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1 | Tool = Instance.new("Tool") | |
2 | Tool.Name = "Sword" | |
3 | Knife = Instance.new("Part") | |
4 | Knife.Name = "Handle" | |
5 | Knife.Parent = Tool | |
6 | - | Tool.Parent = workspace.Lucas_YT111 |
6 | + | Tool.Parent = owner.Character |
7 | Knife.Size = Vector3.new(1, 1, 1) | |
8 | Knife.Massless = true | |
9 | Knife.CanCollide = true | |
10 | myhum = owner.Character.Humanoid | |
11 | local stab = Instance.new("Sound", owner.character.Head) | |
12 | stab.SoundId = "rbxassetid://199607491" | |
13 | stab.Volume = 0.5 | |
14 | islunging = false | |
15 | ||
16 | Tool.Activated:connect(function() | |
17 | islunging = true | |
18 | stab.PlaybackSpeed = math.random(80, 125)/100 | |
19 | stab:Stop() | |
20 | stab:Play() | |
21 | local Anim = Instance.new("StringValue") | |
22 | Anim.Name = "toolanim" | |
23 | Anim.Value = "Lunge" | |
24 | Anim.Parent = Tool | |
25 | wait(0.25) | |
26 | islunging = false | |
27 | wait(0.40) | |
28 | end) | |
29 | part = Instance.new("Part",game.Workspace) | |
30 | part.Anchored = true | |
31 | part.CFrame = CFrame.new(1000000,1000000,1000000) | |
32 | - | owner.Character.Torso.CFrame = hit |
32 | + | |
33 | if islunging then | |
34 | part.CFrame = hit | |
35 | exists = true | |
36 | end | |
37 | end | |
38 | ||
39 | local E = Instance.new("RemoteEvent",NLS([[local E = script:FindFirstChildWhichIsA("RemoteEvent") | |
40 | local Mouse = owner:GetMouse() | |
41 | function ButtonDown() | |
42 | if Mouse.Hit ~= nil then | |
43 | E:FireServer("Down",Mouse.Hit) | |
44 | end | |
45 | end | |
46 | - | E.OnServerEvent:Connect(thinghere) |
46 | + | |
47 | ]],owner.PlayerGui)) | |
48 | E.OnServerEvent:Connect(thinghere) | |
49 | ||
50 | local function damagePlayer(otherPart) | |
51 | local partParent = otherPart.Parent | |
52 | local humanoid = partParent:FindFirstChildWhichIsA("Humanoid") | |
53 | if humanoid then | |
54 | local explosion = Instance.new("Explosion") | |
55 | explosion.BlastRadius = 20 | |
56 | explosion.Position = part.Position | |
57 | explosion.Parent = part | |
58 | wait(0.5) -- Wait for reset time duration | |
59 | end | |
60 | end | |
61 | part.Touched:connect(damagePlayer) |