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| 1 | --[[ | |
| 2 | - | Rengar The Rapist v1.5 by jbman |
| 2 | + | Rengar The Rapist v1.6 by jbman |
| 3 | ]] | |
| 4 | if myHero.charName ~= "Rengar" then return end | |
| 5 | --[[ Code ]] | |
| 6 | ||
| 7 | local mousemoving = true | |
| 8 | local waitDelay = 400 | |
| 9 | local scanAdditionalRange = 750 | |
| 10 | local nextTick = 0 | |
| 11 | ||
| 12 | local AAmove = true | |
| 13 | ||
| 14 | local wrange = 450 | |
| 15 | local range = 750 | |
| 16 | local erange = 570 | |
| 17 | local rrange = 0 | |
| 18 | local canQ = false | |
| 19 | local lastQ = 0 | |
| 20 | ||
| 21 | local Qactive = false | |
| 22 | local lastQActive = 0 | |
| 23 | ||
| 24 | local AArange = (myHero.range + (GetDistance(myHero.minBBox, myHero.maxBBox)/2)) | |
| 25 | ||
| 26 | local lastBasicAttack = 0 | |
| 27 | local swingDelay = (0.3 - (GetLatency()/1000)) | |
| 28 | local swing = 0 | |
| 29 | local tick = nil | |
| 30 | ||
| 31 | local targetSelected = true | |
| 32 | ||
| 33 | local ts | |
| 34 | ||
| 35 | local ignite = nil | |
| 36 | ||
| 37 | local YMGBSlot, TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot, ROSlot, ENTSlot, LOCKSlot = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
| 38 | local QREADY, WREADY, EREADY, RREADY, YMGBREADY, TMATREADY, SotDREADY, BRKREADY, DFGREADY, HXGREADY, BWCREADY, ROREADY, ENTREADY, LOCKREADY = false, false, false, false, false, false, false, false, false, false, false, false, false, false | |
| 39 | ||
| 40 | function OnLoad() | |
| 41 | ||
| 42 | - | RCConfig = scriptConfig("Rengar the Rapist", "rengartherapist v1.5")
|
| 42 | + | RCConfig = scriptConfig("Rengar the Rapist", "rengartherapist v1.6")
|
| 43 | RCConfig:addParam("scriptActive", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 88)
| |
| 44 | RCConfig:addParam("scriptActive1", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 67)
| |
| 45 | RCConfig:addParam("scriptActive2", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 90)
| |
| 46 | RCConfig:addParam("tripleQ", "Tiple Q", SCRIPT_PARAM_ONKEYDOWN, false, 89)
| |
| 47 | RCConfig:addParam("harass", "Harass", SCRIPT_PARAM_ONKEYDOWN, false, 84)
| |
| 48 | RCConfig:addParam("drawcircles", "Draw Circles", SCRIPT_PARAM_ONOFF, true)
| |
| 49 | RCConfig:addParam("drawtext", "Draw Text", SCRIPT_PARAM_ONOFF, true)
| |
| 50 | RCConfig:addParam("autoEKS", "E Kill Steal", SCRIPT_PARAM_ONOFF, true)
| |
| 51 | RCConfig:addParam("autoEharass", "Auto E Harass", SCRIPT_PARAM_ONOFF, false)
| |
| 52 | RCConfig:addParam("autoAAFarm", "Auto AA Farm", SCRIPT_PARAM_ONKEYDOWN, false, 192) -- `~
| |
| 53 | RCConfig:addParam("autoEFarm", "Auto E Farm", SCRIPT_PARAM_ONKEYDOWN, false, 112) -- F1
| |
| 54 | RCConfig:addParam("autoignite", "Auto Ignite", SCRIPT_PARAM_ONOFF, true)
| |
| 55 | RCConfig:addParam("autoW", "Auto W", SCRIPT_PARAM_ONOFF, false)
| |
| 56 | RCConfig:permaShow("autoEharass")
| |
| 57 | RCConfig:permaShow("autoAAFarm")
| |
| 58 | RCConfig:permaShow("autoEFarm")
| |
| 59 | RCConfig:permaShow("autoW")
| |
| 60 | RCConfig:permaShow("autoEKS")
| |
| 61 | ts = TargetSelector(TARGET_LOW_HP,range+250,DAMAGE_PHYSICAL,true) | |
| 62 | ts.name = "Rengar" | |
| 63 | RCConfig:addTS(ts) | |
| 64 | enemyMinions = minionManager(MINION_ENEMY, range+150, player, MINION_SORT_HEALTH_ASC) | |
| 65 | if myHero:GetSpellData(SUMMONER_1).name:find("SummonerDot") then ignite = SUMMONER_1
| |
| 66 | elseif myHero:GetSpellData(SUMMONER_2).name:find("SummonerDot") then ignite = SUMMONER_2
| |
| 67 | end | |
| 68 | ||
| 69 | end | |
| 70 | ||
| 71 | function OnProcessSpell(unit, spell) | |
| 72 | if unit.isMe then | |
| 73 | if spell and spell.name:find("RengarBasicAttack" or "RengarCritAttack") then
| |
| 74 | swing = 1 | |
| 75 | lastBasicAttack = os.clock() | |
| 76 | end | |
| 77 | end | |
| 78 | end | |
| 79 | ||
| 80 | function OnCreateObj(obj) | |
| 81 | if canQ == true and obj and obj.name:find("Rengar_Q_Attack_Hunter.troy") then
| |
| 82 | canQ = false | |
| 83 | lastQ = os.clock() | |
| 84 | swing = 0 | |
| 85 | end | |
| 86 | if obj and (obj.name == "Rengar_LeapEnd.troy") and GetDistance(obj) < 150 then | |
| 87 | swing = 1 | |
| 88 | lastBasicAttack = os.clock() | |
| 89 | end | |
| 90 | end | |
| 91 | ||
| 92 | function OnTick() | |
| 93 | ||
| 94 | if myHero.dead then | |
| 95 | return | |
| 96 | end | |
| 97 | ||
| 98 | ts:update() | |
| 99 | ||
| 100 | if (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 1 then | |
| 101 | rrange = (myHero.ms*1.2) * 7 | |
| 102 | elseif (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 2 then | |
| 103 | rrange = (myHero.ms*1.25) * 7 | |
| 104 | elseif (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 3 then | |
| 105 | rrange = (myHero.ms*1.3) * 7 | |
| 106 | end | |
| 107 | ||
| 108 | if swing == 1 and os.clock() > lastBasicAttack + 0.5 then | |
| 109 | swing = 0 | |
| 110 | end | |
| 111 | ||
| 112 | if canQ == false and os.clock() > lastQ + 0.8 then | |
| 113 | canQ = true | |
| 114 | end | |
| 115 | ||
| 116 | ||
| 117 | ||
| 118 | QREADY = (myHero:CanUseSpell(_Q) == READY) | |
| 119 | WREADY = (myHero:CanUseSpell(_W) == READY) | |
| 120 | EREADY = (myHero:CanUseSpell(_E) == READY) | |
| 121 | RREADY = (myHero:CanUseSpell(_R) == READY) | |
| 122 | IREADY = (ignite ~= nil and myHero:CanUseSpell(ignite) == READY) | |
| 123 | ||
| 124 | YMGBSlot, TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot, ROSlot, ENTSlot, LOCKSlot = GetInventorySlotItem(3142), GetInventorySlotItem(3077) or GetInventorySlotItem(3074) , GetInventorySlotItem(3131), GetInventorySlotItem(3153), GetInventorySlotItem(3128), GetInventorySlotItem(3146), GetInventorySlotItem(3144), GetInventorySlotItem(3057), GetInventorySlotItem(3078), GetInventorySlotItem(3100), GetInventorySlotItem(3143), GetInventorySlotItem(3184), GetInventorySlotItem(3190) | |
| 125 | ||
| 126 | DFGREADY = (DFGSlot ~= nil and myHero:CanUseSpell(DFGSlot) == READY) | |
| 127 | HXGREADY = (HXGSlot ~= nil and myHero:CanUseSpell(HXGSlot) == READY) | |
| 128 | BWCREADY = (BWCSlot ~= nil and myHero:CanUseSpell(BWCSlot) == READY) | |
| 129 | BRKREADY = (BRKSlot ~= nil and myHero:CanUseSpell(BRKSlot) == READY) | |
| 130 | TMATREADY = (TMATSlot ~= nil and myHero:CanUseSpell(TMATSlot) == READY) | |
| 131 | SotDREADY = (SotDSlot ~= nil and myHero:CanUseSpell(SotDSlot) == READY) | |
| 132 | YMGBREADY = (YMGBSlot ~= nil and myHero:CanUseSpell(YMGBSlot) == READY) | |
| 133 | ROREADY = (ROSlot ~= nil and myHero:CanUseSpell(ROSlot) == READY) | |
| 134 | ENTREADY = (ENTSlot ~= nil and myHero:CanUseSpell(ENTSlot) == READY) | |
| 135 | LOCKREADY = (LOCKSlot ~= nil and myHero:CanUseSpell(LOCKSlot) == READY) | |
| 136 | ||
| 137 | ||
| 138 | if RCConfig.harass and ts.target ~= nil then | |
| 139 | if EREADY and GetDistance(ts.target) < erange then | |
| 140 | CastSpell(_E, ts.target) | |
| 141 | end | |
| 142 | end | |
| 143 | ||
| 144 | ||
| 145 | if RCConfig.autoW or RCConfig.autoEKS then | |
| 146 | for i = 1, heroManager.iCount, 1 do | |
| 147 | local hero = heroManager:getHero(i) | |
| 148 | if RCConfig.autoW and WREADY and hero.team ~= myHero.team then | |
| 149 | if myHero.mana < 5 and ValidTarget(hero) and GetDistance(myHero, hero) < wrange then | |
| 150 | CastSpell(_W) | |
| 151 | end | |
| 152 | end | |
| 153 | if RCConfig.autoEKS and EREADY and hero.team ~= myHero.team then | |
| 154 | local edamage = getDmg("E",hero,myHero)
| |
| 155 | if myHero.mana < 5 and ValidTarget(hero) and GetDistance(myHero, hero) < 560 and hero.health < edamage then | |
| 156 | CastSpell(_E,hero) | |
| 157 | end | |
| 158 | end | |
| 159 | end | |
| 160 | end | |
| 161 | ||
| 162 | if (RCConfig.scriptActive or RCConfig.scriptActive1 or RCConfig.scriptActive2 or RCConfig.scriptActive3) and ts.target ~= nil and RCConfig.autoignite and IREADY then | |
| 163 | local QWEDmg = RENIgniteCalculation(ts.target) | |
| 164 | local IDmg = getDmg("IGNITE",ts.target,myHero)
| |
| 165 | if GetDistance(ts.target) < 600 and ts.target.health > QWEDmg and ts.target.health <= IDmg+QWEDmg then CastSpell(ignite, ts.target) end | |
| 166 | end | |
| 167 | ||
| 168 | if RCConfig.scriptActive then | |
| 169 | ||
| 170 | if myHero.mana < 5 and WREADY then | |
| 171 | for i = 1, heroManager.iCount, 1 do | |
| 172 | local hero = heroManager:getHero(i) | |
| 173 | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then | |
| 174 | CastSpell(_W) | |
| 175 | end | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | if ts.target ~= nil then | |
| 180 | ||
| 181 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 182 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 183 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 184 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 185 | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end | |
| 186 | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end | |
| 187 | ||
| 188 | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then | |
| 189 | CastSpell(_W) | |
| 190 | end | |
| 191 | ||
| 192 | if (GetDistance(ts.target) < erange and GetDistance(ts.target) > AArange) and EREADY then | |
| 193 | CastSpell(_E, ts.target) | |
| 194 | end | |
| 195 | if swing == 0 then | |
| 196 | ||
| 197 | if GetDistance(ts.target) < AArange + 250 then | |
| 198 | myHero:Attack(ts.target) | |
| 199 | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB | |
| 200 | if ts.target.type == "obj_AI_Hero" then | |
| 201 | CastSpell(YMGBSlot) | |
| 202 | end | |
| 203 | end | |
| 204 | end | |
| 205 | elseif swing == 1 then | |
| 206 | if QREADY == false and EREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 207 | if ts.target ~= nil then | |
| 208 | swing = 0 | |
| 209 | if AAmove == true then | |
| 210 | player:MoveTo(ts.target.x, ts.target.z) | |
| 211 | end | |
| 212 | myHero:Attack(ts.target) | |
| 213 | elseif ts.target == nil then | |
| 214 | swing = 0 | |
| 215 | end | |
| 216 | end | |
| 217 | if YMGBREADY then -- YMGB | |
| 218 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 219 | CastSpell(YMGBSlot) | |
| 220 | end | |
| 221 | end | |
| 222 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 223 | CastSpell(TMATSlot) | |
| 224 | swing = 0 | |
| 225 | end | |
| 226 | if SotDREADY then | |
| 227 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 228 | CastSpell(SotDSlot) | |
| 229 | end | |
| 230 | end | |
| 231 | if ENTREADY then -- YMGB | |
| 232 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 233 | CastSpell(ENTSlot) | |
| 234 | end | |
| 235 | end | |
| 236 | if EREADY and os.clock() - lastBasicAttack > swingDelay then | |
| 237 | CastSpell(_E, ts.target) | |
| 238 | swing = 0 | |
| 239 | elseif myHero.mana < 5 and QREADY and EREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 240 | CastSpell(_Q) | |
| 241 | myHero:Attack(ts.target) | |
| 242 | swing = 0 | |
| 243 | end | |
| 244 | end | |
| 245 | end | |
| 246 | end | |
| 247 | ||
| 248 | ||
| 249 | ||
| 250 | if RCConfig.scriptActive1 then | |
| 251 | ||
| 252 | if myHero.mana < 5 and WREADY then | |
| 253 | for i = 1, heroManager.iCount, 1 do | |
| 254 | local hero = heroManager:getHero(i) | |
| 255 | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then | |
| 256 | CastSpell(_W) | |
| 257 | end | |
| 258 | end | |
| 259 | end | |
| 260 | ||
| 261 | if ts.target ~= nil then | |
| 262 | if canQ == false then | |
| 263 | if ts.target ~= nil then | |
| 264 | if AAmove == true then | |
| 265 | player:MoveTo(ts.target.x, ts.target.z) | |
| 266 | myHero:Attack(ts.target) | |
| 267 | end | |
| 268 | if os.clock() - lastQ > 0.01 then | |
| 269 | myHero:Attack(ts.target) | |
| 270 | canQ = true | |
| 271 | end | |
| 272 | elseif ts.target == nil then | |
| 273 | canQ = true | |
| 274 | end | |
| 275 | end | |
| 276 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 277 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 278 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 279 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 280 | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end | |
| 281 | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end | |
| 282 | ||
| 283 | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then | |
| 284 | CastSpell(_W) | |
| 285 | end | |
| 286 | if myHero.mana == 4 and WREADY == false and QREADY == false and (GetDistance(ts.target) > AArange and GetDistance(ts.target) < erange) and EREADY then | |
| 287 | CastSpell(_E, ts.target) | |
| 288 | end | |
| 289 | if swing == 0 then | |
| 290 | if GetDistance(ts.target) < AArange + 250 then | |
| 291 | myHero:Attack(ts.target) | |
| 292 | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB | |
| 293 | if ts.target.type == "obj_AI_Hero" then | |
| 294 | CastSpell(YMGBSlot) | |
| 295 | end | |
| 296 | end | |
| 297 | end | |
| 298 | elseif swing == 1 then | |
| 299 | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then | |
| 300 | canQ = false | |
| 301 | swing = 0 | |
| 302 | CastSpell(_Q) | |
| 303 | myHero:Attack(ts.target) | |
| 304 | swing = 0 | |
| 305 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 306 | CastSpell(_E, ts.target) | |
| 307 | swing = 0 | |
| 308 | end | |
| 309 | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 310 | if ts.target ~= nil then | |
| 311 | swing = 0 | |
| 312 | if AAmove == true then | |
| 313 | player:MoveTo(ts.target.x, ts.target.z) | |
| 314 | end | |
| 315 | myHero:Attack(ts.target) | |
| 316 | elseif ts.target == nil then | |
| 317 | swing = 0 | |
| 318 | end | |
| 319 | end | |
| 320 | if YMGBREADY then -- YMGB | |
| 321 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 322 | CastSpell(YMGBSlot) | |
| 323 | end | |
| 324 | end | |
| 325 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 326 | CastSpell(TMATSlot) | |
| 327 | swing = 0 | |
| 328 | end | |
| 329 | if SotDREADY then | |
| 330 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 331 | CastSpell(SotDSlot) | |
| 332 | end | |
| 333 | end | |
| 334 | if ENTREADY then -- YMGB | |
| 335 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 336 | CastSpell(ENTSlot) | |
| 337 | end | |
| 338 | end | |
| 339 | end | |
| 340 | end | |
| 341 | end | |
| 342 | ||
| 343 | ||
| 344 | ||
| 345 | if RCConfig.scriptActive2 then | |
| 346 | ||
| 347 | if myHero.mana < 5 and WREADY then | |
| 348 | for i = 1, heroManager.iCount, 1 do | |
| 349 | local hero = heroManager:getHero(i) | |
| 350 | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then | |
| 351 | CastSpell(_W) | |
| 352 | end | |
| 353 | end | |
| 354 | end | |
| 355 | ||
| 356 | if ts.target ~= nil then | |
| 357 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 358 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 359 | if BWCREADY then CastSpell(BWCSlot, ts.target) end | |
| 360 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 361 | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end | |
| 362 | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end | |
| 363 | ||
| 364 | if GetDistance(ts.target) < wrange and WREADY then | |
| 365 | CastSpell(_W) | |
| 366 | end | |
| 367 | if myHero.mana == 4 and WREADY == false and QREADY == false and (GetDistance(ts.target) > AArange and GetDistance(ts.target) < erange) and EREADY then | |
| 368 | CastSpell(_E, ts.target) | |
| 369 | end | |
| 370 | if swing == 0 then | |
| 371 | if GetDistance(ts.target) < AArange + 250 then | |
| 372 | myHero:Attack(ts.target) | |
| 373 | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB | |
| 374 | if ts.target.type == "obj_AI_Hero" then | |
| 375 | CastSpell(YMGBSlot) | |
| 376 | end | |
| 377 | end | |
| 378 | end | |
| 379 | elseif swing == 1 then | |
| 380 | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 381 | if ts.target ~= nil then | |
| 382 | swing = 0 | |
| 383 | if AAmove == true then | |
| 384 | player:MoveTo(ts.target.x, ts.target.z) | |
| 385 | end | |
| 386 | myHero:Attack(ts.target) | |
| 387 | elseif ts.target == nil then | |
| 388 | swing = 0 | |
| 389 | end | |
| 390 | end | |
| 391 | if YMGBREADY then -- YMGB | |
| 392 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 393 | CastSpell(YMGBSlot) | |
| 394 | end | |
| 395 | end | |
| 396 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 397 | CastSpell(TMATSlot) | |
| 398 | swing = 0 | |
| 399 | end | |
| 400 | if SotDREADY then | |
| 401 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 402 | CastSpell(SotDSlot) | |
| 403 | end | |
| 404 | end | |
| 405 | if ENTREADY then -- YMGB | |
| 406 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 407 | CastSpell(ENTSlot) | |
| 408 | end | |
| 409 | end | |
| 410 | if myHero.mana < 5 and QREADY and os.clock() - lastBasicAttack > swingDelay then | |
| 411 | CastSpell(_Q) | |
| 412 | myHero:Attack(ts.target) | |
| 413 | swing = 0 | |
| 414 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 415 | CastSpell(_E, ts.target) | |
| 416 | swing = 0 | |
| 417 | end | |
| 418 | end | |
| 419 | end | |
| 420 | end | |
| 421 | ||
| 422 | ||
| 423 | - | if RCConfig.tripleQ then |
| 423 | + | if RCConfig.tripleQ then |
| 424 | ||
| 425 | --if ts.target ~= nil then | |
| 426 | ||
| 427 | ||
| 428 | - | if QREADY and RREADY and GetDistance(ts.target) < range then |
| 428 | + | |
| 429 | if myHero.mana == 4 and RREADY then | |
| 430 | ||
| 431 | --if QREADY and RREADY and GetDistance(ts.target) < range +200 then | |
| 432 | if QREADY and RREADY then | |
| 433 | canQ = false | |
| 434 | - | --myHero:HoldPosition() |
| 434 | + | |
| 435 | CastSpell(_R) | |
| 436 | - | elseif myHero.mana == 5 and RREADY then |
| 436 | + | TQactive = true |
| 437 | - | if QREADY and RREADY and GetDistance(ts.target) < range + 250 then |
| 437 | + | |
| 438 | canQ = false | |
| 439 | end | |
| 440 | ||
| 441 | elseif myHero.mana == 5 and RREADY then | |
| 442 | --if QREADY and RREADY and GetDistance(ts.target) < range + 200 then | |
| 443 | - | --myHero:HoldPosition() |
| 443 | + | if QREADY and RREADY then |
| 444 | canQ = false | |
| 445 | CastSpell(_Q) | |
| 446 | CastSpell(_R) | |
| 447 | - | if RREADY == false and os.clock() - lastQActive > 3.75 then |
| 447 | + | TQactive = true |
| 448 | lastQActive = os.clock() | |
| 449 | - | myHero:Attack(ts.target) |
| 449 | + | |
| 450 | myHero:HoldPosition() | |
| 451 | end | |
| 452 | end | |
| 453 | if TQactive == true then | |
| 454 | player:MoveTo(mousePos.x, mousePos.z) | |
| 455 | end | |
| 456 | --if RREADY == false and os.clock() - lastQActive > 3.75 then | |
| 457 | if RREADY == false and os.clock() - lastQActive > 3.75 and ts.target ~= nil then | |
| 458 | ||
| 459 | TQactive = false | |
| 460 | myHero:Attack(ts.target) | |
| 461 | ||
| 462 | if canQ == false then | |
| 463 | if ts.target ~= nil then | |
| 464 | if AAmove == true then | |
| 465 | player:MoveTo(ts.target.x, ts.target.z) | |
| 466 | myHero:Attack(ts.target) | |
| 467 | end | |
| 468 | if os.clock() - lastQ > 0.01 then | |
| 469 | myHero:Attack(ts.target) | |
| 470 | canQ = true | |
| 471 | end | |
| 472 | elseif ts.target == nil then | |
| 473 | canQ = true | |
| 474 | end | |
| 475 | end | |
| 476 | ||
| 477 | if myHero.mana < 4 and (GetDistance(ts.target) < erange and GetDistance(ts.target) > AArange) and EREADY then | |
| 478 | CastSpell(_E, ts.target) | |
| 479 | end | |
| 480 | ||
| 481 | if myHero.mana < 4 and GetDistance(ts.target) < wrange and WREADY then | |
| 482 | CastSpell(_W) | |
| 483 | end | |
| 484 | ||
| 485 | if swing == 0 then | |
| 486 | if GetDistance(ts.target) < AArange + 250 then | |
| 487 | - | if EREADY and myHero.mana < 4 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 487 | + | |
| 488 | end | |
| 489 | elseif swing == 1 then | |
| 490 | ||
| 491 | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then | |
| 492 | canQ = false | |
| 493 | swing = 0 | |
| 494 | CastSpell(_Q) | |
| 495 | myHero:Attack(ts.target) | |
| 496 | swing = 0 | |
| 497 | end | |
| 498 | if myHero.mana < 4 and EREADY and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 499 | CastSpell(_E, ts.target) | |
| 500 | swing = 0 | |
| 501 | end | |
| 502 | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 503 | if ts.target ~= nil then | |
| 504 | swing = 0 | |
| 505 | if AAmove == true then | |
| 506 | - | if YMGBREADY then -- YMGB |
| 506 | + | |
| 507 | end | |
| 508 | myHero:Attack(ts.target) | |
| 509 | elseif ts.target == nil then | |
| 510 | swing = 0 | |
| 511 | - | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 511 | + | |
| 512 | - | CastSpell(TMATSlot) |
| 512 | + | |
| 513 | if SotDREADY then | |
| 514 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 515 | CastSpell(SotDSlot) | |
| 516 | end | |
| 517 | end | |
| 518 | end | |
| 519 | end | |
| 520 | - | if ENTREADY then -- YMGB |
| 520 | + | --end |
| 521 | end | |
| 522 | - | CastSpell(ENTSlot) |
| 522 | + | |
| 523 | ||
| 524 | ||
| 525 | if RCConfig.escape then | |
| 526 | enemyMinions:update() | |
| 527 | if mousemoving and GetTickCount() > nextTick then | |
| 528 | player:MoveTo(mousePos.x, mousePos.z) | |
| 529 | end | |
| 530 | - | if RCConfig.autoEFarm then |
| 530 | + | |
| 531 | if minion and minion.dead == false then | |
| 532 | local myE = getDmg("E",minion,myHero)
| |
| 533 | local myAA = getDmg("AD",minion,myHero)
| |
| 534 | if EREADY then | |
| 535 | if player:GetDistance(minion) < range and minion.health <= myE and EREADY then | |
| 536 | CastSpell(_E, minion) | |
| 537 | end | |
| 538 | elseif EREADY == false then | |
| 539 | if minion and minion.health <= myAA and GetDistance(minion) <= (player.range + scanAdditionalRange) and GetTickCount() > nextTick then | |
| 540 | player:Attack(minion) ---PrintChat("ATTACKING")
| |
| 541 | nextTick = GetTickCount() + waitDelay | |
| 542 | end | |
| 543 | end | |
| 544 | end | |
| 545 | end | |
| 546 | end | |
| 547 | ||
| 548 | ||
| 549 | if RCConfig.autoAAFarm then | |
| 550 | enemyMinions:update() | |
| 551 | if mousemoving and GetTickCount() > nextTick then | |
| 552 | player:MoveTo(mousePos.x, mousePos.z) | |
| 553 | end | |
| 554 | local tick = GetTickCount() | |
| 555 | for index, minion in pairs(enemyMinions.objects) do | |
| 556 | if minion and minion.dead == false then | |
| 557 | local myAA = getDmg("AD",minion,myHero)
| |
| 558 | if minion and minion.health <= myAA and GetDistance(minion) <= (player.range + scanAdditionalRange) and GetTickCount() > nextTick then | |
| 559 | player:Attack(minion) | |
| 560 | nextTick = GetTickCount() + waitDelay | |
| 561 | end | |
| 562 | end | |
| 563 | end | |
| 564 | end | |
| 565 | if RCConfig.autoAAFarm and RCConfig.autoEharass and EREADY then | |
| 566 | for i = 1, heroManager.iCount, 1 do | |
| 567 | local hero = heroManager:getHero(i) | |
| 568 | if ValidTarget(hero) and GetDistance(hero) < erange and hero.team ~= myHero.team then | |
| 569 | CastSpell(_E,hero) | |
| 570 | end | |
| 571 | end | |
| 572 | end | |
| 573 | end | |
| 574 | ||
| 575 | function RENIgniteCalculation(enemy) | |
| 576 | local hitdamage = getDmg("AD",enemy,myHero)
| |
| 577 | local qdamage = getDmg("Q",enemy,myHero)
| |
| 578 | local qdamage2 = getDmg("Q",enemy,myHero,2) --to Isolated Target
| |
| 579 | local wdamage = getDmg("W",enemy,myHero)
| |
| 580 | local edamage = getDmg("E",enemy,myHero)
| |
| 581 | local combo5 = 0 | |
| 582 | ||
| 583 | if GetDistance(enemy) < 350 then | |
| 584 | combo5 = hitdamage | |
| 585 | if QREADY and myHero.mana < 5 then | |
| 586 | combo5 = combo5 + qdamage + hitdamage | |
| 587 | elseif QREADY and myHero.mana == 5 then | |
| 588 | combo5 = combo5 + qdamage2 + hitdamage | |
| 589 | end | |
| 590 | end | |
| 591 | if WREADY and GetDistance(enemy) < wrange then | |
| 592 | combo5 = combo5 + wdamage | |
| 593 | end | |
| 594 | if EREADY and GetDistance(enemy) < erange then | |
| 595 | combo5 = combo5 + edamage | |
| 596 | end | |
| 597 | return combo5 | |
| 598 | end | |
| 599 | ||
| 600 | function OnDraw() | |
| 601 | if RCConfig.drawcircles and not myHero.dead then | |
| 602 | --DrawCircle(myHero.x, myHero.y, myHero.z, AArange, 0x00FF00) | |
| 603 | if WREADY then DrawCircle(myHero.x, myHero.y, myHero.z, wrange, 0x992D3D) end | |
| 604 | if EREADY then DrawCircle(myHero.x, myHero.y, myHero.z, erange, 0xFFFFFF) end | |
| 605 | if RREADY then DrawCircle(myHero.x, myHero.y, myHero.z, rrange, 0x992D3D) end | |
| 606 | if ts.target ~= nil then | |
| 607 | for j=0, 10 do DrawCircle(ts.target.x, ts.target.y, ts.target.z, (GetDistance(ts.target.minBBox, ts.target.maxBBox)/2) + j*1.5, 0x00FF00) end | |
| 608 | end | |
| 609 | end | |
| 610 | end | |
| 611 | function OnSendChat(msg) | |
| 612 | ts:OnSendChat(msg, "pri") | |
| 613 | end | |
| 614 | PrintChat(" >> Rengar the Rapist v1.6 by jbman loaded!") |