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         - or go back to the newest paste.    
    | 1 | - | person = "gabirupi9"  | 
| 1 | + | person = "QuietFegas"  | 
| 2 | plyr = game:getService("Players")[person] 
 | |
| 3 | mode = 1  | |
| 4 | script.Parent = nil  | |
| 5 | ||
| 6 | pcall(function()  | |
| 7 | script.DSource.Value = "--Failure"  | |
| 8 | end)  | |
| 9 | ||
| 10 | mod = Instance.new("Model") 
 | |
| 11 | mod.Parent = plyr.Character  | |
| 12 | mod.Name = "BlackAngelSuit"  | |
| 13 | ||
| 14 | function updateLooks()  | |
| 15 | for i,v in pairs(plyr.Character:getChildren()) do  | |
| 16 | if v:IsA("Part") then 
 | |
| 17 | v.Reflectance = 0.1  | |
| 18 | v.TopSurface = "Smooth"  | |
| 19 | v.BottomSurface = "Smooth"  | |
| 20 | v.LeftSurface = "Smooth"  | |
| 21 | v.RightSurface = "Smooth"  | |
| 22 | v.BrickColor = BrickColor.new("Black") 
 | |
| 23 | elseif v:IsA("Hat") then 
 | |
| 24 | v:Remove()  | |
| 25 | elseif v:IsA("Shirt") then 
 | |
| 26 | v:Remove()  | |
| 27 | elseif v:IsA("Pants") then 
 | |
| 28 | v:Remove()  | |
| 29 | end  | |
| 30 | end  | |
| 31 | pcall(function()  | |
| 32 | plyr.Character.Torso.roblox:Remove()  | |
| 33 | plyr.Character["Shirt Graphic"]:Remove()  | |
| 34 | end)  | |
| 35 | end  | |
| 36 | ||
| 37 | pcall(function()  | |
| 38 | plyr.Character.Head.face:Remove()  | |
| 39 | end)  | |
| 40 | ||
| 41 | ----  | |
| 42 | ||
| 43 | w1 = Instance.new("Part") 
 | |
| 44 | w1.Parent = mod  | |
| 45 | w1.CanCollide = false  | |
| 46 | w1.Locked = true  | |
| 47 | w1.CanCollide = false  | |
| 48 | w1.Size = Vector3.new(1, 1, 1)  | |
| 49 | w1.formFactor = "Symmetric"  | |
| 50 | w1.BrickColor = BrickColor.new("Black") 
 | |
| 51 | w1.TopSurface = "Smooth"  | |
| 52 | w1.BottomSurface = "Smooth"  | |
| 53 | ||
| 54 | m = Instance.new("SpecialMesh") 
 | |
| 55 | m.MeshType = "Brick"  | |
| 56 | m.Parent = w1  | |
| 57 | m.Scale = Vector3.new(1, 2, 0.2)  | |
| 58 | ||
| 59 | local Weld1 = Instance.new("Weld") 
 | |
| 60 | Weld1.Parent = w1  | |
| 61 | Weld1.Part0 = w1  | |
| 62 | Weld1.Part1 = plyr.Character.Torso  | |
| 63 | Weld1.C0 = CFrame.new(0.7,0.2,-0.6)*CFrame.Angles(0,0,0.4)  | |
| 64 | ||
| 65 | ----  | |
| 66 | ||
| 67 | w2 = Instance.new("Part") 
 | |
| 68 | w2.Parent = mod  | |
| 69 | w2.CanCollide = false  | |
| 70 | w2.Locked = true  | |
| 71 | w2.CanCollide = false  | |
| 72 | w2.Size = Vector3.new(1, 1, 1)  | |
| 73 | w2.formFactor = "Symmetric"  | |
| 74 | w2.BrickColor = BrickColor.new("Black") 
 | |
| 75 | w2.TopSurface = "Smooth"  | |
| 76 | w2.BottomSurface = "Smooth"  | |
| 77 | ||
| 78 | m = Instance.new("SpecialMesh") 
 | |
| 79 | m.MeshType = "Brick"  | |
| 80 | m.Parent = w2  | |
| 81 | m.Scale = Vector3.new(1, 2, 0.2)  | |
| 82 | ||
| 83 | local Weld = Instance.new("Weld") 
 | |
| 84 | Weld.Parent = w2  | |
| 85 | Weld.Part0 = w2  | |
| 86 | Weld.Part1 = w1  | |
| 87 | Weld.C0 = CFrame.new(0.2,1.6,0)*CFrame.Angles(0,0,-0.4)  | |
| 88 | ||
| 89 | ----  | |
| 90 | ||
| 91 | w21 = Instance.new("Part") 
 | |
| 92 | w21.Parent = mod  | |
| 93 | w21.CanCollide = false  | |
| 94 | w21.Locked = true  | |
| 95 | w21.CanCollide = false  | |
| 96 | w21.Size = Vector3.new(1, 1, 1)  | |
| 97 | w21.formFactor = "Symmetric"  | |
| 98 | w21.BrickColor = BrickColor.new("Black") 
 | |
| 99 | w21.TopSurface = "Smooth"  | |
| 100 | w21.BottomSurface = "Smooth"  | |
| 101 | ||
| 102 | m = Instance.new("SpecialMesh") 
 | |
| 103 | m.MeshType = "Brick"  | |
| 104 | m.Parent = w21  | |
| 105 | m.Scale = Vector3.new(1, 2, 0.2)  | |
| 106 | ||
| 107 | local Weld2 = Instance.new("Weld") 
 | |
| 108 | Weld2.Parent = w21  | |
| 109 | Weld2.Part0 = w21  | |
| 110 | Weld2.Part1 = plyr.Character.Torso  | |
| 111 | Weld2.C0 = CFrame.new(-0.7,0.2,-0.6)*CFrame.Angles(0,0,-0.4)  | |
| 112 | ||
| 113 | ----  | |
| 114 | ||
| 115 | w22 = Instance.new("Part") 
 | |
| 116 | w22.Parent = mod  | |
| 117 | w22.CanCollide = false  | |
| 118 | w22.Locked = true  | |
| 119 | w22.CanCollide = false  | |
| 120 | w22.Size = Vector3.new(1, 1, 1)  | |
| 121 | w22.formFactor = "Symmetric"  | |
| 122 | w22.BrickColor = BrickColor.new("Black") 
 | |
| 123 | w22.TopSurface = "Smooth"  | |
| 124 | w22.BottomSurface = "Smooth"  | |
| 125 | ||
| 126 | m = Instance.new("SpecialMesh") 
 | |
| 127 | m.MeshType = "Brick"  | |
| 128 | m.Parent = w22  | |
| 129 | m.Scale = Vector3.new(1, 2, 0.2)  | |
| 130 | ||
| 131 | local Weld = Instance.new("Weld") 
 | |
| 132 | Weld.Parent = w22  | |
| 133 | Weld.Part0 = w22  | |
| 134 | Weld.Part1 = w21  | |
| 135 | Weld.C0 = CFrame.new(-0.2,1.6,0)*CFrame.Angles(0,0,0.4)  | |
| 136 | ||
| 137 | ----  | |
| 138 | ||
| 139 | e1 = Instance.new("Part") 
 | |
| 140 | e1.Parent = mod  | |
| 141 | e1.CanCollide = false  | |
| 142 | e1.Locked = true  | |
| 143 | e1.CanCollide = false  | |
| 144 | e1.Size = Vector3.new(1, 1, 1)  | |
| 145 | e1.formFactor = "Symmetric"  | |
| 146 | e1.BrickColor = BrickColor.new("Really red") 
 | |
| 147 | e1.TopSurface = "Smooth"  | |
| 148 | e1.BottomSurface = "Smooth"  | |
| 149 | ||
| 150 | m = Instance.new("BlockMesh") 
 | |
| 151 | m.Parent = e1  | |
| 152 | m.Scale = Vector3.new(0.2, 0.2, 0.2)  | |
| 153 | ||
| 154 | local Weld = Instance.new("Weld") 
 | |
| 155 | Weld.Parent = e1  | |
| 156 | Weld.Part0 = e1  | |
| 157 | Weld.Part1 = plyr.Character.Head  | |
| 158 | Weld.C0 = CFrame.new(0.2,-0.2,0.5)*CFrame.Angles(0,0,0.15)  | |
| 159 | ||
| 160 | ----  | |
| 161 | ||
| 162 | e2 = Instance.new("Part") 
 | |
| 163 | e2.Parent = mod  | |
| 164 | e2.CanCollide = false  | |
| 165 | e2.Locked = true  | |
| 166 | e2.CanCollide = false  | |
| 167 | e2.Size = Vector3.new(1, 1, 1)  | |
| 168 | e2.formFactor = "Symmetric"  | |
| 169 | e2.BrickColor = BrickColor.new("Really red") 
 | |
| 170 | e2.TopSurface = "Smooth"  | |
| 171 | e2.BottomSurface = "Smooth"  | |
| 172 | ||
| 173 | m = Instance.new("BlockMesh") 
 | |
| 174 | m.Parent = e2  | |
| 175 | m.Scale = Vector3.new(0.2, 0.2, 0.2)  | |
| 176 | ||
| 177 | local Weld = Instance.new("Weld") 
 | |
| 178 | Weld.Parent = e2  | |
| 179 | Weld.Part0 = e2  | |
| 180 | Weld.Part1 = plyr.Character.Head  | |
| 181 | Weld.C0 = CFrame.new(-0.2, -0.2, 0.5)*CFrame.Angles(0,0,-0.15)  | |
| 182 | ||
| 183 | ----  | |
| 184 | ||
| 185 | j1 = Instance.new("Part") 
 | |
| 186 | j1.Parent = mod  | |
| 187 | j1.CanCollide = false  | |
| 188 | j1.Locked = true  | |
| 189 | j1.CanCollide = false  | |
| 190 | j1.Size = Vector3.new(1, 1, 1)  | |
| 191 | j1.formFactor = "Symmetric"  | |
| 192 | j1.BrickColor = BrickColor.new("Really red") 
 | |
| 193 | j1.TopSurface = "Smooth"  | |
| 194 | j1.BottomSurface = "Smooth"  | |
| 195 | j1.Transparency = 1  | |
| 196 | ||
| 197 | m = Instance.new("BlockMesh") 
 | |
| 198 | m.Parent = j1  | |
| 199 | m.Scale = Vector3.new(1.1, 1.1, 1.1)  | |
| 200 | ||
| 201 | local Weldj = Instance.new("Weld") 
 | |
| 202 | Weldj.Parent = j1  | |
| 203 | Weldj.Part0 = j1  | |
| 204 | Weldj.Part1 = plyr.Character.Torso  | |
| 205 | Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0)  | |
| 206 | ||
| 207 | ----  | |
| 208 | ||
| 209 | j2 = Instance.new("Part") 
 | |
| 210 | j2.Parent = mod  | |
| 211 | j2.CanCollide = false  | |
| 212 | j2.Locked = true  | |
| 213 | j2.CanCollide = false  | |
| 214 | j2.Size = Vector3.new(1, 1, 1)  | |
| 215 | j2.formFactor = "Symmetric"  | |
| 216 | j2.BrickColor = BrickColor.new("Really red") 
 | |
| 217 | j2.TopSurface = "Smooth"  | |
| 218 | j2.BottomSurface = "Smooth"  | |
| 219 | j2.Transparency = 1  | |
| 220 | ||
| 221 | m = Instance.new("BlockMesh") 
 | |
| 222 | m.Parent = j2  | |
| 223 | m.Scale = Vector3.new(1.1, 1.1, 1.1)  | |
| 224 | ||
| 225 | local Weldj = Instance.new("Weld") 
 | |
| 226 | Weldj.Parent = j2  | |
| 227 | Weldj.Part0 = j2  | |
| 228 | Weldj.Part1 = plyr.Character.Torso  | |
| 229 | Weldj.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0)  | |
| 230 | ||
| 231 | ||
| 232 | ||
| 233 | plyr.Character["Right Arm"].Transparency = 0  | |
| 234 | plyr.Character["Left Arm"].Transparency = 0  | |
| 235 | ||
| 236 | ||
| 237 | --------------------------------------------------------------  | |
| 238 | ||
| 239 | ||
| 240 | ||
| 241 | rs = plyr.Character.Torso:FindFirstChild("Right Shoulder") 
 | |
| 242 | ls = plyr.Character.Torso:FindFirstChild("Left Shoulder") 
 | |
| 243 | ||
| 244 | ||
| 245 | ||
| 246 | hb = Instance.new("HopperBin") 
 | |
| 247 | hb.Parent = plyr.Backpack  | |
| 248 | hb.Name = "Dark Angel"  | |
| 249 | ||
| 250 | debounce = false  | |
| 251 | debun = false  | |
| 252 | ||
| 253 | function Select(mouse)  | |
| 254 | ||
| 255 | function onKeyDown(key)  | |
| 256 | key:lower()  | |
| 257 | if string.byte(key) == 113 then  | |
| 258 | mode = 1  | |
| 259 | print("Mode: Explosion") 
 | |
| 260 | elseif string.byte(key) == 101 then  | |
| 261 | mode = 2  | |
| 262 | print("Mode: Teleport") 
 | |
| 263 | elseif string.byte(key) == 114 then  | |
| 264 | mode = 3  | |
| 265 | print("Mode: GodMode") 
 | |
| 266 | elseif string.byte(key) == 102 then  | |
| 267 | mode = 4  | |
| 268 | print("Mode: Firebolt") 
 | |
| 269 | elseif string.byte(key) == 116 then  | |
| 270 | mode = 5  | |
| 271 | print("Mode: LAZERZ") 
 | |
| 272 | end  | |
| 273 | end  | |
| 274 | mouse.KeyDown:connect(onKeyDown)  | |
| 275 | ||
| 276 | function onButton1Down(click)  | |
| 277 | if debounce == false then  | |
| 278 | ||
| 279 | --Explosion Mode--------------------------  | |
| 280 | ||
| 281 | if mode == 1 then  | |
| 282 | debounce = true  | |
| 283 | rs.Parent = nil  | |
| 284 | Weldrs = Instance.new("Weld") 
 | |
| 285 | Weldrs.Parent = plyr.Character["Right Arm"]  | |
| 286 | Weldrs.Part0 = plyr.Character["Right Arm"]  | |
| 287 | Weldrs.Part1 = j1  | |
| 288 | Weldrs.Name = "Weldrs"  | |
| 289 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)  | |
| 290 | for i = 1,15 do  | |
| 291 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)  | |
| 292 | wait()  | |
| 293 | end  | |
| 294 | ||
| 295 | ||
| 296 | print("1") 
 | |
| 297 | ||
| 298 | f1 = Instance.new("Part") 
 | |
| 299 | f1.Parent = mod  | |
| 300 | f1.CanCollide = false  | |
| 301 | f1.Locked = true  | |
| 302 | f1.CanCollide = false  | |
| 303 | f1.Size = Vector3.new(1, 1, 1)  | |
| 304 | f1.formFactor = "Symmetric"  | |
| 305 | f1.BrickColor = BrickColor.new("Bright red") 
 | |
| 306 | f1.TopSurface = "Smooth"  | |
| 307 | f1.BottomSurface = "Smooth"  | |
| 308 | f1.Transparency = 0.6  | |
| 309 | ||
| 310 | m1 = Instance.new("SpecialMesh") 
 | |
| 311 | m1.MeshType = "Sphere"  | |
| 312 | m1.Parent = f1  | |
| 313 | m1.Scale = Vector3.new(0, 0, 0)  | |
| 314 | ||
| 315 | local Weld = Instance.new("Weld") 
 | |
| 316 | Weld.Parent = f1  | |
| 317 | Weld.Part0 = f1  | |
| 318 | Weld.Part1 = plyr.Character["Right Arm"]  | |
| 319 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)  | |
| 320 | ||
| 321 | f2 = Instance.new("Part") 
 | |
| 322 | f2.Parent = mod  | |
| 323 | f2.CanCollide = false  | |
| 324 | f2.Locked = true  | |
| 325 | f2.CanCollide = false  | |
| 326 | f2.Size = Vector3.new(1, 1, 1)  | |
| 327 | f2.formFactor = "Symmetric"  | |
| 328 | f2.BrickColor = BrickColor.new("Bright red") 
 | |
| 329 | f2.TopSurface = "Smooth"  | |
| 330 | f2.BottomSurface = "Smooth"  | |
| 331 | f2.Transparency = 0  | |
| 332 | ||
| 333 | m2 = Instance.new("SpecialMesh") 
 | |
| 334 | m2.MeshType = "Sphere"  | |
| 335 | m2.Parent = f2  | |
| 336 | m2.Scale = Vector3.new(0, 0, 0)  | |
| 337 | ||
| 338 | local Weld = Instance.new("Weld") 
 | |
| 339 | Weld.Parent = f2  | |
| 340 | Weld.Part0 = f2  | |
| 341 | Weld.Part1 = f1  | |
| 342 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)  | |
| 343 | ||
| 344 | for i = 1,10 do  | |
| 345 | m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1)  | |
| 346 | wait()  | |
| 347 | end  | |
| 348 | wait()  | |
| 349 | for i = 1,5 do  | |
| 350 | for q = 1,10 do  | |
| 351 | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)  | |
| 352 | f2.Transparency = f2.Transparency + 0.1  | |
| 353 | wait()  | |
| 354 | end  | |
| 355 | for m = 1,10 do  | |
| 356 | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1)  | |
| 357 | f2.Transparency = f2.Transparency - 0.1  | |
| 358 | wait()  | |
| 359 | end  | |
| 360 | end  | |
| 361 | wait()  | |
| 362 | for i = 1,10 do  | |
| 363 | m1.Scale = m1.Scale - Vector3.new(0.1,0.1,0.1)  | |
| 364 | wait()  | |
| 365 | end  | |
| 366 | f1:Remove()  | |
| 367 | f2:Remove()  | |
| 368 | ff = Instance.new("ForceField") 
 | |
| 369 | ff.Parent = plyr.Character  | |
| 370 | e = Instance.new("Explosion") 
 | |
| 371 | e.Parent = workspace  | |
| 372 | e.BlastRadius = 15  | |
| 373 | e.BlastPressure = 3999999  | |
| 374 | e.Position = plyr.Character.Torso.Position  | |
| 375 | wait(0.1)  | |
| 376 | pcall(function()  | |
| 377 | e:Remove()  | |
| 378 | end)  | |
| 379 | wait()  | |
| 380 | ff:Remove()  | |
| 381 | wait(0.5)  | |
| 382 | for i = 1,15 do  | |
| 383 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)  | |
| 384 | wait()  | |
| 385 | end  | |
| 386 | if rs ~= nil then  | |
| 387 | rs.Parent = plyr.Character.Torso  | |
| 388 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
 | |
| 389 | if wcer ~= nil then  | |
| 390 | wcer:Remove()  | |
| 391 | end  | |
| 392 | end  | |
| 393 | debounce = false  | |
| 394 | ||
| 395 | --Teleport Mode---------------------------  | |
| 396 | ||
| 397 | elseif mode == 2 then  | |
| 398 | debounce = true  | |
| 399 | ||
| 400 | ||
| 401 | mp = mouse.Hit.p  | |
| 402 | ||
| 403 | t1 = Instance.new("Part") 
 | |
| 404 | t1.Parent = mod  | |
| 405 | t1.CanCollide = false  | |
| 406 | t1.Locked = true  | |
| 407 | t1.CanCollide = false  | |
| 408 | t1.Size = Vector3.new(1, 1, 1)  | |
| 409 | t1.formFactor = "Symmetric"  | |
| 410 | t1.BrickColor = BrickColor.new("Bright red") 
 | |
| 411 | t1.TopSurface = "Smooth"  | |
| 412 | t1.BottomSurface = "Smooth"  | |
| 413 | t1.Transparency = 0.6  | |
| 414 | ||
| 415 | me1 = Instance.new("SpecialMesh") 
 | |
| 416 | me1.MeshType = "Sphere"  | |
| 417 | me1.Parent = t1  | |
| 418 | me1.Scale = Vector3.new(0, 0, 0)  | |
| 419 | ||
| 420 | local Weld = Instance.new("Weld") 
 | |
| 421 | Weld.Parent = t1  | |
| 422 | Weld.Part0 = t1  | |
| 423 | Weld.Part1 = plyr.Character.Torso  | |
| 424 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)  | |
| 425 | ||
| 426 | t2 = Instance.new("Part") 
 | |
| 427 | t2.Parent = mod  | |
| 428 | t2.CanCollide = false  | |
| 429 | t2.Locked = true  | |
| 430 | t2.CanCollide = false  | |
| 431 | t2.Size = Vector3.new(1, 1, 1)  | |
| 432 | t2.formFactor = "Symmetric"  | |
| 433 | t2.BrickColor = BrickColor.new("Bright red") 
 | |
| 434 | t2.TopSurface = "Smooth"  | |
| 435 | t2.BottomSurface = "Smooth"  | |
| 436 | t2.Transparency = 0  | |
| 437 | ||
| 438 | me2 = Instance.new("SpecialMesh") 
 | |
| 439 | me2.MeshType = "Sphere"  | |
| 440 | me2.Parent = t2  | |
| 441 | me2.Scale = Vector3.new(0, 0, 0)  | |
| 442 | ||
| 443 | local Weld = Instance.new("Weld") 
 | |
| 444 | Weld.Parent = t2  | |
| 445 | Weld.Part0 = t2  | |
| 446 | Weld.Part1 = t1  | |
| 447 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)  | |
| 448 | ||
| 449 | for i = 1,10 do  | |
| 450 | me1.Scale = me1.Scale + Vector3.new(1,1,1)  | |
| 451 | wait()  | |
| 452 | end  | |
| 453 | for d = 1,5 do  | |
| 454 | for q = 1,10 do  | |
| 455 | me2.Scale = me2.Scale + Vector3.new(1,1,1)  | |
| 456 | t2.Transparency = t2.Transparency + 0.1  | |
| 457 | wait()  | |
| 458 | end  | |
| 459 | t1.Transparency = t1.Transparency - 0.1  | |
| 460 | for q = 1,10 do  | |
| 461 | me2.Scale = me2.Scale - Vector3.new(1,1,1)  | |
| 462 | t2.Transparency = t2.Transparency - 0.1  | |
| 463 | wait()  | |
| 464 | end  | |
| 465 | wait()  | |
| 466 | end  | |
| 467 | for i = 1,4 do  | |
| 468 | me1.Scale = me1.Scale - Vector3.new(1,1,1)  | |
| 469 | wait()  | |
| 470 | end  | |
| 471 | plyr.Character:MoveTo(mp)  | |
| 472 | for i = 1,6 do  | |
| 473 | me1.Scale = me1.Scale - Vector3.new(1,1,1)  | |
| 474 | wait()  | |
| 475 | end  | |
| 476 | ||
| 477 | t1:Remove()  | |
| 478 | t2:Remove()  | |
| 479 | ||
| 480 | debounce = false  | |
| 481 | ||
| 482 | --GodMode-------------------------------  | |
| 483 | ||
| 484 | elseif mode == 3 then  | |
| 485 | if debun == false then debun = true  | |
| 486 | print("GodeMode NOW") 
 | |
| 487 | debounce = true  | |
| 488 | rs.Parent = nil  | |
| 489 | ls.Parent = nil  | |
| 490 | Weldrs = Instance.new("Weld") 
 | |
| 491 | Weldrs.Parent = plyr.Character["Right Arm"]  | |
| 492 | Weldrs.Part0 = plyr.Character["Right Arm"]  | |
| 493 | Weldrs.Part1 = j1  | |
| 494 | Weldrs.Name = "Weldrs"  | |
| 495 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)  | |
| 496 | Weldls = Instance.new("Weld") 
 | |
| 497 | Weldls.Parent = plyr.Character["Left Arm"]  | |
| 498 | Weldls.Part0 = plyr.Character["Left Arm"]  | |
| 499 | Weldls.Part1 = j2  | |
| 500 | Weldls.Name = "Weldls"  | |
| 501 | Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0)  | |
| 502 | ||
| 503 | ||
| 504 | f1 = Instance.new("Part") 
 | |
| 505 | f1.Parent = mod  | |
| 506 | f1.CanCollide = false  | |
| 507 | f1.Locked = true  | |
| 508 | f1.CanCollide = false  | |
| 509 | f1.Size = Vector3.new(1, 1, 1)  | |
| 510 | f1.formFactor = "Symmetric"  | |
| 511 | f1.BrickColor = BrickColor.new("Bright red") 
 | |
| 512 | f1.TopSurface = "Smooth"  | |
| 513 | f1.BottomSurface = "Smooth"  | |
| 514 | f1.Transparency = 1  | |
| 515 | ||
| 516 | m1 = Instance.new("SpecialMesh") 
 | |
| 517 | m1.MeshType = "Sphere"  | |
| 518 | m1.Parent = f1  | |
| 519 | m1.Scale = Vector3.new(0, 0, 0)  | |
| 520 | ||
| 521 | local Weld = Instance.new("Weld") 
 | |
| 522 | Weld.Parent = f1  | |
| 523 | Weld.Part0 = f1  | |
| 524 | Weld.Part1 = plyr.Character["Right Arm"]  | |
| 525 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)  | |
| 526 | ||
| 527 | f2 = Instance.new("Part") 
 | |
| 528 | f2.Parent = mod  | |
| 529 | f2.CanCollide = false  | |
| 530 | f2.Locked = true  | |
| 531 | f2.CanCollide = false  | |
| 532 | f2.Size = Vector3.new(1, 1, 1)  | |
| 533 | f2.formFactor = "Symmetric"  | |
| 534 | f2.BrickColor = BrickColor.new("Bright red") 
 | |
| 535 | f2.TopSurface = "Smooth"  | |
| 536 | f2.BottomSurface = "Smooth"  | |
| 537 | f2.Transparency = 1  | |
| 538 | ||
| 539 | m1 = Instance.new("SpecialMesh") 
 | |
| 540 | m1.MeshType = "Sphere"  | |
| 541 | m1.Parent = f2  | |
| 542 | m1.Scale = Vector3.new(0, 0, 0)  | |
| 543 | ||
| 544 | local Weld = Instance.new("Weld") 
 | |
| 545 | Weld.Parent = f2  | |
| 546 | Weld.Part0 = f2  | |
| 547 | Weld.Part1 = plyr.Character["Left Arm"]  | |
| 548 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0)  | |
| 549 | ||
| 550 | f = Instance.new("Fire") 
 | |
| 551 | f.Parent = f1  | |
| 552 | f.Size = 0  | |
| 553 | f.Heat = 0  | |
| 554 | fn = Instance.new("Fire") 
 | |
| 555 | fn.Parent = f2  | |
| 556 | fn.Size = 0  | |
| 557 | fn.Heat = 0  | |
| 558 | ||
| 559 | for i = 1,18 do  | |
| 560 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)  | |
| 561 | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)  | |
| 562 | wait()  | |
| 563 | end  | |
| 564 | ||
| 565 | wait(2)  | |
| 566 | ||
| 567 | fi = Instance.new("Fire") 
 | |
| 568 | fi.Parent = plyr.Character.Torso  | |
| 569 | fi.Size = 8  | |
| 570 | fi.Heat = 10  | |
| 571 | plyr.Character.Humanoid.WalkSpeed = 30  | |
| 572 | ||
| 573 | --Arms going down  | |
| 574 | for i = 1,18 do  | |
| 575 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15)  | |
| 576 | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15)  | |
| 577 | wait()  | |
| 578 | end  | |
| 579 | ||
| 580 | f1:Remove()  | |
| 581 | f2:Remove()  | |
| 582 | ||
| 583 | ||
| 584 | if rs ~= nil then  | |
| 585 | rs.Parent = plyr.Character.Torso  | |
| 586 | end  | |
| 587 | if ls ~= nil then  | |
| 588 | ls.Parent = plyr.Character.Torso  | |
| 589 | end  | |
| 590 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
 | |
| 591 | if wcer ~= nil then  | |
| 592 | wcer:Remove()  | |
| 593 | end  | |
| 594 | wcel = plyr.Character["Left Arm"]:findFirstChild("Weldls") 
 | |
| 595 | if wcer ~= nil then  | |
| 596 | wcel:Remove()  | |
| 597 | end  | |
| 598 | ||
| 599 | debounce = false  | |
| 600 | ||
| 601 | wait(8)  | |
| 602 | ||
| 603 | fi:Remove()  | |
| 604 | plyr.Character.Humanoid.WalkSpeed = 16  | |
| 605 | ||
| 606 | debun = false  | |
| 607 | end  | |
| 608 | ||
| 609 | --FireBolt-------------------------------------------------  | |
| 610 | ||
| 611 | elseif mode == 4 then  | |
| 612 | debounce = true  | |
| 613 | pos = mouse.hit.p  | |
| 614 | rs.Parent = nil  | |
| 615 | Weldrs = Instance.new("Weld") 
 | |
| 616 | Weldrs.Parent = plyr.Character["Right Arm"]  | |
| 617 | Weldrs.Part0 = plyr.Character["Right Arm"]  | |
| 618 | Weldrs.Part1 = j1  | |
| 619 | Weldrs.Name = "Weldrs"  | |
| 620 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)  | |
| 621 | for i = 1,15 do  | |
| 622 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)  | |
| 623 | wait()  | |
| 624 | end  | |
| 625 | ||
| 626 | wait()  | |
| 627 | ||
| 628 | p = Instance.new("Part") 
 | |
| 629 | p.Parent = mod  | |
| 630 | p.CanCollide = false  | |
| 631 | p.Locked = true  | |
| 632 | p.Anchored = true  | |
| 633 | p.CanCollide = false  | |
| 634 | p.Size = Vector3.new(1, 1, 1)  | |
| 635 | p.formFactor = "Symmetric"  | |
| 636 | p.BrickColor = BrickColor.new("Bright red") 
 | |
| 637 | p.TopSurface = "Smooth"  | |
| 638 | p.BottomSurface = "Smooth"  | |
| 639 | p.Transparency = 1  | |
| 640 | p.Position = plyr.Character["Right Arm"].Position + Vector3.new(0,1.5,0)  | |
| 641 | p.CFrame = CFrame.new(p.Position, pos)  | |
| 642 | ||
| 643 | dabnut = false  | |
| 644 | ||
| 645 | function onTouch(hit)  | |
| 646 | humiz = hit.Parent:findFirstChild("Humanoid") 
 | |
| 647 | if humiz ~= nil and hit.Parent.Name ~= person then  | |
| 648 | pcall(function()  | |
| 649 | hit.Parent:BreakJoints()  | |
| 650 | if hit.Parent.Torso:findFirstChild("Fiarz1") == nil then 
 | |
| 651 | f = Instance.new("Fire") 
 | |
| 652 | f.Parent = hit.Parent.Torso  | |
| 653 | f.Size = 6  | |
| 654 | f.Heat = 5  | |
| 655 | f.Name = "Fiarz1"  | |
| 656 | end  | |
| 657 | end)  | |
| 658 | end  | |
| 659 | end  | |
| 660 | p.Touched:connect(onTouch)  | |
| 661 | ||
| 662 | f = Instance.new("Fire") 
 | |
| 663 | f.Parent = p  | |
| 664 | f.Size = 0  | |
| 665 | f.Heat = 0  | |
| 666 | ||
| 667 | for i = 0, 1, 0.03 do  | |
| 668 | p.CFrame = CFrame.new( (p.Position * (1 - i)) + (pos * i))  | |
| 669 | wait()  | |
| 670 | end  | |
| 671 | game:getService("Debris"):AddItem(p,0.1) 
 | |
| 672 | for i = 1,15 do  | |
| 673 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)  | |
| 674 | wait()  | |
| 675 | end  | |
| 676 | if rs ~= nil then  | |
| 677 | rs.Parent = plyr.Character.Torso  | |
| 678 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
 | |
| 679 | if wcer ~= nil then  | |
| 680 | wcer:Remove()  | |
| 681 | end  | |
| 682 | end  | |
| 683 | debounce = false  | |
| 684 | ||
| 685 | ||
| 686 | ||
| 687 | ||
| 688 | --Lazorz mode--------------------------  | |
| 689 | ||
| 690 | elseif mode == 5 then  | |
| 691 | debounce = true  | |
| 692 | rs.Parent = nil  | |
| 693 | Weldrs = Instance.new("Weld") 
 | |
| 694 | Weldrs.Parent = plyr.Character["Right Arm"]  | |
| 695 | Weldrs.Part0 = plyr.Character["Right Arm"]  | |
| 696 | Weldrs.Part1 = j1  | |
| 697 | Weldrs.Name = "Weldrs"  | |
| 698 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0)  | |
| 699 | for i = 1,15 do  | |
| 700 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0)  | |
| 701 | wait()  | |
| 702 | end  | |
| 703 | ||
| 704 | f1 = Instance.new("Part") 
 | |
| 705 | f1.Parent = mod  | |
| 706 | f1.CanCollide = false  | |
| 707 | f1.Locked = true  | |
| 708 | f1.CanCollide = false  | |
| 709 | f1.Size = Vector3.new(1, 1, 1)  | |
| 710 | f1.formFactor = "Symmetric"  | |
| 711 | f1.BrickColor = BrickColor.new("Bright red") 
 | |
| 712 | f1.TopSurface = "Smooth"  | |
| 713 | f1.BottomSurface = "Smooth"  | |
| 714 | f1.Transparency = 0  | |
| 715 | ||
| 716 | m1 = Instance.new("SpecialMesh") 
 | |
| 717 | m1.MeshType = "Sphere"  | |
| 718 | m1.Parent = f1  | |
| 719 | m1.Scale = Vector3.new(0, 0, 0)  | |
| 720 | ||
| 721 | local Weld = Instance.new("Weld") 
 | |
| 722 | Weld.Parent = f1  | |
| 723 | Weld.Part0 = f1  | |
| 724 | Weld.Part1 = plyr.Character["Right Arm"]  | |
| 725 | Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0)  | |
| 726 | ||
| 727 | f2 = Instance.new("Part") 
 | |
| 728 | f2.Parent = mod  | |
| 729 | f2.CanCollide = false  | |
| 730 | f2.Locked = true  | |
| 731 | f2.CanCollide = false  | |
| 732 | f2.Size = Vector3.new(1, 1, 1)  | |
| 733 | f2.formFactor = "Symmetric"  | |
| 734 | f2.BrickColor = BrickColor.new("Bright red") 
 | |
| 735 | f2.TopSurface = "Smooth"  | |
| 736 | f2.BottomSurface = "Smooth"  | |
| 737 | f2.Transparency = 1  | |
| 738 | ||
| 739 | m2 = Instance.new("SpecialMesh") 
 | |
| 740 | m2.MeshType = "Sphere"  | |
| 741 | m2.Parent = f2  | |
| 742 | m2.Scale = Vector3.new(0, 0, 0)  | |
| 743 | ||
| 744 | local Weld = Instance.new("Weld") 
 | |
| 745 | Weld.Parent = f2  | |
| 746 | Weld.Part0 = f2  | |
| 747 | Weld.Part1 = f1  | |
| 748 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)  | |
| 749 | ||
| 750 | ||
| 751 | f3 = Instance.new("Part") 
 | |
| 752 | f3.Parent = mod  | |
| 753 | f3.CanCollide = false  | |
| 754 | f3.Locked = true  | |
| 755 | f3.CanCollide = false  | |
| 756 | f3.Size = Vector3.new(1, 1, 1)  | |
| 757 | f3.formFactor = "Symmetric"  | |
| 758 | f3.BrickColor = BrickColor.new("Bright red") 
 | |
| 759 | f3.TopSurface = "Smooth"  | |
| 760 | f3.BottomSurface = "Smooth"  | |
| 761 | f3.Transparency = 1  | |
| 762 | ||
| 763 | m3 = Instance.new("SpecialMesh") 
 | |
| 764 | m3.MeshId = "http://www.roblox.com/asset/?id=20329976"  | |
| 765 | m3.Parent = f3  | |
| 766 | m3.Scale = Vector3.new(0, 0, 0)  | |
| 767 | ||
| 768 | local Weld = Instance.new("Weld") 
 | |
| 769 | Weld.Parent = f3  | |
| 770 | Weld.Part0 = f3  | |
| 771 | Weld.Part1 = plyr.Character["Right Arm"]  | |
| 772 | Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0)  | |
| 773 | ||
| 774 | ||
| 775 | for i = 1,10 do  | |
| 776 | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1)  | |
| 777 | f2.Transparency = f2.Transparency - 0.05  | |
| 778 | wait()  | |
| 779 | end  | |
| 780 | ||
| 781 | for ind = 1,4 do  | |
| 782 | for i = 1,20 do  | |
| 783 | m1.Scale = m1.Scale + Vector3.new(0.05,0.05,0.05)  | |
| 784 | f1.Transparency = f1.Transparency + 0.05  | |
| 785 | wait()  | |
| 786 | end  | |
| 787 | m1.Scale = Vector3.new(0,0,0)  | |
| 788 | f1.Transparency = 0  | |
| 789 | end  | |
| 790 | ||
| 791 | for i = 1,20 do  | |
| 792 | m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035)  | |
| 793 | f3.Transparency = f3.Transparency - 0.03  | |
| 794 | wait()  | |
| 795 | end  | |
| 796 | ||
| 797 | mp = mouse.Hit.p  | |
| 798 | ||
| 799 | p = Instance.new("Part") 
 | |
| 800 | p.Parent = mod  | |
| 801 | p.Locked = true  | |
| 802 | p.Transparency = 0.4  | |
| 803 | p.CanCollide = false  | |
| 804 | p.BrickColor = BrickColor.new("Bright red") 
 | |
| 805 | p.Anchored = true  | |
| 806 | p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)  | |
| 807 | p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)  | |
| 808 | mp1 = Instance.new("CylinderMesh") 
 | |
| 809 | mp1.Parent = p  | |
| 810 | mp1.Scale = Vector3.new(1,1,1)  | |
| 811 | p3 = Instance.new("Part") 
 | |
| 812 | p3.Parent = mod  | |
| 813 | p3.Locked = true  | |
| 814 | p3.Transparency = 0.4  | |
| 815 | p3.CanCollide = false  | |
| 816 | p3.BrickColor = BrickColor.new("Bright red") 
 | |
| 817 | p3.Anchored = true  | |
| 818 | p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1)  | |
| 819 | p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0)  | |
| 820 | mp2 = Instance.new("CylinderMesh") 
 | |
| 821 | mp2.Parent = p3  | |
| 822 | mp2.Scale = Vector3.new(0.8,1,0.8)  | |
| 823 | ||
| 824 | mt = mouse.Target  | |
| 825 | print(mt)  | |
| 826 | ||
| 827 | pcall(function()  | |
| 828 | mt.Parent.Humanoid:TakeDamage(80)  | |
| 829 | end)  | |
| 830 | pcall(function()  | |
| 831 | mt.Parent.Parent.Humanoid:TakeDamage(80)  | |
| 832 | end)  | |
| 833 | ||
| 834 | wait(0.5)  | |
| 835 | ||
| 836 | for i = 1,20 do  | |
| 837 | p.Transparency = p.Transparency - 0.05  | |
| 838 | p3.Transparency = p.Transparency - 0.05  | |
| 839 | mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05)  | |
| 840 | mp2.Scale = mp1.Scale - Vector3.new(0.05,0,0.05)  | |
| 841 | wait()  | |
| 842 | end  | |
| 843 | ||
| 844 | p:Remove()  | |
| 845 | p3:Remove()  | |
| 846 | ||
| 847 | for i = 1,10 do  | |
| 848 | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1)  | |
| 849 | f2.Transparency = f2.Transparency + 0.05  | |
| 850 | m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07)  | |
| 851 | f3.Transparency = f3.Transparency + 0.06  | |
| 852 | wait()  | |
| 853 | end  | |
| 854 | ||
| 855 | ||
| 856 | f1:Remove()  | |
| 857 | f2:Remove()  | |
| 858 | f3:Remove()  | |
| 859 | ||
| 860 | ||
| 861 | for i = 1,15 do  | |
| 862 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0)  | |
| 863 | wait()  | |
| 864 | end  | |
| 865 | ||
| 866 | if rs ~= nil then  | |
| 867 | rs.Parent = plyr.Character.Torso  | |
| 868 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") 
 | |
| 869 | if wcer ~= nil then  | |
| 870 | wcer:Remove()  | |
| 871 | end  | |
| 872 | end  | |
| 873 | debounce = false  | |
| 874 | ||
| 875 | ||
| 876 | -------------------------------------------------------  | |
| 877 | ||
| 878 | ||
| 879 | end  | |
| 880 | end  | |
| 881 | end  | |
| 882 | mouse.Button1Down:connect(function() onButton1Down(mouse) end)  | |
| 883 | end  | |
| 884 | hb.Selected:connect(Select)  | |
| 885 | ||
| 886 | ||
| 887 | ||
| 888 | ||
| 889 | ||
| 890 | --------------------------------------------------------------  | |
| 891 | ||
| 892 | ||
| 893 | ||
| 894 | ||
| 895 | ||
| 896 | while true do  | |
| 897 | updateLooks()  | |
| 898 | for i = 1,17 do  | |
| 899 | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)  | |
| 900 | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)  | |
| 901 | wait()  | |
| 902 | end  | |
| 903 | wait(0.6)  | |
| 904 | for i = 1,17 do  | |
| 905 | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03)  | |
| 906 | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03)  | |
| 907 | wait()  | |
| 908 | end  | |
| 909 | wait(0.6)  | |
| 910 | end  |