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| 1 | - | -- This script has been converted to FE by iPxter |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | print("FE Compatibility code by Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | - | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 4 | + | |
| 5 | - | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
| 5 | + | script.Parent = owner.Character |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | - | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
|
| 7 | + | Event.Name = "UserInput" |
| 8 | - | script.Parent = Player.Character |
| 8 | + | local function NewFakeEvent() |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | - | --RemoteEvent for communicating |
| 10 | + | return Fake |
| 11 | end | |
| 12 | - | Event.Name = "UserInput_Event" |
| 12 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
|
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | - | --Fake event to make stuff like Mouse.KeyDown work |
| 14 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
|
| 15 | - | local function fakeEvent() |
| 15 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
|
| 16 | - | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 16 | + | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
| 17 | - | t.connect = t.Connect |
| 17 | + | local function TriggerEvent(self,Event,...) |
| 18 | - | return t |
| 18 | + | local Trigger = Mouse[Event] |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | - | --Creating fake input objects with fake variables |
| 21 | + | |
| 22 | - | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
|
| 22 | + | |
| 23 | - | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 23 | + | Mouse.TrigEvent = TriggerEvent |
| 24 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
|
| 24 | + | UserInputService.TrigEvent = TriggerEvent |
| 25 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 25 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
| 26 | - | end} |
| 26 | + | if FiredBy.Name ~= owner.Name then end |
| 27 | - | --Merged 2 functions into one by checking amount of arguments |
| 27 | + | if Input.MouseEvent then |
| 28 | - | CAS.UnbindAction = CAS.BindAction |
| 28 | + | Mouse.Target = Input.Target |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | - | --This function will trigger the events that have been :Connect()'ed |
| 30 | + | |
| 31 | - | local function te(self,ev,...) |
| 31 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
| 32 | - | local t = m[ev] |
| 32 | + | if Input.UserInputType == Enum.UserInputType.MouseButton1 then |
| 33 | - | if t and t._fakeEvent and t.Function then |
| 33 | + | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") |
| 34 | - | t.Function(...) |
| 34 | + | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | - | m.TrigEvent = te |
| 37 | + | if Key==Input.KeyCode then |
| 38 | - | UIS.TrigEvent = te |
| 38 | + | Action.Function(Action.Name,Input.UserInputState,Input) |
| 39 | end | |
| 40 | - | Event.OnServerEvent:Connect(function(plr,io) |
| 40 | + | |
| 41 | - | if plr~=Player then return end |
| 41 | + | |
| 42 | - | if io.isMouse then |
| 42 | + | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
| 43 | - | m.Target = io.Target |
| 43 | + | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
| 44 | - | m.Hit = io.Hit |
| 44 | + | |
| 45 | end) | |
| 46 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
| 46 | + | InternalData["Mouse"] = Mouse |
| 47 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 47 | + | InternalData["ContextActionService"] = ContextActionService |
| 48 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 48 | + | InternalData["UserInputService"] = UserInputService |
| 49 | Event.Parent = NLS([[ | |
| 50 | - | for _,t in pairs(CAS.Actions) do |
| 50 | + | local Player = owner |
| 51 | - | for _,k in pairs(t.Keys) do |
| 51 | + | local Event = script:WaitForChild("UserInput")
|
| 52 | - | if k==io.KeyCode then |
| 52 | + | local UserInputService = game:GetService("UserInputService")
|
| 53 | - | t.Function(t.Name,io.UserInputState,io) |
| 53 | + | local Mouse = Player:GetMouse() |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 57 | + | |
| 58 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 58 | + | UserInputService.InputBegan:Connect(Input) |
| 59 | - | end |
| 59 | + | UserInputService.InputEnded:Connect(Input) |
| 60 | local Hit,Target | |
| 61 | - | Event.Parent = NLS([==[ |
| 61 | + | while wait(1/30) do |
| 62 | - | local Player = game:GetService("Players").LocalPlayer
|
| 62 | + | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
| 63 | - | local Event = script:WaitForChild("UserInput_Event")
|
| 63 | + | Hit,Target = Mouse.Hit,Mouse.Target |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | - | local UIS = game:GetService("UserInputService")
|
| 65 | + | |
| 66 | - | local input = function(io,a) |
| 66 | + | |
| 67 | - | if a then return end |
| 67 | + | ]],owner.Character) |
| 68 | - | --Since InputObject is a client-side instance, we create and pass table instead |
| 68 | + | |
| 69 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
|
| 69 | + | RealGame = game;game = setmetatable({},{
|
| 70 | __index = function (self,Index) | |
| 71 | - | UIS.InputBegan:Connect(input) |
| 71 | + | local Sandbox = function (Thing) |
| 72 | - | UIS.InputEnded:Connect(input) |
| 72 | + | if Thing:IsA("Player") then
|
| 73 | local RealPlayer = Thing | |
| 74 | - | local Mouse = Player:GetMouse() |
| 74 | + | return setmetatable({},{
|
| 75 | - | local h,t |
| 75 | + | __index = function (self,Index) |
| 76 | - | --Give the server mouse data 30 times every second, but only if the values changed |
| 76 | + | local Type = type(RealPlayer[Index]) |
| 77 | - | --If player is not moving their mouse, client won't fire events |
| 77 | + | if Type == "function" then |
| 78 | - | while wait(1/30) do |
| 78 | + | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
| 79 | - | if h~=Mouse.Hit or t~=Mouse.Target then |
| 79 | + | return function (self) |
| 80 | - | h,t=Mouse.Hit,Mouse.Target |
| 80 | + | return InternalData["Mouse"] |
| 81 | - | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 81 | + | end |
| 82 | end | |
| 83 | - | end]==],Player.Character) |
| 83 | + | return function (self,...) |
| 84 | - | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS |
| 84 | + | return RealPlayer[Index](RealPlayer,...) |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | - | -----Decompiled And Stolen Of Dahnoob, Leaked By Shelter---- |
| 89 | + | end |
| 90 | return RealPlayer[Index] | |
| 91 | - | plr = owner |
| 91 | + | end |
| 92 | - | repeat |
| 92 | + | end; |
| 93 | - | wait(0.4) |
| 93 | + | __tostring = function(self) |
| 94 | - | until plr.Character |
| 94 | + | return RealPlayer.Name |
| 95 | - | chr = plr.Character |
| 95 | + | |
| 96 | - | human = chr:FindFirstChild("Humanoid")
|
| 96 | + | }) |
| 97 | - | mouse = Mouse |
| 97 | + | |
| 98 | - | cam = workspace.CurrentCamera |
| 98 | + | |
| 99 | - | selected = false |
| 99 | + | if RealGame[Index] then |
| 100 | - | equipd = false |
| 100 | + | local Type = type(RealGame[Index]) |
| 101 | - | tors = chr.Torso |
| 101 | + | if Type == "function" then |
| 102 | - | rarm = chr["Right Arm"] |
| 102 | + | if Index:lower() == "getservice" or Index:lower() == "service" then |
| 103 | - | larm = chr["Left Arm"] |
| 103 | + | return function (self,Service) |
| 104 | - | rleg = chr["Right Leg"] |
| 104 | + | if Service:lower() == "players" then |
| 105 | - | lleg = chr["Left Leg"] |
| 105 | + | return setmetatable({},{
|
| 106 | - | hrp = chr.HumanoidRootPart |
| 106 | + | __index = function (self2,Index2) |
| 107 | - | hed = chr.Head |
| 107 | + | local RealService = RealGame:GetService(Service) |
| 108 | - | anim = human:FindFirstChild("Animator")
|
| 108 | + | local Type2 = type(Index2) |
| 109 | - | activu = false |
| 109 | + | if Type2 == "function" then |
| 110 | - | ragged = false |
| 110 | + | return function (self,...) |
| 111 | - | batting = false |
| 111 | + | return RealService[Index2](RealService,...) |
| 112 | - | memeing = false |
| 112 | + | end |
| 113 | - | Heartbeat = Instance.new("BindableEvent")
|
| 113 | + | else |
| 114 | - | Heartbeat.Name = "Heartbeat" |
| 114 | + | if Index2:lower() == "localplayer" then |
| 115 | - | Heartbeat.Parent = script |
| 115 | + | return Sandbox(owner) |
| 116 | - | frame = 0.03333333333333333 |
| 116 | + | end |
| 117 | - | tf = 0 |
| 117 | + | return RealService[Index2] |
| 118 | - | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 118 | + | end |
| 119 | - | tf = tf + s |
| 119 | + | end; |
| 120 | - | if tf >= frame then |
| 120 | + | __tostring = function(self) |
| 121 | - | for i = 1, math.floor(tf / frame) do |
| 121 | + | return RealGame:GetService(Service).Name |
| 122 | - | Heartbeat:Fire() |
| 122 | + | end |
| 123 | }) | |
| 124 | - | tf = tf - frame * math.floor(tf / frame) |
| 124 | + | elseif Service:lower() == "contextactionservice" then |
| 125 | return InternalData["ContextActionService"] | |
| 126 | - | end) |
| 126 | + | elseif Service:lower() == "contextactionservice" then |
| 127 | - | function swait(num) |
| 127 | + | return InternalData["UserInputService"] |
| 128 | - | if num == 0 or num == nil then |
| 128 | + | elseif Service:lower() == "runservice" then |
| 129 | - | Heartbeat.Event:wait() |
| 129 | + | return setmetatable({},{
|
| 130 | - | else |
| 130 | + | __index = function(self2,Index2) |
| 131 | - | for i = 1, num do |
| 131 | + | local RealService = RealGame:GetService(Service) |
| 132 | - | Heartbeat.Event:wait() |
| 132 | + | local Type2 = type(Index2) |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | - | tool = Instance.new("Tool")
|
| 136 | + | end |
| 137 | - | tool.CanBeDropped = false |
| 137 | + | else |
| 138 | - | tool.RequiresHandle = false |
| 138 | + | if Index2:lower() == "bindtorenderstep" then |
| 139 | - | tool.TextureId = "rbxassetid://291302154" |
| 139 | + | return function (self,Name,Priority,Function) |
| 140 | - | tool.ToolTip = "NANI" |
| 140 | + | return RealGame:GetService("RunService").Stepped:Connect(Function)
|
| 141 | - | tool.Name = "AAAAAAAAAAAAAA" |
| 141 | + | end |
| 142 | - | tool.Parent = plr.Backpack |
| 142 | + | end |
| 143 | - | modz = Instance.new("Model")
|
| 143 | + | if Index2:lower() == "renderstepped" then |
| 144 | - | modz.Name = "efx" |
| 144 | + | return RealService["Stepped"] |
| 145 | - | modz.Parent = chr |
| 145 | + | end |
| 146 | - | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 146 | + | return RealService[Index2] |
| 147 | - | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 147 | + | end |
| 148 | - | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 148 | + | end |
| 149 | - | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 149 | + | }) |
| 150 | - | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 150 | + | else |
| 151 | - | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 151 | + | return RealGame:GetService(Service) |
| 152 | - | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 152 | + | end |
| 153 | - | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 153 | + | |
| 154 | - | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 154 | + | |
| 155 | - | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 155 | + | return function (self,...) |
| 156 | - | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 156 | + | return RealGame[Index](RealGame,...) |
| 157 | - | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 157 | + | |
| 158 | - | local nscale = Instance.new("NumberValue")
|
| 158 | + | else |
| 159 | - | nscale.Value = 1 |
| 159 | + | if game:GetService(Index) then |
| 160 | - | nscale.Parent = nil |
| 160 | + | return game:GetService(Index) |
| 161 | - | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 161 | + | |
| 162 | - | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 162 | + | return RealGame[Index] |
| 163 | - | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 163 | + | |
| 164 | - | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 164 | + | |
| 165 | - | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 165 | + | return nil |
| 166 | - | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 166 | + | |
| 167 | - | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 167 | + | |
| 168 | - | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 168 | + | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
|
| 169 | - | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 169 | + | print("Complete! Running...")
|
| 170 | - | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 170 | + | |
| 171 | - | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 171 | + | ----------------------- |
| 172 | - | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 172 | + | --[[ Name : WAOV2 ]]-- |
| 173 | - | nscale.Changed:connect(function() |
| 173 | + | ------------------------------------------------------- |
| 174 | - | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 174 | + | --A script By makhail07, 2003boobear and XXUNORIBOASXX. |
| 175 | - | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 175 | + | |
| 176 | - | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 176 | + | --Discord Creterisk#2958 <- makhail07's discord |
| 177 | - | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 177 | + | |
| 178 | - | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 178 | + | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION |
| 179 | - | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 179 | + | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT |
| 180 | - | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 180 | + | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT |
| 181 | - | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 181 | + | --YOU FUCKING SKIDS, |
| 182 | - | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 182 | + | --For Those who log/decompile this, If you sell or trade this, |
| 183 | - | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 183 | + | --and I find out who you are, i will take massive action. |
| 184 | - | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 184 | + | --:b: |
| 185 | - | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 185 | + | ------------------------------------------------------- |
| 186 | - | end) |
| 186 | + | |
| 187 | - | RS = tors:FindFirstChild("Right Shoulder")
|
| 187 | + | local FavIDs = {
|
| 188 | - | LS = tors:FindFirstChild("Left Shoulder")
|
| 188 | + | 340106355, --Nefl Crystals |
| 189 | - | RH = tors:FindFirstChild("Right Hip")
|
| 189 | + | 927529620, --Dimension |
| 190 | - | LH = tors:FindFirstChild("Left Hip")
|
| 190 | + | 876981900, --Fantasy |
| 191 | - | RJ = hrp:FindFirstChild("RootJoint")
|
| 191 | + | 398987889, --Ordinary Days |
| 192 | - | N = tors:FindFirstChild("Neck")
|
| 192 | + | 1117396305, --Oh wait, it's you. |
| 193 | - | cf = CFrame.new |
| 193 | + | 885996042, --Action Winter Journey |
| 194 | - | ang = CFrame.Angles |
| 194 | + | 919231299, --Sprawling Idiot Effigy |
| 195 | - | rd = math.rad |
| 195 | + | 743466274, --Good Day Sunshine |
| 196 | - | rd2 = math.random |
| 196 | + | 727411183, --Knife Fight |
| 197 | - | function nooutline(p) |
| 197 | + | 1402748531, --The Earth Is Counting On You! |
| 198 | - | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10 |
| 198 | + | 595230126 --Robot Language |
| 199 | } | |
| 200 | - | function makepart(color, name, reflec, trans, mater, parnt, cfram) |
| 200 | + | |
| 201 | - | local port = Instance.new("Part")
|
| 201 | + | |
| 202 | - | port.BrickColor = BrickColor.new(color) |
| 202 | + | |
| 203 | - | port.Name = name |
| 203 | + | --The reality of my life isn't real but a Universe -Creterisk |
| 204 | - | port.Transparency = trans |
| 204 | + | --All people can be nice, Even if you don't think so. -2003boobear |
| 205 | - | nooutline(port) |
| 205 | + | --The past can be horrible, but the future will be better, so forget the past and move-onward. -XXUNORIBOASXX |
| 206 | - | port.Reflectance = reflec |
| 206 | + | wait() |
| 207 | - | port.Material = mater |
| 207 | + | local plr = owner |
| 208 | - | port.Anchored = false |
| 208 | + | local char = plr.Character |
| 209 | - | port.CanCollide = false |
| 209 | + | local hum = char.Humanoid |
| 210 | - | port.Locked = true |
| 210 | + | local hed = char.Head |
| 211 | - | port.CFrame = cfram |
| 211 | + | local root = char.HumanoidRootPart |
| 212 | - | port.Size = Vector3.new(0.2, 0.2, 0.2) |
| 212 | + | local rootj = root.RootJoint |
| 213 | - | port.Parent = parnt |
| 213 | + | local tors = char.Torso |
| 214 | - | return port |
| 214 | + | local ra = char["Right Arm"] |
| 215 | local la = char["Left Arm"] | |
| 216 | - | function makemesh(meshtype, scale, meshid, parent) |
| 216 | + | local rl = char["Right Leg"] |
| 217 | - | local mes = Instance.new("SpecialMesh")
|
| 217 | + | local ll = char["Left Leg"] |
| 218 | - | mes.MeshType = meshtype |
| 218 | + | local neck = tors["Neck"] |
| 219 | - | mes.Scale = scale |
| 219 | + | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 220 | - | if meshtype == "FileMesh" then |
| 220 | + | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
| 221 | - | mes.MeshId = meshid |
| 221 | + | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
| 222 | local maincolor = BrickColor.new("Dark green")
| |
| 223 | - | mes.Parent = parent |
| 223 | + | local mouse = plr:GetMouse() |
| 224 | - | return mes |
| 224 | + | exploitable = true |
| 225 | ------------------------------------------------------- | |
| 226 | - | function makeweld(parent, p0, p1, c0, c1) |
| 226 | + | --Start Whitelist and Invincibility-- |
| 227 | - | local wel = Instance.new("Weld")
|
| 227 | + | ------------------------------------------------------- |
| 228 | - | wel.Part0 = p0 |
| 228 | + | ff = Instance.new("ForceField",char)
|
| 229 | - | wel.Part1 = p1 |
| 229 | + | ff.Visible = false |
| 230 | - | wel.C0 = c0 |
| 230 | + | hum.Name = "Base" |
| 231 | - | if c1 ~= nil then |
| 231 | + | hum.MaxHealth = 1.0E298 |
| 232 | - | wel.C1 = c1 |
| 232 | + | hum.Health = 1.0E298 |
| 233 | game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
| |
| 234 | - | wel.Parent = parent |
| 234 | + | if hum.Health > 0.1 and hum.Health < 1.0E298 then |
| 235 | - | return wel |
| 235 | + | hum.MaxHealth = 1.0E298 |
| 236 | hum.Health = 1.0E298 | |
| 237 | - | local lauf1 = Instance.new("Sound")
|
| 237 | + | |
| 238 | - | lauf1.SoundId = "rbxassetid://725969678" |
| 238 | + | end) |
| 239 | - | lauf1.Volume = 1.5 |
| 239 | + | ------------------------------------------------------- |
| 240 | - | lauf1.Pitch = 1 |
| 240 | + | --End Whitelist and Invincibility-- |
| 241 | - | lauf1.Parent = hrp |
| 241 | + | ------------------------------------------------------- |
| 242 | - | function lerpz(joint, prop, cfrmz, alp) |
| 242 | + | |
| 243 | - | joint[prop] = joint[prop]:lerp(cfrmz, alp) |
| 243 | + | warn("WhAT ANOTHER ONE V2 IS FINALLY HERE!")
|
| 244 | ||
| 245 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 245 | + | warn("I hope you enjoy.")
|
| 246 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 246 | + | |
| 247 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 247 | + | warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!")
|
| 248 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 248 | + | |
| 249 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 249 | + | ------------------------------------------------------- |
| 250 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 250 | + | --Start Good Stuff-- |
| 251 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 251 | + | ------------------------------------------------------- |
| 252 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 252 | + | cam = game.Workspace.CurrentCamera |
| 253 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 253 | + | CF = CFrame.new |
| 254 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 254 | + | VT = Vector3.new |
| 255 | - | function resetlerp() |
| 255 | + | angles = CFrame.Angles |
| 256 | - | RJ.C0 = RJC0 |
| 256 | + | attack = false |
| 257 | - | RJ.C1 = RJC1 |
| 257 | + | Euler = CFrame.fromEulerAnglesXYZ |
| 258 | - | N.C0 = NC0 |
| 258 | + | Rad = math.rad |
| 259 | - | N.C1 = NC1 |
| 259 | + | IT = Instance.new |
| 260 | - | RS.C0 = RSC0 |
| 260 | + | BrickC = BrickColor.new |
| 261 | - | RS.C1 = RSC1 |
| 261 | + | Cos = math.cos |
| 262 | - | LS.C0 = LSC0 |
| 262 | + | Acos = math.acos |
| 263 | - | LS.C1 = LSC1 |
| 263 | + | Sin = math.sin |
| 264 | - | RH.C0 = RHC0 |
| 264 | + | Asin = math.asin |
| 265 | - | RH.C1 = RHC1 |
| 265 | + | Abs = math.abs |
| 266 | - | LH.C0 = LHC0 |
| 266 | + | Mrandom = math.random |
| 267 | - | LH.C1 = LHC1 |
| 267 | + | Floor = math.floor |
| 268 | ------------------------------------------------------- | |
| 269 | - | function test() |
| 269 | + | --End Good Stuff-- |
| 270 | - | if selected == false or activu == true then |
| 270 | + | ------------------------------------------------------- |
| 271 | - | return |
| 271 | + | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 272 | RSH, LSH = nil, nil | |
| 273 | - | if ragged == false then |
| 273 | + | RW = Instance.new("Weld")
|
| 274 | - | ragged = true |
| 274 | + | LW = Instance.new("Weld")
|
| 275 | - | human.PlatformStand = true |
| 275 | + | RH = tors["Right Hip"] |
| 276 | - | if rarm and tors:FindFirstChild("Right Shoulder") then
|
| 276 | + | LH = tors["Left Hip"] |
| 277 | - | tors:FindFirstChild("Right Shoulder"):Destroy()
|
| 277 | + | RSH = tors["Right Shoulder"] |
| 278 | - | makegloo(tors, RightShoulderC0, RightShoulderC1, tors, rarm, "Right Shoulder") |
| 278 | + | LSH = tors["Left Shoulder"] |
| 279 | - | maketouchy(rarm, rarm, CFrame.new(0, 0.5, 0)) |
| 279 | + | RSH.Parent = nil |
| 280 | LSH.Parent = nil | |
| 281 | - | if larm and tors:FindFirstChild("Left Shoulder") then
|
| 281 | + | RW.Name = "RW" |
| 282 | - | tors:FindFirstChild("Left Shoulder"):Destroy()
|
| 282 | + | RW.Part0 = tors |
| 283 | - | makegloo(tors, LeftShoulderC0, LeftShoulderC1, tors, larm, "Left Shoulder") |
| 283 | + | RW.C0 = CF(1.5, 0.5, 0) |
| 284 | - | maketouchy(larm, larm, CFrame.new(0, 0.5, 0)) |
| 284 | + | RW.C1 = CF(0, 0.5, 0) |
| 285 | RW.Part1 = ra | |
| 286 | - | if rleg and tors:FindFirstChild("Right Hip") then
|
| 286 | + | RW.Parent = tors |
| 287 | - | tors:FindFirstChild("Right Hip"):Destroy()
|
| 287 | + | LW.Name = "LW" |
| 288 | - | makegloo(tors, RightHipC0, RightHipC1, tors, rleg, "Right Hip") |
| 288 | + | LW.Part0 = tors |
| 289 | - | maketouchy(rleg, rleg, CFrame.new(0, 0.5, 0)) |
| 289 | + | LW.C0 = CF(-1.5, 0.5, 0) |
| 290 | LW.C1 = CF(0, 0.5, 0) | |
| 291 | - | if lleg and tors:FindFirstChild("Left Hip") then
|
| 291 | + | LW.Part1 = la |
| 292 | - | tors:FindFirstChild("Left Hip"):Destroy()
|
| 292 | + | LW.Parent = tors |
| 293 | - | makegloo(tors, LeftHipC0, LeftHipC1, tors, lleg, "Left Hip") |
| 293 | + | Effects = {}
|
| 294 | - | maketouchy(lleg, lleg, CFrame.new(0, 0.5, 0)) |
| 294 | + | lol = false |
| 295 | ||
| 296 | - | elseif ragged == true then |
| 296 | + | TAUNT = Instance.new("Sound", tors)
|
| 297 | - | ragged = false |
| 297 | + | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" |
| 298 | - | human.Jump = true |
| 298 | + | TAUNT.Volume = 10 |
| 299 | - | if rarm and tors:FindFirstChild("Right Shoulder") then
|
| 299 | + | TAUNT.Pitch = 1 |
| 300 | - | tors:FindFirstChild("Right Shoulder"):Destroy()
|
| 300 | + | TAUNT.Looped = false |
| 301 | - | makejoint(tors, RSC0, RSC1, tors, rarm, "Right Shoulder") |
| 301 | + | TAUNT.TimePosition = 0.12 |
| 302 | - | rarm:FindFirstChild("touchy"):Destroy()
|
| 302 | + | |
| 303 | BTAUNT = Instance.new("Sound", tors)
| |
| 304 | - | if larm and tors:FindFirstChild("Left Shoulder") then
|
| 304 | + | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" |
| 305 | - | tors:FindFirstChild("Left Shoulder"):Destroy()
|
| 305 | + | BTAUNT.Volume = 10 |
| 306 | - | makejoint(tors, LSC0, LSC1, tors, larm, "Left Shoulder") |
| 306 | + | BTAUNT.Pitch = 1 |
| 307 | - | larm:FindFirstChild("touchy"):Destroy()
|
| 307 | + | BTAUNT.Looped = false |
| 308 | BTAUNT.TimePosition = 0.2 | |
| 309 | - | if rleg and tors:FindFirstChild("Right Hip") then
|
| 309 | + | |
| 310 | - | tors:FindFirstChild("Right Hip"):Destroy()
|
| 310 | + | ATAUNT = Instance.new("Sound", tors)
|
| 311 | - | makejoint(tors, RHC0, RHC1, tors, rleg, "Right Hip") |
| 311 | + | ATAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" |
| 312 | - | rleg:FindFirstChild("touchy"):Destroy()
|
| 312 | + | ATAUNT.Volume = 10 |
| 313 | ATAUNT.Pitch = 1 | |
| 314 | - | if lleg and tors:FindFirstChild("Left Hip") then
|
| 314 | + | ATAUNT.Looped = false |
| 315 | - | tors:FindFirstChild("Left Hip"):Destroy()
|
| 315 | + | ATAUNT.TimePosition = 0.2 |
| 316 | - | makejoint(tors, LHC0, LHC1, tors, lleg, "Left Hip") |
| 316 | + | |
| 317 | - | lleg:FindFirstChild("touchy"):Destroy()
|
| 317 | + | ITAUNT = Instance.new("Sound", tors)
|
| 318 | ITAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994669" | |
| 319 | - | RS = tors:FindFirstChild("Right Shoulder")
|
| 319 | + | ITAUNT.Volume = 10 |
| 320 | - | LS = tors:FindFirstChild("Left Shoulder")
|
| 320 | + | ITAUNT.Pitch = 1 |
| 321 | - | RH = tors:FindFirstChild("Right Hip")
|
| 321 | + | ITAUNT.Looped = false |
| 322 | - | LH = tors:FindFirstChild("Left Hip")
|
| 322 | + | ITAUNT.TimePosition = 0 |
| 323 | - | RJ = hrp:FindFirstChild("RootJoint")
|
| 323 | + | |
| 324 | - | N = tors:FindFirstChild("Neck")
|
| 324 | + | BATAUNT = Instance.new("Sound", tors)
|
| 325 | BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715" | |
| 326 | BATAUNT.Volume = 10 | |
| 327 | - | function makegloo(paren, co, ci, parto, parti, nam) |
| 327 | + | BATAUNT.Pitch = 1 |
| 328 | - | local gloo = Instance.new("Glue")
|
| 328 | + | BATAUNT.Looped = false |
| 329 | - | gloo.Name = nam |
| 329 | + | BATAUNT.TimePosition = 0 |
| 330 | - | gloo.C0 = co |
| 330 | + | |
| 331 | - | gloo.C1 = ci |
| 331 | + | STAUNT = Instance.new("Sound", tors)
|
| 332 | - | gloo.Part0 = parto |
| 332 | + | STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" |
| 333 | - | gloo.Part1 = parti |
| 333 | + | STAUNT.Volume = 10 |
| 334 | - | gloo.Parent = paren |
| 334 | + | STAUNT.Pitch = 1 |
| 335 | STAUNT.Looped = false | |
| 336 | - | function makejoint(paren, co, ci, parto, parti, nam) |
| 336 | + | STAUNT.TimePosition = 0.05 |
| 337 | - | local gloo = Instance.new("Motor6D")
|
| 337 | + | |
| 338 | - | gloo.Name = nam |
| 338 | + | DTAUNT = Instance.new("Sound", tors)
|
| 339 | - | gloo.C0 = co |
| 339 | + | DTAUNT.SoundId = "http://www.roblox.com/asset/?id=907333294" |
| 340 | - | gloo.C1 = ci |
| 340 | + | DTAUNT.Volume = 10 |
| 341 | - | gloo.Part0 = parto |
| 341 | + | DTAUNT.Pitch = 1 |
| 342 | - | gloo.Part1 = parti |
| 342 | + | DTAUNT.Looped = false |
| 343 | - | gloo.Parent = paren |
| 343 | + | DTAUNT.TimePosition = 0 |
| 344 | ||
| 345 | - | function maketouchy(parent, limb, cframe) |
| 345 | + | LAZOR = Instance.new("Sound", ra)
|
| 346 | - | local pr = Instance.new("Part")
|
| 346 | + | LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045" |
| 347 | - | pr.Name = "touchy" |
| 347 | + | LAZOR.Volume = 10 |
| 348 | - | pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) |
| 348 | + | LAZOR.Pitch = 0.7 |
| 349 | - | pr.Transparency = 1 |
| 349 | + | LAZOR.Looped = false |
| 350 | - | pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) |
| 350 | + | LAZOR.TimePosition = 0 |
| 351 | - | pr.CanCollide = true |
| 351 | + | |
| 352 | - | pr.Anchored = false |
| 352 | + | ------------------------------------------------------- |
| 353 | - | pr.Parent = parent |
| 353 | + | --Start Important Functions-- |
| 354 | - | local w = Instance.new("Weld")
|
| 354 | + | ------------------------------------------------------- |
| 355 | - | w.Part0 = pr |
| 355 | + | function swait(num) |
| 356 | - | w.Part1 = limb |
| 356 | + | if num == 0 or num == nil then |
| 357 | - | w.C0 = cframe |
| 357 | + | game:service("RunService").Stepped:wait(0)
|
| 358 | - | w.Parent = pr |
| 358 | + | else |
| 359 | for i = 0, num do | |
| 360 | - | local clibat, spec, dipperrot |
| 360 | + | game:service("RunService").Stepped:wait(0)
|
| 361 | - | local dipperhat = chr:FindFirstChild("DXD_DipperHat")
|
| 361 | + | |
| 362 | - | if dipperhat then |
| 362 | + | |
| 363 | - | dipperrot = dipperhat.Handle.HatAttachment.Rotation |
| 363 | + | |
| 364 | function thread(f) | |
| 365 | - | function bat() |
| 365 | + | coroutine.resume(coroutine.create(f)) |
| 366 | - | if selected == false or activu == true then |
| 366 | + | |
| 367 | - | return |
| 367 | + | function clerp(a, b, t) |
| 368 | local qa = {
| |
| 369 | - | if batting == false then |
| 369 | + | QuaternionFromCFrame(a) |
| 370 | - | batting = true |
| 370 | + | } |
| 371 | - | dipperhat = chr:FindFirstChild("DXD_DipperHat")
|
| 371 | + | local qb = {
|
| 372 | - | if dipperhat then |
| 372 | + | QuaternionFromCFrame(b) |
| 373 | - | dipperrot = dipperhat.Handle.HatAttachment.Rotation |
| 373 | + | } |
| 374 | local ax, ay, az = a.x, a.y, a.z | |
| 375 | - | dipperhat = nil |
| 375 | + | local bx, by, bz = b.x, b.y, b.z |
| 376 | local _t = 1 - t | |
| 377 | - | do |
| 377 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 378 | - | local bmod = Instance.new("Model")
|
| 378 | + | |
| 379 | - | bmod.Name = "bmodel" |
| 379 | + | function ShockWave(Part, cframe1, cframe2, Damage, Size) |
| 380 | - | bmod.Parent = chr |
| 380 | + | coroutine.resume(coroutine.create(function() |
| 381 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 381 | + | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) |
| 382 | - | local hmes = makemesh("Head", Vector3.new(2, 9, 2), nil, hnd)
|
| 382 | + | wave.Anchored = true |
| 383 | - | local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil) |
| 383 | + | wave.CFrame = Part.CFrame * cframe1 |
| 384 | - | local pt1 = makepart("Bright yellow", "pt1", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 384 | + | local Msh = Create("SpecialMesh"){
|
| 385 | - | local p1m = makemesh("Head", Vector3.new(2.5, 2.5, 2.5), nil, pt1)
|
| 385 | + | Parent = wave, |
| 386 | - | local p1w = makeweld(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), nil) |
| 386 | + | MeshType = "Sphere" |
| 387 | - | local pt2 = makepart("Bright yellow", "pt2", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 387 | + | } |
| 388 | - | local p2m = makemesh("FileMesh", Vector3.new(0.375, 0.375, 0.375), "rbxassetid://250640098", pt2)
|
| 388 | + | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
|
| 389 | - | p2m.TextureId = "rbxassetid://250639536" |
| 389 | + | for i = 0, 1, 0.2 do |
| 390 | - | local p2w = makeweld(pt2, pt2, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), nil) |
| 390 | + | wait() |
| 391 | - | local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 391 | + | local dir = wave.CFrame.lookVector * -1 |
| 392 | - | local p3m = makemesh("Head", Vector3.new(2.5, 2.5, 2.5), nil, pt3)
|
| 392 | + | local pos = rayCast(wave.Position, dir, 5, Character) |
| 393 | - | local p3w = makeweld(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), nil) |
| 393 | + | wave.CFrame = wave.CFrame * cframe2 |
| 394 | - | local pt4 = makepart("Bright yellow", "pt4", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 394 | + | table.insert(Effects, {
|
| 395 | - | local p4m = makemesh("FileMesh", Vector3.new(0.025, 0.025, 0.025), "rbxassetid://703458158", pt4)
|
| 395 | + | wave, |
| 396 | - | local p4w = makeweld(pt4, pt4, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), nil) |
| 396 | + | "Sphere", |
| 397 | - | local pt5 = makepart("Bright yellow", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 397 | + | 0.01, |
| 398 | - | local p5m = makemesh("Cylinder", Vector3.new(21.5, 6.25, 6.25), nil, pt5)
|
| 398 | + | .03, |
| 399 | - | local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), nil) |
| 399 | + | .03, |
| 400 | - | local pt6 = makepart("Bright yellow", "pt6", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 400 | + | .03, |
| 401 | - | local p6m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt6)
|
| 401 | + | }) |
| 402 | - | local p6w = makeweld(pt6, pt6, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), nil) |
| 402 | + | |
| 403 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 403 | + | end)) |
| 404 | - | local p7m = makemesh("FileMesh", Vector3.new(0.95, 0.95, 0.95), "rbxassetid://272942659", pt7)
|
| 404 | + | |
| 405 | - | p7m.TextureId = "rbxassetid://272942750" |
| 405 | + | |
| 406 | - | local p7w = makeweld(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), nil) |
| 406 | + | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) |
| 407 | - | local swingwoo = Instance.new("Sound")
|
| 407 | + | local type = type |
| 408 | - | swingwoo.SoundId = "rbxassetid://10209640" |
| 408 | + | local rng = Instance.new("Part", char)
|
| 409 | - | swingwoo.Pitch = rd2(10, 11) / 10 |
| 409 | + | rng.Anchored = true |
| 410 | - | swingwoo.Name = "sweae" |
| 410 | + | rng.BrickColor = color |
| 411 | - | swingwoo.Volume = 1 |
| 411 | + | rng.CanCollide = false |
| 412 | - | swingwoo.Parent = hrp |
| 412 | + | rng.FormFactor = 3 |
| 413 | - | clibat = tool.Activated:connect(function() |
| 413 | + | rng.Name = "Ring" |
| 414 | - | if selected == false or activu == true or ragged == true then |
| 414 | + | rng.Material = "Neon" |
| 415 | - | return |
| 415 | + | rng.Size = Vector3.new(1, 1, 1) |
| 416 | - | end |
| 416 | + | rng.Transparency = 0 |
| 417 | - | activu = true |
| 417 | + | rng.TopSurface = 0 |
| 418 | - | for _ = 1, 5 do |
| 418 | + | rng.BottomSurface = 0 |
| 419 | - | swait() |
| 419 | + | rng.CFrame = pos |
| 420 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7) |
| 420 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 421 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 421 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 422 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7) |
| 422 | + | rngm.MeshType = "Sphere" |
| 423 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 423 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
| 424 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7) |
| 424 | + | local scaler2 = 1 |
| 425 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 425 | + | local speeder = FastSpeed |
| 426 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
| 426 | + | if type == "Add" then |
| 427 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 427 | + | scaler2 = 1 * value |
| 428 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7) |
| 428 | + | elseif type == "Divide" then |
| 429 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 429 | + | scaler2 = 1 / value |
| 430 | - | end |
| 430 | + | |
| 431 | - | local bon = Instance.new("Sound")
|
| 431 | + | coroutine.resume(coroutine.create(function() |
| 432 | - | bon.SoundId = "rbxassetid://135436482" |
| 432 | + | for i = 0, 10 / bonuspeed, 0.1 do |
| 433 | - | bon.Pitch = rd2(10, 12) / 10 |
| 433 | + | swait() |
| 434 | - | bon.Volume = 1 |
| 434 | + | if type == "Add" then |
| 435 | - | bon.Parent = hrp |
| 435 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 436 | - | game.Debris:AddItem(bon, 1) |
| 436 | + | elseif type == "Divide" then |
| 437 | - | bon:Play() |
| 437 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 438 | - | swingwoo:Play() |
| 438 | + | |
| 439 | - | for X = 1, 5 do |
| 439 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 440 | - | swait() |
| 440 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 441 | - | if X > 1 then |
| 441 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 442 | - | hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40))) |
| 442 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 443 | - | end |
| 443 | + | |
| 444 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7) |
| 444 | + | rng:Destroy() |
| 445 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 445 | + | end)) |
| 446 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7) |
| 446 | + | |
| 447 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 447 | + | |
| 448 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
| 448 | + | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! |
| 449 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 449 | + | local type = type |
| 450 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7) |
| 450 | + | local rng = Instance.new("Part", char)
|
| 451 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 451 | + | rng.Anchored = true |
| 452 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7) |
| 452 | + | rng.BrickColor = color |
| 453 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 453 | + | rng.CanCollide = false |
| 454 | - | end |
| 454 | + | rng.FormFactor = 3 |
| 455 | - | activu = false |
| 455 | + | rng.Name = "Ring" |
| 456 | - | end) |
| 456 | + | rng.Material = "Neon" |
| 457 | - | spec = mouse.KeyDown:connect(function(keya) |
| 457 | + | rng.Size = Vector3.new(1, 1, 1) |
| 458 | - | if selected == false or activu == true or ragged == true then |
| 458 | + | rng.Transparency = 0 |
| 459 | - | return |
| 459 | + | rng.TopSurface = 0 |
| 460 | - | end |
| 460 | + | rng.BottomSurface = 0 |
| 461 | - | if keya == "e" then |
| 461 | + | rng.CFrame = pos |
| 462 | - | activu = true |
| 462 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos |
| 463 | - | local speed = human.WalkSpeed |
| 463 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 464 | - | human.WalkSpeed = 0 |
| 464 | + | rngm.MeshType = "Brick" |
| 465 | - | human:SetStateEnabled(3, false) |
| 465 | + | rngm.Scale = VT(x1,y1,z1) |
| 466 | - | local function expa() |
| 466 | + | if Mode == 190 then |
| 467 | - | local sond = Instance.new("Sound")
|
| 467 | + | rng.Color = Color3.new(r/255,g/255,b/255) |
| 468 | - | sond.Volume = 1.25 |
| 468 | + | |
| 469 | - | sond.Pitch = 1 |
| 469 | + | local scaler2 = 1 |
| 470 | - | sond.EmitterSize = 15 |
| 470 | + | local speeder = FastSpeed/10 |
| 471 | - | sond.SoundId = "rbxassetid://315152748" |
| 471 | + | if type == "Add" then |
| 472 | - | sond.Parent = pt6 |
| 472 | + | scaler2 = 1*value |
| 473 | - | sond:Play() |
| 473 | + | elseif type == "Divide" then |
| 474 | - | for _ = 1, 3 do |
| 474 | + | scaler2 = 1/value |
| 475 | end | |
| 476 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(6, 27, 6), 0.7) |
| 476 | + | coroutine.resume(coroutine.create(function() |
| 477 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7) |
| 477 | + | for i = 0,10/bonuspeed,0.1 do |
| 478 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), 0.7) |
| 478 | + | swait() |
| 479 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(1.125, 1.125, 1.125), 0.7) |
| 479 | + | if type == "Add" then |
| 480 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 3.6750000000000003, 0.22499999999999998), 0.7) |
| 480 | + | scaler2 = scaler2 - 0.01*value/bonuspeed |
| 481 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(7.5, 7.5, 7.5), 0.7) |
| 481 | + | elseif type == "Divide" then |
| 482 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), 0.7) |
| 482 | + | scaler2 = scaler2 - 0.01/value*bonuspeed |
| 483 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.07500000000000001, 0.07500000000000001, 0.07500000000000001), 0.7) |
| 483 | + | |
| 484 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -3.75, 0), 0.7) |
| 484 | + | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 |
| 485 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(64.5, 18.75, 18.75), 0.7) |
| 485 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed |
| 486 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -12.075000000000001, 0), 0.7) |
| 486 | + | rng.Transparency = rng.Transparency + 0.01*bonuspeed |
| 487 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(19.5, 19.5, 19.5), 0.7) |
| 487 | + | |
| 488 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -18.15, 0), 0.7) |
| 488 | + | rng:Destroy() |
| 489 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(2.8499999999999996, 2.8499999999999996, 2.8499999999999996), 0.7) |
| 489 | + | end)) |
| 490 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -18.6, 0), 0.7) |
| 490 | + | |
| 491 | - | end |
| 491 | + | New = function(Object, Parent, Name, Data) |
| 492 | - | for _ = 1, 5 do |
| 492 | + | local Object = Instance.new(Object) |
| 493 | for Index, Value in pairs(Data or {}) do
| |
| 494 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(4, 18, 4), 0.7) |
| 494 | + | Object[Index] = Value |
| 495 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(5, 5, 5), 0.7) |
| 495 | + | |
| 496 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 2, 0), 0.7) |
| 496 | + | Object.Parent = Parent |
| 497 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(0.75, 0.75, 0.75), 0.7) |
| 497 | + | Object.Name = Name |
| 498 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 2.45, 0.15), 0.7) |
| 498 | + | return Object |
| 499 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(5, 5, 5), 0.7) |
| 499 | + | |
| 500 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -2, 0), 0.7) |
| 500 | + | function QuaternionFromCFrame(cf) |
| 501 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.05, 0.05, 0.05), 0.7) |
| 501 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 502 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -2.5, 0), 0.7) |
| 502 | + | local trace = m00 + m11 + m22 |
| 503 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(43, 12.5, 12.5), 0.7) |
| 503 | + | if trace > 0 then |
| 504 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -8.05, 0), 0.7) |
| 504 | + | local s = math.sqrt(1 + trace) |
| 505 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(13, 13, 13), 0.7) |
| 505 | + | local recip = 0.5 / s |
| 506 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -12.1, 0), 0.7) |
| 506 | + | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 507 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(1.9, 1.9, 1.9), 0.7) |
| 507 | + | else |
| 508 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -12.4, 0), 0.7) |
| 508 | + | local i = 0 |
| 509 | - | end |
| 509 | + | if m00 < m11 then |
| 510 | - | sond.Pitch = 0.75 |
| 510 | + | i = 1 |
| 511 | - | sond:Play() |
| 511 | + | |
| 512 | - | for _ = 1, 3 do |
| 512 | + | if m22 > (i == 0 and m00 or m11) then |
| 513 | i = 2 | |
| 514 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(12, 54, 12), 0.7) |
| 514 | + | |
| 515 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(15, 15, 15), 0.7) |
| 515 | + | if i == 0 then |
| 516 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 6, 0), 0.7) |
| 516 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 517 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(2.25, 2.25, 2.25), 0.7) |
| 517 | + | local recip = 0.5 / s |
| 518 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 7.3500000000000005, 0.44999999999999996), 0.7) |
| 518 | + | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 519 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(15, 15, 15), 0.7) |
| 519 | + | elseif i == 1 then |
| 520 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6, 0), 0.7) |
| 520 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 521 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.15000000000000002, 0.15000000000000002, 0.15000000000000002), 0.7) |
| 521 | + | local recip = 0.5 / s |
| 522 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -7.5, 0), 0.7) |
| 522 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 523 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(129, 37.5, 37.5), 0.7) |
| 523 | + | elseif i == 2 then |
| 524 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -24.150000000000002, 0), 0.7) |
| 524 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 525 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(39, 39, 39), 0.7) |
| 525 | + | local recip = 0.5 / s |
| 526 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -36.3, 0), 0.7) |
| 526 | + | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 527 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 5.699999999999999, 5.699999999999999), 0.7) |
| 527 | + | |
| 528 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -37.2, 0), 0.7) |
| 528 | + | |
| 529 | - | end |
| 529 | + | |
| 530 | - | for _ = 1, 5 do |
| 530 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 531 | local xs, ys, zs = x + x, y + y, z + z | |
| 532 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(8, 36, 8), 0.7) |
| 532 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 533 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(10, 10, 10), 0.7) |
| 533 | + | local xx = x * xs |
| 534 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 4, 0), 0.7) |
| 534 | + | local xy = x * ys |
| 535 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.7) |
| 535 | + | local xz = x * zs |
| 536 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 4.9, 0.3), 0.7) |
| 536 | + | local yy = y * ys |
| 537 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(10, 10, 10), 0.7) |
| 537 | + | local yz = y * zs |
| 538 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4, 0), 0.7) |
| 538 | + | local zz = z * zs |
| 539 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.1, 0.1, 0.1), 0.7) |
| 539 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 540 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -5, 0), 0.7) |
| 540 | + | |
| 541 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(86, 25, 25), 0.7) |
| 541 | + | function QuaternionSlerp(a, b, t) |
| 542 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -16.1, 0), 0.7) |
| 542 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 543 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(26, 26, 26), 0.7) |
| 543 | + | local startInterp, finishInterp |
| 544 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -24.2, 0), 0.7) |
| 544 | + | if cosTheta >= 1.0E-4 then |
| 545 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(3.8, 3.8, 3.8), 0.7) |
| 545 | + | if 1 - cosTheta > 1.0E-4 then |
| 546 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -24.8, 0), 0.7) |
| 546 | + | local theta = math.acos(cosTheta) |
| 547 | - | end |
| 547 | + | local invSinTheta = 1 / Sin(theta) |
| 548 | - | sond.Pitch = 0.4 |
| 548 | + | startInterp = Sin((1 - t) * theta) * invSinTheta |
| 549 | - | sond:Play() |
| 549 | + | finishInterp = Sin(t * theta) * invSinTheta |
| 550 | - | game.Debris:AddItem(sond, 2) |
| 550 | + | |
| 551 | - | for _ = 1, 3 do |
| 551 | + | startInterp = 1 - t |
| 552 | finishInterp = t | |
| 553 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(18, 81, 18), 0.7) |
| 553 | + | |
| 554 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7) |
| 554 | + | elseif 1 + cosTheta > 1.0E-4 then |
| 555 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 9, 0), 0.7) |
| 555 | + | local theta = math.acos(-cosTheta) |
| 556 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(3.375, 3.375, 3.375), 0.7) |
| 556 | + | local invSinTheta = 1 / Sin(theta) |
| 557 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 11.025, 0.6749999999999999), 0.7) |
| 557 | + | startInterp = Sin((t - 1) * theta) * invSinTheta |
| 558 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(22.5, 22.5, 22.5), 0.7) |
| 558 | + | finishInterp = Sin(t * theta) * invSinTheta |
| 559 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -9, 0), 0.7) |
| 559 | + | else |
| 560 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.225, 0.225, 0.225), 0.7) |
| 560 | + | startInterp = t - 1 |
| 561 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -11.25, 0), 0.7) |
| 561 | + | finishInterp = t |
| 562 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(193.5, 56.25, 56.25), 0.7) |
| 562 | + | |
| 563 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -36.225, 0), 0.7) |
| 563 | + | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 564 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(58.5, 58.5, 58.5), 0.7) |
| 564 | + | |
| 565 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -54.449999999999996, 0), 0.7) |
| 565 | + | function rayCast(Position, Direction, Range, Ignore) |
| 566 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.699999999999999, 8.549999999999999, 8.549999999999999), 0.7) |
| 566 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 567 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -55.800000000000004, 0), 0.7) |
| 567 | + | |
| 568 | - | end |
| 568 | + | local RbxUtility = LoadLibrary("RbxUtility")
|
| 569 | - | for _ = 1, 5 do |
| 569 | + | local Create = RbxUtility.Create |
| 570 | ||
| 571 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(14, 63, 14), 0.7) |
| 571 | + | ------------------------------------------------------- |
| 572 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(17.5, 17.5, 17.5), 0.7) |
| 572 | + | --Start Damage Function-- |
| 573 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 7, 0), 0.7) |
| 573 | + | ------------------------------------------------------- |
| 574 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(2.625, 2.625, 2.625), 0.7) |
| 574 | + | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 575 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 8.575000000000001, 0.525), 0.7) |
| 575 | + | if hit.Parent == nil then |
| 576 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(17.5, 17.5, 17.5), 0.7) |
| 576 | + | return |
| 577 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -7, 0), 0.7) |
| 577 | + | |
| 578 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.17500000000000002, 0.17500000000000002, 0.17500000000000002), 0.7) |
| 578 | + | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 579 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -8.75, 0), 0.7) |
| 579 | + | for _, v in pairs(hit.Parent:children()) do |
| 580 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(150.5, 43.75, 43.75), 0.7) |
| 580 | + | if v:IsA("Humanoid") then
|
| 581 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -28.175000000000004, 0), 0.7) |
| 581 | + | h = v |
| 582 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(45.5, 45.5, 45.5), 0.7) |
| 582 | + | |
| 583 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -42.35, 0), 0.7) |
| 583 | + | |
| 584 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(6.6499999999999995, 6.6499999999999995, 6.6499999999999995), 0.7) |
| 584 | + | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
|
| 585 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -43.4, 0), 0.7) |
| 585 | + | |
| 586 | - | end |
| 586 | + | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 587 | - | end |
| 587 | + | end |
| 588 | - | for _ = 1, 9 do |
| 588 | + | |
| 589 | - | swait() |
| 589 | + | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 590 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5) |
| 590 | + | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
|
| 591 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5) |
| 591 | + | if hit.Parent.DebounceHit.Value == true then |
| 592 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5) |
| 592 | + | return |
| 593 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 593 | + | |
| 594 | - | lerpz(LS, "C0", LSC0 * cf(0, 0.2, -0.2) * ang(rd(70), rd(-60), rd(-100)), 0.5) |
| 594 | + | |
| 595 | - | if dipperhat then |
| 595 | + | if insta == true then |
| 596 | - | dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.3) |
| 596 | + | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 597 | - | end |
| 597 | + | end |
| 598 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 598 | + | local c = Create("ObjectValue"){
|
| 599 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5) |
| 599 | + | Name = "creator", |
| 600 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 600 | + | Value = owner, |
| 601 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5) |
| 601 | + | Parent = h, |
| 602 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 602 | + | } |
| 603 | - | end |
| 603 | + | game:GetService("Debris"):AddItem(c, .5)
|
| 604 | - | for _ = 1, 9 do |
| 604 | + | if HitSound ~= nil and HitPitch ~= nil then |
| 605 | - | swait() |
| 605 | + | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 606 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5) |
| 606 | + | |
| 607 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5) |
| 607 | + | local Damage = math.random(minim, maxim) |
| 608 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5) |
| 608 | + | local blocked = false |
| 609 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 609 | + | local block = hit.Parent:findFirstChild("Block")
|
| 610 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3) |
| 610 | + | if block ~= nil then |
| 611 | - | if dipperhat then |
| 611 | + | if block.className == "IntValue" then |
| 612 | - | dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(15, 0, 0), 0.3) |
| 612 | + | if block.Value > 0 then |
| 613 | - | end |
| 613 | + | blocked = true |
| 614 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 614 | + | block.Value = block.Value - 1 |
| 615 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5) |
| 615 | + | print(block.Value) |
| 616 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 616 | + | |
| 617 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5) |
| 617 | + | |
| 618 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 618 | + | |
| 619 | - | end |
| 619 | + | if blocked == false then |
| 620 | - | for _ = 1, 30 do |
| 620 | + | h.Health = h.Health - Damage |
| 621 | - | swait() |
| 621 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 622 | - | lerpz(RJ, "C0", RJC0 * cf(1.1, 0.6, 0) * ang(rd(0), rd(0), rd(-120)), 0.2) |
| 622 | + | |
| 623 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.2) |
| 623 | + | h.Health = h.Health - (Damage / 2) |
| 624 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.2) |
| 624 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 625 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
| 625 | + | |
| 626 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.2) |
| 626 | + | if Type == "Knockdown" then |
| 627 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
| 627 | + | local hum = hit.Parent.Humanoid |
| 628 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.2) |
| 628 | + | hum.PlatformStand = true |
| 629 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
| 629 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
| 630 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.2) |
| 630 | + | swait(1) |
| 631 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) |
| 631 | + | HHumanoid.PlatformStand = false |
| 632 | - | end |
| 632 | + | end), hum) |
| 633 | - | expa() |
| 633 | + | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
| 634 | - | for O = 1, 10 do |
| 634 | + | local bodvol = Create("BodyVelocity"){
|
| 635 | - | swait() |
| 635 | + | velocity = angle * knockback, |
| 636 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.3, 0) * ang(rd(0), rd(0), rd(60)), 0.001 + O * 0.01) |
| 636 | + | P = 5000, |
| 637 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.001 + O * 0.01) |
| 637 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 638 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.001 + O * 0.01) |
| 638 | + | Parent = hit, |
| 639 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
| 639 | + | } |
| 640 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.001 + O * 0.01) |
| 640 | + | local rl = Create("BodyAngularVelocity"){
|
| 641 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
| 641 | + | P = 3000, |
| 642 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.001 + O * 0.01) |
| 642 | + | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 643 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
| 643 | + | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 644 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.001 + O * 0.01) |
| 644 | + | Parent = hit, |
| 645 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01) |
| 645 | + | } |
| 646 | - | end |
| 646 | + | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 647 | - | local whoooo = Instance.new("Sound")
|
| 647 | + | game:GetService("Debris"):AddItem(rl, .5)
|
| 648 | - | whoooo.Volume = 3 |
| 648 | + | elseif Type == "Normal" then |
| 649 | - | whoooo.TimePosition = 0.15 |
| 649 | + | local vp = Create("BodyVelocity"){
|
| 650 | - | whoooo.Pitch = 0.5 |
| 650 | + | P = 500, |
| 651 | - | whoooo.SoundId = "rbxassetid://320557353" |
| 651 | + | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 652 | - | whoooo.Parent = pt5 |
| 652 | + | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
| 653 | - | whoooo:Play() |
| 653 | + | } |
| 654 | - | game.Debris:AddItem(whoooo, 2) |
| 654 | + | if knockback > 0 then |
| 655 | - | for O = 1, 6 do |
| 655 | + | vp.Parent = hit.Parent.Torso |
| 656 | - | swait() |
| 656 | + | |
| 657 | - | hito(pt5, 25, 40, 0.75, hrp.CFrame.rightVector * -100 + Vector3.new(0, 50, 0), Vector3.new(0, rd2(-25, 25), rd2(-160, 160))) |
| 657 | + | game:GetService("Debris"):AddItem(vp, .5)
|
| 658 | - | lerpz(RJ, "C0", RJC0 * cf(0.9, -0.7, 0) * ang(rd(0), rd(0), rd(120)), 0.1 + O * 0.05) |
| 658 | + | elseif Type == "Up" then |
| 659 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.1 + O * 0.05) |
| 659 | + | local bodyVelocity = Create("BodyVelocity"){
|
| 660 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(20), rd(20)), 0.1 + O * 0.05) |
| 660 | + | velocity = Vector3.new(0, 20, 0), |
| 661 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
| 661 | + | P = 5000, |
| 662 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.1 + O * 0.05) |
| 662 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 663 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
| 663 | + | Parent = hit, |
| 664 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.1 + O * 0.05) |
| 664 | + | } |
| 665 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
| 665 | + | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 666 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.1 + O * 0.05) |
| 666 | + | elseif Type == "FastUp" then |
| 667 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05) |
| 667 | + | local hum = hit.Parent.Humanoid |
| 668 | - | end |
| 668 | + | hum.PlatformStand = true |
| 669 | - | for O = 1, 13 do |
| 669 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
| 670 | - | swait() |
| 670 | + | swait(1) |
| 671 | - | hmes.Scale = hmes.Scale:lerp(Vector3.new(2, 9, 2), 0.05 + O * 0.075) |
| 671 | + | HHumanoid.PlatformStand = false |
| 672 | - | p1m.Scale = p1m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075) |
| 672 | + | end), hum) |
| 673 | - | p1w.C0 = p1w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 1, 0), 0.05 + O * 0.075) |
| 673 | + | local bodyVelocity = Create("BodyVelocity"){
|
| 674 | - | p2m.Scale = p2m.Scale:lerp(Vector3.new(0.375, 0.375, 0.375), 0.05 + O * 0.075) |
| 674 | + | velocity = Vector3.new(0, 60, 0), |
| 675 | - | p2w.C0 = p2w.C0:lerp(ang(rd(180), rd(180), rd(0)) * cf(0, 1.225, 0.075), 0.05 + O * 0.075) |
| 675 | + | P = 5000, |
| 676 | - | p3m.Scale = p3m.Scale:lerp(Vector3.new(2.5, 2.5, 2.5), 0.05 + O * 0.075) |
| 676 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 677 | - | p3w.C0 = p3w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), 0.05 + O * 0.075) |
| 677 | + | Parent = hit, |
| 678 | - | p4m.Scale = p4m.Scale:lerp(Vector3.new(0.025, 0.025, 0.025), 0.05 + O * 0.075) |
| 678 | + | } |
| 679 | - | p4w.C0 = p4w.C0:lerp(ang(rd(180), rd(0), rd(0)) * cf(0, -1.25, 0), 0.05 + O * 0.075) |
| 679 | + | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 680 | - | p5m.Scale = p5m.Scale:lerp(Vector3.new(21.5, 6.25, 6.25), 0.05 + O * 0.075) |
| 680 | + | elseif Type == "DarkUp" then |
| 681 | - | p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(0), rd(90)) * cf(0, -4.025, 0), 0.05 + O * 0.075) |
| 681 | + | coroutine.resume(coroutine.create(function() |
| 682 | - | p6m.Scale = p6m.Scale:lerp(Vector3.new(6.5, 6.5, 6.5), 0.05 + O * 0.075) |
| 682 | + | for i = 0, 1, 0.1 do |
| 683 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -6.05, 0), 0.05 + O * 0.075) |
| 683 | + | swait() |
| 684 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(0.95, 0.95, 0.95), 0.05 + O * 0.075) |
| 684 | + | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
|
| 685 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0, -6.2, 0), 0.05 + O * 0.075) |
| 685 | + | |
| 686 | - | lerpz(RJ, "C0", RJC0 * cf(1.1, -0.8, 0) * ang(rd(0), rd(0), rd(150)), 0.05 + O * 0.075) |
| 686 | + | end)) |
| 687 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.05 + O * 0.075) |
| 687 | + | local bodyVelocity = Create("BodyVelocity"){
|
| 688 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(30), rd(10)), 0.05 + O * 0.075) |
| 688 | + | velocity = Vector3.new(0, 20, 0), |
| 689 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
| 689 | + | P = 5000, |
| 690 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(20), rd(20), rd(-20)), 0.05 + O * 0.075) |
| 690 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 691 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
| 691 | + | Parent = hit, |
| 692 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.05 + O * 0.075) |
| 692 | + | } |
| 693 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
| 693 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 694 | - | lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.05 + O * 0.075) |
| 694 | + | elseif Type == "Snare" then |
| 695 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075) |
| 695 | + | local bp = Create("BodyPosition"){
|
| 696 | - | end |
| 696 | + | P = 2000, |
| 697 | - | if dipperhat then |
| 697 | + | D = 100, |
| 698 | - | dipperhat.Handle.HatAttachment.Rotation = dipperrot |
| 698 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 699 | - | end |
| 699 | + | position = hit.Parent.Torso.Position, |
| 700 | - | human.WalkSpeed = speed |
| 700 | + | Parent = hit.Parent.Torso, |
| 701 | - | human:SetStateEnabled(3, true) |
| 701 | + | } |
| 702 | - | activu = false |
| 702 | + | game:GetService("Debris"):AddItem(bp, 1)
|
| 703 | - | end |
| 703 | + | elseif Type == "Freeze" then |
| 704 | - | if keya == "q" then |
| 704 | + | local BodPos = Create("BodyPosition"){
|
| 705 | - | activu = true |
| 705 | + | P = 50000, |
| 706 | - | do |
| 706 | + | D = 1000, |
| 707 | - | local checkkey = true |
| 707 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 708 | - | local keyingup = mouse.KeyUp:connect(function(xzx) |
| 708 | + | position = hit.Parent.Torso.Position, |
| 709 | - | if xzx == "q" then |
| 709 | + | Parent = hit.Parent.Torso, |
| 710 | - | checkkey = false |
| 710 | + | } |
| 711 | local BodGy = Create("BodyGyro") {
| |
| 712 | - | end) |
| 712 | + | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 713 | - | repeat |
| 713 | + | P = 20e+003, |
| 714 | - | for _ = 1, 2 do |
| 714 | + | Parent = hit.Parent.Torso, |
| 715 | - | swait() |
| 715 | + | cframe = hit.Parent.Torso.CFrame, |
| 716 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7) |
| 716 | + | } |
| 717 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
| 717 | + | hit.Parent.Torso.Anchored = true |
| 718 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7) |
| 718 | + | coroutine.resume(coroutine.create(function(Part) |
| 719 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 719 | + | swait(1.5) |
| 720 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7) |
| 720 | + | Part.Anchored = false |
| 721 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 721 | + | end), hit.Parent.Torso) |
| 722 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
| 722 | + | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 723 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 723 | + | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 724 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7) |
| 724 | + | |
| 725 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 725 | + | local debounce = Create("BoolValue"){
|
| 726 | Name = "DebounceHit", | |
| 727 | - | swingwoo:Play() |
| 727 | + | Parent = hit.Parent, |
| 728 | - | for T = 1, 2 do |
| 728 | + | Value = true, |
| 729 | - | swait() |
| 729 | + | } |
| 730 | - | if T == 2 then |
| 730 | + | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 731 | - | hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10))) |
| 731 | + | c = Create("ObjectValue"){
|
| 732 | - | end |
| 732 | + | Name = "creator", |
| 733 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7) |
| 733 | + | Value = Player, |
| 734 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 734 | + | Parent = h, |
| 735 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7) |
| 735 | + | } |
| 736 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 736 | + | game:GetService("Debris"):AddItem(c, .5)
|
| 737 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
| 737 | + | |
| 738 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 738 | + | |
| 739 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7) |
| 739 | + | ------------------------------------------------------- |
| 740 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 740 | + | --End Damage Function-- |
| 741 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7) |
| 741 | + | ------------------------------------------------------- |
| 742 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 742 | + | local r = 255 |
| 743 | local g = 0 | |
| 744 | - | for _ = 1, 2 do |
| 744 | + | local b = 0 |
| 745 | - | swait() |
| 745 | + | coroutine.resume(coroutine.create(function() |
| 746 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-30), rd(20), rd(0)), 0.7) |
| 746 | + | while wait() do |
| 747 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
| 747 | + | for i = 0, 254/5 do |
| 748 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(179)), 0.7) |
| 748 | + | swait() |
| 749 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 749 | + | g = g + 5 |
| 750 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-40), rd(20), rd(30)), 0.7) |
| 750 | + | |
| 751 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 751 | + | for i = 0, 254/5 do |
| 752 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
| 752 | + | swait() |
| 753 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 753 | + | r = r - 5 |
| 754 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(35)), 0.7) |
| 754 | + | |
| 755 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 755 | + | for i = 0, 254/5 do |
| 756 | swait() | |
| 757 | - | swingwoo:Play() |
| 757 | + | b = b + 5 |
| 758 | - | for T = 1, 2 do |
| 758 | + | |
| 759 | - | swait() |
| 759 | + | for i = 0, 254/5 do |
| 760 | - | if T == 2 then |
| 760 | + | swait() |
| 761 | - | hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10))) |
| 761 | + | g = g - 5 |
| 762 | - | end |
| 762 | + | |
| 763 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(40), rd(40), rd(0)), 0.7) |
| 763 | + | for i = 0, 254/5 do |
| 764 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7) |
| 764 | + | swait() |
| 765 | - | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(30)), 0.7) |
| 765 | + | r = r + 5 |
| 766 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 766 | + | |
| 767 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7) |
| 767 | + | for i = 0, 254/5 do |
| 768 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 768 | + | swait() |
| 769 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7) |
| 769 | + | b = b - 5 |
| 770 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 770 | + | |
| 771 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(-65)), 0.7) |
| 771 | + | |
| 772 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) |
| 772 | + | end)) |
| 773 | ------------------------------------------------------- | |
| 774 | - | until not checkkey |
| 774 | + | --Start Damage Function Customization-- |
| 775 | - | if keyingup then |
| 775 | + | ------------------------------------------------------- |
| 776 | - | keyingup:disconnect() |
| 776 | + | function ShowDamage(Pos, Text, Time, Color) |
| 777 | local Rate = (1 / 30) | |
| 778 | - | activu = false |
| 778 | + | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 779 | - | end |
| 779 | + | local Text = (Text or "") |
| 780 | - | end |
| 780 | + | local Time = (Time or 2) |
| 781 | - | if keya == "f" then |
| 781 | + | local Color = (Color or Color3.new(1, 0, 1)) |
| 782 | - | activu = true |
| 782 | + | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 783 | - | do |
| 783 | + | EffectPart.Anchored = true |
| 784 | - | local speed = human.WalkSpeed |
| 784 | + | local BillboardGui = Create("BillboardGui"){
|
| 785 | - | human.WalkSpeed = 2 |
| 785 | + | Size = UDim2.new(3, 0, 3, 0), |
| 786 | - | human:SetStateEnabled(3, false) |
| 786 | + | Adornee = EffectPart, |
| 787 | - | local checkkey = true |
| 787 | + | Parent = EffectPart, |
| 788 | - | local chargecounter = 0 |
| 788 | + | } |
| 789 | - | local keyingup = mouse.KeyUp:connect(function(xzx) |
| 789 | + | local TextLabel = Create("TextLabel"){
|
| 790 | - | if xzx == "f" then |
| 790 | + | BackgroundTransparency = 1, |
| 791 | - | checkkey = false |
| 791 | + | Size = UDim2.new(1, 0, 1, 0), |
| 792 | Text = Text, | |
| 793 | - | end) |
| 793 | + | Font = "Bodoni", |
| 794 | - | local firederp |
| 794 | + | TextColor3 = Color, |
| 795 | - | for _ = 1, 8 do |
| 795 | + | TextScaled = true, |
| 796 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 797 | - | hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
| 797 | + | Parent = BillboardGui, |
| 798 | - | lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5) |
| 798 | + | } |
| 799 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5) |
| 799 | + | game.Debris:AddItem(EffectPart, (Time)) |
| 800 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5) |
| 800 | + | EffectPart.Parent = game:GetService("Workspace")
|
| 801 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 801 | + | delay(0, function() |
| 802 | - | lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5) |
| 802 | + | local Frames = (Time / Rate) |
| 803 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5) |
| 803 | + | for Frame = 1, Frames do |
| 804 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5) |
| 804 | + | wait(Rate) |
| 805 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 805 | + | local Percent = (Frame / Frames) |
| 806 | - | lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5) |
| 806 | + | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 807 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5) |
| 807 | + | TextLabel.TextTransparency = Percent |
| 808 | - | end |
| 808 | + | |
| 809 | - | repeat |
| 809 | + | if EffectPart and EffectPart.Parent then |
| 810 | EffectPart:Destroy() | |
| 811 | - | chargecounter = chargecounter + 1 |
| 811 | + | |
| 812 | - | lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.019) |
| 812 | + | |
| 813 | - | lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.019) |
| 813 | + | |
| 814 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.019) |
| 814 | + | ------------------------------------------------------- |
| 815 | - | if chargecounter > 15 and firederp == nil then |
| 815 | + | --End Damage Function Customization-- |
| 816 | - | firederp = Instance.new("Fire")
|
| 816 | + | ------------------------------------------------------- |
| 817 | - | firederp.Parent = pt5 |
| 817 | + | |
| 818 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 819 | - | until not checkkey or chargecounter > 50 |
| 819 | + | for _, c in pairs(workspace:children()) do |
| 820 | - | swingwoo:Play() |
| 820 | + | local hum = c:findFirstChild("Humanoid")
|
| 821 | - | for U = 1, 10 do |
| 821 | + | if hum ~= nil then |
| 822 | local head = c:findFirstChild("Head")
| |
| 823 | - | if U < 3 then |
| 823 | + | if head ~= nil then |
| 824 | - | hito(pt5, 5, 10 + chargecounter / 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 3) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 25))) |
| 824 | + | local targ = head.Position - Part.Position |
| 825 | - | if chargecounter > 15 then |
| 825 | + | local mag = targ.magnitude |
| 826 | - | tagexplode(pt5, 5, 0.65) |
| 826 | + | if magni >= mag and c.Name ~= plr.Name then |
| 827 | - | end |
| 827 | + | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) |
| 828 | end | |
| 829 | - | hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
| 829 | + | |
| 830 | - | lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6) |
| 830 | + | |
| 831 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6) |
| 831 | + | |
| 832 | - | lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4) |
| 832 | + | |
| 833 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4) |
| 833 | + | |
| 834 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4) |
| 834 | + | |
| 835 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4) |
| 835 | + | CFuncs = {
|
| 836 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6) |
| 836 | + | Part = {
|
| 837 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) |
| 837 | + | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 838 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6) |
| 838 | + | local Part = Create("Part")({
|
| 839 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6) |
| 839 | + | Parent = Parent, |
| 840 | - | end |
| 840 | + | Reflectance = Reflectance, |
| 841 | - | if firederp then |
| 841 | + | Transparency = Transparency, |
| 842 | - | firederp:Destroy() |
| 842 | + | CanCollide = false, |
| 843 | - | end |
| 843 | + | Locked = true, |
| 844 | - | swait(10) |
| 844 | + | BrickColor = BrickColor.new(tostring(BColor)), |
| 845 | - | hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0) |
| 845 | + | Name = Name, |
| 846 | - | if keyingup then |
| 846 | + | Size = Size, |
| 847 | - | keyingup:Disconnect() |
| 847 | + | Material = Material |
| 848 | }) | |
| 849 | - | human.WalkSpeed = speed |
| 849 | + | RemoveOutlines(Part) |
| 850 | - | human:SetStateEnabled(3, true) |
| 850 | + | return Part |
| 851 | - | activu = false |
| 851 | + | |
| 852 | - | end |
| 852 | + | }, |
| 853 | - | end |
| 853 | + | Mesh = {
|
| 854 | - | end) |
| 854 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 855 | local Msh = Create(Mesh)({
| |
| 856 | - | elseif batting == true then |
| 856 | + | Parent = Part, |
| 857 | - | batting = false |
| 857 | + | Offset = OffSet, |
| 858 | - | clibat:Disconnect() |
| 858 | + | Scale = Scale |
| 859 | - | spec:Disconnect() |
| 859 | + | }) |
| 860 | - | hrp.sweae:Destroy() |
| 860 | + | if Mesh == "SpecialMesh" then |
| 861 | - | local batmod = chr:FindFirstChild("bmodel")
|
| 861 | + | Msh.MeshType = MeshType |
| 862 | - | batmod.hnd.Weld:Destroy() |
| 862 | + | Msh.MeshId = MeshId |
| 863 | - | batmod.PrimaryPart = batmod.hnd |
| 863 | + | |
| 864 | - | batmod:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
| 864 | + | return Msh |
| 865 | - | for _, A in pairs(batmod:GetChildren()) do |
| 865 | + | |
| 866 | - | if A.ClassName == "Part" then |
| 866 | + | }, |
| 867 | - | A.CanCollide = true |
| 867 | + | Mesh = {
|
| 868 | - | A.Anchored = false |
| 868 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 869 | local Msh = Create(Mesh)({
| |
| 870 | Parent = Part, | |
| 871 | - | batmod.Parent = workspace |
| 871 | + | Offset = OffSet, |
| 872 | - | game.Debris:AddItem(batmod, 8) |
| 872 | + | Scale = Scale |
| 873 | }) | |
| 874 | if Mesh == "SpecialMesh" then | |
| 875 | - | local movin = false |
| 875 | + | Msh.MeshType = MeshType |
| 876 | - | local cliham, hamspec |
| 876 | + | Msh.MeshId = MeshId |
| 877 | - | function ham() |
| 877 | + | |
| 878 | - | if batting == false then |
| 878 | + | return Msh |
| 879 | - | batting = true |
| 879 | + | |
| 880 | - | do |
| 880 | + | }, |
| 881 | - | local bmod = Instance.new("Model")
|
| 881 | + | Weld = {
|
| 882 | - | bmod.Name = "bmodel" |
| 882 | + | Create = function(Parent, Part0, Part1, C0, C1) |
| 883 | - | bmod.Parent = chr |
| 883 | + | local Weld = Create("Weld")({
|
| 884 | - | local makemotor = function(parent, p0, p1, c0, c1) |
| 884 | + | Parent = Parent, |
| 885 | - | local wel = Instance.new("Motor6D")
|
| 885 | + | Part0 = Part0, |
| 886 | - | wel.Part0 = p0 |
| 886 | + | Part1 = Part1, |
| 887 | - | wel.Part1 = p1 |
| 887 | + | C0 = C0, |
| 888 | - | wel.C0 = c0 |
| 888 | + | C1 = C1 |
| 889 | - | if c1 ~= nil then |
| 889 | + | }) |
| 890 | - | wel.C1 = c1 |
| 890 | + | return Weld |
| 891 | - | end |
| 891 | + | |
| 892 | - | wel.Parent = parent |
| 892 | + | }, |
| 893 | - | return wel |
| 893 | + | Sound = {
|
| 894 | Create = function(id, par, vol, pit) | |
| 895 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 895 | + | coroutine.resume(coroutine.create(function() |
| 896 | - | hnd.Anchored = true |
| 896 | + | local S = Create("Sound")({
|
| 897 | - | local hmes = makemesh("Head", Vector3.new(5, 30, 5), nil, hnd)
|
| 897 | + | Volume = vol, |
| 898 | - | movin = true |
| 898 | + | Pitch = pit or 1, |
| 899 | - | hnd.CFrame = hrp.CFrame |
| 899 | + | SoundId = id, |
| 900 | - | coroutine.resume(coroutine.create(function() |
| 900 | + | Parent = par or workspace |
| 901 | - | while hnd.Anchored == true do |
| 901 | + | }) |
| 902 | - | swait() |
| 902 | + | wait() |
| 903 | - | if movin then |
| 903 | + | S:play() |
| 904 | - | hnd.CFrame = hnd.CFrame:lerp(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, 11, 0), 0.65) |
| 904 | + | game:GetService("Debris"):AddItem(S, 6)
|
| 905 | - | end |
| 905 | + | end)) |
| 906 | - | end |
| 906 | + | |
| 907 | }, | |
| 908 | - | local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 908 | + | ParticleEmitter = {
|
| 909 | - | local p1m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt1)
|
| 909 | + | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 910 | - | local p1w = makemotor(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), nil) |
| 910 | + | local fp = Create("ParticleEmitter")({
|
| 911 | - | local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 911 | + | Parent = Parent, |
| 912 | - | local p2m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt2)
|
| 912 | + | Color = ColorSequence.new(Color1, Color2), |
| 913 | - | local p2w = makemotor(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil) |
| 913 | + | LightEmission = LightEmission, |
| 914 | - | local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 914 | + | Size = Size, |
| 915 | - | local p3m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt3)
|
| 915 | + | Texture = Texture, |
| 916 | - | local p3w = makemotor(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3.75, 0), nil) |
| 916 | + | Transparency = Transparency, |
| 917 | - | local pt4 = makepart("Br. yellowish green", "pt4", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 917 | + | ZOffset = ZOffset, |
| 918 | - | local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://250640098", pt4)
|
| 918 | + | Acceleration = Accel, |
| 919 | - | p4m.TextureId = "rbxassetid://250639536" |
| 919 | + | Drag = Drag, |
| 920 | - | local p4w = makemotor(pt4, pt4, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 4.25, 0.25), nil) |
| 920 | + | LockedToPart = LockedToPart, |
| 921 | - | local pt5 = makepart("Bright blue", "pt5", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 921 | + | VelocityInheritance = VelocityInheritance, |
| 922 | - | local p5m = makemesh("Head", Vector3.new(5, 90, 4), nil, pt5)
|
| 922 | + | EmissionDirection = EmissionDirection, |
| 923 | - | local p5w = makemotor(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -12, 0), nil) |
| 923 | + | Enabled = Enabled, |
| 924 | - | local pt6 = makepart("Bright blue", "pt6", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 924 | + | Lifetime = LifeTime, |
| 925 | - | local p6m = makemesh("FileMesh", Vector3.new(0.16, 0.4, 0.16), "rbxassetid://703458158", pt6)
|
| 925 | + | Rate = Rate, |
| 926 | - | local p6w = makemotor(pt6, pt6, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -16, 0), nil) |
| 926 | + | Rotation = Rotation, |
| 927 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 927 | + | RotSpeed = RotSpeed, |
| 928 | - | local p7m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt7)
|
| 928 | + | Speed = Speed, |
| 929 | - | local p7w = makemotor(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -27, 0), nil) |
| 929 | + | VelocitySpread = VelocitySpread |
| 930 | - | local hdec1 = Instance.new("Decal")
|
| 930 | + | }) |
| 931 | - | hdec1.Texture = "rbxasset://textures/face.png" |
| 931 | + | return fp |
| 932 | - | hdec1.Face = "Front" |
| 932 | + | |
| 933 | - | hdec1.Parent = pt7 |
| 933 | + | } |
| 934 | - | local pt8 = makepart("Bright yellow", "pt8", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
|
| 934 | + | } |
| 935 | - | local p8m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt8)
|
| 935 | + | function RemoveOutlines(part) |
| 936 | - | local p8w = makemotor(pt8, pt8, hnd, ang(rd(0), rd(-90), rd(0)) * cf(0, -27, 0), nil) |
| 936 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 937 | - | local hdec2 = Instance.new("Decal")
|
| 937 | + | |
| 938 | - | hdec2.Texture = "rbxasset://textures/face.png" |
| 938 | + | function CreatePart1(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 939 | - | hdec2.Face = "Front" |
| 939 | + | local Part = Create("Part")({
|
| 940 | - | hdec2.Parent = pt8 |
| 940 | + | formFactor = FormFactor, |
| 941 | - | local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 941 | + | Parent = Parent, |
| 942 | - | local p9m = makemesh("FileMesh", Vector3.new(12, 11, 11), "rbxassetid://272942659", pt9)
|
| 942 | + | Reflectance = Reflectance, |
| 943 | - | local p9w = makemotor(pt9, pt9, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -30, 0), nil) |
| 943 | + | Transparency = Transparency, |
| 944 | - | p9m.TextureId = "rbxassetid://272942750" |
| 944 | + | CanCollide = false, |
| 945 | - | local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 945 | + | Locked = true, |
| 946 | - | local p10m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt10)
|
| 946 | + | BrickColor = BrickColor.new(tostring(BColor)), |
| 947 | - | local p10w = makemotor(pt10, pt10, pt7, ang(rd(0), rd(0), rd(90)) * cf(11, 0, 0), nil) |
| 947 | + | Name = Name, |
| 948 | - | local hdec3 = Instance.new("Decal")
|
| 948 | + | Size = Size, |
| 949 | - | hdec3.Texture = "rbxasset://textures/face.png" |
| 949 | + | Material = Material |
| 950 | - | hdec3.Face = "Front" |
| 950 | + | }) |
| 951 | - | hdec3.Parent = pt10 |
| 951 | + | RemoveOutlines(Part) |
| 952 | - | local pt11 = makepart("Bright yellow", "pt11", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
|
| 952 | + | return Part |
| 953 | - | local p11m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt11)
|
| 953 | + | |
| 954 | - | local p11w = makemotor(pt11, pt11, pt7, ang(rd(0), rd(180), rd(90)) * cf(11, 0, 0), nil) |
| 954 | + | function CreateMesh1(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 955 | - | local hdec4 = Instance.new("Decal")
|
| 955 | + | local Msh = Create(Mesh)({
|
| 956 | - | hdec4.Texture = "rbxasset://textures/face.png" |
| 956 | + | Parent = Part, |
| 957 | - | hdec4.Face = "Front" |
| 957 | + | Offset = OffSet, |
| 958 | - | hdec4.Parent = pt11 |
| 958 | + | Scale = Scale |
| 959 | - | local pt12 = makepart("Bright yellow", "pt12", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
|
| 959 | + | }) |
| 960 | - | local p12m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt12)
|
| 960 | + | if Mesh == "SpecialMesh" then |
| 961 | - | local p12w = makemotor(pt12, pt12, pt7, ang(rd(0), rd(0), rd(-90)) * cf(-11, 0, 0), nil) |
| 961 | + | Msh.MeshType = MeshType |
| 962 | - | local hdec5 = Instance.new("Decal")
|
| 962 | + | Msh.MeshId = MeshId |
| 963 | - | hdec5.Texture = "rbxasset://textures/face.png" |
| 963 | + | |
| 964 | - | hdec5.Face = "Front" |
| 964 | + | return Msh |
| 965 | - | hdec5.Parent = pt12 |
| 965 | + | |
| 966 | - | local pt13 = makepart("Bright yellow", "pt13", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
|
| 966 | + | function CreateWeld(Parent, Part0, Part1, C0, C1) |
| 967 | - | local p13m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt13)
|
| 967 | + | local Weld = Create("Weld")({
|
| 968 | - | local p13w = makemotor(pt13, pt13, pt7, ang(rd(0), rd(180), rd(-90)) * cf(-11, 0, 0), nil) |
| 968 | + | Parent = Parent, |
| 969 | - | local hdec6 = Instance.new("Decal")
|
| 969 | + | Part0 = Part0, |
| 970 | - | hdec6.Texture = "rbxasset://textures/face.png" |
| 970 | + | Part1 = Part1, |
| 971 | - | hdec6.Face = "Front" |
| 971 | + | C0 = C0, |
| 972 | - | hdec6.Parent = pt13 |
| 972 | + | C1 = C1 |
| 973 | - | cliham = tool.Activated:connect(function() |
| 973 | + | }) |
| 974 | - | if selected == false or activu == true or ragged == true then |
| 974 | + | return Weld |
| 975 | - | return |
| 975 | + | |
| 976 | - | end |
| 976 | + | |
| 977 | - | activu = true |
| 977 | + | |
| 978 | - | movin = false |
| 978 | + | ------------------------------------------------------- |
| 979 | - | for B = 1, 20 do |
| 979 | + | --Start Effect Function-- |
| 980 | - | swait() |
| 980 | + | ------------------------------------------------------- |
| 981 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.4) |
| 981 | + | EffectModel = Instance.new("Model", char)
|
| 982 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(0), rd(0)), 0.4) |
| 982 | + | Effects = {
|
| 983 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(170)), 0.4) |
| 983 | + | Block = {
|
| 984 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
| 984 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 985 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(10)), 0.4) |
| 985 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 986 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
| 986 | + | prt.Anchored = true |
| 987 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(-10)), 0.4) |
| 987 | + | prt.CFrame = cframe |
| 988 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
| 988 | + | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 989 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(10)), 0.4) |
| 989 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 990 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4) |
| 990 | + | if Type == 1 or Type == nil then |
| 991 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 0.1 + B * 0.045) |
| 991 | + | table.insert(Effects, {
|
| 992 | - | end |
| 992 | + | prt, |
| 993 | - | for B = 1, 30 do |
| 993 | + | "Block1", |
| 994 | - | swait() |
| 994 | + | delay, |
| 995 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, 0) * ang(rd(-25), rd(0), rd(-50)), 0.1 + B / 80) |
| 995 | + | x3, |
| 996 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-18), rd(0), rd(40)), 0.1 + B / 80) |
| 996 | + | y3, |
| 997 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-30), rd(-5), rd(160)), 0.1 + B / 80) |
| 997 | + | z3, |
| 998 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
| 998 | + | msh |
| 999 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-20), rd(-150)), 0.1 + B / 80) |
| 999 | + | }) |
| 1000 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
| 1000 | + | elseif Type == 2 then |
| 1001 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(-10)), 0.1 + B / 80) |
| 1001 | + | table.insert(Effects, {
|
| 1002 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
| 1002 | + | prt, |
| 1003 | - | lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(-5), rd(60), rd(-110)), 0.1 + B / 80) |
| 1003 | + | "Block2", |
| 1004 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80) |
| 1004 | + | delay, |
| 1005 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
| 1005 | + | x3, |
| 1006 | - | end |
| 1006 | + | y3, |
| 1007 | - | for B = 1, 7 do |
| 1007 | + | z3, |
| 1008 | - | swait() |
| 1008 | + | msh |
| 1009 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(40)), 0.015 + B / 15) |
| 1009 | + | }) |
| 1010 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.015 + B / 15) |
| 1010 | + | |
| 1011 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-50), rd(100)), 0.015 + B / 15) |
| 1011 | + | table.insert(Effects, {
|
| 1012 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
| 1012 | + | prt, |
| 1013 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.015 + B / 15) |
| 1013 | + | "Block3", |
| 1014 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
| 1014 | + | delay, |
| 1015 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(10)), 0.015 + B / 15) |
| 1015 | + | x3, |
| 1016 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
| 1016 | + | y3, |
| 1017 | - | lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(-20)), 0.015 + B / 15) |
| 1017 | + | z3, |
| 1018 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15) |
| 1018 | + | msh |
| 1019 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
| 1019 | + | }) |
| 1020 | - | end |
| 1020 | + | |
| 1021 | - | for B = 1, 4 do |
| 1021 | + | |
| 1022 | - | swait() |
| 1022 | + | }, |
| 1023 | - | lerpz(RJ, "C0", RJC0 * cf(0, -0.8, 0) * ang(rd(70), rd(0), rd(40)), 0.38 + B * 0.1) |
| 1023 | + | Sphere = {
|
| 1024 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.38 + B * 0.1) |
| 1024 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1025 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(100)), 0.38 + B * 0.1) |
| 1025 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1026 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
| 1026 | + | prt.Anchored = true |
| 1027 | - | lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.38 + B * 0.1) |
| 1027 | + | prt.CFrame = cframe |
| 1028 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
| 1028 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1029 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(60)), 0.38 + B * 0.1) |
| 1029 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1030 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
| 1030 | + | table.insert(Effects, {
|
| 1031 | - | lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(70)), 0.38 + B * 0.1) |
| 1031 | + | prt, |
| 1032 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1) |
| 1032 | + | "Cylinder", |
| 1033 | - | hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1) |
| 1033 | + | delay, |
| 1034 | - | end |
| 1034 | + | x3, |
| 1035 | - | swait(15) |
| 1035 | + | y3, |
| 1036 | - | movin = true |
| 1036 | + | z3, |
| 1037 | - | activu = false |
| 1037 | + | msh |
| 1038 | - | end) |
| 1038 | + | }) |
| 1039 | end | |
| 1040 | - | elseif batting == true then |
| 1040 | + | }, |
| 1041 | - | batting = false |
| 1041 | + | Cylinder = {
|
| 1042 | - | cliham:Disconnect() |
| 1042 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1043 | - | local badevz = chr:FindFirstChild("bmodel")
|
| 1043 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1044 | - | badevz.PrimaryPart = badevz.hnd |
| 1044 | + | prt.Anchored = true |
| 1045 | - | for _, A in pairs(badevz:GetChildren()) do |
| 1045 | + | prt.CFrame = cframe |
| 1046 | - | if A.ClassName == "Part" then |
| 1046 | + | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1047 | - | A.CanCollide = true |
| 1047 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1048 | - | A.Anchored = false |
| 1048 | + | table.insert(Effects, {
|
| 1049 | prt, | |
| 1050 | "Cylinder", | |
| 1051 | - | movin = false |
| 1051 | + | delay, |
| 1052 | - | badevz.Parent = workspace |
| 1052 | + | x3, |
| 1053 | - | badevz:SetPrimaryPartCFrame(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, -11, 0)) |
| 1053 | + | y3, |
| 1054 | - | game.Debris:AddItem(badevz, 8) |
| 1054 | + | z3, |
| 1055 | msh | |
| 1056 | }) | |
| 1057 | - | local ehhh = false |
| 1057 | + | |
| 1058 | - | local ymmu, kabomobepo |
| 1058 | + | }, |
| 1059 | - | local memedonlist = {}
|
| 1059 | + | Wave = {
|
| 1060 | - | local noobcharge = 0 |
| 1060 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1061 | - | function nommy() |
| 1061 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1062 | - | if selected == false or activu == true then |
| 1062 | + | prt.Anchored = true |
| 1063 | - | return |
| 1063 | + | prt.CFrame = cframe |
| 1064 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1065 | - | if batting == false then |
| 1065 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1066 | - | batting = true |
| 1066 | + | table.insert(Effects, {
|
| 1067 | - | do |
| 1067 | + | prt, |
| 1068 | - | local bmod = Instance.new("Model")
|
| 1068 | + | "Cylinder", |
| 1069 | - | bmod.Name = "bmodel" |
| 1069 | + | delay, |
| 1070 | - | bmod.Parent = chr |
| 1070 | + | x3 / 60, |
| 1071 | - | local hnd = makepart("Br. yellowish green", "hnd", 0, 1, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1071 | + | y3 / 60, |
| 1072 | - | local hmes = makemesh("Head", Vector3.new(1, 1, 1), nil, hnd)
|
| 1072 | + | z3 / 60, |
| 1073 | - | local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil) |
| 1073 | + | msh |
| 1074 | - | local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1074 | + | }) |
| 1075 | - | local p1m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", pt1)
|
| 1075 | + | |
| 1076 | - | local p1w = makeweld(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0.5, -1, 0), nil) |
| 1076 | + | }, |
| 1077 | - | local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1077 | + | Ring = {
|
| 1078 | - | local p2m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", pt2)
|
| 1078 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1079 | - | local p2w = makeweld(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(-0.5, -1, 0), nil) |
| 1079 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1080 | - | local pt3 = makepart("Bright blue", "pt3", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1080 | + | prt.Anchored = true |
| 1081 | - | local p3m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", pt3)
|
| 1081 | + | prt.CFrame = cframe |
| 1082 | - | local p3w = makeweld(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil) |
| 1082 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1083 | - | local pt4 = makepart("Bright yellow", "pt4", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1083 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1084 | - | local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", pt4)
|
| 1084 | + | table.insert(Effects, {
|
| 1085 | - | local p4w = makeweld(pt4, pt4, hnd, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -3, 0), nil) |
| 1085 | + | prt, |
| 1086 | - | local pt5 = makepart("Bright yellow", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1086 | + | "Cylinder", |
| 1087 | - | local p5m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", pt5)
|
| 1087 | + | delay, |
| 1088 | - | local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(1.5, -3, 0), nil) |
| 1088 | + | x3, |
| 1089 | - | local pt6 = makepart("Bright yellow", "pt6", 0, 1, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1089 | + | y3, |
| 1090 | - | local p6m = makemesh("Brick", Vector3.new(5.5, 5.5, 5.5), nil, pt6)
|
| 1090 | + | z3, |
| 1091 | - | local p6w = makeweld(pt6, pt6, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), nil) |
| 1091 | + | msh |
| 1092 | - | local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1092 | + | }) |
| 1093 | - | local p7m = makemesh("Brick", Vector3.new(5.5, 5.5, 1), nil, pt7)
|
| 1093 | + | |
| 1094 | - | local p7w = makeweld(pt7, pt7, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), nil) |
| 1094 | + | }, |
| 1095 | - | local pt8 = makepart("Bright yellow", "pt8", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1095 | + | Break = {
|
| 1096 | - | local p8m = makemesh("Brick", Vector3.new(5.5, 2.5, 4.25), nil, pt8)
|
| 1096 | + | Create = function(brickcolor, cframe, x1, y1, z1) |
| 1097 | - | local p8w = makeweld(pt8, pt8, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), nil) |
| 1097 | + | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 1098 | - | local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1098 | + | prt.Anchored = true |
| 1099 | - | local p9m = makemesh("Brick", Vector3.new(5.5, 0.5, 4.25), nil, pt9)
|
| 1099 | + | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1100 | - | local p9w = makeweld(pt9, pt9, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), nil) |
| 1100 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1101 | - | local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1101 | + | local num = math.random(10, 50) / 1000 |
| 1102 | - | local p10m = makemesh("Brick", Vector3.new(2.75, 2.5, 4.25), nil, pt10)
|
| 1102 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1103 | - | local p10w = makeweld(pt10, pt10, pt6, ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), nil) |
| 1103 | + | table.insert(Effects, {
|
| 1104 | - | local pt11 = makepart("Bright yellow", "pt11", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1104 | + | prt, |
| 1105 | - | local p11m = makemesh("Brick", Vector3.new(2.75, 2.5, 4.25), nil, pt11)
|
| 1105 | + | "Shatter", |
| 1106 | - | local p11w = makeweld(pt11, pt11, pt6, ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), nil) |
| 1106 | + | num, |
| 1107 | - | local pt12 = makepart("Really black", "pt12", 0, 0.1, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1107 | + | prt.CFrame, |
| 1108 | - | local p12m = makemesh("Brick", Vector3.new(4.25, 3.25, 2.5), nil, pt12)
|
| 1108 | + | math.random() - math.random(), |
| 1109 | - | local p12w = makeweld(pt12, pt12, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), nil) |
| 1109 | + | 0, |
| 1110 | - | local pt13 = makepart("Really black", "pt13", 0, 0.2, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1110 | + | math.random(50, 100) / 100 |
| 1111 | - | local p13m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt13)
|
| 1111 | + | }) |
| 1112 | - | local p13w = makeweld(pt13, pt13, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), nil) |
| 1112 | + | |
| 1113 | - | local pt14 = makepart("Really black", "pt14", 0, 0.3, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1113 | + | }, |
| 1114 | - | local p14m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt14)
|
| 1114 | + | Spiral = {
|
| 1115 | - | local p14w = makeweld(pt14, pt14, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), nil) |
| 1115 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1116 | - | local pt15 = makepart("Really black", "pt15", 0, 0.4, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1116 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1117 | - | local p15m = makemesh("Brick", Vector3.new(4.25, 3.25, 0.75), nil, pt15)
|
| 1117 | + | prt.Anchored = true |
| 1118 | - | local p15w = makeweld(pt15, pt15, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), nil) |
| 1118 | + | prt.CFrame = cframe |
| 1119 | - | local pt16 = makepart("Bright yellow", "pt16", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1119 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1120 | - | local p16m = makemesh("Cylinder", Vector3.new(5.244999999999999, 0, 0), nil, pt16)
|
| 1120 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1121 | - | local p16w = makeweld(pt16, pt16, pt6, ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), nil) |
| 1121 | + | table.insert(Effects, {
|
| 1122 | - | local pt17 = makepart("Bright yellow", "pt17", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1122 | + | prt, |
| 1123 | - | local p17m = makemesh("Cylinder", Vector3.new(5.244999999999999, 0, 0), nil, pt17)
|
| 1123 | + | "Cylinder", |
| 1124 | - | local p17w = makeweld(pt17, pt17, pt6, ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), nil) |
| 1124 | + | delay, |
| 1125 | - | local pt420 = makepart("Bright yellow", "pt420", 0, 1, "SmoothPlastic", bmod, rarm.CFrame)
|
| 1125 | + | x3, |
| 1126 | - | local p420m = makemesh("Brick", Vector3.new(5.5, 5.25, 0), nil, pt420)
|
| 1126 | + | y3, |
| 1127 | - | local p420w = makeweld(pt420, pt420, pt6, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), nil) |
| 1127 | + | z3, |
| 1128 | - | local hd1 = Instance.new("Decal")
|
| 1128 | + | msh |
| 1129 | - | hd1.Name = "face1" |
| 1129 | + | }) |
| 1130 | - | hd1.Texture = "rbxasset://textures/face.png" |
| 1130 | + | |
| 1131 | - | hd1.Face = "Front" |
| 1131 | + | }, |
| 1132 | - | hd1.Transparency = 0 |
| 1132 | + | Push = {
|
| 1133 | - | hd1.Parent = pt420 |
| 1133 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1134 | - | local hd2 = Instance.new("Decal")
|
| 1134 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1135 | - | hd2.Name = "face2" |
| 1135 | + | prt.Anchored = true |
| 1136 | - | hd2.Texture = "rbxassetid://14175189" |
| 1136 | + | prt.CFrame = cframe |
| 1137 | - | hd2.Face = "Front" |
| 1137 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1138 | - | hd2.Transparency = 1 |
| 1138 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1139 | - | hd2.Parent = pt420 |
| 1139 | + | table.insert(Effects, {
|
| 1140 | - | local souno1 = Instance.new("Sound")
|
| 1140 | + | prt, |
| 1141 | - | souno1.SoundId = "rbxassetid://189505649" |
| 1141 | + | "Cylinder", |
| 1142 | - | souno1.Volume = 1.5 |
| 1142 | + | delay, |
| 1143 | - | souno1.Parent = hnd |
| 1143 | + | x3, |
| 1144 | - | local souno2 = Instance.new("Sound")
|
| 1144 | + | y3, |
| 1145 | - | souno2.SoundId = "rbxassetid://189652112" |
| 1145 | + | z3, |
| 1146 | - | souno2.Volume = 1.5 |
| 1146 | + | msh |
| 1147 | - | souno2.Parent = hnd |
| 1147 | + | }) |
| 1148 | - | local souno3 = Instance.new("Sound")
|
| 1148 | + | |
| 1149 | - | souno3.SoundId = "rbxassetid://90869127" |
| 1149 | + | } |
| 1150 | - | souno3.Pitch = 1.15 |
| 1150 | + | } |
| 1151 | - | souno3.Volume = 1.5 |
| 1151 | + | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) |
| 1152 | - | souno3.Parent = hnd |
| 1152 | + | local fp = IT("Part")
|
| 1153 | - | local haseaten = false |
| 1153 | + | fp.formFactor = formfactor |
| 1154 | - | local function squarehito(partoz) |
| 1154 | + | fp.Parent = parent |
| 1155 | - | for _, huh in pairs(workspace:GetChildren()) do |
| 1155 | + | fp.Reflectance = reflectance |
| 1156 | - | if huh:IsA("BasePart") then
|
| 1156 | + | fp.Transparency = transparency |
| 1157 | - | local objs = partoz.CFrame:pointToObjectSpace(huh.Position) |
| 1157 | + | fp.CanCollide = false |
| 1158 | - | if huh:GetMass() < 1750 and objs.Z < 3 and objs.Z > -1 and objs.X < 6 and objs.X > -6 and math.abs(objs.Y) < 14 then |
| 1158 | + | fp.Locked = true |
| 1159 | - | if math.ceil(huh:GetMass() * 1.5) < 25 then |
| 1159 | + | fp.BrickColor = brickcolor |
| 1160 | - | noobcharge = noobcharge + math.ceil(huh:GetMass() * 3) |
| 1160 | + | fp.Name = name |
| 1161 | - | else |
| 1161 | + | fp.Size = size |
| 1162 | - | noobcharge = noobcharge + 25 |
| 1162 | + | fp.Position = tors.Position |
| 1163 | RemoveOutlines(fp) | |
| 1164 | - | huh:Destroy() |
| 1164 | + | fp.Material = "SmoothPlastic" |
| 1165 | - | haseaten = true |
| 1165 | + | fp:BreakJoints() |
| 1166 | - | end |
| 1166 | + | return fp |
| 1167 | - | elseif huh:IsA("Model") and huh ~= chr then
|
| 1167 | + | end |
| 1168 | - | for _, WOP in pairs(huh:GetChildren()) do |
| 1168 | + | |
| 1169 | - | if WOP:IsA("BasePart") then
|
| 1169 | + | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
| 1170 | - | local objs = partoz.CFrame:pointToObjectSpace(WOP.Position) |
| 1170 | + | local mesh = IT(Mesh) |
| 1171 | - | if WOP:GetMass() < 1750 and objs.Z < 3 and objs.Z > -1 and objs.X < 6 and objs.X > -6 and math.abs(objs.Y) < 14 then |
| 1171 | + | mesh.Parent = part |
| 1172 | - | if math.ceil(WOP:GetMass() * 1.5) < 25 then |
| 1172 | + | if Mesh == "SpecialMesh" then |
| 1173 | - | noobcharge = noobcharge + math.ceil(WOP:GetMass() * 3) |
| 1173 | + | mesh.MeshType = meshtype |
| 1174 | - | else |
| 1174 | + | if meshid ~= "nil" then |
| 1175 | - | noobcharge = noobcharge + 25 |
| 1175 | + | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid |
| 1176 | - | end |
| 1176 | + | |
| 1177 | - | WOP:Destroy() |
| 1177 | + | |
| 1178 | - | haseaten = true |
| 1178 | + | mesh.Offset = offset |
| 1179 | - | end |
| 1179 | + | mesh.Scale = scale |
| 1180 | return mesh | |
| 1181 | - | end |
| 1181 | + | |
| 1182 | - | end |
| 1182 | + | |
| 1183 | - | end |
| 1183 | + | function MagicCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
| 1184 | local type = type | |
| 1185 | - | local asplohito = function(poso, magn, dmg, debtim, bodyfdire, bodyrot) |
| 1185 | + | local rng = Instance.new("Part", char)
|
| 1186 | - | for _, guy in pairs(workspace:GetChildren()) do |
| 1186 | + | rng.Anchored = true |
| 1187 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and magn > (guy:FindFirstChild("HumanoidRootPart").Position - poso).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
|
| 1187 | + | rng.BrickColor = color |
| 1188 | - | do |
| 1188 | + | rng.CanCollide = false |
| 1189 | - | local humz = guy:FindFirstChild("Humanoid")
|
| 1189 | + | rng.FormFactor = 3 |
| 1190 | - | local horp = guy:FindFirstChild("HumanoidRootPart")
|
| 1190 | + | rng.Name = "Ring" |
| 1191 | - | humz.Health = humz.Health - humz.MaxHealth / 100 * dmg |
| 1191 | + | rng.Material = "Neon" |
| 1192 | - | humz:SetStateEnabled(16, true) |
| 1192 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1193 | - | delay(debtim, function() |
| 1193 | + | rng.Transparency = 1 |
| 1194 | - | humz:SetStateEnabled(16, true) |
| 1194 | + | rng.TopSurface = 0 |
| 1195 | - | end) |
| 1195 | + | rng.BottomSurface = 0 |
| 1196 | - | local db = Instance.new("StringValue")
|
| 1196 | + | rng.CFrame = pos |
| 1197 | - | db.Name = "alabo" |
| 1197 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 1198 | - | db.Parent = horp |
| 1198 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1199 | - | delay(debtim, function() |
| 1199 | + | rngm.MeshType = MType |
| 1200 | - | db:Destroy() |
| 1200 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
| 1201 | - | end) |
| 1201 | + | local scaler2 = 1 |
| 1202 | - | local damageind = Instance.new("Model")
|
| 1202 | + | local speeder = FastSpeed |
| 1203 | - | damageind.Name = dmg |
| 1203 | + | if type == "Add" then |
| 1204 | - | damageind.Parent = workspace |
| 1204 | + | scaler2 = 1 * value |
| 1205 | - | game.Debris:AddItem(damageind, 0.5 + dmg / 75) |
| 1205 | + | elseif type == "Divide" then |
| 1206 | - | local awawaa = Instance.new("Humanoid")
|
| 1206 | + | scaler2 = 1 / value |
| 1207 | - | awawaa.MaxHealth = 0 |
| 1207 | + | |
| 1208 | - | awawaa.Parent = damageind |
| 1208 | + | coroutine.resume(coroutine.create(function() |
| 1209 | - | local dhed = Instance.new("Part")
|
| 1209 | + | for i = 0, 10 / bonuspeed, 0.1 do |
| 1210 | - | dhed.Name = "Head" |
| 1210 | + | swait() |
| 1211 | - | dhed.Locked = true |
| 1211 | + | if type == "Add" then |
| 1212 | - | dhed.Size = Vector3.new(0.2, 0.2, 0.2) |
| 1212 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1213 | - | dhed.Position = horp.Position |
| 1213 | + | elseif type == "Divide" then |
| 1214 | - | dhed.BrickColor = BrickColor.new("Bright red")
|
| 1214 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1215 | - | dhed.CanCollide = false |
| 1215 | + | |
| 1216 | - | dhed.Parent = damageind |
| 1216 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 1217 | - | local flo = Instance.new("BodyPosition")
|
| 1217 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 1218 | - | flo.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1218 | + | rng.Transparency = rng.Transparency - 0.01 * bonuspeed |
| 1219 | - | flo.P = 20000 |
| 1219 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 1220 | - | flo.D = 300 |
| 1220 | + | |
| 1221 | - | flo.Position = dhed.Position + Vector3.new(0, 5, 0) |
| 1221 | + | rng:Destroy() |
| 1222 | - | flo.Parent = dhed |
| 1222 | + | end)) |
| 1223 | - | local dasdada = Instance.new("CylinderMesh")
|
| 1223 | + | |
| 1224 | - | dasdada.Parent = dhed |
| 1224 | + | |
| 1225 | - | coroutine.resume(coroutine.create(function() |
| 1225 | + | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1226 | - | while dasdada do |
| 1226 | + | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 1227 | - | swait() |
| 1227 | + | prt.Anchored = true |
| 1228 | - | dasdada.Scale = dasdada.Scale:lerp(Vector3.new(2.5 + dmg / 10, 1.25 + dmg / 35, 2.5 + dmg / 10), 0.4) |
| 1228 | + | prt.Material = "Neon" |
| 1229 | - | end |
| 1229 | + | prt.CFrame = cframe |
| 1230 | - | end)) |
| 1230 | + | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1231 | - | if bodyfdire then |
| 1231 | + | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1232 | - | local boopyve = Instance.new("BodyVelocity")
|
| 1232 | + | game:GetService("Debris"):AddItem(prt, 5)
|
| 1233 | - | boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
| 1233 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1234 | - | boopyve.P = 9999999999 |
| 1234 | + | for i = 0, 1, delay do |
| 1235 | - | boopyve.Velocity = bodyfdire |
| 1235 | + | swait() |
| 1236 | - | boopyve.Parent = horp |
| 1236 | + | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1237 | - | game.Debris:AddItem(boopyve, debtim) |
| 1237 | + | Part.Transparency = i |
| 1238 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 1239 | - | if bodyrot then |
| 1239 | + | |
| 1240 | - | local boopyro = Instance.new("BodyAngularVelocity")
|
| 1240 | + | Part.Parent = nil |
| 1241 | - | boopyro.MaxTorque = Vector3.new(999999, 999999, 999999) |
| 1241 | + | end), prt, msh) |
| 1242 | - | boopyro.P = math.huge |
| 1242 | + | |
| 1243 | - | boopyro.AngularVelocity = bodyrot |
| 1243 | + | |
| 1244 | - | boopyro.Parent = horp |
| 1244 | + | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) |
| 1245 | - | game.Debris:AddItem(boopyro, debtim) |
| 1245 | + | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 1246 | prt.Anchored = true | |
| 1247 | - | end |
| 1247 | + | prt.Material = "Neon" |
| 1248 | - | end |
| 1248 | + | prt.CFrame = cframe |
| 1249 | - | end |
| 1249 | + | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
|
| 1250 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 1251 | - | local awawarafasa = false |
| 1251 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 1252 | - | local customactive = false |
| 1252 | + | local rtype = rottype |
| 1253 | - | ymmu = tool.Activated:connect(function() |
| 1253 | + | for i = 0, 1, delay do |
| 1254 | - | if activu == true or customactive == true or ragged == true then |
| 1254 | + | swait() |
| 1255 | - | return |
| 1255 | + | if rtype == 1 then |
| 1256 | - | end |
| 1256 | + | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) |
| 1257 | - | customactive = true |
| 1257 | + | elseif rtype == 2 then |
| 1258 | - | awawarafasa = true |
| 1258 | + | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) |
| 1259 | - | coroutine.resume(coroutine.create(function() |
| 1259 | + | |
| 1260 | - | tool.Deactivated:wait() |
| 1260 | + | prt.Transparency = i |
| 1261 | - | awawarafasa = false |
| 1261 | + | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) |
| 1262 | - | end)) |
| 1262 | + | |
| 1263 | - | for _ = 1, 5 do |
| 1263 | + | Part.Parent = nil |
| 1264 | - | wait() |
| 1264 | + | end), prt, msh) |
| 1265 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.25) |
| 1265 | + | |
| 1266 | - | hwel.C0 = hwel.C0:lerp(ang(rd(80), rd(0), rd(0)) * cf(0, 1, 0), 0.25) |
| 1266 | + | function Magic(bonuspeed, type, pos, scale, value, color, MType) |
| 1267 | - | end |
| 1267 | + | local type = type |
| 1268 | - | hd1.Transparency = 1 |
| 1268 | + | local rng = Instance.new("Part", char)
|
| 1269 | - | hd2.Transparency = 0 |
| 1269 | + | rng.Anchored = true |
| 1270 | - | local chargecountaPOOOOO = 0 |
| 1270 | + | rng.BrickColor = color |
| 1271 | - | if awawarafasa then |
| 1271 | + | rng.CanCollide = false |
| 1272 | - | souno3.TimePosition = 0.15 |
| 1272 | + | rng.FormFactor = 3 |
| 1273 | - | souno3:Play() |
| 1273 | + | rng.Name = "Ring" |
| 1274 | - | local oz = 20 |
| 1274 | + | rng.Material = "Neon" |
| 1275 | - | local dz = 10 |
| 1275 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1276 | - | local az = oz / 6 |
| 1276 | + | rng.Transparency = 0 |
| 1277 | - | repeat |
| 1277 | + | rng.TopSurface = 0 |
| 1278 | - | wait() |
| 1278 | + | rng.BottomSurface = 0 |
| 1279 | - | if chargecountaPOOOOO < 10 then |
| 1279 | + | rng.CFrame = pos |
| 1280 | - | chargecountaPOOOOO = chargecountaPOOOOO + 1 |
| 1280 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1281 | - | end |
| 1281 | + | rngm.MeshType = MType |
| 1282 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(190)), 0.5) |
| 1282 | + | rngm.Scale = scale |
| 1283 | - | hwel.C0 = hwel.C0:lerp(ang(rd(160), rd(0), rd(0)) * cf(0, 1, 0), 0.45) |
| 1283 | + | local scaler2 = 1 |
| 1284 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5 * az, 0), 0.45) |
| 1284 | + | if type == "Add" then |
| 1285 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5 * dz, 5.5 * oz, 1), 0.45) |
| 1285 | + | scaler2 = 1 * value |
| 1286 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
| 1286 | + | elseif type == "Divide" then |
| 1287 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5 * dz, 0.5 * oz, 4.25), 0.45) |
| 1287 | + | scaler2 = 1 / value |
| 1288 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.5 * oz, 0.1), 0.45) |
| 1288 | + | |
| 1289 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5 * dz, 0.125 * oz, 4.25), 0.45) |
| 1289 | + | coroutine.resume(coroutine.create(function() |
| 1290 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5375 * oz, 0.1), 0.45) |
| 1290 | + | for i = 0, 10 / bonuspeed, 0.1 do |
| 1291 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.5, 5 * oz, 4.25), 0.45) |
| 1291 | + | swait() |
| 1292 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.2625 * oz, 0.5, 0.1), 0.45) |
| 1292 | + | if type == "Add" then |
| 1293 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.5, 5 * oz, 4.25), 0.45) |
| 1293 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1294 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.2625 * oz, 0.5, 0.1), 0.45) |
| 1294 | + | elseif type == "Divide" then |
| 1295 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 2.5), 0.45) |
| 1295 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1296 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
| 1296 | + | |
| 1297 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
| 1297 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1298 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
| 1298 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) |
| 1299 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
| 1299 | + | |
| 1300 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
| 1300 | + | rng:Destroy() |
| 1301 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(5 * dz, 5.25 * oz, 0.75), 0.45) |
| 1301 | + | end)) |
| 1302 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
| 1302 | + | |
| 1303 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
| 1303 | + | |
| 1304 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), 0.45) |
| 1304 | + | function Eviscerate(dude) |
| 1305 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
| 1305 | + | if dude.Name ~= char then |
| 1306 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), 0.45) |
| 1306 | + | local bgf = IT("BodyGyro", dude.Head)
|
| 1307 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5 * dz, 5.25 * dz, 0), 0.45) |
| 1307 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1308 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.4 * oz, 0.525), 0.45) |
| 1308 | + | local val = IT("BoolValue", dude)
|
| 1309 | - | until not awawarafasa |
| 1309 | + | val.Name = "IsHit" |
| 1310 | - | end |
| 1310 | + | local ds = coroutine.wrap(function() |
| 1311 | - | if chargecountaPOOOOO > 7 then |
| 1311 | + | dude:WaitForChild("Head"):BreakJoints()
|
| 1312 | - | activu = true |
| 1312 | + | wait(0.5) |
| 1313 | - | souno1:Play() |
| 1313 | + | target = nil |
| 1314 | - | local RIDLEYDIDDLY = hrp.Velocity |
| 1314 | + | coroutine.resume(coroutine.create(function() |
| 1315 | - | local AWSHOOTMYPOO = hrp.Position |
| 1315 | + | for i, v in pairs(dude:GetChildren()) do |
| 1316 | - | hrp.Velocity = Vector3.new(0, 0, 0) |
| 1316 | + | if v:IsA("Accessory") then
|
| 1317 | - | local BAP = Instance.new("BodyPosition")
|
| 1317 | + | v:Destroy() |
| 1318 | - | BAP.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1318 | + | |
| 1319 | - | BAP.D = 500 |
| 1319 | + | if v:IsA("Humanoid") then
|
| 1320 | - | BAP.P = 5000 |
| 1320 | + | v:Destroy() |
| 1321 | - | BAP.Position = AWSHOOTMYPOO |
| 1321 | + | |
| 1322 | - | BAP.Parent = hrp |
| 1322 | + | if v:IsA("CharacterMesh") then
|
| 1323 | - | game.Debris:AddItem(BAP, 8) |
| 1323 | + | v:Destroy() |
| 1324 | - | local HWOWH = Instance.new("BodyAngularVelocity")
|
| 1324 | + | |
| 1325 | - | HWOWH.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) |
| 1325 | + | if v:IsA("Model") then
|
| 1326 | - | HWOWH.AngularVelocity = Vector3.new(0, 0, 0) |
| 1326 | + | v:Destroy() |
| 1327 | - | HWOWH.P = 2000 |
| 1327 | + | |
| 1328 | - | HWOWH.Parent = hrp |
| 1328 | + | if v:IsA("Part") or v:IsA("MeshPart") then
|
| 1329 | - | game.Debris:AddItem(HWOWH, 8) |
| 1329 | + | for x, o in pairs(v:GetChildren()) do |
| 1330 | - | for _ = 1, 5 do |
| 1330 | + | if o:IsA("Decal") then
|
| 1331 | - | wait() |
| 1331 | + | o:Destroy() |
| 1332 | - | squarehito(pt7) |
| 1332 | + | end |
| 1333 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.6) |
| 1333 | + | end |
| 1334 | - | hwel.C0 = hwel.C0:lerp(ang(rd(155), rd(0), rd(0)) * cf(0, 1, 0), 0.6) |
| 1334 | + | coroutine.resume(coroutine.create(function() |
| 1335 | - | end |
| 1335 | + | v.Material = "Neon" |
| 1336 | - | if haseaten == true then |
| 1336 | + | v.CanCollide = false |
| 1337 | - | swait(5) |
| 1337 | + | local PartEmmit1 = IT("ParticleEmitter", v)
|
| 1338 | - | hd1.Transparency = 0 |
| 1338 | + | PartEmmit1.LightEmission = 1 |
| 1339 | - | hd2.Transparency = 1 |
| 1339 | + | PartEmmit1.Texture = "rbxassetid://284205403" |
| 1340 | - | souno2:Play() |
| 1340 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1341 | - | for _ = 1, 5 do |
| 1341 | + | PartEmmit1.Rate = 150 |
| 1342 | - | for _ = 1, 5 do |
| 1342 | + | PartEmmit1.Lifetime = NumberRange.new(1) |
| 1343 | - | wait() |
| 1343 | + | PartEmmit1.Size = NumberSequence.new({
|
| 1344 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
| 1344 | + | NumberSequenceKeypoint.new(0, 0.75, 0), |
| 1345 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
| 1345 | + | NumberSequenceKeypoint.new(1, 0, 0) |
| 1346 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
| 1346 | + | }) |
| 1347 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 4.125, 1), 0.45) |
| 1347 | + | PartEmmit1.Transparency = NumberSequence.new({
|
| 1348 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.125, -0.425), 0.45) |
| 1348 | + | NumberSequenceKeypoint.new(0, 0, 0), |
| 1349 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 1.875, 4.25), 0.45) |
| 1349 | + | NumberSequenceKeypoint.new(1, 1, 0) |
| 1350 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.1, 0.1), 0.45) |
| 1350 | + | }) |
| 1351 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
| 1351 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1352 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
| 1352 | + | PartEmmit1.VelocitySpread = 30000 |
| 1353 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 1.875, 4.25), 0.45) |
| 1353 | + | PartEmmit1.Rotation = NumberRange.new(-500, 500) |
| 1354 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.275, 0.1), 0.45) |
| 1354 | + | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) |
| 1355 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 1.875, 4.25), 0.45) |
| 1355 | + | local BodPoss = IT("BodyPosition", v)
|
| 1356 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.275, 0.1), 0.45) |
| 1356 | + | BodPoss.P = 3000 |
| 1357 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
| 1357 | + | BodPoss.D = 1000 |
| 1358 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
| 1358 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1359 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1359 | + | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1360 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
| 1360 | + | v.Color = maincolor.Color |
| 1361 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1361 | + | coroutine.resume(coroutine.create(function() |
| 1362 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
| 1362 | + | for i = 0, 49 do |
| 1363 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1363 | + | swait(1) |
| 1364 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
| 1364 | + | v.Transparency = v.Transparency + 0.08 |
| 1365 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 5, 5), 0.45) |
| 1365 | + | end |
| 1366 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.6, 0.1, 0), 0.45) |
| 1366 | + | wait(0.5) |
| 1367 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 5, 5), 0.45) |
| 1367 | + | PartEmmit1.Enabled = false |
| 1368 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.6, 0.1, 0), 0.45) |
| 1368 | + | wait(3) |
| 1369 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
| 1369 | + | v:Destroy() |
| 1370 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.15, 0.525), 0.45) |
| 1370 | + | dude:Destroy() |
| 1371 | end)) | |
| 1372 | - | for _ = 1, 5 do |
| 1372 | + | end)) |
| 1373 | - | wait() |
| 1373 | + | |
| 1374 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
| 1374 | + | |
| 1375 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
| 1375 | + | end)) |
| 1376 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
| 1376 | + | end) |
| 1377 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 5.5, 1), 0.45) |
| 1377 | + | ds() |
| 1378 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
| 1378 | + | |
| 1379 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 2.5, 4.25), 0.45) |
| 1379 | + | |
| 1380 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), 0.45) |
| 1380 | + | |
| 1381 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
| 1381 | + | function FindNearestHead(Position, Distance, SinglePlayer) |
| 1382 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
| 1382 | + | if SinglePlayer then |
| 1383 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
| 1383 | + | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude |
| 1384 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), 0.45) |
| 1384 | + | |
| 1385 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
| 1385 | + | local List = {}
|
| 1386 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), 0.45) |
| 1386 | + | for i, v in pairs(workspace:GetChildren()) do |
| 1387 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
| 1387 | + | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
|
| 1388 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
| 1388 | + | table.insert(List, v) |
| 1389 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1389 | + | |
| 1390 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
| 1390 | + | |
| 1391 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1391 | + | return List |
| 1392 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
| 1392 | + | |
| 1393 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1393 | + | |
| 1394 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
| 1394 | + | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
| 1395 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 1.75, 1.75), 0.45) |
| 1395 | + | local type = type |
| 1396 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.15, 0), 0.45) |
| 1396 | + | local rng = Instance.new("Part", char)
|
| 1397 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 1.75, 1.75), 0.45) |
| 1397 | + | rng.Anchored = true |
| 1398 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.15, 0), 0.45) |
| 1398 | + | rng.BrickColor = color |
| 1399 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
| 1399 | + | rng.CanCollide = false |
| 1400 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), 0.45) |
| 1400 | + | rng.FormFactor = 3 |
| 1401 | rng.Name = "Ring" | |
| 1402 | - | end |
| 1402 | + | rng.Material = "Neon" |
| 1403 | - | print(noobcharge) |
| 1403 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1404 | - | haseaten = false |
| 1404 | + | rng.Transparency = 0 |
| 1405 | - | else |
| 1405 | + | rng.TopSurface = 0 |
| 1406 | - | swait(10) |
| 1406 | + | rng.BottomSurface = 0 |
| 1407 | - | end |
| 1407 | + | rng.CFrame = pos |
| 1408 | - | BAP:Destroy() |
| 1408 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 1409 | - | HWOWH:Destroy() |
| 1409 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1410 | - | hrp.Velocity = RIDLEYDIDDLY |
| 1410 | + | rngm.MeshType = MType |
| 1411 | - | activu = false |
| 1411 | + | rngm.Scale = Vector3.new(x1, y1, z1) |
| 1412 | - | end |
| 1412 | + | local scaler2 = 1 |
| 1413 | - | hd1.Transparency = 0 |
| 1413 | + | local speeder = FastSpeed |
| 1414 | - | hd2.Transparency = 1 |
| 1414 | + | if type == "Add" then |
| 1415 | - | customactive = false |
| 1415 | + | scaler2 = 1 * value |
| 1416 | - | end) |
| 1416 | + | elseif type == "Divide" then |
| 1417 | - | kabomobepo = mouse.KeyDown:connect(function(thekeyyyy) |
| 1417 | + | scaler2 = 1 / value |
| 1418 | - | if activu == true or customactive == true or ragged == true or noobcharge < 100 or thekeyyyy ~= "f" then |
| 1418 | + | |
| 1419 | - | return |
| 1419 | + | coroutine.resume(coroutine.create(function() |
| 1420 | - | end |
| 1420 | + | for i = 0, 10 / bonuspeed, 0.1 do |
| 1421 | - | noobcharge = 0 |
| 1421 | + | swait() |
| 1422 | - | batting = false |
| 1422 | + | if type == "Add" then |
| 1423 | - | ymmu:Disconnect() |
| 1423 | + | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1424 | - | ymmu = nil |
| 1424 | + | elseif type == "Divide" then |
| 1425 | - | kabomobepo:Disconnect() |
| 1425 | + | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1426 | - | kabomobepo = nil |
| 1426 | + | |
| 1427 | - | local taggedpos = mouse.Hit.p |
| 1427 | + | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 1428 | - | local badevz = chr:FindFirstChild("bmodel")
|
| 1428 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 1429 | - | badevz.PrimaryPart = badevz.hnd |
| 1429 | + | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1430 | - | if badevz.hnd:FindFirstChildOfClass("Weld") then
|
| 1430 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 1431 | - | badevz.hnd:FindFirstChildOfClass("Weld"):Destroy()
|
| 1431 | + | |
| 1432 | - | end |
| 1432 | + | rng:Destroy() |
| 1433 | - | badevz.Parent = workspace |
| 1433 | + | end)) |
| 1434 | - | badevz:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
| 1434 | + | |
| 1435 | - | game.Debris:AddItem(badevz, 40) |
| 1435 | + | |
| 1436 | - | local bodyrot = Instance.new("BodyAngularVelocity")
|
| 1436 | + | function SoulSteal(dude) |
| 1437 | - | bodyrot.MaxTorque = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
| 1437 | + | if dude.Name ~= char then |
| 1438 | - | bodyrot.P = 500000 |
| 1438 | + | local bgf = IT("BodyGyro", dude.Head)
|
| 1439 | - | bodyrot.AngularVelocity = Vector3.new(0, 0, 0) |
| 1439 | + | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1440 | - | bodyrot.Parent = badevz.hnd |
| 1440 | + | local val = IT("BoolValue", dude)
|
| 1441 | - | local bodyfor = Instance.new("BodyForce")
|
| 1441 | + | val.Name = "IsHit" |
| 1442 | - | bodyfor.Force = Vector3.new(0, 20, 0) |
| 1442 | + | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') |
| 1443 | - | bodyfor.Parent = badevz.hnd |
| 1443 | + | local soulst = coroutine.wrap(function() |
| 1444 | - | coroutine.resume(coroutine.create(function() |
| 1444 | + | local soul = Instance.new("Part",dude)
|
| 1445 | - | while bodyrot do |
| 1445 | + | soul.Size = Vector3.new(1,1,1) |
| 1446 | - | swait(3) |
| 1446 | + | soul.CanCollide = false |
| 1447 | - | bodyfor.Force = bodyfor.Force + Vector3.new(0, 1, 0) |
| 1447 | + | soul.Anchored = false |
| 1448 | - | end |
| 1448 | + | soul.Position = torso.Position |
| 1449 | - | end)) |
| 1449 | + | soul.Transparency = 1 |
| 1450 | - | local AWDAMN = {}
|
| 1450 | + | local PartEmmit1 = IT("ParticleEmitter", soul)
|
| 1451 | - | for _ = 1, 8 do |
| 1451 | + | PartEmmit1.LightEmission = 1 |
| 1452 | - | local aw = makepart("Grey", "wot", 0, 0.4, "SmoothPlastic", modz, badevz.hnd.CFrame)
|
| 1452 | + | PartEmmit1.Texture = "rbxassetid://569507414" |
| 1453 | - | aw.Size = Vector3.new(2, 2, 2) |
| 1453 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1454 | - | aw.Anchored = true |
| 1454 | + | PartEmmit1.Rate = 250 |
| 1455 | - | game.Debris:AddItem(aw, 20) |
| 1455 | + | PartEmmit1.Lifetime = NumberRange.new(1.6) |
| 1456 | - | table.insert(AWDAMN, aw) |
| 1456 | + | PartEmmit1.Size = NumberSequence.new({
|
| 1457 | - | end |
| 1457 | + | NumberSequenceKeypoint.new(0, 1, 0), |
| 1458 | - | for _ = 1, 35 do |
| 1458 | + | NumberSequenceKeypoint.new(1, 0, 0) |
| 1459 | - | for _, ADASD in pairs(AWDAMN) do |
| 1459 | + | }) |
| 1460 | - | swait() |
| 1460 | + | PartEmmit1.Transparency = NumberSequence.new({
|
| 1461 | - | if 1 < ADASD.Transparency then |
| 1461 | + | NumberSequenceKeypoint.new(0, 0, 0), |
| 1462 | - | ADASD.Size = Vector3.new(2, 2, 2) |
| 1462 | + | NumberSequenceKeypoint.new(1, 1, 0) |
| 1463 | - | ADASD.Transparency = 0.4 |
| 1463 | + | }) |
| 1464 | - | else |
| 1464 | + | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1465 | - | ADASD.Transparency = ADASD.Transparency + 0.1 |
| 1465 | + | PartEmmit1.VelocitySpread = 30000 |
| 1466 | - | ADASD.Size = ADASD.Size + Vector3.new(1, 1, 1) |
| 1466 | + | PartEmmit1.Rotation = NumberRange.new(-360, 360) |
| 1467 | - | end |
| 1467 | + | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) |
| 1468 | - | ADASD.CFrame = badevz.hnd.CFrame * ang(rd(rd2(0, 360)), rd(rd2(0, 360)), rd(rd2(0, 360))) |
| 1468 | + | local BodPoss = IT("BodyPosition", soul)
|
| 1469 | - | end |
| 1469 | + | BodPoss.P = 3000 |
| 1470 | - | end |
| 1470 | + | BodPoss.D = 1000 |
| 1471 | - | bodyfor:Destroy() |
| 1471 | + | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1472 | - | bodyrot:Destroy() |
| 1472 | + | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1473 | - | badevz.hnd.Anchored = true |
| 1473 | + | wait(1.6) |
| 1474 | - | badevz:SetPrimaryPartCFrame(CFrame.new(badevz.hnd.Position, taggedpos) * ang(rd(-90), rd(0), 0)) |
| 1474 | + | soul.Touched:connect(function(hit) |
| 1475 | - | for _ = 1, 40 do |
| 1475 | + | if hit.Parent == char then |
| 1476 | - | wait() |
| 1476 | + | soul:Destroy() |
| 1477 | - | local wayy = Ray.new(badevz.hnd.Position, badevz.hnd.CFrame.upVector * 200) |
| 1477 | + | |
| 1478 | - | local gotdeparto = workspace:FindPartOnRayWithIgnoreList(wayy, {badevz}, true, false)
|
| 1478 | + | end) |
| 1479 | - | if gotdeparto then |
| 1479 | + | wait(1.2) |
| 1480 | - | asplohito(taggedpos, 100, 80, 1, Vector3.new(rd2(-40, 40), rd2(160, 180), rd2(-40, 40)), Vector3.new(rd2(-20, 20), rd2(40, 80), rd2(-20, 20))) |
| 1480 | + | while soul do |
| 1481 | - | do |
| 1481 | + | swait() |
| 1482 | - | local poopys = makepart("White", "WOAH", 0, 0.2, "Neon", modz, cf(taggedpos))
|
| 1482 | + | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1483 | - | poopys.Anchored = true |
| 1483 | + | BodPoss.Position = tors.Position |
| 1484 | - | local loldon = makemesh("Sphere", Vector3.new(30, 30, 30), nil, poopys)
|
| 1484 | + | |
| 1485 | - | game.Debris:AddItem(poopys, 10) |
| 1485 | + | end) |
| 1486 | - | coroutine.resume(coroutine.create(function() |
| 1486 | + | soulst() |
| 1487 | - | for _ = 1, 20 do |
| 1487 | + | |
| 1488 | - | swait() |
| 1488 | + | |
| 1489 | - | loldon.Scale = loldon.Scale + Vector3.new(60, 60, 60) |
| 1489 | + | function FaceMouse() |
| 1490 | - | poopys.Transparency = poopys.Transparency + 0.05 |
| 1490 | + | local Cam = workspace.CurrentCamera |
| 1491 | - | end |
| 1491 | + | return {
|
| 1492 | - | poopys:Destroy() |
| 1492 | + | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
| 1493 | - | end)) |
| 1493 | + | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
| 1494 | - | badevz:Destroy() |
| 1494 | + | } |
| 1495 | - | break |
| 1495 | + | |
| 1496 | - | end |
| 1496 | + | ------------------------------------------------------- |
| 1497 | - | else |
| 1497 | + | --End Effect Function-- |
| 1498 | - | badevz:SetPrimaryPartCFrame(badevz.hnd.CFrame * cf(0, 180, 0)) |
| 1498 | + | ------------------------------------------------------- |
| 1499 | - | end |
| 1499 | + | function Cso(ID, PARENT, VOLUME, PITCH) |
| 1500 | - | end |
| 1500 | + | local NSound = nil |
| 1501 | - | end) |
| 1501 | + | coroutine.resume(coroutine.create(function() |
| 1502 | - | coroutine.resume(coroutine.create(function() |
| 1502 | + | NSound = IT("Sound", PARENT)
|
| 1503 | - | while ymmu do |
| 1503 | + | NSound.Volume = VOLUME |
| 1504 | - | wait() |
| 1504 | + | NSound.Pitch = PITCH |
| 1505 | - | if not customactive then |
| 1505 | + | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 1506 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
| 1506 | + | swait() |
| 1507 | - | hwel.C0 = hwel.C0:lerp(ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), 0.3) |
| 1507 | + | NSound:play() |
| 1508 | - | p6w.C0 = p6w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -4.5, 0), 0.45) |
| 1508 | + | game:GetService("Debris"):AddItem(NSound, 10)
|
| 1509 | - | p7m.Scale = p7m.Scale:lerp(Vector3.new(5.5, 5.5, 1), 0.45) |
| 1509 | + | end)) |
| 1510 | - | p7w.C0 = p7w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.425), 0.45) |
| 1510 | + | return NSound |
| 1511 | - | p8m.Scale = p8m.Scale:lerp(Vector3.new(5.5, 2.5, 4.25), 0.45) |
| 1511 | + | |
| 1512 | - | p8w.C0 = p8w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, -0.3, 0.1), 0.45) |
| 1512 | + | function CameraEnshaking(Length, Intensity) |
| 1513 | - | p9m.Scale = p9m.Scale:lerp(Vector3.new(5.5, 0.5, 4.25), 0.45) |
| 1513 | + | coroutine.resume(coroutine.create(function() |
| 1514 | - | p9w.C0 = p9w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.5, 0.1), 0.45) |
| 1514 | + | local intensity = 1 * Intensity |
| 1515 | - | p10m.Scale = p10m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
| 1515 | + | local rotM = 0.01 * Intensity |
| 1516 | - | p10w.C0 = p10w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(-0.275, 0.2, 0.1), 0.45) |
| 1516 | + | for i = 0, Length, 0.1 do |
| 1517 | - | p11m.Scale = p11m.Scale:lerp(Vector3.new(2.75, 2.5, 4.25), 0.45) |
| 1517 | + | swait() |
| 1518 | - | p11w.C0 = p11w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0.275, 0.2, 0.1), 0.45) |
| 1518 | + | intensity = intensity - 0.05 * Intensity / Length |
| 1519 | - | p12m.Scale = p12m.Scale:lerp(Vector3.new(4.25, 3.25, 2.5), 0.45) |
| 1519 | + | rotM = rotM - 5.0E-4 * Intensity / Length |
| 1520 | - | p12w.C0 = p12w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, -0.25), 0.45) |
| 1520 | + | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) |
| 1521 | - | p13m.Scale = p13m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1521 | + | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) |
| 1522 | - | p13w.C0 = p13w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.05), 0.45) |
| 1522 | + | |
| 1523 | - | p14m.Scale = p14m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1523 | + | hum.CameraOffset = Vector3.new(0, 0, 0) |
| 1524 | - | p14w.C0 = p14w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.2), 0.45) |
| 1524 | + | end)) |
| 1525 | - | p15m.Scale = p15m.Scale:lerp(Vector3.new(4.25, 3.25, 0.75), 0.45) |
| 1525 | + | |
| 1526 | - | p15w.C0 = p15w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0.175, 0.35), 0.45) |
| 1526 | + | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) |
| 1527 | - | p16m.Scale = p16m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
| 1527 | + | local Hitboxpart = Instance.new("Part", EffectModel)
|
| 1528 | - | p16w.C0 = p16w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(0.5, 0.1, 0), 0.45) |
| 1528 | + | RemoveOutlines(Hitboxpart) |
| 1529 | - | p17m.Scale = p17m.Scale:lerp(Vector3.new(5.244999999999999, 0, 0), 0.45) |
| 1529 | + | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) |
| 1530 | - | p17w.C0 = p17w.C0:lerp(ang(rd(0), rd(90), rd(0)) * cf(-0.5, 0.1, 0), 0.45) |
| 1530 | + | Hitboxpart.CanCollide = false |
| 1531 | - | p420m.Scale = p420m.Scale:lerp(Vector3.new(5.5, 5.25, 0), 0.45) |
| 1531 | + | Hitboxpart.Transparency = 1 |
| 1532 | - | p420w.C0 = p420w.C0:lerp(ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.525), 0.45) |
| 1532 | + | Hitboxpart.Anchored = true |
| 1533 | - | end |
| 1533 | + | Hitboxpart.CFrame = Pose |
| 1534 | - | end |
| 1534 | + | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
|
| 1535 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 1536 | end | |
| 1537 | - | elseif batting == true then |
| 1537 | + | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 1538 | - | if customactive == true or activu == true then |
| 1538 | + | local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1539 | - | return |
| 1539 | + | prt.Anchored = true |
| 1540 | prt.CFrame = cframe | |
| 1541 | - | batting = false |
| 1541 | + | local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1542 | - | ymmu:Disconnect() |
| 1542 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 1543 | - | ymmu = nil |
| 1543 | + | if Type == 1 or Type == nil then |
| 1544 | - | kabomobepo:Disconnect() |
| 1544 | + | table.insert(Effects, {
|
| 1545 | - | kabomobepo = nil |
| 1545 | + | prt, |
| 1546 | - | noobcharge = 0 |
| 1546 | + | "Block1", |
| 1547 | - | for h = 1, #memedonlist do |
| 1547 | + | delay, |
| 1548 | - | table.remove(memedonlist, h) |
| 1548 | + | x3, |
| 1549 | y3, | |
| 1550 | - | local badevz = chr:FindFirstChild("bmodel")
|
| 1550 | + | z3, |
| 1551 | - | badevz.PrimaryPart = badevz.hnd |
| 1551 | + | msh |
| 1552 | - | if badevz.hnd:FindFirstChildOfClass("Weld") then
|
| 1552 | + | }) |
| 1553 | - | badevz.hnd:FindFirstChildOfClass("Weld"):Destroy()
|
| 1553 | + | elseif Type == 2 then |
| 1554 | table.insert(Effects, {
| |
| 1555 | - | for _, A in pairs(badevz:GetChildren()) do |
| 1555 | + | prt, |
| 1556 | - | if A.ClassName == "Part" then |
| 1556 | + | "Block2", |
| 1557 | - | A.CanCollide = true |
| 1557 | + | delay, |
| 1558 | x3, | |
| 1559 | y3, | |
| 1560 | - | badevz.Parent = workspace |
| 1560 | + | z3, |
| 1561 | - | badevz:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1)) |
| 1561 | + | msh |
| 1562 | - | game.Debris:AddItem(badevz, 6) |
| 1562 | + | }) |
| 1563 | elseif Type == 3 then | |
| 1564 | table.insert(Effects, {
| |
| 1565 | - | game:GetService("ContentProvider"):Preload("rbxassetid://725969678")
|
| 1565 | + | prt, |
| 1566 | - | function lauf() |
| 1566 | + | "Block3", |
| 1567 | - | if selected == false or activu == true or batting == true or ragged == true then |
| 1567 | + | delay, |
| 1568 | - | return |
| 1568 | + | x3, |
| 1569 | y3, | |
| 1570 | - | activu = true |
| 1570 | + | z3, |
| 1571 | - | local sped = human.WalkSpeed |
| 1571 | + | msh |
| 1572 | - | hrp.Anchored = true |
| 1572 | + | }) |
| 1573 | - | human.WalkSpeed = 0 |
| 1573 | + | |
| 1574 | - | lauf1:Play() |
| 1574 | + | |
| 1575 | - | cam.CameraType = "Scriptable" |
| 1575 | + | |
| 1576 | - | cam.CoordinateFrame = hrp.CFrame * ang(rd(0), rd(215), rd(0)) * cf(0, 0, 13) |
| 1576 | + | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 1577 | - | for i = 1, 4 do |
| 1577 | + | local Part = Create("Part"){
|
| 1578 | - | swait() |
| 1578 | + | Parent = Parent, |
| 1579 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.4 + i * 0.15) |
| 1579 | + | Reflectance = Reflectance, |
| 1580 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
| 1580 | + | Transparency = Transparency, |
| 1581 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.4 + i * 0.15) |
| 1581 | + | CanCollide = false, |
| 1582 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
| 1582 | + | Locked = true, |
| 1583 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(-10)), 0.4 + i * 0.15) |
| 1583 | + | BrickColor = BrickColor.new(tostring(BColor)), |
| 1584 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
| 1584 | + | Name = Name, |
| 1585 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.4 + i * 0.15) |
| 1585 | + | Size = Size, |
| 1586 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
| 1586 | + | Material = Material, |
| 1587 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.4 + i * 0.15) |
| 1587 | + | } |
| 1588 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4 + i * 0.15) |
| 1588 | + | RemoveOutlines(Part) |
| 1589 | return Part | |
| 1590 | - | local makeglasses = function(whicharm, motorcf) |
| 1590 | + | |
| 1591 | - | local makemotor = function(parent, p0, p1, c0, c1) |
| 1591 | + | |
| 1592 | - | local wel = Instance.new("Motor6D")
|
| 1592 | + | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 1593 | - | wel.Part0 = p0 |
| 1593 | + | local Msh = Create(Mesh){
|
| 1594 | - | wel.Part1 = p1 |
| 1594 | + | Parent = Part, |
| 1595 | - | wel.C0 = c0 |
| 1595 | + | Offset = OffSet, |
| 1596 | - | if c1 ~= nil then |
| 1596 | + | Scale = Scale, |
| 1597 | - | wel.C1 = c1 |
| 1597 | + | } |
| 1598 | if Mesh == "SpecialMesh" then | |
| 1599 | - | wel.Parent = parent |
| 1599 | + | Msh.MeshType = MeshType |
| 1600 | - | return wel |
| 1600 | + | Msh.MeshId = MeshId |
| 1601 | end | |
| 1602 | - | local glasses = makepart("Black", "glasses", 0, 0, "SmoothPlastic", whicharm, whicharm.CFrame)
|
| 1602 | + | return Msh |
| 1603 | - | local glassesmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://30166087", glasses)
|
| 1603 | + | |
| 1604 | - | glassesmesh.TextureId = "rbxassetid://30166098" |
| 1604 | + | |
| 1605 | - | local glassesmotor = makemotor(glasses, glasses, whicharm, motorcf, nil) |
| 1605 | + | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1606 | - | return glasses, glassesmotor |
| 1606 | + | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) |
| 1607 | prt.Anchored = true | |
| 1608 | - | swait(10) |
| 1608 | + | prt.CFrame = cframe |
| 1609 | - | local glasses1, glassesmotor1 = makeglasses(hed, ang(rd(0), rd(0), 0) * cf(0, -0.2, 0.25)) |
| 1609 | + | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
|
| 1610 | - | swait(13) |
| 1610 | + | game:GetService("Debris"):AddItem(prt,2)
|
| 1611 | - | cam.CoordinateFrame = hed.CFrame * ang(rd(5), rd(145), rd(-5)) * cf(0, 0, 5) |
| 1611 | + | coroutine.resume(coroutine.create(function(Part,Mesh,num) |
| 1612 | - | local glasses2, glassesmotor2 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
| 1612 | + | for i=0,1,delay do |
| 1613 | - | for i = 1, 4 do |
| 1613 | + | swait() |
| 1614 | - | swait() |
| 1614 | + | Part.Transparency=i |
| 1615 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1615 | + | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) |
| 1616 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1616 | + | |
| 1617 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
| 1617 | + | Part.Parent=nil |
| 1618 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1618 | + | end),prt,msh,(math.random(0,1)+math.random())/5) |
| 1619 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1619 | + | |
| 1620 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1620 | + | ------------------------------------------------------- |
| 1621 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1621 | + | --End Important Functions-- |
| 1622 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1622 | + | ------------------------------------------------------- |
| 1623 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1623 | + | |
| 1624 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1624 | + | NEWS = Instance.new("Sound", tors) --O NO
|
| 1625 | NEWS.SoundId = "http://www.roblox.com/asset/?id=1742986731" | |
| 1626 | - | glassesmotor2.Part1 = hed |
| 1626 | + | NEWS.Volume = 100 |
| 1627 | - | glassesmotor2.C0 = ang(rd(-25), rd(-2), rd(4)) * cf(0, -0.55, 0.275) |
| 1627 | + | NEWS.Pitch = 1 |
| 1628 | - | swait(3) |
| 1628 | + | NEWS.Looped = false |
| 1629 | - | local glasses3, glassesmotor3 = makeglasses(larm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
| 1629 | + | NEWS.TimePosition = 1 |
| 1630 | - | for i = 1, 4 do |
| 1630 | + | |
| 1631 | - | swait() |
| 1631 | + | AAAAA = Instance.new("Sound", tors) --O NO
|
| 1632 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1632 | + | AAAAA.SoundId = "http://www.roblox.com/asset/?id=0" |
| 1633 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1633 | + | AAAAA.Volume = 100 |
| 1634 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(20), rd(-10), rd(10)), 0.3 + i * 0.14) |
| 1634 | + | AAAAA.Pitch = 1 |
| 1635 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1635 | + | AAAAA.Looped = false |
| 1636 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
| 1636 | + | AAAAA.TimePosition = 1 |
| 1637 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1637 | + | --[[ |
| 1638 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1638 | + | Thanks for using Build-To-Lua by jarredbcv. |
| 1639 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1639 | + | ]]-- |
| 1640 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1640 | + | |
| 1641 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1641 | + | New = function(Object, Parent, Name, Data) |
| 1642 | local Object = Instance.new(Object) | |
| 1643 | - | glassesmotor3.Part1 = hed |
| 1643 | + | for Index, Value in pairs(Data or {}) do
|
| 1644 | - | glassesmotor3.C0 = ang(rd(-8), rd(13), rd(-2)) * cf(-0.075, 0, 0.35) |
| 1644 | + | Object[Index] = Value |
| 1645 | - | swait(3) |
| 1645 | + | |
| 1646 | - | local glasses4, glassesmotor4 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
| 1646 | + | Object.Parent = Parent |
| 1647 | - | for i = 1, 4 do |
| 1647 | + | Object.Name = Name |
| 1648 | - | swait() |
| 1648 | + | return Object |
| 1649 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1649 | + | |
| 1650 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1650 | + | |
| 1651 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
| 1651 | + | Gunty = New("Model",workspace,"Gunty",{})
|
| 1652 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1652 | + | Handle = New("Part",Gunty,"Handle",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.7700001, 1),CFrame = CFrame.new(31.0716114, 2.79670954, -174.846329, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1653 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(40), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1653 | + | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1654 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1654 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1655 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1655 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1656 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1656 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1657 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1657 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000103, 0.229999959),CFrame = CFrame.new(31.058609, 2.34723592, -175.197876, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1658 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1658 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1659 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00469970703, -0.445775509, -0.356430054, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1660 | - | glassesmotor4.Part1 = hed |
| 1660 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.04999995, 0.0500001162, 0.0599999726),CFrame = CFrame.new(31.0147629, 1.60638475, -174.821182, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1661 | - | glassesmotor4.C0 = ang(rd(10), rd(-10), rd(16)) * cf(0, 0.1, 0.325) |
| 1661 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1662 | - | swait(3) |
| 1662 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0439567566, -1.19107628, 0.0119018555, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1663 | - | local glasses5, glassesmotor5 = makeglasses(larm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
| 1663 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6584473, 2.04683352, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1664 | - | for i = 1, 4 do |
| 1664 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1665 | - | swait() |
| 1665 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.409790039, -0.759893417, 0.507080078, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1666 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1666 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.9084473, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1667 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1667 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1668 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(20), rd(-10), rd(10)), 0.3 + i * 0.14) |
| 1668 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(-0.159816742, -0.757163048, 0.509490967, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1669 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1669 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.228447, 2.04683328, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1670 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
| 1670 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1671 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1671 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.160148621, -0.753666878, 0.512573242, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1672 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1672 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8784504, 1.99683285, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1673 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1673 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1674 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1674 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.179458618, -0.796388626, -0.521224976, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1675 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1675 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684505, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1676 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1677 | - | glassesmotor5.Part1 = hed |
| 1677 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.4025383, -0.070025444, -0.507858276, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1678 | - | glassesmotor5.C0 = ang(rd(-37), rd(17), rd(-8)) * cf(0, -0.75, 0.2) |
| 1678 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(30.7338467, 2.35736775, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1679 | - | swait(3) |
| 1679 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1680 | - | local glasses6, glassesmotor6 = makeglasses(rarm, ang(rd(180), rd(0), 0) * cf(0, 1, 0)) |
| 1680 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.443016529, -0.00453186035, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1681 | - | for i = 1, 4 do |
| 1681 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.3738499, 2.35736799, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1682 | - | swait() |
| 1682 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1683 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1683 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.30701828, -0.436024666, 0.00163269043, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1684 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1684 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084579, 1.99683356, -175.357178, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1685 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(170)), 0.3 + i * 0.14) |
| 1685 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1686 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1686 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.150512695, -0.79278326, -0.518005371, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1687 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
| 1687 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.01999998, 0.330000132, 0.229999959),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1688 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1688 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1689 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1689 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1690 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1690 | + | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -175.132095, -1.00000238, -2.20054062e-07, 3.09199095e-07, 2.12065061e-07, -1.00000215, 3.20374966e-07, 2.75671482e-07, 3.09199095e-07, 1.00000226),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1691 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1691 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.00000179, 2.11242877e-07, 2.80328095e-07, -2.20876245e-07, -1.00000155, 3.13855708e-07, 3.05473804e-07, 3.1478703e-07, 1.00000167),C1 = CFrame.new(0.00605010986, 0.343216896, -0.282043457, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1692 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1692 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6284485, 2.71683502, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1693 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1694 | - | glassesmotor6.Part1 = hed |
| 1694 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.437374115, -0.079202652, -0.515945435, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1695 | - | glassesmotor6.C0 = ang(rd(37), rd(4), rd(-2)) * cf(0, 0.3, 0.275) |
| 1695 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884487, 2.71683598, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1696 | - | for i = 1, 4 do |
| 1696 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1697 | - | swait() |
| 1697 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.187202454, -0.0874576569, 0.516448975, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1698 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(80)), 0.3 + i * 0.14) |
| 1698 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.08999991),CFrame = CFrame.new(30.7338486, 2.3574791, -174.84285, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1699 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1699 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1700 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
| 1700 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.33291626, -0.442905903, -0.00445556641, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1701 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1701 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.759999931, 0.0500000007),CFrame = CFrame.new(31.6297836, 3.38593745, -174.84967, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1702 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.3, 0) * ang(rd(-40), rd(-10), rd(10)), 0.3 + i * 0.14) |
| 1702 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1703 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1703 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.551647186, 0.595292091, 0.00831604004, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1704 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3 + i * 0.14) |
| 1704 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 1.90999997, 0.0500000007),CFrame = CFrame.new(31.5712833, 2.60158253, -174.845505, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1705 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1705 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1706 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.3 + i * 0.14) |
| 1706 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.18965435, 0.00355529785, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1707 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3 + i * 0.14) |
| 1707 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.239999995, 0.330000132, 1.07000005),CFrame = CFrame.new(31.0538464, 2.35736966, -174.842926, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1708 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1709 | - | swait(1) |
| 1709 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129508972, -0.439518929, -0.00144958496, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1710 | - | local scg = Instance.new("ScreenGui")
|
| 1710 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0600000024, 0.290000111, 0.409999996),CFrame = CFrame.new(31.568552, 2.3516109, -174.842773, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1711 | - | scg.Parent = plr.PlayerGui |
| 1711 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1712 | - | local t1 = Instance.new("TextLabel")
|
| 1712 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.50176239, -0.439655781, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1713 | - | t1.AnchorPoint = Vector2.new(0.5, 0.5) |
| 1713 | + | Wedge = New("WedgePart",Gunty,"Wedge",{Material = Enum.Material.Metal,Size = Vector3.new(1.04999983, 0.280000031, 0.600000083),CFrame = CFrame.new(30.8336945, 1.78095484, -174.838608, 1.77882612e-07, 8.97198333e-08, 1.00000238, 1.86264515e-08, -1.00000238, 8.64238245e-08, 1.00000238, -1.86264515e-08, -1.48080289e-07),BottomSurface = Enum.SurfaceType.Smooth,})
|
| 1714 | - | t1.BackgroundTransparency = 0 |
| 1714 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.74157321e-07, 1.39698386e-08, 1.00000179, 8.98216967e-08, -1.00000179, -1.39698386e-08, 1.00000179, 8.63292371e-08, -1.5180558e-07),C1 = CFrame.new(-0.226764679, -1.01831722, -0.00540161133, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1715 | - | t1.BorderSizePixel = 0 |
| 1715 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.0538521, 2.35747933, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1716 | - | t1.Position = UDim2.new(0.4, 0, 0.78, 0) |
| 1716 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1717 | - | t1.Rotation = -6 |
| 1717 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.0129470825, -0.439409733, -0.0013885498, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1718 | - | t1.Size = UDim2.new(0, 2, 0, 2) |
| 1718 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0700000003, 0.330000103, 0.229999959),CFrame = CFrame.new(30.5736599, 2.35258269, -174.833267, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1719 | - | t1.TextSize = 100 |
| 1719 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1720 | - | t1.Font = "Cartoon" |
| 1720 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.493125916, -0.449655056, 0.00352478027, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1721 | - | t1.Text = "I" |
| 1721 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2184467, 2.71683574, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1722 | - | t1.TextStrokeTransparency = 0 |
| 1722 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1723 | - | t1.Parent = scg |
| 1723 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.14276123, -0.0838527679, 0.519622803, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1724 | - | coroutine.resume(coroutine.create(function() |
| 1724 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.8884506, 2.71683574, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1725 | - | while t1 do |
| 1725 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1726 | - | t1.TextColor3 = Color3.new(rd2(0, 1), rd2(0, 1), rd2(0, 1)) |
| 1726 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(-0.177398682, -0.0763616562, -0.513442993, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1727 | - | for _ = 1, 15 do |
| 1727 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 0.330000103, 0.449999958),CFrame = CFrame.new(31.5435581, 2.35188746, -174.842529, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1728 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1728 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1729 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g + 0.06666666666666667, t1.TextColor3.b) |
| 1729 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.476764679, -0.439654827, 0.00360107422, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1730 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.00999999, 0.570000112, 1.05999994),CFrame = CFrame.new(31.0635662, 2.35679555, -174.843231, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
| |
| 1731 | - | for _ = 1, 15 do |
| 1731 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1732 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1732 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00322341919, -0.439983368, -0.0016784668, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1733 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r - 0.06666666666666667, t1.TextColor3.g, t1.TextColor3.b) |
| 1733 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0900000036, 1.41000009, 0.0799999684),CFrame = CFrame.new(31.5487957, 2.34199333, -174.842697, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
|
| 1734 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1735 | - | for _ = 1, 15 do |
| 1735 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.482112885, -0.44948864, 0.00337219238, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1736 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1736 | + | Part = New("Part",Gunty,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.429999948, 0.300000042, 1),CFrame = CFrame.new(31.3557091, 1.79857111, -174.838364, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
|
| 1737 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g, t1.TextColor3.b + 0.06666666666666667) |
| 1737 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1738 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.294998169, -0.995002747, 4.57763672e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1739 | - | for _ = 1, 15 do |
| 1739 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384506, 1.99683368, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1740 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1740 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1741 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g - 0.06666666666666667, t1.TextColor3.b) |
| 1741 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.419433594, -0.7990098, -0.523529053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1742 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.71683359, -174.307205, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
| |
| 1743 | - | for _ = 1, 15 do |
| 1743 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1744 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1744 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0463790894, -1.08613729, 0.527038574, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1745 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r + 0.06666666666666667, t1.TextColor3.g, t1.TextColor3.b) |
| 1745 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(30.6384487, 2.7168355, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1746 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1747 | - | for _ = 1, 15 do |
| 1747 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(-0.437175751, -0.0901889801, 0.514038086, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1748 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1748 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.2084503, 2.7168355, -175.357208, -0.00951508619, -0.0107730282, 0.999899626, 0.248140991, 0.968642175, 0.0127975615, -0.968680024, 0.248237148, -0.00654343236),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1749 | - | t1.TextColor3 = Color3.new(t1.TextColor3.r, t1.TextColor3.g, t1.TextColor3.b - 0.06666666666666667) |
| 1749 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1750 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, 0.248140842, -0.968679428, -0.0107730199, 0.968641579, 0.248236999, 0.99989897, 0.0127975577, -0.00654343236),C1 = CFrame.new(0.142566681, -0.072865963, -0.510360718, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1751 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.100000001, 0.790000141, 0.0799999684),CFrame = CFrame.new(31.6096954, 3.40187716, -174.848618, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1752 | - | end)) |
| 1752 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1753 | - | swait(8) |
| 1753 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.531375885, 0.610999107, 0.0093536377, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1754 | - | local t2 = Instance.new("TextLabel")
|
| 1754 | + | Wedge = New("WedgePart",Gunty,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.13999975, 0.230000034, 0.560000122),CFrame = CFrame.new(31.0786934, 3.13681054, -174.572098, 1.00000238, 2.2349559e-07, -2.21654773e-07, 2.05182005e-07, -1.00000215, 2.75671482e-07, -1.9185245e-07, -3.4738332e-07, -1.00000238),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1755 | - | t2.AnchorPoint = Vector2.new(0.5, 0.5) |
| 1755 | + | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000179, 2.06011464e-07, -1.95577741e-07, 2.23604729e-07, -1.00000155, -3.41795385e-07, -2.17929482e-07, 2.81259418e-07, -1.00000179),C1 = CFrame.new(0.000720977783, 0.337183952, 0.277893066, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1756 | - | t2.BackgroundTransparency = 0 |
| 1756 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084496, 2.04683304, -174.327209, -0.00951508433, -0.0107730264, 0.999899626, 0.248140842, 0.968642294, 0.0127975615, -0.968680143, 0.248236969, -0.00654343609),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1757 | - | t2.BorderSizePixel = 0 |
| 1757 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1758 | - | t2.Position = UDim2.new(0.575, 0, 0.84, 0) |
| 1758 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, 0.248140693, -0.968679547, -0.010773018, 0.968641758, 0.24823682, 0.99989897, 0.0127975577, -0.00654343609),C1 = CFrame.new(0.440120697, -0.750608444, 0.515274048, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1759 | - | t2.Rotation = 15 |
| 1759 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.560000122, 1.07999992),CFrame = CFrame.new(31.0814381, 3.53226137, -174.855682, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1760 | - | t2.Size = UDim2.new(0, 2, 0, 2) |
| 1760 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1761 | - | t2.TextSize = 100 |
| 1761 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.00180435181, 0.735672951, -0.00140380859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1762 | - | t2.Font = "Cartoon" |
| 1762 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.03999996, 0.290000111, 0.189999968),CFrame = CFrame.new(31.0686169, 2.35712481, -174.467972, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1763 | - | t2.Text = "WIN" |
| 1763 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1764 | - | t2.TextStrokeTransparency = 0 |
| 1764 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.00174713135, -0.443641663, 0.373596191, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1765 | - | t2.Parent = scg |
| 1765 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0799999386, 0.290000111, 0.189999968),CFrame = CFrame.new(30.5586605, 2.35274792, -174.833176, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1766 | - | coroutine.resume(coroutine.create(function() |
| 1766 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1767 | - | while t2 do |
| 1767 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(-0.508125305, -0.449654579, 0.00347900391, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1768 | - | t2.TextColor3 = Color3.new(rd2(0, 1), rd2(0, 1), rd2(0, 1)) |
| 1768 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.4684525, 1.99683356, -175.357208, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1769 | - | for _ = 1, 15 do |
| 1769 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1770 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1770 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.410480499, -0.789942741, -0.515533447, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1771 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g + 0.06666666666666667, t2.TextColor3.b) |
| 1771 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.26000011, 0.0599999726),CFrame = CFrame.new(31.0184479, 1.70683408, -175.347198, -0.00951508526, -0.010773032, 0.999899387, -0.0110270474, 0.999884665, 0.0106679332, -0.999896705, -0.0109243607, -0.00963272899),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1772 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1773 | - | for _ = 1, 15 do |
| 1773 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507501, -0.0110270362, -0.999896109, -0.0107730227, 0.999884129, -0.0109243607, 0.999898791, 0.0106679285, -0.00963272713),C1 = CFrame.new(-0.0363731384, -1.08493185, -0.512954712, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1774 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1774 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.059999954, 0.180000111, 0.0599999726),CFrame = CFrame.new(31.5084476, 2.71683526, -174.327209, -0.00951508339, -0.010773031, 0.999899387, -0.269443661, 0.962987244, 0.00781129859, -0.962972045, -0.269341499, -0.0120655689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.203922, 0.203922, 0.203922),})
|
| 1775 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r - 0.06666666666666667, t2.TextColor3.g, t2.TextColor3.b) |
| 1775 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1776 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.00951507408, -0.269443542, -0.962971449, -0.0107730236, 0.962986648, -0.269341379, 0.999898791, 0.00781129394, -0.0120655652),C1 = CFrame.new(0.432731628, -0.0806851387, 0.522415161, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1777 | - | for _ = 1, 15 do |
| 1777 | + | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Dark green"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.290000111, 1.09000003),CFrame = CFrame.new(31.3738632, 2.35747814, -174.842865, 0.999896646, 0.0109243831, 0.00963271596, -0.0110270279, 0.999884963, 0.0106679602, -0.00951500423, -0.0107730059, 0.999899387),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.156863, 0.498039, 0.278431),})
|
| 1778 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1778 | + | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
|
| 1779 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g, t2.TextColor3.b + 0.06666666666666667) |
| 1779 | + | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999896049, -0.0110270213, -0.0095150033, 0.0109243765, 0.999884367, -0.0107730031, 0.00963270571, 0.010667949, 0.999898791),C1 = CFrame.new(0.307029724, -0.435914993, 0.00169372559, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
|
| 1780 | ||
| 1781 | - | for _ = 1, 15 do |
| 1781 | + | |
| 1782 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1782 | + | local NewInstance = function(instance,parent,properties) |
| 1783 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g - 0.06666666666666667, t2.TextColor3.b) |
| 1783 | + | local inst = Instance.new(instance,parent) |
| 1784 | if(properties)then | |
| 1785 | - | for _ = 1, 15 do |
| 1785 | + | for i,v in next, properties do |
| 1786 | - | game:GetService("RunService").Heartbeat:wait()
|
| 1786 | + | pcall(function() inst[i] = v end) |
| 1787 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r + 0.06666666666666667, t2.TextColor3.g, t2.TextColor3.b) |
| 1787 | + | |
| 1788 | end | |
| 1789 | - | for _ = 1, 15 do |
| 1789 | + | return inst; |
| 1790 | - | game:GetService("RunService").RHeartbeat:wait()
|
| 1790 | + | |
| 1791 | - | t2.TextColor3 = Color3.new(t2.TextColor3.r, t2.TextColor3.g, t2.TextColor3.b - 0.06666666666666667) |
| 1791 | + | |
| 1792 | local HW = NewInstance('Weld',char,{Part0 = ra, Part1 = Handle, C0 = CF(0, 0, 0) * angles(0,0,0)})
| |
| 1793 | ||
| 1794 | - | end)) |
| 1794 | + | ArmorColorParts = {}
|
| 1795 | - | swait(20) |
| 1795 | + | ArmorColorParts2 = {}
|
| 1796 | - | scg:Destroy() |
| 1796 | + | NeonColorParts = {}
|
| 1797 | - | glasses1:Destroy() |
| 1797 | + | local all, last = {}, nil
|
| 1798 | - | glasses2:Destroy() |
| 1798 | + | function scan(p) |
| 1799 | - | glasses3:Destroy() |
| 1799 | + | for _, v in pairs(p:GetChildren()) do |
| 1800 | - | glasses4:Destroy() |
| 1800 | + | if v:IsA("BasePart") then
|
| 1801 | - | glasses5:Destroy() |
| 1801 | + | if v.BrickColor == BrickColor.new("Black") then
|
| 1802 | - | glasses6:Destroy() |
| 1802 | + | table.insert(ArmorColorParts, v) |
| 1803 | - | cam.CameraType = "Custom" |
| 1803 | + | |
| 1804 | - | hrp.Anchored = false |
| 1804 | + | if v.BrickColor == BrickColor.new("Medium stone grey") then
|
| 1805 | - | human.WalkSpeed = sped |
| 1805 | + | table.insert(ArmorColorParts2, v) |
| 1806 | - | activu = false |
| 1806 | + | |
| 1807 | if v.BrickColor == BrickColor.new("Dark green") then
| |
| 1808 | - | function makenoob(cfrem, scalo, rags) |
| 1808 | + | table.insert(NeonColorParts, v) |
| 1809 | - | nscale.Value = scalo |
| 1809 | + | |
| 1810 | - | local md = Instance.new("Model")
|
| 1810 | + | if last then |
| 1811 | - | md.Name = "Noob" |
| 1811 | + | local w = Instance.new("Weld")
|
| 1812 | - | md.Parent = workspace |
| 1812 | + | w.Part0, w.Part1 = last, v |
| 1813 | - | local hu = Instance.new("Humanoid")
|
| 1813 | + | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() |
| 1814 | - | hu.RigType = "R6" |
| 1814 | + | w.Parent = last |
| 1815 | - | hu.MaxHealth = 100 * scalo |
| 1815 | + | |
| 1816 | - | hu.Health = 100 * scalo |
| 1816 | + | table.insert(all, v) |
| 1817 | - | hu.Parent = md |
| 1817 | + | last = v |
| 1818 | - | local anm = Instance.new("Animator")
|
| 1818 | + | |
| 1819 | - | anm.Parent = hu |
| 1819 | + | scan(v) |
| 1820 | - | hu.PlatformStand = true |
| 1820 | + | |
| 1821 | - | local light = function(part) |
| 1821 | + | |
| 1822 | - | part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5) |
| 1822 | + | scan(Gunty) |
| 1823 | for _, v in pairs(all) do | |
| 1824 | - | local hd = Instance.new("Part")
|
| 1824 | + | v.Anchored = false |
| 1825 | - | hd.Name = "Head" |
| 1825 | + | v.CanCollide = false |
| 1826 | - | hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) |
| 1826 | + | |
| 1827 | - | hd.TopSurface = "Smooth" |
| 1827 | + | ------------------------------------------------------- |
| 1828 | - | hd.BottomSurface = "Inlet" |
| 1828 | + | --Start Customization-- |
| 1829 | - | hd.Locked = true |
| 1829 | + | ------------------------------------------------------- |
| 1830 | - | hd.BrickColor = BrickColor.new("Bright yellow")
|
| 1830 | + | local Player_Size = 1 |
| 1831 | - | hd.CanCollide = true |
| 1831 | + | if Player_Size ~= 1 then |
| 1832 | - | hd.Anchored = false |
| 1832 | + | root.Size = root.Size * Player_Size |
| 1833 | - | light(hd) |
| 1833 | + | tors.Size = tors.Size * Player_Size |
| 1834 | - | hd.Parent = md |
| 1834 | + | hed.Size = hed.Size * Player_Size |
| 1835 | - | local hm = Instance.new("SpecialMesh")
|
| 1835 | + | ra.Size = ra.Size * Player_Size |
| 1836 | - | hm.MeshType = "Head" |
| 1836 | + | la.Size = la.Size * Player_Size |
| 1837 | - | hm.Scale = Vector3.new(1.25, 1.25, 1.25) |
| 1837 | + | rl.Size = rl.Size * Player_Size |
| 1838 | - | hm.Parent = hd |
| 1838 | + | ll.Size = ll.Size * Player_Size |
| 1839 | - | local hf = Instance.new("Decal")
|
| 1839 | + | ---------------------------------------------------------------------------------- |
| 1840 | - | hf.Name = "face" |
| 1840 | + | rootj.Parent = root |
| 1841 | - | hf.Texture = "rbxasset://textures/face.png" |
| 1841 | + | neck.Parent = tors |
| 1842 | - | local gen = math.random(1, 40) |
| 1842 | + | RW.Parent = tors |
| 1843 | - | if gen == 3 then |
| 1843 | + | LW.Parent = tors |
| 1844 | - | hf.Texture = "rbxassetid://260884109" |
| 1844 | + | RH.Parent = tors |
| 1845 | LH.Parent = tors | |
| 1846 | - | if gen == 8 then |
| 1846 | + | ---------------------------------------------------------------------------------- |
| 1847 | - | hf.Texture = "rbxassetid://260569492" |
| 1847 | + | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
| 1848 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1849 | - | if gen == 12 then |
| 1849 | + | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1850 | - | hf.Texture = "rbxassetid://259580505" |
| 1850 | + | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) |
| 1851 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 1852 | - | if gen == 16 then |
| 1852 | + | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 |
| 1853 | - | hf.Texture = "rbxassetid://259579232" |
| 1853 | + | ---------------------------------------------------------------------------------- |
| 1854 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1855 | - | if gen == 24 then |
| 1855 | + | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1856 | - | hf.Texture = "rbxassetid://259571525" |
| 1856 | + | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1857 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1858 | - | if gen == 28 then |
| 1858 | + | --hat.Parent = Character |
| 1859 | - | hf.Texture = "rbxassetid://258283210" |
| 1859 | + | |
| 1860 | ---------------------------------------------------------------------------------- | |
| 1861 | - | if gen == 32 then |
| 1861 | + | local SONG = 1547042045 |
| 1862 | - | hf.Texture = "rbxassetid://258940032" |
| 1862 | + | local SONG2 = 0 |
| 1863 | local PITCH = 1 | |
| 1864 | - | if gen == 38 then |
| 1864 | + | local Music = Instance.new("Sound",tors)
|
| 1865 | - | hf.Texture = "rbxassetid://673220970" |
| 1865 | + | Music.Volume = 2.5 |
| 1866 | - | hf.Color3 = Color3.new(0, 0, 0) |
| 1866 | + | Music.Looped = true |
| 1867 | Music.Pitch = 1 --Pitcher | |
| 1868 | - | hf.Face = "Front" |
| 1868 | + | ---------------------------------------------------------------------------------- |
| 1869 | - | hf.Parent = hd |
| 1869 | + | local equipped = false |
| 1870 | - | local hrpa = Instance.new("Part")
|
| 1870 | + | local idle = 0 |
| 1871 | - | hrpa.Name = "HumanoidRootPart" |
| 1871 | + | local change = 1 |
| 1872 | - | hrpa.TopSurface, hrpa.BottomSurface = 0, 0 |
| 1872 | + | local val = 0 |
| 1873 | - | hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1873 | + | local toim = 0 |
| 1874 | - | hrpa.Transparency = 1 |
| 1874 | + | local idleanim = 0.4 |
| 1875 | - | hrpa.CanCollide = false |
| 1875 | + | local sine = 0 |
| 1876 | - | hrpa.Locked = true |
| 1876 | + | local Mode = 1 |
| 1877 | - | light(hrpa) |
| 1877 | + | ---------------------------------------------------------------------------------- |
| 1878 | - | hrpa.Parent = md |
| 1878 | + | hum.WalkSpeed = 8 |
| 1879 | - | local tagbomb = Instance.new("BoolValue")
|
| 1879 | + | hum.JumpPower = 57 |
| 1880 | - | tagbomb.Name = "tagbomb" |
| 1880 | + | hum.Animator.Parent = nil |
| 1881 | - | tagbomb.Value = false |
| 1881 | + | local naeeym2 = IT("BillboardGui",char)
|
| 1882 | - | tagbomb.Parent = hrpa |
| 1882 | + | naeeym2.AlwaysOnTop = true |
| 1883 | - | local learm = Instance.new("Part")
|
| 1883 | + | naeeym2.Size = UDim2.new(5,35,2,15) |
| 1884 | - | learm.Name = "Left Arm" |
| 1884 | + | naeeym2.StudsOffset = Vector3.new(0,2,0) |
| 1885 | - | learm.BrickColor = BrickColor.new("Bright yellow")
|
| 1885 | + | naeeym2.MaxDistance = 75 |
| 1886 | - | learm.CanCollide = false |
| 1886 | + | naeeym2.Adornee = hed |
| 1887 | - | learm.Locked = true |
| 1887 | + | naeeym2.Name = "Name" |
| 1888 | - | learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1888 | + | --naeeym2.PlayerToHideFrom = Player |
| 1889 | - | light(learm) |
| 1889 | + | local tecks2 = IT("TextLabel",naeeym2)
|
| 1890 | - | learm.Parent = md |
| 1890 | + | tecks2.BackgroundTransparency = 1 |
| 1891 | - | local riarm = Instance.new("Part")
|
| 1891 | + | tecks2.TextScaled = true |
| 1892 | - | riarm.Name = "Right Arm" |
| 1892 | + | tecks2.BorderSizePixel = 0 |
| 1893 | - | riarm.BrickColor = BrickColor.new("Bright yellow")
|
| 1893 | + | tecks2.Text = "Normal" |
| 1894 | - | riarm.CanCollide = false |
| 1894 | + | tecks2.Font = "Fantasy" |
| 1895 | - | riarm.Locked = true |
| 1895 | + | tecks2.Rotation = 0 |
| 1896 | - | light(riarm) |
| 1896 | + | tecks2.TextSize = 30 |
| 1897 | - | riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1897 | + | tecks2.TextStrokeTransparency = 0 |
| 1898 | - | riarm.Parent = md |
| 1898 | + | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 1899 | - | local leleg = Instance.new("Part")
|
| 1899 | + | tecks2.TextStrokeColor3 = Color3.fromRGB(40, 127, 71) |
| 1900 | - | leleg.Name = "Left Leg" |
| 1900 | + | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 1901 | - | leleg.BrickColor = BrickColor.new("Br. yellowish green")
|
| 1901 | + | tecks2.Parent = naeeym2 |
| 1902 | - | leleg.CanCollide = false |
| 1902 | + | ------------------------------------------------------- |
| 1903 | - | leleg.Locked = true |
| 1903 | + | --End Customization-- |
| 1904 | - | light(leleg) |
| 1904 | + | ------------------------------------------------------- |
| 1905 | - | leleg.BottomSurface = 0 |
| 1905 | + | |
| 1906 | - | leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1906 | + | |
| 1907 | - | leleg.Parent = md |
| 1907 | + | ------------------------------------------------------- |
| 1908 | - | local rileg = Instance.new("Part")
|
| 1908 | + | --Start Attacks N Stuff-- |
| 1909 | - | rileg.Name = "Right Leg" |
| 1909 | + | ------------------------------------------------------- |
| 1910 | - | rileg.BrickColor = BrickColor.new("Br. yellowish green")
|
| 1910 | + | function resetmode() |
| 1911 | - | rileg.CanCollide = false |
| 1911 | + | tecks2.Rotation = 0 |
| 1912 | - | rileg.Locked = true |
| 1912 | + | tecks2.Text = "Normal" |
| 1913 | - | light(rileg) |
| 1913 | + | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) |
| 1914 | - | rileg.BottomSurface = 0 |
| 1914 | + | tecks2.TextStrokeColor3 = Color3.fromRGB(40, 127, 71) |
| 1915 | - | rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1915 | + | for i, v in pairs(ArmorColorParts) do |
| 1916 | - | rileg.Parent = md |
| 1916 | + | v.BrickColor = BrickColor.new("Black")
|
| 1917 | - | local tor = Instance.new("Part")
|
| 1917 | + | v.Material = "SmoothPlastic" |
| 1918 | - | tor.Name = "Torso" |
| 1918 | + | v.Transparency = 0 |
| 1919 | - | tor.BrickColor = BrickColor.new("Bright blue")
|
| 1919 | + | |
| 1920 | - | tor.Locked = true |
| 1920 | + | for i, v in pairs(ArmorColorParts2) do |
| 1921 | - | light(tor) |
| 1921 | + | v.BrickColor = BrickColor.new("Medium stone grey")
|
| 1922 | - | tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) |
| 1922 | + | v.Material = "Metal" |
| 1923 | - | tor.LeftSurface, tor.RightSurface = "Weld", "Weld" |
| 1923 | + | v.Transparency = 0 |
| 1924 | - | tor.Parent = md |
| 1924 | + | |
| 1925 | - | md.PrimaryPart = hrpa |
| 1925 | + | for i, v in pairs(NeonColorParts) do |
| 1926 | - | md:SetPrimaryPartCFrame(cfrem) |
| 1926 | + | maincolor = BrickColor.new("Dark green")
|
| 1927 | - | md:makeJoints() |
| 1927 | + | v.BrickColor = maincolor |
| 1928 | - | makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint") |
| 1928 | + | v.Material = "Neon" |
| 1929 | - | makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck") |
| 1929 | + | v.Transparency = 0 |
| 1930 | - | if rags == true then |
| 1930 | + | |
| 1931 | - | makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") |
| 1931 | + | Mode = 1 |
| 1932 | - | makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") |
| 1932 | + | SONG = 1547042045 |
| 1933 | - | makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") |
| 1933 | + | PITCH = 1 |
| 1934 | - | makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") |
| 1934 | + | |
| 1935 | - | maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0)) |
| 1935 | + | function Taunt() |
| 1936 | - | maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0)) |
| 1936 | + | attack = true |
| 1937 | - | maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0)) |
| 1937 | + | hum.WalkSpeed = 0 |
| 1938 | - | maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0)) |
| 1938 | + | TAUNT:Play() |
| 1939 | - | elseif rags == false then |
| 1939 | + | repeat |
| 1940 | - | makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") |
| 1940 | + | |
| 1941 | - | makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") |
| 1941 | + | TAUNT.Parent = tors |
| 1942 | - | makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") |
| 1942 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) |
| 1943 | - | makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") |
| 1943 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) |
| 1944 | - | hu.PlatformStand = false |
| 1944 | + | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) |
| 1945 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1946 | - | nscale.Value = 1 |
| 1946 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) |
| 1947 | - | local whistl = Instance.new("Sound")
|
| 1947 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) |
| 1948 | - | whistl.SoundId = "rbxassetid://170297200" |
| 1948 | + | until TAUNT.Playing == false |
| 1949 | - | whistl.Name = "whistl" |
| 1949 | + | attack = false |
| 1950 | - | whistl.Volume = 1 |
| 1950 | + | hum.WalkSpeed = 8 |
| 1951 | - | whistl.TimePosition = 0.6 |
| 1951 | + | |
| 1952 | - | whistl.Pitch = 1 |
| 1952 | + | function attackone() |
| 1953 | - | whistl.Parent = hrpa |
| 1953 | + | attack = true |
| 1954 | - | hu.Touched:connect(function(tpart, uwot) |
| 1954 | + | hum.WalkSpeed = 3.01 |
| 1955 | - | if tagbomb.Value == true and tpart.Parent ~= md and tpart.Parent.Parent ~= md and tpart.Parent.Parent.Parent ~= md and tpart.Parent ~= "Noob" then |
| 1955 | + | for i = 0, 1.7, 0.1 do |
| 1956 | - | tagbomb.Value = false |
| 1956 | + | swait() |
| 1957 | - | hu.Health = 0 |
| 1957 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(-40)), 0.3) |
| 1958 | - | local derp = Instance.new("Explosion")
|
| 1958 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(40)), 0.3) |
| 1959 | - | derp.BlastPressure = 200 |
| 1959 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-7)), 0.3) |
| 1960 | - | derp.BlastRadius = 16 |
| 1960 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
| 1961 | - | derp.DestroyJointRadiusPercent = 0 |
| 1961 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .3* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(45)), 0.3) |
| 1962 | - | derp.ExplosionType = 2 |
| 1962 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) |
| 1963 | - | derp.Visible = true |
| 1963 | + | |
| 1964 | - | derp.Position = uwot.Position - Vector3.new(0, 0.5, 0) |
| 1964 | + | Cso("203426541", ra, 10, 1)
|
| 1965 | - | derp.Parent = workspace |
| 1965 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 1966 | - | game.Debris:AddItem(md, 8) |
| 1966 | + | CameraEnshaking(2, 5) |
| 1967 | - | local sound2 = Instance.new("Sound")
|
| 1967 | + | for i = 0, 1.4, 0.1 do |
| 1968 | - | sound2.SoundId = "rbxassetid://157878578" |
| 1968 | + | swait() |
| 1969 | - | sound2.Volume = 0.8 |
| 1969 | + | BlockEffect(maincolor, ra.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) |
| 1970 | - | sound2.Pitch = 0.9 |
| 1970 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(55)), 0.3) |
| 1971 | - | sound2.Parent = uwot |
| 1971 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-55)), 0.3) |
| 1972 | - | sound2:Play() |
| 1972 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(87), Rad(0)) * angles(Rad(-30), Rad(0), Rad(15)), 0.3) |
| 1973 | - | whistl:Stop() |
| 1973 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-5), Rad(0), Rad(9)), 0.3) |
| 1974 | - | hito(uwot, 14, 24, 0.3, Vector3.new(rd2(-10, 10), rd2(20, 30), rd2(-10, 10)), Vector3.new(rd2(-10, 10), rd2(20, 30), rd2(-10, 10))) |
| 1974 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(35)), 0.3) |
| 1975 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
| 1976 | - | end) |
| 1976 | + | |
| 1977 | - | return md |
| 1977 | + | hum.WalkSpeed = 8 |
| 1978 | attack = false | |
| 1979 | - | local pl, st, gotago |
| 1979 | + | |
| 1980 | - | function musicnoob() |
| 1980 | + | function attacktwo() |
| 1981 | - | if selected == false or activu == true then |
| 1981 | + | attack = true |
| 1982 | - | return |
| 1982 | + | hum.WalkSpeed = 3.01 |
| 1983 | for i = 0, 1.7, 0.1 do | |
| 1984 | - | if memeing == false then |
| 1984 | + | swait() |
| 1985 | - | activu = true |
| 1985 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
| 1986 | - | do |
| 1986 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) |
| 1987 | - | local nib = spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false) |
| 1987 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-45)), 0.3) |
| 1988 | - | nib.Name = "Nooprah" |
| 1988 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) |
| 1989 | - | nib.Parent = modz |
| 1989 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
| 1990 | - | local nHuman = nib:FindFirstChild("Humanoid")
|
| 1990 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
| 1991 | - | local nhrp = nib:FindFirstChild("HumanoidRootPart")
|
| 1991 | + | |
| 1992 | - | local nTorso = nib:FindFirstChild("Torso")
|
| 1992 | + | Cso("203426541", rl, 10, 1)
|
| 1993 | - | local nRS = nTorso:FindFirstChild("Right Shoulder")
|
| 1993 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 1994 | - | local nLS = nTorso:FindFirstChild("Left Shoulder")
|
| 1994 | + | CameraEnshaking(2, 3) |
| 1995 | - | local nRH = nTorso:FindFirstChild("Right Hip")
|
| 1995 | + | for i = 0, 1.4, 0.1 do |
| 1996 | - | local nLH = nTorso:FindFirstChild("Left Hip")
|
| 1996 | + | swait() |
| 1997 | - | local nRJ = nhrp:FindFirstChild("RootJoint")
|
| 1997 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
| 1998 | - | local nN = nTorso:FindFirstChild("Neck")
|
| 1998 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.3) |
| 1999 | - | local nFace = nib:FindFirstChild("Head"):FindFirstChild("face")
|
| 1999 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(65)), 0.3) |
| 2000 | - | nHuman.MaxHealth = math.huge |
| 2000 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(35)), 0.3) |
| 2001 | - | nHuman.Health = math.huge |
| 2001 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) |
| 2002 | - | nFace.Texture = "rbxassetid://14175189" |
| 2002 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) |
| 2003 | - | local mp = makepart("Black", "mauth", 0, 0, "SmoothPlastic", nib:FindFirstChild("Head"), nhrp.CFrame)
|
| 2003 | + | |
| 2004 | - | local mm = makemesh("Sphere", Vector3.new(3, 0.25, 0.75), nil, mp)
|
| 2004 | + | hum.WalkSpeed = 8 |
| 2005 | - | local mmot = makejoint(mp, cf(0, 0.175, 0.55), cf(0, 0, 0), mp, nib:FindFirstChild("Head"), "derp")
|
| 2005 | + | attack = false |
| 2006 | - | local mosicu = Instance.new("Sound")
|
| 2006 | + | |
| 2007 | - | mosicu.Name = "moose" |
| 2007 | + | function attackthree() |
| 2008 | - | mosicu.Volume = 1 |
| 2008 | + | attack = true |
| 2009 | - | mosicu.EmitterSize = 40 |
| 2009 | + | hum.WalkSpeed = 3.01 |
| 2010 | - | mosicu.MaxDistance = 80 |
| 2010 | + | for i = 0, 1.4, 0.1 do |
| 2011 | - | mosicu.Looped = true |
| 2011 | + | swait() |
| 2012 | - | mosicu.Parent = nib:FindFirstChild("Head")
|
| 2012 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) |
| 2013 | - | local sg = Instance.new("ScreenGui")
|
| 2013 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2014 | - | sg.Name = "simpleflips" |
| 2014 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.3) |
| 2015 | - | sg.Parent = plr.PlayerGui |
| 2015 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.3) |
| 2016 | - | local fr = Instance.new("Frame")
|
| 2016 | + | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
| 2017 | - | fr.AnchorPoint = Vector2.new(1, 0.5) |
| 2017 | + | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
| 2018 | - | fr.BackgroundColor3 = Color3.new(1, 1, 0.0784313725490196) |
| 2018 | + | |
| 2019 | - | fr.BorderSizePixel = 2 |
| 2019 | + | Cso("203426541", hed, 10, 1)
|
| 2020 | - | fr.Position = UDim2.new(0.975, 0, 0.5, 0) |
| 2020 | + | for i = 0, 1.7, 0.1 do |
| 2021 | - | fr.Size = UDim2.new(0, 200, 0, 100) |
| 2021 | + | swait() |
| 2022 | - | fr.Parent = sg |
| 2022 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) |
| 2023 | - | local mbox = Instance.new("TextBox")
|
| 2023 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2024 | - | mbox.AnchorPoint = Vector2.new(0.5, 0.5) |
| 2024 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(30)), 0.3) |
| 2025 | - | mbox.BackgroundColor3 = Color3.new(0.9019607843137255, 0.9019607843137255, 0.0784313725490196) |
| 2025 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(-30)), 0.3) |
| 2026 | - | mbox.BorderSizePixel = 2 |
| 2026 | + | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) |
| 2027 | - | mbox.Position = UDim2.new(0.5, 0, 0.25, 0) |
| 2027 | + | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) |
| 2028 | - | mbox.Size = UDim2.new(0, 150, 0, 40) |
| 2028 | + | |
| 2029 | - | mbox.Font = "SourceSansBold" |
| 2029 | + | CameraEnshaking(2, 8) |
| 2030 | - | mbox.FontSize = "Size24" |
| 2030 | + | Cso("260435136", hed, 10, .9)
|
| 2031 | - | mbox.Text = "MEME" |
| 2031 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -2, 0), 11, 11, 11, 10, 10, 10, 0.04, 1) |
| 2032 | - | mbox.TextWrapped = true |
| 2032 | + | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -2, 0), 6, 6, 6, 5, 5, 5, 0.04, 1)
|
| 2033 | - | mbox.Parent = fr |
| 2033 | + | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") |
| 2034 | - | local pley = Instance.new("TextButton")
|
| 2034 | + | for i = 0, 1.8, 0.1 do |
| 2035 | - | pley.AnchorPoint = Vector2.new(0.5, 0.5) |
| 2035 | + | swait() |
| 2036 | - | pley.BackgroundColor3 = Color3.new(0.25098039215686274, 1, 0.3137254901960784) |
| 2036 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.2) |
| 2037 | - | pley.BorderSizePixel = 2 |
| 2037 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.2) |
| 2038 | - | pley.Position = UDim2.new(0.25, 0, 0.75, 0) |
| 2038 | + | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.2) |
| 2039 | - | pley.Size = UDim2.new(0, 75, 0, 35) |
| 2039 | + | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.2) |
| 2040 | - | pley.Font = "SourceSansBold" |
| 2040 | + | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.2) |
| 2041 | - | pley.FontSize = "Size18" |
| 2041 | + | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.2) |
| 2042 | - | pley.Text = "kappa" |
| 2042 | + | |
| 2043 | - | pley.Parent = fr |
| 2043 | + | hum.WalkSpeed = 8 |
| 2044 | - | local stap = Instance.new("TextButton")
|
| 2044 | + | attack = false |
| 2045 | - | stap.AnchorPoint = Vector2.new(0.5, 0.5) |
| 2045 | + | |
| 2046 | - | stap.BackgroundColor3 = Color3.new(1, 0.25098039215686274, 0.11764705882352941) |
| 2046 | + | function Power_Burst() |
| 2047 | - | stap.BorderSizePixel = 2 |
| 2047 | + | hum.WalkSpeed = 4 |
| 2048 | - | stap.Position = UDim2.new(0.75, 0, 0.75, 0) |
| 2048 | + | attack = true |
| 2049 | - | stap.Size = UDim2.new(0, 75, 0, 35) |
| 2049 | + | Cso("163619849", Handle, 10, 1.35)
|
| 2050 | - | stap.Font = "SourceSansBold" |
| 2050 | + | for i = 0,4.3,0.1 do |
| 2051 | - | stap.FontSize = "Size18" |
| 2051 | + | swait() |
| 2052 | - | stap.Text = "pride" |
| 2052 | + | PixelBlock(3,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.2,0.2,0.2,0.01,maincolor,0) |
| 2053 | - | stap.Parent = fr |
| 2053 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2054 | - | pl = pley.MouseButton1Click:connect(function() |
| 2054 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-23 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
| 2055 | - | mosicu.SoundId = "rbxassetid://" .. mbox.Text |
| 2055 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2056 | - | mosicu:Play() |
| 2056 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2057 | - | end) |
| 2057 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2058 | - | st = stap.MouseButton1Click:connect(function() |
| 2058 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2059 | - | mosicu:Stop() |
| 2059 | + | |
| 2060 | - | end) |
| 2060 | + | CameraEnshaking(2.5, 20) |
| 2061 | - | gotago = tool.Activated:connect(function() |
| 2061 | + | Cso("539294959", Handle, 10, .9)
|
| 2062 | - | if mouse.Hit ~= nil and batting == false then |
| 2062 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) |
| 2063 | - | nHuman:MoveTo(mouse.Hit.p) |
| 2063 | + | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
|
| 2064 | - | end |
| 2064 | + | HitboxFunction(root.CFrame * CF(0, 0, -0), 0.01, 1, 1, 1, 19, 30, 75, 35, "Normal") |
| 2065 | - | end) |
| 2065 | + | for i = 0,3,0.1 do |
| 2066 | - | local memevalue, memevalue2, liftvalue |
| 2066 | + | swait() |
| 2067 | - | coroutine.resume(coroutine.create(function() |
| 2067 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2068 | - | while nib do |
| 2068 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) |
| 2069 | - | swait() |
| 2069 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2070 | - | memevalue = -90 * (mosicu.PlaybackLoudness / 500) |
| 2070 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2071 | - | memevalue2 = -20 * (mosicu.PlaybackLoudness / 500) |
| 2071 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.01 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2072 | - | liftvalue = 0.75 * (mosicu.PlaybackLoudness / 500) |
| 2072 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2073 | - | mm.Scale = mm.Scale:lerp(Vector3.new(3 * (1 - mosicu.PlaybackLoudness / 900), 0.25 * (1 + mosicu.PlaybackLoudness / 30), 0.75 * (1 + mosicu.PlaybackLoudness / 1750)), 0.7) |
| 2073 | + | |
| 2074 | - | if mosicu.PlaybackLoudness > 1 and mosicu.PlaybackLoudness < 10000000 then |
| 2074 | + | hum.WalkSpeed = 8 |
| 2075 | - | lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
| 2075 | + | attack = false |
| 2076 | - | lerpz(nRJ, "C0", RJC0 * cf(0, 0, liftvalue) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2076 | + | |
| 2077 | - | lerpz(nRS, "C0", RightShoulderC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
| 2077 | + | function Magic_Bombs() |
| 2078 | - | lerpz(nLS, "C0", LeftShoulderC0 * cf(0, 0, 0) * ang(rd(memevalue), rd(0), rd(0)), 0.5) |
| 2078 | + | attack = true |
| 2079 | - | lerpz(nRH, "C0", RightHipC0 * cf(0, 0, 0) * ang(rd(memevalue2), rd(0), rd(0)), 0.5) |
| 2079 | + | hum.WalkSpeed = 0 |
| 2080 | - | lerpz(nLH, "C0", LeftHipC0 * cf(0, 0, 0) * ang(rd(memevalue2), rd(0), rd(0)), 0.5) |
| 2080 | + | local GYRO = IT("BodyGyro",root)
|
| 2081 | - | else |
| 2081 | + | GYRO.D = 100 |
| 2082 | - | lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2082 | + | GYRO.P = 2000 |
| 2083 | - | lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2083 | + | GYRO.MaxTorque = VT(0,4000000,0) |
| 2084 | - | lerpz(nRS, "C0", RightShoulderC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2084 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2085 | - | lerpz(nLS, "C0", LeftShoulderC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2085 | + | for i = 0,3.6,0.1 do |
| 2086 | - | lerpz(nRH, "C0", RightHipC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2086 | + | swait() |
| 2087 | - | lerpz(nLH, "C0", LeftHipC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) |
| 2087 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 2088 | - | end |
| 2088 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2089 | - | end |
| 2089 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2090 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2091 | - | activu = false |
| 2091 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 2092 | - | memeing = true |
| 2092 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 2093 | end | |
| 2094 | - | elseif memeing == true then |
| 2094 | + | CameraEnshaking(1, 6) |
| 2095 | - | gotago:Disconnect() |
| 2095 | + | GYRO:Destroy() |
| 2096 | - | pl:Disconnect() |
| 2096 | + | Cso("588734356", Handle, 10, 1.05)
|
| 2097 | - | st:Disconnect() |
| 2097 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 2098 | - | if plr.PlayerGui:FindFirstChild("simpleflips") then
|
| 2098 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 2099 | - | plr.PlayerGui:FindFirstChild("simpleflips"):Destroy()
|
| 2099 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
| 2100 | for i = 0,2,0.1 do | |
| 2101 | - | if modz:FindFirstChild("Nooprah") then
|
| 2101 | + | swait() |
| 2102 | - | modz:FindFirstChild("Nooprah"):Destroy()
|
| 2102 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 2103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2104 | - | memeing = false |
| 2104 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2105 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
| 2107 | - | function makecircle(cfrem, scalo) |
| 2107 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 2108 | - | local mcir1 = Instance.new("Part")
|
| 2108 | + | |
| 2109 | - | mcir1.Anchored = true |
| 2109 | + | local GYRO = IT("BodyGyro",root)
|
| 2110 | - | mcir1.CanCollide = false |
| 2110 | + | GYRO.D = 100 |
| 2111 | - | mcir1.Size = Vector3.new(0.2, 0.2, 0.2) |
| 2111 | + | GYRO.P = 2000 |
| 2112 | - | mcir1.Transparency = 1 |
| 2112 | + | GYRO.MaxTorque = VT(0,4000000,0) |
| 2113 | - | mcir1.CFrame = cfrem |
| 2113 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2114 | - | mcir1.Parent = modz |
| 2114 | + | for i = 0,2.4,0.1 do |
| 2115 | - | game.Debris:AddItem(mcir1, 8) |
| 2115 | + | swait() |
| 2116 | - | local d1 = Instance.new("Decal")
|
| 2116 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 2117 | - | d1.Texture = "rbxassetid://602615043" |
| 2117 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2118 | - | d1.Face = "Front" |
| 2118 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2119 | - | d1.Parent = mcir1 |
| 2119 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 2120 | - | local d2 = Instance.new("Decal")
|
| 2120 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 2121 | - | d2.Texture = "rbxassetid://602617463" |
| 2121 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 2122 | - | d2.Face = "Back" |
| 2122 | + | |
| 2123 | - | d2.Parent = mcir1 |
| 2123 | + | GYRO:Destroy() |
| 2124 | - | local bme = Instance.new("BlockMesh")
|
| 2124 | + | CameraEnshaking(1, 6) |
| 2125 | - | bme.Parent = mcir1 |
| 2125 | + | Cso("588734356", Handle, 10, 1.05)
|
| 2126 | - | for _ = 1, 9 do |
| 2126 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 2127 | - | swait() |
| 2127 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 2128 | - | bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3) |
| 2128 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6,5, 14, 24, 2, "Normal") |
| 2129 | for i = 0,2,0.1 do | |
| 2130 | - | coroutine.resume(coroutine.create(function() |
| 2130 | + | swait() |
| 2131 | - | swait(15) |
| 2131 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 2132 | - | for _ = 1, 12 do |
| 2132 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2133 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2134 | - | d1.Transparency = d1.Transparency + 0.08 |
| 2134 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 2135 | - | d2.Transparency = d2.Transparency + 0.08 |
| 2135 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
| 2136 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 2137 | - | mcir1:Destroy() |
| 2137 | + | |
| 2138 | - | end)) |
| 2138 | + | local GYRO = IT("BodyGyro",root)
|
| 2139 | - | return mcir1 |
| 2139 | + | GYRO.D = 100 |
| 2140 | GYRO.P = 2000 | |
| 2141 | - | function spawnnoob(circlecf, noobcf, scalez, ragd) |
| 2141 | + | GYRO.MaxTorque = VT(0,4000000,0) |
| 2142 | - | local aearae = makecircle(circlecf, scalez) |
| 2142 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2143 | - | local nananb |
| 2143 | + | for i = 0,2.4,0.1 do |
| 2144 | - | if ragd then |
| 2144 | + | swait() |
| 2145 | - | nananb = makenoob(aearae.CFrame * noobcf, scalez, true) |
| 2145 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) |
| 2146 | - | elseif not ragd then |
| 2146 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2147 | - | nananb = makenoob(aearae.CFrame * noobcf, scalez, false) |
| 2147 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2148 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2149 | - | return nananb |
| 2149 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) |
| 2150 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
| 2151 | - | function tagexplode(partoz, magn, bombdelay) |
| 2151 | + | |
| 2152 | - | for _, guy in pairs(workspace:GetChildren()) do |
| 2152 | + | GYRO:Destroy() |
| 2153 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy.Name == "Noob" and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude then
|
| 2153 | + | CameraEnshaking(1, 6) |
| 2154 | - | coroutine.resume(coroutine.create(function() |
| 2154 | + | Cso("588734356", Handle, 10, 1.05)
|
| 2155 | - | guy:FindFirstChild("HumanoidRootPart").whistl:Play()
|
| 2155 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) |
| 2156 | - | swait(bombdelay * 30) |
| 2156 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1)
|
| 2157 | - | guy:FindFirstChild("HumanoidRootPart").tagbomb.Value = true
|
| 2157 | + | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Normal") |
| 2158 | for i = 0,2,0.1 do | |
| 2159 | swait() | |
| 2160 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 2161 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2162 | - | function hito(partoz, magn, dmg, debtim, bodyfdire, bodyrot) |
| 2162 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) |
| 2163 | - | for _, guy in pairs(workspace:GetChildren()) do |
| 2163 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 2164 | - | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
|
| 2164 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) |
| 2165 | - | do |
| 2165 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) |
| 2166 | - | local humz = guy:FindFirstChild("Humanoid")
|
| 2166 | + | |
| 2167 | - | local horp = guy:FindFirstChild("HumanoidRootPart")
|
| 2167 | + | attack = false |
| 2168 | - | humz:TakeDamage(dmg) |
| 2168 | + | hum.WalkSpeed = 8 |
| 2169 | - | if guy:FindFirstChildOfClass("ForceField") then
|
| 2169 | + | |
| 2170 | - | humz.Health = humz.Health - dmg |
| 2170 | + | function Dangerous_Field() |
| 2171 | - | end |
| 2171 | + | attack = true |
| 2172 | - | humz:SetStateEnabled(16, true) |
| 2172 | + | hum.WalkSpeed = 0 |
| 2173 | - | delay(debtim, function() |
| 2173 | + | for i = 0,10,0.1 do |
| 2174 | - | humz:SetStateEnabled(16, true) |
| 2174 | + | swait() |
| 2175 | - | end) |
| 2175 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) |
| 2176 | - | local db = Instance.new("StringValue")
|
| 2176 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) |
| 2177 | - | db.Name = "alabo" |
| 2177 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) |
| 2178 | - | db.Parent = horp |
| 2178 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) |
| 2179 | - | delay(debtim, function() |
| 2179 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) |
| 2180 | - | db:Destroy() |
| 2180 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) |
| 2181 | - | end) |
| 2181 | + | CameraEnshaking(1, 7) |
| 2182 | - | local b = Instance.new("Part")
|
| 2182 | + | Cso("588734356", Handle, 10, 1.2)
|
| 2183 | - | nooutline(b) |
| 2183 | + | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) |
| 2184 | - | b.Size = Vector3.new(0.2, 0.2, 0.2) |
| 2184 | + | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1)
|
| 2185 | - | b.Transparency = 0.25 |
| 2185 | + | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "Normal") |
| 2186 | - | b.Anchored = true |
| 2186 | + | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "Normal") |
| 2187 | - | b.CanCollide = false |
| 2187 | + | |
| 2188 | - | b.BrickColor = BrickColor.new("Institutional white")
|
| 2188 | + | attack = false |
| 2189 | - | b.Locked = true |
| 2189 | + | hum.WalkSpeed = 8 |
| 2190 | - | b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)) |
| 2190 | + | |
| 2191 | - | b.Parent = modz |
| 2191 | + | function Solar_Flare() |
| 2192 | - | local c = Instance.new("SpecialMesh")
|
| 2192 | + | attack = true |
| 2193 | - | c.MeshType = "Sphere" |
| 2193 | + | hum.WalkSpeed = 2 |
| 2194 | - | c.Scale = Vector3.new(3.5, 3.5, 3.5) |
| 2194 | + | hum.JumpPower = 75 |
| 2195 | - | c.Parent = b |
| 2195 | + | hum.Jump = true |
| 2196 | - | game.Debris:AddItem(b, 1) |
| 2196 | + | hum.AutoJumpEnabled = false |
| 2197 | - | local damageind = Instance.new("Model")
|
| 2197 | + | wait(0.4) |
| 2198 | - | damageind.Name = dmg |
| 2198 | + | CreateSound("144699494", tors, 10, 1)
|
| 2199 | - | damageind.Parent = workspace |
| 2199 | + | hum.JumpPower = 0 |
| 2200 | - | game.Debris:AddItem(damageind, 0.5 + dmg / 75) |
| 2200 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02)
|
| 2201 | - | local awawaa = Instance.new("Humanoid")
|
| 2201 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02)
|
| 2202 | - | awawaa.MaxHealth = 0 |
| 2202 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02)
|
| 2203 | - | awawaa.Parent = damageind |
| 2203 | + | for i = 0,20,0.1 do |
| 2204 | - | local dhed = Instance.new("Part")
|
| 2204 | + | root.Velocity = root.CFrame.lookVector * 100 |
| 2205 | - | dhed.Name = "Head" |
| 2205 | + | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") |
| 2206 | - | dhed.Locked = true |
| 2206 | + | swait() |
| 2207 | - | dhed.Size = Vector3.new(0.2, 0.2, 0.2) |
| 2207 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
|
| 2208 | - | dhed.Position = horp.Position |
| 2208 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
|
| 2209 | - | dhed.BrickColor = BrickColor.new("Bright red")
|
| 2209 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2210 | - | dhed.CanCollide = false |
| 2210 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2211 | - | dhed.Parent = damageind |
| 2211 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2212 | - | local flo = Instance.new("BodyPosition")
|
| 2212 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2213 | - | flo.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 2213 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) |
| 2214 | - | flo.P = 20000 |
| 2214 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) |
| 2215 | - | flo.D = 300 |
| 2215 | + | |
| 2216 | - | flo.Position = dhed.Position + Vector3.new(0, 5, 0) |
| 2216 | + | hum.WalkSpeed = 16 |
| 2217 | - | flo.Parent = dhed |
| 2217 | + | hum.JumpPower = 50 |
| 2218 | - | local dasdada = Instance.new("CylinderMesh")
|
| 2218 | + | attack = false |
| 2219 | - | dasdada.Parent = dhed |
| 2219 | + | hum.AutoJumpEnabled = true |
| 2220 | - | coroutine.resume(coroutine.create(function() |
| 2220 | + | |
| 2221 | - | while dasdada do |
| 2221 | + | function Eruption() |
| 2222 | - | swait() |
| 2222 | + | attack = true |
| 2223 | - | dasdada.Scale = dasdada.Scale:lerp(Vector3.new(2.5 + dmg / 10, 1.25 + dmg / 35, 2.5 + dmg / 10), 0.4) |
| 2223 | + | hum.WalkSpeed = 2 |
| 2224 | - | end |
| 2224 | + | hum.JumpPower = 0 |
| 2225 | - | end)) |
| 2225 | + | for i = 0,7,0.1 do |
| 2226 | - | if bodyfdire then |
| 2226 | + | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") |
| 2227 | - | local boopyve = Instance.new("BodyVelocity")
|
| 2227 | + | swait() |
| 2228 | - | boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999) |
| 2228 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2229 | - | boopyve.P = 9999999999 |
| 2229 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2230 | - | boopyve.Velocity = bodyfdire |
| 2230 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2231 | - | boopyve.Parent = horp |
| 2231 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2232 | - | game.Debris:AddItem(boopyve, debtim) |
| 2232 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2233 | - | end |
| 2233 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2234 | - | if bodyrot then |
| 2234 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
| 2235 | - | local boopyro = Instance.new("BodyAngularVelocity")
|
| 2235 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) |
| 2236 | - | boopyro.MaxTorque = Vector3.new(999999, 999999, 999999) |
| 2236 | + | |
| 2237 | - | boopyro.P = math.huge |
| 2237 | + | CreateSound("144699494", tors, 10, 1)
|
| 2238 | - | boopyro.AngularVelocity = bodyrot |
| 2238 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02)
|
| 2239 | - | boopyro.Parent = horp |
| 2239 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02)
|
| 2240 | - | game.Debris:AddItem(boopyro, debtim) |
| 2240 | + | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02)
|
| 2241 | - | end |
| 2241 | + | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03)
|
| 2242 | - | local bet = Instance.new("Sound")
|
| 2242 | + | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") |
| 2243 | - | bet.Pitch = rd2(9, 11) / 10 |
| 2243 | + | coroutine.resume(coroutine.create(function() |
| 2244 | - | bet.Volume = rd2(12, 14) / 10 |
| 2244 | + | for i = 0,1.8,0.1 do |
| 2245 | - | bet.SoundId = "rbxassetid://305526724" |
| 2245 | + | swait() |
| 2246 | - | bet.Parent = b |
| 2246 | + | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) |
| 2247 | - | bet:Play() |
| 2247 | + | |
| 2248 | - | coroutine.resume(coroutine.create(function() |
| 2248 | + | for i = 0,1.8,0.1 do |
| 2249 | - | for _ = 1, 5 do |
| 2249 | + | swait() |
| 2250 | - | swait() |
| 2250 | + | hum.CameraOffset = Vector3.new(0,0,0) |
| 2251 | - | b.Transparency = b.Transparency + 0.175 |
| 2251 | + | |
| 2252 | - | c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg) |
| 2252 | + | end)) |
| 2253 | - | end |
| 2253 | + | local vel2 = Instance.new("BodyVelocity",tors)
|
| 2254 | - | end)) |
| 2254 | + | vel2.Velocity = Vector3.new(0,55,0) |
| 2255 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 2256 | for i = 0,4,0.1 do | |
| 2257 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
| 2258 | swait() | |
| 2259 | - | function cleannoobs() |
| 2259 | + | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2260 | - | for _, nib in pairs(workspace:GetChildren()) do |
| 2260 | + | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2261 | - | coroutine.resume(coroutine.create(function() |
| 2261 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2262 | - | if nib.Name == "Noob" then |
| 2262 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) |
| 2263 | - | if nib:FindFirstChild("HumanoidRootPart") then
|
| 2263 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2264 | - | local g = Instance.new("Part")
|
| 2264 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2265 | - | g.CanCollide, g.Anchored = false, true |
| 2265 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) |
| 2266 | - | g.Transparency = 1 |
| 2266 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) |
| 2267 | - | g.CFrame = nib:FindFirstChild("HumanoidRootPart").CFrame
|
| 2267 | + | |
| 2268 | - | g.Parent = workspace |
| 2268 | + | hum.WalkSpeed = 8 |
| 2269 | - | game.Debris:AddItem(g, 3.5) |
| 2269 | + | vel2:Destroy() |
| 2270 | - | local sou = Instance.new("Sound")
|
| 2270 | + | hum.JumpPower = 50 |
| 2271 | - | sou.Pitch = math.random(7, 11) / 10 |
| 2271 | + | attack = false |
| 2272 | - | sou.Volume = 0.8 |
| 2272 | + | |
| 2273 | - | sou.SoundId = "rbxassetid://111124523" |
| 2273 | + | function Shockwave() |
| 2274 | - | sou.Parent = g |
| 2274 | + | attack = true |
| 2275 | - | local pe = Instance.new("ParticleEmitter")
|
| 2275 | + | hum.WalkSpeed = 0 |
| 2276 | - | pe.Acceleration = Vector3.new(0, 8, 0) |
| 2276 | + | for i = 0,4,0.1 do |
| 2277 | - | pe.Lifetime = NumberRange.new(1, 1.5) |
| 2277 | + | swait() |
| 2278 | - | pe.Rate = 0.005 |
| 2278 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
| 2279 | - | pe.RotSpeed = NumberRange.new(-30, 30) |
| 2279 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2280 | - | pe.Rotation = NumberRange.new(0, 360) |
| 2280 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
| 2281 | - | pe.Size = NumberSequence.new({
|
| 2281 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
| 2282 | - | NumberSequenceKeypoint.new(0, 4.38, 0), |
| 2282 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2283 | - | NumberSequenceKeypoint.new(0.672, 4.14, 0), |
| 2283 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2284 | - | NumberSequenceKeypoint.new(1, 1.48, 0) |
| 2284 | + | |
| 2285 | - | }) |
| 2285 | + | coroutine.resume(coroutine.create(function() |
| 2286 | - | pe.Texture = "rbxassetid://244221440" |
| 2286 | + | BlockEffect(maincolor, rl.CFrame * CF(-1, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2287 | - | pe.Transparency = NumberSequence.new({
|
| 2287 | + | BlockEffect(maincolor, rl.CFrame * CF(-3, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2288 | - | NumberSequenceKeypoint.new(0, 0, 0), |
| 2288 | + | BlockEffect(maincolor, rl.CFrame * CF(2, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2289 | - | NumberSequenceKeypoint.new(0.529, 0.3, 0), |
| 2289 | + | HitboxFunction(rl.CFrame * CF(-1, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2290 | - | NumberSequenceKeypoint.new(1, 1, 1) |
| 2290 | + | HitboxFunction(rl.CFrame * CF(-3, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2291 | - | }) |
| 2291 | + | HitboxFunction(rl.CFrame * CF(2, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") |
| 2292 | - | pe.ZOffset = 5 |
| 2292 | + | CameraEnshaking(1, 7) |
| 2293 | - | pe.Enabled = true |
| 2293 | + | wait(0.05) |
| 2294 | - | pe.VelocitySpread = 360 |
| 2294 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2295 | - | pe.Parent = g |
| 2295 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2296 | - | swait(5) |
| 2296 | + | BlockEffect(maincolor, rl.CFrame * CF(1.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2297 | - | pe:Emit(6) |
| 2297 | + | HitboxFunction(rl.CFrame * CF(-0.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 20, 10, "Snare") |
| 2298 | - | sou:Play() |
| 2298 | + | HitboxFunction(rl.CFrame * CF(-2.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2299 | - | end |
| 2299 | + | HitboxFunction(rl.CFrame * CF(1.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2300 | - | nib:Destroy() |
| 2300 | + | CameraEnshaking(1, 7) |
| 2301 | wait(0.05) | |
| 2302 | - | end)) |
| 2302 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2303 | BlockEffect(maincolor, rl.CFrame * CF(-2.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 2304 | BlockEffect(maincolor, rl.CFrame * CF(1.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 2305 | - | function animo(yep) |
| 2305 | + | HitboxFunction(rl.CFrame * CF(-0.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2306 | - | if anim then |
| 2306 | + | HitboxFunction(rl.CFrame * CF(-2.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2307 | - | if yep == true then |
| 2307 | + | HitboxFunction(rl.CFrame * CF(1.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2308 | - | anim.Parent = human |
| 2308 | + | CameraEnshaking(1, 7) |
| 2309 | - | chr.Animate.Disabled = false |
| 2309 | + | wait(0.05) |
| 2310 | - | elseif yep == false then |
| 2310 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2311 | - | chr.Animate.Disabled = true |
| 2311 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2312 | - | anim.Parent = nil |
| 2312 | + | BlockEffect(maincolor, rl.CFrame * CF(1.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2313 | HitboxFunction(rl.CFrame * CF(-0.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 2314 | HitboxFunction(rl.CFrame * CF(-2.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 2315 | HitboxFunction(rl.CFrame * CF(1.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 2316 | - | human.Died:connect(function() |
| 2316 | + | CameraEnshaking(1, 7) |
| 2317 | - | script:Destroy() |
| 2317 | + | wait(0.05) |
| 2318 | - | end) |
| 2318 | + | BlockEffect(maincolor, rl.CFrame * CF(-0.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2319 | - | mouse.KeyDown:connect(function(key) |
| 2319 | + | BlockEffect(maincolor, rl.CFrame * CF(-2.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2320 | - | if key == "r" then |
| 2320 | + | BlockEffect(maincolor, rl.CFrame * CF(1.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2321 | - | test() |
| 2321 | + | HitboxFunction(rl.CFrame * CF(-0.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2322 | HitboxFunction(rl.CFrame * CF(-2.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 2323 | - | if key == "m" then |
| 2323 | + | HitboxFunction(rl.CFrame * CF(1.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2324 | - | lauf() |
| 2324 | + | CameraEnshaking(1, 7) |
| 2325 | wait(0.05) | |
| 2326 | - | if key == "c" then |
| 2326 | + | BlockEffect(maincolor, rl.CFrame * CF(-0, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2327 | - | ham() |
| 2327 | + | BlockEffect(maincolor, rl.CFrame * CF(-2, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2328 | BlockEffect(maincolor, rl.CFrame * CF(1, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 2329 | - | if key == "v" then |
| 2329 | + | HitboxFunction(rl.CFrame * CF(-0, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2330 | - | nommy() |
| 2330 | + | HitboxFunction(rl.CFrame * CF(-2, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") |
| 2331 | HitboxFunction(rl.CFrame * CF(1, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
| 2332 | - | if key == "x" then |
| 2332 | + | CameraEnshaking(1, 7) |
| 2333 | - | bat() |
| 2333 | + | end)) |
| 2334 | Cso("440145223", Handle, 10, 1.05)
| |
| 2335 | - | if key == "l" and selected == true then |
| 2335 | + | for i = 1,7,0.1 do |
| 2336 | - | spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-100), 0, 0), 1, true) |
| 2336 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
| 2337 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 2338 | - | if key == ";" and selected == true then |
| 2338 | + | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) |
| 2339 | - | spawnnoob(hrp.CFrame * cf(5, 60, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 10, true) |
| 2339 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2340 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 2341 | - | if key == "k" and selected == true then |
| 2341 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
| 2342 | - | spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false) |
| 2342 | + | |
| 2343 | wait(.6) | |
| 2344 | - | if key == "p" then |
| 2344 | + | hum.WalkSpeed = 8 |
| 2345 | - | cleannoobs() |
| 2345 | + | attack = false |
| 2346 | end | |
| 2347 | - | if key == "[" then |
| 2347 | + | function Blizzard() |
| 2348 | - | musicnoob() |
| 2348 | + | attack = true |
| 2349 | hum.WalkSpeed = 2 | |
| 2350 | - | if key == "z" then |
| 2350 | + | hum.JumpPower = 0 |
| 2351 | - | if selected == false or activu == true then |
| 2351 | + | for i = 0,70,0.1 do |
| 2352 | - | return |
| 2352 | + | MagniDamage(tors, 41, 1, 3, 1, "Freeze") |
| 2353 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-40,40),Mrandom(-40,40),Mrandom(-40,40)), 2, 2, 2, 4, 4, 4, 0.03)
| |
| 2354 | - | if human.WalkSpeed == 25 then |
| 2354 | + | swait() |
| 2355 | - | human.WalkSpeed = 70 |
| 2355 | + | Effects.Block.Create(BrickC("Institutional white"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2356 | - | human.JumpPower = 75 |
| 2356 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) |
| 2357 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2358 | - | human.WalkSpeed = 25 |
| 2358 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2359 | - | human.JumpPower = 50 |
| 2359 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) |
| 2360 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 2361 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 2362 | - | end) |
| 2362 | + | |
| 2363 | - | tool.Equipped:connect(function() |
| 2363 | + | hum.WalkSpeed = 16 |
| 2364 | - | selected = true |
| 2364 | + | hum.JumpPower = 50 |
| 2365 | - | end) |
| 2365 | + | attack = false |
| 2366 | - | tool.Unequipped:connect(function() |
| 2366 | + | |
| 2367 | - | selected = false |
| 2367 | + | function Cryo_Freeze() |
| 2368 | - | end) |
| 2368 | + | attack = true |
| 2369 | - | animo(false) |
| 2369 | + | for i = 0,5.2,0.03 do |
| 2370 | - | human.WalkSpeed = 25 |
| 2370 | + | swait() |
| 2371 | - | sine = 0 |
| 2371 | + | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2372 | - | charge = 1 |
| 2372 | + | Effects.Block.Create(BrickC("White"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
|
| 2373 | - | cos = math.cos |
| 2373 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) |
| 2374 | - | game:GetService("RunService").Heartbeat:connect(function()
|
| 2374 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) |
| 2375 | - | if ragged == false and activu == false then |
| 2375 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) |
| 2376 | - | local checkfloor = Ray.new(hrp.Position, Vector3.new(0, -5, 0)) |
| 2376 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) |
| 2377 | - | local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
|
| 2377 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) |
| 2378 | - | local checkstate = human:GetState() |
| 2378 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2379 | - | if checkstate.Value == 13 then |
| 2379 | + | |
| 2380 | - | animpose = "Sitting" |
| 2380 | + | CreateSound("331666100", tors, 10, 1)
|
| 2381 | - | elseif hrp.Velocity.y > 1 and checkpart == nil then |
| 2381 | + | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01)
|
| 2382 | - | animpose = "Jumping" |
| 2382 | + | for i = 1,3,0.1 do |
| 2383 | - | elseif hrp.Velocity.y < -1 and checkpart == nil then |
| 2383 | + | hum.WalkSpeed = 0.10 |
| 2384 | - | animpose = "Falling" |
| 2384 | + | MagniDamage(tors, 400, 1, 10, 0, "Normal") |
| 2385 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then |
| 2385 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
| 2386 | - | animpose = "Idle" |
| 2386 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) |
| 2387 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 40 then |
| 2387 | + | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) |
| 2388 | - | animpose = "Walking" |
| 2388 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2389 | - | elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 40 then |
| 2389 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) |
| 2390 | - | animpose = "TooFast" |
| 2390 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
| 2391 | end | |
| 2392 | - | if animpose == "Idle" then |
| 2392 | + | for i = 1,10,0.1 do |
| 2393 | - | sine = sine + charge |
| 2393 | + | swait(10) |
| 2394 | - | lerpz(RJ, "C0", RJC0 * cf(0.05 * cos(sine / 40), 0, -0.05 - 0.05 * cos(sine / 20)) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2394 | + | hum.WalkSpeed = 0.10 |
| 2395 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), 0.3) |
| 2395 | + | MagniDamage(tors, 400, 1, 1, 0, "Normal") |
| 2396 | - | if not ymmu then |
| 2396 | + | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02)
|
| 2397 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3) |
| 2397 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) |
| 2398 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2398 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) |
| 2399 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 2400 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3) |
| 2400 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) |
| 2401 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2401 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) |
| 2402 | - | lerpz(RH, "C0", RHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), 0.05 * cos(sine / 40)) * ang(rd(-5), rd(-5), rd(1)), 0.3) |
| 2402 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) |
| 2403 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2403 | + | |
| 2404 | - | lerpz(LH, "C0", LHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), -0.05 * cos(sine / 40)) * ang(rd(-5), rd(5), rd(1)), 0.3) |
| 2404 | + | wait(.6) |
| 2405 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2405 | + | attack = false |
| 2406 | hum.WalkSpeed = 8 | |
| 2407 | - | if animpose == "Walking" then |
| 2407 | + | |
| 2408 | - | sine = sine + charge |
| 2408 | + | function Pulse() |
| 2409 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.025 * cos(sine / 4)) * ang(rd(-5), math.sin(hrp.RotVelocity.Y / 30), math.sin(hrp.RotVelocity.Y / 5)), 0.3) |
| 2409 | + | attack = true |
| 2410 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(0)), 0.3) |
| 2410 | + | hum.WalkSpeed = 0 |
| 2411 | - | if not ymmu then |
| 2411 | + | local GYRO = IT("BodyGyro",root)
|
| 2412 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6) |
| 2412 | + | GYRO.D = 100 |
| 2413 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2413 | + | GYRO.P = 2000 |
| 2414 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 2415 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6) |
| 2415 | + | GYRO.cframe = CF(root.Position,mouse.Hit.p) |
| 2416 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2416 | + | for i = 0,4,0.1 do |
| 2417 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6) |
| 2417 | + | swait() |
| 2418 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2418 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2419 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6) |
| 2419 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2420 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2420 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2421 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 2422 | - | if animpose == "Jumping" then |
| 2422 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2423 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3) |
| 2423 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2424 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3) |
| 2424 | + | |
| 2425 | - | if not ymmu then |
| 2425 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2426 | - | lerpz(RS, "C0", RSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(-5), rd(-20)), 0.3) |
| 2426 | + | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 30, 40, 0, "Freeze") |
| 2427 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2427 | + | CameraEnshaking(1, 25) |
| 2428 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 2429 | - | lerpz(LS, "C0", LSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(5), rd(20)), 0.3) |
| 2429 | + | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2430 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2430 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2431 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-20)), 0.3) |
| 2431 | + | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2432 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2432 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2433 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(15)), 0.3) |
| 2433 | + | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2434 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2434 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2435 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 2436 | - | if animpose == "Falling" then |
| 2436 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2437 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) |
| 2437 | + | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2438 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) |
| 2438 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2439 | - | if not ymmu then |
| 2439 | + | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2440 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(-5), rd(-20)), 0.3) |
| 2440 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2441 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2441 | + | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2442 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
| 2443 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(5), rd(20)), 0.3) |
| 2443 | + | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2444 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2444 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2445 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-15), rd(-20)), 0.3) |
| 2445 | + | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2446 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2446 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2447 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(15), rd(15)), 0.3) |
| 2447 | + | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") |
| 2448 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2448 | + | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) |
| 2449 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
| 2450 | - | if animpose == "TooFast" then |
| 2450 | + | Cso("440145223", Handle, 10, 1.05)
|
| 2451 | - | sine = sine + charge |
| 2451 | + | GYRO:Destroy() |
| 2452 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.35 * cos(sine / 2)) * ang(rd(-20), math.sin(hrp.RotVelocity.Y / 20), math.sin(hrp.RotVelocity.Y / 2)), 0.3) |
| 2452 | + | for i = 1,2,0.1 do |
| 2453 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15 - 5 * cos(sine / 2)), rd(0), rd(0)), 0.3) |
| 2453 | + | swait() |
| 2454 | - | if not ymmu then |
| 2454 | + | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.04,0.04,0.04,0.06,maincolor,0) |
| 2455 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6) |
| 2455 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2456 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2456 | + | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) |
| 2457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 2458 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6) |
| 2458 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2459 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2459 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2460 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6) |
| 2460 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2461 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2461 | + | |
| 2462 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6) |
| 2462 | + | hum.WalkSpeed = 8 |
| 2463 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2463 | + | attack = false |
| 2464 | end | |
| 2465 | - | if animpose == "Sitting" then |
| 2465 | + | function LAZER() |
| 2466 | - | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2466 | + | attack = true |
| 2467 | - | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2467 | + | hum.WalkSpeed = 0.03 |
| 2468 | - | if not ymmu then |
| 2468 | + | for i = 0,4,0.1 do |
| 2469 | - | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
| 2469 | + | swait() |
| 2470 | - | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2470 | + | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) |
| 2471 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 2472 | - | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3) |
| 2472 | + | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) |
| 2473 | - | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2473 | + | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) |
| 2474 | - | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3) |
| 2474 | + | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) |
| 2475 | - | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2475 | + | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) |
| 2476 | - | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3) |
| 2476 | + | |
| 2477 | - | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) |
| 2477 | + | LAZOR:Play() |
| 2478 | local GYRO = IT("BodyGyro",root)
| |
| 2479 | GYRO.D = 100 | |
| 2480 | - | end) |
| 2480 | + | GYRO.P = 2000 |
| 2481 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 2482 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 2483 | repeat | |
| 2484 | swait(2) | |
| 2485 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
| 2486 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
| 2487 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 2488 | LAZOR.Parent = ra | |
| 2489 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2490 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
| 2491 | CameraEnshaking(1, 7) | |
| 2492 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2493 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2494 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2495 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2496 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2497 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2498 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2499 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2500 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2501 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2502 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2503 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2504 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2505 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2506 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2507 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2508 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2509 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2510 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2511 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2512 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2513 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2514 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2515 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2516 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2517 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2518 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
| 2519 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
| 2520 | until LAZOR.Playing == false | |
| 2521 | GYRO:Destroy() | |
| 2522 | hum.WalkSpeed = 8 | |
| 2523 | attack = false | |
| 2524 | end | |
| 2525 | function Spirit_Beam() | |
| 2526 | attack = true | |
| 2527 | hum.WalkSpeed = 0 | |
| 2528 | local GYRO = IT("BodyGyro",root)
| |
| 2529 | GYRO.D = 100 | |
| 2530 | GYRO.P = 2000 | |
| 2531 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 2532 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 2533 | for i = 0,5,0.1 do | |
| 2534 | swait() | |
| 2535 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
| 2536 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2537 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(8 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2538 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 2539 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 2540 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2541 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2542 | end | |
| 2543 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 2544 | HitboxFunction(ref.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 4, 25, 50, 1, "Normal") | |
| 2545 | BlockEffect(maincolor, ref.CFrame * CF(-0, -0, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 2546 | local beam = Instance.new("Part", workspace)
| |
| 2547 | beam.BrickColor = BrickColor.new("Fog")
| |
| 2548 | beam.FormFactor = "Custom" | |
| 2549 | beam.Material = "Glass" | |
| 2550 | beam.Transparency = 0.5 | |
| 2551 | beam.Anchored = true | |
| 2552 | beam.Locked = true | |
| 2553 | beam.CanCollide = false | |
| 2554 | local distance = (Handle.CFrame.p - mouse.Hit.p).magnitude | |
| 2555 | beam.Size = Vector3.new(1.05, 1.05, distance) | |
| 2556 | beam.CFrame = CFrame.new(Handle.CFrame.p, mouse.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
| 2557 | game:GetService("Debris"):AddItem(beam, 0.14)
| |
| 2558 | local sound = Instance.new('Sound',Handle)
| |
| 2559 | sound.SoundId = 'rbxassetid://588697948' | |
| 2560 | sound.Volume = 7 | |
| 2561 | sound.EmitterSize = 40 | |
| 2562 | sound.MaxDistance = 450 | |
| 2563 | sound:Play() | |
| 2564 | game:GetService("Debris"):AddItem(beam, sound.TimeLength)
| |
| 2565 | GYRO:Destroy() | |
| 2566 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2567 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2568 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2569 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2570 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2571 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2572 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2573 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2574 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2575 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
| 2576 | wait(0.3) | |
| 2577 | attack = false | |
| 2578 | hum.WalkSpeed = 8 | |
| 2579 | ref:Destroy() | |
| 2580 | end | |
| 2581 | function Distort() | |
| 2582 | attack = true | |
| 2583 | hum.WalkSpeed = 0 | |
| 2584 | local pos = root.Position | |
| 2585 | root.CFrame = CF(mouse.Hit.p+Vector3.new(0,3,0),pos) | |
| 2586 | Cso("261227592", tors, 10, 0.85)
| |
| 2587 | for i = 1,2.5,0.1 do | |
| 2588 | swait() | |
| 2589 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2590 | end | |
| 2591 | attack = false | |
| 2592 | hum.WalkSpeed = 8 | |
| 2593 | end | |
| 2594 | function Ancient_Rage() | |
| 2595 | attack = true | |
| 2596 | hum.WalkSpeed = 4 | |
| 2597 | Cso("907329532", tors, 10, 1.05)
| |
| 2598 | for i = 1,14,0.1 do | |
| 2599 | swait() | |
| 2600 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
| 2602 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
| 2603 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
| 2604 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2605 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2606 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
| 2607 | if v:FindFirstChild("Head") then
| |
| 2608 | Eviscerate(v) | |
| 2609 | end | |
| 2610 | end | |
| 2611 | end | |
| 2612 | attack = false | |
| 2613 | hum.WalkSpeed = 8 | |
| 2614 | end | |
| 2615 | function TTTTTTTTTTTaunt() | |
| 2616 | attack = true | |
| 2617 | hum.WalkSpeed = 0 | |
| 2618 | DTAUNT:Play() | |
| 2619 | repeat | |
| 2620 | swait() | |
| 2621 | DTAUNT.Parent = tors | |
| 2622 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 2623 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 2624 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 2625 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 2626 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 2627 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 2628 | until DTAUNT.Playing == false | |
| 2629 | attack = false | |
| 2630 | hum.WalkSpeed = 8 | |
| 2631 | end | |
| 2632 | function HAAH() | |
| 2633 | attack = true | |
| 2634 | hum.WalkSpeed = 0 | |
| 2635 | Cso("300208779", hed, 10, 1)
| |
| 2636 | for i = 0,9,0.1 do | |
| 2637 | swait() | |
| 2638 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 2639 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2640 | if Mrandom(1,15) == 1 then | |
| 2641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 2642 | end | |
| 2643 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 2644 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 2645 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2646 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2647 | end | |
| 2648 | attack = false | |
| 2649 | hum.WalkSpeed = 10 | |
| 2650 | end | |
| 2651 | function again() | |
| 2652 | attack = true | |
| 2653 | hum.WalkSpeed = 0 | |
| 2654 | ITAUNT:Play() | |
| 2655 | repeat | |
| 2656 | swait() | |
| 2657 | ITAUNT.Parent = tors | |
| 2658 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
| 2659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 2660 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
| 2661 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
| 2662 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2663 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2664 | until ITAUNT.Playing == false | |
| 2665 | attack = false | |
| 2666 | hum.WalkSpeed = 8 | |
| 2667 | end | |
| 2668 | function LunarSpin() | |
| 2669 | attack = true | |
| 2670 | hum.WalkSpeed = 0 | |
| 2671 | for i = 0,17,0.05 do | |
| 2672 | CameraEnshaking(1, 5) | |
| 2673 | MagniDamage(tors, 47, 2, 5, 0, "Normal") | |
| 2674 | Effects.Spiral.Create(BrickC("Teal"), tors.CFrame * CF(0, 0, 0), 3, 3, 3, 4, 4, 4, 0.03)
| |
| 2675 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 2676 | swait() | |
| 2677 | PixelBlock(1.5,14,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-360,360)),math.rad(math.random(-50,50))),3,3,3,0.3,maincolor,0) | |
| 2678 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2679 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2680 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2681 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2682 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 2683 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 2684 | end | |
| 2685 | hum.WalkSpeed = 8 | |
| 2686 | attack = false | |
| 2687 | end | |
| 2688 | ||
| 2689 | function Ending() | |
| 2690 | local target = nil | |
| 2691 | local targettorso = nil | |
| 2692 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2693 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 2694 | targetT = mouse.Target.Parent | |
| 2695 | target = mouse.Target.Parent.Humanoid | |
| 2696 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 2697 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 2698 | end | |
| 2699 | end | |
| 2700 | if target ~= nil then | |
| 2701 | targettorso.Anchored = true | |
| 2702 | attack = true | |
| 2703 | hum.WalkSpeed = 0 | |
| 2704 | local originalpos = root.CFrame | |
| 2705 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 2706 | for i = 0,1.8,0.1 do | |
| 2707 | swait() | |
| 2708 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
| 2709 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
| 2710 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2711 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2712 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
| 2713 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2714 | end | |
| 2715 | Eviscerate(targetT) | |
| 2716 | CreateSound("331666100", ra, 4, 1)
| |
| 2717 | CreateSound("180083286", targettorso, 10, 1)
| |
| 2718 | coroutine.resume(coroutine.create(function() | |
| 2719 | for i = 0,1.8,0.1 do | |
| 2720 | swait() | |
| 2721 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 2722 | end | |
| 2723 | for i = 0,1.8,0.1 do | |
| 2724 | swait() | |
| 2725 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 2726 | end | |
| 2727 | end)) | |
| 2728 | for i = 0,4.6,0.1 do | |
| 2729 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 2730 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2731 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2732 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2733 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2734 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2735 | end | |
| 2736 | wait(.6) | |
| 2737 | root.CFrame = originalpos | |
| 2738 | attack = false | |
| 2739 | hum.WalkSpeed = 8 | |
| 2740 | end | |
| 2741 | end | |
| 2742 | function Ende_der_Weld() | |
| 2743 | attack = true | |
| 2744 | hum.WalkSpeed = 0 | |
| 2745 | for i = 0,4.6,0.1 do | |
| 2746 | swait() | |
| 2747 | ||
| 2748 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 2749 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2750 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2751 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2752 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2753 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2754 | end | |
| 2755 | local a = Instance.new("Part",char)
| |
| 2756 | a.BrickColor = BrickColor.random() | |
| 2757 | a.Name = "Lazer" | |
| 2758 | a.Anchored = true | |
| 2759 | a.Material = "Neon" | |
| 2760 | a.Transparency = 1 | |
| 2761 | a.CanCollide = false | |
| 2762 | local hitbox = Instance.new("Part",char)
| |
| 2763 | hitbox.Size = Vector3.new(5,5,5) | |
| 2764 | hitbox.CFrame = mouse.hit | |
| 2765 | hitbox.Anchored = true | |
| 2766 | hitbox.Transparency = 1 | |
| 2767 | hitbox.CanCollide = false | |
| 2768 | local ray = Ray.new( | |
| 2769 | ra.CFrame.p, -- origin | |
| 2770 | (mouse.Hit.p - ra.CFrame.p).unit * 500 -- direction | |
| 2771 | ) | |
| 2772 | local ignore = char | |
| 2773 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2774 | if hit then | |
| 2775 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2776 | ||
| 2777 | if not humanoid then | |
| 2778 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2779 | end | |
| 2780 | if humanoid then | |
| 2781 | if humanoid.Parent:IsA"Model" then | |
| 2782 | end | |
| 2783 | end | |
| 2784 | end | |
| 2785 | a.BottomSurface = 10 | |
| 2786 | a.TopSurface = 10 | |
| 2787 | local distance = (ra.CFrame.p - position).magnitude | |
| 2788 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2789 | a.CFrame = CFrame.new(ra.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2790 | game:GetService("Debris"):AddItem(a, 5)
| |
| 2791 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 2792 | local newmesh = Instance.new("BlockMesh",a)
| |
| 2793 | MagicBlock(BrickColor.Random(),ra.CFrame,5,5,5,0.25,0.25,0.25,0.025) | |
| 2794 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.5,1.5,0.015,1) | |
| 2795 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.25,1.25,0.015,2) | |
| 2796 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1,1,0.015,1) | |
| 2797 | local lbs = Instance.new("Part")
| |
| 2798 | lbs.Parent = char | |
| 2799 | CreateSound("929619479", lbs, 10, 1)
| |
| 2800 | lbs.Material = "Neon" | |
| 2801 | lbs.Color = BrickColor.Random().Color | |
| 2802 | lbs.CanCollide = false | |
| 2803 | lbs.Shape = "Ball" | |
| 2804 | lbs.Anchored = true | |
| 2805 | lbs.Transparency = 0 | |
| 2806 | lbs.Size = Vector3.new(20,20,20) | |
| 2807 | lbs.CFrame = a.CFrame | |
| 2808 | local thing = Instance.new("SpecialMesh",lbs)
| |
| 2809 | thing.MeshType = "Sphere" | |
| 2810 | lbs.Anchored = false | |
| 2811 | local bvs = Instance.new("BodyVelocity")
| |
| 2812 | bvs.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2813 | bvs.velocity = a.CFrame.lookVector*75 | |
| 2814 | bvs.Parent = lbs | |
| 2815 | lbs.Touched:connect(function(hit) | |
| 2816 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 2817 | end) | |
| 2818 | attack = false | |
| 2819 | game:GetService("Debris"):AddItem(lbs, 10)
| |
| 2820 | for x = 0, 4 do | |
| 2821 | local bulletgos = IT("Model",char)
| |
| 2822 | local bulletgos2 = IT("Model",char)
| |
| 2823 | for z = 0, 24 do | |
| 2824 | local lb = Instance.new("Part")
| |
| 2825 | lb.Parent = bulletgos | |
| 2826 | lb.Material = "Neon" | |
| 2827 | lb.Color = BrickColor.Random().Color | |
| 2828 | lb.CanCollide = false | |
| 2829 | lb.Anchored = true | |
| 2830 | lb.Transparency = 0 | |
| 2831 | lb.Size = Vector3.new(2,2,2) | |
| 2832 | local thing = Instance.new("SpecialMesh",lb)
| |
| 2833 | thing.MeshType = "Sphere" | |
| 2834 | thing.Scale = Vector3.new(0.5,0.5,1.5) | |
| 2835 | lb.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2836 | lb.CFrame = lb.CFrame + lb.CFrame.lookVector*15 | |
| 2837 | local lb2 = Instance.new("Part")
| |
| 2838 | lb2.Parent = bulletgos2 | |
| 2839 | lb2.Material = "Neon" | |
| 2840 | lb2.Color = lb.Color | |
| 2841 | lb2.CanCollide = false | |
| 2842 | lb2.Anchored = true | |
| 2843 | lb2.Transparency = 0 | |
| 2844 | lb2.Size = Vector3.new(2,2,2) | |
| 2845 | lb2.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2846 | lb2.CFrame = lb2.CFrame + lb.CFrame.lookVector*15 | |
| 2847 | local thing2 = Instance.new("SpecialMesh",lb2)
| |
| 2848 | thing2.MeshType = "Sphere" | |
| 2849 | thing2.Scale = Vector3.new(0.5,0.5,1.5) | |
| 2850 | lb.Touched:connect(function(hit) | |
| 2851 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 2852 | end) | |
| 2853 | lb2.Touched:connect(function(hit) | |
| 2854 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 2855 | end) | |
| 2856 | end | |
| 2857 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 2858 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 2859 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 2860 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 2861 | CreateSound("925629856", lbs, 5, 1)
| |
| 2862 | game:GetService("Debris"):AddItem(bulletgos, 7)
| |
| 2863 | game:GetService("Debris"):AddItem(bulletgos2, 7)
| |
| 2864 | for i,v in pairs(bulletgos:children()) do | |
| 2865 | if v:IsA("Part") then
| |
| 2866 | v.Anchored = false | |
| 2867 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 2868 | local bv = Instance.new("BodyVelocity")
| |
| 2869 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2870 | bv.velocity = v.CFrame.lookVector*25 | |
| 2871 | bv.Parent = v | |
| 2872 | game:GetService("Debris"):AddItem(v, 5)
| |
| 2873 | end | |
| 2874 | end | |
| 2875 | for i,v in pairs(bulletgos2:children()) do | |
| 2876 | if v:IsA("Part") then
| |
| 2877 | v.Anchored = false | |
| 2878 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 2879 | local bv = Instance.new("BodyVelocity")
| |
| 2880 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2881 | bv.velocity = v.CFrame.lookVector*-25 | |
| 2882 | bv.Parent = v | |
| 2883 | game:GetService("Debris"):AddItem(v, 5)
| |
| 2884 | end | |
| 2885 | end | |
| 2886 | wait(1) | |
| 2887 | end | |
| 2888 | attack = false | |
| 2889 | hum.WalkSpeed = 8 | |
| 2890 | end | |
| 2891 | function Decapitate() | |
| 2892 | local target = nil | |
| 2893 | local targettorso = nil | |
| 2894 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2895 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 2896 | target = mouse.Target.Parent.Humanoid | |
| 2897 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 2898 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 2899 | end | |
| 2900 | end | |
| 2901 | if target ~= nil then | |
| 2902 | targettorso.Anchored = true | |
| 2903 | attack = true | |
| 2904 | hum.WalkSpeed = 0 | |
| 2905 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 2906 | for i = 0,4.2,0.1 do | |
| 2907 | swait() | |
| 2908 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 2909 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 2910 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2911 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2912 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
| 2913 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2914 | end | |
| 2915 | local ModelHead01 = New("Model", char, "", {})
| |
| 2916 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
| |
| 2917 | local Head01 = targethead:Clone() | |
| 2918 | targethead.Transparency = 1 | |
| 2919 | Head01.Parent = ModelHead01 | |
| 2920 | local weldHead01 = Instance.new("Weld")
| |
| 2921 | weldHead01.Parent = Head01 | |
| 2922 | weldHead01.Part0 = targethead | |
| 2923 | weldHead01.Part1 = Head01 | |
| 2924 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
| 2925 | targethead.face:Remove() | |
| 2926 | weldHead01.Part0 = ra | |
| 2927 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2928 | targettorso:BreakJoints() | |
| 2929 | CreateSound("314390675", targettorso, 5, .7)
| |
| 2930 | for i = 0,3.2,0.1 do | |
| 2931 | swait() | |
| 2932 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 2933 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2934 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2935 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
| 2936 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
| 2937 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2938 | end | |
| 2939 | for i = 0,4.2,0.1 do | |
| 2940 | swait() | |
| 2941 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 2942 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 2943 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2944 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2945 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
| 2946 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 2947 | end | |
| 2948 | CreateSound("541909763", targettorso, 5, .8)
| |
| 2949 | weldHead01:Destroy() | |
| 2950 | Head01.CanCollide = true | |
| 2951 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 2952 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 2953 | P = 5000, | |
| 2954 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2955 | Parent = Head01 | |
| 2956 | }) | |
| 2957 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 2958 | for i = 0,6.2,0.1 do | |
| 2959 | swait() | |
| 2960 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
| 2961 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
| 2962 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2963 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2964 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
| 2965 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 2966 | end | |
| 2967 | targettorso.Anchored = false | |
| 2968 | attack = false | |
| 2969 | hum.WalkSpeed = 8 | |
| 2970 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
| 2971 | end | |
| 2972 | end | |
| 2973 | function BalanceSpin() | |
| 2974 | attack = true | |
| 2975 | hum.WalkSpeed = 2 | |
| 2976 | for i = 0,17,0.07 do | |
| 2977 | CameraEnshaking(1, 5) | |
| 2978 | MagniDamage(tors, 30, 7, 11, 0, "Normal") | |
| 2979 | swait() | |
| 2980 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
| 2981 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, BrickColor.new("Black"), 0, "Brick")
| |
| 2982 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
| 2983 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2984 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2985 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2986 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2987 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 2988 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 2989 | end | |
| 2990 | hum.WalkSpeed = 8 | |
| 2991 | attack = false | |
| 2992 | end | |
| 2993 | ||
| 2994 | function BARK() | |
| 2995 | attack = true | |
| 2996 | hum.WalkSpeed = 0 | |
| 2997 | BATAUNT:Play() | |
| 2998 | repeat | |
| 2999 | BATAUNT.Parent = tors | |
| 3000 | swait() | |
| 3001 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 3002 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 3003 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 3004 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 3005 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 3006 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 3007 | until BATAUNT.Playing == false | |
| 3008 | attack = false | |
| 3009 | hum.WalkSpeed = 8 | |
| 3010 | end | |
| 3011 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 3012 | local NSound = nil | |
| 3013 | coroutine.resume(coroutine.create(function() | |
| 3014 | NSound = Instance.new("Sound", PARENT)
| |
| 3015 | NSound.Volume = VOLUME | |
| 3016 | NSound.Pitch = PITCH | |
| 3017 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 3018 | swait() | |
| 3019 | NSound:play() | |
| 3020 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 3021 | end)) | |
| 3022 | return NSound | |
| 3023 | end | |
| 3024 | function Bark_Splosion() | |
| 3025 | attack = true | |
| 3026 | for i = 0,2,0.05 do | |
| 3027 | swait() | |
| 3028 | Effects.Block.Create(BrickC("Cool yellow"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3029 | Effects.Block.Create(BrickC("Medium stone grey"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 3030 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 3031 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3032 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 3033 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 3034 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3035 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3036 | end | |
| 3037 | CreateSound("331666100", tors, 10, 1)
| |
| 3038 | Effects.Ring.Create(BrickC("Cool yellow"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 3039 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
| 3040 | CameraEnshaking(1.5, 10) | |
| 3041 | for i = 1,2,0.1 do | |
| 3042 | swait() | |
| 3043 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 3044 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 3045 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 3046 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 3047 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 3048 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 3049 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 3050 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 3051 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 3052 | end | |
| 3053 | wait(.6) | |
| 3054 | attack = false | |
| 3055 | end | |
| 3056 | corrupted = false | |
| 3057 | function SCREAM() | |
| 3058 | attack = true | |
| 3059 | hum.WalkSpeed = 70 | |
| 3060 | Music.Volume = 0 | |
| 3061 | AAAAA:Play() | |
| 3062 | local A = math.random(1,83) | |
| 3063 | if A == 1 then | |
| 3064 | AAAAA.SoundId = "rbxassetid://580806904" | |
| 3065 | AAAAA.TimePosition = 0 | |
| 3066 | end | |
| 3067 | if A == 2 then | |
| 3068 | AAAAA.SoundId = "rbxassetid://569124237" | |
| 3069 | AAAAA.TimePosition = 0 | |
| 3070 | end | |
| 3071 | if A == 3 then | |
| 3072 | AAAAA.SoundId = "rbxassetid://824995694" | |
| 3073 | AAAAA.TimePosition = 0 | |
| 3074 | end | |
| 3075 | if A == 4 then | |
| 3076 | AAAAA.SoundId = "rbxassetid://619398081" | |
| 3077 | AAAAA.TimePosition = 0 | |
| 3078 | end | |
| 3079 | if A == 5 then | |
| 3080 | AAAAA.SoundId = "rbxassetid://561567000" | |
| 3081 | AAAAA.TimePosition = 0 | |
| 3082 | end | |
| 3083 | if A == 6 then | |
| 3084 | AAAAA.SoundId = "rbxassetid://780544434" | |
| 3085 | AAAAA.TimePosition = 0 | |
| 3086 | end | |
| 3087 | if A == 7 then | |
| 3088 | AAAAA.SoundId = "rbxassetid://1127778994" | |
| 3089 | AAAAA.TimePosition = 0 | |
| 3090 | end | |
| 3091 | if A == 8 then | |
| 3092 | AAAAA.SoundId = "rbxassetid://2016152738" | |
| 3093 | AAAAA.TimePosition = 0 | |
| 3094 | end | |
| 3095 | if A == 9 then | |
| 3096 | AAAAA.SoundId = "rbxassetid://1649268255" | |
| 3097 | AAAAA.TimePosition = 0 | |
| 3098 | end | |
| 3099 | if A == 10 then | |
| 3100 | AAAAA.SoundId = "rbxassetid://318925857" | |
| 3101 | AAAAA.TimePosition = 0 | |
| 3102 | end | |
| 3103 | if A == 11 then | |
| 3104 | AAAAA.SoundId = "rbxassetid://1231447409" | |
| 3105 | AAAAA.TimePosition = 0 | |
| 3106 | end | |
| 3107 | if A == 12 then | |
| 3108 | AAAAA.SoundId = "rbxassetid://1173662546" | |
| 3109 | AAAAA.TimePosition = 0 | |
| 3110 | end | |
| 3111 | if A == 13 then | |
| 3112 | AAAAA.SoundId = "rbxassetid://1731102335" | |
| 3113 | AAAAA.TimePosition = 0 | |
| 3114 | end | |
| 3115 | if A == 14 then | |
| 3116 | AAAAA.SoundId = "rbxassetid://597084853" | |
| 3117 | AAAAA.TimePosition = 0 | |
| 3118 | end | |
| 3119 | if A == 15 then | |
| 3120 | AAAAA.SoundId = "rbxassetid://255219578" | |
| 3121 | AAAAA.TimePosition = 0 | |
| 3122 | end | |
| 3123 | if A == 16 then | |
| 3124 | AAAAA.SoundId = "rbxassetid://968042399" | |
| 3125 | AAAAA.TimePosition = 0 | |
| 3126 | end | |
| 3127 | if A == 17 then | |
| 3128 | AAAAA.SoundId = "rbxassetid://2088388847" | |
| 3129 | AAAAA.TimePosition = 0 | |
| 3130 | end | |
| 3131 | if A == 18 then | |
| 3132 | AAAAA.SoundId = "rbxassetid://1958305455" | |
| 3133 | AAAAA.TimePosition = 0 | |
| 3134 | end | |
| 3135 | if A == 19 then | |
| 3136 | AAAAA.SoundId = "rbxassetid://1171758804" | |
| 3137 | AAAAA.TimePosition = 0 | |
| 3138 | end | |
| 3139 | if A == 20 then | |
| 3140 | AAAAA.SoundId = "rbxassetid://1453459167" | |
| 3141 | AAAAA.TimePosition = 0 | |
| 3142 | end | |
| 3143 | if A == 21 then | |
| 3144 | AAAAA.SoundId = "rbxassetid://2000897208" | |
| 3145 | AAAAA.TimePosition = 0 | |
| 3146 | end | |
| 3147 | if A == 22 then | |
| 3148 | AAAAA.SoundId = "rbxassetid://841541884" | |
| 3149 | AAAAA.TimePosition = 0 | |
| 3150 | end | |
| 3151 | if A == 23 then | |
| 3152 | AAAAA.SoundId = "rbxassetid://839044936" | |
| 3153 | AAAAA.TimePosition = 0 | |
| 3154 | end | |
| 3155 | if A == 24 then | |
| 3156 | AAAAA.SoundId = "rbxassetid://520168377" | |
| 3157 | AAAAA.TimePosition = 0 | |
| 3158 | end | |
| 3159 | if A == 25 then | |
| 3160 | AAAAA.SoundId = "rbxassetid://655669511" | |
| 3161 | AAAAA.TimePosition = 0 | |
| 3162 | end | |
| 3163 | if A == 26 then | |
| 3164 | AAAAA.SoundId = "rbxassetid://1125711065" | |
| 3165 | AAAAA.TimePosition = 0 | |
| 3166 | end | |
| 3167 | if A == 27 then | |
| 3168 | AAAAA.SoundId = "rbxassetid://482886779" | |
| 3169 | AAAAA.TimePosition = 0 | |
| 3170 | end | |
| 3171 | if A == 28 then | |
| 3172 | AAAAA.SoundId = "rbxassetid://470406966" | |
| 3173 | AAAAA.TimePosition = 0 | |
| 3174 | end | |
| 3175 | if A == 29 then | |
| 3176 | AAAAA.SoundId = "rbxassetid://363239413" | |
| 3177 | AAAAA.TimePosition = 0 | |
| 3178 | end | |
| 3179 | if A == 30 then | |
| 3180 | AAAAA.SoundId = "rbxassetid://1183260037" | |
| 3181 | AAAAA.TimePosition = 0 | |
| 3182 | end | |
| 3183 | if A == 31 then | |
| 3184 | AAAAA.SoundId = "rbxassetid://644321050" | |
| 3185 | AAAAA.TimePosition = 0 | |
| 3186 | end | |
| 3187 | if A == 32 then | |
| 3188 | AAAAA.SoundId = "rbxassetid://962124783" | |
| 3189 | AAAAA.TimePosition = 0 | |
| 3190 | end | |
| 3191 | if A == 33 then | |
| 3192 | AAAAA.SoundId = "rbxassetid://328782098" | |
| 3193 | AAAAA.TimePosition = 0 | |
| 3194 | end | |
| 3195 | if A == 34 then | |
| 3196 | AAAAA.SoundId = "rbxassetid://1868475933" | |
| 3197 | AAAAA.TimePosition = 0 | |
| 3198 | end | |
| 3199 | if A == 35 then | |
| 3200 | AAAAA.SoundId = "rbxassetid://606775826" | |
| 3201 | AAAAA.TimePosition = 0 | |
| 3202 | end | |
| 3203 | if A == 36 then | |
| 3204 | AAAAA.SoundId = "rbxassetid://299132320" | |
| 3205 | AAAAA.TimePosition = 0 | |
| 3206 | end | |
| 3207 | if A == 37 then | |
| 3208 | AAAAA.SoundId = "rbxassetid://153109732" | |
| 3209 | AAAAA.TimePosition = 0 | |
| 3210 | end | |
| 3211 | if A == 37 then | |
| 3212 | AAAAA.SoundId = "rbxassetid://457506669" | |
| 3213 | AAAAA.TimePosition = 0 | |
| 3214 | end | |
| 3215 | if A == 38 then | |
| 3216 | AAAAA.SoundId = "rbxassetid://335628150" | |
| 3217 | AAAAA.TimePosition = 0 | |
| 3218 | end | |
| 3219 | if A == 39 then | |
| 3220 | AAAAA.SoundId = "rbxassetid://488032404" | |
| 3221 | AAAAA.TimePosition = 0 | |
| 3222 | end | |
| 3223 | if A == 40 then | |
| 3224 | AAAAA.SoundId = "rbxassetid://1375131348" | |
| 3225 | AAAAA.TimePosition = 0 | |
| 3226 | end | |
| 3227 | if A == 41 then | |
| 3228 | AAAAA.SoundId = "rbxassetid://1314602285" | |
| 3229 | AAAAA.TimePosition = 0 | |
| 3230 | end | |
| 3231 | if A == 42 then | |
| 3232 | AAAAA.SoundId = "rbxassetid://744281932" | |
| 3233 | AAAAA.TimePosition = 0 | |
| 3234 | end | |
| 3235 | if A == 43 then | |
| 3236 | AAAAA.SoundId = "rbxassetid://434976383" | |
| 3237 | AAAAA.TimePosition = 0 | |
| 3238 | end | |
| 3239 | if A == 44 then | |
| 3240 | AAAAA.SoundId = "rbxassetid://1842306658" | |
| 3241 | AAAAA.TimePosition = 0 | |
| 3242 | end | |
| 3243 | if A == 45 then | |
| 3244 | AAAAA.SoundId = "rbxassetid://643472343" | |
| 3245 | AAAAA.TimePosition = 0 | |
| 3246 | end | |
| 3247 | if A == 46 then | |
| 3248 | AAAAA.SoundId = "rbxassetid://221258319" | |
| 3249 | AAAAA.TimePosition = 0 | |
| 3250 | end | |
| 3251 | if A == 47 then | |
| 3252 | AAAAA.SoundId = "rbxassetid://1679015957" | |
| 3253 | AAAAA.TimePosition = 0 | |
| 3254 | end | |
| 3255 | if A == 48 then | |
| 3256 | AAAAA.SoundId = "rbxassetid://567908972" | |
| 3257 | AAAAA.TimePosition = 0 | |
| 3258 | end | |
| 3259 | if A == 49 then | |
| 3260 | AAAAA.SoundId = "rbxassetid://717014037" | |
| 3261 | AAAAA.TimePosition = 0 | |
| 3262 | end | |
| 3263 | if A == 50 then | |
| 3264 | AAAAA.SoundId = "rbxassetid://744323533" | |
| 3265 | AAAAA.TimePosition = 0 | |
| 3266 | end | |
| 3267 | if A == 51 then | |
| 3268 | AAAAA.SoundId = "rbxassetid://889774006" | |
| 3269 | AAAAA.TimePosition = 0 | |
| 3270 | end | |
| 3271 | if A == 52 then | |
| 3272 | AAAAA.SoundId = "rbxassetid://167137736" | |
| 3273 | AAAAA.TimePosition = 0 | |
| 3274 | end | |
| 3275 | if A == 53 then | |
| 3276 | AAAAA.SoundId = "rbxassetid://251074756" | |
| 3277 | AAAAA.TimePosition = 0 | |
| 3278 | end | |
| 3279 | if A == 54 then | |
| 3280 | AAAAA.SoundId = "rbxassetid://977558364" | |
| 3281 | AAAAA.TimePosition = 0 | |
| 3282 | end | |
| 3283 | if A == 55 then | |
| 3284 | AAAAA.SoundId = "rbxassetid://328728034" | |
| 3285 | AAAAA.TimePosition = 0 | |
| 3286 | end | |
| 3287 | if A == 56 then | |
| 3288 | AAAAA.SoundId = "rbxassetid://1266243649" | |
| 3289 | AAAAA.TimePosition = 0 | |
| 3290 | end | |
| 3291 | if A == 57 then | |
| 3292 | AAAAA.SoundId = "rbxassetid://964618925" | |
| 3293 | AAAAA.TimePosition = 0 | |
| 3294 | end | |
| 3295 | if A == 58 then | |
| 3296 | AAAAA.SoundId = "rbxassetid://1803630339" | |
| 3297 | AAAAA.TimePosition = 0 | |
| 3298 | end | |
| 3299 | if A == 59 then | |
| 3300 | AAAAA.SoundId = "rbxassetid://840189092" | |
| 3301 | AAAAA.TimePosition = 0 | |
| 3302 | end | |
| 3303 | if A == 60 then | |
| 3304 | AAAAA.SoundId = "rbxassetid://1559029429" | |
| 3305 | AAAAA.TimePosition = 0 | |
| 3306 | end | |
| 3307 | if A == 61 then | |
| 3308 | AAAAA.SoundId = "rbxassetid://1638542850" | |
| 3309 | AAAAA.TimePosition = 0 | |
| 3310 | end | |
| 3311 | if A == 62 then | |
| 3312 | AAAAA.SoundId = "rbxassetid://803576871" | |
| 3313 | AAAAA.TimePosition = 0 | |
| 3314 | end | |
| 3315 | if A == 63 then | |
| 3316 | AAAAA.SoundId = "rbxassetid://698882646" | |
| 3317 | AAAAA.TimePosition = 0 | |
| 3318 | end | |
| 3319 | if A == 64 then | |
| 3320 | AAAAA.SoundId = "rbxassetid://1151976352" | |
| 3321 | AAAAA.TimePosition = 0 | |
| 3322 | end | |
| 3323 | if A == 65 then | |
| 3324 | AAAAA.SoundId = "rbxassetid://406116544" | |
| 3325 | AAAAA.TimePosition = 0 | |
| 3326 | end | |
| 3327 | if A == 66 then | |
| 3328 | AAAAA.SoundId = "rbxassetid://316022829" | |
| 3329 | AAAAA.TimePosition = 0 | |
| 3330 | end | |
| 3331 | if A == 67 then | |
| 3332 | AAAAA.SoundId = "rbxassetid://171914461" | |
| 3333 | AAAAA.TimePosition = 0 | |
| 3334 | end | |
| 3335 | if A == 68 then | |
| 3336 | AAAAA.SoundId = "rbxassetid://287491840" | |
| 3337 | AAAAA.TimePosition = 0 | |
| 3338 | end | |
| 3339 | if A == 69 then | |
| 3340 | AAAAA.SoundId = "rbxassetid://430752531" | |
| 3341 | AAAAA.TimePosition = 0 | |
| 3342 | end | |
| 3343 | if A == 70 then | |
| 3344 | AAAAA.SoundId = "rbxassetid://531023877" | |
| 3345 | AAAAA.TimePosition = 0 | |
| 3346 | end | |
| 3347 | if A == 71 then | |
| 3348 | AAAAA.SoundId = "rbxassetid://271588868" | |
| 3349 | AAAAA.TimePosition = 0 | |
| 3350 | end | |
| 3351 | if A == 72 then | |
| 3352 | AAAAA.SoundId = "rbxassetid://602958674" | |
| 3353 | AAAAA.TimePosition = 0 | |
| 3354 | end | |
| 3355 | if A == 73 then | |
| 3356 | AAAAA.SoundId = "rbxassetid://899472110" | |
| 3357 | AAAAA.TimePosition = 0 | |
| 3358 | end | |
| 3359 | if A == 74 then | |
| 3360 | AAAAA.SoundId = "rbxassetid://793986125" | |
| 3361 | AAAAA.TimePosition = 0 | |
| 3362 | end | |
| 3363 | if A == 75 then | |
| 3364 | AAAAA.SoundId = "rbxassetid://317643401" | |
| 3365 | AAAAA.TimePosition = 0 | |
| 3366 | end | |
| 3367 | if A == 76 then | |
| 3368 | AAAAA.SoundId = "rbxassetid://427265119" | |
| 3369 | AAAAA.TimePosition = 0 | |
| 3370 | end | |
| 3371 | if A == 77 then | |
| 3372 | AAAAA.SoundId = "rbxassetid://318250043" | |
| 3373 | AAAAA.TimePosition = 0 | |
| 3374 | end | |
| 3375 | if A == 78 then | |
| 3376 | AAAAA.SoundId = "rbxassetid://272135781" | |
| 3377 | AAAAA.TimePosition = 0 | |
| 3378 | end | |
| 3379 | if A == 79 then | |
| 3380 | AAAAA.SoundId = "rbxassetid://302662929" | |
| 3381 | AAAAA.TimePosition = 0 | |
| 3382 | end | |
| 3383 | if A == 80 then | |
| 3384 | AAAAA.SoundId = "rbxassetid://1226918619" | |
| 3385 | AAAAA.TimePosition = 0 | |
| 3386 | end | |
| 3387 | if A == 81 then | |
| 3388 | AAAAA.SoundId = "rbxassetid://973891000" | |
| 3389 | AAAAA.TimePosition = 0 | |
| 3390 | end | |
| 3391 | if A == 82 then | |
| 3392 | AAAAA.SoundId = "rbxassetid://1002843959" | |
| 3393 | AAAAA.TimePosition = 0 | |
| 3394 | end | |
| 3395 | if A == 83 then | |
| 3396 | AAAAA.SoundId = "rbxassetid://1441494988" | |
| 3397 | AAAAA.TimePosition = 0 | |
| 3398 | end | |
| 3399 | AAAAA:Play() | |
| 3400 | repeat | |
| 3401 | swait() | |
| 3402 | AAAAA.Parent = tors | |
| 3403 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 3404 | until AAAAA.Playing == false | |
| 3405 | hum.WalkSpeed = 8 | |
| 3406 | attack = false | |
| 3407 | Music.Volume = 2.5 | |
| 3408 | hum.WalkSpeed = 8 | |
| 3409 | end | |
| 3410 | function VeryMuchWorrying() | |
| 3411 | attack = true | |
| 3412 | hum.WalkSpeed = 1.01 | |
| 3413 | CreateSound("1395854043", hed, 10, 1)
| |
| 3414 | for i = 0,14,0.1 do | |
| 3415 | swait() | |
| 3416 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3417 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3418 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3419 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3420 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
| 3421 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
| 3422 | end | |
| 3423 | attack = false | |
| 3424 | hum.WalkSpeed = 8 | |
| 3425 | end | |
| 3426 | function THEBESTOVERUSEDJOKEEVER() --oh god why did i make this a thing jeezus help me pls | |
| 3427 | attack = true | |
| 3428 | ||
| 3429 | hum.WalkSpeed = 40 | |
| 3430 | Music.Volume = 0 | |
| 3431 | NEWS:Play() | |
| 3432 | repeat | |
| 3433 | NEWS.Parent = tors | |
| 3434 | swait() | |
| 3435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 3436 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 3437 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 3438 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 3439 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 3440 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 3441 | until NEWS.Playing == false | |
| 3442 | attack = false | |
| 3443 | hum.WalkSpeed = 8 | |
| 3444 | Music.Volume = 2.5 | |
| 3445 | attack = false | |
| 3446 | hum.WalkSpeed = 8 | |
| 3447 | end | |
| 3448 | function Pixel_Corrupt() | |
| 3449 | attack = true | |
| 3450 | corrupted = true | |
| 3451 | for i = 0,3,0.05 do | |
| 3452 | swait() | |
| 3453 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 3454 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 3455 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 3456 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 3457 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 3458 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 3459 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 3460 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3461 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 3462 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 3463 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3464 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3465 | end | |
| 3466 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 3467 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
| 3468 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 3469 | CreateSound("331666100", refa, 10, 1)
| |
| 3470 | CameraEnshaking(1.5, 10) | |
| 3471 | coroutine.resume(coroutine.create(function() | |
| 3472 | for i = 1,20,0.1 do | |
| 3473 | swait(5) | |
| 3474 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 3475 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 3476 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 3477 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 3478 | CreateSound("331666100", refa, 10, 1)
| |
| 3479 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 3480 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
| 3481 | end | |
| 3482 | refa:Destroy() | |
| 3483 | corrupted = false | |
| 3484 | end)) | |
| 3485 | for i = 1,2.5,0.1 do | |
| 3486 | swait() | |
| 3487 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 3488 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 3489 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 3490 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 3491 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 3492 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 3493 | end | |
| 3494 | wait(.3) | |
| 3495 | attack = false | |
| 3496 | end | |
| 3497 | function wowe() --Straight from... Whatever it was called. | |
| 3498 | attack = true | |
| 3499 | hum.WalkSpeed = 0 | |
| 3500 | CreateSound("290084602", tors, 10, 1)
| |
| 3501 | for i = 0,6.2,0.1 do | |
| 3502 | swait() | |
| 3503 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3504 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
| 3505 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 3506 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 3507 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
| 3508 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
| 3509 | end | |
| 3510 | for i = 0,6.2,0.1 do | |
| 3511 | swait() | |
| 3512 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 3513 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3514 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 3515 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 3516 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 3517 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 3518 | end | |
| 3519 | attack = false | |
| 3520 | hum.WalkSpeed = 8 | |
| 3521 | end | |
| 3522 | function Menacing_Aura() | |
| 3523 | attack = true | |
| 3524 | notmenacing = false | |
| 3525 | for i = 0,2,0.1 do | |
| 3526 | swait() | |
| 3527 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 3528 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3529 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 3530 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 3531 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3532 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3533 | end | |
| 3534 | CreateSound("331666100", tors, 10, 1)
| |
| 3535 | coroutine.resume(coroutine.create(function() | |
| 3536 | for i = 0,25,0.1 do | |
| 3537 | swait(10) | |
| 3538 | MagniDamage(tors, 6.5, 1, 2, 0, "Normal") | |
| 3539 | Effects.Ring.Create(maincolor, root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.20, 0.20, 0.05, 0.02) | |
| 3540 | end | |
| 3541 | notmenacing = true | |
| 3542 | end)) | |
| 3543 | wait(.6) | |
| 3544 | attack = false | |
| 3545 | end | |
| 3546 | function un_fun() | |
| 3547 | attack = true | |
| 3548 | hum.WalkSpeed = 0 | |
| 3549 | BTAUNT:Play() | |
| 3550 | repeat | |
| 3551 | swait() | |
| 3552 | BTAUNT.Parent = tors | |
| 3553 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
| 3554 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
| 3555 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
| 3556 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
| 3557 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
| 3558 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 3559 | until BTAUNT.Playing == false | |
| 3560 | attack = false | |
| 3561 | hum.WalkSpeed = 8 | |
| 3562 | end | |
| 3563 | function thisisit() | |
| 3564 | attack = true | |
| 3565 | hum.WalkSpeed = 0 | |
| 3566 | STAUNT:Play() | |
| 3567 | repeat | |
| 3568 | swait() | |
| 3569 | STAUNT.Parent = tors | |
| 3570 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 3571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 3572 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 3573 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 3574 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
| 3575 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
| 3576 | until STAUNT.Playing == false | |
| 3577 | attack = false | |
| 3578 | hum.WalkSpeed = 8 | |
| 3579 | end | |
| 3580 | function Exploit() | |
| 3581 | exploitable = false | |
| 3582 | Cso("907332670", tors, 10, 1.05)
| |
| 3583 | coroutine.resume(coroutine.create(function() | |
| 3584 | for i = 1,20,0.1 do | |
| 3585 | swait() | |
| 3586 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
| 3587 | end | |
| 3588 | Cso("12222030", tors, 10, 1.05)
| |
| 3589 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
| 3590 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
| 3591 | if v:FindFirstChild("Head") then
| |
| 3592 | Eviscerate(v) | |
| 3593 | SoulSteal(v) | |
| 3594 | end | |
| 3595 | end | |
| 3596 | wait(15) | |
| 3597 | exploitable = true | |
| 3598 | end)) | |
| 3599 | end | |
| 3600 | function ASCENTION() | |
| 3601 | attack = true | |
| 3602 | hum.WalkSpeed = 0 | |
| 3603 | Cso("987502413", tors, 10, 1.05)
| |
| 3604 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 3605 | vel2.Velocity = Vector3.new(0,30,0) | |
| 3606 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 3607 | for i = 0,20,0.1 do | |
| 3608 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "FastUp") | |
| 3609 | swait() | |
| 3610 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 3611 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 3612 | CameraEnshaking(1, 4) | |
| 3613 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 3614 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 3615 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3616 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3617 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 3618 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 3619 | end | |
| 3620 | hum.WalkSpeed = 8 | |
| 3621 | vel2:Destroy() | |
| 3622 | attack = false | |
| 3623 | end | |
| 3624 | ------------------------------------------------------- | |
| 3625 | --End Attacks N Stuff-- | |
| 3626 | ------------------------------------------------------- | |
| 3627 | Sprinting = false | |
| 3628 | ||
| 3629 | if input.KeyCode == Enum.KeyCode.LeftShift and attack == false and Mode ~= 10 then | |
| 3630 | Swing = 2 | |
| 3631 | hum.WalkSpeed = 38.82 | |
| 3632 | Sprinting = true | |
| 3633 | end | |
| 3634 | ||
| 3635 | if input.KeyCode == Enum.KeyCode.LeftShift and attack == false then | |
| 3636 | Swing = 1 | |
| 3637 | Sprinting = false | |
| 3638 | hum.WalkSpeed = 8 | |
| 3639 | end | |
| 3640 | ||
| 3641 | ||
| 3642 | if attack == false then | |
| 3643 | if input.KeyCode == Enum.KeyCode.Q and Mode == 1 then | |
| 3644 | Power_Burst() | |
| 3645 | elseif input.KeyCode == Enum.KeyCode.One and Mode ~= 2 then | |
| 3646 | Mode = 2 | |
| 3647 | SONG = 409475133 | |
| 3648 | PITCH = 0.985 | |
| 3649 | tecks2.Text = "Magma" | |
| 3650 | tecks2.Rotation = 0 | |
| 3651 | tecks2.TextColor3 = BrickColor.new("Deep orange").Color
| |
| 3652 | tecks2.TextStrokeColor3 = BrickColor.new("New Yeller").Color
| |
| 3653 | for i, v in pairs(ArmorColorParts) do | |
| 3654 | maincolor = BrickColor.new("Neon orange")
| |
| 3655 | v.BrickColor = maincolor | |
| 3656 | v.Material = "Metal" | |
| 3657 | v.Transparency = 0 | |
| 3658 | end | |
| 3659 | for i, v in pairs(ArmorColorParts2) do | |
| 3660 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 3661 | v.Material = "Metal" | |
| 3662 | v.Transparency = 0 | |
| 3663 | end | |
| 3664 | for i, v in pairs(NeonColorParts) do | |
| 3665 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 3666 | v.Material = "Neon" | |
| 3667 | v.Transparency = 0 | |
| 3668 | end | |
| 3669 | elseif input.KeyCode == Enum.KeyCode.One and Mode == 2 then | |
| 3670 | resetmode() | |
| 3671 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 1 then | |
| 3672 | Taunt() | |
| 3673 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 2 then | |
| 3674 | Magic_Bombs() | |
| 3675 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 2 then | |
| 3676 | Dangerous_Field() | |
| 3677 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 2 then | |
| 3678 | HAAH() | |
| 3679 | end | |
| 3680 | --------------------------------------------------------------------- | |
| 3681 | if input.KeyCode == Enum.KeyCode.M and Mode == 1 then | |
| 3682 | Mode = pIXELATED | |
| 3683 | SONG = 1244332148 | |
| 3684 | PITCH = 1.005 | |
| 3685 | tecks2.Rotation = 0 | |
| 3686 | tecks2.Text = "Pixels" | |
| 3687 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
| 3688 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
| 3689 | for i, v in pairs(ArmorColorParts) do | |
| 3690 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 3691 | v.Material = "Glass" | |
| 3692 | v.Transparency = 0 | |
| 3693 | end | |
| 3694 | for i, v in pairs(ArmorColorParts2) do | |
| 3695 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 3696 | v.Material = "Glass" | |
| 3697 | v.Transparency = 0 | |
| 3698 | end | |
| 3699 | for i, v in pairs(NeonColorParts) do | |
| 3700 | maincolor = BrickColor.new("Lapis")
| |
| 3701 | v.BrickColor = maincolor | |
| 3702 | v.Material = "Neon" | |
| 3703 | v.Transparency = 0 | |
| 3704 | end | |
| 3705 | elseif input.KeyCode == Enum.KeyCode.M and Mode == pIXELATED then | |
| 3706 | resetmode() | |
| 3707 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == pIXELATED and corrupted == false then | |
| 3708 | Pixel_Corrupt() | |
| 3709 | end | |
| 3710 | --------------------------------------------------------------------- | |
| 3711 | if input.KeyCode == Enum.KeyCode.Two and Mode ~= 3 then | |
| 3712 | Mode = 3 | |
| 3713 | SONG = 1634231515 | |
| 3714 | PITCH = 1.025 | |
| 3715 | tecks2.Text = "Sub-Zero" | |
| 3716 | tecks2.Rotation = 0 | |
| 3717 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
| 3718 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
| 3719 | for i, v in pairs(ArmorColorParts) do | |
| 3720 | v.BrickColor = BrickColor.new("Bright blue")
| |
| 3721 | v.Material = "Marble" | |
| 3722 | v.Transparency = 0 | |
| 3723 | end | |
| 3724 | for i, v in pairs(ArmorColorParts2) do | |
| 3725 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 3726 | v.Material = "Metal" | |
| 3727 | v.Transparency = 0 | |
| 3728 | end | |
| 3729 | for i, v in pairs(NeonColorParts) do | |
| 3730 | maincolor = BrickColor.new("Toothpaste")
| |
| 3731 | v.BrickColor = maincolor | |
| 3732 | v.Material = "Neon" | |
| 3733 | v.Transparency = 0 | |
| 3734 | end | |
| 3735 | elseif input.KeyCode == Enum.KeyCode.Two and Mode == 3 then | |
| 3736 | resetmode() | |
| 3737 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 3 then | |
| 3738 | un_fun() | |
| 3739 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 3 then | |
| 3740 | Shockwave() | |
| 3741 | end | |
| 3742 | --------------------------------------------------------------------- | |
| 3743 | if input.KeyCode == Enum.KeyCode.M and Mode == 3 then | |
| 3744 | SONG = 1574603917 | |
| 3745 | PITCH = 1.025 | |
| 3746 | tecks2.Rotation = 0 | |
| 3747 | attack = true | |
| 3748 | hum.WalkSpeed = 0 | |
| 3749 | for i = 0,5,0.08 do | |
| 3750 | swait() | |
| 3751 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
| 3752 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3753 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 3754 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 3755 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3756 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3757 | end | |
| 3758 | attack = false | |
| 3759 | hum.WalkSpeed = 8 | |
| 3760 | Mode = 75 | |
| 3761 | BlockEffect(BrickC("Toothpaste"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 3762 | tecks2.Text = "Frost" | |
| 3763 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 3764 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
| 3765 | for i, v in pairs(ArmorColorParts) do | |
| 3766 | v.BrickColor = BrickColor.new("Cyan")
| |
| 3767 | v.Material = "Ice" | |
| 3768 | v.Transparency = 0 | |
| 3769 | end | |
| 3770 | for i, v in pairs(ArmorColorParts2) do | |
| 3771 | v.BrickColor = BrickColor.new("White")
| |
| 3772 | v.Material = "Ice" | |
| 3773 | v.Transparency = 0 | |
| 3774 | end | |
| 3775 | for i, v in pairs(NeonColorParts) do | |
| 3776 | maincolor = BrickColor.new("Teal")
| |
| 3777 | v.BrickColor = maincolor | |
| 3778 | v.Material = "Neon" | |
| 3779 | v.Transparency = 0 | |
| 3780 | end | |
| 3781 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 75 then | |
| 3782 | resetmode() | |
| 3783 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 75 then | |
| 3784 | Blizzard() | |
| 3785 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 75 then | |
| 3786 | Cryo_Freeze() | |
| 3787 | end | |
| 3788 | --------------------------------------------------------------------- | |
| 3789 | if input.KeyCode == Enum.KeyCode.Three and Mode ~= 4 then | |
| 3790 | Mode = 4 | |
| 3791 | SONG = 595800581 | |
| 3792 | PITCH = 1.025 | |
| 3793 | tecks2.Rotation = 0 | |
| 3794 | tecks2.Text = "Divinity" | |
| 3795 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
| 3796 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
| 3797 | for i, v in pairs(ArmorColorParts) do | |
| 3798 | v.BrickColor = BrickColor.new("White")
| |
| 3799 | v.Material = "SmoothPlastic" | |
| 3800 | v.Transparency = 0 | |
| 3801 | end | |
| 3802 | for i, v in pairs(ArmorColorParts2) do | |
| 3803 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 3804 | v.Material = "Metal" | |
| 3805 | v.Transparency = 0 | |
| 3806 | end | |
| 3807 | for i, v in pairs(NeonColorParts) do | |
| 3808 | maincolor = BrickColor.new("Bright yellow")
| |
| 3809 | v.BrickColor = maincolor | |
| 3810 | v.Material = "Neon" | |
| 3811 | v.Transparency = 0 | |
| 3812 | end | |
| 3813 | elseif input.KeyCode == Enum.KeyCode.Three and Mode == 4 then | |
| 3814 | resetmode() | |
| 3815 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 4 then | |
| 3816 | again() | |
| 3817 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 4 then | |
| 3818 | Pulse() | |
| 3819 | end | |
| 3820 | --------------------------------------------------------------------- | |
| 3821 | if input.KeyCode == Enum.KeyCode.M and Mode == 4 then | |
| 3822 | Mode = 70 | |
| 3823 | SONG = 1514078310 | |
| 3824 | PITCH = 1.015 | |
| 3825 | tecks2.Rotation = 0 | |
| 3826 | tecks2.Text = "Ash" | |
| 3827 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
| 3828 | tecks2.TextStrokeColor3 = Color3.fromRGB(91,93,105) | |
| 3829 | for i, v in pairs(ArmorColorParts) do | |
| 3830 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 3831 | v.Material = "SmoothPlastic" | |
| 3832 | v.Transparency = 0 | |
| 3833 | end | |
| 3834 | for i, v in pairs(ArmorColorParts2) do | |
| 3835 | v.BrickColor = BrickColor.new("Black")
| |
| 3836 | v.Material = "Metal" | |
| 3837 | v.Transparency = 0 | |
| 3838 | end | |
| 3839 | for i, v in pairs(NeonColorParts) do | |
| 3840 | maincolor = BrickColor.new("Really black")
| |
| 3841 | v.BrickColor = maincolor | |
| 3842 | v.Material = "Neon" | |
| 3843 | v.Transparency = 0 | |
| 3844 | end | |
| 3845 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 70 then | |
| 3846 | resetmode() | |
| 3847 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 70 then | |
| 3848 | wowe() | |
| 3849 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 70 and not notmenacing then | |
| 3850 | Menacing_Aura() | |
| 3851 | end | |
| 3852 | --------------------------------------------------------------------- | |
| 3853 | if input.KeyCode == Enum.KeyCode.N and Mode == 4 then | |
| 3854 | Mode = 4.5 | |
| 3855 | SONG = 539526132 | |
| 3856 | PITCH = 1.02 | |
| 3857 | tecks2.Rotation = 0 | |
| 3858 | tecks2.Text = "Infused" | |
| 3859 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
| 3860 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
| 3861 | for i, v in pairs(ArmorColorParts) do | |
| 3862 | v.BrickColor = BrickColor.new("Black")
| |
| 3863 | v.Material = "SmoothPlastic" | |
| 3864 | v.Transparency = 0 | |
| 3865 | end | |
| 3866 | for i, v in pairs(ArmorColorParts2) do | |
| 3867 | v.BrickColor = BrickColor.new("Really black")
| |
| 3868 | v.Material = "Metal" | |
| 3869 | v.Transparency = 0 | |
| 3870 | end | |
| 3871 | for i, v in pairs(NeonColorParts) do | |
| 3872 | maincolor = BrickColor.new("Bright yellow")
| |
| 3873 | v.BrickColor = maincolor | |
| 3874 | v.Material = "Neon" | |
| 3875 | v.Transparency = 0 | |
| 3876 | end | |
| 3877 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 4.5 then | |
| 3878 | resetmode() | |
| 3879 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 4.5 then | |
| 3880 | again() | |
| 3881 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 4.5 then | |
| 3882 | Pulse() | |
| 3883 | end | |
| 3884 | --------------------------------------------------------------------- | |
| 3885 | ||
| 3886 | --------------------------------------------------------------------- | |
| 3887 | if input.KeyCode == Enum.KeyCode.M and Mode == 4.5 then | |
| 3888 | attack = true | |
| 3889 | SONG = 1764195391 | |
| 3890 | PITCH = 1.02 | |
| 3891 | hum.WalkSpeed = 0 | |
| 3892 | for i = 1,20,0.1 do | |
| 3893 | swait() | |
| 3894 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
| 3895 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
| 3896 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
| 3897 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
| 3898 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) | |
| 3899 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
| 3900 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
| 3901 | end | |
| 3902 | hum.WalkSpeed = 8 | |
| 3903 | attack = false | |
| 3904 | Mode = 100 | |
| 3905 | tecks2.Text = "Overclocked" | |
| 3906 | tecks2.Rotation = 0 | |
| 3907 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
| 3908 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 176, 0) | |
| 3909 | Cso("743499393", tors, 10, 1.05)
| |
| 3910 | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1)
| |
| 3911 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1)
| |
| 3912 | for i, v in pairs(ArmorColorParts) do | |
| 3913 | v.BrickColor = BrickColor.new("Bright yellow")
| |
| 3914 | v.Material = "DiamondPlate" | |
| 3915 | v.Transparency = 0 | |
| 3916 | end | |
| 3917 | for i, v in pairs(ArmorColorParts2) do | |
| 3918 | v.BrickColor = BrickColor.new("Really black")
| |
| 3919 | v.Material = "Neon" | |
| 3920 | v.Transparency = 0 | |
| 3921 | end | |
| 3922 | for i, v in pairs(NeonColorParts) do | |
| 3923 | maincolor = BrickColor.new("New Yeller")
| |
| 3924 | v.BrickColor = maincolor | |
| 3925 | v.Material = "Glass" | |
| 3926 | v.Transparency = 0.5 | |
| 3927 | end | |
| 3928 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 100 then | |
| 3929 | resetmode() | |
| 3930 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 100 then | |
| 3931 | LAZER() | |
| 3932 | end | |
| 3933 | --------------------------------------------------------------------- | |
| 3934 | if input.KeyCode == Enum.KeyCode.Four and Mode ~= 5 then | |
| 3935 | Mode = 5 | |
| 3936 | SONG = 170282324 | |
| 3937 | PITCH = 0.855 | |
| 3938 | tecks2.Text = "Technology" | |
| 3939 | tecks2.Rotation = 0 | |
| 3940 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 3941 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
| 3942 | for i, v in pairs(ArmorColorParts) do | |
| 3943 | v.BrickColor = BrickColor.new("Black")
| |
| 3944 | v.Material = "SmoothPlastic" | |
| 3945 | v.Transparency = 0 | |
| 3946 | end | |
| 3947 | for i, v in pairs(ArmorColorParts2) do | |
| 3948 | v.BrickColor = BrickColor.new("Really black")
| |
| 3949 | v.Material = "Metal" | |
| 3950 | v.Transparency = 0 | |
| 3951 | end | |
| 3952 | for i, v in pairs(NeonColorParts) do | |
| 3953 | maincolor = BrickColor.new("Toothpaste")
| |
| 3954 | v.BrickColor = maincolor | |
| 3955 | v.Material = "Neon" | |
| 3956 | v.Transparency = 0 | |
| 3957 | end | |
| 3958 | elseif input.KeyCode == Enum.KeyCode.Four and Mode == 5 then | |
| 3959 | resetmode() | |
| 3960 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 5 and exploitable == true then | |
| 3961 | Exploit() | |
| 3962 | end | |
| 3963 | --------------------------------------------------------------------- | |
| 3964 | if input.KeyCode == Enum.KeyCode.M and Mode == 5 then | |
| 3965 | Mode = 20 | |
| 3966 | SONG = 1693948941 | |
| 3967 | PITCH = 1.025 | |
| 3968 | tecks2.Text = "Hybrid" | |
| 3969 | tecks2.Rotation = 0 | |
| 3970 | tecks2.TextColor3 = Color3.fromRGB(329532,525832598,5345) | |
| 3971 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
| 3972 | for i, v in pairs(ArmorColorParts) do | |
| 3973 | v.BrickColor = BrickColor.new("Really red")
| |
| 3974 | v.Material = "SmoothPlastic" | |
| 3975 | v.Transparency = 0 | |
| 3976 | end | |
| 3977 | for i, v in pairs(ArmorColorParts2) do | |
| 3978 | v.BrickColor = BrickColor.new("Really red")
| |
| 3979 | v.Material = "Metal" | |
| 3980 | v.Transparency = 0 | |
| 3981 | end | |
| 3982 | for i, v in pairs(NeonColorParts) do | |
| 3983 | maincolor = BrickColor.Random() | |
| 3984 | v.BrickColor = maincolor | |
| 3985 | v.Material = "Neon" | |
| 3986 | v.Transparency = 0 | |
| 3987 | end | |
| 3988 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 20 then | |
| 3989 | resetmode() | |
| 3990 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 20 then | |
| 3991 | Ende_der_Weld() | |
| 3992 | end | |
| 3993 | --------------------------------------------------------------------- | |
| 3994 | if input.KeyCode == Enum.KeyCode.Five and Mode ~= 6 then | |
| 3995 | Mode = 6 | |
| 3996 | SONG = 407749940 | |
| 3997 | PITCH = 1 | |
| 3998 | tecks2.Text = "Murder" | |
| 3999 | tecks2.Rotation = 0 | |
| 4000 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 4001 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
| 4002 | for i, v in pairs(ArmorColorParts) do | |
| 4003 | v.BrickColor = BrickColor.new("Dark red")
| |
| 4004 | v.Material = "SmoothPlastic" | |
| 4005 | v.Transparency = 0 | |
| 4006 | end | |
| 4007 | for i, v in pairs(ArmorColorParts2) do | |
| 4008 | v.BrickColor = BrickColor.new("Really black")
| |
| 4009 | v.Material = "Metal" | |
| 4010 | v.Transparency = 0 | |
| 4011 | end | |
| 4012 | for i, v in pairs(NeonColorParts) do | |
| 4013 | maincolor = BrickColor.new("Really red")
| |
| 4014 | v.BrickColor = maincolor | |
| 4015 | v.Material = "Neon" | |
| 4016 | v.Transparency = 0 | |
| 4017 | end | |
| 4018 | elseif input.KeyCode == Enum.KeyCode.Five and Mode == 6 then | |
| 4019 | resetmode() | |
| 4020 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 6 then | |
| 4021 | Distort() | |
| 4022 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 6 then | |
| 4023 | Ancient_Rage() | |
| 4024 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 6 then | |
| 4025 | TTTTTTTTTTTaunt() | |
| 4026 | end | |
| 4027 | --------------------------------------------------------------------- | |
| 4028 | if input.KeyCode == Enum.KeyCode.Six and Mode ~= 7 then | |
| 4029 | Mode = 7 | |
| 4030 | SONG = 150794704 | |
| 4031 | PITCH = 1 | |
| 4032 | tecks2.Text = "Such Wow" | |
| 4033 | tecks2.Rotation = 0 | |
| 4034 | tecks2.TextColor3 = Color3.fromRGB(163, 162, 165) | |
| 4035 | tecks2.TextStrokeColor3 = Color3.fromRGB(253, 234, 141) | |
| 4036 | for i, v in pairs(ArmorColorParts) do | |
| 4037 | v.BrickColor = BrickColor.new("Cool yellow")
| |
| 4038 | v.Material = "SmoothPlastic" | |
| 4039 | v.Transparency = 0 | |
| 4040 | end | |
| 4041 | for i, v in pairs(ArmorColorParts2) do | |
| 4042 | v.BrickColor = BrickColor.new("Medium stone grey")
| |
| 4043 | v.Material = "Metal" | |
| 4044 | v.Transparency = 0 | |
| 4045 | end | |
| 4046 | for i, v in pairs(NeonColorParts) do | |
| 4047 | maincolor = BrickColor.new("New Yeller")
| |
| 4048 | v.BrickColor = maincolor | |
| 4049 | v.Material = "Neon" | |
| 4050 | v.Transparency = 0 | |
| 4051 | end | |
| 4052 | elseif input.KeyCode == Enum.KeyCode.Six and Mode == 7 then | |
| 4053 | resetmode() | |
| 4054 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 7 then | |
| 4055 | BARK() | |
| 4056 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 7 then | |
| 4057 | Bark_Splosion() | |
| 4058 | end | |
| 4059 | if input.KeyCode == Enum.KeyCode.N and Mode == 7 then | |
| 4060 | Mode = 30 | |
| 4061 | local mu = math.random(1,17) | |
| 4062 | if mu == 1 then | |
| 4063 | SONG = 193889412 | |
| 4064 | end | |
| 4065 | if mu == 2 then | |
| 4066 | SONG = 274690929 | |
| 4067 | end | |
| 4068 | if mu == 3 then | |
| 4069 | SONG = 1241998626 | |
| 4070 | end | |
| 4071 | if mu == 4 then | |
| 4072 | SONG = 1878962648 | |
| 4073 | end | |
| 4074 | if mu == 5 then | |
| 4075 | SONG = 185117072 | |
| 4076 | end | |
| 4077 | if mu == 6 then | |
| 4078 | SONG = 295856024 | |
| 4079 | end | |
| 4080 | if mu == 7 then | |
| 4081 | SONG = 2054013600 | |
| 4082 | end | |
| 4083 | if mu == 8 then | |
| 4084 | SONG = 1463709693 | |
| 4085 | PITCH = 1.4 | |
| 4086 | end | |
| 4087 | if mu == 9 then | |
| 4088 | SONG = 575705300 | |
| 4089 | end | |
| 4090 | if mu == 10 then | |
| 4091 | SONG = 142924062 | |
| 4092 | end | |
| 4093 | if mu == 11 then | |
| 4094 | SONG = 251072363 | |
| 4095 | end | |
| 4096 | if mu == 12 then | |
| 4097 | SONG = 731061980 | |
| 4098 | end | |
| 4099 | if mu == 13 then | |
| 4100 | SONG = 455682677 | |
| 4101 | end | |
| 4102 | if mu == 14 then | |
| 4103 | SONG = 1283123885 | |
| 4104 | end | |
| 4105 | if mu == 15 then | |
| 4106 | SONG = 1185002382 | |
| 4107 | end | |
| 4108 | if mu == 16 then | |
| 4109 | SONG = 1588631952 | |
| 4110 | end | |
| 4111 | if mu == 17 then | |
| 4112 | SONG = 1496130120 | |
| 4113 | end | |
| 4114 | tecks2.Rotation = 0 | |
| 4115 | tecks2.Text = "Meme Guy" | |
| 4116 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 255) | |
| 4117 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
| 4118 | for i, v in pairs(ArmorColorParts) do | |
| 4119 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 4120 | v.Material = "Glass" | |
| 4121 | v.Transparency = 0 | |
| 4122 | end | |
| 4123 | for i, v in pairs(ArmorColorParts2) do | |
| 4124 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 4125 | v.Material = "Glass" | |
| 4126 | v.Transparency = 0 | |
| 4127 | end | |
| 4128 | for i, v in pairs(NeonColorParts) do | |
| 4129 | maincolor = BrickColor.new("Lapis")
| |
| 4130 | v.BrickColor = maincolor | |
| 4131 | v.Material = "Neon" | |
| 4132 | v.Transparency = 0 | |
| 4133 | end | |
| 4134 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 30 then | |
| 4135 | resetmode() | |
| 4136 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 30 then | |
| 4137 | THEBESTOVERUSEDJOKEEVER() | |
| 4138 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 30 then | |
| 4139 | SCREAM() | |
| 4140 | elseif input.KeyCode == Enum.KeyCode.R and Mode == 30 then | |
| 4141 | ||
| 4142 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 30 then | |
| 4143 | ||
| 4144 | elseif input.KeyCode == Enum.KeyCode.Y and Mode == 30 then | |
| 4145 | ||
| 4146 | elseif input.KeyCode == Enum.KeyCode.U and Mode == 30 then | |
| 4147 | ||
| 4148 | elseif input.KeyCode == Enum.KeyCode.F and Mode == 30 then | |
| 4149 | ||
| 4150 | elseif input.KeyCode == Enum.KeyCode.G and Mode == 30 then | |
| 4151 | ||
| 4152 | elseif input.KeyCode == Enum.KeyCode.H and Mode == 30 then | |
| 4153 | ||
| 4154 | elseif input.KeyCode == Enum.KeyCode.J and Mode == 30 then | |
| 4155 | ||
| 4156 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 30 then | |
| 4157 | AAAAA:Stop() | |
| 4158 | -- MERKIO:Stop() | |
| 4159 | end | |
| 4160 | if input.KeyCode == Enum.KeyCode.M and Mode == 7 then | |
| 4161 | SONG = 257453119 | |
| 4162 | PITCH = 1 | |
| 4163 | attack = true | |
| 4164 | hum.WalkSpeed = 0 | |
| 4165 | tecks2.Rotation = 0 | |
| 4166 | for i = 0,10,0.08 do | |
| 4167 | swait() | |
| 4168 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
| 4169 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4170 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4171 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4172 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4173 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4174 | end | |
| 4175 | attack = false | |
| 4176 | hum.WalkSpeed = 8 | |
| 4177 | Mode = 50 | |
| 4178 | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 4179 | tecks2.Text = "ASCEND" | |
| 4180 | tecks2.TextColor3 = Color3.fromRGB(255, 0, 255) | |
| 4181 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
| 4182 | for i, v in pairs(ArmorColorParts) do | |
| 4183 | v.BrickColor = BrickColor.new("Magenta")
| |
| 4184 | v.Material = "Foil" | |
| 4185 | v.Transparency = 0 | |
| 4186 | end | |
| 4187 | for i, v in pairs(ArmorColorParts2) do | |
| 4188 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 4189 | v.Material = "Glass" | |
| 4190 | v.Transparency = 0.1 | |
| 4191 | end | |
| 4192 | for i, v in pairs(NeonColorParts) do | |
| 4193 | maincolor = BrickColor.new("White")
| |
| 4194 | v.BrickColor = maincolor | |
| 4195 | v.Material = "Neon" | |
| 4196 | v.Transparency = 0 | |
| 4197 | end | |
| 4198 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 50 then | |
| 4199 | resetmode() | |
| 4200 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 50 then | |
| 4201 | ASCENTION() | |
| 4202 | end | |
| 4203 | --------------------------------------------------------------------- | |
| 4204 | if input.KeyCode == Enum.KeyCode.M and Mode == 8 then | |
| 4205 | Mode = 25 | |
| 4206 | SONG = 1770978966 | |
| 4207 | PITCH = 1 | |
| 4208 | tecks2.Text = "Spirit" | |
| 4209 | BlockEffect(BrickC("Fog"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1)
| |
| 4210 | tecks2.TextColor3 = Color3.fromRGB(255, 255, 255) | |
| 4211 | tecks2.TextStrokeColor3 = Color3.fromRGB(163, 162, 165) | |
| 4212 | for i, v in pairs(ArmorColorParts) do | |
| 4213 | v.BrickColor = BrickColor.new("Ghost grey")
| |
| 4214 | v.Material = "SmoothPlastic" | |
| 4215 | v.Transparency = 0.7 | |
| 4216 | end | |
| 4217 | for i, v in pairs(ArmorColorParts2) do | |
| 4218 | v.BrickColor = BrickColor.new("Quill grey")
| |
| 4219 | v.Material = "Glass" | |
| 4220 | v.Transparency = 0.5 | |
| 4221 | end | |
| 4222 | for i, v in pairs(NeonColorParts) do | |
| 4223 | maincolor = BrickColor.new("Fog")
| |
| 4224 | v.BrickColor = maincolor | |
| 4225 | v.Material = "Neon" | |
| 4226 | v.Transparency = 0.5 | |
| 4227 | end | |
| 4228 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 25 then | |
| 4229 | resetmode() | |
| 4230 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 25 then | |
| 4231 | thisisit() | |
| 4232 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 25 then | |
| 4233 | Spirit_Beam() | |
| 4234 | end | |
| 4235 | --------------------------------------------------------------------- | |
| 4236 | if input.KeyCode == Enum.KeyCode.Seven and Mode ~= 8 then | |
| 4237 | Mode = 8 | |
| 4238 | SONG = 561833161 | |
| 4239 | PITCH = 1.025 | |
| 4240 | tecks2.Text = "Lunar" | |
| 4241 | tecks2.Rotation = 0 | |
| 4242 | tecks2.TextColor3 = Color3.fromRGB(18, 238, 212) | |
| 4243 | tecks2.TextStrokeColor3 = Color3.fromRGB(4, 175, 236) | |
| 4244 | for i, v in pairs(ArmorColorParts) do | |
| 4245 | v.BrickColor = BrickColor.new("Teal")
| |
| 4246 | v.Material = "SmoothPlastic" | |
| 4247 | v.Transparency = 0 | |
| 4248 | end | |
| 4249 | for i, v in pairs(ArmorColorParts2) do | |
| 4250 | v.BrickColor = BrickColor.new("Medium stone grey")
| |
| 4251 | v.Material = "Metal" | |
| 4252 | v.Transparency = 0 | |
| 4253 | end | |
| 4254 | for i, v in pairs(NeonColorParts) do | |
| 4255 | maincolor = BrickColor.new("Cyan")
| |
| 4256 | v.BrickColor = maincolor | |
| 4257 | v.Material = "Neon" | |
| 4258 | v.Transparency = 0 | |
| 4259 | end | |
| 4260 | elseif input.KeyCode == Enum.KeyCode.Seven and Mode == 8 then | |
| 4261 | resetmode() | |
| 4262 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 8 then | |
| 4263 | LunarSpin() | |
| 4264 | end | |
| 4265 | --------------------------------------------------------------------- | |
| 4266 | if input.KeyCode == Enum.KeyCode.N and Mode == 8 then | |
| 4267 | Mode = 805 | |
| 4268 | SONG = 419346122 | |
| 4269 | PITCH = 1.010 | |
| 4270 | tecks2.Text = "Solar" | |
| 4271 | tecks2.Rotation = 0 | |
| 4272 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 0) | |
| 4273 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 128, 0) | |
| 4274 | for i, v in pairs(ArmorColorParts) do | |
| 4275 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 4276 | v.Material = "SmoothPlastic" | |
| 4277 | v.Transparency = 0 | |
| 4278 | end | |
| 4279 | for i, v in pairs(ArmorColorParts2) do | |
| 4280 | v.BrickColor = BrickColor.new("Bright yellow")
| |
| 4281 | v.Material = "Metal" | |
| 4282 | v.Transparency = 0 | |
| 4283 | end | |
| 4284 | for i, v in pairs(NeonColorParts) do | |
| 4285 | maincolor = BrickColor.new("Deep orange")
| |
| 4286 | v.BrickColor = maincolor | |
| 4287 | v.Material = "Neon" | |
| 4288 | v.Transparency = 0 | |
| 4289 | end | |
| 4290 | elseif input.KeyCode == Enum.KeyCode.N and Mode == 805 then | |
| 4291 | resetmode() | |
| 4292 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 805 then | |
| 4293 | Eruption() | |
| 4294 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 805 then | |
| 4295 | Solar_Flare() | |
| 4296 | end | |
| 4297 | --------------------------------------------------------------------- | |
| 4298 | if input.KeyCode == Enum.KeyCode.Eight and Mode ~= 9 then | |
| 4299 | Mode = 9 | |
| 4300 | SONG = 933385346 | |
| 4301 | PITCH = 1 | |
| 4302 | tecks2.Text = "Balance" | |
| 4303 | tecks2.Rotation = 0 | |
| 4304 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
| 4305 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 4306 | for i, v in pairs(ArmorColorParts) do | |
| 4307 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 4308 | v.Material = "Glass" | |
| 4309 | v.Transparency = 0 | |
| 4310 | end | |
| 4311 | for i, v in pairs(ArmorColorParts2) do | |
| 4312 | v.BrickColor = BrickColor.new("Really black")
| |
| 4313 | v.Material = "Glass" | |
| 4314 | v.Transparency = 0.5 | |
| 4315 | end | |
| 4316 | for i, v in pairs(NeonColorParts) do | |
| 4317 | maincolor = BrickColor.new("Institutional white")
| |
| 4318 | v.BrickColor = maincolor | |
| 4319 | v.Material = "Neon" | |
| 4320 | v.Transparency = 0 | |
| 4321 | end | |
| 4322 | elseif input.KeyCode == Enum.KeyCode.Eight and Mode == 9 then | |
| 4323 | resetmode() | |
| 4324 | elseif input.KeyCode == Enum.KeyCode.T and Mode == 9 then | |
| 4325 | heregoes() | |
| 4326 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 9 then | |
| 4327 | BalanceSpin() | |
| 4328 | end | |
| 4329 | --------------------------------------------------------------------------- | |
| 4330 | if input.KeyCode == Enum.KeyCode.Nine and Mode ~= 190 then | |
| 4331 | Mode = 190 | |
| 4332 | SONG = 1747430851 | |
| 4333 | PITCH = 1.02 | |
| 4334 | tecks2.Text = "RAINBOW" | |
| 4335 | tecks2.Rotation = 0 | |
| 4336 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
| 4337 | tecks2.TextStrokeColor3 = Color3.new(60,3,603) | |
| 4338 | for i, v in pairs(ArmorColorParts) do | |
| 4339 | v.BrickColor = BrickColor.new("White")
| |
| 4340 | v.Material = "SmoothPlastic" | |
| 4341 | v.Transparency = 0 | |
| 4342 | end | |
| 4343 | for i, v in pairs(ArmorColorParts2) do | |
| 4344 | v.BrickColor = BrickColor.new("White")
| |
| 4345 | v.Material = "SmoothPlastic" | |
| 4346 | v.Transparency = 0 | |
| 4347 | end | |
| 4348 | for i, v in pairs(NeonColorParts) do | |
| 4349 | maincolor = BrickColor.new("White")
| |
| 4350 | v.BrickColor = maincolor | |
| 4351 | v.Material = "Neon" | |
| 4352 | v.Transparency = 0 | |
| 4353 | end | |
| 4354 | elseif input.KeyCode == Enum.KeyCode.Nine and Mode == 190 then | |
| 4355 | resetmode() | |
| 4356 | end | |
| 4357 | --------------------------------------------------------------------------- | |
| 4358 | ||
| 4359 | --------------------------------------------------------------------------- | |
| 4360 | if input.KeyCode == Enum.KeyCode.M and Mode == 9 and Mode ~= 10 and Sprinting == false then | |
| 4361 | Mode = 10 | |
| 4362 | SONG = 919231299 | |
| 4363 | local A = math.random(1,5) | |
| 4364 | if A == 1 then | |
| 4365 | SONG = 919231299 | |
| 4366 | PITCH = 0.895 | |
| 4367 | elseif A == 2 then | |
| 4368 | SONG = 460874877 | |
| 4369 | PITCH = 1.025 | |
| 4370 | elseif A == 3 then | |
| 4371 | SONG = 943961217 | |
| 4372 | PITCH = 1.03 | |
| 4373 | elseif A == 4 then | |
| 4374 | SONG = 623662713 | |
| 4375 | PITCH = 0.9 | |
| 4376 | elseif A == 5 then | |
| 4377 | PITCH = 1 | |
| 4378 | SONG = 1138145518 | |
| 4379 | end | |
| 4380 | tecks2.Text = "InSaNe" | |
| 4381 | tecks2.Rotation = 0 | |
| 4382 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 4383 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 4384 | for i, v in pairs(ArmorColorParts) do | |
| 4385 | v.BrickColor = BrickColor.random() | |
| 4386 | v.Material = "Glass" | |
| 4387 | v.Transparency = 0 | |
| 4388 | end | |
| 4389 | for i, v in pairs(ArmorColorParts2) do | |
| 4390 | v.BrickColor = BrickColor.random() | |
| 4391 | v.Material = "Glass" | |
| 4392 | v.Transparency = 0 | |
| 4393 | end | |
| 4394 | for i, v in pairs(NeonColorParts) do | |
| 4395 | maincolor = BrickColor.random() | |
| 4396 | v.BrickColor = maincolor | |
| 4397 | v.Material = "Neon" | |
| 4398 | v.Transparency = 0 | |
| 4399 | end | |
| 4400 | elseif input.KeyCode == Enum.KeyCode.M and Mode == 10 then | |
| 4401 | resetmode() | |
| 4402 | elseif input.KeyCode == Enum.KeyCode.Q and Mode == 10 then | |
| 4403 | Decapitate() | |
| 4404 | elseif input.KeyCode == Enum.KeyCode.E and Mode == 10 then | |
| 4405 | Ending() | |
| 4406 | end | |
| 4407 | end | |
| 4408 | ||
| 4409 | local Mute = false | |
| 4410 | ||
| 4411 | if input.KeyCode == Enum.KeyCode.P then | |
| 4412 | tecks2.Visible = not tecks2.Visible | |
| 4413 | end | |
| 4414 | if input.KeyCode == Enum.KeyCode.L and Mute == false then | |
| 4415 | Music.Volume = 0 | |
| 4416 | Mute = true | |
| 4417 | wait(0.1) | |
| 4418 | elseif input.KeyCode == Enum.KeyCode.L and Mute == true then | |
| 4419 | Music.Volume = 1 | |
| 4420 | Mute = false | |
| 4421 | wait(0.1) | |
| 4422 | end | |
| 4423 | ||
| 4424 | local Combo = 1 | |
| 4425 | mouse.Button1Down:connect(function(key) | |
| 4426 | if attack == false then | |
| 4427 | if Combo == 1 then | |
| 4428 | Combo = 2 | |
| 4429 | attackone() | |
| 4430 | elseif Combo == 2 then | |
| 4431 | Combo = 3 | |
| 4432 | attacktwo() | |
| 4433 | elseif Combo == 3 then | |
| 4434 | Combo = 1 | |
| 4435 | attackthree() | |
| 4436 | end | |
| 4437 | end | |
| 4438 | end) | |
| 4439 | ||
| 4440 | ||
| 4441 | ||
| 4442 | ||
| 4443 | ||
| 4444 | ||
| 4445 | ------------------------------------------------------- | |
| 4446 | --Start Animations-- | |
| 4447 | ------------------------------------------------------- | |
| 4448 | while true do | |
| 4449 | swait() | |
| 4450 | sine = sine + change | |
| 4451 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 4452 | local velderp = root.Velocity.y | |
| 4453 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 4454 | if equipped == true or equipped == false then | |
| 4455 | if attack == false then | |
| 4456 | idle = idle + 1 | |
| 4457 | else | |
| 4458 | idle = 0 | |
| 4459 | end | |
| 4460 | if Mode == 5 then | |
| 4461 | tecks2.Rotation = math.random(-2,2) | |
| 4462 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
| 4463 | end | |
| 4464 | if Mode == 25 then | |
| 4465 | PixelBlock(3,4,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.03,maincolor,0) | |
| 4466 | end | |
| 4467 | if Mode == 75 then | |
| 4468 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03)
| |
| 4469 | end | |
| 4470 | if Mode == 805 then | |
| 4471 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
| 4472 | end | |
| 4473 | if Mode == 100 then | |
| 4474 | PixelBlock(1,0.8,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.02,0.02,0.02,0.1,maincolor,0) | |
| 4475 | MagicCharge(4, 0, "Add", ra.CFrame * CF(0, -0, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.2, 0.2, 1.6 * math.random(-1.8, 2), -0.005, maincolor, 0, "Sphere") | |
| 4476 | end | |
| 4477 | if Mode == 7 then | |
| 4478 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
| 4479 | end | |
| 4480 | if Mode == 10 then | |
| 4481 | local insanityFaces = {"Insane","iNsane","inSane","insAne","insaNe","insanE","INSANE","insane","Insane","iNsane","inSane","insAne","insaNe","insanE","INSANE","insane"}
| |
| 4482 | PixelBlock(1.5,0.75,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.15,0.15,0.15,0.1,maincolor,0) | |
| 4483 | tecks2.Text = insanityFaces[math.random(1, #insanityFaces)] | |
| 4484 | tecks2.TextColor3 = maincolor.Color | |
| 4485 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 4486 | tecks2.Rotation = math.random(-10,10) | |
| 4487 | for i, v in pairs(ArmorColorParts) do | |
| 4488 | v.BrickColor = BrickColor.random() | |
| 4489 | v.Material = "Glass" | |
| 4490 | v.Transparency = 0 | |
| 4491 | end | |
| 4492 | for i, v in pairs(ArmorColorParts2) do | |
| 4493 | v.BrickColor = BrickColor.random() | |
| 4494 | v.Material = "Glass" | |
| 4495 | v.Transparency = 0 | |
| 4496 | end | |
| 4497 | for i, v in pairs(NeonColorParts) do | |
| 4498 | maincolor = BrickColor.random() | |
| 4499 | v.BrickColor = maincolor | |
| 4500 | v.Material = "Neon" | |
| 4501 | v.Transparency = 0 | |
| 4502 | end | |
| 4503 | end | |
| 4504 | if Mode == 190 then | |
| 4505 | tecks2.Text = "RAINBOW" | |
| 4506 | tecks2.TextColor3 = Color3.new(r/255,g/255,b/255) | |
| 4507 | tecks2.TextStrokeColor3 = Color3.new(255,255,255) | |
| 4508 | for i, v in pairs(ArmorColorParts) do | |
| 4509 | v.Color = Color3.new(r/255,g/255,b/255) | |
| 4510 | v.Material = "SmoothPlastic" | |
| 4511 | v.Transparency = 0 | |
| 4512 | end | |
| 4513 | for i, v in pairs(ArmorColorParts2) do | |
| 4514 | v.Color = Color3.new(r/255,g/255,b/255) | |
| 4515 | v.Material = "SmoothPlastic" | |
| 4516 | v.Transparency = 0 | |
| 4517 | end | |
| 4518 | for i, v in pairs(NeonColorParts) do | |
| 4519 | v.BrickColor = BrickColor.White() | |
| 4520 | v.Material = "Neon" | |
| 4521 | v.Transparency = 0 | |
| 4522 | end | |
| 4523 | end | |
| 4524 | if Mode == 6 then | |
| 4525 | local A = math.random(1,15) | |
| 4526 | if A == 1 then | |
| 4527 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
| 4528 | if A == 2 then | |
| 4529 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
| 4530 | end | |
| 4531 | end | |
| 4532 | end | |
| 4533 | if Mode == 805 then | |
| 4534 | tecks2.Rotation = 0 | |
| 4535 | tecks2.TextColor3 = Color3.fromRGB(255,255,0) | |
| 4536 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,170,0) | |
| 4537 | end | |
| 4538 | if Mode == 20 then | |
| 4539 | tecks2.Text = "Hybrid" | |
| 4540 | local rA = math.random(1,5) | |
| 4541 | if rA == 1 or rA == 2 or rA == 5 then | |
| 4542 | tecks2.TextColor3 = Color3.fromRGB(255,0,0) | |
| 4543 | elseif rA == 3 or rA == 4 then | |
| 4544 | tecks2.TextColor3 = Color3.fromRGB(0,0,0) | |
| 4545 | end | |
| 4546 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 4547 | for i, v in pairs(ArmorColorParts) do | |
| 4548 | v.BrickColor = maincolor | |
| 4549 | v.Material = "SmoothPlastic" | |
| 4550 | v.Transparency = 0 | |
| 4551 | end | |
| 4552 | for i, v in pairs(ArmorColorParts2) do | |
| 4553 | v.BrickColor = maincolor | |
| 4554 | v.Material = "Metal" | |
| 4555 | v.Transparency = 0 | |
| 4556 | end | |
| 4557 | for i, v in pairs(NeonColorParts) do | |
| 4558 | maincolor = BrickColor.Random() | |
| 4559 | v.BrickColor = BrickColor.new("Really red")
| |
| 4560 | v.Material = "Neon" | |
| 4561 | v.Transparency = 0 | |
| 4562 | end | |
| 4563 | end | |
| 4564 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 4565 | Anim = "Jump" | |
| 4566 | if attack == false then | |
| 4567 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.08) | |
| 4568 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4569 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
| 4570 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
| 4571 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 4572 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 4573 | end | |
| 4574 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 4575 | Anim = "Fall" | |
| 4576 | if attack == false then | |
| 4577 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.08) | |
| 4578 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4579 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
| 4580 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
| 4581 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.08) | |
| 4582 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.08) | |
| 4583 | end | |
| 4584 | elseif torvel < 1 and hitfloor ~= nil then | |
| 4585 | Anim = "Idle" | |
| 4586 | change = 1 | |
| 4587 | if attack == false then | |
| 4588 | if Mode == 1 or Mode == 70 or Mode == 30 then --Normal | |
| 4589 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4590 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4591 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4592 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4593 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 4594 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 4595 | elseif Mode == 805 then | |
| 4596 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 4597 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4598 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 4599 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 4600 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4601 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4602 | elseif Mode == pIXELATED or Mode == 20 then --PIXELATED | |
| 4603 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
| 4604 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 4605 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
| 4606 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
| 4607 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
| 4608 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
| 4609 | elseif Mode == 50 or Mode == 190 then --ASCENDED | |
| 4610 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4611 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4612 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4613 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4614 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 4615 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 4616 | elseif Mode == 2 then --Machinery | |
| 4617 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.08) | |
| 4618 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-20 - 4.5 * Sin(sine / .5))), 0.08) | |
| 4619 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
| 4620 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
| 4621 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(155), Rad(0), Rad(-45)), 0.08) | |
| 4622 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25)), 0.08) | |
| 4623 | elseif Mode == 3 then --ICE | |
| 4624 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
| 4625 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
| 4626 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
| 4627 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
| 4628 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(25 + 4.5 * Cos(sine / 20))), 0.08) | |
| 4629 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(-25 - 4.5 * Cos(sine / 20))), 0.08) | |
| 4630 | elseif Mode == 4 or Mode == 4.5 then --Infused | |
| 4631 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
| 4632 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4633 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
| 4634 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
| 4635 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.35* Player_Size) * angles(Rad(90 - 2.5 * Cos(sine / 20)), Rad(0), Rad(-50)), 0.08) | |
| 4636 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.15* Player_Size) * angles(Rad(70 - 2.5 * Cos(sine / 20)), Rad(0), Rad(70)), 0.08) | |
| 4637 | elseif Mode == 5 then --Cybernetic | |
| 4638 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4639 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 4640 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 4641 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 4642 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
| 4643 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
| 4644 | elseif Mode == 25 then --Spiritual | |
| 4645 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
| 4647 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
| 4648 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
| 4649 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
| 4650 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
| 4651 | elseif Mode == 6 then --Controlled Beyond Recognition | |
| 4652 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
| 4653 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-4.5 * Sin(sine / .5))), 0.08) | |
| 4654 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
| 4655 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-20)), 0.08) | |
| 4656 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(0), Rad(5)), 0.08) | |
| 4657 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(0), Rad(-5)), 0.08) | |
| 4658 | elseif Mode == 7 or Mode == 9 then --Sucho Wowo --Mr.Balancia | |
| 4659 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.08) | |
| 4660 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.08) | |
| 4661 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
| 4662 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
| 4663 | RW.C0 = clerp(RW.C0, CF(1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
| 4664 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 4665 | elseif Mode == 100 then --Overclocked | |
| 4666 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 4667 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
| 4668 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4669 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4670 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4671 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4672 | elseif Mode == 8 then --Lunarist | |
| 4673 | MagicCharge(7, 0, "Add", ra.CFrame * CF(0, -1.3, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 1.5 * math.random(-1.8, 2), -0.005, maincolor, 0, "Brick") | |
| 4674 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 4675 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4676 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4677 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 4678 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(135)), 0.08) | |
| 4679 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 4680 | elseif Mode == 10 then --INSANITY | |
| 4681 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 4682 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 4683 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 4684 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 4685 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 4686 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 4687 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
| 4688 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
| 4689 | elseif Mode == 75 then | |
| 4690 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 4691 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 4692 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 4693 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 4694 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 4695 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 4696 | end | |
| 4697 | end | |
| 4698 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 4699 | Anim = "Walk" | |
| 4700 | change = 1.1 | |
| 4701 | if attack == false then | |
| 4702 | if Mode == 6 then | |
| 4703 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 4704 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 4705 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
| 4706 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
| 4707 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 4708 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 4709 | elseif Mode == 5 then | |
| 4710 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4711 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4712 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
| 4713 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
| 4714 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
| 4715 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
| 4716 | elseif Mode == 25 then | |
| 4717 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4718 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4719 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
| 4720 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
| 4721 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
| 4722 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
| 4723 | elseif Mode == 100 then | |
| 4724 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 4725 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4726 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4727 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4730 | elseif Mode == 10 then | |
| 4731 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(55 + Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(-0 + Mrandom(-20,20))), 1) | |
| 4732 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 4733 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(55), Rad(0), Rad(-0)), 0.3) | |
| 4734 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(35 + Mrandom(-23,23))), 0.15) | |
| 4735 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(-35 + Mrandom(-23,23))), 0.15) | |
| 4736 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(-10 + Mrandom(-23,23)), Rad(15 + Mrandom(-23,23))), 0.1) | |
| 4737 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(10 + Mrandom(-23,23)), Rad(-15 + Mrandom(-23,23))), 0.1) | |
| 4738 | elseif Mode == 8 then | |
| 4739 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
| 4740 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 4741 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.08) | |
| 4742 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.08) | |
| 4743 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
| 4744 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 4745 | elseif Mode ~= 6 or Mode ~= 5 or Mode ~= 8 then | |
| 4746 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 4747 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 4748 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4749 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4750 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 4751 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 4752 | end | |
| 4753 | end | |
| 4754 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 4755 | Anim = "Sprint" | |
| 4756 | change = 1.35 | |
| 4757 | if attack == false then | |
| 4758 | if Mode == 5 then | |
| 4759 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 4760 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4761 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
| 4762 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
| 4763 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
| 4764 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
| 4765 | elseif Mode == 25 or Mode == 10 then | |
| 4766 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 4767 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 4768 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
| 4769 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
| 4770 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
| 4771 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
| 4772 | elseif Mode ~= 5 then | |
| 4773 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 4774 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 4775 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4776 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 4777 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(125) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.15) | |
| 4778 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-125) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.15) | |
| 4779 | end | |
| 4780 | end | |
| 4781 | end | |
| 4782 | end | |
| 4783 | Music.SoundId = "rbxassetid://"..SONG | |
| 4784 | Music.Looped = true | |
| 4785 | Music.Pitch = PITCH | |
| 4786 | Music.Parent = tors | |
| 4787 | Music:Resume() | |
| 4788 | if 0 < #Effects then | |
| 4789 | for e = 1, #Effects do | |
| 4790 | if Effects[e] ~= nil then | |
| 4791 | local Thing = Effects[e] | |
| 4792 | if Thing ~= nil then | |
| 4793 | local Part = Thing[1] | |
| 4794 | local Mode = Thing[2] | |
| 4795 | local Delay = Thing[3] | |
| 4796 | local IncX = Thing[4] | |
| 4797 | local IncY = Thing[5] | |
| 4798 | local IncZ = Thing[6] | |
| 4799 | if 1 >= Thing[1].Transparency then | |
| 4800 | if Thing[2] == "Block1" then | |
| 4801 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4802 | local Mesh = Thing[1].Mesh | |
| 4803 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4804 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4805 | elseif Thing[2] == "Block2" then | |
| 4806 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 4807 | local Mesh = Thing[7] | |
| 4808 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4809 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4810 | elseif Thing[2] == "Block3" then | |
| 4811 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 4812 | local Mesh = Thing[7] | |
| 4813 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4814 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4815 | elseif Thing[2] == "Cylinder" then | |
| 4816 | local Mesh = Thing[1].Mesh | |
| 4817 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4818 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4819 | elseif Thing[2] == "Blood" then | |
| 4820 | local Mesh = Thing[7] | |
| 4821 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 4822 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 4823 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4824 | elseif Thing[2] == "Elec" then local Mesh = Thing[1].Mesh | |
| 4825 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 4826 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4827 | elseif Thing[2] == "Disappear" then | |
| 4828 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4829 | elseif Thing[2] == "Shatter" then | |
| 4830 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 4831 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 4832 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 4833 | Thing[6] = Thing[6] + Thing[5] | |
| 4834 | end | |
| 4835 | else | |
| 4836 | Part.Parent = nil | |
| 4837 | table.remove(Effects, e) | |
| 4838 | end | |
| 4839 | end | |
| 4840 | end | |
| 4841 | end | |
| 4842 | end | |
| 4843 | end | |
| 4844 | ------------------------------------------------------- | |
| 4845 | --End Animations And Script-- | |
| 4846 | ------------------------------------------------------- |