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| 1 | --[[ | |
| 2 | @Name: Rogue | |
| 3 | @Author: iKrypto | |
| 4 | @Date: 7/4/16 | |
| 5 | @Engine: Lua 5.1 | |
| 6 | ]] | |
| 7 | ||
| 8 | wait(0.003) | |
| 9 | --print'starting script...' | |
| 10 | ||
| 11 | -- Primary Development ended on 7/13/2016 | |
| 12 | -- Revamp began on 7/17/2016 due to data loss | |
| 13 | -- Old script found in modules on 7/19/2016 and revamp updated, development over again. | |
| 14 | ||
| 15 | local startLoad = tick() | |
| 16 | script.Name = "Assassination" | |
| 17 | local plrs = game:GetService('Players')
| |
| 18 | local plr = plrs.LocalPlayer | |
| 19 | local char = plr.Character | |
| 20 | local bp = plr.Backpack | |
| 21 | local hum = char.Humanoid | |
| 22 | local T = char.Torso | |
| 23 | local Character = char | |
| 24 | local Humanoid = hum | |
| 25 | local torso = char.Torso | |
| 26 | local Agility,Haste,damage = 6,.16,0 | |
| 27 | local stats,Parts,Cooldowns,Damage,recountData,parts,Damaged,Ally,Buffs = {},{},{},{},{},{},{},{},{}
| |
| 28 | local Ctrl,Cam,lastclick,btimer,Stealthed,beaming = false,game.Workspace:FindFirstChild('currentCamera'),tick(),0,false,false
| |
| 29 | local lastdps,OrbModel,currentTarget,candamage | |
| 30 | local shielding = false | |
| 31 | local dot = {}
| |
| 32 | local combocounter,PGui,channeling,Mode = 0,plr.PlayerGui,false,'' | |
| 33 | local new = Instance.new | |
| 34 | -- if leaked, don't edit this value | |
| 35 | -- it lets other scripts know this is | |
| 36 | -- a linked script so that you can do | |
| 37 | -- extra features such as slowing, stunning | |
| 38 | -- buffing, healing etc. Thanks. | |
| 39 | local iAmDarkusScript = Instance.new('Model')
| |
| 40 | iAmDarkusScript.Parent = hum | |
| 41 | iAmDarkusScript.Name = 'Property of Darkus_Theory' | |
| 42 | head = char.Head | |
| 43 | local ohp = hum.Health | |
| 44 | local otheranims = false | |
| 45 | mouse = plr:GetMouse() | |
| 46 | count = 0 | |
| 47 | Mode = 'Idling' | |
| 48 | Bin = Instance.new('Folder')
| |
| 49 | Bin.Name='suit' | |
| 50 | Bin.Parent=char | |
| 51 | Colors={['Primary']='Dark indigo',['Secondary']='Royal purple',['Tertiary']='Bright violet',}
| |
| 52 | Body={["HUM"]=char:FindFirstChild('Humanoid'),["H"]=char:FindFirstChild('Head'),["T"]=char:FindFirstChild('Torso'),["LA"]=char:FindFirstChild('Left Arm'),["RA"]=char:FindFirstChild('Right Arm'),["LL"]=char:FindFirstChild('Left Leg'),["RL"]=char:FindFirstChild('Right Leg'),};
| |
| 53 | local tMesh,asset = "rbxasset://fonts/torso.mesh","rbxassetid://" | |
| 54 | local meshes,sounds = {blast = 20329976,ring = 3270017,spike = 1033714,cone = 1082802,crown = 20329976,cloud = 1095708,diamond = 9756362},{laser = 166196553;gun = 131070686;falling = 138206037;hit = 146163493;twirl = 46299547;explosion = 142070127}
| |
| 55 | prmColor = 'Really black' | |
| 56 | secColor = 'Toothpaste' | |
| 57 | humanoid = char:findFirstChild("Humanoid")
| |
| 58 | torso = char:findFirstChild("Torso")
| |
| 59 | head = char.Head | |
| 60 | prmColor = 'ReEnemy black' | |
| 61 | secColor = 'Toothpaste' | |
| 62 | humanoid = char:findFirstChild("Humanoid")
| |
| 63 | torso = char:findFirstChild("Torso")
| |
| 64 | head = char.Head | |
| 65 | ra = char:findFirstChild("Right Arm")
| |
| 66 | la = char:findFirstChild("Left Arm")
| |
| 67 | rl = char:findFirstChild("Right Leg")
| |
| 68 | ll = char:findFirstChild("Left Leg")
| |
| 69 | rs = torso:findFirstChild("Right Shoulder")
| |
| 70 | ls = torso:findFirstChild("Left Shoulder")
| |
| 71 | rh = torso:findFirstChild("Right Hip")
| |
| 72 | lh = torso:findFirstChild("Left Hip")
| |
| 73 | neck = torso:findFirstChild("Neck")
| |
| 74 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 75 | rj = rootpart:findFirstChild("RootJoint")
| |
| 76 | anim = char:findFirstChild("Animate")
| |
| 77 | camera = workspace.CurrentCamera | |
| 78 | plr.CameraMaxZoomDistance = math.huge | |
| 79 | for _,x in pairs(char:children()) do | |
| 80 | if x:IsA('Shirt') then x:remove() end
| |
| 81 | if x:IsA('Pants') then x:remove() end
| |
| 82 | if x:IsA('Hat') then x:remove() end
| |
| 83 | end | |
| 84 | pcall(function()anim:Destroy()end) | |
| 85 | pcall(function()char["Health"]:Destroy() end) | |
| 86 | pcall(function()humanoid.Animator:Destroy()end) | |
| 87 | local rm = Instance.new("Weld", torso)
| |
| 88 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 89 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 90 | rm.Part0 = torso | |
| 91 | rm.Part1 = ra | |
| 92 | local lm = Instance.new("Weld", torso)
| |
| 93 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 94 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 95 | lm.Part0 = torso | |
| 96 | lm.Part1 = la | |
| 97 | local rlegm = Instance.new("Weld", torso)
| |
| 98 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
| 99 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 100 | rlegm.Part0 = torso | |
| 101 | rlegm.Part1 = rl | |
| 102 | local llegm = Instance.new("Weld", torso)
| |
| 103 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 104 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 105 | llegm.Part0 = torso | |
| 106 | llegm.Part1 = ll | |
| 107 | neckc0 = neck.C0 | |
| 108 | rsc0 = rm.C0 | |
| 109 | lsc0 = lm.C0 | |
| 110 | llc0 = llegm.C0 | |
| 111 | rlc0 = rlegm.C0 | |
| 112 | rootc0 = rj.C0 | |
| 113 | rootc1 = rj.C1 | |
| 114 | wait() | |
| 115 | local s = Instance.new('Shirt', char)
| |
| 116 | s.Name = 'Wild Gladiator\'s Felweave Raiment' | |
| 117 | s.ShirtTemplate = 'http://www.roblox.com/asset/?id=166273878' | |
| 118 | local p = Instance.new('Pants', char)
| |
| 119 | p.Name = 'Wild Gladiator\'s Felweave Trousers' | |
| 120 | p.PantsTemplate = 'http://www.roblox.com/asset/?id=166273938' | |
| 121 | local h = Instance.new('Part', char)
| |
| 122 | h.Name = 'DK Hood' | |
| 123 | h.TopSurface,h.BottomSurface = 0,0 | |
| 124 | h.Size = Vector3.new(2.3, 2.3, 2.3) | |
| 125 | h.CFrame = torso.CFrame | |
| 126 | h.CanCollide = false | |
| 127 | h.BrickColor = BrickColor.new('Really black')
| |
| 128 | h:BreakJoints() | |
| 129 | local m = Instance.new('SpecialMesh', h)
| |
| 130 | m.Name = "Wild Gladiator's Felweave Cowl" | |
| 131 | m.MeshType = 'FileMesh' | |
| 132 | m.Scale = Vector3.new(1, 1, 1) | |
| 133 | m.MeshId = 'http://www.roblox.com/asset/?id=16952952' | |
| 134 | m.VertexColor = Vector3.new(1,1,1) | |
| 135 | local Weld = Instance.new("Weld")
| |
| 136 | Weld.Part0 = char.Head | |
| 137 | Weld.Part1 = h | |
| 138 | Weld.Parent = char.Head | |
| 139 | Weld.C0 = CFrame.new(0, .3, 0) | |
| 140 | ||
| 141 | local Dagger = Instance.new('Part')
| |
| 142 | Dagger.Name = 'Dagger' | |
| 143 | Dagger.BrickColor = BrickColor.new('Really black')
| |
| 144 | Dagger.Locked = true | |
| 145 | Dagger.Shape = 'Block' | |
| 146 | Dagger.Size = Vector3.new(1, 3.8, 1) | |
| 147 | Dagger.Parent = char | |
| 148 | Dagger.CanCollide = false | |
| 149 | local DaggerMesh = Instance.new('SpecialMesh',Dagger)
| |
| 150 | DaggerMesh.Name = 'DaggerMesh' | |
| 151 | DaggerMesh.MeshType = 'FileMesh' | |
| 152 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=432556696" | |
| 153 | DaggerMesh.TextureId = "http://www.roblox.com/asset/?id=22769571" | |
| 154 | DaggerMesh.Scale = Vector3.new(.14, .14, .14) | |
| 155 | DaggerMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 156 | local DaggerWeld = Instance.new('Weld',Dagger)
| |
| 157 | DaggerWeld.Name = 'DaggerWeld' | |
| 158 | DaggerWeld.C0 = CFrame.new(0,-.7, -1.2) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(90)) | |
| 159 | DaggerWeld.Part0 = ra | |
| 160 | DaggerWeld.Part1 = Dagger | |
| 161 | ||
| 162 | local Katana = Instance.new('Part')
| |
| 163 | Katana.Name = 'Katana' | |
| 164 | Katana.BrickColor = BrickColor.new('Really black')
| |
| 165 | Katana.Locked = true | |
| 166 | Katana.Shape = 'Block' | |
| 167 | Katana.Size = Vector3.new(1, 0.8, 4) | |
| 168 | Katana.Parent = char | |
| 169 | Katana.CanCollide = false | |
| 170 | local KatanaMesh = Instance.new('SpecialMesh',Katana)
| |
| 171 | KatanaMesh.Name = 'KatanaMesh' | |
| 172 | KatanaMesh.MeshType = 'FileMesh' | |
| 173 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=22769578" | |
| 174 | KatanaMesh.TextureId = "http://www.roblox.com/asset/?id=22769571" | |
| 175 | KatanaMesh.Scale = Vector3.new(.23, .23, .23) | |
| 176 | KatanaMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 177 | local KatanaWeld = Instance.new('Weld',Katana)
| |
| 178 | KatanaWeld.C0 = CFrame.new(0,-.95, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 179 | KatanaWeld.Part0 = la | |
| 180 | KatanaWeld.Part1 = Katana | |
| 181 | ||
| 182 | wepdps = function(obj) | |
| 183 | local slow | |
| 184 | if not candamage then return end | |
| 185 | if obj:IsDescendantOf(char) then return end | |
| 186 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 187 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 188 | if Damaged[Hum] and tick()-Damaged[Hum] < (.2+stats['Haste']) then return end | |
| 189 | local dist = (obj.Position-torso.Position).magnitude | |
| 190 | if dist > 5 then return end | |
| 191 | local calculation = getDPS() | |
| 192 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 193 | if cftos.Z > 0 then calculation = calculation * 1.3 end | |
| 194 | if Hum:FindFirstChild('MarkOfDeath') then
| |
| 195 | calculation = calculation * 1.5 | |
| 196 | end | |
| 197 | local function randomSlashSound() | |
| 198 | local ids = {220833967,220833976,220834019}
| |
| 199 | ||
| 200 | quickSound(ids[math.random(1,#ids)], head, .8) | |
| 201 | end | |
| 202 | if Stealthed and not cheating then Stealth() slow=true calculation = calculation * 1.4 end | |
| 203 | damageHuman(Hum, math.floor(calculation*.6), obj) | |
| 204 | coroutine.wrap(randomSlashSound)() | |
| 205 | logDamage('Autoattack', calculation)
| |
| 206 | Damaged[Hum] = tick() | |
| 207 | if slow then slowPoison(Hum) slow=false end | |
| 208 | stats['Focus'] = stats['Focus'] + 6 | |
| 209 | if math.random(1,10) > 7 then stats['Combo Points'] = stats['Combo Points'] + 1 end | |
| 210 | end | |
| 211 | ||
| 212 | recuperate = function(obj) | |
| 213 | if obj:IsDescendantOf(char) then return end | |
| 214 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 215 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 216 | if Damaged[Hum] and tick()-Damaged[Hum] < 3 then return end | |
| 217 | if checkCooldown('Recuperate') then return end
| |
| 218 | if not useFocus(40) then return end | |
| 219 | setCooldown('Recuperate', 45)
| |
| 220 | local numcp = stats['Combo Points'] | |
| 221 | stats['Combo Points'] = 0 | |
| 222 | local calculation = getDPS()+(stats['Combo Points']*2) | |
| 223 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 224 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 225 | if Stealthed and not cheating then Stealth() end | |
| 226 | damageHuman(Hum, calculation/2, obj) | |
| 227 | logDamage('Recuperate', calculation)
| |
| 228 | Damaged[Hum] = tick() | |
| 229 | local healcalc = ((calculation/2)*(numcp > 0 and numcp or 1))*.6 | |
| 230 | ypcall(function() | |
| 231 | for i = healcalc/10,0,-(healcalc/100) do | |
| 232 | hum.Health = hum.Health+(healcalc) | |
| 233 | Title("+"..math.floor(healcalc), head, Color3.new(0,200/255,0),true,false)
| |
| 234 | wait(.75) | |
| 235 | end | |
| 236 | end) | |
| 237 | end | |
| 238 | ||
| 239 | dfa = function(obj) | |
| 240 | if obj:IsDescendantOf(char) then return end | |
| 241 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 242 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 243 | local ex | |
| 244 | if (Hum.Health<(Hum.MaxHealth*.35)) then ex = true end | |
| 245 | if Damage[Hum] and tick()-Damage[Hum] < 3 then return end | |
| 246 | if not useFocus(25) then return end | |
| 247 | local calculation = (ex and (getDPS()*5) or getDPS()*2) | |
| 248 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 249 | Damage[Hum] = tick() | |
| 250 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 251 | if Stealthed and not cheating then Stealth() end | |
| 252 | damageHuman(Hum, calculation, obj) | |
| 253 | logDamage('Death From Above', calculation)
| |
| 254 | quickSound(444667824, head, .8) | |
| 255 | end | |
| 256 | ||
| 257 | envenom = function(obj) | |
| 258 | if obj:IsDescendantOf(char) then return end | |
| 259 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 260 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 261 | local ex | |
| 262 | if (Hum.Health<(Hum.MaxHealth*.15)) then ex = true end | |
| 263 | if Damage[Hum] and tick()-Damage[Hum] < 3 then return end | |
| 264 | if checkCooldown('Envenom') then return end
| |
| 265 | if not useFocus(10) then return end | |
| 266 | setCooldown('Envenom', 10)
| |
| 267 | local calculation = (ex and (hum.MaxHealth+math.random(1,100)) or getDPS()*4) | |
| 268 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 269 | Damage[Hum] = tick() | |
| 270 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 271 | if Stealthed and not cheating then Stealth() end | |
| 272 | damageHuman(Hum, calculation, obj) | |
| 273 | logDamage('Envenom', calculation)
| |
| 274 | quickSound(220834000, head) | |
| 275 | end | |
| 276 | ||
| 277 | ||
| 278 | Dagger.Touched:connect(wepdps) | |
| 279 | Katana.Touched:connect(wepdps) | |
| 280 | ||
| 281 | pcall(function() | |
| 282 | char["Body Colors"].HeadColor = BrickColor.new("Medium stone grey")
| |
| 283 | char["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 284 | char["Body Colors"].LeftArmColor = BrickColor.new("Medium stone grey")
| |
| 285 | char["Body Colors"].RightArmColor = BrickColor.new("Medium stone grey")
| |
| 286 | char["Body Colors"].LeftLegColor = BrickColor.new("Really blackReally black")
| |
| 287 | char["Body Colors"].RightLegColor = BrickColor.new("Really black")
| |
| 288 | end) | |
| 289 | ||
| 290 | local aa1 = {}
| |
| 291 | ||
| 292 | local WorldUp = Vector3.new(0,1,0) | |
| 293 | function look2(Vec1,Vec2) | |
| 294 | local Orig = Vec1 | |
| 295 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 296 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 297 | local Forward = (Vec2-Vec1).unit | |
| 298 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 299 | local Right = Up:Cross(Forward).unit | |
| 300 | Forward = -Forward | |
| 301 | Right = -Right | |
| 302 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 303 | end | |
| 304 | ||
| 305 | function look(CFr,Vec2) | |
| 306 | local A = Vector3.new(0,0,0) | |
| 307 | local B = CFr:inverse()*Vec2 | |
| 308 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 309 | if B.Z > 0 then | |
| 310 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 311 | elseif B.Z == 0 then | |
| 312 | if B.Y > 0 then | |
| 313 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 314 | elseif B.Y < 0 then | |
| 315 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 316 | else | |
| 317 | CF = CFr | |
| 318 | end | |
| 319 | end | |
| 320 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 321 | local Up = Vector3.new(X,Y,Z) | |
| 322 | local Forward = (Vec2-CFr.p).unit | |
| 323 | local Right = Up:Cross(Forward) | |
| 324 | Forward = -Forward | |
| 325 | Right = -Right | |
| 326 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 327 | end | |
| 328 | ||
| 329 | function simulate(j,d,m,r,t) | |
| 330 | local joint = j | |
| 331 | for i,v in ipairs(t) do | |
| 332 | if v[1]:FindFirstChild("Weld") then
| |
| 333 | local stiff = m.CFrame.lookVector*0.03 | |
| 334 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 335 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 336 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 337 | local pos = joint.p+(dir*(d*0.5)) | |
| 338 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 339 | local inv = v[1].Weld.Part0.CFrame | |
| 340 | local rel1 = inv:inverse()*pos | |
| 341 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 342 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 343 | v[1].Weld.C0 = cf | |
| 344 | v[2] = inv*cf | |
| 345 | --v[1].CFrame = cf | |
| 346 | end | |
| 347 | end | |
| 348 | end | |
| 349 | ||
| 350 | for i=1,6 do | |
| 351 | local p = Instance.new("Part",char)
| |
| 352 | p.Anchored = false | |
| 353 | p.BrickColor = BrickColor.new("Really black")
| |
| 354 | p.CanCollide = false | |
| 355 | p.FormFactor="Custom" | |
| 356 | p.Material = "SmoothPlastic" | |
| 357 | p.TopSurface = "SmoothNoOutlines" | |
| 358 | p.BottomSurface = "SmoothNoOutlines" | |
| 359 | p.RightSurface = "SmoothNoOutlines" | |
| 360 | p.LeftSurface = "SmoothNoOutlines" | |
| 361 | p.FrontSurface = "SmoothNoOutlines" | |
| 362 | p.BackSurface = "SmoothNoOutlines" | |
| 363 | ||
| 364 | p.Size=Vector3.new(2+(i*.15),.15,0.15) | |
| 365 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 366 | mesh = Instance.new("BlockMesh",p)
| |
| 367 | mesh.Scale = Vector3.new(1,1,4) | |
| 368 | local w = Instance.new("Motor6D",p)
| |
| 369 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 370 | w.Part1 = p | |
| 371 | w.Name = "Weld" | |
| 372 | --table.insert(aa1,p) | |
| 373 | aa1[i] = {p,p.CFrame}
| |
| 374 | ||
| 375 | end | |
| 376 | ||
| 377 | game:service"RunService".Stepped:connect(function() | |
| 378 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 379 | end) | |
| 380 | ||
| 381 | cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end | |
| 382 | deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad | |
| 383 | local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ) | |
| 384 | local p = ins(typ or "Part") | |
| 385 | p.FormFactor = "Custom" | |
| 386 | p.Material = mat | |
| 387 | p.Transparency = tra | |
| 388 | p.CanCollide = canc | |
| 389 | p.Anchored = anc | |
| 390 | p.BrickColor = bc(col) | |
| 391 | p.Size = siz | |
| 392 | p.CFrame = cfr | |
| 393 | p.Parent = prnt | |
| 394 | p.Locked = true | |
| 395 | p.TopSurface,p.BottomSurface = 0,0 | |
| 396 | p:BreakJoints() | |
| 397 | return p | |
| 398 | end | |
| 399 | local mesh = function(typ,prnt,scal,mtyp,mid,mtx) | |
| 400 | local m = ins(typ or "SpecialMesh") | |
| 401 | if mtyp then m.MeshType = mtyp end | |
| 402 | if mid then m.MeshId = mid end | |
| 403 | if mtx then m.TextureId = mtx end | |
| 404 | if scal then m.Scale = scal end | |
| 405 | m.Parent = prnt | |
| 406 | return m | |
| 407 | end | |
| 408 | local weldy = function(prt1,prt2,c0,c1) | |
| 409 | local w = ins("Weld",prt1)
| |
| 410 | w.Part0 = prt1 | |
| 411 | w.Part1 = prt2 | |
| 412 | w.C0,w.C1 = c0 or cn(),c1 or cn() | |
| 413 | return w | |
| 414 | end | |
| 415 | function crownExplode(cf,col,scl) | |
| 416 | local p = part(char,cf,v3(1,1,1),col,true,false,.1,"SmoothPlastic") | |
| 417 | local pm = mesh("FileMesh",p,nil,nil,asset..meshes.crown)
| |
| 418 | Spawn(function() | |
| 419 | for i=.1,1.1,.025 do | |
| 420 | p.Transparency = i | |
| 421 | pm.Scale = pm.Scale + v3(scl,scl,scl) | |
| 422 | wait() | |
| 423 | end | |
| 424 | p:Destroy() | |
| 425 | end) | |
| 426 | end | |
| 427 | function crater(cf,dist,siz,col,mat) | |
| 428 | local num = math.random(7,13) | |
| 429 | for i=1,num do | |
| 430 | game:service("Debris"):AddItem(part(char,cf*ca(0,pi*2/num*i,0)*cn(0,0,dist)*ca(r(2),r(2),r(2)),v3(ma(r(siz)),ma(r(siz)),ma(r(siz))),col,true,true,0,mat),7)
| |
| 431 | end | |
| 432 | end | |
| 433 | function quickSound(id,par,pi) | |
| 434 | local s = Instance.new("Sound")
| |
| 435 | s.Pitch = pi or 1 | |
| 436 | s.SoundId = asset..id | |
| 437 | s.Parent = par | |
| 438 | wait() | |
| 439 | s:Play() | |
| 440 | return s | |
| 441 | end | |
| 442 | function newSound(id,par,pi) | |
| 443 | local s = Instance.new("Sound",par)
| |
| 444 | s.Pitch = pi or 1 | |
| 445 | s.Volume = .3 | |
| 446 | s.SoundId = asset..id | |
| 447 | s:Play() | |
| 448 | return s | |
| 449 | end | |
| 450 | ||
| 451 | function cylinderOpen(cf,col,col2) | |
| 452 | local p = part(char,cf,v3(0,1000,0),col,true,false,.1,"SmoothPlastic") | |
| 453 | local pm = mesh("CylinderMesh",p)
| |
| 454 | local p2 = part(char,cf,v3(0,1000,0),col2,true,false,.1,"SmoothPlastic") | |
| 455 | local p2m = mesh("CylinderMesh",p2)
| |
| 456 | Spawn(function() | |
| 457 | for i=.1,1.1,.0125 do | |
| 458 | p.Transparency = i | |
| 459 | p2.Transparency = i | |
| 460 | pm.Scale = pm.Scale + v3(.8,0,.8) | |
| 461 | p2m.Scale = p2m.Scale + v3(.5,0,.5) | |
| 462 | wait() | |
| 463 | end | |
| 464 | p:Destroy() | |
| 465 | p2:Destroy() | |
| 466 | end) | |
| 467 | end | |
| 468 | function cylinderOpen2(cf,col,col2) | |
| 469 | local p = part(workspace,cf,v3(0,1000,0),col,true,false,.1,"SmoothPlastic") | |
| 470 | local pm = mesh("CylinderMesh",p)
| |
| 471 | local p2 = part(workspace,cf,v3(0,1000,0),col2,true,false,.1,"SmoothPlastic") | |
| 472 | local p2m = mesh("CylinderMesh",p2)
| |
| 473 | Spawn(function() | |
| 474 | for i=.1,1.1,.05 do | |
| 475 | p.Transparency = i | |
| 476 | p2.Transparency = i | |
| 477 | pm.Scale = pm.Scale + v3(.7,0,.7) | |
| 478 | p2m.Scale = p2m.Scale + v3(.6,0,.6) | |
| 479 | wait() | |
| 480 | end | |
| 481 | wait(10) | |
| 482 | p:Destroy() | |
| 483 | p2:Destroy() | |
| 484 | end) | |
| 485 | end | |
| 486 | ||
| 487 | function Effect(Pos,x1,y1,z1,x2,y2,z2,color,ref) | |
| 488 | local S = Instance.new("Part",Character)
| |
| 489 | S.FormFactor = 0 | |
| 490 | S.Size = Vector3.new(1,1,1) | |
| 491 | S.BrickColor = color | |
| 492 | S.Reflectance = ref or 0 | |
| 493 | S.TopSurface = 0 | |
| 494 | S.BottomSurface = 0 | |
| 495 | S.Transparency = 0.5 | |
| 496 | S.Anchored = true | |
| 497 | S.CanCollide = false | |
| 498 | S.CFrame = CFrame.new(Pos)* CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 499 | local msh2 = Instance.new("BlockMesh",S)
| |
| 500 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 501 | coroutine.wrap(function() | |
| 502 | for i = 1,9 do | |
| 503 | msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 504 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 505 | S.Transparency = i *0.1 | |
| 506 | Wait() | |
| 507 | end | |
| 508 | S:Destroy() | |
| 509 | end)()end | |
| 510 | function Effect2(part,x1,y1,z1,x2,y2,z2,color,ref) | |
| 511 | if part:IsDescendantOf(Workspace)then | |
| 512 | local S = Instance.new("Part",Character)
| |
| 513 | S.FormFactor = 0 | |
| 514 | S.Size = Vector3.new(1,1,1) | |
| 515 | S.BrickColor = color | |
| 516 | S.Reflectance = ref or 0 | |
| 517 | S.TopSurface = 0 | |
| 518 | S.BottomSurface = 0 | |
| 519 | S.Transparency = 0.5 | |
| 520 | S.Anchored = true | |
| 521 | S.CanCollide = false | |
| 522 | S.CFrame = part.CFrame * CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 523 | local msh2 = Instance.new("BlockMesh",S)
| |
| 524 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 525 | coroutine.wrap(function() | |
| 526 | for i = 1,9 do | |
| 527 | msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 528 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 529 | S.Transparency = i *0.1 | |
| 530 | Wait() | |
| 531 | end | |
| 532 | S:Destroy() | |
| 533 | end)()end end | |
| 534 | local function EmberWave(CF,Color) | |
| 535 | local p = Instance.new("Part",Character)
| |
| 536 | p.Anchored = true | |
| 537 | p.Locked = true | |
| 538 | p.CanCollide = false | |
| 539 | p.CFrame = CF | |
| 540 | p.Transparency = 1 | |
| 541 | coroutine.wrap(function() | |
| 542 | local x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 543 | for i = 1,30 do | |
| 544 | p.CFrame = p.CFrame *x | |
| 545 | x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 546 | Effect2(p,2.6,2.6,2.6,0,0,0,Color,0.3) | |
| 547 | Wait(0.1) | |
| 548 | end | |
| 549 | p:Destroy() | |
| 550 | end)()end | |
| 551 | ||
| 552 | function MediumParticleEmit(Object,Color) | |
| 553 | coroutine.wrap(function() | |
| 554 | while Wait(1.1)do | |
| 555 | if not Object then break end | |
| 556 | local p = Instance.new("Part",Object.Parent)
| |
| 557 | p.Name = "Trail" | |
| 558 | p.TopSurface = 0 | |
| 559 | p.BottomSurface = 0 | |
| 560 | p.Anchored = true | |
| 561 | p.CanCollide = false | |
| 562 | p.FormFactor = "Custom" | |
| 563 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 564 | p.BrickColor = type(Color)== 'userdata' and Color or BrickColor.new(Color) | |
| 565 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 566 | local m = Instance.new("BlockMesh",p)
| |
| 567 | m.Scale = Vector3.new(2,2,2) | |
| 568 | coroutine.wrap(function() | |
| 569 | for i = 1,15 do | |
| 570 | p.Transparency = i/15 | |
| 571 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 572 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 573 | Wait() | |
| 574 | end | |
| 575 | p:Destroy() | |
| 576 | end)() | |
| 577 | end | |
| 578 | end)() | |
| 579 | end | |
| 580 | ||
| 581 | coroutine.wrap(function() | |
| 582 | for i = 1,4 do | |
| 583 | MediumParticleEmit(head,'Dark indigo') | |
| 584 | end | |
| 585 | end)() | |
| 586 | ||
| 587 | if head:FindFirstChild('Mesh') then
| |
| 588 | if head:FindFirstChild('Mesh'):IsA('BlockMesh') then
| |
| 589 | head:FindFirstChild('Mesh'):remove()
| |
| 590 | wait() | |
| 591 | local nm = Instance.new('SpecialMesh', head)
| |
| 592 | nm.MeshType = 'Head' | |
| 593 | nm.Scale = Vector3.new(1.25,1.25,1.25) | |
| 594 | end | |
| 595 | end | |
| 596 | if head:FindFirstChild('face') then
| |
| 597 | head:FindFirstChild('face'):Destroy()--.Texture = 'http://www.roblox.com/asset/?id=128963883'
| |
| 598 | end | |
| 599 | ||
| 600 | function newStat(stat, type, value) | |
| 601 | if stats[stat] then return end | |
| 602 | stats[stat] = value | |
| 603 | return stats[stat] | |
| 604 | end | |
| 605 | ||
| 606 | local function Implode(CF,Color) | |
| 607 | local cf = CF | |
| 608 | local f = Instance.new("Part",Character)
| |
| 609 | f.BrickColor = Color | |
| 610 | f.Size = Vector3.new(1,1,1) | |
| 611 | f.Anchored = true | |
| 612 | f.Locked = true | |
| 613 | f.CanCollide = false | |
| 614 | f.TopSurface = 0 | |
| 615 | f.Transparency = 1 | |
| 616 | f.BottomSurface = 0 | |
| 617 | f.CFrame = cf | |
| 618 | local sm = Instance.new("SpecialMesh",f)
| |
| 619 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 620 | sm.Scale = Vector3.new(30,30,30) | |
| 621 | coroutine.wrap(function() | |
| 622 | for i = 1,10 do | |
| 623 | f.Transparency = f.Transparency -0.1 | |
| 624 | sm.Scale = sm.Scale - Vector3.new(3,3,3) | |
| 625 | Wait() | |
| 626 | end | |
| 627 | f:Destroy() | |
| 628 | end)() | |
| 629 | local ax = Instance.new("Part",Character)
| |
| 630 | ax.Size = Vector3.new(30,30,30) | |
| 631 | ax.TopSurface = 0 | |
| 632 | ax.BottomSurface = 0 | |
| 633 | ax.Transparency = 0 | |
| 634 | ax.Locked = true | |
| 635 | ax.BrickColor = Color | |
| 636 | ax.Shape = "Ball" | |
| 637 | ax.CanCollide = false | |
| 638 | ax.CFrame = cf | |
| 639 | ax.Anchored = true | |
| 640 | ax.Transparency = 1 | |
| 641 | coroutine.wrap(function() | |
| 642 | for i = 1,10 do | |
| 643 | ax.Size = ax.Size - Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 644 | ax.Transparency = ax.Transparency -0.1 | |
| 645 | ax.CFrame = cf | |
| 646 | Wait() | |
| 647 | end | |
| 648 | ax:Destroy() | |
| 649 | end)() | |
| 650 | end | |
| 651 | local function Explode(CF,Color,SMM,BBoom) | |
| 652 | local cf = CF | |
| 653 | local f = Instance.new("Part",Character)
| |
| 654 | f.BrickColor = Color | |
| 655 | f.Size = Vector3.new(5,1,5) | |
| 656 | f.Anchored = true | |
| 657 | f.Locked = true | |
| 658 | f.CanCollide = false | |
| 659 | f.TopSurface = 0 | |
| 660 | f.BottomSurface = 0 | |
| 661 | f.CFrame = cf | |
| 662 | local sm = Instance.new("SpecialMesh",f)
| |
| 663 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 664 | sm.Scale = Vector3.new(5,5,5) | |
| 665 | coroutine.wrap(function() | |
| 666 | for i = 1,20 do | |
| 667 | f.Transparency = f.Transparency +0.05 | |
| 668 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 669 | Wait() | |
| 670 | end | |
| 671 | f:Destroy() | |
| 672 | end)() | |
| 673 | if BBoom then do | |
| 674 | local zs = BBoom | |
| 675 | local ax = Instance.new("Part",Character)
| |
| 676 | ax.Size = Vector3.new(1,1,1) | |
| 677 | ax.TopSurface = 0 | |
| 678 | ax.BottomSurface = 0 | |
| 679 | ax.Transparency = 0 | |
| 680 | ax.Locked = true | |
| 681 | ax.BrickColor = Color | |
| 682 | ax.Shape = "Ball" | |
| 683 | ax.CanCollide = false | |
| 684 | ax.CFrame = zs | |
| 685 | ax.Anchored = true | |
| 686 | local SMMx = Instance.new("SpecialMesh",ax)
| |
| 687 | SMMx.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 688 | SMMx.Scale = Vector3.new(1,1,1) | |
| 689 | coroutine.wrap(function() | |
| 690 | for i = 1,20 do | |
| 691 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 692 | ax.Transparency = ax.Transparency +0.05 | |
| 693 | ax.CFrame = zs | |
| 694 | Wait() | |
| 695 | end | |
| 696 | ax:Destroy() | |
| 697 | end)() | |
| 698 | end | |
| 699 | end | |
| 700 | local ax = Instance.new("Part",Character)
| |
| 701 | ax.Size = Vector3.new(1,1,1) | |
| 702 | ax.TopSurface = 0 | |
| 703 | ax.BottomSurface = 0 | |
| 704 | ax.Transparency = 0 | |
| 705 | ax.Locked = true | |
| 706 | ax.BrickColor = Color | |
| 707 | ax.Shape = "Ball" | |
| 708 | ax.CanCollide = false | |
| 709 | ax.CFrame = cf | |
| 710 | ax.Anchored = true | |
| 711 | local SMMx do if SMM then | |
| 712 | SMMx = Instance.new("SpecialMesh",ax)
| |
| 713 | SMMx.MeshId = SMM | |
| 714 | SMMx.Scale = Vector3.new(1,1,1) | |
| 715 | end | |
| 716 | end | |
| 717 | coroutine.wrap(function() | |
| 718 | for i = 1,20 do | |
| 719 | if SMM then | |
| 720 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 721 | else | |
| 722 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 723 | end | |
| 724 | ax.Transparency = ax.Transparency +0.05 | |
| 725 | ax.CFrame = cf | |
| 726 | Wait() | |
| 727 | end | |
| 728 | ax:Destroy() | |
| 729 | end)() | |
| 730 | end | |
| 731 | function ParticleEmit(Object,Color,Duration) | |
| 732 | local Counter = 0 | |
| 733 | coroutine.wrap(function() | |
| 734 | while Wait(0.3)do | |
| 735 | if Counter == Duration then break end | |
| 736 | local p = Instance.new("Part",Object.Parent)
| |
| 737 | p.Name = "Trail" | |
| 738 | p.TopSurface = 0 | |
| 739 | p.BottomSurface = 0 | |
| 740 | p.Anchored = true | |
| 741 | p.CanCollide = false | |
| 742 | p.FormFactor = "Custom" | |
| 743 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 744 | p.BrickColor = Color and(type(Color)== 'userdata' and Color or BrickColor.new(Color)) | |
| 745 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 746 | local m = Instance.new("BlockMesh",p)
| |
| 747 | m.Scale = Vector3.new(2,2,2) | |
| 748 | coroutine.wrap(function() | |
| 749 | for i = 1,15 do | |
| 750 | p.Transparency = i/15 | |
| 751 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 752 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 753 | Wait() | |
| 754 | end | |
| 755 | p:Destroy() | |
| 756 | end)() | |
| 757 | end | |
| 758 | end)() | |
| 759 | if Duration == math.huge then return end | |
| 760 | coroutine.wrap(function() | |
| 761 | while Wait(1)do | |
| 762 | Counter = Counter +1 | |
| 763 | if Counter == Duration then | |
| 764 | break | |
| 765 | end | |
| 766 | end | |
| 767 | end)() | |
| 768 | end | |
| 769 | function SlowParticleEmit(Object) | |
| 770 | coroutine.wrap(function() | |
| 771 | while Wait(3.2)do | |
| 772 | if not Object then break end | |
| 773 | local p = Instance.new("Part",Object.Parent)
| |
| 774 | p.Name = "Trail" | |
| 775 | p.TopSurface = 0 | |
| 776 | p.BottomSurface = 0 | |
| 777 | p.Anchored = true | |
| 778 | p.CanCollide = false | |
| 779 | p.FormFactor = "Custom" | |
| 780 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 781 | p.BrickColor = (BrickColor.new("Toothpaste"))
| |
| 782 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 783 | local m = Instance.new("BlockMesh",p)
| |
| 784 | m.Scale = Vector3.new(2,2,2) | |
| 785 | coroutine.wrap(function() | |
| 786 | for i = 1,15 do | |
| 787 | p.Transparency = i/15 | |
| 788 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 789 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 790 | Wait() | |
| 791 | end | |
| 792 | p:Destroy() | |
| 793 | end)() | |
| 794 | end | |
| 795 | end)() | |
| 796 | end | |
| 797 | ||
| 798 | function slowPoison(Humanoid) | |
| 799 | local hps | |
| 800 | local hp | |
| 801 | if Humanoid == hum then return end | |
| 802 | hps = Humanoid.Parent:FindFirstChild('Health',true)
| |
| 803 | if hps then hp = true end | |
| 804 | ypcall(function() | |
| 805 | for i = 10,0,-.5 do | |
| 806 | if not Humanoid.Parent then break end | |
| 807 | if hp then hps.Disabled = true end | |
| 808 | if Humanoid.WalkSpeed > 5 then | |
| 809 | if Humanoid.Health <= 0 then break end | |
| 810 | if Humanoid:findFirstChild'Property of Darkus_Theory' and not bypassin then | |
| 811 | Humanoid.WalkSpeed = 6 | |
| 812 | Humanoid.JumpPower = 0 | |
| 813 | end | |
| 814 | --Humanoid.JumpPower = 0 | |
| 815 | end | |
| 816 | local c = getDPS()*.4 | |
| 817 | damageHuman(Humanoid, c, Humanoid.Parent.Head) | |
| 818 | logDamage('Poison', c)
| |
| 819 | local p = part(Humanoid.Parent,Humanoid.Parent.Torso.CFrame*cn(r(2),r(2),r(2)),v3(.1,0,.1),"Bright green",false,true,0,"SmoothPlastic") | |
| 820 | wait(.5+stats['Haste']*3) | |
| 821 | end | |
| 822 | if Humanoid.WalkSpeed > 5 then | |
| 823 | if Humanoid:findFirstChild'Property of Darkus_Theory' and not bypassin then | |
| 824 | Humanoid.JumpPower = 50 | |
| 825 | Humanoid.WalkSpeed = 16 | |
| 826 | end | |
| 827 | end | |
| 828 | ypcall(function() | |
| 829 | wait(4) | |
| 830 | if hps then hps.Disabled = false end | |
| 831 | end) | |
| 832 | end) | |
| 833 | end | |
| 834 | ||
| 835 | function expandDong() | |
| 836 | local Orbi = Instance.new('Part')
| |
| 837 | Orbi.Size = Vector3.new(3,3,3) | |
| 838 | Orbi.CanCollide = false | |
| 839 | Orbi.Locked = true | |
| 840 | Orbi.Shape = 'Ball' | |
| 841 | Orbi.Anchored = true | |
| 842 | Orbi.Parent = char | |
| 843 | Orbi.Transparency = .4 | |
| 844 | Orbi.TopSurface,Orbi.BottomSurface = 0,0 | |
| 845 | Orbi.Name = 'Expand Dong' | |
| 846 | Orbi.BrickColor = BrickColor.new('Dark indigo')
| |
| 847 | coroutine.wrap(function() | |
| 848 | for i,v in pairs(IsNear(torso.Position, 25, nil, true)) do | |
| 849 | if v:findFirstChild'Humanoid' then | |
| 850 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 1 then return end
| |
| 851 | local calc = getDPS()*1.4 | |
| 852 | damageHuman(v:FindFirstChild('Humanoid'), calc, v:findFirstChild'Torso')
| |
| 853 | logDamage('Transformation', calc)
| |
| 854 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 855 | end | |
| 856 | end | |
| 857 | end)() | |
| 858 | local OrbiMesh = Instance.new('SpecialMesh',Orbi)
| |
| 859 | OrbiMesh.Name = 'Dxpand Eong' | |
| 860 | OrbiMesh.Scale = Vector3.new(2, 2, 2) | |
| 861 | OrbiMesh.MeshType = 'Sphere' | |
| 862 | ypcall(function() | |
| 863 | for i = 3,0,-1 do wait(.05) | |
| 864 | OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(1.5, 1.5, 1.5) | |
| 865 | Orbi.CFrame = torso.CFrame | |
| 866 | end | |
| 867 | for i = .4,1,.05 do | |
| 868 | wait(0.04) | |
| 869 | Orbi.Transparency = i | |
| 870 | end | |
| 871 | Orbi:Destroy() | |
| 872 | end) | |
| 873 | end | |
| 874 | ||
| 875 | function MarkOfDeath(humreset) | |
| 876 | if not currentTarget then return end | |
| 877 | if checkCooldown('MarkOfDeath') then return end
| |
| 878 | setCooldown('MarkOfDeath', 15)
| |
| 879 | stats['Focus'] = stats['Focus'] + 30 | |
| 880 | local MarkOfDeath = Instance.new('Model')
| |
| 881 | MarkOfDeath.Name = 'MarkOfDeath' | |
| 882 | MarkOfDeath.Parent = currentTarget | |
| 883 | ypcall(function() | |
| 884 | for i = 10,0,-1 do | |
| 885 | wait(1) | |
| 886 | end | |
| 887 | if MarkOfDeath.Parent then MarkOfDeath:Destroy() end | |
| 888 | end) | |
| 889 | ||
| 890 | end | |
| 891 | ||
| 892 | function useFocus(amount) | |
| 893 | local precalc = stats['Focus']-amount | |
| 894 | ||
| 895 | if stats['Focus'] < 0 then return false end | |
| 896 | if precalc < 0 then return false end | |
| 897 | ||
| 898 | stats['Focus'] = precalc | |
| 899 | ||
| 900 | return true | |
| 901 | end | |
| 902 | ||
| 903 | function recount() | |
| 904 | ||
| 905 | local totl = {}
| |
| 906 | ||
| 907 | local function addUp(tbl) | |
| 908 | local total = 0 | |
| 909 | for i,v in next,tbl do | |
| 910 | total = total + v | |
| 911 | end | |
| 912 | return total | |
| 913 | end | |
| 914 | ||
| 915 | local function avg(tbl) | |
| 916 | ||
| 917 | local num = #tbl | |
| 918 | local nom = addUp(tbl) | |
| 919 | ||
| 920 | return (nom/num) | |
| 921 | end | |
| 922 | ||
| 923 | warn('RECOUNT - All Data')
| |
| 924 | for i,v in pairs(recountData) do | |
| 925 | local qq = addUp(v) | |
| 926 | print(i..': '..qq..' ('..math.floor(avg(v))..')')
| |
| 927 | table.insert(totl, qq) | |
| 928 | end | |
| 929 | ||
| 930 | warn('TOTAL: '..addUp(totl))
| |
| 931 | ||
| 932 | end | |
| 933 | ||
| 934 | function logDamage(skill, damage) | |
| 935 | ||
| 936 | if not recountData[skill] then recountData[skill] = {} end
| |
| 937 | ||
| 938 | local tbl = recountData[skill] | |
| 939 | table.insert(tbl, damage) | |
| 940 | ||
| 941 | end | |
| 942 | function getDPS(override) | |
| 943 | local crit = math.random(1,15) | |
| 944 | local DPS = ((stats.Agility) * (crit > 11 and stats.CriticalStrikeBonus or 1.2)) | |
| 945 | DPS = math.ceil(DPS) | |
| 946 | lastdps = tick() | |
| 947 | if berserk then DPS = DPS * 1.8 end | |
| 948 | if cheating then DPS = DPS * 1.5 end | |
| 949 | return DPS,((crit > 13) and true or false) | |
| 950 | end | |
| 951 | ||
| 952 | function Berserk() | |
| 953 | ||
| 954 | if checkCooldown('Berserk') then return end
| |
| 955 | if not berserk then if not useFocus(70) then return end end | |
| 956 | stats['Combo Points'] = 0 | |
| 957 | if Stealthed then Stealth() end | |
| 958 | changing = true | |
| 959 | hum.WalkSpeed = 0 | |
| 960 | transforming = true | |
| 961 | berserk = not berserk | |
| 962 | createSuit() | |
| 963 | stats['Haste'] = (berserk and .02 or hst) | |
| 964 | script.Name = (not berserk and 'Assassination' or 'Berserker') | |
| 965 | cylinderOpen(head.CFrame, 'Black', 'Dark indigo') | |
| 966 | otheranims = true | |
| 967 | Mode = (berserk and 'Roaring' or 'StealthIdling') | |
| 968 | wait(.6) | |
| 969 | if berserk then | |
| 970 | Dagger.Size = Vector3.new(1, 5, 1) | |
| 971 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=31758253" | |
| 972 | DaggerMesh.Scale = Vector3.new(0.3, 0.33, 0.3) | |
| 973 | DaggerWeld = Instance.new('Weld',Dagger)
| |
| 974 | DaggerWeld.Name = 'DaggerWeld' | |
| 975 | DaggerWeld.C0 = CFrame.new(0,-.95, -1.8) * CFrame.Angles(math.rad(90), 0, math.rad(180)) | |
| 976 | DaggerWeld.Part0 = ra | |
| 977 | DaggerWeld.Part1 = Dagger | |
| 978 | ||
| 979 | Katana.Size = Vector3.new(1, 1, 5) | |
| 980 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=103978363" | |
| 981 | KatanaMesh.Scale = Vector3.new(0.6, 0.33, 0.8) | |
| 982 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 983 | KatanaWeld.C0 = CFrame.new(0,-.95, -1.8) * CFrame.Angles(math.rad(180), 0, math.rad(90)) | |
| 984 | KatanaWeld.Part0 = la | |
| 985 | KatanaWeld.Part1 = Katana | |
| 986 | hum.MaxHealth = 650 | |
| 987 | hum:TakeDamage(-100) | |
| 988 | coroutine.wrap(function() | |
| 989 | btimer = 35 | |
| 990 | while btimer > 0 do | |
| 991 | wait(1) | |
| 992 | btimer = btimer - 1 | |
| 993 | setCooldown('Berserk', 30)
| |
| 994 | end | |
| 995 | stats['Focus'] = 80 | |
| 996 | setCooldown('Berserk', 0)
| |
| 997 | btimer = nil | |
| 998 | Berserk() | |
| 999 | wait() | |
| 1000 | setCooldown('Berserk', 30)
| |
| 1001 | end)() | |
| 1002 | --burn() | |
| 1003 | else | |
| 1004 | Dagger.Size = Vector3.new(1, 3.8, 1) | |
| 1005 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=432556696" | |
| 1006 | DaggerMesh.Scale = Vector3.new(.14, .14, .14) | |
| 1007 | DaggerWeld = Instance.new('Weld',Dagger)
| |
| 1008 | DaggerWeld.Name = 'DaggerWeld' | |
| 1009 | DaggerWeld.C0 = CFrame.new(0,-.7, -1.2) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(90)) | |
| 1010 | DaggerWeld.Part0 = ra | |
| 1011 | DaggerWeld.Part1 = Dagger | |
| 1012 | ||
| 1013 | Katana.Size = Vector3.new(1, 0.8, 5) | |
| 1014 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=22769578" | |
| 1015 | KatanaMesh.Scale = Vector3.new(.23, .23, .23) | |
| 1016 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 1017 | KatanaWeld.C0 = CFrame.new(0,-1.05, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1018 | KatanaWeld.Part0 = la | |
| 1019 | KatanaWeld.Part1 = Katana | |
| 1020 | hum.MaxHealth = 500 | |
| 1021 | if hum.Health-hum.MaxHealth > 0 then | |
| 1022 | hum.Health = hum.MaxHealth | |
| 1023 | end | |
| 1024 | ||
| 1025 | quickSound(216782105, head, 1.3).Volume = .4 | |
| 1026 | end | |
| 1027 | --crater(head.CFrame * CFrame.new(0, -2, 0) ,20,10,'Dark indigo','Plastic') | |
| 1028 | wait(.3) | |
| 1029 | expandDong() | |
| 1030 | wait(.2) | |
| 1031 | changing = false | |
| 1032 | hum.WalkSpeed = 20 | |
| 1033 | otheranims = false | |
| 1034 | transforming = false | |
| 1035 | end | |
| 1036 | ||
| 1037 | function damageHuman(hum,d,hit) | |
| 1038 | if hum.Health <= 0 then return end | |
| 1039 | if hum == Humanoid then return end | |
| 1040 | if not hum.Health then return end | |
| 1041 | if hum:findFirstChild('Shielding') then return end
| |
| 1042 | if Ally[hum] then return end | |
| 1043 | Title("-"..math.floor(d), ((hit.Parent and hit.Parent~='Workspace') and (hit.Parent:findFirstChild'Head' or Instance.new('Model'))), Color3.new(255/255,0/255,0/255),true,false)
| |
| 1044 | if hum:FindFirstChild'Property of Darkus_Theory' then | |
| 1045 | hum:TakeDamage(math.floor(d)) | |
| 1046 | else | |
| 1047 | hum.Health = hum.Health - math.floor(d) | |
| 1048 | end | |
| 1049 | if hum.Health <= 0 then logDamage('Kills', 1) Alert('You killed '..hum.Parent.Name..'!', 'Yellow') if (btimer and btimer > 0) then btimer=btimer+10 end end
| |
| 1050 | end | |
| 1051 | ||
| 1052 | function Tag(Humanoid) | |
| 1053 | local c = Instance.new("ObjectValue",Humanoid)
| |
| 1054 | c.Value = plr | |
| 1055 | c.Name = "creator" | |
| 1056 | end | |
| 1057 | ||
| 1058 | function CloneCharacter() | |
| 1059 | Character.Archivable = true | |
| 1060 | local Clone = Character:Clone() | |
| 1061 | for i,v in pairs(Clone:GetChildren())do | |
| 1062 | if v:IsA("BasePart") then
| |
| 1063 | v.Transparency = .1 | |
| 1064 | v.Reflectance = .1 | |
| 1065 | end | |
| 1066 | end | |
| 1067 | Character.Archivable = false | |
| 1068 | Clone.Parent = game:service('Workspace')
| |
| 1069 | Clone.Archivable = false | |
| 1070 | game:service('Debris'):AddItem(Clone,9)
| |
| 1071 | return Clone | |
| 1072 | end | |
| 1073 | function searchForHumanoid(thing) | |
| 1074 | for _,v in pairs(thing:children()) do | |
| 1075 | if v:IsA('Humanoid') then
| |
| 1076 | return v | |
| 1077 | end | |
| 1078 | end | |
| 1079 | return false | |
| 1080 | end | |
| 1081 | function CreateUI(Player) | |
| 1082 | --//Created by Opligitory | |
| 1083 | local this = {
| |
| 1084 | Debounces = {
| |
| 1085 | HelpOpen = false; | |
| 1086 | CoolDownOpen = false; | |
| 1087 | NameShowing = true; | |
| 1088 | }; | |
| 1089 | } | |
| 1090 | local function Create(ty) | |
| 1091 | return function(data) | |
| 1092 | local obj = Instance.new(ty) | |
| 1093 | for k,v in pairs(data)do | |
| 1094 | if type(k) == 'number' then | |
| 1095 | v.Parent = obj | |
| 1096 | else | |
| 1097 | obj[k] = v | |
| 1098 | end | |
| 1099 | end | |
| 1100 | return obj | |
| 1101 | end | |
| 1102 | end | |
| 1103 | ||
| 1104 | local function Thread(f) | |
| 1105 | assert(type(f) == 'function',"bad argument #1 'function' expected got "..type(f)) | |
| 1106 | return coroutine.resume(coroutine.create(f)) | |
| 1107 | end | |
| 1108 | ||
| 1109 | local Rogue = Create("ScreenGui"){
| |
| 1110 | Parent = Player.PlayerGui; | |
| 1111 | Name = "Rogue"; | |
| 1112 | Archivable = true; | |
| 1113 | } | |
| 1114 | local Background = Create("Frame"){
| |
| 1115 | Visible = true; | |
| 1116 | Active = false; | |
| 1117 | Parent = Rogue; | |
| 1118 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1119 | Archivable = true; | |
| 1120 | Size = UDim2.new(0, 305, 0, 300); | |
| 1121 | Draggable = false; | |
| 1122 | ClipsDescendants = false; | |
| 1123 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1124 | Style = Enum.FrameStyle.DropShadow; | |
| 1125 | BackgroundTransparency = 0; | |
| 1126 | Position = UDim2.new(1, -305, 0.5, -50); | |
| 1127 | BorderSizePixel = 1; | |
| 1128 | Name = "Background"; | |
| 1129 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1130 | } | |
| 1131 | local mTitle = Create("TextLabel"){
| |
| 1132 | Visible = true; | |
| 1133 | FontSize = Enum.FontSize.Size28; | |
| 1134 | Active = false; | |
| 1135 | Parent = Background; | |
| 1136 | BorderSizePixel = 1; | |
| 1137 | TextStrokeTransparency = 1; | |
| 1138 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1139 | TextWrapped = false; | |
| 1140 | TextWrap = false; | |
| 1141 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1142 | TextTransparency = 0; | |
| 1143 | Archivable = true; | |
| 1144 | Size = UDim2.new(1, 0, 0, 20); | |
| 1145 | Draggable = false; | |
| 1146 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1147 | ClipsDescendants = false; | |
| 1148 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1149 | Text = ""; | |
| 1150 | TextColor3 = Color3.new(1, 1, 1); | |
| 1151 | Font = Enum.Font.SourceSans; | |
| 1152 | BackgroundTransparency = 1; | |
| 1153 | Position = UDim2.new(0, 0, 0, 0); | |
| 1154 | Name = "Title"; | |
| 1155 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1156 | TextScaled = false; | |
| 1157 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1158 | } | |
| 1159 | local BreakLine = Create("Frame"){
| |
| 1160 | Visible = true; | |
| 1161 | Active = false; | |
| 1162 | Parent = mTitle; | |
| 1163 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1164 | Archivable = true; | |
| 1165 | Size = UDim2.new(1, 0, 0, 1); | |
| 1166 | Draggable = false; | |
| 1167 | ClipsDescendants = false; | |
| 1168 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1169 | Style = Enum.FrameStyle.Custom; | |
| 1170 | BackgroundTransparency = 0; | |
| 1171 | Position = UDim2.new(0, 0, 1, 6); | |
| 1172 | BorderSizePixel = 0; | |
| 1173 | Name = "BreakLine"; | |
| 1174 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1175 | } | |
| 1176 | local Stats = Create("Frame"){
| |
| 1177 | Visible = true; | |
| 1178 | Active = false; | |
| 1179 | Parent = Background; | |
| 1180 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1181 | Archivable = true; | |
| 1182 | Size = UDim2.new(1, 0, 1, -30); | |
| 1183 | Draggable = false; | |
| 1184 | ClipsDescendants = false; | |
| 1185 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1186 | Style = Enum.FrameStyle.Custom; | |
| 1187 | BackgroundTransparency = 1; | |
| 1188 | Position = UDim2.new(0, 0, 1, -250); | |
| 1189 | BorderSizePixel = 1; | |
| 1190 | Name = "Stats"; | |
| 1191 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1192 | } | |
| 1193 | local Health = Create("Frame"){
| |
| 1194 | Visible = true; | |
| 1195 | Active = false; | |
| 1196 | Parent = Stats; | |
| 1197 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1198 | Archivable = true; | |
| 1199 | Size = UDim2.new(1, 0, 0, 30); | |
| 1200 | Draggable = false; | |
| 1201 | ClipsDescendants = false; | |
| 1202 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1203 | Style = Enum.FrameStyle.Custom; | |
| 1204 | BackgroundTransparency = 0; | |
| 1205 | Position = UDim2.new(0, 0, 0, 0); | |
| 1206 | BorderSizePixel = 0; | |
| 1207 | Name = "Health"; | |
| 1208 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1209 | } | |
| 1210 | local hText = Create("TextLabel"){
| |
| 1211 | Visible = true; | |
| 1212 | FontSize = Enum.FontSize.Size28; | |
| 1213 | Active = false; | |
| 1214 | Parent = Health; | |
| 1215 | BorderSizePixel = 0; | |
| 1216 | TextStrokeTransparency = 0.69999998807907; | |
| 1217 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1218 | TextWrapped = false; | |
| 1219 | TextWrap = false; | |
| 1220 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1221 | TextTransparency = 0; | |
| 1222 | Archivable = true; | |
| 1223 | Size = UDim2.new(1, -8, 1, -8); | |
| 1224 | Draggable = false; | |
| 1225 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1226 | ClipsDescendants = false; | |
| 1227 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1228 | Text = "Health: 100/100"; | |
| 1229 | TextColor3 = Color3.new(1, 1, 1); | |
| 1230 | Font = Enum.Font.SourceSans; | |
| 1231 | BackgroundTransparency = 1; | |
| 1232 | Position = UDim2.new(0, 4, 0, 4); | |
| 1233 | Name = "hText"; | |
| 1234 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1235 | TextScaled = false; | |
| 1236 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1237 | ZIndex = 2; | |
| 1238 | } | |
| 1239 | local hStatus = Create("TextLabel"){
| |
| 1240 | Visible = true; | |
| 1241 | FontSize = Enum.FontSize.Size28; | |
| 1242 | Active = false; | |
| 1243 | Parent = Health; | |
| 1244 | BorderSizePixel = 0; | |
| 1245 | TextStrokeTransparency = 0.69999998807907; | |
| 1246 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1247 | TextWrapped = false; | |
| 1248 | TextWrap = false; | |
| 1249 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1250 | TextTransparency = 0; | |
| 1251 | Archivable = true; | |
| 1252 | Size = UDim2.new(1, -8, 1, -8); | |
| 1253 | Draggable = false; | |
| 1254 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1255 | ClipsDescendants = false; | |
| 1256 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1257 | Text = ""; | |
| 1258 | TextColor3 = Color3.new(1, 1, 1); | |
| 1259 | Font = Enum.Font.SourceSans; | |
| 1260 | BackgroundTransparency = 0; | |
| 1261 | Position = UDim2.new(0, 4, 0, 4); | |
| 1262 | Name = "hStatus"; | |
| 1263 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1264 | TextScaled = false; | |
| 1265 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1266 | ||
| 1267 | } | |
| 1268 | local Focus = Create("Frame"){
| |
| 1269 | Visible = true; | |
| 1270 | Active = false; | |
| 1271 | Parent = Stats; | |
| 1272 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1273 | Archivable = true; | |
| 1274 | Size = UDim2.new(1, 0, 0, 30); | |
| 1275 | Draggable = false; | |
| 1276 | ClipsDescendants = false; | |
| 1277 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1278 | Style = Enum.FrameStyle.Custom; | |
| 1279 | BackgroundTransparency = 0; | |
| 1280 | Position = UDim2.new(0, 0, 0, 35); | |
| 1281 | BorderSizePixel = 0; | |
| 1282 | Name = "Focus"; | |
| 1283 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1284 | } | |
| 1285 | local fText = Create("TextLabel"){
| |
| 1286 | Visible = true; | |
| 1287 | FontSize = Enum.FontSize.Size28; | |
| 1288 | Active = false; | |
| 1289 | Parent = Focus; | |
| 1290 | BorderSizePixel = 0; | |
| 1291 | TextStrokeTransparency = 0.69999998807907; | |
| 1292 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1293 | TextWrapped = false; | |
| 1294 | TextWrap = false; | |
| 1295 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1296 | TextTransparency = 0; | |
| 1297 | Archivable = true; | |
| 1298 | Size = UDim2.new(1, -8, 1, -8); | |
| 1299 | Draggable = false; | |
| 1300 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1301 | ClipsDescendants = false; | |
| 1302 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1303 | Text = "Focus: 100/100"; | |
| 1304 | TextColor3 = Color3.new(1, 1, 1); | |
| 1305 | Font = Enum.Font.SourceSans; | |
| 1306 | BackgroundTransparency = 1; | |
| 1307 | Position = UDim2.new(0, 4, 0, 4); | |
| 1308 | Name = "fText"; | |
| 1309 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1310 | TextScaled = false; | |
| 1311 | BackgroundColor3 = Color3.new(1, 0.976471, 0.278431); | |
| 1312 | ZIndex = 2; | |
| 1313 | } | |
| 1314 | local fStatus = Create("TextLabel"){
| |
| 1315 | Visible = true; | |
| 1316 | FontSize = Enum.FontSize.Size28; | |
| 1317 | Active = false; | |
| 1318 | Parent = Focus; | |
| 1319 | BorderSizePixel = 0; | |
| 1320 | TextStrokeTransparency = 0.69999998807907; | |
| 1321 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1322 | TextWrapped = false; | |
| 1323 | TextWrap = false; | |
| 1324 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1325 | TextTransparency = 0; | |
| 1326 | Archivable = true; | |
| 1327 | Size = UDim2.new(1, -8, 1, -8); | |
| 1328 | Draggable = false; | |
| 1329 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1330 | ClipsDescendants = false; | |
| 1331 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1332 | Text = ""; | |
| 1333 | TextColor3 = Color3.new(1, 1, 1); | |
| 1334 | Font = Enum.Font.SourceSans; | |
| 1335 | BackgroundTransparency = 0; | |
| 1336 | Position = UDim2.new(0, 4, 0, 4); | |
| 1337 | Name = "fStatus"; | |
| 1338 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1339 | TextScaled = false; | |
| 1340 | BackgroundColor3 = Color3.new(1, 0.976471, 0.278431); | |
| 1341 | } | |
| 1342 | local CP = Create("Frame"){
| |
| 1343 | Visible = true; | |
| 1344 | Active = false; | |
| 1345 | Parent = Stats; | |
| 1346 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1347 | Archivable = true; | |
| 1348 | Size = UDim2.new(1, 0, 0, 30); | |
| 1349 | Draggable = false; | |
| 1350 | ClipsDescendants = false; | |
| 1351 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1352 | Style = Enum.FrameStyle.Custom; | |
| 1353 | BackgroundTransparency = 0; | |
| 1354 | Position = UDim2.new(0, 0, 0, 70); | |
| 1355 | BorderSizePixel = 0; | |
| 1356 | Name = "CP"; | |
| 1357 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1358 | } | |
| 1359 | local cText = Create("TextLabel"){
| |
| 1360 | Visible = true; | |
| 1361 | FontSize = Enum.FontSize.Size28; | |
| 1362 | Active = false; | |
| 1363 | Parent = CP; | |
| 1364 | BorderSizePixel = 0; | |
| 1365 | TextStrokeTransparency = 0.69999998807907; | |
| 1366 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1367 | TextWrapped = false; | |
| 1368 | TextWrap = false; | |
| 1369 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1370 | TextTransparency = 0; | |
| 1371 | Archivable = true; | |
| 1372 | Size = UDim2.new(1, -8, 1, -8); | |
| 1373 | Draggable = false; | |
| 1374 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1375 | ClipsDescendants = false; | |
| 1376 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1377 | Text = "Combo Points: 6/6"; | |
| 1378 | TextColor3 = Color3.new(1, 1, 1); | |
| 1379 | Font = Enum.Font.SourceSans; | |
| 1380 | BackgroundTransparency = 1; | |
| 1381 | Position = UDim2.new(0, 4, 0, 4); | |
| 1382 | Name = "cText"; | |
| 1383 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1384 | TextScaled = false; | |
| 1385 | BackgroundColor3 = Color3.new(0.298039, 1, 0.25098); | |
| 1386 | ZIndex = 2; | |
| 1387 | } | |
| 1388 | local cStatus = Create("TextLabel"){
| |
| 1389 | Visible = true; | |
| 1390 | FontSize = Enum.FontSize.Size28; | |
| 1391 | Active = false; | |
| 1392 | Parent = CP; | |
| 1393 | BorderSizePixel = 0; | |
| 1394 | TextStrokeTransparency = 0.69999998807907; | |
| 1395 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1396 | TextWrapped = false; | |
| 1397 | TextWrap = false; | |
| 1398 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1399 | TextTransparency = 0; | |
| 1400 | Archivable = true; | |
| 1401 | Size = UDim2.new(1, -8, 1, -8); | |
| 1402 | Draggable = false; | |
| 1403 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1404 | ClipsDescendants = false; | |
| 1405 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1406 | Text = ""; | |
| 1407 | TextColor3 = Color3.new(1, 1, 1); | |
| 1408 | Font = Enum.Font.SourceSans; | |
| 1409 | BackgroundTransparency = 0; | |
| 1410 | Position = UDim2.new(0, 4, 0, 4); | |
| 1411 | Name = "cStatus"; | |
| 1412 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1413 | TextScaled = false; | |
| 1414 | BackgroundColor3 = Color3.new(0.298039, 1, 0.25098); | |
| 1415 | } | |
| 1416 | local Target = Create("TextLabel"){
| |
| 1417 | Visible = true; | |
| 1418 | FontSize = Enum.FontSize.Size28; | |
| 1419 | Active = false; | |
| 1420 | Parent = Stats; | |
| 1421 | BorderSizePixel = 1; | |
| 1422 | TextStrokeTransparency = 0.69999998807907; | |
| 1423 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1424 | TextWrapped = true; | |
| 1425 | TextWrap = true; | |
| 1426 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1427 | TextTransparency = 0; | |
| 1428 | Archivable = true; | |
| 1429 | Size = UDim2.new(1, 0, 0, 30); | |
| 1430 | Draggable = false; | |
| 1431 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1432 | ClipsDescendants = false; | |
| 1433 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1434 | Text = "Target: Darkus_Theory"; | |
| 1435 | TextColor3 = Color3.new(1, 1, 1); | |
| 1436 | Font = Enum.Font.SourceSans; | |
| 1437 | BackgroundTransparency = 1; | |
| 1438 | Position = UDim2.new(0, 0, 0, 105); | |
| 1439 | Name = "Target"; | |
| 1440 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1441 | TextScaled = false; | |
| 1442 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1443 | } | |
| 1444 | local TargetHp = Create("Frame"){
| |
| 1445 | Visible = true; | |
| 1446 | Active = false; | |
| 1447 | Parent = Stats; | |
| 1448 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1449 | Archivable = true; | |
| 1450 | Size = UDim2.new(1, 0, 0, 30); | |
| 1451 | Draggable = false; | |
| 1452 | ClipsDescendants = false; | |
| 1453 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1454 | Style = Enum.FrameStyle.Custom; | |
| 1455 | BackgroundTransparency = 0; | |
| 1456 | Position = UDim2.new(0, 0, 0, 140); | |
| 1457 | BorderSizePixel = 0; | |
| 1458 | Name = "TargetHp"; | |
| 1459 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1460 | } | |
| 1461 | local tText = Create("TextLabel"){
| |
| 1462 | Visible = true; | |
| 1463 | FontSize = Enum.FontSize.Size28; | |
| 1464 | Active = false; | |
| 1465 | Parent = TargetHp; | |
| 1466 | BorderSizePixel = 0; | |
| 1467 | TextStrokeTransparency = 0.69999998807907; | |
| 1468 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1469 | TextWrapped = false; | |
| 1470 | TextWrap = false; | |
| 1471 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1472 | TextTransparency = 0; | |
| 1473 | Archivable = true; | |
| 1474 | Size = UDim2.new(1, -8, 1, -8); | |
| 1475 | Draggable = false; | |
| 1476 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1477 | ClipsDescendants = false; | |
| 1478 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1479 | Text = "Target Health: 100/100"; | |
| 1480 | TextColor3 = Color3.new(1, 1, 1); | |
| 1481 | Font = Enum.Font.SourceSans; | |
| 1482 | BackgroundTransparency = 1; | |
| 1483 | Position = UDim2.new(0, 4, 0, 4); | |
| 1484 | Name = "tText"; | |
| 1485 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1486 | TextScaled = false; | |
| 1487 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1488 | ZIndex = 2; | |
| 1489 | } | |
| 1490 | local tStatus = Create("TextLabel"){
| |
| 1491 | Visible = true; | |
| 1492 | FontSize = Enum.FontSize.Size28; | |
| 1493 | Active = false; | |
| 1494 | Parent = TargetHp; | |
| 1495 | BorderSizePixel = 0; | |
| 1496 | TextStrokeTransparency = 0.69999998807907; | |
| 1497 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1498 | TextWrapped = false; | |
| 1499 | TextWrap = false; | |
| 1500 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1501 | TextTransparency = 0; | |
| 1502 | Archivable = true; | |
| 1503 | Size = UDim2.new(1, -8, 1, -8); | |
| 1504 | Draggable = false; | |
| 1505 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1506 | ClipsDescendants = false; | |
| 1507 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1508 | Text = ""; | |
| 1509 | TextColor3 = Color3.new(1, 1, 1); | |
| 1510 | Font = Enum.Font.SourceSans; | |
| 1511 | BackgroundTransparency = 0; | |
| 1512 | Position = UDim2.new(0, 4, 0, 4); | |
| 1513 | Name = "tStatus"; | |
| 1514 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1515 | TextScaled = false; | |
| 1516 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1517 | } | |
| 1518 | local Anim = Create("TextLabel"){
| |
| 1519 | Visible = true; | |
| 1520 | FontSize = Enum.FontSize.Size24; | |
| 1521 | Active = false; | |
| 1522 | Parent = Stats; | |
| 1523 | BorderSizePixel = 1; | |
| 1524 | TextStrokeTransparency = 0.69999998807907; | |
| 1525 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1526 | TextWrapped = false; | |
| 1527 | TextWrap = false; | |
| 1528 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1529 | TextTransparency = 0; | |
| 1530 | Archivable = true; | |
| 1531 | Size = UDim2.new(1, 0, 0, 20); | |
| 1532 | Draggable = false; | |
| 1533 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1534 | ClipsDescendants = false; | |
| 1535 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1536 | Text = "Animation: Idle"; | |
| 1537 | TextColor3 = Color3.new(1, 1, 1); | |
| 1538 | Font = Enum.Font.SourceSans; | |
| 1539 | BackgroundTransparency = 1; | |
| 1540 | Position = UDim2.new(0, 0, 0, 175); | |
| 1541 | Name = "Anim"; | |
| 1542 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1543 | TextScaled = false; | |
| 1544 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1545 | } | |
| 1546 | local Buttons = Create("Frame"){
| |
| 1547 | Visible = true; | |
| 1548 | Active = false; | |
| 1549 | Parent = Stats; | |
| 1550 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1551 | Archivable = true; | |
| 1552 | Size = UDim2.new(1, 0, 0, 60); | |
| 1553 | Draggable = false; | |
| 1554 | ClipsDescendants = false; | |
| 1555 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1556 | Style = Enum.FrameStyle.Custom; | |
| 1557 | BackgroundTransparency = 1; | |
| 1558 | Position = UDim2.new(0, 0, 1, -60); | |
| 1559 | BorderSizePixel = 1; | |
| 1560 | Name = "Buttons"; | |
| 1561 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1562 | } | |
| 1563 | local HideName = Create("TextButton"){
| |
| 1564 | Visible = true; | |
| 1565 | TextWrapped = false; | |
| 1566 | Active = true; | |
| 1567 | TextStrokeTransparency = 1; | |
| 1568 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1569 | BorderSizePixel = 1; | |
| 1570 | Draggable = false; | |
| 1571 | Modal = false; | |
| 1572 | AutoButtonColor = true; | |
| 1573 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1574 | TextScaled = false; | |
| 1575 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1576 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1577 | Selected = false; | |
| 1578 | Archivable = true; | |
| 1579 | Size = UDim2.new(0, 90, 0, 30); | |
| 1580 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1581 | FontSize = Enum.FontSize.Size18; | |
| 1582 | Parent = Buttons; | |
| 1583 | ClipsDescendants = false; | |
| 1584 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1585 | Text = "Hide Name"; | |
| 1586 | TextWrap = false; | |
| 1587 | TextTransparency = 0; | |
| 1588 | Font = Enum.Font.SourceSans; | |
| 1589 | BackgroundTransparency = 0; | |
| 1590 | Position = UDim2.new(0, 4, 1, -35); | |
| 1591 | TextColor3 = Color3.new(1, 1, 1); | |
| 1592 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1593 | Name = "HideName"; | |
| 1594 | } | |
| 1595 | local Controls = Create("TextButton"){
| |
| 1596 | Visible = true; | |
| 1597 | TextWrapped = false; | |
| 1598 | Active = true; | |
| 1599 | TextStrokeTransparency = 1; | |
| 1600 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1601 | BorderSizePixel = 1; | |
| 1602 | Draggable = false; | |
| 1603 | Modal = false; | |
| 1604 | AutoButtonColor = true; | |
| 1605 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1606 | TextScaled = false; | |
| 1607 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1608 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1609 | Selected = false; | |
| 1610 | Archivable = true; | |
| 1611 | Size = UDim2.new(0, 90, 0, 30); | |
| 1612 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1613 | FontSize = Enum.FontSize.Size18; | |
| 1614 | Parent = Buttons; | |
| 1615 | ClipsDescendants = false; | |
| 1616 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1617 | Text = "Controls"; | |
| 1618 | TextWrap = false; | |
| 1619 | TextTransparency = 0; | |
| 1620 | Font = Enum.Font.SourceSans; | |
| 1621 | BackgroundTransparency = 0; | |
| 1622 | Position = UDim2.new(1, -94, 1, -35); | |
| 1623 | TextColor3 = Color3.new(1, 1, 1); | |
| 1624 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1625 | Name = "Controls"; | |
| 1626 | } | |
| 1627 | local CoolDownsButton = Create("TextButton"){
| |
| 1628 | Visible = true; | |
| 1629 | TextWrapped = false; | |
| 1630 | Active = true; | |
| 1631 | TextStrokeTransparency = 1; | |
| 1632 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1633 | BorderSizePixel = 1; | |
| 1634 | Draggable = false; | |
| 1635 | Modal = false; | |
| 1636 | AutoButtonColor = true; | |
| 1637 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1638 | TextScaled = false; | |
| 1639 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1640 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1641 | Selected = false; | |
| 1642 | Archivable = true; | |
| 1643 | Size = UDim2.new(0, 90, 0, 30); | |
| 1644 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1645 | FontSize = Enum.FontSize.Size18; | |
| 1646 | Parent = Buttons; | |
| 1647 | ClipsDescendants = false; | |
| 1648 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1649 | Text = "Cooldowns"; | |
| 1650 | TextWrap = false; | |
| 1651 | TextTransparency = 0; | |
| 1652 | Font = Enum.Font.SourceSans; | |
| 1653 | BackgroundTransparency = 0; | |
| 1654 | Position = UDim2.new(0, 99, 1, -35); | |
| 1655 | TextColor3 = Color3.new(1, 1, 1); | |
| 1656 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1657 | Name = "CoolDowns"; | |
| 1658 | } | |
| 1659 | local Status = Create("TextLabel"){
| |
| 1660 | Visible = true; | |
| 1661 | FontSize = Enum.FontSize.Size24; | |
| 1662 | Active = false; | |
| 1663 | Parent = Stats; | |
| 1664 | BorderSizePixel = 1; | |
| 1665 | TextStrokeTransparency = 0.69999998807907; | |
| 1666 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1667 | TextWrapped = false; | |
| 1668 | TextWrap = false; | |
| 1669 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1670 | TextTransparency = 0; | |
| 1671 | Archivable = true; | |
| 1672 | Size = UDim2.new(1, 0, 0, 20); | |
| 1673 | Draggable = false; | |
| 1674 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1675 | ClipsDescendants = false; | |
| 1676 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1677 | Text = "Status: Normal"; | |
| 1678 | TextColor3 = Color3.new(1, 1, 1); | |
| 1679 | Font = Enum.Font.SourceSans; | |
| 1680 | BackgroundTransparency = 1; | |
| 1681 | Position = UDim2.new(0, 0, 0, 195); | |
| 1682 | Name = "Status"; | |
| 1683 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1684 | TextScaled = false; | |
| 1685 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1686 | } | |
| 1687 | local CoolDowns = Create("Frame"){
| |
| 1688 | Visible = true; | |
| 1689 | Active = false; | |
| 1690 | Parent = Background; | |
| 1691 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1692 | Archivable = true; | |
| 1693 | Size = UDim2.new(1, 20, 0, 100); | |
| 1694 | Draggable = false; | |
| 1695 | ClipsDescendants = false; | |
| 1696 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1697 | Style = Enum.FrameStyle.DropShadow; | |
| 1698 | BackgroundTransparency = 0; | |
| 1699 | Position = UDim2.new(1, 10, 0, -105); | |
| 1700 | BorderSizePixel = 1; | |
| 1701 | Name = "CoolDowns"; | |
| 1702 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1703 | } | |
| 1704 | local Envenom = Create("TextLabel"){
| |
| 1705 | Visible = true; | |
| 1706 | FontSize = Enum.FontSize.Size14; | |
| 1707 | Active = false; | |
| 1708 | Parent = CoolDowns; | |
| 1709 | BorderSizePixel = 0; | |
| 1710 | TextStrokeTransparency = 0.69999998807907; | |
| 1711 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1712 | TextWrapped = false; | |
| 1713 | TextWrap = false; | |
| 1714 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1715 | TextTransparency = 0; | |
| 1716 | Archivable = true; | |
| 1717 | Size = UDim2.new(0, 90, 0, 35); | |
| 1718 | Draggable = false; | |
| 1719 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1720 | ClipsDescendants = false; | |
| 1721 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1722 | Text = "Envenom"; | |
| 1723 | TextColor3 = Color3.new(1, 1, 1); | |
| 1724 | Font = Enum.Font.SourceSans; | |
| 1725 | BackgroundTransparency = 0; | |
| 1726 | Position = UDim2.new(0, 0, 0, 0); | |
| 1727 | Name = "Envenom"; | |
| 1728 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1729 | TextScaled = false; | |
| 1730 | BackgroundColor3 = Color3.new(1, 0.376471, 0.439216); | |
| 1731 | } | |
| 1732 | local Recuperate = Create("TextLabel"){
| |
| 1733 | Visible = true; | |
| 1734 | FontSize = Enum.FontSize.Size14; | |
| 1735 | Active = false; | |
| 1736 | Parent = CoolDowns; | |
| 1737 | BorderSizePixel = 0; | |
| 1738 | TextStrokeTransparency = 0.69999998807907; | |
| 1739 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1740 | TextWrapped = false; | |
| 1741 | TextWrap = false; | |
| 1742 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1743 | TextTransparency = 0; | |
| 1744 | Archivable = true; | |
| 1745 | Size = UDim2.new(0, 90, 0, 35); | |
| 1746 | Draggable = false; | |
| 1747 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1748 | ClipsDescendants = false; | |
| 1749 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1750 | Text = "Recuperate"; | |
| 1751 | TextColor3 = Color3.new(1, 1, 1); | |
| 1752 | Font = Enum.Font.SourceSans; | |
| 1753 | BackgroundTransparency = 0; | |
| 1754 | Position = UDim2.new(0, 100, 0, 0); | |
| 1755 | Name = "Recuperate"; | |
| 1756 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1757 | TextScaled = false; | |
| 1758 | BackgroundColor3 = Color3.new(0.329412, 0.898039, 0.282353); | |
| 1759 | } | |
| 1760 | local Preparation = Create("TextLabel"){
| |
| 1761 | Visible = true; | |
| 1762 | FontSize = Enum.FontSize.Size14; | |
| 1763 | Active = false; | |
| 1764 | Parent = CoolDowns; | |
| 1765 | BorderSizePixel = 0; | |
| 1766 | TextStrokeTransparency = 0.69999998807907; | |
| 1767 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1768 | TextWrapped = false; | |
| 1769 | TextWrap = false; | |
| 1770 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1771 | TextTransparency = 0; | |
| 1772 | Archivable = true; | |
| 1773 | Size = UDim2.new(0, 90, 0, 35); | |
| 1774 | Draggable = false; | |
| 1775 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1776 | ClipsDescendants = false; | |
| 1777 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1778 | Text = "Preparation"; | |
| 1779 | TextColor3 = Color3.new(1, 1, 1); | |
| 1780 | Font = Enum.Font.SourceSans; | |
| 1781 | BackgroundTransparency = 0; | |
| 1782 | Position = UDim2.new(1, -90, 0, 0); | |
| 1783 | Name = "Preparation"; | |
| 1784 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1785 | TextScaled = false; | |
| 1786 | BackgroundColor3 = Color3.new(0.270588, 0.85098, 1); | |
| 1787 | } | |
| 1788 | local DeathFromAbove = Create("TextLabel"){
| |
| 1789 | Visible = true; | |
| 1790 | FontSize = Enum.FontSize.Size14; | |
| 1791 | Active = false; | |
| 1792 | Parent = CoolDowns; | |
| 1793 | BorderSizePixel = 0; | |
| 1794 | TextStrokeTransparency = 0.69999998807907; | |
| 1795 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1796 | TextWrapped = false; | |
| 1797 | TextWrap = false; | |
| 1798 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1799 | TextTransparency = 0; | |
| 1800 | Archivable = true; | |
| 1801 | Size = UDim2.new(0, 110, 0, 35); | |
| 1802 | Draggable = false; | |
| 1803 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1804 | ClipsDescendants = false; | |
| 1805 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1806 | Text = "DeathFromAbove"; | |
| 1807 | TextColor3 = Color3.new(1, 1, 1); | |
| 1808 | Font = Enum.Font.SourceSans; | |
| 1809 | BackgroundTransparency = 0; | |
| 1810 | Position = UDim2.new(0, 0, 0, 45); | |
| 1811 | Name = "DeathFromAbove"; | |
| 1812 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1813 | TextScaled = false; | |
| 1814 | BackgroundColor3 = Color3.new(0.694118, 0.298039, 0.701961); | |
| 1815 | } | |
| 1816 | local Stealth = Create("TextLabel"){
| |
| 1817 | Visible = true; | |
| 1818 | FontSize = Enum.FontSize.Size14; | |
| 1819 | Active = false; | |
| 1820 | Parent = CoolDowns; | |
| 1821 | BorderSizePixel = 0; | |
| 1822 | TextStrokeTransparency = 0.69999998807907; | |
| 1823 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1824 | TextWrapped = false; | |
| 1825 | TextWrap = false; | |
| 1826 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1827 | TextTransparency = 0; | |
| 1828 | Archivable = true; | |
| 1829 | Size = UDim2.new(0, 70, 0, 35); | |
| 1830 | Draggable = false; | |
| 1831 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1832 | ClipsDescendants = false; | |
| 1833 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1834 | Text = "Stealth"; | |
| 1835 | TextColor3 = Color3.new(1, 1, 1); | |
| 1836 | Font = Enum.Font.SourceSans; | |
| 1837 | BackgroundTransparency = 0; | |
| 1838 | Position = UDim2.new(0, 120, 0, 45); | |
| 1839 | Name = "Stealth"; | |
| 1840 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1841 | TextScaled = false; | |
| 1842 | BackgroundColor3 = Color3.new(0.839216, 0.854902, 0.32549); | |
| 1843 | } | |
| 1844 | local MarkOfDeath = Create("TextLabel"){
| |
| 1845 | Visible = true; | |
| 1846 | FontSize = Enum.FontSize.Size14; | |
| 1847 | Active = false; | |
| 1848 | Parent = CoolDowns; | |
| 1849 | BorderSizePixel = 0; | |
| 1850 | TextStrokeTransparency = 0.69999998807907; | |
| 1851 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1852 | TextWrapped = false; | |
| 1853 | TextWrap = false; | |
| 1854 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1855 | TextTransparency = 0; | |
| 1856 | Archivable = true; | |
| 1857 | Size = UDim2.new(0, 90, 0, 35); | |
| 1858 | Draggable = false; | |
| 1859 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1860 | ClipsDescendants = false; | |
| 1861 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1862 | Text = "MarkOfDeath"; | |
| 1863 | TextColor3 = Color3.new(1, 1, 1); | |
| 1864 | Font = Enum.Font.SourceSans; | |
| 1865 | BackgroundTransparency = 0; | |
| 1866 | Position = UDim2.new(1, -90, 0, 45); | |
| 1867 | Name = "MarkOfDeath"; | |
| 1868 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1869 | TextScaled = false; | |
| 1870 | BackgroundColor3 = Color3.new(0.466667, 0.466667, 0.466667); | |
| 1871 | } | |
| 1872 | local Help = Create("Frame"){
| |
| 1873 | Visible = true; | |
| 1874 | Active = false; | |
| 1875 | Parent = Rogue; | |
| 1876 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1877 | Archivable = true; | |
| 1878 | Size = UDim2.new(0, 500, 0, 300); | |
| 1879 | Draggable = false; | |
| 1880 | ClipsDescendants = false; | |
| 1881 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1882 | Style = Enum.FrameStyle.DropShadow; | |
| 1883 | BackgroundTransparency = 0; | |
| 1884 | Position = UDim2.new(1,0,.5,-150); | |
| 1885 | BorderSizePixel = 1; | |
| 1886 | Name = "Help"; | |
| 1887 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1888 | } | |
| 1889 | local Title = Create("TextLabel"){
| |
| 1890 | Visible = true; | |
| 1891 | FontSize = Enum.FontSize.Size24; | |
| 1892 | Active = false; | |
| 1893 | Parent = Help; | |
| 1894 | BorderSizePixel = 1; | |
| 1895 | TextStrokeTransparency = 1; | |
| 1896 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1897 | TextWrapped = false; | |
| 1898 | TextWrap = false; | |
| 1899 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1900 | TextTransparency = 0; | |
| 1901 | Archivable = true; | |
| 1902 | Size = UDim2.new(1, 0, 0, 30); | |
| 1903 | Draggable = false; | |
| 1904 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1905 | ClipsDescendants = false; | |
| 1906 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1907 | Text = "Rogue Controls"; | |
| 1908 | TextColor3 = Color3.new(1, 1, 1); | |
| 1909 | Font = Enum.Font.SourceSans; | |
| 1910 | BackgroundTransparency = 1; | |
| 1911 | Position = UDim2.new(0, 0, 0, 0); | |
| 1912 | Name = "Title"; | |
| 1913 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1914 | TextScaled = false; | |
| 1915 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1916 | } | |
| 1917 | local Border = Create("Frame"){
| |
| 1918 | Visible = true; | |
| 1919 | Active = false; | |
| 1920 | Parent = Title; | |
| 1921 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1922 | Archivable = true; | |
| 1923 | Size = UDim2.new(1, 0, 0, 1); | |
| 1924 | Draggable = false; | |
| 1925 | ClipsDescendants = false; | |
| 1926 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1927 | Style = Enum.FrameStyle.Custom; | |
| 1928 | BackgroundTransparency = 0; | |
| 1929 | Position = UDim2.new(0, 0, 1, 0); | |
| 1930 | BorderSizePixel = 0; | |
| 1931 | Name = "Border"; | |
| 1932 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1933 | } | |
| 1934 | local Content = Create("ScrollingFrame"){
| |
| 1935 | Visible = true; | |
| 1936 | Active = false; | |
| 1937 | Parent = Help; | |
| 1938 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1939 | Archivable = true; | |
| 1940 | Size = UDim2.new(1, 0, 1, -65); | |
| 1941 | Draggable = false; | |
| 1942 | ClipsDescendants = true; | |
| 1943 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1944 | ScrollBarThickness = 7; | |
| 1945 | BackgroundTransparency = 0; | |
| 1946 | Position = UDim2.new(0, 0, 0, 35); | |
| 1947 | BorderSizePixel = 0; | |
| 1948 | Name = "Content"; | |
| 1949 | BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549); | |
| 1950 | CanvasSize = UDim2.new(1,0,1.45,0) | |
| 1951 | } | |
| 1952 | local Line7 = Create("TextLabel"){
| |
| 1953 | Visible = true; | |
| 1954 | FontSize = Enum.FontSize.Size18; | |
| 1955 | Active = false; | |
| 1956 | Parent = Content; | |
| 1957 | BorderSizePixel = 1; | |
| 1958 | TextStrokeTransparency = 1; | |
| 1959 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 1960 | TextWrapped = true; | |
| 1961 | TextWrap = true; | |
| 1962 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1963 | TextTransparency = 0; | |
| 1964 | Archivable = true; | |
| 1965 | Size = UDim2.new(1, 0, 0, 30); | |
| 1966 | Draggable = false; | |
| 1967 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1968 | ClipsDescendants = false; | |
| 1969 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1970 | Text = "[X] - [Death From Above]: Powerful finisher hp < 35%"; | |
| 1971 | TextColor3 = Color3.new(1, 1, 1); | |
| 1972 | Font = Enum.Font.SourceSans; | |
| 1973 | BackgroundTransparency = 1; | |
| 1974 | Position = UDim2.new(0, 0, 0, 190); | |
| 1975 | Name = "Line7"; | |
| 1976 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1977 | TextScaled = false; | |
| 1978 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1979 | } | |
| 1980 | local Line6 = Create("TextLabel"){
| |
| 1981 | Visible = true; | |
| 1982 | FontSize = Enum.FontSize.Size18; | |
| 1983 | Active = false; | |
| 1984 | Parent = Content; | |
| 1985 | BorderSizePixel = 1; | |
| 1986 | TextStrokeTransparency = 1; | |
| 1987 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 1988 | TextWrapped = true; | |
| 1989 | TextWrap = true; | |
| 1990 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1991 | TextTransparency = 0; | |
| 1992 | Archivable = true; | |
| 1993 | Size = UDim2.new(1, 0, 0, 30); | |
| 1994 | Draggable = false; | |
| 1995 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1996 | ClipsDescendants = false; | |
| 1997 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1998 | Text = "[V] - [Preparation]: Rests CP and regenerates Focus."; | |
| 1999 | TextColor3 = Color3.new(1, 1, 1); | |
| 2000 | Font = Enum.Font.SourceSans; | |
| 2001 | BackgroundTransparency = 1; | |
| 2002 | Position = UDim2.new(0, 0, 0, 160); | |
| 2003 | Name = "Line6"; | |
| 2004 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2005 | TextScaled = false; | |
| 2006 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2007 | } | |
| 2008 | local Line5 = Create("TextLabel"){
| |
| 2009 | Visible = true; | |
| 2010 | FontSize = Enum.FontSize.Size18; | |
| 2011 | Active = false; | |
| 2012 | Parent = Content; | |
| 2013 | BorderSizePixel = 1; | |
| 2014 | TextStrokeTransparency = 1; | |
| 2015 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2016 | TextWrapped = true; | |
| 2017 | TextWrap = true; | |
| 2018 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2019 | TextTransparency = 0; | |
| 2020 | Archivable = true; | |
| 2021 | Size = UDim2.new(1, 0, 0, 30); | |
| 2022 | Draggable = false; | |
| 2023 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2024 | ClipsDescendants = false; | |
| 2025 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2026 | Text = "[E] - [Recuperate]: Heals you and adds CP."; | |
| 2027 | TextColor3 = Color3.new(1, 1, 1); | |
| 2028 | Font = Enum.Font.SourceSans; | |
| 2029 | BackgroundTransparency = 1; | |
| 2030 | Position = UDim2.new(0, 0, 0, 130); | |
| 2031 | Name = "Line5"; | |
| 2032 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2033 | TextScaled = false; | |
| 2034 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2035 | } | |
| 2036 | local Line4 = Create("TextLabel"){
| |
| 2037 | Visible = true; | |
| 2038 | FontSize = Enum.FontSize.Size18; | |
| 2039 | Active = false; | |
| 2040 | Parent = Content; | |
| 2041 | BorderSizePixel = 1; | |
| 2042 | TextStrokeTransparency = 1; | |
| 2043 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2044 | TextWrapped = true; | |
| 2045 | TextWrap = true; | |
| 2046 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2047 | TextTransparency = 0; | |
| 2048 | Archivable = true; | |
| 2049 | Size = UDim2.new(1, 0, 0, 30); | |
| 2050 | Draggable = false; | |
| 2051 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2052 | ClipsDescendants = false; | |
| 2053 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2054 | Text = "[R] - [ShadowStep]: Teleports you behind targeted player."; | |
| 2055 | TextColor3 = Color3.new(1, 1, 1); | |
| 2056 | Font = Enum.Font.SourceSans; | |
| 2057 | BackgroundTransparency = 1; | |
| 2058 | Position = UDim2.new(0, 0, 0, 100); | |
| 2059 | Name = "Line4"; | |
| 2060 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2061 | TextScaled = false; | |
| 2062 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2063 | } | |
| 2064 | local Line3 = Create("TextLabel"){
| |
| 2065 | Visible = true; | |
| 2066 | FontSize = Enum.FontSize.Size18; | |
| 2067 | Active = false; | |
| 2068 | Parent = Content; | |
| 2069 | BorderSizePixel = 1; | |
| 2070 | TextStrokeTransparency = 1; | |
| 2071 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2072 | TextWrapped = true; | |
| 2073 | TextWrap = true; | |
| 2074 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2075 | TextTransparency = 0; | |
| 2076 | Archivable = true; | |
| 2077 | Size = UDim2.new(1, 0, 0, 40); | |
| 2078 | Draggable = false; | |
| 2079 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2080 | ClipsDescendants = false; | |
| 2081 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2082 | Text = "[Q] - [Envenom]: Attacks player with your max health if their hp is below 20%."; | |
| 2083 | TextColor3 = Color3.new(1, 1, 1); | |
| 2084 | Font = Enum.Font.SourceSans; | |
| 2085 | BackgroundTransparency = 1; | |
| 2086 | Position = UDim2.new(0, 0, 0, 60); | |
| 2087 | Name = "Line3"; | |
| 2088 | TextYAlignment = Enum.TextYAlignment.Top; | |
| 2089 | TextScaled = false; | |
| 2090 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2091 | } | |
| 2092 | local Line2 = Create("TextLabel"){
| |
| 2093 | Visible = true; | |
| 2094 | FontSize = Enum.FontSize.Size18; | |
| 2095 | Active = false; | |
| 2096 | Parent = Content; | |
| 2097 | BorderSizePixel = 1; | |
| 2098 | TextStrokeTransparency = 1; | |
| 2099 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2100 | TextWrapped = false; | |
| 2101 | TextWrap = false; | |
| 2102 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2103 | TextTransparency = 0; | |
| 2104 | Archivable = true; | |
| 2105 | Size = UDim2.new(1, 0, 0, 30); | |
| 2106 | Draggable = false; | |
| 2107 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2108 | ClipsDescendants = false; | |
| 2109 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2110 | Text = "[T] - [Target]: Sets the targeted player."; | |
| 2111 | TextColor3 = Color3.new(1, 1, 1); | |
| 2112 | Font = Enum.Font.SourceSans; | |
| 2113 | BackgroundTransparency = 1; | |
| 2114 | Position = UDim2.new(0, 0, 0, 30); | |
| 2115 | Name = "Line2"; | |
| 2116 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2117 | TextScaled = false; | |
| 2118 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2119 | } | |
| 2120 | local Line1 = Create("TextLabel"){
| |
| 2121 | Visible = true; | |
| 2122 | FontSize = Enum.FontSize.Size18; | |
| 2123 | Active = false; | |
| 2124 | Parent = Content; | |
| 2125 | BorderSizePixel = 1; | |
| 2126 | TextStrokeTransparency = 1; | |
| 2127 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2128 | TextWrapped = false; | |
| 2129 | TextWrap = false; | |
| 2130 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2131 | TextTransparency = 0; | |
| 2132 | Archivable = true; | |
| 2133 | Size = UDim2.new(1, 0, 0, 30); | |
| 2134 | Draggable = false; | |
| 2135 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2136 | ClipsDescendants = false; | |
| 2137 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2138 | Text = "[Ctrl+Jump]: Boost jump"; | |
| 2139 | TextColor3 = Color3.new(1, 1, 1); | |
| 2140 | Font = Enum.Font.SourceSans; | |
| 2141 | BackgroundTransparency = 1; | |
| 2142 | Position = UDim2.new(0, 0, 0, 0); | |
| 2143 | Name = "Line1"; | |
| 2144 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2145 | TextScaled = false; | |
| 2146 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2147 | } | |
| 2148 | local Line8 = Create("TextLabel"){
| |
| 2149 | Visible = true; | |
| 2150 | FontSize = Enum.FontSize.Size18; | |
| 2151 | Active = false; | |
| 2152 | Parent = Content; | |
| 2153 | BorderSizePixel = 1; | |
| 2154 | TextStrokeTransparency = 1; | |
| 2155 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2156 | TextWrapped = true; | |
| 2157 | TextWrap = true; | |
| 2158 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2159 | TextTransparency = 0; | |
| 2160 | Archivable = true; | |
| 2161 | Size = UDim2.new(1, 0, 0, 30); | |
| 2162 | Draggable = false; | |
| 2163 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2164 | ClipsDescendants = false; | |
| 2165 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2166 | Text = "[F] - [Stealth]: Hides you (Cannot be used in Berserk Form)"; | |
| 2167 | TextColor3 = Color3.new(1, 1, 1); | |
| 2168 | Font = Enum.Font.SourceSans; | |
| 2169 | BackgroundTransparency = 1; | |
| 2170 | Position = UDim2.new(0, 0, 0, 220); | |
| 2171 | Name = "Line8"; | |
| 2172 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2173 | TextScaled = false; | |
| 2174 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2175 | } | |
| 2176 | local Line9 = Create("TextLabel"){
| |
| 2177 | Visible = true; | |
| 2178 | FontSize = Enum.FontSize.Size18; | |
| 2179 | Active = false; | |
| 2180 | Parent = Content; | |
| 2181 | BorderSizePixel = 1; | |
| 2182 | TextStrokeTransparency = 1; | |
| 2183 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2184 | TextWrapped = true; | |
| 2185 | TextWrap = true; | |
| 2186 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2187 | TextTransparency = 0; | |
| 2188 | Archivable = true; | |
| 2189 | Size = UDim2.new(1, 0, 0, 30); | |
| 2190 | Draggable = false; | |
| 2191 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2192 | ClipsDescendants = false; | |
| 2193 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2194 | Text = "[C] - [MarkOfDeath]: x2 Dmg to your current target"; | |
| 2195 | TextColor3 = Color3.new(1, 1, 1); | |
| 2196 | Font = Enum.Font.SourceSans; | |
| 2197 | BackgroundTransparency = 1; | |
| 2198 | Position = UDim2.new(0, 0, 0, 250); | |
| 2199 | Name = "Line9"; | |
| 2200 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2201 | TextScaled = false; | |
| 2202 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2203 | } | |
| 2204 | ||
| 2205 | local Line10 = Create("TextLabel"){
| |
| 2206 | Visible = true; | |
| 2207 | FontSize = Enum.FontSize.Size18; | |
| 2208 | Active = false; | |
| 2209 | Parent = Content; | |
| 2210 | BorderSizePixel = 1; | |
| 2211 | TextStrokeTransparency = 1; | |
| 2212 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2213 | TextWrapped = true; | |
| 2214 | TextWrap = true; | |
| 2215 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2216 | TextTransparency = 0; | |
| 2217 | Archivable = true; | |
| 2218 | Size = UDim2.new(1, 0, 0, 30); | |
| 2219 | Draggable = false; | |
| 2220 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2221 | ClipsDescendants = false; | |
| 2222 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2223 | Text = "[n] - [ShadowSight]: Monitor your target"; | |
| 2224 | TextColor3 = Color3.new(1, 1, 1); | |
| 2225 | Font = Enum.Font.SourceSans; | |
| 2226 | BackgroundTransparency = 1; | |
| 2227 | Position = UDim2.new(0, 0, 0, 280); | |
| 2228 | Name = "Line10"; | |
| 2229 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2230 | TextScaled = false; | |
| 2231 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2232 | } | |
| 2233 | ||
| 2234 | local Line11 = Create("TextLabel"){
| |
| 2235 | Visible = true; | |
| 2236 | FontSize = Enum.FontSize.Size18; | |
| 2237 | Active = false; | |
| 2238 | Parent = Content; | |
| 2239 | BorderSizePixel = 1; | |
| 2240 | TextStrokeTransparency = 1; | |
| 2241 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2242 | TextWrapped = true; | |
| 2243 | TextWrap = true; | |
| 2244 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2245 | TextTransparency = 0; | |
| 2246 | Archivable = true; | |
| 2247 | Size = UDim2.new(1, 0, 0, 30); | |
| 2248 | Draggable = false; | |
| 2249 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2250 | ClipsDescendants = false; | |
| 2251 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2252 | Text = "[Z] - [ShadowBall]: Throw a ball of shadow energy (Requires Berserk Form)"; | |
| 2253 | TextColor3 = Color3.new(1, 1, 1); | |
| 2254 | Font = Enum.Font.SourceSans; | |
| 2255 | BackgroundTransparency = 1; | |
| 2256 | Position = UDim2.new(0, 0, 0, 310); | |
| 2257 | Name = "Line11"; | |
| 2258 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2259 | TextScaled = false; | |
| 2260 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2261 | } | |
| 2262 | ||
| 2263 | local Line12 = Create("TextLabel"){
| |
| 2264 | Visible = true; | |
| 2265 | FontSize = Enum.FontSize.Size18; | |
| 2266 | Active = false; | |
| 2267 | Parent = Content; | |
| 2268 | BorderSizePixel = 1; | |
| 2269 | TextStrokeTransparency = 1; | |
| 2270 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2271 | TextWrapped = true; | |
| 2272 | TextWrap = true; | |
| 2273 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2274 | TextTransparency = 0; | |
| 2275 | Archivable = true; | |
| 2276 | Size = UDim2.new(1, 0, 0, 30); | |
| 2277 | Draggable = false; | |
| 2278 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2279 | ClipsDescendants = false; | |
| 2280 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2281 | Text = "[U] - [Katana Storm]: Rains down katanas (Requires Berserk Form)"; | |
| 2282 | TextColor3 = Color3.new(1, 1, 1); | |
| 2283 | Font = Enum.Font.SourceSans; | |
| 2284 | BackgroundTransparency = 1; | |
| 2285 | Position = UDim2.new(0, 0, 0, 340); | |
| 2286 | Name = "Line12"; | |
| 2287 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2288 | TextScaled = false; | |
| 2289 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2290 | } | |
| 2291 | local Line15 = Create("TextLabel"){
| |
| 2292 | Visible = true; | |
| 2293 | FontSize = Enum.FontSize.Size18; | |
| 2294 | Active = false; | |
| 2295 | Parent = Content; | |
| 2296 | BorderSizePixel = 1; | |
| 2297 | TextStrokeTransparency = 1; | |
| 2298 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2299 | TextWrapped = true; | |
| 2300 | TextWrap = true; | |
| 2301 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2302 | TextTransparency = 0; | |
| 2303 | Archivable = true; | |
| 2304 | Size = UDim2.new(1, 0, 0, 30); | |
| 2305 | Draggable = false; | |
| 2306 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2307 | ClipsDescendants = false; | |
| 2308 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2309 | Text = "[Y] - [EnemyToggle]: Toggles enemy/friendly."; | |
| 2310 | TextColor3 = Color3.new(1, 1, 1); | |
| 2311 | Font = Enum.Font.SourceSans; | |
| 2312 | BackgroundTransparency = 1; | |
| 2313 | Position = UDim2.new(0, 0, 0, 75); | |
| 2314 | Name = "Line15"; | |
| 2315 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2316 | TextScaled = false; | |
| 2317 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2318 | } | |
| 2319 | local Line13 = Create("TextLabel"){
| |
| 2320 | Visible = true; | |
| 2321 | FontSize = Enum.FontSize.Size18; | |
| 2322 | Active = false; | |
| 2323 | Parent = Content; | |
| 2324 | BorderSizePixel = 1; | |
| 2325 | TextStrokeTransparency = 1; | |
| 2326 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2327 | TextWrapped = true; | |
| 2328 | TextWrap = true; | |
| 2329 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2330 | TextTransparency = 0; | |
| 2331 | Archivable = true; | |
| 2332 | Size = UDim2.new(1, 0, 0, 30); | |
| 2333 | Draggable = false; | |
| 2334 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2335 | ClipsDescendants = false; | |
| 2336 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2337 | Text = "[ALT] - [Berserker]: Goes into a bloodlust rage mode"; | |
| 2338 | TextColor3 = Color3.new(1, 1, 1); | |
| 2339 | Font = Enum.Font.SourceSans; | |
| 2340 | BackgroundTransparency = 1; | |
| 2341 | Position = UDim2.new(0, 0, 0, 370); | |
| 2342 | Name = "Line13"; | |
| 2343 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2344 | TextScaled = false; | |
| 2345 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2346 | } | |
| 2347 | local Line14 = Create("TextLabel"){
| |
| 2348 | Visible = true; | |
| 2349 | FontSize = Enum.FontSize.Size18; | |
| 2350 | Active = false; | |
| 2351 | Parent = Content; | |
| 2352 | BorderSizePixel = 1; | |
| 2353 | TextStrokeTransparency = 1; | |
| 2354 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2355 | TextWrapped = true; | |
| 2356 | TextWrap = true; | |
| 2357 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2358 | TextTransparency = 0; | |
| 2359 | Archivable = true; | |
| 2360 | Size = UDim2.new(1, 0, 0, 30); | |
| 2361 | Draggable = false; | |
| 2362 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2363 | ClipsDescendants = false; | |
| 2364 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2365 | Text = "[B] - [Shield]: Activates a shield to protect you (Requires Berserk Form)"; | |
| 2366 | TextColor3 = Color3.new(1, 1, 1); | |
| 2367 | Font = Enum.Font.SourceSans; | |
| 2368 | BackgroundTransparency = 1; | |
| 2369 | Position = UDim2.new(0, 0, 0, 400); | |
| 2370 | Name = "Line14"; | |
| 2371 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2372 | TextScaled = false; | |
| 2373 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2374 | } | |
| 2375 | ||
| 2376 | this.Skills = {
| |
| 2377 | ["Envenom"] = Envenom; | |
| 2378 | ["Recuperate"] = Recuperate; | |
| 2379 | ["Preparation"] = Preparation; | |
| 2380 | ["DeathFromAbove"] = DeathFromAbove; | |
| 2381 | ["Stealth"] = Stealth; | |
| 2382 | ["MarkOfDeath"] = MarkOfDeath; | |
| 2383 | } | |
| 2384 | ||
| 2385 | function this:SetHealth(newHealth,MaxHealth) | |
| 2386 | local OldSize = hStatus.Size | |
| 2387 | hStatus.Size = UDim2.new(0, newHealth / MaxHealth * 281,0,22) | |
| 2388 | hText.Text = "Health: "..tostring(newHealth).."/"..tostring(MaxHealth).." ("..math.floor((newHealth/MaxHealth)*100).."%)"
| |
| 2389 | end | |
| 2390 | ||
| 2391 | HideName.MouseButton1Down:connect(function() | |
| 2392 | ||
| 2393 | end) | |
| 2394 | ||
| 2395 | function this:SetFocus(int) | |
| 2396 | local OldSize = fStatus.Size | |
| 2397 | fStatus.Size = UDim2.new(0, int / 100 * 281,0,22) | |
| 2398 | fText.Text = "Focus: "..tostring(int).."/100" | |
| 2399 | end | |
| 2400 | ||
| 2401 | function this:SetCP(int)--//Combo Points | |
| 2402 | local OldSize = cStatus.Size | |
| 2403 | cStatus.Size = UDim2.new(0, int / 6 * 281,0,22) | |
| 2404 | cText.Text = "Combo Points: "..tostring(int).."/6" | |
| 2405 | end | |
| 2406 | ||
| 2407 | function this:SetTarget(targ) | |
| 2408 | if targ=='No Target' then | |
| 2409 | Target.Text = 'No Target' | |
| 2410 | else | |
| 2411 | Target.Text = (isFriendly() and 'Ally' or 'Enemy')..": "..targ | |
| 2412 | end | |
| 2413 | end | |
| 2414 | ||
| 2415 | function this:SetTH(newHealth,MaxHealth)--//Target Health | |
| 2416 | if not type(newHealth) == 'number' then newHealth = 0 end | |
| 2417 | if not type(MaxHealth) == 'number' then MaxHealth = 0 end | |
| 2418 | local OldSize = tStatus.Size | |
| 2419 | tStatus.Size = UDim2.new(0, newHealth / MaxHealth * 281,0,22) | |
| 2420 | tText.Text = "Health: "..tostring(newHealth).."/"..tostring(MaxHealth)..(newHealth > 0 and " ("..math.floor((newHealth/MaxHealth)*100).."%)" or "")
| |
| 2421 | end | |
| 2422 | ||
| 2423 | function this:SetTitle() | |
| 2424 | mTitle.Text = (('~~~~ %s Rogue ~~~~'):format(script.Name))
| |
| 2425 | end | |
| 2426 | ||
| 2427 | function this:ToggleHelp() | |
| 2428 | Thread(function() | |
| 2429 | if this.Debounces.HelpOpen == true then | |
| 2430 | Help:TweenPosition(UDim2.new(1,0,.5,-150),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2431 | this.Debounces.HelpOpen = false | |
| 2432 | elseif this.Debounces.HelpOpen == false then | |
| 2433 | Help:TweenPosition(UDim2.new(0.5, -320,.5,-150),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2434 | this.Debounces.HelpOpen = true | |
| 2435 | end | |
| 2436 | end) | |
| 2437 | end | |
| 2438 | ||
| 2439 | function this:ToggleCD() | |
| 2440 | Thread(function() | |
| 2441 | if this.Debounces.CoolDownOpen == true then | |
| 2442 | CoolDowns:TweenPosition(UDim2.new(1,10,0,-105),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2443 | this.Debounces.CoolDownOpen = false | |
| 2444 | elseif this.Debounces.CoolDownOpen == false then | |
| 2445 | CoolDowns:TweenPosition(UDim2.new(0,-10,0,-105),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2446 | this.Debounces.CoolDownOpen = true | |
| 2447 | end | |
| 2448 | end) | |
| 2449 | end | |
| 2450 | ||
| 2451 | function this:SetCD(skill,int) | |
| 2452 | assert(this.Skills[skill] ~= nil,"not a valid skill") | |
| 2453 | local Skill = this.Skills[skill] | |
| 2454 | if int > 0 then | |
| 2455 | Skill.Text = skill..": "..tostring(int).."s" | |
| 2456 | else | |
| 2457 | Skill.Text = skill | |
| 2458 | end | |
| 2459 | end | |
| 2460 | ||
| 2461 | function this:SetAnim(s) | |
| 2462 | Anim.Text = "Animation: "..tostring(s) | |
| 2463 | end | |
| 2464 | ||
| 2465 | function this:SetStatus(s) | |
| 2466 | Status.Text = "Status: "..tostring(s) | |
| 2467 | end | |
| 2468 | ||
| 2469 | Controls.MouseButton1Down:connect(function()this:ToggleHelp()end) | |
| 2470 | CoolDownsButton.MouseButton1Down:connect(function()this:ToggleCD()end) | |
| 2471 | return this | |
| 2472 | end | |
| 2473 | local UI = CreateUI(game.Players.LocalPlayer) | |
| 2474 | ||
| 2475 | function isFriendly() | |
| 2476 | ||
| 2477 | if currentTarget == hum then return end | |
| 2478 | ||
| 2479 | if Friendly[currentTarget] then return true end | |
| 2480 | ||
| 2481 | return false | |
| 2482 | end | |
| 2483 | ||
| 2484 | function toggleFriendly() | |
| 2485 | ||
| 2486 | if currentTarget == hum then return end | |
| 2487 | ||
| 2488 | pcall(function()if Friendly[currentTarget] then Friendly[currentTarget] = nil else Friendly[currentTarget] = currentTarget end end) | |
| 2489 | ||
| 2490 | end | |
| 2491 | ||
| 2492 | create = function(ClassName, Properties) local Instance = Instance.new(ClassName)local Properties = Properties or {}local ConnectionIndexes = {"MouseClick","MouseHoverEnter","MouseHoverLeave","MouseButton1Down","MouseButton2Down"}local CheckConnection = function(Index)local Index = tostring(Index) for _, Connect in pairs(ConnectionIndexes) do if Index:lower() == Connect:lower() then return true end end return false end for Index, Value in pairs(Properties) do if not CheckConnection(Index) then Instance[Index] = Value else Instance[Index]:connect(Value) end end return Instance end
| |
| 2493 | createSuit = function() | |
| 2494 | if Bin:children()[1] then Bin:ClearAllChildren() return end | |
| 2495 | -- Actual Part Holder -- | |
| 2496 | local Holder = create('Model',{Name='DELTA_SUIT',Parent=Bin})
| |
| 2497 | -- Left Arm -- | |
| 2498 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,.6,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2499 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.42,.51,.42),MeshType='Brick'})
| |
| 2500 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,-.85,0)})
| |
| 2501 | Parts["Left_Arm_B"] = Part | |
| 2502 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,.7),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2503 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.3),MeshType='Brick'})
| |
| 2504 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(.25,0,0)})
| |
| 2505 | Parts["Left_Arm_A"] = Part | |
| 2506 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2507 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2508 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2509 | Parts["Left_Arm_1"] = Part | |
| 2510 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2511 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2512 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,0,-.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2513 | Parts["Left_Arm_2"] = Part | |
| 2514 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2515 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2516 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(-.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2517 | Parts["Left_Arm_3"] = Part | |
| 2518 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2519 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2520 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,0,.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2521 | Parts["Left_Arm_4"] = Part | |
| 2522 | -- Right Arm -- | |
| 2523 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,.6,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2524 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.42,.51,.42),MeshType='Brick'})
| |
| 2525 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,-.85,0)})
| |
| 2526 | Parts["Right_Arm_B"] = Part | |
| 2527 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,.7),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2528 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.3),MeshType='Brick'})
| |
| 2529 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(-.25,0,0)})
| |
| 2530 | Parts["Right_Arm_A"] = Part | |
| 2531 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2532 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2533 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(-.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2534 | Parts["Right_Arm_1"] = Part | |
| 2535 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2536 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2537 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,0,.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2538 | Parts["Right_Arm_2"] = Part | |
| 2539 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2540 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2541 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2542 | Parts["Right_Arm_3"] = Part | |
| 2543 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_4',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2544 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2545 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,0,-.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2546 | Parts["Right_Arm_4"] = Part | |
| 2547 | -- Left Leg -- | |
| 2548 | local Part = create('Part',{CanCollide=false,Name='Left_Leg_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,1,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2549 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.6,.51),MeshType='Brick'})
| |
| 2550 | local Weld = create('Weld',{Parent=Part,Part0=Body.LL,Part1=Part,C1=CFrame.new(0,.71,0)})
| |
| 2551 | Parts["Left_Leg_B"] = Part | |
| 2552 | local Part = create('Part',{CanCollide=false,Name='Left_Leg_T',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2553 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.21),MeshType='Brick'})
| |
| 2554 | local Weld = create('Weld',{Parent=Part,Part0=Body.LL,Part1=Part,C1=CFrame.new(.25,0,0)})
| |
| 2555 | Parts["Left_Leg_T"] = Part | |
| 2556 | -- Right Leg -- | |
| 2557 | local Part = create('Part',{CanCollide=false,Name='Right_Leg_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,1,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2558 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.6,.51),MeshType='Brick'})
| |
| 2559 | local Weld = create('Weld',{Parent=Part,Part0=Body.RL,Part1=Part,C1=CFrame.new(0,.71,0)})
| |
| 2560 | Parts["Right_Leg_B"] = Part | |
| 2561 | local Part = create('Part',{CanCollide=false,Name='Right_Leg_T',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2562 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.21),MeshType='Brick'})
| |
| 2563 | local Weld = create('Weld',{Parent=Part,Part0=Body.RL,Part1=Part,C1=CFrame.new(-.25,0,0)})
| |
| 2564 | Parts["Right_Leg_T"] = Part | |
| 2565 | -- Front Torso -- | |
| 2566 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1.2,1.2,1.2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2567 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.6,.6,.4),MeshType='Sphere'})
| |
| 2568 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,.4)})
| |
| 2569 | Parts["Front_Torso_A"] = Part | |
| 2570 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_B',Parent=Bin["DELTA_SUIT"],Material='Neon',Size=Vector3.new(1.2,1.2,1.2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Secondary)})
| |
| 2571 | local Mesh = create('SpecialMesh',{Name='Mesh',Parent=Part,Scale=Vector3.new(.4,.4,.3),MeshType='Sphere'})
| |
| 2572 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,.5)})
| |
| 2573 | Parts["Front_Torso_B"] = Part | |
| 2574 | coroutine.resume(coroutine.create(function() | |
| 2575 | while Parts["Front_Torso_B"] and Parts["Front_Torso_B"].Parent do | |
| 2576 | local p = Parts["Front_Torso_B"] | |
| 2577 | local asd = p:Clone() | |
| 2578 | asd.Parent = p.Parent | |
| 2579 | asd.Weld.C1 = CFrame.new(0,0,0) | |
| 2580 | asd.Weld.Part0 = p | |
| 2581 | asd.Weld.Part1 = asd | |
| 2582 | asd.Material = 'Plastic' | |
| 2583 | for i = 0,1,.1 do | |
| 2584 | if not asd and asd.Mesh and asd.Mesh.Parent then break end | |
| 2585 | pcall(function() | |
| 2586 | asd.Mesh.Scale = asd.Mesh.Scale + Vector3.new(.03,.03,.03) | |
| 2587 | asd.Transparency = i | |
| 2588 | end) | |
| 2589 | game:service'RunService'.Stepped:wait() | |
| 2590 | end | |
| 2591 | asd:Destroy() | |
| 2592 | wait(math.random(1,3)) | |
| 2593 | end | |
| 2594 | end)) | |
| 2595 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2596 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.66,.4),MeshType='Brick'})
| |
| 2597 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.55,.42)*CFrame.Angles(0,0,math.rad(40))})
| |
| 2598 | Parts["Front_Torso_1"] = Part | |
| 2599 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2600 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.66,.4),MeshType='Brick'})
| |
| 2601 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.55,.42)*CFrame.Angles(0,0,-math.rad(40))})
| |
| 2602 | Parts["Front_Torso_2"] = Part | |
| 2603 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2604 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(2.2,.4,.4),MeshType='Cylinder'})
| |
| 2605 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.97,-.8)*CFrame.Angles(0,math.rad(90),0)})
| |
| 2606 | Parts["Front_Torso_3"] = Part | |
| 2607 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_4',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2608 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(2.2,.4,.4),MeshType='Cylinder'})
| |
| 2609 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.97,-.8)*CFrame.Angles(0,-math.rad(90),0)})
| |
| 2610 | Parts["Front_Torso_4"] = Part | |
| 2611 | -- Back Torso -- | |
| 2612 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2613 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2614 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(.4,0,-.44)})
| |
| 2615 | Parts["Back_Torso_A"] = Part | |
| 2616 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2617 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2618 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(-.4,0,-.44)})
| |
| 2619 | Parts["Back_Torso_B"] = Part | |
| 2620 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_C',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2.3,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2621 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2622 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,-.5)*CFrame.Angles(math.rad(25),0,0)})
| |
| 2623 | Parts["Back_Torso_C"] = Part | |
| 2624 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_D',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2.3,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2625 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2626 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,-.38)*CFrame.Angles(0,0,math.rad(90))})
| |
| 2627 | Parts["Back_Torso_D"] = Part | |
| 2628 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2629 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.4,.4),MeshType='Brick'})
| |
| 2630 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.9,-.42)*CFrame.Angles(0,0,math.rad(40))})
| |
| 2631 | Parts["Back_Torso_1"] = Part | |
| 2632 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2633 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.4,.4),MeshType='Brick'})
| |
| 2634 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.9,-.42)*CFrame.Angles(0,0,-math.rad(40))})
| |
| 2635 | Parts["Back_Torso_2"] = Part | |
| 2636 | end | |
| 2637 | ||
| 2638 | ||
| 2639 | function Title(txt,part,color,rise,spell) | |
| 2640 | local col = color | |
| 2641 | local Gui = Instance.new("BillboardGui",part)
| |
| 2642 | Gui.Name = "3DGUI" | |
| 2643 | Gui.ExtentsOffset = Vector3.new(0,2,0) | |
| 2644 | Gui.Size = UDim2.new(8,0,2,0) | |
| 2645 | local Tit = Instance.new("TextLabel",Gui)
| |
| 2646 | Tit.Name = "Gooey" | |
| 2647 | Tit.TextColor3 = col | |
| 2648 | Tit.TextTransparency = 0.25 | |
| 2649 | Tit.TextStrokeColor3 = col | |
| 2650 | Tit.TextStrokeTransparency = 1 | |
| 2651 | Tit.Size = UDim2.new(1,0,1,0) | |
| 2652 | Tit.BackgroundTransparency = 1 | |
| 2653 | Tit.Font = "Arial" | |
| 2654 | Tit.TextScaled = true | |
| 2655 | Tit.Text = txt | |
| 2656 | if rise then | |
| 2657 | if not tonumber(rise) then rise = 6 end | |
| 2658 | coroutine.wrap(function() | |
| 2659 | local randvar = (spell and 0 or math.random(-4,4)) | |
| 2660 | while Tit.Parent and Gui.Parent and wait() do | |
| 2661 | Gui.ExtentsOffset = Gui.ExtentsOffset + Vector3.new(0.025*randvar,0.025*rise,0.025) | |
| 2662 | end | |
| 2663 | end)() | |
| 2664 | end | |
| 2665 | game:service('Debris'):AddItem(Gui,2)
| |
| 2666 | return Tit | |
| 2667 | end | |
| 2668 | ||
| 2669 | function downFTH() | |
| 2670 | local handle = Dagger:Clone() | |
| 2671 | handle.CanCollide = false | |
| 2672 | handle.DaggerWeld:Destroy() | |
| 2673 | handle.Size = handle.Size * Vector3.new(5,5,5) | |
| 2674 | handle.Parent = char | |
| 2675 | handle.DaggerMesh.Scale = handle.DaggerMesh.Scale * Vector3.new(5, 5, 5) | |
| 2676 | handle.CFrame = cn(rootpart.CFrame.x,rootpart.CFrame.y+100,rootpart.CFrame.z) | |
| 2677 | local bp = ins("BodyPosition",handle)
| |
| 2678 | bp.maxForce = v3(math.huge,math.huge,math.huge)*math.huge | |
| 2679 | bp.P = 6^5.5 | |
| 2680 | bp.position = cn(rootpart.CFrame.x,rootpart.CFrame.y+100,rootpart.CFrame.z).p | |
| 2681 | local bg = ins("BodyGyro",handle)
| |
| 2682 | local targ = cn(rootpart.CFrame.x+math.random(-40,40),rootpart.CFrame.y-3,rootpart.CFrame.z+math.random(-40,40)) | |
| 2683 | bg.maxTorque = v3(1,1,1)/1 | |
| 2684 | bp.position = (targ*CFrame.Angles(math.rad(180),0,0)).p | |
| 2685 | repeat game:service'RunService'.Stepped:wait() | |
| 2686 | bg.cframe = cn(handle.Position,targ.p)*ca(pi/2, 0,0) | |
| 2687 | local mag = (handle.Position-targ.p).magnitude | |
| 2688 | until mag < 2 | |
| 2689 | bp.position = bp.position + v3(0,2,0) | |
| 2690 | crater(targ,2,4,"Bright green","Grass") | |
| 2691 | crownExplode(targ,"Dark indigo") | |
| 2692 | cylinderOpen(handle.CFrame,"Black","Dark indigo") | |
| 2693 | game:service'Debris':AddItem(handle,8) | |
| 2694 | for i,v in pairs(IsNear(handle.Position, 25)) do | |
| 2695 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 3 then return end
| |
| 2696 | local calc = getDPS()*4 | |
| 2697 | damageHuman(v:FindFirstChild('Humanoid'), calc, v.Head)
| |
| 2698 | quickSound(444667824, v.Head, .8) | |
| 2699 | logDamage('Katana Storm', calc)
| |
| 2700 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 2701 | end | |
| 2702 | end | |
| 2703 | ||
| 2704 | function DamageNear(Pos,Mag,Dmg,x) | |
| 2705 | local Targets,HitAlready = {},{}
| |
| 2706 | for i,v in pairs(workspace:GetChildren())do | |
| 2707 | if v:IsA("Model")and v ~= Character and v:findFirstChild("Humanoid")then
| |
| 2708 | for _,x in pairs(v:GetChildren())do | |
| 2709 | if x:IsA("BasePart")then
| |
| 2710 | if(Pos -x.Position).magnitude <= Mag then | |
| 2711 | table.insert(Targets,v) | |
| 2712 | end | |
| 2713 | end | |
| 2714 | end | |
| 2715 | end | |
| 2716 | end | |
| 2717 | for i,v in pairs(Targets)do | |
| 2718 | if not HitAlready[v.Name]then | |
| 2719 | ypcall(function() | |
| 2720 | end) | |
| 2721 | HitAlready[v.Name] = true | |
| 2722 | end | |
| 2723 | end | |
| 2724 | end | |
| 2725 | ||
| 2726 | function weld(thing1,thing2) | |
| 2727 | local a = Instance.new('Weld');
| |
| 2728 | pcall(function() | |
| 2729 | a.Parent = thing1; | |
| 2730 | a.Part0 = thing1; | |
| 2731 | a.Part1 = thing2; | |
| 2732 | a.C0 = thing1.CFrame:inverse()*thing2.CFrame | |
| 2733 | end) | |
| 2734 | return a | |
| 2735 | end | |
| 2736 | ||
| 2737 | function IsNear(Position,Distance,SinglePlayer,db) | |
| 2738 | if SinglePlayer then | |
| 2739 | return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance | |
| 2740 | end | |
| 2741 | local List = {}
| |
| 2742 | for i,v in pairs(workspace:GetChildren())do | |
| 2743 | if v:IsA("Model")then
| |
| 2744 | if v:findFirstChild("Torso")then
| |
| 2745 | --if (v ~= char and not db) then | |
| 2746 | if(v.Torso.CFrame.p -Position).magnitude < Distance then | |
| 2747 | table.insert(List,v) | |
| 2748 | end | |
| 2749 | --end | |
| 2750 | end | |
| 2751 | end | |
| 2752 | end | |
| 2753 | return List | |
| 2754 | end | |
| 2755 | ||
| 2756 | ||
| 2757 | function createOrb() | |
| 2758 | ||
| 2759 | local Orb = Instance.new("Model")
| |
| 2760 | Orb.Name = "OrbModel" | |
| 2761 | local PurplePart = Instance.new("Part", Orb)
| |
| 2762 | PurplePart.BrickColor = BrickColor.new("Black")
| |
| 2763 | PurplePart.Anchored = true | |
| 2764 | PurplePart.Locked = true | |
| 2765 | PurplePart.CanCollide = false | |
| 2766 | PurplePart.Name = 'PurplePart' | |
| 2767 | PurplePart.Material = 'Neon' | |
| 2768 | PurplePart.Size = Vector3.new(1, 1, 1) | |
| 2769 | PurplePart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2770 | PurplePart.TopSurface = Enum.SurfaceType.Smooth | |
| 2771 | PurpleMesh = Instance.new("SpecialMesh", PurplePart)
| |
| 2772 | PurpleMesh.MeshType = Enum.MeshType.FileMesh | |
| 2773 | PurpleMesh.Name = "Mesh" | |
| 2774 | PurpleMesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 2775 | PurpleMesh.VertexColor = Vector3.new(1, 0, 1) | |
| 2776 | ||
| 2777 | local Ring = Instance.new("Part", PurplePart)
| |
| 2778 | Ring.Name = "BlastRing" | |
| 2779 | Ring.TopSurface = 0 | |
| 2780 | Ring.BottomSurface = 0 | |
| 2781 | Ring.CanCollide = false | |
| 2782 | Ring.Anchored = true | |
| 2783 | Ring.Locked = true | |
| 2784 | Ring.BrickColor = BrickColor.new('Dark indigo')
| |
| 2785 | Ring.Size = Vector3.new(1,1,1) | |
| 2786 | local RingMesh = Instance.new("SpecialMesh",Ring)
| |
| 2787 | RingMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2788 | RingMesh.Name = "BlastMesh" | |
| 2789 | ||
| 2790 | ||
| 2791 | Orb.Parent = char | |
| 2792 | OrbModel = Orb | |
| 2793 | ||
| 2794 | local Light = Instance.new("PointLight", PurplePart)
| |
| 2795 | Light.Name = "HeadLight" | |
| 2796 | Light.Color = Color3.new(1,0,1) | |
| 2797 | Light.Range = 6 | |
| 2798 | Light.Brightness = 20 | |
| 2799 | ||
| 2800 | local con = game:GetService("RunService").RenderStepped:connect(function()
| |
| 2801 | local Targ | |
| 2802 | if not currentTarget then Targ = hum else Targ = currentTarget end | |
| 2803 | ||
| 2804 | if Targ:FindFirstChild('MarkOfDeath') then
| |
| 2805 | PurplePart.BrickColor = BrickColor.new'Really red' | |
| 2806 | Ring.BrickColor = BrickColor.new'White' | |
| 2807 | else | |
| 2808 | PurplePart.BrickColor = BrickColor.new'Black' | |
| 2809 | Ring.BrickColor = BrickColor.new'Dark indigo' | |
| 2810 | end | |
| 2811 | ||
| 2812 | local c = math.abs(math.cos(tick())) | |
| 2813 | ||
| 2814 | if c <= .5 then c = .5 end | |
| 2815 | ||
| 2816 | PurpleMesh.Scale = Vector3.new(c*.7, c*1.1, c*.7) | |
| 2817 | RingMesh.Scale = Vector3.new(c*.9, c*.9, c*.9) | |
| 2818 | ||
| 2819 | PurplePart.CFrame = PurplePart.CFrame:lerp((Targ.Parent and Targ.Parent or char).Head.CFrame*CFrame.new(0,3,0),.5) | |
| 2820 | Ring.CFrame = CFrame.new(PurplePart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(90+(math.sin(tick())*6)), 0, -math.rad(90+(math.sin(tick())*6))) | |
| 2821 | end) | |
| 2822 | ||
| 2823 | local chnge = function(a) | |
| 2824 | if a=='Name' then | |
| 2825 | Orb:Destroy() | |
| 2826 | con:disconnect() | |
| 2827 | createOrb() | |
| 2828 | elseif a=='Parent' then | |
| 2829 | Orb:Destroy() | |
| 2830 | con:disconnect() | |
| 2831 | createOrb() | |
| 2832 | elseif a=='Locked' then | |
| 2833 | Orb:Destroy() | |
| 2834 | con:disconnect() | |
| 2835 | createOrb() | |
| 2836 | elseif a=='Anchored' then | |
| 2837 | Orb:Destroy() | |
| 2838 | con:disconnect() | |
| 2839 | createOrb() | |
| 2840 | end | |
| 2841 | end | |
| 2842 | ||
| 2843 | Orb.Changed:connect(chnge) | |
| 2844 | Ring.Changed:connect(chnge) | |
| 2845 | PurplePart.Changed:connect(chnge) | |
| 2846 | return Orb | |
| 2847 | end | |
| 2848 | ||
| 2849 | ||
| 2850 | function isFriendly() | |
| 2851 | ||
| 2852 | if currentTarget == hum then return end | |
| 2853 | ||
| 2854 | if Ally[currentTarget] then return true end | |
| 2855 | ||
| 2856 | return false | |
| 2857 | end | |
| 2858 | ||
| 2859 | function toggleFriendly() | |
| 2860 | ||
| 2861 | if currentTarget == hum then return end | |
| 2862 | ||
| 2863 | pcall(function()if Ally[currentTarget] then Ally[currentTarget] = nil else Ally[currentTarget] = true end end) | |
| 2864 | ||
| 2865 | end | |
| 2866 | ||
| 2867 | function Ringz(part,col) | |
| 2868 | for i = 1,6 do | |
| 2869 | local p = Instance.new("Part", Character)
| |
| 2870 | p.Name = "BlastRing" | |
| 2871 | p.TopSurface = 0 | |
| 2872 | p.BottomSurface = 0 | |
| 2873 | p.CanCollide = false | |
| 2874 | p.Anchored = true | |
| 2875 | p.BrickColor = BrickColor.new(col) | |
| 2876 | p.Size = Vector3.new(1,1,1) | |
| 2877 | p.CFrame = CFrame.new(part.Position - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
| 2878 | local rm = Instance.new("SpecialMesh",p)
| |
| 2879 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2880 | rm.Name = "BlastMesh" | |
| 2881 | rm.Scale = Vector3.new(1,1,1) | |
| 2882 | coroutine.wrap(function() | |
| 2883 | for n = 1,15 do | |
| 2884 | rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*.8 | |
| 2885 | if 2 +i/5 == 1.2 then | |
| 2886 | rm.Scale = rm.Scale + Vector3.new(0,0.9,0) | |
| 2887 | end | |
| 2888 | p.Transparency = n/15 | |
| 2889 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0) | |
| 2890 | Wait() | |
| 2891 | end | |
| 2892 | p:Destroy() | |
| 2893 | end)() | |
| 2894 | end | |
| 2895 | end | |
| 2896 | hum.JumpPower = 10 | |
| 2897 | Character.Humanoid.Jumping:connect(function() | |
| 2898 | if beaming then return end | |
| 2899 | if Jumping then return end | |
| 2900 | local eCtrl = Ctrl | |
| 2901 | if eCtrl then if not useFocus(5) then return end end | |
| 2902 | Mode = 'Jumping' | |
| 2903 | Jumping = true | |
| 2904 | if eCtrl then | |
| 2905 | if berserk then | |
| 2906 | coroutine.wrap(function() | |
| 2907 | for i,v in pairs(IsNear(torso.Position, 10, nil, true)) do | |
| 2908 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 1 then return end
| |
| 2909 | local calc = getDPS()*.8 | |
| 2910 | damageHuman(v:FindFirstChild('Humanoid'), calc, v:findFirstChild'Torso')
| |
| 2911 | logDamage('Jump', calc)
| |
| 2912 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 2913 | end | |
| 2914 | end)() | |
| 2915 | end | |
| 2916 | crownExplode(torso.CFrame * CFrame.new(0, math.rad(90), 0), 'Black', .2) | |
| 2917 | end | |
| 2918 | local vu = Instance.new("BodyVelocity",torso)
| |
| 2919 | vu.P = 500 | |
| 2920 | vu.maxForce = Vector3.new(10000000000,5000000000000000000000,100000000000) | |
| 2921 | vu.velocity = Vector3.new((head.CFrame.lookVector.X*(eCtrl and 100 or 10)),(eCtrl and 20 or 60),(head.CFrame.lookVector.Z*(eCtrl and 100 or 10))) | |
| 2922 | game:GetService("Debris"):AddItem(vu,0.267)
| |
| 2923 | wait(0.6) | |
| 2924 | Jumping = false | |
| 2925 | end) | |
| 2926 | ||
| 2927 | function Stealth() | |
| 2928 | if Stealthed then | |
| 2929 | setCooldown('Stealth', 15)
| |
| 2930 | Stealthed = false | |
| 2931 | for i,v in pairs(char:children()) do | |
| 2932 | if v:isA('BasePart') then
| |
| 2933 | v.Transparency = 0 | |
| 2934 | end | |
| 2935 | end | |
| 2936 | rootpart.Transparency = 1 | |
| 2937 | char.Parent = workspace | |
| 2938 | hum.WalkSpeed = 20 | |
| 2939 | quickSound(167199184, head) | |
| 2940 | end | |
| 2941 | if checkCooldown('Stealth') then return end
| |
| 2942 | if not useFocus(15) then return end | |
| 2943 | --ypcall(function() CloneCharacter() end) | |
| 2944 | if not cheating then | |
| 2945 | if (math.random(1,10) > 8) then | |
| 2946 | local asd = Instance.new('Part')
| |
| 2947 | asd.Size = Vector3.new(1.5,6.5,1.5) | |
| 2948 | asd.BrickColor = BrickColor.new('Brown')
| |
| 2949 | asd.Material = 'Wood' | |
| 2950 | asd.Name = 'haha bih' | |
| 2951 | asd.Parent = workspace | |
| 2952 | asd.Anchored = true | |
| 2953 | asd.CFrame = torso.CFrame | |
| 2954 | asd.Anchored = false | |
| 2955 | Instance.new('CylinderMesh',asd)
| |
| 2956 | game:service'Debris':AddItem(asd,15) | |
| 2957 | else | |
| 2958 | local c = CloneCharacter() | |
| 2959 | c.HumanoidRootPart.Transparency = 1 | |
| 2960 | end | |
| 2961 | end | |
| 2962 | for i,v in pairs(head:children'') do | |
| 2963 | if v.Name=='3DGUI'then | |
| 2964 | v:Destroy'' | |
| 2965 | end | |
| 2966 | end | |
| 2967 | for i,v in pairs(char:children()) do | |
| 2968 | if v:isA('BasePart') then
| |
| 2969 | v.Transparency = .25 | |
| 2970 | end | |
| 2971 | end | |
| 2972 | rootpart.Transparency = 1 | |
| 2973 | wait() | |
| 2974 | char.Parent = game:service'Workspace'.CurrentCamera | |
| 2975 | char.Humanoid.WalkSpeed = 40 | |
| 2976 | Stealthed = true | |
| 2977 | quickSound(167199184, head) | |
| 2978 | end | |
| 2979 | ||
| 2980 | hum.Died:connect(function() | |
| 2981 | plr.CameraMaxZoomDistance = math.huge | |
| 2982 | recount() | |
| 2983 | end) | |
| 2984 | ||
| 2985 | Search = false | |
| 2986 | ||
| 2987 | function shadowSight() | |
| 2988 | ||
| 2989 | if Search == false then | |
| 2990 | Search = true | |
| 2991 | for i,v in pairs(game.Players:getPlayers()) do | |
| 2992 | if v.Name~=char.Name then | |
| 2993 | for j,k in pairs(v.Character:GetChildren()) do | |
| 2994 | if k:IsA("BasePart") and k.Transparency >= 1 then
| |
| 2995 | bawx=Instance.new("SelectionBox",camera)
| |
| 2996 | bawx.Color = BrickColor.new("Bright red")
| |
| 2997 | bawx.Transparency = .5 | |
| 2998 | bawx.Adornee = k | |
| 2999 | end | |
| 3000 | end | |
| 3001 | end | |
| 3002 | end | |
| 3003 | camera.CameraSubject = OrbModel.PurplePart | |
| 3004 | elseif Search == true then | |
| 3005 | Search = false | |
| 3006 | for i, v in pairs(camera:GetChildren()) do | |
| 3007 | if v:IsA("SelectionBox") then
| |
| 3008 | v:Destroy() | |
| 3009 | end | |
| 3010 | end | |
| 3011 | camera.CameraSubject = hum | |
| 3012 | end | |
| 3013 | ||
| 3014 | end | |
| 3015 | ||
| 3016 | function shadowStep() | |
| 3017 | if not currentTarget then return end | |
| 3018 | if Cooldowns['Shadowstep'] and tick()-Cooldowns['Shadowstep'] < 15 then return end | |
| 3019 | if not useFocus(20) then return end | |
| 3020 | if not Stealthed then Stealth() end | |
| 3021 | local t = currentTarget | |
| 3022 | rootpart.CFrame = t.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,3) | |
| 3023 | Cooldowns['Shadowstep'] = tick() | |
| 3024 | if t:findFirstChild'Property of Darkus_Theory' then | |
| 3025 | ypcall(function() | |
| 3026 | for i = 3,0,-1 do | |
| 3027 | t.WalkSpeed = 0 | |
| 3028 | t.JumpPower = 0 | |
| 3029 | wait(1) | |
| 3030 | end | |
| 3031 | t.WalkSpeed = 16 | |
| 3032 | t.JumpPower = 50 | |
| 3033 | end) | |
| 3034 | end | |
| 3035 | end | |
| 3036 | ||
| 3037 | function updateCooldowns() | |
| 3038 | local Skills = {
| |
| 3039 | ["Envenom"] = true; | |
| 3040 | ["Recuperate"] = true; | |
| 3041 | ["Preparation"] = true; | |
| 3042 | ["DeathFromAbove"] = true; | |
| 3043 | ["Stealth"] = true; | |
| 3044 | ["MarkOfDeath"] = true; | |
| 3045 | } | |
| 3046 | ||
| 3047 | for i,v in pairs(Skills) do | |
| 3048 | if Cooldowns[i] then | |
| 3049 | local data = math.floor(Cooldowns[i].timeRequired-(tick()-Cooldowns[i].startTime)) | |
| 3050 | if not data then data = -1 end | |
| 3051 | UI:SetCD(tostring(i), data) | |
| 3052 | end | |
| 3053 | end | |
| 3054 | ||
| 3055 | end | |
| 3056 | ||
| 3057 | function lerp(weld,beglerp,endlerp,speed) | |
| 3058 | weld.C0 = beglerp:lerp(endlerp,speed) | |
| 3059 | return weld.C0 | |
| 3060 | end | |
| 3061 | ||
| 3062 | newStat("Focus", 'NumberValue', 20)
| |
| 3063 | newStat("Combo Points", 'NumberValue', 0)
| |
| 3064 | newStat("Agility", 'NumberValue', Agility)
| |
| 3065 | newStat("Haste", 'NumberValue', Haste)
| |
| 3066 | newStat("CriticalStrikeBonus", 'NumberValue', 2)
| |
| 3067 | ||
| 3068 | hum.WalkSpeed = 20 | |
| 3069 | hum.MaxHealth = 500 | |
| 3070 | wait() | |
| 3071 | hum.Health = 500 | |
| 3072 | lastenrage = tick() | |
| 3073 | ||
| 3074 | Alert = function(txt, color, font, fontsize) | |
| 3075 | local Colorz = {
| |
| 3076 | ["Red"] = Color3.new(255/255,0,0); | |
| 3077 | ["Green"] = Color3.new(0,255/255,0); | |
| 3078 | ["Blue"] = Color3.new(0,0,255/255); | |
| 3079 | ["Purple"] = Color3.new(255/255,255/255,0); | |
| 3080 | ["Black"] = Color3.new(0,0,0); | |
| 3081 | ["White"] = Color3.new(1,1,1); | |
| 3082 | ['Orange'] = Color3.new(1,0.5,0); | |
| 3083 | ['Yellow'] = Color3.new(1,1,0); | |
| 3084 | }; | |
| 3085 | ||
| 3086 | game:GetService('StarterGui'):SetCore('ChatMakeSystemMessage', {
| |
| 3087 | Text = (txt and txt or 'nil'), | |
| 3088 | Color = (color and Colorz[color] or Color3.new(.8,0,0)), | |
| 3089 | Font = (font and font or 'SourceSansLight'), | |
| 3090 | FontSize = (fontsize and fontsize or 'Size14'), | |
| 3091 | }) | |
| 3092 | end | |
| 3093 | ||
| 3094 | function giveBuff(buffName, stat, duration, addition, targ) | |
| 3095 | local nTarg | |
| 3096 | nTarg = targ or currentTarget | |
| 3097 | if not nTarg then nTarg = hum end | |
| 3098 | ||
| 3099 | local pckt = Instance.new('Model')
| |
| 3100 | pckt.Name = 'BUFF:'..buffName | |
| 3101 | pckt.Parent = nTarg | |
| 3102 | local Stat = Instance.new('StringValue')
| |
| 3103 | Stat.Name = 'Stat' | |
| 3104 | Stat.Value = stat | |
| 3105 | Stat.Parent = pckt | |
| 3106 | local Duration = Instance.new('StringValue')
| |
| 3107 | Duration.Name = 'Duration' | |
| 3108 | Duration.Value = duration | |
| 3109 | Duration.Parent = pckt | |
| 3110 | local Addition = Instance.new('StringValue')
| |
| 3111 | Addition.Name = 'Addition' | |
| 3112 | Addition.Value = addition | |
| 3113 | Addition.Parent = pckt | |
| 3114 | ||
| 3115 | end | |
| 3116 | ||
| 3117 | hum.ChildAdded:connect(function(obj) | |
| 3118 | if obj.Name:sub(1,5)=='BUFF:' then | |
| 3119 | if Buffs[obj.Name] then return end | |
| 3120 | Buffs[obj.Name] = obj | |
| 3121 | local stat,dura,bnam,addi | |
| 3122 | stat = obj:WaitForChild('Stat').Value
| |
| 3123 | dura = obj:WaitForChild('Duration').Value
| |
| 3124 | bnam = obj.Name:sub(6) | |
| 3125 | addi = obj:WaitForChild('Addition').Value
| |
| 3126 | ||
| 3127 | if not stat then stat = 'MainStat' end | |
| 3128 | if not dura then dura = 10 end | |
| 3129 | if not addi then addi = 0 end | |
| 3130 | ||
| 3131 | obj:Destroy() | |
| 3132 | ||
| 3133 | --Alert('DEBUG: '..stat..','..dura..','..bnam..','..addi, 'Yellow')
| |
| 3134 | ||
| 3135 | coroutine.wrap(function() | |
| 3136 | Alert('Buff '..bnam..' received.', 'White')
| |
| 3137 | if stat == 'MainStat' then stat = 'Agility' end | |
| 3138 | if stat == 'Health' then hum.MaxHealth = hum.MaxHealth + addi return end | |
| 3139 | if not stats[stat] then stats[stat] = 0 end | |
| 3140 | stats[stat] = stats[stat] + addi | |
| 3141 | for i = 0,dura do | |
| 3142 | wait(1) | |
| 3143 | end | |
| 3144 | Buffs[bnam] = nil | |
| 3145 | Alert('Buff '..bnam..' faded.', 'White')
| |
| 3146 | stats[stat] = stats[stat] - addi | |
| 3147 | end)() | |
| 3148 | end | |
| 3149 | end) | |
| 3150 | ||
| 3151 | hum.Changed:connect(function(val) | |
| 3152 | if val == "MaxHealth" then | |
| 3153 | ||
| 3154 | if berserk then | |
| 3155 | --hum.MaxHealth = 650 | |
| 3156 | end | |
| 3157 | ||
| 3158 | elseif val =='PlatformStand' and berserk then | |
| 3159 | hum.PlatformStand = false | |
| 3160 | elseif val == "Health" then | |
| 3161 | if ohp > hum.Health then | |
| 3162 | lastdps = tick() | |
| 3163 | end | |
| 3164 | ohp = hum.Health | |
| 3165 | elseif val == "Sit" then | |
| 3166 | Kneeling = true | |
| 3167 | elseif val == "WalkSpeed" and (berserk and not beaming) then | |
| 3168 | if changing then hum.WalkSpeed = 0 return end | |
| 3169 | hum.WalkSpeed = 30 | |
| 3170 | end | |
| 3171 | end) | |
| 3172 | ||
| 3173 | regening = false | |
| 3174 | lastdps = tick() | |
| 3175 | function regenHealth() | |
| 3176 | if regening then return end | |
| 3177 | if (tick()-lastdps < 15) then return end | |
| 3178 | regening = true | |
| 3179 | local s = wait(1) | |
| 3180 | local health = hum.Health | |
| 3181 | if health > 0 and health < hum.MaxHealth then | |
| 3182 | local newHealthDelta = hum.MaxHealth * .02 | |
| 3183 | health = health + newHealthDelta | |
| 3184 | hum.Health = math.min(health,hum.MaxHealth) | |
| 3185 | end | |
| 3186 | ||
| 3187 | regening = false | |
| 3188 | end | |
| 3189 | ||
| 3190 | function checkCooldown(ability) | |
| 3191 | if not Cooldowns[ability] then return false end | |
| 3192 | local trem = (tick()-Cooldowns[ability].startTime) | |
| 3193 | if (trem <= Cooldowns[ability].timeRequired) then return true end | |
| 3194 | return false | |
| 3195 | end | |
| 3196 | ||
| 3197 | function setCooldown(ability, req) | |
| 3198 | Cooldowns[ability] = {startTime = tick(), timeRequired = req}
| |
| 3199 | end | |
| 3200 | ||
| 3201 | function getRandomPlayer() | |
| 3202 | local players = game:service('Players'):GetPlayers()
| |
| 3203 | if #players > 0 then | |
| 3204 | local plrz = players[math.random(#players)] | |
| 3205 | if plrz.Name == plr.Name then | |
| 3206 | repeat wait() plrz = players[math.random(#players)] until plrz.Name ~= plr.Name | |
| 3207 | currentTarget = plrz | |
| 3208 | Target(plrz) | |
| 3209 | end | |
| 3210 | return plrz | |
| 3211 | end | |
| 3212 | end | |
| 3213 | ||
| 3214 | function getTarget() | |
| 3215 | return currentTarget | |
| 3216 | end | |
| 3217 | ||
| 3218 | ||
| 3219 | ||
| 3220 | local mouse = plr:GetMouse() | |
| 3221 | mouse.Button1Down:connect(function() | |
| 3222 | if tick()-lastclick > 2 then combocounter = 0 end | |
| 3223 | if combocounter == 0 and not otheranims then | |
| 3224 | otheranims = true | |
| 3225 | candamage = true | |
| 3226 | Mode = 'Slash' | |
| 3227 | wait(.1+stats['Haste']) | |
| 3228 | otheranims = false | |
| 3229 | combocounter = 1 | |
| 3230 | elseif combocounter == 1 and not otheranims then | |
| 3231 | otheranims = true | |
| 3232 | candamage = true | |
| 3233 | Mode = 'Slash2' | |
| 3234 | wait(.1+stats['Haste']) | |
| 3235 | otheranims = false | |
| 3236 | combocounter = 2 | |
| 3237 | elseif combocounter == 2 and not otheranims then | |
| 3238 | otheranims = true | |
| 3239 | candamage = true | |
| 3240 | Mode = 'Slash3' | |
| 3241 | wait(.1+stats['Haste']) | |
| 3242 | otheranims = false | |
| 3243 | combocounter = 0 | |
| 3244 | end | |
| 3245 | candamage = false | |
| 3246 | lastclick = tick() | |
| 3247 | end) | |
| 3248 | ||
| 3249 | lastpress = tick() | |
| 3250 | function KeyDown(key) | |
| 3251 | local tar = getTarget() | |
| 3252 | lastpress = tick() | |
| 3253 | local cTarg = currentTarget and currentTarget or hum | |
| 3254 | local dpsCalc = getDPS() | |
| 3255 | ||
| 3256 | if key:byte() == 52 and not berserk then | |
| 3257 | Berserk() | |
| 3258 | elseif key == 'e' and not berserk then | |
| 3259 | if otheranims then return end | |
| 3260 | if checkCooldown('Recuperate') then return end
| |
| 3261 | otheranims = true | |
| 3262 | local KatanaId = KatanaMesh.MeshId | |
| 3263 | local KatanaScale = KatanaMesh.Scale | |
| 3264 | local KW = KatanaWeld:Clone() | |
| 3265 | local KWC = KatanaWeld.C0 | |
| 3266 | local KS = Katana.Size | |
| 3267 | Katana.Size = Vector3.new(3, 1, 3) | |
| 3268 | KW.Parent = Katana | |
| 3269 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=11112101" | |
| 3270 | KatanaMesh.Scale = Vector3.new(4,4,4) | |
| 3271 | KW.C0 = CFrame.new(0,-.95, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 3272 | Mode = 'Subi' | |
| 3273 | local reccon = Katana.Touched:connect(recuperate) | |
| 3274 | quickSound(231731980,head) | |
| 3275 | wait(.5) | |
| 3276 | otheranims = false | |
| 3277 | Katana.Size = KS | |
| 3278 | KatanaMesh.MeshId = KatanaId | |
| 3279 | KatanaMesh.Scale = KatanaScale | |
| 3280 | KW:Destroy() | |
| 3281 | KatanaWeld:Destroy() | |
| 3282 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 3283 | KatanaWeld.C0 = CFrame.new(0,-.95, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 3284 | KatanaWeld.Part0 = la | |
| 3285 | KatanaWeld.Part1 = Katana | |
| 3286 | ||
| 3287 | reccon:disconnect() | |
| 3288 | elseif key == 't' then | |
| 3289 | if mouse.Target and searchForHumanoid(mouse.Target.Parent) then | |
| 3290 | local currTar = searchForHumanoid(mouse.Target.Parent) | |
| 3291 | currentTarget = currTar | |
| 3292 | else | |
| 3293 | end | |
| 3294 | elseif key == 'g' then | |
| 3295 | toggleFriendly() | |
| 3296 | elseif key == 'h' then | |
| 3297 | giveBuff('Swiftness of Kings', 'Haste', 120, -.1)
| |
| 3298 | elseif key == 'y' then | |
| 3299 | currentTarget = hum | |
| 3300 | elseif key == 'u' then | |
| 3301 | if not berserk then return end | |
| 3302 | if checkCooldown('fth') then return end
| |
| 3303 | if not useFocus(60) then return end | |
| 3304 | setCooldown('fth', 30)
| |
| 3305 | otheranims = true | |
| 3306 | Mode = 'fth' | |
| 3307 | hum.WalkSpeed = 0 | |
| 3308 | for i = 1, 15 do | |
| 3309 | game:service'RunService'.Stepped:wait() | |
| 3310 | coroutine.wrap(downFTH)() | |
| 3311 | end | |
| 3312 | hum.WalkSpeed = 20 | |
| 3313 | otheranims = false | |
| 3314 | elseif key == 'q' then | |
| 3315 | if checkCooldown('Envenom') then return end
| |
| 3316 | if checkCooldown('db') then return end
| |
| 3317 | if otheranims then return end | |
| 3318 | otheranims = true | |
| 3319 | Mode = 'Envenom1' | |
| 3320 | hum.WalkSpeed = .01 | |
| 3321 | elseif key:byte() == 48 and not Stealthed and hum.WalkSpeed > 8 then | |
| 3322 | hum.WalkSpeed = 30 | |
| 3323 | hum.JumpPower = 50 | |
| 3324 | elseif key=='n' then | |
| 3325 | shadowSight() | |
| 3326 | elseif key == 'c' then | |
| 3327 | if checkCooldown('MarkOfDeath') then return end
| |
| 3328 | MarkOfDeath(currentTarget) | |
| 3329 | elseif key == 'v' then | |
| 3330 | if checkCooldown('Preparation') then return end
| |
| 3331 | setCooldown('Preparation', 45)
| |
| 3332 | for i,v in next,Cooldowns do | |
| 3333 | if i~='Preparation' then | |
| 3334 | Cooldowns[i] = nil | |
| 3335 | end | |
| 3336 | end | |
| 3337 | stats['Focus'] = stats['Focus'] + 60 | |
| 3338 | stats['Combo Points'] = stats['Combo Points'] + 3 | |
| 3339 | elseif key:byte() == 50 then | |
| 3340 | Ctrl = true | |
| 3341 | elseif key == 'z' and berserk then | |
| 3342 | if otheranims then return end | |
| 3343 | if not useFocus(10) then return end | |
| 3344 | otheranims = true | |
| 3345 | Katana.Transparency = 1 | |
| 3346 | Mode = 'ShadowOrb1' | |
| 3347 | ||
| 3348 | local function createShadowBall() | |
| 3349 | ||
| 3350 | local Ball = Instance.new("Model")
| |
| 3351 | Ball.Name = "BallModel" | |
| 3352 | local BallPart = Instance.new("Part", Ball)
| |
| 3353 | BallPart.BrickColor = BrickColor.new("Black")
| |
| 3354 | BallPart.Transparency = 0.15 | |
| 3355 | BallPart.Anchored = true | |
| 3356 | BallPart.Locked = true | |
| 3357 | BallPart.CanCollide = false | |
| 3358 | BallPart.Name = 'BallPart' | |
| 3359 | BallPart.Material = 'Neon' | |
| 3360 | BallPart.Size = Vector3.new(1.1, 1.1, 1.1) | |
| 3361 | BallPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 3362 | BallPart.TopSurface = Enum.SurfaceType.Smooth | |
| 3363 | BallMesh = Instance.new("SpecialMesh", BallPart)
| |
| 3364 | BallMesh.MeshType = Enum.MeshType.Sphere | |
| 3365 | BallMesh.Name = "BallMesh" | |
| 3366 | ||
| 3367 | local Spin = Instance.new("Part", BallPart)
| |
| 3368 | Spin.Name = "Spin" | |
| 3369 | Spin.TopSurface = 0 | |
| 3370 | Spin.BottomSurface = 0 | |
| 3371 | Spin.CanCollide = false | |
| 3372 | Spin.Anchored = true | |
| 3373 | Spin.Locked = true | |
| 3374 | Spin.BrickColor = BrickColor.new('Dark indigo')
| |
| 3375 | Spin.Size = Vector3.new(1,1,1) | |
| 3376 | local SpinMesh = Instance.new("SpecialMesh",Spin)
| |
| 3377 | SpinMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3378 | SpinMesh.Name = "BlastMesh" | |
| 3379 | SpinMesh.Scale = Vector3.new(1.3,1.3,1.3) | |
| 3380 | ||
| 3381 | Ball.Parent = char | |
| 3382 | Ball:MoveTo(la.Position) | |
| 3383 | ||
| 3384 | return Ball | |
| 3385 | end | |
| 3386 | local newBall = createShadowBall() | |
| 3387 | local BallPart = newBall.BallPart | |
| 3388 | local Spin = BallPart.Spin | |
| 3389 | local Rin2 = Spin:Clone() | |
| 3390 | Rin2.Parent = BallPart | |
| 3391 | local Rin3 = Spin:Clone() | |
| 3392 | Rin3.Parent = BallPart | |
| 3393 | local Spinzz = {Spin, Rin2, Rin3}
| |
| 3394 | local newcf | |
| 3395 | local asdfg = true | |
| 3396 | local con = game:GetService("RunService").RenderStepped:connect(function()
| |
| 3397 | if asdfg then | |
| 3398 | BallPart.CFrame = BallPart.CFrame:lerp((newcf and newcf or la.CFrame*CFrame.new(0,-1.5,0)),.8) end | |
| 3399 | Spin.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3400 | Rin2.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3401 | Rin3.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3402 | end) | |
| 3403 | for i = 0,1,.2 do | |
| 3404 | for i,v in pairs(Spinzz) do | |
| 3405 | v.BlastMesh.Scale = v.BlastMesh.Scale + Vector3.new(.01, .02, .01) | |
| 3406 | end | |
| 3407 | BallPart.BallMesh.Scale = BallPart.BallMesh.Scale + Vector3.new(.02, .02, .02) | |
| 3408 | wait() | |
| 3409 | end | |
| 3410 | local needaloop = true | |
| 3411 | local coro = coroutine.resume(coroutine.create(function() | |
| 3412 | while needaloop do | |
| 3413 | game:service'RunService'.RenderStepped:wait() | |
| 3414 | local c = char | |
| 3415 | local radius = 3 | |
| 3416 | local pos = BallPart.CFrame | |
| 3417 | local clrz = {'Really black','Dark indigo'};
| |
| 3418 | for i = 1,1 do | |
| 3419 | local clr = clrz[math.random(1,#clrz)] | |
| 3420 | pos = BallPart.CFrame | |
| 3421 | local p = Instance.new('Part',c)
| |
| 3422 | local mafa = math.random(-360,360) | |
| 3423 | p.CanCollide = false | |
| 3424 | p.Size = Vector3.new(1,1,1) | |
| 3425 | local m = Instance.new('SpecialMesh',p)
| |
| 3426 | m.MeshType = 'Sphere' | |
| 3427 | spawn(function() | |
| 3428 | for i = 0,50 do | |
| 3429 | local int,int2 = .05,.05 | |
| 3430 | m.Scale = m.Scale - Vector3.new(int,int,int) | |
| 3431 | p.Transparency = p.Transparency + int2 | |
| 3432 | game:service'RunService'.RenderStepped:wait() | |
| 3433 | end | |
| 3434 | pcall(function() | |
| 3435 | p:Destroy() | |
| 3436 | end) | |
| 3437 | end) | |
| 3438 | p.BrickColor = BrickColor.new(clr) | |
| 3439 | p.Material = 'Neon' | |
| 3440 | p.CFrame = pos * CFrame.new(math.random(-radius,radius),math.random(-radius,radius),math.random(-radius,radius)) * CFrame.Angles(mafa,mafa,mafa) | |
| 3441 | local bp = Instance.new('BodyPosition',p)
| |
| 3442 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3443 | bp.D = 100 | |
| 3444 | bp.P = 300 | |
| 3445 | bp.Position = pos.p | |
| 3446 | game.Debris:AddItem(p,10) | |
| 3447 | end | |
| 3448 | end | |
| 3449 | end)) | |
| 3450 | wait(2.5+(stats['Haste']*3)) | |
| 3451 | needaloop = false | |
| 3452 | BallPart.Anchored = false | |
| 3453 | local pos = mouse.Hit.p | |
| 3454 | local bp = Instance.new('BodyPosition',BallPart)
| |
| 3455 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3456 | bp.D = 50 | |
| 3457 | bp.P = 100 | |
| 3458 | game.Debris:AddItem(newOrb,10) | |
| 3459 | local mag | |
| 3460 | asdfg = false | |
| 3461 | Mode = 'ShadowOrb2' | |
| 3462 | repeat wait() | |
| 3463 | bp.Position = Vector3.new(pos.X, pos.Y+5, pos.Z) | |
| 3464 | mag = (BallPart.Position-pos).magnitude | |
| 3465 | until mag < 13 | |
| 3466 | for i,v in pairs(Spinzz) do | |
| 3467 | v.BlastMesh.Scale = Vector3.new(.01,.01,.01) | |
| 3468 | end | |
| 3469 | BallPart.Transparency = 1 | |
| 3470 | quickSound(216782105, BallPart, .8) | |
| 3471 | Ringz(BallPart, 'Dark indigo') | |
| 3472 | local cdeeps = (getDPS()*4) | |
| 3473 | for i,v in pairs(IsNear(BallPart.Position, 20)) do | |
| 3474 | damageHuman(v:findFirstChild'Humanoid', cdeeps, v.Head) | |
| 3475 | logDamage('Shadow Ball', cdeeps)
| |
| 3476 | end | |
| 3477 | Katana.Transparency = 0 | |
| 3478 | game:service'Debris':AddItem(newBall) | |
| 3479 | otheranims = false | |
| 3480 | elseif key=='b' then | |
| 3481 | if not berserk then return end | |
| 3482 | if checkCooldown('Shield') then return end
| |
| 3483 | setCooldown('Shield', 10)
| |
| 3484 | otheranims = true | |
| 3485 | Mode = 'Roaring' | |
| 3486 | shielding = true | |
| 3487 | T.Anchored = true | |
| 3488 | local Rot,Clr = 45 | |
| 3489 | Clr = BrickColor.new('Dark indigo')
| |
| 3490 | local s = Instance.new("Part",Character)
| |
| 3491 | s.BrickColor = Clr | |
| 3492 | s.Size = Vector3.new(1,1,1) | |
| 3493 | s.Anchored = true | |
| 3494 | s.Locked = true | |
| 3495 | s.CanCollide = false | |
| 3496 | s.TopSurface = 0 | |
| 3497 | s.BottomSurface = 0 | |
| 3498 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 3499 | local sm = Instance.new("SpecialMesh",s)
| |
| 3500 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3501 | sm.Scale = Vector3.new(33,1,33) | |
| 3502 | while Wait()do | |
| 3503 | if not shielding then break end | |
| 3504 | if not useFocus(.5) then break end | |
| 3505 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0) | |
| 3506 | local f = Instance.new("Part",Character)
| |
| 3507 | f.BrickColor = BrickColor.new('Dark indigo')
| |
| 3508 | f.Size = Vector3.new(5,1,5) | |
| 3509 | f.Anchored = true | |
| 3510 | f.Locked = true | |
| 3511 | f.CanCollide = false | |
| 3512 | f.TopSurface = 0 | |
| 3513 | f.BottomSurface = 0 | |
| 3514 | f.CFrame = T.CFrame * CFrame.new(0,-2,0)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 3515 | local sm = Instance.new("SpecialMesh",f)
| |
| 3516 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3517 | sm.Scale = Vector3.new(20,20,20) | |
| 3518 | coroutine.wrap(function() | |
| 3519 | for i = 1,13 do | |
| 3520 | f.Transparency = i/13 | |
| 3521 | sm.Scale = sm.Scale + Vector3.new(1,1,1) | |
| 3522 | Wait() | |
| 3523 | end | |
| 3524 | f:Destroy() | |
| 3525 | end)() | |
| 3526 | local Wind = Instance.new("Part",Character)
| |
| 3527 | Wind.Anchored = true | |
| 3528 | Wind.CanCollide = true | |
| 3529 | Wind.Locked = true | |
| 3530 | Wind.BrickColor = BrickColor.new('Dark indigo')
| |
| 3531 | Wind.Transparency = 0.5 | |
| 3532 | Wind.Shape = "Ball" | |
| 3533 | Wind.TopSurface = 0 | |
| 3534 | Wind.BottomSurface = 0 | |
| 3535 | Wind.Size = Vector3.new(math.random(10,15),1,math.random(10,15)) | |
| 3536 | Wind.CFrame = T.CFrame | |
| 3537 | for i,v in pairs(IsNear(Wind.Position,20))do | |
| 3538 | if not Damaged[v] then Damaged[v] = tick() end | |
| 3539 | if not (tick()-Damaged[v]<1) then | |
| 3540 | Damaged[v] = tick() | |
| 3541 | Clr = BrickColor.new("Really red")
| |
| 3542 | local tdps = getDPS() | |
| 3543 | damageHuman(v.Humanoid, tdps,v.Torso) | |
| 3544 | logDamage('Shield', tdps)
| |
| 3545 | delay(0.02,function() | |
| 3546 | Clr = BrickColor.new('Dark indigo')
| |
| 3547 | end) | |
| 3548 | else | |
| 3549 | ||
| 3550 | end | |
| 3551 | end | |
| 3552 | coroutine.wrap(function() | |
| 3553 | for i = 0.6,1,0.1 do | |
| 3554 | Wait() | |
| 3555 | Wind.Transparency = i | |
| 3556 | end | |
| 3557 | Wind:Destroy() | |
| 3558 | end)()end | |
| 3559 | s:Destroy() | |
| 3560 | T.Anchored = false | |
| 3561 | elseif key == 'j' and berserk then | |
| 3562 | if checkCooldown('Beam') then return end
| |
| 3563 | if not useFocus(20) then return end | |
| 3564 | setCooldown('Beam', 10)
| |
| 3565 | hum.WalkSpeed = 0 | |
| 3566 | local m0del = Instance.new('Model',char)
| |
| 3567 | local wave = Instance.new('Part',m0del)
| |
| 3568 | wave.CFrame = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3569 | wave.TopSurface = 'Smooth' | |
| 3570 | wave.BottomSurface = 'Smooth' | |
| 3571 | wave.BrickColor = BrickColor.new('Dark indigo')
| |
| 3572 | wave.Anchored = true | |
| 3573 | wave.FormFactor = 'Custom' | |
| 3574 | wave.Shape = 'Ball' | |
| 3575 | wave.CanCollide = false | |
| 3576 | wave.Material = 'Neon' | |
| 3577 | wave.Size = Vector3.new(.4, .4, .4) | |
| 3578 | local needaloop = true | |
| 3579 | beaming = true | |
| 3580 | local coro = coroutine.resume(coroutine.create(function() | |
| 3581 | while needaloop do | |
| 3582 | game:service'RunService'.RenderStepped:wait() | |
| 3583 | local c = char | |
| 3584 | local radius = 25 | |
| 3585 | local pos = wave.CFrame | |
| 3586 | local clrz = {'Really black','Dark indigo'};
| |
| 3587 | for i = 1,1 do | |
| 3588 | local clr = clrz[math.random(1,#clrz)] | |
| 3589 | pos = wave.CFrame | |
| 3590 | local p = Instance.new('Part',c)
| |
| 3591 | local mafa = math.random(-360,360) | |
| 3592 | p.CanCollide = false | |
| 3593 | p.Size = Vector3.new(1,1,1) | |
| 3594 | local m = Instance.new('SpecialMesh',p)
| |
| 3595 | m.MeshType = 'Sphere' | |
| 3596 | spawn(function() | |
| 3597 | for i = 0,50 do | |
| 3598 | local int,int2 = .05,.05 | |
| 3599 | m.Scale = m.Scale - Vector3.new(int,int,int) | |
| 3600 | p.Transparency = p.Transparency + int2 | |
| 3601 | game:service'RunService'.RenderStepped:wait() | |
| 3602 | end | |
| 3603 | pcall(function() | |
| 3604 | p:Destroy() | |
| 3605 | end) | |
| 3606 | end) | |
| 3607 | p.BrickColor = BrickColor.new(clr) | |
| 3608 | p.Material = 'Neon' | |
| 3609 | p.CFrame = pos * CFrame.new(math.random(-radius,radius),math.random(-radius,radius),math.random(-radius,radius)) * CFrame.Angles(mafa,mafa,mafa) | |
| 3610 | local bp = Instance.new('BodyPosition',p)
| |
| 3611 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3612 | bp.D = 100 | |
| 3613 | bp.P = 300 | |
| 3614 | bp.Position = pos.p | |
| 3615 | game.Debris:AddItem(p,10) | |
| 3616 | end | |
| 3617 | end | |
| 3618 | end)) | |
| 3619 | for awe = 1, 75 do | |
| 3620 | wave.CFrame = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3621 | wave.Size = Vector3.new(wave.Size.X+.18, wave.Size.Y+.18, wave.Size.Z+.18) | |
| 3622 | wait(.1) | |
| 3623 | end | |
| 3624 | needaloop = false | |
| 3625 | local beam = Instance.new('Part',m0del)
| |
| 3626 | beam.TopSurface = 'Smooth' | |
| 3627 | beam.BottomSurface = 'Smooth' | |
| 3628 | beam.Material = 'Neon' | |
| 3629 | beam.Transparency = .6 | |
| 3630 | beam.Anchored = true | |
| 3631 | beam.BrickColor = BrickColor.new('Dark indigo')
| |
| 3632 | beam.CanCollide = false | |
| 3633 | local mesh = Instance.new('CylinderMesh',beam)
| |
| 3634 | local realbeam = beam:Clone() | |
| 3635 | realbeam.Parent = m0del | |
| 3636 | realbeam.BrickColor = BrickColor.new('Dark indigo')
| |
| 3637 | realbeam.Transparency = .1 | |
| 3638 | realbeam.CFrame = wave.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 3639 | beam.CFrame = wave.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 3640 | beam.Size = Vector3.new(23, 10/2, 23) | |
| 3641 | realbeam.Size = Vector3.new(24, 10/2, 24) | |
| 3642 | local p = wave:Clone() | |
| 3643 | p.Parent = m0del | |
| 3644 | p.Anchored = true | |
| 3645 | p.Transparency = 1 | |
| 3646 | p.Size = Vector3.new(20, 20, 20) | |
| 3647 | for HAAA = 1, 500 do | |
| 3648 | local starthere = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3649 | local idek = Ray.new(starthere.p,(starthere.p -(starthere * CFrame.new(0, 0, 1)).p).unit * 1000) | |
| 3650 | local thx = {char, m0del}
| |
| 3651 | table.insert(thx, p) | |
| 3652 | local Bonk, ovhere = workspace:FindPartOnRayWithIgnoreList(idek, thx) | |
| 3653 | local meg | |
| 3654 | hum.WalkSpeed = 1 | |
| 3655 | p.Transparency = 1 | |
| 3656 | if Bonk then | |
| 3657 | if Bonk.CanCollide == false then | |
| 3658 | table.insert(thx,Bonk) | |
| 3659 | end | |
| 3660 | p.CFrame = CFrame.new(ovhere) | |
| 3661 | p.Transparency = wave.Transparency | |
| 3662 | end | |
| 3663 | if Bonk and Bonk.Parent:findFirstChild'Humanoid' then | |
| 3664 | local dionamuh = Bonk.Parent:findFirstChild'Humanoid' | |
| 3665 | if Damaged[dionamuh] and tick()-Damaged[dionamuh]>.5 then | |
| 3666 | Damaged[dionamuh] = tick() | |
| 3667 | local deeps = getDPS()*1.5 | |
| 3668 | damageHuman(dionamuh, deeps, Bonk) | |
| 3669 | logDamage('Beam', deeps)
| |
| 3670 | elseif not Damaged[dionamuh] then | |
| 3671 | Damaged[dionamuh] = tick() | |
| 3672 | end | |
| 3673 | end | |
| 3674 | meg = (starthere.p - ovhere).magnitude | |
| 3675 | game:service'RunService'.RenderStepped:wait() | |
| 3676 | realbeam.Size = Vector3.new(25/2, meg, 25/2) | |
| 3677 | beam.Size = Vector3.new(26/2, meg, 26/2) | |
| 3678 | realbeam.CFrame = starthere * CFrame.new(0, 0, -meg/2) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3679 | beam.CFrame = starthere * CFrame.new(0, 0, -meg/2) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3680 | wave.CFrame = starthere | |
| 3681 | end | |
| 3682 | p:Destroy() | |
| 3683 | for i = 0,1,.05 do | |
| 3684 | realbeam.Transparency = i | |
| 3685 | wave.Transparency = i | |
| 3686 | beam.Transparency = i | |
| 3687 | game:service'RunService'.RenderStepped:wait() | |
| 3688 | end | |
| 3689 | beaming = false | |
| 3690 | m0del:Destroy() | |
| 3691 | hum.WalkSpeed = 16 | |
| 3692 | elseif key == 'x' then | |
| 3693 | if otheranims then return end | |
| 3694 | if checkCooldown('DeathFromAbove') then return end
| |
| 3695 | setCooldown('DeathFromAbove', 5)
| |
| 3696 | otheranims = true | |
| 3697 | Mode = 'DFA1' | |
| 3698 | local dco = DaggerWeld.C0 | |
| 3699 | DaggerWeld.C0 = CFrame.new(0,-1.5, -.8) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(40)) | |
| 3700 | wait(.4) | |
| 3701 | otheranims = true | |
| 3702 | Mode = 'DFA2' | |
| 3703 | local dfacon = Dagger.Touched:connect(dfa) | |
| 3704 | wait(.3) | |
| 3705 | dfacon:disconnect() | |
| 3706 | otheranims = false | |
| 3707 | DaggerWeld.C0 = dco | |
| 3708 | elseif key == "f" and not berserk then | |
| 3709 | Stealth() | |
| 3710 | elseif key == "r" and not berserk then | |
| 3711 | shadowStep() | |
| 3712 | else | |
| 3713 | --code | |
| 3714 | end | |
| 3715 | end | |
| 3716 | local s = Instance.new('Sound')
| |
| 3717 | s.Parent =head | |
| 3718 | s.SoundId = "rbxassetid://251613697" | |
| 3719 | s.Volume = 150 | |
| 3720 | s.Looped = true | |
| 3721 | s.Pitch = 1.1 | |
| 3722 | wait() | |
| 3723 | --s:play() | |
| 3724 | mouse.KeyDown:connect(KeyDown) | |
| 3725 | mouse.KeyUp:connect(function(key) | |
| 3726 | lastpress = tick() | |
| 3727 | if key:byte() == 48 and not Stealthed and hum.WalkSpeed > 8 then | |
| 3728 | hum.WalkSpeed = 20 | |
| 3729 | elseif key=='q' then | |
| 3730 | if checkCooldown('db') then return end
| |
| 3731 | if checkCooldown('envenom') then return end
| |
| 3732 | setCooldown('db', 2)
| |
| 3733 | local dco = DaggerWeld.C0 | |
| 3734 | local p = Instance.new("Part")
| |
| 3735 | p.Name = "BlastRing" | |
| 3736 | p.TopSurface = 0 | |
| 3737 | p.BottomSurface = 0 | |
| 3738 | p.CanCollide = false | |
| 3739 | p.Anchored = true | |
| 3740 | p.BrickColor = BrickColor.new('Really black')
| |
| 3741 | p.Size = Vector3.new(1,1,1) | |
| 3742 | local rm = Instance.new("SpecialMesh",p)
| |
| 3743 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3744 | rm.Name = "BlastMesh" | |
| 3745 | rm.Scale = Vector3.new(1,1,1) | |
| 3746 | local rng = function(thing) | |
| 3747 | local q = p:Clone() | |
| 3748 | q.Parent = thing | |
| 3749 | q.CFrame = thing.CFrame | |
| 3750 | ypcall(function() | |
| 3751 | for i = 0, 1,.02 do | |
| 3752 | wait() | |
| 3753 | q.BlastMesh.Scale = q.BlastMesh.Scale*1.05 | |
| 3754 | q.Transparency = i | |
| 3755 | end | |
| 3756 | end) | |
| 3757 | game:service'Debris':AddItem(q, 4) | |
| 3758 | end | |
| 3759 | DaggerWeld.C0 = CFrame.new(0,-1.5, -.8) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(40)) | |
| 3760 | Mode = 'Envenom2' | |
| 3761 | local dagcon = Dagger.Touched:connect(envenom) | |
| 3762 | local StanceGyro = Instance.new("BodyGyro")
| |
| 3763 | StanceGyro.maxTorque = Vector3.new(1,1,1)*10^6 | |
| 3764 | StanceGyro.P = 10^4 | |
| 3765 | StanceGyro.Name = "StanceGyro" | |
| 3766 | StanceGyro.Parent = rootpart | |
| 3767 | StanceGyro.cframe = CFrame.new(CFrame.new(rootpart.CFrame.x,rootpart.CFrame.y,rootpart.CFrame.z).p,CFrame.new(camera.CoordinateFrame.x,rootpart.CFrame.y,camera.CoordinateFrame.z).p)*CFrame.Angles(0,math.pi,0) | |
| 3768 | local vu = Instance.new("BodyVelocity",torso)
| |
| 3769 | vu.P = 1000000 | |
| 3770 | vu.maxForce = Vector3.new(10000000000,5000000000000000000000,100000000000) | |
| 3771 | vu.velocity = Vector3.new(head.CFrame.lookVector.X*60,1,head.CFrame.lookVector.Z*60) | |
| 3772 | game:GetService("Debris"):AddItem(vu,0.267)
| |
| 3773 | Mode = 'Envenom2' | |
| 3774 | --coroutine.wrap(rng)(Dagger) | |
| 3775 | wait(.6) | |
| 3776 | StanceGyro.Parent = nil | |
| 3777 | StanceGyro:Destroy() | |
| 3778 | otheranims = false | |
| 3779 | hum.WalkSpeed = 20 | |
| 3780 | DaggerWeld.C0 = dco | |
| 3781 | dagcon:disconnect() | |
| 3782 | elseif key == 'b' then | |
| 3783 | shielding = false | |
| 3784 | otheranims = false | |
| 3785 | elseif key:byte() == 50 then | |
| 3786 | Ctrl = false | |
| 3787 | elseif key == "w" or key == "s" or key == "a" or key == "d" and Kneeling then | |
| 3788 | end | |
| 3789 | end) | |
| 3790 | ||
| 3791 | ||
| 3792 | ||
| 3793 | plr.Chatted:connect(function(m) | |
| 3794 | if m:sub(1,5) == 'stat/' and (plr.Name=='Darkus_Theory' or plr.Name == 'Opligitory' or plr.Name == 'worthystone' or plr.Name == 'coty645' or plr.Name == 'lsaiah328') then | |
| 3795 | local q = m:sub(6) | |
| 3796 | local spl = q:find('/')
| |
| 3797 | local stat = q:sub(1,spl-1) | |
| 3798 | local data = tonumber(q:sub(spl+1)) | |
| 3799 | if not stats[stat] then return end | |
| 3800 | stats[''..stat..''] = data | |
| 3801 | elseif m=='recount' then | |
| 3802 | recount() | |
| 3803 | elseif m=='debugmode' and (plr.Name=='Darkus_Theory' or plr.Name == 'Opligitory' or plr.Name == 'worthystone' or plr.Name == 'coty645' or plr.Name == 'lsaiah328') then | |
| 3804 | if cheating then | |
| 3805 | cheating = false | |
| 3806 | stats['Haste'] = Haste | |
| 3807 | stats['Agility'] = Agility | |
| 3808 | else | |
| 3809 | cheating = true | |
| 3810 | end | |
| 3811 | end | |
| 3812 | end) | |
| 3813 | ||
| 3814 | local t = tick() | |
| 3815 | local Smooth = 1 | |
| 3816 | --------------------------- | |
| 3817 | local sine = 0 | |
| 3818 | local change = 1 | |
| 3819 | coroutine.wrap(function() | |
| 3820 | game:service('RunService').Heartbeat:connect(function()
| |
| 3821 | regenHealth() | |
| 3822 | if stats["Combo Points"] > 6 then stats["Combo Points"] = 6 end | |
| 3823 | if stats["Combo Points"] < 0 then stats["Combo Points"] = 0 end | |
| 3824 | if stats["Focus"] > 100 then stats["Focus"] = 100 end | |
| 3825 | if stats["Focus"] < 0 then stats["Focus"] = 0 end | |
| 3826 | if stats["Focus"] > (berserk and 50 or 20) then stats["Focus"] = stats["Focus"] - ((tick()-lastdps < 10) and .02 or .05) end | |
| 3827 | if stats["Focus"] < (berserk and 49.95 or 19.95) then stats["Focus"] = stats["Focus"] + (berserk and .1 or .05) end | |
| 3828 | UI:SetHealth(math.floor(hum.Health),hum.MaxHealth) | |
| 3829 | UI:SetFocus(math.floor(stats['Focus'])) | |
| 3830 | UI:SetCP(stats['Combo Points']) | |
| 3831 | UI:SetTarget(currentTarget and currentTarget.Parent and currentTarget.Parent.Name or 'No Target') | |
| 3832 | if currentTarget and currentTarget:isA('Humanoid') and currentTarget.Health then
| |
| 3833 | UI:SetTH(currentTarget and tonumber(math.floor(currentTarget.Health)) or 0, currentTarget and tonumber(math.floor(currentTarget.MaxHealth)) or 0) | |
| 3834 | else | |
| 3835 | UI:SetTH(0,0) | |
| 3836 | end | |
| 3837 | UI:SetTitle() | |
| 3838 | ||
| 3839 | if not (btimer and btimer > 0) then | |
| 3840 | if hum.WalkSpeed == 0 then | |
| 3841 | UI:SetStatus('Stunned')
| |
| 3842 | elseif hum.WalkSpeed < 10 then | |
| 3843 | UI:SetStatus('Slowed')
| |
| 3844 | else | |
| 3845 | UI:SetStatus('Normal')
| |
| 3846 | end | |
| 3847 | else | |
| 3848 | UI:SetStatus('BERSERKING ['..btimer..']')
| |
| 3849 | hum.WalkSpeed = 30 | |
| 3850 | end | |
| 3851 | ||
| 3852 | if cheating then | |
| 3853 | Cooldowns = {}
| |
| 3854 | stats['Focus'] = 100 | |
| 3855 | stats['Haste'] = 0 | |
| 3856 | end | |
| 3857 | ||
| 3858 | hum.CameraOffset=(rootpart.CFrame:toObjectSpace(torso.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 3859 | ||
| 3860 | if not stats['Haste'] then stats['Haste'] = Haste end | |
| 3861 | ||
| 3862 | if (stats['Haste'] and stats['Haste'] < 0) then stats['Haste'] = 0 end | |
| 3863 | ||
| 3864 | if not Kneeling and not hum.PlatformStand and not Finished and not otheranims and lunging then | |
| 3865 | end | |
| 3866 | if currentTarget and currentTarget.Health <= 0 then | |
| 3867 | currentTarget = nil | |
| 3868 | else | |
| 3869 | end | |
| 3870 | updateCooldowns() | |
| 3871 | local mg = Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude | |
| 3872 | if not otheranims then | |
| 3873 | if (mg < 3) and not Jumping and not Stealthed then | |
| 3874 | Mode = "Idling" | |
| 3875 | elseif (mg > 3 and mg < 21) and not Jumping and not Stealthed then | |
| 3876 | Mode = "Walking" | |
| 3877 | elseif (mg > 21) and not Jumping and not Stealthed then | |
| 3878 | Mode = "Running" | |
| 3879 | elseif Jumping and (Vector3.new(0, torso.Velocity.y, 0).magnitude > 2) and (mg > 1) and not Stealthed then | |
| 3880 | Mode = "Jumping" | |
| 3881 | elseif Stealthed and (mg < 3) and not Jumping then | |
| 3882 | Mode = "StealthIdling" | |
| 3883 | elseif Stealthed and (mg > 3) and not Jumping then | |
| 3884 | Mode = 'StealthRunning' | |
| 3885 | end | |
| 3886 | end | |
| 3887 | count = (count % 100) + (1)*(hum.WalkSpeed)/(5*1.3)--countspeed | |
| 3888 | torso = char:FindFirstChild('Torso')
| |
| 3889 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 3890 | t = t+0.2*Smooth | |
| 3891 | ||
| 3892 | if (Mode=='Idling' or Mode=='StealthIdling') and tick()-lastdps > 60 and tick()-lastpress > 60 and tick()-lastclick > 60 and not otheranims then Mode='StealthIdling' end | |
| 3893 | UI:SetAnim(Mode) | |
| 3894 | if Mode == "Jumping" then | |
| 3895 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 3896 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 3897 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), 0, 0), .4) | |
| 3898 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(30)), .4) | |
| 3899 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(20), 0, math.rad(30)), .4) | |
| 3900 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(30), 0, 0), .4) | |
| 3901 | elseif hum.PlatformStand then | |
| 3902 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(math.rad(50), 0, math.rad(10)),.4) | |
| 3903 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(math.rad(50), 0, -math.rad(10)),.4) | |
| 3904 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(math.rad(20), 0, 0), .4) | |
| 3905 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(25), 0, -math.rad(15)), .4) | |
| 3906 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(45), 0, math.rad(15)), .4) | |
| 3907 | lerp(rj, rj.C1, rootc1 * CFrame.Angles(-math.rad(40), 0, 0), .4) | |
| 3908 | elseif Mode == 'Idling' then --stand stealth | |
| 3909 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.3) | |
| 3910 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.3) | |
| 3911 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 3912 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(0, 0, -math.rad(10)+(angle*0.0200)),.03) | |
| 3913 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(0, 0, math.rad(10)+(-angle*0.0200)),.03) | |
| 3914 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.3) | |
| 3915 | elseif Mode == 'Walking' then-- walk | |
| 3916 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 3917 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 3918 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 3919 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*10), 0, -math.rad(5)),.3) | |
| 3920 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*10), 0, math.rad(5)),.3) | |
| 3921 | lerp(rj, rj.C0, rootc0 * CFrame.new(0,-.18,0) * CFrame.Angles(math.rad(15), -math.cos(t/6)/30+math.sin(rootpart.RotVelocity.y/2)/6, math.rad(0)),.3) | |
| 3922 | elseif Mode == 'Running' then--run | |
| 3923 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 3924 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 3925 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(25), 0, 0),.3) | |
| 3926 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*15), 0, math.rad(-15-(angle*0.03))),.3) | |
| 3927 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*15), 0, math.rad(15+(angle*0.03))),.3) | |
| 3928 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(25), -math.cos(t/6)/30+math.sin(rootpart.RotVelocity.y/2)/6, 0),.3) | |
| 3929 | elseif Mode == 'StealthIdling' then--stand stealth | |
| 3930 | if berserk then | |
| 3931 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 1,-.3) * CFrame.Angles(math.rad(30),0,0), .4) | |
| 3932 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .4,-.3) * CFrame.Angles(-math.rad(20),0,0), .4) | |
| 3933 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(35), 0, 0),.1) | |
| 3934 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(20)+(angle*0.02), math.rad(20), -math.rad(15)+(-angle*0.02)),.3) | |
| 3935 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(60)+(angle*0.02), 0, math.rad(5)+(-angle*0.02)),.3) | |
| 3936 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 0, -.8) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 3937 | else | |
| 3938 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 1,-.3) * CFrame.Angles(math.rad(30),0,0), .4) | |
| 3939 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .4,-.3) * CFrame.Angles(-math.rad(20),0,0), .4) | |
| 3940 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(35), 0, 0),.1) | |
| 3941 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20)+(angle*0.02), 0, -math.rad(5)+(-angle*0.02)),.3) | |
| 3942 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(60)+(angle*0.02), 0, math.rad(5)+(-angle*0.02)),.3) | |
| 3943 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 0, -.8) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 3944 | end | |
| 3945 | elseif Mode == 'StealthRunning' then--run stealth | |
| 3946 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 3947 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 3948 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 3949 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*15), 0, math.rad(-15-(angle*0.03))),.3) | |
| 3950 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*15), 0, math.rad(15+(angle*0.03))),.3) | |
| 3951 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(15), 0, 0),.3) | |
| 3952 | elseif Mode == 'Slash' then | |
| 3953 | --anims here pls | |
| 3954 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 0, -.2) * CFrame.Angles(0, -math.rad(30), math.rad(3)+(-angle*0.0200)),.3) | |
| 3955 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(20), -math.rad(3)+(angle*0.0200)),.3) | |
| 3956 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 3957 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 3958 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(50), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 3959 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(40)),.3) | |
| 3960 | elseif Mode == 'Slash3' then | |
| 3961 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 0, -.2) * CFrame.Angles(0, -math.rad(30), math.rad(3)+(-angle*0.0200)),.3) | |
| 3962 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(20), -math.rad(3)+(angle*0.0200)),.3) | |
| 3963 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.5) | |
| 3964 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(0, 0, -math.rad(40)),.3) | |
| 3965 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(30), math.rad(50), math.rad(75)),.3) | |
| 3966 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(40)),.3) | |
| 3967 | elseif Mode == 'Slash2' then | |
| 3968 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 3969 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 3970 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(45)),.5) | |
| 3971 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(45), -math.rad(60)),.3) | |
| 3972 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 3973 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(90)),.3) | |
| 3974 | elseif Mode == 'Subi' then | |
| 3975 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 3976 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 3977 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(70)),.5) | |
| 3978 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 3979 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 3980 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(70)),.3) | |
| 3981 | elseif Mode == 'Envenom1' then | |
| 3982 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(-math.rad(10), math.rad(20), math.rad(3)),.3) | |
| 3983 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .3, 0) * CFrame.Angles(0, math.rad(30), -math.rad(3)),.3) | |
| 3984 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(70)),.3) | |
| 3985 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 3986 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 3987 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(70)),.3) | |
| 3988 | elseif Mode == 'Envenom2' then | |
| 3989 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 3990 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 3991 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), math.rad(14), 0),.3) | |
| 3992 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 3993 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(120), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 3994 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(20)),.3) | |
| 3995 | elseif Mode == 'DFA1' then | |
| 3996 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 3997 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 3998 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 3999 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 4000 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(30), 0, math.rad(75)+(-angle*0.0200)),.3) | |
| 4001 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 5, 6) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 4002 | elseif Mode == 'DFA2' then | |
| 4003 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 4004 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 4005 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), math.rad(14), 0),.3) | |
| 4006 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 4007 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(120), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 4008 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, -3, -.5) * CFrame.Angles(math.rad(40), 0, math.rad(20)),.3) | |
| 4009 | elseif Mode == 'ShadowOrb1' then | |
| 4010 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.3) | |
| 4011 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.3) | |
| 4012 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 4013 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(10)),.3) | |
| 4014 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(0, 0, math.rad(10)),.3) | |
| 4015 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.3) | |
| 4016 | elseif Mode == 'ShadowOrb2' then | |
| 4017 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 4018 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 4019 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(90)),.3) | |
| 4020 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(40), -math.rad(10), -math.rad(60)),.3) | |
| 4021 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 4022 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(90)),.3) | |
| 4023 | elseif Mode == 'fth' then | |
| 4024 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.1) | |
| 4025 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.1) | |
| 4026 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(20)),.1) | |
| 4027 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(10)+(angle*0.0200)),.1) | |
| 4028 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(160), 0, math.rad(10)+(-angle*0.0200)),.1) | |
| 4029 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.1) | |
| 4030 | elseif Mode == 'Roaring' then | |
| 4031 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .2, 0) * CFrame.Angles(-math.rad(30), -math.rad(10), math.rad(3)),.4) | |
| 4032 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .2, 0) * CFrame.Angles(-math.rad(30), math.rad(10), -math.rad(3)),.4) | |
| 4033 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(30),0,0),.4) | |
| 4034 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), math.rad(20), -math.rad(60)),.4) | |
| 4035 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(30), -math.rad(20), math.rad(60)),.4) | |
| 4036 | lerp(rj, rj.C0, rootc0 * CFrame.new(0,0,-.2+math.sin(t)*.06) * CFrame.Angles(-math.rad(30),0,0),.4) | |
| 4037 | end | |
| 4038 | end) | |
| 4039 | end)() | |
| 4040 | createOrb() | |
| 4041 | print('Rogue loaded')
| |
| 4042 | print'Created by Darkus_Theory' |