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| 1 | Instance.new("HopperBin",game.Players.LocalPlayer.Backpack).Name = "Earth-shattering kamehameha"
| |
| 2 | script.Parent = game.Players.LocalPlayer.Backpack:findFirstChild"Earth-shattering kamehameha" | |
| 3 | local char = script.Parent.Parent.Parent.Character | |
| 4 | local humanoid = char.Humanoid | |
| 5 | local Head = char.Head | |
| 6 | local Torso = char.Torso | |
| 7 | local LeftArm = char["Left Arm"] | |
| 8 | local RightArm = char["Right Arm"] | |
| 9 | local LeftLeg = char["Left Leg"] | |
| 10 | local RightLeg = char["Right Leg"] | |
| 11 | local RightHip = Torso["Right Hip"] | |
| 12 | local LeftHip = Torso["Left Hip"] | |
| 13 | local Neck = Torso.Neck | |
| 14 | local RightShoulder = Torso["Right Shoulder"] | |
| 15 | local LeftShoulder = Torso["Left Shoulder"] | |
| 16 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 17 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 18 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 19 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 20 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 21 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 22 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) | |
| 23 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) | |
| 24 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 25 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 26 | local taco = false | |
| 27 | local taco2 = true | |
| 28 | local time = game.Lighting.TimeOfDay | |
| 29 | local h = tonumber(string.sub(time,1,2)) | |
| 30 | local m = tonumber(string.sub(time,4,5))+1 | |
| 31 | local s = tonumber(string.sub(time,7,8)) | |
| 32 | local function frame() | |
| 33 | TiltX = 0 | |
| 34 | TiltY = 0 | |
| 35 | TiltZ = 0 | |
| 36 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
| 37 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
| 38 | TiltX = -1.65 | |
| 39 | TiltY = 0 | |
| 40 | TiltZ = 0 | |
| 41 | MoveX = 0 | |
| 42 | MoveY = -0.31 | |
| 43 | MoveZ = -0.4 | |
| 44 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
| 45 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
| 46 | TiltX = -0.12 | |
| 47 | TiltY = -0.01 | |
| 48 | TiltZ = -0.1 | |
| 49 | MoveX = 0 | |
| 50 | MoveY = 0.2 | |
| 51 | MoveZ = 0 | |
| 52 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
| 53 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) | |
| 54 | end | |
| 55 | function switch(bool) | |
| 56 | for i,v in pairs(char:GetChildren())do | |
| 57 | if v == Torso or v == Head or v == LeftArm or v == RightArm or v == LeftLeg or v == RightLeg then | |
| 58 | v.Anchored = bool | |
| 59 | end end end | |
| 60 | local function frame2() | |
| 61 | TiltX = 0 | |
| 62 | TiltY = 0 | |
| 63 | TiltZ = 1.57 | |
| 64 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) | |
| 65 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) | |
| 66 | TiltX = 0.6 | |
| 67 | TiltY = 0 | |
| 68 | TiltZ = 0 | |
| 69 | MoveX = 0 | |
| 70 | MoveY = 0 | |
| 71 | MoveZ = -0.3 | |
| 72 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
| 73 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
| 74 | TiltX = -0.05 | |
| 75 | TiltY = 0 | |
| 76 | TiltZ = 0 | |
| 77 | MoveX = 0 | |
| 78 | MoveY = 0.1 | |
| 79 | MoveZ = 0 | |
| 80 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
| 81 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) | |
| 82 | end | |
| 83 | local function RefreshWelds() | |
| 84 | Neck.C0 = NeckC0 | |
| 85 | Neck.C1 = NeckC1 | |
| 86 | RightShoulder.C0 = RightShoulderC0 | |
| 87 | RightShoulder.C1 = RightShoulderC1 | |
| 88 | LeftShoulder.C0 = LeftShoulderC0 | |
| 89 | LeftShoulder.C1 = LeftShoulderC1 | |
| 90 | RightHip.C0 = RightHipC0 | |
| 91 | RightHip.C1 = RightHipC1 | |
| 92 | LeftHip.C0 = LeftHipC0 | |
| 93 | LeftHip.C1 = LeftHipC1 | |
| 94 | end | |
| 95 | local function Button1Down(mouse) | |
| 96 | if taco then return end | |
| 97 | taco = true | |
| 98 | humanoid.PlatformStand = true | |
| 99 | local staystill = Instance.new("BodyPosition",Torso)
| |
| 100 | staystill.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 101 | staystill.position = Torso.Position | |
| 102 | frame() | |
| 103 | local energy = Instance.new("Part",char)
| |
| 104 | energy.Size = Vector3.new(0.1,0.1,0.1) | |
| 105 | energy.CanCollide = false | |
| 106 | energy.Anchored = true | |
| 107 | energy.Locked = true | |
| 108 | energy.Shape = "Ball" | |
| 109 | energy.TopSurface = "Smooth" | |
| 110 | energy.BottomSurface = "Smooth" | |
| 111 | energy.Color = Color3.new(0/0,0/0,0/0) | |
| 112 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
| 113 | local energy2 = Instance.new("Part",char)
| |
| 114 | energy2.Size = Vector3.new(0.1,0.1,0.1) | |
| 115 | energy2.CanCollide = false | |
| 116 | energy2.Anchored = true | |
| 117 | energy2.Locked = true | |
| 118 | energy2.Shape = "Ball" | |
| 119 | energy2.TopSurface = "Smooth" | |
| 120 | energy2.BottomSurface = "Smooth" | |
| 121 | energy2.Color = Color3.new(0.0,0.0,0.0) | |
| 122 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
| 123 | local f1 = Instance.new("Fire",energy)
| |
| 124 | f1.Color = energy.Color | |
| 125 | f1.SecondaryColor = Color3.new(0,0,0) | |
| 126 | f1.Heat = 0 | |
| 127 | local f2 = Instance.new("Fire",energy2)
| |
| 128 | f2.Color = energy2.Color | |
| 129 | f2.SecondaryColor = Color3.new(1,1,1) | |
| 130 | f2.Heat = 0 | |
| 131 | local f1 = Instance.new("Fire",energy)
| |
| 132 | f1.Color = energy.Color | |
| 133 | f1.SecondaryColor = Color3.new(0,0,0) | |
| 134 | f1.Heat = 0 | |
| 135 | local f2 = Instance.new("Fire",energy2)
| |
| 136 | f2.Color = energy2.Color | |
| 137 | f2.SecondaryColor = Color3.new(1,1,1) | |
| 138 | f2.Heat = 0 | |
| 139 | local f1 = Instance.new("Fire",energy)
| |
| 140 | f1.Color = energy.Color | |
| 141 | f1.SecondaryColor = Color3.new(0,0,0) | |
| 142 | f1.Heat = 0 | |
| 143 | local f2 = Instance.new("Fire",energy2)
| |
| 144 | f2.Color = energy2.Color | |
| 145 | f2.SecondaryColor = Color3.new(1,1,1) | |
| 146 | f2.Heat = 0 | |
| 147 | --[[ ]] | |
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | ||
| 152 | ||
| 153 | switch(true) | |
| 154 | wait(0.5) | |
| 155 | repeat m = m * 2 if m >= 60 then m = 1 h = h + 1 end game.Lighting.TimeOfDay = ""..h..":"..m..":"..s.."" wait(0) until game.Lighting.TimeOfDay >= "18:00:00" | |
| 156 | for i = 1,10 do | |
| 157 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
| 158 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
| 159 | energy.Size = energy.Size + Vector3.new(0.5,0.5,0.5) | |
| 160 | energy2.Size = energy2.Size + Vector3.new(0.5,0.5,0.5) | |
| 161 | energy.Reflectance = energy.Reflectance + 0.1 | |
| 162 | energy2.Reflectance = energy2.Reflectance + 0.1 | |
| 163 | wait() | |
| 164 | energy.CFrame = RightArm.CFrame * CFrame.new(-0.1,-0.7,-0.6) | |
| 165 | energy2.CFrame = LeftArm.CFrame * CFrame.new(0,-0.7,-0.6) | |
| 166 | end | |
| 167 | game:GetService("Chat"):Chat(Head,"Dark Power Wave",0)
| |
| 168 | wait(0.6) | |
| 169 | switch(false) | |
| 170 | frame2() | |
| 171 | wait() | |
| 172 | switch(true) | |
| 173 | for i = 1,10 do | |
| 174 | wait() | |
| 175 | energy.CFrame = energy.CFrame * CFrame.new(0,0.25,-0.25) | |
| 176 | energy2.CFrame = energy2.CFrame * CFrame.new(0,0.25,-0.25) | |
| 177 | end | |
| 178 | for i = 1,20 do | |
| 179 | energy.Size = energy.Size * Vector3.new(0.5,0.5,0.5) | |
| 180 | energy2.Size = energy2.Size * Vector3.new(0.5,0.5,0.5) | |
| 181 | energy.Reflectance = energy.Reflectance - 0.1 | |
| 182 | energy2.Reflectance = energy2.Reflectance - 0.1 | |
| 183 | wait() | |
| 184 | energy.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5) | |
| 185 | energy2.CFrame = Torso.CFrame * CFrame.new(0,0.2,-4.5) | |
| 186 | end | |
| 187 | energy:Destroy() | |
| 188 | energy2:Destroy() | |
| 189 | wait(0.6) | |
| 190 | game:GetService("Chat"):Chat(Head,"Enitiated",0)
| |
| 191 | local blast = Instance.new("Part",char)
| |
| 192 | blast.Size = Vector3.new(8,8,8) | |
| 193 | blast.Shape = "Ball" | |
| 194 | blast.TopSurface = "Smooth" | |
| 195 | blast.BottomSurface = "Smooth" | |
| 196 | blast.Anchored = true | |
| 197 | blast.Locked = true | |
| 198 | blast.CanCollide = false | |
| 199 | blast.Color = Color3.new(0/0,0/0,0/0) | |
| 200 | blast.Transparency = 0 | |
| 201 | blast.CFrame = Torso.CFrame * CFrame.new(0,0.2,-6.5) | |
| 202 | wait(0.6) | |
| 203 | game:GetService("Chat"):Chat(Head,"Now Die...",1)
| |
| 204 | local xf = Instance.new("Fire",blast)
| |
| 205 | xf.Size = 25 | |
| 206 | xf.Color = blast.Color | |
| 207 | xf.SecondaryColor = Color3.new(0.0,0.0,0.0) | |
| 208 | xf.Heat = 0 | |
| 209 | local xf = Instance.new("Fire",blast)
| |
| 210 | xf.Size = 25 | |
| 211 | xf.Color = blast.Color | |
| 212 | xf.SecondaryColor = Color3.new(0.0,0.0,0.0) | |
| 213 | xf.Heat = 0 | |
| 214 | for i = 1,20 do | |
| 215 | blast.Transparency = blast.Transparency + 0.05 | |
| 216 | blast.Reflectance = blast.Reflectance + 0.01 | |
| 217 | wait(0.1) | |
| 218 | if blast.Transparency >= 1 then | |
| 219 | blast.Transparency = blast.Transparency - 0.1 | |
| 220 | end end | |
| 221 | blast.Transparency = 0.1 | |
| 222 | wait(0.5) | |
| 223 | game:GetService("Chat"):Chat(Head,".............",2)
| |
| 224 | coroutine.resume(coroutine.create(function() | |
| 225 | for i = 1,5 do wait(0) | |
| 226 | local p = Instance.new("Part",blast)
| |
| 227 | p.Size = Vector3.new(0,0,0) | |
| 228 | p.Anchored = true | |
| 229 | p.CanCollide = false | |
| 230 | p.Locked = true | |
| 231 | p.BrickColor = BrickColor.new("Really black")
| |
| 232 | p.TopSurface = "Smooth" | |
| 233 | p.Reflectance = 0.3 | |
| 234 | p.Transparency = 0.4 | |
| 235 | p.BottomSurface = "Smooth" | |
| 236 | p.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
| 237 | local m1 = Instance.new("SpecialMesh",p)
| |
| 238 | m1.Scale = p.Size | |
| 239 | m1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 240 | local p2 = Instance.new("Part",blast)
| |
| 241 | p2.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
| 242 | p2.Size = Vector3.new(0,0,0) | |
| 243 | p2.Anchored = true | |
| 244 | p2.CanCollide = false | |
| 245 | p2.Locked = true | |
| 246 | p2.BrickColor = BrickColor.new("Really black")
| |
| 247 | p2.TopSurface = "Smooth" | |
| 248 | p2.Reflectance = 0.3 | |
| 249 | p2.Transparency = 0.4 | |
| 250 | p2.BottomSurface = "Smooth" | |
| 251 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 252 | m2.Scale = p2.Size | |
| 253 | m2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 254 | local p3 = Instance.new("Part",blast)
| |
| 255 | p3.Size = Vector3.new(0,0,0) | |
| 256 | p3.Anchored = true | |
| 257 | p3.CanCollide = false | |
| 258 | p3.Locked = true | |
| 259 | p3.Color = blast.Color | |
| 260 | p3.TopSurface = "Smooth" | |
| 261 | p3.Reflectance = 0.3 | |
| 262 | p3.Transparency = 0.4 | |
| 263 | p3.BottomSurface = "Smooth" | |
| 264 | p3.CFrame = blast.CFrame * CFrame.new(0,0,0) | |
| 265 | local m3 = Instance.new("SpecialMesh",p3)
| |
| 266 | m3.Scale = p.Size | |
| 267 | m3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 268 | coroutine.resume(coroutine.create(function() | |
| 269 | for i = 1,20 do wait(0) | |
| 270 | m1.Scale = m1.Scale + Vector3.new(5,5,5) | |
| 271 | p.CFrame = p.CFrame * CFrame.new(0,0,-5) | |
| 272 | end | |
| 273 | p:Destroy() | |
| 274 | end)) | |
| 275 | coroutine.resume(coroutine.create(function() | |
| 276 | for i = 1,20 do wait(0) | |
| 277 | m2.Scale = m2.Scale + Vector3.new(5,5,5) | |
| 278 | p2.CFrame = p2.CFrame * CFrame.new(0,0,-5) | |
| 279 | end | |
| 280 | p2:Destroy() | |
| 281 | end)) | |
| 282 | coroutine.resume(coroutine.create(function() | |
| 283 | for i = 1,20 do wait(0) | |
| 284 | m3.Scale = m3.Scale + Vector3.new(5,5,5) | |
| 285 | p3.CFrame = p3.CFrame * CFrame.new(0,0,-5) | |
| 286 | end | |
| 287 | p3:Destroy() | |
| 288 | end))end end)) | |
| 289 | local p = Instance.new("Part",blast)
| |
| 290 | p.Size = blast.Size | |
| 291 | p.CanCollide = true | |
| 292 | p.Anchored = true | |
| 293 | p.Locked = true | |
| 294 | p.Color = blast.Color | |
| 295 | p.Reflectance = blast.Reflectance | |
| 296 | p.Transparency = blast.Transparency | |
| 297 | p.TopSurface = "Smooth" | |
| 298 | p.BottomSurface = "Smooth" | |
| 299 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
| 300 | p.Touched:connect(function(hit) | |
| 301 | if not taco2 then return end | |
| 302 | taco2 = false | |
| 303 | if hit.Parent:findFirstChild("Humanoid")then
| |
| 304 | for i,v in pairs(hit.Parent:GetChildren())do | |
| 305 | if v:IsA"Hat" then | |
| 306 | v:Destroy() | |
| 307 | elseif v:IsA"Part" then | |
| 308 | v.Velocity = v.Position * Vector3.new(50,3,0) | |
| 309 | v.RotVelocity = v.Position - v.Velocity | |
| 310 | v.Parent:BreakJoints() | |
| 311 | end end end | |
| 312 | wait(8) | |
| 313 | taco2 = true | |
| 314 | end) | |
| 315 | local mesh = Instance.new("CylinderMesh",p)
| |
| 316 | mesh.Scale = Vector3.new(1,0,1) | |
| 317 | for i = 1,150 do | |
| 318 | mesh.Scale = mesh.Scale + Vector3.new(-0.16,1.19,-0.16) | |
| 319 | p.CFrame = p.CFrame * CFrame.new(0,-5,0) | |
| 320 | wait(0) | |
| 321 | mesh.Scale = mesh.Scale + Vector3.new(0.1599,0,0.1599) | |
| 322 | end | |
| 323 | blast:Destroy() | |
| 324 | game.Lighting.TimeOfDay = 12 | |
| 325 | switch(false) | |
| 326 | RefreshWelds() | |
| 327 | humanoid.PlatformStand = false | |
| 328 | staystill:Destroy() | |
| 329 | wait(8) | |
| 330 | taco = false | |
| 331 | end | |
| 332 | script.Parent.Selected:connect(function(mouse)mouse.Button1Down:connect(function(mouse)Button1Down(mouse)end)end) | |
| 333 | ||
| 334 | Player = game:GetService("Players").LocalPlayer
| |
| 335 | Character = Player.Character | |
| 336 | PlayerGui = Player.PlayerGui | |
| 337 | Backpack = Player.Backpack | |
| 338 | Torso = Character.Torso | |
| 339 | Head = Character.Head | |
| 340 | Humanoid = Character.Humanoid | |
| 341 | Face = Head.face | |
| 342 | LeftArm = Character["Left Arm"] | |
| 343 | LeftLeg = Character["Left Leg"] | |
| 344 | RightArm = Character["Right Arm"] | |
| 345 | RightLeg = Character["Right Leg"] | |
| 346 | LS = Torso["Left Shoulder"] | |
| 347 | LH = Torso["Left Hip"] | |
| 348 | RS = Torso["Right Shoulder"] | |
| 349 | RH = Torso["Right Hip"] | |
| 350 | Neck = Torso.Neck | |
| 351 | it=Instance.new | |
| 352 | vt=Vector3.new | |
| 353 | cf=CFrame.new | |
| 354 | euler=CFrame.fromEulerAnglesXYZ | |
| 355 | angles=CFrame.Angles | |
| 356 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 357 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 358 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 359 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 360 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 361 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 362 | RootPart=Character.HumanoidRootPart | |
| 363 | RootJoint=RootPart.RootJoint | |
| 364 | RootCF=euler(-1.57,0,3.14) | |
| 365 | attack = false | |
| 366 | attackdebounce = false | |
| 367 | MMouse=nil | |
| 368 | combo=0 | |
| 369 | --player | |
| 370 | player = nil | |
| 371 | --save shoulders | |
| 372 | RSH, LSH = nil, nil | |
| 373 | --welds | |
| 374 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 375 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 376 | LH=Torso["Left Hip"] | |
| 377 | RH=Torso["Right Hip"] | |
| 378 | xenabled=true cenabled=true venabled=true benabled=true | |
| 379 | cloaked=false | |
| 380 | ||
| 381 | function swait(num) | |
| 382 | if num==0 or num==nil then | |
| 383 | game:service'RunService'.RenderStepped:wait() | |
| 384 | else | |
| 385 | game:service'RunService'.Stepped:wait(num) | |
| 386 | end | |
| 387 | end | |
| 388 | ||
| 389 | if Character:findFirstChild("Shogai",true) ~= nil then
| |
| 390 | Character:findFirstChild("Shogai",true).Parent = nil
| |
| 391 | end | |
| 392 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 393 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 394 | end | |
| 395 | ||
| 396 | ||
| 397 | function NoOutline(Part) | |
| 398 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 399 | end | |
| 400 | ||
| 401 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 402 | local fp = it("Part")
| |
| 403 | fp.formFactor = formfactor | |
| 404 | fp.Parent = parent | |
| 405 | fp.Reflectance = reflectance | |
| 406 | fp.Transparency = transparency | |
| 407 | fp.CanCollide = false | |
| 408 | fp.Locked=true | |
| 409 | fp.BrickColor = brickcolor | |
| 410 | fp.Name = name | |
| 411 | fp.Size = size | |
| 412 | fp.Position = Torso.Position | |
| 413 | NoOutline(fp) | |
| 414 | fp.Material="SmoothPlastic" | |
| 415 | fp:BreakJoints() | |
| 416 | return fp | |
| 417 | end | |
| 418 | ||
| 419 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 420 | local mesh = it(Mesh) | |
| 421 | mesh.Parent = part | |
| 422 | if Mesh=="SpecialMesh" then | |
| 423 | mesh.MeshType = meshtype | |
| 424 | mesh.MeshId = meshid | |
| 425 | end | |
| 426 | mesh.Offset=offset | |
| 427 | mesh.Scale=scale | |
| 428 | return mesh | |
| 429 | end | |
| 430 | ||
| 431 | function weld(parent,part0,part1,c0) | |
| 432 | local weld = it("Weld")
| |
| 433 | weld.Parent = parent | |
| 434 | weld.Part0 = part0 | |
| 435 | weld.Part1 = part1 | |
| 436 | weld.C0 = c0 | |
| 437 | return weld | |
| 438 | end | |
| 439 | ||
| 440 | local fengui=it("GuiMain")
| |
| 441 | fengui.Parent=Player.PlayerGui | |
| 442 | fengui.Name="WeaponGUI" | |
| 443 | local fenframe1=it("TextLabel")
| |
| 444 | fenframe1.Parent=fengui | |
| 445 | fenframe1.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
| 446 | fenframe1.BackgroundTransparency=0.3 | |
| 447 | fenframe1.BorderSizePixel=5 | |
| 448 | fenframe1.BorderColor3=Color3.new(1,1,1) | |
| 449 | fenframe1.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 450 | fenframe1.Position=UDim2.new(0.325,0,0.7,0) | |
| 451 | fenframe1.Text="X" | |
| 452 | fenframe1.TextWrapped=true | |
| 453 | fenframe1.FontSize=7 | |
| 454 | fenframe1.TextColor3=Color3.new(1,1,1) | |
| 455 | local fenframe1a=it("TextLabel")
| |
| 456 | fenframe1a.Parent=fengui | |
| 457 | fenframe1a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
| 458 | fenframe1a.BackgroundTransparency=0.3 | |
| 459 | fenframe1a.BorderSizePixel=5 | |
| 460 | fenframe1a.BorderColor3=Color3.new(1,1,1) | |
| 461 | fenframe1a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 462 | fenframe1a.Position=UDim2.new(0.325,0,0.7,0) | |
| 463 | fenframe1a.Text="" | |
| 464 | local fenframe2=it("TextLabel")
| |
| 465 | fenframe2.Parent=fengui | |
| 466 | fenframe2.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
| 467 | fenframe2.BackgroundTransparency=0.3 | |
| 468 | fenframe2.BorderSizePixel=5 | |
| 469 | fenframe2.BorderColor3=Color3.new(1,1,1) | |
| 470 | fenframe2.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 471 | fenframe2.Position=UDim2.new(0.425,0,0.7,0) | |
| 472 | fenframe2.Text="C" | |
| 473 | fenframe2.TextWrapped=true | |
| 474 | fenframe2.FontSize=7 | |
| 475 | fenframe2.TextColor3=Color3.new(1,1,1) | |
| 476 | local fenframe2a=it("TextLabel")
| |
| 477 | fenframe2a.Parent=fengui | |
| 478 | fenframe2a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
| 479 | fenframe2a.BackgroundTransparency=0.3 | |
| 480 | fenframe2a.BorderSizePixel=5 | |
| 481 | fenframe2a.BorderColor3=Color3.new(1,1,1) | |
| 482 | fenframe2a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 483 | fenframe2a.Position=UDim2.new(0.425,0,0.7,0) | |
| 484 | fenframe2a.Text="" | |
| 485 | local fenframe3=it("TextLabel")
| |
| 486 | fenframe3.Parent=fengui | |
| 487 | fenframe3.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
| 488 | fenframe3.BackgroundTransparency=0.3 | |
| 489 | fenframe3.BorderSizePixel=5 | |
| 490 | fenframe3.BorderColor3=Color3.new(1,1,1) | |
| 491 | fenframe3.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 492 | fenframe3.Position=UDim2.new(0.525,0,0.7,0) | |
| 493 | fenframe3.Text="V" | |
| 494 | fenframe3.TextWrapped=true | |
| 495 | fenframe3.FontSize=7 | |
| 496 | fenframe3.TextColor3=Color3.new(1,1,1) | |
| 497 | local fenframe3a=it("TextLabel")
| |
| 498 | fenframe3a.Parent=fengui | |
| 499 | fenframe3a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
| 500 | fenframe3a.BackgroundTransparency=0.3 | |
| 501 | fenframe3a.BorderSizePixel=5 | |
| 502 | fenframe3a.BorderColor3=Color3.new(1,1,1) | |
| 503 | fenframe3a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 504 | fenframe3a.Position=UDim2.new(0.525,0,0.7,0) | |
| 505 | fenframe3a.Text="" | |
| 506 | local fenframe4=it("TextLabel")
| |
| 507 | fenframe4.Parent=fengui | |
| 508 | fenframe4.BackgroundColor3=Color3.new(50/255,50/255,50/255) | |
| 509 | fenframe4.BackgroundTransparency=0.3 | |
| 510 | fenframe4.BorderSizePixel=5 | |
| 511 | fenframe4.BorderColor3=Color3.new(1,1,1) | |
| 512 | fenframe4.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 513 | fenframe4.Position=UDim2.new(0.625,0,0.7,0) | |
| 514 | fenframe4.Text="B" | |
| 515 | fenframe4.TextWrapped=true | |
| 516 | fenframe4.FontSize=7 | |
| 517 | fenframe4.TextColor3=Color3.new(1,1,1) | |
| 518 | local fenframe4a=it("TextLabel")
| |
| 519 | fenframe4a.Parent=fengui | |
| 520 | fenframe4a.BackgroundColor3=Color3.new(10/255,10/255,10/255) | |
| 521 | fenframe4a.BackgroundTransparency=0.3 | |
| 522 | fenframe4a.BorderSizePixel=5 | |
| 523 | fenframe4a.BorderColor3=Color3.new(1,1,1) | |
| 524 | fenframe4a.Size=UDim2.new(0.05, 0, 0.1, 0) | |
| 525 | fenframe4a.Position=UDim2.new(0.625,0,0.7,0) | |
| 526 | fenframe4a.Text="" | |
| 527 | ||
| 528 | fenframe1a.Size=UDim2.new(0,0,0.1,0) | |
| 529 | fenframe2a.Size=UDim2.new(0,0,0.1,0) | |
| 530 | fenframe3a.Size=UDim2.new(0,0,0.1,0) | |
| 531 | fenframe4a.Size=UDim2.new(0,0,0.1,0) | |
| 532 | ||
| 533 | local modelzorz = Instance.new("Model")
| |
| 534 | modelzorz.Parent = Character | |
| 535 | modelzorz.Name = "Shogai" | |
| 536 | ||
| 537 | local prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
| 538 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1))
| |
| 539 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(1,1,1))
| |
| 540 | local prt4=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(1,1,1))
| |
| 541 | local prt5=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part5",vt(1,1,1))
| |
| 542 | local prt6=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part6",vt(1,1,1))
| |
| 543 | local prt8=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part8",vt(1,1,1))
| |
| 544 | local prt9=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part9",vt(1,1,1))
| |
| 545 | ||
| 546 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 547 | local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(0.49,0.8,0.49))
| |
| 548 | local msh3=mesh("SpecialMesh",prt3,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(1,1,1))
| |
| 549 | local msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(1,0.5,0.5))
| |
| 550 | local msh5=mesh("SpecialMesh",prt5,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4))
| |
| 551 | local msh6=mesh("SpecialMesh",prt6,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4))
| |
| 552 | local msh8=mesh("SpecialMesh",prt8,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
| |
| 553 | local msh9=mesh("SpecialMesh",prt9,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
| |
| 554 | ||
| 555 | local wld1=weld(prt1,prt1,Torso,euler(0,0,-2)*cf(-1,0.8,-0.5)) | |
| 556 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 557 | local wld3=weld(prt3,prt3,prt2,euler(3.14,0,0)*cf(0,0.5,0)) | |
| 558 | local wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-0.5,0)) | |
| 559 | local wld5=weld(prt5,prt5,prt4,euler(0,1.57,0)*cf(-0.2,-0.9,0)) | |
| 560 | local wld6=weld(prt6,prt6,prt4,euler(0,-1.57,0)*cf(0.2,-0.9,0)) | |
| 561 | local wld8=weld(prt8,prt8,LeftArm,euler(0,0,0)*cf(0,0.8,0)) | |
| 562 | local wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(0,0.8,0)) | |
| 563 | ||
| 564 | numb=-0.3 | |
| 565 | numb2=0.5 | |
| 566 | for i=1,5 do | |
| 567 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part7",vt(1,1,1))
| |
| 568 | local msh7=mesh("SpecialMesh",prt7,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(numb2,0.2,0.2))
| |
| 569 | local wld7=weld(prt7,prt7,prt4,euler(0,0,0)*cf(0,numb,0)) | |
| 570 | numb=numb-0.3 | |
| 571 | numb2=numb2-0.1 | |
| 572 | end | |
| 573 | ||
| 574 | coroutine.resume(coroutine.create(function(Part,Part2) | |
| 575 | while Part2.Parent~=nil do | |
| 576 | swait() | |
| 577 | if cloaked==false then | |
| 578 | for i=1,0.1,-0.01 do | |
| 579 | swait() | |
| 580 | Part2.Transparency=i | |
| 581 | if math.random(1,10)==1 then | |
| 582 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 583 | prt2.Anchored=true | |
| 584 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 585 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 586 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 587 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
| 588 | for i=0,1,0.1 do | |
| 589 | swait() | |
| 590 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
| 591 | end | |
| 592 | pPart.Parent=nil | |
| 593 | end),prt2,msh2) | |
| 594 | end | |
| 595 | end | |
| 596 | for i=0.1,1,0.01 do | |
| 597 | swait() | |
| 598 | Part2.Transparency=i | |
| 599 | if math.random(1,10)==1 then | |
| 600 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 601 | prt2.Anchored=true | |
| 602 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 603 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 604 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 605 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
| 606 | for i=0,1,0.1 do | |
| 607 | swait() | |
| 608 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
| 609 | end | |
| 610 | pPart.Parent=nil | |
| 611 | end),prt2,msh2) | |
| 612 | end | |
| 613 | end | |
| 614 | end | |
| 615 | end | |
| 616 | end),LeftArm,prt8) | |
| 617 | ||
| 618 | coroutine.resume(coroutine.create(function(Part,Part2) | |
| 619 | while Part2.Parent~=nil do | |
| 620 | swait() | |
| 621 | if cloaked==false then | |
| 622 | for i=1,0.1,-0.01 do | |
| 623 | swait() | |
| 624 | Part2.Transparency=i | |
| 625 | if math.random(1,10)==1 then | |
| 626 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 627 | prt2.Anchored=true | |
| 628 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 629 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 630 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 631 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
| 632 | for i=0,1,0.1 do | |
| 633 | swait() | |
| 634 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
| 635 | end | |
| 636 | pPart.Parent=nil | |
| 637 | end),prt2,msh2) | |
| 638 | end | |
| 639 | end | |
| 640 | for i=0.1,1,0.01 do | |
| 641 | swait() | |
| 642 | Part2.Transparency=i | |
| 643 | if math.random(1,10)==1 then | |
| 644 | local prt2=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 645 | prt2.Anchored=true | |
| 646 | prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 647 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 648 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 649 | coroutine.resume(coroutine.create(function(pPart,Mesh) | |
| 650 | for i=0,1,0.1 do | |
| 651 | swait() | |
| 652 | pPart.CFrame=pPart.CFrame*cf(0,0.5,0) | |
| 653 | end | |
| 654 | pPart.Parent=nil | |
| 655 | end),prt2,msh2) | |
| 656 | end | |
| 657 | end | |
| 658 | end | |
| 659 | end | |
| 660 | end),RightArm,prt9) | |
| 661 | ||
| 662 | local hitbox=part(1,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1))
| |
| 663 | hitbox.Anchored=false | |
| 664 | ||
| 665 | if (script.Parent.className ~= "HopperBin") then | |
| 666 | Tool = Instance.new("HopperBin")
| |
| 667 | Tool.Parent = Backpack | |
| 668 | Tool.Name = "Shadow Shogai" | |
| 669 | script.Parent = Tool | |
| 670 | end | |
| 671 | Bin = script.Parent | |
| 672 | ||
| 673 | local Bg = it("BodyGyro")
| |
| 674 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 675 | Bg.P = 20e+003 | |
| 676 | Bg.Parent = nil | |
| 677 | ||
| 678 | so = function(id,par,vol,pit) | |
| 679 | coroutine.resume(coroutine.create(function() | |
| 680 | local sou = Instance.new("Sound",par or workspace)
| |
| 681 | sou.Volume=vol | |
| 682 | sou.Pitch=pit or 1 | |
| 683 | sou.SoundId=id | |
| 684 | swait() | |
| 685 | sou:play() | |
| 686 | swait(6) | |
| 687 | sou:Remove() | |
| 688 | end)) | |
| 689 | end | |
| 690 | ||
| 691 | function hideanim() | |
| 692 | equipped=false | |
| 693 | Torso.Neck.C0=necko | |
| 694 | RootJoint.C0=RootCF | |
| 695 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
| 696 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 697 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
| 698 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 699 | RH.C0=RHC0 | |
| 700 | RH.C1=RHC1 | |
| 701 | LH.C0=LHC0 | |
| 702 | LH.C1=LHC1 | |
| 703 | end | |
| 704 | ||
| 705 | function equipanim() | |
| 706 | equipped=true | |
| 707 | --[[Torso.Neck.C0=necko*euler(0,0,1) | |
| 708 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1) | |
| 709 | RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.5) | |
| 710 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 711 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 712 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 713 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
| 714 | RH.C1=RHC1 | |
| 715 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
| 716 | LH.C1=LHC1 | |
| 717 | wld1.Part1=RightArm | |
| 718 | wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]] | |
| 719 | Torso.Neck.C0=necko*euler(0,0,1.4) | |
| 720 | Torso.Neck.C1=necko2 | |
| 721 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4) | |
| 722 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
| 723 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 724 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 725 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 726 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
| 727 | RH.C1=RHC1 | |
| 728 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
| 729 | LH.C1=LHC1 | |
| 730 | --[[wld1.Part1=RightArm | |
| 731 | wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]] | |
| 732 | end | |
| 733 | ||
| 734 | function attackone() | |
| 735 | attack=true | |
| 736 | for i=0,1,0.1 do | |
| 737 | swait() | |
| 738 | Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i) | |
| 739 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i) | |
| 740 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
| 741 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 742 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-1.37*i) | |
| 743 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 744 | end | |
| 745 | NewCF=Torso.CFrame*cf(-2,0.5,0)*euler(1.57,0,-1.57) | |
| 746 | local pprt=part(3,workspace,0,1,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5))
| |
| 747 | pprt.Anchored=true | |
| 748 | pprt.CFrame=NewCF | |
| 749 | game:GetService("Debris"):AddItem(pprt,2)
| |
| 750 | so("http://roblox.com/asset/?id=160772554",pprt,1,1)
| |
| 751 | --so("http://roblox.com/asset/?id=138120853",pprt,1,1.3)
| |
| 752 | MagicCircle2(BrickColor.new("Black"),NewCF*cf(0,-0.8,0),6,1,6,0.05,0,0.05,0.03)
| |
| 753 | SkullEffect(BrickColor.new("White"),NewCF*cf(0,-1.2,0)*euler(-1.57,0,0),5,5,5,0.03)
| |
| 754 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,0,"Normal",RootPart,0.5) end) | |
| 755 | hitbox.Parent=modelzorz | |
| 756 | hitbox.Size=vt(2,3,2) | |
| 757 | hitbox.CFrame=NewCF | |
| 758 | for i=0,1,0.2 do | |
| 759 | swait() | |
| 760 | hitbox.CFrame=NewCF*cf(0,-1,0) | |
| 761 | end | |
| 762 | con1:disconnect() | |
| 763 | hitbox.Parent=nil | |
| 764 | attack=false | |
| 765 | end | |
| 766 | ||
| 767 | function attacktwo() | |
| 768 | attack=true | |
| 769 | for i=0,1,0.1 do | |
| 770 | swait() | |
| 771 | Torso.Neck.C0=necko*euler(0.1*i,0,1.57-1.57*i) | |
| 772 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+1.57*i) | |
| 773 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(-0.6+0.6*i,0,0.5+1.07*i) | |
| 774 | RW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
| 775 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
| 776 | LW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
| 777 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5-0.5*i,-0.5) | |
| 778 | RH.C1=RHC1 | |
| 779 | LH.C0=LHC0*cf(-0.5*i,0.3,0)*euler(0.2,1-1*i,0.5*i) | |
| 780 | LH.C1=LHC1*euler(0.5*i,0,0) | |
| 781 | end | |
| 782 | NewCF=Torso.CFrame*cf(0,0.5,-2)*euler(1.57,0,0) | |
| 783 | MagicBlock(BrickColor.new("Black"),NewCF,1,1,1,0.2,0.2,0.2,0.02)
| |
| 784 | MagicCircle(BrickColor.new("Black"),NewCF,0.5,3,0.5,0.1,1,0.1,0.03)
| |
| 785 | WaveEffect(BrickColor.new("Black"),NewCF*euler(3.14,0,0),0.2,0.5,0.2,0.1,0.3,0.1,0.03)
| |
| 786 | so("http://roblox.com/asset/?id=161006163",Torso,1,0.6)
| |
| 787 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,40,"Normal",RootPart,0.5) end) | |
| 788 | hitbox.Parent=modelzorz | |
| 789 | hitbox.Size=vt(2,5,2) | |
| 790 | hitbox.CFrame=NewCF | |
| 791 | numb=2 | |
| 792 | for i=0,1,0.1 do | |
| 793 | swait() | |
| 794 | Torso.Neck.C0=necko*euler(0.1+0.1*i*numb,0,1.57-1.57) | |
| 795 | RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57) | |
| 796 | RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
| 797 | LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57) | |
| 798 | LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
| 799 | numb=numb-0.1 | |
| 800 | hitbox.CFrame=NewCF*cf(0,-i*5,0) | |
| 801 | end | |
| 802 | con1:disconnect() | |
| 803 | hitbox.Parent=nil | |
| 804 | attack=false | |
| 805 | end | |
| 806 | ||
| 807 | function attackthree() | |
| 808 | attack=true | |
| 809 | for i=0,1,0.1 do | |
| 810 | swait() | |
| 811 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 812 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,0) | |
| 813 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0,0,1.57) | |
| 814 | RW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0) | |
| 815 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,0,-1.57) | |
| 816 | LW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0) | |
| 817 | RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0,-0.5+0.5*i) | |
| 818 | RH.C1=RHC1 | |
| 819 | LH.C0=LHC0*cf(-0.5+0.5*i,0.3-0.3*i,0)*euler(0.2-0.2*i,0,0.5-0.5*i) | |
| 820 | LH.C1=LHC1*euler(0.5-0.5*i,0,0) | |
| 821 | end | |
| 822 | numb=2 | |
| 823 | for i=0,1,0.2 do | |
| 824 | swait() | |
| 825 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 826 | RW.C0=cf(1.5,0.5,0)*euler(0,0,1.57) | |
| 827 | RW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0) | |
| 828 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57) | |
| 829 | LW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0) | |
| 830 | numb=numb-0.2 | |
| 831 | end | |
| 832 | bodvel=it("BodyVelocity")
| |
| 833 | bodvel.Parent=RootPart | |
| 834 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
| 835 | bodvel.velocity=RootPart.CFrame.lookVector*30 | |
| 836 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
| 837 | LastPoint=Point | |
| 838 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
| 839 | LastPoint2=Point2 | |
| 840 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,0.5)
| |
| 841 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,30,40,"Knockdown",RootPart,1) end) | |
| 842 | hitbox.Parent=modelzorz | |
| 843 | hitbox.Size=vt(7,5,5) | |
| 844 | hitbox.CFrame=Torso.CFrame | |
| 845 | for i=0,1,0.05 do | |
| 846 | swait() | |
| 847 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 848 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57) | |
| 849 | RW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0) | |
| 850 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
| 851 | LW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0) | |
| 852 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
| 853 | effect("Black",0,LastPoint,Point)
| |
| 854 | LastPoint=Point | |
| 855 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
| 856 | effect("Black",0,LastPoint2,Point2)
| |
| 857 | LastPoint2=Point2 | |
| 858 | MagicBlock2(BrickColor.new("Black"),cf(0,2,0),LeftArm,1,1,1,0.5,0.5,0.5,0.1)
| |
| 859 | MagicBlock2(BrickColor.new("Black"),cf(0,2,0),RightArm,1,1,1,0.5,0.5,0.5,0.1)
| |
| 860 | hitbox.CFrame=Torso.CFrame | |
| 861 | end | |
| 862 | numb=2 | |
| 863 | for i=0,1,0.1 do | |
| 864 | swait() | |
| 865 | RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57) | |
| 866 | RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
| 867 | LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57) | |
| 868 | LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0) | |
| 869 | numb=numb-0.1 | |
| 870 | local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0) | |
| 871 | effect("Black",0,LastPoint,Point)
| |
| 872 | LastPoint=Point | |
| 873 | local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0) | |
| 874 | effect("Black",0,LastPoint2,Point2)
| |
| 875 | LastPoint2=Point2 | |
| 876 | hitbox.CFrame=Torso.CFrame | |
| 877 | end | |
| 878 | con1:disconnect() | |
| 879 | hitbox.Parent=nil | |
| 880 | bodvel.Parent=nil | |
| 881 | attack=false | |
| 882 | end | |
| 883 | ||
| 884 | function heavyattackone() | |
| 885 | attack=true | |
| 886 | Humanoid.WalkSpeed=0 | |
| 887 | for i=0,1,0.1 do | |
| 888 | swait() | |
| 889 | Torso.Neck.C0=necko*euler(0,0,1.4-2.97*i) | |
| 890 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+2.97*i) | |
| 891 | RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.5*i,0,0.5+1.5*i) | |
| 892 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 893 | LW.C0=cf(-1.5,0.5,0)*euler(-0.3*i,0,-0.2-0.2*i) | |
| 894 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 895 | RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0.5-0.5*i,-0.5+0.5*i) | |
| 896 | RH.C1=RHC1 | |
| 897 | LH.C0=LHC0*cf(0,0.3-0.3*i,0)*euler(0.2-0.2*i,1-1*i,0) | |
| 898 | LH.C1=LHC1 | |
| 899 | end | |
| 900 | NewCF=Torso.CFrame*cf(7,3,0)*euler(0,0,0) | |
| 901 | local pprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 902 | pprt.Anchored=true | |
| 903 | pprt.CFrame=NewCF | |
| 904 | game:GetService("Debris"):AddItem(pprt,2)
| |
| 905 | MagicCircle(BrickColor.new("Really black"),NewCF,20,20,20,-0.01,-0.01,-0.01,0.01)
| |
| 906 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,15,-20,"Knockdown",hitbox,0.5) end) | |
| 907 | hitbox.Parent=modelzorz | |
| 908 | hitbox.Size=vt(10,10,10) | |
| 909 | hitbox.CFrame=NewCF | |
| 910 | so("http://roblox.com/asset/?id=169380469",pprt,1,0.6)
| |
| 911 | so("http://roblox.com/asset/?id=161006069",pprt,1,0.7)
| |
| 912 | for i=0,80 do | |
| 913 | swait() | |
| 914 | MagicBlock(BrickColor.new("Black"),NewCF,7,7,7,-0.5,-0.5,-0.5,0.05)
| |
| 915 | MagicCircle(BrickColor.new("Black"),NewCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),0.5,1,0.5,0.02,1,0.02,0.05)
| |
| 916 | hitbox.CFrame=NewCF | |
| 917 | end | |
| 918 | con1:disconnect() | |
| 919 | hitbox.Parent=nil | |
| 920 | Humanoid.WalkSpeed=16 | |
| 921 | attack=false | |
| 922 | end | |
| 923 | ||
| 924 | function heavyattacktwo() | |
| 925 | attack=true | |
| 926 | Humanoid.WalkSpeed=0 | |
| 927 | for i=0,1,0.1 do | |
| 928 | swait() | |
| 929 | Torso.Neck.C0=necko*euler(0,0,-1.57+1.57*i) | |
| 930 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,1.57-1.57*i) | |
| 931 | RW.C0=cf(1.5,0.5,0)*euler(-0.1+0.1*i,0,2-0.43*i) | |
| 932 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 933 | LW.C0=cf(-1.5,0.5,0)*euler(-0.3+0.3*i,0,-0.4-1.17*i) | |
| 934 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 935 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 936 | RH.C1=RHC1 | |
| 937 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 938 | LH.C1=LHC1 | |
| 939 | end | |
| 940 | for i=0,1,0.1 do | |
| 941 | swait() | |
| 942 | Torso.Neck.C0=necko*euler(-0.2*i,0,0) | |
| 943 | RootJoint.C0=RootCF*cf(0,0,-1.7*i)*euler(1*i,0,0) | |
| 944 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57) | |
| 945 | RW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
| 946 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57) | |
| 947 | LW.C1=cf(0,0.5,0)*euler(-2*i,0,0) | |
| 948 | RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(0,0,-0.2*i) | |
| 949 | RH.C1=RHC1 | |
| 950 | LH.C0=LHC0*cf(-0.5*i,1.6*i,0.1*i)*euler(0,0,-0.2*i) | |
| 951 | LH.C1=LHC1 | |
| 952 | end | |
| 953 | NewCF=RootPart.CFrame*cf(0,0,-7)*euler(0,0,0) | |
| 954 | local pprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 955 | pprt.Anchored=true | |
| 956 | pprt.CFrame=NewCF | |
| 957 | game:GetService("Debris"):AddItem(pprt,2)
| |
| 958 | MagicCircle(BrickColor.new("Black"),NewCF*cf(0,-2,0),1,8,1,0.5,1,0.5,0.01)
| |
| 959 | MagicCircle(BrickColor.new("Medium stone grey"),NewCF*cf(0,-2,0),1,8,1,0.25,0.5,0.25,0.01)
| |
| 960 | MagicWaveThing(BrickColor.new("Black"),NewCF*cf(0,0,0),1,8,1,0.5,1,0.5,0.02)
| |
| 961 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,25,1,"Knockdown",hitbox,1) end) | |
| 962 | hitbox.Parent=modelzorz | |
| 963 | hitbox.Size=vt(7,15,7) | |
| 964 | hitbox.CFrame=NewCF | |
| 965 | so("http://roblox.com/asset/?id=161006182",pprt,1,0.4)
| |
| 966 | so("http://roblox.com/asset/?id=169445602",pprt,1,0.6)
| |
| 967 | for i=0,40 do | |
| 968 | swait() | |
| 969 | hitbox.CFrame=NewCF | |
| 970 | end | |
| 971 | con1:disconnect() | |
| 972 | hitbox.Parent=nil | |
| 973 | Humanoid.WalkSpeed=16 | |
| 974 | attack=false | |
| 975 | end | |
| 976 | ||
| 977 | function ShadowBlades() | |
| 978 | attack=true | |
| 979 | local sord1=part(3,modelzorz,0,1,BrickColor.new("Black"),"Sword",vt(1,1,1))
| |
| 980 | sord1.CFrame=LeftArm.CFrame | |
| 981 | local sordmsh1=mesh("SpecialMesh",sord1,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5))
| |
| 982 | local sordwld1=weld(sord1,sord1,LeftArm,euler(3.14,0,1.57)*cf(0,1,2)) | |
| 983 | game:GetService("Debris"):AddItem(sord1,10)
| |
| 984 | so("rbxasset://sounds\\unsheath.wav",sord1,0.5,0.6)
| |
| 985 | local sord2=part(3,modelzorz,0,1,BrickColor.new("Black"),"Sword",vt(1,1,1))
| |
| 986 | sord2.CFrame=RightArm.CFrame | |
| 987 | local sordmsh2=mesh("SpecialMesh",sord2,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5))
| |
| 988 | local sordwld2=weld(sord2,sord2,RightArm,euler(0,0,1.57)*cf(0,1,-2)) | |
| 989 | game:GetService("Debris"):AddItem(sord2,10)
| |
| 990 | so("rbxasset://sounds\\unsheath.wav",sord2,0.5,0.6)
| |
| 991 | coroutine.resume(coroutine.create(function(Part1,Part2) | |
| 992 | for i=1,0.4,-0.01 do | |
| 993 | swait() | |
| 994 | Part1.Transparency=i | |
| 995 | Part2.Transparency=i | |
| 996 | end | |
| 997 | end),sord1,sord2) | |
| 998 | numb=2 | |
| 999 | for i=0,1,0.1 do | |
| 1000 | swait() | |
| 1001 | Torso.Neck.C0=necko*euler(0,0,1.4+0.1*i*numb) | |
| 1002 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.1*i*numb) | |
| 1003 | RW.C0=cf(1.5,0.5,0)*euler(-0.6-0.2*i*numb,0,0.5) | |
| 1004 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1005 | LW.C0=cf(-1.5,0.5,0)*euler(0.4*i*numb,0,-0.2) | |
| 1006 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1007 | RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5) | |
| 1008 | RH.C1=RHC1 | |
| 1009 | LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0) | |
| 1010 | LH.C1=LHC1 | |
| 1011 | numb=numb-0.1 | |
| 1012 | end | |
| 1013 | swait(10) | |
| 1014 | coroutine.resume(coroutine.create(function() | |
| 1015 | local numb2=2 | |
| 1016 | for i=0,1,0.1 do | |
| 1017 | swait() | |
| 1018 | RW.C0=cf(1.5,0.5,0)*euler(-0.8+0.8*i*numb2,0,0.5+1.07*i*numb2) | |
| 1019 | RW.C1=cf(0,0.5,0)*euler(0.5*i*numb2,0.2*i*numb2,0) | |
| 1020 | LW.C0=cf(-1.5,0.5,0)*euler(0.4-0.4*i*numb2,0,-0.2-1.37*i*numb2) | |
| 1021 | LW.C1=cf(0,0.5,0)*euler(-0.5*i*numb2,-0.2*i*numb2,0) | |
| 1022 | numb2=numb2-0.1 | |
| 1023 | end | |
| 1024 | end)) | |
| 1025 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,1,"Normal",hitbox,.1) end) | |
| 1026 | hitbox.Parent=modelzorz | |
| 1027 | hitbox.Size=vt(8,3,8) | |
| 1028 | hitbox.Size=vt(1,1,5) | |
| 1029 | hitbox.CFrame=sord1.CFrame | |
| 1030 | hitbox.CFrame=sord2.CFrame | |
| 1031 | --hitbox.Transparency=0 | |
| 1032 | for i=1,3 do | |
| 1033 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
| |
| 1034 | local Point=sord1.CFrame*cf(0,0,3) | |
| 1035 | LastPoint=Point | |
| 1036 | local Point2=sord2.CFrame*cf(0,0,3) | |
| 1037 | LastPoint2=Point2 | |
| 1038 | for i=0,1,0.1 do | |
| 1039 | hitbox.CFrame=sord1.CFrame | |
| 1040 | swait() | |
| 1041 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14*i) | |
| 1042 | local Point=sord1.CFrame*cf(0,0,3) | |
| 1043 | effect("Black",0,LastPoint,Point)
| |
| 1044 | LastPoint=Point | |
| 1045 | local Point2=sord2.CFrame*cf(0,0,3) | |
| 1046 | effect("Black",0,LastPoint2,Point2)
| |
| 1047 | LastPoint2=Point2 | |
| 1048 | hitbox.CFrame=sord2.CFrame | |
| 1049 | end | |
| 1050 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
| |
| 1051 | for i=0,1,0.1 do | |
| 1052 | hitbox.CFrame=sord1.CFrame | |
| 1053 | swait() | |
| 1054 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14+3.14*i) | |
| 1055 | local Point=sord1.CFrame*cf(0,0,3) | |
| 1056 | effect("Black",0,LastPoint,Point)
| |
| 1057 | LastPoint=Point | |
| 1058 | local Point2=sord2.CFrame*cf(0,0,3) | |
| 1059 | effect("Black",0,LastPoint2,Point2)
| |
| 1060 | LastPoint2=Point2 | |
| 1061 | hitbox.CFrame=sord2.CFrame | |
| 1062 | end | |
| 1063 | end | |
| 1064 | so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
| |
| 1065 | for i=0,1,0.1 do | |
| 1066 | hitbox.CFrame=sord1.CFrame | |
| 1067 | swait() | |
| 1068 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5*i) | |
| 1069 | Torso.Neck.C0=necko*euler(0,0,1.5-3*i) | |
| 1070 | local Point=sord1.CFrame*cf(0,0,3) | |
| 1071 | effect("Black",0,LastPoint,Point)
| |
| 1072 | LastPoint=Point | |
| 1073 | local Point2=sord2.CFrame*cf(0,0,3) | |
| 1074 | effect("Black",0,LastPoint2,Point2)
| |
| 1075 | LastPoint2=Point2 | |
| 1076 | hitbox.CFrame=sord2.CFrame | |
| 1077 | end | |
| 1078 | con1:disconnect() | |
| 1079 | hitbox.Parent=nil | |
| 1080 | numb=2 | |
| 1081 | for i=0,1,0.1 do | |
| 1082 | swait() | |
| 1083 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5+0.2*i*numb) | |
| 1084 | numb=numb-0.1 | |
| 1085 | end | |
| 1086 | for i=1,math.random(4,8) do | |
| 1087 | BreakEffect(BrickColor.new("Black"),sord1.CFrame,0.2,math.random(2,6),0.2)
| |
| 1088 | end | |
| 1089 | for i=1,math.random(4,8) do | |
| 1090 | BreakEffect(BrickColor.new("Black"),sord2.CFrame,0.2,math.random(2,6),0.2)
| |
| 1091 | end | |
| 1092 | sord1.Parent=nil | |
| 1093 | sord2.Parent=nil | |
| 1094 | for i=0,1,0.1 do | |
| 1095 | swait() | |
| 1096 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.7*i) | |
| 1097 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4*i) | |
| 1098 | RW.C0=cf(1.5,0.5,0)*euler(-0.5*i,0,1.57-0.97*i) | |
| 1099 | RW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0.2-0.2*i,0) | |
| 1100 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17*i) | |
| 1101 | LW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,-0.2+0.2*i,0) | |
| 1102 | end | |
| 1103 | numb=2 | |
| 1104 | for i=0,1,0.1 do | |
| 1105 | swait() | |
| 1106 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.7+0.2*i*numb) | |
| 1107 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4-0.2*i*numb) | |
| 1108 | RW.C0=cf(1.5,0.5,0)*euler(-0.5-0.1*i*numb,0,1.57-0.97-0.1*i*numb) | |
| 1109 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17+0.2*i*numb) | |
| 1110 | numb=numb-0.1 | |
| 1111 | end | |
| 1112 | attack=false | |
| 1113 | end | |
| 1114 | ||
| 1115 | function Abscond() | |
| 1116 | attack=true | |
| 1117 | Clone() | |
| 1118 | Cloak() | |
| 1119 | so("http://roblox.com/asset/?id=157487812",ef,1,0.5)
| |
| 1120 | NewCF=RootPart.CFrame | |
| 1121 | bodvel=it("BodyVelocity")
| |
| 1122 | bodvel.Parent=RootPart | |
| 1123 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
| 1124 | bodvel.velocity=RootPart.CFrame.lookVector*-60 | |
| 1125 | WaveEffect(BrickColor.new("Black"),NewCF,3,5,3,0.2,-0.02,0.2,0.01)
| |
| 1126 | for i=0,1,0.05 do | |
| 1127 | swait() | |
| 1128 | MagicBlock(BrickColor.new("Black"),NewCF,1,1,1,0.2,0.2,0.2,0.02)
| |
| 1129 | end | |
| 1130 | MagicBlock(BrickColor.new("Black"),NewCF,4,4,4,0.2,0.2,0.2,0.01)
| |
| 1131 | MagicWaveThing(BrickColor.new("Black"),NewCF,4,4,4,0.2,0.2,0.2,0.01)
| |
| 1132 | local ef=part(3,workspace,0,0.5,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 1133 | ef.CFrame=NewCF | |
| 1134 | ef.Anchored=true | |
| 1135 | game:GetService("Debris"):AddItem(ef,2)
| |
| 1136 | so("http://roblox.com/asset/?id=169380495",ef,1,0.5)
| |
| 1137 | coroutine.resume(coroutine.create(function() | |
| 1138 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,40,50,"Normal",hitbox,1) end) | |
| 1139 | hitbox.Parent=workspace | |
| 1140 | hitbox.Size=vt(8,8,8) | |
| 1141 | hitbox.CFrame=ef.CFrame | |
| 1142 | for i=0,5 do | |
| 1143 | swait() | |
| 1144 | hitbox.Size=hitbox.Size+vt(1,1,1) | |
| 1145 | hitbox.CFrame=ef.CFrame | |
| 1146 | end | |
| 1147 | for i=1,30 do | |
| 1148 | swait() | |
| 1149 | hitbox.CFrame=ef.CFrame | |
| 1150 | end | |
| 1151 | con1:disconnect() | |
| 1152 | hitbox.Parent=nil | |
| 1153 | end)) | |
| 1154 | --hitbox.Transparency=0 | |
| 1155 | for i=0,20 do | |
| 1156 | swait(0.1) | |
| 1157 | randnum=math.random(2,3)+math.random() | |
| 1158 | tehr=math.random(50,100)/10000 | |
| 1159 | StravEffect(BrickColor.new("Black"),NewCF*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr)
| |
| 1160 | end | |
| 1161 | bodvel.Parent=nil | |
| 1162 | attack=false | |
| 1163 | coroutine.resume(coroutine.create(function() | |
| 1164 | for i=1,200 do | |
| 1165 | if attack==false then | |
| 1166 | swait() | |
| 1167 | end | |
| 1168 | end | |
| 1169 | UnCloak() | |
| 1170 | end)) | |
| 1171 | end | |
| 1172 | ||
| 1173 | function Shade() | |
| 1174 | attack=true | |
| 1175 | Humanoid.WalkSpeed=0 | |
| 1176 | for i=0,1,0.1 do | |
| 1177 | swait() | |
| 1178 | Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i) | |
| 1179 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i) | |
| 1180 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
| 1181 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1182 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57*i,0,-0.2+1.2*i) | |
| 1183 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1184 | end | |
| 1185 | NewCF=Torso.CFrame*cf(-3,0.5,0)*euler(1.57,0,-1.57) | |
| 1186 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 1187 | ef.CFrame=NewCF | |
| 1188 | ef.Anchored=true | |
| 1189 | local efmshh=mesh("CylinderMesh",ef,"","",vt(0,0,0),vt(4,0.5,4))
| |
| 1190 | game:GetService("Debris"):AddItem(ef,5)
| |
| 1191 | so("http://roblox.com/asset/?id=160745944",ef,1,0.6)
| |
| 1192 | coroutine.resume(coroutine.create(function(Part) | |
| 1193 | for i=1,0,-0.05 do | |
| 1194 | swait() | |
| 1195 | Part.Transparency=i | |
| 1196 | end | |
| 1197 | Part.Transparency=0 | |
| 1198 | while Part.Parent~=nil do | |
| 1199 | swait(10) | |
| 1200 | for i=1,10 do | |
| 1201 | swait() | |
| 1202 | end | |
| 1203 | randnum=math.random() | |
| 1204 | tehr=math.random(100,200)/10000 | |
| 1205 | StravEffect(BrickColor.new("Black"),Part.CFrame*euler(0,math.random(-50,50),0),-math.random(0,3)/2,0,0,randnum,randnum,randnum,tehr)
| |
| 1206 | end | |
| 1207 | end),ef) | |
| 1208 | for i=0,1,0.1 do | |
| 1209 | swait() | |
| 1210 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
| 1211 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1212 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1.57,0,1-2.57*i) | |
| 1213 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1214 | end | |
| 1215 | for i=1,10 do | |
| 1216 | local refprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1217 | refprt.CFrame=NewCF*cf(math.random(-150,150)/100,0,math.random(-150,150)/100) | |
| 1218 | refprt.Anchored=true | |
| 1219 | game:GetService("Debris"):AddItem(refprt,1)
| |
| 1220 | hit,pos = rayCast(refprt.Position, Head.CFrame.lookVector,999,Character) | |
| 1221 | if hit ~= nil then | |
| 1222 | Damagefunc(hit,5,10,0,"Normal",RootPart,0) | |
| 1223 | end | |
| 1224 | local efprt=part(3,workspace,0,0.5,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 1225 | efprt.Anchored=true | |
| 1226 | game:GetService("Debris"):AddItem(efprt,3)
| |
| 1227 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 1228 | efprt.CFrame=CFrame.new((refprt.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 1229 | local mag=(refprt.Position-pos).magnitude | |
| 1230 | efmsh.Scale=vt(0.5,mag*5,0.5) | |
| 1231 | --MagicCircle(BrickColor.new("Black"),cf(pos),0,0,0,1,1,1,0.05)
| |
| 1232 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1233 | for i=0,1,0.01 do | |
| 1234 | swait() | |
| 1235 | Mesh.Scale=Mesh.Scale+vt(0.5,0,0.5) | |
| 1236 | Part.Transparency=Part.Transparency+0.05 | |
| 1237 | end | |
| 1238 | Part.Parent=nil | |
| 1239 | end),efprt,efmsh) | |
| 1240 | local skul=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1241 | skul.Anchored=true | |
| 1242 | skul.CFrame=efprt.CFrame*cf(0,-mag/1.5,0)*euler(-1.57,0,0) | |
| 1243 | local smsh=mesh("SpecialMesh",skul,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(2,2,2))
| |
| 1244 | game:GetService("Debris"):AddItem(skul,3)
| |
| 1245 | so("http://roblox.com/asset/?id=160772554",skul,0.5,1.2)
| |
| 1246 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1247 | for i=0,1,0.05 do | |
| 1248 | swait() | |
| 1249 | Mesh.Scale=Mesh.Scale+vt(0.5,0.5,0.5) | |
| 1250 | Part.Transparency=i | |
| 1251 | end | |
| 1252 | Part.Parent=nil | |
| 1253 | end),skul,smsh) | |
| 1254 | wait(.1) | |
| 1255 | end | |
| 1256 | coroutine.resume(coroutine.create(function(Part) | |
| 1257 | for i=0,1,0.1 do | |
| 1258 | swait() | |
| 1259 | Part.Transparency=i | |
| 1260 | end | |
| 1261 | Part.Parent=nil | |
| 1262 | end),ef) | |
| 1263 | for i=0,1,0.1 do | |
| 1264 | swait() | |
| 1265 | Torso.Neck.C0=necko*euler(0,0,1.57-0.17*i) | |
| 1266 | RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+0.17*i) | |
| 1267 | RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5) | |
| 1268 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1269 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i,0,-1.57+1.37*i) | |
| 1270 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1271 | end | |
| 1272 | Humanoid.WalkSpeed=16 | |
| 1273 | attack=false | |
| 1274 | end | |
| 1275 | ||
| 1276 | function Umbra() | |
| 1277 | attack=true | |
| 1278 | local umbraef=true | |
| 1279 | Humanoid.WalkSpeed=0.1 | |
| 1280 | so("http://roblox.com/asset/?id=160867437",RootPart,1,1.5)
| |
| 1281 | for _,v in pairs(Torso.Parent:children()) do | |
| 1282 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1283 | n=v:clone() | |
| 1284 | n:BreakJoints() | |
| 1285 | n.CanCollide=false | |
| 1286 | n.Name="Effect" | |
| 1287 | n.BrickColor=BrickColor.new("Really black")
| |
| 1288 | n.Parent=workspace | |
| 1289 | if v.Name=="Head" then | |
| 1290 | if n:findFirstChild("face")~=nil then
| |
| 1291 | n:findFirstChild("face").Parent=nil
| |
| 1292 | end | |
| 1293 | local msh=mesh("SpecialMesh",n,"Head","",vt(0,0,0),vt(1.25,1.25,1.25))
| |
| 1294 | else | |
| 1295 | local msh=mesh("BlockMesh",n,"","",vt(0,0,0),vt(1,1,1))
| |
| 1296 | end | |
| 1297 | local wld=weld(n,n,v,euler(0,0,0)*cf(0,0,0)) | |
| 1298 | game:GetService("Debris"):AddItem(n,60)
| |
| 1299 | coroutine.resume(coroutine.create(function(Part) | |
| 1300 | for i=1,0,-0.05 do | |
| 1301 | swait() | |
| 1302 | Part.Transparency=i | |
| 1303 | end | |
| 1304 | Part.Transparency=0.5 | |
| 1305 | while umbraef==true do | |
| 1306 | swait() | |
| 1307 | end | |
| 1308 | for i=0,1,0.1 do | |
| 1309 | swait() | |
| 1310 | Part.Transparency=i | |
| 1311 | end | |
| 1312 | Part.Parent=nil | |
| 1313 | end),n) | |
| 1314 | end | |
| 1315 | end | |
| 1316 | coroutine.resume(coroutine.create(function() | |
| 1317 | while umbraef==true do | |
| 1318 | randnum=math.random(2,3)+math.random() | |
| 1319 | tehr=math.random(200,300)/10000 | |
| 1320 | StravEffect(BrickColor.new("Black"),RootPart.CFrame*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr)
| |
| 1321 | swait(1) | |
| 1322 | end | |
| 1323 | end)) | |
| 1324 | Cloak() | |
| 1325 | bodpos=Instance.new("BodyPosition")
| |
| 1326 | bodpos.P=4000 | |
| 1327 | bodpos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
| 1328 | bodpos.position=RootPart.Position+Vector3.new(0,1,0) | |
| 1329 | bodpos.Parent=RootPart | |
| 1330 | for i=0,1,0.05 do | |
| 1331 | swait() | |
| 1332 | Torso.Neck.C0=necko*euler(0.2*i,0,1.4-1.4*i) | |
| 1333 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+1.4*i) | |
| 1334 | RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.6*i,0,0.5+0.1*i) | |
| 1335 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1336 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-0.4*i) | |
| 1337 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1338 | RH.C0=RHC0*cf(0.5-0.5*i,0.2,0)*euler(-0.5*i,0.5-0.5*i,-0.5+0.5*i) | |
| 1339 | RH.C1=RHC1 | |
| 1340 | LH.C0=LHC0*cf(0,0.3-0.1*i,0)*euler(0.2-0.7*i,1-1*i,0) | |
| 1341 | LH.C1=LHC1 | |
| 1342 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
| |
| 1343 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
| |
| 1344 | bodpos.position=RootPart.Position+Vector3.new(0,1+1*i,0) | |
| 1345 | end | |
| 1346 | for i=0,1,0.05 do | |
| 1347 | swait() | |
| 1348 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
| |
| 1349 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
| |
| 1350 | end | |
| 1351 | RootJoint.C0=RootCF*euler(0.5,0,0) | |
| 1352 | bodpos.Parent=nil | |
| 1353 | bodvel=it("BodyVelocity")
| |
| 1354 | bodvel.Parent=RootPart | |
| 1355 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
| 1356 | bodvel.velocity=RootPart.CFrame.lookVector*60 | |
| 1357 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,40,30,"Knockdown",RootPart,1) end) | |
| 1358 | hitbox.Parent=modelzorz | |
| 1359 | hitbox.Size=vt(7,5,7) | |
| 1360 | hitbox.CFrame=RootPart.CFrame | |
| 1361 | for i=1,300 do | |
| 1362 | swait() | |
| 1363 | hitbox.CFrame=RootPart.CFrame | |
| 1364 | if i%10==0 then | |
| 1365 | so("http://roblox.com/asset/?id=160867463",RootPart,0.5,1.5)
| |
| 1366 | WaveEffect(BrickColor.new("Black"),RootPart.CFrame*euler(1.57,0,0),1,1,1,2,2,2,0.2)
| |
| 1367 | end | |
| 1368 | bodvel.velocity=RootPart.CFrame.lookVector*60 | |
| 1369 | MagicBlock(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4)
| |
| 1370 | MagicBlock(BrickColor.new("Black"),RightArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4)
| |
| 1371 | end | |
| 1372 | bodvel.Parent=nil | |
| 1373 | UnCloak() | |
| 1374 | umbraef=false | |
| 1375 | con1:disconnect() | |
| 1376 | hitbox.Parent=nil | |
| 1377 | for i=0,1,0.05 do | |
| 1378 | swait() | |
| 1379 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,1.4*i) | |
| 1380 | RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0,0,-1.4*i) | |
| 1381 | RW.C0=cf(1.5,0.5,0)*euler(-0.6*i,0,0.6-0.1*i) | |
| 1382 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1383 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.6+0.4*i) | |
| 1384 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1385 | RH.C0=RHC0*cf(0.5*i,0.2,0)*euler(-0.5+0.5*i,0.5*i,-0.5*i) | |
| 1386 | RH.C1=RHC1 | |
| 1387 | LH.C0=LHC0*cf(0,0.2+0.1*i,0)*euler(0.2,1*i,0) | |
| 1388 | LH.C1=LHC1 | |
| 1389 | end | |
| 1390 | Humanoid.WalkSpeed=16 | |
| 1391 | attack=false | |
| 1392 | end | |
| 1393 | ||
| 1394 | function Clone() | |
| 1395 | so("http://roblox.com/asset/?id=2767090",Torso,1,1)
| |
| 1396 | for _,v in pairs(Torso.Parent:children()) do | |
| 1397 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1398 | n=v:clone() | |
| 1399 | n:BreakJoints() | |
| 1400 | n.archivable=true | |
| 1401 | n.Anchored=true | |
| 1402 | n.CanCollide=false | |
| 1403 | n.Name="TRAILER" | |
| 1404 | n.BrickColor=BrickColor.new("Really black")
| |
| 1405 | n.Parent=workspace | |
| 1406 | n.CFrame=v.CFrame | |
| 1407 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
| 1408 | elseif v.className=="Hat" then | |
| 1409 | n=v.Handle:clone() | |
| 1410 | n:BreakJoints() | |
| 1411 | n.archivable=true | |
| 1412 | n.Anchored=true | |
| 1413 | n.CanCollide=false | |
| 1414 | n.Name="TRAILER" | |
| 1415 | n.BrickColor=BrickColor.new("Really black")
| |
| 1416 | n.Parent=workspace | |
| 1417 | n.CFrame=v.Handle.CFrame | |
| 1418 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
| 1419 | end | |
| 1420 | end | |
| 1421 | for _,v in pairs(modelzorz:children()) do | |
| 1422 | if v.className=="Part" then | |
| 1423 | n=v:clone() | |
| 1424 | n:BreakJoints() | |
| 1425 | n.archivable=true | |
| 1426 | n.Anchored=true | |
| 1427 | n.CanCollide=false | |
| 1428 | n.Name="TRAILER" | |
| 1429 | n.BrickColor=BrickColor.new("Really black")
| |
| 1430 | n.Parent=workspace | |
| 1431 | n.CFrame=v.CFrame | |
| 1432 | coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 wait() end ne.Parent=nil end),n) | |
| 1433 | end | |
| 1434 | end | |
| 1435 | end | |
| 1436 | ||
| 1437 | function Cloak() | |
| 1438 | Face.Parent=nil | |
| 1439 | cloaked=true | |
| 1440 | for _,v in pairs(Torso.Parent:children()) do | |
| 1441 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1442 | coroutine.resume(coroutine.create(function() | |
| 1443 | for i=0,1,0.2 do | |
| 1444 | wait() | |
| 1445 | v.Transparency=i | |
| 1446 | end | |
| 1447 | v.Transparency=1 | |
| 1448 | end)) | |
| 1449 | end | |
| 1450 | if v.className=="Hat" then | |
| 1451 | hatp=v.Handle | |
| 1452 | coroutine.resume(coroutine.create(function(derp) | |
| 1453 | for i=0,1,0.2 do | |
| 1454 | wait() | |
| 1455 | derp.Transparency=i | |
| 1456 | end | |
| 1457 | derp.Transparency=1 | |
| 1458 | end),hatp) | |
| 1459 | end | |
| 1460 | end | |
| 1461 | for _,v in pairs(modelzorz:children()) do | |
| 1462 | if v.className=="Part" then | |
| 1463 | coroutine.resume(coroutine.create(function() | |
| 1464 | for i=0,1,0.2 do | |
| 1465 | wait() | |
| 1466 | v.Transparency=i | |
| 1467 | end | |
| 1468 | v.Transparency=1 | |
| 1469 | end)) | |
| 1470 | end | |
| 1471 | end | |
| 1472 | end | |
| 1473 | ||
| 1474 | function UnCloak() | |
| 1475 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1476 | Face.Parent=Head | |
| 1477 | cloaked=false | |
| 1478 | for _,v in pairs(Torso.Parent:children()) do | |
| 1479 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1480 | coroutine.resume(coroutine.create(function() | |
| 1481 | for i=0,1,0.1 do | |
| 1482 | wait() | |
| 1483 | v.Transparency=v.Transparency-0.1 | |
| 1484 | end | |
| 1485 | v.Transparency=0 | |
| 1486 | end)) | |
| 1487 | end | |
| 1488 | if v.className=="Hat" then | |
| 1489 | hatp=v.Handle | |
| 1490 | coroutine.resume(coroutine.create(function(derp) | |
| 1491 | for i=0,1,0.1 do | |
| 1492 | wait() | |
| 1493 | derp.Transparency=derp.Transparency-0.1 | |
| 1494 | end | |
| 1495 | derp.Transparency=0 | |
| 1496 | end),hatp) | |
| 1497 | end | |
| 1498 | end | |
| 1499 | for _,v in pairs(modelzorz:children()) do | |
| 1500 | if v.className=="Part" and v.Name~="Hitbox" then | |
| 1501 | coroutine.resume(coroutine.create(function() | |
| 1502 | for i=0,1,0.1 do | |
| 1503 | wait() | |
| 1504 | v.Transparency=v.Transparency-0.1 | |
| 1505 | end | |
| 1506 | v.Transparency=0 | |
| 1507 | end)) | |
| 1508 | v.Transparency=0 | |
| 1509 | end | |
| 1510 | end | |
| 1511 | end | |
| 1512 | ||
| 1513 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1514 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1515 | end | |
| 1516 | ||
| 1517 | local Point=prt5.CFrame*CFrame.new(0,prt5.Size.Y/7,0) | |
| 1518 | LastPoint=Point | |
| 1519 | function effect(Color,Ref,LP,P1,returnn) | |
| 1520 | local effectsmsh = Instance.new("BlockMesh")
| |
| 1521 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1522 | effectsmsh.Name = "Mesh" | |
| 1523 | local effectsg = Instance.new("Part")
| |
| 1524 | effectsg.formFactor = 3 | |
| 1525 | effectsg.CanCollide = false | |
| 1526 | effectsg.Name = "Eff" | |
| 1527 | effectsg.Locked = true | |
| 1528 | effectsg.Anchored = true | |
| 1529 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
| 1530 | effectsg.Parent = workspace | |
| 1531 | effectsmsh.Parent = effectsg | |
| 1532 | effectsg.BrickColor = BrickColor.new(Color) | |
| 1533 | effectsg.Reflectance = Ref | |
| 1534 | local point1 = P1 | |
| 1535 | local mg = (LP.p - point1.p).magnitude | |
| 1536 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
| 1537 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 1538 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1539 | game:GetService("Debris"):AddItem(effectsg,2)
| |
| 1540 | game:GetService("Debris"):AddItem(effectsmsh,2)
| |
| 1541 | if returnn then return effectsg end | |
| 1542 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1543 | if not returnn then | |
| 1544 | for i = 0 , 1 , 0.1 do | |
| 1545 | wait() | |
| 1546 | Part.Transparency = 1*i | |
| 1547 | Mesh.Scale = Vector3.new(1.5-1.5*i,1,1.5-1.5*i) | |
| 1548 | end | |
| 1549 | wait() | |
| 1550 | Part.Parent = nil | |
| 1551 | end | |
| 1552 | end),effectsg,effectsmsh) | |
| 1553 | end | |
| 1554 | ||
| 1555 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1556 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1557 | prt.Anchored=true | |
| 1558 | prt.CFrame=cframe | |
| 1559 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1560 | --http://www.roblox.com/asset/?id=4770560 | |
| 1561 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1562 | CF=prt.CFrame | |
| 1563 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1564 | for i=0,1,0.2 do | |
| 1565 | wait() | |
| 1566 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1567 | end | |
| 1568 | for i=0,1,delay do | |
| 1569 | wait() | |
| 1570 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1571 | Mesh.Scale=Mesh.Scale | |
| 1572 | end | |
| 1573 | for i=0,1,0.1 do | |
| 1574 | wait() | |
| 1575 | Part.Transparency=i | |
| 1576 | end | |
| 1577 | Part.Parent=nil | |
| 1578 | end),prt,msh,CF) | |
| 1579 | end | |
| 1580 | ||
| 1581 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1582 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1583 | prt.Anchored=true | |
| 1584 | prt.CFrame=cframe | |
| 1585 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1586 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1587 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1588 | for i=0,1,delay do | |
| 1589 | wait() | |
| 1590 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1591 | Part.Transparency=i | |
| 1592 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1593 | end | |
| 1594 | Part.Parent=nil | |
| 1595 | end),prt,msh) | |
| 1596 | end | |
| 1597 | ||
| 1598 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1599 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1600 | prt.Anchored=false | |
| 1601 | prt.CFrame=cframe | |
| 1602 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1603 | local wld=weld(prt,prt,Parent,cframe) | |
| 1604 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1605 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1606 | for i=0,1,delay do | |
| 1607 | wait() | |
| 1608 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1609 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1610 | Part.Transparency=i | |
| 1611 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1612 | end | |
| 1613 | Part.Parent=nil | |
| 1614 | end),prt,msh,wld) | |
| 1615 | end | |
| 1616 | ||
| 1617 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1618 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1619 | prt.Anchored=false | |
| 1620 | prt.CFrame=cframe | |
| 1621 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1622 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1623 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1624 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1625 | for i=0,1,delay do | |
| 1626 | wait() | |
| 1627 | Weld.C0=euler(i*20,0,0) | |
| 1628 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1629 | Part.Transparency=i | |
| 1630 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1631 | end | |
| 1632 | Part.Parent=nil | |
| 1633 | end),prt,msh,wld) | |
| 1634 | end | |
| 1635 | ||
| 1636 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1637 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1638 | prt.Anchored=true | |
| 1639 | prt.CFrame=cframe | |
| 1640 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1641 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1642 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1643 | for i=0,1,delay do | |
| 1644 | wait() | |
| 1645 | Part.CFrame=Part.CFrame | |
| 1646 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1647 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1648 | prt2.Anchored=true | |
| 1649 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1650 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1651 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1652 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1653 | for i=0,1,0.1 do | |
| 1654 | wait() | |
| 1655 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1656 | end | |
| 1657 | Part.Parent=nil | |
| 1658 | end),prt2,msh2) | |
| 1659 | end | |
| 1660 | for i=0,1,delay*2 do | |
| 1661 | wait() | |
| 1662 | Part.CFrame=Part.CFrame | |
| 1663 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1664 | end | |
| 1665 | Part.Parent=nil | |
| 1666 | end),prt,msh) | |
| 1667 | end | |
| 1668 | ||
| 1669 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1670 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1671 | prt.Anchored=true | |
| 1672 | prt.CFrame=cframe | |
| 1673 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1674 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1675 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1676 | for i=0,1,delay do | |
| 1677 | wait() | |
| 1678 | Part.CFrame=Part.CFrame | |
| 1679 | Part.Transparency=i | |
| 1680 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1681 | end | |
| 1682 | Part.Parent=nil | |
| 1683 | end),prt,msh) | |
| 1684 | end | |
| 1685 | ||
| 1686 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 1687 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1688 | prt.Anchored=true | |
| 1689 | prt.CFrame=cframe*euler(x2,y2,z2) | |
| 1690 | --"http://www.roblox.com/asset/?id=168892465" | |
| 1691 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1692 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1693 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1694 | for i=0,1,0.03 do | |
| 1695 | wait() | |
| 1696 | Part.CFrame=Part.CFrame | |
| 1697 | Part.Transparency=i | |
| 1698 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1699 | end | |
| 1700 | Part.Parent=nil | |
| 1701 | end),prt,msh) | |
| 1702 | end | |
| 1703 | ||
| 1704 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1705 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1706 | prt.Anchored=true | |
| 1707 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1708 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1709 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1710 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1711 | CF=Part.CFrame | |
| 1712 | Numbb=0 | |
| 1713 | randnumb=math.random()/10 | |
| 1714 | rand1=math.random()/10 | |
| 1715 | for i=0,1,rand1 do | |
| 1716 | wait() | |
| 1717 | CF=CF*cf(0,math.random()/2,0) | |
| 1718 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1719 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1720 | Part.Transparency=i | |
| 1721 | Numbb=Numbb+randnumb | |
| 1722 | end | |
| 1723 | Part.Parent=nil | |
| 1724 | end),prt,CF,Numbb,randnumb) | |
| 1725 | end | |
| 1726 | ||
| 1727 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1728 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1729 | prt.Anchored=true | |
| 1730 | prt.CFrame=cframe | |
| 1731 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1732 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1733 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1734 | for i=0,1,delay do | |
| 1735 | wait() | |
| 1736 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1737 | Part.Transparency=i | |
| 1738 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1739 | end | |
| 1740 | Part.Parent=nil | |
| 1741 | end),prt,msh) | |
| 1742 | end | |
| 1743 | ||
| 1744 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1745 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1746 | prt.Anchored=true | |
| 1747 | prt.CFrame=cframe | |
| 1748 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1749 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1750 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1751 | for i=0,1,delay do | |
| 1752 | wait() | |
| 1753 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1754 | Part.Transparency=i | |
| 1755 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1756 | end | |
| 1757 | Part.Parent=nil | |
| 1758 | end),prt,msh) | |
| 1759 | end | |
| 1760 | ||
| 1761 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1762 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1763 | prt.Anchored=true | |
| 1764 | prt.CFrame=cframe*cf(x,y,z) | |
| 1765 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1766 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1767 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1768 | local num=math.random() | |
| 1769 | local num2=math.random(-3,2)+math.random() | |
| 1770 | local numm=0 | |
| 1771 | for i=0,1,delay*2 do | |
| 1772 | swait() | |
| 1773 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1774 | Part.Transparency=i | |
| 1775 | numm=numm+0.01 | |
| 1776 | end | |
| 1777 | Part.Parent=nil | |
| 1778 | Mesh.Parent=nil | |
| 1779 | end),prt,msh,x,y,z) | |
| 1780 | end | |
| 1781 | ||
| 1782 | so = function(id,par,vol,pit) | |
| 1783 | coroutine.resume(coroutine.create(function() | |
| 1784 | local sou = Instance.new("Sound",par or workspace)
| |
| 1785 | sou.Volume=vol | |
| 1786 | sou.Pitch=pit or 1 | |
| 1787 | sou.SoundId=id | |
| 1788 | swait() | |
| 1789 | sou:play() | |
| 1790 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1791 | end)) | |
| 1792 | end | |
| 1793 | ||
| 1794 | function findNearestTorso(pos) | |
| 1795 | local list = game:service("Workspace"):children()
| |
| 1796 | local torso = nil | |
| 1797 | local dist = 50 | |
| 1798 | local temp = nil | |
| 1799 | local human = nil | |
| 1800 | local temp2 = nil | |
| 1801 | for x = 1, #list do | |
| 1802 | temp2 = list[x] | |
| 1803 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
| 1804 | temp = temp2:findFirstChild("Torso")
| |
| 1805 | human = temp2:findFirstChild("Humanoid")
| |
| 1806 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1807 | if (temp.Position - pos).magnitude < dist then | |
| 1808 | torso = temp | |
| 1809 | dist = (temp.Position - pos).magnitude | |
| 1810 | end | |
| 1811 | end | |
| 1812 | end | |
| 1813 | end | |
| 1814 | return torso | |
| 1815 | end | |
| 1816 | ||
| 1817 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,HitSound,HitPitch) | |
| 1818 | if hit.Parent==nil then | |
| 1819 | return | |
| 1820 | end | |
| 1821 | CPlayer=Bin | |
| 1822 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1823 | for _,v in pairs(hit.Parent:children()) do | |
| 1824 | if v:IsA("Humanoid") then
| |
| 1825 | h=v | |
| 1826 | end | |
| 1827 | end | |
| 1828 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1829 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1830 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1831 | return | |
| 1832 | end]] | |
| 1833 | -- hs(hit,1.2) | |
| 1834 | c=Instance.new("ObjectValue")
| |
| 1835 | c.Name="creator" | |
| 1836 | c.Value=game:service("Players").LocalPlayer
| |
| 1837 | c.Parent=h | |
| 1838 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1839 | if HitSound~=nil and HitPitch~=nil then | |
| 1840 | so(HitSound,hit,1,HitPitch) | |
| 1841 | end | |
| 1842 | Damage=math.random(minim,maxim) | |
| 1843 | -- h:TakeDamage(Damage) | |
| 1844 | blocked=false | |
| 1845 | block=hit.Parent:findFirstChild("Block")
| |
| 1846 | if block~=nil then | |
| 1847 | if block.className=="IntValue" then | |
| 1848 | if block.Value>0 then | |
| 1849 | blocked=true | |
| 1850 | block.Value=block.Value-1 | |
| 1851 | end | |
| 1852 | end | |
| 1853 | end | |
| 1854 | if blocked==false then | |
| 1855 | -- h:TakeDamage(Damage) | |
| 1856 | h.Health=h.Health-Damage | |
| 1857 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1858 | else | |
| 1859 | h.Health=h.Health-(Damage/2) | |
| 1860 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1861 | end | |
| 1862 | if Type=="Knockdown" then | |
| 1863 | hum=hit.Parent.Humanoid | |
| 1864 | hum.PlatformStand=true | |
| 1865 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1866 | swait(1) | |
| 1867 | HHumanoid.PlatformStand=false | |
| 1868 | end),hum) | |
| 1869 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1870 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1871 | local bodvol=Instance.new("BodyVelocity")
| |
| 1872 | bodvol.velocity=angle*knockback | |
| 1873 | bodvol.P=5000 | |
| 1874 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1875 | bodvol.Parent=hit | |
| 1876 | rl=Instance.new("BodyAngularVelocity")
| |
| 1877 | rl.P=3000 | |
| 1878 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1879 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1880 | rl.Parent=hit | |
| 1881 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1882 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1883 | elseif Type=="Normal" then | |
| 1884 | vp=Instance.new("BodyVelocity")
| |
| 1885 | vp.P=500 | |
| 1886 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1887 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1888 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1889 | if knockback>0 then | |
| 1890 | vp.Parent=hit.Parent.Torso | |
| 1891 | end | |
| 1892 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1893 | elseif Type=="Up" then | |
| 1894 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1895 | bodyVelocity.velocity=vt(0,20,0) | |
| 1896 | bodyVelocity.P=5000 | |
| 1897 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1898 | bodyVelocity.Parent=hit | |
| 1899 | game:GetService("Debris"):AddItem(bodyVelocity,.5)
| |
| 1900 | elseif Type=="Snare" then | |
| 1901 | bp=Instance.new("BodyPosition")
| |
| 1902 | bp.P=2000 | |
| 1903 | bp.D=100 | |
| 1904 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1905 | bp.position=hit.Parent.Torso.Position | |
| 1906 | bp.Parent=hit.Parent.Torso | |
| 1907 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1908 | elseif Type=="Freeze" then | |
| 1909 | BodPos=Instance.new("BodyPosition")
| |
| 1910 | BodPos.P=50000 | |
| 1911 | BodPos.D=1000 | |
| 1912 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1913 | BodPos.position=hit.Parent.Torso.Position | |
| 1914 | BodPos.Parent=hit.Parent.Torso | |
| 1915 | BodGy = it("BodyGyro")
| |
| 1916 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1917 | BodGy.P = 20e+003 | |
| 1918 | BodGy.Parent=hit.Parent.Torso | |
| 1919 | BodGy.cframe = hit.Parent.Torso.CFrame | |
| 1920 | hit.Parent.Torso.Anchored=true | |
| 1921 | coroutine.resume(coroutine.create(function(Part) | |
| 1922 | swait(1.5) | |
| 1923 | Part.Anchored=false | |
| 1924 | end),hit.Parent.Torso) | |
| 1925 | game:GetService("Debris"):AddItem(BodPos,3)
| |
| 1926 | game:GetService("Debris"):AddItem(BodGy,3)
| |
| 1927 | end | |
| 1928 | debounce=Instance.new("BoolValue")
| |
| 1929 | debounce.Name="DebounceHit" | |
| 1930 | debounce.Parent=hit.Parent | |
| 1931 | debounce.Value=true | |
| 1932 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1933 | c=Instance.new("ObjectValue")
| |
| 1934 | c.Name="creator" | |
| 1935 | c.Value=Player | |
| 1936 | c.Parent=h | |
| 1937 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1938 | CRIT=false | |
| 1939 | hitDeb=true | |
| 1940 | AttackPos=6 | |
| 1941 | end | |
| 1942 | end | |
| 1943 | ||
| 1944 | showDamage=function(Char,Dealt,du,Color) | |
| 1945 | m=Instance.new("Model")
| |
| 1946 | m.Name=tostring(Dealt) | |
| 1947 | h=Instance.new("Humanoid")
| |
| 1948 | h.Health=0 | |
| 1949 | h.MaxHealth=0 | |
| 1950 | h.Parent=m | |
| 1951 | c=Instance.new("Part")
| |
| 1952 | c.Transparency=0 | |
| 1953 | c.BrickColor=Color | |
| 1954 | c.Name="Head" | |
| 1955 | c.TopSurface=0 | |
| 1956 | c.BottomSurface=0 | |
| 1957 | c.formFactor="Plate" | |
| 1958 | c.Size=Vector3.new(1,.4,1) | |
| 1959 | ms=Instance.new("CylinderMesh")
| |
| 1960 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1961 | if CRIT==true then | |
| 1962 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1963 | end | |
| 1964 | ms.Parent=c | |
| 1965 | c.Reflectance=0 | |
| 1966 | Instance.new("BodyGyro").Parent=c
| |
| 1967 | c.Parent=m | |
| 1968 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1969 | f=Instance.new("BodyPosition")
| |
| 1970 | f.P=2000 | |
| 1971 | f.D=100 | |
| 1972 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1973 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1974 | f.Parent=c | |
| 1975 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1976 | c.CanCollide=false | |
| 1977 | m.Parent=workspace | |
| 1978 | c.CanCollide=false | |
| 1979 | end | |
| 1980 | ||
| 1981 | combo=0 | |
| 1982 | function ob1d(mouse) | |
| 1983 | if attack==true then return end | |
| 1984 | hold=true | |
| 1985 | if combo==0 then | |
| 1986 | if holdz==false then | |
| 1987 | combo=1 | |
| 1988 | attackone() | |
| 1989 | else | |
| 1990 | combo=4 | |
| 1991 | heavyattackone() | |
| 1992 | end | |
| 1993 | elseif combo==1 then | |
| 1994 | combo=2 | |
| 1995 | attacktwo() | |
| 1996 | elseif combo==2 then | |
| 1997 | combo=3 | |
| 1998 | attackthree() | |
| 1999 | elseif combo==4 then | |
| 2000 | combo=5 | |
| 2001 | heavyattacktwo() | |
| 2002 | else | |
| 2003 | combo=0 | |
| 2004 | end | |
| 2005 | coroutine.resume(coroutine.create(function() | |
| 2006 | for i=1,50 do | |
| 2007 | if attack==false then | |
| 2008 | swait() | |
| 2009 | end | |
| 2010 | end | |
| 2011 | if attack==false then | |
| 2012 | combo=0 | |
| 2013 | equipanim() | |
| 2014 | end | |
| 2015 | end)) | |
| 2016 | end | |
| 2017 | ||
| 2018 | function ob1u(mouse) | |
| 2019 | hold = false | |
| 2020 | end | |
| 2021 | ||
| 2022 | buttonhold = false | |
| 2023 | ||
| 2024 | eul=0 | |
| 2025 | holdz=false | |
| 2026 | function key(key) | |
| 2027 | if attack==true then return end | |
| 2028 | if key=="z" then | |
| 2029 | holdz=true | |
| 2030 | end | |
| 2031 | if key=="x" and xenabled==true then | |
| 2032 | xenabled=false | |
| 2033 | coroutine.resume(coroutine.create(function() | |
| 2034 | for i=1,0,-0.002 do | |
| 2035 | swait() | |
| 2036 | fenframe1a.Size=UDim2.new(0.05*i,0,0.1,0) | |
| 2037 | end | |
| 2038 | xenabled=true | |
| 2039 | fenframe1a.Size=UDim2.new(0,0,0.1,0) | |
| 2040 | end)) | |
| 2041 | ShadowBlades() | |
| 2042 | end | |
| 2043 | if key=="c" and cenabled==true then | |
| 2044 | cenabled=false | |
| 2045 | coroutine.resume(coroutine.create(function() | |
| 2046 | for i=1,0,-0.003 do | |
| 2047 | swait() | |
| 2048 | fenframe2a.Size=UDim2.new(0.05*i,0,0.1,0) | |
| 2049 | end | |
| 2050 | cenabled=true | |
| 2051 | fenframe2a.Size=UDim2.new(0,0,0.1,0) | |
| 2052 | end)) | |
| 2053 | Abscond() | |
| 2054 | end | |
| 2055 | if key=="v" and venabled==true then | |
| 2056 | venabled=false | |
| 2057 | coroutine.resume(coroutine.create(function() | |
| 2058 | for i=1,0,-0.005 do | |
| 2059 | swait() | |
| 2060 | fenframe3a.Size=UDim2.new(0.05*i,0,0.1,0) | |
| 2061 | end | |
| 2062 | venabled=true | |
| 2063 | fenframe3a.Size=UDim2.new(0,0,0.1,0) | |
| 2064 | end)) | |
| 2065 | Shade() | |
| 2066 | end | |
| 2067 | if key=="b" and benabled==true then | |
| 2068 | benabled=false | |
| 2069 | coroutine.resume(coroutine.create(function() | |
| 2070 | for i=1,0,-0.0008 do | |
| 2071 | swait() | |
| 2072 | fenframe4a.Size=UDim2.new(0.05*i,0,0.1,0) | |
| 2073 | end | |
| 2074 | benabled=true | |
| 2075 | fenframe4a.Size=UDim2.new(0,0,0.1,0) | |
| 2076 | end)) | |
| 2077 | Umbra() | |
| 2078 | end | |
| 2079 | if key=="f" then | |
| 2080 | Neck.C0=necko*euler(-0.4,0,-0.2) | |
| 2081 | RootJoint.C0=RootCF*cf(0,0,-1.5)*euler(0.8,0,0.5) | |
| 2082 | RW.C0=cf(1.5,0.5,0)*euler(1.4,0,1.57-1.07) | |
| 2083 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2084 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-1.57+1.17) | |
| 2085 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2086 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5,-0.5) | |
| 2087 | LH.C0=LHC0*cf(-0.5,1,0)*euler(0.5,0,-0.5) | |
| 2088 | for i=0,1,0.05 do | |
| 2089 | swait() | |
| 2090 | randnum=math.random(2,3)+math.random() | |
| 2091 | tehr=math.random(50,100)/10000 | |
| 2092 | StravEffect(BrickColor.new("Black"),RootPart.CFrame*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr)
| |
| 2093 | end | |
| 2094 | end | |
| 2095 | end | |
| 2096 | ||
| 2097 | function key2(key) | |
| 2098 | if key=="z" then | |
| 2099 | holdz=false | |
| 2100 | end | |
| 2101 | end | |
| 2102 | ||
| 2103 | function s(mouse) | |
| 2104 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 2105 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 2106 | mouse.KeyDown:connect(key) | |
| 2107 | mouse.KeyUp:connect(key2) | |
| 2108 | unsheathed = true | |
| 2109 | player = Player | |
| 2110 | ch = Character | |
| 2111 | MMouse = mouse | |
| 2112 | RSH = ch.Torso["Right Shoulder"] | |
| 2113 | LSH = ch.Torso["Left Shoulder"] | |
| 2114 | -- | |
| 2115 | RSH.Parent = nil | |
| 2116 | LSH.Parent = nil | |
| 2117 | -- | |
| 2118 | RW.Name = "Right Shoulder" | |
| 2119 | RW.Part0 = ch.Torso | |
| 2120 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 2121 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 2122 | RW.Part1 = ch["Right Arm"] | |
| 2123 | RW.Parent = ch.Torso | |
| 2124 | --_G.R = RW | |
| 2125 | -- | |
| 2126 | LW.Name = "Left Shoulder" | |
| 2127 | LW.Part0 = ch.Torso | |
| 2128 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 2129 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 2130 | LW.Part1 = ch["Left Arm"] | |
| 2131 | LW.Parent = ch.Torso | |
| 2132 | --_G.L = LW | |
| 2133 | -- | |
| 2134 | equipanim() | |
| 2135 | end | |
| 2136 | ||
| 2137 | function ds(mouse) | |
| 2138 | hideanim() | |
| 2139 | swait(0) | |
| 2140 | RW.Parent = nil | |
| 2141 | LW.Parent = nil | |
| 2142 | RSH.Parent = player.Character.Torso | |
| 2143 | LSH.Parent = player.Character.Torso | |
| 2144 | end | |
| 2145 | ||
| 2146 | Bin.Selected:connect(s) | |
| 2147 | Bin.Deselected:connect(ds) | |
| 2148 | print("Shadow Shogai loaded.")
| |
| 2149 | ||
| 2150 | --[[ | |
| 2151 | Copyrighted (C) Fenrier 2014 | |
| 2152 | ]] |