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| 1 | Tool = Instance.new("Tool")
| |
| 2 | Tool.Name = "Sword" | |
| 3 | Knife = Instance.new("Part")
| |
| 4 | Knife.Name = "Handle" | |
| 5 | Knife.Parent = Tool | |
| 6 | - | Tool.Parent = workspace.Lucas_YT111 |
| 6 | + | Tool.Parent = owner.Character |
| 7 | Knife.Size = Vector3.new(1, 1, 1) | |
| 8 | Knife.Massless = true | |
| 9 | Knife.CanCollide = true | |
| 10 | myhum = owner.Character.Humanoid | |
| 11 | local stab = Instance.new("Sound", owner.character.Head)
| |
| 12 | stab.SoundId = "rbxassetid://199607491" | |
| 13 | stab.Volume = 0.5 | |
| 14 | islunging = false | |
| 15 | ||
| 16 | Tool.Activated:connect(function() | |
| 17 | islunging = true | |
| 18 | stab.PlaybackSpeed = math.random(80, 125)/100 | |
| 19 | stab:Stop() | |
| 20 | stab:Play() | |
| 21 | local Anim = Instance.new("StringValue")
| |
| 22 | Anim.Name = "toolanim" | |
| 23 | Anim.Value = "Lunge" | |
| 24 | Anim.Parent = Tool | |
| 25 | wait(0.25) | |
| 26 | islunging = false | |
| 27 | wait(0.40) | |
| 28 | end) | |
| 29 | part = Instance.new("Part",game.Workspace)
| |
| 30 | part.Anchored = true | |
| 31 | part.CFrame = CFrame.new(1000000,1000000,1000000) | |
| 32 | - | owner.Character.Torso.CFrame = hit |
| 32 | + | |
| 33 | if islunging then | |
| 34 | part.CFrame = hit | |
| 35 | exists = true | |
| 36 | end | |
| 37 | end | |
| 38 | ||
| 39 | local E = Instance.new("RemoteEvent",NLS([[local E = script:FindFirstChildWhichIsA("RemoteEvent")
| |
| 40 | local Mouse = owner:GetMouse() | |
| 41 | function ButtonDown() | |
| 42 | if Mouse.Hit ~= nil then | |
| 43 | E:FireServer("Down",Mouse.Hit)
| |
| 44 | end | |
| 45 | end | |
| 46 | - | E.OnServerEvent:Connect(thinghere) |
| 46 | + | |
| 47 | ]],owner.PlayerGui)) | |
| 48 | E.OnServerEvent:Connect(thinghere) | |
| 49 | ||
| 50 | local function damagePlayer(otherPart) | |
| 51 | local partParent = otherPart.Parent | |
| 52 | local humanoid = partParent:FindFirstChildWhichIsA("Humanoid")
| |
| 53 | if humanoid then | |
| 54 | local explosion = Instance.new("Explosion")
| |
| 55 | explosion.BlastRadius = 20 | |
| 56 | explosion.Position = part.Position | |
| 57 | explosion.Parent = part | |
| 58 | wait(0.5) -- Wait for reset time duration | |
| 59 | end | |
| 60 | end | |
| 61 | part.Touched:connect(damagePlayer) |