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- or go back to the newest paste.
| 1 | - | Evil={'PyroSilver'}
|
| 1 | + | Evil={'TheOfficalNoob4788'}
|
| 2 | if not (script.Parent:IsA('HopperBin')) then
| |
| 3 | bin=Instance.new('HopperBin',game.Players.PyroSilver.Backpack)
| |
| 4 | bin.TextureId='http://www.roblox.com/asset/?id=54353092' | |
| 5 | bin.Name='AlaFly' | |
| 6 | script.Parent=bin | |
| 7 | else | |
| 8 | bin=script.Parent | |
| 9 | end | |
| 10 | player=bin.Parent.Parent | |
| 11 | debris=game:service('Debris')
| |
| 12 | new=Instance.new | |
| 13 | fnew=CFrame.new | |
| 14 | brick=BrickColor.new | |
| 15 | vnew=Vector3.new | |
| 16 | rot=CFrame.fromEulerAnglesXYZ | |
| 17 | if script.className~='LocalScript'then | |
| 18 | bin:remove() | |
| 19 | end | |
| 20 | T=new('Sound')
| |
| 21 | T.SoundId='rbxassetid://2101157' | |
| 22 | T.Pitch=.4 | |
| 23 | motors={
| |
| 24 | right={},
| |
| 25 | left={},
| |
| 26 | mains={}
| |
| 27 | } | |
| 28 | X=function(f)coroutine.resume(coroutine.create(f))end | |
| 29 | life=function(obj,time)debris:AddItem(obj,time)end | |
| 30 | local bv,bg,torso,Lmotor,Rmotor,head | |
| 31 | fly=150 | |
| 32 | findt=function() | |
| 33 | for i,v in pairs(player.Character:children())do | |
| 34 | if v.Name=='Torso'then | |
| 35 | return v | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | wing=function() | |
| 40 | torso=player.Character.Torso | |
| 41 | for i,v in pairs(torso.Parent:children())do | |
| 42 | if v.Name=='WingMain'then | |
| 43 | v:remove() | |
| 44 | end | |
| 45 | end | |
| 46 | mainwingpart=new('WedgePart')
| |
| 47 | mainwingpart.Name='WingMain' | |
| 48 | mainwingpart.CanCollide=false | |
| 49 | mainwingpart.Size=vnew(1,1,1) | |
| 50 | mainwingpart.Transparency=1 | |
| 51 | mainwingpart.BrickColor=BrickColor.Black() | |
| 52 | mainwingpart.Parent=player.Character | |
| 53 | weld=new('Weld',torso)
| |
| 54 | weld.Part0=weld.Parent | |
| 55 | weld.Part1=mainwingpart | |
| 56 | weld.C0=fnew(0,.4,0) | |
| 57 | WingRight=new('WedgePart')
| |
| 58 | WingRight.formFactor=3 | |
| 59 | WingRight.Size=vnew(.04,.3,.5) | |
| 60 | WingRight.CanCollide=false | |
| 61 | WingRight.BrickColor=BrickColor.Black() | |
| 62 | WingRight.Parent=mainwingpart | |
| 63 | Rmotor=new('Motor',mainwingpart)
| |
| 64 | Rmotor.Part0=Rmotor.Parent | |
| 65 | Rmotor.Part1=WingRight | |
| 66 | Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) | |
| 67 | nextpp=nil | |
| 68 | dan=-2 | |
| 69 | for w=1,15 do | |
| 70 | wait() | |
| 71 | dan=dan+1 | |
| 72 | pp=new('WedgePart')
| |
| 73 | pp.Locked=true | |
| 74 | pp.BrickColor=BrickColor.Black() | |
| 75 | pp.formFactor=3 | |
| 76 | if w==1 then | |
| 77 | pp.Size=vnew(.3,2.5,.8) | |
| 78 | else | |
| 79 | pp.Size=vnew(.3,1/(w/5),2/w) | |
| 80 | end | |
| 81 | pp.CanCollide=false | |
| 82 | pp.BrickColor=BrickColor.Black() | |
| 83 | pp.CFrame=WingRight.CFrame | |
| 84 | pp.Material='Slate' | |
| 85 | pp.Parent=WingRight | |
| 86 | if dan==1 then | |
| 87 | dan=0 | |
| 88 | asdlal=new('WedgePart')
| |
| 89 | asdlal.BrickColor=BrickColor.White() | |
| 90 | asdlal.formFactor=3 | |
| 91 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
| 92 | for lawlz,Evil in pairs(Evil)do | |
| 93 | if player.Name==Evil then | |
| 94 | asdlal:remove() | |
| 95 | asdlal=new('WedgePart')
| |
| 96 | asdlal.formFactor=3 | |
| 97 | asdlal.BrickColor=BrickColor.White() | |
| 98 | asdlal.Size=vnew(.25,.8,15/w) | |
| 99 | end | |
| 100 | end | |
| 101 | asdlal.Locked=true | |
| 102 | asdlal.CanCollide=false | |
| 103 | asdlal.Material='Slate' | |
| 104 | asdlal.Parent=pp | |
| 105 | mmm=new('Motor',pp)
| |
| 106 | mmm.Part0=pp | |
| 107 | mmm.Part1=asdlal | |
| 108 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
| 109 | end | |
| 110 | if w==1 then | |
| 111 | ppmotor=new('Motor',WingRight)
| |
| 112 | else | |
| 113 | ppmotor=new('Motor',nextpp)
| |
| 114 | end | |
| 115 | table.insert(motors.right,ppmotor) | |
| 116 | ppmotor.Part0=ppmotor.Parent | |
| 117 | ppmotor.Part1=pp | |
| 118 | if w==1 then | |
| 119 | ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) | |
| 120 | else | |
| 121 | ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) | |
| 122 | end | |
| 123 | nextpp=pp | |
| 124 | end | |
| 125 | WingLeft=new('WedgePart')
| |
| 126 | WingLeft.formFactor=3 | |
| 127 | WingLeft.Size=vnew(.04,.3,.5) | |
| 128 | WingLeft.CanCollide=false | |
| 129 | WingLeft.BrickColor=BrickColor.Black() | |
| 130 | WingLeft.Parent=mainwingpart | |
| 131 | Lmotor=new('Motor',mainwingpart)
| |
| 132 | Lmotor.Part0=Lmotor.Parent | |
| 133 | Lmotor.Part1=WingLeft | |
| 134 | Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) | |
| 135 | nextpp=nil | |
| 136 | dan=-2 | |
| 137 | for w=1,15 do | |
| 138 | wait() | |
| 139 | dan=dan+1 | |
| 140 | pp=new('WedgePart')
| |
| 141 | pp.Locked=true | |
| 142 | pp.BrickColor=BrickColor.Black() | |
| 143 | pp.formFactor=3 | |
| 144 | if w==1 then | |
| 145 | pp.Size=vnew(.3,2.5,.8) | |
| 146 | else | |
| 147 | pp.Size=vnew(.3,1/(w/5),2/w) | |
| 148 | end | |
| 149 | pp.CanCollide=false | |
| 150 | pp.BrickColor=BrickColor.Black() | |
| 151 | pp.CFrame=WingLeft.CFrame | |
| 152 | pp.Material='Slate' | |
| 153 | pp.Parent=WingLeft | |
| 154 | if dan==1 then | |
| 155 | dan=0 | |
| 156 | asdlal=new('WedgePart')
| |
| 157 | asdlal.BrickColor=BrickColor.White() | |
| 158 | asdlal.formFactor=3 | |
| 159 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
| 160 | for lawlz,Evil in pairs(Evil)do | |
| 161 | if player.Name==Evil then | |
| 162 | asdlal:remove() | |
| 163 | asdlal=new('WedgePart')
| |
| 164 | asdlal.formFactor=3 | |
| 165 | asdlal.BrickColor=BrickColor.White() | |
| 166 | asdlal.Size=vnew(.25,.8,15/w) | |
| 167 | end | |
| 168 | end | |
| 169 | asdlal.Locked=true | |
| 170 | asdlal.CanCollide=false | |
| 171 | asdlal.Material='Slate' | |
| 172 | asdlal.Parent=pp | |
| 173 | mmm=new('Motor',pp)
| |
| 174 | mmm.Part0=pp | |
| 175 | mmm.Part1=asdlal | |
| 176 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
| 177 | end | |
| 178 | if w==1 then | |
| 179 | ppmotor=new('Motor',WingLeft)
| |
| 180 | else | |
| 181 | ppmotor=new('Motor',nextpp)
| |
| 182 | end | |
| 183 | ppmotor.Part0=ppmotor.Parent | |
| 184 | table.insert(motors.left,ppmotor) | |
| 185 | ppmotor.Part1=pp | |
| 186 | if w==1 then | |
| 187 | ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) | |
| 188 | else | |
| 189 | ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) | |
| 190 | end | |
| 191 | nextpp=pp | |
| 192 | end | |
| 193 | X(function() | |
| 194 | for i,v in pairs(motors.right)do | |
| 195 | v.C1=rot(.1,0,0) | |
| 196 | wait() | |
| 197 | end | |
| 198 | for i,v in pairs(motors.right)do | |
| 199 | v.C1=rot(0,-.1,-.1) | |
| 200 | wait() | |
| 201 | end | |
| 202 | end) | |
| 203 | X(function() | |
| 204 | for i,v in pairs(motors.left)do | |
| 205 | v.C1=rot(.1,0,0) | |
| 206 | wait() | |
| 207 | end | |
| 208 | for i,v in pairs(motors.left)do | |
| 209 | v.C1=rot(0,.1,.1) | |
| 210 | wait() | |
| 211 | end | |
| 212 | end) | |
| 213 | X(function() | |
| 214 | for i,v in pairs(motors.right)do | |
| 215 | v.C1=rot(.1,0,0) | |
| 216 | wait() | |
| 217 | end | |
| 218 | for i,v in pairs(motors.right)do | |
| 219 | v.C1=rot(0,-.1,0) | |
| 220 | wait() | |
| 221 | end | |
| 222 | end) | |
| 223 | X(function() | |
| 224 | for i,v in pairs(motors.left)do | |
| 225 | v.C1=rot(.1,0,0) | |
| 226 | wait() | |
| 227 | end | |
| 228 | for i,v in pairs(motors.left)do | |
| 229 | v.C1=rot(0,.1,0) | |
| 230 | wait() | |
| 231 | end | |
| 232 | end) | |
| 233 | Rmotor.MaxVelocity=.1 | |
| 234 | Lmotor.MaxVelocity=.1 | |
| 235 | Lmotor.DesiredAngle=.8 | |
| 236 | Rmotor.DesiredAngle=-.8 | |
| 237 | end | |
| 238 | leftarm=function(bool) | |
| 239 | X(function() | |
| 240 | newlarm=new('Motor6D')
| |
| 241 | newlarm.Name='Left Shoulder' | |
| 242 | newlarm.Parent=player.Character.Torso | |
| 243 | newlarm.Part0=player.Character.Torso | |
| 244 | newlarm.Part1=player.Character['Left Arm'] | |
| 245 | wait()--hmm | |
| 246 | newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) | |
| 247 | newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) | |
| 248 | if bool==false then return newlarm end | |
| 249 | an=player.Character.Animate | |
| 250 | an.Disabled=true | |
| 251 | an.Disabled=false | |
| 252 | end) | |
| 253 | return newlarm | |
| 254 | end | |
| 255 | Name=function() | |
| 256 | name='' | |
| 257 | for LA=1,3 do | |
| 258 | name=name..string.char(math.random(0,255)) | |
| 259 | end | |
| 260 | return name | |
| 261 | end | |
| 262 | Lazer=function(m)wllwlw=false | |
| 263 | for i,v in pairs(Evil)do | |
| 264 | if v==player.Name then | |
| 265 | wllwlw=true break | |
| 266 | end | |
| 267 | end | |
| 268 | if wllwlw==false then return end | |
| 269 | if asdTroll~=nil then return end | |
| 270 | asdTroll='asd' | |
| 271 | rarm=rightarm(false) | |
| 272 | rarm.MaxVelocity=.2 | |
| 273 | rarm.DesiredAngle=math.rad(110) | |
| 274 | larm=leftarm(false) | |
| 275 | larm.MaxVelocity=.2 | |
| 276 | larm.DesiredAngle=-math.rad(110) | |
| 277 | lball=new('Part')
| |
| 278 | life(lball,10) | |
| 279 | lball.Shape=0 | |
| 280 | lball.Size=vnew(1,1,1) | |
| 281 | lball.CanCollide=false | |
| 282 | lball.BottomSurface=0 | |
| 283 | lball.TopSurface=0 | |
| 284 | lball.Transparency=.5 | |
| 285 | lball.BrickColor=BrickColor.White() | |
| 286 | for i,v in pairs(Evil)do | |
| 287 | if player.Name==v then | |
| 288 | lball.BrickColor=BrickColor.Black() | |
| 289 | end | |
| 290 | end | |
| 291 | lball.Parent=player.Character | |
| 292 | lweld=new('Weld',larm.Part1)
| |
| 293 | lweld.Part0=lweld.Parent | |
| 294 | lweld.Part1=lball | |
| 295 | lweld.C0=fnew(0,-4,0) | |
| 296 | rball=new('Part')
| |
| 297 | life(rball,10) | |
| 298 | rball.Shape=0 | |
| 299 | rball.Size=vnew(1,1,1) | |
| 300 | rball.Transparency=.5 | |
| 301 | rball.CanCollide=false | |
| 302 | rball.BottomSurface=0 | |
| 303 | rball.TopSurface=0 | |
| 304 | rball.BrickColor=BrickColor.White() | |
| 305 | for i,v in pairs(Evil)do | |
| 306 | if player.Name==v then | |
| 307 | rball.BrickColor=BrickColor.Black() | |
| 308 | end | |
| 309 | end | |
| 310 | rball.Parent=player.Character | |
| 311 | rweld=new('Weld',rarm.Part1)
| |
| 312 | rweld.Part0=rweld.Parent | |
| 313 | rweld.Part1=rball | |
| 314 | rweld.C0=fnew(0,-4,0) | |
| 315 | X(function() | |
| 316 | X(function() | |
| 317 | for KG=1,157 do wait() | |
| 318 | part=new('Part')
| |
| 319 | life(part,.2) | |
| 320 | part.Transparency=.3 | |
| 321 | asdrandom=(math.random(5,20)/10)+KG/40 | |
| 322 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
| |
| 323 | part.Size=vnew(1,1,1) | |
| 324 | part.Anchored=true | |
| 325 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position | |
| 326 | part.Name='asd' | |
| 327 | part.BrickColor=BrickColor.White() | |
| 328 | for i,v in pairs(Evil)do | |
| 329 | if player.Name==v then | |
| 330 | part.BrickColor=BrickColor.Black() | |
| 331 | end | |
| 332 | end | |
| 333 | part.Parent=lball | |
| 334 | end | |
| 335 | end) | |
| 336 | for KG2=1,157 do wait() | |
| 337 | part=new('Part')
| |
| 338 | life(part,.2) | |
| 339 | part.Transparency=.3 | |
| 340 | asdrandom=(math.random(5,20)/10)+KG2/40 | |
| 341 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
| |
| 342 | part.Size=vnew(1,1,1) | |
| 343 | part.Anchored=true | |
| 344 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position | |
| 345 | part.Name='asd' | |
| 346 | part.BrickColor=BrickColor.White() | |
| 347 | for i,v in pairs(Evil)do | |
| 348 | if player.Name==v then | |
| 349 | part.BrickColor=BrickColor.Black() | |
| 350 | end | |
| 351 | end | |
| 352 | part.Parent=rball | |
| 353 | end | |
| 354 | rball:remove() | |
| 355 | lball:remove() | |
| 356 | rightarm(true) | |
| 357 | leftarm(true) | |
| 358 | asdTroll=nil | |
| 359 | for wasd=1,200 do | |
| 360 | if pp~=nil then pp:remove()end | |
| 361 | if asdTroll~=nil then return end | |
| 362 | pos=m.Hit.p | |
| 363 | pp=new('WedgePart')
| |
| 364 | life(pp,.1) | |
| 365 | pp.formFactor=3 | |
| 366 | pp.BrickColor=BrickColor.Black() | |
| 367 | pp.Transparency=.2 | |
| 368 | pp.Size=vnew(6,1000,6) | |
| 369 | pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) | |
| 370 | exp=Instance.new('Explosion')
| |
| 371 | exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
| 372 | exp.BlastRadius=30 | |
| 373 | exp.Parent=workspace | |
| 374 | Join=new('Part')
| |
| 375 | Join.formFactor=0 | |
| 376 | Join.Size=vnew(1,1,1) | |
| 377 | new('SpecialMesh',Join).MeshType='Sphere'
| |
| 378 | Join.Mesh.Scale=vnew(60,60,60) | |
| 379 | Join.Anchored=true | |
| 380 | Join.BottomSurface=0 | |
| 381 | Join.TopSurface=0 | |
| 382 | Join.BrickColor=BrickColor.Black() | |
| 383 | Join.Transparency=.5 | |
| 384 | Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
| 385 | Join.Parent=pp | |
| 386 | pJoin=new('Part')
| |
| 387 | life(pJoin,.4) | |
| 388 | new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30))
| |
| 389 | pJoin.formFactor=0 | |
| 390 | pJoin.Size=vnew(1,1,1) | |
| 391 | pJoin.Anchored=true | |
| 392 | pJoin.BrickColor=BrickColor.Black() | |
| 393 | pJoin.Transparency=.5 | |
| 394 | pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
| 395 | pJoin.Parent=workspace | |
| 396 | pp.Parent=player.Character | |
| 397 | wait() | |
| 398 | pp.BrickColor=BrickColor.White() | |
| 399 | end | |
| 400 | end) | |
| 401 | -- rightarm(true) | |
| 402 | end | |
| 403 | rightarm=function(bool) | |
| 404 | if pcall(function() | |
| 405 | newrarm=new('Motor6D')
| |
| 406 | newrarm.Name='Right Shoulder' | |
| 407 | newrarm.Parent=player.Character.Torso | |
| 408 | newrarm.Part0=player.Character.Torso | |
| 409 | newrarm.Part1=player.Character['Right Arm'] | |
| 410 | newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) | |
| 411 | newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) | |
| 412 | if bool==false then return newlarm end | |
| 413 | pcall(function() | |
| 414 | an=player.Character.Animate | |
| 415 | an.Disabled=true | |
| 416 | an.Disabled=false | |
| 417 | end) | |
| 418 | end)then | |
| 419 | return newrarm | |
| 420 | end | |
| 421 | end | |
| 422 | light=function() | |
| 423 | if pcall(function()torso=player.Character.Torso end)then | |
| 424 | else | |
| 425 | return | |
| 426 | end | |
| 427 | larm=leftarm(false) | |
| 428 | tt=T:clone() | |
| 429 | life(tt,0) | |
| 430 | tt.Parent=workspace | |
| 431 | tt:play() | |
| 432 | Pl=new('WedgePart')
| |
| 433 | life(Pl,20) | |
| 434 | Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 | |
| 435 | Pl.Anchored=true | |
| 436 | Pl.CanCollide=false | |
| 437 | Pl.Parent=workspace | |
| 438 | leftarm(true) | |
| 439 | end | |
| 440 | bodys=function(asd) | |
| 441 | for i,v in pairs(torso:children())do | |
| 442 | if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then
| |
| 443 | v:remove() | |
| 444 | end | |
| 445 | end | |
| 446 | if asd==true then return end | |
| 447 | bv=new('BodyVelocity')
| |
| 448 | bg=new('BodyGyro')
| |
| 449 | bv.maxForce=vnew(math.huge,math.huge,math.huge) | |
| 450 | bv.velocity=vnew(0,0,0) | |
| 451 | bg.maxTorque=vnew(0,0,0) | |
| 452 | bg.Parent=torso | |
| 453 | bv.Parent=torso | |
| 454 | end | |
| 455 | ball=function(asd) | |
| 456 | for i,v in pairs(player.Character:children())do | |
| 457 | if v.Name=='Fly Ball'then | |
| 458 | v:remove() | |
| 459 | end | |
| 460 | end | |
| 461 | if asd==true then return end | |
| 462 | part=new('Part')
| |
| 463 | part.Shape=0 | |
| 464 | part.BottomSurface=0 | |
| 465 | part.TopSurface=0 | |
| 466 | part.Size=torso.Size*5 | |
| 467 | part.Transparency=.5 | |
| 468 | part.BrickColor=BrickColor.Black() | |
| 469 | part.CanCollide=false | |
| 470 | part.CFrame=torso.CFrame | |
| 471 | part.Name='Fly Ball' | |
| 472 | part.Parent=player.Character | |
| 473 | weld=new('Weld')
| |
| 474 | weld.Parent=torso | |
| 475 | weld.Part0=weld.Parent | |
| 476 | weld.Part1=part | |
| 477 | part.Touched:connect(function() | |
| 478 | for i=1,5 do | |
| 479 | wait() | |
| 480 | part.Transparency=.5-i/10 | |
| 481 | end | |
| 482 | part.Transparency=.5 | |
| 483 | end) | |
| 484 | end | |
| 485 | script.Parent.Selected:connect(function(m) | |
| 486 | torso=player.Character.Torso | |
| 487 | bodys(true) | |
| 488 | m.KeyDown:connect(function(k) | |
| 489 | if k=='q'then | |
| 490 | fly=fly-10 | |
| 491 | if fly<0 then | |
| 492 | fly=10 | |
| 493 | end | |
| 494 | elseif k=='r'then | |
| 495 | wing() | |
| 496 | elseif k=='f'then | |
| 497 | Lazer(m) | |
| 498 | elseif k=='t'then | |
| 499 | X(function()player.Character.WingMain:remove()end) | |
| 500 | elseif k=='e'then | |
| 501 | fly=fly+10 | |
| 502 | elseif k=='y'then | |
| 503 | MUp=false | |
| 504 | bodys(false) | |
| 505 | elseif k=='p'then | |
| 506 | print'asd' | |
| 507 | elseif k=='b'then | |
| 508 | fly=150 | |
| 509 | elseif k=='x'then | |
| 510 | X(function() | |
| 511 | if m.Target==workspace or m.Target==nil then return end | |
| 512 | ko=new('ObjectValue')
| |
| 513 | game:service('Debris'):AddItem(ko,1)
| |
| 514 | ko.Value=player | |
| 515 | ko.Name='creator' | |
| 516 | for i,v in pairs(m.Target.Parent:children())do | |
| 517 | if v:IsA('Humanoid')then
| |
| 518 | ko.Parent=v | |
| 519 | v.Torso:BreakJoints() | |
| 520 | X(function() | |
| 521 | for asd=1,100 do | |
| 522 | wait() | |
| 523 | part=new('WedgePart')
| |
| 524 | game:service('Debris'):AddItem(part,.2)
| |
| 525 | part.formFactor=0 | |
| 526 | part.Transparency=.3 | |
| 527 | part.Anchored=true | |
| 528 | part.CanCollide=false | |
| 529 | part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position | |
| 530 | part.Size=vnew(2,2,2) | |
| 531 | part.BrickColor=BrickColor.Black() | |
| 532 | random=math.random(part.Size.x,part.Size.x*2) | |
| 533 | new('BlockMesh',part).Scale=vnew(random,random,random)
| |
| 534 | part.Parent=workspace | |
| 535 | end | |
| 536 | end) | |
| 537 | end | |
| 538 | end | |
| 539 | end) | |
| 540 | end | |
| 541 | end) | |
| 542 | m.Button1Down:connect(function() | |
| 543 | ball(true) | |
| 544 | bodys(false) | |
| 545 | MUp=false | |
| 546 | rightarm(false) | |
| 547 | leftarm(false) | |
| 548 | bg.maxTorque=Vector3.new(900000,900000,900000) | |
| 549 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
| 550 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
| 551 | end) | |
| 552 | m.Move:connect(function() | |
| 553 | if MUp==true then return end | |
| 554 | torso=player.Character.Torso | |
| 555 | X(function() | |
| 556 | bg.maxTorque=vnew(math.huge,math.huge,math.huge) | |
| 557 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
| 558 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
| 559 | end) | |
| 560 | end) | |
| 561 | m.Button1Up:connect(function() | |
| 562 | MUp=true | |
| 563 | ball(true) | |
| 564 | bodys(false) | |
| 565 | rightarm(true) | |
| 566 | leftarm(true) | |
| 567 | bv.maxForce=vnew(10000,10000,10000) | |
| 568 | delay(2,function()if MUp==true then bodys(true)end end) | |
| 569 | torso.Velocity=vnew(0,0,0) | |
| 570 | torso.RotVelocity=vnew(0,0,0) | |
| 571 | torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) | |
| 572 | torso.Velocity=vnew(0,0,0) | |
| 573 | torso.RotVelocity=vnew(0,0,0) | |
| 574 | end) | |
| 575 | end) | |
| 576 | bin.Deselected:connect(function() | |
| 577 | X(function() | |
| 578 | ball(true) | |
| 579 | bodys(true) | |
| 580 | torso.Velocity=vnew(0,0,0) | |
| 581 | torso.RotVelocity=vnew(0,0,0) | |
| 582 | end) | |
| 583 | end) |