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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | ||
| 172 | --//Paste script below this line. | |
| 173 | ||
| 174 | local p = game.Players.LocalPlayer | |
| 175 | local char = p.Character | |
| 176 | local hed = char:WaitForChild("Head")
| |
| 177 | local rarm = char:WaitForChild("Right Arm")
| |
| 178 | local larm = char:WaitForChild("Left Arm")
| |
| 179 | local torso = char:WaitForChild("Torso")
| |
| 180 | local lleg = char:WaitForChild("Left Leg")
| |
| 181 | local rleg = char:WaitForChild("Right Leg")
| |
| 182 | local root = char:WaitForChild("HumanoidRootPart")
| |
| 183 | local hum = char:WaitForChild("Humanoid")
| |
| 184 | local ChatService = game:GetService("Chat")
| |
| 185 | local mouse = p:GetMouse() | |
| 186 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 187 | local attack = false --Determining things | |
| 188 | local running = false --Running mode | |
| 189 | local anim = "idle" | |
| 190 | local sine = 0 | |
| 191 | local add = 0 | |
| 192 | local soulcrushermode = false | |
| 193 | local FX = Instance.new("Folder", char)
| |
| 194 | FX.Name = "SpecialFX" | |
| 195 | - | local maincolor = BrickColor.new("Royal purple")
|
| 195 | + | local maincolor = BrickColor.new("Pink")
|
| 196 | local SuperExplosion = "rbxassetid://1417056081" | |
| 197 | ||
| 198 | - | hum.WalkSpeed = 7 |
| 198 | + | hum.WalkSpeed = 29 |
| 199 | hum.MaxHealth = "inf" | |
| 200 | hum.Health = "inf" | |
| 201 | ||
| 202 | - | script.Name = "Created by iIceSniper, And SonicSydney Converted it." |
| 202 | + | script.Name = "Created by iIceSniper, And SonicSydney Converted it And Edited." |
| 203 | script.Parent = p.PlayerGui | |
| 204 | ||
| 205 | --// Useful Part-Creating Functions \\-- | |
| 206 | ||
| 207 | --Sound Variables-- | |
| 208 | local SuperExplosion = "rbxassetid://1417056081" | |
| 209 | --// Music | |
| 210 | - | local normalsong = "rbxassetid://1720486224" |
| 210 | + | local normalsong = "rbxassetid://1409668861" |
| 211 | ||
| 212 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 213 | local wld = Instance.new("Weld", wp1)
| |
| 214 | wld.Part0 = wp0 | |
| 215 | wld.Part1 = wp1 | |
| 216 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 217 | end | |
| 218 | ||
| 219 | local song = Instance.new("Sound", char)
| |
| 220 | song.SoundId = normalsong | |
| 221 | song.Volume = 1 | |
| 222 | song.Pitch = 1 | |
| 223 | song.Playing = true | |
| 224 | song.Looped = true | |
| 225 | ||
| 226 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 227 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 228 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 229 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 230 | newWeld(torso, hed, 0, 1.5, 0) | |
| 231 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 232 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 233 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 234 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 235 | newWeld(root, torso, 0, -1, 0) | |
| 236 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 237 | ||
| 238 | function Lerp(c1,c2,al) | |
| 239 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 240 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 241 | for i,v in pairs(com1) do | |
| 242 | com1[i] = v+(com2[i]-v)*al | |
| 243 | end | |
| 244 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 245 | end | |
| 246 | ||
| 247 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 248 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 249 | local List = {}
| |
| 250 | for i,v in pairs(workspace:GetChildren())do | |
| 251 | if v:IsA("Model")then
| |
| 252 | if v:findFirstChild("Torso")then
| |
| 253 | if v ~= char then | |
| 254 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 255 | table.insert(List,v) | |
| 256 | end | |
| 257 | end | |
| 258 | end | |
| 259 | end | |
| 260 | end | |
| 261 | return List | |
| 262 | end | |
| 263 | ||
| 264 | CV="Maroon" | |
| 265 | ||
| 266 | local txt = Instance.new("BillboardGui", char)
| |
| 267 | txt.Adornee = hed | |
| 268 | txt.Name = "_status" | |
| 269 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 270 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 271 | local text = Instance.new("TextLabel", txt)
| |
| 272 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 273 | text.FontSize = "Size24" | |
| 274 | text.TextScaled = true | |
| 275 | text.TextTransparency = 0 | |
| 276 | text.BackgroundTransparency = 1 | |
| 277 | text.TextTransparency = 0 | |
| 278 | text.Font = "Arcade" | |
| 279 | - | text.TextStrokeColor3 = Color3.new(0.4,0,0) |
| 279 | + | text.TextStrokeColor3 = Color3.new(1,1,1) |
| 280 | ||
| 281 | v=Instance.new("Part")
| |
| 282 | v.Name = "ColorBrick" | |
| 283 | v.Parent=char | |
| 284 | v.FormFactor="Symmetric" | |
| 285 | v.Anchored=true | |
| 286 | v.CanCollide=false | |
| 287 | v.BottomSurface="Smooth" | |
| 288 | v.TopSurface="Smooth" | |
| 289 | v.Size=Vector3.new(10,5,3) | |
| 290 | v.Transparency=1 | |
| 291 | v.CFrame=torso.CFrame | |
| 292 | v.BrickColor=BrickColor.new(CV) | |
| 293 | v.Transparency=1 | |
| 294 | - | text.TextColor3 = Color3.new(0.35,0,1) |
| 294 | + | text.TextColor3 = Color3.new(0.9,0,1) |
| 295 | v.Shape="Block" | |
| 296 | - | text.Text = "EvIl ChRiS" |
| 296 | + | text.Text = "Sonic's UI" |
| 297 | ||
| 298 | for i,v in pairs(char:GetChildren()) do | |
| 299 | if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then | |
| 300 | - | local Glow1 = Color3.new(0.35,0,1) --98, 37, 209 |
| 300 | + | local Glow1 = Color3.new(0.9,0,1) --98, 37, 209 |
| 301 | - | local Glow2 = Color3.new(0.4,0,0) |
| 301 | + | local Glow2 = Color3.new(1,1,1) |
| 302 | ||
| 303 | local GlowParticle = Instance.new("ParticleEmitter",v)
| |
| 304 | GlowParticle.LightEmission = 1 | |
| 305 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
| 306 | GlowParticle.Size = NumberSequence.new(0,2) | |
| 307 | ||
| 308 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845" | |
| 309 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
| 310 | GlowParticle.LockedToPart = true | |
| 311 | GlowParticle.Lifetime = NumberRange.new(0.5) | |
| 312 | GlowParticle.Rate= 300 | |
| 313 | GlowParticle.Speed =NumberRange.new(0) | |
| 314 | end end | |
| 315 | ||
| 316 | GroundWave = function() | |
| 317 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 318 | local wave = Instance.new("Part", torso)
| |
| 319 | wave.BrickColor = maincolor | |
| 320 | wave.Anchored = true | |
| 321 | wave.CanCollide = false | |
| 322 | wave.Locked = true | |
| 323 | wave.Size = Vector3.new(1, 1, 1) | |
| 324 | wave.TopSurface = "Smooth" | |
| 325 | wave.BottomSurface = "Smooth" | |
| 326 | wave.Transparency = 0.35 | |
| 327 | wave.CFrame = HandCF | |
| 328 | wm = Instance.new("SpecialMesh", wave)
| |
| 329 | wm.MeshId = "rbxassetid://3270017" | |
| 330 | coroutine.wrap(function() | |
| 331 | for i = 1, 14, 1 do | |
| 332 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 333 | wave.Size = wm.Scale | |
| 334 | wave.CFrame = HandCF | |
| 335 | wave.Transparency = i/14 | |
| 336 | wait() | |
| 337 | end | |
| 338 | wait() | |
| 339 | wave:Destroy() | |
| 340 | end)() | |
| 341 | end | |
| 342 | ||
| 343 | r = game:GetService("RunService").RenderStepped
| |
| 344 | Activated = true | |
| 345 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
| |
| 346 | Debri = coroutine.wrap(function() | |
| 347 | repeat | |
| 348 | local p = Instance.new('Part',torso)
| |
| 349 | p.formFactor = 'Custom' | |
| 350 | p.Size = Vector3.new(1,1,1) | |
| 351 | p.BrickColor = maincolor | |
| 352 | p.CanCollide = false | |
| 353 | p.Transparency = 0 | |
| 354 | p.Anchored = true | |
| 355 | p.Locked=true | |
| 356 | p.Material = 'Neon' | |
| 357 | s = math.random(1,40)/10 | |
| 358 | local m = Instance.new("BlockMesh",p)
| |
| 359 | m.Scale = Vector3.new(s,s,s) | |
| 360 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 361 | spawn(function() | |
| 362 | while r:wait() do | |
| 363 | if p.Transparency >= 1 then p:Destroy() break end | |
| 364 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
| 365 | p.Transparency = p.Transparency+0.01 | |
| 366 | end | |
| 367 | end) | |
| 368 | wait(.3) | |
| 369 | until Activated == false | |
| 370 | end) | |
| 371 | Debri() | |
| 372 | ||
| 373 | spawn(function() | |
| 374 | while wait(2) | |
| 375 | do | |
| 376 | GroundWave() | |
| 377 | end | |
| 378 | end) | |
| 379 | ||
| 380 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 381 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 382 | local List = {}
| |
| 383 | for i,v in pairs(workspace:GetChildren())do | |
| 384 | if v:IsA("Model")then
| |
| 385 | if v:findFirstChild("Torso")then
| |
| 386 | if v ~= char then | |
| 387 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 388 | table.insert(List,v) | |
| 389 | end | |
| 390 | end | |
| 391 | end | |
| 392 | end | |
| 393 | end | |
| 394 | return List | |
| 395 | end | |
| 396 | ||
| 397 | function ExplodeMassen(rad,par) | |
| 398 | local expart = Instance.new("Part",workspace)
| |
| 399 | local expart2 = Instance.new("Part",workspace)
| |
| 400 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 401 | partMesh.MeshType = "Sphere" | |
| 402 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 403 | partMesh2.MeshType = "Sphere" | |
| 404 | local expld = Instance.new("Explosion", workspace)
| |
| 405 | local plode = Instance.new("Sound",workspace)
| |
| 406 | plode.SoundId = "rbxassetid://579687077" | |
| 407 | plode.Volume = 1 | |
| 408 | plode.Pitch = 0.85 | |
| 409 | plode.Looped = false | |
| 410 | plode:Play() | |
| 411 | local plodez = Instance.new("Sound",workspace)
| |
| 412 | plodez.SoundId = "rbxassetid://288641686" | |
| 413 | plodez.Volume = 1 | |
| 414 | plodez.Pitch = 0.75 | |
| 415 | plodez.Looped = false | |
| 416 | plodez:Play() | |
| 417 | local plodeza = Instance.new("Sound",workspace)
| |
| 418 | plodeza.SoundId = "rbxassetid://197161452" | |
| 419 | plodeza.Volume = 0.85 | |
| 420 | plodeza.Pitch = 0.65 | |
| 421 | plodeza.Looped = false | |
| 422 | plodeza:Play() | |
| 423 | local plodezar = Instance.new("Sound",workspace)
| |
| 424 | plodezar.SoundId = "rbxassetid://197161452" | |
| 425 | plodezar.Volume = 0.85 | |
| 426 | plodezar.Pitch = 0.25 | |
| 427 | plodezar.Looped = false | |
| 428 | plodezar:Play() | |
| 429 | expld.BlastRadius = rad | |
| 430 | expld.BlastPressure = 1000000000 --Rip objects around it x-x | |
| 431 | expld.Position = par.Position | |
| 432 | partMesh.Scale = Vector3.new(rad,rad,rad) | |
| 433 | expart.Size = Vector3.new(1,1,1)*1.5 | |
| 434 | expart.Transparency = 0 | |
| 435 | expart.Anchored = true | |
| 436 | expart.Material = "Neon" | |
| 437 | - | expart.BrickColor = BrickColor.new("Dark green")
|
| 437 | + | expart.BrickColor = BrickColor.new("Baby blue")
|
| 438 | expart.CFrame = par.CFrame | |
| 439 | partMesh2.Scale = Vector3.new(rad,rad,rad) | |
| 440 | expart2.Size = Vector3.new(1.15,1.15,1.15)*1.5 | |
| 441 | expart2.Transparency = 0.5 | |
| 442 | expart2.Anchored = true | |
| 443 | expart2.Material = "Neon" | |
| 444 | expart2.BrickColor = maincolor | |
| 445 | expart2.CFrame = par.CFrame | |
| 446 | local value = 1*rad/10 | |
| 447 | par:Destroy() | |
| 448 | for i = 0, 300 do | |
| 449 | partMesh.Scale = partMesh.Scale + Vector3.new(value,value,value) | |
| 450 | expart.CFrame = expart.CFrame | |
| 451 | partMesh2.Scale = partMesh2.Scale + Vector3.new(value,value,value) | |
| 452 | expart2.CFrame = expart.CFrame | |
| 453 | value = value - 0.0175*rad/10 | |
| 454 | if value <= 0 then | |
| 455 | expart.Transparency = expart.Transparency + 0.0125 | |
| 456 | expart2.Transparency = expart2.Transparency + 0.0125 | |
| 457 | value = 0.25 | |
| 458 | end | |
| 459 | wait() | |
| 460 | end | |
| 461 | plode.Parent = nil | |
| 462 | expart.Parent = nil | |
| 463 | expart2.Parent = nil | |
| 464 | expld.Parent = nil | |
| 465 | end | |
| 466 | ||
| 467 | local spirit1 = Instance.new("Part",char)
| |
| 468 | spirit1.CanCollide = false | |
| 469 | spirit1.Size = Vector3.new(1,1,1) | |
| 470 | spirit1.Transparency = 1 | |
| 471 | spirit1.Position = Vector3.new(999,999,999) | |
| 472 | spirit1mesh = Instance.new("SpecialMesh",spirit1)
| |
| 473 | spirit1mesh.MeshType = "Sphere" | |
| 474 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
| 475 | partweld7 = Instance.new("Weld",spirit1)
| |
| 476 | partweld7.Part0 = torso | |
| 477 | partweld7.Part1 = spirit1 | |
| 478 | partweld7.C0 = CFrame.new(0,40,0) | |
| 479 | ||
| 480 | function EnergyBomb() | |
| 481 | local hito = false | |
| 482 | local sloc = Instance.new("Part",workspace)
| |
| 483 | local msh = Instance.new("SpecialMesh",sloc)
| |
| 484 | msh.MeshType = "Sphere" | |
| 485 | sloc.Size = Vector3.new(25,25,25) | |
| 486 | sloc.Transparency = 0 | |
| 487 | sloc.BrickColor = maincolor | |
| 488 | sloc.Position = spirit1.Position + Vector3.new(0,50,0) | |
| 489 | sloc.CanCollide = false | |
| 490 | sloc.Shape = "Ball" | |
| 491 | sloc.Anchored = true | |
| 492 | sloc.Material = "Neon" | |
| 493 | local s = Instance.new("Sound",char)
| |
| 494 | s.SoundId = "rbxassetid://289315275" | |
| 495 | s.Pitch = 1 | |
| 496 | s.Volume = 2.75 | |
| 497 | s.Looped = false | |
| 498 | s:Play() | |
| 499 | local s2 = Instance.new("Sound",char)
| |
| 500 | s2.SoundId = "rbxassetid://671759140" | |
| 501 | s2.Pitch = 0.425 | |
| 502 | s2.Volume = 1 | |
| 503 | s2.Looped = false | |
| 504 | s2:Play() | |
| 505 | for i = 0 , 75 do | |
| 506 | sloc.Transparency = sloc.Transparency - 0.035 | |
| 507 | msh.Scale = msh.Scale + Vector3.new(.05,.05,.05) | |
| 508 | wait() | |
| 509 | end | |
| 510 | wait(2) | |
| 511 | local sen = Instance.new("Sound",char)
| |
| 512 | sen.SoundId = "rbxassetid://289315275" | |
| 513 | sen.Pitch = 1 | |
| 514 | sen.Volume = 2.75 | |
| 515 | sen.Looped = false | |
| 516 | sen:Play() | |
| 517 | local tick = Instance.new("Sound",char)
| |
| 518 | tick.SoundId = "rbxassetid://446876721" | |
| 519 | tick.Volume = 2.5 | |
| 520 | tick.Pitch = 0.5 | |
| 521 | tick:Play() | |
| 522 | msh.Scale = msh.Scale - Vector3.new(1,1,1) | |
| 523 | sloc.Transparency = sloc.Transparency + 0.015 | |
| 524 | local spart = Instance.new("Part",workspace)
| |
| 525 | local msh2 = Instance.new("SpecialMesh",spart)
| |
| 526 | msh2.MeshType = "Sphere" | |
| 527 | spart.Size = Vector3.new(25,25,25) | |
| 528 | spart.Shape = "Ball" | |
| 529 | spart.BrickColor = maincolor | |
| 530 | spart.Material = "Neon" | |
| 531 | spart.Transparency = 0 | |
| 532 | spart.Anchored = false | |
| 533 | msh2.Scale = Vector3.new(4.875,4.875,4.875) | |
| 534 | spart.Rotation = hed.Rotation | |
| 535 | spart.CanCollide = false | |
| 536 | spart.Position = sloc.Position + Vector3.new(math.random(-0,0),math.random(-0,0),math.random(-0,0)) | |
| 537 | local bv = Instance.new("BodyVelocity")
| |
| 538 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 539 | bv.velocity = mouse.Hit.lookVector * 125 | |
| 540 | bv.Parent = spart | |
| 541 | sloc:Destroy() | |
| 542 | wait() | |
| 543 | local pewdiepie=spart.Touched:connect(function(hit) | |
| 544 | ExplodeMassen(100,spart) | |
| 545 | end) | |
| 546 | sloc:Destroy() | |
| 547 | tick:Destroy() | |
| 548 | s:Destroy() | |
| 549 | sen:Destroy() | |
| 550 | s2:Destroy() | |
| 551 | end | |
| 552 | ||
| 553 | function AuraBall() | |
| 554 | attack = true | |
| 555 | for i = 1, 20 do | |
| 556 | wait() | |
| 557 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
| 558 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
| 559 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
| 560 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
| 561 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
| 562 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
| 563 | end | |
| 564 | hed.Anchored = true | |
| 565 | EnergyBomb() | |
| 566 | hed.Anchored = false | |
| 567 | for i = 1,40 do | |
| 568 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 569 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
| 570 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
| 571 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm | |
| 572 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 573 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 574 | wait() | |
| 575 | end | |
| 576 | attack = false | |
| 577 | end | |
| 578 | ||
| 579 | function LaserEyes() | |
| 580 | ||
| 581 | end | |
| 582 | ||
| 583 | local theme = 2 | |
| 584 | function ChangeThemes() | |
| 585 | if theme == 1 then | |
| 586 | theme = 2 | |
| 587 | - | song.SoundId = "rbxassetid://1720486224" |
| 587 | + | song.SoundId = "rbxassetid://2631079584" |
| 588 | song:Stop() | |
| 589 | wait() | |
| 590 | song:Play() | |
| 591 | elseif theme == 2 then | |
| 592 | theme = 3 | |
| 593 | - | song.SoundId = "rbxassetid://227991386" |
| 593 | + | song.SoundId = "rbxassetid://2559753891" |
| 594 | song:Stop() | |
| 595 | wait() | |
| 596 | song:Play() | |
| 597 | elseif theme == 3 then | |
| 598 | theme = 4 | |
| 599 | - | song.SoundId = "rbxassetid://728472181" |
| 599 | + | song.SoundId = "rbxassetid://981914802" |
| 600 | song:Stop() | |
| 601 | wait() | |
| 602 | song:Play() | |
| 603 | elseif theme == 4 then | |
| 604 | theme = 5 | |
| 605 | - | song.SoundId = "rbxassetid://590156873" |
| 605 | + | song.SoundId = "rbxassetid://1987979024" |
| 606 | song.Volume = 3 | |
| 607 | song:Stop() | |
| 608 | wait() | |
| 609 | song:Play() | |
| 610 | elseif theme == 5 then | |
| 611 | theme = 1 | |
| 612 | - | song.SoundId = "rbxassetid://569045108" |
| 612 | + | song.SoundId = "rbxassetid://1409668861" |
| 613 | song.Volume = 1 | |
| 614 | song:Stop() | |
| 615 | wait() | |
| 616 | song:Play() | |
| 617 | end | |
| 618 | end | |
| 619 | ||
| 620 | function newRay(start,face,range,wat) | |
| 621 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 622 | local hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 623 | return rey,hit,pos | |
| 624 | end | |
| 625 | ||
| 626 | function nooutline(part) | |
| 627 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 628 | end | |
| 629 | ||
| 630 | function MegaCrater(cfremz, thepart, amt) | |
| 631 | for j = 1, amt do | |
| 632 | do | |
| 633 | local pr = Instance.new("Part")
| |
| 634 | nooutline(pr) | |
| 635 | pr.Name = "debrisobeb" | |
| 636 | pr.Anchored = true | |
| 637 | pr.BrickColor = thepart.BrickColor | |
| 638 | pr.CanCollide = true | |
| 639 | pr.Material = thepart.Material | |
| 640 | pr.Transparency = thepart.Transparency | |
| 641 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
| 642 | pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 643 | pr.Parent = workspace | |
| 644 | game.Debris:AddItem(pr, 25) | |
| 645 | delay(15, function() | |
| 646 | if pr then | |
| 647 | pr.CanCollide = false | |
| 648 | pr.Anchored = false | |
| 649 | end | |
| 650 | end) | |
| 651 | end | |
| 652 | end | |
| 653 | for c = 1, amt do | |
| 654 | do | |
| 655 | local pr2 = Instance.new("Part")
| |
| 656 | nooutline(pr2) | |
| 657 | pr2.Name = "moredebr" | |
| 658 | pr2.Anchored = false | |
| 659 | pr2.BrickColor = thepart.BrickColor | |
| 660 | pr2.CanCollide = false | |
| 661 | pr2.Material = thepart.Material | |
| 662 | pr2.Transparency = thepart.Transparency | |
| 663 | pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18)) | |
| 664 | pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 665 | pr2.Parent = workspace | |
| 666 | pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75)) | |
| 667 | pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35)) | |
| 668 | game.Debris:AddItem(pr2, 45) | |
| 669 | delay(2, function() | |
| 670 | pr2.CanCollide = true | |
| 671 | wait(10) | |
| 672 | if pr2 then | |
| 673 | pr2.CanCollide = false | |
| 674 | end | |
| 675 | end) | |
| 676 | end | |
| 677 | end | |
| 678 | end | |
| 679 | ||
| 680 | local acos = math.acos | |
| 681 | local sqrt = math.sqrt | |
| 682 | local Vec3 = Vector3.new | |
| 683 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 684 | ||
| 685 | function ApplyTrig(Num,Func) | |
| 686 | local Min,Max = Func(0),Func(1) | |
| 687 | local i = Func(Num) | |
| 688 | return (i-Min)/(Max-Min) | |
| 689 | end | |
| 690 | ||
| 691 | function hito(partoz, magn, dmg, debtim) | |
| 692 | for _, guy in pairs(workspace:GetChildren()) do | |
| 693 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
| |
| 694 | do | |
| 695 | local humz = guy:FindFirstChild("Humanoid")
| |
| 696 | local hed = guy:FindFirstChild("Head")
| |
| 697 | humz:TakeDamage(dmg) | |
| 698 | local db = Instance.new("StringValue")
| |
| 699 | db.Name = "alabo" | |
| 700 | db.Parent = hed | |
| 701 | delay(debtim, function() | |
| 702 | db:Destroy() | |
| 703 | end) | |
| 704 | end | |
| 705 | end | |
| 706 | end | |
| 707 | end | |
| 708 | ||
| 709 | local function toAxisAngle(CFr) | |
| 710 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 711 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 712 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 713 | A = A == 0 and 0.00001 or A | |
| 714 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 715 | B = B == 0 and 0.00001 or B | |
| 716 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 717 | C = C == 0 and 0.00001 or C | |
| 718 | local x = (R21-R12)/sqrt(A) | |
| 719 | local y = (R02-R20)/sqrt(B) | |
| 720 | local z = (R10-R01)/sqrt(C) | |
| 721 | return Vec3(x,y,z),Angle | |
| 722 | end | |
| 723 | ||
| 724 | function so(id,par,vol,pit) | |
| 725 | local sou = Instance.new("Sound",par)
| |
| 726 | sou.Volume=vol | |
| 727 | sou.Pitch=pit | |
| 728 | sou.SoundId=id | |
| 729 | sou:play() | |
| 730 | end | |
| 731 | ||
| 732 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 733 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 734 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 735 | end | |
| 736 | ||
| 737 | function Crater(Torso,Radius) | |
| 738 | spawn(function() | |
| 739 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
| 740 | local Ignore = {}
| |
| 741 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 742 | if v.Character ~= nil then | |
| 743 | Ignore[#Ignore+1] = v.Character | |
| 744 | end | |
| 745 | end | |
| 746 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
| 747 | if Hit == nil then return end | |
| 748 | local Parts = {}
| |
| 749 | for i = 1,360,10 do | |
| 750 | local P = Instance.new("Part",Torso.Parent)
| |
| 751 | P.Anchored = true | |
| 752 | P.FormFactor = "Custom" | |
| 753 | P.BrickColor = Hit.BrickColor | |
| 754 | P.Material = Hit.Material | |
| 755 | P.TopSurface = "Smooth" | |
| 756 | P.BottomSurface = "Smooth" | |
| 757 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
| 758 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 759 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
| |
| 760 | if math.random(0,5) == 0 then -- rubble | |
| 761 | local P = Instance.new("Part",Torso.Parent)
| |
| 762 | P.Anchored = true | |
| 763 | P.FormFactor = "Custom" | |
| 764 | P.BrickColor = Hit.BrickColor | |
| 765 | P.Material = Hit.Material | |
| 766 | P.TopSurface = "Smooth" | |
| 767 | P.BottomSurface = "Smooth" | |
| 768 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
| 769 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 770 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
| |
| 771 | end | |
| 772 | end | |
| 773 | for i = 0,1,0.05 do | |
| 774 | for i2,v in pairs(Parts) do | |
| 775 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
| 776 | end | |
| 777 | wait(0.02) | |
| 778 | end | |
| 779 | for i,v in pairs(Parts) do | |
| 780 | if v[1].Size.X > 2.1 then | |
| 781 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
| 782 | end | |
| 783 | v[1].Anchored = false | |
| 784 | end | |
| 785 | for i = 0,1,0.05 do | |
| 786 | for i2,v in pairs(Parts) do | |
| 787 | v[1].Transparency = i | |
| 788 | if i == 1 then | |
| 789 | v[1]:Destroy() | |
| 790 | elseif i >= 0.25 then | |
| 791 | v[1].CanCollide = false | |
| 792 | end | |
| 793 | end | |
| 794 | wait(0.02) | |
| 795 | end | |
| 796 | Parts = nil | |
| 797 | end) | |
| 798 | end | |
| 799 | ||
| 800 | function KABOOMZ2() | |
| 801 | local effspwn = Instance.new("Part")
| |
| 802 | coroutine.resume(coroutine.create(function() | |
| 803 | local sound1 = Instance.new("Sound")
| |
| 804 | sound1.SoundId = "rbxassetid://138137702" | |
| 805 | sound1.MaxDistance = 300 | |
| 806 | sound1.EmitterSize = 20 | |
| 807 | sound1.Volume = 2.5 | |
| 808 | sound1.Pitch = 0.65 | |
| 809 | sound1.Parent = effspwn | |
| 810 | local sound2 = Instance.new("Sound")
| |
| 811 | sound2.SoundId = "rbxassetid://157878578" | |
| 812 | sound2.MaxDistance = 300 | |
| 813 | sound2.EmitterSize = 20 | |
| 814 | sound2.Volume = 1 | |
| 815 | sound2.Pitch = 0.7 | |
| 816 | sound2.Parent = effspwn | |
| 817 | local sound3 = Instance.new("Sound")
| |
| 818 | sound3.SoundId = "rbxassetid://138250406" | |
| 819 | sound2.MaxDistance = 400 | |
| 820 | sound2.EmitterSize = 30 | |
| 821 | sound2.Volume = 0.5 | |
| 822 | sound2.Pitch = 0.5 | |
| 823 | sound2.Parent = effspwn | |
| 824 | sound2:Play() | |
| 825 | wait() | |
| 826 | sound1:Play() | |
| 827 | sound3:Play() | |
| 828 | end)) | |
| 829 | local model = Instance.new("Model")
| |
| 830 | game.Debris:AddItem(model, 20) | |
| 831 | model.Name = "smasheffects" | |
| 832 | model.Parent = workspace | |
| 833 | effspwn.Name = "spwnr" | |
| 834 | effspwn.Size = Vector3.new(1, 1, 1) | |
| 835 | effspwn.Anchored = true | |
| 836 | effspwn.CanCollide = false | |
| 837 | effspwn.Transparency = 1 | |
| 838 | effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
| 839 | effspwn.Parent = model | |
| 840 | Crater(torso,60) | |
| 841 | Crater(torso,120) | |
| 842 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
| 843 | if v:FindFirstChild('Humanoid') then
| |
| 844 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
| 845 | v.Humanoid.PlatformStand = true | |
| 846 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
| |
| 847 | end | |
| 848 | end | |
| 849 | coroutine.resume(coroutine.create(function() | |
| 850 | local shok = Instance.new("Part")
| |
| 851 | shok.Name = "whoosh" | |
| 852 | shok.BrickColor = maincolor | |
| 853 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 854 | shok.Size = Vector3.new(1, 1, 1) | |
| 855 | shok.Anchored = true | |
| 856 | shok.Material = "Neon" | |
| 857 | shok.Transparency = 0.1 | |
| 858 | shok.CanCollide = false | |
| 859 | shok.Parent = model | |
| 860 | game.Debris:AddItem(shok, 12) | |
| 861 | local mesh = Instance.new("SpecialMesh")
| |
| 862 | mesh.MeshType = "FileMesh" | |
| 863 | mesh.MeshId = "rbxassetid://437347603" | |
| 864 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
| 865 | mesh.Parent = shok | |
| 866 | for e = 1, 8 do | |
| 867 | wait() | |
| 868 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
| 869 | shok.Transparency = shok.Transparency + 0.035 | |
| 870 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
| 871 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
| 872 | hito(shok, 10, math.huge, 3) | |
| 873 | end | |
| 874 | for e = 1, 16 do | |
| 875 | wait() | |
| 876 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
| 877 | shok.Transparency = shok.Transparency + 0.11 | |
| 878 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
| 879 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
| 880 | hito(shok, 10, math.huge, 3) | |
| 881 | ||
| 882 | end | |
| 883 | end)) | |
| 884 | coroutine.resume(coroutine.create(function() | |
| 885 | local shok = Instance.new("Part")
| |
| 886 | shok.Name = "wring1" | |
| 887 | shok.BrickColor = maincolor | |
| 888 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 889 | shok.Size = Vector3.new(1, 1, 1) | |
| 890 | shok.Anchored = true | |
| 891 | shok.Material = "Neon" | |
| 892 | shok.Transparency = 0.25 | |
| 893 | shok.CanCollide = false | |
| 894 | shok.Parent = model | |
| 895 | game.Debris:AddItem(shok, 12) | |
| 896 | local mesh = Instance.new("SpecialMesh")
| |
| 897 | mesh.MeshType = "FileMesh" | |
| 898 | mesh.MeshId = "rbxassetid://3270017" | |
| 899 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
| 900 | mesh.Parent = shok | |
| 901 | for e = 1, 30 do | |
| 902 | wait() | |
| 903 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
| 904 | shok.Transparency = shok.Transparency + 0.002 | |
| 905 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 906 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 907 | end | |
| 908 | for e = 1, 38 do | |
| 909 | wait() | |
| 910 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
| 911 | shok.Transparency = shok.Transparency + 0.002 | |
| 912 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 913 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 914 | end | |
| 915 | for e = 1, 24 do | |
| 916 | wait() | |
| 917 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
| 918 | shok.Transparency = shok.Transparency + 0.03 | |
| 919 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 920 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 921 | end | |
| 922 | end)) | |
| 923 | coroutine.resume(coroutine.create(function() | |
| 924 | local shok = Instance.new("Part")
| |
| 925 | shok.Name = "wring2" | |
| 926 | shok.BrickColor = maincolor | |
| 927 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 928 | shok.Size = Vector3.new(1, 1, 1) | |
| 929 | shok.Anchored = true | |
| 930 | shok.Material = "Neon" | |
| 931 | shok.Transparency = 0.25 | |
| 932 | shok.CanCollide = false | |
| 933 | shok.Parent = model | |
| 934 | game.Debris:AddItem(shok, 12) | |
| 935 | local mesh = Instance.new("SpecialMesh")
| |
| 936 | mesh.MeshType = "FileMesh" | |
| 937 | mesh.MeshId = "rbxassetid://3270017" | |
| 938 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
| 939 | mesh.Parent = shok | |
| 940 | for e = 1, 30 do | |
| 941 | wait() | |
| 942 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
| 943 | shok.Transparency = shok.Transparency + 0.002 | |
| 944 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 945 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 946 | end | |
| 947 | for e = 1, 38 do | |
| 948 | wait() | |
| 949 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
| 950 | shok.Transparency = shok.Transparency + 0.002 | |
| 951 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 952 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 953 | end | |
| 954 | for e = 1, 24 do | |
| 955 | wait() | |
| 956 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
| 957 | shok.Transparency = shok.Transparency + 0.03 | |
| 958 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 959 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 960 | end | |
| 961 | end)) | |
| 962 | coroutine.resume(coroutine.create(function() | |
| 963 | local shok = Instance.new("Part")
| |
| 964 | shok.Name = "coil1" | |
| 965 | shok.BrickColor = maincolor | |
| 966 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 967 | shok.Size = Vector3.new(1, 1, 1) | |
| 968 | shok.Anchored = true | |
| 969 | shok.Material = "Neon" | |
| 970 | shok.Transparency = 0.25 | |
| 971 | shok.CanCollide = false | |
| 972 | shok.Parent = model | |
| 973 | game.Debris:AddItem(shok, 12) | |
| 974 | local mesh = Instance.new("SpecialMesh")
| |
| 975 | mesh.MeshType = "FileMesh" | |
| 976 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 977 | mesh.Scale = Vector3.new(12, 12, 12) | |
| 978 | mesh.Parent = shok | |
| 979 | for e = 1, 15 do | |
| 980 | wait() | |
| 981 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 982 | shok.Transparency = shok.Transparency + 0.004 | |
| 983 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 984 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 985 | end | |
| 986 | for e = 1, 16 do | |
| 987 | wait() | |
| 988 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 989 | shok.Transparency = shok.Transparency + 0.004 | |
| 990 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 991 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 992 | end | |
| 993 | for e = 1, 12 do | |
| 994 | wait() | |
| 995 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 996 | shok.Transparency = shok.Transparency + 0.06 | |
| 997 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 998 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 999 | end | |
| 1000 | end)) | |
| 1001 | coroutine.resume(coroutine.create(function() | |
| 1002 | local shok = Instance.new("Part")
| |
| 1003 | shok.Name = "coil2" | |
| 1004 | shok.BrickColor = maincolor | |
| 1005 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 1006 | shok.Size = Vector3.new(1, 1, 1) | |
| 1007 | shok.Anchored = true | |
| 1008 | shok.Material = "Neon" | |
| 1009 | shok.Transparency = 0.25 | |
| 1010 | shok.CanCollide = false | |
| 1011 | shok.Parent = model | |
| 1012 | game.Debris:AddItem(shok, 12) | |
| 1013 | local mesh = Instance.new("SpecialMesh")
| |
| 1014 | mesh.MeshType = "FileMesh" | |
| 1015 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 1016 | mesh.Scale = Vector3.new(6, 12, 6) | |
| 1017 | mesh.Parent = shok | |
| 1018 | for e = 1, 15 do | |
| 1019 | wait() | |
| 1020 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
| 1021 | shok.Transparency = shok.Transparency + 0.005 | |
| 1022 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 1023 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
| 1024 | end | |
| 1025 | for e = 1, 16 do | |
| 1026 | wait() | |
| 1027 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
| 1028 | shok.Transparency = shok.Transparency + 0.005 | |
| 1029 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1030 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
| 1031 | end | |
| 1032 | for e = 1, 12 do | |
| 1033 | wait() | |
| 1034 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
| 1035 | shok.Transparency = shok.Transparency + 0.09 | |
| 1036 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1037 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
| 1038 | end | |
| 1039 | end)) | |
| 1040 | coroutine.resume(coroutine.create(function() | |
| 1041 | local shok = Instance.new("Part")
| |
| 1042 | shok.Name = "shokwve" | |
| 1043 | shok.BrickColor = maincolor | |
| 1044 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
| 1045 | shok.Size = Vector3.new(1, 1, 1) | |
| 1046 | shok.Anchored = true | |
| 1047 | shok.Material = "Neon" | |
| 1048 | shok.Transparency = 0.6 | |
| 1049 | shok.CanCollide = false | |
| 1050 | shok.Parent = model | |
| 1051 | game.Debris:AddItem(shok, 12) | |
| 1052 | local mesh = Instance.new("SpecialMesh")
| |
| 1053 | mesh.MeshType = "FileMesh" | |
| 1054 | mesh.MeshId = "rbxassetid://489415447" | |
| 1055 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 1056 | mesh.Parent = shok | |
| 1057 | for e = 1, 12 do | |
| 1058 | wait() | |
| 1059 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
| 1060 | shok.Transparency = shok.Transparency + 0.002 | |
| 1061 | end | |
| 1062 | for e = 1, 32 do | |
| 1063 | wait() | |
| 1064 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 1065 | shok.Transparency = shok.Transparency + 0.002 | |
| 1066 | end | |
| 1067 | for e = 1, 24 do | |
| 1068 | wait() | |
| 1069 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 1070 | shok.Transparency = shok.Transparency + 0.03 | |
| 1071 | end | |
| 1072 | end)) | |
| 1073 | coroutine.resume(coroutine.create(function() | |
| 1074 | local shok = Instance.new("Part")
| |
| 1075 | shok.Name = "shock2" | |
| 1076 | shok.BrickColor = maincolor | |
| 1077 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
| 1078 | shok.Size = Vector3.new(1, 1, 1) | |
| 1079 | shok.Anchored = true | |
| 1080 | shok.Material = "Neon" | |
| 1081 | shok.Transparency = 0.35 | |
| 1082 | shok.CanCollide = false | |
| 1083 | shok.Parent = model | |
| 1084 | game.Debris:AddItem(shok, 12) | |
| 1085 | local mesh = Instance.new("SpecialMesh")
| |
| 1086 | mesh.MeshType = "FileMesh" | |
| 1087 | mesh.MeshId = "rbxassetid://489415447" | |
| 1088 | mesh.Scale = Vector3.new(12, 12, 12) | |
| 1089 | mesh.Parent = shok | |
| 1090 | for e = 1, 15 do | |
| 1091 | wait() | |
| 1092 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1093 | shok.Transparency = shok.Transparency + 0.004 | |
| 1094 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1095 | end | |
| 1096 | for e = 1, 16 do | |
| 1097 | wait() | |
| 1098 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1099 | shok.Transparency = shok.Transparency + 0.004 | |
| 1100 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1101 | end | |
| 1102 | for e = 1, 12 do | |
| 1103 | wait() | |
| 1104 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1105 | shok.Transparency = shok.Transparency + 0.06 | |
| 1106 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1107 | end | |
| 1108 | end)) | |
| 1109 | coroutine.resume(coroutine.create(function() | |
| 1110 | local shok = Instance.new("Part")
| |
| 1111 | shok.Name = "shock3" | |
| 1112 | shok.BrickColor = maincolor | |
| 1113 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
| 1114 | shok.Size = Vector3.new(1, 1, 1) | |
| 1115 | shok.Anchored = true | |
| 1116 | shok.Material = "Neon" | |
| 1117 | shok.Transparency = 0.35 | |
| 1118 | shok.CanCollide = false | |
| 1119 | shok.Parent = model | |
| 1120 | game.Debris:AddItem(shok, 12) | |
| 1121 | local mesh = Instance.new("SpecialMesh")
| |
| 1122 | mesh.MeshType = "FileMesh" | |
| 1123 | mesh.MeshId = "rbxassetid://489415447" | |
| 1124 | mesh.Scale = Vector3.new(12, 12, 12) | |
| 1125 | mesh.Parent = shok | |
| 1126 | for e = 1, 15 do | |
| 1127 | wait() | |
| 1128 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
| 1129 | shok.Transparency = shok.Transparency + 0.004 | |
| 1130 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1131 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1132 | end | |
| 1133 | for e = 1, 16 do | |
| 1134 | wait() | |
| 1135 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
| 1136 | shok.Transparency = shok.Transparency + 0.004 | |
| 1137 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1138 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1139 | end | |
| 1140 | for e = 1, 12 do | |
| 1141 | wait() | |
| 1142 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
| 1143 | shok.Transparency = shok.Transparency + 0.06 | |
| 1144 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1145 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1146 | end | |
| 1147 | end)) | |
| 1148 | end | |
| 1149 | ||
| 1150 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 1151 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 1152 | local List = {}
| |
| 1153 | for i,v in pairs(workspace:GetChildren())do | |
| 1154 | if v:IsA("Model")then
| |
| 1155 | if v:findFirstChild("Torso")then
| |
| 1156 | if v ~= char then | |
| 1157 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 1158 | table.insert(List,v) | |
| 1159 | end | |
| 1160 | end | |
| 1161 | end | |
| 1162 | end | |
| 1163 | end | |
| 1164 | return List | |
| 1165 | end | |
| 1166 | ||
| 1167 | function weld(a, b, acf) | |
| 1168 | local w = Instance.new("Weld", a)
| |
| 1169 | w.Part0 = a | |
| 1170 | w.Part1 = b | |
| 1171 | w.C0 = acf | |
| 1172 | end | |
| 1173 | ||
| 1174 | function FuryBlast() | |
| 1175 | local rs = game:GetService("RunService").RenderStepped
| |
| 1176 | if attack == false then | |
| 1177 | attack = true | |
| 1178 | sp = Instance.new("Part",rarm)
| |
| 1179 | sp.Anchored = true | |
| 1180 | sp.CanCollide = false | |
| 1181 | sp.Locked = true | |
| 1182 | sp.Transparency = 1 | |
| 1183 | sp.Material = "Neon" | |
| 1184 | sp.Size = Vector3.new(1,1,1) | |
| 1185 | sp.TopSurface = "SmoothNoOutlines" | |
| 1186 | sp.BottomSurface = "SmoothNoOutlines" | |
| 1187 | sp.BrickColor = maincolor | |
| 1188 | spm = Instance.new("SpecialMesh",sp)
| |
| 1189 | spm.MeshType = "Sphere" | |
| 1190 | spm.Scale = Vector3.new(21,21,21) | |
| 1191 | sp2 = Instance.new("Part", rarm)
| |
| 1192 | sp2.Name = "Energy" | |
| 1193 | sp2.BrickColor = maincolor | |
| 1194 | sp2.Size = Vector3.new(1, 1, 1) | |
| 1195 | sp2.Shape = "Ball" | |
| 1196 | sp2.CanCollide = false | |
| 1197 | sp2.Anchored = true | |
| 1198 | sp2.Locked = true | |
| 1199 | sp2.TopSurface = 0 | |
| 1200 | sp2.BottomSurface = 0 | |
| 1201 | sp2.Transparency = 1 | |
| 1202 | spm2 = Instance.new("SpecialMesh",sp2)
| |
| 1203 | spm2.MeshId = "rbxassetid://9982590" | |
| 1204 | spm2.Scale = Vector3.new(2,2,2) | |
| 1205 | for i = 1, 20 do | |
| 1206 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
| 1207 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
| 1208 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
| 1209 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
| 1210 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
| 1211 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
| 1212 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
| 1213 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
| 1214 | game:GetService("RunService").Stepped:wait()
| |
| 1215 | end | |
| 1216 | for i = 1, 100, 20 do game:GetService("RunService").Stepped:wait()
| |
| 1217 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
| 1218 | end | |
| 1219 | sp.Transparency = 0 | |
| 1220 | sp2.Transparency = 0.84 | |
| 1221 | for i = 1, 20 do | |
| 1222 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
| 1223 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
| 1224 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
| 1225 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
| 1226 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
| 1227 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
| 1228 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
| 1229 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
| 1230 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
| 1231 | game:GetService("RunService").Stepped:wait()
| |
| 1232 | end | |
| 1233 | for i = 1, 2880, 50 do | |
| 1234 | game:GetService("RunService").Stepped:wait()
| |
| 1235 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
| 1236 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
| 1237 | game:GetService("RunService").Stepped:wait()
| |
| 1238 | end | |
| 1239 | sp:Destroy() | |
| 1240 | sp2:Destroy() | |
| 1241 | local X = Instance.new("Part",char)
| |
| 1242 | local O = Instance.new("ObjectValue",X)
| |
| 1243 | O.Name = "creator" | |
| 1244 | X.Locked = true | |
| 1245 | X.Name = "Shell" | |
| 1246 | X.Anchored = false | |
| 1247 | X.CanCollide = false | |
| 1248 | X.Transparency = 0 | |
| 1249 | X.Reflectance = 0 | |
| 1250 | X.BottomSurface = 0 | |
| 1251 | X.TopSurface = 0 | |
| 1252 | X.Shape = 0 | |
| 1253 | local V = Instance.new("ObjectValue",X)
| |
| 1254 | V.Value = char | |
| 1255 | V.Name = "creator" | |
| 1256 | X.BrickColor = maincolor | |
| 1257 | X.Size = Vector3.new(2,2,2) | |
| 1258 | X.Material = "Neon" | |
| 1259 | local Z = Instance.new("SpecialMesh",X)
| |
| 1260 | Z.MeshType = "Sphere" | |
| 1261 | Z.Scale = Vector3.new(0.5,0.5,1) | |
| 1262 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
| 1263 | local bv = Instance.new("BodyVelocity",X)
| |
| 1264 | bv.maxForce = Vector3.new(99999,99999,99999) | |
| 1265 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
| 1266 | bv.velocity = X.CFrame.lookVector*65 | |
| 1267 | ||
| 1268 | Explode = X.Touched:connect(function(hit) | |
| 1269 | if hit ~= char and hit.Name ~= "Shell" then | |
| 1270 | local cf = X.CFrame | |
| 1271 | bv:Destroy() | |
| 1272 | X.Anchored = true | |
| 1273 | Z:Remove() | |
| 1274 | Explode:disconnect() | |
| 1275 | X.Size = Vector3.new(3,3,3) | |
| 1276 | X.Touched:connect(function(hit) end) | |
| 1277 | X.CanCollide = false | |
| 1278 | local part3 = Instance.new("Part", rarm)
| |
| 1279 | part3.Anchored=true | |
| 1280 | part3.CanCollide=false | |
| 1281 | part3.Locked = true | |
| 1282 | part3.TopSurface = "SmoothNoOutlines" | |
| 1283 | part3.BottomSurface = "SmoothNoOutlines" | |
| 1284 | part3.FormFactor='Custom' | |
| 1285 | part3.Size=Vector3.new(1,1, 1) | |
| 1286 | part3.CFrame=X.CFrame | |
| 1287 | part3.Transparency=0 | |
| 1288 | part3.BrickColor=maincolor | |
| 1289 | local mesh3 = Instance.new("SpecialMesh",part3)
| |
| 1290 | mesh3.MeshType = "Sphere" | |
| 1291 | mesh3.Scale = Vector3.new(1,1,1) | |
| 1292 | --debris:AddItem(X,8) | |
| 1293 | local part4 = Instance.new("Part", rarm)
| |
| 1294 | part4.Material = "Neon" | |
| 1295 | part4.Anchored=true | |
| 1296 | part4.CanCollide=false | |
| 1297 | part4.Locked = true | |
| 1298 | part4.TopSurface = "SmoothNoOutlines" | |
| 1299 | part4.BottomSurface = "SmoothNoOutlines" | |
| 1300 | part4.FormFactor='Custom' | |
| 1301 | part4.Size=Vector3.new(1,1, 1) | |
| 1302 | part4.CFrame=X.CFrame | |
| 1303 | part4.Transparency=0 | |
| 1304 | part4.BrickColor=BrickColor.new("Really black")
| |
| 1305 | local mesh4 = Instance.new("SpecialMesh",part4)
| |
| 1306 | mesh4.MeshType = "Sphere" | |
| 1307 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
| 1308 | local part7 = Instance.new("Part", rarm)
| |
| 1309 | part7.Material = "Neon" | |
| 1310 | part7.Anchored=true | |
| 1311 | part7.CanCollide=false | |
| 1312 | part7.Locked = true | |
| 1313 | part7.TopSurface = "SmoothNoOutlines" | |
| 1314 | part7.BottomSurface = "SmoothNoOutlines" | |
| 1315 | part7.FormFactor='Custom' | |
| 1316 | part7.Size=Vector3.new(1,1, 1) | |
| 1317 | part7.CFrame=X.CFrame | |
| 1318 | part7.Transparency=0 | |
| 1319 | part7.BrickColor=maincolor | |
| 1320 | local mesh7 = Instance.new("SpecialMesh",part7)
| |
| 1321 | mesh7.MeshType = "Sphere" | |
| 1322 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1323 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
| 1324 | if v:FindFirstChild('Humanoid') then
| |
| 1325 | v.Humanoid:TakeDamage(math.random(math.huge,math.huge)) | |
| 1326 | v.Humanoid.PlatformStand = true | |
| 1327 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
| |
| 1328 | end | |
| 1329 | end | |
| 1330 | ||
| 1331 | local acos = math.acos | |
| 1332 | local sqrt = math.sqrt | |
| 1333 | local Vec3 = Vector3.new | |
| 1334 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 1335 | ||
| 1336 | local function toAxisAngle(CFr) | |
| 1337 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 1338 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 1339 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1340 | A = A == 0 and 0.00001 or A | |
| 1341 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1342 | B = B == 0 and 0.00001 or B | |
| 1343 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1344 | C = C == 0 and 0.00001 or C | |
| 1345 | local x = (R21-R12)/sqrt(A) | |
| 1346 | local y = (R02-R20)/sqrt(B) | |
| 1347 | local z = (R10-R01)/sqrt(C) | |
| 1348 | return Vec3(x,y,z),Angle | |
| 1349 | end | |
| 1350 | ||
| 1351 | function ApplyTrig(Num,Func) | |
| 1352 | local Min,Max = Func(0),Func(1) | |
| 1353 | local i = Func(Num) | |
| 1354 | return (i-Min)/(Max-Min) | |
| 1355 | end | |
| 1356 | ||
| 1357 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 1358 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 1359 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 1360 | end | |
| 1361 | ROW = function(out, trans, s, wt, t, ang, plus) | |
| 1362 | for i = 1, 360, 360/t do | |
| 1363 | local c = Instance.new("Part", game.Workspace)
| |
| 1364 | c.FormFactor = 3 | |
| 1365 | c.TopSurface = 0 | |
| 1366 | c.BottomSurface = 0 | |
| 1367 | c.Size = s | |
| 1368 | c.Anchored = true | |
| 1369 | c.CanCollide = wt | |
| 1370 | c.Material=workspace.Base.Material | |
| 1371 | c.Transparency = trans | |
| 1372 | c.BrickColor = workspace.Base.BrickColor | |
| 1373 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
| 1374 | c.Locked=true | |
| 1375 | game.Debris:AddItem(c,15) | |
| 1376 | end | |
| 1377 | end | |
| 1378 | ||
| 1379 | Part = function(x,y,z,color,tr,cc,an,parent) | |
| 1380 | local p = Instance.new('Part',parent)
| |
| 1381 | p.formFactor = 'Custom' | |
| 1382 | p.Size = Vector3.new(x,y,z) | |
| 1383 | p.BrickColor = BrickColor.new(color) | |
| 1384 | p.CanCollide = cc | |
| 1385 | p.Transparency = tr | |
| 1386 | p.Anchored = an | |
| 1387 | p.TopSurface,p.BottomSurface = 0,0 | |
| 1388 | p.Locked=true | |
| 1389 | p:BreakJoints() | |
| 1390 | return p end | |
| 1391 | ||
| 1392 | Mesh = function(par,num,x,y,z) | |
| 1393 | local msh = _ | |
| 1394 | if num == 1 then msh = Instance.new("CylinderMesh",par)
| |
| 1395 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
| |
| 1396 | elseif num == 3 then msh = Instance.new("BlockMesh",par)
| |
| 1397 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
| |
| 1398 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
| |
| 1399 | end msh.Scale = Vector3.new(x,y,z) | |
| 1400 | return msh end | |
| 1401 | ||
| 1402 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
| 1403 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
| 1404 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
| 1405 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
| 1406 | v1,v2,v3=sz.x,sz.y,sz.z | |
| 1407 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
| 1408 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
| 1409 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
| 1410 | a.CFrame=cfr | |
| 1411 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1412 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1413 | ||
| 1414 | Spawn(function() | |
| 1415 | while wait() do | |
| 1416 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
| 1417 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
| 1418 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
| 1419 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
| 1420 | a.Transparency=a.Transparency+0.05 | |
| 1421 | a2.Transparency=a2.Transparency+0.05 | |
| 1422 | a3.Transparency=a3.Transparency+0.05 | |
| 1423 | end | |
| 1424 | end) | |
| 1425 | end | |
| 1426 | ||
| 1427 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
| 1428 | z = Instance.new("Sound",X)
| |
| 1429 | z.SoundId = SuperExplosion | |
| 1430 | z.Pitch = 1 | |
| 1431 | z.Volume = 1999 | |
| 1432 | wait(0.1) | |
| 1433 | z:Play() | |
| 1434 | ||
| 1435 | local part=Instance.new('Part',rarm)
| |
| 1436 | part.Anchored=true | |
| 1437 | part.CanCollide=false | |
| 1438 | part.Locked = true | |
| 1439 | part.FormFactor='Custom' | |
| 1440 | part.Size=Vector3.new(1,1,1) | |
| 1441 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
| 1442 | part.Transparency=0 | |
| 1443 | part.BrickColor=maincolor | |
| 1444 | local mesh=Instance.new('SpecialMesh',part)
| |
| 1445 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 1446 | mesh.Scale=Vector3.new(2,2,2) | |
| 1447 | local part2=part:clone() | |
| 1448 | part2.Parent = rarm | |
| 1449 | part2.BrickColor=maincolor | |
| 1450 | local part5=part:clone() | |
| 1451 | part5.Parent = rarm | |
| 1452 | - | part5.BrickColor=BrickColor.new("Dark green")
|
| 1452 | + | part5.BrickColor=BrickColor.new("Baby blue")
|
| 1453 | local part6=part:clone() | |
| 1454 | part6.Parent = rarm | |
| 1455 | - | part6.BrickColor=BrickColor.new("Bright green")
|
| 1455 | + | part6.BrickColor=BrickColor.new("Hot pink")
|
| 1456 | local mesh2=mesh:clone() | |
| 1457 | mesh2.Parent=part2 | |
| 1458 | mesh2.Scale=Vector3.new(3, 3, 3) | |
| 1459 | local mesh5=mesh:clone() | |
| 1460 | mesh5.Parent=part5 | |
| 1461 | mesh5.Scale=Vector3.new(3, 3, 3) | |
| 1462 | local mesh6=mesh:clone() | |
| 1463 | mesh6.Parent=part6 | |
| 1464 | mesh6.Scale=Vector3.new(3, 3, 3) | |
| 1465 | local blast = Instance.new("Part", rarm)
| |
| 1466 | blast.BrickColor = maincolor | |
| 1467 | blast.Anchored = true | |
| 1468 | blast.CanCollide = false | |
| 1469 | blast.Locked = true | |
| 1470 | blast.Size = Vector3.new(1, 1, 1) | |
| 1471 | blast.TopSurface = "Smooth" | |
| 1472 | blast.BottomSurface = "Smooth" | |
| 1473 | blast.Transparency = 0 | |
| 1474 | blast.CFrame = HandCF | |
| 1475 | local bm = Instance.new("SpecialMesh", blast)
| |
| 1476 | bm.Scale = Vector3.new(5,1,5) | |
| 1477 | bm.MeshId = "rbxassetid://3270017" | |
| 1478 | local blast2 = Instance.new("Part", rarm)
| |
| 1479 | blast2.BrickColor = maincolor | |
| 1480 | blast2.Anchored = true | |
| 1481 | blast2.CanCollide = false | |
| 1482 | blast2.Locked = true | |
| 1483 | blast2.Size = Vector3.new(1, 1, 1) | |
| 1484 | blast2.TopSurface = "Smooth" | |
| 1485 | blast2.BottomSurface = "Smooth" | |
| 1486 | blast2.Transparency = 0 | |
| 1487 | blast2.CFrame = HandCF | |
| 1488 | local bm2 = Instance.new("SpecialMesh", blast2)
| |
| 1489 | bm2.Scale = Vector3.new(3,1,3) | |
| 1490 | bm2.MeshId = "rbxassetid://3270017" | |
| 1491 | local blast3 = Instance.new("Part", rarm)
| |
| 1492 | blast3.BrickColor = maincolor | |
| 1493 | blast3.Anchored = true | |
| 1494 | blast3.CanCollide = false | |
| 1495 | blast3.Locked = true | |
| 1496 | blast3.Size = Vector3.new(1, 1, 1) | |
| 1497 | blast3.TopSurface = "Smooth" | |
| 1498 | blast3.BottomSurface = "Smooth" | |
| 1499 | blast3.Transparency = 0 | |
| 1500 | blast3.CFrame = HandCF | |
| 1501 | local bm3 = Instance.new("SpecialMesh", blast3)
| |
| 1502 | bm3.Scale = Vector3.new(3,1,3) | |
| 1503 | bm3.MeshId = "rbxassetid://3270017" | |
| 1504 | for i = 1,120 do game:GetService("RunService").Stepped:wait()
| |
| 1505 | X.Transparency = X.Transparency + (1/120) | |
| 1506 | part.Transparency = part.Transparency + (1/120) | |
| 1507 | part2.Transparency = part2.Transparency + (1/120) | |
| 1508 | part3.Transparency = part3.Transparency + (1/120) | |
| 1509 | part4.Transparency = part4.Transparency + (1/120) | |
| 1510 | part5.Transparency = part5.Transparency + (1/120) | |
| 1511 | part6.Transparency = part6.Transparency + (1/120) | |
| 1512 | part7.Transparency = part7.Transparency + (1/120) | |
| 1513 | blast.Transparency = blast.Transparency + (1/120) | |
| 1514 | blast2.Transparency = blast2.Transparency + (1/120) | |
| 1515 | blast3.Transparency = blast3.Transparency + (1/120) | |
| 1516 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
| 1517 | --part3.Size = part3.Size + Vector3.new(3,3,3) | |
| 1518 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
| 1519 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
| 1520 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
| 1521 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
| 1522 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
| 1523 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
| 1524 | mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4) | |
| 1525 | bm.Scale = bm.Scale + Vector3.new(6,6,.2) | |
| 1526 | bm2.Scale = bm2.Scale + Vector3.new(4,4,.2) | |
| 1527 | bm3.Scale = bm3.Scale + Vector3.new(4,4,.2) | |
| 1528 | X.CFrame = cf | |
| 1529 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
| 1530 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
| 1531 | part3.CFrame=X.CFrame | |
| 1532 | part4.CFrame=X.CFrame | |
| 1533 | part7.CFrame=X.CFrame | |
| 1534 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
| 1535 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
| 1536 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1537 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
| 1538 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
| 1539 | game:GetService("RunService").Stepped:wait()
| |
| 1540 | end | |
| 1541 | X:Destroy() | |
| 1542 | part:Destroy() | |
| 1543 | part2:Destroy() | |
| 1544 | part3:Destroy() | |
| 1545 | part4:Destroy() | |
| 1546 | part5:Destroy() | |
| 1547 | part6:Destroy() | |
| 1548 | blast:Destroy() | |
| 1549 | blast2:Destroy() | |
| 1550 | blast3:Destroy() | |
| 1551 | z:Destroy() | |
| 1552 | end | |
| 1553 | end) | |
| 1554 | for i = 1, 20 do | |
| 1555 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
| 1556 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
| 1557 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
| 1558 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
| 1559 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
| 1560 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
| 1561 | game:GetService("RunService").Stepped:wait()
| |
| 1562 | end | |
| 1563 | attack = false | |
| 1564 | end | |
| 1565 | end | |
| 1566 | ||
| 1567 | function GroundSmash() | |
| 1568 | attack = true | |
| 1569 | hum.WalkSpeed = 0 | |
| 1570 | for i = 1, 20 do | |
| 1571 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
| 1572 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
| 1573 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
| 1574 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
| 1575 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
| 1576 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
| 1577 | wait() | |
| 1578 | end | |
| 1579 | wait(1) | |
| 1580 | hum.WalkSpeed = 150 | |
| 1581 | local BV = Instance.new("BodyVelocity", torso)
| |
| 1582 | BV.maxForce = Vector3.new(500000, 500000000, 500000) | |
| 1583 | BV.P = 10000000000000 | |
| 1584 | BV.velocity = Vector3.new(0,300,0) | |
| 1585 | for i = 1, 20 do | |
| 1586 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
| 1587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
| 1588 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
| 1589 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
| 1590 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
| 1591 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
| 1592 | wait() | |
| 1593 | end | |
| 1594 | torso.BodyVelocity:Destroy() | |
| 1595 | for i = 1, 30 do | |
| 1596 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
| 1597 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
| 1598 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 1599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 1600 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 1601 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 1602 | wait() | |
| 1603 | end | |
| 1604 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
| 1605 | for i = 1, 20 do | |
| 1606 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
| 1607 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
| 1608 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
| 1609 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
| 1610 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
| 1611 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
| 1612 | wait() | |
| 1613 | end | |
| 1614 | end | |
| 1615 | local ry,ht,ps=nil,nil,nil | |
| 1616 | while ht==nil do | |
| 1617 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
| |
| 1618 | wait() | |
| 1619 | end | |
| 1620 | local par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
| 1621 | if par then | |
| 1622 | local cfremz = CFrame.new(loc) | |
| 1623 | so("rbxassetid://133680244",torso,10,1)
| |
| 1624 | local effspwn = Instance.new("Part")
| |
| 1625 | local model = Instance.new("Model")
| |
| 1626 | game.Debris:AddItem(model, 20) | |
| 1627 | model.Name = "smasheffects" | |
| 1628 | model.Parent = workspace | |
| 1629 | effspwn.Name = "spwnr" | |
| 1630 | effspwn.Size = Vector3.new(1, 1, 1) | |
| 1631 | effspwn.Anchored = true | |
| 1632 | effspwn.CanCollide = false | |
| 1633 | effspwn.Transparency = 1 | |
| 1634 | effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0) | |
| 1635 | effspwn.Parent = model | |
| 1636 | KABOOMZ2() | |
| 1637 | MegaCrater(cfremz, par, 50) | |
| 1638 | end | |
| 1639 | hum.WalkSpeed = 8 | |
| 1640 | for i = 1, 25 do | |
| 1641 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2) | |
| 1642 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2) | |
| 1643 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2) | |
| 1644 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2) | |
| 1645 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2) | |
| 1646 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2) | |
| 1647 | wait() | |
| 1648 | end | |
| 1649 | wait(0.2) | |
| 1650 | attack = false | |
| 1651 | end | |
| 1652 | ||
| 1653 | --// Attacks \\-- | |
| 1654 | mouse.KeyDown:connect(function(key) | |
| 1655 | if attack == false then | |
| 1656 | if key == "q" then | |
| 1657 | ||
| 1658 | end | |
| 1659 | ||
| 1660 | if key == "e" then | |
| 1661 | GroundSmash() | |
| 1662 | end | |
| 1663 | ||
| 1664 | if key == "t" then | |
| 1665 | AuraBall() | |
| 1666 | end | |
| 1667 | ||
| 1668 | if key == "g" then | |
| 1669 | - | game.Chat:Chat(char.Head,"LeT mE EnD YoU!", "Red") |
| 1669 | + | game.Chat:Chat(char.Head,"Guten Tag", "Red") |
| 1670 | FuryBlast() | |
| 1671 | end | |
| 1672 | ||
| 1673 | if key == "z" then | |
| 1674 | if running == false then | |
| 1675 | running = true | |
| 1676 | - | hum.WalkSpeed = 48 |
| 1676 | + | hum.WalkSpeed = 75 |
| 1677 | elseif running == true then | |
| 1678 | running = false | |
| 1679 | - | hum.WalkSpeed = 7 |
| 1679 | + | hum.WalkSpeed = 29 |
| 1680 | end | |
| 1681 | end | |
| 1682 | ||
| 1683 | if key == "m" then | |
| 1684 | ChangeThemes() | |
| 1685 | end | |
| 1686 | end | |
| 1687 | end) | |
| 1688 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1689 | char.Humanoid.FreeFalling:connect(function(f) | |
| 1690 | if f then | |
| 1691 | ffing = true | |
| 1692 | else | |
| 1693 | ffing = false | |
| 1694 | end | |
| 1695 | end) | |
| 1696 | sine = sine + add | |
| 1697 | if ffing==true then | |
| 1698 | anim="jump" | |
| 1699 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 1700 | anim="idle" | |
| 1701 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 1702 | anim = "walk" | |
| 1703 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 1704 | anim = "run" | |
| 1705 | end | |
| 1706 | if attack==false then | |
| 1707 | if anim=="idle" then | |
| 1708 | add=0.5 | |
| 1709 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 1710 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
| 1711 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
| 1712 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 1713 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
| 1714 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 1715 | elseif anim=="walk" then | |
| 1716 | add=0.5 | |
| 1717 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2) | |
| 1718 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2) | |
| 1719 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2) | |
| 1720 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
| 1721 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
| 1722 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2) | |
| 1723 | elseif anim=="run" then | |
| 1724 | add=0.5 | |
| 1725 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25) | |
| 1726 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25) | |
| 1727 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25) | |
| 1728 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25) | |
| 1729 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25) | |
| 1730 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25) | |
| 1731 | elseif anim=="jump" then | |
| 1732 | add=0.5 | |
| 1733 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 1734 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25) | |
| 1735 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25) | |
| 1736 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25) | |
| 1737 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25) | |
| 1738 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 1739 | end | |
| 1740 | end | |
| 1741 | end) |