SHOW:
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- or go back to the newest paste.
| 1 | For 6 player lobbies | |
| 2 | Download these DLLs- https://ufile.io/zdaq8 | |
| 3 | extract to C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed | |
| 4 | Create notepad file in C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config | |
| 5 | Name the notepad file to "autoexec" and change its file extension to ".cfg" | |
| 6 | In the notepad type "sv_maxplayers 6" and save | |
| 7 | ||
| 8 | For 16 player lobbies (ripped some instructions from the 6 player lobby pastebin) | |
| 9 | Download these DLLs- https://ufile.io/zdaq8 | |
| 10 | Extract to C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed | |
| 11 | Download this DLL- https://ufile.io/lnai5 | |
| 12 | Rename it to "Assembly-CSharp" (no quotations of course) before dropping it in the "\Managed" Folder (yes replace it) | |
| 13 | Create notepad file in C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config | |
| 14 | Rename the notepad file to "autoexec" and change its file extension to ".cfg" | |
| 15 | In the notepad type "sv_maxplayers 16" and save | |
| 16 | ||
| 17 | For unreleased characters and monsters | |
| 18 | Install https://github.com/0xd4d/dnSpy/releases | |
| 19 | Drag and drop "Risk of Rain 2_Data\Managed\Assembly-CSharp.dll" inside dnSpy, BACKUP THAT SHIT | |
| 20 | - | You can skip the autoexec file if you really like opening the console every game launch |
| 20 | + | Click on the search button next to "Start", look for SurvivorIndex, right click > edit class, add your new survivor, it should look like this https://pastebin.com/S9fmVJZq here I added lemurian. Then hit compile |
| 21 | - | All I did was compile info from thread anons |
| 21 | + | Now look for SurvivorCatalog > right click > edit class, scroll down and add SurvivorIndex.Lemurian to idealSurvivorOrder, should look like this https://pastebin.com/VEvDMWSN |
| 22 | Line 75 change SurvivorDef[7] to SurvivorDef[8] | |
| 23 | Add a new survivor like this https://pastebin.com/LSYijsTe in this case LemurianBody exist, just like BanditBody. You need to find other bodies prefabs names to use them, GolemBody works too. | |
| 24 | LemurianDisplay and LEMURIAN_DESCRIPTION probably don't exist in the assets, you can add them if you want to. | |
| 25 | Also VERY IMPORTANT replace line 141 to 144 in SurvivorCatalog with this https://pastebin.com/wKPf3ULS (embed) | |
| 26 | Hit compile again, then File > Save Module > OK | |
| 27 | ||
| 28 | If you are hosting | |
| 29 | Go multiplayer > start private game > copy lobby id | |
| 30 | ||
| 31 | You can skip the autoexec file for lobbies if you really like opening the console every game launch | |
| 32 | All I did was compile info from thread anons | |
| 33 | Feel free to clone and update this btw |