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1-
--By Rufus14
1+
--Grab Gun v1
2-
mouse = game.Players.LocalPlayer:GetMouse()
2+
local plr = game.Players.LocalPlayer
3-
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
3+
local plrg = plr.PlayerGui
4-
	if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" or v.ClassName == "Accessory" then
4+
local char = plr.Character
5-
		v:Remove()
5+
script.Parent = char
6
local ra = char["Right Arm"]
7
local la = char["Left Arm"]
8-
local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
8+
local rl = char["Right Leg"]
9-
txtfag.Adornee = suckadick
9+
local ll = char["Left Leg"]
10-
txtfag.Name = "kys nigga"
10+
local h = char.Head
11-
txtfag.Size = UDim2.new(2, 0, 1.2, 0)
11+
local t = char.Torso
12-
txtfag.StudsOffset = Vector3.new(-5, 3, 0)
12+
local anim = "idle"
13-
local textfag = Instance.new("TextLabel", txtfag)
13+
local mode = "shoot"
14-
textfag.Size = UDim2.new(6, 0, 1, 0)
14+
local killmode = "kill"
15-
textfag.FontSize = "Size8"
15+
local rad = math.rad
16-
textfag.TextScaled = true
16+
local mouse = plr:GetMouse() 
17-
textfag.TextTransparency = 0
17+
18-
textfag.BackgroundTransparency = 1
18+
function info(text,timebeforefade)
19-
textfag.TextTransparency = 0
19+
	coroutine.resume(coroutine.create(function()
20-
textfag.TextStrokeTransparency = 0
20+
	local pos = {.001,.002,.003,.004,.005}
21-
textfag.Font = "Cartoon"
21+
	local mpos = {-.001,-.002,-.003,-.004,-.005}
22-
textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
22+
	local sc = Instance.new("ScreenGui",plrg)
23-
textfag.Text = game.Players.LocalPlayer.Character.Name.." The Anti-Furry Shooter"
23+
	local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(.5,0,.05,0) tex.Size = UDim2.new(0,0,.15,0) tex.TextScaled = true tex.BackgroundTransparency = 1 tex.TextTransparency = 1 tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = text
24-
v = Instance.new("Part")
24+
	for i = 1,20 do
25-
v.Name = "ColorBrick"
25+
		tex.Size = tex.Size + UDim2.new(.025,0,0,0)
26-
v.Parent = part
26+
		tex.Rotation = math.random(-5,5)
27-
v.FormFactor = "Symmetric"
27+
		tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
28-
v.Anchored = true
28+
		tex.Position = tex.Position - UDim2.new(.0125,0,0,0)
29-
v.CanCollide = false
29+
		tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
30-
v.BottomSurface = "Smooth"
30+
		tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60))
31-
v.TopSurface = "Smooth"
31+
		tex.BackgroundTransparency = tex.BackgroundTransparency -.05
32-
v.Size = Vector3.new(10, 5, 3)
32+
		swait()
33-
v.Transparency = 0.7
33+
34-
v.BrickColor = BrickColor.new("Really black")
34+
	for i = 1,10 do
35-
v.Transparency = 1
35+
		tex.Rotation = math.random(-5,5)
36-
textfag.TextColor3 = v.BrickColor.Color
36+
		tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
37-
textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
37+
		tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
38-
v.Shape = "Block"
38+
		tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60))
39-
shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character)
39+
		tex.TextTransparency = tex.TextTransparency -.1
40-
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=54698632"
40+
		swait()
41-
song = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
41+
42-
song.SoundId = "rbxassetid://165704299"
42+
	tex.BackgroundColor3 = Color3.fromRGB(40,40,40)
43-
song.Looped = true
43+
	tex.TextColor3 = Color3.fromRGB(255,255,255)
44-
song.Volume = 10
44+
	wait(timebeforefade)
45-
knife = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
45+
	for i = 1,10 do
46-
knife.SoundId = "rbxassetid://186311262"
46+
		tex.Rotation = math.random(-5,5)
47-
knife.Looped = false
47+
		tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
48-
knife.Volume = 10
48+
		tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
49-
dog = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
49+
		tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60))
50-
dog.SoundId = "rbxassetid://132514715"
50+
		tex.TextTransparency = tex.TextTransparency +.1
51-
dog.Looped = false
51+
		swait()
52-
dog.Volume = 10
52+
53-
kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
53+
	for i = 1,20 do
54-
kick.SoundId = "rbxassetid://621571142"
54+
		tex.Size = tex.Size - UDim2.new(.025,0,0,0)
55-
kick.Looped = false
55+
		tex.Rotation = math.random(-5,5)
56-
kick.Volume = 10
56+
		tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))
57-
shoosh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
57+
		tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
58-
shoosh.SoundId = "rbxassetid://145486992"
58+
		tex.BackgroundColor3 = Color3.fromRGB(math.random(0,30),math.random(0,60),math.random(0,60))
59-
shoosh.PlaybackSpeed = 2.1
59+
		tex.Position = tex.Position + UDim2.new(.0125,0,0,0)
60-
shoosh.Looped = false
60+
		tex.BackgroundTransparency = tex.BackgroundTransparency +.05
61-
shoosh.Volume = 10
61+
		swait()
62-
nope = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
62+
63-
nope.SoundId = "rbxassetid://323901968"
63+
	tex:Destroy()
64-
nope.Looped = false
64+
	end))
65-
nope.Volume = 10
65+
66-
canuse=true
66+
67
print("Made by vlad20020")
68
69
coroutine.resume(coroutine.create(function()
70
wait(1)
71
info("Press Z to equip the gun.",1)
72
wait(2)
73
info("Press X to unequip the gun.",1)
74
wait(2)
75
info("Press M for control list",1)
76
end))
77
78
ArtificialHB = Instance.new("BindableEvent", script)
79
ArtificialHB.Name = "Heartbeat"
80
 
81
script:WaitForChild("Heartbeat")
82
 
83
frame = 1 / 60
84-
Part0 = Instance.new("Part")
84+
tf = 0
85-
SpecialMesh1 = Instance.new("SpecialMesh")
85+
allowframeloss = false
86-
Part0.Name = "Baseball fanatic's cap"
86+
tossremainder = false
87-
Part0.Parent = mas
87+
lastframe = tick()
88-
Part0.Anchored = false
88+
script.Heartbeat:Fire()
89-
Part0.FormFactor = Enum.FormFactor.Symmetric
89+
90-
Part0.Size = Vector3.new(1, 1, 2)
90+
game:GetService("RunService").Heartbeat:connect(function(s, p)
91-
Part0.CFrame = CFrame.new(76.1800003, 0.500001013, 26.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
91+
    tf = tf + s
92-
Part0.BottomSurface = Enum.SurfaceType.Smooth
92+
    if tf >= frame then
93-
Part0.TopSurface = Enum.SurfaceType.Smooth
93+
        if allowframeloss then
94-
Part0.Position = Vector3.new(76.1800003, 0.500001013, 26.2000008)
94+
            script.Heartbeat:Fire()
95-
Part0:BreakJoints()
95+
            lastframe = tick()
96-
SpecialMesh1.Parent = Part0
96+
        else
97-
SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16190466"
97+
            for i = 1, math.floor(tf / frame) do
98-
SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=31661094"
98+
                script.Heartbeat:Fire()
99-
SpecialMesh1.MeshType = Enum.MeshType.FileMesh
99+
            end
100-
SpecialMesh1.Scale = Vector3.new(1.1,1.1,1.1)
100+
            lastframe = tick()
101-
weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Head)
101+
102-
weld.Part0 = game.Players.LocalPlayer.Character.Head
102+
        if tossremainder then
103-
weld.Part1 = Part0
103+
            tf = 0
104-
weld.C0 = weld.C0 * CFrame.new(0,0.3,0.04) * CFrame.fromEulerAnglesXYZ(0.5,math.pi/1,0)
104+
        else
105-
surface = Instance.new("SurfaceGui", game.Players.LocalPlayer.Character.Torso)
105+
            tf = tf - frame * math.floor(tf / frame)
106-
text = Instance.new("TextLabel", surface)
106+
107-
text.Text = "WRATH"
107+
108-
text.Size = UDim2.new(1,1, 1,1)
108+
end)
109-
text.TextSize = 230
109+
110-
text.Font = "Fantasy"
110+
function swait(num)
111-
text.TextColor3 = Color3.fromRGB(255,0,0)
111+
    if num == 0 or num == nil then
112-
text.BackgroundTransparency = 1
112+
        ArtificialHB.Event:wait()
113-
text.Position = UDim2.new(0, 0,0, -135)
113+
    else
114-
issoneplaying = false
114+
        for i = 0, num do
115-
cankillafurfag = false
115+
            ArtificialHB.Event:wait()
116-
usedononeperson = false
116+
117
    end
118-
	v.Parent = game:GetService("Players").LocalPlayer.Character
118+
119
120
local rs = t["Right Shoulder"]
121
local ls = t["Left Shoulder"]
122
local rh = t["Right Hip"]
123
local lh = t["Left Hip"]
124
local nec = t.Neck
125
local rut = char.HumanoidRootPart
126
local rutj = rut.RootJoint
127-
function woosh(key)
127+
local hum = char:FindFirstChildOfClass("Humanoid")
128
local using = true
129-
	if key == "q" and canuse then
129+
local canequip = true
130-
		game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, mouse.Hit.p)
130+
local uneq = false
131-
		cankillafurfag = true
131+
local grab = false
132-
		local velo = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
132+
huge = math.huge
133-
		velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
133+
local ammo = 7
134-
		velo.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80
134+
char.Animate.idle.Animation2:Destroy()
135-
		wait(0.1)
135+
136-
		velo:destroy()
136+
--arm joint parts_
137-
		wait(0.5)
137+
local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1
138-
		cankillafurfag = false
138+
local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1
139
local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
140
local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
141-
grabbd = false
141+
--
142-
mouse = game.Players.LocalPlayer:GetMouse()
142+
local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 --Right Arm
143-
canuse = true
143+
local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 --Left Arm
144-
function erichagrabvagina(key)
144+
local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
145
local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
146-
	if key == "z" then
146+
--joint welds
147-
		if canuse then
147+
local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
148-
			canuse = false
148+
local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
149-
			grabbd = false
149+
--gun model--
150-
			local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
150+
local function creategun()
151-
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
151+
152-
			local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
152+
153-
			rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
153+
154-
			rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
154+
155-
			rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
155+
156-
			rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
156+
157-
			local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
157+
158-
			game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
158+
159-
			local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
159+
160-
			lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
160+
161-
			lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
161+
162-
			lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
162+
163-
			lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
163+
164-
			local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
164+
165-
			print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
165+
166-
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
166+
167-
			local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
167+
168-
			humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
168+
Model0 = Instance.new("Model")
169-
			humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
169+
Part1 = Instance.new("Part")
170-
			for i = 0,1 , 0.03 do
170+
Part2 = Instance.new("Part")
171-
				lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i)
171+
Part3 = Instance.new("Part")
172-
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i)
172+
WeldConstraint4 = Instance.new("WeldConstraint")
173-
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i)
173+
Part5 = Instance.new("Part")
174-
				game:GetService("RunService").RenderStepped:wait()
174+
WeldConstraint6 = Instance.new("WeldConstraint")
175
WeldConstraint7 = Instance.new("WeldConstraint")
176-
			wait(1)
176+
Part8 = Instance.new("Part")
177-
			local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
177+
WeldConstraint9 = Instance.new("WeldConstraint")
178-
			sensoryee.Size = Vector3.new(1,1,1)
178+
WeldConstraint10 = Instance.new("WeldConstraint")
179-
			sensoryee.CanCollide = false
179+
WeldConstraint11 = Instance.new("WeldConstraint")
180-
			sensoryee.Transparency = 1
180+
Part12 = Instance.new("Part")
181-
			sensoryee:BreakJoints()
181+
Part13 = Instance.new("Part")
182-
			local weldsensor = Instance.new("Weld", sensoryee)
182+
WeldConstraint14 = Instance.new("WeldConstraint")
183-
			weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
183+
Part15 = Instance.new("Part")
184-
			weldsensor.Part1 = sensoryee
184+
Part16 = Instance.new("Part")
185-
			weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
185+
WeldConstraint17 = Instance.new("WeldConstraint")
186-
			local function gotgrabd(part)
186+
WeldConstraint18 = Instance.new("WeldConstraint")
187-
				sensoryee:destroy()
187+
Part19 = Instance.new("Part")
188-
				local humanoid = part.Parent:findFirstChild("Humanoid")
188+
Part20 = Instance.new("Part")
189-
				if humanoid then
189+
WeldConstraint21 = Instance.new("WeldConstraint")
190-
					for q,w in pairs(humanoid.Parent:GetChildren()) do
190+
Part22 = Instance.new("Part")
191-
						if w.ClassName == "Accessory" or w.ClassName == "Hat" then
191+
WeldConstraint23 = Instance.new("WeldConstraint")
192-
							local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
192+
Model0.Name = "gun"
193-
							local handd = w:findFirstChild("Handle")
193+
Model0.Parent = mas
194-
							if handd then
194+
Part1.Name = "Handle"
195-
								mesh = w.Handle.Mesh
195+
Part1.Parent = Model0
196
Part1.CFrame = CFrame.new(100.938477, 23.8801613, -108.945274, 0.803930104, -0.00498482632, -0.594721258, 0.000852990604, 0.999974132, -0.00722878333, 0.594741881, 0.00530394772, 0.803912997)
197-
							if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
197+
Part1.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997)
198-
								grabbd = true
198+
Part1.Position = Vector3.new(100.938477, 23.8801613, -108.945274)
199-
								if humanoidrootpart1 then
199+
Part1.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985)
200-
									humanoidrootpart1:destroy()
200+
Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
201-
								else
201+
Part1.Transparency = 1
202-
									humanoid.PlatformStand = true
202+
Part1.Size = Vector3.new(0.271587253, 1.35793722, 0.271587431)
203-
								end
203+
Part1.BottomSurface = Enum.SurfaceType.Smooth
204-
								local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
204+
Part1.BrickColor = BrickColor.new("Black")
205-
								furfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
205+
Part1.CanCollide = false
206-
								furfagweld.Part1 = humanoid.Parent.Head
206+
Part1.Material = Enum.Material.Metal
207-
								furfagweld.C0 = furfagweld.C0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2) * CFrame.new(0,0.8,1)
207+
Part1.TopSurface = Enum.SurfaceType.Smooth
208-
								wait(0.4)
208+
Part1.brickColor = BrickColor.new("Black")
209-
								for i = 0,1 , 0.03 do
209+
Part2.Parent = Model0
210-
									lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
210+
Part2.CFrame = CFrame.new(100.662735, 23.9763107, -109.178238, 0.803839028, -0.00493576005, -0.594844699, 0.000852896366, 0.999974787, -0.00714508584, 0.594864845, 0.00523596723, 0.803822458)
211-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.55997467, 0.699748993, -0.462905884, 0.973860145, -0.131164223, 0.185456812, 0.179209024, -0.0580353662, -0.982097864, 0.139579147, 0.989661396, -0.0330126062),i)
211+
Part2.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997)
212-
									humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
212+
Part2.Position = Vector3.new(100.662735, 23.9763107, -109.178238)
213-
									game:GetService("RunService").RenderStepped:wait()
213+
Part2.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994)
214-
								end
214+
Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
215-
								local AAAAAAA = Instance.new("Sound", humanoid.Parent.Head)
215+
Part2.Size = Vector3.new(0.339484632, 0.108634979, 0.0950556025)
216-
								AAAAAAA.SoundId = "rbxassetid://906084456"
216+
Part2.BottomSurface = Enum.SurfaceType.Smooth
217-
								AAAAAAA.Volume = 10
217+
Part2.BrickColor = BrickColor.new("Black")
218-
								AAAAAAA:Play()
218+
Part2.CanCollide = false
219-
								wait(1.6)
219+
Part2.Material = Enum.Material.Metal
220-
								nope:Play()
220+
Part2.TopSurface = Enum.SurfaceType.Smooth
221-
								for i = 0,1 , 0.05 do
221+
Part2.brickColor = BrickColor.new("Black")
222-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.51885986, 0.417861938, 0.185928345, 0.973860025, -0.213819563, 0.0766805559, 0.179207832, 0.515773833, -0.837772012, 0.139582247, 0.829614341, 0.540609598),i)
222+
Part3.Parent = Model0
223-
									game:GetService("RunService").RenderStepped:wait()
223+
Part3.CFrame = CFrame.new(100.477272, 24.1208344, -109.300568, 0.00492594484, 0.803836763, -0.594847798, -0.999974728, 0.000837364234, -0.00714954128, -0.00524876919, 0.594867945, 0.803820133)
224-
								end
224+
Part3.Orientation = Vector3.new(0.409999996, -36.5, -89.9499969)
225-
								furfagweld:destroy()
225+
Part3.Position = Vector3.new(100.477272, 24.1208344, -109.300568)
226-
								local killyourselfXDDD = Instance.new("BodyVelocity", humanoid.Parent.Torso)
226+
Part3.Rotation = Vector3.new(0.50999999, -36.5, -89.6500015)
227-
								killyourselfXDDD.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
227+
Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
228-
								killyourselfXDDD.Velocity = Vector3.new(0,250,0)
228+
Part3.Size = Vector3.new(0.393802106, 0.108634979, 0.0950556025)
229-
								for i = 0,1 , 0.1 do
229+
Part3.BottomSurface = Enum.SurfaceType.Smooth
230-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.42082214, 1.13207245, -0.0470123291, 0.973861814, 0.129406601, 0.186686218, 0.179204732, -0.942722261, -0.28135857, 0.139584601, 0.307459116, -0.941270649),i)
230+
Part3.BrickColor = BrickColor.new("Black")
231-
									game:GetService("RunService").RenderStepped:wait()
231+
Part3.CanCollide = false
232-
								end
232+
Part3.Material = Enum.Material.Metal
233-
								killyourselfXDDD:destroy()
233+
Part3.TopSurface = Enum.SurfaceType.Smooth
234-
								wait(2)
234+
Part3.brickColor = BrickColor.new("Black")
235-
								local boom = Instance.new("Explosion", humanoid.Parent.Torso)
235+
WeldConstraint4.Parent = Part3
236-
								boom.Position = humanoid.Parent.Torso.Position
236+
WeldConstraint4.Part0 = Part3
237-
								humanoid.Health = 0
237+
WeldConstraint4.Part1 = Part2
238-
								AAAAAAA:destroy()
238+
Part5.Parent = Model0
239-
								for i = 0,1 , 0.05 do
239+
Part5.CFrame = CFrame.new(100.603096, 24.3147335, -109.201149, 0.804022074, -0.00503333705, -0.594596386, 0.00085399684, 0.999973536, -0.0073103467, 0.594617426, 0.00536970189, 0.80400461)
240-
									lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
240+
Part5.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997)
241-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
241+
Part5.Position = Vector3.new(100.603096, 24.3147335, -109.201149)
242-
									humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
242+
Part5.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985)
243-
									game:GetService("RunService").RenderStepped:wait()
243+
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
244-
								end
244+
Part5.Size = Vector3.new(1.69742119, 0.203690529, 0.271587461)
245-
								humanoidrootpart:destroy()
245+
Part5.BottomSurface = Enum.SurfaceType.Smooth
246-
								lhandweld:destroy()
246+
Part5.BrickColor = BrickColor.new("Black")
247-
								rhandweld:destroy()
247+
Part5.CanCollide = false
248-
								lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
248+
Part5.Material = Enum.Material.Metal
249-
								righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
249+
Part5.TopSurface = Enum.SurfaceType.Smooth
250-
								rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
250+
Part5.brickColor = BrickColor.new("Black")
251-
								canuse = true
251+
WeldConstraint6.Parent = Part5
252
WeldConstraint6.Part0 = Part5
253
WeldConstraint6.Part1 = Part16
254
WeldConstraint7.Parent = Part5
255
WeldConstraint7.Part0 = Part5
256
WeldConstraint7.Part1 = Part19
257-
			sensoryee.Touched:connect(gotgrabd)
257+
Part8.Parent = Model0
258-
			for i = 0,1 , 0.05 do
258+
Part8.CFrame = CFrame.new(100.928474, 23.7767162, -108.965073, 0.790873766, -0.144370049, -0.594724894, 0.174304828, 0.984665811, -0.00723577663, 0.586649835, -0.0979410186, 0.803910255)
259-
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i)
259+
Part8.Orientation = Vector3.new(0.409999996, -36.4899979, 10.04)
260-
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i)
260+
Part8.Position = Vector3.new(100.928474, 23.7767162, -108.965073)
261-
				game:GetService("RunService").RenderStepped:wait()
261+
Part8.Rotation = Vector3.new(0.519999981, -36.4899979, 10.3499994)
262
Part8.Color = Color3.new(0.623529, 0.631373, 0.67451)
263-
			if not grabbd then
263+
Part8.Size = Vector3.new(0.407381058, 0.678968549, 0.271587461)
264-
				sensoryee:destroy()
264+
Part8.BottomSurface = Enum.SurfaceType.Smooth
265-
				for i = 0,1 , 0.05 do
265+
Part8.BrickColor = BrickColor.new("Fossil")
266-
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
266+
Part8.CanCollide = false
267-
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
267+
Part8.Material = Enum.Material.Slate
268-
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
268+
Part8.TopSurface = Enum.SurfaceType.Smooth
269-
					game:GetService("RunService").RenderStepped:wait()
269+
Part8.brickColor = BrickColor.new("Fossil")
270
WeldConstraint9.Parent = Part8
271-
				humanoidrootpart:destroy()
271+
WeldConstraint9.Part0 = Part8
272-
				lhandweld:destroy()
272+
WeldConstraint9.Part1 = Part22
273-
				rhandweld:destroy()
273+
WeldConstraint10.Parent = Part8
274-
				lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
274+
WeldConstraint10.Part0 = Part8
275-
				righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
275+
WeldConstraint10.Part1 = Part2
276-
				rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
276+
WeldConstraint11.Parent = Part8
277-
				canuse = true
277+
WeldConstraint11.Part0 = Part8
278
WeldConstraint11.Part1 = Part1
279
Part12.Parent = Model0
280
Part12.CFrame = CFrame.new(99.8241043, 24.4670258, -109.770966, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176)
281
Part12.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997)
282-
mouse.KeyDown:connect(erichagrabvagina)
282+
Part12.Position = Vector3.new(99.8241043, 24.4670258, -109.770966)
283-
SLAPPP = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
283+
Part12.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985)
284-
SLAPPP.SoundId = "rbxassetid://1074184175"
284+
Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
285-
SLAPPP.TimePosition = 1.2
285+
Part12.Size = Vector3.new(0.0678968653, 0.20369038, 0.176531628)
286-
function SLAPD(key)
286+
Part12.BottomSurface = Enum.SurfaceType.Smooth
287
Part12.BrickColor = BrickColor.new("Black")
288-
	if key == "x" then
288+
Part12.CanCollide = false
289-
		if canuse then
289+
Part12.Material = Enum.Material.SmoothPlastic
290-
			canuse = false
290+
Part12.TopSurface = Enum.SurfaceType.Smooth
291-
			grabbd = false
291+
Part12.brickColor = BrickColor.new("Black")
292-
			local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
292+
Part12.Shape = Enum.PartType.Cylinder
293-
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
293+
Part13.Parent = Model0
294-
			local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
294+
Part13.CFrame = CFrame.new(101.002449, 23.3428402, -108.930023, 0.790792346, -0.144294962, -0.594851375, 0.174290657, 0.984668911, -0.0071533937, 0.586763799, -0.0980203673, 0.803817451)
295-
			rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
295+
Part13.Orientation = Vector3.new(0.409999996, -36.5, 10.04)
296-
			rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
296+
Part13.Position = Vector3.new(101.002449, 23.3428402, -108.930023)
297-
			rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
297+
Part13.Rotation = Vector3.new(0.50999999, -36.5, 10.3400002)
298-
			rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
298+
Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
299-
			local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
299+
Part13.Size = Vector3.new(0.407381058, 0.203690544, 0.271587461)
300-
			game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
300+
Part13.BottomSurface = Enum.SurfaceType.Smooth
301-
			local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
301+
Part13.BrickColor = BrickColor.new("Black")
302-
			lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
302+
Part13.CanCollide = false
303-
			lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
303+
Part13.Material = Enum.Material.Metal
304-
			lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
304+
Part13.TopSurface = Enum.SurfaceType.Smooth
305-
			lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
305+
Part13.brickColor = BrickColor.new("Black")
306-
			local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
306+
WeldConstraint14.Parent = Part13
307-
			print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0)
307+
WeldConstraint14.Part0 = Part13
308-
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy()
308+
WeldConstraint14.Part1 = Part8
309-
			local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
309+
Part15.Parent = Model0
310-
			humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
310+
Part15.CFrame = CFrame.new(99.8172379, 24.46702, -109.773712, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176)
311-
			humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
311+
Part15.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997)
312-
			for i = 0,1 , 0.03 do
312+
Part15.Position = Vector3.new(99.8172379, 24.46702, -109.773712)
313-
				lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i)
313+
Part15.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985)
314-
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i)
314+
Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
315-
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i)
315+
Part15.Size = Vector3.new(0.0678968653, 0.20369038, 0.135793507)
316-
				game:GetService("RunService").RenderStepped:wait()
316+
Part15.BottomSurface = Enum.SurfaceType.Smooth
317
Part15.BrickColor = BrickColor.new("Really black")
318-
			local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
318+
Part15.CanCollide = false
319-
			sensoryee.Size = Vector3.new(1,1,1)
319+
Part15.Material = Enum.Material.SmoothPlastic
320-
			sensoryee.CanCollide = false
320+
Part15.TopSurface = Enum.SurfaceType.Smooth
321-
			sensoryee.Transparency = 1
321+
Part15.brickColor = BrickColor.new("Really black")
322-
			sensoryee:BreakJoints()
322+
Part15.Shape = Enum.PartType.Cylinder
323-
			local weldsensor = Instance.new("Weld", sensoryee)
323+
Part16.Parent = Model0
324-
			weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
324+
Part16.CFrame = CFrame.new(100.518448, 24.4841995, -109.259399, 0.80401504, -0.00503334729, -0.59459132, 0.000853998587, 0.999973059, -0.00731024938, 0.594612062, 0.00536973123, 0.803997576)
325-
			weldsensor.Part1 = sensoryee
325+
Part16.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997)
326-
			weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
326+
Part16.Position = Vector3.new(100.518448, 24.4841995, -109.259399)
327-
			local function gotgrabd(part)
327+
Part16.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985)
328-
				sensoryee:destroy()
328+
Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
329-
				local humanoid = part.Parent:findFirstChild("Humanoid")
329+
Part16.Size = Vector3.new(1.76531804, 0.271587402, 0.271587461)
330-
				if humanoid then
330+
Part16.BottomSurface = Enum.SurfaceType.Smooth
331-
					for q,w in pairs(humanoid.Parent:GetChildren()) do
331+
Part16.BrickColor = BrickColor.new("Black")
332-
						if w.ClassName == "Accessory" or w.ClassName == "Hat" then
332+
Part16.CanCollide = false
333-
							local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
333+
Part16.Material = Enum.Material.Metal
334-
							local handd = w:findFirstChild("Handle")
334+
Part16.TopSurface = Enum.SurfaceType.Smooth
335-
							if handd then
335+
Part16.brickColor = BrickColor.new("Black")
336-
								mesh = w.Handle.Mesh
336+
WeldConstraint17.Parent = Part16
337
WeldConstraint17.Part0 = Part16
338-
							if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
338+
WeldConstraint17.Part1 = Part12
339-
									local humanoid = part.Parent:findFirstChild("Humanoid")
339+
WeldConstraint18.Parent = Part16
340-
									local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
340+
WeldConstraint18.Part0 = Part16
341-
									kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
341+
WeldConstraint18.Part1 = Part15
342-
									kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35
342+
Part19.Parent = Model0
343-
				                    if humanoid then
343+
Part19.CFrame = CFrame.new(99.8672562, 24.3137894, -109.7491, 0.803929985, -0.00498482212, -0.594721317, 0.000852967962, 0.999974132, -0.0072287661, 0.59474194, 0.00530394865, 0.803912997)
344-
										SLAPPP.TimePosition = 1.05
344+
Part19.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997)
345-
										SLAPPP:Play()
345+
Part19.Position = Vector3.new(99.8672562, 24.3137894, -109.7491)
346-
										SLAPPP.Volume = 10
346+
Part19.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985)
347-
										local dedsound = humanoid.Parent.Head:findFirstChild("Died")
347+
Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
348-
										if dedsound then
348+
Part19.Size = Vector3.new(0.135793433, 0.0678968653, 0.271587461)
349-
											dedsound:Play()
349+
Part19.BottomSurface = Enum.SurfaceType.Smooth
350-
											dedsound.Volume = 8
350+
Part19.BrickColor = BrickColor.new("Black")
351-
										end
351+
Part19.CanCollide = false
352-
				                        humanoid.Health = humanoid.Health - math.random(45,60)
352+
Part19.Material = Enum.Material.Metal
353-
				                        humanoid.PlatformStand = true
353+
Part19.TopSurface = Enum.SurfaceType.Smooth
354-
				                        local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
354+
Part19.brickColor = BrickColor.new("Black")
355-
				                        local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
355+
Part20.Parent = Model0
356-
				                        local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
356+
Part20.CFrame = CFrame.new(100.96167, 23.2699795, -108.967567, 0.803838253, -0.00491723372, -0.594845951, 0.00083023723, 0.999974787, -0.00714454427, 0.594866037, 0.00524902251, 0.803821564)
357-
				                        local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
357+
Part20.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997)
358-
				                        local leftarm = humanoid.Parent["Left Arm"]
358+
Part20.Position = Vector3.new(100.96167, 23.2699795, -108.967567)
359-
							            local rightrm = humanoid.Parent["Right Arm"]
359+
Part20.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994)
360-
							            local leftleg = humanoid.Parent["Left Leg"]
360+
Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
361-
							            local rightleg = humanoid.Parent["Right Leg"]
361+
Part20.Size = Vector3.new(0.543174803, 0.135793686, 0.271587461)
362-
							            humanoid.Parent.Torso["Left Hip"]:destroy()
362+
Part20.BottomSurface = Enum.SurfaceType.Smooth
363-
							            local head = humanoid.Parent.Head
363+
Part20.BrickColor = BrickColor.new("Black")
364-
							            glue = Instance.new("Glue", humanoid.Parent.Torso)
364+
Part20.CanCollide = false
365-
							            glue.Part0 = humanoid.Parent.Torso
365+
Part20.Material = Enum.Material.Metal
366-
							            glue.Part1 = leftleg
366+
Part20.TopSurface = Enum.SurfaceType.Smooth
367-
							            glue.Name = "Left leg"
367+
Part20.brickColor = BrickColor.new("Black")
368-
							            collider = Instance.new("Part", leftleg)
368+
WeldConstraint21.Parent = Part20
369-
							            collider.Position = Vector3.new(0,999,0)
369+
WeldConstraint21.Part0 = Part20
370-
							            collider.Size = Vector3.new(1.5, 1, 1)
370+
WeldConstraint21.Part1 = Part13
371-
							            collider.Shape = "Cylinder"
371+
Part22.Parent = Model0
372-
							            local weld = Instance.new("Weld", collider)
372+
Part22.CFrame = CFrame.new(100.859795, 24.2106876, -109.005821, 0.790954888, -0.144435093, -0.594601154, 0.174307793, 0.984664679, -0.0073169847, 0.586539567, -0.0978563949, 0.804001033)
373-
							            weld.Part0 = leftleg
373+
Part22.Orientation = Vector3.new(0.419999987, -36.4799995, 10.04)
374-
							            weld.Part1 = collider
374+
Part22.Position = Vector3.new(100.859795, 24.2106876, -109.005821)
375-
							            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
375+
Part22.Rotation = Vector3.new(0.519999981, -36.4799995, 10.3499994)
376-
							            collider.TopSurface = "Smooth"
376+
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
377-
							            collider.BottomSurface = "Smooth"
377+
Part22.Size = Vector3.new(0.407381058, 0.203690529, 0.271587461)
378-
							            collider.formFactor = "Symmetric"
378+
Part22.BottomSurface = Enum.SurfaceType.Smooth
379-
							            glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
379+
Part22.BrickColor = BrickColor.new("Black")
380-
							            glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
380+
Part22.CanCollide = false
381-
							            collider.Transparency = 1
381+
Part22.Material = Enum.Material.Metal
382-
							            ------------
382+
Part22.TopSurface = Enum.SurfaceType.Smooth
383-
							            humanoid.Parent.Torso["Right Hip"]:destroy()
383+
Part22.brickColor = BrickColor.new("Black")
384-
							            glue1 = Instance.new("Glue", humanoid.Parent.Torso)
384+
WeldConstraint23.Parent = Part22
385-
							            glue1.Part0 = humanoid.Parent.Torso
385+
WeldConstraint23.Part0 = Part22
386-
							            glue1.Part1 = rightleg
386+
WeldConstraint23.Part1 = Part5
387-
							            glue1.Name = "Right leg"
387+
388-
							            collider1 = Instance.new("Part", rightleg)
388+
	v.Parent = workspace
389-
							            collider1.Position = Vector3.new(0,9999,0)
389+
390-
							            collider1.Size = Vector3.new(1.5, 1, 1)
390+
391-
							            collider1.Shape = "Cylinder"
391+
392-
							            local weld1 = Instance.new("Weld", collider1)
392+
393-
							            weld1.Part0 = rightleg
393+
394-
							            weld1.Part1 = collider1
394+
395-
							            weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
395+
396-
							            collider1.TopSurface = "Smooth"
396+
397-
							            collider1.BottomSurface = "Smooth"
397+
398-
							            collider1.formFactor = "Symmetric"
398+
Model0.Parent = char
399-
							            glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
399+
400-
							            glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
400+
creategun()
401-
							            collider1.Transparency = 1
401+
--gun model end--
402-
							            ------------
402+
local shot = Instance.new("Part",Model0) shot.Size = Vector3.new(.2,.2,.2) shot.Transparency = 1 shot.Anchored = true shot.CanCollide = false shot.CFrame = ra.CFrame * CFrame.new(0,-2,0)
403-
							            humanoid.Parent.Torso["Right Shoulder"]:destroy()
403+
coroutine.resume(coroutine.create(function()
404-
							            glue11 = Instance.new("Glue", humanoid.Parent.Torso)
404+
	while true do
405-
							            glue11.Part0 = humanoid.Parent.Torso
405+
		shot.CFrame = ra.CFrame * CFrame.new(0,-2.6,-.4) * CFrame.Angles(rad(-90),rad(0),rad(0))
406-
							            glue11.Part1 = rightrm
406+
		swait()
407-
							            glue11.Name = "Right shoulder"
407+
408-
							            collider11 = Instance.new("Part", rightrm)
408+
end))
409-
							            collider11.Position = Vector3.new(0,9999,0)
409+
local gunweld = Instance.new("Weld",ra) gunweld.Part0 = t gunweld.Part1 = Part1 gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0))
410-
							            collider11.Size = Vector3.new(1.8,1,1)
410+
function turnto(position)
411-
							            collider11.Shape = "Cylinder"
411+
	rut.CFrame = CFrame.new(rut.CFrame.p, Vector3.new(position.X, rut.Position.Y, position.Z)) * CFrame.new(0, 0, 0)
412-
							            local weld11 = Instance.new("Weld", collider11)
412+
413-
							            weld11.Part0 = rightrm
413+
function fireto(position)
414-
							            weld11.Part1 = collider11
414+
	shot.CFrame = CFrame.new(shot.CFrame.p, Vector3.new(position.X, position.Y, position.Z)) * CFrame.new(0, 0, 0)
415-
							            weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
415+
416-
							            collider11.TopSurface = "Smooth"
416+
417-
							            collider11.BottomSurface = "Smooth"
417+
function sound(parent,id,vol,pit)
418-
							            collider11.formFactor = "Symmetric"
418+
	local sound = Instance.new("Sound",parent)
419-
							            glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
419+
	sound.Volume = vol
420-
							            glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
420+
	sound.SoundId = "rbxassetid://"..id
421-
							            collider11.Transparency = 1
421+
	sound.Pitch = pit
422-
							            ------------
422+
	sound:Play()
423-
							            humanoid.Parent.Torso["Left Shoulder"]:destroy()
423+
	coroutine.resume(coroutine.create(function()
424-
							            glue111 = Instance.new("Glue", humanoid.Parent.Torso)
424+
	
425-
							            glue111.Part0 = humanoid.Parent.Torso
425+
	repeat
426-
							            glue111.Part1 = leftarm
426+
		swait()
427-
							            glue111.Name = "Left shoulder"
427+
	until sound.Playing == false
428-
							            collider111 = Instance.new("Part", leftarm)
428+
	sound:Destroy()
429-
							            collider111.Position = Vector3.new(0,9999,0)
429+
	end))
430-
							            collider111.Size = Vector3.new(1.5, 1, 1)
430+
431-
							            collider111.Shape = "Cylinder"
431+
function blood(POSITION)
432-
							            local weld111 = Instance.new("Weld", collider111)
432+
	local blub = Instance.new("Part",workspace)
433-
							            weld111.Part0 = leftarm
433+
	blub.Material = "SmoothPlastic"
434-
							            weld111.Part1 = collider111
434+
	blub.BrickColor = BrickColor.new("Maroon")
435-
							            weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
435+
	blub.Size = Vector3.new(.3,.3,.3)
436-
							            collider111.TopSurface = "Smooth"
436+
	blub.Shape = "Ball"
437-
							            collider111.BottomSurface = "Smooth"
437+
	blub.CFrame = POSITION.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) blub.Transparency = 0
438-
							            collider111.formFactor = "Symmetric"
438+
	blub.CanCollide = true blub.Anchored = false blub.Name = "Blood"
439-
							            glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
439+
	coroutine.resume(coroutine.create(function(PART)
440-
							            glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
440+
	wait(.5)
441-
							            collider111.Transparency = 1
441+
	blub.CanCollide = false blub.Anchored = true
442-
							            -----------------
442+
	blub.Shape = "Cylinder"
443-
										wait(0.1)
443+
		for i = 0,10 do
444-
										kysniba:destroy()
444+
			blub.Orientation = Vector3.new(0,0,90)
445-
							            wait(3.5)
445+
			blub.Size = blub.Size + Vector3.new(0,.05,.05)
446-
							            lshclone.Parent = humanoid.Parent.Torso
446+
			blub.Size = blub.Size - Vector3.new(.035,0,0)
447-
							            glue:destroy()
447+
			wait(.1)
448-
							            rshclone.Parent = humanoid.Parent.Torso
448+
449-
							            glue1:destroy()
449+
		for i = 0,10 do
450-
							            lhclone.Parent = humanoid.Parent.Torso
450+
		
451-
							            glue11:destroy()
451+
			blub.Orientation = Vector3.new(0,0,90)
452-
							            rhclone.Parent = humanoid.Parent.Torso
452+
			blub.Size = blub.Size + Vector3.new(0,.05,.05)
453-
							            glue111:destroy()
453+
			blub.Size = blub.Size - Vector3.new(.035,0,0)
454-
							            collider:destroy()
454+
		wait(.1)
455-
							            collider1:destroy()
455+
456-
							            collider11:destroy()
456+
		coroutine.resume(coroutine.create(function()
457-
							            collider111:destroy()
457+
			for i = 0,1,.01 do
458-
							            humanoid.PlatformStand = false
458+
				blub.Color = blub.Color:lerp(Color3.fromRGB(40,0,0),i)
459-
								end
459+
				swait()
460-
								canuse = true
460+
461
		end))
462
		for i = 0,10 do
463
			blub.Size = blub.Size + Vector3.new(0,.025,.025)
464
			blub.Size = blub.Size - Vector3.new(.035,0,0)
465
			blub.Transparency = blub.Transparency + .1
466-
			sensoryee.Touched:connect(gotgrabd)
466+
			wait(.1)
467-
			for i = 0,1 , 0.05 do
467+
468-
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i)
468+
		if blub.Transparency >= .99 then
469-
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i)
469+
			blub:Destroy()
470-
				game:GetService("RunService").RenderStepped:wait()
470+
471
	end))
472-
			if not grabbd then
472+
473-
				sensoryee:destroy()
473+
function nubblud(pos)
474-
				for i = 0,1 , 0.05 do
474+
	local sizes = {.1,.2,.3,.4,.5,.6}
475-
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i)
475+
	local poses = {.1,.2,.3,.4,.5}
476-
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
476+
	local mposes = {-.1,-.2,-.3,-.4,-.5}
477-
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i)
477+
	coroutine.resume(coroutine.create(function()
478-
					game:GetService("RunService").RenderStepped:wait()
478+
	local blod = Instance.new("Part",workspace) blod.Size = Vector3.new(sizes[math.random(1,6)],sizes[math.random(1,6)],sizes[math.random(1,6)]) blod.BrickColor = BrickColor.new("Maroon") blod.Material = "SmoothPlastic" 
479
	blod.CFrame = pos.CFrame * CFrame.new(math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)]))
480-
				humanoidrootpart:destroy()
480+
	wait(5)
481-
				lhandweld:destroy()
481+
	blod:Destroy()
482-
				rhandweld:destroy()
482+
	end))
483-
				lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso
483+
484-
				righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
484+
function bullet()
485-
				rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
485+
	local bulet = Instance.new("Part",workspace)
486-
				canuse = true
486+
	bulet.Size = Vector3.new(.15,.15,2)
487
	bulet.BrickColor = BrickColor.new("Daisy orange")
488
	bulet.Material = "Neon" bulet.CanCollide = false
489
	bulet.CFrame = shot.CFrame * CFrame.new(0,0,-2.2) bulet.Name = "Bullet"
490
	local mes = Instance.new("SpecialMesh",bulet) mes.MeshType = "Sphere"
491-
mouse.KeyDown:connect(SLAPD)
491+
	local direc = Instance.new("BodyGyro",bulet) direc.MaxTorque = Vector3.new(huge,huge,huge) direc.CFrame = CFrame.new(bulet.Position,mouse.Hit.p)
492-
function killwithtec9(key)
492+
	local vel = Instance.new("BodyVelocity",bulet) vel.MaxForce = Vector3.new(huge,huge,huge) vel.Velocity = direc.CFrame.lookVector * 400
493
	local a = false
494-
	if key == "e" then
494+
	function ow(hit)
495-
		if canuse then
495+
		if hit ~= nil then
496-
			usedononeperson = true
496+
			local nub = hit.Parent:FindFirstChildOfClass("Humanoid")
497-
			canuse = false
497+
			if nub ~= nil then
498-
			for i,v in pairs(workspace:GetChildren()) do
498+
				if hit.Parent == char then
499-
				if v.ClassName == "Model" then
499+
500-
					humanoid = v:findFirstChild("Humanoid")
500+
501
				a = true
502-
				if humanoid then
502+
				nub.MaxHealth = 100
503-
					for q,w in pairs(v:GetChildren()) do
503+
				nub.Health = nub.Health -0
504-
						if w.ClassName == "Accessory" or w.ClassName == "Hat" then
504+
				nub:TakeDamage(math.random(11,23))
505-
							local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
505+
				nub.WalkSpeed = nub.WalkSpeed -1.2
506-
							local handd = w:findFirstChild("Handle")
506+
				nub.JumpPower = nub.JumpPower -10
507-
							if handd then
507+
				if hit.Name == "Head" or hit.Name == "Handle" then
508-
								mesh = w.Handle.Mesh
508+
					function expl(pos)
509
						local p = Instance.new("Part",workspace)
510-
							if humanoidrootpart then
510+
						p.Size = Vector3.new(.1,.1,.1) p.BrickColor = BrickColor.new("Maroon")
511-
								if handd and usedononeperson and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
511+
						p.Material = "Neon" p.Shape = "Ball" p.CanCollide = false p.Anchored = true
512-
								usedononeperson = false
512+
						p.CFrame = pos.CFrame
513-
								canuse = false
513+
						coroutine.resume(coroutine.create(function()
514-
								if not issoneplaying then
514+
						for i = 0,2,.1 do
515-
									song:Play()
515+
							p.Size = p.Size:lerp(Vector3.new(4,4,4),i)
516-
									issoneplaying = true
516+
							p.Transparency = p.Transparency +.07
517-
								end
517+
							swait()
518-
								gun = Instance.new("Part", game.Players.LocalPlayer.Character)
518+
							if p.Transparency >.99 then
519-
								gun.Size = Vector3.new(0.5, 1, 2)
519+
								p:Destroy()
520-
								gun.CanCollide = false
520+
521-
								gun.Name = "Gunn"
521+
522-
								gun:BreakJoints()
522+
						end))
523-
								weld = Instance.new("Weld", gun)
523+
524-
								weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
524+
					nub.Parent:BreakJoints()
525-
								weld.Part1 = gun
525+
					hit.Parent.Head:Destroy()
526-
								weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
526+
					bulet:Destroy()
527-
								local mesh = Instance.new("SpecialMesh", gun)
527+
					sound(char,"131313234",2,1) 
528-
								mesh.MeshId = "rbxassetid://742046473"
528+
					expl(hit)
529-
								mesh.TextureId = "rbxassetid://742046691"
529+
					local bum = Instance.new("Explosion",workspace) bum.Visible = false bum.BlastPressure = 20000 bum.BlastRadius = .5 bum.Position = hit.Position
530-
								mesh.Scale = Vector3.new(0.35,0.35,0.35)
530+
						for i = 1,math.random(2,7) do
531-
								local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
531+
							blood(hit)
532-
								game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
532+
							nubblud(hit)
533-
								local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
533+
534-
								rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
534+
535-
								rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
535+
536-
								rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
536+
537-
								rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
537+
			bulet:Destroy()
538-
								for i = 0,1 , 0.05 do
538+
539-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i)
539+
540-
									game:GetService("RunService").RenderStepped:wait()
540+
	bulet.Touched:connect(ow)
541-
								end
541+
	coroutine.resume(coroutine.create(function()
542-
								for i = 0,1 , 0.05 do
542+
		wait(2)
543-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i)
543+
		bulet:Destroy()
544-
									game:GetService("RunService").RenderStepped:wait()
544+
	end))
545-
								end							
545+
546-
								for i = 1,50 do
546+
547-
									game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
547+
function mag()
548-
									game:GetService("RunService").RenderStepped:wait()
548+
	local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.Material = "Metal" mag.CFrame = Part1.CFrame * CFrame.new(0,-1,0)
549-
								end
549+
	coroutine.resume(coroutine.create(function()
550-
								for i = 0,1 , 0.3 do
550+
		wait(3)
551-
									game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
551+
		mag:Destroy()
552-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i)
552+
	end))
553-
									game:GetService("RunService").RenderStepped:wait()
553+
554-
								end
554+
555-
								local shotsound = Instance.new("Sound", gun)
555+
function effect()
556-
						        shotsound.EmitterSize = 2
556+
	local ef = Instance.new("Part",Model0) ef.Material = "Neon" ef.Name = "Effect" ef.Size = Vector3.new(.4,.4,.4) ef.Anchored = true ef.CanCollide = false ef.BrickColor = BrickColor.new("Daisy orange") ef.Transparency = 0 ef.CFrame = Part15.CFrame
557-
						        shotsound.SoundId = "rbxassetid://745308042"
557+
	coroutine.resume(coroutine.create(function()
558-
						        shotsound.Volume = 10
558+
	for i = 1,10 do
559-
						        shotsound:Play()
559+
		ef.Size = ef.Size +Vector3.new(.05,.05,.05)
560-
								if humanoid then
560+
		ef.Transparency = ef.Transparency +.1
561-
									local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
561+
		ef.CFrame = ef.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
562-
									if humanoidrootpart then
562+
		if ef.Transparency > .99 then
563-
										humanoidrootpart:destroy()
563+
			ef:Destroy()
564-
									else
564+
565-
										humanoid.PlatformStand = true
565+
		swait()
566-
									end
566+
567-
									lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
567+
end))
568-
									rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
568+
569-
									lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
569+
570-
									rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
570+
local grabda = false
571-
									local leftarm = humanoid.Parent["Left Arm"]
571+
local keyhold = false
572-
									local rightrm = humanoid.Parent["Right Arm"]
572+
local lukin = false
573-
									local leftleg = humanoid.Parent["Left Leg"]
573+
function fire()
574-
									local rightleg = humanoid.Parent["Right Leg"]
574+
	if not using and mode == "shoot" or using and grabda and mode == "grab" and killmode == "shoot1" then
575-
									humanoid.Parent.Torso["Left Hip"]:destroy()
575+
	using = true
576-
									local head = humanoid.Parent.Head
576+
	rsw.Part1 = rapr
577-
									glue = Instance.new("Glue", humanoid.Parent.Torso)
577+
	lukin = true
578-
									glue.Part0 = humanoid.Parent.Torso
578+
	coroutine.resume(coroutine.create(function()
579-
									glue.Part1 = leftleg
579+
	while lukin do
580-
									glue.Name = "Left leg"
580+
		turnto(mouse.Hit.p)
581-
									collider = Instance.new("Part", leftleg)
581+
		swait()
582-
									collider.Position = Vector3.new(0,999,0)
582+
583-
									collider.Size = Vector3.new(1.5, 1, 1)
583+
	end))
584-
									collider.Shape = "Cylinder"
584+
	keyhold = true
585-
									local weld = Instance.new("Weld", collider)
585+
	for i = 0,1,.07 do
586-
									weld.Part0 = leftleg
586+
		rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i)
587-
									weld.Part1 = collider
587+
		rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(233)),i)
588-
									weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
588+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(127)),i)
589-
									collider.TopSurface = "Smooth"
589+
		swait()
590-
									collider.BottomSurface = "Smooth"
590+
591-
									collider.formFactor = "Symmetric"
591+
	repeat
592-
									glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
592+
	if ammo >0 then
593-
									glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
593+
	fireto(mouse.Hit.p)
594-
									collider.Transparency = 1
594+
	sound(char,"131070686",4,1)
595-
									------------
595+
	ammo = ammo -1
596-
									humanoid.Parent.Torso["Right Hip"]:destroy()
596+
	effect()
597-
									glue1 = Instance.new("Glue", humanoid.Parent.Torso)
597+
	bullet()
598-
									glue1.Part0 = humanoid.Parent.Torso
598+
	for i = 0,1,.3 do
599-
									glue1.Part1 = rightleg
599+
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,.3) * CFrame.Angles(rad(90),rad(0),rad(53)) * CFrame.Angles(rad(40),rad(0),rad(0)),i)
600-
									glue1.Name = "Right leg"
600+
		swait()
601-
									collider1 = Instance.new("Part", rightleg)
601+
602-
									collider1.Position = Vector3.new(0,9999,0)
602+
	for i = 0,1,.2 do
603-
									collider1.Size = Vector3.new(1.5, 1, 1)
603+
		rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i)
604-
									collider1.Shape = "Cylinder"
604+
		swait()
605-
									local weld1 = Instance.new("Weld", collider1)
605+
606-
									weld1.Part0 = rightleg
606+
	wait(.35)
607-
									weld1.Part1 = collider1
607+
	else
608-
									weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
608+
		sound(char,"537744814",10,1)
609-
									collider1.TopSurface = "Smooth"
609+
		keyhold = false
610-
									collider1.BottomSurface = "Smooth"
610+
		swait()
611-
									collider1.formFactor = "Symmetric"
611+
612-
									glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
612+
	until keyhold == false
613-
									glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
613+
	wait(.2)
614-
									collider1.Transparency = 1
614+
	lukin = false
615-
									------------
615+
	for i = 0,1,.07 do
616-
									humanoid.Parent.Torso["Right Shoulder"]:destroy()
616+
		rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
617-
									glue11 = Instance.new("Glue", humanoid.Parent.Torso)
617+
		rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
618-
									glue11.Part0 = humanoid.Parent.Torso
618+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
619-
									glue11.Part1 = rightrm
619+
		swait()
620-
									glue11.Name = "Right shoulder"
620+
621-
									collider11 = Instance.new("Part", rightrm)
621+
	rsw.Part1 = nil
622-
									collider11.Position = Vector3.new(0,9999,0)
622+
	if killmode ~= "shoot1" then
623-
									collider11.Size = Vector3.new(1.8,1,1)
623+
	using = false
624-
									collider11.Shape = "Cylinder"
624+
625-
									local weld11 = Instance.new("Weld", collider11)
625+
626-
									weld11.Part0 = rightrm
626+
627-
									weld11.Part1 = collider11
627+
function keyup()
628-
									weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
628+
	keyhold = false
629-
									collider11.TopSurface = "Smooth"
629+
630-
									collider11.BottomSurface = "Smooth"
630+
631-
									collider11.formFactor = "Symmetric"
631+
function reload()
632-
									glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
632+
	if ammo >6 then
633-
									glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
633+
634-
									collider11.Transparency = 1
634+
	using = true
635-
									------------
635+
	rsw.Part1 = rapr lsw.Part1 = lapl
636-
									humanoid.Parent.Torso["Left Shoulder"]:destroy()
636+
	sound(char,"198915489",2,1.3)
637-
									glue111 = Instance.new("Glue", humanoid.Parent.Torso)
637+
	info("Reloading...",2.2)
638-
									glue111.Part0 = humanoid.Parent.Torso
638+
	for i = 0,1,.05 do
639-
									glue111.Part1 = leftarm
639+
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i)
640-
									glue111.Name = "Left shoulder"
640+
		lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(0),rad(50)),i)
641-
									collider111 = Instance.new("Part", leftarm)
641+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
642-
									collider111.Position = Vector3.new(0,9999,0)
642+
		swait()
643-
									collider111.Size = Vector3.new(1.5, 1, 1)
643+
644-
									collider111.Shape = "Cylinder"
644+
	mag()
645-
									local weld111 = Instance.new("Weld", collider111)
645+
	for i = 0,1,.1 do
646-
									weld111.Part0 = leftarm
646+
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i)
647-
									weld111.Part1 = collider111
647+
		lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(0)),i)
648-
									weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
648+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
649-
									collider111.TopSurface = "Smooth"
649+
		swait()
650-
									collider111.BottomSurface = "Smooth"
650+
651-
									collider111.formFactor = "Symmetric"
651+
	for i = 0,1,.05 do
652-
									glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
652+
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i)
653-
									glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
653+
		lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(50)),i)
654-
									collider111.Transparency = 1
654+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
655-
								end
655+
		swait()
656-
								for i = 0,1 , 0.3 do
656+
657-
									game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
657+
	local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.CanCollide = false mag.Material = "Metal"
658-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i)
658+
	local magw = Instance.new("Weld",mag) magw.Part0 = la magw.Part1 = mag magw.C0 = CFrame.new(.3,-1,.1) * CFrame.Angles(rad(90),rad(-40),rad(-90))
659-
									game:GetService("RunService").RenderStepped:wait()
659+
	for i = 0,1,.05 do
660-
								end
660+
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i)
661-
								wait(0.1)
661+
		lsw.C0 = lsw.C0:lerp(CFrame.new(.4,0,0) * CFrame.Angles(rad(50),rad(45),rad(50)),i)
662-
								for i = 0,1 , 0.03 do
662+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
663-
									game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position)
663+
		swait()
664-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i)
664+
665-
									game:GetService("RunService").RenderStepped:wait()
665+
	mag:Destroy()
666-
								end
666+
	for i = 0,1,.05 do
667-
								gun:destroy()
667+
		rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i)
668-
								rhandweld:destroy()
668+
		lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i)
669-
								righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
669+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
670-
								canuse = true
670+
		swait()
671
	end
672
	for i = 0,1,.05 do
673
		rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i)
674
		lsw.C0 = lsw.C0:lerp(CFrame.new(.5,-.5,.3) * CFrame.Angles(rad(150),rad(-50),rad(40)),i)
675
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
676
		swait()
677-
			usedononeperson = false
677+
678-
			canuse = true
678+
	for i = 0,1,.05 do
679
		rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i)
680
		lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i)
681
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
682-
mouse.KeyDown:connect(killwithtec9)
682+
		swait()
683-
canlegkick = true
683+
684-
function kicksomefagsxd(key)
684+
	for i = 0,.6,.05 do
685
		rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i)
686-
	if key == "f" then
686+
		lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i)
687-
		if canuse then
687+
		nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
688-
			canuse = false
688+
		swait()
689-
			local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
689+
690-
			game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
690+
	ammo = 7
691-
			local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
691+
	rsw.Part1 = nil lsw.Part1 = nil
692-
			llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
692+
	using = false
693-
			llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
693+
694-
			llegweld.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
694+
695-
			for i = 0,1 , 0.1 do
695+
696-
				llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i)
696+
function greb()
697-
				game:GetService("RunService").RenderStepped:wait()
697+
	local hbox = Instance.new("Part",char) hbox.Size = Vector3.new(2,5,.5) hbox.CanCollide = false hbox.Transparency = 1
698
	local hwb = Instance.new("Weld",hbox) hwb.Part0 = t hwb.Part1 = hbox hwb.C0 = CFrame.new(0,0,-1)
699-
			shoosh:Play()
699+
	local aa = false
700-
			local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Left Leg"])
700+
	function grabd(hit)
701-
			sensoryee.Size = Vector3.new(1,1,1)
701+
		if hit ~= nil and not grab and not aa then
702-
			sensoryee.CanCollide = false
702+
			local aaa = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent.Parent:FindFirstChildOfClass("Humanoid")
703-
			sensoryee.Transparency = 1
703+
			if aaa ~= nil and not grab then
704-
			sensoryee:BreakJoints()
704+
				grab = true aa = true
705-
			local weldsensor = Instance.new("Weld", sensoryee)
705+
				hbox:Destroy()
706-
			weldsensor.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
706+
				if aaa.Parent.Name == "ded" then
707-
			weldsensor.Part1 = sensoryee
707+
					info("Press Q to Release",1)
708-
			weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
708+
709-
			local function ragdollafurry(part)
709+
					info("Press E ti Kill or Q to Release",1)
710-
				local humanoid = part.Parent:findFirstChild("Humanoid")
710+
711-
				if humanoid then
711+
				local tos = aaa.Parent:FindFirstChild("Torso") or aaa.Parent:FindFirstChild("UpperTorso")
712-
									sensoryee:destroy()
712+
				aaa.PlatformStand = true
713-
									kick:Play()
713+
				local w = Instance.new("Weld",t) w.Name = "grabweld" w.Part0 = t w.Part1 = tos
714-
									local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
714+
				coroutine.resume(coroutine.create(function()
715-
									kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
715+
					for i = 0,.5,.1 do
716-
									kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35
716+
						w.C0 = w.C0:lerp(CFrame.new(-.9,0,-.8),i)	
717-
									local humanoid = part.Parent:findFirstChild("Humanoid")
717+
						swait()
718-
				                    if humanoid then
718+
719-
				                        humanoid.Health = humanoid.Health - math.random(45,60)
719+
				end))
720-
				                        humanoid.PlatformStand = true
720+
				if aaa.Parent.Name ~= "ded" then
721-
				                        local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
721+
				for i = 0,1,.05 do
722-
				                        local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
722+
					rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(0)),i)
723-
				                        local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
723+
					lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,-.2,-.4) * CFrame.Angles(rad(130),rad(10),rad(50)),i)
724-
				                        local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
724+
					swait()
725-
				                        local leftarm = humanoid.Parent["Left Arm"]
725+
726-
							            local rightrm = humanoid.Parent["Right Arm"]
726+
				function kill()
727-
							            local leftleg = humanoid.Parent["Left Leg"]
727+
					aaa.Parent.Archivable = true
728-
							            local rightleg = humanoid.Parent["Right Leg"]
728+
					grab = false
729-
							            humanoid.Parent.Torso["Left Hip"]:destroy()
729+
					if ammo >0 then
730-
							            local head = humanoid.Parent.Head
730+
						ammo = ammo -1
731-
							            glue = Instance.new("Glue", humanoid.Parent.Torso)
731+
	sound(char,"131070686",5,1)
732-
							            glue.Part0 = humanoid.Parent.Torso
732+
				coroutine.resume(coroutine.create(function()
733-
							            glue.Part1 = leftleg
733+
				for i = 0,1,.5 do
734-
							            glue.Name = "Left leg"
734+
					rsw.C0 = rsw.C0:lerp(CFrame.new(1,0,.45) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(15)),i)
735-
							            collider = Instance.new("Part", leftleg)
735+
					swait()
736-
							            collider.Position = Vector3.new(0,999,0)
736+
737-
							            collider.Size = Vector3.new(1.5, 1, 1)
737+
				for i = 0,1,.05 do
738-
							            collider.Shape = "Cylinder"
738+
					rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)),i)
739-
							            local weld = Instance.new("Weld", collider)
739+
					swait()
740-
							            weld.Part0 = leftleg
740+
741-
							            weld.Part1 = collider
741+
				end))
742-
							            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
742+
				coroutine.resume(coroutine.create(function()
743-
							            collider.TopSurface = "Smooth"
743+
				aaa.Health = .1
744-
							            collider.BottomSurface = "Smooth"
744+
				for i,v in pairs(aaa.Parent:GetChildren()) do
745-
							            collider.formFactor = "Symmetric"
745+
						if v:IsA("Script") then
746-
							            glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
746+
							v:Destroy()
747-
							            glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
747+
748-
							            collider.Transparency = 1
748+
749-
							            ------------
749+
				end))
750-
							            humanoid.Parent.Torso["Right Hip"]:destroy()
750+
				wait(.5)
751-
							            glue1 = Instance.new("Glue", humanoid.Parent.Torso)
751+
				coroutine.resume(coroutine.create(function()
752-
							            glue1.Part0 = humanoid.Parent.Torso
752+
				for i,v in pairs(tos.Parent:GetChildren()) do
753-
							            glue1.Part1 = rightleg
753+
						if v:IsA("BasePart") then
754-
							            glue1.Name = "Right leg"
754+
							v.Anchored = false
755-
							            collider1 = Instance.new("Part", rightleg)
755+
756-
							            collider1.Position = Vector3.new(0,9999,0)
756+
757-
							            collider1.Size = Vector3.new(1.5, 1, 1)
757+
				for i,v in pairs(t:GetChildren()) do
758-
							            collider1.Shape = "Cylinder"
758+
					if v.Name == "grabweld" then
759-
							            local weld1 = Instance.new("Weld", collider1)
759+
						v:Destroy()
760-
							            weld1.Part0 = rightleg
760+
761-
							            weld1.Part1 = collider1
761+
762-
							            weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
762+
				end))
763-
							            collider1.TopSurface = "Smooth"
763+
				coroutine.resume(coroutine.create(function()
764-
							            collider1.BottomSurface = "Smooth"
764+
				for i = 0,.5,.1 do
765-
							            collider1.formFactor = "Symmetric"
765+
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(20)),i)
766-
							            glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
766+
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(110),rad(20),rad(-30)),i)
767-
							            glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
767+
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(150)),i)
768-
							            collider1.Transparency = 1
768+
					swait()
769-
							            ------------
769+
770-
							            humanoid.Parent.Torso["Right Shoulder"]:destroy()
770+
				end))
771-
							            glue11 = Instance.new("Glue", humanoid.Parent.Torso)
771+
				aaa.DisplayDistanceType = "None"
772-
							            glue11.Part0 = humanoid.Parent.Torso
772+
				if tos.Name == "Torso" then
773-
							            glue11.Part1 = rightrm
773+
				coroutine.resume(coroutine.create(function()
774-
							            glue11.Name = "Right shoulder"
774+
				aaa.PlatformStand = true
775-
							            collider11 = Instance.new("Part", rightrm)
775+
				local disshit = aaa.Parent
776-
							            collider11.Position = Vector3.new(0,9999,0)
776+
				local h1 = disshit.Head
777-
							            collider11.Size = Vector3.new(1.8,1,1)
777+
				local t1 = disshit.Torso
778-
							            collider11.Shape = "Cylinder"
778+
				local ra1 = disshit["Right Arm"]
779-
							            local weld11 = Instance.new("Weld", collider11)
779+
				local la1 = disshit["Left Arm"]
780-
							            weld11.Part0 = rightrm
780+
				local rl1 = disshit["Right Leg"]
781-
							            weld11.Part1 = collider11
781+
				local ll1 = disshit["Left Leg"]
782-
							            weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
782+
				t1:BreakJoints()
783-
							            collider11.TopSurface = "Smooth"
783+
			at2 = Instance.new("Attachment",t1) at2.Position = Vector3.new(1,.7,0) at2.Position = Vector3.new(1,.5,0)
784-
							            collider11.BottomSurface = "Smooth"
784+
			at = Instance.new("Attachment",ra1) at.Name = "oof" at.Position = Vector3.new(-.5,.7,0)
785-
							            collider11.formFactor = "Symmetric"
785+
			balls = Instance.new("BallSocketConstraint",ra1) balls.Attachment0 = at2 balls.Attachment1 = at
786-
							            glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
786+
			at21 = Instance.new("Attachment",t1) at21.Position = Vector3.new(-1,.7,0) at21.Position = Vector3.new(-1,.5,0) at21.Orientation = Vector3.new(0,180,0)
787-
							            glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
787+
			at1 = Instance.new("Attachment",la1) at.Name = "oof" at1.Position = Vector3.new(.5,.7,0)
788-
							            collider11.Transparency = 1
788+
			balls1 = Instance.new("BallSocketConstraint",la1) balls1.Attachment0 = at21 balls1.Attachment1 = at1
789-
							            ------------
789+
			nek = Instance.new("Attachment",h1) nek2 = Instance.new("Attachment",t1) nek2.Position = Vector3.new(0,1,0) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h1) nball.Attachment0 = nek nball.Attachment1 = nek2
790-
							            humanoid.Parent.Torso["Left Shoulder"]:destroy()
790+
			owihatedis = Instance.new("Attachment",t1) owihatedis.Position = Vector3.new(.5,-1,0) oihd = Instance.new("Attachment",rl1) oihd.Position = Vector3.new(0,1,0) oww = Instance.new("BallSocketConstraint",rl1) oww.Attachment0 = owihatedis oww.Attachment1 = oihd
791-
							            glue111 = Instance.new("Glue", humanoid.Parent.Torso)
791+
			owihatedis2 = Instance.new("Attachment",t1) owihatedis2.Position = Vector3.new(-.5,-1,0) oihd2 = Instance.new("Attachment",ll1) oihd2.Position = Vector3.new(0,1,0) oww2 = Instance.new("BallSocketConstraint",ll1) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2
792-
							            glue111.Part0 = humanoid.Parent.Torso
792+
			box = Instance.new("Part",t1) box.Size = Vector3.new(1,1.3,1) box.Transparency = 1
793-
							            glue111.Part1 = leftarm
793+
		box1 = Instance.new("Part",t1) box1.Size = Vector3.new(1,1.3,1) box1.Transparency = 1
794-
							            glue111.Name = "Left shoulder"
794+
		box2 = Instance.new("Part",t1) box2.Size = Vector3.new(1,1.3,1) box2.Transparency = 1
795-
							            collider111 = Instance.new("Part", leftarm)
795+
		box3 = Instance.new("Part",t1) box3.Size = Vector3.new(1,1.3,1) box3.Transparency = 1
796-
							            collider111.Position = Vector3.new(0,9999,0)
796+
		box4 = Instance.new("Part",t1) box4.Size = h.Size - Vector3.new(0,.7,0) box4.Transparency = 1
797-
							            collider111.Size = Vector3.new(1.5, 1, 1)
797+
		bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra1 bw.C0 = bw.C0 * CFrame.new(0,.45,0)
798-
							            collider111.Shape = "Cylinder"
798+
		bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la1 bw1.C0 = bw1.C0 * CFrame.new(0,.45,0)
799-
							            local weld111 = Instance.new("Weld", collider111)
799+
		bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl1 bw2.C0 = bw2.C0 * CFrame.new(0,.45,0)
800-
							            weld111.Part0 = leftarm
800+
		bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll1 bw3.C0 = bw3.C0 * CFrame.new(0,.45,0)
801-
							            weld111.Part1 = collider111
801+
		bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = h1  bw4.C0 = bw4.C0 * CFrame.new(0,0,0)
802-
							            weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
802+
		local rt = disshit:FindFirstChild("HumanoidRootPart")
803-
							            collider111.TopSurface = "Smooth"
803+
		if rt ~= nil then
804-
							            collider111.BottomSurface = "Smooth"
804+
			rt:Destroy()
805-
							            collider111.formFactor = "Symmetric"
805+
806-
							            glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
806+
		wait()
807-
							            glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
807+
		local ded = disshit:Clone()
808-
							            collider111.Transparency = 1
808+
		local as = ded:FindFirstChildOfClass("Humanoid")
809-
							            -----------------
809+
		as.Died:connect(function()
810-
										wait(0.1)
810+
			for i,v in pairs(ded.Torso:GetChildren()) do
811-
										kysniba:destroy()
811+
				if v:IsA("Part") then
812-
							            wait(3.5)
812+
					v:Destroy()
813-
							            lshclone.Parent = humanoid.Parent.Torso
813+
814-
							            glue:destroy()
814+
815-
							            rshclone.Parent = humanoid.Parent.Torso
815+
		end)
816-
							            glue1:destroy()
816+
		coroutine.resume(coroutine.create(function()
817-
							            lhclone.Parent = humanoid.Parent.Torso
817+
				for i = 1,math.random(4,9) do
818-
							            glue11:destroy()
818+
					nubblud(ded.Head)
819-
							            rhclone.Parent = humanoid.Parent.Torso
819+
					wait(.05)
820-
							            glue111:destroy()
820+
821-
							            collider:destroy()
821+
				end))
822-
							            collider1:destroy()
822+
		as.PlatformStand = true
823-
							            collider11:destroy()
823+
		ded.Parent = workspace disshit:Destroy()
824-
							            collider111:destroy()
824+
		ded.Torso.CFrame = ded.Torso.CFrame * CFrame.new(0,4,-6)
825-
							            humanoid.PlatformStand = false
825+
		ded.Torso.Orientation = Vector3.new(math.random(-70,70),math.random(-70,70),math.random(-70,70))
826
		ded.Name = "ded"
827
		local yes = Instance.new("Part",char) yes.Size = t.Size yes.Anchored = true yes.CanCollide = false yes.Transparency = 1 yes.CFrame = rut.CFrame * CFrame.Angles(rad(50),rad(0),rad(0))
828
		local furs = Instance.new("BodyVelocity",ded.Torso) furs.MaxForce = Vector3.new(huge,huge,huge)
829-
			sensoryee.Touched:connect(ragdollafurry)
829+
		furs.Velocity = yes.CFrame.lookVector * 35
830-
			for i = 0,1 , 0.1 do
830+
		
831-
				llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i)
831+
		coroutine.resume(coroutine.create(function()
832-
				game:GetService("RunService").RenderStepped:wait()
832+
			wait(.1)
833
			furs:Destroy()
834-
			sensoryee:destroy()
834+
			yes:Destroy()
835-
			canlegkick = false
835+
		end))
836-
			llegweld:destroy()
836+
		end))
837-
			legcl.Parent = game.Players.LocalPlayer.Character.Torso
837+
838-
			canuse = true
838+
					wait(.4)
839
					for i = 0,1,.05 do
840
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
841
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
842-
mouse.KeyDown:connect(kicksomefagsxd)
842+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
843-
function killsomeonesleepingXD(key)
843+
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
844
					swait()
845-
	if key == "t" then
845+
846-
		if canuse then
846+
					if aaa.Parent ~= nil then
847-
			print("Used: T")
847+
						aaa.Parent:BreakJoints()
848-
			local humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
848+
849-
			local humanoidroot = mouse.Target.Parent:findFirstChild("HumanoidRootPart")
849+
					using = false
850-
			local torso = mouse.Target.Parent:findFirstChild("Torso")
850+
					rsw.Part1 = nil lsw.Part1 = nil
851-
			if humanoid then
851+
					else
852-
				print("Found Humanoid")
852+
					aaa.PlatformStand = true
853-
				if humanoidroot then
853+
					sound(char,"537744814",10,1)
854
					wait(.5)
855
					local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge)
856-
					if canuse then
856+
					furs.Velocity = rut.CFrame.lookVector * 30
857-
						local furfaghat = humanoid.Parent:findFirstChildOfClass("Accessory")
857+
					w:Destroy()
858-
						local handd = furfaghat:findFirstChild("Handle")
858+
					for i = 0,.5,.05 do
859-
						if handd then
859+
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i)
860-
							mesh = furfaghat.Handle.Mesh
860+
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i)
861
					swait()
862-
							if canuse and handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
862+
863-
									canuse = false
863+
					furs:Destroy()
864-
									print("Someone fell down (no humanoidrootpart)")
864+
					for i = 0,1,.1 do
865-
									textfag.Text = "begone thot"
865+
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
866-
									if torso then
866+
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
867-
										print("Found torso")
867+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
868-
										game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = torso.Position
868+
					swait()
869-
										wait(3)
869+
870-
										game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.Torso.Position
870+
					coroutine.resume(coroutine.create(function()
871-
									end
871+
						wait(2)
872-
									if not issoneplaying then
872+
						if aaa.Parent.Name == "ded" then
873-
										song:Play()
873+
							else
874-
										issoneplaying = true
874+
						aaa.PlatformStand = false
875-
									end
875+
876-
									gun = Instance.new("Part", game.Players.LocalPlayer.Character)
876+
					end))
877-
									gun.Size = Vector3.new(0.5, 1, 2)
877+
					grab = false
878-
									gun.CanCollide = false
878+
					using = false
879-
									gun.Name = "Gunn"
879+
					rsw.Part1 = nil lsw.Part1 = nil
880-
									gun:BreakJoints()
880+
881-
									weld = Instance.new("Weld", gun)
881+
			end		
882-
									weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
882+
				function drop()
883-
									weld.Part1 = gun
883+
					aaa.PlatformStand = true
884-
									weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
884+
					w:Destroy()
885-
									local mesh = Instance.new("SpecialMesh", gun)
885+
					local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge)
886-
									mesh.MeshId = "rbxassetid://742046473"
886+
					furs.Velocity = rut.CFrame.lookVector * 30
887-
									mesh.TextureId = "rbxassetid://742046691"
887+
					for i = 0,.5,.05 do
888-
									mesh.Scale = Vector3.new(0.35,0.35,0.35)
888+
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i)
889-
									local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
889+
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i)
890-
									game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
890+
					swait()
891-
									local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
891+
892-
									rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
892+
					furs:Destroy()
893-
									rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
893+
					for i = 0,1,.05 do
894-
									rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
894+
					rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
895-
									rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
895+
					lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
896-
									for i = 0,1 , 0.05 do
896+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
897-
										rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i)
897+
					swait()
898-
										game:GetService("RunService").RenderStepped:wait()
898+
899-
									end
899+
					coroutine.resume(coroutine.create(function()
900-
									textfag.Text = "boiy."
900+
						wait(2)
901-
									wait(1)
901+
						if aaa.Parent.Name == "ded" then
902-
									textfag.Text = "lol die XDD"
902+
903-
									while humanoid.Health >= 0.01 do
903+
						aaa.PlatformStand = false
904-
										local shotsound = Instance.new("Sound", gun)
904+
905-
								        shotsound.EmitterSize = 2
905+
					end))
906-
								        shotsound.SoundId = "rbxassetid://745308042"
906+
					using = false
907-
								        shotsound.Volume = 10
907+
					rsw.Part1 = nil lsw.Part1 = nil
908-
								        shotsound:Play()
908+
					grab = false	
909-
										for i = 0,1 , 0.3 do
909+
910-
											rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.643392563, 0.391479492, 0, 0, 0.999999583, 0.939700782, 0.341998577, 0, -0.341998577, 0.939699948, 0),i)
910+
911-
											game:GetService("RunService").RenderStepped:wait()
911+
					oldmode = killmode
912-
										end
912+
					killmode = "release1"
913-
										humanoid.Health = humanoid.Health - 5
913+
					hum.JumpPower = 0
914-
										for i = 0,1 , 0.3 do
914+
					hum.WalkSpeed = 8
915-
											rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i)
915+
					coroutine.resume(coroutine.create(function()
916-
											game:GetService("RunService").RenderStepped:wait()
916+
					for i = 0,1,.05 do
917-
										end
917+
					rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0),i)
918-
									end
918+
					lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-33),rad(0),rad(-30)),i)
919-
									textfag.Text = "no mercy"
919+
					swait()
920-
									wait(2)
920+
921-
									rhandweld:destroy()
921+
					end))
922-
									righthandclone.Parent = game.Players.LocalPlayer.Character.Torso
922+
					grabda = true
923-
									gun:destroy()
923+
					w:Destroy()
924-
									textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter"
924+
					local ata = Instance.new("Attachment",la) ata.Position = Vector3.new(0,-.8,0)
925-
									canuse = true
925+
					local ata1 = Instance.new("Attachment",aaa.Parent["Right Leg"]) ata1.Position = Vector3.new(0,-.8,0)
926-
								else
926+
					local ba = Instance.new("BallSocketConstraint",ata) ba.Attachment0 = ata ba.Attachment1 = ata1
927-
									if humanoid.PlatformStand == true then
927+
					rsw.Part1 = nil
928-
										canuse = false
928+
					function drop1()
929-
										print("Someone fell down (platformstand)")
929+
						using = true
930-
									end
930+
						grabda = false
931
						killmode = oldmode
932
						ba.Attachment1 = nil
933
						ata:Destroy()
934
						ata1:Destroy()
935
						ba:Destroy()
936
						hum.JumpPower = 50
937
						hum.WalkSpeed = 16
938-
mouse.KeyDown:connect(killsomeonesleepingXD)
938+
					for i = 0,1,.05 do
939-
function kyslol(key)
939+
						lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0),i)
940-
	if key == "r" then
940+
						swait()
941-
		if canuse then
941+
942-
			canuse = false
942+
					lsw.Part1 = nil
943-
			gun = Instance.new("Part", game.Players.LocalPlayer.Character)
943+
					using = false
944-
			gun.Size = Vector3.new(0.5, 1, 2)
944+
					grab = false
945-
			gun.CanCollide = false
945+
946-
			gun.Name = "Gunn"
946+
947-
			gun:BreakJoints()
947+
948-
			weld = Instance.new("Weld", gun)
948+
949-
			weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
949+
950-
			weld.Part1 = gun
950+
	local tcon = hbox.Touched:connect(grabd)
951-
			weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0)
951+
	using = true
952-
			local mesh = Instance.new("SpecialMesh", gun)
952+
	coroutine.resume(coroutine.create(function()
953-
			mesh.MeshId = "rbxassetid://742046473"
953+
		for i = 0,.5,.1 do
954-
			mesh.TextureId = "rbxassetid://742046691"
954+
			rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
955-
			mesh.Scale = Vector3.new(0.35,0.35,0.35)
955+
			rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
956-
			local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
956+
			lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
957-
			rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
957+
			swait()
958-
			rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
958+
959-
			rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
959+
	end))
960-
			rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
960+
	rsw.Part1 = rapr lsw.Part1 = lapl
961-
			for i = 0,1 , 0.03 do
961+
	for i = 0,.7,.05 do
962-
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(3.32913208, 0.151973724, 0.160049438, 0.257815927, 0.962249994, 0.0871548727, 0.965930343, -0.258802414, 4.42634882e-06, 0.0225601513, 0.0841843933, -0.996189654),i)
962+
		rsw.C0 = rsw.C0:lerp(CFrame.new(.2,0,-.3) * CFrame.Angles(rad(90),rad(0),rad(70)),i)
963-
				game:GetService("RunService").RenderStepped:wait()
963+
		lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-70)),i)
964
		swait()
965-
			song:Stop()
965+
966-
			wait(2)
966+
	wait(.25)
967-
			function ragdoll()
967+
	hbox:Destroy()
968-
game.Players.LocalPlayer.Character.Archivable = true
968+
	tcon:disconnect()
969-
clone = game.Players.LocalPlayer.Character:Clone()
969+
	if grab == false then
970-
clone.Parent = workspace
970+
		for i = 0,1,.05 do
971-
for i,v in pairs(clone:GetChildren()) do
971+
		rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
972-
    if v.ClassName == "Script" or v.ClassName == "LocalScript" then
972+
		lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i)
973-
        v:destroy()
973+
		swait()
974
	end
975-
    for i,p in pairs(v:GetChildren()) do
975+
	using = false
976-
    if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
976+
	rsw.Part1 = nil lsw.Part1 = nil
977-
        p:destroy()
977+
978
end
979
980
function dumi()
981-
for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
981+
		local dog = Instance.new("Model",workspace) dog.Name = "dumi" 
982-
    if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
982+
		local head = Instance.new("Part",dog) head.Name = "Head" head.Size = Vector3.new(2,1,1)
983-
        t:destroy()
983+
		local la1 = Instance.new("Part",dog) la1.Name = "Left Arm" la1.Size = Vector3.new(1,2,1) local t1 = Instance.new("Part",dog) t1.Name = "Torso" t1.Size = Vector3.new(2,2,1) local ra1 = Instance.new("Part",dog) ra1.Name = "Right Arm" ra1.Size = Vector3.new(1,2,1)
984
		local ll1 = Instance.new("Part",dog) ll1.Name = "Left Leg" ll1.Size = Vector3.new(1,2,1) local rl1 = Instance.new("Part",dog) rl1.Name = "Right Leg" rl1.Size = Vector3.new(1,2,1)
985
		local dhum = Instance.new("Humanoid",dog) local hmesh = Instance.new("SpecialMesh",head) hmesh.Scale = Vector3.new(1.25,1.25,1.25)
986-
vel = Instance.new("BodyVelocity", clone.Torso)
986+
		dhum.MaxHealth = "inf" dhum.Health = "inf" dhum.AutoJumpEnabled = true
987-
vel.Velocity = clone.Torso.CFrame.lookVector * -5
987+
		head.BrickColor = BrickColor.new("Institutional white") t1.BrickColor = BrickColor.new("Really black") ra1.BrickColor = BrickColor.new("Institutional white") la1.BrickColor = BrickColor.new("Institutional white") rl1.BrickColor = BrickColor.new("Dark stone grey") ll1.BrickColor = BrickColor.new("Dark stone grey")
988-
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
988+
		local fais = Instance.new("Decal",head) fais.Texture = "http://www.roblox.com/asset/?id=1077397727"
989-
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
989+
		local nec = Instance.new("Motor6D",t1) nec.Part0 = t1 nec.Part1 = head nec.C0 = nec.C0 * CFrame.new(0,1.5,0)
990-
using = false
990+
		local ris = Instance.new("Motor6D",t1) ris.Part0 = t1 ris.Part1 = ra1 ris.C0 = ris.C0 * CFrame.new(1.5,0,0)
991-
hit = Instance.new("Sound", clone.Torso)
991+
		local lis = Instance.new("Motor6D",t1) lis.Part0 = t1 lis.Part1 = la1 lis.C0 = lis.C0 * CFrame.new(-1.5,0,0)
992-
hit.SoundId = "rbxassetid://260430060"
992+
		local rih = Instance.new("Motor6D",t1) rih.Part0 = t1 rih.Part1 = rl1 rih.C0 = rih.C0 * CFrame.new(.5,-2,0)
993-
hit.Volume = 5
993+
		local lih = Instance.new("Motor6D",t1) lih.Part0 = t1 lih.Part1 = ll1 lih.C0 = lih.C0 * CFrame.new(-.5,-2,0)
994-
hit1 = Instance.new("Sound", clone.Torso)
994+
		head.CFrame = h.CFrame * CFrame.new(4,0,0)
995-
hit1.SoundId = "rbxassetid://138087186"
995+
		t1.CFrame = t.CFrame * CFrame.new(4,0,0)
996-
hit1.Volume = 5
996+
		ra1.CFrame = ra.CFrame * CFrame.new(4,0,0)
997-
hit2 = Instance.new("Sound", clone.Torso)
997+
		la1.CFrame = la.CFrame * CFrame.new(4,0,0)
998-
hit2.SoundId = "rbxassetid://131237241"
998+
		rl1.CFrame = rl.CFrame * CFrame.new(4,0,0)
999-
hit2.Volume = 5
999+
		ll1.CFrame = ll.CFrame * CFrame.new(4,0,0)
1000-
hit3 = Instance.new("Sound", clone.Torso)
1000+
1001-
hit3.SoundId = "rbxassetid://278062209"
1001+
1002-
hit3.Volume = 5
1002+
function equip()
1003-
hit3.TimePosition = 0.33
1003+
		rsw.Part1 = rapr
1004-
ded = Instance.new("Sound", clone.Torso)
1004+
			using = true
1005-
ded.SoundId = "rbxassetid://418892870"
1005+
			info("Equipped, press F or G to change the mode.",1)
1006-
ded.Volume = 5
1006+
			for i = 0,1,.03 do
1007-
local leftarm = clone:findFirstChild("Left Arm")
1007+
				rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i)
1008-
local rightrm = clone:findFirstChild("Right Arm")
1008+
				swait()
1009-
local leftleg = clone:findFirstChild("Left Leg")
1009+
1010-
local rightleg = clone:findFirstChild("Right Leg")
1010+
			gunweld.Part0 = ra gunweld.C0 = CFrame.new(0,-.9,0) * CFrame.Angles(rad(-90),rad(-90),rad(0))
1011-
local head = clone:findFirstChild("Head")
1011+
			for i = 0,1,.05 do
1012-
for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
1012+
				rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i)
1013-
    if g.ClassName == "Part" then
1013+
				swait()
1014-
        g:destroy()
1014+
1015
			uneq = true
1016
			rsw.Part1 = nil
1017-
for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
1017+
			canequip = false
1018-
    if h.ClassName == "Accesory" then
1018+
			using = false
1019-
        h:destroy()
1019+
1020
1021
function unequip()
1022-
game.Workspace.CurrentCamera.CameraSubject = head
1022+
		rsw.Part1 = rapr
1023-
if head ~= nil then
1023+
		using = true
1024-
    local glue13 = Instance.new("Glue", clone.Torso)
1024+
		info("Unequipped.",1)
1025-
    glue13.Part0 = clone.Torso
1025+
		for i = 0,1,.05 do
1026-
    glue13.Part1 = head
1026+
				rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i)
1027-
    glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1027+
				swait()
1028-
    glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1028+
1029-
    local collider13 = Instance.new("Part", head)
1029+
			gunweld.Part0 = t gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0))
1030-
    collider13.Position = Vector3.new(0,999,0)
1030+
			for i = 0,.5,.1 do
1031-
    collider13.Size = Vector3.new(0.5, 0.9, 0.7)
1031+
			rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1032-
    collider13.Shape = "Cylinder"
1032+
			rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1033-
    collider13.Transparency = 1
1033+
			ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1034-
    local weld = Instance.new("Weld", collider13)
1034+
			rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1035-
    weld.Part0 = head
1035+
			lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1036-
    weld.Part1 = collider13
1036+
			nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1037-
    weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1037+
			swait()
1038-
    collider13.TopSurface = "Smooth"
1038+
1039-
    collider13.BottomSurface = "Smooth"
1039+
			for i = 0,1,.03 do
1040-
    collider13.formFactor = "Symmetric"
1040+
				rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i)
1041
				swait()
1042-
if leftleg ~= nil then
1042+
1043-
local glue = Instance.new("Glue", clone.Torso)
1043+
			uneq = false
1044-
glue.Part0 = clone.Torso
1044+
			canequip = true
1045-
glue.Part1 = leftleg
1045+
			rsw.Part1 = nil
1046-
glue.Name = "Left leg"
1046+
1047-
local collider = Instance.new("Part", leftleg)
1047+
1048-
collider.Position = Vector3.new(0,999,0)
1048+
mouse.KeyDown:connect(function(key)
1049-
collider.Size = Vector3.new(1.5, 1, 1)
1049+
	key = string.lower(key)
1050-
collider.Shape = "Cylinder"
1050+
	if string.byte(key) == 48 and not grabda then
1051-
local weld = Instance.new("Weld", collider)
1051+
		hum.WalkSpeed = 30
1052-
weld.Part0 = leftleg
1052+
1053-
weld.Part1 = collider
1053+
end)
1054-
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1054+
mouse.KeyUp:connect(function(key)
1055-
collider.TopSurface = "Smooth"
1055+
	key = string.lower(key)
1056-
collider.BottomSurface = "Smooth"
1056+
	if string.byte(key) == 48 and not grabda then
1057-
collider.formFactor = "Symmetric"
1057+
		hum.WalkSpeed = 16
1058-
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1058+
1059-
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1059+
end)
1060-
collider.Transparency = 1
1060+
1061
local conts = false
1062-
------------
1062+
function controls()
1063-
if rightleg ~= nil then
1063+
	conts = true
1064-
local glue1 = Instance.new("Glue", clone.Torso)
1064+
	coroutine.resume(coroutine.create(function()
1065-
glue1.Part0 = clone.Torso
1065+
	info("F - Shoot.",1)
1066-
glue1.Part1 = rightleg
1066+
	wait(1)
1067-
glue1.Name = "Right leg"
1067+
	info("R - Reload.",1)
1068-
local collider1 = Instance.new("Part", rightleg)
1068+
	wait(1)
1069-
collider1.Position = Vector3.new(0,999,0)
1069+
	info("G - Grab.",1)
1070-
collider1.Size = Vector3.new(1.5, 1, 1)
1070+
	wait(1)
1071-
collider1.Shape = "Cylinder"
1071+
	info("C - Spawn a dummy.",1)
1072-
local weld1 = Instance.new("Weld", collider1)
1072+
	wait(1)
1073-
weld1.Part0 = rightleg
1073+
	info("V - Destroy all dead victims.",1)
1074-
weld1.Part1 = collider1
1074+
	wait(1)
1075-
weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1075+
	info("N - Dance.",1)
1076-
collider1.TopSurface = "Smooth"
1076+
	conts = false
1077-
collider1.BottomSurface = "Smooth"
1077+
	end))
1078-
collider1.formFactor = "Symmetric"
1078+
1079-
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1079+
1080-
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1080+
function cleardumi()
1081-
collider1.Transparency = 1
1081+
	for i,v in pairs(workspace:GetChildren()) do
1082
		if v.Name == "ded" then
1083-
------------
1083+
			local exp = Instance.new("Explosion",workspace) exp.Position = v.Torso.Position exp.BlastRadius = 0
1084-
if rightrm ~= nil then
1084+
			v:Destroy()
1085-
local glue11 = Instance.new("Glue", clone.Torso)
1085+
1086-
glue11.Part0 = clone.Torso
1086+
1087-
glue11.Part1 = rightrm
1087+
1088-
glue11.Name = "Right shoulder"
1088+
1089-
local collider11 = Instance.new("Part", rightrm)
1089+
hum.Running:connect(function(spd)
1090-
collider11.Position = Vector3.new(0,9999,0)
1090+
	if spd > 0 then
1091-
collider11.Size = Vector3.new(1.5,1,1)
1091+
		anim = "walk"
1092-
collider11.Shape = "Cylinder"
1092+
	else
1093-
local weld11 = Instance.new("Weld", collider11)
1093+
		anim = "idle"
1094-
weld11.Part0 = rightrm
1094+
1095-
weld11.Part1 = collider11
1095+
end)
1096-
weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1096+
1097-
collider11.TopSurface = "Smooth"
1097+
local dancing = false
1098-
collider11.BottomSurface = "Smooth"
1098+
local mus = Instance.new("Sound",char) mus.Looped = true mus.SoundId = "rbxassetid://1563991094" mus.Volume = 5
1099-
collider11.formFactor = "Symmetric"
1099+
local musica = Instance.new("Sound",char) musica.Volume = 1 musica.Looped = true musica.SoundId = "rbxassetid://1080089636"
1100-
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1100+
local visonlyvlad = false
1101-
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1101+
1102-
collider11.Transparency = 1
1102+
mouse.KeyDown:connect(function(key)
1103
	if key == "e" and grab and not grabda then
1104-
------------
1104+
		kill()
1105-
if leftarm ~= nil then
1105+
1106-
local glue111 = Instance.new("Glue", clone.Torso)
1106+
	if key == "q" and grab and not grabda then
1107-
glue111.Part0 = clone.Torso
1107+
		drop()
1108-
glue111.Part1 = leftarm
1108+
1109-
glue111.Name = "Left shoulder"
1109+
	if grabda and key == "q" then
1110-
local collider111 = Instance.new("Part", leftarm)
1110+
		drop1()
1111-
collider111.Position = Vector3.new(0,9999,0)
1111+
1112-
collider111.Size = Vector3.new(1.5,1,1)
1112+
	if grabda and key == "e" then
1113-
collider111.Shape = "Cylinder"
1113+
		fire()
1114-
local weld111 = Instance.new("Weld", collider111)
1114+
1115-
weld111.Part0 = leftarm
1115+
	if key == "r" and not using and not grab then
1116-
weld111.Part1 = collider111
1116+
		reload()
1117-
weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1117+
1118-
collider111.TopSurface = "Smooth"
1118+
	if key == "c" then
1119-
collider111.BottomSurface = "Smooth"
1119+
		dumi()
1120-
collider111.formFactor = "Symmetric"
1120+
1121-
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1121+
	if key == "z"and canequip == true then
1122-
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1122+
	equip()
1123-
collider111.Transparency = 1
1123+
1124-
----------------
1124+
	if key == "x" and canequip == false and uneq == true then
1125-
sensoring = Instance.new("Part", clone.Torso)
1125+
	unequip()
1126-
sensoring.Size = Vector3.new(1.2,1.1,0.8)
1126+
1127-
sensoring.CanCollide = false
1127+
	if key == "v" then
1128-
sensoring.Position = clone.Torso.Position
1128+
		cleardumi()
1129-
local welder = Instance.new("Weld", sensoring)
1129+
1130-
welder.Part0 = clone.Torso
1130+
	if key == "m" and not conts then
1131-
welder.Part1 = sensoring
1131+
		controls()
1132-
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
1132+
1133-
sensoring.Transparency = 1
1133+
	if key == "g" and not using then
1134-
-----------------
1134+
		greb()
1135-
sensoring1 = Instance.new("Part", clone.Torso)
1135+
1136-
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
1136+
	if key == "f" and not using then
1137-
sensoring1.CanCollide = false
1137+
		fire()
1138-
sensoring1.Position = clone.Torso.Position
1138+
1139-
local welder1 = Instance.new("Weld", sensoring)
1139+
key = key:lower()
1140-
welder1.Part0 = clone.Torso
1140+
	if key == "n" then
1141-
welder1.Part1 = sensoring1
1141+
		if not dancing then
1142-
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
1142+
			dancing = true
1143-
sensoring1.Transparency = 1
1143+
			using = true
1144
			char.Animate.Disabled = true
1145-
clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)"
1145+
			for i,v in pairs(Model0:GetChildren()) do
1146-
ded:Stop()
1146+
				if v:IsA("Part") then
1147-
vel:destroy()
1147+
					v.Transparency = 1
1148-
wait(0.5)
1148+
1149-
local function touch()
1149+
1150-
    if not using then
1150+
			mus:Play()
1151-
        using = true
1151+
			while dancing do
1152-
        local Math = math.random(1,4)
1152+
				if dancing then
1153-
        if Math == 1 then
1153+
				coroutine.resume(coroutine.create(function()
1154-
            hit:Play()
1154+
				for i = 0,.3,.035 do
1155
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.1),i)
1156-
        if Math == 2 then
1156+
					rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i)
1157-
            hit1:Play()
1157+
					ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i)
1158
					rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.05) * CFrame.Angles(rad(0),rad(60),rad(-10)),i)
1159-
        if Math == 3 then
1159+
					lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-31.5)),i)
1160-
            hit2:Play()
1160+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1161
					swait()
1162-
        if Math == 4 then
1162+
1163-
            hit3:Play()
1163+
				end))
1164
				end
1165-
        wait(0.1)
1165+
				wait(.07)
1166-
        using = false
1166+
				if dancing then
1167
				for i = 0,.7,.035 do
1168
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.2),i)
1169-
sensoring.Touched:connect(touch)
1169+
					rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i)
1170-
sensoring1.Touched:connect(touch)
1170+
					ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i)
1171
					rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.05) * CFrame.Angles(rad(0),rad(60),rad(-20)),i)
1172-
    if head ~= nil then
1172+
					lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-63)),i)
1173-
        head.CanCollide = false
1173+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1174
					swait()
1175-
    game:GetService("RunService").Stepped:wait()
1175+
1176
				end
1177
				if dancing then
1178
				coroutine.resume(coroutine.create(function()
1179-
game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
1179+
				for i = 0,.3,.035 do
1180-
			local shotsound = Instance.new("Sound", gun)
1180+
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.1),i)
1181-
			shotsound.EmitterSize = 2
1181+
					rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i)
1182-
			shotsound.SoundId = "rbxassetid://745308042"
1182+
					ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i)
1183-
			shotsound.Volume = 10
1183+
					rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(31.5)),i)
1184-
			shotsound:Play()
1184+
					lh.C0 = lh.C0:lerp(CFrame.new(-1,-.9,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i)
1185-
			game.Players.LocalPlayer.Character.Humanoid.Health = 0
1185+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1186
					swait()
1187
				end
1188
				end))
1189-
mouse.KeyDown:connect(kyslol)
1189+
1190-
function killtatfurfag(part)
1190+
				wait(.07)
1191-
			local humanoid = part.Parent:findFirstChild("Humanoid")
1191+
				if dancing then
1192-
			if humanoid and canuse then
1192+
				for i = 0,.7,.035 do
1193-
				canuse = false
1193+
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.2),i)
1194-
				print("Has humanoid")
1194+
					rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i)
1195-
				for i,v in pairs(humanoid.Parent:GetChildren()) do
1195+
					ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i)
1196-
					if v.ClassName == "Accessory" or v.ClassName == "Hat" then
1196+
					rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(63)),i)
1197-
						local mesh = v.Handle.Mesh
1197+
					lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i)
1198-
						print("Found Hat")
1198+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1199-
						print(v)
1199+
					swait()
1200-
						print(mesh)
1200+
1201-
						if mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1201+
1202-
							print("Furfaggot")
1202+
				swait()
1203-
							if cankillafurfag then
1203+
1204-
								cankillafurfag = false
1204+
1205-
								canuse = false
1205+
			mus:Stop()
1206-
								humanoid.WalkSpeed = 0
1206+
			char.Animate.Disabled = false
1207-
								humanoid.JumpPower = 0
1207+
			dancing = false
1208-
								local textfagmath = math.random(1,4)
1208+
			for i,v in pairs(Model0:GetChildren()) do
1209-
								if textfagmath == 1 then
1209+
				if v:IsA("Part") then
1210-
									textfag.Text = "yiff in hell furfag"
1210+
					v.Transparency = 0
1211-
								end
1211+
1212-
								if textfagmath == 2 then
1212+
1213-
									textfag.Text = "die fox wannabe"
1213+
				shot.Transparency = 1
1214-
								end
1214+
			if not canequip then
1215-
								if textfagmath == 3 then
1215+
			using = false
1216-
									textfag.Text = "be a dog somewhere else"
1216+
1217-
								end
1217+
				for i,v in pairs(Model0:GetChildren()) do
1218-
								if textfagmath == 4 then
1218+
				if v:IsA("Part") then
1219-
									textfag.Text = "kill yourself lol"
1219+
					v.Transparency = 0
1220-
								end
1220+
1221-
								workspace.CurrentCamera.CameraSubject = humanoid.Parent.Head
1221+
1222-
								local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
1222+
				shot.Transparency = 1
1223-
								if humanoidrootpart then
1223+
				using = true
1224-
									humanoidrootpart:destroy()
1224+
				wait(.3)
1225-
								else
1225+
				for i = 0,1,.1 do
1226-
									humanoid.PlatformStand = true
1226+
					rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1227-
								end
1227+
					rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1228-
								if not issoneplaying then
1228+
					ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1229-
									song:Play()
1229+
					rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1230-
									issoneplaying = true
1230+
					lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1231-
								end
1231+
					nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1232-
								local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
1232+
					swait()
1233-
								furfagweld.Part0 = game.Players.LocalPlayer.Character.Torso
1233+
1234-
								furfagweld.Part1 = humanoid.Parent.Head
1234+
1235-
								furfagweld.C0 = CFrame.new(-0.20883131, 1.52094078, -1.24165344, 0.999628544, 1.30674697e-19, -0.027248919, -7.10571086e-08, 1.00000024, -2.60673528e-06, 0.0272489246, 2.65240669e-06, 0.999628782)
1235+
1236-
								local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
1236+
1237-
								game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
1237+
1238-
								local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
1238+
	if key == "u" and plr.Name == "BaconLicki" then
1239-
					            lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
1239+
			if not visonlyvlad then
1240-
					            lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
1240+
1241-
					            lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1241+
			musica:Play()
1242-
					            lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1242+
			visonlyvlad = true
1243-
								for i = 0,1 , 0.03 do
1243+
			info("Visualiser mode:On",.3)
1244-
									lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39632034, 0.689879417, -0.597869873, -6.35552908e-07, -0.500005543, 0.86602211, 0.984808922, -0.150379077, -0.0868219659, 0.173643142, 0.852866292, 0.492410004),i)
1244+
1245-
									game:GetService("RunService").RenderStepped:wait()
1245+
			info("Visualiser mode:Off",.3)
1246-
								end
1246+
			visonlyvlad = false
1247-
								print(mesh.MeshId)
1247+
			musica:Stop()
1248-
								wait(1)
1248+
1249-
								local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
1249+
1250-
								game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
1250+
end)
1251-
								local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
1251+
mouse.KeyUp:connect(function(key)
1252-
					            rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
1252+
if key == "f" then
1253-
					            rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
1253+
keyhold = false
1254-
					            rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1254+
1255-
					            rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1255+
end)
1256-
								for i = 0,1 , 0.03 do
1256+
coroutine.resume(coroutine.create(function()
1257-
									rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.27873755, 0.423975229, 0.121429443, -0.150391072, 0.417206496, 0.896284282, -0.34430778, 0.827733159, -0.443071097, -0.926733494, -0.375231266, 0.0191633161),i)
1257+
while false do
1258-
									game:GetService("RunService").RenderStepped:wait()
1258+
	if visonlyvlad == true then
1259-
								end
1259+
		for i = 0,1,.0001 do
1260-
								wait(0.5)
1260+
			vispart.CFrame = vispart.CFrame:lerp(rut.CFrame * CFrame.new(1,2,2),i)
1261-
								--Converted with ttyyuu12345's model to script plugin v4
1261+
			swait()
1262-
								function sandbox(var,func)
1262+
1263-
									local env = getfenv(func)
1263+
1264-
									local newenv = setmetatable({},{
1264+
	swait()
1265-
										__index = function(self,k)
1265+
1266-
											if k=="script" then
1266+
end))
1267-
												return var
1267+
1268-
											else
1268+
	if anim == "walk" and not using and uneq then
1269-
												return env[k]
1269+
		for i = 0,.5,.1 do
1270-
											end
1270+
			rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1271-
										end,
1271+
			rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1272-
									})
1272+
			ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1273-
									setfenv(func,newenv)
1273+
			rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i)
1274-
									return func
1274+
			lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i)
1275-
								end
1275+
			nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i)
1276-
								cors = {}
1276+
			swait()
1277-
								mas = Instance.new("Model",game:GetService("Lighting"))
1277+
1278-
								local Model0 = Instance.new("Model")
1278+
1279-
								local Part1 = Instance.new("Part")
1279+
	if anim == "idle" and not using and uneq then
1280-
								local Part2 = Instance.new("Part")
1280+
		for i = 0,.5,.06 do
1281-
								local Part3 = Instance.new("Part")
1281+
			rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(160)),i)
1282-
								local Weld4 = Instance.new("Weld")
1282+
			rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(74),rad(-20)),i)
1283-
								local Weld5 = Instance.new("Weld")
1283+
			ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-110),rad(-20)),i)
1284-
								local Weld6 = Instance.new("Weld")
1284+
			rh.C0 = rh.C0:lerp(CFrame.new(1,-1.1,0) * CFrame.Angles(rad(7),rad(80),rad(0)),i)
1285-
								local Part7 = Instance.new("Part")
1285+
			lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-7),rad(-80),rad(0)),i)
1286-
								Model0.Name = "lolrip"
1286+
			nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(200)),i)
1287-
								Model0.Parent = mas
1287+
			swait()
1288-
								Part1.Name = "die1"
1288+
1289-
								Part1.Parent = Model0
1289+
1290-
								Part1.Rotation = Vector3.new(90, -60, 20)
1290+
	swait()
1291-
								Part1.Size = Vector3.new(1.31000066, 0.129999995, 0.0600000024)
1291+
1292-
								Part1.CFrame = CFrame.new(80.7363205, 2.06008005, 5.45916986, 0.469849259, -0.171007127, -0.866025925, -0.813799143, 0.29619959, -0.500001609, 0.342019051, 0.939697623, 1.28149986e-06)
1292+
function inf(text)
1293-
								Part1.Position = Vector3.new(80.7363205, 2.06008005, 5.45916986)
1293+
	local ch = coroutine.wrap(function()
1294-
								Part1.Orientation = Vector3.new(30, -90, -70)
1294+
	local sc = Instance.new("ScreenGui",plrg)
1295-
								Part2.Name = "die111"
1295+
	local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(-.5,0,-.5,0) tex.Size = UDim2.new(2,0,2,0) tex.TextScaled = true tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = ""
1296-
								Part2.Parent = Model0
1296+
	for i = 1, string.len(text) do
1297-
								Part2.Rotation = Vector3.new(90, -60, 20)
1297+
           tex.Text = string.sub(text, 1, i)
1298-
								Part2.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007)
1298+
           wait()
1299-
								Part2.CFrame = CFrame.new(81.0578461, 1.51319027, 5.57297802, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06)
1299+
	    end
1300-
								Part2.Position = Vector3.new(81.0578461, 1.51319027, 5.57297802)
1300+
	wait(2)
1301-
								Part2.Orientation = Vector3.new(30, -90, -70)
1301+
	sc:Destroy()
1302-
								Part3.Name = "die11"
1302+
	tex:Destroy()
1303-
								Part3.Parent = Model0
1303+
1304-
								Part3.Rotation = Vector3.new(90, -60, 20)
1304+
	ch()
1305-
								Part3.Size = Vector3.new(1.31000066, 0.140000001, 0.0600000024)
1305+
end