a, b, t) --Spherical interpolation |
| 211 | + | Character.Head.face.Texture = "rbxassetid://152627407" |
| 212 | - | dot = a:Dot(b) |
| 212 | + | ------Remover------- |
| 213 | - | if dot > 0.99999 or dot < -0.99999 then |
| 213 | + | local ss = Instance.new("Sound",char)
|
| 214 | - | return t <= 0.5 and a or b |
| 214 | + | ss.Volume = 10 |
| 215 | - | else |
| 215 | + | ss.Looped = true |
| 216 | - | r = math.acos(dot) |
| 216 | + | ss.Pitch = 1.1 |
| 217 | - | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) |
| 217 | + | ss.SoundId = "rbxassetid://1225763508" |
| 218 | - | end |
| 218 | + | ss:Play() |
| 219 | local ss = Instance.new("Sound",char)
| |
| 220 | - | |
| 220 | + | ss.Volume = 2 |
| 221 | - | function matrixInterpolate(a, b, t) |
| 221 | + | ss.Looped = true |
| 222 | - | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() |
| 222 | + | ss.Pitch = 1 |
| 223 | - | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() |
| 223 | + | ss.SoundId = "rbxassetid://967984830" |
| 224 | - | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position |
| 224 | + | ss:Play() |
| 225 | - | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right |
| 225 | + | |
| 226 | - | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up |
| 226 | + | |
| 227 | - | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back |
| 227 | + | |
| 228 | - | local t = v1:Dot(v2) |
| 228 | + | |
| 229 | - | if not (t < 0 or t == 0 or t > 0) then -- Failsafe |
| 229 | + | |
| 230 | - | return CFrame.new() |
| 230 | + | |
| 231 | - | end |
| 231 | + | |
| 232 | - | return CFrame.new( |
| 232 | + | |
| 233 | - | v0.x, v0.y, v0.z, |
| 233 | + | |
| 234 | - | v1.x, v1.y, v1.z, |
| 234 | + | |
| 235 | - | v2.x, v2.y, v2.z, |
| 235 | + | |
| 236 | - | v3.x, v3.y, v3.z) |
| 236 | + | |
| 237 | local rj = root.RootJoint | |
| 238 | - | ---------------------------------------------------- |
| 238 | + | |
| 239 | - | function genWeld(a,b) |
| 239 | + | |
| 240 | - | local w = Instance.new("Weld",a)
|
| 240 | + | |
| 241 | - | w.Part0 = a |
| 241 | + | |
| 242 | - | w.Part1 = b |
| 242 | + | |
| 243 | - | return w |
| 243 | + | |
| 244 | local rs = game:GetService("RunService").RenderStepped
| |
| 245 | - | function weld(a, b) |
| 245 | + | local hb = game:GetService("RunService").Heartbeat
|
| 246 | - | local weld = Instance.new("Weld")
|
| 246 | + | local Stepped = game:GetService("RunService").Stepped
|
| 247 | - | weld.Name = "W" |
| 247 | + | |
| 248 | - | weld.Part0 = a |
| 248 | + | ---- |
| 249 | - | weld.Part1 = b |
| 249 | + | |
| 250 | - | weld.C0 = a.CFrame:inverse() * b.CFrame |
| 250 | + | |
| 251 | - | weld.Parent = a |
| 251 | + | Neck = Torso.Neck |
| 252 | - | return weld; |
| 252 | + | it = Instance.new |
| 253 | vt = Vector3.new | |
| 254 | - | ---------------------------------------------------- |
| 254 | + | cf = CFrame.new |
| 255 | - | function Lerp(c1,c2,al) |
| 255 | + | rad = math.rad |
| 256 | - | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
|
| 256 | + | euler = CFrame.fromEulerAnglesXYZ |
| 257 | - | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
|
| 257 | + | angles = CFrame.Angles |
| 258 | - | for i,v in pairs(com1) do |
| 258 | + | Mouse = Player:GetMouse() |
| 259 | - | com1[i] = v+(com2[i]-v)*al |
| 259 | + | coroutine.resume(coroutine.create(function() |
| 260 | game.StarterGui:SetCore("ChatMakeSystemMessage", {
| |
| 261 | - | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
| 261 | + | Text = "Fixed by PixelFir3 / Cortana#8155"; |
| 262 | Color = Color7.new(0, 1, 1); | |
| 263 | - | ---------------------------------------------------- |
| 263 | + | Font = Enum.Font.Code; |
| 264 | - | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) |
| 264 | + | FontSize = Enum.FontSize.Size24; |
| 265 | - | local wld = Instance.new("Weld", wp1)
|
| 265 | + | |
| 266 | - | wld.Part0 = wp0 |
| 266 | + | |
| 267 | - | wld.Part1 = wp1 |
| 267 | + | ArtificialHB = Instance.new("BindableEvent", script)
|
| 268 | - | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) |
| 268 | + | ArtificialHB.Name = "ArtificialHB" |
| 269 | script:WaitForChild("ArtificialHB")
| |
| 270 | - | ---------------------------------------------------- |
| 270 | + | frame = 0.016666666666667 |
| 271 | - | function Tween(a,b,c) |
| 271 | + | tf = 0 |
| 272 | - | return a+(b-a)*c |
| 272 | + | allowframeloss = false |
| 273 | tossremainder = false | |
| 274 | - | ---------------------------------------------------- |
| 274 | + | lastframe = tick() |
| 275 | - | function nwPrt(prnt,siz,cf,col) |
| 275 | + | script.ArtificialHB:Fire() |
| 276 | - | local prt=Instance.new("Part")
|
| 276 | + | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 277 | - | prt.Parent=prnt |
| 277 | + | |
| 278 | - | prt.FormFactor=3 |
| 278 | + | tf = tf + s |
| 279 | - | prt.Name="Part" |
| 279 | + | if frame <= tf then |
| 280 | - | prt.Size=siz |
| 280 | + | if allowframeloss then |
| 281 | - | prt.CanCollide=false |
| 281 | + | script.ArtificialHB:Fire() |
| 282 | - | prt.Anchored=true |
| 282 | + | lastframe = tick() |
| 283 | - | prt.Locked=true |
| 283 | + | else |
| 284 | - | prt.TopSurface=10 |
| 284 | + | for i = 1, math.floor(tf / frame) do |
| 285 | - | prt.BottomSurface=10 |
| 285 | + | script.ArtificialHB:Fire() |
| 286 | - | prt.FrontSurface=10 |
| 286 | + | |
| 287 | - | prt.BackSurface=10 |
| 287 | + | lastframe = tick() |
| 288 | - | prt.LeftSurface=10 |
| 288 | + | |
| 289 | - | prt.RightSurface=10 |
| 289 | + | if tossremainder then |
| 290 | - | prt:BreakJoints() |
| 290 | + | tf = 0 |
| 291 | - | prt.CFrame=cf or CFrame.new(30,10,30) |
| 291 | + | else |
| 292 | - | prt.Material="Neon" |
| 292 | + | tf = tf - frame * math.floor(tf / frame) |
| 293 | - | prt.BrickColor=BrickColor.new(col) |
| 293 | + | |
| 294 | - | m=Instance.new("SpecialMesh",prt)
|
| 294 | + | |
| 295 | - | m.MeshType=6 |
| 295 | + | |
| 296 | - | return prt |
| 296 | + | |
| 297 | local animationspeed = 3 | |
| 298 | - | ---------------------------------------------------- |
| 298 | + | hbwait = function(number) |
| 299 | - | function nwSnd(prnt,pch,vol,id) |
| 299 | + | |
| 300 | - | local s=Instance.new("Sound",prnt)
|
| 300 | + | if number == 0 or number == nil then |
| 301 | - | s.Pitch=pch |
| 301 | + | ArtificialHB.Event:wait() |
| 302 | - | s.Volume=vol |
| 302 | + | else |
| 303 | - | s.SoundId="rbxassetid://"..id |
| 303 | + | for i = 0, number do |
| 304 | - | s.PlayOnRemove=true |
| 304 | + | ArtificialHB.Event:wait() |
| 305 | - | return s |
| 305 | + | |
| 306 | end | |
| 307 | - | ---------------------------------------------------- |
| 307 | + | |
| 308 | - | function newRay(start,face,range,wat) |
| 308 | + | |
| 309 | - | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) |
| 309 | + | local Stats = Instance.new("Folder", Character)
|
| 310 | - | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) |
| 310 | + | Stats.Name = "Stats" |
| 311 | - | return rey,hit,pos |
| 311 | + | local Defense = Instance.new("NumberValue", Stats)
|
| 312 | Defense.Name = "Defense" | |
| 313 | - | ---------------------------------------------------- |
| 313 | + | Defense.Value = 0.4 |
| 314 | - | for i,v in pairs(char:children()) do |
| 314 | + | local Movement = Instance.new("NumberValue", Stats)
|
| 315 | - | if v:IsA("Hat") then
|
| 315 | + | Movement.Name = "Movement" |
| 316 | - | v:Destroy() |
| 316 | + | Movement.Value = 0.35 |
| 317 | - | end |
| 317 | + | local Damage = Instance.new("NumberValue", Stats)
|
| 318 | Damage.Name = "Damage" | |
| 319 | - | for i,v in pairs(hed:children()) do |
| 319 | + | Damage.Value = 0 |
| 320 | - | if v:IsA("Sound") then
|
| 320 | + | local Mana = Instance.new("NumberValue", Stats)
|
| 321 | - | v:Destroy() |
| 321 | + | Mana.Name = "Mana" |
| 322 | - | end |
| 322 | + | Mana.Value = 0 |
| 323 | local Rooted = Instance.new("BoolValue", Stats)
| |
| 324 | - | ---------------------------------------------------- |
| 324 | + | Rooted.Name = "Rooted" |
| 325 | - | function HasntTouched(plrname) |
| 325 | + | Rooted.Value = false |
| 326 | - | local ret = true |
| 326 | + | local BlockValue = Instance.new("BoolValue", Stats)
|
| 327 | - | for _, v in pairs(Touche) do |
| 327 | + | BlockValue.Name = "BlockValue" |
| 328 | - | if v == plrname then |
| 328 | + | BlockValue.Value = false |
| 329 | - | ret = false |
| 329 | + | local StaggerHitAnim = Instance.new("BoolValue", Stats)
|
| 330 | StaggerHitAnim.Name = "StaggerHitAnim" | |
| 331 | StaggerHitAnim.Value = false | |
| 332 | - | return ret |
| 332 | + | local StaggerAnim = Instance.new("BoolValue", Stats)
|
| 333 | StaggerAnim.Name = "StaggerAnim" | |
| 334 | - | ---------------------------------------------------- |
| 334 | + | StaggerAnim.Value = false |
| 335 | - | larm.Size = larm.Size * 2 |
| 335 | + | local StunAnim = Instance.new("BoolValue", Stats)
|
| 336 | - | rarm.Size = rarm.Size * 2 |
| 336 | + | StunAnim.Name = "StunAnim" |
| 337 | - | lleg.Size = lleg.Size * 2 |
| 337 | + | StunAnim.Value = false |
| 338 | - | rleg.Size = rleg.Size * 2 |
| 338 | + | local StunValue = Instance.new("NumberValue", Stats)
|
| 339 | - | torso.Size = torso.Size * 2 |
| 339 | + | StunValue.Name = "StunValue" |
| 340 | - | hed.Size = hed.Size * 2 |
| 340 | + | StunValue.Value = 0 |
| 341 | - | root.Size = root.Size * 2 |
| 341 | + | local CanCrit = Instance.new("BoolValue", Stats)
|
| 342 | - | ---------------------------------------------------- |
| 342 | + | CanCrit.Name = "CanCrit" |
| 343 | - | newWeld(torso, larm, -1.5, 0.5, 0) |
| 343 | + | CanCrit.Value = false |
| 344 | - | larm.Weld.C1 = CFrame.new(0, 0.5, 0) |
| 344 | + | local CritChance = Instance.new("NumberValue", Stats)
|
| 345 | - | newWeld(torso, rarm, 1.5, 0.5, 0) |
| 345 | + | CritChance.Name = "CritChance" |
| 346 | - | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) |
| 346 | + | CritChance.Value = 20 |
| 347 | - | newWeld(torso, hed, 0, 1.5, 0) |
| 347 | + | local CanPenetrateArmor = Instance.new("BoolValue", Stats)
|
| 348 | - | newWeld(torso, lleg, -0.5, -1, 0) |
| 348 | + | CanPenetrateArmor.Name = "CanPenetrateArmor" |
| 349 | - | lleg.Weld.C1 = CFrame.new(0, 1, 0) |
| 349 | + | CanPenetrateArmor.Value = false |
| 350 | - | newWeld(torso, rleg, 0.5, -1, 0) |
| 350 | + | local AntiTeamKill = Instance.new("BoolValue", Stats)
|
| 351 | - | rleg.Weld.C1 = CFrame.new(0, 1, 0) |
| 351 | + | AntiTeamKill.Name = "AntiTeamKill" |
| 352 | - | newWeld(root, torso, 0, -1, 0) |
| 352 | + | AntiTeamKill.Value = false |
| 353 | - | torso.Weld.C1 = CFrame.new(0, -1, 0) |
| 353 | + | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 354 | - | ---------------------------------------------------- |
| 354 | + | RootCF = angles(rad(-90), 0, rad(180)) |
| 355 | - | hed.face.Texture = "rbxassetid://629947734" |
| 355 | + | local idle = 0 |
| 356 | - | z=Instance.new('Decal',hed)
|
| 356 | + | local Anim = "Idle" |
| 357 | - | z.Face = 'Front' |
| 357 | + | local animtype = math.floor(math.random(1, 3)) |
| 358 | - | z.Texture='rbxassetid://99174105' |
| 358 | + | local attacktype = 1 |
| 359 | - | z1=Instance.new('Decal',hed)
|
| 359 | + | local attack = false |
| 360 | - | z1.Face = 'Right' |
| 360 | + | local equipped = false |
| 361 | - | hed.BrickColor = BrickColor.new("Really black")
|
| 361 | + | local LastPoint = nil |
| 362 | - | lite = Instance.new("PointLight", torso)
|
| 362 | + | local staggerhitanim = false |
| 363 | - | lite.Brightness = 14 |
| 363 | + | local staggeranim = false |
| 364 | - | lite.Range = 10 |
| 364 | + | local stunanim = false |
| 365 | - | lite.Color = Color3.new(170, 0, 255) |
| 365 | + | local CritChanceNumber = 0 |
| 366 | - | --[[local hed2 = hed:Clone() |
| 366 | + | local idlen = 0 |
| 367 | - | hed2.CanCollide = false |
| 367 | + | local donum = 0 |
| 368 | - | hed2.Parent = char |
| 368 | + | |
| 369 | - | hed2:ClearAllChildren() |
| 369 | + | local change = 3 / animationspeed |
| 370 | - | hed2.Transparency = 1 |
| 370 | + | local walkinganim = false |
| 371 | - | hed2.Name = "DARP" |
| 371 | + | local handidle = false |
| 372 | - | local w = Instance.new("Weld",hed2)
|
| 372 | + | local walk = 0 |
| 373 | - | w.Part0 = hed |
| 373 | + | local stundelay = 0 |
| 374 | - | w.Part1 = hed2 |
| 374 | + | local manadelay = 0 |
| 375 | - | w.C0 = CFrame.new(0,0,-0.175) |
| 375 | + | local robloxidleanimation = Instance.new("Animation", Torso)
|
| 376 | - | z=Instance.new("SurfaceGui",hed2)
|
| 376 | + | robloxidleanimation.Name = "robloxidleanimation" |
| 377 | - | z.Enabled = true |
| 377 | + | robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 378 | - | z.Face = "Front" |
| 378 | + | local Animator = Humanoid:FindFirstChild("Animator")
|
| 379 | - | z.Adornee = hed2 |
| 379 | + | local Animate = Character:FindFirstChild("Animate")
|
| 380 | - | z.CanvasSize = Vector2.new(100,100) |
| 380 | + | local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
|
| 381 | - | local face = Instance.new("ImageLabel",z)
|
| 381 | + | local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
|
| 382 | - | face.Size = UDim2.new(1,-30,1,0) |
| 382 | + | local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
|
| 383 | - | face.Position = UDim2.new(0,15,0,0) |
| 383 | + | local HitBlockSounds = {199148933, 199148947}
|
| 384 | - | face.BackgroundTransparency = 1 |
| 384 | + | local cooldown1 = 0 |
| 385 | - | face.Image='rbxassetid://46282671']]-- |
| 385 | + | local cooldown2 = 0 |
| 386 | - | ---------------------------------------------------- |
| 386 | + | local cooldown3 = 0 |
| 387 | - | z = Instance.new("Sound", char)
|
| 387 | + | local cooldown4 = 0 |
| 388 | - | z.SoundId = "rbxassetid://913353064"--913353064 |
| 388 | + | local scrn = Instance.new("ScreenGui", PlayerGui)
|
| 389 | - | z.Looped = true |
| 389 | + | local ud = UDim2.new |
| 390 | - | z.Pitch = .6 |
| 390 | + | local c3 = Color3.new |
| 391 | - | z.Volume = 1 |
| 391 | + | local skillcolorscheme = c3(1, 1, 1) |
| 392 | - | wait(.01) |
| 392 | + | subtractmana = function(k) |
| 393 | - | z:Play() |
| 393 | + | |
| 394 | - | ---------------------------------------------------- |
| 394 | + | if k <= Mana.Value then |
| 395 | - | local l = game.Lighting |
| 395 | + | Mana.Value = Mana.Value - k |
| 396 | - | local sky = Instance.new("Sky",l)
|
| 396 | + | |
| 397 | - | sky.CelestialBodiesShown = true |
| 397 | + | |
| 398 | - | sky.SkyboxBk = "http://www.roblox.com/asset/?id=159454299" |
| 398 | + | |
| 399 | - | sky.SkyboxDn = "http://www.roblox.com/asset/?id=159454296" |
| 399 | + | local co1 = 0 |
| 400 | - | sky.SkyboxFt = "http://www.roblox.com/asset/?id=159454293" |
| 400 | + | local co2 = 0 |
| 401 | - | sky.SkyboxLf = "http://www.roblox.com/asset/?id=159454286" |
| 401 | + | local co3 = 0 |
| 402 | - | sky.SkyboxRt = "http://www.roblox.com/asset/?id=159454300" |
| 402 | + | local co4 = 0 |
| 403 | - | sky.SkyboxUp = "http://www.roblox.com/asset/?id=159454288" |
| 403 | + | local maxmana = 0 |
| 404 | - | sky.StarCount = 100 |
| 404 | + | local maxstun = 1 |
| 405 | - | sky.Name = "N3xul Sky" |
| 405 | + | local recovermana = 0 |
| 406 | - | ---------------------------------------------------- |
| 406 | + | local losestun = 0 |
| 407 | - | local m = Instance.new("Model")
|
| 407 | + | local stunwait = 0 |
| 408 | - | m.Name = "Absolution" |
| 408 | + | local manawait = 0 |
| 409 | - | p1 = Instance.new("Part", m)
|
| 409 | + | local skill1mana = 0 |
| 410 | - | p1.BrickColor = BrickColor.new("Royal purple")
|
| 410 | + | local skill2mana = 0 |
| 411 | - | p1.Material = "Neon" |
| 411 | + | local skill3mana = 0 |
| 412 | - | p1.FormFactor = Enum.FormFactor.Custom |
| 412 | + | local skill4mana = 0 |
| 413 | - | p1.Size = Vector3.new(1, 0.600000024, 1.5) |
| 413 | + | local menuupdatespeed = 0 |
| 414 | - | p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395) |
| 414 | + | local constantupdate = false |
| 415 | - | p1.CanCollide = false |
| 415 | + | local showstats = false |
| 416 | - | p1.Locked = true |
| 416 | + | local allowstunbar = false |
| 417 | - | p1.Elasticity = 0 |
| 417 | + | local CustomColor = Torso.BrickColor |
| 418 | - | p1.BottomSurface = Enum.SurfaceType.Smooth |
| 418 | + | local Colorpart1 = CustomColor.r |
| 419 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
| 419 | + | local Colorpart2 = CustomColor.g |
| 420 | - | b1 = Instance.new("SpecialMesh", p1)
|
| 420 | + | local Colorpart3 = CustomColor.b |
| 421 | - | b1.MeshType = Enum.MeshType.Wedge |
| 421 | + | local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3)) |
| 422 | - | b1.Name = "Mesh" |
| 422 | + | makeframe = function(par, trans, pos, size, color, name) |
| 423 | - | b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
| 423 | + | |
| 424 | - | p2 = Instance.new("Part", m)
|
| 424 | + | local frame = Instance.new("Frame")
|
| 425 | - | p2.BrickColor = BrickColor.new("Lime green")
|
| 425 | + | frame.Parent = par |
| 426 | - | p2.FormFactor = Enum.FormFactor.Custom |
| 426 | + | frame.BackgroundTransparency = trans |
| 427 | - | p2.Size = Vector3.new(1, 2.9000001, 1) |
| 427 | + | frame.BorderSizePixel = 2 |
| 428 | - | p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005) |
| 428 | + | frame.Position = pos |
| 429 | - | p2.CanCollide = false |
| 429 | + | frame.Size = size |
| 430 | - | p2.Locked = true |
| 430 | + | frame.BackgroundColor3 = color |
| 431 | - | p2.Elasticity = 0 |
| 431 | + | frame.Name = name |
| 432 | - | p2.BottomSurface = Enum.SurfaceType.Smooth |
| 432 | + | return frame |
| 433 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
| 433 | + | |
| 434 | - | b2 = Instance.new("BlockMesh", p2)
|
| 434 | + | |
| 435 | - | b2.Name = "Mesh" |
| 435 | + | makelabel = function(par, text, trans, stroketrans, name) |
| 436 | - | b2.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
| 436 | + | |
| 437 | - | p3 = Instance.new("Part", m)
|
| 437 | + | local label = Instance.new("TextLabel")
|
| 438 | - | p3.BrickColor = BrickColor.new("Royal purple")
|
| 438 | + | label.Parent = par |
| 439 | - | p3.Material = "Neon" |
| 439 | + | label.BackgroundTransparency = 1 |
| 440 | - | p3.FormFactor = Enum.FormFactor.Custom |
| 440 | + | label.Size = ud(1, 0, 1, 0) |
| 441 | - | p3.Size = Vector3.new(1, 1.20000005, 2.0999999) |
| 441 | + | label.Position = ud(0, 0, 0, 0) |
| 442 | - | p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501) |
| 442 | + | label.TextColor3 = c3(255, 255, 255) |
| 443 | - | p3.CanCollide = false |
| 443 | + | label.TextStrokeTransparency = stroketrans |
| 444 | - | p3.Locked = true |
| 444 | + | label.TextTransparency = trans |
| 445 | - | p3.Elasticity = 0 |
| 445 | + | label.FontSize = Enum.FontSize.Size32 |
| 446 | - | p3.BottomSurface = Enum.SurfaceType.Smooth |
| 446 | + | label.Font = Enum.Font.Legacy |
| 447 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
| 447 | + | label.BorderSizePixel = 0 |
| 448 | - | b3 = Instance.new("SpecialMesh", p3)
|
| 448 | + | label.TextScaled = true |
| 449 | - | b3.MeshType = Enum.MeshType.Wedge |
| 449 | + | label.Text = text |
| 450 | - | b3.Name = "Mesh" |
| 450 | + | label.Name = name |
| 451 | - | b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
| 451 | + | return label |
| 452 | - | p4 = Instance.new("Part", m)
|
| 452 | + | |
| 453 | - | p4.BrickColor = BrickColor.new("Royal purple")
|
| 453 | + | |
| 454 | - | p4.Material = "Neon" |
| 454 | + | framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1") |
| 455 | - | p4.FormFactor = Enum.FormFactor.Custom |
| 455 | + | framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2") |
| 456 | - | p4.Size = Vector3.new(1, 1.43999994, 2.05000019) |
| 456 | + | framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3") |
| 457 | - | p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151) |
| 457 | + | framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4") |
| 458 | - | p4.CanCollide = false |
| 458 | + | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1") |
| 459 | - | p4.Locked = true |
| 459 | + | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2") |
| 460 | - | p4.Elasticity = 0 |
| 460 | + | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3") |
| 461 | - | p4.BottomSurface = Enum.SurfaceType.Smooth |
| 461 | + | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4") |
| 462 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
| 462 | + | text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1") |
| 463 | - | b4 = Instance.new("SpecialMesh", p4)
|
| 463 | + | text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2") |
| 464 | - | b4.MeshType = Enum.MeshType.Wedge |
| 464 | + | text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3") |
| 465 | - | b4.Name = "Mesh" |
| 465 | + | text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4") |
| 466 | - | b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
| 466 | + | manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar") |
| 467 | - | p5 = Instance.new("Part", m)
|
| 467 | + | manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover") |
| 468 | - | p5.BrickColor = BrickColor.new("Royal purple")
|
| 468 | + | manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text") |
| 469 | - | p5.Material = "Neon" |
| 469 | + | healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar") |
| 470 | - | p5.FormFactor = Enum.FormFactor.Custom |
| 470 | + | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover") |
| 471 | - | p5.Size = Vector3.new(1, 1.20000005, 3.20000005) |
| 471 | + | healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text") |
| 472 | - | p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246) |
| 472 | + | if allowstunbar == true then |
| 473 | - | p5.CanCollide = false |
| 473 | + | stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame") |
| 474 | - | p5.Locked = true |
| 474 | + | stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar") |
| 475 | - | p5.Elasticity = 0 |
| 475 | + | stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text") |
| 476 | - | p5.BottomSurface = Enum.SurfaceType.Smooth |
| 476 | + | |
| 477 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
| 477 | + | if showstats == true then |
| 478 | - | b5 = Instance.new("SpecialMesh", p5)
|
| 478 | + | defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame") |
| 479 | - | b5.MeshType = Enum.MeshType.Wedge |
| 479 | + | damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame") |
| 480 | - | b5.Name = "Mesh" |
| 480 | + | movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame") |
| 481 | - | b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
| 481 | + | defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text") |
| 482 | - | p6 = Instance.new("Part", m)
|
| 482 | + | damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text") |
| 483 | - | p6.Name = "Handle" |
| 483 | + | movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text") |
| 484 | - | p6.BrickColor = BrickColor.new("Lime green")
|
| 484 | + | |
| 485 | - | p6.FormFactor = Enum.FormFactor.Custom |
| 485 | + | NoOutline = function(Part) |
| 486 | - | p6.Size = Vector3.new(1.5999999, 13.6000004, 1) |
| 486 | + | |
| 487 | - | p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005) |
| 487 | + | Part.TopSurface = 10 |
| 488 | - | p6.CanCollide = false |
| 488 | + | |
| 489 | - | p6.Locked = true |
| 489 | + | |
| 490 | - | p6.Elasticity = 0 |
| 490 | + | local weldBetween = function(a, b) |
| 491 | - | p6.BottomSurface = Enum.SurfaceType.Smooth |
| 491 | + | |
| 492 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
| 492 | + | local weldd = Instance.new("ManualWeld")
|
| 493 | - | b6 = Instance.new("BlockMesh", p6)
|
| 493 | + | weldd.Part0 = a |
| 494 | - | b6.Name = "Mesh" |
| 494 | + | weldd.Part1 = b |
| 495 | - | b6.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
| 495 | + | weldd.C0 = CFrame.new() |
| 496 | - | p7 = Instance.new("Part", m)
|
| 496 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 497 | - | p7.BrickColor = BrickColor.new("Royal purple")
|
| 497 | + | weldd.Parent = a |
| 498 | - | p7.Material = "Neon" |
| 498 | + | return weldd |
| 499 | - | p7.FormFactor = Enum.FormFactor.Custom |
| 499 | + | |
| 500 | - | p7.Size = Vector3.new(1, 1.00999999, 1.05000019) |
| 500 | + | |
| 501 | - | p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818) |
| 501 | + | nooutline = function(part) |
| 502 | - | p7.CanCollide = false |
| 502 | + | |
| 503 | - | p7.Locked = true |
| 503 | + | part.TopSurface = 10 |
| 504 | - | p7.Elasticity = 0 |
| 504 | + | |
| 505 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
| 505 | + | |
| 506 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
| 506 | + | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) |
| 507 | - | b7 = Instance.new("SpecialMesh", p7)
|
| 507 | + | |
| 508 | - | b7.MeshType = Enum.MeshType.Wedge |
| 508 | + | local fp = it("Part")
|
| 509 | - | b7.Name = "Mesh" |
| 509 | + | fp.formFactor = formfactor |
| 510 | - | b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
| 510 | + | fp.Parent = parent |
| 511 | - | p8 = Instance.new("Part", m)
|
| 511 | + | fp.Reflectance = reflectance |
| 512 | - | p8.BrickColor = BrickColor.new("Royal purple")
|
| 512 | + | fp.Transparency = transparency |
| 513 | - | p8.Material = "Neon" |
| 513 | + | fp.CanCollide = false |
| 514 | - | p8.FormFactor = Enum.FormFactor.Custom |
| 514 | + | fp.Locked = true |
| 515 | - | p8.Size = Vector3.new(1, 1.00999999, 1.05000019) |
| 515 | + | fp.BrickColor = BrickColor.new(tostring(brickcolor)) |
| 516 | - | p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699) |
| 516 | + | fp.Name = name |
| 517 | - | p8.CanCollide = false |
| 517 | + | fp.Size = size |
| 518 | - | p8.Locked = true |
| 518 | + | fp.Position = Character.Torso.Position |
| 519 | - | p8.Elasticity = 0 |
| 519 | + | nooutline(fp) |
| 520 | - | p8.BottomSurface = Enum.SurfaceType.Smooth |
| 520 | + | fp.Material = material |
| 521 | - | p8.TopSurface = Enum.SurfaceType.Smooth |
| 521 | + | fp:BreakJoints() |
| 522 | - | b8 = Instance.new("SpecialMesh", p8)
|
| 522 | + | return fp |
| 523 | - | b8.MeshType = Enum.MeshType.Wedge |
| 523 | + | |
| 524 | - | b8.Name = "Mesh" |
| 524 | + | |
| 525 | - | b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
| 525 | + | mesh = function(Mesh, part, meshtype, meshid, offset, scale) |
| 526 | - | p9 = Instance.new("Part", m)
|
| 526 | + | |
| 527 | - | p9.BrickColor = BrickColor.new("Lime green")
|
| 527 | + | local mesh = it(Mesh) |
| 528 | - | p9.FormFactor = Enum.FormFactor.Custom |
| 528 | + | mesh.Parent = part |
| 529 | - | p9.Size = Vector3.new(1, 1.07999957, 1) |
| 529 | + | if Mesh == "SpecialMesh" then |
| 530 | - | p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005) |
| 530 | + | mesh.MeshType = meshtype |
| 531 | - | p9.CanCollide = false |
| 531 | + | mesh.MeshId = meshid |
| 532 | - | p9.Locked = true |
| 532 | + | |
| 533 | - | p9.Elasticity = 0 |
| 533 | + | mesh.Offset = offset |
| 534 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
| 534 | + | mesh.Scale = scale |
| 535 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
| 535 | + | return mesh |
| 536 | - | b9 = Instance.new("BlockMesh", p9)
|
| 536 | + | |
| 537 | - | b9.Name = "Mesh" |
| 537 | + | |
| 538 | - | b9.Scale = Vector3.new(0.550000012, 1, 0.550000012) |
| 538 | + | weld = function(parent, part0, part1, c0, c1) |
| 539 | - | p10 = Instance.new("Part", m)
|
| 539 | + | |
| 540 | - | p10.BrickColor = BrickColor.new("Lime green")
|
| 540 | + | local weld = it("Motor")
|
| 541 | - | p10.FormFactor = Enum.FormFactor.Custom |
| 541 | + | weld.Parent = parent |
| 542 | - | p10.Size = Vector3.new(1, 1.41999948, 1) |
| 542 | + | weld.Part0 = part0 |
| 543 | - | p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005) |
| 543 | + | weld.Part1 = part1 |
| 544 | - | p10.CanCollide = false |
| 544 | + | weld.C0 = c0 |
| 545 | - | p10.Locked = true |
| 545 | + | weld.C1 = c1 |
| 546 | - | p10.Elasticity = 0 |
| 546 | + | return weld |
| 547 | - | p10.BottomSurface = Enum.SurfaceType.Smooth |
| 547 | + | |
| 548 | - | p10.TopSurface = Enum.SurfaceType.Smooth |
| 548 | + | |
| 549 | - | b10 = Instance.new("BlockMesh", p10)
|
| 549 | + | local WeaponName = "Russian Kick" |
| 550 | - | b10.Name = "Mesh" |
| 550 | + | local ClassName = "Russian Kick" |
| 551 | - | b10.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
| 551 | + | local PlayerSize = 1 |
| 552 | - | p11 = Instance.new("Part", m)
|
| 552 | + | local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) |
| 553 | - | p11.BrickColor = BrickColor.new("Lime green")
|
| 553 | + | local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) |
| 554 | - | p11.FormFactor = Enum.FormFactor.Custom |
| 554 | + | if PlayerSize ~= 1 then |
| 555 | - | p11.Size = Vector3.new(1, 1.50999951, 1) |
| 555 | + | RootPart.Size = RootPart.Size * PlayerSize |
| 556 | - | p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005) |
| 556 | + | Torso.Size = Torso.Size * PlayerSize |
| 557 | - | p11.CanCollide = false |
| 557 | + | Head.Size = Head.Size * PlayerSize |
| 558 | - | p11.Locked = true |
| 558 | + | RightArm.Size = RightArm.Size * PlayerSize |
| 559 | - | p11.Elasticity = 0 |
| 559 | + | LeftArm.Size = LeftArm.Size * PlayerSize |
| 560 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
| 560 | + | RightLeg.Size = RightLeg.Size * PlayerSize |
| 561 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
| 561 | + | LeftLeg.Size = LeftLeg.Size * PlayerSize |
| 562 | - | b11 = Instance.new("BlockMesh", p11)
|
| 562 | + | RootJoint.Parent = RootPart |
| 563 | - | b11.Name = "Mesh" |
| 563 | + | Neck.Parent = Torso |
| 564 | - | b11.Scale = Vector3.new(0.550000012, 1, 0.550000012) |
| 564 | + | LS.Parent = Torso |
| 565 | - | p12 = Instance.new("Part", m)
|
| 565 | + | RS.Parent = Torso |
| 566 | - | p12.Name = "BladeCenter" |
| 566 | + | LH.Parent = Torso |
| 567 | - | p12.BrickColor = BrickColor.new("Royal purple")
|
| 567 | + | RH.Parent = Torso |
| 568 | - | p12.Material = Enum.Material.Neon |
| 568 | + | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) |
| 569 | - | p12.FormFactor = Enum.FormFactor.Symmetric |
| 569 | + | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) |
| 570 | - | p12.Size = Vector3.new(1, 2, 2) |
| 570 | + | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) |
| 571 | - | p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005) |
| 571 | + | RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 |
| 572 | - | p12.CanCollide = false |
| 572 | + | LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 |
| 573 | - | p12.Locked = true |
| 573 | + | RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) |
| 574 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
| 574 | + | LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) |
| 575 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
| 575 | + | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) |
| 576 | - | b12 = Instance.new("SpecialMesh", p12)
|
| 576 | + | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) |
| 577 | - | b12.MeshType = Enum.MeshType.Brick |
| 577 | + | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) |
| 578 | - | b12.Name = "Mesh" |
| 578 | + | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) |
| 579 | - | b12.Scale = Vector3.new(0.499999911, 1, 0.699999928) |
| 579 | + | for _,v in pairs(Character:GetChildren()) do |
| 580 | - | p13 = Instance.new("Part", m)
|
| 580 | + | if v.ClassName == "Hat" or v.ClassName == "Accessory" then |
| 581 | - | p13.BrickColor = BrickColor.new("Lime green")
|
| 581 | + | v.Parent = nil |
| 582 | - | p13.FormFactor = Enum.FormFactor.Custom |
| 582 | + | v.Parent = Character |
| 583 | - | p13.Size = Vector3.new(2.91000009, 4.3300004, 1) |
| 583 | + | v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize |
| 584 | - | p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005) |
| 584 | + | for _,b in pairs(v.Handle:GetChildren()) do |
| 585 | - | p13.CanCollide = false |
| 585 | + | if b.ClassName == "Weld" or b.ClassName == "Motor" then |
| 586 | - | p13.Locked = true |
| 586 | + | local p1 = b.Part1 |
| 587 | - | p13.Elasticity = 0 |
| 587 | + | b.Part1 = nil |
| 588 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
| 588 | + | local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components() |
| 589 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
| 589 | + | local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components() |
| 590 | - | b13 = Instance.new("BlockMesh", p13)
|
| 590 | + | b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012) |
| 591 | - | b13.Name = "Mesh" |
| 591 | + | b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112) |
| 592 | - | b13.Scale = Vector3.new(1, 1, 0.400000006) |
| 592 | + | b.Part1 = p1 |
| 593 | - | p14 = Instance.new("Part", m)
|
| 593 | + | |
| 594 | - | p14.BrickColor = BrickColor.new("Lime green")
|
| 594 | + | |
| 595 | - | p14.FormFactor = Enum.FormFactor.Custom |
| 595 | + | |
| 596 | - | p14.Size = Vector3.new(2.5, 2.17999935, 1) |
| 596 | + | |
| 597 | - | p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005) |
| 597 | + | |
| 598 | - | p14.CanCollide = false |
| 598 | + | m = Instance.new("Model", Character)
|
| 599 | - | p14.Locked = true |
| 599 | + | m.Name = WeaponName |
| 600 | - | p14.Elasticity = 0 |
| 600 | + | Effects = Instance.new("Folder", m)
|
| 601 | - | p14.BottomSurface = Enum.SurfaceType.Smooth |
| 601 | + | Effects.Name = "Effects" |
| 602 | - | p14.TopSurface = Enum.SurfaceType.Smooth |
| 602 | + | Humanoid.Died:connect(function() |
| 603 | - | b14 = Instance.new("BlockMesh", p14)
|
| 603 | + | |
| 604 | - | b14.Name = "Mesh" |
| 604 | + | attack = true |
| 605 | - | b14.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
| 605 | + | for _,v in pairs(Character:GetChildren()) do |
| 606 | - | p15 = Instance.new("Part", m)
|
| 606 | + | if v.ClassName == "Model" then |
| 607 | - | p15.BrickColor = BrickColor.new("Lime green")
|
| 607 | + | v:Destroy() |
| 608 | - | p15.FormFactor = Enum.FormFactor.Custom |
| 608 | + | |
| 609 | - | p15.Size = Vector3.new(1.16999996, 4.2699995, 1) |
| 609 | + | |
| 610 | - | p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005) |
| 610 | + | |
| 611 | - | p15.CanCollide = false |
| 611 | + | |
| 612 | - | p15.Locked = true |
| 612 | + | for i,v in pairs(Character:GetChildren()) do |
| 613 | - | p15.Elasticity = 0 |
| 613 | + | if v.ClassName == "Model" then |
| 614 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
| 614 | + | for _,c in pairs(v:GetChildren()) do |
| 615 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
| 615 | + | if c.ClassName == "Part" then |
| 616 | - | b15 = Instance.new("BlockMesh", p15)
|
| 616 | + | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) |
| 617 | - | b15.Name = "Mesh" |
| 617 | + | |
| 618 | - | b15.Scale = Vector3.new(1, 1, 0.400000006) |
| 618 | + | |
| 619 | - | p16 = Instance.new("Part", m)
|
| 619 | + | |
| 620 | - | p16.BrickColor = BrickColor.new("Lime green")
|
| 620 | + | |
| 621 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 621 | + | print(ClassName .. " loaded.") |
| 622 | - | p16.Size = Vector3.new(1.68999994, 4.76000023, 1) |
| 622 | + | clerp = function(a, b, t) |
| 623 | - | p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005) |
| 623 | + | return a:lerp(b, t) |
| 624 | - | p16.CanCollide = false |
| 624 | + | |
| 625 | - | p16.Locked = true |
| 625 | + | |
| 626 | - | p16.Elasticity = 0 |
| 626 | + | positiveangle = function(number) |
| 627 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
| 627 | + | |
| 628 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
| 628 | + | if number > 0 then |
| 629 | - | b16 = Instance.new("BlockMesh", p16)
|
| 629 | + | number = 0 |
| 630 | - | b16.Name = "Mesh" |
| 630 | + | |
| 631 | - | b16.Scale = Vector3.new(1, 1, 0.400000006) |
| 631 | + | return number |
| 632 | - | p17 = Instance.new("Part", m)
|
| 632 | + | |
| 633 | - | p17.BrickColor = BrickColor.new("Lime green")
|
| 633 | + | |
| 634 | - | p17.FormFactor = Enum.FormFactor.Custom |
| 634 | + | negativeangle = function(number) |
| 635 | - | p17.Size = Vector3.new(1.78999996, 4.21999979, 1) |
| 635 | + | |
| 636 | - | p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005) |
| 636 | + | if number < 0 then |
| 637 | - | p17.CanCollide = false |
| 637 | + | number = 0 |
| 638 | - | p17.Locked = true |
| 638 | + | |
| 639 | - | p17.Elasticity = 0 |
| 639 | + | return number |
| 640 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
| 640 | + | |
| 641 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
| 641 | + | |
| 642 | - | b17 = Instance.new("BlockMesh", p17)
|
| 642 | + | so = function(id, par, vol, pit) |
| 643 | - | b17.Name = "Mesh" |
| 643 | + | |
| 644 | - | b17.Scale = Vector3.new(1, 1, 0.400000006) |
| 644 | + | coroutine.resume(coroutine.create(function() |
| 645 | - | p18 = Instance.new("WedgePart", m)
|
| 645 | + | |
| 646 | - | p18.BrickColor = BrickColor.new("Royal purple")
|
| 646 | + | local sou = Instance.new("Sound", par or workspace)
|
| 647 | - | p18.Name = "BladePart1" |
| 647 | + | sou.Volume = vol |
| 648 | - | p18.Material = Enum.Material.Neon |
| 648 | + | sou.Pitch = pit or 1 |
| 649 | - | p18.Name = "Wedge" |
| 649 | + | sou.SoundId = "http://roblox.com/asset/?id=" .. id |
| 650 | - | p18.FormFactor = Enum.FormFactor.Symmetric |
| 650 | + | hbwait() |
| 651 | - | p18.Size = Vector3.new(1, 4, 2) |
| 651 | + | sou:play() |
| 652 | - | p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005) |
| 652 | + | game:GetService("Debris"):AddItem(sou, 10)
|
| 653 | - | p18.CanCollide = false |
| 653 | + | |
| 654 | - | p18.Locked = true |
| 654 | + | )) |
| 655 | - | p18.BottomSurface = Enum.SurfaceType.Smooth |
| 655 | + | |
| 656 | - | p18.TopSurface = Enum.SurfaceType.Smooth |
| 656 | + | |
| 657 | - | b18 = Instance.new("SpecialMesh", p18)
|
| 657 | + | GetDistance = function(Part1, Part2, magnitude) |
| 658 | - | b18.MeshType = Enum.MeshType.Wedge |
| 658 | + | |
| 659 | - | b18.Name = "Mesh" |
| 659 | + | local target = Part1.Position - Part2.Position |
| 660 | - | b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) |
| 660 | + | local mag = target.magnitude |
| 661 | - | p19 = Instance.new("WedgePart", m)
|
| 661 | + | if mag <= magnitude then |
| 662 | - | p19.BrickColor = BrickColor.new("Royal purple")
|
| 662 | + | return true |
| 663 | - | p19.Name = "BladePart2" |
| 663 | + | else |
| 664 | - | p19.Material = Enum.Material.Neon |
| 664 | + | return false |
| 665 | - | p19.Name = "Wedge" |
| 665 | + | |
| 666 | - | p19.FormFactor = Enum.FormFactor.Symmetric |
| 666 | + | |
| 667 | - | p19.Size = Vector3.new(1, 4, 2) |
| 667 | + | |
| 668 | - | p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005) |
| 668 | + | rayCast = function(Pos, Dir, Max, Ignore) |
| 669 | - | p19.CanCollide = false |
| 669 | + | |
| 670 | - | p19.Locked = true |
| 670 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
|
| 671 | - | p19.BottomSurface = Enum.SurfaceType.Smooth |
| 671 | + | |
| 672 | - | p19.TopSurface = Enum.SurfaceType.Smooth |
| 672 | + | |
| 673 | - | b19 = Instance.new("SpecialMesh", p19)
|
| 673 | + | DamageStatLabel = function(labeltype, cframe, text, color) |
| 674 | - | b19.MeshType = Enum.MeshType.Wedge |
| 674 | + | |
| 675 | - | b19.Name = "Mesh" |
| 675 | + | local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0)) |
| 676 | - | b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) |
| 676 | + | c.CFrame = cf(cframe.p + vt(0, 1.5, 0)) |
| 677 | - | p20 = Instance.new("Part", m)
|
| 677 | + | game:GetService("Debris"):AddItem(c, 5)
|
| 678 | - | p20.BrickColor = BrickColor.new("Lime green")
|
| 678 | + | Instance.new("BodyGyro", c)
|
| 679 | - | p20.FormFactor = Enum.FormFactor.Custom |
| 679 | + | local f = Instance.new("BodyPosition", c)
|
| 680 | - | p20.Size = Vector3.new(2.53000021, 2.39999938, 1) |
| 680 | + | f.P = 2000 |
| 681 | - | p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005) |
| 681 | + | f.D = 100 |
| 682 | - | p20.CanCollide = false |
| 682 | + | f.maxForce = vt(math.huge, math.huge, math.huge) |
| 683 | - | p20.Locked = true |
| 683 | + | if labeltype == "Normal" then |
| 684 | - | p20.Elasticity = 0 |
| 684 | + | f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2)) |
| 685 | - | p20.BottomSurface = Enum.SurfaceType.Smooth |
| 685 | + | else |
| 686 | - | p20.TopSurface = Enum.SurfaceType.Smooth |
| 686 | + | if labeltype == "Debuff" then |
| 687 | - | b20 = Instance.new("BlockMesh", p20)
|
| 687 | + | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) |
| 688 | - | b20.Name = "Mesh" |
| 688 | + | else |
| 689 | - | b20.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
| 689 | + | if labeltype == "Interruption" then |
| 690 | - | p21 = Instance.new("Part", m)
|
| 690 | + | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) |
| 691 | - | p21.BrickColor = BrickColor.new("Royal purple")
|
| 691 | + | |
| 692 | - | p21.Material = "Neon" |
| 692 | + | |
| 693 | - | p21.FormFactor = Enum.FormFactor.Custom |
| 693 | + | |
| 694 | - | p21.Size = Vector3.new(1, 1.43999994, 1.59000015) |
| 694 | + | game:GetService("Debris"):AddItem(c, 5)
|
| 695 | - | p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025) |
| 695 | + | local bg = Instance.new("BillboardGui", c)
|
| 696 | - | p21.CanCollide = false |
| 696 | + | bg.Adornee = c |
| 697 | - | p21.Locked = true |
| 697 | + | bg.Size = UDim2.new(2.5, 0, 2.5, 0) |
| 698 | - | p21.Elasticity = 0 |
| 698 | + | bg.StudsOffset = vt(-2, 2, 0) |
| 699 | - | p21.BottomSurface = Enum.SurfaceType.Smooth |
| 699 | + | bg.AlwaysOnTop = false |
| 700 | - | p21.TopSurface = Enum.SurfaceType.Smooth |
| 700 | + | local tl = Instance.new("TextLabel", bg)
|
| 701 | - | b21 = Instance.new("SpecialMesh", p21)
|
| 701 | + | tl.BackgroundTransparency = 1 |
| 702 | - | b21.MeshType = Enum.MeshType.Wedge |
| 702 | + | tl.Size = UDim2.new(2.5, 0, 2.5, 0) |
| 703 | - | b21.Name = "Mesh" |
| 703 | + | tl.Text = text |
| 704 | - | b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
| 704 | + | tl.Font = Enum.Font.SourceSans |
| 705 | - | w1 = Instance.new("Weld", p1)
|
| 705 | + | tl.FontSize = Enum.FontSize.Size42 |
| 706 | - | w1.Name = "Part_Weld" |
| 706 | + | tl.TextColor3 = color |
| 707 | - | w1.Part0 = p1 |
| 707 | + | tl.TextScaled = false |
| 708 | - | w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
| 708 | + | tl.TextStrokeTransparency = 0 |
| 709 | - | w1.Part1 = p2 |
| 709 | + | tl.TextScaled = true |
| 710 | - | w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) |
| 710 | + | tl.TextWrapped = true |
| 711 | - | w2 = Instance.new("Weld", p2)
|
| 711 | + | f.Parent = c |
| 712 | - | w2.Name = "Part_Weld" |
| 712 | + | coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel) |
| 713 | - | w2.Part0 = p2 |
| 713 | + | |
| 714 | - | w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) |
| 714 | + | wait(0.25) |
| 715 | - | w2.Part1 = p3 |
| 715 | + | for i = 1, 5 do |
| 716 | - | w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) |
| 716 | + | wait() |
| 717 | - | w3 = Instance.new("Weld", p3)
|
| 717 | + | BodyPosition.position = Part.Position - vt(0, 0.5, 0) |
| 718 | - | w3.Name = "Part_Weld" |
| 718 | + | |
| 719 | - | w3.Part0 = p3 |
| 719 | + | wait(1.25) |
| 720 | - | w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) |
| 720 | + | for i = 1, 5 do |
| 721 | - | w3.Part1 = p4 |
| 721 | + | wait() |
| 722 | - | w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
| 722 | + | TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2 |
| 723 | - | w4 = Instance.new("Weld", p4)
|
| 723 | + | TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2 |
| 724 | - | w4.Name = "Part_Weld" |
| 724 | + | BodyPosition.position = Part.Position + vt(0, 0.5, 0) |
| 725 | - | w4.Part0 = p4 |
| 725 | + | |
| 726 | - | w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
| 726 | + | Part.Parent = nil |
| 727 | - | w4.Part1 = p5 |
| 727 | + | |
| 728 | - | w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
| 728 | + | ), c, f, tl) |
| 729 | - | w5 = Instance.new("Weld", p5)
|
| 729 | + | |
| 730 | - | w5.Name = "Part_Weld" |
| 730 | + | |
| 731 | - | w5.Part0 = p5 |
| 731 | + | IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) |
| 732 | - | w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
| 732 | + | |
| 733 | - | w5.Part1 = p6 |
| 733 | + | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 |
| 734 | - | w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) |
| 734 | + | |
| 735 | - | w6 = Instance.new("Weld", p6)
|
| 735 | + | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 |
| 736 | - | w6.Name = "Part_Weld" |
| 736 | + | |
| 737 | - | w6.Part0 = p6 |
| 737 | + | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
|
| 738 | - | w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) |
| 738 | + | Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount |
| 739 | - | w6.Part1 = p7 |
| 739 | + | if ShowTheStat == true then |
| 740 | - | w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
| 740 | + | if Stat == "Defense" then |
| 741 | - | w7 = Instance.new("Weld", p7)
|
| 741 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
|
| 742 | - | w7.Name = "Part_Weld" |
| 742 | + | else |
| 743 | - | w7.Part0 = p7 |
| 743 | + | if Stat == "Damage" then |
| 744 | - | w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
| 744 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
|
| 745 | - | w7.Part1 = p8 |
| 745 | + | else |
| 746 | - | w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
| 746 | + | if Stat == "Movement" then |
| 747 | - | w8 = Instance.new("Weld", p8)
|
| 747 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
|
| 748 | - | w8.Name = "Part_Weld" |
| 748 | + | |
| 749 | - | w8.Part0 = p8 |
| 749 | + | |
| 750 | - | w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
| 750 | + | |
| 751 | - | w8.Part1 = p9 |
| 751 | + | |
| 752 | - | w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) |
| 752 | + | coroutine.resume(coroutine.create(function(CurrentDecrease) |
| 753 | - | w9 = Instance.new("Weld", p9)
|
| 753 | + | |
| 754 | - | w9.Name = "Part_Weld" |
| 754 | + | wait(Duration) |
| 755 | - | w9.Part0 = p9 |
| 755 | + | CurrentDecrease.Value = CurrentDecrease.Value - Amount |
| 756 | - | w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) |
| 756 | + | |
| 757 | - | w9.Part1 = p10 |
| 757 | + | ), Location.Stats[Stat]) |
| 758 | - | w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) |
| 758 | + | |
| 759 | - | w10 = Instance.new("Weld", p10)
|
| 759 | + | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
|
| 760 | - | w10.Name = "Part_Weld" |
| 760 | + | |
| 761 | - | w10.Part0 = p10 |
| 761 | + | |
| 762 | - | w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) |
| 762 | + | DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) |
| 763 | - | w10.Part1 = p11 |
| 763 | + | |
| 764 | - | w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) |
| 764 | + | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 |
| 765 | - | w11 = Instance.new("Weld", p11)
|
| 765 | + | |
| 766 | - | w11.Name = "Part_Weld" |
| 766 | + | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 |
| 767 | - | w11.Part0 = p11 |
| 767 | + | |
| 768 | - | w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) |
| 768 | + | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
|
| 769 | - | w11.Part1 = p12 |
| 769 | + | Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount |
| 770 | - | w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) |
| 770 | + | if ShowTheStat == true then |
| 771 | - | w12 = Instance.new("Weld", p12)
|
| 771 | + | if Stat == "Defense" then |
| 772 | - | w12.Name = "Part_Weld" |
| 772 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
|
| 773 | - | w12.Part0 = p12 |
| 773 | + | else |
| 774 | - | w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) |
| 774 | + | if Stat == "Damage" then |
| 775 | - | w12.Part1 = p13 |
| 775 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
|
| 776 | - | w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) |
| 776 | + | else |
| 777 | - | w13 = Instance.new("Weld", p13)
|
| 777 | + | if Stat == "Movement" then |
| 778 | - | w13.Name = "Part_Weld" |
| 778 | + | DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
|
| 779 | - | w13.Part0 = p13 |
| 779 | + | |
| 780 | - | w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) |
| 780 | + | |
| 781 | - | w13.Part1 = p14 |
| 781 | + | |
| 782 | - | w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) |
| 782 | + | |
| 783 | - | w14 = Instance.new("Weld", p14)
|
| 783 | + | coroutine.resume(coroutine.create(function(CurrentDecrease) |
| 784 | - | w14.Name = "Part_Weld" |
| 784 | + | |
| 785 | - | w14.Part0 = p14 |
| 785 | + | wait(Duration) |
| 786 | - | w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) |
| 786 | + | CurrentDecrease.Value = CurrentDecrease.Value + Amount |
| 787 | - | w14.Part1 = p15 |
| 787 | + | |
| 788 | - | w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) |
| 788 | + | ), Location.Stats[Stat]) |
| 789 | - | w15 = Instance.new("Weld", p15)
|
| 789 | + | |
| 790 | - | w15.Name = "Part_Weld" |
| 790 | + | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
|
| 791 | - | w15.Part0 = p15 |
| 791 | + | |
| 792 | - | w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) |
| 792 | + | |
| 793 | - | w15.Part1 = p16 |
| 793 | + | Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat) |
| 794 | - | w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) |
| 794 | + | |
| 795 | - | w16 = Instance.new("Weld", p16)
|
| 795 | + | if hit.Parent == nil then |
| 796 | - | w16.Name = "Part_Weld" |
| 796 | + | return |
| 797 | - | w16.Part0 = p16 |
| 797 | + | |
| 798 | - | w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) |
| 798 | + | h = hit.Parent:FindFirstChild("Humanoid")
|
| 799 | - | w16.Part1 = p17 |
| 799 | + | for _,v in pairs(hit.Parent:GetChildren()) do |
| 800 | - | w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) |
| 800 | + | if v:IsA("Humanoid") then
|
| 801 | - | w17 = Instance.new("Weld", p17)
|
| 801 | + | h = v |
| 802 | - | w17.Name = "Wedge_Weld" |
| 802 | + | |
| 803 | - | w17.Part0 = p17 |
| 803 | + | |
| 804 | - | w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) |
| 804 | + | if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then |
| 805 | - | w17.Part1 = p18 |
| 805 | + | StaggerHitAnim.Value = true |
| 806 | - | w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) |
| 806 | + | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1) |
| 807 | - | w18 = Instance.new("Weld", p18)
|
| 807 | + | return |
| 808 | - | w18.Name = "Wedge_Weld" |
| 808 | + | |
| 809 | - | w18.Part0 = p18 |
| 809 | + | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
|
| 810 | - | w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) |
| 810 | + | h = hit.Parent.Parent:FindFirstChild("Humanoid")
|
| 811 | - | w18.Part1 = p19 |
| 811 | + | |
| 812 | - | w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) |
| 812 | + | if hit.Parent.className == "Hat" then |
| 813 | - | w19 = Instance.new("Weld", p19)
|
| 813 | + | hit = hit.Parent.Parent:FindFirstChild("Head")
|
| 814 | - | w19.Name = "Part_Weld" |
| 814 | + | |
| 815 | - | w19.Part0 = p19 |
| 815 | + | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 816 | - | w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) |
| 816 | + | if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
|
| 817 | - | w19.Part1 = p20 |
| 817 | + | return |
| 818 | - | w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) |
| 818 | + | |
| 819 | - | w20 = Instance.new("Weld", p20)
|
| 819 | + | if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then |
| 820 | - | w20.Name = "Part_Weld" |
| 820 | + | return |
| 821 | - | w20.Part0 = p20 |
| 821 | + | |
| 822 | - | w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) |
| 822 | + | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
|
| 823 | - | w20.Part1 = p21 |
| 823 | + | return |
| 824 | - | w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
| 824 | + | |
| 825 | - | m.Parent = char |
| 825 | + | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
|
| 826 | - | m:MakeJoints() |
| 826 | + | hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
|
| 827 | - | ---------------------------------------------------- |
| 827 | + | |
| 828 | - | local cor = Instance.new("Part", char.Absolution)
|
| 828 | + | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
|
| 829 | - | cor.Name = "Thingy" |
| 829 | + | hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
|
| 830 | - | cor.Locked = true |
| 830 | + | |
| 831 | - | cor.BottomSurface = 0 |
| 831 | + | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
|
| 832 | - | cor.CanCollide = false |
| 832 | + | if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
|
| 833 | - | cor.Size = Vector3.new(1, 13, 1) |
| 833 | + | DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
|
| 834 | - | cor.Transparency = 1 |
| 834 | + | local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
|
| 835 | - | cor.TopSurface = 0 |
| 835 | + | BlockDebounce.Name = "BlockDebounce" |
| 836 | - | corw = Instance.new("Weld", cor)
|
| 836 | + | BlockDebounce.Value = true |
| 837 | - | corw.Part0 = rarm |
| 837 | + | game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
|
| 838 | - | corw.Part1 = cor |
| 838 | + | |
| 839 | - | corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 839 | + | do |
| 840 | - | corw.C1 = CFrame.new(0, 0, 0) |
| 840 | + | if ranged ~= true then |
| 841 | - | weld1 = Instance.new("Weld", char.Absolution)
|
| 841 | + | do |
| 842 | - | weld1.Part0 = cor |
| 842 | + | if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
|
| 843 | - | weld1.Part1 = p6 |
| 843 | + | local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
|
| 844 | - | weld1.C0 = CFrame.new(0, 0, 0) |
| 844 | + | BlockDebounce2.Name = "BlockDebounce2" |
| 845 | - | ---------------------------------------------------- |
| 845 | + | BlockDebounce2.Value = true |
| 846 | - | hitb = Instance.new("Part", char.Absolution)
|
| 846 | + | game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
|
| 847 | - | hitb.Name = "Thingy2" |
| 847 | + | so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1) |
| 848 | - | hitb.Locked = true |
| 848 | + | end |
| 849 | - | hitb.BottomSurface = 0 |
| 849 | + | hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
|
| 850 | - | hitb.CanCollide = false |
| 850 | + | StaggerAnim.Value = true |
| 851 | - | hitb.Size = Vector3.new(0, 8, 6) |
| 851 | + | do return end |
| 852 | - | hitb.Transparency = 1 |
| 852 | + | if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
|
| 853 | - | hitb.TopSurface = 0 |
| 853 | + | if DecreaseTheStat == "Defense" then |
| 854 | - | weld2 = Instance.new("Weld", char.Absolution)
|
| 854 | + | DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) |
| 855 | - | weld2.Part0 = hitb |
| 855 | + | else |
| 856 | - | weld2.Part1 = p12 |
| 856 | + | if DecreaseTheStat == "Damage" then |
| 857 | - | weld2.C0 = CFrame.new(0, .6, 1) |
| 857 | + | DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) |
| 858 | - | ---------------------------------------------------- |
| 858 | + | else |
| 859 | - | local m = Instance.new("Model")
|
| 859 | + | if DecreaseTheStat == "Movement" then |
| 860 | - | m.Name = "Claw" |
| 860 | + | DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) |
| 861 | - | p1 = Instance.new("Part", m)
|
| 861 | + | end |
| 862 | - | p1.BrickColor = BrickColor.new("Lime green")
|
| 862 | + | end |
| 863 | - | p1.FormFactor = Enum.FormFactor.Custom |
| 863 | + | end |
| 864 | - | p1.Size = Vector3.new(1.5, 0.5, 0.5) |
| 864 | + | end |
| 865 | - | p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691) |
| 865 | + | local D = math.random(minim, maxim) * Damage.Value |
| 866 | - | p1.CanCollide = false |
| 866 | + | if hit.Parent:FindFirstChild("Stats") ~= nil then
|
| 867 | - | p1.Locked = true |
| 867 | + | if hit.Parent.Stats:FindFirstChild("Defense") then
|
| 868 | - | p1.BottomSurface = Enum.SurfaceType.Smooth |
| 868 | + | if CanPenetrateArmor.Value == true then |
| 869 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
| 869 | + | D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
|
| 870 | - | b1 = Instance.new("BlockMesh", p1)
|
| 870 | + | -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1 |
| 871 | - | b1.Name = "Mesh" |
| 871 | + | |
| 872 | - | p2 = Instance.new("WedgePart", m)
|
| 872 | + | if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
|
| 873 | - | p2.BrickColor = BrickColor.new("Lime green")
|
| 873 | + | CritChanceNumber = math.random(1, CritChance.Value) |
| 874 | - | p2.Name = "Wedge" |
| 874 | + | if CritChanceNumber == CritChance.Value then |
| 875 | - | p2.FormFactor = Enum.FormFactor.Custom |
| 875 | + | D = D * 2 |
| 876 | - | p2.Size = Vector3.new(3, 1, 0.5) |
| 876 | + | end |
| 877 | - | p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0) |
| 877 | + | end |
| 878 | - | p2.CanCollide = false |
| 878 | + | D = math.floor(D) |
| 879 | - | p2.Locked = true |
| 879 | + | h.Health = h.Health - D |
| 880 | - | p2.BottomSurface = Enum.SurfaceType.Smooth |
| 880 | + | if D <= 3 and staggerhit == true then |
| 881 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
| 881 | + | if ranged ~= true then |
| 882 | - | p3 = Instance.new("Part", m)
|
| 882 | + | StaggerHitAnim.Value = true |
| 883 | - | p3.BrickColor = BrickColor.new("Lime green")
|
| 883 | + | end |
| 884 | - | p3.FormFactor = Enum.FormFactor.Custom |
| 884 | + | if ranged ~= true then |
| 885 | - | p3.Size = Vector3.new(1.5, 0.5, 0.5) |
| 885 | + | so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1) |
| 886 | - | p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008) |
| 886 | + | end |
| 887 | - | p3.CanCollide = false |
| 887 | + | else |
| 888 | - | p3.Locked = true |
| 888 | + | if D > 3 and ranged ~= true then |
| 889 | - | p3.BottomSurface = Enum.SurfaceType.Smooth |
| 889 | + | so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1) |
| 890 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
| 890 | + | end |
| 891 | - | b2 = Instance.new("BlockMesh", p3)
|
| 891 | + | end |
| 892 | - | b2.Name = "Mesh" |
| 892 | + | if D > 3 and D < 20 then |
| 893 | - | p4 = Instance.new("WedgePart", m)
|
| 893 | + | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then |
| 894 | - | p4.BrickColor = BrickColor.new("Lime green")
|
| 894 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
|
| 895 | - | p4.Name = "Wedge" |
| 895 | + | so("296102734", hit, 1, 1)
|
| 896 | - | p4.FormFactor = Enum.FormFactor.Custom |
| 896 | + | else |
| 897 | - | p4.Size = Vector3.new(3, 1, 0.5) |
| 897 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
|
| 898 | - | p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008) |
| 898 | + | end |
| 899 | - | p4.CanCollide = false |
| 899 | + | else |
| 900 | - | p4.Locked = true |
| 900 | + | if D >= 20 then |
| 901 | - | p4.BottomSurface = Enum.SurfaceType.Smooth |
| 901 | + | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then |
| 902 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
| 902 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
|
| 903 | - | p5 = Instance.new("Part", m)
|
| 903 | + | so("296102734", hit, 1, 1)
|
| 904 | - | p5.BrickColor = BrickColor.new("Crimson")
|
| 904 | + | else |
| 905 | - | p5.FormFactor = Enum.FormFactor.Custom |
| 905 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
|
| 906 | - | p5.Size = Vector3.new(1.5, 0.5, 0.5) |
| 906 | + | end |
| 907 | - | p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008) |
| 907 | + | else |
| 908 | - | p5.CanCollide = false |
| 908 | + | if D <= 3 then |
| 909 | - | p5.Locked = true |
| 909 | + | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then |
| 910 | - | p5.BottomSurface = Enum.SurfaceType.Smooth |
| 910 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
|
| 911 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
| 911 | + | so("296102734", hit, 1, 1)
|
| 912 | - | b3 = Instance.new("BlockMesh", p5)
|
| 912 | + | else |
| 913 | - | b3.Name = "Mesh" |
| 913 | + | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
|
| 914 | - | p6 = Instance.new("Part", m)
|
| 914 | + | end |
| 915 | - | p6.BrickColor = BrickColor.new("Crimson")
|
| 915 | + | end |
| 916 | - | p6.FormFactor = Enum.FormFactor.Custom |
| 916 | + | end |
| 917 | - | p6.Size = Vector3.new(1.5, 0.5, 0.5) |
| 917 | + | end |
| 918 | - | p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051) |
| 918 | + | do |
| 919 | - | p6.CanCollide = false |
| 919 | + | if Type == "Normal" then |
| 920 | - | p6.Locked = true |
| 920 | + | local vp = Instance.new("BodyVelocity")
|
| 921 | - | p6.BottomSurface = Enum.SurfaceType.Smooth |
| 921 | + | vp.P = 500 |
| 922 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
| 922 | + | vp.maxForce = vt(math.huge, 0, math.huge) |
| 923 | - | b4 = Instance.new("BlockMesh", p6)
|
| 923 | + | if KnockbackType == 1 then |
| 924 | - | b4.Name = "Mesh" |
| 924 | + | vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
| 925 | - | p7 = Instance.new("Part", m)
|
| 925 | + | else |
| 926 | - | p7.BrickColor = BrickColor.new("Crimson")
|
| 926 | + | if KnockbackType == 2 then |
| 927 | - | p7.FormFactor = Enum.FormFactor.Custom |
| 927 | + | vp.Velocity = Property.CFrame.lookVector * knockback |
| 928 | - | p7.Size = Vector3.new(3, 1, 1.20000005) |
| 928 | + | end |
| 929 | - | p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008) |
| 929 | + | end |
| 930 | - | p7.CanCollide = false |
| 930 | + | if knockback > 0 then |
| 931 | - | p7.Locked = true |
| 931 | + | vp.Parent = hit.Parent.Torso |
| 932 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
| 932 | + | end |
| 933 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
| 933 | + | game:GetService("Debris"):AddItem(vp, 0.5)
|
| 934 | - | b5 = Instance.new("BlockMesh", p7)
|
| 934 | + | end |
| 935 | - | b5.Name = "Mesh" |
| 935 | + | local DebounceHit = Instance.new("BoolValue", hit.Parent)
|
| 936 | - | p8 = Instance.new("Part", m)
|
| 936 | + | DebounceHit.Name = "DebounceHit" |
| 937 | - | p8.BrickColor = BrickColor.new("Royal purple")
|
| 937 | + | DebounceHit.Value = true |
| 938 | - | p8.Material = "Neon" |
| 938 | + | game:GetService("Debris"):AddItem(DebounceHit, Delay)
|
| 939 | - | p8.FormFactor = Enum.FormFactor.Symmetric |
| 939 | + | end |
| 940 | - | p8.Size = Vector3.new(1, 1, 1) |
| 940 | + | end |
| 941 | - | p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159) |
| 941 | + | end |
| 942 | - | p8.CanCollide = false |
| 942 | + | end |
| 943 | - | p8.Locked = true |
| 943 | + | |
| 944 | - | b6 = Instance.new("SpecialMesh", p8)
|
| 944 | + | |
| 945 | - | b6.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
| 945 | + | |
| 946 | - | b6.TextureId = "" |
| 946 | + | |
| 947 | - | b6.MeshType = Enum.MeshType.FileMesh |
| 947 | + | |
| 948 | - | b6.Name = "Mesh" |
| 948 | + | |
| 949 | - | b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
| 949 | + | |
| 950 | - | p9 = Instance.new("Part", m)
|
| 950 | + | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) |
| 951 | - | p9.BrickColor = BrickColor.new("Crimson")
|
| 951 | + | |
| 952 | - | p9.FormFactor = Enum.FormFactor.Custom |
| 952 | + | for _,c in pairs(workspace:GetChildren()) do |
| 953 | - | p9.Size = Vector3.new(1.5, 0.5, 0.5) |
| 953 | + | local hum = (c:FindFirstChild("Humanoid"))
|
| 954 | - | p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264) |
| 954 | + | local head = nil |
| 955 | - | p9.CanCollide = false |
| 955 | + | if hum ~= nil then |
| 956 | - | p9.Locked = true |
| 956 | + | head = c:FindFirstChild("Torso")
|
| 957 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
| 957 | + | if head ~= nil then |
| 958 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
| 958 | + | local targ = head.Position - Part.Position |
| 959 | - | b7 = Instance.new("BlockMesh", p9)
|
| 959 | + | local mag = targ.magnitude |
| 960 | - | b7.Name = "Mesh" |
| 960 | + | if mag <= magni and c.Name ~= Player.Name then |
| 961 | - | p10 = Instance.new("Part", m)
|
| 961 | + | Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) |
| 962 | - | p10.BrickColor = BrickColor.new("Royal purple")
|
| 962 | + | |
| 963 | - | p10.Material = "Neon" |
| 963 | + | |
| 964 | - | p10.FormFactor = Enum.FormFactor.Symmetric |
| 964 | + | do |
| 965 | - | p10.Size = Vector3.new(1, 1, 1) |
| 965 | + | for _,d in pairs(c:GetChildren()) do |
| 966 | - | p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702) |
| 966 | + | if d.ClassName == "Model" and ranged ~= true then |
| 967 | - | p10.CanCollide = false |
| 967 | + | head = d:FindFirstChild("Hitbox")
|
| 968 | - | p10.Locked = true |
| 968 | + | if head ~= nil then |
| 969 | - | b8 = Instance.new("SpecialMesh", p10)
|
| 969 | + | local targ = head.Position - Part.Position |
| 970 | - | b8.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
| 970 | + | local mag = targ.magnitude |
| 971 | - | b8.TextureId = "" |
| 971 | + | if mag <= magni and c.Name ~= Player.Name then |
| 972 | - | b8.MeshType = Enum.MeshType.FileMesh |
| 972 | + | local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt()) |
| 973 | - | b8.Name = "Mesh" |
| 973 | + | hitrefpart.Anchored = true |
| 974 | - | b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
| 974 | + | hitrefpart.CFrame = cf(head.Position) |
| 975 | - | p11 = Instance.new("Part", m)
|
| 975 | + | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1) |
| 976 | - | p11.BrickColor = BrickColor.new("Crimson")
|
| 976 | + | StaggerHitAnim.Value = true |
| 977 | - | p11.FormFactor = Enum.FormFactor.Custom |
| 977 | + | end |
| 978 | - | p11.Size = Vector3.new(1.5, 0.5, 0.5) |
| 978 | + | end |
| 979 | - | p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868) |
| 979 | + | |
| 980 | - | p11.CanCollide = false |
| 980 | + | |
| 981 | - | p11.Locked = true |
| 981 | + | do |
| 982 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
| 982 | + | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT |
| 983 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
| 983 | + | |
| 984 | - | b9 = Instance.new("BlockMesh", p11)
|
| 984 | + | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT |
| 985 | - | b9.Name = "Mesh" |
| 985 | + | |
| 986 | - | p12 = Instance.new("Part", m)
|
| 986 | + | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT |
| 987 | - | p12.BrickColor = BrickColor.new("Crimson")
|
| 987 | + | |
| 988 | - | p12.FormFactor = Enum.FormFactor.Custom |
| 988 | + | |
| 989 | - | p12.Size = Vector3.new(1.5, 0.5, 0.5) |
| 989 | + | |
| 990 | - | p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008) |
| 990 | + | |
| 991 | - | p12.CanCollide = false |
| 991 | + | |
| 992 | - | p12.Locked = true |
| 992 | + | |
| 993 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
| 993 | + | |
| 994 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
| 994 | + | MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead) |
| 995 | - | b10 = Instance.new("BlockMesh", p12)
|
| 995 | + | |
| 996 | - | b10.Name = "Mesh" |
| 996 | + | if Player.Neutral == true then |
| 997 | - | p13 = Instance.new("Part", m)
|
| 997 | + | if Type == "Buff" then |
| 998 | - | p13.BrickColor = BrickColor.new("Crimson")
|
| 998 | + | IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 999 | - | p13.FormFactor = Enum.FormFactor.Custom |
| 999 | + | else |
| 1000 | - | p13.Size = Vector3.new(1.5, 0.5, 0.5) |
| 1000 | + | if Type == "Debuff" then |
| 1001 | - | p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008) |
| 1001 | + | DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 1002 | - | p13.CanCollide = false |
| 1002 | + | |
| 1003 | - | p13.Locked = true |
| 1003 | + | |
| 1004 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
| 1004 | + | |
| 1005 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
| 1005 | + | for _,c in pairs(workspace:GetChildren()) do |
| 1006 | - | b11 = Instance.new("BlockMesh", p13)
|
| 1006 | + | local hum = (c:FindFirstChild("Humanoid"))
|
| 1007 | - | b11.Name = "Mesh" |
| 1007 | + | local head = nil |
| 1008 | - | p14 = Instance.new("Part", m)
|
| 1008 | + | if hum ~= nil then |
| 1009 | - | p14.BrickColor = BrickColor.new("Royal purple")
|
| 1009 | + | head = c:FindFirstChild("Torso")
|
| 1010 | - | p14.Material = "Neon" |
| 1010 | + | if head ~= nil then |
| 1011 | - | p14.FormFactor = Enum.FormFactor.Symmetric |
| 1011 | + | local targ = head.Position - Part.Position |
| 1012 | - | p14.Size = Vector3.new(1, 1, 1) |
| 1012 | + | local mag = targ.magnitude |
| 1013 | - | p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777) |
| 1013 | + | -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1 |
| 1014 | - | p14.CanCollide = false |
| 1014 | + | |
| 1015 | - | p14.Locked = true |
| 1015 | + | if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then |
| 1016 | - | b12 = Instance.new("SpecialMesh", p14)
|
| 1016 | + | if Type == "Buff" then |
| 1017 | - | b12.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
| 1017 | + | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 1018 | - | b12.TextureId = "" |
| 1018 | + | else |
| 1019 | - | b12.MeshType = Enum.MeshType.FileMesh |
| 1019 | + | if Type == "Debuff" then |
| 1020 | - | b12.Name = "Mesh" |
| 1020 | + | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 1021 | - | b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
| 1021 | + | end |
| 1022 | - | p15 = Instance.new("Part", m)
|
| 1022 | + | |
| 1023 | - | p15.BrickColor = BrickColor.new("Royal purple")
|
| 1023 | + | |
| 1024 | - | p15.Transparency = 1 |
| 1024 | + | |
| 1025 | - | p15.Name = "ArmPart" |
| 1025 | + | |
| 1026 | - | p15.FormFactor = Enum.FormFactor.Custom |
| 1026 | + | if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then |
| 1027 | - | p15.Size = Vector3.new(2, 1, 1) |
| 1027 | + | if Type == "Buff" then |
| 1028 | - | p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008) |
| 1028 | + | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 1029 | - | p15.CanCollide = false |
| 1029 | + | else |
| 1030 | - | p15.Locked = true |
| 1030 | + | if Type == "Debuff" then |
| 1031 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
| 1031 | + | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) |
| 1032 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
| 1032 | + | |
| 1033 | - | b13 = Instance.new("BlockMesh", p15)
|
| 1033 | + | |
| 1034 | - | b13.Name = "Mesh" |
| 1034 | + | |
| 1035 | - | p16 = Instance.new("Part", m)
|
| 1035 | + | |
| 1036 | - | p16.BrickColor = BrickColor.new("Crimson")
|
| 1036 | + | |
| 1037 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 1037 | + | |
| 1038 | - | p16.Size = Vector3.new(3, 1, 2.4000001) |
| 1038 | + | Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last) |
| 1039 | - | p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008) |
| 1039 | + | |
| 1040 | - | p16.CanCollide = false |
| 1040 | + | local magz = p0 - p1.magnitude |
| 1041 | - | p16.Locked = true |
| 1041 | + | local curpos = p0 |
| 1042 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
| 1042 | + | local trz = {-ofs, ofs}
|
| 1043 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
| 1043 | + | for i = 1, tym do |
| 1044 | - | b14 = Instance.new("BlockMesh", p16)
|
| 1044 | + | local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym)) |
| 1045 | - | b14.Name = "Mesh" |
| 1045 | + | do |
| 1046 | - | p17 = Instance.new("Part", m)
|
| 1046 | + | li.Anchored = true |
| 1047 | - | p17.BrickColor = BrickColor.new("Crimson")
|
| 1047 | + | local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) |
| 1048 | - | p17.FormFactor = Enum.FormFactor.Custom |
| 1048 | + | local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz |
| 1049 | - | p17.Size = Vector3.new(1.5, 0.5, 0.5) |
| 1049 | + | if tym == i then |
| 1050 | - | p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783) |
| 1050 | + | local magz2 = curpos - p1.magnitude |
| 1051 | - | p17.CanCollide = false |
| 1051 | + | li.Size = vt(th, th, magz2) |
| 1052 | - | p17.Locked = true |
| 1052 | + | li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2) |
| 1053 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
| 1053 | + | else |
| 1054 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
| 1054 | + | do |
| 1055 | - | b15 = Instance.new("BlockMesh", p17)
|
| 1055 | + | do |
| 1056 | - | b15.Name = "Mesh" |
| 1056 | + | li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2) |
| 1057 | - | p18 = Instance.new("Part", m)
|
| 1057 | + | curpos = li.CFrame * cf(0, 0, magz / tym / 2).p |
| 1058 | - | p18.BrickColor = BrickColor.new("Royal purple")
|
| 1058 | + | game.Debris:AddItem(li, last) |
| 1059 | - | p18.Material = "Neon" |
| 1059 | + | coroutine.resume(coroutine.create(function() |
| 1060 | - | p18.FormFactor = Enum.FormFactor.Symmetric |
| 1060 | + | |
| 1061 | - | p18.Size = Vector3.new(1, 1, 1) |
| 1061 | + | while li.Transparency ~= 1 do |
| 1062 | - | p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101) |
| 1062 | + | for i = 0, 1, last do |
| 1063 | - | p18.CanCollide = false |
| 1063 | + | hbwait() |
| 1064 | - | p18.Locked = true |
| 1064 | + | li.Transparency = li.Transparency + 0.1 / last |
| 1065 | - | b16 = Instance.new("SpecialMesh", p18)
|
| 1065 | + | |
| 1066 | - | b16.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
| 1066 | + | |
| 1067 | - | b16.TextureId = "" |
| 1067 | + | |
| 1068 | - | b16.MeshType = Enum.MeshType.FileMesh |
| 1068 | + | )) |
| 1069 | - | b16.Name = "Mesh" |
| 1069 | + | |
| 1070 | - | b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
| 1070 | + | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT |
| 1071 | - | p19 = Instance.new("Part", m)
|
| 1071 | + | |
| 1072 | - | p19.BrickColor = BrickColor.new("Royal purple")
|
| 1072 | + | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT |
| 1073 | - | p19.Material = "Neon" |
| 1073 | + | |
| 1074 | - | p19.FormFactor = Enum.FormFactor.Symmetric |
| 1074 | + | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT |
| 1075 | - | p19.Size = Vector3.new(1, 1, 1) |
| 1075 | + | |
| 1076 | - | p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855) |
| 1076 | + | |
| 1077 | - | p19.CanCollide = false |
| 1077 | + | |
| 1078 | - | p19.Locked = true |
| 1078 | + | |
| 1079 | - | b17 = Instance.new("SpecialMesh", p19)
|
| 1079 | + | |
| 1080 | - | b17.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
| 1080 | + | |
| 1081 | - | b17.TextureId = "" |
| 1081 | + | |
| 1082 | - | b17.MeshType = Enum.MeshType.FileMesh |
| 1082 | + | MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1083 | - | b17.Name = "Mesh" |
| 1083 | + | |
| 1084 | - | b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
| 1084 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1085 | - | p20 = Instance.new("Part", m)
|
| 1085 | + | prt.Anchored = true |
| 1086 | - | p20.BrickColor = BrickColor.new("Crimson")
|
| 1086 | + | prt.CFrame = cframe |
| 1087 | - | p20.FormFactor = Enum.FormFactor.Custom |
| 1087 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1088 | - | p20.Size = Vector3.new(3, 1, 2.4000001) |
| 1088 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1089 | - | p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008) |
| 1089 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1090 | - | p20.CanCollide = false |
| 1090 | + | |
| 1091 | - | p20.Locked = true |
| 1091 | + | for i = 0, 1, delay do |
| 1092 | - | p20.BottomSurface = Enum.SurfaceType.Smooth |
| 1092 | + | hbwait() |
| 1093 | - | p20.TopSurface = Enum.SurfaceType.Smooth |
| 1093 | + | Part.CFrame = Part.CFrame |
| 1094 | - | b18 = Instance.new("BlockMesh", p20)
|
| 1094 | + | Part.Transparency = i |
| 1095 | - | b18.Name = "Mesh" |
| 1095 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1096 | - | p21 = Instance.new("Part", m)
|
| 1096 | + | |
| 1097 | - | p21.BrickColor = BrickColor.new("Crimson")
|
| 1097 | + | Part.Parent = nil |
| 1098 | - | p21.FormFactor = Enum.FormFactor.Custom |
| 1098 | + | |
| 1099 | - | p21.Size = Vector3.new(3, 1, 1.19999993) |
| 1099 | + | ), prt, msh) |
| 1100 | - | p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008) |
| 1100 | + | |
| 1101 | - | p21.CanCollide = false |
| 1101 | + | |
| 1102 | - | p21.Locked = true |
| 1102 | + | MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1103 | - | p21.BottomSurface = Enum.SurfaceType.Smooth |
| 1103 | + | |
| 1104 | - | p21.TopSurface = Enum.SurfaceType.Smooth |
| 1104 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1105 | - | b19 = Instance.new("BlockMesh", p21)
|
| 1105 | + | prt.Anchored = true |
| 1106 | - | b19.Name = "Mesh" |
| 1106 | + | prt.CFrame = cframe |
| 1107 | - | p22 = Instance.new("WedgePart", m)
|
| 1107 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
|
| 1108 | - | p22.BrickColor = BrickColor.new("Crimson")
|
| 1108 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1109 | - | p22.Name = "Wedge" |
| 1109 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1110 | - | p22.FormFactor = Enum.FormFactor.Custom |
| 1110 | + | |
| 1111 | - | p22.Size = Vector3.new(3, 1, 0.5) |
| 1111 | + | for i = 0, 1, delay do |
| 1112 | - | p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008) |
| 1112 | + | hbwait() |
| 1113 | - | p22.CanCollide = false |
| 1113 | + | Part.CFrame = Part.CFrame |
| 1114 | - | p22.Locked = true |
| 1114 | + | Part.Transparency = i |
| 1115 | - | p22.BottomSurface = Enum.SurfaceType.Smooth |
| 1115 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1116 | - | p22.TopSurface = Enum.SurfaceType.Smooth |
| 1116 | + | |
| 1117 | - | p23 = Instance.new("Part", m)
|
| 1117 | + | Part.Parent = nil |
| 1118 | - | p23.BrickColor = BrickColor.new("Crimson")
|
| 1118 | + | |
| 1119 | - | p23.FormFactor = Enum.FormFactor.Custom |
| 1119 | + | ), prt, msh) |
| 1120 | - | p23.Size = Vector3.new(1.5, 0.5, 0.5) |
| 1120 | + | |
| 1121 | - | p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682) |
| 1121 | + | |
| 1122 | - | p23.CanCollide = false |
| 1122 | + | MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1123 | - | p23.Locked = true |
| 1123 | + | |
| 1124 | - | p23.BottomSurface = Enum.SurfaceType.Smooth |
| 1124 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1125 | - | p23.TopSurface = Enum.SurfaceType.Smooth |
| 1125 | + | prt.Anchored = true |
| 1126 | - | b20 = Instance.new("BlockMesh", p23)
|
| 1126 | + | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1127 | - | b20.Name = "Mesh" |
| 1127 | + | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1128 | - | p24 = Instance.new("WedgePart", m)
|
| 1128 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1129 | - | p24.BrickColor = BrickColor.new("Crimson")
|
| 1129 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1130 | - | p24.Name = "Wedge" |
| 1130 | + | |
| 1131 | - | p24.FormFactor = Enum.FormFactor.Custom |
| 1131 | + | for i = 0, 1, delay do |
| 1132 | - | p24.Size = Vector3.new(3, 1, 0.5) |
| 1132 | + | hbwait() |
| 1133 | - | p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215) |
| 1133 | + | if rotate == true then |
| 1134 | - | p24.CanCollide = false |
| 1134 | + | Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1135 | - | p24.Locked = true |
| 1135 | + | |
| 1136 | - | p24.BottomSurface = Enum.SurfaceType.Smooth |
| 1136 | + | Part.Transparency = i |
| 1137 | - | p24.TopSurface = Enum.SurfaceType.Smooth |
| 1137 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1138 | - | p25 = Instance.new("Part", m)
|
| 1138 | + | |
| 1139 | - | p25.BrickColor = BrickColor.new("Royal purple")
|
| 1139 | + | Part.Parent = nil |
| 1140 | - | p25.Material = "Neon" |
| 1140 | + | |
| 1141 | - | p25.FormFactor = Enum.FormFactor.Symmetric |
| 1141 | + | ), prt, msh) |
| 1142 | - | p25.Size = Vector3.new(1, 1, 1) |
| 1142 | + | |
| 1143 | - | p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466) |
| 1143 | + | |
| 1144 | - | p25.CanCollide = false |
| 1144 | + | MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1145 | - | p25.Locked = true |
| 1145 | + | |
| 1146 | - | p25.BottomSurface = Enum.SurfaceType.Smooth |
| 1146 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1147 | - | p25.TopSurface = Enum.SurfaceType.Smooth |
| 1147 | + | prt.Anchored = true |
| 1148 | - | b21 = Instance.new("SpecialMesh", p25)
|
| 1148 | + | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1149 | - | b21.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1149 | + | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1150 | - | b21.TextureId = "" |
| 1150 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1151 | - | b21.MeshType = Enum.MeshType.FileMesh |
| 1151 | + | CF = prt.CFrame |
| 1152 | - | b21.Name = "Mesh" |
| 1152 | + | num = math.random(5, 20) |
| 1153 | - | b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024) |
| 1153 | + | coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num) |
| 1154 | - | p26 = Instance.new("Part", m)
|
| 1154 | + | |
| 1155 | - | p26.BrickColor = BrickColor.new("Crimson")
|
| 1155 | + | for i = 0, 1, delay do |
| 1156 | - | p26.FormFactor = Enum.FormFactor.Symmetric |
| 1156 | + | hbwait() |
| 1157 | - | p26.Size = Vector3.new(1, 1, 1) |
| 1157 | + | if rotate == true then |
| 1158 | - | p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902) |
| 1158 | + | Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1159 | - | p26.CanCollide = false |
| 1159 | + | else |
| 1160 | - | p26.Locked = true |
| 1160 | + | Part.CFrame = CF2 * cf(0, i * Num, 0) |
| 1161 | - | p26.BottomSurface = Enum.SurfaceType.Smooth |
| 1161 | + | |
| 1162 | - | p26.TopSurface = Enum.SurfaceType.Smooth |
| 1162 | + | Part.Transparency = i |
| 1163 | - | b22 = Instance.new("SpecialMesh", p26)
|
| 1163 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1164 | - | b22.MeshType = Enum.MeshType.Brick |
| 1164 | + | |
| 1165 | - | b22.Name = "Mesh" |
| 1165 | + | Part.Parent = nil |
| 1166 | - | w1 = Instance.new("Weld", p1)
|
| 1166 | + | |
| 1167 | - | w1.Name = "Wedge_Weld" |
| 1167 | + | ), prt, msh, CF, num) |
| 1168 | - | w1.Part0 = p1 |
| 1168 | + | |
| 1169 | - | w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691) |
| 1169 | + | |
| 1170 | - | w1.Part1 = p2 |
| 1170 | + | MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1171 | - | w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008) |
| 1171 | + | |
| 1172 | - | w2 = Instance.new("Weld", p2)
|
| 1172 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1173 | - | w2.Name = "Part_Weld" |
| 1173 | + | prt.Anchored = true |
| 1174 | - | w2.Part0 = p2 |
| 1174 | + | prt.CFrame = cframe |
| 1175 | - | w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0) |
| 1175 | + | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1176 | - | w2.Part1 = p3 |
| 1176 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1177 | - | w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008) |
| 1177 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1178 | - | w3 = Instance.new("Weld", p3)
|
| 1178 | + | |
| 1179 | - | w3.Name = "Wedge_Weld" |
| 1179 | + | for i = 0, 1, delay do |
| 1180 | - | w3.Part0 = p3 |
| 1180 | + | hbwait() |
| 1181 | - | w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008) |
| 1181 | + | Part.Transparency = i |
| 1182 | - | w3.Part1 = p4 |
| 1182 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1183 | - | w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008) |
| 1183 | + | |
| 1184 | - | w4 = Instance.new("Weld", p4)
|
| 1184 | + | Part.Parent = nil |
| 1185 | - | w4.Name = "Part_Weld" |
| 1185 | + | |
| 1186 | - | w4.Part0 = p4 |
| 1186 | + | ), prt, msh) |
| 1187 | - | w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008) |
| 1187 | + | |
| 1188 | - | w4.Part1 = p5 |
| 1188 | + | |
| 1189 | - | w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008) |
| 1189 | + | MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1190 | - | w5 = Instance.new("Weld", p5)
|
| 1190 | + | |
| 1191 | - | w5.Name = "Part_Weld" |
| 1191 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1192 | - | w5.Part0 = p5 |
| 1192 | + | prt.Anchored = true |
| 1193 | - | w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008) |
| 1193 | + | prt.CFrame = cframe |
| 1194 | - | w5.Part1 = p6 |
| 1194 | + | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1195 | - | w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252) |
| 1195 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1196 | - | w6 = Instance.new("Weld", p6)
|
| 1196 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1197 | - | w6.Name = "Part_Weld" |
| 1197 | + | |
| 1198 | - | w6.Part0 = p6 |
| 1198 | + | for i = 0, 1, delay do |
| 1199 | - | w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051) |
| 1199 | + | hbwait() |
| 1200 | - | w6.Part1 = p7 |
| 1200 | + | Part.Transparency = i |
| 1201 | - | w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008) |
| 1201 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1202 | - | w7 = Instance.new("Weld", p7)
|
| 1202 | + | |
| 1203 | - | w7.Name = "Part_Weld" |
| 1203 | + | Part.Parent = nil |
| 1204 | - | w7.Part0 = p7 |
| 1204 | + | |
| 1205 | - | w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008) |
| 1205 | + | ), prt, msh) |
| 1206 | - | w7.Part1 = p8 |
| 1206 | + | |
| 1207 | - | w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292) |
| 1207 | + | |
| 1208 | - | w8 = Instance.new("Weld", p8)
|
| 1208 | + | MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1209 | - | w8.Name = "Part_Weld" |
| 1209 | + | |
| 1210 | - | w8.Part0 = p8 |
| 1210 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1211 | - | w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159) |
| 1211 | + | prt.Anchored = true |
| 1212 | - | w8.Part1 = p9 |
| 1212 | + | prt.CFrame = cframe |
| 1213 | - | w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342) |
| 1213 | + | local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1214 | - | w9 = Instance.new("Weld", p9)
|
| 1214 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1215 | - | w9.Name = "Part_Weld" |
| 1215 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1216 | - | w9.Part0 = p9 |
| 1216 | + | |
| 1217 | - | w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264) |
| 1217 | + | for i = 0, 1, delay do |
| 1218 | - | w9.Part1 = p10 |
| 1218 | + | hbwait() |
| 1219 | - | w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036) |
| 1219 | + | Part.Transparency = i |
| 1220 | - | w10 = Instance.new("Weld", p10)
|
| 1220 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1221 | - | w10.Name = "Part_Weld" |
| 1221 | + | |
| 1222 | - | w10.Part0 = p10 |
| 1222 | + | Part.Parent = nil |
| 1223 | - | w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702) |
| 1223 | + | |
| 1224 | - | w10.Part1 = p11 |
| 1224 | + | ), prt, msh) |
| 1225 | - | w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292) |
| 1225 | + | |
| 1226 | - | w11 = Instance.new("Weld", p11)
|
| 1226 | + | |
| 1227 | - | w11.Name = "Part_Weld" |
| 1227 | + | BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay) |
| 1228 | - | w11.Part0 = p11 |
| 1228 | + | |
| 1229 | - | w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868) |
| 1229 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1230 | - | w11.Part1 = p12 |
| 1230 | + | prt.Anchored = true |
| 1231 | - | w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008) |
| 1231 | + | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1232 | - | w12 = Instance.new("Weld", p12)
|
| 1232 | + | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1233 | - | w12.Name = "Part_Weld" |
| 1233 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1234 | - | w12.Part0 = p12 |
| 1234 | + | coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb) |
| 1235 | - | w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008) |
| 1235 | + | |
| 1236 | - | w12.Part1 = p13 |
| 1236 | + | CF = Part.CFrame |
| 1237 | - | w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008) |
| 1237 | + | Numbb = 0 |
| 1238 | - | w13 = Instance.new("Weld", p13)
|
| 1238 | + | randnumb = math.random() - math.random() |
| 1239 | - | w13.Name = "Part_Weld" |
| 1239 | + | for i = 0, 1, delay do |
| 1240 | - | w13.Part0 = p13 |
| 1240 | + | hbwait() |
| 1241 | - | w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008) |
| 1241 | + | CF = CF * cf(0, 1, 0) |
| 1242 | - | w13.Part1 = p14 |
| 1242 | + | if rotate == true then |
| 1243 | - | w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817) |
| 1243 | + | Part.CFrame = CF * angles(Numbb, 0, 0) |
| 1244 | - | w14 = Instance.new("Weld", p14)
|
| 1244 | + | else |
| 1245 | - | w14.Name = "ArmPart_Weld" |
| 1245 | + | if rotate == false then |
| 1246 | - | w14.Part0 = p14 |
| 1246 | + | Part.CFrame = CF |
| 1247 | - | w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777) |
| 1247 | + | |
| 1248 | - | w14.Part1 = p15 |
| 1248 | + | |
| 1249 | - | w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008) |
| 1249 | + | Part.Transparency = i |
| 1250 | - | w15 = Instance.new("Weld", p15)
|
| 1250 | + | Numbb = Numbb + (randnumb) |
| 1251 | - | w15.Name = "Part_Weld" |
| 1251 | + | |
| 1252 | - | w15.Part0 = p15 |
| 1252 | + | Part.Parent = nil |
| 1253 | - | w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008) |
| 1253 | + | |
| 1254 | - | w15.Part1 = p16 |
| 1254 | + | ), prt, CF, Numbb, randnumb) |
| 1255 | - | w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008) |
| 1255 | + | |
| 1256 | - | w16 = Instance.new("Weld", p16)
|
| 1256 | + | |
| 1257 | - | w16.Name = "Part_Weld" |
| 1257 | + | ElecEffect = function(brickcolor, material, cf, x, y, z, delay) |
| 1258 | - | w16.Part0 = p16 |
| 1258 | + | |
| 1259 | - | w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008) |
| 1259 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1260 | - | w16.Part1 = p17 |
| 1260 | + | prt.Anchored = true |
| 1261 | - | w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025) |
| 1261 | + | prt.CFrame = cf |
| 1262 | - | w17 = Instance.new("Weld", p17)
|
| 1262 | + | xval = math.random() |
| 1263 | - | w17.Name = "Part_Weld" |
| 1263 | + | yval = math.random() |
| 1264 | - | w17.Part0 = p17 |
| 1264 | + | zval = math.random() |
| 1265 | - | w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783) |
| 1265 | + | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
|
| 1266 | - | w17.Part1 = p18 |
| 1266 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1267 | - | w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435) |
| 1267 | + | coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal) |
| 1268 | - | w18 = Instance.new("Weld", p18)
|
| 1268 | + | |
| 1269 | - | w18.Name = "Part_Weld" |
| 1269 | + | for i = 0, 1, delay do |
| 1270 | - | w18.Part0 = p18 |
| 1270 | + | hbwait() |
| 1271 | - | w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101) |
| 1271 | + | Part.CFrame = Part.CFrame |
| 1272 | - | w18.Part1 = p19 |
| 1272 | + | xvaal = xvaal - 0.1 * (delay * 10) |
| 1273 | - | w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918) |
| 1273 | + | yvaal = yvaal - 0.1 * (delay * 10) |
| 1274 | - | w19 = Instance.new("Weld", p19)
|
| 1274 | + | zvaal = zvaal - 0.1 * (delay * 10) |
| 1275 | - | w19.Name = "Part_Weld" |
| 1275 | + | Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal) |
| 1276 | - | w19.Part0 = p19 |
| 1276 | + | Part.Transparency = i |
| 1277 | - | w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855) |
| 1277 | + | |
| 1278 | - | w19.Part1 = p20 |
| 1278 | + | Part.Parent = nil |
| 1279 | - | w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008) |
| 1279 | + | |
| 1280 | - | w20 = Instance.new("Weld", p20)
|
| 1280 | + | ), prt, msh, xval, yval, zval) |
| 1281 | - | w20.Name = "Part_Weld" |
| 1281 | + | |
| 1282 | - | w20.Part0 = p20 |
| 1282 | + | |
| 1283 | - | w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008) |
| 1283 | + | TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay) |
| 1284 | - | w20.Part1 = p21 |
| 1284 | + | |
| 1285 | - | w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008) |
| 1285 | + | local magnitudecframe = currentcf.p - oldcf.p.magnitude |
| 1286 | - | w21 = Instance.new("Weld", p21)
|
| 1286 | + | if magnitudecframe > 0.01 then |
| 1287 | - | w21.Name = "Wedge_Weld" |
| 1287 | + | local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1)) |
| 1288 | - | w21.Part0 = p21 |
| 1288 | + | prt.Anchored = true |
| 1289 | - | w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008) |
| 1289 | + | prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0) |
| 1290 | - | w21.Part1 = p22 |
| 1290 | + | local TheMeshType = "BlockMesh" |
| 1291 | - | w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008) |
| 1291 | + | if meshtype == "Cylinder" then |
| 1292 | - | w22 = Instance.new("Weld", p22)
|
| 1292 | + | TheMeshType = "CylinderMesh" |
| 1293 | - | w22.Name = "Part_Weld" |
| 1293 | + | |
| 1294 | - | w22.Part0 = p22 |
| 1294 | + | local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size)) |
| 1295 | - | w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008) |
| 1295 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1296 | - | w22.Part1 = p23 |
| 1296 | + | coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame) |
| 1297 | - | w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808) |
| 1297 | + | |
| 1298 | - | w23 = Instance.new("Weld", p23)
|
| 1298 | + | for i = 0, 1, delay do |
| 1299 | - | w23.Name = "Wedge_Weld" |
| 1299 | + | hbwait() |
| 1300 | - | w23.Part0 = p23 |
| 1300 | + | Part.Transparency = i |
| 1301 | - | w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682) |
| 1301 | + | Mesh.Scale = Mesh.Scale + vt(x, y, z) |
| 1302 | - | w23.Part1 = p24 |
| 1302 | + | |
| 1303 | - | w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801) |
| 1303 | + | Part.Parent = nil |
| 1304 | - | w24 = Instance.new("Weld", p24)
|
| 1304 | + | |
| 1305 | - | w24.Name = "Part_Weld" |
| 1305 | + | ), prt, msh, currentcf, oldcf) |
| 1306 | - | w24.Part0 = p24 |
| 1306 | + | |
| 1307 | - | w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215) |
| 1307 | + | |
| 1308 | - | w24.Part1 = p25 |
| 1308 | + | |
| 1309 | - | w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881) |
| 1309 | + | ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay) |
| 1310 | - | w25 = Instance.new("Weld", p25)
|
| 1310 | + | |
| 1311 | - | w25.Name = "Part_Weld" |
| 1311 | + | local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt()) |
| 1312 | - | w25.Part0 = p25 |
| 1312 | + | prt.Anchored = true |
| 1313 | - | w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466) |
| 1313 | + | prt.CFrame = cframe |
| 1314 | - | w25.Part1 = p26 |
| 1314 | + | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
|
| 1315 | - | w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501) |
| 1315 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1316 | - | m.Parent = char |
| 1316 | + | local TheLastPoint = cframe |
| 1317 | - | m:MakeJoints() |
| 1317 | + | coroutine.resume(coroutine.create(function(Part) |
| 1318 | - | ---------------------------------------------------- |
| 1318 | + | |
| 1319 | - | local cor2 = Instance.new("Part", char.Claw)
|
| 1319 | + | for i = 1, duration do |
| 1320 | - | cor2.Name = "Thingy" |
| 1320 | + | hbwait() |
| 1321 | - | cor2.Locked = true |
| 1321 | + | Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0) |
| 1322 | - | cor2.BottomSurface = 0 |
| 1322 | + | TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay) |
| 1323 | - | cor2.CanCollide = false |
| 1323 | + | TheLastPoint = Part.CFrame |
| 1324 | - | cor2.Size = Vector3.new(2, 1, 1) |
| 1324 | + | |
| 1325 | - | cor2.Transparency = 1 |
| 1325 | + | Part.Parent = nil |
| 1326 | - | cor2.TopSurface = 0 |
| 1326 | + | |
| 1327 | - | corw2 = Instance.new("Weld", cor2)
|
| 1327 | + | ), prt) |
| 1328 | - | corw2.Part0 = larm |
| 1328 | + | |
| 1329 | - | corw2.Part1 = cor2 |
| 1329 | + | |
| 1330 | - | corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)) |
| 1330 | + | MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1331 | - | corw2.C1 = CFrame.new(0, 0, 0) |
| 1331 | + | |
| 1332 | - | weld2 = Instance.new("Weld", char.Claw)
|
| 1332 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1333 | - | weld2.Part0 = cor2 |
| 1333 | + | prt.Anchored = true |
| 1334 | - | weld2.Part1 = char.Claw.ArmPart |
| 1334 | + | prt.CFrame = cframe |
| 1335 | - | weld2.C0 = CFrame.new(0, 0, 0) |
| 1335 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1336 | - | ---------------------------------------------------- |
| 1336 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1337 | - | local m = Instance.new("Model")
|
| 1337 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1338 | - | m.Name = "LeftArm" |
| 1338 | + | |
| 1339 | - | p1 = Instance.new("WedgePart", m)
|
| 1339 | + | for i = 0, 1, delay do |
| 1340 | - | p1.BrickColor = BrickColor.new("Royal purple")
|
| 1340 | + | hbwait() |
| 1341 | - | p1.Material = Enum.Material.Neon |
| 1341 | + | Part.Transparency = i |
| 1342 | - | p1.Name = "Wedge" |
| 1342 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1343 | - | p1.FormFactor = Enum.FormFactor.Custom |
| 1343 | + | |
| 1344 | - | p1.Size = Vector3.new(1, 1.19999981, 4) |
| 1344 | + | Part.Parent = nil |
| 1345 | - | p1.CFrame = CFrame.new(60.830101, 8.39941978, -13.7674818, 1.52359269e-006, -0.707334042, 0.707343757, -2.62521735e-006, 0.707093, 0.707071185, -1.00027835, 3.43534703e-006, 4.43342998e-007) |
| 1345 | + | |
| 1346 | - | p1.CanCollide = false |
| 1346 | + | ), prt, msh) |
| 1347 | - | p1.Locked = true |
| 1347 | + | |
| 1348 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
| 1348 | + | |
| 1349 | - | b1 = Instance.new("SpecialMesh", p1)
|
| 1349 | + | MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1350 | - | b1.MeshType = Enum.MeshType.Wedge |
| 1350 | + | |
| 1351 | - | b1.Name = "Mesh" |
| 1351 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1352 | - | b1.Scale = Vector3.new(0.200000003, 1, 1) |
| 1352 | + | prt.Anchored = true |
| 1353 | - | p2 = Instance.new("WedgePart", m)
|
| 1353 | + | prt.CFrame = cframe |
| 1354 | - | p2.BrickColor = BrickColor.new("Royal purple")
|
| 1354 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1355 | - | p2.Material = Enum.Material.Neon |
| 1355 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1356 | - | p2.Name = "Wedge" |
| 1356 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1357 | - | p2.FormFactor = Enum.FormFactor.Custom |
| 1357 | + | |
| 1358 | - | p2.Size = Vector3.new(1, 1.19999981, 4) |
| 1358 | + | for i = 0, 1, delay do |
| 1359 | - | p2.CFrame = CFrame.new(60.8306694, 8.39941502, -12.5672398, 1.56085741e-006, -0.707337618, 0.707340181, -2.7146209e-006, 0.707089424, 0.707074761, -1.00027835, 3.34575839e-006, 4.06471969e-007) |
| 1359 | + | hbwait() |
| 1360 | - | p2.CanCollide = false |
| 1360 | + | Part.Transparency = i |
| 1361 | - | p2.Locked = true |
| 1361 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1362 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
| 1362 | + | |
| 1363 | - | b2 = Instance.new("SpecialMesh", p2)
|
| 1363 | + | Part.Parent = nil |
| 1364 | - | b2.MeshType = Enum.MeshType.Wedge |
| 1364 | + | |
| 1365 | - | b2.Name = "Mesh" |
| 1365 | + | ), prt, msh) |
| 1366 | - | b2.Scale = Vector3.new(0.200000003, 1, 1) |
| 1366 | + | |
| 1367 | - | p3 = Instance.new("WedgePart", m)
|
| 1367 | + | |
| 1368 | - | p3.BrickColor = BrickColor.new("Royal purple")
|
| 1368 | + | MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1369 | - | p3.Material = Enum.Material.Neon |
| 1369 | + | |
| 1370 | - | p3.Name = "Wedge" |
| 1370 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1371 | - | p3.FormFactor = Enum.FormFactor.Custom |
| 1371 | + | prt.Anchored = true |
| 1372 | - | p3.Size = Vector3.new(1, 1.19999981, 4) |
| 1372 | + | prt.CFrame = cframe |
| 1373 | - | p3.CFrame = CFrame.new(60.8312187, 8.39939976, -13.1675138, 1.66519976e-006, -0.707341254, 0.707336545, -2.72952207e-006, 0.707085788, 0.707078397, -1.00027835, 3.26143936e-006, 4.69727013e-007) |
| 1373 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1374 | - | p3.CanCollide = false |
| 1374 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1375 | - | p3.Locked = true |
| 1375 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1376 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
| 1376 | + | |
| 1377 | - | b3 = Instance.new("SpecialMesh", p3)
|
| 1377 | + | for i = 0, 1, delay do |
| 1378 | - | b3.MeshType = Enum.MeshType.Wedge |
| 1378 | + | hbwait() |
| 1379 | - | b3.Name = "Mesh" |
| 1379 | + | Part.Transparency = i |
| 1380 | - | b3.Scale = Vector3.new(0.200000003, 1, 1) |
| 1380 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1381 | - | p4 = Instance.new("WedgePart", m)
|
| 1381 | + | |
| 1382 | - | p4.BrickColor = BrickColor.new("Royal purple")
|
| 1382 | + | Part.Parent = nil |
| 1383 | - | p4.Material = Enum.Material.Neon |
| 1383 | + | |
| 1384 | - | p4.Name = "Wedge" |
| 1384 | + | ), prt, msh) |
| 1385 | - | p4.FormFactor = Enum.FormFactor.Custom |
| 1385 | + | |
| 1386 | - | p4.Size = Vector3.new(1, 1.19999981, 4) |
| 1386 | + | |
| 1387 | - | p4.CFrame = CFrame.new(60.8317757, 8.39937305, -13.1676111, 1.74718321e-006, -0.70734489, 0.707332909, -2.7742235e-006, 0.707082152, 0.707082033, -1.00027835, 3.17185027e-006, 4.96093037e-007) |
| 1387 | + | MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1388 | - | p4.CanCollide = false |
| 1388 | + | |
| 1389 | - | p4.Locked = true |
| 1389 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1390 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
| 1390 | + | prt.Anchored = true |
| 1391 | - | b4 = Instance.new("SpecialMesh", p4)
|
| 1391 | + | prt.CFrame = cframe |
| 1392 | - | b4.MeshType = Enum.MeshType.Wedge |
| 1392 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1393 | - | b4.Name = "Mesh" |
| 1393 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1394 | - | b4.Scale = Vector3.new(0.200000003, 1, 1) |
| 1394 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1395 | - | p5 = Instance.new("WedgePart", m)
|
| 1395 | + | |
| 1396 | - | p5.BrickColor = BrickColor.new("Royal purple")
|
| 1396 | + | for i = 0, 1, delay do |
| 1397 | - | p5.Material = Enum.Material.Neon |
| 1397 | + | hbwait() |
| 1398 | - | p5.Name = "Wedge" |
| 1398 | + | Part.Transparency = i |
| 1399 | - | p5.FormFactor = Enum.FormFactor.Custom |
| 1399 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1400 | - | p5.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1400 | + | |
| 1401 | - | p5.CFrame = CFrame.new(60.4623528, 9.0813055, -13.1677084, -1.74365277e-006, 0.422768414, 0.90661031, 3.01146247e-006, -0.90627563, 0.422602654, 1.00028574, -3.16541991e-006, -6.48408104e-007) |
| 1401 | + | Part.Parent = nil |
| 1402 | - | p5.CanCollide = false |
| 1402 | + | |
| 1403 | - | p5.Locked = true |
| 1403 | + | ), prt, msh) |
| 1404 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
| 1404 | + | |
| 1405 | - | b5 = Instance.new("SpecialMesh", p5)
|
| 1405 | + | |
| 1406 | - | b5.MeshType = Enum.MeshType.Wedge |
| 1406 | + | MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1407 | - | b5.Name = "Mesh" |
| 1407 | + | |
| 1408 | - | b5.Scale = Vector3.new(0.200000003, 1, 1) |
| 1408 | + | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) |
| 1409 | - | p6 = Instance.new("WedgePart", m)
|
| 1409 | + | prt.Anchored = true |
| 1410 | - | p6.BrickColor = BrickColor.new("Royal purple")
|
| 1410 | + | prt.CFrame = cframe |
| 1411 | - | p6.Material = Enum.Material.Neon |
| 1411 | + | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
|
| 1412 | - | p6.Name = "Wedge" |
| 1412 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1413 | - | p6.FormFactor = Enum.FormFactor.Custom |
| 1413 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1414 | - | p6.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1414 | + | |
| 1415 | - | p6.CFrame = CFrame.new(60.4629173, 9.08128643, -13.7679863, -1.75857326e-006, 0.422772557, 0.906618714, 3.13068858e-006, -0.906274974, 0.422602147, 1.00029314, -3.27979569e-006, -6.11540997e-007) |
| 1415 | + | for i = 0, 1, delay do |
| 1416 | - | p6.CanCollide = false |
| 1416 | + | hbwait() |
| 1417 | - | p6.Locked = true |
| 1417 | + | Part.Transparency = i |
| 1418 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
| 1418 | + | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) |
| 1419 | - | b6 = Instance.new("SpecialMesh", p6)
|
| 1419 | + | |
| 1420 | - | b6.MeshType = Enum.MeshType.Wedge |
| 1420 | + | Part.Parent = nil |
| 1421 | - | b6.Name = "Mesh" |
| 1421 | + | |
| 1422 | - | b6.Scale = Vector3.new(0.200000003, 1, 1) |
| 1422 | + | ), prt, msh) |
| 1423 | - | p7 = Instance.new("WedgePart", m)
|
| 1423 | + | |
| 1424 | - | p7.BrickColor = BrickColor.new("Royal purple")
|
| 1424 | + | |
| 1425 | - | p7.Material = Enum.Material.Neon |
| 1425 | + | local startequipped = true |
| 1426 | - | p7.Name = "Wedge" |
| 1426 | + | local startequippedwithequipanimation = false |
| 1427 | - | p7.FormFactor = Enum.FormFactor.Custom |
| 1427 | + | local disableanimator = true |
| 1428 | - | p7.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1428 | + | local disableanimate = true |
| 1429 | - | p7.CFrame = CFrame.new(60.4634781, 9.0812645, -12.5677195, -1.77349398e-006, 0.422776699, 0.906627119, 3.24991538e-006, -0.906274319, 0.42260164, 1.00030053, -3.39417238e-006, -5.74673834e-007) |
| 1429 | + | local alternatewalk = false |
| 1430 | - | p7.CanCollide = false |
| 1430 | + | local hidemenu = false |
| 1431 | - | p7.Locked = true |
| 1431 | + | local allowmenutofunction = false |
| 1432 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
| 1432 | + | local allowabilitiestofunction = false |
| 1433 | - | b7 = Instance.new("SpecialMesh", p7)
|
| 1433 | + | local canunequiporequip = false |
| 1434 | - | b7.MeshType = Enum.MeshType.Wedge |
| 1434 | + | local allowwalking = false |
| 1435 | - | b7.Name = "Mesh" |
| 1435 | + | local disablemovingarms = false |
| 1436 | - | b7.Scale = Vector3.new(0.200000003, 1, 1) |
| 1436 | + | local usemotorsinsteadofwelds = false |
| 1437 | - | p8 = Instance.new("Part", m)
|
| 1437 | + | local leftarm = false |
| 1438 | - | p8.BrickColor = BrickColor.new("Crimson")
|
| 1438 | + | local rightarm = false |
| 1439 | - | p8.Material = Enum.Material.Neon |
| 1439 | + | local allowhopperbin = false |
| 1440 | - | p8.FormFactor = Enum.FormFactor.Custom |
| 1440 | + | local showstunbar = false |
| 1441 | - | p8.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1441 | + | local walkspeeddependsonmovementvalue = true |
| 1442 | - | p8.CFrame = CFrame.new(62.1344833, 9.89923668, -14.2683573, 1.0003655, -9.00030136e-006, -1.6914961e-006, -8.34465027e-007, 0.999961495, 3.15914986e-006, -2.15653972e-006, 3.05826416e-006, 1.00030792) |
| 1442 | + | local alternatemanaregensystem = false |
| 1443 | - | p8.CanCollide = false |
| 1443 | + | local showhealthmanaandstunnumbers = false |
| 1444 | - | p8.Locked = true |
| 1444 | + | local changebarcolorsifnotenoughmana = false |
| 1445 | - | p8.BottomSurface = Enum.SurfaceType.Smooth |
| 1445 | + | local disablejump = false |
| 1446 | - | p8.TopSurface = Enum.SurfaceType.Smooth |
| 1446 | + | if hidemenu == true or allowmenutofunction == false then |
| 1447 | - | b8 = Instance.new("SpecialMesh", p8)
|
| 1447 | + | for _,v in pairs(scrn:GetChildren()) do |
| 1448 | - | b8.MeshType = Enum.MeshType.Sphere |
| 1448 | + | if v.ClassName == "Frame" or v.ClassName == "TextLabel" then |
| 1449 | - | b8.Name = "Mesh" |
| 1449 | + | v.Visible = false |
| 1450 | - | p9 = Instance.new("Part", m)
|
| 1450 | + | v.BorderSizePixel = 0 |
| 1451 | - | p9.BrickColor = BrickColor.new("Crimson")
|
| 1451 | + | |
| 1452 | - | p9.Material = Enum.Material.Neon |
| 1452 | + | |
| 1453 | - | p9.FormFactor = Enum.FormFactor.Custom |
| 1453 | + | |
| 1454 | - | p9.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1454 | + | do |
| 1455 | - | p9.CFrame = CFrame.new(62.1350441, 7.19933271, -14.2684784, 1.00037432, -9.11423649e-006, -1.78677055e-006, -8.82557742e-007, 0.999960482, 3.17407398e-006, -2.19382355e-006, 3.14769591e-006, 1.00031543) |
| 1455 | + | Humanoid.Changed:connect(function(Jump) |
| 1456 | - | p9.CanCollide = false |
| 1456 | + | |
| 1457 | - | p9.Locked = true |
| 1457 | + | if Jump == "Jump" and disablejump == true then |
| 1458 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
| 1458 | + | Humanoid.Jump = false |
| 1459 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
| 1459 | + | |
| 1460 | - | b9 = Instance.new("SpecialMesh", p9)
|
| 1460 | + | |
| 1461 | - | b9.MeshType = Enum.MeshType.Sphere |
| 1461 | + | |
| 1462 | - | b9.Name = "Mesh" |
| 1462 | + | if allowmenutofunction == true then |
| 1463 | - | p10 = Instance.new("Part", m)
|
| 1463 | + | for _,v in pairs(scrn:GetChildren()) do |
| 1464 | - | p10.BrickColor = BrickColor.new("Royal purple")
|
| 1464 | + | if v.ClassName == "Frame" then |
| 1465 | - | p10.Material = Enum.Material.Neon |
| 1465 | + | for _,b in pairs(v:GetChildren()) do |
| 1466 | - | p10.FormFactor = Enum.FormFactor.Custom |
| 1466 | + | if b.ClassName == "TextLabel" then |
| 1467 | - | p10.Size = Vector3.new(0.200000048, 1.79999983, 0.200000048) |
| 1467 | + | coroutine.resume(coroutine.create(function(TheTextLabel) |
| 1468 | - | p10.CFrame = CFrame.new(62.4732666, 7.92819929, -14.2685785, -0.906659067, -0.422771662, -1.80169195e-006, 0.422602057, -0.906270981, 3.2933026e-006, 3.38190716e-006, -1.99476835e-006, 1.00032294) |
| 1468 | + | |
| 1469 | - | p10.CanCollide = false |
| 1469 | + | wait(menuupdatespeed) |
| 1470 | - | p10.Locked = true |
| 1470 | + | for i = 1, 0, -0.1 do |
| 1471 | - | p10.BottomSurface = Enum.SurfaceType.Smooth |
| 1471 | + | hbwait() |
| 1472 | - | p10.TopSurface = Enum.SurfaceType.Smooth |
| 1472 | + | TheTextLabel.TextTransparency = i |
| 1473 | - | p11 = Instance.new("Part", m)
|
| 1473 | + | TheTextLabel.TextStrokeTransparency = i |
| 1474 | - | p11.BrickColor = BrickColor.new("Royal purple")
|
| 1474 | + | |
| 1475 | - | p11.Material = Enum.Material.Neon |
| 1475 | + | TheTextLabel.TextTransparency = 0 |
| 1476 | - | p11.FormFactor = Enum.FormFactor.Custom |
| 1476 | + | TheTextLabel.TextStrokeTransparency = 0 |
| 1477 | - | p11.Size = Vector3.new(0.200000048, 1.29999983, 0.200000048) |
| 1477 | + | |
| 1478 | - | p11.CFrame = CFrame.new(62.4794731, 9.45469475, -14.2686787, -0.819467902, 0.573809147, -1.81661335e-006, -0.573551893, -0.819118977, 3.41253167e-006, -9.27350783e-008, -4.03244348e-006, 1.00033033) |
| 1478 | + | ), b) |
| 1479 | - | p11.CanCollide = false |
| 1479 | + | if showstats == true then |
| 1480 | - | p11.Locked = true |
| 1480 | + | coroutine.resume(coroutine.create(function(TheTextLabel) |
| 1481 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
| 1481 | + | |
| 1482 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
| 1482 | + | wait(menuupdatespeed) |
| 1483 | - | p12 = Instance.new("Part", m)
|
| 1483 | + | for i = 1, 0, -0.1 do |
| 1484 | - | p12.BrickColor = BrickColor.new("Crimson")
|
| 1484 | + | hbwait() |
| 1485 | - | p12.Material = Enum.Material.Neon |
| 1485 | + | TheTextLabel.TextTransparency = i |
| 1486 | - | p12.FormFactor = Enum.FormFactor.Custom |
| 1486 | + | TheTextLabel.TextStrokeTransparency = i |
| 1487 | - | p12.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1487 | + | |
| 1488 | - | p12.CFrame = CFrame.new(62.7369499, 6.29933262, -14.2688055, 1.00040102, -9.53674316e-006, -1.84644205e-006, -1.25169754e-006, 0.999957919, 3.50196092e-006, -2.25187659e-006, 3.46763295e-006, 1.00033784) |
| 1488 | + | TheTextLabel.TextTransparency = 0 |
| 1489 | - | p12.CanCollide = false |
| 1489 | + | TheTextLabel.TextStrokeTransparency = 0 |
| 1490 | - | p12.Locked = true |
| 1490 | + | |
| 1491 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
| 1491 | + | ), b) |
| 1492 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
| 1492 | + | end |
| 1493 | - | b10 = Instance.new("SpecialMesh", p12)
|
| 1493 | + | if showstunbar == true then |
| 1494 | - | b10.MeshType = Enum.MeshType.Sphere |
| 1494 | + | coroutine.resume(coroutine.create(function(TheTextLabel) |
| 1495 | - | b10.Name = "Mesh" |
| 1495 | + | |
| 1496 | - | p13 = Instance.new("Part", m)
|
| 1496 | + | wait(menuupdatespeed) |
| 1497 | - | p13.BrickColor = BrickColor.new("Royal purple")
|
| 1497 | + | for i = 1, 0, -0.1 do |
| 1498 | - | p13.Material = Enum.Material.Neon |
| 1498 | + | hbwait() |
| 1499 | - | p13.FormFactor = Enum.FormFactor.Custom |
| 1499 | + | TheTextLabel.TextTransparency = i |
| 1500 | - | p13.Size = Vector3.new(1.5, 1.5, 1.5) |
| 1500 | + | TheTextLabel.TextStrokeTransparency = i |
| 1501 | - | p13.CFrame = CFrame.new(62.8003883, 10.1991549, -13.2136488, 1.00040984, -9.59636054e-006, -1.88372474e-006, -1.43051466e-006, 0.999956846, 3.58340549e-006, -2.3487878e-006, 3.4825357e-006, 1.00034535) |
| 1501 | + | |
| 1502 | - | p13.CanCollide = false |
| 1502 | + | TheTextLabel.TextTransparency = 0 |
| 1503 | - | p13.Locked = true |
| 1503 | + | TheTextLabel.TextStrokeTransparency = 0 |
| 1504 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
| 1504 | + | |
| 1505 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
| 1505 | + | ), b) |
| 1506 | - | b11 = Instance.new("SpecialMesh", p13)
|
| 1506 | + | end |
| 1507 | - | b11.MeshType = Enum.MeshType.Sphere |
| 1507 | + | if allowabilitiestofunction == true then |
| 1508 | - | b11.Name = "Mesh" |
| 1508 | + | coroutine.resume(coroutine.create(function(TheTextLabel) |
| 1509 | - | p14 = Instance.new("Part", m)
|
| 1509 | + | |
| 1510 | - | p14.BrickColor = BrickColor.new("Crimson")
|
| 1510 | + | wait(menuupdatespeed) |
| 1511 | - | p14.Material = Enum.Material.Neon |
| 1511 | + | for i = 1, 0, -0.1 do |
| 1512 | - | p14.FormFactor = Enum.FormFactor.Custom |
| 1512 | + | hbwait() |
| 1513 | - | p14.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1513 | + | TheTextLabel.TextTransparency = i |
| 1514 | - | p14.CFrame = CFrame.new(62.7374802, 9.79915905, -14.2689018, 1.00041437, -9.80505502e-006, -1.96572228e-006, -1.37091877e-006, 0.999956131, 3.62812011e-006, -2.37115751e-006, 3.4527211e-006, 1.00034904) |
| 1514 | + | TheTextLabel.TextStrokeTransparency = i |
| 1515 | - | p14.CanCollide = false |
| 1515 | + | |
| 1516 | - | p14.Locked = true |
| 1516 | + | TheTextLabel.TextTransparency = 0 |
| 1517 | - | p14.BottomSurface = Enum.SurfaceType.Smooth |
| 1517 | + | TheTextLabel.TextStrokeTransparency = 0 |
| 1518 | - | p14.TopSurface = Enum.SurfaceType.Smooth |
| 1518 | + | |
| 1519 | - | b12 = Instance.new("SpecialMesh", p14)
|
| 1519 | + | ), b) |
| 1520 | - | b12.MeshType = Enum.MeshType.Sphere |
| 1520 | + | end |
| 1521 | - | b12.Name = "Mesh" |
| 1521 | + | end |
| 1522 | - | p15 = Instance.new("Part", m)
|
| 1522 | + | |
| 1523 | - | p15.BrickColor = BrickColor.new("Crimson")
|
| 1523 | + | |
| 1524 | - | p15.Material = Enum.Material.Metal |
| 1524 | + | |
| 1525 | - | p15.Name = "Main" |
| 1525 | + | |
| 1526 | - | p15.FormFactor = Enum.FormFactor.Custom |
| 1526 | + | do |
| 1527 | - | p15.Size = Vector3.new(2.20000005, 4.19999981, 2.20000005) |
| 1527 | + | if allowhopperbin == true then |
| 1528 | - | p15.CFrame = CFrame.new(62.838131, 8.1992178, -13.1686192, 1.00041902, -9.80505047e-006, -1.96572933e-006, -1.54973122e-006, 0.999955654, 3.62813353e-006, -2.38607572e-006, 3.57197018e-006, 1.00035274) |
| 1528 | + | if script.Parent.className ~= "HopperBin" then |
| 1529 | - | p15.CanCollide = false |
| 1529 | + | Tool = Instance.new("HopperBin")
|
| 1530 | - | p15.Locked = true |
| 1530 | + | Tool.Parent = Backpack |
| 1531 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
| 1531 | + | Tool.Name = WeaponName |
| 1532 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
| 1532 | + | script.Parent = Tool |
| 1533 | - | p16 = Instance.new("Part", m)
|
| 1533 | + | |
| 1534 | - | p16.BrickColor = BrickColor.new("Crimson")
|
| 1534 | + | Bin = script.Parent |
| 1535 | - | p16.Material = Enum.Material.Neon |
| 1535 | + | |
| 1536 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 1536 | + | if disablemovingarms == true then |
| 1537 | - | p16.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1537 | + | RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) |
| 1538 | - | p16.CFrame = CFrame.new(62.9387741, 8.79918098, -14.2691231, 1.0004282, -9.95411301e-006, -2.00301338e-006, -1.66894927e-006, 0.999954581, 3.71756369e-006, -2.46808372e-006, 3.61668594e-006, 1.00036013) |
| 1538 | + | LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) |
| 1539 | - | p16.CanCollide = false |
| 1539 | + | RSH = nil |
| 1540 | - | p16.Locked = true |
| 1540 | + | if usemotorsinsteadofwelds == true then |
| 1541 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
| 1541 | + | RW = Instance.new("Motor")
|
| 1542 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
| 1542 | + | LW = Instance.new("Motor")
|
| 1543 | - | b13 = Instance.new("SpecialMesh", p16)
|
| 1543 | + | else |
| 1544 | - | b13.MeshType = Enum.MeshType.Sphere |
| 1544 | + | RW = Instance.new("Weld")
|
| 1545 | - | b13.Name = "Mesh" |
| 1545 | + | LW = Instance.new("Weld")
|
| 1546 | - | p17 = Instance.new("Part", m)
|
| 1546 | + | |
| 1547 | - | p17.BrickColor = BrickColor.new("Royal purple")
|
| 1547 | + | RW.Name = "Right Shoulder" |
| 1548 | - | p17.Material = Enum.Material.Neon |
| 1548 | + | LW.Name = "Left Shoulder" |
| 1549 | - | p17.FormFactor = Enum.FormFactor.Custom |
| 1549 | + | RSH = Torso["Right Shoulder"] |
| 1550 | - | p17.Size = Vector3.new(0.200000048, 1.29999983, 0.200000048) |
| 1550 | + | LSH = Torso["Left Shoulder"] |
| 1551 | - | p17.CFrame = CFrame.new(63.0825539, 6.854743, -14.2692442, -0.866409063, -0.50020963, -2.099928e-006, 0.499978155, -0.86598444, 3.73249213e-006, 4.01878242e-006, -1.94999211e-006, 1.00036764) |
| 1551 | + | RSH.Parent = Torso |
| 1552 | - | p17.CanCollide = false |
| 1552 | + | LSH.Parent = Torso |
| 1553 | - | p17.Locked = true |
| 1553 | + | RW.Name = "Right Shoulder" |
| 1554 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
| 1554 | + | RW.Part0 = Torso |
| 1555 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
| 1555 | + | RW.C0 = cf(1.5, 0.5, 0) |
| 1556 | - | p18 = Instance.new("Part", m)
|
| 1556 | + | RW.C1 = cf(0, 0.5, 0) |
| 1557 | - | p18.BrickColor = BrickColor.new("Royal purple")
|
| 1557 | + | RW.Part1 = Character["Right Arm"] |
| 1558 | - | p18.Material = Enum.Material.Neon |
| 1558 | + | RW.Parent = nil |
| 1559 | - | p18.FormFactor = Enum.FormFactor.Custom |
| 1559 | + | LW.Name = "Left Shoulder" |
| 1560 | - | p18.Size = Vector3.new(0.200000048, 1.29999983, 0.200000048) |
| 1560 | + | LW.Part0 = Torso |
| 1561 | - | p18.CFrame = CFrame.new(63.1831665, 8.15466595, -14.2693415, -0.906707585, 0.422816038, -2.11485258e-006, -0.422596663, -0.906265914, 3.8437388e-006, 6.9698217e-007, -4.50413063e-006, 1.00037515) |
| 1561 | + | LW.C0 = cf(-1.5, 0.5, 0) |
| 1562 | - | p18.CanCollide = false |
| 1562 | + | LW.C1 = cf(0, 0.5, 0) |
| 1563 | - | p18.Locked = true |
| 1563 | + | LW.Part1 = Character["Left Arm"] |
| 1564 | - | p18.BottomSurface = Enum.SurfaceType.Smooth |
| 1564 | + | LW.Parent = nil |
| 1565 | - | p18.TopSurface = Enum.SurfaceType.Smooth |
| 1565 | + | else |
| 1566 | - | p19 = Instance.new("Part", m)
|
| 1566 | + | RW = Torso["Right Shoulder"] |
| 1567 | - | p19.BrickColor = BrickColor.new("Royal purple")
|
| 1567 | + | LW = Torso["Left Shoulder"] |
| 1568 | - | p19.Material = Enum.Material.Neon |
| 1568 | + | RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) |
| 1569 | - | p19.FormFactor = Enum.FormFactor.Custom |
| 1569 | + | LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) |
| 1570 | - | p19.Size = Vector3.new(0.200000048, 0.799999833, 0.200000048) |
| 1570 | + | |
| 1571 | - | p19.CFrame = CFrame.new(63.2069473, 8.53140068, -14.2694473, -0.707418501, 0.707425714, -2.09994369e-006, -0.707068563, -0.707078457, 3.72453474e-006, -9.59315798e-007, -4.56575162e-006, 1.00037515) |
| 1571 | + | equipanim = function() |
| 1572 | - | p19.CanCollide = false |
| 1572 | + | |
| 1573 | - | p19.Locked = true |
| 1573 | + | attack = true |
| 1574 | - | p19.BottomSurface = Enum.SurfaceType.Smooth |
| 1574 | + | Movement.Value = Movement.Value - 0.1 |
| 1575 | - | p19.TopSurface = Enum.SurfaceType.Smooth |
| 1575 | + | Defense.Value = Defense.Value + 0.4 |
| 1576 | - | p20 = Instance.new("Part", m)
|
| 1576 | + | for i = 0, 1, 0.08 / animationspeed do |
| 1577 | - | p20.BrickColor = BrickColor.new("Royal purple")
|
| 1577 | + | hbwait() |
| 1578 | - | p20.Material = Enum.Material.Neon |
| 1578 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1579 | - | p20.FormFactor = Enum.FormFactor.Custom |
| 1579 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1580 | - | p20.Size = Vector3.new(0.200000048, 0.899999917, 0.200000048) |
| 1580 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) |
| 1581 | - | p20.CFrame = CFrame.new(63.2280884, 9.68191624, -14.2694416, -0.342169315, 0.940117717, -2.11486008e-006, -0.93964541, -0.342010528, 3.84375198e-006, -2.7989995e-006, -3.73256239e-006, 1.00037885) |
| 1581 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) |
| 1582 | - | p20.CanCollide = false |
| 1582 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1583 | - | p20.Locked = true |
| 1583 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1584 | - | p20.BottomSurface = Enum.SurfaceType.Smooth |
| 1584 | + | |
| 1585 | - | p20.TopSurface = Enum.SurfaceType.Smooth |
| 1585 | + | attack = false |
| 1586 | - | p21 = Instance.new("Part", m)
|
| 1586 | + | |
| 1587 | - | p21.BrickColor = BrickColor.new("Royal purple")
|
| 1587 | + | |
| 1588 | - | p21.Material = Enum.Material.Neon |
| 1588 | + | unequipanim = function() |
| 1589 | - | p21.FormFactor = Enum.FormFactor.Custom |
| 1589 | + | |
| 1590 | - | p21.Size = Vector3.new(0.200000048, 0.999999821, 0.200000048) |
| 1590 | + | attack = true |
| 1591 | - | p21.CFrame = CFrame.new(63.3539009, 9.07959557, -14.2694454, 0.707428038, 0.707422554, -2.12876989e-006, -0.707079053, 0.707067132, 3.83015185e-006, -4.56554562e-006, 9.7875602e-007, 1.00037885) |
| 1591 | + | for i = 0, 1, 0.08 / animationspeed do |
| 1592 | - | p21.CanCollide = false |
| 1592 | + | hbwait() |
| 1593 | - | p21.Locked = true |
| 1593 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1594 | - | p21.BottomSurface = Enum.SurfaceType.Smooth |
| 1594 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed) |
| 1595 | - | p21.TopSurface = Enum.SurfaceType.Smooth |
| 1595 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) |
| 1596 | - | p22 = Instance.new("Part", m)
|
| 1596 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) |
| 1597 | - | p22.BrickColor = BrickColor.new("Crimson")
|
| 1597 | + | if disablemovingarms == false then |
| 1598 | - | p22.Material = Enum.Material.Neon |
| 1598 | + | RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) |
| 1599 | - | p22.FormFactor = Enum.FormFactor.Custom |
| 1599 | + | LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) |
| 1600 | - | p22.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1600 | + | |
| 1601 | - | p22.CFrame = CFrame.new(63.4412346, 7.49916172, -14.269558, 1.0004549, -5.30481339e-006, -2.11486781e-006, -7.24196434e-006, 0.999951959, 3.84376608e-006, -2.5650661e-006, 4.02606338e-006, 1.00038254) |
| 1601 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1602 | - | p22.CanCollide = false |
| 1602 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1603 | - | p22.Locked = true |
| 1603 | + | RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) |
| 1604 | - | p22.BottomSurface = Enum.SurfaceType.Smooth |
| 1604 | + | LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) |
| 1605 | - | p22.TopSurface = Enum.SurfaceType.Smooth |
| 1605 | + | |
| 1606 | - | b14 = Instance.new("SpecialMesh", p22)
|
| 1606 | + | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) |
| 1607 | - | b14.MeshType = Enum.MeshType.Sphere |
| 1607 | + | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) |
| 1608 | - | b14.Name = "Mesh" |
| 1608 | + | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) |
| 1609 | - | p23 = Instance.new("Part", m)
|
| 1609 | + | RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 |
| 1610 | - | p23.BrickColor = BrickColor.new("Crimson")
|
| 1610 | + | LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 |
| 1611 | - | p23.Material = Enum.Material.Neon |
| 1611 | + | if disablemovingarms == false then |
| 1612 | - | p23.FormFactor = Enum.FormFactor.Custom |
| 1612 | + | RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) |
| 1613 | - | p23.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1613 | + | LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) |
| 1614 | - | p23.CFrame = CFrame.new(63.5412827, 8.29912186, -14.2695541, 1.00045943, -5.54520193e-006, -2.12978443e-006, -7.22709638e-006, 0.999951601, 3.96298356e-006, -2.56507747e-006, 4.02606247e-006, 1.00038624) |
| 1614 | + | |
| 1615 | - | p23.CanCollide = false |
| 1615 | + | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) |
| 1616 | - | p23.Locked = true |
| 1616 | + | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) |
| 1617 | - | p23.BottomSurface = Enum.SurfaceType.Smooth |
| 1617 | + | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) |
| 1618 | - | p23.TopSurface = Enum.SurfaceType.Smooth |
| 1618 | + | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) |
| 1619 | - | b15 = Instance.new("SpecialMesh", p23)
|
| 1619 | + | Movement.Value = Movement.Value + 0.1 |
| 1620 | - | b15.MeshType = Enum.MeshType.Sphere |
| 1620 | + | Defense.Value = Defense.Value - 0.4 |
| 1621 | - | b15.Name = "Mesh" |
| 1621 | + | attack = false |
| 1622 | - | p24 = Instance.new("Part", m)
|
| 1622 | + | |
| 1623 | - | p24.BrickColor = BrickColor.new("Crimson")
|
| 1623 | + | |
| 1624 | - | p24.Material = Enum.Material.Neon |
| 1624 | + | if startequipped == true then |
| 1625 | - | p24.FormFactor = Enum.FormFactor.Custom |
| 1625 | + | equipped = true |
| 1626 | - | p24.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1626 | + | if disableanimate == true then |
| 1627 | - | p24.CFrame = CFrame.new(63.7413521, 9.49905682, -14.2695513, 1.00045943, -5.51538596e-006, -2.12978443e-006, -7.25689733e-006, 0.999951601, 3.96298356e-006, -2.56507769e-006, 4.02606247e-006, 1.00038624) |
| 1627 | + | Animate.Disabled = true |
| 1628 | - | p24.CanCollide = false |
| 1628 | + | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) |
| 1629 | - | p24.Locked = true |
| 1629 | + | idleanimation:Play() |
| 1630 | - | p24.BottomSurface = Enum.SurfaceType.Smooth |
| 1630 | + | |
| 1631 | - | p24.TopSurface = Enum.SurfaceType.Smooth |
| 1631 | + | if disableanimator == true then |
| 1632 | - | b16 = Instance.new("SpecialMesh", p24)
|
| 1632 | + | Animator.Parent = nil |
| 1633 | - | b16.MeshType = Enum.MeshType.Sphere |
| 1633 | + | |
| 1634 | - | b16.Name = "Mesh" |
| 1634 | + | if disablemovingarms == true then |
| 1635 | - | w1 = Instance.new("Weld", p1)
|
| 1635 | + | RW.Parent = Torso |
| 1636 | - | w1.Name = "Wedge_Weld" |
| 1636 | + | LW.Parent = Torso |
| 1637 | - | w1.Part0 = p1 |
| 1637 | + | RSH.Parent = nil |
| 1638 | - | w1.C0 = CFrame.new(-13.7623367, 38.4686089, -47.5196228, 1.82382877e-007, -1.21785519e-007, -1.0000037, -0.707109988, 0.707106709, -1.20249211e-007, 0.707110047, 0.707106352, 1.16605563e-007) |
| 1638 | + | LSH.Parent = nil |
| 1639 | - | w1.Part1 = p2 |
| 1639 | + | |
| 1640 | - | w1.C1 = CFrame.new(-12.5623302, 38.4686165, -47.5196419, 2.04734633e-007, -9.19831891e-008, -1.0000037, -0.707109928, 0.707106471, -1.25517531e-007, 0.707110047, 0.707106233, 1.65067799e-008) |
| 1640 | + | Movement.Value = Movement.Value - 0.1 |
| 1641 | - | w2 = Instance.new("Weld", p2)
|
| 1641 | + | Defense.Value = Defense.Value + 0.4 |
| 1642 | - | w2.Name = "Wedge_Weld" |
| 1642 | + | |
| 1643 | - | w2.Part0 = p2 |
| 1643 | + | if startequippedwithequipanimation == true then |
| 1644 | - | w2.C0 = CFrame.new(-12.5623302, 38.4686165, -47.5196419, 2.04734633e-007, -9.19831891e-008, -1.0000037, -0.707109928, 0.707106471, -1.25517531e-007, 0.707110047, 0.707106233, 1.65067799e-008) |
| 1644 | + | equipped = true |
| 1645 | - | w2.Part1 = p3 |
| 1645 | + | if disableanimate == true then |
| 1646 | - | w2.C1 = CFrame.new(-13.1623344, 38.4686127, -47.5196381, 2.04734619e-007, -9.1983182e-008, -1.0000037, -0.707109928, 0.707106471, -1.25517545e-007, 0.707110047, 0.707106233, 1.65067799e-008) |
| 1646 | + | Animate.Disabled = true |
| 1647 | - | w3 = Instance.new("Weld", p3)
|
| 1647 | + | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) |
| 1648 | - | w3.Name = "Wedge_Weld" |
| 1648 | + | idleanimation:Play() |
| 1649 | - | w3.Part0 = p3 |
| 1649 | + | end |
| 1650 | - | w3.C0 = CFrame.new(-13.1623344, 38.4686127, -47.5196381, 2.04734619e-007, -9.1983182e-008, -1.0000037, -0.707109928, 0.707106471, -1.25517545e-007, 0.707110047, 0.707106233, 1.65067799e-008) |
| 1650 | + | if disableanimator == true then |
| 1651 | - | w3.Part1 = p4 |
| 1651 | + | Animator.Parent = nil |
| 1652 | - | w3.C1 = CFrame.new(-13.1623335, 38.4686165, -47.5196266, 1.82382891e-007, -1.21785519e-007, -1.0000037, -0.707110047, 0.70710659, -1.20249197e-007, 0.707110107, 0.707106352, 1.16605577e-007) |
| 1652 | + | end |
| 1653 | - | w4 = Instance.new("Weld", p4)
|
| 1653 | + | if disablemovingarms == true then |
| 1654 | - | w4.Name = "Wedge_Weld" |
| 1654 | + | RW.Parent = Torso |
| 1655 | - | w4.Part0 = p4 |
| 1655 | + | LW.Parent = Torso |
| 1656 | - | w4.C0 = CFrame.new(-13.1623335, 38.4686165, -47.5196266, 1.82382891e-007, -1.21785519e-007, -1.0000037, -0.707110047, 0.70710659, -1.20249197e-007, 0.707110107, 0.707106352, 1.16605577e-007) |
| 1656 | + | RSH.Parent = nil |
| 1657 | - | w4.Part1 = p5 |
| 1657 | + | LSH.Parent = nil |
| 1658 | - | w4.C1 = CFrame.new(13.1623335, -19.1215992, -57.7639008, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069863e-008) |
| 1658 | + | end |
| 1659 | - | w5 = Instance.new("Weld", p5)
|
| 1659 | + | coroutine.resume(coroutine.create(function() |
| 1660 | - | w5.Name = "Wedge_Weld" |
| 1660 | + | |
| 1661 | - | w5.Part0 = p5 |
| 1661 | + | hbwait() |
| 1662 | - | w5.C0 = CFrame.new(13.1623335, -19.1215992, -57.7639008, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069863e-008) |
| 1662 | + | equipanim() |
| 1663 | - | w5.Part1 = p6 |
| 1663 | + | |
| 1664 | - | w5.C1 = CFrame.new(13.7623377, -19.1215973, -57.7639008, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069792e-008) |
| 1664 | + | )) |
| 1665 | - | w6 = Instance.new("Weld", p6)
|
| 1665 | + | |
| 1666 | - | w6.Name = "Wedge_Weld" |
| 1666 | + | |
| 1667 | - | w6.Part0 = p6 |
| 1667 | + | StaggerHit = function() |
| 1668 | - | w6.C0 = CFrame.new(13.7623377, -19.1215973, -57.7639008, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069792e-008) |
| 1668 | + | |
| 1669 | - | w6.Part1 = p7 |
| 1669 | + | attack = true |
| 1670 | - | w6.C1 = CFrame.new(12.5623283, -19.121603, -57.7638969, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069721e-008) |
| 1670 | + | if Hitbox ~= nil then |
| 1671 | - | w7 = Instance.new("Weld", p7)
|
| 1671 | + | for i = 1, math.random(2, 4) do |
| 1672 | - | w7.Name = "Part_Weld" |
| 1672 | + | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
|
| 1673 | - | w7.Part0 = p7 |
| 1673 | + | |
| 1674 | - | w7.C0 = CFrame.new(12.5623283, -19.121603, -57.7638969, -1.63937244e-007, 2.39803342e-007, 1.0000037, 0.422619939, -0.906307638, 1.72281261e-007, 0.906312168, 0.422617614, 8.41069721e-008) |
| 1674 | + | |
| 1675 | - | w7.Part1 = p8 |
| 1675 | + | do |
| 1676 | - | w7.C1 = CFrame.new(-62.1028557, -7.90003395, 14.2623377, 1.00000453, -2.44006515e-007, -3.7252903e-008, 1.71363354e-007, 0.999999285, -1.49011612e-008, -6.70552254e-008, 2.98023224e-008, 1.0000037) |
| 1676 | + | for i = 0, 1, 0.1 / animationspeed do |
| 1677 | - | w8 = Instance.new("Weld", p8)
|
| 1677 | + | hbwait() |
| 1678 | - | w8.Name = "Part_Weld" |
| 1678 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed) |
| 1679 | - | w8.Part0 = p8 |
| 1679 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed) |
| 1680 | - | w8.C0 = CFrame.new(-62.1028557, -7.90003395, 14.2623377, 1.00000453, -2.44006515e-007, -3.7252903e-008, 1.71363354e-007, 0.999999285, -1.49011612e-008, -6.70552254e-008, 2.98023224e-008, 1.0000037) |
| 1680 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed) |
| 1681 | - | w8.Part1 = p9 |
| 1681 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) |
| 1682 | - | w8.C1 = CFrame.new(-62.1028442, -5.2000351, 14.2623415, 1.00000429, -2.19451294e-007, 2.98023153e-008, 1.30103487e-007, 0.999999702, 5.96046448e-008, -5.79734909e-008, 2.98023224e-008, 1.00000381) |
| 1682 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed) |
| 1683 | - | w9 = Instance.new("Weld", p9)
|
| 1683 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) |
| 1684 | - | w9.Name = "Part_Weld" |
| 1684 | + | if StaggerAnim.Value ~= true then |
| 1685 | - | w9.Part0 = p9 |
| 1685 | + | do |
| 1686 | - | w9.C0 = CFrame.new(-62.1028442, -5.2000351, 14.2623415, 1.00000429, -2.19451294e-007, 2.98023153e-008, 1.30103487e-007, 0.999999702, 5.96046448e-008, -5.79734909e-008, 2.98023224e-008, 1.00000381) |
| 1686 | + | if StunAnim.Value == true then |
| 1687 | - | w9.Part1 = p10 |
| 1687 | + | break |
| 1688 | - | w9.C1 = CFrame.new(54.0845451, 31.7618942, 14.2623348, -0.906311929, 0.422618181, -1.82007653e-009, -0.422620118, -0.906307399, -6.66151578e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1688 | + | |
| 1689 | - | w10 = Instance.new("Weld", p10)
|
| 1689 | + | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT |
| 1690 | - | w10.Name = "Part_Weld" |
| 1690 | + | |
| 1691 | - | w10.Part0 = p10 |
| 1691 | + | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT |
| 1692 | - | w10.C0 = CFrame.new(54.0845451, 31.7618942, 14.2623348, -0.906311929, 0.422618181, -1.82007653e-009, -0.422620118, -0.906307399, -6.66151578e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1692 | + | |
| 1693 | - | w10.Part1 = p11 |
| 1693 | + | |
| 1694 | - | w10.C1 = CFrame.new(55.4291229, -29.7103825, 14.2623348, -0.819155812, -0.573575914, -5.86004596e-008, 0.573578954, -0.8191517, -3.17313607e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1694 | + | |
| 1695 | - | w11 = Instance.new("Weld", p11)
|
| 1695 | + | |
| 1696 | - | w11.Name = "Part_Weld" |
| 1696 | + | attack = false |
| 1697 | - | w11.Part0 = p11 |
| 1697 | + | |
| 1698 | - | w11.C0 = CFrame.new(55.4291229, -29.7103825, 14.2623348, -0.819155812, -0.573575914, -5.86004596e-008, 0.573578954, -0.8191517, -3.17313607e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1698 | + | |
| 1699 | - | w11.Part1 = p12 |
| 1699 | + | |
| 1700 | - | w11.C1 = CFrame.new(-62.7028465, -4.30003357, 14.2623425, 1.00000429, -2.08616257e-007, 2.980231e-008, 1.1920929e-007, 0.999999642, 5.16191463e-008, -5.96046341e-008, 2.98023224e-008, 1.00000381) |
| 1700 | + | Stagger = function() |
| 1701 | - | w12 = Instance.new("Weld", p12)
|
| 1701 | + | |
| 1702 | - | w12.Name = "Part_Weld" |
| 1702 | + | attack = true |
| 1703 | - | w12.Part0 = p12 |
| 1703 | + | disablejump = true |
| 1704 | - | w12.C0 = CFrame.new(-62.7028465, -4.30003357, 14.2623425, 1.00000429, -2.08616257e-007, 2.980231e-008, 1.1920929e-007, 0.999999642, 5.16191463e-008, -5.96046341e-008, 2.98023224e-008, 1.00000381) |
| 1704 | + | if Hitbox ~= nil then |
| 1705 | - | w12.Part1 = p13 |
| 1705 | + | for i = 1, math.random(2, 4) do |
| 1706 | - | w12.C1 = CFrame.new(-62.7657433, -8.200037, 13.2074499, 1.00000453, -2.98023224e-007, -3.72529421e-008, 1.49011612e-007, 0.999999285, -1.49011443e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 1706 | + | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
|
| 1707 | - | w13 = Instance.new("Weld", p13)
|
| 1707 | + | |
| 1708 | - | w13.Name = "Part_Weld" |
| 1708 | + | |
| 1709 | - | w13.Part0 = p13 |
| 1709 | + | do |
| 1710 | - | w13.C0 = CFrame.new(-62.7657433, -8.200037, 13.2074499, 1.00000453, -2.98023224e-007, -3.72529421e-008, 1.49011612e-007, 0.999999285, -1.49011443e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 1710 | + | attacktype = 1 |
| 1711 | - | w13.Part1 = p14 |
| 1711 | + | DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
|
| 1712 | - | w13.C1 = CFrame.new(-62.7025757, -7.80003023, 14.2622833, 1, -8.94065622e-008, 4.47034871e-008, 8.94065622e-008, 1, -5.96044352e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1712 | + | local staggervelocity = Instance.new("BodyVelocity", Torso)
|
| 1713 | - | w14 = Instance.new("Weld", p14)
|
| 1713 | + | staggervelocity.P = 500 |
| 1714 | - | w14.Name = "Part_Weld" |
| 1714 | + | staggervelocity.maxForce = vt(math.huge, 0, math.huge) |
| 1715 | - | w14.Part0 = p14 |
| 1715 | + | if Rooted.Value == false then |
| 1716 | - | w14.C0 = CFrame.new(-62.7025757, -7.80003023, 14.2622833, 1, -8.94065622e-008, 4.47034871e-008, 8.94065622e-008, 1, -5.96044352e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1716 | + | staggervelocity.Velocity = RootPart.CFrame.lookVector * -25 |
| 1717 | - | w14.Part1 = p15 |
| 1717 | + | |
| 1718 | - | w14.C1 = CFrame.new(-62.8028793, -6.2000289, 13.1623297, 1.00000465, -2.68220901e-007, 2.98023295e-008, 8.94069672e-008, 0.999999523, 5.9604659e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1718 | + | for i = 0, 1, 0.35 / animationspeed do |
| 1719 | - | w15 = Instance.new("Weld", p15)
|
| 1719 | + | hbwait() |
| 1720 | - | w15.Name = "Part_Weld" |
| 1720 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed) |
| 1721 | - | w15.Part0 = p15 |
| 1721 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1722 | - | w15.C0 = CFrame.new(-62.8028793, -6.2000289, 13.1623297, 1.00000465, -2.68220901e-007, 2.98023295e-008, 8.94069672e-008, 0.999999523, 5.9604659e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1722 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) |
| 1723 | - | w15.Part1 = p16 |
| 1723 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) |
| 1724 | - | w15.C1 = CFrame.new(-62.9029045, -6.80003929, 14.2623367, 1.00000453, -2.08616257e-007, -3.72529385e-008, 1.1920929e-007, 0.999999404, -1.49011452e-008, -6.70552325e-008, 2.9802333e-008, 1.0000037) |
| 1724 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) |
| 1725 | - | w16 = Instance.new("Weld", p16)
|
| 1725 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) |
| 1726 | - | w16.Name = "Part_Weld" |
| 1726 | + | |
| 1727 | - | w16.Part0 = p16 |
| 1727 | + | for i = 0, 1, 0.2 / animationspeed do |
| 1728 | - | w16.C0 = CFrame.new(-62.9029045, -6.80003929, 14.2623367, 1.00000453, -2.08616257e-007, -3.72529385e-008, 1.1920929e-007, 0.999999404, -1.49011452e-008, -6.70552325e-008, 2.9802333e-008, 1.0000037) |
| 1728 | + | hbwait() |
| 1729 | - | w16.Part1 = p17 |
| 1729 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed) |
| 1730 | - | w16.C1 = CFrame.new(52.1717262, 35.7280197, 14.2623415, -0.866029143, 0.499999821, 3.55271368e-015, -0.500002086, -0.86602509, -5.96046448e-008, -5.96046341e-008, 2.98023224e-008, 1.00000381) |
| 1730 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1731 | - | w17 = Instance.new("Weld", p17)
|
| 1731 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) |
| 1732 | - | w17.Name = "Part_Weld" |
| 1732 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) |
| 1733 | - | w17.Part0 = p17 |
| 1733 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) |
| 1734 | - | w17.C0 = CFrame.new(52.1717262, 35.7280197, 14.2623415, -0.866029143, 0.499999821, 3.55271368e-015, -0.500002086, -0.86602509, -5.96046448e-008, -5.96046341e-008, 2.98023224e-008, 1.00000381) |
| 1734 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed) |
| 1735 | - | w17.Part1 = p18 |
| 1735 | + | |
| 1736 | - | w17.C1 = CFrame.new(59.8312111, -21.1078911, 14.2623348, -0.906311929, -0.422617912, -5.22000931e-008, 0.422620177, -0.906307578, -4.1425146e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1736 | + | staggervelocity:Destroy() |
| 1737 | - | w18 = Instance.new("Weld", p18)
|
| 1737 | + | for i = 0, 1, 0.015 / animationspeed do |
| 1738 | - | w18.Name = "Part_Weld" |
| 1738 | + | hbwait() |
| 1739 | - | w18.Part0 = p18 |
| 1739 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed) |
| 1740 | - | w18.C0 = CFrame.new(59.8312111, -21.1078911, 14.2623348, -0.906311929, -0.422617912, -5.22000931e-008, 0.422620177, -0.906307578, -4.1425146e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1740 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed) |
| 1741 | - | w18.Part1 = p19 |
| 1741 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed) |
| 1742 | - | w18.C1 = CFrame.new(49.2864532, -40.0483932, 14.2623358, -0.707110107, -0.707106173, -6.32202841e-008, 0.707109928, -0.70710659, -2.1073431e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1742 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) |
| 1743 | - | w19 = Instance.new("Weld", p19)
|
| 1743 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed) |
| 1744 | - | w19.Name = "Part_Weld" |
| 1744 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed) |
| 1745 | - | w19.Part0 = p19 |
| 1745 | + | if StunAnim.Value == true then |
| 1746 | - | w19.C0 = CFrame.new(49.2864532, -40.0483932, 14.2623358, -0.707110107, -0.707106173, -6.32202841e-008, 0.707109928, -0.70710659, -2.1073431e-008, -4.47034836e-008, 5.9604659e-008, 1.0000037) |
| 1746 | + | break |
| 1747 | - | w19.Part1 = p20 |
| 1747 | + | |
| 1748 | - | w19.C1 = CFrame.new(28.8318367, -56.7515907, 14.2622824, -0.342020333, -0.939692557, 4.07203444e-008, 0.939692557, -0.342020333, 6.23934611e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1748 | + | |
| 1749 | - | w20 = Instance.new("Weld", p20)
|
| 1749 | + | do |
| 1750 | - | w20.Name = "Part_Weld" |
| 1750 | + | attacktype = 1 |
| 1751 | - | w20.Part0 = p20 |
| 1751 | + | disablejump = false |
| 1752 | - | w20.C0 = CFrame.new(28.8318367, -56.7515907, 14.2622824, -0.342020333, -0.939692557, 4.07203444e-008, 0.939692557, -0.342020333, 6.23934611e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1752 | + | attack = false |
| 1753 | - | w20.Part1 = p21 |
| 1753 | + | |
| 1754 | - | w20.C1 = CFrame.new(-39.764328, -49.7778244, 14.2622843, 0.707105696, -0.707107842, 7.39707531e-008, 0.707107842, 0.707105696, 8.91225582e-009, -5.86070712e-008, 4.60033966e-008, 1) |
| 1754 | + | |
| 1755 | - | w21 = Instance.new("Weld", p21)
|
| 1755 | + | |
| 1756 | - | w21.Name = "Part_Weld" |
| 1756 | + | |
| 1757 | - | w21.Part0 = p21 |
| 1757 | + | Stun = function() |
| 1758 | - | w21.C0 = CFrame.new(-39.764328, -49.7778244, 14.2622843, 0.707105696, -0.707107842, 7.39707531e-008, 0.707107842, 0.707105696, 8.91225582e-009, -5.86070712e-008, 4.60033966e-008, 1) |
| 1758 | + | |
| 1759 | - | w21.Part1 = p22 |
| 1759 | + | attack = true |
| 1760 | - | w21.C1 = CFrame.new(-63.402874, -5.50003099, 14.2623358, 1.00000453, -2.99885869e-007, 2.98023224e-008, 7.4505806e-008, 0.999999642, 5.96046448e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1760 | + | disablejump = true |
| 1761 | - | w22 = Instance.new("Weld", p22)
|
| 1761 | + | attacktype = 1 |
| 1762 | - | w22.Name = "Part_Weld" |
| 1762 | + | DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
|
| 1763 | - | w22.Part0 = p22 |
| 1763 | + | for i = 0, 1, 0.4 / animationspeed do |
| 1764 | - | w22.C0 = CFrame.new(-63.402874, -5.50003099, 14.2623358, 1.00000453, -2.99885869e-007, 2.98023224e-008, 7.4505806e-008, 0.999999642, 5.96046448e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 1764 | + | hbwait() |
| 1765 | - | w22.Part1 = p23 |
| 1765 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed) |
| 1766 | - | w22.C1 = CFrame.new(-63.502594, -6.30003357, 14.2622824, 1, -5.96043641e-008, 4.47034836e-008, 5.96043677e-008, 1, -5.9604421e-008, -4.470348e-008, 5.96044245e-008, 1) |
| 1766 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1767 | - | w23 = Instance.new("Weld", p23)
|
| 1767 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed) |
| 1768 | - | w23.Name = "Part_Weld" |
| 1768 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed) |
| 1769 | - | w23.Part0 = p23 |
| 1769 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) |
| 1770 | - | w23.C0 = CFrame.new(-63.502594, -6.30003357, 14.2622824, 1, -5.96043641e-008, 4.47034836e-008, 5.96043677e-008, 1, -5.9604421e-008, -4.470348e-008, 5.96044245e-008, 1) |
| 1770 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) |
| 1771 | - | w23.Part1 = p24 |
| 1771 | + | |
| 1772 | - | w23.C1 = CFrame.new(-63.7025795, -7.50003004, 14.2622843, 1, -8.94065622e-008, 4.47034871e-008, 8.94065622e-008, 1, -5.96044352e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1772 | + | for i = 0, 1, 0.4 / animationspeed do |
| 1773 | - | w24 = Instance.new("Weld", p24)
|
| 1773 | + | hbwait() |
| 1774 | - | w24.Name = "Part_Weld" |
| 1774 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed) |
| 1775 | - | w24.Part0 = p24 |
| 1775 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1776 | - | w24.C0 = CFrame.new(-63.7025795, -7.50003004, 14.2622843, 1, -8.94065622e-008, 4.47034871e-008, 8.94065622e-008, 1, -5.96044352e-008, -4.47034836e-008, 5.96044387e-008, 1) |
| 1776 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed) |
| 1777 | - | m.Parent = larm |
| 1777 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed) |
| 1778 | - | m:MakeJoints() |
| 1778 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) |
| 1779 | - | ---------------------------------------------------- |
| 1779 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) |
| 1780 | - | local cor3 = Instance.new("Part", larm.LeftArm)
|
| 1780 | + | |
| 1781 | - | cor3.Name = "Thingy" |
| 1781 | + | for i = 0, 1, 0.4 / animationspeed do |
| 1782 | - | cor3.Locked = true |
| 1782 | + | hbwait() |
| 1783 | - | cor3.BottomSurface = 0 |
| 1783 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed) |
| 1784 | - | cor3.CanCollide = false |
| 1784 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1785 | - | cor3.Size = Vector3.new(2, 1, 1) |
| 1785 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed) |
| 1786 | - | cor3.Transparency = 1 |
| 1786 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed) |
| 1787 | - | cor3.TopSurface = 0 |
| 1787 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) |
| 1788 | - | corw2 = Instance.new("Weld", cor3)
|
| 1788 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed) |
| 1789 | - | corw2.Part0 = larm |
| 1789 | + | |
| 1790 | - | corw2.Part1 = cor3 |
| 1790 | + | Humanoid.AutoRotate = false |
| 1791 | - | corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 1791 | + | for i = 1, 70 * animationspeed do |
| 1792 | - | corw2.C1 = CFrame.new(0, 0, 0) |
| 1792 | + | hbwait() |
| 1793 | - | weld2 = Instance.new("Weld", larm.LeftArm)
|
| 1793 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed) |
| 1794 | - | weld2.Part0 = cor3 |
| 1794 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1795 | - | weld2.Part1 = p15 |
| 1795 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed) |
| 1796 | - | weld2.C0 = CFrame.new(0, 0, 0) |
| 1796 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed) |
| 1797 | - | ---------------------------------------------------- |
| 1797 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) |
| 1798 | - | local m = Instance.new("Model")
|
| 1798 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) |
| 1799 | - | m.Name = "RightArm" |
| 1799 | + | |
| 1800 | - | p1 = Instance.new("WedgePart", m)
|
| 1800 | + | for i = 0, 1, 0.15 / animationspeed do |
| 1801 | - | p1.BrickColor = BrickColor.new("Royal purple")
|
| 1801 | + | hbwait() |
| 1802 | - | p1.Material = Enum.Material.Neon |
| 1802 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed) |
| 1803 | - | p1.Name = "Wedge" |
| 1803 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) |
| 1804 | - | p1.FormFactor = Enum.FormFactor.Custom |
| 1804 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed) |
| 1805 | - | p1.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1805 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed) |
| 1806 | - | p1.CFrame = CFrame.new(71.7528229, 9.08148766, -13.7657108, 2.20961255e-007, -0.422704399, -0.906498253, -1.70178805e-006, -0.906287491, 0.422612786, -1.00018191, -1.16194826e-006, 2.39246219e-006) |
| 1806 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed) |
| 1807 | - | p1.CanCollide = false |
| 1807 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed) |
| 1808 | - | p1.Locked = true |
| 1808 | + | |
| 1809 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
| 1809 | + | Humanoid.AutoRotate = true |
| 1810 | - | b1 = Instance.new("SpecialMesh", p1)
|
| 1810 | + | attacktype = 1 |
| 1811 | - | b1.MeshType = Enum.MeshType.Wedge |
| 1811 | + | disablejump = false |
| 1812 | - | b1.Name = "Mesh" |
| 1812 | + | attack = false |
| 1813 | - | b1.Scale = Vector3.new(0.200000003, 1, 1) |
| 1813 | + | |
| 1814 | - | p2 = Instance.new("WedgePart", m)
|
| 1814 | + | |
| 1815 | - | p2.BrickColor = BrickColor.new("Royal purple")
|
| 1815 | + | EAbility = function() |
| 1816 | - | p2.Material = Enum.Material.Neon |
| 1816 | + | |
| 1817 | - | p2.Name = "Wedge" |
| 1817 | + | attack = true |
| 1818 | - | p2.FormFactor = Enum.FormFactor.Custom |
| 1818 | + | attack = false |
| 1819 | - | p2.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1819 | + | |
| 1820 | - | p2.CFrame = CFrame.new(71.7534714, 9.08147335, -12.5655851, 3.25293399e-007, -0.422708124, -0.906506479, -1.7167032e-006, -0.906286299, 0.422612339, -1.0001893, -1.13135729e-006, 2.49332743e-006) |
| 1820 | + | |
| 1821 | - | p2.CanCollide = false |
| 1821 | + | Attack1 = function() |
| 1822 | - | p2.Locked = true |
| 1822 | + | |
| 1823 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
| 1823 | + | attack = true |
| 1824 | - | b2 = Instance.new("SpecialMesh", p2)
|
| 1824 | + | attack = false |
| 1825 | - | b2.MeshType = Enum.MeshType.Wedge |
| 1825 | + | |
| 1826 | - | b2.Name = "Mesh" |
| 1826 | + | |
| 1827 | - | b2.Scale = Vector3.new(0.200000003, 1, 1) |
| 1827 | + | Attack2 = function() |
| 1828 | - | p3 = Instance.new("WedgePart", m)
|
| 1828 | + | |
| 1829 | - | p3.BrickColor = BrickColor.new("Royal purple")
|
| 1829 | + | attack = true |
| 1830 | - | p3.Material = Enum.Material.Neon |
| 1830 | + | attack = false |
| 1831 | - | p3.Name = "Wedge" |
| 1831 | + | |
| 1832 | - | p3.FormFactor = Enum.FormFactor.Custom |
| 1832 | + | |
| 1833 | - | p3.Size = Vector3.new(1, 1.19999981, 3.30000019) |
| 1833 | + | Attack3 = function() |
| 1834 | - | p3.CFrame = CFrame.new(71.7541199, 9.08145237, -13.1658068, 4.29627249e-007, -0.422711849, -0.906514704, -1.73161834e-006, -0.906285107, 0.422611892, -1.0001967, -1.10076587e-006, 2.59419403e-006) |
| 1834 | + | |
| 1835 | - | p3.CanCollide = false |
| 1835 | + | attack = true |
| 1836 | - | p3.Locked = true |
| 1836 | + | attack = false |
| 1837 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
| 1837 | + | |
| 1838 | - | b3 = Instance.new("SpecialMesh", p3)
|
| 1838 | + | |
| 1839 | - | b3.MeshType = Enum.MeshType.Wedge |
| 1839 | + | Attack4 = function() |
| 1840 | - | b3.Name = "Mesh" |
| 1840 | + | |
| 1841 | - | b3.Scale = Vector3.new(0.200000003, 1, 1) |
| 1841 | + | attack = true |
| 1842 | - | p4 = Instance.new("WedgePart", m)
|
| 1842 | + | attack = false |
| 1843 | - | p4.BrickColor = BrickColor.new("Royal purple")
|
| 1843 | + | |
| 1844 | - | p4.Material = Enum.Material.Neon |
| 1844 | + | |
| 1845 | - | p4.Name = "Wedge" |
| 1845 | + | Move1 = function() |
| 1846 | - | p4.FormFactor = Enum.FormFactor.Custom |
| 1846 | + | |
| 1847 | - | p4.Size = Vector3.new(1, 1.19999981, 4) |
| 1847 | + | attack = true |
| 1848 | - | p4.CFrame = CFrame.new(71.4245453, 8.39948177, -13.7660398, -5.32960883e-007, 0.70726943, -0.707265258, 1.90324067e-006, 0.707083881, 0.707096815, 1.0001967, 9.87842554e-008, 2.61978244e-006) |
| 1848 | + | attack = false |
| 1849 | - | p4.CanCollide = false |
| 1849 | + | |
| 1850 | - | p4.Locked = true |
| 1850 | + | |
| 1851 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
| 1851 | + | Move2 = function() |
| 1852 | - | b4 = Instance.new("SpecialMesh", p4)
|
| 1852 | + | |
| 1853 | - | b4.MeshType = Enum.MeshType.Wedge |
| 1853 | + | attack = true |
| 1854 | - | b4.Name = "Mesh" |
| 1854 | + | attack = false |
| 1855 | - | b4.Scale = Vector3.new(0.200000003, 1, 1) |
| 1855 | + | |
| 1856 | - | p5 = Instance.new("WedgePart", m)
|
| 1856 | + | |
| 1857 | - | p5.BrickColor = BrickColor.new("Royal purple")
|
| 1857 | + | Move3 = function() |
| 1858 | - | p5.Material = Enum.Material.Neon |
| 1858 | + | |
| 1859 | - | p5.Name = "Wedge" |
| 1859 | + | attack = true |
| 1860 | - | p5.FormFactor = Enum.FormFactor.Custom |
| 1860 | + | attack = false |
| 1861 | - | p5.Size = Vector3.new(1, 1.19999981, 4) |
| 1861 | + | |
| 1862 | - | p5.CFrame = CFrame.new(71.4251862, 8.39946651, -13.1660223, -6.3729243e-007, 0.707273066, -0.707261622, 1.91814229e-006, 0.707080245, 0.707100451, 1.0001967, 1.62003985e-007, 2.53547341e-006) |
| 1862 | + | |
| 1863 | - | p5.CanCollide = false |
| 1863 | + | Move4 = function() |
| 1864 | - | p5.Locked = true |
| 1864 | + | |
| 1865 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
| 1865 | + | attack = true |
| 1866 | - | b5 = Instance.new("SpecialMesh", p5)
|
| 1866 | + | attack = false |
| 1867 | - | b5.MeshType = Enum.MeshType.Wedge |
| 1867 | + | |
| 1868 | - | b5.Name = "Mesh" |
| 1868 | + | |
| 1869 | - | b5.Scale = Vector3.new(0.200000003, 1, 1) |
| 1869 | + | hold = false |
| 1870 | - | p6 = Instance.new("WedgePart", m)
|
| 1870 | + | Mouse.Button1Down:connect(function() |
| 1871 | - | p6.BrickColor = BrickColor.new("Royal purple")
|
| 1871 | + | |
| 1872 | - | p6.Material = Enum.Material.Neon |
| 1872 | + | if attack == true or equipped == false then |
| 1873 | - | p6.Name = "Wedge" |
| 1873 | + | return |
| 1874 | - | p6.FormFactor = Enum.FormFactor.Custom |
| 1874 | + | |
| 1875 | - | p6.Size = Vector3.new(1, 1.19999981, 4) |
| 1875 | + | hold = true |
| 1876 | - | p6.CFrame = CFrame.new(71.4258194, 8.39945126, -12.5660009, -7.41623865e-007, 0.707276702, -0.707257986, 1.93304436e-006, 0.707076609, 0.707104087, 1.0001967, 2.25224142e-007, 2.45116462e-006) |
| 1876 | + | if attacktype == 1 then |
| 1877 | - | p6.CanCollide = false |
| 1877 | + | attacktype = 2 |
| 1878 | - | p6.Locked = true |
| 1878 | + | Attack1() |
| 1879 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
| 1879 | + | else |
| 1880 | - | b6 = Instance.new("SpecialMesh", p6)
|
| 1880 | + | if attacktype == 2 then |
| 1881 | - | b6.MeshType = Enum.MeshType.Wedge |
| 1881 | + | attacktype = 3 |
| 1882 | - | b6.Name = "Mesh" |
| 1882 | + | Attack2() |
| 1883 | - | b6.Scale = Vector3.new(0.200000003, 1, 1) |
| 1883 | + | else |
| 1884 | - | p7 = Instance.new("Part", m)
|
| 1884 | + | if attacktype == 3 then |
| 1885 | - | p7.BrickColor = BrickColor.new("Crimson")
|
| 1885 | + | attacktype = 4 |
| 1886 | - | p7.Material = Enum.Material.Neon |
| 1886 | + | Attack3() |
| 1887 | - | p7.FormFactor = Enum.FormFactor.Custom |
| 1887 | + | else |
| 1888 | - | p7.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1888 | + | if attacktype == 4 then |
| 1889 | - | p7.CFrame = CFrame.new(70.3255081, 6.6994977, -14.2663507, 1.00023162, 1.31726265e-005, -7.92685455e-007, -1.94311142e-005, 0.999976158, 1.97985287e-006, -1.62725564e-006, 1.86058458e-006, 1.00020039) |
| 1889 | + | attacktype = 1 |
| 1890 | - | p7.CanCollide = false |
| 1890 | + | Attack4() |
| 1891 | - | p7.Locked = true |
| 1891 | + | |
| 1892 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
| 1892 | + | |
| 1893 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
| 1893 | + | |
| 1894 | - | b7 = Instance.new("SpecialMesh", p7)
|
| 1894 | + | |
| 1895 | - | b7.MeshType = Enum.MeshType.Sphere |
| 1895 | + | coroutine.resume(coroutine.create(function() |
| 1896 | - | b7.Name = "Mesh" |
| 1896 | + | |
| 1897 | - | p8 = Instance.new("Part", m)
|
| 1897 | + | for i = 1, 50 do |
| 1898 | - | p8.BrickColor = BrickColor.new("Royal purple")
|
| 1898 | + | if attack == false then |
| 1899 | - | p8.Material = Enum.Material.Neon |
| 1899 | + | hbwait() |
| 1900 | - | p8.FormFactor = Enum.FormFactor.Custom |
| 1900 | + | |
| 1901 | - | p8.Size = Vector3.new(0.200000048, 0.999999881, 0.200000048) |
| 1901 | + | |
| 1902 | - | p8.CFrame = CFrame.new(70.0060196, 9.16293144, -14.2664633, 0.881308079, -0.429463804, -0.198316693, 0.401435703, 0.900625467, -0.166355878, 0.250050306, 0.0670034215, 0.966122985) |
| 1902 | + | if attack == false then |
| 1903 | - | p8.CanCollide = false |
| 1903 | + | attacktype = 1 |
| 1904 | - | p8.Locked = true |
| 1904 | + | |
| 1905 | - | p8.BottomSurface = Enum.SurfaceType.Smooth |
| 1905 | + | |
| 1906 | - | p8.TopSurface = Enum.SurfaceType.Smooth |
| 1906 | + | )) |
| 1907 | - | p9 = Instance.new("Part", m)
|
| 1907 | + | |
| 1908 | - | p9.BrickColor = BrickColor.new("Crimson")
|
| 1908 | + | |
| 1909 | - | p9.Material = Enum.Material.Neon |
| 1909 | + | if allowhopperbin == true then |
| 1910 | - | p9.FormFactor = Enum.FormFactor.Custom |
| 1910 | + | ob1u = function(Mouse) |
| 1911 | - | p9.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1911 | + | |
| 1912 | - | p9.CFrame = CFrame.new(70.2268219, 8.59942532, -14.2665701, 1.00024557, 1.30422413e-005, -8.7916851e-007, -1.95577741e-005, 0.999974489, 1.9967556e-006, -1.75833702e-006, 2.01165676e-006, 1.00021148) |
| 1912 | + | hold = false |
| 1913 | - | p9.CanCollide = false |
| 1913 | + | |
| 1914 | - | p9.Locked = true |
| 1914 | + | |
| 1915 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
| 1915 | + | end |
| 1916 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
| 1916 | + | Mouse.KeyDown:connect(function(key) |
| 1917 | - | b8 = Instance.new("SpecialMesh", p9)
|
| 1917 | + | |
| 1918 | - | b8.MeshType = Enum.MeshType.Sphere |
| 1918 | + | if key == "f" and canunequiporequip == true and attack == false then |
| 1919 | - | b8.Name = "Mesh" |
| 1919 | + | if equipped == false then |
| 1920 | - | p10 = Instance.new("Part", m)
|
| 1920 | + | equipped = true |
| 1921 | - | p10.BrickColor = BrickColor.new("Crimson")
|
| 1921 | + | if disableanimate == true then |
| 1922 | - | p10.Material = Enum.Material.Neon |
| 1922 | + | Animate.Disabled = true |
| 1923 | - | p10.FormFactor = Enum.FormFactor.Custom |
| 1923 | + | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) |
| 1924 | - | p10.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1924 | + | idleanimation:Play() |
| 1925 | - | p10.CFrame = CFrame.new(69.8274002, 9.5993948, -14.266675, 1.00025487, 1.30049675e-005, -9.23888138e-007, -1.9595207e-005, 0.999973536, 2.11597762e-006, -1.80306665e-006, 2.13088947e-006, 1.00021887) |
| 1925 | + | |
| 1926 | - | p10.CanCollide = false |
| 1926 | + | if disableanimator == true then |
| 1927 | - | p10.Locked = true |
| 1927 | + | Animator.Parent = nil |
| 1928 | - | p10.BottomSurface = Enum.SurfaceType.Smooth |
| 1928 | + | |
| 1929 | - | p10.TopSurface = Enum.SurfaceType.Smooth |
| 1929 | + | if disablemovingarms == true then |
| 1930 | - | b9 = Instance.new("SpecialMesh", p10)
|
| 1930 | + | RW.Parent = Torso |
| 1931 | - | b9.MeshType = Enum.MeshType.Sphere |
| 1931 | + | LW.Parent = Torso |
| 1932 | - | b9.Name = "Mesh" |
| 1932 | + | RSH.Parent = nil |
| 1933 | - | p11 = Instance.new("Part", m)
|
| 1933 | + | LSH.Parent = nil |
| 1934 | - | p11.BrickColor = BrickColor.new("Royal purple")
|
| 1934 | + | |
| 1935 | - | p11.Material = Enum.Material.Neon |
| 1935 | + | equipanim() |
| 1936 | - | p11.FormFactor = Enum.FormFactor.Custom |
| 1936 | + | elseif equipped == true then |
| 1937 | - | p11.Size = Vector3.new(0.200000048, 1.79999983, 0.200000048) |
| 1937 | + | equipped = false |
| 1938 | - | p11.CFrame = CFrame.new(69.693718, 7.37976837, -14.2265854, 0.690841019, -0.711695194, -0.129447505, 0.678571701, 0.699464202, -0.224133074, 0.250056893, 0.0670053288, 0.966144204) |
| 1938 | + | unequipanim() |
| 1939 | - | p11.CanCollide = false |
| 1939 | + | hbwait() |
| 1940 | - | p11.Locked = true |
| 1940 | + | if disablemovingarms == true then |
| 1941 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
| 1941 | + | RW.Parent = nil |
| 1942 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
| 1942 | + | LW.Parent = nil |
| 1943 | - | p12 = Instance.new("Part", m)
|
| 1943 | + | RSH.Parent = Torso |
| 1944 | - | p12.BrickColor = BrickColor.new("Royal purple")
|
| 1944 | + | LSH.Parent = Torso |
| 1945 | - | p12.Material = Enum.Material.Neon |
| 1945 | + | |
| 1946 | - | p12.FormFactor = Enum.FormFactor.Custom |
| 1946 | + | if disableanimator == true then |
| 1947 | - | p12.Size = Vector3.new(0.200000048, 1.5999999, 0.200000048) |
| 1947 | + | Animator.Parent = Humanoid |
| 1948 | - | p12.CFrame = CFrame.new(69.47966, 8.73308277, -14.2467909, 0.176576898, -0.984305978, 0.022559464, 0.951990068, 0.164877579, -0.257825077, 0.25006038, 0.0670051575, 0.966151059) |
| 1948 | + | |
| 1949 | - | p12.CanCollide = false |
| 1949 | + | if disableanimate == true then |
| 1950 | - | p12.Locked = true |
| 1950 | + | Animate.Disabled = false |
| 1951 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
| 1951 | + | |
| 1952 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
| 1952 | + | |
| 1953 | - | p13 = Instance.new("Part", m)
|
| 1953 | + | |
| 1954 | - | p13.BrickColor = BrickColor.new("Royal purple")
|
| 1954 | + | if key == "e" and attack == false and equipped == true then |
| 1955 | - | p13.Material = Enum.Material.Neon |
| 1955 | + | if animtype < 3 then |
| 1956 | - | p13.FormFactor = Enum.FormFactor.Custom |
| 1956 | + | animtype = animtype + 1 |
| 1957 | - | p13.Size = Vector3.new(1.5, 1.5, 1.5) |
| 1957 | + | elseif animtype >= 3 then |
| 1958 | - | p13.CFrame = CFrame.new(69.3920746, 10.1993351, -13.2118578, 1.00028241, 1.27716921e-005, -1.06170774e-006, -1.99186616e-005, 0.999970496, 2.39908695e-006, -1.93528831e-006, 2.38418579e-006, 1.00024128) |
| 1958 | + | animtype = 1 |
| 1959 | - | p13.CanCollide = false |
| 1959 | + | |
| 1960 | - | p13.Locked = true |
| 1960 | + | |
| 1961 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
| 1961 | + | if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then |
| 1962 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
| 1962 | + | subtractmana(skill1mana) |
| 1963 | - | b10 = Instance.new("SpecialMesh", p13)
|
| 1963 | + | cooldown1 = 0 |
| 1964 | - | b10.MeshType = Enum.MeshType.Sphere |
| 1964 | + | Move1() |
| 1965 | - | b10.Name = "Mesh" |
| 1965 | + | |
| 1966 | - | p14 = Instance.new("Part", m)
|
| 1966 | + | if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then |
| 1967 | - | p14.BrickColor = BrickColor.new("Crimson")
|
| 1967 | + | subtractmana(skill2mana) |
| 1968 | - | p14.Material = Enum.Material.Metal |
| 1968 | + | cooldown2 = 0 |
| 1969 | - | p14.Name = "Main" |
| 1969 | + | Move2() |
| 1970 | - | p14.FormFactor = Enum.FormFactor.Custom |
| 1970 | + | |
| 1971 | - | p14.Size = Vector3.new(2.20000005, 4.19999981, 2.20000005) |
| 1971 | + | if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then |
| 1972 | - | p14.CFrame = CFrame.new(69.4298401, 8.19937706, -13.1668339, 1.00029147, 1.25630004e-005, -1.16605349e-006, -2.0008245e-005, 0.999969125, 2.41400744e-006, -2.03963987e-006, 2.39908786e-006, 1.00024867) |
| 1972 | + | subtractmana(skill3mana) |
| 1973 | - | p14.CanCollide = false |
| 1973 | + | cooldown3 = 0 |
| 1974 | - | p14.Locked = true |
| 1974 | + | Move3() |
| 1975 | - | p14.BottomSurface = Enum.SurfaceType.Smooth |
| 1975 | + | |
| 1976 | - | p14.TopSurface = Enum.SurfaceType.Smooth |
| 1976 | + | if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then |
| 1977 | - | p15 = Instance.new("Part", m)
|
| 1977 | + | subtractmana(skill4mana) |
| 1978 | - | p15.BrickColor = BrickColor.new("Crimson")
|
| 1978 | + | cooldown4 = 0 |
| 1979 | - | p15.Material = Enum.Material.Neon |
| 1979 | + | Move4() |
| 1980 | - | p15.FormFactor = Enum.FormFactor.Custom |
| 1980 | + | |
| 1981 | - | p15.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 1981 | + | if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then |
| 1982 | - | p15.CFrame = CFrame.new(69.1303406, 7.89936399, -14.2672224, 1.00030053, 1.24437429e-005, -1.24804228e-006, -2.02170359e-005, 0.999968052, 2.45872889e-006, -2.07692119e-006, 2.48851507e-006, 1.00025606) |
| 1982 | + | if key == "q" then |
| 1983 | - | p15.CanCollide = false |
| 1983 | + | Mana.Value = 100 |
| 1984 | - | p15.Locked = true |
| 1984 | + | cooldown1 = co1 |
| 1985 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
| 1985 | + | cooldown2 = co2 |
| 1986 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
| 1986 | + | cooldown3 = co3 |
| 1987 | - | b11 = Instance.new("SpecialMesh", p15)
|
| 1987 | + | cooldown4 = co4 |
| 1988 | - | b11.MeshType = Enum.MeshType.Sphere |
| 1988 | + | |
| 1989 | - | b11.Name = "Mesh" |
| 1989 | + | if key == "p" then |
| 1990 | - | p16 = Instance.new("Part", m)
|
| 1990 | + | StaggerHitAnim.Value = true |
| 1991 | - | p16.BrickColor = BrickColor.new("Royal purple")
|
| 1991 | + | |
| 1992 | - | p16.Material = Enum.Material.Neon |
| 1992 | + | if key == "[" then |
| 1993 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 1993 | + | StaggerAnim.Value = true |
| 1994 | - | p16.Size = Vector3.new(0.200000048, 0.899999857, 0.200000048) |
| 1994 | + | |
| 1995 | - | p16.CFrame = CFrame.new(68.9101486, 8.4345789, -14.2572756, 0.881372392, -0.429496199, -0.198331535, 0.401431859, 0.900618315, -0.166353673, 0.250065029, 0.0670081601, 0.966180325) |
| 1995 | + | if key == "]" then |
| 1996 | - | p16.CanCollide = false |
| 1996 | + | StunAnim.Value = true |
| 1997 | - | p16.Locked = true |
| 1997 | + | |
| 1998 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
| 1998 | + | |
| 1999 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
| 1999 | + | |
| 2000 | - | p17 = Instance.new("Part", m)
|
| 2000 | + | |
| 2001 | - | p17.BrickColor = BrickColor.new("Royal purple")
|
| 2001 | + | Mouse.KeyUp:connect(function(key2) |
| 2002 | - | p17.Material = Enum.Material.Neon |
| 2002 | + | |
| 2003 | - | p17.FormFactor = Enum.FormFactor.Custom |
| 2003 | + | |
| 2004 | - | p17.Size = Vector3.new(0.200000048, 0.599999785, 0.200000048) |
| 2004 | + | |
| 2005 | - | p17.CFrame = CFrame.new(68.8972092, 7.71862125, -14.2674294, -0.70732069, -0.707330942, -1.25169754e-006, 0.707094371, -0.707072854, 2.48849392e-006, 3.42912972e-006, -4.32133675e-007, 1.00026357) |
| 2005 | + | if allowhopperbin == true then |
| 2006 | - | p17.CanCollide = false |
| 2006 | + | s = function(Mouse) |
| 2007 | - | p17.Locked = true |
| 2007 | + | |
| 2008 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
| 2008 | + | Mouse.Button1Down:connect(function() |
| 2009 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
| 2009 | + | |
| 2010 | - | p18 = Instance.new("Part", m)
|
| 2010 | + | ob1d(Mouse) |
| 2011 | - | p18.BrickColor = BrickColor.new("Crimson")
|
| 2011 | + | |
| 2012 | - | p18.Material = Enum.Material.Neon |
| 2012 | + | |
| 2013 | - | p18.FormFactor = Enum.FormFactor.Custom |
| 2013 | + | Mouse.Button1Up:connect(function() |
| 2014 | - | p18.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2014 | + | |
| 2015 | - | p18.CFrame = CFrame.new(68.6320877, 8.89929676, -14.2675419, 1.000319, 7.09295273e-006, -1.29642399e-006, -1.53779984e-005, 0.999966145, 2.53321537e-006, -2.20864695e-006, 2.76013293e-006, 1.00027096) |
| 2015 | + | ob1u(Mouse) |
| 2016 | - | p18.CanCollide = false |
| 2016 | + | |
| 2017 | - | p18.Locked = true |
| 2017 | + | |
| 2018 | - | p18.BottomSurface = Enum.SurfaceType.Smooth |
| 2018 | + | Mouse.KeyDown:connect(key) |
| 2019 | - | p18.TopSurface = Enum.SurfaceType.Smooth |
| 2019 | + | Mouse.KeyUp:connect(key2) |
| 2020 | - | b12 = Instance.new("SpecialMesh", p18)
|
| 2020 | + | |
| 2021 | - | b12.MeshType = Enum.MeshType.Sphere |
| 2021 | + | |
| 2022 | - | b12.Name = "Mesh" |
| 2022 | + | end |
| 2023 | - | p19 = Instance.new("Part", m)
|
| 2023 | + | if allowhopperbin == true then |
| 2024 | - | p19.BrickColor = BrickColor.new("Crimson")
|
| 2024 | + | ds = function(Mouse) |
| 2025 | - | p19.Material = Enum.Material.Neon |
| 2025 | + | |
| 2026 | - | p19.FormFactor = Enum.FormFactor.Custom |
| 2026 | + | |
| 2027 | - | p19.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2027 | + | |
| 2028 | - | p19.CFrame = CFrame.new(68.6320801, 7.49934578, -14.2675457, 1.00032365, 7.02587113e-006, -1.41567671e-006, -1.53780693e-005, 0.999965429, 2.48852461e-006, -2.20865695e-006, 2.76013111e-006, 1.00027466) |
| 2028 | + | end |
| 2029 | - | p19.CanCollide = false |
| 2029 | + | if allowhopperbin == true then |
| 2030 | - | p19.Locked = true |
| 2030 | + | Bin.Selected:connect(s) |
| 2031 | - | p19.BottomSurface = Enum.SurfaceType.Smooth |
| 2031 | + | Bin.Deselected:connect(ds) |
| 2032 | - | p19.TopSurface = Enum.SurfaceType.Smooth |
| 2032 | + | end |
| 2033 | - | b13 = Instance.new("SpecialMesh", p19)
|
| 2033 | + | updateskills = function() |
| 2034 | - | b13.MeshType = Enum.MeshType.Sphere |
| 2034 | + | |
| 2035 | - | b13.Name = "Mesh" |
| 2035 | + | if allowabilitiestofunction == true then |
| 2036 | - | w1 = Instance.new("Weld", p1)
|
| 2036 | + | if cooldown1 <= co1 then |
| 2037 | - | w1.Name = "Wedge_Weld" |
| 2037 | + | cooldown1 = cooldown1 + 0.033333333333333 |
| 2038 | - | w1.Part0 = p1 |
| 2038 | + | if co1 <= cooldown1 then |
| 2039 | - | w1.C0 = CFrame.new(-13.7623348, 36.7341995, 62.0193214, 9.89621753e-008, 1.14119814e-007, -1.0000037, -0.422620028, -0.90630722, -1.14673988e-007, -0.906311929, 0.422617972, 5.9372038e-008) |
| 2039 | + | cooldown1 = co1 |
| 2040 | - | w1.Part1 = p2 |
| 2040 | + | |
| 2041 | - | w1.C1 = CFrame.new(-12.5623264, 36.7342033, 62.0193214, 9.89621753e-008, 1.14119814e-007, -1.0000037, -0.422620028, -0.90630722, -1.14673988e-007, -0.906311929, 0.422617972, 5.93720344e-008) |
| 2041 | + | |
| 2042 | - | w2 = Instance.new("Weld", p2)
|
| 2042 | + | if cooldown2 <= co2 then |
| 2043 | - | w2.Name = "Wedge_Weld" |
| 2043 | + | cooldown2 = cooldown2 + 0.033333333333333 |
| 2044 | - | w2.Part0 = p2 |
| 2044 | + | if co2 <= cooldown2 then |
| 2045 | - | w2.C0 = CFrame.new(-12.5623264, 36.7342033, 62.0193214, 9.89621753e-008, 1.14119814e-007, -1.0000037, -0.422620028, -0.90630722, -1.14673988e-007, -0.906311929, 0.422617972, 5.93720344e-008) |
| 2045 | + | cooldown2 = co2 |
| 2046 | - | w2.Part1 = p3 |
| 2046 | + | |
| 2047 | - | w2.C1 = CFrame.new(-13.1623297, 36.7342033, 62.0193214, 9.89621753e-008, 1.14119814e-007, -1.0000037, -0.422620028, -0.90630722, -1.14673988e-007, -0.906311929, 0.422617972, 5.93720415e-008) |
| 2047 | + | |
| 2048 | - | w3 = Instance.new("Weld", p3)
|
| 2048 | + | if cooldown3 <= co3 then |
| 2049 | - | w3.Name = "Wedge_Weld" |
| 2049 | + | cooldown3 = cooldown3 + 0.033333333333333 |
| 2050 | - | w3.Part0 = p3 |
| 2050 | + | if co3 <= cooldown3 then |
| 2051 | - | w3.C0 = CFrame.new(-13.1623297, 36.7342033, 62.0193214, 9.89621753e-008, 1.14119814e-007, -1.0000037, -0.422620028, -0.90630722, -1.14673988e-007, -0.906311929, 0.422617972, 5.93720415e-008) |
| 2051 | + | cooldown3 = co3 |
| 2052 | - | w3.Part1 = p4 |
| 2052 | + | |
| 2053 | - | w3.C1 = CFrame.new(13.7623348, -55.015049, 45.9640198, -9.79639907e-008, 4.26051052e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756872e-008, -0.707109869, 0.707106531, -1.51036286e-008) |
| 2053 | + | |
| 2054 | - | w4 = Instance.new("Weld", p4)
|
| 2054 | + | if cooldown4 <= co4 then |
| 2055 | - | w4.Name = "Wedge_Weld" |
| 2055 | + | cooldown4 = cooldown4 + 0.033333333333333 |
| 2056 | - | w4.Part0 = p4 |
| 2056 | + | if co4 <= cooldown4 then |
| 2057 | - | w4.C0 = CFrame.new(13.7623348, -55.015049, 45.9640198, -9.79639907e-008, 4.26051052e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756872e-008, -0.707109869, 0.707106531, -1.51036286e-008) |
| 2057 | + | cooldown4 = co4 |
| 2058 | - | w4.Part1 = p5 |
| 2058 | + | |
| 2059 | - | w4.C1 = CFrame.new(13.1623316, -55.0150452, 45.964016, -9.79639907e-008, 4.26051088e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756837e-008, -0.707109869, 0.707106531, -1.51036286e-008) |
| 2059 | + | |
| 2060 | - | w5 = Instance.new("Weld", p5)
|
| 2060 | + | if changebarcolorsifnotenoughmana == true then |
| 2061 | - | w5.Name = "Wedge_Weld" |
| 2061 | + | if Mana.Value <= skill1mana then |
| 2062 | - | w5.Part0 = p5 |
| 2062 | + | bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) |
| 2063 | - | w5.C0 = CFrame.new(13.1623316, -55.0150452, 45.964016, -9.79639907e-008, 4.26051088e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756837e-008, -0.707109869, 0.707106531, -1.51036286e-008) |
| 2063 | + | else |
| 2064 | - | w5.Part1 = p6 |
| 2064 | + | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2065 | - | w5.C1 = CFrame.new(12.5623283, -55.0150337, 45.9640045, -9.79639836e-008, 4.2605091e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756819e-008, -0.707109869, 0.707106531, -1.51036659e-008) |
| 2065 | + | |
| 2066 | - | w6 = Instance.new("Weld", p6)
|
| 2066 | + | if Mana.Value <= skill2mana then |
| 2067 | - | w6.Name = "Part_Weld" |
| 2067 | + | bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) |
| 2068 | - | w6.Part0 = p6 |
| 2068 | + | else |
| 2069 | - | w6.C0 = CFrame.new(12.5623283, -55.0150337, 45.9640045, -9.79639836e-008, 4.2605091e-008, 1.0000037, 0.707110107, 0.707106173, -2.40756819e-008, -0.707109869, 0.707106531, -1.51036659e-008) |
| 2069 | + | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2070 | - | w6.Part1 = p7 |
| 2070 | + | |
| 2071 | - | w6.C1 = CFrame.new(-70.3026047, -4.700037, 14.2622862, 1, -1.41560378e-007, 4.47034942e-008, 1.41560378e-007, 1, -7.45055218e-008, -4.47034836e-008, 7.45055289e-008, 1) |
| 2071 | + | if Mana.Value <= skill3mana then |
| 2072 | - | w7 = Instance.new("Weld", p7)
|
| 2072 | + | bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) |
| 2073 | - | w7.Name = "Part_Weld" |
| 2073 | + | else |
| 2074 | - | w7.Part0 = p7 |
| 2074 | + | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2075 | - | w7.C0 = CFrame.new(-70.3026047, -4.700037, 14.2622862, 1, -1.41560378e-007, 4.47034942e-008, 1.41560378e-007, 1, -7.45055218e-008, -4.47034836e-008, 7.45055289e-008, 1) |
| 2075 | + | |
| 2076 | - | w7.Part1 = p8 |
| 2076 | + | if Mana.Value <= skill4mana then |
| 2077 | - | w7.C1 = CFrame.new(-60.9718094, 24.5524559, 28.8434105, 0.881098926, 0.40146178, 0.250000894, -0.429376036, 0.900638521, 0.0669875294, -0.198267892, -0.166365504, 0.965929449) |
| 2077 | + | bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) |
| 2078 | - | w8 = Instance.new("Weld", p8)
|
| 2078 | + | else |
| 2079 | - | w8.Name = "Part_Weld" |
| 2079 | + | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2080 | - | w8.Part0 = p8 |
| 2080 | + | |
| 2081 | - | w8.C0 = CFrame.new(-60.9718094, 24.5524559, 28.8434105, 0.881098926, 0.40146178, 0.250000894, -0.429376036, 0.900638521, 0.0669875294, -0.198267892, -0.166365504, 0.965929449) |
| 2081 | + | else |
| 2082 | - | w8.Part1 = p9 |
| 2082 | + | if changebarcolorsifnotenoughmana == false then |
| 2083 | - | w8.C1 = CFrame.new(-70.2029343, -6.60003233, 14.2623386, 1.00000465, -1.78813934e-007, 0, 1.41561031e-007, 0.999999523, 4.47034836e-008, -4.47034836e-008, 7.4505806e-008, 1.0000037) |
| 2083 | + | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2084 | - | w9 = Instance.new("Weld", p9)
|
| 2084 | + | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2085 | - | w9.Name = "Part_Weld" |
| 2085 | + | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2086 | - | w9.Part0 = p9 |
| 2086 | + | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) |
| 2087 | - | w9.C0 = CFrame.new(-70.2029343, -6.60003233, 14.2623386, 1.00000465, -1.78813934e-007, 0, 1.41561031e-007, 0.999999523, 4.47034836e-008, -4.47034836e-008, 7.4505806e-008, 1.0000037) |
| 2087 | + | |
| 2088 | - | w9.Part1 = p10 |
| 2088 | + | |
| 2089 | - | w9.C1 = CFrame.new(-69.8029404, -7.60003138, 14.2623386, 1.00000465, -1.78813934e-007, 0, 1.41561031e-007, 0.999999523, 4.47034836e-008, -4.47034836e-008, 7.4505806e-008, 1.0000037) |
| 2089 | + | |
| 2090 | - | w10 = Instance.new("Weld", p10)
|
| 2090 | + | if alternatemanaregensystem == false then |
| 2091 | - | w10.Name = "Part_Weld" |
| 2091 | + | if Mana.Value <= maxmana then |
| 2092 | - | w10.Part0 = p10 |
| 2092 | + | Mana.Value = Mana.Value + recovermana / 30 |
| 2093 | - | w10.C0 = CFrame.new(-69.8029404, -7.60003138, 14.2623386, 1.00000465, -1.78813934e-007, 0, 1.41561031e-007, 0.999999523, 4.47034836e-008, -4.47034836e-008, 7.4505806e-008, 1.0000037) |
| 2093 | + | else |
| 2094 | - | w10.Part1 = p11 |
| 2094 | + | if maxmana <= Mana.Value then |
| 2095 | - | w10.C1 = CFrame.new(-48.2122765, 46.7597122, 23.9593029, 0.690653324, 0.678602815, 0.250001013, -0.711519539, 0.699469149, 0.0669875666, -0.129410163, -0.224143714, 0.965929449) |
| 2095 | + | Mana.Value = maxmana |
| 2096 | - | w11 = Instance.new("Weld", p11)
|
| 2096 | + | |
| 2097 | - | w11.Name = "Part_Weld" |
| 2097 | + | |
| 2098 | - | w11.Part0 = p11 |
| 2098 | + | else |
| 2099 | - | w11.C0 = CFrame.new(-48.2122765, 46.7597122, 23.9593029, 0.690653324, 0.678602815, 0.250001013, -0.711519539, 0.699469149, 0.0669875666, -0.129410163, -0.224143714, 0.965929449) |
| 2099 | + | if alternatemanaregensystem == true then |
| 2100 | - | w11.Part1 = p12 |
| 2100 | + | if maxmana <= Mana.Value then |
| 2101 | - | w11.C1 = CFrame.new(-15.1098747, 68.1893845, 13.9264202, 0.176517636, 0.952019334, 0.250000954, -0.984043717, 0.164862752, 0.0669875368, 0.0225575883, -0.257833987, 0.965929389) |
| 2101 | + | Mana.Value = maxmana |
| 2102 | - | w12 = Instance.new("Weld", p12)
|
| 2102 | + | else |
| 2103 | - | w12.Name = "Part_Weld" |
| 2103 | + | if manadelay <= manawait then |
| 2104 | - | w12.Part0 = p12 |
| 2104 | + | manadelay = manadelay + 1 |
| 2105 | - | w12.C0 = CFrame.new(-15.1098747, 68.1893845, 13.9264202, 0.176517636, 0.952019334, 0.250000954, -0.984043717, 0.164862752, 0.0669875368, 0.0225575883, -0.257833987, 0.965929389) |
| 2105 | + | else |
| 2106 | - | w12.Part1 = p13 |
| 2106 | + | manadelay = 0 |
| 2107 | - | w12.C1 = CFrame.new(-69.3658066, -8.20003605, 13.2074509, 1.00000453, -2.98023224e-007, -3.72529421e-008, 1.49011612e-007, 0.999999285, -1.49011443e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 2107 | + | Mana.Value = Mana.Value + 1 |
| 2108 | - | w13 = Instance.new("Weld", p13)
|
| 2108 | + | |
| 2109 | - | w13.Name = "Part_Weld" |
| 2109 | + | |
| 2110 | - | w13.Part0 = p13 |
| 2110 | + | |
| 2111 | - | w13.C0 = CFrame.new(-69.3658066, -8.20003605, 13.2074509, 1.00000453, -2.98023224e-007, -3.72529421e-008, 1.49011612e-007, 0.999999285, -1.49011443e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 2111 | + | |
| 2112 | - | w13.Part1 = p14 |
| 2112 | + | if allowstunbar == true then |
| 2113 | - | w13.C1 = CFrame.new(-69.4029617, -6.2000351, 13.1623278, 1.00000453, -2.38418579e-007, -3.72529456e-008, 8.94069672e-008, 0.999999344, -1.49011452e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 2113 | + | if StunValue.Value <= 0 then |
| 2114 | - | w14 = Instance.new("Weld", p14)
|
| 2114 | + | StunValue.Value = 0 |
| 2115 | - | w14.Name = "Part_Weld" |
| 2115 | + | else |
| 2116 | - | w14.Part0 = p14 |
| 2116 | + | if stundelay <= stunwait then |
| 2117 | - | w14.C0 = CFrame.new(-69.4029617, -6.2000351, 13.1623278, 1.00000453, -2.38418579e-007, -3.72529456e-008, 8.94069672e-008, 0.999999344, -1.49011452e-008, -6.70552396e-008, 2.9802333e-008, 1.0000037) |
| 2117 | + | stundelay = stundelay + 1 |
| 2118 | - | w14.Part1 = p15 |
| 2118 | + | else |
| 2119 | - | w14.C1 = CFrame.new(-69.1029282, -5.90003109, 14.2623358, 1.00000453, -2.98023224e-007, 2.98023188e-008, 1.1920929e-007, 0.999999583, 5.96046412e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 2119 | + | stundelay = 0 |
| 2120 | - | w15 = Instance.new("Weld", p15)
|
| 2120 | + | StunValue.Value = StunValue.Value - 1 |
| 2121 | - | w15.Name = "Part_Weld" |
| 2121 | + | |
| 2122 | - | w15.Part0 = p15 |
| 2122 | + | |
| 2123 | - | w15.C0 = CFrame.new(-69.1029282, -5.90003109, 14.2623358, 1.00000453, -2.98023224e-007, 2.98023188e-008, 1.1920929e-007, 0.999999583, 5.96046412e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 2123 | + | else |
| 2124 | - | w15.Part1 = p16 |
| 2124 | + | if allowstunbar == false then |
| 2125 | - | w15.C1 = CFrame.new(-59.7121582, 24.7350845, 28.4943123, 0.881098986, 0.401461899, 0.250000954, -0.429376066, 0.90063864, 0.0669875517, -0.198267847, -0.166365474, 0.965929389) |
| 2125 | + | StunValue.Value = 0 |
| 2126 | - | w16 = Instance.new("Weld", p16)
|
| 2126 | + | |
| 2127 | - | w16.Name = "Part_Weld" |
| 2127 | + | |
| 2128 | - | w16.Part0 = p16 |
| 2128 | + | |
| 2129 | - | w16.C0 = CFrame.new(-59.7121582, 24.7350845, 28.4943123, 0.881098986, 0.401461899, 0.250000954, -0.429376066, 0.90063864, 0.0669875517, -0.198267847, -0.166365474, 0.965929389) |
| 2129 | + | |
| 2130 | - | w16.Part1 = p17 |
| 2130 | + | if allowmenutofunction == true then |
| 2131 | - | w16.C1 = CFrame.new(44.6532936, 52.7416191, 14.2623348, -0.707109928, 0.707106709, 2.10734257e-008, -0.707110047, -0.707106292, -6.32202699e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 2131 | + | ArtificialHB.Event:connect(function() |
| 2132 | - | w17 = Instance.new("Weld", p17)
|
| 2132 | + | |
| 2133 | - | w17.Name = "Part_Weld" |
| 2133 | + | updateskills() |
| 2134 | - | w17.Part0 = p17 |
| 2134 | + | if allowabilitiestofunction == true then |
| 2135 | - | w17.C0 = CFrame.new(44.6532936, 52.7416191, 14.2623348, -0.707109928, 0.707106709, 2.10734257e-008, -0.707110047, -0.707106292, -6.32202699e-008, -4.47034836e-008, 5.96046448e-008, 1.0000037) |
| 2135 | + | framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2136 | - | w17.Part1 = p18 |
| 2136 | + | framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2137 | - | w17.C1 = CFrame.new(-68.6029282, -6.90003586, 14.2623405, 1.00000465, -2.30967999e-007, -4.47034836e-008, 1.63912773e-007, 0.999999285, -2.98023224e-008, -7.4505806e-008, -1.49011612e-008, 1.0000037) |
| 2137 | + | framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2138 | - | w18 = Instance.new("Weld", p18)
|
| 2138 | + | framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2139 | - | w18.Name = "Part_Weld" |
| 2139 | + | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2140 | - | w18.Part0 = p18 |
| 2140 | + | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2141 | - | w18.C0 = CFrame.new(-68.6029282, -6.90003586, 14.2623405, 1.00000465, -2.30967999e-007, -4.47034836e-008, 1.63912773e-007, 0.999999285, -2.98023224e-008, -7.4505806e-008, -1.49011612e-008, 1.0000037) |
| 2141 | + | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2142 | - | w18.Part1 = p19 |
| 2142 | + | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2143 | - | w18.C1 = CFrame.new(-68.6026077, -5.50004053, 14.2622881, 1, -1.63912006e-007, 7.4505806e-008, 1.63912006e-007, 1, 1.49011186e-008, -7.4505806e-008, -1.49011061e-008, 1) |
| 2143 | + | |
| 2144 | - | w19 = Instance.new("Weld", p19)
|
| 2144 | + | manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2145 | - | w19.Name = "Wedge_Weld" |
| 2145 | + | manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2146 | - | w19.Part0 = p19 |
| 2146 | + | healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2147 | - | w19.C0 = CFrame.new(-68.6026077, -5.50004053, 14.2622881, 1, -1.63912006e-007, 7.4505806e-008, 1.63912006e-007, 1, 1.49011186e-008, -7.4505806e-008, -1.49011061e-008, 1) |
| 2147 | + | healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2148 | - | m.Parent = rarm |
| 2148 | + | if allowstunbar == true and showstunbar == true and stunframe ~= nil then |
| 2149 | - | m:MakeJoints() |
| 2149 | + | stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2150 | - | ---------------------------------------------------- |
| 2150 | + | stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2151 | - | local cor4 = Instance.new("Part", rarm.RightArm)
|
| 2151 | + | |
| 2152 | - | cor4.Name = "Thingy" |
| 2152 | + | if showhealthmanaandstunnumbers == true then |
| 2153 | - | cor4.Locked = true |
| 2153 | + | manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]" |
| 2154 | - | cor4.BottomSurface = 0 |
| 2154 | + | healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]" |
| 2155 | - | cor4.CanCollide = false |
| 2155 | + | if allowstunbar == true and showstunbar == true then |
| 2156 | - | cor4.Size = Vector3.new(2, 1, 1) |
| 2156 | + | stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]" |
| 2157 | - | cor4.Transparency = 1 |
| 2157 | + | |
| 2158 | - | cor4.TopSurface = 0 |
| 2158 | + | |
| 2159 | - | corw2 = Instance.new("Weld", cor4)
|
| 2159 | + | if showstats == true then |
| 2160 | - | corw2.Part0 = rarm |
| 2160 | + | defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2161 | - | corw2.Part1 = cor4 |
| 2161 | + | damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2162 | - | corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2162 | + | movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) |
| 2163 | - | corw2.C1 = CFrame.new(0, 0, 0) |
| 2163 | + | defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%" |
| 2164 | - | weld2 = Instance.new("Weld", rarm.RightArm)
|
| 2164 | + | damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%" |
| 2165 | - | weld2.Part0 = cor4 |
| 2165 | + | if Rooted.Value == false then |
| 2166 | - | weld2.Part1 = p14 |
| 2166 | + | movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%" |
| 2167 | - | weld2.C0 = CFrame.new(0, 0, 0) |
| 2167 | + | else |
| 2168 | - | ---------------------------------------------------- |
| 2168 | + | if Rooted.Value == true or Movement.Value <= 0 then |
| 2169 | - | local m = Instance.new("Model")
|
| 2169 | + | movementtext.Text = "Movement: 0%" |
| 2170 | - | m.Name = "Torso" |
| 2170 | + | |
| 2171 | - | p1 = Instance.new("Part", m)
|
| 2171 | + | |
| 2172 | - | p1.BrickColor = BrickColor.new("Crimson")
|
| 2172 | + | |
| 2173 | - | p1.Material = Enum.Material.Neon |
| 2173 | + | |
| 2174 | - | p1.FormFactor = Enum.FormFactor.Custom |
| 2174 | + | |
| 2175 | - | p1.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2175 | + | end |
| 2176 | - | p1.CFrame = CFrame.new(67.3119202, 9.5997963, -14.263937, 1.00006402, 1.86259939e-007, 2.23464554e-008, -1.44914884e-006, 0.999991, -1.49014099e-008, -1.51248571e-006, 5.96053269e-008, 1.00005186) |
| 2176 | + | while 1 do |
| 2177 | - | p1.CanCollide = false |
| 2177 | + | hbwait() |
| 2178 | - | p1.Locked = true |
| 2178 | + | if Hitbox ~= nil then |
| 2179 | - | p1.BottomSurface = Enum.SurfaceType.Smooth |
| 2179 | + | if attack == true then |
| 2180 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
| 2180 | + | Hitbox.Name = "Hitbox" |
| 2181 | - | b1 = Instance.new("SpecialMesh", p1)
|
| 2181 | + | else |
| 2182 | - | b1.MeshType = Enum.MeshType.Sphere |
| 2182 | + | if attack == false then |
| 2183 | - | b1.Name = "Mesh" |
| 2183 | + | Hitbox.Name = "NilHitbox" |
| 2184 | - | p2 = Instance.new("Part", m)
|
| 2184 | + | end |
| 2185 | - | p2.BrickColor = BrickColor.new("Crimson")
|
| 2185 | + | end |
| 2186 | - | p2.Material = Enum.Material.Neon |
| 2186 | + | end |
| 2187 | - | p2.FormFactor = Enum.FormFactor.Custom |
| 2187 | + | if 0 < Humanoid.Health then |
| 2188 | - | p2.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2188 | + | if walkspeeddependsonmovementvalue == true then |
| 2189 | - | p2.CFrame = CFrame.new(65.0111618, 9.59981537, -14.2638226, 1.00005496, 2.75671482e-007, 1.2665987e-007, -1.35973096e-006, 0.999992192, -2.98023224e-008, -1.40815973e-006, 4.47034836e-008, 1.00004447) |
| 2189 | + | if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then |
| 2190 | - | p2.CanCollide = false |
| 2190 | + | Humanoid.WalkSpeed = 0 |
| 2191 | - | p2.Locked = true |
| 2191 | + | else |
| 2192 | - | p2.BottomSurface = Enum.SurfaceType.Smooth |
| 2192 | + | Humanoid.WalkSpeed = 16 * Movement.Value |
| 2193 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
| 2193 | + | end |
| 2194 | - | b2 = Instance.new("SpecialMesh", p2)
|
| 2194 | + | end |
| 2195 | - | b2.MeshType = Enum.MeshType.Sphere |
| 2195 | + | if maxstun <= StunValue.Value then |
| 2196 | - | b2.Name = "Mesh" |
| 2196 | + | StunValue.Value = 0 |
| 2197 | - | p3 = Instance.new("Part", m)
|
| 2197 | + | StunAnim.Value = true |
| 2198 | - | p3.BrickColor = BrickColor.new("Royal purple")
|
| 2198 | + | end |
| 2199 | - | p3.Material = Enum.Material.Neon |
| 2199 | + | if StaggerAnim.Value == true and staggeranim == false then |
| 2200 | - | p3.FormFactor = Enum.FormFactor.Custom |
| 2200 | + | coroutine.resume(coroutine.create(function() |
| 2201 | - | p3.Size = Vector3.new(0.200000048, 0.799999833, 0.200000048) |
| 2201 | + | |
| 2202 | - | p3.CFrame = CFrame.new(67.6028595, 9.39744663, -14.2168236, 0.491504252, -0.868347466, -0.0669902489, 0.834227681, 0.491479307, -0.249998316, 0.250008702, 0.0669909269, 0.965961695) |
| 2202 | + | staggeranim = true |
| 2203 | - | p3.CanCollide = false |
| 2203 | + | while attack == true do |
| 2204 | - | p3.Locked = true |
| 2204 | + | hbwait() |
| 2205 | - | p3.BottomSurface = Enum.SurfaceType.Smooth |
| 2205 | + | |
| 2206 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
| 2206 | + | Stagger() |
| 2207 | - | p4 = Instance.new("Part", m)
|
| 2207 | + | StaggerAnim.Value = false |
| 2208 | - | p4.BrickColor = BrickColor.new("Royal purple")
|
| 2208 | + | staggeranim = false |
| 2209 | - | p4.Material = Enum.Material.Neon |
| 2209 | + | |
| 2210 | - | p4.FormFactor = Enum.FormFactor.Custom |
| 2210 | + | )) |
| 2211 | - | p4.Size = Vector3.new(0.200000048, 1.19999981, 0.200000048) |
| 2211 | + | end |
| 2212 | - | p4.CFrame = CFrame.new(64.6849442, 9.10655022, -14.2635975, 0.866056859, 0.500018656, 3.35280106e-007, -0.49999845, 0.866020203, -2.98035943e-008, -1.06866298e-006, -5.48167122e-007, 1.00002968) |
| 2212 | + | if StaggerHitAnim.Value == true and staggerhitanim == false then |
| 2213 | - | p4.CanCollide = false |
| 2213 | + | coroutine.resume(coroutine.create(function() |
| 2214 | - | p4.Locked = true |
| 2214 | + | |
| 2215 | - | p4.BottomSurface = Enum.SurfaceType.Smooth |
| 2215 | + | staggerhitanim = true |
| 2216 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
| 2216 | + | while attack == true do |
| 2217 | - | p5 = Instance.new("Part", m)
|
| 2217 | + | hbwait() |
| 2218 | - | p5.BrickColor = BrickColor.new("Royal purple")
|
| 2218 | + | |
| 2219 | - | p5.Material = Enum.Material.Neon |
| 2219 | + | StaggerHit() |
| 2220 | - | p5.FormFactor = Enum.FormFactor.Custom |
| 2220 | + | StaggerHitAnim.Value = false |
| 2221 | - | p5.Size = Vector3.new(0.200000048, 1.29999983, 0.200000048) |
| 2221 | + | staggerhitanim = false |
| 2222 | - | p5.CFrame = CFrame.new(66.9344177, 8.96636868, -14.2634897, -0.866048932, -0.500014246, 4.3958832e-007, 0.499999046, -0.866021395, -4.47044108e-008, 9.70867745e-007, 5.08911796e-007, 1.00002229) |
| 2222 | + | |
| 2223 | - | p5.CanCollide = false |
| 2223 | + | )) |
| 2224 | - | p5.Locked = true |
| 2224 | + | end |
| 2225 | - | p5.BottomSurface = Enum.SurfaceType.Smooth |
| 2225 | + | if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then |
| 2226 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
| 2226 | + | coroutine.resume(coroutine.create(function() |
| 2227 | - | p6 = Instance.new("Part", m)
|
| 2227 | + | |
| 2228 | - | p6.BrickColor = BrickColor.new("Royal purple")
|
| 2228 | + | StunValue.Value = 0 |
| 2229 | - | p6.Material = Enum.Material.Neon |
| 2229 | + | stunanim = true |
| 2230 | - | p6.FormFactor = Enum.FormFactor.Custom |
| 2230 | + | while attack == true do |
| 2231 | - | p6.Size = Vector3.new(0.200000048, 1.29999983, 0.200000048) |
| 2231 | + | hbwait() |
| 2232 | - | p6.CFrame = CFrame.new(65.358757, 9.04366112, -14.2633762, -0.866041601, 0.500008702, 5.43894771e-007, -0.499997824, -0.8660236, -5.96051208e-008, 8.43271948e-007, -5.21275751e-007, 1.0000149) |
| 2232 | + | |
| 2233 | - | p6.CanCollide = false |
| 2233 | + | Stun() |
| 2234 | - | p6.Locked = true |
| 2234 | + | StunAnim.Value = false |
| 2235 | - | p6.BottomSurface = Enum.SurfaceType.Smooth |
| 2235 | + | stunanim = false |
| 2236 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
| 2236 | + | |
| 2237 | - | p7 = Instance.new("Part", m)
|
| 2237 | + | )) |
| 2238 | - | p7.BrickColor = BrickColor.new("Crimson")
|
| 2238 | + | end |
| 2239 | - | p7.Material = Enum.Material.Neon |
| 2239 | + | sine = sine + change |
| 2240 | - | p7.FormFactor = Enum.FormFactor.Custom |
| 2240 | + | local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude |
| 2241 | - | p7.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2241 | + | local velderp = RootPart.Velocity.y |
| 2242 | - | p7.CFrame = CFrame.new(68.0082169, 9.19989014, -14.2632694, 1.00001383, 6.37024641e-007, 5.36441803e-007, -9.46223736e-007, 0.999997973, -1.04308121e-007, -8.7916851e-007, 5.96046519e-008, 1.00001121) |
| 2242 | + | local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position) |
| 2243 | - | p7.CanCollide = false |
| 2243 | + | hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character) |
| 2244 | - | p7.Locked = true |
| 2244 | + | if 0.5 <= donum then |
| 2245 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
| 2245 | + | handidle = true |
| 2246 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
| 2246 | + | else |
| 2247 | - | b3 = Instance.new("SpecialMesh", p7)
|
| 2247 | + | if donum <= 0 then |
| 2248 | - | b3.MeshType = Enum.MeshType.Sphere |
| 2248 | + | handidle = false |
| 2249 | - | b3.Name = "Mesh" |
| 2249 | + | end |
| 2250 | - | p8 = Instance.new("Part", m)
|
| 2250 | + | end |
| 2251 | - | p8.BrickColor = BrickColor.new("Crimson")
|
| 2251 | + | if handidle == false then |
| 2252 | - | p8.Material = Enum.Material.Neon |
| 2252 | + | donum = donum + 0.003 / animationspeed |
| 2253 | - | p8.FormFactor = Enum.FormFactor.Custom |
| 2253 | + | else |
| 2254 | - | p8.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2254 | + | donum = donum - 0.003 / animationspeed |
| 2255 | - | p8.CFrame = CFrame.new(64.4081497, 8.59989357, -14.2632627, 1.00001383, 5.32715489e-007, 5.6624458e-007, -8.4191629e-007, 0.999997973, -2.980277e-008, -9.08971174e-007, -1.4901623e-008, 1.00001121) |
| 2255 | + | end |
| 2256 | - | p8.CanCollide = false |
| 2256 | + | if equipped == true or equipped == false then |
| 2257 | - | p8.Locked = true |
| 2257 | + | if attack == false then |
| 2258 | - | p8.BottomSurface = Enum.SurfaceType.Smooth |
| 2258 | + | idle = idle + 1 |
| 2259 | - | p8.TopSurface = Enum.SurfaceType.Smooth |
| 2259 | + | else |
| 2260 | - | b4 = Instance.new("SpecialMesh", p8)
|
| 2260 | + | idle = 0 |
| 2261 | - | b4.MeshType = Enum.MeshType.Sphere |
| 2261 | + | end |
| 2262 | - | b4.Name = "Mesh" |
| 2262 | + | if leftarm == true then |
| 2263 | - | p9 = Instance.new("Part", m)
|
| 2263 | + | if Anim == "Walk" and equipped == true and attack == false then |
| 2264 | - | p9.BrickColor = BrickColor.new("Crimson")
|
| 2264 | + | if alternatewalk == false then |
| 2265 | - | p9.Material = Enum.Material.Neon |
| 2265 | + | if walkinganim == true then |
| 2266 | - | p9.FormFactor = Enum.FormFactor.Custom |
| 2266 | + | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2267 | - | p9.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) |
| 2267 | + | else |
| 2268 | - | p9.CFrame = CFrame.new(67.8082123, 8.49989128, -14.2632694, 1.00001383, 6.37024641e-007, 5.36441803e-007, -9.46223736e-007, 0.999997973, -1.04308128e-007, -8.7916851e-007, 5.96046448e-008, 1.00001121) |
| 2268 | + | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2269 | - | p9.CanCollide = false |
| 2269 | + | end |
| 2270 | - | p9.Locked = true |
| 2270 | + | else |
| 2271 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
| 2271 | + | if walkinganim == true then |
| 2272 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
| 2272 | + | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2273 | - | b5 = Instance.new("SpecialMesh", p9)
|
| 2273 | + | else |
| 2274 | - | b5.MeshType = Enum.MeshType.Sphere |
| 2274 | + | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2275 | - | b5.Name = "Mesh" |
| 2275 | + | end |
| 2276 | - | p10 = Instance.new("Part", m)
|
| 2276 | + | end |
| 2277 | - | p10.BrickColor = BrickColor.new("Royal purple")
|
| 2277 | + | else |
| 2278 | - | p10.Material = Enum.Material.Neon |
| 2278 | + | -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3 |
| 2279 | - | p10.FormFactor = Enum.FormFactor.Custom |
| 2279 | + | |
| 2280 | - | p10.Size = Vector3.new(0.200000048, 0.999999821, 0.200000048) |
| 2280 | + | if (Anim ~= "Walk" and equipped == true) or leftarm == false then |
| 2281 | - | p10.CFrame = CFrame.new(67.3000946, 8.34052181, -14.1962805, -0.323144197, -0.934642911, 0.148454338, 0.912730813, -0.349243045, -0.212012067, 0.250002205, 0.0669885725, 0.965932906) |
| 2281 | + | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) |
| 2282 | - | p10.CanCollide = false |
| 2282 | + | end |
| 2283 | - | p10.Locked = true |
| 2283 | + | end |
| 2284 | - | p10.BottomSurface = Enum.SurfaceType.Smooth |
| 2284 | + | end |
| 2285 | - | p10.TopSurface = Enum.SurfaceType.Smooth |
| 2285 | + | if rightarm == true then |
| 2286 | - | p11 = Instance.new("Part", m)
|
| 2286 | + | if Anim == "Walk" and equipped == true and attack == false then |
| 2287 | - | p11.BrickColor = BrickColor.new("Crimson")
|
| 2287 | + | if alternatewalk == false then |
| 2288 | - | p11.Material = Enum.Material.Metal |
| 2288 | + | if walkinganim == true then |
| 2289 | - | p11.Name = "Main" |
| 2289 | + | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2290 | - | p11.FormFactor = Enum.FormFactor.Custom |
| 2290 | + | else |
| 2291 | - | p11.Size = Vector3.new(4.4000001, 4.19999981, 2.20000005) |
| 2291 | + | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2292 | - | p11.CFrame = CFrame.new(66.1075974, 8.19991207, -13.1631384, 1, 7.67355459e-007, 7.5990539e-007, -7.67355459e-007, 1, -2.98022478e-008, -7.5990539e-007, 2.98016651e-008, 1) |
| 2292 | + | end |
| 2293 | - | p11.CanCollide = false |
| 2293 | + | else |
| 2294 | - | p11.Locked = true |
| 2294 | + | if walkinganim == true then |
| 2295 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
| 2295 | + | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2296 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
| 2296 | + | else |
| 2297 | - | p12 = Instance.new("Part", m)
|
| 2297 | + | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2298 | - | p12.BrickColor = BrickColor.new("Crimson")
|
| 2298 | + | end |
| 2299 | - | p12.Material = Enum.Material.Neon |
| 2299 | + | end |
| 2300 | - | p12.FormFactor = Enum.FormFactor.Custom |
| 2300 | + | else |
| 2301 | - | p12.Size = Vector3.new(3, 3, 2) |
| 2301 | + | -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3 |
| 2302 | - | p12.CFrame = CFrame.new(66.1075974, 8.19991302, -13.5631437, 1.00000453, 6.48145658e-007, 6.55599706e-007, -7.97160624e-007, 0.999999344, -1.49012251e-008, -7.5990863e-007, 2.98017362e-008, 1.0000037) |
| 2302 | + | |
| 2303 | - | p12.CanCollide = false |
| 2303 | + | if (Anim ~= "Walk" and equipped == true) or rightarm == false then |
| 2304 | - | p12.Locked = true |
| 2304 | + | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) |
| 2305 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
| 2305 | + | end |
| 2306 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
| 2306 | + | end |
| 2307 | - | b6 = Instance.new("SpecialMesh", p12)
|
| 2307 | + | end |
| 2308 | - | b6.MeshType = Enum.MeshType.Sphere |
| 2308 | + | if allowwalking == true then |
| 2309 | - | b6.Name = "Mesh" |
| 2309 | + | if Anim == "Walk" and equipped == true then |
| 2310 | - | p13 = Instance.new("Part", m)
|
| 2310 | + | if alternatewalk == false then |
| 2311 | - | p13.BrickColor = BrickColor.new("Royal purple")
|
| 2311 | + | if walkinganim == true then |
| 2312 | - | p13.Material = Enum.Material.Neon |
| 2312 | + | RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2313 | - | p13.FormFactor = Enum.FormFactor.Custom |
| 2313 | + | LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2314 | - | p13.Size = Vector3.new(0.200000048, 3.79999971, 0.200000048) |
| 2314 | + | else |
| 2315 | - | p13.CFrame = CFrame.new(66.1331863, 7.82621098, -12.0632286, 6.04434092e-007, -1.00000906, 6.55602378e-007, 0.999998689, 8.72662156e-007, -1.49012802e-008, 4.47028583e-008, 8.64220965e-007, 1.00000739) |
| 2315 | + | RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2316 | - | p13.CanCollide = false |
| 2316 | + | LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2317 | - | p13.Locked = true |
| 2317 | + | end |
| 2318 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
| 2318 | + | else |
| 2319 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
| 2319 | + | if walkinganim == true then |
| 2320 | - | p14 = Instance.new("Part", m)
|
| 2320 | + | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2321 | - | p14.BrickColor = BrickColor.new("Royal purple")
|
| 2321 | + | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2322 | - | p14.Material = Enum.Material.Neon |
| 2322 | + | else |
| 2323 | - | p14.FormFactor = Enum.FormFactor.Custom |
| 2323 | + | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2324 | - | p14.Size = Vector3.new(0.200000048, 3.99999976, 0.200000048) |
| 2324 | + | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) |
| 2325 | - | p14.CFrame = CFrame.new(65.0837555, 8.11279583, -12.0633221, 0.866040885, 0.500009477, 5.5129766e-007, -0.499999583, 0.866022587, -2.09610107e-013, -8.68580742e-007, -4.3265041e-007, 1.00001478) |
| 2325 | + | end |
| 2326 | - | p14.CanCollide = false |
| 2326 | + | end |
| 2327 | - | p14.Locked = true |
| 2327 | + | else |
| 2328 | - | p14.BottomSurface = Enum.SurfaceType.Smooth |
| 2328 | + | if Anim ~= "Walk" and equipped == true then |
| 2329 | - | p14.TopSurface = Enum.SurfaceType.Smooth |
| 2329 | + | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) |
| 2330 | - | p15 = Instance.new("Part", m)
|
| 2330 | + | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) |
| 2331 | - | p15.BrickColor = BrickColor.new("Royal purple")
|
| 2331 | + | end |
| 2332 | - | p15.Material = Enum.Material.Neon |
| 2332 | + | end |
| 2333 | - | p15.FormFactor = Enum.FormFactor.Custom |
| 2333 | + | end |
| 2334 | - | p15.Size = Vector3.new(0.200000048, 3.99999976, 0.200000048) |
| 2334 | + | Anim = "Idle" |
| 2335 | - | p15.CFrame = CFrame.new(67.0844116, 8.11277008, -12.0634222, 0.866049111, -0.500013351, 4.46991237e-007, 0.49999693, 0.866022587, 1.49009658e-008, -8.91868751e-007, 6.00952262e-007, 1.00002217) |
| 2335 | + | if attack == false then |
| 2336 | - | p15.CanCollide = false |
| 2336 | + | if equipped == true then |
| 2337 | - | p15.Locked = true |
| 2337 | + | if animtype == 1 then |
| 2338 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
| 2338 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) |
| 2339 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
| 2339 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) |
| 2340 | - | p16 = Instance.new("Part", m)
|
| 2340 | + | RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed) |
| 2341 | - | p16.BrickColor = BrickColor.new("Royal purple")
|
| 2341 | + | LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed) |
| 2342 | - | p16.Material = Enum.Material.Neon |
| 2342 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2343 | - | p16.FormFactor = Enum.FormFactor.Custom |
| 2343 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2344 | - | p16.Size = Vector3.new(0.200000048, 1.19999969, 0.200000048) |
| 2344 | + | end |
| 2345 | - | p16.CFrame = CFrame.new(65.484314, 7.30655766, -14.2634888, 0.906336308, 0.422632158, 3.49386681e-007, -0.422617853, 0.906302929, 2.46360354e-008, -1.01209048e-006, -3.84037776e-007, 1.00002587) |
| 2345 | + | if animtype == 2 then |
| 2346 | - | p16.CanCollide = false |
| 2346 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) |
| 2347 | - | p16.Locked = true |
| 2347 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) |
| 2348 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
| 2348 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed) |
| 2349 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
| 2349 | + | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed) |
| 2350 | - | p17 = Instance.new("Part", m)
|
| 2350 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2351 | - | p17.BrickColor = BrickColor.new("Royal purple")
|
| 2351 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2352 | - | p17.Material = Enum.Material.Neon |
| 2352 | + | end |
| 2353 | - | p17.FormFactor = Enum.FormFactor.Custom |
| 2353 | + | end |
| 2354 | - | p17.Size = Vector3.new(0.200000048, 1.89999986, 0.200000048) |
| 2354 | + | if animtype == 3 then |
| 2355 | - | p17.CFrame = CFrame.new(67.1100159, 7.10342312, -14.2635927, 0.866056919, -0.50001812, 3.65035532e-007, 0.499996245, 0.866021872, 5.96044032e-008, -8.79435504e-007, 6.97014912e-007, 1.00002956) |
| 2355 | + | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) |
| 2356 | - | p17.CanCollide = false |
| 2356 | + | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) |
| 2357 | - | p17.Locked = true |
| 2357 | + | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed) |
| 2358 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
| 2358 | + | LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed) |
| 2359 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
| 2359 | + | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2360 | - | p18 = Instance.new("Part", m)
|
| 2360 | + | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) |
| 2361 | - | p18.BrickColor = BrickColor.new("Royal purple")
|
| 2361 | + | end |
| 2362 | - | p18.Material = Enum.Material.Neon |
| 2362 | + | end |
| 2363 | - | p18.FormFactor = Enum.FormFactor.Custom |
| 2363 | + | end |
| 2364 | - | p18.Size = Vector3.new(0.200000048, 1.19999981, 0.200000048) |
| 2364 | + | |
| 2365 | - | p18.CFrame = CFrame.new(65.6104889, 7.05342484, -14.2637053, -0.707138717, -0.707138956, 3.36865924e-007, 0.707104087, -0.707101464, 1.4901164e-007, 9.95719802e-007, 5.95316749e-007, 1.00003707) |
| 2365 | + | |
| 2366 | - | p18.CanCollide = false |
| 2366 | + | |
| 2367 | - | p18.Locked = true |
| 2367 | + | end |