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afor X = 1, math.huge, 0.1 do 
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afor  = 1, math.huge, 0.1 do 
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wait() 
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game.Workspace.epicikr.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) 
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game.Workspace.epicikr.Torso.Neck.C1 = CFrame.new(0,0,0) 
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end