SHOW:
|
|
- or go back to the newest paste.
| 1 | --thanks fang | |
| 2 | --Added a new beam move to genkadda | |
| 3 | ||
| 4 | --[[User: TheDarkRevenant | |
| 5 | Script: Genkadda.txt | |
| 6 | Pass: E1IZVizJ]] | |
| 7 | ||
| 8 | local p = game.Players.LocalPlayer | |
| 9 | local char = p.Character | |
| 10 | local mouse = p:GetMouse() | |
| 11 | local larm = char["Left Arm"] | |
| 12 | local rarm = char["Right Arm"] | |
| 13 | local lleg = char["Left Leg"] | |
| 14 | local rleg = char["Right Leg"] | |
| 15 | local hed = char.Head | |
| 16 | local torso = char.Torso | |
| 17 | local hum = char.Humanoid | |
| 18 | local cam = game.Workspace.CurrentCamera | |
| 19 | local root = char.HumanoidRootPart | |
| 20 | local deb = false | |
| 21 | local CanAttack = true | |
| 22 | local shot = 0 | |
| 23 | local animpose = "Idle" | |
| 24 | local lastanimpose = "Idle" | |
| 25 | local stanceToggle = "Normal" | |
| 26 | local l = game:GetService("Lighting")
| |
| 27 | local rs = game:GetService("RunService").RenderStepped
| |
| 28 | math.randomseed(os.time()) | |
| 29 | hum.MaxHealth = 9001 | |
| 30 | wait(1) | |
| 31 | hum.Health = 9001 | |
| 32 | ||
| 33 | for i,v in pairs (hed:GetChildren()) do | |
| 34 | if v:IsA("Sound") then
| |
| 35 | v:Destroy() | |
| 36 | end | |
| 37 | end | |
| 38 | --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char | |
| 39 | --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813" | |
| 40 | ---------------------------------------------------- | |
| 41 | Debounces = {
| |
| 42 | CanAttack = true; | |
| 43 | CanJoke = true; | |
| 44 | NoIdl = false; | |
| 45 | Slashing = false; | |
| 46 | Slashed = false; | |
| 47 | Slapping = false; | |
| 48 | Slapped = false; | |
| 49 | ks = false; | |
| 50 | } | |
| 51 | ||
| 52 | local Touche = {char.Name, }
| |
| 53 | ---------------------------------------------------- | |
| 54 | function HasntTouched(plrname) | |
| 55 | local ret = true | |
| 56 | for _, v in pairs(Touche) do | |
| 57 | if v == plrname then | |
| 58 | ret = false | |
| 59 | end | |
| 60 | end | |
| 61 | return ret | |
| 62 | end | |
| 63 | ---------------------------------------------------- | |
| 64 | function weld5(part0, part1, c0, c1) | |
| 65 | weeld=Instance.new("Weld", part0)
| |
| 66 | weeld.Part0=part0 | |
| 67 | weeld.Part1=part1 | |
| 68 | weeld.C0=c0 | |
| 69 | weeld.C1=c1 | |
| 70 | return weeld | |
| 71 | end | |
| 72 | ---------------------------------------------------- | |
| 73 | mod=Instance.new('Model',char)
| |
| 74 | ||
| 75 | function Burst() | |
| 76 | part=Instance.new('Part',mod)
| |
| 77 | part.Anchored=true | |
| 78 | part.CanCollide=false | |
| 79 | part.FormFactor='Custom' | |
| 80 | part.Size=Vector3.new(.2,.2,.2) | |
| 81 | part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) | |
| 82 | part.Transparency=.7 | |
| 83 | part.BrickColor=BrickColor.new('Really black')
| |
| 84 | mesh=Instance.new('SpecialMesh',part)
| |
| 85 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 86 | mesh.Scale=Vector3.new(10,5,10) | |
| 87 | part2=part:clone() | |
| 88 | part2.Parent=mod | |
| 89 | part2.BrickColor=BrickColor.new('Dark indigo')
| |
| 90 | mesh2=mesh:clone() | |
| 91 | mesh2.Parent=part2 | |
| 92 | mesh2.Scale=Vector3.new(5,2.5,5) | |
| 93 | coroutine.resume(coroutine.create(function() | |
| 94 | for i=0,1,0.1 do | |
| 95 | wait() | |
| 96 | part.CFrame=part.CFrame | |
| 97 | part.Transparency=i | |
| 98 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
| 99 | part2.CFrame=part2.CFrame | |
| 100 | part2.Transparency=i | |
| 101 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
| 102 | end | |
| 103 | part.Parent=nil | |
| 104 | part2.Parent=nil | |
| 105 | end)) | |
| 106 | end | |
| 107 | ---------------------------------------------------- | |
| 108 | mod4 = Instance.new("Model",char)
| |
| 109 | ||
| 110 | ptez = {0.7, 0.8, 0.9, 1}
| |
| 111 | ||
| 112 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 113 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 114 | local List = {}
| |
| 115 | for i,v in pairs(workspace:GetChildren())do | |
| 116 | if v:IsA("Model")then
| |
| 117 | if v:findFirstChild("Torso")then
| |
| 118 | if v ~= char then | |
| 119 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 120 | table.insert(List,v) | |
| 121 | end | |
| 122 | end | |
| 123 | end | |
| 124 | end | |
| 125 | end | |
| 126 | return List | |
| 127 | end | |
| 128 | ||
| 129 | function Slam() | |
| 130 | part=Instance.new('Part',mod4)
| |
| 131 | part.Anchored=true | |
| 132 | part.CanCollide=false | |
| 133 | part.FormFactor='Custom' | |
| 134 | part.Size=Vector3.new(.2,.2,.2) | |
| 135 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
| 136 | part.Transparency=.7 | |
| 137 | part.BrickColor=BrickColor.new('Really black')
| |
| 138 | mesh=Instance.new('SpecialMesh',part)
| |
| 139 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
| 140 | mesh.Scale=Vector3.new(3,3,3) | |
| 141 | part2=Instance.new('Part',mod4)
| |
| 142 | part2.Anchored=true | |
| 143 | part2.CanCollide=false | |
| 144 | part2.FormFactor='Custom' | |
| 145 | part2.Size=Vector3.new(.2,.2,.2) | |
| 146 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
| 147 | part2.Transparency=.7 | |
| 148 | part2.BrickColor=BrickColor.new('Dark indigo')
| |
| 149 | mesh2=Instance.new('SpecialMesh',part2)
| |
| 150 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 151 | mesh2.Scale=Vector3.new(3,1.5,3) | |
| 152 | x = Instance.new("Sound",char)
| |
| 153 | - | x.SoundId = "http://www.roblox.com/asset/?id=142070127" |
| 153 | + | x.SoundId = "http://www.roblox.com/asset/?id=500841625" |
| 154 | x.Pitch = ptez[math.random(1,#ptez)] | |
| 155 | x.Volume = 1 | |
| 156 | wait(.1) | |
| 157 | x1 = Instance.new("Sound",char)
| |
| 158 | - | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" |
| 158 | + | x1.SoundId = "http://www.roblox.com/asset/?id=500841625" |
| 159 | x1.Pitch = ptez[math.random(1,#ptez)] | |
| 160 | x1.Volume = 1 | |
| 161 | wait(.1) | |
| 162 | x:Play() | |
| 163 | x1:Play() | |
| 164 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
| 165 | if v:FindFirstChild('Humanoid') then
| |
| 166 | v.Humanoid:TakeDamage(math.random(45,50)) | |
| 167 | end | |
| 168 | end | |
| 169 | coroutine.resume(coroutine.create(function() | |
| 170 | for i=0,0.62,0.13 do | |
| 171 | wait() | |
| 172 | part.CFrame=part.CFrame | |
| 173 | part.Transparency=i | |
| 174 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
| 175 | part2.CFrame=part2.CFrame | |
| 176 | part2.Transparency=i | |
| 177 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
| 178 | end | |
| 179 | part.Parent=nil | |
| 180 | part2.Parent=nil | |
| 181 | x:Destroy() | |
| 182 | end)) | |
| 183 | end | |
| 184 | ---------------------------------------------------- | |
| 185 | GroundWave = function() | |
| 186 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 187 | local Colors = {"Dark indigo", "Really black"}
| |
| 188 | local wave = Instance.new("Part", torso)
| |
| 189 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 190 | wave.Anchored = true | |
| 191 | wave.CanCollide = false | |
| 192 | wave.Locked = true | |
| 193 | wave.Size = Vector3.new(1, 1, 1) | |
| 194 | wave.TopSurface = "Smooth" | |
| 195 | wave.BottomSurface = "Smooth" | |
| 196 | wave.Transparency = 0.35 | |
| 197 | wave.CFrame = HandCF | |
| 198 | wm = Instance.new("SpecialMesh", wave)
| |
| 199 | wm.MeshId = "rbxassetid://3270017" | |
| 200 | coroutine.wrap(function() | |
| 201 | for i = 1, 14, 1 do | |
| 202 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 203 | wave.Size = wm.Scale | |
| 204 | wave.CFrame = HandCF | |
| 205 | wave.Transparency = i/14 | |
| 206 | wait() | |
| 207 | end | |
| 208 | wait() | |
| 209 | wave:Destroy() | |
| 210 | end)() | |
| 211 | end | |
| 212 | ---------------------------------------------------- | |
| 213 | Magik = function() | |
| 214 | Spawn(function() | |
| 215 | local function lerp(a,b,c) | |
| 216 | return a+(b-a)*c | |
| 217 | end | |
| 218 | local function rndRange(rng) | |
| 219 | return math.random(-rng*1000,rng*1000)/1000 | |
| 220 | end | |
| 221 | local magik = Instance.new("Part", larm)
| |
| 222 | local Colors = {"Dark indigo", "Really black"}
| |
| 223 | magik.Anchored = true | |
| 224 | magik.Locked = true | |
| 225 | magik.FormFactor = "Custom" | |
| 226 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 227 | magik.TopSurface = "Smooth" | |
| 228 | magik.BottomSurface = "Smooth" | |
| 229 | magik.Transparency = 0 | |
| 230 | magik.CanCollide = false | |
| 231 | magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 232 | local mr = math.rad | |
| 233 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 234 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 235 | magik.CFrame = cf | |
| 236 | for i = 0, 1, .05 do | |
| 237 | local newTrans = lerp(0.5, 1, i) | |
| 238 | local ns = lerp(1,1.2,i) | |
| 239 | magik.Transparency = newTrans | |
| 240 | magik.Size = Vector3.new(ns,ns,ns) | |
| 241 | magik.CFrame = cf | |
| 242 | rs:wait() | |
| 243 | end | |
| 244 | magik:Destroy() | |
| 245 | wait() | |
| 246 | end) | |
| 247 | end | |
| 248 | ---------------------------------------------------- | |
| 249 | Magik2 = function() | |
| 250 | Spawn(function() | |
| 251 | if stanceToggle == "Melee" then | |
| 252 | local function lerp(a,b,c) | |
| 253 | return a+(b-a)*c | |
| 254 | end | |
| 255 | local function rndRange(rng) | |
| 256 | return math.random(-rng*1000,rng*1000)/1000 | |
| 257 | end | |
| 258 | local magik2 = Instance.new("Part", rarm)
| |
| 259 | local Colors = {"Dark indigo", "Really black"}
| |
| 260 | magik2.Anchored = true | |
| 261 | magik2.Locked = true | |
| 262 | magik2.FormFactor = "Custom" | |
| 263 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 264 | magik2.TopSurface = "Smooth" | |
| 265 | magik2.BottomSurface = "Smooth" | |
| 266 | magik2.Transparency = 0 | |
| 267 | magik2.CanCollide = false | |
| 268 | magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 269 | local mr = math.rad | |
| 270 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 271 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 272 | magik2.CFrame = cf | |
| 273 | for i = 0, 1, .05 do | |
| 274 | local newTrans = lerp(0.5, 1, i) | |
| 275 | local ns = lerp(1,1.2,i) | |
| 276 | magik2.Transparency = newTrans | |
| 277 | magik2.Size = Vector3.new(ns,ns,ns) | |
| 278 | magik2.CFrame = cf | |
| 279 | rs:wait() | |
| 280 | end | |
| 281 | magik2:Destroy() | |
| 282 | elseif stanceToggle ~= "Melee" then | |
| 283 | wait() | |
| 284 | end | |
| 285 | end) | |
| 286 | end | |
| 287 | ---------------------------------------------------- | |
| 288 | function lerp(a, b, t) -- Linear interpolation | |
| 289 | return a + (b - a)*t | |
| 290 | end | |
| 291 | ||
| 292 | function slerp(a, b, t) --Spherical interpolation | |
| 293 | dot = a:Dot(b) | |
| 294 | if dot > 0.99999 or dot < -0.99999 then | |
| 295 | return t <= 0.5 and a or b | |
| 296 | else | |
| 297 | r = math.acos(dot) | |
| 298 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 299 | end | |
| 300 | end | |
| 301 | ||
| 302 | function matrixInterpolate(a, b, t) | |
| 303 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 304 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 305 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 306 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 307 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 308 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 309 | local t = v1:Dot(v2) | |
| 310 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 311 | return CFrame.new() | |
| 312 | end | |
| 313 | return CFrame.new( | |
| 314 | v0.x, v0.y, v0.z, | |
| 315 | v1.x, v1.y, v1.z, | |
| 316 | v2.x, v2.y, v2.z, | |
| 317 | v3.x, v3.y, v3.z) | |
| 318 | end | |
| 319 | ---------------------------------------------------- | |
| 320 | function genWeld(a,b) | |
| 321 | local w = Instance.new("Weld",a)
| |
| 322 | w.Part0 = a | |
| 323 | w.Part1 = b | |
| 324 | return w | |
| 325 | end | |
| 326 | function weld(a, b) | |
| 327 | local weld = Instance.new("Weld")
| |
| 328 | weld.Name = "W" | |
| 329 | weld.Part0 = a | |
| 330 | weld.Part1 = b | |
| 331 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 332 | weld.Parent = a | |
| 333 | return weld; | |
| 334 | end | |
| 335 | ---------------------------------------------------- | |
| 336 | function Lerp(c1,c2,al) | |
| 337 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 338 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 339 | for i,v in pairs(com1) do | |
| 340 | com1[i] = v+(com2[i]-v)*al | |
| 341 | end | |
| 342 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 343 | end | |
| 344 | ---------------------------------------------------- | |
| 345 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 346 | local wld = Instance.new("Weld", wp1)
| |
| 347 | wld.Part0 = wp0 | |
| 348 | wld.Part1 = wp1 | |
| 349 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 350 | end | |
| 351 | ---------------------------------------------------- | |
| 352 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 353 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 354 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 355 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 356 | newWeld(torso, hed, 0, 1.5, 0) | |
| 357 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 358 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 359 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 360 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 361 | newWeld(root, torso, 0, -1, 0) | |
| 362 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 363 | ---------------------------------------------------- | |
| 364 | --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916
| |
| 365 | z = Instance.new("Sound",char) --music
| |
| 366 | z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)] | |
| 367 | z.Looped = true | |
| 368 | z.Volume = 1 | |
| 369 | z.Pitch = .72 | |
| 370 | wait(1) | |
| 371 | z:Play() | |
| 372 | hum.WalkSpeed = 9 | |
| 373 | lite = Instance.new("PointLight",torso)
| |
| 374 | lite.Brightness = 16 | |
| 375 | lite.Range = 12 | |
| 376 | lite.Color = Color3.new(255/255,0,0) | |
| 377 | ---------------------------------------------------- | |
| 378 | ||
| 379 | ---------------------------------------------------- | |
| 380 | local m = Instance.new("Model")
| |
| 381 | m.Name = "Genkadda" | |
| 382 | p1 = Instance.new("Part", m)
| |
| 383 | p1.Material = "Metal" | |
| 384 | p1.BrickColor = BrickColor.new("Really black")
| |
| 385 | p1.Name = "BladePart" | |
| 386 | p1.FormFactor = Enum.FormFactor.Symmetric | |
| 387 | p1.Size = Vector3.new(1, 1, 1) | |
| 388 | p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006) | |
| 389 | p1.CanCollide = false | |
| 390 | p1.Locked = true | |
| 391 | p1.Elasticity = 0 | |
| 392 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
| 393 | p1.TopSurface = Enum.SurfaceType.Smooth | |
| 394 | b1 = Instance.new("BlockMesh", p1)
| |
| 395 | b1.Name = "Mesh" | |
| 396 | b1.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 397 | p2 = Instance.new("Part", m)
| |
| 398 | p2.Material = "Metal" | |
| 399 | p2.BrickColor = BrickColor.new("Really black")
| |
| 400 | p2.FormFactor = Enum.FormFactor.Symmetric | |
| 401 | p2.Size = Vector3.new(1, 1, 1) | |
| 402 | p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094) | |
| 403 | p2.CanCollide = false | |
| 404 | p2.Locked = true | |
| 405 | p2.Elasticity = 0 | |
| 406 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
| 407 | p2.TopSurface = Enum.SurfaceType.Smooth | |
| 408 | b2 = Instance.new("BlockMesh", p2)
| |
| 409 | b2.Name = "Mesh" | |
| 410 | b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
| 411 | p3 = Instance.new("Part", m)
| |
| 412 | p3.Material = "Metal" | |
| 413 | p3.BrickColor = BrickColor.new("Really black")
| |
| 414 | p3.FormFactor = Enum.FormFactor.Symmetric | |
| 415 | p3.Size = Vector3.new(1, 2, 1) | |
| 416 | p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005) | |
| 417 | p3.CanCollide = false | |
| 418 | p3.Locked = true | |
| 419 | p3.Elasticity = 0 | |
| 420 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
| 421 | p3.TopSurface = Enum.SurfaceType.Smooth | |
| 422 | b3 = Instance.new("BlockMesh", p3)
| |
| 423 | b3.Name = "Mesh" | |
| 424 | b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
| 425 | p4 = Instance.new("Part", m)
| |
| 426 | p4.Material = "Metal" | |
| 427 | p4.BrickColor = BrickColor.new("Really black")
| |
| 428 | p4.Name = "BladePart" | |
| 429 | p4.FormFactor = Enum.FormFactor.Symmetric | |
| 430 | p4.Size = Vector3.new(1, 1, 1) | |
| 431 | p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005) | |
| 432 | p4.CanCollide = false | |
| 433 | p4.Locked = true | |
| 434 | p4.Elasticity = 0 | |
| 435 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
| 436 | p4.TopSurface = Enum.SurfaceType.Smooth | |
| 437 | b4 = Instance.new("BlockMesh", p4)
| |
| 438 | b4.Name = "Mesh" | |
| 439 | b4.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 440 | p5 = Instance.new("Part", m)
| |
| 441 | p5.Material = "Metal" | |
| 442 | p5.BrickColor = BrickColor.new("Really black")
| |
| 443 | p5.Name = "Hilt" | |
| 444 | p5.FormFactor = Enum.FormFactor.Custom | |
| 445 | p5.Size = Vector3.new(1, 0.400000006, 1.60000014) | |
| 446 | p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166) | |
| 447 | p5.CanCollide = false | |
| 448 | p5.Locked = true | |
| 449 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
| 450 | p5.TopSurface = Enum.SurfaceType.Smooth | |
| 451 | b5 = Instance.new("BlockMesh", p5)
| |
| 452 | b5.Name = "Mesh" | |
| 453 | b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952) | |
| 454 | p6 = Instance.new("Part", m)
| |
| 455 | p6.Material = "Metal" | |
| 456 | p6.BrickColor = BrickColor.new("Really black")
| |
| 457 | p6.Name = "Handle" | |
| 458 | p6.FormFactor = Enum.FormFactor.Custom | |
| 459 | p6.Size = Vector3.new(1.29999995, 1, 1) | |
| 460 | p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005) | |
| 461 | p6.CanCollide = false | |
| 462 | p6.Locked = true | |
| 463 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
| 464 | p6.TopSurface = Enum.SurfaceType.Smooth | |
| 465 | b6 = Instance.new("SpecialMesh", p6)
| |
| 466 | b6.MeshType = Enum.MeshType.Cylinder | |
| 467 | b6.Name = "Mesh" | |
| 468 | b6.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 469 | p7 = Instance.new("Part", m)
| |
| 470 | p7.Material = "Metal" | |
| 471 | p7.BrickColor = BrickColor.new("Really black")
| |
| 472 | p7.FormFactor = Enum.FormFactor.Symmetric | |
| 473 | p7.Size = Vector3.new(1, 1, 1) | |
| 474 | p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156) | |
| 475 | p7.CanCollide = false | |
| 476 | p7.Locked = true | |
| 477 | b7 = Instance.new("SpecialMesh", p7)
| |
| 478 | b7.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 479 | b7.TextureId = "" | |
| 480 | b7.MeshType = Enum.MeshType.FileMesh | |
| 481 | b7.Name = "Mesh" | |
| 482 | b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
| 483 | p8 = Instance.new("Part", m)
| |
| 484 | p8.Material = "Metal" | |
| 485 | p8.BrickColor = BrickColor.new("Really black")
| |
| 486 | p8.Name = "BladePart" | |
| 487 | p8.FormFactor = Enum.FormFactor.Symmetric | |
| 488 | p8.Size = Vector3.new(1, 1, 1) | |
| 489 | p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005) | |
| 490 | p8.CanCollide = false | |
| 491 | p8.Locked = true | |
| 492 | p8.Elasticity = 0 | |
| 493 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
| 494 | p8.TopSurface = Enum.SurfaceType.Smooth | |
| 495 | b8 = Instance.new("BlockMesh", p8)
| |
| 496 | b8.Name = "Mesh" | |
| 497 | b8.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 498 | p9 = Instance.new("Part", m)
| |
| 499 | p9.Material = "Metal" | |
| 500 | p9.BrickColor = BrickColor.new("Really black")
| |
| 501 | p9.Name = "BladePart" | |
| 502 | p9.FormFactor = Enum.FormFactor.Symmetric | |
| 503 | p9.Size = Vector3.new(1, 1, 1) | |
| 504 | p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005) | |
| 505 | p9.CanCollide = false | |
| 506 | p9.Locked = true | |
| 507 | p9.Elasticity = 0 | |
| 508 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
| 509 | p9.TopSurface = Enum.SurfaceType.Smooth | |
| 510 | b9 = Instance.new("BlockMesh", p9)
| |
| 511 | b9.Name = "Mesh" | |
| 512 | b9.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 513 | p10 = Instance.new("Part", m)
| |
| 514 | p10.Material = "Metal" | |
| 515 | p10.BrickColor = BrickColor.new("Really black")
| |
| 516 | p10.Name = "BladeTip" | |
| 517 | p10.FormFactor = Enum.FormFactor.Symmetric | |
| 518 | p10.Size = Vector3.new(1, 1, 2) | |
| 519 | p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971) | |
| 520 | p10.CanCollide = false | |
| 521 | p10.Locked = true | |
| 522 | p10.Elasticity = 0 | |
| 523 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
| 524 | p10.TopSurface = Enum.SurfaceType.Smooth | |
| 525 | b10 = Instance.new("SpecialMesh", p10)
| |
| 526 | b10.MeshType = Enum.MeshType.Wedge | |
| 527 | b10.Name = "Mesh" | |
| 528 | b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928) | |
| 529 | p11 = Instance.new("Part", m)
| |
| 530 | p11.Material = "Metal" | |
| 531 | p11.BrickColor = BrickColor.new("Really black")
| |
| 532 | p11.Name = "BladePart" | |
| 533 | p11.FormFactor = Enum.FormFactor.Symmetric | |
| 534 | p11.Size = Vector3.new(1, 1, 1) | |
| 535 | p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005) | |
| 536 | p11.CanCollide = false | |
| 537 | p11.Locked = true | |
| 538 | p11.Elasticity = 0 | |
| 539 | p11.BottomSurface = Enum.SurfaceType.Smooth | |
| 540 | p11.TopSurface = Enum.SurfaceType.Smooth | |
| 541 | b11 = Instance.new("BlockMesh", p11)
| |
| 542 | b11.Name = "Mesh" | |
| 543 | b11.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 544 | p12 = Instance.new("Part", m)
| |
| 545 | p12.Material = "Metal" | |
| 546 | p12.BrickColor = BrickColor.new("Really black")
| |
| 547 | p12.Name = "BladeTip2" | |
| 548 | p12.FormFactor = Enum.FormFactor.Custom | |
| 549 | p12.Size = Vector3.new(1, 1, 2.4000001) | |
| 550 | p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727) | |
| 551 | p12.CanCollide = false | |
| 552 | p12.Locked = true | |
| 553 | p12.Elasticity = 0 | |
| 554 | p12.BottomSurface = Enum.SurfaceType.Smooth | |
| 555 | p12.TopSurface = Enum.SurfaceType.Smooth | |
| 556 | b12 = Instance.new("SpecialMesh", p12)
| |
| 557 | b12.MeshType = Enum.MeshType.Wedge | |
| 558 | b12.Name = "Mesh" | |
| 559 | b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928) | |
| 560 | p13 = Instance.new("Part", m)
| |
| 561 | p13.Material = "Metal" | |
| 562 | p13.BrickColor = BrickColor.new("Medium stone grey")
| |
| 563 | p13.Transparency = 1 | |
| 564 | p13.Name = "HitBox" | |
| 565 | p13.FormFactor = Enum.FormFactor.Custom | |
| 566 | p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999) | |
| 567 | p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006) | |
| 568 | p13.CanCollide = false | |
| 569 | p13.Locked = true | |
| 570 | p13.BottomSurface = Enum.SurfaceType.Smooth | |
| 571 | p13.TopSurface = Enum.SurfaceType.Smooth | |
| 572 | w1 = Instance.new("Weld", p1)
| |
| 573 | w1.Name = "Part_Weld" | |
| 574 | w1.Part0 = p1 | |
| 575 | w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006) | |
| 576 | w1.Part1 = p2 | |
| 577 | w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
| 578 | w2 = Instance.new("Weld", p2)
| |
| 579 | w2.Name = "Part_Weld" | |
| 580 | w2.Part0 = p2 | |
| 581 | w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
| 582 | w2.Part1 = p3 | |
| 583 | w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
| 584 | w3 = Instance.new("Weld", p3)
| |
| 585 | w3.Name = "BladePart_Weld" | |
| 586 | w3.Part0 = p3 | |
| 587 | w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
| 588 | w3.Part1 = p4 | |
| 589 | w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
| 590 | w4 = Instance.new("Weld", p4)
| |
| 591 | w4.Name = "Hilt_Weld" | |
| 592 | w4.Part0 = p4 | |
| 593 | w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
| 594 | w4.Part1 = p5 | |
| 595 | w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
| 596 | w5 = Instance.new("Weld", p5)
| |
| 597 | w5.Name = "Handle_Weld" | |
| 598 | w5.Part0 = p5 | |
| 599 | w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
| 600 | w5.Part1 = p6 | |
| 601 | w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
| 602 | w6 = Instance.new("Weld", p6)
| |
| 603 | w6.Name = "Part_Weld" | |
| 604 | w6.Part0 = p6 | |
| 605 | w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
| 606 | w6.Part1 = p7 | |
| 607 | w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
| 608 | w7 = Instance.new("Weld", p7)
| |
| 609 | w7.Name = "BladePart_Weld" | |
| 610 | w7.Part0 = p7 | |
| 611 | w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
| 612 | w7.Part1 = p8 | |
| 613 | w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
| 614 | w8 = Instance.new("Weld", p8)
| |
| 615 | w8.Name = "BladePart_Weld" | |
| 616 | w8.Part0 = p8 | |
| 617 | w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
| 618 | w8.Part1 = p9 | |
| 619 | w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
| 620 | w9 = Instance.new("Weld", p9)
| |
| 621 | w9.Name = "BladeTip_Weld" | |
| 622 | w9.Part0 = p9 | |
| 623 | w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
| 624 | w9.Part1 = p10 | |
| 625 | w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
| 626 | w10 = Instance.new("Weld", p10)
| |
| 627 | w10.Name = "BladePart_Weld" | |
| 628 | w10.Part0 = p10 | |
| 629 | w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
| 630 | w10.Part1 = p11 | |
| 631 | w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
| 632 | w11 = Instance.new("Weld", p11)
| |
| 633 | w11.Name = "BladeTip2_Weld" | |
| 634 | w11.Part0 = p11 | |
| 635 | w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
| 636 | w11.Part1 = p12 | |
| 637 | w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
| 638 | w12 = Instance.new("Weld", p12)
| |
| 639 | w12.Name = "HitBox_Weld" | |
| 640 | w12.Part0 = p12 | |
| 641 | w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
| 642 | w12.Part1 = p13 | |
| 643 | w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
| 644 | w13 = Instance.new("Weld", p13)
| |
| 645 | w13.Name = "Weld" | |
| 646 | w13.Part0 = p13 | |
| 647 | w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
| 648 | m.Parent = char | |
| 649 | m:MakeJoints() | |
| 650 | ---------------------------------------------------- | |
| 651 | local cor = Instance.new("Part", char.Genkadda)
| |
| 652 | cor.Name = "Thingy" | |
| 653 | cor.Locked = true | |
| 654 | cor.BottomSurface = 0 | |
| 655 | cor.CanCollide = false | |
| 656 | cor.Size = Vector3.new(1, 9, 1) | |
| 657 | cor.Transparency = 1 | |
| 658 | cor.TopSurface = 0 | |
| 659 | corw = Instance.new("Weld", cor)
| |
| 660 | corw.Part0 = rarm | |
| 661 | corw.Part1 = cor | |
| 662 | corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90)) | |
| 663 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 664 | weld1 = Instance.new("Weld", char.Genkadda)
| |
| 665 | weld1.Part0 = cor | |
| 666 | weld1.Part1 = p6 | |
| 667 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 668 | ---------------------------------------------------- | |
| 669 | function Vanish() | |
| 670 | for i = 1, 10 do wait() | |
| 671 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
| 672 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 673 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
| 674 | v.Transparency = v.Transparency + 0.1 | |
| 675 | end | |
| 676 | end | |
| 677 | end | |
| 678 | end | |
| 679 | end | |
| 680 | ---------------------------------------------------- | |
| 681 | function Appear() | |
| 682 | for i = 1, 10 do wait() | |
| 683 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
| 684 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 685 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
| 686 | v.Transparency = v.Transparency - 0.1 | |
| 687 | end | |
| 688 | end | |
| 689 | end | |
| 690 | end | |
| 691 | end | |
| 692 | ---------------------------------------------------- | |
| 693 | local player = game.Players.LocalPlayer | |
| 694 | local pchar = player.Character | |
| 695 | local mouse = player:GetMouse() | |
| 696 | local cam = workspace.CurrentCamera | |
| 697 | ||
| 698 | local rad = math.rad | |
| 699 | ||
| 700 | local keysDown = {}
| |
| 701 | local flySpeed = 0 | |
| 702 | local MAX_FLY_SPEED = 50 | |
| 703 | ||
| 704 | local canFly = false | |
| 705 | local flyToggled = false | |
| 706 | ||
| 707 | local forward, side = 0, 0 | |
| 708 | local lastForward, lastSide = 0, 0 | |
| 709 | ||
| 710 | local floatBP = Instance.new("BodyPosition")
| |
| 711 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
| 712 | local flyBV = Instance.new("BodyVelocity")
| |
| 713 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 714 | local turnBG = Instance.new("BodyGyro")
| |
| 715 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 716 | ||
| 717 | mouse.KeyDown:connect(function(key) | |
| 718 | keysDown[key] = true | |
| 719 | ||
| 720 | if key == "f" then | |
| 721 | flyToggled = not flyToggled | |
| 722 | ||
| 723 | if not flyToggled then | |
| 724 | stanceToggle = "Normal" | |
| 725 | floatBP.Parent = nil | |
| 726 | flyBV.Parent = nil | |
| 727 | turnBG.Parent = nil | |
| 728 | root.Velocity = Vector3.new() | |
| 729 | pchar.Humanoid.PlatformStand = false | |
| 730 | end | |
| 731 | end | |
| 732 | ||
| 733 | end) | |
| 734 | mouse.KeyUp:connect(function(key) | |
| 735 | keysDown[key] = nil | |
| 736 | end) | |
| 737 | ||
| 738 | local function updateFly() | |
| 739 | ||
| 740 | if not flyToggled then return end | |
| 741 | ||
| 742 | lastForward = forward | |
| 743 | lastSide = side | |
| 744 | ||
| 745 | forward = 0 | |
| 746 | side = 0 | |
| 747 | ||
| 748 | if keysDown.w then | |
| 749 | forward = forward + 1 | |
| 750 | end | |
| 751 | if keysDown.s then | |
| 752 | forward = forward - 1 | |
| 753 | end | |
| 754 | if keysDown.a then | |
| 755 | side = side - 1 | |
| 756 | end | |
| 757 | if keysDown.d then | |
| 758 | side = side + 1 | |
| 759 | end | |
| 760 | ||
| 761 | canFly = (forward ~= 0 or side ~= 0) | |
| 762 | ||
| 763 | if canFly then | |
| 764 | stanceToggle = "Floating" | |
| 765 | turnBG.Parent = root | |
| 766 | floatBP.Parent = nil | |
| 767 | flyBV.Parent = root | |
| 768 | ||
| 769 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
| 770 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
| 771 | else | |
| 772 | floatBP.position = root.Position | |
| 773 | floatBP.Parent = root | |
| 774 | ||
| 775 | flySpeed = flySpeed - 1 | |
| 776 | if flySpeed < 0 then flySpeed = 0 end | |
| 777 | end | |
| 778 | ||
| 779 | local camCF = cam.CoordinateFrame | |
| 780 | local in_forward = canFly and forward or lastForward | |
| 781 | local in_side = canFly and side or lastSide | |
| 782 | ||
| 783 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
| 784 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
| 785 | ||
| 786 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
| 787 | 0) | |
| 788 | end | |
| 789 | ||
| 790 | game:service'RunService'.RenderStepped:connect(function() | |
| 791 | if flyToggled then | |
| 792 | pchar.Humanoid.PlatformStand = true | |
| 793 | end | |
| 794 | updateFly() | |
| 795 | end) | |
| 796 | ---------------------------------------------------- | |
| 797 | p13.Touched:connect(function(ht) | |
| 798 | hit = ht.Parent | |
| 799 | if ht and hit:IsA("Model") then
| |
| 800 | if hit:FindFirstChild("Humanoid") then
| |
| 801 | if hit.Name ~= p.Name then | |
| 802 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 803 | Debounces.Slashed = true | |
| 804 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
| |
| 805 | wait(.3) | |
| 806 | Debounces.Slashed = false | |
| 807 | end | |
| 808 | end | |
| 809 | end | |
| 810 | elseif ht and hit:IsA("Hat") then
| |
| 811 | if hit.Parent.Name ~= p.Name then | |
| 812 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 813 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 814 | Debounces.Slashed = true | |
| 815 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
| |
| 816 | wait(.3) | |
| 817 | Debounces.Slashed = false | |
| 818 | end | |
| 819 | end | |
| 820 | end | |
| 821 | end | |
| 822 | end) | |
| 823 | ---------------------------------------------------- | |
| 824 | ptz = {0.7, 0.8, 0.9, 1}
| |
| 825 | idz = {"161006212", "161006195"}
| |
| 826 | mouse.KeyDown:connect(function(key) | |
| 827 | if key == "q" then | |
| 828 | if Debounces.CanAttack == true then | |
| 829 | Debounces.CanAttack = false | |
| 830 | Debounces.NoIdl = true | |
| 831 | Debounces.on = true | |
| 832 | for i = 1, 20 do | |
| 833 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
| 834 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
| 835 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
| 836 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
| 837 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
| 838 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
| 839 | if Debounces.on == false then break end | |
| 840 | rs:wait(2) | |
| 841 | end | |
| 842 | z = Instance.new("Sound", hed)
| |
| 843 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 844 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 845 | z.Volume = 1 | |
| 846 | wait(.01) | |
| 847 | z:Play() | |
| 848 | Debounces.Slashing = true | |
| 849 | for i = 1, 20 do | |
| 850 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
| 851 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
| 852 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
| 853 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
| 854 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
| 855 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
| 856 | if Debounces.on == false then break end | |
| 857 | rs:wait(2) | |
| 858 | end | |
| 859 | z1 = Instance.new("Sound", hed)
| |
| 860 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 861 | z1.Pitch = ptz[math.random(1,#ptz)] | |
| 862 | z1.Volume = 1 | |
| 863 | wait(.01) | |
| 864 | z1:Play() | |
| 865 | Debounces.Slashing = true | |
| 866 | for i = 1, 26 do | |
| 867 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
| 868 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
| 869 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
| 870 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
| 871 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
| 872 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
| 873 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
| 874 | if Debounces.on == false then break end | |
| 875 | rs:wait(2) | |
| 876 | end | |
| 877 | Debounces.Slashing = false | |
| 878 | z:Destroy() | |
| 879 | z1:Destroy() | |
| 880 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
| 881 | if Debounces.CanAttack == false then | |
| 882 | Debounces.CanAttack = true | |
| 883 | Debounces.NoIdl = false | |
| 884 | Debounces.on = false | |
| 885 | end | |
| 886 | end | |
| 887 | end | |
| 888 | end) | |
| 889 | ------------------------------- | |
| 890 | pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
| |
| 891 | mouse.KeyDown:connect(function(key) | |
| 892 | if key == "e" then | |
| 893 | if Debounces.CanAttack == true then | |
| 894 | Debounces.CanAttack = false | |
| 895 | Debounces.NoIdl = true | |
| 896 | Debounces.on = true | |
| 897 | Debounces.ks = true | |
| 898 | larm.Touched:connect(function(ht) | |
| 899 | hit = ht.Parent | |
| 900 | if ht and hit:IsA("Model") then
| |
| 901 | if hit:FindFirstChild("Humanoid") then
| |
| 902 | if hit.Name ~= p.Name then | |
| 903 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
| 904 | Debounces.Slapped = true | |
| 905 | if Debounces.ks==true then | |
| 906 | z = Instance.new("Sound",hed)
| |
| 907 | z.SoundId = "rbxassetid://169380525" | |
| 908 | z.Volume = 1 | |
| 909 | z:Play() | |
| 910 | z1 = Instance.new("Sound",char)
| |
| 911 | z1.SoundId = "rbxassetid://261010715" | |
| 912 | z1.Pitch = pts[math.random(1,#pts)] | |
| 913 | z1.Volume = 1 | |
| 914 | z2 = Instance.new("Sound",char)
| |
| 915 | z2.SoundId = "rbxassetid://261010715" | |
| 916 | z2.Pitch = z1.Pitch | |
| 917 | z2.Volume = 1 | |
| 918 | z3 = Instance.new("Sound",char)
| |
| 919 | z3.SoundId = "rbxassetid://261010715" | |
| 920 | z3.Pitch = z1.Pitch | |
| 921 | z3.Volume = 1 | |
| 922 | z1:Play() | |
| 923 | z2:Play() | |
| 924 | z3:Play() | |
| 925 | Debounces.ks=false | |
| 926 | end | |
| 927 | hit:FindFirstChild("Humanoid"):TakeDamage(10)
| |
| 928 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
| |
| 929 | wait(.5) | |
| 930 | Debounces.Slapped = false | |
| 931 | z:Destroy() | |
| 932 | z1:Destroy() | |
| 933 | z2:Destroy() | |
| 934 | z3:Destroy() | |
| 935 | end | |
| 936 | end | |
| 937 | end | |
| 938 | elseif ht and hit:IsA("Hat") then
| |
| 939 | if hit.Parent.Name ~= p.Name then | |
| 940 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 941 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
| 942 | Debounces.Slapped = true | |
| 943 | if Debounces.ks==true then | |
| 944 | z = Instance.new("Sound",hed)
| |
| 945 | z.SoundId = "rbxassetid://169380525" | |
| 946 | z.Volume = 1 | |
| 947 | z:Play() | |
| 948 | z1 = Instance.new("Sound",char)
| |
| 949 | z1.SoundId = "rbxassetid://261010715" | |
| 950 | z1.Pitch = pts[math.random(1,#pts)] | |
| 951 | z1.Volume = 1 | |
| 952 | z2 = Instance.new("Sound",char)
| |
| 953 | z2.SoundId = "rbxassetid://261010715" | |
| 954 | z2.Pitch = z1.Pitch | |
| 955 | z2.Volume = 1 | |
| 956 | z3 = Instance.new("Sound",char)
| |
| 957 | z3.SoundId = "rbxassetid://261010715" | |
| 958 | z3.Pitch = z1.Pitch | |
| 959 | z3.Volume = 1 | |
| 960 | z1:Play() | |
| 961 | z2:Play() | |
| 962 | z3:Play() | |
| 963 | Debounces.ks=false | |
| 964 | end | |
| 965 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
| |
| 966 | wait(.5) | |
| 967 | Debounces.Slapped = false | |
| 968 | z:Destroy() | |
| 969 | z1:Destroy() | |
| 970 | z2:Destroy() | |
| 971 | z3:Destroy() | |
| 972 | end | |
| 973 | end | |
| 974 | end | |
| 975 | end | |
| 976 | end) | |
| 977 | for i = 1, 14 do | |
| 978 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5) | |
| 979 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5) | |
| 980 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 981 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
| 982 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
| 983 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
| 984 | if Debounces.on==false then break end | |
| 985 | rs:wait(2) | |
| 986 | end | |
| 987 | Debounces.Slapping = true | |
| 988 | for i = 1, 20 do | |
| 989 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6) | |
| 990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6) | |
| 991 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6) | |
| 992 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6) | |
| 993 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 994 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 995 | if Debounces.on==false then break end | |
| 996 | rs:wait(2) | |
| 997 | end | |
| 998 | Debounces.Slapping = false | |
| 999 | if Debounces.CanAttack == false then | |
| 1000 | Debounces.CanAttack = true | |
| 1001 | Debounces.NoIdl = false | |
| 1002 | Debounces.on = false | |
| 1003 | end | |
| 1004 | end | |
| 1005 | end | |
| 1006 | end) | |
| 1007 | ------------------------------- | |
| 1008 | mouse.KeyDown:connect(function(key) | |
| 1009 | if key == "r" then | |
| 1010 | if Debounces.CanAttack == true then | |
| 1011 | Debounces.CanAttack = false | |
| 1012 | Debounces.NoIdl = true | |
| 1013 | Debounces.on = true | |
| 1014 | for i = 1, 20 do | |
| 1015 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
| 1016 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
| 1017 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
| 1018 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
| 1019 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 1020 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 1021 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
| 1022 | if Debounces.on==false then break end | |
| 1023 | rs:wait(2) | |
| 1024 | end | |
| 1025 | Debounces.Slashing = true | |
| 1026 | z = Instance.new("Sound",hed)
| |
| 1027 | z.SoundId = "rbxassetid://206083107" | |
| 1028 | z.Pitch = .75 | |
| 1029 | z.Volume = .65 | |
| 1030 | wait(0.1) | |
| 1031 | z:Play() | |
| 1032 | z1 = Instance.new("Sound", hed)
| |
| 1033 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 1034 | z1.Pitch = ptz[math.random(1,#ptz)] | |
| 1035 | z1.Volume = 1 | |
| 1036 | wait(.01) | |
| 1037 | z1:Play() | |
| 1038 | for i = 1, 20 do | |
| 1039 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
| 1040 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
| 1041 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 1042 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
| 1043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 1044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
| 1045 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
| 1046 | if Debounces.on==false then break end | |
| 1047 | rs:wait(2) | |
| 1048 | end | |
| 1049 | Debounces.Slashing = false | |
| 1050 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
| 1051 | if Debounces.CanAttack == false then | |
| 1052 | Debounces.CanAttack = true | |
| 1053 | Debounces.NoIdl = false | |
| 1054 | Debounces.on = false | |
| 1055 | end | |
| 1056 | end | |
| 1057 | end | |
| 1058 | end) | |
| 1059 | ------------------------------- | |
| 1060 | mouse.KeyDown:connect(function(key) | |
| 1061 | if key == "t" then | |
| 1062 | if Debounces.CanAttack == true then | |
| 1063 | Debounces.CanAttack = false | |
| 1064 | Debounces.on = true | |
| 1065 | Debounces.NoIdl = true | |
| 1066 | for i = 1,20 do | |
| 1067 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
| 1068 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
| 1069 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2) | |
| 1070 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2) | |
| 1071 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2) | |
| 1072 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2) | |
| 1073 | if Debounces.on==false then break end | |
| 1074 | rs:wait(2) | |
| 1075 | end | |
| 1076 | for i = 1,20 do | |
| 1077 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
| 1078 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
| 1079 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2) | |
| 1080 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2) | |
| 1081 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2) | |
| 1082 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2) | |
| 1083 | if Debounces.on==false then break end | |
| 1084 | rs:wait(2) | |
| 1085 | end | |
| 1086 | if Debounces.CanAttack == false then | |
| 1087 | Debounces.CanAttack = true | |
| 1088 | Debounces.on = false | |
| 1089 | Debounces.NoIdl = false | |
| 1090 | end | |
| 1091 | end | |
| 1092 | end | |
| 1093 | end) | |
| 1094 | ------------------------------- | |
| 1095 | mouse.KeyDown:connect(function(key) | |
| 1096 | if key == "g" then | |
| 1097 | if Debounces.CanAttack == true then | |
| 1098 | Debounces.CanAttack = false | |
| 1099 | Debounces.NoIdl = true | |
| 1100 | Debounces.on = true | |
| 1101 | Debounces.Slashing = true | |
| 1102 | for i = 1, 8 do | |
| 1103 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
| 1104 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
| 1105 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
| 1106 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
| 1107 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
| 1108 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
| 1109 | if Debounces.on==false then break end | |
| 1110 | rs:wait(2) | |
| 1111 | end | |
| 1112 | for i = 1, 1440, 48 do | |
| 1113 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
| 1114 | rs:wait(4) | |
| 1115 | end | |
| 1116 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 1117 | Debounces.Slashing = false | |
| 1118 | if Debounces.CanAttack == false then | |
| 1119 | Debounces.CanAttack = true | |
| 1120 | Debounces.NoIdl = false | |
| 1121 | Debounces.on = false | |
| 1122 | end | |
| 1123 | end | |
| 1124 | end | |
| 1125 | end) | |
| 1126 | ---------------------------------------------------- | |
| 1127 | pt = {6.6, 6.8, 7, 7.2, 7.4}
| |
| 1128 | mouse.KeyDown:connect(function(key) | |
| 1129 | if key == "h" then | |
| 1130 | if Debounces.CanJoke == true then | |
| 1131 | Debounces.CanJoke = false | |
| 1132 | u = Instance.new("Sound",char)
| |
| 1133 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 1134 | u.Pitch = pt[math.random(1,#pt)] | |
| 1135 | u.Volume = 1 | |
| 1136 | u2 = Instance.new("Sound",char)
| |
| 1137 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 1138 | u2.Pitch = u.Pitch | |
| 1139 | u2.Volume = 1 | |
| 1140 | u3 = Instance.new("Sound",char)
| |
| 1141 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 1142 | u3.Pitch = u.Pitch | |
| 1143 | u3.Volume = 1 | |
| 1144 | wait(.01) | |
| 1145 | u:Play() | |
| 1146 | u2:Play() | |
| 1147 | u3:Play() | |
| 1148 | wait(1.5) | |
| 1149 | u:Destroy() | |
| 1150 | u2:Destroy() | |
| 1151 | u3:Destroy() | |
| 1152 | if Debounces.CanJoke == false then | |
| 1153 | Debounces.CanJoke = true | |
| 1154 | end | |
| 1155 | end | |
| 1156 | end | |
| 1157 | end) | |
| 1158 | ||
| 1159 | ------------------------------- | |
| 1160 | mouse.KeyDown:connect(function(key) | |
| 1161 | if key == "k" then | |
| 1162 | if Debounces.CanAttack == true then | |
| 1163 | Debounces.CanAttack = false | |
| 1164 | Debounces.NoIdl = true | |
| 1165 | Debounces.on = true | |
| 1166 | char.Humanoid.WalkSpeed = .01 | |
| 1167 | Debounces.on = true | |
| 1168 | Vanish() | |
| 1169 | for i = 1, 20 do | |
| 1170 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
| 1171 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
| 1172 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
| 1173 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
| 1174 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
| 1175 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
| 1176 | if Debounces.on==false then break end | |
| 1177 | ||
| 1178 | wait() | |
| 1179 | end | |
| 1180 | wait(1) | |
| 1181 | x = Instance.new("Sound")
| |
| 1182 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
| 1183 | x.Parent = char.Head | |
| 1184 | x.Looped = false | |
| 1185 | x.Pitch = .88 | |
| 1186 | x.Volume = 1 | |
| 1187 | wait(.1) | |
| 1188 | x:Play() | |
| 1189 | Debounces.on = false | |
| 1190 | Debounces.Here = false | |
| 1191 | shot = shot + 2 | |
| 1192 | for i = 1, 6 do | |
| 1193 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4) | |
| 1194 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4) | |
| 1195 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4) | |
| 1196 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4) | |
| 1197 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4) | |
| 1198 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4) | |
| 1199 | wait() | |
| 1200 | end | |
| 1201 | local rng = Instance.new("Part", char)
| |
| 1202 | rng.Anchored = true | |
| 1203 | rng.BrickColor = BrickColor.new("Really black")
| |
| 1204 | rng.CanCollide = false | |
| 1205 | rng.FormFactor = 3 | |
| 1206 | rng.Name = "Ring" | |
| 1207 | rng.Size = Vector3.new(1, 1, 1) | |
| 1208 | rng.Transparency = 0.35 | |
| 1209 | rng.TopSurface = 0 | |
| 1210 | rng.BottomSurface = 0 | |
| 1211 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1212 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1213 | rngm.Scale = Vector3.new(10, 10, 1) | |
| 1214 | local bem = Instance.new("Part", char)
| |
| 1215 | bem.Anchored = true | |
| 1216 | bem.BrickColor = BrickColor.new("Really black")
| |
| 1217 | bem.CanCollide = false | |
| 1218 | bem.FormFactor = 3 | |
| 1219 | bem.Name = "Beam" .. shot | |
| 1220 | bem.Size = Vector3.new(1, 1, 1) | |
| 1221 | bem.Transparency = 0.35 | |
| 1222 | bem.TopSurface = 0 | |
| 1223 | bem.BottomSurface = 0 | |
| 1224 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 1225 | bemm.MeshType = 4 | |
| 1226 | bemm.Scale = Vector3.new(1, 4, 4) | |
| 1227 | local out = Instance.new("Part", char)
| |
| 1228 | out.Anchored = true | |
| 1229 | out.BrickColor = BrickColor.new("Really black")
| |
| 1230 | out.CanCollide = false | |
| 1231 | out.FormFactor = 3 | |
| 1232 | out.Name = "Out" | |
| 1233 | out.Size = Vector3.new(1, 1, 1) | |
| 1234 | out.Transparency = 0.35 | |
| 1235 | out.TopSurface = 0 | |
| 1236 | out.BottomSurface = 0 | |
| 1237 | local outm = Instance.new("SpecialMesh", out)
| |
| 1238 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 1239 | outm.Scale = Vector3.new(2, 2, 2) | |
| 1240 | local bnd = Instance.new("Part", char)
| |
| 1241 | bnd.Anchored = true | |
| 1242 | bnd.BrickColor = BrickColor.new("Really black")
| |
| 1243 | bnd.CanCollide = false | |
| 1244 | bnd.FormFactor = 3 | |
| 1245 | bnd.Name = "BEnd" | |
| 1246 | bnd.Size = Vector3.new(1, 1, 1) | |
| 1247 | bnd.Transparency = 0.35 | |
| 1248 | bnd.TopSurface = 0 | |
| 1249 | bnd.BottomSurface = 0 | |
| 1250 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 1251 | bndm.MeshType = 3 | |
| 1252 | bndm.Scale = Vector3.new(4, 4, 4) | |
| 1253 | out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0) | |
| 1254 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1255 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 1256 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 1257 | Debounces.Shewt = true | |
| 1258 | coroutine.wrap(function() | |
| 1259 | for i = 1, 20, 0.2 do | |
| 1260 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
| 1261 | rng.Transparency = i/20 | |
| 1262 | wait() | |
| 1263 | end | |
| 1264 | wait() | |
| 1265 | rng:Destroy() | |
| 1266 | end)() | |
| 1267 | if Debounces.Shewt == true then | |
| 1268 | char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
| |
| 1269 | print("Hit")
| |
| 1270 | hit = ht.Parent | |
| 1271 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 1272 | print("Yes")
| |
| 1273 | if HasntTouched(hit.Name) == true and deb == false then | |
| 1274 | deb = true | |
| 1275 | coroutine.wrap(function() | |
| 1276 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 1277 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
| |
| 1278 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63))
| |
| 1279 | wait(1) | |
| 1280 | hit:FindFirstChild("Humanoid").PlatformStand = false
| |
| 1281 | end)() | |
| 1282 | table.insert(Touche, hit.Name) | |
| 1283 | deb = false | |
| 1284 | end | |
| 1285 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
| |
| 1286 | print("Yes")
| |
| 1287 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
| 1288 | deb = true | |
| 1289 | coroutine.wrap(function() | |
| 1290 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
| |
| 1291 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
| |
| 1292 | wait(1) | |
| 1293 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
| |
| 1294 | end)() | |
| 1295 | table.insert(Touche, hit.Parent.Name) | |
| 1296 | deb = false | |
| 1297 | for i, v in pairs(Touche) do | |
| 1298 | print(v) | |
| 1299 | end | |
| 1300 | end | |
| 1301 | end | |
| 1302 | end) | |
| 1303 | end | |
| 1304 | for i = 0, 200, 7 do | |
| 1305 | bem.Size = Vector3.new(i, 1, 1) | |
| 1306 | bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1307 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0) | |
| 1308 | wait() | |
| 1309 | end | |
| 1310 | wait() | |
| 1311 | Debounces.Shewt = false | |
| 1312 | bem:Destroy() | |
| 1313 | out:Destroy() | |
| 1314 | bnd:Destroy() | |
| 1315 | char.Humanoid.WalkSpeed = 10 | |
| 1316 | Debounces.Ready = false | |
| 1317 | for i, v in pairs(Touche) do | |
| 1318 | table.remove(Touche, i) | |
| 1319 | end | |
| 1320 | wait() | |
| 1321 | table.insert(Touche, char.Name) | |
| 1322 | Debounces.NoIdl = false | |
| 1323 | if Debounces.CanAttack == false then | |
| 1324 | Debounces.CanAttack = true | |
| 1325 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
| 1326 | ||
| 1327 | ||
| 1328 | Debounces.on = false | |
| 1329 | Appear() | |
| 1330 | end | |
| 1331 | end | |
| 1332 | end | |
| 1333 | end) | |
| 1334 | ------------------------------- | |
| 1335 | ||
| 1336 | ----------------------------------------------------EDIT END | |
| 1337 | Grab = false | |
| 1338 | mouse.KeyDown:connect(function(key) | |
| 1339 | if key == "z" then | |
| 1340 | Debounces.on = true | |
| 1341 | Debounces.NoIdl = true | |
| 1342 | Debounces.ks = true | |
| 1343 | if Grab == false then | |
| 1344 | gp = nil | |
| 1345 | for i = 1, 20 do | |
| 1346 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 1347 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
| 1348 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
| 1349 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
| 1350 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
| 1351 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
| 1352 | if Debounces.on == false then break end | |
| 1353 | rs:wait(2) | |
| 1354 | end | |
| 1355 | con1=larm.Touched:connect(function(hit) -- this is grab | |
| 1356 | ht = hit.Parent | |
| 1357 | hum1=ht:FindFirstChild('Humanoid')
| |
| 1358 | if hum1 ~= nil then | |
| 1359 | if Debounces.ks==true then | |
| 1360 | z = Instance.new("Sound",hed)
| |
| 1361 | z.SoundId = "rbxassetid://169380525" | |
| 1362 | z.Volume = 1 | |
| 1363 | z:Play() | |
| 1364 | Debounces.ks=false | |
| 1365 | end | |
| 1366 | hum1.PlatformStand=true | |
| 1367 | gp = ht | |
| 1368 | Grab = true | |
| 1369 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
| |
| 1370 | asd.Parent = larm | |
| 1371 | asd.Name = "asd" | |
| 1372 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
| 1373 | stanceToggle = "Grabbed" | |
| 1374 | --[[elseif hum1 == nil then | |
| 1375 | con1:disconnect() | |
| 1376 | wait() return]]-- | |
| 1377 | end | |
| 1378 | end) | |
| 1379 | for i = 1, 20 do | |
| 1380 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 1381 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
| 1382 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
| 1383 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
| 1384 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 1385 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
| 1386 | if Debounces.on == false then break end | |
| 1387 | rs:wait(2) | |
| 1388 | end | |
| 1389 | con1:disconnect() | |
| 1390 | Debounces.on = false | |
| 1391 | Debounces.NoIdl = false | |
| 1392 | elseif Grab == true then | |
| 1393 | Grab = false | |
| 1394 | --[[for i = 1, 16 do | |
| 1395 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
| 1396 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
| 1397 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
| 1398 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 1399 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 1400 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 1401 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
| 1402 | if Debounces.on == false then end | |
| 1403 | rs:wait() | |
| 1404 | end]]-- | |
| 1405 | for i = 1, 16 do | |
| 1406 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1407 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
| 1408 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
| 1409 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
| 1410 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
| 1411 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 1412 | if Debounces.on == false then end | |
| 1413 | rs:wait() | |
| 1414 | end | |
| 1415 | Slam() | |
| 1416 | if gp ~= nil then | |
| 1417 | for i,v in pairs(larm:GetChildren()) do | |
| 1418 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 1419 | v:Remove() | |
| 1420 | end | |
| 1421 | end | |
| 1422 | for i = 1, 16 do | |
| 1423 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1424 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3) | |
| 1425 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
| 1426 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
| 1427 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
| 1428 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
| 1429 | if Debounces.on == false then end | |
| 1430 | rs:wait() | |
| 1431 | end | |
| 1432 | stanceToggle = "Normal" | |
| 1433 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
| |
| 1434 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
| 1435 | bv.P = 125000 | |
| 1436 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
| 1437 | ht=nil | |
| 1438 | Debounces.on = false | |
| 1439 | Debounces.NoIdl = false | |
| 1440 | elseif ht == nil then wait() | |
| 1441 | Grab = false | |
| 1442 | Debounces.on = false | |
| 1443 | Debounces.NoIdl = false | |
| 1444 | end | |
| 1445 | end | |
| 1446 | end | |
| 1447 | end) | |
| 1448 | ------------------------------- | |
| 1449 | Sit = false | |
| 1450 | mouse.KeyDown:connect(function(key) | |
| 1451 | if key == "v" then | |
| 1452 | if Sit == false then | |
| 1453 | Sit = true | |
| 1454 | hum.WalkSpeed = 0.1 | |
| 1455 | stanceToggle = "Sitting" | |
| 1456 | elseif Sit == true then | |
| 1457 | Sit = false | |
| 1458 | hum.WalkSpeed = 7 | |
| 1459 | stanceToggle = "Normal" | |
| 1460 | end | |
| 1461 | end | |
| 1462 | end) | |
| 1463 | ------------------------------- | |
| 1464 | Melee = false | |
| 1465 | mouse.KeyDown:connect(function(key) | |
| 1466 | if key == "m" then | |
| 1467 | if Melee == false then | |
| 1468 | Melee = true | |
| 1469 | Vanish() | |
| 1470 | stanceToggle = "Melee" | |
| 1471 | elseif Melee == true then | |
| 1472 | Melee = false | |
| 1473 | Appear() | |
| 1474 | stanceToggle = "Normal" | |
| 1475 | end | |
| 1476 | end | |
| 1477 | end) | |
| 1478 | ------------------------------- | |
| 1479 | mouse.KeyDown:connect(function(key) | |
| 1480 | if string.byte(key) == 52 then | |
| 1481 | if Debounces.CanAttack == true then | |
| 1482 | if stanceToggle ~= "Floating" then | |
| 1483 | char.Humanoid.WalkSpeed = 60 | |
| 1484 | Burst() | |
| 1485 | elseif Debounces.CanAttack == false then | |
| 1486 | elseif stanceToggle == "Floating" then | |
| 1487 | wait() | |
| 1488 | end | |
| 1489 | end | |
| 1490 | end | |
| 1491 | end) | |
| 1492 | mouse.KeyUp:connect(function(key) | |
| 1493 | if string.byte(key) == 52 then | |
| 1494 | char.Humanoid.WalkSpeed = 9 | |
| 1495 | end | |
| 1496 | end) | |
| 1497 | ------------------------------- | |
| 1498 | mouse.KeyDown:connect(function(key) | |
| 1499 | if key == "t" then | |
| 1500 | if CanAttack == true then | |
| 1501 | CanAttack = false | |
| 1502 | Debounces.NoIdl = true | |
| 1503 | Debounces.on = true | |
| 1504 | for i = 1, 20 do | |
| 1505 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
| 1506 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3) | |
| 1507 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3) | |
| 1508 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6) | |
| 1509 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6) | |
| 1510 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6) | |
| 1511 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
| 1512 | if Debounces.on == false then | |
| 1513 | break | |
| 1514 | end | |
| 1515 | wait() | |
| 1516 | end | |
| 1517 | wait() | |
| 1518 | z = Instance.new("Sound")
| |
| 1519 | z.SoundId = "http://www.roblox.com/asset/?id=159218913" | |
| 1520 | z.Parent = char.Head | |
| 1521 | z.Looped = false | |
| 1522 | z.Pitch = 1 | |
| 1523 | z.Volume = 1 | |
| 1524 | wait(.01) | |
| 1525 | z:Play() | |
| 1526 | Debounces.Slashing = true | |
| 1527 | for i = 1, 20 do | |
| 1528 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
| 1529 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6) | |
| 1530 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6) | |
| 1531 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6) | |
| 1532 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6) | |
| 1533 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6) | |
| 1534 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6) | |
| 1535 | wait() | |
| 1536 | if Debounces.on == false then | |
| 1537 | break | |
| 1538 | end | |
| 1539 | wait() | |
| 1540 | end | |
| 1541 | Debounces.Slashing = false | |
| 1542 | Debounces.NoIdl = false | |
| 1543 | wait() | |
| 1544 | if CanAttack == false then | |
| 1545 | CanAttack = true | |
| 1546 | end | |
| 1547 | end | |
| 1548 | end | |
| 1549 | end) | |
| 1550 | -------------------------------- | |
| 1551 | mouse.KeyDown:connect(function(key) | |
| 1552 | if key == "y" then | |
| 1553 | if CanAttack == true then | |
| 1554 | CanAttack = false | |
| 1555 | Debounces.NoIdl = true | |
| 1556 | Debounces.on = true | |
| 1557 | for i = 1, 20 do | |
| 1558 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2) | |
| 1559 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2) | |
| 1560 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 1561 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 1562 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2) | |
| 1563 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
| 1564 | if Debounces.on == false then | |
| 1565 | break | |
| 1566 | end | |
| 1567 | wait() | |
| 1568 | end | |
| 1569 | wait() | |
| 1570 | if Daytime == true then | |
| 1571 | Daytime = false | |
| 1572 | l.TimeOfDay = 24 | |
| 1573 | else | |
| 1574 | Daytime = true | |
| 1575 | l.TimeOfDay = 12 | |
| 1576 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
| 1577 | end | |
| 1578 | char.Humanoid.MaxHealth = math.huge | |
| 1579 | c = Instance.new("Sound")
| |
| 1580 | c.SoundId = "http://www.roblox.com/asset/?id=152758283" | |
| 1581 | c.Parent = m | |
| 1582 | c.Looped = false | |
| 1583 | if Daytime == true then | |
| 1584 | c.Pitch = -1 | |
| 1585 | elseif Daytime == false then | |
| 1586 | c.Pitch = 1.12 | |
| 1587 | end | |
| 1588 | c.Volume = 1 | |
| 1589 | wait(.01) | |
| 1590 | c:Play() | |
| 1591 | local Shockwave = function() | |
| 1592 | local Wave = Instance.new("Part", game.Workspace--[[?]])
| |
| 1593 | Wave.Name = "Shockwave" | |
| 1594 | Wave.BrickColor = BrickColor.new("Really black")
| |
| 1595 | Wave.Size = Vector3.new(1, 1, 1) | |
| 1596 | Wave.Shape = "Ball" | |
| 1597 | Wave.CanCollide = false | |
| 1598 | Wave.Anchored = true | |
| 1599 | Wave.TopSurface = 0 | |
| 1600 | Wave.BottomSurface = 0 | |
| 1601 | Wave.Touched:connect(function(hit) | |
| 1602 | print(hit.Name) | |
| 1603 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
| |
| 1604 | if hit.Parent.Name ~= char.Name then | |
| 1605 | print("Damaged " .. hit.Parent.Name)
| |
| 1606 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
| |
| 1607 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
| |
| 1608 | end | |
| 1609 | end | |
| 1610 | end) | |
| 1611 | ||
| 1612 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
| |
| 1613 | ||
| 1614 | Delay(0, function() | |
| 1615 | -- | |
| 1616 | -- Okay. | |
| 1617 | if Daytime == false then | |
| 1618 | for i = 1, 38, 1 do | |
| 1619 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 1620 | Wave.CFrame = char.Torso.CFrame | |
| 1621 | local t = i / 38 | |
| 1622 | Wave.Transparency = t | |
| 1623 | wait() | |
| 1624 | end | |
| 1625 | else | |
| 1626 | for i = 38, 1, -1 do | |
| 1627 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 1628 | Wave.CFrame = char.Torso.CFrame | |
| 1629 | local t = i / 38 | |
| 1630 | Wave.Transparency = t | |
| 1631 | wait() | |
| 1632 | end | |
| 1633 | end | |
| 1634 | Wave:Destroy() | |
| 1635 | end) | |
| 1636 | Delay(0, function() | |
| 1637 | while wait() do | |
| 1638 | if Wave ~= nil then | |
| 1639 | Wave.CFrame = char.Torso.CFrame | |
| 1640 | else | |
| 1641 | break | |
| 1642 | end | |
| 1643 | end | |
| 1644 | end) | |
| 1645 | end | |
| 1646 | ||
| 1647 | Shockwave() | |
| 1648 | ||
| 1649 | for i = 1, 20 do | |
| 1650 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6) | |
| 1651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6) | |
| 1652 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6) | |
| 1653 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6) | |
| 1654 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6) | |
| 1655 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6) | |
| 1656 | wait() | |
| 1657 | if Debounces.on == false then | |
| 1658 | break | |
| 1659 | end | |
| 1660 | wait() | |
| 1661 | end | |
| 1662 | wait(2) | |
| 1663 | Debounces.NoIdl = false | |
| 1664 | if CanAttack == false then | |
| 1665 | CanAttack = true | |
| 1666 | wait() | |
| 1667 | end | |
| 1668 | end -- for the canattack thing | |
| 1669 | end | |
| 1670 | end) | |
| 1671 | ------------------------------- | |
| 1672 | local animpose = "Idle" | |
| 1673 | local lastanimpose = "Idle" | |
| 1674 | local grab = false | |
| 1675 | local sine = 0 | |
| 1676 | local change = 1 | |
| 1677 | local val = 0 | |
| 1678 | local ffing = false | |
| 1679 | ------------------------------- | |
| 1680 | --[[if stanceToggle == "Sitting" then | |
| 1681 | if wait(math.random(1,2)) == 1 then | |
| 1682 | stanceToggle = "Sitting2" | |
| 1683 | wait(8) | |
| 1684 | stanceToggle = "Sitting" | |
| 1685 | end | |
| 1686 | end]]-- | |
| 1687 | ------------------------------- | |
| 1688 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1689 | --[[if char.Humanoid.Jump == true then | |
| 1690 | jump = true | |
| 1691 | else | |
| 1692 | jump = false | |
| 1693 | end]] | |
| 1694 | char.Humanoid.FreeFalling:connect(function(f) | |
| 1695 | if f then | |
| 1696 | ffing = true | |
| 1697 | else | |
| 1698 | ffing = false | |
| 1699 | end | |
| 1700 | end) | |
| 1701 | sine = sine + change | |
| 1702 | if jumpn == true then | |
| 1703 | animpose = "Jumping" | |
| 1704 | elseif ffing == true then | |
| 1705 | animpose = "Freefalling" | |
| 1706 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 1707 | animpose = "Idle" | |
| 1708 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 1709 | animpose = "Walking" | |
| 1710 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 1711 | animpose = "Running" | |
| 1712 | end | |
| 1713 | if animpose ~= lastanimpose then | |
| 1714 | sine = 0 | |
| 1715 | if Debounces.NoIdl == false then | |
| 1716 | if stanceToggle == "Normal" then | |
| 1717 | for i = 1, 2 do | |
| 1718 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
| 1719 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
| 1720 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
| 1721 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
| 1722 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 1723 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
| 1724 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 1725 | end | |
| 1726 | elseif stanceToggle == "Sitting" then | |
| 1727 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2) | |
| 1728 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
| 1729 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 1730 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3) | |
| 1731 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
| 1732 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
| 1733 | elseif stanceToggle == "Floating" then | |
| 1734 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 1735 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 1736 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1737 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 1738 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 1739 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 1740 | wait() | |
| 1741 | end | |
| 1742 | else | |
| 1743 | end | |
| 1744 | end | |
| 1745 | lastanimpose = animpose | |
| 1746 | if Debounces.NoIdl == false then | |
| 1747 | if animpose == "Idle" then | |
| 1748 | if stanceToggle == "Normal" then | |
| 1749 | change = 0.5 | |
| 1750 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
| 1751 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
| 1752 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
| 1753 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
| 1754 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 1755 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
| 1756 | elseif stanceToggle == "Melee" then | |
| 1757 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
| 1758 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
| 1759 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1760 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
| 1761 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 1762 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
| 1763 | elseif stanceToggle == "Sitting" then | |
| 1764 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2) | |
| 1765 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
| 1766 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 1767 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3) | |
| 1768 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
| 1769 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
| 1770 | elseif stanceToggle == "Floating" then | |
| 1771 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 1772 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 1773 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1774 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 1775 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 1776 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 1777 | elseif stanceToggle == "Grabbed" then | |
| 1778 | grab = true | |
| 1779 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
| 1780 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
| 1781 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
| 1782 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 1783 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 1784 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 1785 | end | |
| 1786 | elseif animpose == "Walking" then | |
| 1787 | if stanceToggle == "Normal" then | |
| 1788 | change = 1 | |
| 1789 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
| 1790 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
| 1791 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 1792 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 1793 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1794 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1795 | elseif stanceToggle == "Melee" then | |
| 1796 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
| 1797 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
| 1798 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 1799 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 1800 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1801 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1802 | elseif stanceToggle == "Floating" then | |
| 1803 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 1804 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 1805 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
| 1806 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
| 1807 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
| 1808 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
| 1809 | elseif stanceToggle == "Grabbed" then | |
| 1810 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
| 1811 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
| 1812 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 1813 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 1814 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1815 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1816 | end | |
| 1817 | elseif animpose == "Running" then | |
| 1818 | if stanceToggle == "Normal" then | |
| 1819 | change = 1 | |
| 1820 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
| 1821 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
| 1822 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
| 1823 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
| 1824 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
| 1825 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
| 1826 | elseif stanceToggle == "Floating" then | |
| 1827 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 1828 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 1829 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
| 1830 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
| 1831 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
| 1832 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
| 1833 | end | |
| 1834 | end | |
| 1835 | end | |
| 1836 | end) | |
| 1837 | ||
| 1838 | Spawn(function() | |
| 1839 | while wait() do | |
| 1840 | updateFly() | |
| 1841 | end | |
| 1842 | end) | |
| 1843 | ||
| 1844 | Spawn(function() | |
| 1845 | while wait(.1) do | |
| 1846 | Magik() | |
| 1847 | end | |
| 1848 | end) | |
| 1849 | ||
| 1850 | Spawn(function() | |
| 1851 | while wait(.1) do | |
| 1852 | Magik2() | |
| 1853 | end | |
| 1854 | end) | |
| 1855 | ||
| 1856 | Spawn(function() | |
| 1857 | while wait(4) do | |
| 1858 | GroundWave() | |
| 1859 | end | |
| 1860 | end)--/e l/game.Players.vampire100:Destroy() |