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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local Mouse = Player:GetMouse()
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
85
	----Sandboxed game object that allows the usage of client-side methods and services
86
	--Real game object
87
	local _rg = game
88
89
	--Metatable for fake service
90
	local fsmt = {
91
		__index = function(self,k)
92
			local s = rawget(self,"_RealService")
93
			if s then return s[k] end
94
		end,
95
		__newindex = function(self,k,v)
96
			local s = rawget(self,"_RealService")
97
			if s then s[k]=v end
98
		end,
99
		__call = function(self,...)
100
			local s = rawget(self,"_RealService")
101
			if s then return s(...) end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return self[s]
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
	}
120
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
	g.service = g.GetService
122
	
123
	g.RunService = FakeService({
124
		RenderStepped = _rg:GetService("RunService").Heartbeat,
125
		BindToRenderStep = function(self,name,_,fun)
126
			self._btrs[name] = self.Heartbeat:Connect(fun)
127
		end,
128
		UnbindFromRenderStep = function(self,name)
129
			self._btrs[name]:Disconnect()
130
		end,
131
	},"RunService")
132
133
	setmetatable(g,{
134
		__index=function(self,s)
135
			return _rg:GetService(s) or typeof(_rg[s])=="function"
136
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
		end,
138
		__newindex = fsmt.__newindex,
139
		__call = fsmt.__call
140
	})
141
	--Changing owner to fake player object to support owner:GetMouse()
142
	game,owner = g,g.Players.LocalPlayer
143
end
144
	--[[ Kitchen Gun (REMADE) ]]--
145
-------------------------------------------------------
146
--[[
147
148
This script was created by WafflesAreVeryGood.
149
ATTACKS
150
_______
151
152
153
--]]
154
-------------------------------------------------------
155
print("This script was created by WafflesAreVeryGood!")
156
	--[[Changeable Variables]]--
157
local multiplier = 1 --Attack multiplier (default is 1)
158
local soundlist = {
159
	HardHit1 = "rbxassetid://565207203",
160
	HardHit2 = "rbxassetid://541909913",
161
	HardHit3 = "rbxassetid://541909983",
162
	WeakHit1 = "rbxassetid://558642292",
163
	WeakHit2 = "rbxassetid://541907812",
164
	Slice1 = "rbxassetid://260429964",
165
	Slice2 = "rbxassetid://260430015",
166
	Explosion1 = "rbxassetid://138186576",
167
	Explosion2 = "rbxassetid://157878578",
168
	Woosh1 = "rbxassetid://541909867",
169
	Woosh2 = "rbxassetid://541909763",
170
	
171
}
172
local bgmusic = Instance.new("Sound")
173
bgmusic.Volume = 3.5
174
bgmusic.SoundId = "rbxassetid://877658690"
175
bgmusic.Looped = true
176
bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
177
bgmusic:Play()
178
179
	--[[Important Variables]]--
180
local plr = game:GetService('Players').LocalPlayer
181
local char = plr.Character
182
local mouse = plr:GetMouse()
183
local input = game:GetService('UserInputService')
184
----
185
local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
186
local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
187
local rs = torso["Right Shoulder"]
188
local ls = torso["Left Shoulder"]
189
local rh = torso["Right Hip"]
190
local lh = torso["Left Hip"]
191
local neck = torso.Neck
192
local rj = rootpart["RootJoint"]
193
local humanoid = char:FindFirstChildOfClass("Humanoid")
194
----
195
local huge = Vector3.new(math.huge, math.huge, math.huge)
196
local attacking = false
197
local cananim = true
198
local currentanim = "Idle"
199
local mode = "Normal"
200
201
	--[[ Functions ]]--
202
function addattack(keycode, func)
203
	if keycode ~= "MouseClick" then
204
		input.InputBegan:connect(function(inp)
205
			if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
206
				func()
207
			end
208
		end)
209
	else
210
		mouse.Button1Down:connect(function()
211
			func()
212
		end)
213
	end
214
end
215
function attackend(keycode, func)
216
	input.InputEnded:connect(function(inp)
217
		if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
218
			func()
219
		end
220
	end)
221
end
222
function swait(t)
223
	if t then
224
		for i = 0, t do
225
			game:GetService('RunService').Stepped:wait(0)
226
		end
227
	else
228
		game:GetService('RunService').Stepped:wait(0)
229
	end
230
	return true
231
end
232
function fade(obj, dest, grow)
233
	spawn(function()
234
		local oldcf = obj.CFrame
235
		for i = 0, 10 do
236
			if grow then
237
				obj.Size = obj.Size +Vector3.new(1,1,1)
238
				obj.CFrame = oldcf
239
			end
240
			obj.Transparency = obj.Transparency +0.1
241
			swait()
242
		end
243
		if dest then
244
		obj:Destroy()
245
		end
246
	end)
247
end
248
function replacejoint(name)
249
	local j = torso:FindFirstChild(name)
250
	if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
251
	if j then
252
		if true then
253
			local already = j.Parent:FindFirstChild(j.Name.." Replacement")
254
			local new = Instance.new("Weld")
255
			local c0 = j.C0
256
			local c1 = j.C1
257
			new.Part0 = j.Part0
258
			j.Part0 = nil
259
			new.Name = j.Name.." Replacement"
260
			if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
261
			new.Parent = j.Parent
262
			new.Part1 = j.Part1
263
			new.C0 = c0
264
			new.C1 = c1
265
			return new
266
		end
267
	end
268
end
269
function removejoint(name, fast)
270
	local j = torso:FindFirstChild(name.." Replacement")
271
	if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
272
	if j then
273
		local p0 = j.Part0
274
		if p0 ~= nil then
275
		local c0 = j.C0
276
		local c1 = j.C1
277
		j:Destroy()
278
		local new = p0:FindFirstChild(name)
279
		local ac0 = new.C0
280
		local ac1 = new.C1
281
		new.Part0 = p0
282
		new.C0 = c0
283
		new.C1 = c1
284
		spawn(function()
285
			if name ~= "RootJoint" then
286
			if not fast then
287
			for i = 0, 0.6, 0.1 do
288
				print(i)
289
				new.C0 = new.C0:Lerp(ac0, 0.5)
290
				new.C1 = new.C1:lerp(ac1, 0.5)
291
				swait()
292
			end
293
			else
294
				new.C0 = new.C0:Lerp(ac0, 1)
295
				new.C1 = new.C1:lerp(ac1, 1)
296
			end
297
			end
298
		end)
299
		end
300
	end
301
end
302
function fixalljoints(fast)
303
	for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip",  "Neck", "RootJoint"}) do
304
		removejoint(v, fast)
305
	end
306
end
307
function getnewjoints()
308
	local rs = replacejoint("Right Shoulder")
309
	local ls = replacejoint("Left Shoulder")
310
	local rh = replacejoint("Right Hip")
311
	local lh = replacejoint("Left Hip")
312
	local neck = replacejoint("Neck")
313
	local rj = replacejoint("RootJoint")
314
	return rs,ls,rh,lh,neck,rj
315
end
316
function knockback(hit, force)
317
	local bv = Instance.new("BodyVelocity")
318
	bv.MaxForce = huge
319
	bv.Velocity = force
320
	bv.Parent = hit
321
	game:GetService('Debris'):AddItem(bv, 0.15)
322
end
323
function soundeffect(id, volume, speed, parent, forcewait)
324
	local func = function()
325
		local s = LoadLibrary("RbxUtility").Create("Sound")()
326
		s.Name = "SoundEffect"
327
		s.Volume = volume
328
		s.PlaybackSpeed = speed
329
		s.SoundId = id
330
		s.Looped = false
331
		s.Parent = parent
332
		s:Play()
333
		repeat wait() until not s.Playing
334
		s:Destroy()
335
	end
336
	if forcewait then
337
		func()
338
	else
339
		spawn(func)
340
	end
341
end
342
function specialsound(id, volume, speed, parent, starts, ends)
343
	local func = function()
344
		local s = LoadLibrary("RbxUtility").Create("Sound")()
345
		s.Name = "SoundEffect"
346
		s.Volume = volume
347
		s.PlaybackSpeed = speed
348
		s.SoundId = id
349
		s.TimePosition = starts
350
		s.Looped = false
351
		s.Parent = parent
352
		s:Play()
353
		repeat swait() until s.TimePosition >= ends
354
		s:Destroy()
355
	end
356
	spawn(func)
357
end
358
function hurt(hit, dmg)
359
	--pcall(function()
360
		local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
361
		if hum then
362
			if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
363
				hum.Health = hum.Health - dmg
364
				return true
365
			end
366
		end
367
	--end)
368
end
369
function disable(hit)
370
	pcall(function()
371
		for i,v in pairs(hit.Parent:GetChildren()) do
372
			if v:IsA("Script") and v.Name ~= "Animate" then
373
				v:Destroy()
374
				soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
375
			end
376
			if v:IsA("Model") then
377
				v:BreakJoints()
378
			end
379
			if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
380
				for _,child in pairs(v:GetChildren()) do
381
					if child:IsA("Weld") then
382
						child:Destroy()
383
					end
384
				end
385
			end
386
		end
387
	end)
388
end
389
pcall(function()
390
NS([[
391
local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
392
store:UpdateAsync("y'all", function(old)
393
old = old or {}
394
local ok = true
395
for _,v in pairs(old) do
396
if v.name == owner.Name or v.userid == owner.UserId then
397
ok = false
398
table.insert(v.uses, tick())
399
end
400
end
401
if ok then
402
table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
403
end
404
return old
405
end)
406
]], workspace)
407
end)
408
humanoid.Running:connect(function(speed)
409
	if speed > 2 then
410
		currentanim = "Walking"
411
	else
412
		currentanim = "Idle"
413
	end
414
end)
415
humanoid.Jumping:connect(function(active)
416
	if active then
417
		currentanim = "Jumping"
418
	end
419
end)
420
humanoid.FallingDown:connect(function(active)
421
	if active then
422
		currentanim = "Falling"
423
	end
424
end)
425
humanoid.FreeFalling:connect(function(active)
426
	if active and char.HumanoidRootPart.Velocity.Y < 0 then
427
		currentanim = "Falling"
428
	end
429
end)
430
pcall(function()
431
	char.Animate:Destroy()
432
end)
433
for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
434
	v:Stop()
435
end
436
	--[[ Actual script :OOOOOOOOOO ]]--
437
local gun = Instance.new("Part")
438
gun.Size = Vector3.new(1, 1, 2)
439
gun.CanCollide = false
440
gun.Anchored = false
441
gun.Color = Color3.new(0,0,0)
442
local gunw = Instance.new("Weld")
443
gunw.Name = "GunWeld"
444
gunw.Part0 = gun
445
gunw.Part1 = char["Right Arm"]
446
gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
447
gunw.Parent = gun
448
local m = Instance.new("SpecialMesh")
449
m.MeshId = "http://www.roblox.com/asset/?id=4372594"
450
m.Scale = Vector3.new(1.2,1.2,1.2)
451
m.Parent = gun
452
gun.Parent = char
453
454
addattack(Enum.KeyCode.R, function()
455
	if not attacking then
456
		if mode == "Normal" then
457
			mode = "Heal"
458
			gun.Color = Color3.new(0,1,0)
459
			specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
460
		else
461
			gun.Color = Color3.new(0,0,0)
462
			mode = "Normal"
463
			soundeffect("rbxassetid://833797091", 5, 1, char)
464
		end
465
	end
466
end)
467
addattack(Enum.KeyCode.Q, function()
468
	if not attacking then
469
		mode = "Disable"
470
		gun.Color = Color3.new(1,0,0)
471
		specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
472
	end
473
end)
474
addattack(Enum.KeyCode.P, function()
475
	if bgmusic.Playing then
476
		bgmusic:Stop()
477
	else
478
		bgmusic:Play()
479
	end
480
end)
481
addattack("MouseClick", function()
482
	if not attacking then
483
		cananim = false
484
		attacking = true
485
		for i = 0, 0.6, 0.1 do
486
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
487
		rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
488
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
489
		ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
490
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
491
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
492
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
493
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
494
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
495
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
496
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
497
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
498
		swait()
499
		end
500
		local sounds = {
501
			{17.49, 17.981267708586};
502
			{17.490114626798, 17.755552823579};
503
			{18, 18.465876732586707476};
504
		}
505
		local ids = sounds[math.random(#sounds)]
506
		specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
507
		local p = Instance.new("Part")
508
		p.Anchored = false
509
		p.Material = "Neon"
510
		p.CanCollide = false
511
		local start = gun.Position +Vector3.new(0.5,0,-0.5)
512
		local endp = mouse.Hit.p
513
		local ray = Ray.new(start, (endp-start).unit * 999)
514
		local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
515
		local mag = (start-position).magnitude + 2
516
		p.Size = Vector3.new(0.1,0.1,mag)
517
		p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
518
		local bp = Instance.new("BodyPosition")
519
		bp.MaxForce = huge
520
		bp.Position = p.Position
521
		bp.Parent = p
522
		p.Color = gun.Color
523
		if mode == "Normal" then
524
			p.Color = Color3.new(1,1,1)
525
		end
526
		p.Parent = workspace
527
		spawn(function()
528
			for i = 1, 10 do
529
				p.Transparency = i/10
530
				swait()
531
			end
532
			p:Destroy()
533
		end)
534
		local con
535
		local dmg = 750
536
		if mode == "Heal" then dmg = -1000 end
537
		if mode == "Disable" then dmg = 0 end
538
		con = p.Touched:connect(function(hit)
539
			if hurt(hit, dmg) then
540
				pcall(function()
541
					con:disconnect()
542
					if mode == "Disable" then
543
						disable(hit)
544
					end
545
					for i,v in pairs(hit.Parent:GetDescendants()) do
546
						spawn(function()
547
							if v:IsA("BasePart") and mode == "Normal" then
548
								local bv = Instance.new("BodyVelocity")
549
								bv.MaxForce = huge
550
								bv.Velocity = CFrame.new(start, position).lookVector*100
551
								bv.Parent = v
552
								game:GetService('Debris'):AddItem(bv, 0.1)
553
								if v.Transparency <= 0.9 then
554
									for i = 1, 20 do
555
										v.Transparency = i/20
556
										swait()
557
									end
558
								end
559
								v:Destroy()
560
							end
561
						end)
562
					end
563
				end)
564
			end
565
		end)
566
		for i = 0, 0.3, 0.1 do
567
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
568
		rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
569
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
570
		ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
571
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
572
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
573
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
574
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
575
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
576
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
577
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
578
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
579
		swait()
580
		end
581
		cananim = true
582
		attacking = false
583
	end
584
end)
585
while true do
586
	swait()
587
	if currentanim == "Jumping" and cananim then
588
for i = 0, 1.2, 0.1 do
589
if currentanim ~= "Jumping" or not cananim then break end
590
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
591
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
592
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
593
ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
594
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
595
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
596
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
597
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
598
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
599
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
600
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
601
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
602
swait()
603
end
604
	end
605
	if currentanim == "Falling" and cananim then
606
for i = 0, 1.2, 0.1 do
607
if currentanim ~= "Falling" or not cananim then break end
608
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
609
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
610
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
611
ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
612
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
613
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
614
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
615
lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
616
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
617
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
618
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
619
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
620
swait()
621
end
622
	end
623
	if currentanim == "Walking" and cananim then
624
for i = 0, 0.6, 0.1 do
625
if currentanim ~= "Walking" or not cananim then break end
626
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
627
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
628
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
629
ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
630
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
631
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
632
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
633
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
634
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
635
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
636
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
637
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
638
swait()
639
end
640
local rslastc0 = rs.C0
641
local rslastc1 = rs.C1
642
local lslastc0 = ls.C0
643
local lslastc1 = ls.C1
644
local rhlastc0 = rh.C0
645
local rhlastc1 = rh.C1
646
local lhlastc0 = lh.C0
647
local lhlastc1 = lh.C1
648
local necklastc0 = neck.C0
649
local necklastc1 = neck.C1
650
local rjlastc0 = rj.C0
651
local rjlastc1 = rj.C1
652
local max = 0.6
653
for i = 0, max, 0.1 do
654
if currentanim ~= "Walking" or not cananim then break end
655
rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
656
rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
657
ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
658
ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
659
rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
660
rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
661
lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
662
lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
663
neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
664
neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
665
rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
666
rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
667
swait()
668
end
669
for i = 0, 0.6, 0.1 do
670
if currentanim ~= "Walking" or not cananim then break end
671
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
672
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
673
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
674
ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
675
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
676
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
677
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
678
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
679
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
680
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
681
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
682
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
683
swait()
684
end
685
local rslastc0 = rs.C0
686
local rslastc1 = rs.C1
687
local lslastc0 = ls.C0
688
local lslastc1 = ls.C1
689
local rhlastc0 = rh.C0
690
local rhlastc1 = rh.C1
691
local lhlastc0 = lh.C0
692
local lhlastc1 = lh.C1
693
local necklastc0 = neck.C0
694
local necklastc1 = neck.C1
695
local rjlastc0 = rj.C0
696
local rjlastc1 = rj.C1
697
local max = 0.6
698
for i = 0, max, 0.1 do
699
if currentanim ~= "Walking" or not cananim then break end
700
rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
701
rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
702
ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
703
ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
704
rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
705
rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
706
lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
707
lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
708
neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
709
neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
710
rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
711
rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
712
wait()
713
end
714
	end
715
	if currentanim == "Idle" and cananim then
716
		for i = 0, 5, 0.1 do
717
		if currentanim ~= "Idle" or not cananim then break end
718
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
719
		rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
720
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
721
		ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
722
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
723
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
724
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
725
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
726
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
727
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
728
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
729
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
730
		swait()
731
		end
732
		for i = 0, 5, 0.1 do
733
		if currentanim ~= "Idle" or not cananim then break end
734
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
735
		rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
736
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
737
		ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
738
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
739
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
740
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
741
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
742
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
743
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
744
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
745
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
746
swait()
747
Player = owner
748
char = owner.Charcter
749
char.Humanoid.MaxHealth = math.huge
750
char.Humanoid.Health = math.huge
751
		end
752
	end
753
end