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| 1 | - | --By Rufus14 |
| 1 | + | --Grab Gun v1 |
| 2 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 2 | + | local plr = game.Players.LocalPlayer |
| 3 | - | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 3 | + | local plrg = plr.PlayerGui |
| 4 | - | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" or v.ClassName == "Accessory" then |
| 4 | + | local char = plr.Character |
| 5 | - | v:Remove() |
| 5 | + | script.Parent = char |
| 6 | local ra = char["Right Arm"] | |
| 7 | local la = char["Left Arm"] | |
| 8 | - | local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
|
| 8 | + | local rl = char["Right Leg"] |
| 9 | - | txtfag.Adornee = suckadick |
| 9 | + | local ll = char["Left Leg"] |
| 10 | - | txtfag.Name = "kys nigga" |
| 10 | + | local h = char.Head |
| 11 | - | txtfag.Size = UDim2.new(2, 0, 1.2, 0) |
| 11 | + | local t = char.Torso |
| 12 | - | txtfag.StudsOffset = Vector3.new(-5, 3, 0) |
| 12 | + | local anim = "idle" |
| 13 | - | local textfag = Instance.new("TextLabel", txtfag)
|
| 13 | + | local mode = "shoot" |
| 14 | - | textfag.Size = UDim2.new(6, 0, 1, 0) |
| 14 | + | local killmode = "kill" |
| 15 | - | textfag.FontSize = "Size8" |
| 15 | + | local rad = math.rad |
| 16 | - | textfag.TextScaled = true |
| 16 | + | local mouse = plr:GetMouse() |
| 17 | - | textfag.TextTransparency = 0 |
| 17 | + | |
| 18 | - | textfag.BackgroundTransparency = 1 |
| 18 | + | function info(text,timebeforefade) |
| 19 | - | textfag.TextTransparency = 0 |
| 19 | + | coroutine.resume(coroutine.create(function() |
| 20 | - | textfag.TextStrokeTransparency = 0 |
| 20 | + | local pos = {.001,.002,.003,.004,.005}
|
| 21 | - | textfag.Font = "Cartoon" |
| 21 | + | local mpos = {-.001,-.002,-.003,-.004,-.005}
|
| 22 | - | textfag.TextStrokeColor3 = Color3.new(0, 1, 0) |
| 22 | + | local sc = Instance.new("ScreenGui",plrg)
|
| 23 | - | textfag.Text = game.Players.LocalPlayer.Character.Name.." The Anti-Furry Shooter" |
| 23 | + | local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(.5,0,.05,0) tex.Size = UDim2.new(0,0,.15,0) tex.TextScaled = true tex.BackgroundTransparency = 1 tex.TextTransparency = 1 tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = text
|
| 24 | - | v = Instance.new("Part")
|
| 24 | + | for i = 1,20 do |
| 25 | - | v.Name = "ColorBrick" |
| 25 | + | tex.Size = tex.Size + UDim2.new(.025,0,0,0) |
| 26 | - | v.Parent = part |
| 26 | + | tex.Rotation = math.random(-5,5) |
| 27 | - | v.FormFactor = "Symmetric" |
| 27 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 28 | - | v.Anchored = true |
| 28 | + | tex.Position = tex.Position - UDim2.new(.0125,0,0,0) |
| 29 | - | v.CanCollide = false |
| 29 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
| 30 | - | v.BottomSurface = "Smooth" |
| 30 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
| 31 | - | v.TopSurface = "Smooth" |
| 31 | + | tex.BackgroundTransparency = tex.BackgroundTransparency -.05 |
| 32 | - | v.Size = Vector3.new(10, 5, 3) |
| 32 | + | swait() |
| 33 | - | v.Transparency = 0.7 |
| 33 | + | |
| 34 | - | v.BrickColor = BrickColor.new("Really black")
|
| 34 | + | for i = 1,10 do |
| 35 | - | v.Transparency = 1 |
| 35 | + | tex.Rotation = math.random(-5,5) |
| 36 | - | textfag.TextColor3 = v.BrickColor.Color |
| 36 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 37 | - | textfag.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 37 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
| 38 | - | v.Shape = "Block" |
| 38 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
| 39 | - | shirt = Instance.new("Shirt", game.Players.LocalPlayer.Character)
|
| 39 | + | tex.TextTransparency = tex.TextTransparency -.1 |
| 40 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=54698632" |
| 40 | + | swait() |
| 41 | - | song = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 41 | + | |
| 42 | - | song.SoundId = "rbxassetid://165704299" |
| 42 | + | tex.BackgroundColor3 = Color3.fromRGB(40,40,40) |
| 43 | - | song.Looped = true |
| 43 | + | tex.TextColor3 = Color3.fromRGB(255,255,255) |
| 44 | - | song.Volume = 10 |
| 44 | + | wait(timebeforefade) |
| 45 | - | knife = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 45 | + | for i = 1,10 do |
| 46 | - | knife.SoundId = "rbxassetid://186311262" |
| 46 | + | tex.Rotation = math.random(-5,5) |
| 47 | - | knife.Looped = false |
| 47 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 48 | - | knife.Volume = 10 |
| 48 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
| 49 | - | dog = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 49 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,60),math.random(0,60),math.random(0,60)) |
| 50 | - | dog.SoundId = "rbxassetid://132514715" |
| 50 | + | tex.TextTransparency = tex.TextTransparency +.1 |
| 51 | - | dog.Looped = false |
| 51 | + | swait() |
| 52 | - | dog.Volume = 10 |
| 52 | + | |
| 53 | - | kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 53 | + | for i = 1,20 do |
| 54 | - | kick.SoundId = "rbxassetid://621571142" |
| 54 | + | tex.Size = tex.Size - UDim2.new(.025,0,0,0) |
| 55 | - | kick.Looped = false |
| 55 | + | tex.Rotation = math.random(-5,5) |
| 56 | - | kick.Volume = 10 |
| 56 | + | tex.TextColor3 = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255)) |
| 57 | - | shoosh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 57 | + | tex.Position = tex.Position +- UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) |
| 58 | - | shoosh.SoundId = "rbxassetid://145486992" |
| 58 | + | tex.BackgroundColor3 = Color3.fromRGB(math.random(0,30),math.random(0,60),math.random(0,60)) |
| 59 | - | shoosh.PlaybackSpeed = 2.1 |
| 59 | + | tex.Position = tex.Position + UDim2.new(.0125,0,0,0) |
| 60 | - | shoosh.Looped = false |
| 60 | + | tex.BackgroundTransparency = tex.BackgroundTransparency +.05 |
| 61 | - | shoosh.Volume = 10 |
| 61 | + | swait() |
| 62 | - | nope = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 62 | + | |
| 63 | - | nope.SoundId = "rbxassetid://323901968" |
| 63 | + | tex:Destroy() |
| 64 | - | nope.Looped = false |
| 64 | + | end)) |
| 65 | - | nope.Volume = 10 |
| 65 | + | |
| 66 | - | canuse=true |
| 66 | + | |
| 67 | print("Made by vlad20020")
| |
| 68 | ||
| 69 | coroutine.resume(coroutine.create(function() | |
| 70 | wait(1) | |
| 71 | info("Press Z to equip the gun.",1)
| |
| 72 | wait(2) | |
| 73 | info("Press X to unequip the gun.",1)
| |
| 74 | wait(2) | |
| 75 | info("Press M for control list",1)
| |
| 76 | end)) | |
| 77 | ||
| 78 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 79 | ArtificialHB.Name = "Heartbeat" | |
| 80 | ||
| 81 | script:WaitForChild("Heartbeat")
| |
| 82 | ||
| 83 | frame = 1 / 60 | |
| 84 | - | Part0 = Instance.new("Part")
|
| 84 | + | tf = 0 |
| 85 | - | SpecialMesh1 = Instance.new("SpecialMesh")
|
| 85 | + | allowframeloss = false |
| 86 | - | Part0.Name = "Baseball fanatic's cap" |
| 86 | + | tossremainder = false |
| 87 | - | Part0.Parent = mas |
| 87 | + | lastframe = tick() |
| 88 | - | Part0.Anchored = false |
| 88 | + | script.Heartbeat:Fire() |
| 89 | - | Part0.FormFactor = Enum.FormFactor.Symmetric |
| 89 | + | |
| 90 | - | Part0.Size = Vector3.new(1, 1, 2) |
| 90 | + | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 91 | - | Part0.CFrame = CFrame.new(76.1800003, 0.500001013, 26.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 91 | + | tf = tf + s |
| 92 | - | Part0.BottomSurface = Enum.SurfaceType.Smooth |
| 92 | + | if tf >= frame then |
| 93 | - | Part0.TopSurface = Enum.SurfaceType.Smooth |
| 93 | + | if allowframeloss then |
| 94 | - | Part0.Position = Vector3.new(76.1800003, 0.500001013, 26.2000008) |
| 94 | + | script.Heartbeat:Fire() |
| 95 | - | Part0:BreakJoints() |
| 95 | + | lastframe = tick() |
| 96 | - | SpecialMesh1.Parent = Part0 |
| 96 | + | else |
| 97 | - | SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16190466" |
| 97 | + | for i = 1, math.floor(tf / frame) do |
| 98 | - | SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=31661094" |
| 98 | + | script.Heartbeat:Fire() |
| 99 | - | SpecialMesh1.MeshType = Enum.MeshType.FileMesh |
| 99 | + | end |
| 100 | - | SpecialMesh1.Scale = Vector3.new(1.1,1.1,1.1) |
| 100 | + | lastframe = tick() |
| 101 | - | weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Head)
|
| 101 | + | |
| 102 | - | weld.Part0 = game.Players.LocalPlayer.Character.Head |
| 102 | + | if tossremainder then |
| 103 | - | weld.Part1 = Part0 |
| 103 | + | tf = 0 |
| 104 | - | weld.C0 = weld.C0 * CFrame.new(0,0.3,0.04) * CFrame.fromEulerAnglesXYZ(0.5,math.pi/1,0) |
| 104 | + | else |
| 105 | - | surface = Instance.new("SurfaceGui", game.Players.LocalPlayer.Character.Torso)
|
| 105 | + | tf = tf - frame * math.floor(tf / frame) |
| 106 | - | text = Instance.new("TextLabel", surface)
|
| 106 | + | |
| 107 | - | text.Text = "WRATH" |
| 107 | + | |
| 108 | - | text.Size = UDim2.new(1,1, 1,1) |
| 108 | + | end) |
| 109 | - | text.TextSize = 230 |
| 109 | + | |
| 110 | - | text.Font = "Fantasy" |
| 110 | + | function swait(num) |
| 111 | - | text.TextColor3 = Color3.fromRGB(255,0,0) |
| 111 | + | if num == 0 or num == nil then |
| 112 | - | text.BackgroundTransparency = 1 |
| 112 | + | ArtificialHB.Event:wait() |
| 113 | - | text.Position = UDim2.new(0, 0,0, -135) |
| 113 | + | else |
| 114 | - | issoneplaying = false |
| 114 | + | for i = 0, num do |
| 115 | - | cankillafurfag = false |
| 115 | + | ArtificialHB.Event:wait() |
| 116 | - | usedononeperson = false |
| 116 | + | |
| 117 | end | |
| 118 | - | v.Parent = game:GetService("Players").LocalPlayer.Character
|
| 118 | + | |
| 119 | ||
| 120 | local rs = t["Right Shoulder"] | |
| 121 | local ls = t["Left Shoulder"] | |
| 122 | local rh = t["Right Hip"] | |
| 123 | local lh = t["Left Hip"] | |
| 124 | local nec = t.Neck | |
| 125 | local rut = char.HumanoidRootPart | |
| 126 | local rutj = rut.RootJoint | |
| 127 | - | function woosh(key) |
| 127 | + | local hum = char:FindFirstChildOfClass("Humanoid")
|
| 128 | local using = true | |
| 129 | - | if key == "q" and canuse then |
| 129 | + | local canequip = true |
| 130 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, mouse.Hit.p) |
| 130 | + | local uneq = false |
| 131 | - | cankillafurfag = true |
| 131 | + | local grab = false |
| 132 | - | local velo = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
|
| 132 | + | huge = math.huge |
| 133 | - | velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 133 | + | local ammo = 7 |
| 134 | - | velo.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 80 |
| 134 | + | char.Animate.idle.Animation2:Destroy() |
| 135 | - | wait(0.1) |
| 135 | + | |
| 136 | - | velo:destroy() |
| 136 | + | --arm joint parts_ |
| 137 | - | wait(0.5) |
| 137 | + | local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1
|
| 138 | - | cankillafurfag = false |
| 138 | + | local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1
|
| 139 | local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
| |
| 140 | local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
| |
| 141 | - | grabbd = false |
| 141 | + | -- |
| 142 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 142 | + | local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 --Right Arm
|
| 143 | - | canuse = true |
| 143 | + | local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 --Left Arm
|
| 144 | - | function erichagrabvagina(key) |
| 144 | + | local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
|
| 145 | local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
| |
| 146 | - | if key == "z" then |
| 146 | + | --joint welds |
| 147 | - | if canuse then |
| 147 | + | local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
|
| 148 | - | canuse = false |
| 148 | + | local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
|
| 149 | - | grabbd = false |
| 149 | + | --gun model-- |
| 150 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
| 150 | + | local function creategun() |
| 151 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
| 151 | + | |
| 152 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 152 | + | |
| 153 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 153 | + | |
| 154 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 154 | + | |
| 155 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 155 | + | |
| 156 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 156 | + | |
| 157 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
| 157 | + | |
| 158 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
| 158 | + | |
| 159 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 159 | + | |
| 160 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 160 | + | |
| 161 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
| 161 | + | |
| 162 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 162 | + | |
| 163 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 163 | + | |
| 164 | - | local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() |
| 164 | + | |
| 165 | - | print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) |
| 165 | + | |
| 166 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() |
| 166 | + | |
| 167 | - | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 167 | + | |
| 168 | - | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart |
| 168 | + | Model0 = Instance.new("Model")
|
| 169 | - | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso |
| 169 | + | Part1 = Instance.new("Part")
|
| 170 | - | for i = 0,1 , 0.03 do |
| 170 | + | Part2 = Instance.new("Part")
|
| 171 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) |
| 171 | + | Part3 = Instance.new("Part")
|
| 172 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) |
| 172 | + | WeldConstraint4 = Instance.new("WeldConstraint")
|
| 173 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) |
| 173 | + | Part5 = Instance.new("Part")
|
| 174 | - | game:GetService("RunService").RenderStepped:wait()
|
| 174 | + | WeldConstraint6 = Instance.new("WeldConstraint")
|
| 175 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 176 | - | wait(1) |
| 176 | + | Part8 = Instance.new("Part")
|
| 177 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
|
| 177 | + | WeldConstraint9 = Instance.new("WeldConstraint")
|
| 178 | - | sensoryee.Size = Vector3.new(1,1,1) |
| 178 | + | WeldConstraint10 = Instance.new("WeldConstraint")
|
| 179 | - | sensoryee.CanCollide = false |
| 179 | + | WeldConstraint11 = Instance.new("WeldConstraint")
|
| 180 | - | sensoryee.Transparency = 1 |
| 180 | + | Part12 = Instance.new("Part")
|
| 181 | - | sensoryee:BreakJoints() |
| 181 | + | Part13 = Instance.new("Part")
|
| 182 | - | local weldsensor = Instance.new("Weld", sensoryee)
|
| 182 | + | WeldConstraint14 = Instance.new("WeldConstraint")
|
| 183 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 183 | + | Part15 = Instance.new("Part")
|
| 184 | - | weldsensor.Part1 = sensoryee |
| 184 | + | Part16 = Instance.new("Part")
|
| 185 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
| 185 | + | WeldConstraint17 = Instance.new("WeldConstraint")
|
| 186 | - | local function gotgrabd(part) |
| 186 | + | WeldConstraint18 = Instance.new("WeldConstraint")
|
| 187 | - | sensoryee:destroy() |
| 187 | + | Part19 = Instance.new("Part")
|
| 188 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 188 | + | Part20 = Instance.new("Part")
|
| 189 | - | if humanoid then |
| 189 | + | WeldConstraint21 = Instance.new("WeldConstraint")
|
| 190 | - | for q,w in pairs(humanoid.Parent:GetChildren()) do |
| 190 | + | Part22 = Instance.new("Part")
|
| 191 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
| 191 | + | WeldConstraint23 = Instance.new("WeldConstraint")
|
| 192 | - | local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
|
| 192 | + | Model0.Name = "gun" |
| 193 | - | local handd = w:findFirstChild("Handle")
|
| 193 | + | Model0.Parent = mas |
| 194 | - | if handd then |
| 194 | + | Part1.Name = "Handle" |
| 195 | - | mesh = w.Handle.Mesh |
| 195 | + | Part1.Parent = Model0 |
| 196 | Part1.CFrame = CFrame.new(100.938477, 23.8801613, -108.945274, 0.803930104, -0.00498482632, -0.594721258, 0.000852990604, 0.999974132, -0.00722878333, 0.594741881, 0.00530394772, 0.803912997) | |
| 197 | - | if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
| 197 | + | Part1.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
| 198 | - | grabbd = true |
| 198 | + | Part1.Position = Vector3.new(100.938477, 23.8801613, -108.945274) |
| 199 | - | if humanoidrootpart1 then |
| 199 | + | Part1.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
| 200 | - | humanoidrootpart1:destroy() |
| 200 | + | Part1.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 201 | - | else |
| 201 | + | Part1.Transparency = 1 |
| 202 | - | humanoid.PlatformStand = true |
| 202 | + | Part1.Size = Vector3.new(0.271587253, 1.35793722, 0.271587431) |
| 203 | - | end |
| 203 | + | Part1.BottomSurface = Enum.SurfaceType.Smooth |
| 204 | - | local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
|
| 204 | + | Part1.BrickColor = BrickColor.new("Black")
|
| 205 | - | furfagweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 205 | + | Part1.CanCollide = false |
| 206 | - | furfagweld.Part1 = humanoid.Parent.Head |
| 206 | + | Part1.Material = Enum.Material.Metal |
| 207 | - | furfagweld.C0 = furfagweld.C0 * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/2) * CFrame.new(0,0.8,1) |
| 207 | + | Part1.TopSurface = Enum.SurfaceType.Smooth |
| 208 | - | wait(0.4) |
| 208 | + | Part1.brickColor = BrickColor.new("Black")
|
| 209 | - | for i = 0,1 , 0.03 do |
| 209 | + | Part2.Parent = Model0 |
| 210 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
| 210 | + | Part2.CFrame = CFrame.new(100.662735, 23.9763107, -109.178238, 0.803839028, -0.00493576005, -0.594844699, 0.000852896366, 0.999974787, -0.00714508584, 0.594864845, 0.00523596723, 0.803822458) |
| 211 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.55997467, 0.699748993, -0.462905884, 0.973860145, -0.131164223, 0.185456812, 0.179209024, -0.0580353662, -0.982097864, 0.139579147, 0.989661396, -0.0330126062),i) |
| 211 | + | Part2.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997) |
| 212 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i) |
| 212 | + | Part2.Position = Vector3.new(100.662735, 23.9763107, -109.178238) |
| 213 | - | game:GetService("RunService").RenderStepped:wait()
|
| 213 | + | Part2.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994) |
| 214 | - | end |
| 214 | + | Part2.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 215 | - | local AAAAAAA = Instance.new("Sound", humanoid.Parent.Head)
|
| 215 | + | Part2.Size = Vector3.new(0.339484632, 0.108634979, 0.0950556025) |
| 216 | - | AAAAAAA.SoundId = "rbxassetid://906084456" |
| 216 | + | Part2.BottomSurface = Enum.SurfaceType.Smooth |
| 217 | - | AAAAAAA.Volume = 10 |
| 217 | + | Part2.BrickColor = BrickColor.new("Black")
|
| 218 | - | AAAAAAA:Play() |
| 218 | + | Part2.CanCollide = false |
| 219 | - | wait(1.6) |
| 219 | + | Part2.Material = Enum.Material.Metal |
| 220 | - | nope:Play() |
| 220 | + | Part2.TopSurface = Enum.SurfaceType.Smooth |
| 221 | - | for i = 0,1 , 0.05 do |
| 221 | + | Part2.brickColor = BrickColor.new("Black")
|
| 222 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.51885986, 0.417861938, 0.185928345, 0.973860025, -0.213819563, 0.0766805559, 0.179207832, 0.515773833, -0.837772012, 0.139582247, 0.829614341, 0.540609598),i) |
| 222 | + | Part3.Parent = Model0 |
| 223 | - | game:GetService("RunService").RenderStepped:wait()
|
| 223 | + | Part3.CFrame = CFrame.new(100.477272, 24.1208344, -109.300568, 0.00492594484, 0.803836763, -0.594847798, -0.999974728, 0.000837364234, -0.00714954128, -0.00524876919, 0.594867945, 0.803820133) |
| 224 | - | end |
| 224 | + | Part3.Orientation = Vector3.new(0.409999996, -36.5, -89.9499969) |
| 225 | - | furfagweld:destroy() |
| 225 | + | Part3.Position = Vector3.new(100.477272, 24.1208344, -109.300568) |
| 226 | - | local killyourselfXDDD = Instance.new("BodyVelocity", humanoid.Parent.Torso)
|
| 226 | + | Part3.Rotation = Vector3.new(0.50999999, -36.5, -89.6500015) |
| 227 | - | killyourselfXDDD.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 227 | + | Part3.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 228 | - | killyourselfXDDD.Velocity = Vector3.new(0,250,0) |
| 228 | + | Part3.Size = Vector3.new(0.393802106, 0.108634979, 0.0950556025) |
| 229 | - | for i = 0,1 , 0.1 do |
| 229 | + | Part3.BottomSurface = Enum.SurfaceType.Smooth |
| 230 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.42082214, 1.13207245, -0.0470123291, 0.973861814, 0.129406601, 0.186686218, 0.179204732, -0.942722261, -0.28135857, 0.139584601, 0.307459116, -0.941270649),i) |
| 230 | + | Part3.BrickColor = BrickColor.new("Black")
|
| 231 | - | game:GetService("RunService").RenderStepped:wait()
|
| 231 | + | Part3.CanCollide = false |
| 232 | - | end |
| 232 | + | Part3.Material = Enum.Material.Metal |
| 233 | - | killyourselfXDDD:destroy() |
| 233 | + | Part3.TopSurface = Enum.SurfaceType.Smooth |
| 234 | - | wait(2) |
| 234 | + | Part3.brickColor = BrickColor.new("Black")
|
| 235 | - | local boom = Instance.new("Explosion", humanoid.Parent.Torso)
|
| 235 | + | WeldConstraint4.Parent = Part3 |
| 236 | - | boom.Position = humanoid.Parent.Torso.Position |
| 236 | + | WeldConstraint4.Part0 = Part3 |
| 237 | - | humanoid.Health = 0 |
| 237 | + | WeldConstraint4.Part1 = Part2 |
| 238 | - | AAAAAAA:destroy() |
| 238 | + | Part5.Parent = Model0 |
| 239 | - | for i = 0,1 , 0.05 do |
| 239 | + | Part5.CFrame = CFrame.new(100.603096, 24.3147335, -109.201149, 0.804022074, -0.00503333705, -0.594596386, 0.00085399684, 0.999973536, -0.0073103467, 0.594617426, 0.00536970189, 0.80400461) |
| 240 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
| 240 | + | Part5.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997) |
| 241 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
| 241 | + | Part5.Position = Vector3.new(100.603096, 24.3147335, -109.201149) |
| 242 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
| 242 | + | Part5.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985) |
| 243 | - | game:GetService("RunService").RenderStepped:wait()
|
| 243 | + | Part5.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 244 | - | end |
| 244 | + | Part5.Size = Vector3.new(1.69742119, 0.203690529, 0.271587461) |
| 245 | - | humanoidrootpart:destroy() |
| 245 | + | Part5.BottomSurface = Enum.SurfaceType.Smooth |
| 246 | - | lhandweld:destroy() |
| 246 | + | Part5.BrickColor = BrickColor.new("Black")
|
| 247 | - | rhandweld:destroy() |
| 247 | + | Part5.CanCollide = false |
| 248 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 248 | + | Part5.Material = Enum.Material.Metal |
| 249 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 249 | + | Part5.TopSurface = Enum.SurfaceType.Smooth |
| 250 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
| 250 | + | Part5.brickColor = BrickColor.new("Black")
|
| 251 | - | canuse = true |
| 251 | + | WeldConstraint6.Parent = Part5 |
| 252 | WeldConstraint6.Part0 = Part5 | |
| 253 | WeldConstraint6.Part1 = Part16 | |
| 254 | WeldConstraint7.Parent = Part5 | |
| 255 | WeldConstraint7.Part0 = Part5 | |
| 256 | WeldConstraint7.Part1 = Part19 | |
| 257 | - | sensoryee.Touched:connect(gotgrabd) |
| 257 | + | Part8.Parent = Model0 |
| 258 | - | for i = 0,1 , 0.05 do |
| 258 | + | Part8.CFrame = CFrame.new(100.928474, 23.7767162, -108.965073, 0.790873766, -0.144370049, -0.594724894, 0.174304828, 0.984665811, -0.00723577663, 0.586649835, -0.0979410186, 0.803910255) |
| 259 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) |
| 259 | + | Part8.Orientation = Vector3.new(0.409999996, -36.4899979, 10.04) |
| 260 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) |
| 260 | + | Part8.Position = Vector3.new(100.928474, 23.7767162, -108.965073) |
| 261 | - | game:GetService("RunService").RenderStepped:wait()
|
| 261 | + | Part8.Rotation = Vector3.new(0.519999981, -36.4899979, 10.3499994) |
| 262 | Part8.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 263 | - | if not grabbd then |
| 263 | + | Part8.Size = Vector3.new(0.407381058, 0.678968549, 0.271587461) |
| 264 | - | sensoryee:destroy() |
| 264 | + | Part8.BottomSurface = Enum.SurfaceType.Smooth |
| 265 | - | for i = 0,1 , 0.05 do |
| 265 | + | Part8.BrickColor = BrickColor.new("Fossil")
|
| 266 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
| 266 | + | Part8.CanCollide = false |
| 267 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
| 267 | + | Part8.Material = Enum.Material.Slate |
| 268 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
| 268 | + | Part8.TopSurface = Enum.SurfaceType.Smooth |
| 269 | - | game:GetService("RunService").RenderStepped:wait()
|
| 269 | + | Part8.brickColor = BrickColor.new("Fossil")
|
| 270 | WeldConstraint9.Parent = Part8 | |
| 271 | - | humanoidrootpart:destroy() |
| 271 | + | WeldConstraint9.Part0 = Part8 |
| 272 | - | lhandweld:destroy() |
| 272 | + | WeldConstraint9.Part1 = Part22 |
| 273 | - | rhandweld:destroy() |
| 273 | + | WeldConstraint10.Parent = Part8 |
| 274 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 274 | + | WeldConstraint10.Part0 = Part8 |
| 275 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 275 | + | WeldConstraint10.Part1 = Part2 |
| 276 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
| 276 | + | WeldConstraint11.Parent = Part8 |
| 277 | - | canuse = true |
| 277 | + | WeldConstraint11.Part0 = Part8 |
| 278 | WeldConstraint11.Part1 = Part1 | |
| 279 | Part12.Parent = Model0 | |
| 280 | Part12.CFrame = CFrame.new(99.8241043, 24.4670258, -109.770966, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176) | |
| 281 | Part12.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) | |
| 282 | - | mouse.KeyDown:connect(erichagrabvagina) |
| 282 | + | Part12.Position = Vector3.new(99.8241043, 24.4670258, -109.770966) |
| 283 | - | SLAPPP = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Arm"])
|
| 283 | + | Part12.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
| 284 | - | SLAPPP.SoundId = "rbxassetid://1074184175" |
| 284 | + | Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 285 | - | SLAPPP.TimePosition = 1.2 |
| 285 | + | Part12.Size = Vector3.new(0.0678968653, 0.20369038, 0.176531628) |
| 286 | - | function SLAPD(key) |
| 286 | + | Part12.BottomSurface = Enum.SurfaceType.Smooth |
| 287 | Part12.BrickColor = BrickColor.new("Black")
| |
| 288 | - | if key == "x" then |
| 288 | + | Part12.CanCollide = false |
| 289 | - | if canuse then |
| 289 | + | Part12.Material = Enum.Material.SmoothPlastic |
| 290 | - | canuse = false |
| 290 | + | Part12.TopSurface = Enum.SurfaceType.Smooth |
| 291 | - | grabbd = false |
| 291 | + | Part12.brickColor = BrickColor.new("Black")
|
| 292 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
| 292 | + | Part12.Shape = Enum.PartType.Cylinder |
| 293 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
| 293 | + | Part13.Parent = Model0 |
| 294 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 294 | + | Part13.CFrame = CFrame.new(101.002449, 23.3428402, -108.930023, 0.790792346, -0.144294962, -0.594851375, 0.174290657, 0.984668911, -0.0071533937, 0.586763799, -0.0980203673, 0.803817451) |
| 295 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 295 | + | Part13.Orientation = Vector3.new(0.409999996, -36.5, 10.04) |
| 296 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 296 | + | Part13.Position = Vector3.new(101.002449, 23.3428402, -108.930023) |
| 297 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 297 | + | Part13.Rotation = Vector3.new(0.50999999, -36.5, 10.3400002) |
| 298 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 298 | + | Part13.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 299 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
| 299 | + | Part13.Size = Vector3.new(0.407381058, 0.203690544, 0.271587461) |
| 300 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
| 300 | + | Part13.BottomSurface = Enum.SurfaceType.Smooth |
| 301 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 301 | + | Part13.BrickColor = BrickColor.new("Black")
|
| 302 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 302 | + | Part13.CanCollide = false |
| 303 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
| 303 | + | Part13.Material = Enum.Material.Metal |
| 304 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 304 | + | Part13.TopSurface = Enum.SurfaceType.Smooth |
| 305 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 305 | + | Part13.brickColor = BrickColor.new("Black")
|
| 306 | - | local rootgrapclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() |
| 306 | + | WeldConstraint14.Parent = Part13 |
| 307 | - | print(game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0) |
| 307 | + | WeldConstraint14.Part0 = Part13 |
| 308 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:destroy() |
| 308 | + | WeldConstraint14.Part1 = Part8 |
| 309 | - | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 309 | + | Part15.Parent = Model0 |
| 310 | - | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart |
| 310 | + | Part15.CFrame = CFrame.new(99.8172379, 24.46702, -109.773712, 0.803930223, -0.00498490315, -0.594721019, 0.00085299596, 0.999974012, -0.00722887041, 0.594741583, 0.00530401571, 0.803913176) |
| 311 | - | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso |
| 311 | + | Part15.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
| 312 | - | for i = 0,1 , 0.03 do |
| 312 | + | Part15.Position = Vector3.new(99.8172379, 24.46702, -109.773712) |
| 313 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.57205963, 0.78012085, 0, 0.866025567, 0.499999315, 2.38418579e-07, -0.49999851, 0.86602515, -2.7365548e-08, 5.96046448e-08, 4.47034836e-08, 1.00000143),i) |
| 313 | + | Part15.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
| 314 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34461975, 0.538200378, 0.223114014, 0.866026521, -0.499998093, 2.95415521e-06, 0.0435718782, 0.0754677951, -0.996196151, 0.49809581, 0.862733483, 0.0871396363),i) |
| 314 | + | Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 315 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819938, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.258819938),i) |
| 315 | + | Part15.Size = Vector3.new(0.0678968653, 0.20369038, 0.135793507) |
| 316 | - | game:GetService("RunService").RenderStepped:wait()
|
| 316 | + | Part15.BottomSurface = Enum.SurfaceType.Smooth |
| 317 | Part15.BrickColor = BrickColor.new("Really black")
| |
| 318 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
|
| 318 | + | Part15.CanCollide = false |
| 319 | - | sensoryee.Size = Vector3.new(1,1,1) |
| 319 | + | Part15.Material = Enum.Material.SmoothPlastic |
| 320 | - | sensoryee.CanCollide = false |
| 320 | + | Part15.TopSurface = Enum.SurfaceType.Smooth |
| 321 | - | sensoryee.Transparency = 1 |
| 321 | + | Part15.brickColor = BrickColor.new("Really black")
|
| 322 | - | sensoryee:BreakJoints() |
| 322 | + | Part15.Shape = Enum.PartType.Cylinder |
| 323 | - | local weldsensor = Instance.new("Weld", sensoryee)
|
| 323 | + | Part16.Parent = Model0 |
| 324 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 324 | + | Part16.CFrame = CFrame.new(100.518448, 24.4841995, -109.259399, 0.80401504, -0.00503334729, -0.59459132, 0.000853998587, 0.999973059, -0.00731024938, 0.594612062, 0.00536973123, 0.803997576) |
| 325 | - | weldsensor.Part1 = sensoryee |
| 325 | + | Part16.Orientation = Vector3.new(0.419999987, -36.4799995, 0.049999997) |
| 326 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
| 326 | + | Part16.Position = Vector3.new(100.518448, 24.4841995, -109.259399) |
| 327 | - | local function gotgrabd(part) |
| 327 | + | Part16.Rotation = Vector3.new(0.519999981, -36.4799995, 0.359999985) |
| 328 | - | sensoryee:destroy() |
| 328 | + | Part16.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 329 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 329 | + | Part16.Size = Vector3.new(1.76531804, 0.271587402, 0.271587461) |
| 330 | - | if humanoid then |
| 330 | + | Part16.BottomSurface = Enum.SurfaceType.Smooth |
| 331 | - | for q,w in pairs(humanoid.Parent:GetChildren()) do |
| 331 | + | Part16.BrickColor = BrickColor.new("Black")
|
| 332 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
| 332 | + | Part16.CanCollide = false |
| 333 | - | local humanoidrootpart1 = humanoid.Parent:findFirstChild("HumanoidRootPart")
|
| 333 | + | Part16.Material = Enum.Material.Metal |
| 334 | - | local handd = w:findFirstChild("Handle")
|
| 334 | + | Part16.TopSurface = Enum.SurfaceType.Smooth |
| 335 | - | if handd then |
| 335 | + | Part16.brickColor = BrickColor.new("Black")
|
| 336 | - | mesh = w.Handle.Mesh |
| 336 | + | WeldConstraint17.Parent = Part16 |
| 337 | WeldConstraint17.Part0 = Part16 | |
| 338 | - | if handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
| 338 | + | WeldConstraint17.Part1 = Part12 |
| 339 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 339 | + | WeldConstraint18.Parent = Part16 |
| 340 | - | local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
|
| 340 | + | WeldConstraint18.Part0 = Part16 |
| 341 | - | kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 341 | + | WeldConstraint18.Part1 = Part15 |
| 342 | - | kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 |
| 342 | + | Part19.Parent = Model0 |
| 343 | - | if humanoid then |
| 343 | + | Part19.CFrame = CFrame.new(99.8672562, 24.3137894, -109.7491, 0.803929985, -0.00498482212, -0.594721317, 0.000852967962, 0.999974132, -0.0072287661, 0.59474194, 0.00530394865, 0.803912997) |
| 344 | - | SLAPPP.TimePosition = 1.05 |
| 344 | + | Part19.Orientation = Vector3.new(0.409999996, -36.4899979, 0.049999997) |
| 345 | - | SLAPPP:Play() |
| 345 | + | Part19.Position = Vector3.new(99.8672562, 24.3137894, -109.7491) |
| 346 | - | SLAPPP.Volume = 10 |
| 346 | + | Part19.Rotation = Vector3.new(0.519999981, -36.4899979, 0.359999985) |
| 347 | - | local dedsound = humanoid.Parent.Head:findFirstChild("Died")
|
| 347 | + | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 348 | - | if dedsound then |
| 348 | + | Part19.Size = Vector3.new(0.135793433, 0.0678968653, 0.271587461) |
| 349 | - | dedsound:Play() |
| 349 | + | Part19.BottomSurface = Enum.SurfaceType.Smooth |
| 350 | - | dedsound.Volume = 8 |
| 350 | + | Part19.BrickColor = BrickColor.new("Black")
|
| 351 | - | end |
| 351 | + | Part19.CanCollide = false |
| 352 | - | humanoid.Health = humanoid.Health - math.random(45,60) |
| 352 | + | Part19.Material = Enum.Material.Metal |
| 353 | - | humanoid.PlatformStand = true |
| 353 | + | Part19.TopSurface = Enum.SurfaceType.Smooth |
| 354 | - | local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
| 354 | + | Part19.brickColor = BrickColor.new("Black")
|
| 355 | - | local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
| 355 | + | Part20.Parent = Model0 |
| 356 | - | local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
| 356 | + | Part20.CFrame = CFrame.new(100.96167, 23.2699795, -108.967567, 0.803838253, -0.00491723372, -0.594845951, 0.00083023723, 0.999974787, -0.00714454427, 0.594866037, 0.00524902251, 0.803821564) |
| 357 | - | local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
| 357 | + | Part20.Orientation = Vector3.new(0.409999996, -36.5, 0.049999997) |
| 358 | - | local leftarm = humanoid.Parent["Left Arm"] |
| 358 | + | Part20.Position = Vector3.new(100.96167, 23.2699795, -108.967567) |
| 359 | - | local rightrm = humanoid.Parent["Right Arm"] |
| 359 | + | Part20.Rotation = Vector3.new(0.50999999, -36.5, 0.349999994) |
| 360 | - | local leftleg = humanoid.Parent["Left Leg"] |
| 360 | + | Part20.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 361 | - | local rightleg = humanoid.Parent["Right Leg"] |
| 361 | + | Part20.Size = Vector3.new(0.543174803, 0.135793686, 0.271587461) |
| 362 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
| 362 | + | Part20.BottomSurface = Enum.SurfaceType.Smooth |
| 363 | - | local head = humanoid.Parent.Head |
| 363 | + | Part20.BrickColor = BrickColor.new("Black")
|
| 364 | - | glue = Instance.new("Glue", humanoid.Parent.Torso)
|
| 364 | + | Part20.CanCollide = false |
| 365 | - | glue.Part0 = humanoid.Parent.Torso |
| 365 | + | Part20.Material = Enum.Material.Metal |
| 366 | - | glue.Part1 = leftleg |
| 366 | + | Part20.TopSurface = Enum.SurfaceType.Smooth |
| 367 | - | glue.Name = "Left leg" |
| 367 | + | Part20.brickColor = BrickColor.new("Black")
|
| 368 | - | collider = Instance.new("Part", leftleg)
|
| 368 | + | WeldConstraint21.Parent = Part20 |
| 369 | - | collider.Position = Vector3.new(0,999,0) |
| 369 | + | WeldConstraint21.Part0 = Part20 |
| 370 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 370 | + | WeldConstraint21.Part1 = Part13 |
| 371 | - | collider.Shape = "Cylinder" |
| 371 | + | Part22.Parent = Model0 |
| 372 | - | local weld = Instance.new("Weld", collider)
|
| 372 | + | Part22.CFrame = CFrame.new(100.859795, 24.2106876, -109.005821, 0.790954888, -0.144435093, -0.594601154, 0.174307793, 0.984664679, -0.0073169847, 0.586539567, -0.0978563949, 0.804001033) |
| 373 | - | weld.Part0 = leftleg |
| 373 | + | Part22.Orientation = Vector3.new(0.419999987, -36.4799995, 10.04) |
| 374 | - | weld.Part1 = collider |
| 374 | + | Part22.Position = Vector3.new(100.859795, 24.2106876, -109.005821) |
| 375 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 375 | + | Part22.Rotation = Vector3.new(0.519999981, -36.4799995, 10.3499994) |
| 376 | - | collider.TopSurface = "Smooth" |
| 376 | + | Part22.Color = Color3.new(0.105882, 0.164706, 0.207843) |
| 377 | - | collider.BottomSurface = "Smooth" |
| 377 | + | Part22.Size = Vector3.new(0.407381058, 0.203690529, 0.271587461) |
| 378 | - | collider.formFactor = "Symmetric" |
| 378 | + | Part22.BottomSurface = Enum.SurfaceType.Smooth |
| 379 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 379 | + | Part22.BrickColor = BrickColor.new("Black")
|
| 380 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 380 | + | Part22.CanCollide = false |
| 381 | - | collider.Transparency = 1 |
| 381 | + | Part22.Material = Enum.Material.Metal |
| 382 | - | ------------ |
| 382 | + | Part22.TopSurface = Enum.SurfaceType.Smooth |
| 383 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
| 383 | + | Part22.brickColor = BrickColor.new("Black")
|
| 384 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 384 | + | WeldConstraint23.Parent = Part22 |
| 385 | - | glue1.Part0 = humanoid.Parent.Torso |
| 385 | + | WeldConstraint23.Part0 = Part22 |
| 386 | - | glue1.Part1 = rightleg |
| 386 | + | WeldConstraint23.Part1 = Part5 |
| 387 | - | glue1.Name = "Right leg" |
| 387 | + | |
| 388 | - | collider1 = Instance.new("Part", rightleg)
|
| 388 | + | v.Parent = workspace |
| 389 | - | collider1.Position = Vector3.new(0,9999,0) |
| 389 | + | |
| 390 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
| 390 | + | |
| 391 | - | collider1.Shape = "Cylinder" |
| 391 | + | |
| 392 | - | local weld1 = Instance.new("Weld", collider1)
|
| 392 | + | |
| 393 | - | weld1.Part0 = rightleg |
| 393 | + | |
| 394 | - | weld1.Part1 = collider1 |
| 394 | + | |
| 395 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 395 | + | |
| 396 | - | collider1.TopSurface = "Smooth" |
| 396 | + | |
| 397 | - | collider1.BottomSurface = "Smooth" |
| 397 | + | |
| 398 | - | collider1.formFactor = "Symmetric" |
| 398 | + | Model0.Parent = char |
| 399 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 399 | + | |
| 400 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 400 | + | creategun() |
| 401 | - | collider1.Transparency = 1 |
| 401 | + | --gun model end-- |
| 402 | - | ------------ |
| 402 | + | local shot = Instance.new("Part",Model0) shot.Size = Vector3.new(.2,.2,.2) shot.Transparency = 1 shot.Anchored = true shot.CanCollide = false shot.CFrame = ra.CFrame * CFrame.new(0,-2,0)
|
| 403 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
| 403 | + | coroutine.resume(coroutine.create(function() |
| 404 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 404 | + | while true do |
| 405 | - | glue11.Part0 = humanoid.Parent.Torso |
| 405 | + | shot.CFrame = ra.CFrame * CFrame.new(0,-2.6,-.4) * CFrame.Angles(rad(-90),rad(0),rad(0)) |
| 406 | - | glue11.Part1 = rightrm |
| 406 | + | swait() |
| 407 | - | glue11.Name = "Right shoulder" |
| 407 | + | |
| 408 | - | collider11 = Instance.new("Part", rightrm)
|
| 408 | + | end)) |
| 409 | - | collider11.Position = Vector3.new(0,9999,0) |
| 409 | + | local gunweld = Instance.new("Weld",ra) gunweld.Part0 = t gunweld.Part1 = Part1 gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0))
|
| 410 | - | collider11.Size = Vector3.new(1.8,1,1) |
| 410 | + | function turnto(position) |
| 411 | - | collider11.Shape = "Cylinder" |
| 411 | + | rut.CFrame = CFrame.new(rut.CFrame.p, Vector3.new(position.X, rut.Position.Y, position.Z)) * CFrame.new(0, 0, 0) |
| 412 | - | local weld11 = Instance.new("Weld", collider11)
|
| 412 | + | |
| 413 | - | weld11.Part0 = rightrm |
| 413 | + | function fireto(position) |
| 414 | - | weld11.Part1 = collider11 |
| 414 | + | shot.CFrame = CFrame.new(shot.CFrame.p, Vector3.new(position.X, position.Y, position.Z)) * CFrame.new(0, 0, 0) |
| 415 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 415 | + | |
| 416 | - | collider11.TopSurface = "Smooth" |
| 416 | + | |
| 417 | - | collider11.BottomSurface = "Smooth" |
| 417 | + | function sound(parent,id,vol,pit) |
| 418 | - | collider11.formFactor = "Symmetric" |
| 418 | + | local sound = Instance.new("Sound",parent)
|
| 419 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 419 | + | sound.Volume = vol |
| 420 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 420 | + | sound.SoundId = "rbxassetid://"..id |
| 421 | - | collider11.Transparency = 1 |
| 421 | + | sound.Pitch = pit |
| 422 | - | ------------ |
| 422 | + | sound:Play() |
| 423 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
| 423 | + | coroutine.resume(coroutine.create(function() |
| 424 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 424 | + | |
| 425 | - | glue111.Part0 = humanoid.Parent.Torso |
| 425 | + | repeat |
| 426 | - | glue111.Part1 = leftarm |
| 426 | + | swait() |
| 427 | - | glue111.Name = "Left shoulder" |
| 427 | + | until sound.Playing == false |
| 428 | - | collider111 = Instance.new("Part", leftarm)
|
| 428 | + | sound:Destroy() |
| 429 | - | collider111.Position = Vector3.new(0,9999,0) |
| 429 | + | end)) |
| 430 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
| 430 | + | |
| 431 | - | collider111.Shape = "Cylinder" |
| 431 | + | function blood(POSITION) |
| 432 | - | local weld111 = Instance.new("Weld", collider111)
|
| 432 | + | local blub = Instance.new("Part",workspace)
|
| 433 | - | weld111.Part0 = leftarm |
| 433 | + | blub.Material = "SmoothPlastic" |
| 434 | - | weld111.Part1 = collider111 |
| 434 | + | blub.BrickColor = BrickColor.new("Maroon")
|
| 435 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 435 | + | blub.Size = Vector3.new(.3,.3,.3) |
| 436 | - | collider111.TopSurface = "Smooth" |
| 436 | + | blub.Shape = "Ball" |
| 437 | - | collider111.BottomSurface = "Smooth" |
| 437 | + | blub.CFrame = POSITION.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) blub.Transparency = 0 |
| 438 | - | collider111.formFactor = "Symmetric" |
| 438 | + | blub.CanCollide = true blub.Anchored = false blub.Name = "Blood" |
| 439 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 439 | + | coroutine.resume(coroutine.create(function(PART) |
| 440 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 440 | + | wait(.5) |
| 441 | - | collider111.Transparency = 1 |
| 441 | + | blub.CanCollide = false blub.Anchored = true |
| 442 | - | ----------------- |
| 442 | + | blub.Shape = "Cylinder" |
| 443 | - | wait(0.1) |
| 443 | + | for i = 0,10 do |
| 444 | - | kysniba:destroy() |
| 444 | + | blub.Orientation = Vector3.new(0,0,90) |
| 445 | - | wait(3.5) |
| 445 | + | blub.Size = blub.Size + Vector3.new(0,.05,.05) |
| 446 | - | lshclone.Parent = humanoid.Parent.Torso |
| 446 | + | blub.Size = blub.Size - Vector3.new(.035,0,0) |
| 447 | - | glue:destroy() |
| 447 | + | wait(.1) |
| 448 | - | rshclone.Parent = humanoid.Parent.Torso |
| 448 | + | |
| 449 | - | glue1:destroy() |
| 449 | + | for i = 0,10 do |
| 450 | - | lhclone.Parent = humanoid.Parent.Torso |
| 450 | + | |
| 451 | - | glue11:destroy() |
| 451 | + | blub.Orientation = Vector3.new(0,0,90) |
| 452 | - | rhclone.Parent = humanoid.Parent.Torso |
| 452 | + | blub.Size = blub.Size + Vector3.new(0,.05,.05) |
| 453 | - | glue111:destroy() |
| 453 | + | blub.Size = blub.Size - Vector3.new(.035,0,0) |
| 454 | - | collider:destroy() |
| 454 | + | wait(.1) |
| 455 | - | collider1:destroy() |
| 455 | + | |
| 456 | - | collider11:destroy() |
| 456 | + | coroutine.resume(coroutine.create(function() |
| 457 | - | collider111:destroy() |
| 457 | + | for i = 0,1,.01 do |
| 458 | - | humanoid.PlatformStand = false |
| 458 | + | blub.Color = blub.Color:lerp(Color3.fromRGB(40,0,0),i) |
| 459 | - | end |
| 459 | + | swait() |
| 460 | - | canuse = true |
| 460 | + | |
| 461 | end)) | |
| 462 | for i = 0,10 do | |
| 463 | blub.Size = blub.Size + Vector3.new(0,.025,.025) | |
| 464 | blub.Size = blub.Size - Vector3.new(.035,0,0) | |
| 465 | blub.Transparency = blub.Transparency + .1 | |
| 466 | - | sensoryee.Touched:connect(gotgrabd) |
| 466 | + | wait(.1) |
| 467 | - | for i = 0,1 , 0.05 do |
| 467 | + | |
| 468 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.922836304, 0.58115387, -0.514007568, 0.866021395, 0.482969463, 0.129411131, -0.0435746014, 0.330732942, -0.942718983, -0.498106986, 0.810773432, 0.307467461),i) |
| 468 | + | if blub.Transparency >= .99 then |
| 469 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.42261228, 0, 0.906311631, 0, 1, 0, -0.906311631, 0, 0.42261228),i) |
| 469 | + | blub:Destroy() |
| 470 | - | game:GetService("RunService").RenderStepped:wait()
|
| 470 | + | |
| 471 | end)) | |
| 472 | - | if not grabbd then |
| 472 | + | |
| 473 | - | sensoryee:destroy() |
| 473 | + | function nubblud(pos) |
| 474 | - | for i = 0,1 , 0.05 do |
| 474 | + | local sizes = {.1,.2,.3,.4,.5,.6}
|
| 475 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),i) |
| 475 | + | local poses = {.1,.2,.3,.4,.5}
|
| 476 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
| 476 | + | local mposes = {-.1,-.2,-.3,-.4,-.5}
|
| 477 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0),i) |
| 477 | + | coroutine.resume(coroutine.create(function() |
| 478 | - | game:GetService("RunService").RenderStepped:wait()
|
| 478 | + | local blod = Instance.new("Part",workspace) blod.Size = Vector3.new(sizes[math.random(1,6)],sizes[math.random(1,6)],sizes[math.random(1,6)]) blod.BrickColor = BrickColor.new("Maroon") blod.Material = "SmoothPlastic"
|
| 479 | blod.CFrame = pos.CFrame * CFrame.new(math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)]),math.random(mposes[math.random(1,5)],poses[math.random(1,5)])) | |
| 480 | - | humanoidrootpart:destroy() |
| 480 | + | wait(5) |
| 481 | - | lhandweld:destroy() |
| 481 | + | blod:Destroy() |
| 482 | - | rhandweld:destroy() |
| 482 | + | end)) |
| 483 | - | lefthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 483 | + | |
| 484 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 484 | + | function bullet() |
| 485 | - | rootgrapclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart |
| 485 | + | local bulet = Instance.new("Part",workspace)
|
| 486 | - | canuse = true |
| 486 | + | bulet.Size = Vector3.new(.15,.15,2) |
| 487 | bulet.BrickColor = BrickColor.new("Daisy orange")
| |
| 488 | bulet.Material = "Neon" bulet.CanCollide = false | |
| 489 | bulet.CFrame = shot.CFrame * CFrame.new(0,0,-2.2) bulet.Name = "Bullet" | |
| 490 | local mes = Instance.new("SpecialMesh",bulet) mes.MeshType = "Sphere"
| |
| 491 | - | mouse.KeyDown:connect(SLAPD) |
| 491 | + | local direc = Instance.new("BodyGyro",bulet) direc.MaxTorque = Vector3.new(huge,huge,huge) direc.CFrame = CFrame.new(bulet.Position,mouse.Hit.p)
|
| 492 | - | function killwithtec9(key) |
| 492 | + | local vel = Instance.new("BodyVelocity",bulet) vel.MaxForce = Vector3.new(huge,huge,huge) vel.Velocity = direc.CFrame.lookVector * 400
|
| 493 | local a = false | |
| 494 | - | if key == "e" then |
| 494 | + | function ow(hit) |
| 495 | - | if canuse then |
| 495 | + | if hit ~= nil then |
| 496 | - | usedononeperson = true |
| 496 | + | local nub = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 497 | - | canuse = false |
| 497 | + | if nub ~= nil then |
| 498 | - | for i,v in pairs(workspace:GetChildren()) do |
| 498 | + | if hit.Parent == char then |
| 499 | - | if v.ClassName == "Model" then |
| 499 | + | |
| 500 | - | humanoid = v:findFirstChild("Humanoid")
|
| 500 | + | |
| 501 | a = true | |
| 502 | - | if humanoid then |
| 502 | + | nub.MaxHealth = 100 |
| 503 | - | for q,w in pairs(v:GetChildren()) do |
| 503 | + | nub.Health = nub.Health -0 |
| 504 | - | if w.ClassName == "Accessory" or w.ClassName == "Hat" then |
| 504 | + | nub:TakeDamage(math.random(11,23)) |
| 505 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
|
| 505 | + | nub.WalkSpeed = nub.WalkSpeed -1.2 |
| 506 | - | local handd = w:findFirstChild("Handle")
|
| 506 | + | nub.JumpPower = nub.JumpPower -10 |
| 507 | - | if handd then |
| 507 | + | if hit.Name == "Head" or hit.Name == "Handle" then |
| 508 | - | mesh = w.Handle.Mesh |
| 508 | + | function expl(pos) |
| 509 | local p = Instance.new("Part",workspace)
| |
| 510 | - | if humanoidrootpart then |
| 510 | + | p.Size = Vector3.new(.1,.1,.1) p.BrickColor = BrickColor.new("Maroon")
|
| 511 | - | if handd and usedononeperson and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
| 511 | + | p.Material = "Neon" p.Shape = "Ball" p.CanCollide = false p.Anchored = true |
| 512 | - | usedononeperson = false |
| 512 | + | p.CFrame = pos.CFrame |
| 513 | - | canuse = false |
| 513 | + | coroutine.resume(coroutine.create(function() |
| 514 | - | if not issoneplaying then |
| 514 | + | for i = 0,2,.1 do |
| 515 | - | song:Play() |
| 515 | + | p.Size = p.Size:lerp(Vector3.new(4,4,4),i) |
| 516 | - | issoneplaying = true |
| 516 | + | p.Transparency = p.Transparency +.07 |
| 517 | - | end |
| 517 | + | swait() |
| 518 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character)
|
| 518 | + | if p.Transparency >.99 then |
| 519 | - | gun.Size = Vector3.new(0.5, 1, 2) |
| 519 | + | p:Destroy() |
| 520 | - | gun.CanCollide = false |
| 520 | + | |
| 521 | - | gun.Name = "Gunn" |
| 521 | + | |
| 522 | - | gun:BreakJoints() |
| 522 | + | end)) |
| 523 | - | weld = Instance.new("Weld", gun)
|
| 523 | + | |
| 524 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 524 | + | nub.Parent:BreakJoints() |
| 525 | - | weld.Part1 = gun |
| 525 | + | hit.Parent.Head:Destroy() |
| 526 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
| 526 | + | bulet:Destroy() |
| 527 | - | local mesh = Instance.new("SpecialMesh", gun)
|
| 527 | + | sound(char,"131313234",2,1) |
| 528 | - | mesh.MeshId = "rbxassetid://742046473" |
| 528 | + | expl(hit) |
| 529 | - | mesh.TextureId = "rbxassetid://742046691" |
| 529 | + | local bum = Instance.new("Explosion",workspace) bum.Visible = false bum.BlastPressure = 20000 bum.BlastRadius = .5 bum.Position = hit.Position
|
| 530 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
| 530 | + | for i = 1,math.random(2,7) do |
| 531 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
| 531 | + | blood(hit) |
| 532 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
| 532 | + | nubblud(hit) |
| 533 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 533 | + | |
| 534 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 534 | + | |
| 535 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 535 | + | |
| 536 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 536 | + | |
| 537 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 537 | + | bulet:Destroy() |
| 538 | - | for i = 0,1 , 0.05 do |
| 538 | + | |
| 539 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) |
| 539 | + | |
| 540 | - | game:GetService("RunService").RenderStepped:wait()
|
| 540 | + | bulet.Touched:connect(ow) |
| 541 | - | end |
| 541 | + | coroutine.resume(coroutine.create(function() |
| 542 | - | for i = 0,1 , 0.05 do |
| 542 | + | wait(2) |
| 543 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) |
| 543 | + | bulet:Destroy() |
| 544 | - | game:GetService("RunService").RenderStepped:wait()
|
| 544 | + | end)) |
| 545 | - | end |
| 545 | + | |
| 546 | - | for i = 1,50 do |
| 546 | + | |
| 547 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
| 547 | + | function mag() |
| 548 | - | game:GetService("RunService").RenderStepped:wait()
|
| 548 | + | local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.Material = "Metal" mag.CFrame = Part1.CFrame * CFrame.new(0,-1,0)
|
| 549 | - | end |
| 549 | + | coroutine.resume(coroutine.create(function() |
| 550 | - | for i = 0,1 , 0.3 do |
| 550 | + | wait(3) |
| 551 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
| 551 | + | mag:Destroy() |
| 552 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.2521863, 0.696266413, 0.0165557861, -2.93719313e-06, 0.173656181, 0.984807909, 0.984808981, -0.171007469, 0.0301576983, 0.173647076, 0.969846308, -0.171017706),i) |
| 552 | + | end)) |
| 553 | - | game:GetService("RunService").RenderStepped:wait()
|
| 553 | + | |
| 554 | - | end |
| 554 | + | |
| 555 | - | local shotsound = Instance.new("Sound", gun)
|
| 555 | + | function effect() |
| 556 | - | shotsound.EmitterSize = 2 |
| 556 | + | local ef = Instance.new("Part",Model0) ef.Material = "Neon" ef.Name = "Effect" ef.Size = Vector3.new(.4,.4,.4) ef.Anchored = true ef.CanCollide = false ef.BrickColor = BrickColor.new("Daisy orange") ef.Transparency = 0 ef.CFrame = Part15.CFrame
|
| 557 | - | shotsound.SoundId = "rbxassetid://745308042" |
| 557 | + | coroutine.resume(coroutine.create(function() |
| 558 | - | shotsound.Volume = 10 |
| 558 | + | for i = 1,10 do |
| 559 | - | shotsound:Play() |
| 559 | + | ef.Size = ef.Size +Vector3.new(.05,.05,.05) |
| 560 | - | if humanoid then |
| 560 | + | ef.Transparency = ef.Transparency +.1 |
| 561 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
|
| 561 | + | ef.CFrame = ef.CFrame * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))) |
| 562 | - | if humanoidrootpart then |
| 562 | + | if ef.Transparency > .99 then |
| 563 | - | humanoidrootpart:destroy() |
| 563 | + | ef:Destroy() |
| 564 | - | else |
| 564 | + | |
| 565 | - | humanoid.PlatformStand = true |
| 565 | + | swait() |
| 566 | - | end |
| 566 | + | |
| 567 | - | lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
| 567 | + | end)) |
| 568 | - | rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
| 568 | + | |
| 569 | - | lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
| 569 | + | |
| 570 | - | rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
| 570 | + | local grabda = false |
| 571 | - | local leftarm = humanoid.Parent["Left Arm"] |
| 571 | + | local keyhold = false |
| 572 | - | local rightrm = humanoid.Parent["Right Arm"] |
| 572 | + | local lukin = false |
| 573 | - | local leftleg = humanoid.Parent["Left Leg"] |
| 573 | + | function fire() |
| 574 | - | local rightleg = humanoid.Parent["Right Leg"] |
| 574 | + | if not using and mode == "shoot" or using and grabda and mode == "grab" and killmode == "shoot1" then |
| 575 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
| 575 | + | using = true |
| 576 | - | local head = humanoid.Parent.Head |
| 576 | + | rsw.Part1 = rapr |
| 577 | - | glue = Instance.new("Glue", humanoid.Parent.Torso)
|
| 577 | + | lukin = true |
| 578 | - | glue.Part0 = humanoid.Parent.Torso |
| 578 | + | coroutine.resume(coroutine.create(function() |
| 579 | - | glue.Part1 = leftleg |
| 579 | + | while lukin do |
| 580 | - | glue.Name = "Left leg" |
| 580 | + | turnto(mouse.Hit.p) |
| 581 | - | collider = Instance.new("Part", leftleg)
|
| 581 | + | swait() |
| 582 | - | collider.Position = Vector3.new(0,999,0) |
| 582 | + | |
| 583 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 583 | + | end)) |
| 584 | - | collider.Shape = "Cylinder" |
| 584 | + | keyhold = true |
| 585 | - | local weld = Instance.new("Weld", collider)
|
| 585 | + | for i = 0,1,.07 do |
| 586 | - | weld.Part0 = leftleg |
| 586 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i) |
| 587 | - | weld.Part1 = collider |
| 587 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(233)),i) |
| 588 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 588 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(127)),i) |
| 589 | - | collider.TopSurface = "Smooth" |
| 589 | + | swait() |
| 590 | - | collider.BottomSurface = "Smooth" |
| 590 | + | |
| 591 | - | collider.formFactor = "Symmetric" |
| 591 | + | repeat |
| 592 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 592 | + | if ammo >0 then |
| 593 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 593 | + | fireto(mouse.Hit.p) |
| 594 | - | collider.Transparency = 1 |
| 594 | + | sound(char,"131070686",4,1) |
| 595 | - | ------------ |
| 595 | + | ammo = ammo -1 |
| 596 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
| 596 | + | effect() |
| 597 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 597 | + | bullet() |
| 598 | - | glue1.Part0 = humanoid.Parent.Torso |
| 598 | + | for i = 0,1,.3 do |
| 599 | - | glue1.Part1 = rightleg |
| 599 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,.3) * CFrame.Angles(rad(90),rad(0),rad(53)) * CFrame.Angles(rad(40),rad(0),rad(0)),i) |
| 600 | - | glue1.Name = "Right leg" |
| 600 | + | swait() |
| 601 | - | collider1 = Instance.new("Part", rightleg)
|
| 601 | + | |
| 602 | - | collider1.Position = Vector3.new(0,9999,0) |
| 602 | + | for i = 0,1,.2 do |
| 603 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
| 603 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(90),rad(0),rad(53)),i) |
| 604 | - | collider1.Shape = "Cylinder" |
| 604 | + | swait() |
| 605 | - | local weld1 = Instance.new("Weld", collider1)
|
| 605 | + | |
| 606 | - | weld1.Part0 = rightleg |
| 606 | + | wait(.35) |
| 607 | - | weld1.Part1 = collider1 |
| 607 | + | else |
| 608 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 608 | + | sound(char,"537744814",10,1) |
| 609 | - | collider1.TopSurface = "Smooth" |
| 609 | + | keyhold = false |
| 610 | - | collider1.BottomSurface = "Smooth" |
| 610 | + | swait() |
| 611 | - | collider1.formFactor = "Symmetric" |
| 611 | + | |
| 612 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 612 | + | until keyhold == false |
| 613 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 613 | + | wait(.2) |
| 614 | - | collider1.Transparency = 1 |
| 614 | + | lukin = false |
| 615 | - | ------------ |
| 615 | + | for i = 0,1,.07 do |
| 616 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
| 616 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 617 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 617 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 618 | - | glue11.Part0 = humanoid.Parent.Torso |
| 618 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 619 | - | glue11.Part1 = rightrm |
| 619 | + | swait() |
| 620 | - | glue11.Name = "Right shoulder" |
| 620 | + | |
| 621 | - | collider11 = Instance.new("Part", rightrm)
|
| 621 | + | rsw.Part1 = nil |
| 622 | - | collider11.Position = Vector3.new(0,9999,0) |
| 622 | + | if killmode ~= "shoot1" then |
| 623 | - | collider11.Size = Vector3.new(1.8,1,1) |
| 623 | + | using = false |
| 624 | - | collider11.Shape = "Cylinder" |
| 624 | + | |
| 625 | - | local weld11 = Instance.new("Weld", collider11)
|
| 625 | + | |
| 626 | - | weld11.Part0 = rightrm |
| 626 | + | |
| 627 | - | weld11.Part1 = collider11 |
| 627 | + | function keyup() |
| 628 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 628 | + | keyhold = false |
| 629 | - | collider11.TopSurface = "Smooth" |
| 629 | + | |
| 630 | - | collider11.BottomSurface = "Smooth" |
| 630 | + | |
| 631 | - | collider11.formFactor = "Symmetric" |
| 631 | + | function reload() |
| 632 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 632 | + | if ammo >6 then |
| 633 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 633 | + | |
| 634 | - | collider11.Transparency = 1 |
| 634 | + | using = true |
| 635 | - | ------------ |
| 635 | + | rsw.Part1 = rapr lsw.Part1 = lapl |
| 636 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
| 636 | + | sound(char,"198915489",2,1.3) |
| 637 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 637 | + | info("Reloading...",2.2)
|
| 638 | - | glue111.Part0 = humanoid.Parent.Torso |
| 638 | + | for i = 0,1,.05 do |
| 639 | - | glue111.Part1 = leftarm |
| 639 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i) |
| 640 | - | glue111.Name = "Left shoulder" |
| 640 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(0),rad(50)),i) |
| 641 | - | collider111 = Instance.new("Part", leftarm)
|
| 641 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 642 | - | collider111.Position = Vector3.new(0,9999,0) |
| 642 | + | swait() |
| 643 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
| 643 | + | |
| 644 | - | collider111.Shape = "Cylinder" |
| 644 | + | mag() |
| 645 | - | local weld111 = Instance.new("Weld", collider111)
|
| 645 | + | for i = 0,1,.1 do |
| 646 | - | weld111.Part0 = leftarm |
| 646 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i) |
| 647 | - | weld111.Part1 = collider111 |
| 647 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(0)),i) |
| 648 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 648 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 649 | - | collider111.TopSurface = "Smooth" |
| 649 | + | swait() |
| 650 | - | collider111.BottomSurface = "Smooth" |
| 650 | + | |
| 651 | - | collider111.formFactor = "Symmetric" |
| 651 | + | for i = 0,1,.05 do |
| 652 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 652 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(60),rad(-45),rad(-40)),i) |
| 653 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 653 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-10),rad(0),rad(50)),i) |
| 654 | - | collider111.Transparency = 1 |
| 654 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 655 | - | end |
| 655 | + | swait() |
| 656 | - | for i = 0,1 , 0.3 do |
| 656 | + | |
| 657 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
| 657 | + | local mag = Instance.new("Part",workspace) mag.Size = Vector3.new(.35,1,.2) mag.BrickColor = BrickColor.new("Black") mag.CanCollide = false mag.Material = "Metal"
|
| 658 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.426296234, 0, 0, 0, 0.999999702, 1.0000006, -3.74764204e-06, 0, 3.61353045e-06, 1, 0),i) |
| 658 | + | local magw = Instance.new("Weld",mag) magw.Part0 = la magw.Part1 = mag magw.C0 = CFrame.new(.3,-1,.1) * CFrame.Angles(rad(90),rad(-40),rad(-90))
|
| 659 | - | game:GetService("RunService").RenderStepped:wait()
|
| 659 | + | for i = 0,1,.05 do |
| 660 | - | end |
| 660 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(80),rad(-45),rad(-40)),i) |
| 661 | - | wait(0.1) |
| 661 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(.4,0,0) * CFrame.Angles(rad(50),rad(45),rad(50)),i) |
| 662 | - | for i = 0,1 , 0.03 do |
| 662 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 663 | - | game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position, v.Torso.Position) |
| 663 | + | swait() |
| 664 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),i) |
| 664 | + | |
| 665 | - | game:GetService("RunService").RenderStepped:wait()
|
| 665 | + | mag:Destroy() |
| 666 | - | end |
| 666 | + | for i = 0,1,.05 do |
| 667 | - | gun:destroy() |
| 667 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) |
| 668 | - | rhandweld:destroy() |
| 668 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i) |
| 669 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 669 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 670 | - | canuse = true |
| 670 | + | swait() |
| 671 | end | |
| 672 | for i = 0,1,.05 do | |
| 673 | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) | |
| 674 | lsw.C0 = lsw.C0:lerp(CFrame.new(.5,-.5,.3) * CFrame.Angles(rad(150),rad(-50),rad(40)),i) | |
| 675 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) | |
| 676 | swait() | |
| 677 | - | usedononeperson = false |
| 677 | + | |
| 678 | - | canuse = true |
| 678 | + | for i = 0,1,.05 do |
| 679 | rsw.C0 = rsw.C0:lerp(CFrame.new(-.5,-.7,0) * CFrame.Angles(rad(110),rad(0),rad(-47)),i) | |
| 680 | lsw.C0 = lsw.C0:lerp(CFrame.new(.3,-.5,0) * CFrame.Angles(rad(160),rad(-77),rad(40)),i) | |
| 681 | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) | |
| 682 | - | mouse.KeyDown:connect(killwithtec9) |
| 682 | + | swait() |
| 683 | - | canlegkick = true |
| 683 | + | |
| 684 | - | function kicksomefagsxd(key) |
| 684 | + | for i = 0,.6,.05 do |
| 685 | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
| 686 | - | if key == "f" then |
| 686 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 687 | - | if canuse then |
| 687 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 688 | - | canuse = false |
| 688 | + | swait() |
| 689 | - | local legcl = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone() |
| 689 | + | |
| 690 | - | game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove() |
| 690 | + | ammo = 7 |
| 691 | - | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 691 | + | rsw.Part1 = nil lsw.Part1 = nil |
| 692 | - | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 692 | + | using = false |
| 693 | - | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] |
| 693 | + | |
| 694 | - | llegweld.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 694 | + | |
| 695 | - | for i = 0,1 , 0.1 do |
| 695 | + | |
| 696 | - | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.1485647, 0.598503113, 1.75394255e-26, -1.47170199e-26, 0.99999994, -0.766049445, 0.642781913, 0, -0.642781734, -0.766049743, 0),i) |
| 696 | + | function greb() |
| 697 | - | game:GetService("RunService").RenderStepped:wait()
|
| 697 | + | local hbox = Instance.new("Part",char) hbox.Size = Vector3.new(2,5,.5) hbox.CanCollide = false hbox.Transparency = 1
|
| 698 | local hwb = Instance.new("Weld",hbox) hwb.Part0 = t hwb.Part1 = hbox hwb.C0 = CFrame.new(0,0,-1)
| |
| 699 | - | shoosh:Play() |
| 699 | + | local aa = false |
| 700 | - | local sensoryee = Instance.new("Part", game.Players.LocalPlayer.Character["Left Leg"])
|
| 700 | + | function grabd(hit) |
| 701 | - | sensoryee.Size = Vector3.new(1,1,1) |
| 701 | + | if hit ~= nil and not grab and not aa then |
| 702 | - | sensoryee.CanCollide = false |
| 702 | + | local aaa = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent.Parent:FindFirstChildOfClass("Humanoid")
|
| 703 | - | sensoryee.Transparency = 1 |
| 703 | + | if aaa ~= nil and not grab then |
| 704 | - | sensoryee:BreakJoints() |
| 704 | + | grab = true aa = true |
| 705 | - | local weldsensor = Instance.new("Weld", sensoryee)
|
| 705 | + | hbox:Destroy() |
| 706 | - | weldsensor.Part0 = game.Players.LocalPlayer.Character["Left Leg"] |
| 706 | + | if aaa.Parent.Name == "ded" then |
| 707 | - | weldsensor.Part1 = sensoryee |
| 707 | + | info("Press Q to Release",1)
|
| 708 | - | weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0) |
| 708 | + | |
| 709 | - | local function ragdollafurry(part) |
| 709 | + | info("Press E ti Kill or Q to Release",1)
|
| 710 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 710 | + | |
| 711 | - | if humanoid then |
| 711 | + | local tos = aaa.Parent:FindFirstChild("Torso") or aaa.Parent:FindFirstChild("UpperTorso")
|
| 712 | - | sensoryee:destroy() |
| 712 | + | aaa.PlatformStand = true |
| 713 | - | kick:Play() |
| 713 | + | local w = Instance.new("Weld",t) w.Name = "grabweld" w.Part0 = t w.Part1 = tos
|
| 714 | - | local kysniba = Instance.new("BodyVelocity", humanoid.Parent.Torso)
|
| 714 | + | coroutine.resume(coroutine.create(function() |
| 715 | - | kysniba.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 715 | + | for i = 0,.5,.1 do |
| 716 | - | kysniba.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 35 |
| 716 | + | w.C0 = w.C0:lerp(CFrame.new(-.9,0,-.8),i) |
| 717 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 717 | + | swait() |
| 718 | - | if humanoid then |
| 718 | + | |
| 719 | - | humanoid.Health = humanoid.Health - math.random(45,60) |
| 719 | + | end)) |
| 720 | - | humanoid.PlatformStand = true |
| 720 | + | if aaa.Parent.Name ~= "ded" then |
| 721 | - | local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone() |
| 721 | + | for i = 0,1,.05 do |
| 722 | - | local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone() |
| 722 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(0)),i) |
| 723 | - | local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone() |
| 723 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,-.2,-.4) * CFrame.Angles(rad(130),rad(10),rad(50)),i) |
| 724 | - | local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone() |
| 724 | + | swait() |
| 725 | - | local leftarm = humanoid.Parent["Left Arm"] |
| 725 | + | |
| 726 | - | local rightrm = humanoid.Parent["Right Arm"] |
| 726 | + | function kill() |
| 727 | - | local leftleg = humanoid.Parent["Left Leg"] |
| 727 | + | aaa.Parent.Archivable = true |
| 728 | - | local rightleg = humanoid.Parent["Right Leg"] |
| 728 | + | grab = false |
| 729 | - | humanoid.Parent.Torso["Left Hip"]:destroy() |
| 729 | + | if ammo >0 then |
| 730 | - | local head = humanoid.Parent.Head |
| 730 | + | ammo = ammo -1 |
| 731 | - | glue = Instance.new("Glue", humanoid.Parent.Torso)
|
| 731 | + | sound(char,"131070686",5,1) |
| 732 | - | glue.Part0 = humanoid.Parent.Torso |
| 732 | + | coroutine.resume(coroutine.create(function() |
| 733 | - | glue.Part1 = leftleg |
| 733 | + | for i = 0,1,.5 do |
| 734 | - | glue.Name = "Left leg" |
| 734 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(1,0,.45) * CFrame.Angles(rad(110),rad(0),rad(-80)) * CFrame.Angles(rad(10),rad(0),rad(15)),i) |
| 735 | - | collider = Instance.new("Part", leftleg)
|
| 735 | + | swait() |
| 736 | - | collider.Position = Vector3.new(0,999,0) |
| 736 | + | |
| 737 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 737 | + | for i = 0,1,.05 do |
| 738 | - | collider.Shape = "Cylinder" |
| 738 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.7,0,-.15) * CFrame.Angles(rad(110),rad(0),rad(-80)),i) |
| 739 | - | local weld = Instance.new("Weld", collider)
|
| 739 | + | swait() |
| 740 | - | weld.Part0 = leftleg |
| 740 | + | |
| 741 | - | weld.Part1 = collider |
| 741 | + | end)) |
| 742 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 742 | + | coroutine.resume(coroutine.create(function() |
| 743 | - | collider.TopSurface = "Smooth" |
| 743 | + | aaa.Health = .1 |
| 744 | - | collider.BottomSurface = "Smooth" |
| 744 | + | for i,v in pairs(aaa.Parent:GetChildren()) do |
| 745 | - | collider.formFactor = "Symmetric" |
| 745 | + | if v:IsA("Script") then
|
| 746 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 746 | + | v:Destroy() |
| 747 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 747 | + | |
| 748 | - | collider.Transparency = 1 |
| 748 | + | |
| 749 | - | ------------ |
| 749 | + | end)) |
| 750 | - | humanoid.Parent.Torso["Right Hip"]:destroy() |
| 750 | + | wait(.5) |
| 751 | - | glue1 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 751 | + | coroutine.resume(coroutine.create(function() |
| 752 | - | glue1.Part0 = humanoid.Parent.Torso |
| 752 | + | for i,v in pairs(tos.Parent:GetChildren()) do |
| 753 | - | glue1.Part1 = rightleg |
| 753 | + | if v:IsA("BasePart") then
|
| 754 | - | glue1.Name = "Right leg" |
| 754 | + | v.Anchored = false |
| 755 | - | collider1 = Instance.new("Part", rightleg)
|
| 755 | + | |
| 756 | - | collider1.Position = Vector3.new(0,9999,0) |
| 756 | + | |
| 757 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
| 757 | + | for i,v in pairs(t:GetChildren()) do |
| 758 | - | collider1.Shape = "Cylinder" |
| 758 | + | if v.Name == "grabweld" then |
| 759 | - | local weld1 = Instance.new("Weld", collider1)
|
| 759 | + | v:Destroy() |
| 760 | - | weld1.Part0 = rightleg |
| 760 | + | |
| 761 | - | weld1.Part1 = collider1 |
| 761 | + | |
| 762 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 762 | + | end)) |
| 763 | - | collider1.TopSurface = "Smooth" |
| 763 | + | coroutine.resume(coroutine.create(function() |
| 764 | - | collider1.BottomSurface = "Smooth" |
| 764 | + | for i = 0,.5,.1 do |
| 765 | - | collider1.formFactor = "Symmetric" |
| 765 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(20)),i) |
| 766 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 766 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(110),rad(20),rad(-30)),i) |
| 767 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 767 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(150)),i) |
| 768 | - | collider1.Transparency = 1 |
| 768 | + | swait() |
| 769 | - | ------------ |
| 769 | + | |
| 770 | - | humanoid.Parent.Torso["Right Shoulder"]:destroy() |
| 770 | + | end)) |
| 771 | - | glue11 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 771 | + | aaa.DisplayDistanceType = "None" |
| 772 | - | glue11.Part0 = humanoid.Parent.Torso |
| 772 | + | if tos.Name == "Torso" then |
| 773 | - | glue11.Part1 = rightrm |
| 773 | + | coroutine.resume(coroutine.create(function() |
| 774 | - | glue11.Name = "Right shoulder" |
| 774 | + | aaa.PlatformStand = true |
| 775 | - | collider11 = Instance.new("Part", rightrm)
|
| 775 | + | local disshit = aaa.Parent |
| 776 | - | collider11.Position = Vector3.new(0,9999,0) |
| 776 | + | local h1 = disshit.Head |
| 777 | - | collider11.Size = Vector3.new(1.8,1,1) |
| 777 | + | local t1 = disshit.Torso |
| 778 | - | collider11.Shape = "Cylinder" |
| 778 | + | local ra1 = disshit["Right Arm"] |
| 779 | - | local weld11 = Instance.new("Weld", collider11)
|
| 779 | + | local la1 = disshit["Left Arm"] |
| 780 | - | weld11.Part0 = rightrm |
| 780 | + | local rl1 = disshit["Right Leg"] |
| 781 | - | weld11.Part1 = collider11 |
| 781 | + | local ll1 = disshit["Left Leg"] |
| 782 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 782 | + | t1:BreakJoints() |
| 783 | - | collider11.TopSurface = "Smooth" |
| 783 | + | at2 = Instance.new("Attachment",t1) at2.Position = Vector3.new(1,.7,0) at2.Position = Vector3.new(1,.5,0)
|
| 784 | - | collider11.BottomSurface = "Smooth" |
| 784 | + | at = Instance.new("Attachment",ra1) at.Name = "oof" at.Position = Vector3.new(-.5,.7,0)
|
| 785 | - | collider11.formFactor = "Symmetric" |
| 785 | + | balls = Instance.new("BallSocketConstraint",ra1) balls.Attachment0 = at2 balls.Attachment1 = at
|
| 786 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 786 | + | at21 = Instance.new("Attachment",t1) at21.Position = Vector3.new(-1,.7,0) at21.Position = Vector3.new(-1,.5,0) at21.Orientation = Vector3.new(0,180,0)
|
| 787 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 787 | + | at1 = Instance.new("Attachment",la1) at.Name = "oof" at1.Position = Vector3.new(.5,.7,0)
|
| 788 | - | collider11.Transparency = 1 |
| 788 | + | balls1 = Instance.new("BallSocketConstraint",la1) balls1.Attachment0 = at21 balls1.Attachment1 = at1
|
| 789 | - | ------------ |
| 789 | + | nek = Instance.new("Attachment",h1) nek2 = Instance.new("Attachment",t1) nek2.Position = Vector3.new(0,1,0) nek.Position = Vector3.new(0,-.5,0) nball = Instance.new("BallSocketConstraint",h1) nball.Attachment0 = nek nball.Attachment1 = nek2
|
| 790 | - | humanoid.Parent.Torso["Left Shoulder"]:destroy() |
| 790 | + | owihatedis = Instance.new("Attachment",t1) owihatedis.Position = Vector3.new(.5,-1,0) oihd = Instance.new("Attachment",rl1) oihd.Position = Vector3.new(0,1,0) oww = Instance.new("BallSocketConstraint",rl1) oww.Attachment0 = owihatedis oww.Attachment1 = oihd
|
| 791 | - | glue111 = Instance.new("Glue", humanoid.Parent.Torso)
|
| 791 | + | owihatedis2 = Instance.new("Attachment",t1) owihatedis2.Position = Vector3.new(-.5,-1,0) oihd2 = Instance.new("Attachment",ll1) oihd2.Position = Vector3.new(0,1,0) oww2 = Instance.new("BallSocketConstraint",ll1) oww2.Attachment0 = owihatedis2 oww2.Attachment1 = oihd2
|
| 792 | - | glue111.Part0 = humanoid.Parent.Torso |
| 792 | + | box = Instance.new("Part",t1) box.Size = Vector3.new(1,1.3,1) box.Transparency = 1
|
| 793 | - | glue111.Part1 = leftarm |
| 793 | + | box1 = Instance.new("Part",t1) box1.Size = Vector3.new(1,1.3,1) box1.Transparency = 1
|
| 794 | - | glue111.Name = "Left shoulder" |
| 794 | + | box2 = Instance.new("Part",t1) box2.Size = Vector3.new(1,1.3,1) box2.Transparency = 1
|
| 795 | - | collider111 = Instance.new("Part", leftarm)
|
| 795 | + | box3 = Instance.new("Part",t1) box3.Size = Vector3.new(1,1.3,1) box3.Transparency = 1
|
| 796 | - | collider111.Position = Vector3.new(0,9999,0) |
| 796 | + | box4 = Instance.new("Part",t1) box4.Size = h.Size - Vector3.new(0,.7,0) box4.Transparency = 1
|
| 797 | - | collider111.Size = Vector3.new(1.5, 1, 1) |
| 797 | + | bw = Instance.new("Weld",box) bw.Part0 = box bw.Part1 = ra1 bw.C0 = bw.C0 * CFrame.new(0,.45,0)
|
| 798 | - | collider111.Shape = "Cylinder" |
| 798 | + | bw1 = Instance.new("Weld",box1) bw1.Part0 = box1 bw1.Part1 = la1 bw1.C0 = bw1.C0 * CFrame.new(0,.45,0)
|
| 799 | - | local weld111 = Instance.new("Weld", collider111)
|
| 799 | + | bw2 = Instance.new("Weld",box2) bw2.Part0 = box2 bw2.Part1 = rl1 bw2.C0 = bw2.C0 * CFrame.new(0,.45,0)
|
| 800 | - | weld111.Part0 = leftarm |
| 800 | + | bw3 = Instance.new("Weld",box3) bw3.Part0 = box3 bw3.Part1 = ll1 bw3.C0 = bw3.C0 * CFrame.new(0,.45,0)
|
| 801 | - | weld111.Part1 = collider111 |
| 801 | + | bw4 = Instance.new("Weld",box4) bw4.Part0 = box4 bw4.Part1 = h1 bw4.C0 = bw4.C0 * CFrame.new(0,0,0)
|
| 802 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 802 | + | local rt = disshit:FindFirstChild("HumanoidRootPart")
|
| 803 | - | collider111.TopSurface = "Smooth" |
| 803 | + | if rt ~= nil then |
| 804 | - | collider111.BottomSurface = "Smooth" |
| 804 | + | rt:Destroy() |
| 805 | - | collider111.formFactor = "Symmetric" |
| 805 | + | |
| 806 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 806 | + | wait() |
| 807 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 807 | + | local ded = disshit:Clone() |
| 808 | - | collider111.Transparency = 1 |
| 808 | + | local as = ded:FindFirstChildOfClass("Humanoid")
|
| 809 | - | ----------------- |
| 809 | + | as.Died:connect(function() |
| 810 | - | wait(0.1) |
| 810 | + | for i,v in pairs(ded.Torso:GetChildren()) do |
| 811 | - | kysniba:destroy() |
| 811 | + | if v:IsA("Part") then
|
| 812 | - | wait(3.5) |
| 812 | + | v:Destroy() |
| 813 | - | lshclone.Parent = humanoid.Parent.Torso |
| 813 | + | |
| 814 | - | glue:destroy() |
| 814 | + | |
| 815 | - | rshclone.Parent = humanoid.Parent.Torso |
| 815 | + | end) |
| 816 | - | glue1:destroy() |
| 816 | + | coroutine.resume(coroutine.create(function() |
| 817 | - | lhclone.Parent = humanoid.Parent.Torso |
| 817 | + | for i = 1,math.random(4,9) do |
| 818 | - | glue11:destroy() |
| 818 | + | nubblud(ded.Head) |
| 819 | - | rhclone.Parent = humanoid.Parent.Torso |
| 819 | + | wait(.05) |
| 820 | - | glue111:destroy() |
| 820 | + | |
| 821 | - | collider:destroy() |
| 821 | + | end)) |
| 822 | - | collider1:destroy() |
| 822 | + | as.PlatformStand = true |
| 823 | - | collider11:destroy() |
| 823 | + | ded.Parent = workspace disshit:Destroy() |
| 824 | - | collider111:destroy() |
| 824 | + | ded.Torso.CFrame = ded.Torso.CFrame * CFrame.new(0,4,-6) |
| 825 | - | humanoid.PlatformStand = false |
| 825 | + | ded.Torso.Orientation = Vector3.new(math.random(-70,70),math.random(-70,70),math.random(-70,70)) |
| 826 | ded.Name = "ded" | |
| 827 | local yes = Instance.new("Part",char) yes.Size = t.Size yes.Anchored = true yes.CanCollide = false yes.Transparency = 1 yes.CFrame = rut.CFrame * CFrame.Angles(rad(50),rad(0),rad(0))
| |
| 828 | local furs = Instance.new("BodyVelocity",ded.Torso) furs.MaxForce = Vector3.new(huge,huge,huge)
| |
| 829 | - | sensoryee.Touched:connect(ragdollafurry) |
| 829 | + | furs.Velocity = yes.CFrame.lookVector * 35 |
| 830 | - | for i = 0,1 , 0.1 do |
| 830 | + | |
| 831 | - | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.499996662, -1.02914703, -0.742607117, -5.87247582e-25, -2.47702398e-25, 0.99999994, 0.984806955, 0.173654884, 5.98444181e-25, -0.173654839, 0.984806955, 1.41960611e-25),i) |
| 831 | + | coroutine.resume(coroutine.create(function() |
| 832 | - | game:GetService("RunService").RenderStepped:wait()
|
| 832 | + | wait(.1) |
| 833 | furs:Destroy() | |
| 834 | - | sensoryee:destroy() |
| 834 | + | yes:Destroy() |
| 835 | - | canlegkick = false |
| 835 | + | end)) |
| 836 | - | llegweld:destroy() |
| 836 | + | end)) |
| 837 | - | legcl.Parent = game.Players.LocalPlayer.Character.Torso |
| 837 | + | |
| 838 | - | canuse = true |
| 838 | + | wait(.4) |
| 839 | for i = 0,1,.05 do | |
| 840 | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
| 841 | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) | |
| 842 | - | mouse.KeyDown:connect(kicksomefagsxd) |
| 842 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 843 | - | function killsomeonesleepingXD(key) |
| 843 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 844 | swait() | |
| 845 | - | if key == "t" then |
| 845 | + | |
| 846 | - | if canuse then |
| 846 | + | if aaa.Parent ~= nil then |
| 847 | - | print("Used: T")
|
| 847 | + | aaa.Parent:BreakJoints() |
| 848 | - | local humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
|
| 848 | + | |
| 849 | - | local humanoidroot = mouse.Target.Parent:findFirstChild("HumanoidRootPart")
|
| 849 | + | using = false |
| 850 | - | local torso = mouse.Target.Parent:findFirstChild("Torso")
|
| 850 | + | rsw.Part1 = nil lsw.Part1 = nil |
| 851 | - | if humanoid then |
| 851 | + | else |
| 852 | - | print("Found Humanoid")
|
| 852 | + | aaa.PlatformStand = true |
| 853 | - | if humanoidroot then |
| 853 | + | sound(char,"537744814",10,1) |
| 854 | wait(.5) | |
| 855 | local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge)
| |
| 856 | - | if canuse then |
| 856 | + | furs.Velocity = rut.CFrame.lookVector * 30 |
| 857 | - | local furfaghat = humanoid.Parent:findFirstChildOfClass("Accessory")
|
| 857 | + | w:Destroy() |
| 858 | - | local handd = furfaghat:findFirstChild("Handle")
|
| 858 | + | for i = 0,.5,.05 do |
| 859 | - | if handd then |
| 859 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i) |
| 860 | - | mesh = furfaghat.Handle.Mesh |
| 860 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i) |
| 861 | swait() | |
| 862 | - | if canuse and handd and mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
| 862 | + | |
| 863 | - | canuse = false |
| 863 | + | furs:Destroy() |
| 864 | - | print("Someone fell down (no humanoidrootpart)")
|
| 864 | + | for i = 0,1,.1 do |
| 865 | - | textfag.Text = "begone thot" |
| 865 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 866 | - | if torso then |
| 866 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 867 | - | print("Found torso")
|
| 867 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 868 | - | game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = torso.Position |
| 868 | + | swait() |
| 869 | - | wait(3) |
| 869 | + | |
| 870 | - | game.Players.LocalPlayer.Character.Humanoid.WalkToPoint = game.Players.LocalPlayer.Character.Torso.Position |
| 870 | + | coroutine.resume(coroutine.create(function() |
| 871 | - | end |
| 871 | + | wait(2) |
| 872 | - | if not issoneplaying then |
| 872 | + | if aaa.Parent.Name == "ded" then |
| 873 | - | song:Play() |
| 873 | + | else |
| 874 | - | issoneplaying = true |
| 874 | + | aaa.PlatformStand = false |
| 875 | - | end |
| 875 | + | |
| 876 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character)
|
| 876 | + | end)) |
| 877 | - | gun.Size = Vector3.new(0.5, 1, 2) |
| 877 | + | grab = false |
| 878 | - | gun.CanCollide = false |
| 878 | + | using = false |
| 879 | - | gun.Name = "Gunn" |
| 879 | + | rsw.Part1 = nil lsw.Part1 = nil |
| 880 | - | gun:BreakJoints() |
| 880 | + | |
| 881 | - | weld = Instance.new("Weld", gun)
|
| 881 | + | end |
| 882 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 882 | + | function drop() |
| 883 | - | weld.Part1 = gun |
| 883 | + | aaa.PlatformStand = true |
| 884 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
| 884 | + | w:Destroy() |
| 885 | - | local mesh = Instance.new("SpecialMesh", gun)
|
| 885 | + | local furs = Instance.new("BodyVelocity",tos) furs.MaxForce = Vector3.new(huge,huge,huge)
|
| 886 | - | mesh.MeshId = "rbxassetid://742046473" |
| 886 | + | furs.Velocity = rut.CFrame.lookVector * 30 |
| 887 | - | mesh.TextureId = "rbxassetid://742046691" |
| 887 | + | for i = 0,.5,.05 do |
| 888 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
| 888 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(-15),rad(0),rad(-20)),i) |
| 889 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
| 889 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(90),rad(20),rad(10)),i) |
| 890 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
| 890 | + | swait() |
| 891 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 891 | + | |
| 892 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 892 | + | furs:Destroy() |
| 893 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 893 | + | for i = 0,1,.05 do |
| 894 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 894 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 895 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 895 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 896 | - | for i = 0,1 , 0.05 do |
| 896 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 897 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) |
| 897 | + | swait() |
| 898 | - | game:GetService("RunService").RenderStepped:wait()
|
| 898 | + | |
| 899 | - | end |
| 899 | + | coroutine.resume(coroutine.create(function() |
| 900 | - | textfag.Text = "boiy." |
| 900 | + | wait(2) |
| 901 | - | wait(1) |
| 901 | + | if aaa.Parent.Name == "ded" then |
| 902 | - | textfag.Text = "lol die XDD" |
| 902 | + | |
| 903 | - | while humanoid.Health >= 0.01 do |
| 903 | + | aaa.PlatformStand = false |
| 904 | - | local shotsound = Instance.new("Sound", gun)
|
| 904 | + | |
| 905 | - | shotsound.EmitterSize = 2 |
| 905 | + | end)) |
| 906 | - | shotsound.SoundId = "rbxassetid://745308042" |
| 906 | + | using = false |
| 907 | - | shotsound.Volume = 10 |
| 907 | + | rsw.Part1 = nil lsw.Part1 = nil |
| 908 | - | shotsound:Play() |
| 908 | + | grab = false |
| 909 | - | for i = 0,1 , 0.3 do |
| 909 | + | |
| 910 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.643392563, 0.391479492, 0, 0, 0.999999583, 0.939700782, 0.341998577, 0, -0.341998577, 0.939699948, 0),i) |
| 910 | + | |
| 911 | - | game:GetService("RunService").RenderStepped:wait()
|
| 911 | + | oldmode = killmode |
| 912 | - | end |
| 912 | + | killmode = "release1" |
| 913 | - | humanoid.Health = humanoid.Health - 5 |
| 913 | + | hum.JumpPower = 0 |
| 914 | - | for i = 0,1 , 0.3 do |
| 914 | + | hum.WalkSpeed = 8 |
| 915 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.391201019, 0.090927124, 0, 0, 0.999999583, 0.766052306, 0.642778099, 0, -0.64277786, 0.766052008, 0),i) |
| 915 | + | coroutine.resume(coroutine.create(function() |
| 916 | - | game:GetService("RunService").RenderStepped:wait()
|
| 916 | + | for i = 0,1,.05 do |
| 917 | - | end |
| 917 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0),i) |
| 918 | - | end |
| 918 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-33),rad(0),rad(-30)),i) |
| 919 | - | textfag.Text = "no mercy" |
| 919 | + | swait() |
| 920 | - | wait(2) |
| 920 | + | |
| 921 | - | rhandweld:destroy() |
| 921 | + | end)) |
| 922 | - | righthandclone.Parent = game.Players.LocalPlayer.Character.Torso |
| 922 | + | grabda = true |
| 923 | - | gun:destroy() |
| 923 | + | w:Destroy() |
| 924 | - | textfag.Text = game.Players.LocalPlayer.Character.Name.." the Anti-Furry School Shooter" |
| 924 | + | local ata = Instance.new("Attachment",la) ata.Position = Vector3.new(0,-.8,0)
|
| 925 | - | canuse = true |
| 925 | + | local ata1 = Instance.new("Attachment",aaa.Parent["Right Leg"]) ata1.Position = Vector3.new(0,-.8,0)
|
| 926 | - | else |
| 926 | + | local ba = Instance.new("BallSocketConstraint",ata) ba.Attachment0 = ata ba.Attachment1 = ata1
|
| 927 | - | if humanoid.PlatformStand == true then |
| 927 | + | rsw.Part1 = nil |
| 928 | - | canuse = false |
| 928 | + | function drop1() |
| 929 | - | print("Someone fell down (platformstand)")
|
| 929 | + | using = true |
| 930 | - | end |
| 930 | + | grabda = false |
| 931 | killmode = oldmode | |
| 932 | ba.Attachment1 = nil | |
| 933 | ata:Destroy() | |
| 934 | ata1:Destroy() | |
| 935 | ba:Destroy() | |
| 936 | hum.JumpPower = 50 | |
| 937 | hum.WalkSpeed = 16 | |
| 938 | - | mouse.KeyDown:connect(killsomeonesleepingXD) |
| 938 | + | for i = 0,1,.05 do |
| 939 | - | function kyslol(key) |
| 939 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(0,0,0),i) |
| 940 | - | if key == "r" then |
| 940 | + | swait() |
| 941 | - | if canuse then |
| 941 | + | |
| 942 | - | canuse = false |
| 942 | + | lsw.Part1 = nil |
| 943 | - | gun = Instance.new("Part", game.Players.LocalPlayer.Character)
|
| 943 | + | using = false |
| 944 | - | gun.Size = Vector3.new(0.5, 1, 2) |
| 944 | + | grab = false |
| 945 | - | gun.CanCollide = false |
| 945 | + | |
| 946 | - | gun.Name = "Gunn" |
| 946 | + | |
| 947 | - | gun:BreakJoints() |
| 947 | + | |
| 948 | - | weld = Instance.new("Weld", gun)
|
| 948 | + | |
| 949 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 949 | + | |
| 950 | - | weld.Part1 = gun |
| 950 | + | local tcon = hbox.Touched:connect(grabd) |
| 951 | - | weld.C0 = weld.C0 * CFrame.new(-0.2,-1.7,-0.25) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0,0) |
| 951 | + | using = true |
| 952 | - | local mesh = Instance.new("SpecialMesh", gun)
|
| 952 | + | coroutine.resume(coroutine.create(function() |
| 953 | - | mesh.MeshId = "rbxassetid://742046473" |
| 953 | + | for i = 0,.5,.1 do |
| 954 | - | mesh.TextureId = "rbxassetid://742046691" |
| 954 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 955 | - | mesh.Scale = Vector3.new(0.35,0.35,0.35) |
| 955 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 956 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 956 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 957 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 957 | + | swait() |
| 958 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 958 | + | |
| 959 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 959 | + | end)) |
| 960 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 960 | + | rsw.Part1 = rapr lsw.Part1 = lapl |
| 961 | - | for i = 0,1 , 0.03 do |
| 961 | + | for i = 0,.7,.05 do |
| 962 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(3.32913208, 0.151973724, 0.160049438, 0.257815927, 0.962249994, 0.0871548727, 0.965930343, -0.258802414, 4.42634882e-06, 0.0225601513, 0.0841843933, -0.996189654),i) |
| 962 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(.2,0,-.3) * CFrame.Angles(rad(90),rad(0),rad(70)),i) |
| 963 | - | game:GetService("RunService").RenderStepped:wait()
|
| 963 | + | lsw.C0 = lsw.C0:lerp(CFrame.new(-.2,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-70)),i) |
| 964 | swait() | |
| 965 | - | song:Stop() |
| 965 | + | |
| 966 | - | wait(2) |
| 966 | + | wait(.25) |
| 967 | - | function ragdoll() |
| 967 | + | hbox:Destroy() |
| 968 | - | game.Players.LocalPlayer.Character.Archivable = true |
| 968 | + | tcon:disconnect() |
| 969 | - | clone = game.Players.LocalPlayer.Character:Clone() |
| 969 | + | if grab == false then |
| 970 | - | clone.Parent = workspace |
| 970 | + | for i = 0,1,.05 do |
| 971 | - | for i,v in pairs(clone:GetChildren()) do |
| 971 | + | rsw.C0 = rsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 972 | - | if v.ClassName == "Script" or v.ClassName == "LocalScript" then |
| 972 | + | lsw.C0 = lsw.C0:lerp(CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 973 | - | v:destroy() |
| 973 | + | swait() |
| 974 | end | |
| 975 | - | for i,p in pairs(v:GetChildren()) do |
| 975 | + | using = false |
| 976 | - | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then |
| 976 | + | rsw.Part1 = nil lsw.Part1 = nil |
| 977 | - | p:destroy() |
| 977 | + | |
| 978 | end | |
| 979 | ||
| 980 | function dumi() | |
| 981 | - | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 981 | + | local dog = Instance.new("Model",workspace) dog.Name = "dumi"
|
| 982 | - | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then |
| 982 | + | local head = Instance.new("Part",dog) head.Name = "Head" head.Size = Vector3.new(2,1,1)
|
| 983 | - | t:destroy() |
| 983 | + | local la1 = Instance.new("Part",dog) la1.Name = "Left Arm" la1.Size = Vector3.new(1,2,1) local t1 = Instance.new("Part",dog) t1.Name = "Torso" t1.Size = Vector3.new(2,2,1) local ra1 = Instance.new("Part",dog) ra1.Name = "Right Arm" ra1.Size = Vector3.new(1,2,1)
|
| 984 | local ll1 = Instance.new("Part",dog) ll1.Name = "Left Leg" ll1.Size = Vector3.new(1,2,1) local rl1 = Instance.new("Part",dog) rl1.Name = "Right Leg" rl1.Size = Vector3.new(1,2,1)
| |
| 985 | local dhum = Instance.new("Humanoid",dog) local hmesh = Instance.new("SpecialMesh",head) hmesh.Scale = Vector3.new(1.25,1.25,1.25)
| |
| 986 | - | vel = Instance.new("BodyVelocity", clone.Torso)
|
| 986 | + | dhum.MaxHealth = "inf" dhum.Health = "inf" dhum.AutoJumpEnabled = true |
| 987 | - | vel.Velocity = clone.Torso.CFrame.lookVector * -5 |
| 987 | + | head.BrickColor = BrickColor.new("Institutional white") t1.BrickColor = BrickColor.new("Really black") ra1.BrickColor = BrickColor.new("Institutional white") la1.BrickColor = BrickColor.new("Institutional white") rl1.BrickColor = BrickColor.new("Dark stone grey") ll1.BrickColor = BrickColor.new("Dark stone grey")
|
| 988 | - | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 988 | + | local fais = Instance.new("Decal",head) fais.Texture = "http://www.roblox.com/asset/?id=1077397727"
|
| 989 | - | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" |
| 989 | + | local nec = Instance.new("Motor6D",t1) nec.Part0 = t1 nec.Part1 = head nec.C0 = nec.C0 * CFrame.new(0,1.5,0)
|
| 990 | - | using = false |
| 990 | + | local ris = Instance.new("Motor6D",t1) ris.Part0 = t1 ris.Part1 = ra1 ris.C0 = ris.C0 * CFrame.new(1.5,0,0)
|
| 991 | - | hit = Instance.new("Sound", clone.Torso)
|
| 991 | + | local lis = Instance.new("Motor6D",t1) lis.Part0 = t1 lis.Part1 = la1 lis.C0 = lis.C0 * CFrame.new(-1.5,0,0)
|
| 992 | - | hit.SoundId = "rbxassetid://260430060" |
| 992 | + | local rih = Instance.new("Motor6D",t1) rih.Part0 = t1 rih.Part1 = rl1 rih.C0 = rih.C0 * CFrame.new(.5,-2,0)
|
| 993 | - | hit.Volume = 5 |
| 993 | + | local lih = Instance.new("Motor6D",t1) lih.Part0 = t1 lih.Part1 = ll1 lih.C0 = lih.C0 * CFrame.new(-.5,-2,0)
|
| 994 | - | hit1 = Instance.new("Sound", clone.Torso)
|
| 994 | + | head.CFrame = h.CFrame * CFrame.new(4,0,0) |
| 995 | - | hit1.SoundId = "rbxassetid://138087186" |
| 995 | + | t1.CFrame = t.CFrame * CFrame.new(4,0,0) |
| 996 | - | hit1.Volume = 5 |
| 996 | + | ra1.CFrame = ra.CFrame * CFrame.new(4,0,0) |
| 997 | - | hit2 = Instance.new("Sound", clone.Torso)
|
| 997 | + | la1.CFrame = la.CFrame * CFrame.new(4,0,0) |
| 998 | - | hit2.SoundId = "rbxassetid://131237241" |
| 998 | + | rl1.CFrame = rl.CFrame * CFrame.new(4,0,0) |
| 999 | - | hit2.Volume = 5 |
| 999 | + | ll1.CFrame = ll.CFrame * CFrame.new(4,0,0) |
| 1000 | - | hit3 = Instance.new("Sound", clone.Torso)
|
| 1000 | + | |
| 1001 | - | hit3.SoundId = "rbxassetid://278062209" |
| 1001 | + | |
| 1002 | - | hit3.Volume = 5 |
| 1002 | + | function equip() |
| 1003 | - | hit3.TimePosition = 0.33 |
| 1003 | + | rsw.Part1 = rapr |
| 1004 | - | ded = Instance.new("Sound", clone.Torso)
|
| 1004 | + | using = true |
| 1005 | - | ded.SoundId = "rbxassetid://418892870" |
| 1005 | + | info("Equipped, press F or G to change the mode.",1)
|
| 1006 | - | ded.Volume = 5 |
| 1006 | + | for i = 0,1,.03 do |
| 1007 | - | local leftarm = clone:findFirstChild("Left Arm")
|
| 1007 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i) |
| 1008 | - | local rightrm = clone:findFirstChild("Right Arm")
|
| 1008 | + | swait() |
| 1009 | - | local leftleg = clone:findFirstChild("Left Leg")
|
| 1009 | + | |
| 1010 | - | local rightleg = clone:findFirstChild("Right Leg")
|
| 1010 | + | gunweld.Part0 = ra gunweld.C0 = CFrame.new(0,-.9,0) * CFrame.Angles(rad(-90),rad(-90),rad(0)) |
| 1011 | - | local head = clone:findFirstChild("Head")
|
| 1011 | + | for i = 0,1,.05 do |
| 1012 | - | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 1012 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 1013 | - | if g.ClassName == "Part" then |
| 1013 | + | swait() |
| 1014 | - | g:destroy() |
| 1014 | + | |
| 1015 | uneq = true | |
| 1016 | rsw.Part1 = nil | |
| 1017 | - | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 1017 | + | canequip = false |
| 1018 | - | if h.ClassName == "Accesory" then |
| 1018 | + | using = false |
| 1019 | - | h:destroy() |
| 1019 | + | |
| 1020 | ||
| 1021 | function unequip() | |
| 1022 | - | game.Workspace.CurrentCamera.CameraSubject = head |
| 1022 | + | rsw.Part1 = rapr |
| 1023 | - | if head ~= nil then |
| 1023 | + | using = true |
| 1024 | - | local glue13 = Instance.new("Glue", clone.Torso)
|
| 1024 | + | info("Unequipped.",1)
|
| 1025 | - | glue13.Part0 = clone.Torso |
| 1025 | + | for i = 0,1,.05 do |
| 1026 | - | glue13.Part1 = head |
| 1026 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,.3,0) * CFrame.Angles(rad(0),rad(0),rad(-20)),i) |
| 1027 | - | glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1027 | + | swait() |
| 1028 | - | glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1028 | + | |
| 1029 | - | local collider13 = Instance.new("Part", head)
|
| 1029 | + | gunweld.Part0 = t gunweld.C0 = CFrame.new(1.1,-.7,0) * CFrame.Angles(rad(-120),rad(-90),rad(0)) |
| 1030 | - | collider13.Position = Vector3.new(0,999,0) |
| 1030 | + | for i = 0,.5,.1 do |
| 1031 | - | collider13.Size = Vector3.new(0.5, 0.9, 0.7) |
| 1031 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1032 | - | collider13.Shape = "Cylinder" |
| 1032 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1033 | - | collider13.Transparency = 1 |
| 1033 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1034 | - | local weld = Instance.new("Weld", collider13)
|
| 1034 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1035 | - | weld.Part0 = head |
| 1035 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1036 | - | weld.Part1 = collider13 |
| 1036 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1037 | - | weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 1037 | + | swait() |
| 1038 | - | collider13.TopSurface = "Smooth" |
| 1038 | + | |
| 1039 | - | collider13.BottomSurface = "Smooth" |
| 1039 | + | for i = 0,1,.03 do |
| 1040 | - | collider13.formFactor = "Symmetric" |
| 1040 | + | rsw.C0 = rsw.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(0),rad(0),rad(0)),i) |
| 1041 | swait() | |
| 1042 | - | if leftleg ~= nil then |
| 1042 | + | |
| 1043 | - | local glue = Instance.new("Glue", clone.Torso)
|
| 1043 | + | uneq = false |
| 1044 | - | glue.Part0 = clone.Torso |
| 1044 | + | canequip = true |
| 1045 | - | glue.Part1 = leftleg |
| 1045 | + | rsw.Part1 = nil |
| 1046 | - | glue.Name = "Left leg" |
| 1046 | + | |
| 1047 | - | local collider = Instance.new("Part", leftleg)
|
| 1047 | + | |
| 1048 | - | collider.Position = Vector3.new(0,999,0) |
| 1048 | + | mouse.KeyDown:connect(function(key) |
| 1049 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 1049 | + | key = string.lower(key) |
| 1050 | - | collider.Shape = "Cylinder" |
| 1050 | + | if string.byte(key) == 48 and not grabda then |
| 1051 | - | local weld = Instance.new("Weld", collider)
|
| 1051 | + | hum.WalkSpeed = 30 |
| 1052 | - | weld.Part0 = leftleg |
| 1052 | + | |
| 1053 | - | weld.Part1 = collider |
| 1053 | + | end) |
| 1054 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 1054 | + | mouse.KeyUp:connect(function(key) |
| 1055 | - | collider.TopSurface = "Smooth" |
| 1055 | + | key = string.lower(key) |
| 1056 | - | collider.BottomSurface = "Smooth" |
| 1056 | + | if string.byte(key) == 48 and not grabda then |
| 1057 | - | collider.formFactor = "Symmetric" |
| 1057 | + | hum.WalkSpeed = 16 |
| 1058 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1058 | + | |
| 1059 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1059 | + | end) |
| 1060 | - | collider.Transparency = 1 |
| 1060 | + | |
| 1061 | local conts = false | |
| 1062 | - | ------------ |
| 1062 | + | function controls() |
| 1063 | - | if rightleg ~= nil then |
| 1063 | + | conts = true |
| 1064 | - | local glue1 = Instance.new("Glue", clone.Torso)
|
| 1064 | + | coroutine.resume(coroutine.create(function() |
| 1065 | - | glue1.Part0 = clone.Torso |
| 1065 | + | info("F - Shoot.",1)
|
| 1066 | - | glue1.Part1 = rightleg |
| 1066 | + | wait(1) |
| 1067 | - | glue1.Name = "Right leg" |
| 1067 | + | info("R - Reload.",1)
|
| 1068 | - | local collider1 = Instance.new("Part", rightleg)
|
| 1068 | + | wait(1) |
| 1069 | - | collider1.Position = Vector3.new(0,999,0) |
| 1069 | + | info("G - Grab.",1)
|
| 1070 | - | collider1.Size = Vector3.new(1.5, 1, 1) |
| 1070 | + | wait(1) |
| 1071 | - | collider1.Shape = "Cylinder" |
| 1071 | + | info("C - Spawn a dummy.",1)
|
| 1072 | - | local weld1 = Instance.new("Weld", collider1)
|
| 1072 | + | wait(1) |
| 1073 | - | weld1.Part0 = rightleg |
| 1073 | + | info("V - Destroy all dead victims.",1)
|
| 1074 | - | weld1.Part1 = collider1 |
| 1074 | + | wait(1) |
| 1075 | - | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 1075 | + | info("N - Dance.",1)
|
| 1076 | - | collider1.TopSurface = "Smooth" |
| 1076 | + | conts = false |
| 1077 | - | collider1.BottomSurface = "Smooth" |
| 1077 | + | end)) |
| 1078 | - | collider1.formFactor = "Symmetric" |
| 1078 | + | |
| 1079 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1079 | + | |
| 1080 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1080 | + | function cleardumi() |
| 1081 | - | collider1.Transparency = 1 |
| 1081 | + | for i,v in pairs(workspace:GetChildren()) do |
| 1082 | if v.Name == "ded" then | |
| 1083 | - | ------------ |
| 1083 | + | local exp = Instance.new("Explosion",workspace) exp.Position = v.Torso.Position exp.BlastRadius = 0
|
| 1084 | - | if rightrm ~= nil then |
| 1084 | + | v:Destroy() |
| 1085 | - | local glue11 = Instance.new("Glue", clone.Torso)
|
| 1085 | + | |
| 1086 | - | glue11.Part0 = clone.Torso |
| 1086 | + | |
| 1087 | - | glue11.Part1 = rightrm |
| 1087 | + | |
| 1088 | - | glue11.Name = "Right shoulder" |
| 1088 | + | |
| 1089 | - | local collider11 = Instance.new("Part", rightrm)
|
| 1089 | + | hum.Running:connect(function(spd) |
| 1090 | - | collider11.Position = Vector3.new(0,9999,0) |
| 1090 | + | if spd > 0 then |
| 1091 | - | collider11.Size = Vector3.new(1.5,1,1) |
| 1091 | + | anim = "walk" |
| 1092 | - | collider11.Shape = "Cylinder" |
| 1092 | + | else |
| 1093 | - | local weld11 = Instance.new("Weld", collider11)
|
| 1093 | + | anim = "idle" |
| 1094 | - | weld11.Part0 = rightrm |
| 1094 | + | |
| 1095 | - | weld11.Part1 = collider11 |
| 1095 | + | end) |
| 1096 | - | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 1096 | + | |
| 1097 | - | collider11.TopSurface = "Smooth" |
| 1097 | + | local dancing = false |
| 1098 | - | collider11.BottomSurface = "Smooth" |
| 1098 | + | local mus = Instance.new("Sound",char) mus.Looped = true mus.SoundId = "rbxassetid://1563991094" mus.Volume = 5
|
| 1099 | - | collider11.formFactor = "Symmetric" |
| 1099 | + | local musica = Instance.new("Sound",char) musica.Volume = 1 musica.Looped = true musica.SoundId = "rbxassetid://1080089636"
|
| 1100 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 1100 | + | local visonlyvlad = false |
| 1101 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 1101 | + | |
| 1102 | - | collider11.Transparency = 1 |
| 1102 | + | mouse.KeyDown:connect(function(key) |
| 1103 | if key == "e" and grab and not grabda then | |
| 1104 | - | ------------ |
| 1104 | + | kill() |
| 1105 | - | if leftarm ~= nil then |
| 1105 | + | |
| 1106 | - | local glue111 = Instance.new("Glue", clone.Torso)
|
| 1106 | + | if key == "q" and grab and not grabda then |
| 1107 | - | glue111.Part0 = clone.Torso |
| 1107 | + | drop() |
| 1108 | - | glue111.Part1 = leftarm |
| 1108 | + | |
| 1109 | - | glue111.Name = "Left shoulder" |
| 1109 | + | if grabda and key == "q" then |
| 1110 | - | local collider111 = Instance.new("Part", leftarm)
|
| 1110 | + | drop1() |
| 1111 | - | collider111.Position = Vector3.new(0,9999,0) |
| 1111 | + | |
| 1112 | - | collider111.Size = Vector3.new(1.5,1,1) |
| 1112 | + | if grabda and key == "e" then |
| 1113 | - | collider111.Shape = "Cylinder" |
| 1113 | + | fire() |
| 1114 | - | local weld111 = Instance.new("Weld", collider111)
|
| 1114 | + | |
| 1115 | - | weld111.Part0 = leftarm |
| 1115 | + | if key == "r" and not using and not grab then |
| 1116 | - | weld111.Part1 = collider111 |
| 1116 | + | reload() |
| 1117 | - | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 1117 | + | |
| 1118 | - | collider111.TopSurface = "Smooth" |
| 1118 | + | if key == "c" then |
| 1119 | - | collider111.BottomSurface = "Smooth" |
| 1119 | + | dumi() |
| 1120 | - | collider111.formFactor = "Symmetric" |
| 1120 | + | |
| 1121 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 1121 | + | if key == "z"and canequip == true then |
| 1122 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 1122 | + | equip() |
| 1123 | - | collider111.Transparency = 1 |
| 1123 | + | |
| 1124 | - | ---------------- |
| 1124 | + | if key == "x" and canequip == false and uneq == true then |
| 1125 | - | sensoring = Instance.new("Part", clone.Torso)
|
| 1125 | + | unequip() |
| 1126 | - | sensoring.Size = Vector3.new(1.2,1.1,0.8) |
| 1126 | + | |
| 1127 | - | sensoring.CanCollide = false |
| 1127 | + | if key == "v" then |
| 1128 | - | sensoring.Position = clone.Torso.Position |
| 1128 | + | cleardumi() |
| 1129 | - | local welder = Instance.new("Weld", sensoring)
|
| 1129 | + | |
| 1130 | - | welder.Part0 = clone.Torso |
| 1130 | + | if key == "m" and not conts then |
| 1131 | - | welder.Part1 = sensoring |
| 1131 | + | controls() |
| 1132 | - | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) |
| 1132 | + | |
| 1133 | - | sensoring.Transparency = 1 |
| 1133 | + | if key == "g" and not using then |
| 1134 | - | ----------------- |
| 1134 | + | greb() |
| 1135 | - | sensoring1 = Instance.new("Part", clone.Torso)
|
| 1135 | + | |
| 1136 | - | sensoring1.Size = Vector3.new(1.2,1.1,0.8) |
| 1136 | + | if key == "f" and not using then |
| 1137 | - | sensoring1.CanCollide = false |
| 1137 | + | fire() |
| 1138 | - | sensoring1.Position = clone.Torso.Position |
| 1138 | + | |
| 1139 | - | local welder1 = Instance.new("Weld", sensoring)
|
| 1139 | + | key = key:lower() |
| 1140 | - | welder1.Part0 = clone.Torso |
| 1140 | + | if key == "n" then |
| 1141 | - | welder1.Part1 = sensoring1 |
| 1141 | + | if not dancing then |
| 1142 | - | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) |
| 1142 | + | dancing = true |
| 1143 | - | sensoring1.Transparency = 1 |
| 1143 | + | using = true |
| 1144 | char.Animate.Disabled = true | |
| 1145 | - | clone.Name = game.Players.LocalPlayer.Character.Name.." (Committed suicide)" |
| 1145 | + | for i,v in pairs(Model0:GetChildren()) do |
| 1146 | - | ded:Stop() |
| 1146 | + | if v:IsA("Part") then
|
| 1147 | - | vel:destroy() |
| 1147 | + | v.Transparency = 1 |
| 1148 | - | wait(0.5) |
| 1148 | + | |
| 1149 | - | local function touch() |
| 1149 | + | |
| 1150 | - | if not using then |
| 1150 | + | mus:Play() |
| 1151 | - | using = true |
| 1151 | + | while dancing do |
| 1152 | - | local Math = math.random(1,4) |
| 1152 | + | if dancing then |
| 1153 | - | if Math == 1 then |
| 1153 | + | coroutine.resume(coroutine.create(function() |
| 1154 | - | hit:Play() |
| 1154 | + | for i = 0,.3,.035 do |
| 1155 | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.1),i) | |
| 1156 | - | if Math == 2 then |
| 1156 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
| 1157 | - | hit1:Play() |
| 1157 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
| 1158 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.9,-.05) * CFrame.Angles(rad(0),rad(60),rad(-10)),i) | |
| 1159 | - | if Math == 3 then |
| 1159 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-31.5)),i) |
| 1160 | - | hit2:Play() |
| 1160 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1161 | swait() | |
| 1162 | - | if Math == 4 then |
| 1162 | + | |
| 1163 | - | hit3:Play() |
| 1163 | + | end)) |
| 1164 | end | |
| 1165 | - | wait(0.1) |
| 1165 | + | wait(.07) |
| 1166 | - | using = false |
| 1166 | + | if dancing then |
| 1167 | for i = 0,.7,.035 do | |
| 1168 | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(5),rad(180)) * CFrame.new(0,0,-.2),i) | |
| 1169 | - | sensoring.Touched:connect(touch) |
| 1169 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
| 1170 | - | sensoring1.Touched:connect(touch) |
| 1170 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
| 1171 | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.05) * CFrame.Angles(rad(0),rad(60),rad(-20)),i) | |
| 1172 | - | if head ~= nil then |
| 1172 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.15) * CFrame.Angles(rad(0),rad(-45),rad(-63)),i) |
| 1173 | - | head.CanCollide = false |
| 1173 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1174 | swait() | |
| 1175 | - | game:GetService("RunService").Stepped:wait()
|
| 1175 | + | |
| 1176 | end | |
| 1177 | if dancing then | |
| 1178 | coroutine.resume(coroutine.create(function() | |
| 1179 | - | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) |
| 1179 | + | for i = 0,.3,.035 do |
| 1180 | - | local shotsound = Instance.new("Sound", gun)
|
| 1180 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.1),i) |
| 1181 | - | shotsound.EmitterSize = 2 |
| 1181 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
| 1182 | - | shotsound.SoundId = "rbxassetid://745308042" |
| 1182 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
| 1183 | - | shotsound.Volume = 10 |
| 1183 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(31.5)),i) |
| 1184 | - | shotsound:Play() |
| 1184 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.9,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i) |
| 1185 | - | game.Players.LocalPlayer.Character.Humanoid.Health = 0 |
| 1185 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1186 | swait() | |
| 1187 | end | |
| 1188 | end)) | |
| 1189 | - | mouse.KeyDown:connect(kyslol) |
| 1189 | + | |
| 1190 | - | function killtatfurfag(part) |
| 1190 | + | wait(.07) |
| 1191 | - | local humanoid = part.Parent:findFirstChild("Humanoid")
|
| 1191 | + | if dancing then |
| 1192 | - | if humanoid and canuse then |
| 1192 | + | for i = 0,.7,.035 do |
| 1193 | - | canuse = false |
| 1193 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(-5),rad(180)) * CFrame.new(0,0,-.2),i) |
| 1194 | - | print("Has humanoid")
|
| 1194 | + | rs.C0 = rs.C0:lerp(CFrame.new(.3,.7,-1.3) * CFrame.Angles(rad(0),rad(114),rad(190)) * CFrame.Angles(rad(43),rad(0),rad(0)),i) |
| 1195 | - | for i,v in pairs(humanoid.Parent:GetChildren()) do |
| 1195 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1.3,.5,-.3) * CFrame.Angles(rad(0),rad(-166),rad(-40)) * CFrame.Angles(rad(23),rad(0),rad(0)),i) |
| 1196 | - | if v.ClassName == "Accessory" or v.ClassName == "Hat" then |
| 1196 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-.8,-.15) * CFrame.Angles(rad(0),rad(45),rad(63)),i) |
| 1197 | - | local mesh = v.Handle.Mesh |
| 1197 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-.8,-.05) * CFrame.Angles(rad(0),rad(-60),rad(20)),i) |
| 1198 | - | print("Found Hat")
|
| 1198 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1199 | - | print(v) |
| 1199 | + | swait() |
| 1200 | - | print(mesh) |
| 1200 | + | |
| 1201 | - | if mesh.MeshId == "rbxassetid://188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or mesh.MeshId == "rbxassetid://170939831" or mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or mesh.MeshId == "rbxassetid://135446047" or mesh.MeshId == "rbxassetid://335037790" or mesh.MeshId == "rbxassetid://361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or mesh.MeshId == "rbxassetid://1374148" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then |
| 1201 | + | |
| 1202 | - | print("Furfaggot")
|
| 1202 | + | swait() |
| 1203 | - | if cankillafurfag then |
| 1203 | + | |
| 1204 | - | cankillafurfag = false |
| 1204 | + | |
| 1205 | - | canuse = false |
| 1205 | + | mus:Stop() |
| 1206 | - | humanoid.WalkSpeed = 0 |
| 1206 | + | char.Animate.Disabled = false |
| 1207 | - | humanoid.JumpPower = 0 |
| 1207 | + | dancing = false |
| 1208 | - | local textfagmath = math.random(1,4) |
| 1208 | + | for i,v in pairs(Model0:GetChildren()) do |
| 1209 | - | if textfagmath == 1 then |
| 1209 | + | if v:IsA("Part") then
|
| 1210 | - | textfag.Text = "yiff in hell furfag" |
| 1210 | + | v.Transparency = 0 |
| 1211 | - | end |
| 1211 | + | |
| 1212 | - | if textfagmath == 2 then |
| 1212 | + | |
| 1213 | - | textfag.Text = "die fox wannabe" |
| 1213 | + | shot.Transparency = 1 |
| 1214 | - | end |
| 1214 | + | if not canequip then |
| 1215 | - | if textfagmath == 3 then |
| 1215 | + | using = false |
| 1216 | - | textfag.Text = "be a dog somewhere else" |
| 1216 | + | |
| 1217 | - | end |
| 1217 | + | for i,v in pairs(Model0:GetChildren()) do |
| 1218 | - | if textfagmath == 4 then |
| 1218 | + | if v:IsA("Part") then
|
| 1219 | - | textfag.Text = "kill yourself lol" |
| 1219 | + | v.Transparency = 0 |
| 1220 | - | end |
| 1220 | + | |
| 1221 | - | workspace.CurrentCamera.CameraSubject = humanoid.Parent.Head |
| 1221 | + | |
| 1222 | - | local humanoidrootpart = humanoid.Parent:findFirstChild("HumanoidRootPart")
|
| 1222 | + | shot.Transparency = 1 |
| 1223 | - | if humanoidrootpart then |
| 1223 | + | using = true |
| 1224 | - | humanoidrootpart:destroy() |
| 1224 | + | wait(.3) |
| 1225 | - | else |
| 1225 | + | for i = 0,1,.1 do |
| 1226 | - | humanoid.PlatformStand = true |
| 1226 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1227 | - | end |
| 1227 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1228 | - | if not issoneplaying then |
| 1228 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1229 | - | song:Play() |
| 1229 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1230 | - | issoneplaying = true |
| 1230 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1231 | - | end |
| 1231 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1232 | - | local furfagweld = Instance.new("Weld", humanoid.Parent.Head)
|
| 1232 | + | swait() |
| 1233 | - | furfagweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 1233 | + | |
| 1234 | - | furfagweld.Part1 = humanoid.Parent.Head |
| 1234 | + | |
| 1235 | - | furfagweld.C0 = CFrame.new(-0.20883131, 1.52094078, -1.24165344, 0.999628544, 1.30674697e-19, -0.027248919, -7.10571086e-08, 1.00000024, -2.60673528e-06, 0.0272489246, 2.65240669e-06, 0.999628782) |
| 1235 | + | |
| 1236 | - | local lefthandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() |
| 1236 | + | |
| 1237 | - | game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove() |
| 1237 | + | |
| 1238 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 1238 | + | if key == "u" and plr.Name == "BaconLicki" then |
| 1239 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 1239 | + | if not visonlyvlad then |
| 1240 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
| 1240 | + | |
| 1241 | - | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 1241 | + | musica:Play() |
| 1242 | - | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 1242 | + | visonlyvlad = true |
| 1243 | - | for i = 0,1 , 0.03 do |
| 1243 | + | info("Visualiser mode:On",.3)
|
| 1244 | - | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.39632034, 0.689879417, -0.597869873, -6.35552908e-07, -0.500005543, 0.86602211, 0.984808922, -0.150379077, -0.0868219659, 0.173643142, 0.852866292, 0.492410004),i) |
| 1244 | + | |
| 1245 | - | game:GetService("RunService").RenderStepped:wait()
|
| 1245 | + | info("Visualiser mode:Off",.3)
|
| 1246 | - | end |
| 1246 | + | visonlyvlad = false |
| 1247 | - | print(mesh.MeshId) |
| 1247 | + | musica:Stop() |
| 1248 | - | wait(1) |
| 1248 | + | |
| 1249 | - | local righthandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() |
| 1249 | + | |
| 1250 | - | game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove() |
| 1250 | + | end) |
| 1251 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 1251 | + | mouse.KeyUp:connect(function(key) |
| 1252 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 1252 | + | if key == "f" then |
| 1253 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 1253 | + | keyhold = false |
| 1254 | - | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 1254 | + | |
| 1255 | - | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 1255 | + | end) |
| 1256 | - | for i = 0,1 , 0.03 do |
| 1256 | + | coroutine.resume(coroutine.create(function() |
| 1257 | - | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.27873755, 0.423975229, 0.121429443, -0.150391072, 0.417206496, 0.896284282, -0.34430778, 0.827733159, -0.443071097, -0.926733494, -0.375231266, 0.0191633161),i) |
| 1257 | + | while false do |
| 1258 | - | game:GetService("RunService").RenderStepped:wait()
|
| 1258 | + | if visonlyvlad == true then |
| 1259 | - | end |
| 1259 | + | for i = 0,1,.0001 do |
| 1260 | - | wait(0.5) |
| 1260 | + | vispart.CFrame = vispart.CFrame:lerp(rut.CFrame * CFrame.new(1,2,2),i) |
| 1261 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 1261 | + | swait() |
| 1262 | - | function sandbox(var,func) |
| 1262 | + | |
| 1263 | - | local env = getfenv(func) |
| 1263 | + | |
| 1264 | - | local newenv = setmetatable({},{
|
| 1264 | + | swait() |
| 1265 | - | __index = function(self,k) |
| 1265 | + | |
| 1266 | - | if k=="script" then |
| 1266 | + | end)) |
| 1267 | - | return var |
| 1267 | + | |
| 1268 | - | else |
| 1268 | + | if anim == "walk" and not using and uneq then |
| 1269 | - | return env[k] |
| 1269 | + | for i = 0,.5,.1 do |
| 1270 | - | end |
| 1270 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1271 | - | end, |
| 1271 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1272 | - | }) |
| 1272 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1273 | - | setfenv(func,newenv) |
| 1273 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),i) |
| 1274 | - | return func |
| 1274 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),i) |
| 1275 | - | end |
| 1275 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),i) |
| 1276 | - | cors = {}
|
| 1276 | + | swait() |
| 1277 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 1277 | + | |
| 1278 | - | local Model0 = Instance.new("Model")
|
| 1278 | + | |
| 1279 | - | local Part1 = Instance.new("Part")
|
| 1279 | + | if anim == "idle" and not using and uneq then |
| 1280 | - | local Part2 = Instance.new("Part")
|
| 1280 | + | for i = 0,.5,.06 do |
| 1281 | - | local Part3 = Instance.new("Part")
|
| 1281 | + | rutj.C0 = rutj.C0:lerp(CFrame.Angles(rad(-90),rad(0),rad(160)),i) |
| 1282 | - | local Weld4 = Instance.new("Weld")
|
| 1282 | + | rs.C0 = rs.C0:lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(74),rad(-20)),i) |
| 1283 | - | local Weld5 = Instance.new("Weld")
|
| 1283 | + | ls.C0 = ls.C0:lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-110),rad(-20)),i) |
| 1284 | - | local Weld6 = Instance.new("Weld")
|
| 1284 | + | rh.C0 = rh.C0:lerp(CFrame.new(1,-1.1,0) * CFrame.Angles(rad(7),rad(80),rad(0)),i) |
| 1285 | - | local Part7 = Instance.new("Part")
|
| 1285 | + | lh.C0 = lh.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(-7),rad(-80),rad(0)),i) |
| 1286 | - | Model0.Name = "lolrip" |
| 1286 | + | nec.C0 = nec.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(200)),i) |
| 1287 | - | Model0.Parent = mas |
| 1287 | + | swait() |
| 1288 | - | Part1.Name = "die1" |
| 1288 | + | |
| 1289 | - | Part1.Parent = Model0 |
| 1289 | + | |
| 1290 | - | Part1.Rotation = Vector3.new(90, -60, 20) |
| 1290 | + | swait() |
| 1291 | - | Part1.Size = Vector3.new(1.31000066, 0.129999995, 0.0600000024) |
| 1291 | + | |
| 1292 | - | Part1.CFrame = CFrame.new(80.7363205, 2.06008005, 5.45916986, 0.469849259, -0.171007127, -0.866025925, -0.813799143, 0.29619959, -0.500001609, 0.342019051, 0.939697623, 1.28149986e-06) |
| 1292 | + | function inf(text) |
| 1293 | - | Part1.Position = Vector3.new(80.7363205, 2.06008005, 5.45916986) |
| 1293 | + | local ch = coroutine.wrap(function() |
| 1294 | - | Part1.Orientation = Vector3.new(30, -90, -70) |
| 1294 | + | local sc = Instance.new("ScreenGui",plrg)
|
| 1295 | - | Part2.Name = "die111" |
| 1295 | + | local tex = Instance.new("TextLabel",sc) tex.Rotation = math.random(-5,5) tex.Position = UDim2.new(-.5,0,-.5,0) tex.Size = UDim2.new(2,0,2,0) tex.TextScaled = true tex.BackgroundColor3 = Color3.fromRGB(40,40,40) tex.BorderSizePixel = 0 tex.TextColor3 = Color3.fromRGB(255,255,255) tex.Text = ""
|
| 1296 | - | Part2.Parent = Model0 |
| 1296 | + | for i = 1, string.len(text) do |
| 1297 | - | Part2.Rotation = Vector3.new(90, -60, 20) |
| 1297 | + | tex.Text = string.sub(text, 1, i) |
| 1298 | - | Part2.Size = Vector3.new(0.220000789, 0.249999985, 0.0500000007) |
| 1298 | + | wait() |
| 1299 | - | Part2.CFrame = CFrame.new(81.0578461, 1.51319027, 5.57297802, 0.469852835, -0.171006486, -0.866029203, -0.81380409, 0.296205878, -0.500004292, 0.342021137, 0.939711392, -2.41157886e-06) |
| 1299 | + | end |
| 1300 | - | Part2.Position = Vector3.new(81.0578461, 1.51319027, 5.57297802) |
| 1300 | + | wait(2) |
| 1301 | - | Part2.Orientation = Vector3.new(30, -90, -70) |
| 1301 | + | sc:Destroy() |
| 1302 | - | Part3.Name = "die11" |
| 1302 | + | tex:Destroy() |
| 1303 | - | Part3.Parent = Model0 |
| 1303 | + | |
| 1304 | - | Part3.Rotation = Vector3.new(90, -60, 20) |
| 1304 | + | ch() |
| 1305 | - | Part3.Size = Vector3.new(1.31000066, 0.140000001, 0.0600000024) |
| 1305 | + | end |