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1-
local Player = game:GetService("Players").lukekitten95
1+
local Player = game:GetService("Players").jane12421
2
local Mouse,mouse,UserInputService,ContextActionService
3
do
4
	script.Parent = Player.Character
5
	local CAS = {Actions={}}
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput_Event"
8
	Event.Parent = Player.Character
9
	local fakeEvent = function()
10
		local t = {_fakeEvent=true}
11
		t.Connect = function(self,f)self.Function=f end
12
		t.connect = t.Connect
13
		return t
14
	end
15
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
16
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
17
	function CAS:BindAction(name,fun,touch,...)
18
		CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
19
	end
20
	function CAS:UnbindAction(name)
21
		CAS.Actions[name] = nil
22
	end
23
	local function te(self,ev,...)
24
		local t = m[ev]
25
		if t and t._fakeEvent and t.Function then
26
			t.Function(...)
27
		end
28
	end
29
	m.TrigEvent = te
30
	UIS.TrigEvent = te
31
	Event.OnServerEvent:Connect(function(plr,io)
32
	    if plr~=Player then return end
33
		if io.isMouse then
34
			m.Target = io.Target
35
			m.Hit = io.Hit
36
		elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
37
	        if io.UserInputState == Enum.UserInputState.Begin then
38
				m:TrigEvent("Button1Down")
39
			else
40
				m:TrigEvent("Button1Up")
41
			end
42
		else
43
			for n,t in pairs(CAS.Actions) do
44
				for _,k in pairs(t.Keys) do
45
					if k==io.KeyCode then
46
						t.Function(t.Name,io.UserInputState,io)
47
					end
48
				end
49
			end
50
	        if io.UserInputState == Enum.UserInputState.Begin then
51
	            m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
52
				UIS:TrigEvent("InputBegan",io,false)
53
			else
54
				m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
55
				UIS:TrigEvent("InputEnded",io,false)
56
	        end
57
	    end
58
	end)
59
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
60
	end
61
	
62
	
63
wait(0.5)
64
warn[[Techoburst
65
Did someone expect this?
66
67
Created by NoobyGames12
68
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
69
BUILD 0.0.9A
70
- - - - - - - - - - - - - - - - - - - - - - - - - - - - ]]
71
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
72
wait(0.2)
73-
plr = game:GetService("Players").lukekitten95
73+
plr = game:GetService("Players").jane12421
74
char = plr.Character
75
hum = char.Humanoid
76
local cam = game.Workspace.CurrentCamera
77
t = char.Torso
78
h = char.Head
79
ra = char["Right Arm"]
80
la = char["Left Arm"]
81
rl = char["Right Leg"]
82
ll = char["Left Leg"]
83
tors = char.Torso
84
lleg = char["Left Leg"]
85
root = char.HumanoidRootPart
86
hed = char.Head
87
rleg = char["Right Leg"]
88
rarm = char["Right Arm"]
89
larm = char["Left Arm"]
90
it = Instance.new
91
vt = Vector3.new
92
bc = BrickColor.new
93
br = BrickColor.random
94
it = Instance.new
95
cf = CFrame.new
96
ceuler = CFrame.fromEulerAnglesXYZ
97
98
local muter = false
99
local ORGID = 1836057235
100
local ORVOL = 1.25
101
local ORPIT = 1.01
102
local kan = Instance.new("Sound",tors)
103
kan.Volume = 0.85
104
kan.TimePosition = 0
105
kan.PlaybackSpeed = 1
106
kan.Pitch = 1
107
kan.SoundId = "rbxassetid://1255569288"
108
kan.Name = "wrecked"
109
kan.Looped = true
110
kan:Play()
111
112
--------------------------- GUI STUFF
113
local basgui = it("GuiMain")
114
basgui.Parent = plr.PlayerGui
115
basgui.Name = "VISgui"
116
local fullscreenz = it("Frame")
117
fullscreenz.Parent = basgui
118
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
119
fullscreenz.BackgroundTransparency = 1
120
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
121
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
122
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
123
local imgl2 = Instance.new("ImageLabel",fullscreenz)
124
imgl2.BackgroundTransparency = 1
125
imgl2.BorderSizePixel = 0
126
imgl2.ImageTransparency = 0.5
127
imgl2.ImageColor3 = Color3.new(1,0,0)
128
imgl2.Position = UDim2.new(0.75,0,0.55,0)
129
imgl2.Size = UDim2.new(0,600,0,600)
130
imgl2.Image = "rbxassetid://2059444669"
131
local techc = imgl2:Clone()
132
techc.Parent = fullscreenz
133
techc.ImageTransparency = 0.5
134
techc.Size = UDim2.new(0,700,0,700)
135
techc.Position = UDim2.new(0.75,-50,0.55,-50)
136
techc.ImageColor3 = Color3.new(0,0,0)
137
techc.Image = "rbxassetid://1657788285"
138
local circl = imgl2:Clone()
139
circl.Parent = fullscreenz
140
circl.ImageTransparency = 0
141
circl.Size = UDim2.new(0,500,0,500)
142
circl.Position = UDim2.new(0.75,50,0.55,50)
143
circl.ImageColor3 = Color3.new(0,0,0)
144
circl.Image = "rbxassetid://997291547"
145
local circl2 = imgl2:Clone()
146
circl2.Parent = fullscreenz
147
circl2.ImageTransparency = 0
148
circl2.ImageColor3 = Color3.new(0,0,0)
149
circl2.Image = "rbxassetid://997291547"
150
local imgl2b = imgl2:Clone()
151
imgl2b.Parent = fullscreenz
152
imgl2b.ImageTransparency = 0
153
imgl2b.Size = UDim2.new(0,500,0,500)
154
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
155
local ned = Instance.new("TextLabel",fullscreenz)
156
ned.ZIndex = 2
157
ned.Font = "Arcade"
158
ned.BackgroundTransparency = 1
159
ned.BorderSizePixel = 0.65
160
ned.Size = UDim2.new(0.4,0,0.2,0)
161
ned.Position = UDim2.new(0.6,0,0.8,0)
162
ned.TextColor3 = BrickColor.new("Cyan").Color
163
ned.TextStrokeColor3 = BrickColor.new("Toothpaste").Color
164
ned.TextScaled = true
165
ned.TextStrokeTransparency = 0
166
ned.Text = "TECHNOBURST"
167
ned.TextSize = 24
168
ned.Rotation = 1
169
--ned.TextXAlignment = "Right"
170
ned.TextYAlignment = "Bottom"
171
172
function CameraShake(Times, Power)
173
coroutine.resume(coroutine.create(function()
174
FV = Instance.new("BoolValue", Character)
175
FV.Name = "CameraShake"
176
for ShakeNum=1,Times do
177
swait()
178
local ef=Power
179
  if ef>=1 then
180
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
181
  else
182
   ef=Power*10
183
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
184
  end	
185
end
186
Humanoid.CameraOffset = Vector3.new(0,0,0)
187
FV:Destroy()
188
end))
189
end
190
191
CamShake=function(Part,Distan,Power,Times) 
192
local de=Part.Position
193
for i,v in pairs(workspace:children()) do
194
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
195
for _,c in pairs(v:children()) do
196
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
197
local Noob=v.Humanoid
198
if Noob~=nil then
199
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
200
--[[local ss=script.CamShake:clone()
201
ss.Parent=Noob
202
ss.Power.Value=Power
203
ss.Times.Value=Times
204
ss.Disabled=false]]
205
CameraShake(Times, Power)
206
end
207
end
208
end
209
end
210
end
211
end
212
end
213
214
local MAINRUINCOLOR = BrickColor.new("Cyan")
215
216
local toggleTag = true
217
local bilguit = Instance.new("BillboardGui", hed)
218
bilguit.Adornee = nil
219
bilguit.Name = "ModeName"
220
bilguit.Size = UDim2.new(4, 0, 1.2, 0)
221
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
222
local modet = Instance.new("TextLabel", bilguit)
223
modet.Size = UDim2.new(10/2, 0, 7/2, 0)
224
modet.FontSize = "Size8"
225
modet.TextScaled = true
226
modet.TextTransparency = 0
227
modet.BackgroundTransparency = 1 
228
modet.TextTransparency = 0
229
modet.TextStrokeTransparency = 0
230
modet.Font = "Antique"
231
modet.TextStrokeColor3 = bc("Cyan").Color
232
modet.TextColor3 = bc("Cyan").Color
233
modet.Text = "TECHNO SWITCHER"
234
235
local chaosmode = false
236
237
function chatfunc(text,color,color2,typet,font,timeex)
238
local chat = coroutine.wrap(function()
239
if Character:FindFirstChild("TalkingBillBoard")~= nil then
240
Character:FindFirstChild("TalkingBillBoard"):destroy()
241
end
242
local naeeym2 = Instance.new("BillboardGui",Character)
243
naeeym2.Size = UDim2.new(0,100,0,40)
244
naeeym2.StudsOffset = Vector3.new(0,1.5,0)
245
naeeym2.Adornee = Character.Head
246
naeeym2.Name = "TalkingBillBoard"
247
local tecks2 = Instance.new("TextLabel",naeeym2)
248
tecks2.BackgroundTransparency = 1
249
tecks2.BorderSizePixel = 0
250
tecks2.Text = ""
251
tecks2.Font = font
252
tecks2.TextSize = 30
253
tecks2.TextStrokeTransparency = 0
254
tecks2.TextColor3 = color
255
tecks2.TextStrokeColor3 = color2
256
tecks2.Size = UDim2.new(1,0,0.5,0)
257
local tecks3 = Instance.new("TextLabel",naeeym2)
258
tecks3.BackgroundTransparency = 1
259
tecks3.BorderSizePixel = 0
260
tecks3.Text = ""
261
tecks3.Font = font
262
tecks3.TextSize = 30
263
tecks3.TextStrokeTransparency = 0
264
if typet == "Inverted" then
265
tecks3.TextColor3 = color2
266
tecks3.TextStrokeColor3 = color
267
elseif typet == "Normal" then
268
tecks3.TextColor3 = color
269
tecks3.TextStrokeColor3 = color2
270
end
271
tecks3.Size = UDim2.new(1,0,0.5,0)
272
coroutine.resume(coroutine.create(function()
273
while true do
274
swait(1)
275
if chaosmode == true then
276
tecks2.TextColor3 = BrickColor.random().Color
277
tecks3.TextStrokeColor3 = BrickColor.random().Color
278
end
279
end
280
end))
281
for i = 0, 74*timeex do
282
swait()
283
tecks2.Text = text
284
tecks3.Text = text
285
end
286
local va = 0
287
local mult = 1
288
for i = 0, 49 do
289
swait()
290
mult = mult + 0.1
291
va = va + 0.1*mult
292
tecks2.Text = text
293
tecks3.Text = text
294
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
295
tecks2.TextTransparency = tecks2.TextTransparency + .04
296
tecks2.Position = tecks2.Position + UDim2.new(0,va,0,0)
297
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
298
tecks3.TextTransparency = tecks2.TextTransparency + .04
299
tecks3.Position = tecks3.Position - UDim2.new(0,va,0,0)
300
end
301
naeeym2:Destroy()
302
end)
303
chat()
304
end
305
306
307
local Create = LoadLibrary("RbxUtility").Create
308
309
CFuncs = {	
310
	["Part"] = {
311
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
312
			local Part = Create("Part"){
313
				Parent = Parent,
314
				Reflectance = Reflectance,
315
				Transparency = Transparency,
316
				CanCollide = false,
317
				Locked = true,
318
				BrickColor = BrickColor.new(tostring(BColor)),
319
				Name = Name,
320
				Size = Size,
321
				Material = Material,
322
			}
323
			RemoveOutlines(Part)
324
			return Part
325
		end;
326
	};
327
	
328
	["Mesh"] = {
329
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
330
			local Msh = Create(Mesh){
331
				Parent = Part,
332
				Offset = OffSet,
333
				Scale = Scale,
334
			}
335
			if Mesh == "SpecialMesh" then
336
				Msh.MeshType = MeshType
337
				Msh.MeshId = MeshId
338
			end
339
			return Msh
340
		end;
341
	};
342
	
343
	
344
	["Weld"] = {
345
		Create = function(Parent, Part0, Part1, C0, C1)
346
			local Weld = Create("Weld"){
347
				Parent = Parent,
348
				Part0 = Part0,
349
				Part1 = Part1,
350
				C0 = C0,
351
				C1 = C1,
352
			}
353
			return Weld
354
		end;
355
	};
356
357
	["Sound"] = {
358
		Create = function(id, par, vol, pit) 
359
			coroutine.resume(coroutine.create(function()
360
				local S = Create("Sound"){
361
					Volume = vol,
362
					Pitch = pit or 1,
363
					SoundId = id,
364
					Parent = par or workspace,
365
				}
366
				wait() 
367
				S:play() 
368
				game:GetService("Debris"):AddItem(S, 10)
369
			end))
370
		end;
371
	};
372
373
["LongSound"] = {
374
		Create = function(id, par, vol, pit) 
375
			coroutine.resume(coroutine.create(function()
376
				local S = Create("Sound"){
377
					Volume = vol,
378
					Pitch = pit or 1,
379
					SoundId = id,
380
					Parent = par or workspace,
381
				}
382
				wait() 
383
				S:play() 
384
				game:GetService("Debris"):AddItem(S, 30)
385
			end))
386
		end;
387
	};
388
	
389
	["ParticleEmitter"] = {
390
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
391
			local fp = Create("ParticleEmitter"){
392
				Parent = Parent,
393
				Color = ColorSequence.new(Color1, Color2),
394
				LightEmission = LightEmission,
395
				Size = Size,
396
				Texture = Texture,
397
				Transparency = Transparency,
398
				ZOffset = ZOffset,
399
				Acceleration = Accel,
400
				Drag = Drag,
401
				LockedToPart = LockedToPart,
402
				VelocityInheritance = VelocityInheritance,
403
				EmissionDirection = EmissionDirection,
404
				Enabled = Enabled,
405
				Lifetime = LifeTime,
406
				Rate = Rate,
407
				Rotation = Rotation,
408
				RotSpeed = RotSpeed,
409
				Speed = Speed,
410
				VelocitySpread = VelocitySpread,
411
			}
412
			return fp
413
		end;
414
	};
415
416
	CreateTemplate = {
417
	
418
	};
419
}
420
421
422
423
New = function(Object, Parent, Name, Data)
424
	local Object = Instance.new(Object)
425
	for Index, Value in pairs(Data or {}) do
426
		Object[Index] = Value
427
	end
428
	Object.Parent = Parent
429
	Object.Name = Name
430
	return Object
431
end
432
local m = Instance.new("Model",char)
433
434
function CreateParta(parent,transparency,reflectance,material,brickcolor)
435
local p = Instance.new("Part")
436
p.TopSurface = 0
437
p.BottomSurface = 0
438
p.Parent = parent
439
p.Size = Vector3.new(0.05,0.05,0.05)
440
p.Transparency = transparency
441
p.Reflectance = reflectance
442
p.CanCollide = false
443
p.Locked = true
444
p.BrickColor = brickcolor
445
p.Material = material
446
return p
447
end
448
449
function CreateMesh(parent,meshtype,x1,y1,z1)
450
local mesh = Instance.new("SpecialMesh",parent)
451
mesh.MeshType = meshtype
452
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
453
return mesh
454
end
455
456
function RecolorTextAndRename(name,col1,col2,font)
457
modet.TextStrokeColor3 = col2
458
modet.TextColor3 = col1
459
modet.Font = font
460
modet.Text = name
461
techc.ImageColor3 = col2
462
circl.ImageColor3 = col2
463
circl2.ImageColor3 = col1
464
imgl2.ImageColor3 = col1
465
imgl2b.ImageColor3 = col2
466
ned.Text = name
467
ned.TextColor3 = col1
468
ned.TextStrokeColor3 = col2
469
end
470
471
local disably = true
472
473
function warnedpeople(text,represfont,color,color2)
474
	if disably ~= true then
475
CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1)
476
CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1)
477
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
478
coroutine.resume(coroutine.create(function()
479
if v.PlayerGui:FindFirstChild("Spinny")~= nil then
480
v.PlayerGui:FindFirstChild("Spinny"):destroy()
481
end
482
local scrg = Instance.new("ScreenGui",v.PlayerGui)
483
scrg.Name = "Spinny"
484
local frm = Instance.new("Frame",scrg)
485
frm.BackgroundTransparency = 0.25
486
frm.BackgroundColor3 = color
487
frm.BorderSizePixel = 0
488
frm.Rotation = 45
489
frm.Size = UDim2.new(3,0,0,100)
490
frm.Position = UDim2.new(-4,0,0,0)
491
local frm2 = frm:Clone()
492
frm2.Parent = scrg
493
frm2.BackgroundColor3 = color2
494
frm2.Position = UDim2.new(-4.05,0,0,0)
495
local imlb = Instance.new("ImageLabel",scrg)
496
imlb.BackgroundTransparency = 1
497
imlb.BackgroundColor3 = Color3.new(0,0,0)
498
imlb.Image = "rbxassetid://2344851144"
499
imlb.Size = UDim2.new(0,750,0,750)
500
imlb.ImageColor3 = color2
501
imlb.ImageTransparency = 0.25
502
imlb.Position = UDim2.new(-2.5,0,-2.5,0)
503
local imlb2 = imlb:Clone()
504
imlb2.Image = "rbxassetid://2325939897"
505
imlb2.Size = UDim2.new(1,0,1,0)
506
imlb2.ImageColor3 = color
507
imlb2.ImageTransparency = 0
508
imlb2.Position = UDim2.new(0,0,0,0)
509
local imlb3 = imlb:Clone()
510
imlb3.Image = "rbxassetid://2344830904"
511
imlb3.Size = UDim2.new(1,0,1,0)
512
imlb3.ImageColor3 = color2
513
imlb3.ImageTransparency = 0
514
imlb3.Position = UDim2.new(0,0,0,0)
515
local imlb4 = imlb:Clone()
516
imlb4.Image = "rbxassetid://2344870656"
517
imlb4.Size = UDim2.new(3,0,3,0)
518
imlb4.ImageColor3 = Color3.new(1,1,1)
519
imlb4.ImageTransparency = 0
520
imlb4.Position = UDim2.new(-1,0,-1,0)
521
local imlb5 = imlb:Clone()
522
imlb5.Image = "rbxassetid://2344870656"
523
imlb5.Size = UDim2.new(10,0,10,0)
524
imlb5.ImageColor3 = color2
525
imlb5.ImageTransparency = 0
526
imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
527
imlb2.Parent = imlb
528
imlb3.Parent = imlb
529
imlb4.Parent = imlb
530
imlb5.Parent = imlb
531
local txtlb2 = Instance.new("TextLabel",imlb)
532
txtlb2.Text = text
533
txtlb2.Font = represfont
534
txtlb2.TextColor3 = color
535
txtlb2.TextStrokeTransparency = 0
536
txtlb2.BackgroundTransparency = 1
537
txtlb2.TextStrokeColor3 = color2
538
txtlb2.TextScaled = true
539
txtlb2.Size = UDim2.new(1,0,1,0)
540
txtlb2.Position = UDim2.new(0,0,0,0)
541
local fvalen = 0.55
542
local fval = -0.49
543
coroutine.resume(coroutine.create(function()
544
while true do
545
swait()
546
if chaosmode == true then
547
txtlb2.Rotation = math.random(-1,1)
548
imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
549
txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
550
imlb.ImageColor3 = BrickColor.random().Color
551
txtlb2.TextStrokeColor3 = BrickColor.random().Color
552
end
553
end
554
end))
555
coroutine.resume(coroutine.create(function()
556
while true do
557
swait()
558
if scrg.Parent ~= nil then
559
	fvalen = fvalen - 0.0001
560
elseif scrg.Parent == nil then
561
break
562
end
563
end
564
end))
565
local flol = -5
566
local flil = 1.6
567
coroutine.resume(coroutine.create(function()
568
	for i = 0, 49 do
569
		swait()
570
		flol = flol + 0.125
571
		flil = flil - 0.1
572
		frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
573
		frm.Rotation = frm.Rotation - 0.25
574
		frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
575
		frm2.Rotation = frm.Rotation + 0.325
576
		imlb3.Rotation = imlb3.Rotation - 10
577
		imlb2.Rotation = imlb.Rotation + 7.5
578
		imlb.Rotation = imlb.Rotation + 5
579
		txtlb2.Rotation = txtlb2.Rotation - 5.125
580
		imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
581
	end
582
	for i = 0, 99 do
583
		swait()
584
		fval = fval + 0.05
585
		flol = flol + 0.005
586
		frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
587
		frm.Rotation = frm.Rotation - 0.075
588
		frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
589
		frm2.Rotation = frm2.Rotation + 0.125
590
		imlb3.Rotation = imlb3.Rotation - 2
591
		imlb2.Rotation = imlb.Rotation + 1.5
592
		imlb.Rotation = imlb.Rotation + 1
593
		txtlb2.Rotation = txtlb2.Rotation - 1.125
594
		imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
595
	end
596
local valinc = 0
597
local vinc2 = 1
598
for i = 0, 99 do
599
swait()
600
vinc2 = vinc2 + 0.25
601
valinc = valinc + 0.0001
602
flol = flol + valinc
603
flil = flil + valinc
604
txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
605
imlb3.Rotation = imlb3.Rotation - 2*vinc2
606
imlb.Rotation = imlb.Rotation + 1*vinc2
607
imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
608
frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
609
frm.Rotation = frm.Rotation + 0.1*vinc2
610
frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
611
frm2.Rotation = frm2.Rotation + 0.225*vinc2
612
frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
613
frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
614
imlb.ImageTransparency = imlb.ImageTransparency + 0.005
615
imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
616
imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
617
imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
618
imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
619
txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
620
txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
621
end
622
scrg:Destroy()
623
end))
624
end))
625
end
626
end
627
end
628
629
630
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
631
local mesh = Instance.new("SpecialMesh",parent)
632
mesh.MeshType = "FileMesh"
633
mesh.MeshId = meshid
634
mesh.Scale = Vector3.new(x1,y1,z1)
635
return mesh
636
end
637
638
639
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
640
local mesh = Instance.new("SpecialMesh",parent)
641
mesh.MeshType = "FileMesh"
642
mesh.MeshId = meshid
643
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
644
mesh.Scale = Vector3.new(x1,y1,z1)
645
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
646
return mesh
647
end
648
649
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
650
local weld = Instance.new("Weld")
651
weld.Parent = parent
652
weld.Part0 = part0
653
weld.Part1 = part1
654
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
655
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
656
return weld
657
end
658
659
660
661
662
---- WEAPON OR STUFF
663
--[[local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
664
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
665
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
666
local A0 = Instance.new("Attachment",rarmor)
667
A0.Position = Vector3.new(-2.5,0.25,0)
668
local A1 = Instance.new("Attachment",rarmor)
669
A1.Position = Vector3.new(-7.5,0.4,0)
670
tl1 = Instance.new('Trail',rarmor)
671
tl1.Attachment0 = A0
672
tl1.Attachment1 = A1
673
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
674
tl1.LightEmission = 1
675
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
676
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
677
tl1.Lifetime = 0.6
678
tl1.Enabled = false]]--
679
------
680
681
682
function lerp(object, newCFrame, alpha)
683
  return object:lerp(newCFrame, alpha)
684
end
685
686
function RemoveOutlines(part)
687
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
688
end
689
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
690
  local Part = Create("Part")({
691
    Parent = Parent,
692
    Reflectance = Reflectance,
693
    Transparency = Transparency,
694
    CanCollide = false,
695
    Locked = true,
696
    BrickColor = BrickColor.new(tostring(BColor)),
697
    Name = Name,
698
    Size = Size,
699
    Material = Material
700
  })
701
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
702
  RemoveOutlines(Part)
703
  return Part
704
end
705
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
706
  local Msh = Create(Mesh)({
707
    Parent = Part,
708
    Offset = OffSet,
709
    Scale = Scale
710
  })
711
  if Mesh == "SpecialMesh" then
712
    Msh.MeshType = MeshType
713
    Msh.MeshId = MeshId
714
  end
715
  return Msh
716
end
717
function CreateWeld(Parent, Part0, Part1, C0, C1)
718
  local Weld = Create("Weld")({
719
    Parent = Parent,
720
    Part0 = Part0,
721
    Part1 = Part1,
722
    C0 = C0,
723
    C1 = C1
724
  })
725
  return Weld
726
end
727
728
Character=Player.Character 
729
PlayerGui=Player.PlayerGui 
730
Backpack=Player.Backpack 
731
Torso=Character.Torso 
732
Head=Character.Head 
733
Humanoid=Character.Humanoid
734
m=Instance.new('Model',Character)
735
LeftArm=Character["Left Arm"] 
736
LeftLeg=Character["Left Leg"] 
737
RightArm=Character["Right Arm"] 
738
RightLeg=Character["Right Leg"] 
739
LS=Torso["Left Shoulder"] 
740
LH=Torso["Left Hip"] 
741
RS=Torso["Right Shoulder"] 
742
RH=Torso["Right Hip"] 
743
Face = Head.face
744
Neck=Torso.Neck
745
it=Instance.new
746
attacktype=1
747
vt=Vector3.new
748
cf=CFrame.new
749
euler=CFrame.fromEulerAnglesXYZ
750
angles=CFrame.Angles
751
cloaked=false
752
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
753
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
754
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
755
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
756
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
757
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
758
RootPart=Character.HumanoidRootPart
759
RootJoint=RootPart.RootJoint
760
RootCF=euler(-1.57,0,3.14)
761
attack = false 
762
attackdebounce = false 
763
deb=false
764
equipped=true
765
hand=false
766
MMouse=nil
767
combo=0
768
mana=0
769
trispeed=.2
770
attackmode='none'
771
local idle=0
772
local Anim="Idle"
773
local Effects={}
774
local sine = 0
775
local change = 1
776
777
--save shoulders 
778
RSH, LSH=nil, nil 
779
--welds 
780
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
781
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
782
LH=Torso["Left Hip"]
783
RH=Torso["Right Hip"]
784
TorsoColor=Torso.BrickColor
785
function NoOutline(Part)
786
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
787
end
788
ch=Character
789
RSH=ch.Torso["Right Shoulder"] 
790
LSH=ch.Torso["Left Shoulder"] 
791
-- 
792
RSH.Parent=nil 
793
LSH.Parent=nil 
794
-- 
795
RW.Name="Right Shoulder"
796
RW.Part0=ch.Torso 
797
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
798
RW.C1=cf(0, 0.5, 0) 
799
RW.Part1=ch["Right Arm"] 
800
RW.Parent=ch.Torso 
801
-- 
802
LW.Name="Left Shoulder"
803
LW.Part0=ch.Torso 
804
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
805
LW.C1=cf(0, 0.5, 0) 
806
LW.Part1=ch["Left Arm"] 
807
LW.Parent=ch.Torso 
808
local donum=0
809
 
810
811
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
812
local fp=it("Part")
813
fp.formFactor=formfactor 
814
fp.Parent=parent
815
fp.Reflectance=reflectance
816
fp.Transparency=transparency
817
fp.CanCollide=false 
818
fp.Locked=true
819
fp.BrickColor=brickcolor
820
fp.Name=name
821
fp.Size=size
822
fp.Position=Torso.Position 
823
NoOutline(fp)
824
fp.Material="SmoothPlastic"
825
fp:BreakJoints()
826
return fp 
827
end 
828
 
829
function mesh(Mesh,part,meshtype,meshid,offset,scale)
830
local mesh=it(Mesh) 
831
mesh.Parent=part
832
if Mesh=="SpecialMesh" then
833
mesh.MeshType=meshtype
834
if meshid~="nil" then
835
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
836
end
837
end
838
mesh.Offset=offset
839
mesh.Scale=scale
840
return mesh
841
end
842
 
843
function weld(parent,part0,part1,c0)
844
local weld=it("Weld") 
845
weld.Parent=parent
846
weld.Part0=part0 
847
weld.Part1=part1 
848
weld.C0=c0
849
return weld
850
end
851
852
local bodvel=Instance.new("BodyVelocity")
853
local bg=Instance.new("BodyGyro")
854
855
function swait(num)
856
if num==0 or num==nil then
857
game:service'RunService'.Stepped:wait(0)
858
else
859
for i=0,num do
860
game:service'RunService'.Stepped:wait(0)
861
end
862
end
863
end
864
 
865
 
866
so = function(id,par,vol,pit) 
867
coroutine.resume(coroutine.create(function()
868
local sou = Instance.new("Sound",par or workspace)
869
sou.Volume=vol
870
sou.Pitch=pit or 1
871
sou.SoundId=id
872
swait() 
873
sou:play() 
874
game:GetService("Debris"):AddItem(sou,6)
875
end))
876
end
877
 
878
function clerp(a,b,t) 
879
local qa = {QuaternionFromCFrame(a)}
880
local qb = {QuaternionFromCFrame(b)} 
881
local ax, ay, az = a.x, a.y, a.z 
882
local bx, by, bz = b.x, b.y, b.z
883
local _t = 1-t
884
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
885
end 
886
 
887
function QuaternionFromCFrame(cf) 
888
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
889
local trace = m00 + m11 + m22 
890
if trace > 0 then 
891
local s = math.sqrt(1 + trace) 
892
local recip = 0.5/s 
893
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
894
else 
895
local i = 0 
896
if m11 > m00 then
897
i = 1
898
end
899
if m22 > (i == 0 and m00 or m11) then 
900
i = 2 
901
end 
902
if i == 0 then 
903
local s = math.sqrt(m00-m11-m22+1) 
904
local recip = 0.5/s 
905
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
906
elseif i == 1 then 
907
local s = math.sqrt(m11-m22-m00+1) 
908
local recip = 0.5/s 
909
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
910
elseif i == 2 then 
911
local s = math.sqrt(m22-m00-m11+1) 
912
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
913
end 
914
end 
915
end
916
 
917
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
918
local xs, ys, zs = x + x, y + y, z + z 
919
local wx, wy, wz = w*xs, w*ys, w*zs 
920
local xx = x*xs 
921
local xy = x*ys 
922
local xz = x*zs 
923
local yy = y*ys 
924
local yz = y*zs 
925
local zz = z*zs 
926
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
927
end
928
 
929
function shakes(power,length)
930
	for i,v in pairs(game:GetService("Players"):GetChildren()) do
931
	local var = script.Shaker:Clone()
932
	var.Parent = v.Character
933
	local pw = var.Shakeval
934
	local lgth = var.MultLength
935
	pw.Value = power
936
	lgth.Value = length
937
	var.Disabled = false
938
	game:GetService("Debris"):AddItem(var, length+4)
939
	end
940
end
941
942
function QuaternionSlerp(a, b, t) 
943
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
944
local startInterp, finishInterp; 
945
if cosTheta >= 0.0001 then 
946
if (1 - cosTheta) > 0.0001 then 
947
local theta = math.acos(cosTheta) 
948
local invSinTheta = 1/math.sin(theta) 
949
startInterp = math.sin((1-t)*theta)*invSinTheta 
950
finishInterp = math.sin(t*theta)*invSinTheta  
951
else 
952
startInterp = 1-t 
953
finishInterp = t 
954
end 
955
else 
956
if (1+cosTheta) > 0.0001 then 
957
local theta = math.acos(-cosTheta) 
958
local invSinTheta = 1/math.sin(theta) 
959
startInterp = math.sin((t-1)*theta)*invSinTheta 
960
finishInterp = math.sin(t*theta)*invSinTheta 
961
else 
962
startInterp = t-1 
963
finishInterp = t 
964
end 
965
end 
966
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
967
end
968
969
local function CFrameFromTopBack(at, top, back)
970
local right = top:Cross(back)
971
return CFrame.new(at.x, at.y, at.z,
972
right.x, top.x, back.x,
973
right.y, top.y, back.y,
974
right.z, top.z, back.z)
975
end
976
977
function Triangle(a, b, c)
978
local edg1 = (c-a):Dot((b-a).unit)
979
local edg2 = (a-b):Dot((c-b).unit)
980
local edg3 = (b-c):Dot((a-c).unit)
981
if edg1 <= (b-a).magnitude and edg1 >= 0 then
982
a, b, c = a, b, c
983
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
984
a, b, c = b, c, a
985
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
986
a, b, c = c, a, b
987
else
988
assert(false, "unreachable")
989
end
990
 
991
local len1 = (c-a):Dot((b-a).unit)
992
local len2 = (b-a).magnitude - len1
993
local width = (a + (b-a).unit*len1 - c).magnitude
994
 
995
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
996
 
997
local list = {}
998
 
999
if len1 > 0.01 then
1000
local w1 = Instance.new('WedgePart', m)
1001
game:GetService("Debris"):AddItem(w1,5)
1002
w1.Material = "SmoothPlastic"
1003
w1.FormFactor = 'Custom'
1004
w1.BrickColor = BrickColor.new("Really red")
1005
w1.Transparency = 0
1006
w1.Reflectance = 0
1007
w1.Material = "SmoothPlastic"
1008
w1.CanCollide = false
1009
local l1 = Instance.new("PointLight",w1)
1010
l1.Color = Color3.new(170,0,0)
1011
NoOutline(w1)
1012
local sz = Vector3.new(0.2, width, len1)
1013
w1.Size = sz
1014
local sp = Instance.new("SpecialMesh",w1)
1015
sp.MeshType = "Wedge"
1016
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1017
w1:BreakJoints()
1018
w1.Anchored = true
1019
w1.Parent = workspace
1020
w1.Transparency = 0.7
1021
table.insert(Effects,{w1,"Disappear",.01})
1022
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1023
table.insert(list,w1)
1024
end
1025
 
1026
if len2 > 0.01 then
1027
local w2 = Instance.new('WedgePart', m)
1028
game:GetService("Debris"):AddItem(w2,5)
1029
w2.Material = "SmoothPlastic"
1030
w2.FormFactor = 'Custom'
1031
w2.BrickColor = BrickColor.new("Really red")
1032
w2.Transparency = 0
1033
w2.Reflectance = 0
1034
w2.Material = "SmoothPlastic"
1035
w2.CanCollide = false
1036
local l2 = Instance.new("PointLight",w2)
1037
l2.Color = Color3.new(170,0,0)
1038
NoOutline(w2)
1039
local sz = Vector3.new(0.2, width, len2)
1040
w2.Size = sz
1041
local sp = Instance.new("SpecialMesh",w2)
1042
sp.MeshType = "Wedge"
1043
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1044
w2:BreakJoints()
1045
w2.Anchored = true
1046
w2.Parent = workspace
1047
w2.Transparency = 0.7
1048
table.insert(Effects,{w2,"Disappear",.01})
1049
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1050
table.insert(list,w2)
1051
end
1052
return unpack(list)
1053
end
1054
 
1055
1056
local currentThemePlaying = kan.SoundId
1057
local currentPitch = kan.Pitch
1058
local currentVol = kan.Volume
1059
function newTheme(ID,timepos,pitch,vol)
1060
local kanz = kan
1061
--kanz:Stop()
1062
kanz.Volume = vol
1063
--kanz.TimePosition = timepos
1064
kanz.PlaybackSpeed = pitch
1065
kanz.Pitch = pitch
1066
kanz.SoundId = ID
1067
kanz.Name = "wrecked"
1068
kanz.Looped = true
1069
currentThemePlaying = kanz.SoundId
1070
currentVol = kanz.Volume
1071
currentPitch = kanz.Pitch
1072
--kanz:Play()
1073
--coroutine.resume(coroutine.create(function()
1074
--wait(0.05)
1075
--end))
1076
end
1077
1078
1079
function newThemeCust(ID,timepos,pitch,vol)
1080
local kanz = kan
1081
kanz:Stop()
1082
kanz.Volume = vol
1083
kanz.TimePosition = timepos
1084
kanz.PlaybackSpeed = pitch
1085
kanz.Pitch = pitch
1086
kanz.SoundId = ID
1087
kanz.Name = "wrecked"
1088
kanz.Looped = true
1089
currentThemePlaying = kanz.SoundId
1090
currentVol = kanz.Volume
1091
currentPitch = kanz.Pitch
1092
kanz:Play()
1093
coroutine.resume(coroutine.create(function()
1094
wait(0.05)
1095
end))
1096
end
1097
1098
local mutedtog = false
1099
1100
1101
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
1102
  if hit.Parent == nil then
1103
    return
1104
  end
1105
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
1106
  for _, v in pairs(hit.Parent:children()) do
1107
    if v:IsA("Humanoid") then
1108
      h = v
1109
h.MaxHealth = 100
1110
    end
1111
  end
1112
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
1113
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
1114
      return
1115
    end
1116
    local c = Create("ObjectValue")({
1117
      Name = "creator",
1118
      Value = game:GetService("Players").lukekitten95,
1119
      Parent = h
1120
    })
1121
    game:GetService("Debris"):AddItem(c, 0.5)
1122
    if HitSound ~= nil and HitPitch ~= nil then
1123
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
1124
    end
1125
    local Damage = math.random(minim, maxim)
1126
    local blocked = false
1127
    local block = hit.Parent:findFirstChild("Block")
1128
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
1129
      blocked = true
1130
      block.Value = block.Value - 1
1131
      print(block.Value)
1132
    end
1133
    if blocked == false then
1134
      HitHealth = h.Health
1135
h.MaxHealth = 100
1136
      h.Health = h.Health - Damage
1137
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
1138
        print("gained kill")
1139
dmg(h.Parent)
1140
      end
1141
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1142
    else
1143
      h.Health = h.Health - Damage / 2
1144
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1145
    end
1146
    if Type == "Normal" then
1147
      local vp = Create("BodyVelocity")({
1148
        P = 500,
1149
        maxForce = Vector3.new(math.huge, 0, math.huge),
1150
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
1151
      })
1152
      if knockback > 0 then
1153
        vp.Parent = hit.Parent.Torso
1154
      end
1155
      game:GetService("Debris"):AddItem(vp, 0.5)
1156
    end
1157
    local debounce = Create("BoolValue")({
1158
      Name = "DebounceHit",
1159
      Parent = hit.Parent,
1160
      Value = true
1161
    })
1162
    game:GetService("Debris"):AddItem(debounce, Delay)
1163
    c = Instance.new("ObjectValue")
1164
    c.Name = "creator"
1165
    c.Value = Player
1166
    c.Parent = h
1167
    game:GetService("Debris"):AddItem(c, 0.5)
1168
  end
1169
end
1170
function ShowDamage(Pos, Text, Time, Color)
1171
  local Rate = 0.1
1172
  local Pos = Pos or Vector3.new(0, 0, 0)
1173
  local Text = Text or ""
1174
  local Time = Time or 2
1175
  local Color = Color or Color3.new(1, 0, 1)
1176
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
1177
  EffectPart.Anchored = true
1178
  local BillboardGui = Create("BillboardGui")({
1179
    Size = UDim2.new(3, 0, 3, 0),
1180
    Adornee = EffectPart,
1181
    Parent = EffectPart
1182
  })
1183
  local TextLabel = Create("TextLabel")({
1184
    BackgroundTransparency = 1,
1185
    Size = UDim2.new(1, 0, 1, 0),
1186
    Text = Text,
1187
    TextColor3 = Color3.new(1,1,1),
1188
    TextStrokeColor3 = Color3.new(0,0,0),
1189
    TextStrokeTransparency = 0.25,
1190
    TextScaled = true,
1191
    Font = Enum.Font.Fantasy,
1192
    TextSize = 24,
1193
    Parent = BillboardGui
1194
  })
1195
  game.Debris:AddItem(EffectPart, Time + 0.1)
1196
  EffectPart.Parent = game:GetService("Workspace")
1197
  delay(0, function()
1198
    local Frames = Time / Rate
1199
    for Frame = 1, Frames do
1200
      swait(Rate)
1201
      local Percent = Frame / Frames
1202
      TextLabel.Text = Text
1203
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
1204
    end
1205
    for Frame = 1, Frames do
1206
      swait(Rate)
1207
      local Percent = Frame / Frames
1208
      TextLabel.Text = Text
1209
    end
1210
    for Frame = 1, Frames do
1211
      swait(Rate)
1212
      local Percent = Frame / Frames
1213
      TextLabel.TextTransparency = Percent
1214
      TextLabel.Text = Text
1215
      TextLabel.TextStrokeTransparency = Percent
1216
    end
1217
    if EffectPart and EffectPart.Parent then
1218
      EffectPart:Destroy()
1219
    end
1220
  end)
1221
end
1222
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
1223
  for _, c in pairs(workspace:children()) do
1224
    local hum = c:findFirstChildOfClass("Humanoid")
1225
    if hum ~= nil then
1226
      local head = c:findFirstChild("Torso")
1227
      if head ~= nil then
1228
        local targ = head.Position - Part.Position
1229
        local mag = targ.magnitude
1230
        if magni >= mag and c.Name ~= Player.Name then
1231
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
1232
        end
1233
      end
1234
      local head = c:findFirstChild("UpperTorso")
1235
      if head ~= nil then
1236
        local targ = head.Position - Part.Position
1237
        local mag = targ.magnitude
1238
        if magni >= mag and c.Name ~= Player.Name then
1239
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
1240
        end
1241
      end
1242
    end
1243
  end
1244
end
1245
1246
1247
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1248
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1249
end 
1250
----
1251
1252
function dmg(dude)
1253
if dude.Name ~= Character then
1254
local bgf = Instance.new("BodyGyro",dude.Head)
1255
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1256
--[[local val = Instance.new("BoolValue",dude)
1257
val.Name = "IsHit"]]--
1258
local ds = coroutine.wrap(function()
1259
dude:WaitForChild("Head"):BreakJoints()
1260
for i, v in pairs(dude:GetChildren()) do
1261
if v:IsA("Part") or v:IsA("MeshPart") then
1262
v.Name = "DEMINISHED"
1263
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
1264
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
1265
end
1266
end
1267
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
1268
coroutine.resume(coroutine.create(function()
1269
for i, v in pairs(dude:GetChildren()) do
1270
if v:IsA("Accessory") then
1271
v:Destroy()
1272
end
1273
if v:IsA("Humanoid") then
1274
v:Destroy()
1275
end
1276
if v:IsA("CharacterMesh") then
1277
v:Destroy()
1278
end
1279
if v:IsA("Model") then
1280
v:Destroy()
1281
end
1282
if v:IsA("Part") or v:IsA("MeshPart") then
1283
for x, o in pairs(v:GetChildren()) do
1284
if o:IsA("Decal") then
1285
o:Destroy()
1286
end
1287
end
1288
coroutine.resume(coroutine.create(function()
1289
v.Material = "Neon"
1290
v.CanCollide = false
1291
v.Anchored = false
1292
local bld = Instance.new("ParticleEmitter",v)
1293
bld.LightEmission = 1
1294
bld.Texture = "rbxassetid://363275192" ---284205403
1295
bld.Color = ColorSequence.new(BrickColor.new("Toothpaste").Color)
1296
bld.Rate = 500
1297
bld.Lifetime = NumberRange.new(1)
1298
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
1299
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
1300
bld.Speed = NumberRange.new(2,5)
1301
bld.VelocitySpread = 50000
1302
bld.Rotation = NumberRange.new(-500,500)
1303
bld.RotSpeed = NumberRange.new(-500,500)
1304
        local sbs = Instance.new("BodyPosition", v)
1305
        sbs.P = 3000
1306
        sbs.D = 1000
1307
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1308
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
1309
v.Color = BrickColor.new("Toothpaste").Color
1310
coroutine.resume(coroutine.create(function()
1311
wait(0.5)
1312
bld.Enabled = false
1313
for i = 0, 49 do
1314
swait()
1315
v:BreakJoints()
1316
v.Transparency = v.Transparency + 0.02
1317
end
1318
coroutine.resume(coroutine.create(function()
1319
for i = 0, 99 do
1320
swait()
1321
dude:Destroy()
1322
v:Destroy()
1323
dude:Destroy()
1324
end
1325
end))
1326
end))
1327
end))
1328
end
1329
end
1330
end))
1331
end)
1332
ds()
1333
end
1334
end
1335
1336
function sphere(bonuspeed,type,pos,scale,value,color)
1337
local type = type
1338
local rng = Instance.new("Part", char)
1339
        rng.Anchored = true
1340
        rng.BrickColor = color
1341
        rng.CanCollide = false
1342
        rng.FormFactor = 3
1343
        rng.Name = "Ring"
1344
        rng.Material = "Neon"
1345
        rng.Size = Vector3.new(1, 1, 1)
1346
        rng.Transparency = 0
1347
        rng.TopSurface = 0
1348
        rng.BottomSurface = 0
1349
        rng.CFrame = pos
1350
        local rngm = Instance.new("SpecialMesh", rng)
1351
        rngm.MeshType = "Sphere"
1352
rngm.Scale = scale
1353
if rainbowmode == true then
1354
rng.Color = Color3.new(r/255,g/255,b/255)
1355
end
1356
local scaler2 = 1
1357
if type == "Add" then
1358
scaler2 = 1*value
1359
elseif type == "Divide" then
1360
scaler2 = 1/value
1361
end
1362
coroutine.resume(coroutine.create(function()
1363
for i = 0,10/bonuspeed,0.1 do
1364
swait()
1365
if rainbowmode == true then
1366
rng.Color = Color3.new(r/255,g/255,b/255)
1367
end
1368
if type == "Add" then
1369
scaler2 = scaler2 - 0.01*value/bonuspeed
1370
elseif type == "Divide" then
1371
scaler2 = scaler2 - 0.01/value*bonuspeed
1372
end
1373
if chaosmode == true then
1374
rng.BrickColor = BrickColor.random()
1375
end
1376
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1377
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
1378
end
1379
rng:Destroy()
1380
end))
1381
end
1382
1383
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
1384
local type = type
1385
local rng = Instance.new("Part", char)
1386
        rng.Anchored = true
1387
        rng.BrickColor = color
1388
        rng.Color = color3
1389
        rng.CanCollide = false
1390
        rng.FormFactor = 3
1391
        rng.Name = "Ring"
1392
        rng.Material = "Neon"
1393
        rng.Size = Vector3.new(1, 1, 1)
1394
        rng.Transparency = 0
1395
        rng.TopSurface = 0
1396
        rng.BottomSurface = 0
1397
        rng.CFrame = pos
1398
        local rngm = Instance.new("SpecialMesh", rng)
1399
        rngm.MeshType = "Sphere"
1400
rngm.Scale = scale
1401
local scaler2 = 1
1402
local scaler2b = 1
1403
local scaler2c = 1
1404
if type == "Add" then
1405
scaler2 = 1*value
1406
scaler2b = 1*value2
1407
scaler2c = 1*value3
1408
elseif type == "Divide" then
1409
scaler2 = 1/value
1410
scaler2b = 1/value2
1411
scaler2c = 1/value3
1412
end
1413
coroutine.resume(coroutine.create(function()
1414
for i = 0,10/bonuspeed,0.1 do
1415
swait()
1416
if type == "Add" then
1417
scaler2 = scaler2 - 0.01*value/bonuspeed
1418
scaler2b = scaler2b - 0.01*value/bonuspeed
1419
scaler2c = scaler2c - 0.01*value/bonuspeed
1420
elseif type == "Divide" then
1421
scaler2 = scaler2 - 0.01/value*bonuspeed
1422
scaler2b = scaler2b - 0.01/value*bonuspeed
1423
scaler2c = scaler2c - 0.01/value*bonuspeed
1424
end
1425
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1426
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
1427
end
1428
rng:Destroy()
1429
end))
1430
end
1431
1432
VT = Vector3.new
1433
vt = Vector3.new
1434
1435
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
1436
local type = type
1437
local rng = Instance.new("Part", char)
1438
        rng.Anchored = true
1439
        rng.BrickColor = color
1440
        rng.Color = color3
1441
        rng.CanCollide = false
1442
        rng.FormFactor = 3
1443
        rng.Name = "Ring"
1444
        rng.Material = "Neon"
1445
        rng.Size = Vector3.new(1, 1, 1)
1446
        rng.Transparency = 0
1447
        rng.TopSurface = 0
1448
        rng.BottomSurface = 0
1449
        rng.CFrame = pos
1450
        local rngm = Instance.new("SpecialMesh", rng)
1451
        rngm.MeshType = "Brick"
1452
rngm.Scale = scale
1453
local scaler2 = 1
1454
local scaler2b = 1
1455
local scaler2c = 1
1456
if type == "Add" then
1457
scaler2 = 1*value
1458
scaler2b = 1*value2
1459
scaler2c = 1*value3
1460
elseif type == "Divide" then
1461
scaler2 = 1/value
1462
scaler2b = 1/value2
1463
scaler2c = 1/value3
1464
end
1465
coroutine.resume(coroutine.create(function()
1466
for i = 0,10/bonuspeed,0.1 do
1467
swait()
1468
if type == "Add" then
1469
scaler2 = scaler2 - 0.01*value/bonuspeed
1470
scaler2b = scaler2b - 0.01*value/bonuspeed
1471
scaler2c = scaler2c - 0.01*value/bonuspeed
1472
elseif type == "Divide" then
1473
scaler2 = scaler2 - 0.01/value*bonuspeed
1474
scaler2b = scaler2b - 0.01/value*bonuspeed
1475
scaler2c = scaler2c - 0.01/value*bonuspeed
1476
end
1477
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
1478
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1479
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
1480
end
1481
rng:Destroy()
1482
end))
1483
end
1484
1485
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
1486
local type = type
1487
local rng = Instance.new("Part", char)
1488
        rng.Anchored = true
1489
        rng.BrickColor = color
1490
        rng.Color = color3
1491
        rng.CanCollide = false
1492
        rng.FormFactor = 3
1493
        rng.Name = "Ring"
1494
        rng.Material = "Neon"
1495
        rng.Size = Vector3.new(1, 1, 1)
1496
        rng.Transparency = 0
1497
        rng.TopSurface = 0
1498
        rng.BottomSurface = 0
1499
        rng.CFrame = pos
1500
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
1501
        local rngm = Instance.new("SpecialMesh", rng)
1502
        rngm.MeshType = "Sphere"
1503
rngm.Scale = vt(x1,y1,z1)
1504
if rainbowmode == true then
1505
rng.Color = Color3.new(r/255,g/255,b/255)
1506
end
1507
local scaler2 = 1
1508
local speeder = FastSpeed
1509
if type == "Add" then
1510
scaler2 = 1*value
1511
elseif type == "Divide" then
1512
scaler2 = 1/value
1513
end
1514
coroutine.resume(coroutine.create(function()
1515
for i = 0,10/bonuspeed,0.1 do
1516
swait()
1517
if rainbowmode == true then
1518
rng.Color = Color3.new(r/255,g/255,b/255)
1519
end
1520
if type == "Add" then
1521
scaler2 = scaler2 - 0.01*value/bonuspeed
1522
elseif type == "Divide" then
1523
scaler2 = scaler2 - 0.01/value*bonuspeed
1524
end
1525
if chaosmode == true then
1526
rng.BrickColor = BrickColor.random()
1527
end
1528
speeder = speeder - 0.01*FastSpeed*bonuspeed
1529
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
1530
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1531
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
1532
end
1533
rng:Destroy()
1534
end))
1535
end
1536
1537
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
1538
local type = type
1539
local rng = Instance.new("Part", char)
1540
        rng.Anchored = true
1541
        rng.BrickColor = color
1542
        rng.CanCollide = false
1543
        rng.FormFactor = 3
1544
        rng.Name = "Ring"
1545
        rng.Material = "Neon"
1546
        rng.Size = Vector3.new(1, 1, 1)
1547
        rng.Transparency = 0
1548
if typeoftrans == "In" then
1549
rng.Transparency = 1
1550
end
1551
        rng.TopSurface = 0
1552
        rng.BottomSurface = 0
1553
        rng.CFrame = pos
1554
        local rngm = Instance.new("SpecialMesh", rng)
1555
        rngm.MeshType = "FileMesh"
1556
rngm.MeshId = "rbxassetid://20329976"
1557
rngm.Scale = scale
1558
local scaler2 = 1
1559
local scaler2b = 1
1560
if type == "Add" then
1561
scaler2 = 1*value
1562
scaler2b = 1*value2
1563
elseif type == "Divide" then
1564
scaler2 = 1/value
1565
scaler2b = 1/value2
1566
end
1567
local randomrot = math.random(1,2)
1568
coroutine.resume(coroutine.create(function()
1569
for i = 0,10/bonuspeed,0.1 do
1570
swait()
1571
if type == "Add" then
1572
scaler2 = scaler2 - 0.01*value/bonuspeed
1573
scaler2b = scaler2b - 0.01*value/bonuspeed
1574
elseif type == "Divide" then
1575
scaler2 = scaler2 - 0.01/value*bonuspeed
1576
scaler2b = scaler2b - 0.01/value*bonuspeed
1577
end
1578
if randomrot == 1 then
1579
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
1580
elseif randomrot == 2 then
1581
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
1582
end
1583
if typeoftrans == "Out" then
1584
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1585
elseif typeoftrans == "In" then
1586
rng.Transparency = rng.Transparency - 0.01*bonuspeed
1587
end
1588
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
1589
end
1590
rng:Destroy()
1591
end))
1592
end
1593
1594
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
1595
local type = type
1596
local rotenable = rotatingop
1597
local rng = Instance.new("Part", char)
1598
        rng.Anchored = true
1599
        rng.BrickColor = color
1600
        rng.CanCollide = false
1601
        rng.FormFactor = 3
1602
        rng.Name = "Ring"
1603
        rng.Material = "Neon"
1604
        rng.Size = Vector3.new(1, 1, 1)
1605
        rng.Transparency = 0
1606
if typeoftrans == "In" then
1607
rng.Transparency = 1
1608
end
1609
        rng.TopSurface = 0
1610
        rng.BottomSurface = 0
1611
        rng.CFrame = pos
1612
        local rngm = Instance.new("SpecialMesh", rng)
1613
        rngm.MeshType = "FileMesh"
1614
if typeofshape == "Normal" then
1615
rngm.MeshId = "rbxassetid://662586858"
1616
elseif typeofshape == "Round" then
1617
rngm.MeshId = "rbxassetid://662585058"
1618
end
1619
rngm.Scale = scale
1620
local scaler2 = 1/10
1621
if type == "Add" then
1622
scaler2 = 1*value/10
1623
elseif type == "Divide" then
1624
scaler2 = 1/value/10
1625
end
1626
local randomrot = math.random(1,2)
1627
coroutine.resume(coroutine.create(function()
1628
for i = 0,10/bonuspeed,0.1 do
1629
swait()
1630
if type == "Add" then
1631
scaler2 = scaler2 - 0.01*value/bonuspeed/10
1632
elseif type == "Divide" then
1633
scaler2 = scaler2 - 0.01/value*bonuspeed/10
1634
end
1635
if rotenable == true then
1636
if randomrot == 1 then
1637
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
1638
elseif randomrot == 2 then
1639
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
1640
end
1641
end
1642
if typeoftrans == "Out" then
1643
rng.Transparency = rng.Transparency + 0.01*bonuspeed
1644
elseif typeoftrans == "In" then
1645
rng.Transparency = rng.Transparency - 0.01*bonuspeed
1646
end
1647
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
1648
end
1649
rng:Destroy()
1650
end))
1651
end
1652
1653
function FindNearestTorso(Position, Distance, SinglePlayer)
1654
	if SinglePlayer then
1655
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
1656
	end
1657
	local List = {}
1658
	for i, v in pairs(workspace:GetChildren()) do
1659
		if v:IsA("Model") then
1660
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
1661
				if v ~= Character then
1662
					if (v.Head.Position - Position).magnitude <= Distance then
1663
						table.insert(List, v)
1664
					end 
1665
				end 
1666
			end 
1667
		end 
1668
	end
1669
	return List
1670
end
1671
1672
function createBGCircle(size,parent)
1673
local bgui = Instance.new("BillboardGui",parent)
1674
bgui.Size = UDim2.new(size, 0, size, 0)
1675
local imgc = Instance.new("ImageLabel",bgui)
1676
imgc.BackgroundTransparency = 1
1677
imgc.ImageTransparency = 0
1678
imgc.Size = UDim2.new(1,0,1,0)
1679
imgc.Image = "rbxassetid://997291547" --997291547,521073910
1680
imgc.ImageColor3 = Color3.new(0,1,1)
1681
return bgui,imgc
1682
end
1683
local dashing = false
1684
local floatmode = false
1685
local equipped = false
1686
Humanoid.Name = "UNKNOWN"
1687
Humanoid.MaxHealth = math.huge
1688
Humanoid.Health = math.huge
1689
Instance.new("ForceField",char).Visible = false
1690
Humanoid.Animator.Parent = nil
1691
------------------
1692
------------------
1693
function chaosstomp()
1694
	attack = true
1695
	hum.WalkSpeed = 0
1696
	CFuncs["Sound"].Create("rbxassetid://1368598393", root, 5, 1)
1697
	for i = 0,4,0.1 do
1698
		swait()
1699
		hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
1700
		block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1701
		RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
1702
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
1703
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
1704
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
1705
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
1706
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
1707
	end
1708
	local bgui,imgc = createBGCircle(0,root)
1709
	bgui.AlwaysOnTop = true
1710
for i = 0, 2 do
1711
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
1712
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
1713
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
1714
CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 0.75)
1715
end
1716
local scl= 0.1
1717
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
1718
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
1719
		for i = 0,5,0.1 do
1720
		swait()
1721
		scl = scl + 0.1*scl
1722
		bgui.Size = UDim2.new(scl*5,0,scl*5,0)
1723
MagniDamage(root,scl*3,99999,9999999,0,"Normal",153092213)
1724
coroutine.resume(coroutine.create(function()
1725
for i, v in pairs(FindNearestTorso(root.CFrame.p, scl*3)) do
1726
if v:FindFirstChild('Head') then
1727
dmg(v)
1728
end
1729
end
1730
end))
1731
		hum.CameraOffset = vt(math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25,math.random(-2*scl,2*scl)/25)
1732
		waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),scl/10,0.1,BrickColor.new("Cyan"))
1733
		slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3.25,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),scl/10,BrickColor.new("Navy blue"))
1734
		for i = 0, 2 do
1735
		sphereMK(5,math.random(15,65)/45,"Add",root.CFrame*CFrame.new(math.random(-scl*5,scl*5),-10,math.random(-scl*3,scl*3))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,BrickColor.new("Toothpaste"),Color3.new(0,1,1),0)
1736
		end
1737
		sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),scl/10,0.01,scl/10,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1738
		RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
1739
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
1740
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
1741
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
1742
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
1743
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
1744
		end
1745
		coroutine.resume(coroutine.create(function()
1746
			for i = 0, 24 do
1747
				swait()
1748
				bgui.Size = bgui.Size + UDim2.new(scl,0,scl,0)
1749
				imgc.ImageTransparency = imgc.ImageTransparency + 0.04
1750
			end
1751
			bgui:Destroy()
1752
		end))
1753
		hum.CameraOffset = vt(0,0,0)
1754
	attack = false
1755
	hum.WalkSpeed = 16
1756
end
1757
1758
function orbofvanishment()
1759
attack = true
1760
hum.WalkSpeed = 3
1761
local truescale = 0
1762
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
1763
for i = 0,4,0.1 do
1764
swait()
1765
truescale = truescale + 0.2
1766
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
1767
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Cyan"))
1768
block(10,"Add",root.CFrame*CFrame.new(0,8,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(truescale,truescale,truescale),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1769
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(0)),.5)
1770
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
1771
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(40)),.5)
1772
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.5)
1773
RW.C0=clerp(RW.C0,cf(1.45,1,0.1)*angles(math.rad(180),math.rad(-30),math.rad(-5)),.5)
1774
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
1775
end
1776
hum.CameraOffset = vt(0,0,0)
1777
CFuncs["Sound"].Create("rbxassetid://260411131", rarm, 7.5, 1)
1778
for i = 0,2,0.1 do
1779
swait()
1780
block(10,"Add",rarm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1781
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(0)),.5)
1782
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5)
1783
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(55)),.5)
1784
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5)
1785
RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5)
1786
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5)
1787
end
1788
local orb = Instance.new("Part", char)
1789
for i = 0, 4 do
1790
CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 0.75)
1791
end
1792
        orb.BrickColor = BrickColor.new("Toothpaste")
1793
        orb.CanCollide = false
1794
        orb.FormFactor = 3
1795
        orb.Name = "Ring"
1796
        orb.Material = "Neon"
1797
        orb.Size = Vector3.new(1, 1, 1)
1798
        orb.Transparency = 0
1799
        orb.TopSurface = 0
1800
        orb.BottomSurface = 0
1801
        local orbm = Instance.new("SpecialMesh", orb)
1802
        orbm.MeshType = "Sphere"
1803
orbm.Name = "SizeMesh"
1804
orbm.Scale = vt(10,10,10)
1805
orb.CFrame = root.CFrame + root.CFrame.lookVector*3
1806
	local a = Instance.new("Part",workspace)
1807
	a.Name = "Direction"	
1808
	a.Anchored = true
1809
	a.BrickColor = bc("Bright red")
1810
a.Material = "Neon"
1811
a.Transparency = 1
1812
	a.CanCollide = false
1813
	local ray = Ray.new(
1814
	    orb.CFrame.p,                           -- origin
1815
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
1816
	) 
1817
	local ignore = orb
1818
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
1819
	a.BottomSurface = 10
1820
	a.TopSurface = 10
1821
	local distance = (orb.CFrame.p - position).magnitude
1822
	a.Size = Vector3.new(0.1, 0.1, 0.1)
1823
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
1824
orb.CFrame = a.CFrame
1825
a:Destroy()
1826
local over = false
1827
local bgui,imgc = createBGCircle(50,orb)
1828
bgui.AlwaysOnTop = true
1829
imgc.Image = "rbxassetid://2059444669"
1830
local at1a = Instance.new("Attachment",orb)
1831
at1a.Position = Vector3.new(0,5,0)
1832
local at2a = Instance.new("Attachment",orb)
1833
at2a.Position = Vector3.new(0,5,0)
1834
local at1b = Instance.new("Attachment",orb)
1835
at1b.Position = Vector3.new(5,0,0)
1836
local at2b = Instance.new("Attachment",orb)
1837
at2b.Position = Vector3.new(-5,0,0)
1838
local tl1 = Instance.new('Trail',orb)
1839
tl1.Attachment0 = at1a
1840
tl1.Attachment1 = at2a
1841
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
1842
tl1.LightEmission = 1
1843
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
1844
tl1.Color = ColorSequence.new(BrickColor.new('Toothpaste').Color)
1845
tl1.Lifetime = 3
1846
local tl2 = tl1:Clone()
1847
tl2.Parent = orb
1848
tl2.Attachment0 = at1b
1849
tl2.Attachment1 = at2b
1850
coroutine.resume(coroutine.create(function()
1851
while true do
1852
swait()
1853
if over == false then
1854
hum.CameraOffset = vt(math.random(-10,10)/250,math.random(-10,10)/250,math.random(-10,10)/250)
1855
MagniDamage(orb,25,99999,9999999,0,"Normal",153092213)
1856
coroutine.resume(coroutine.create(function()
1857
for i, v in pairs(FindNearestTorso(orb.CFrame.p, 25)) do
1858
if v:FindFirstChild('Head') then
1859
dmg(v)
1860
end
1861
end
1862
end))
1863
slash(10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.15,0.01,0.15),-0.05,BrickColor.new("Toothpaste"))
1864
imgc.ImageTransparency = 0.25 + 0.25 * math.cos(sine / 10)
1865
imgc.Rotation = imgc.Rotation + 10
1866
bgui.Size = UDim2.new(50 + 25 * math.cos(sine / 10),0, 50 + 25 * math.cos(sine / 10),0)
1867
elseif over == true then
1868
break
1869
end
1870
end
1871
end))
1872
local bv = Instance.new("BodyVelocity")
1873
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1874
bv.velocity = orb.CFrame.lookVector*350
1875
bv.Parent = orb
1876
coroutine.resume(coroutine.create(function()
1877
wait(1)
1878
over = true
1879
orb.Anchored = true
1880
MagniDamage(orb,125,99999,9999999,0,"Normal",153092213)
1881
coroutine.resume(coroutine.create(function()
1882
for i, v in pairs(FindNearestTorso(orb.CFrame.p, 125)) do
1883
if v:FindFirstChild('Head') then
1884
dmg(v)
1885
end
1886
end
1887
end))
1888
for i = 0, 4 do
1889
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5,1)
1890
CFuncs["Sound"].Create("rbxassetid://763718160", orb, 10, 1.1)
1891
CFuncs["Sound"].Create("rbxassetid://782353443", orb, 10, 1)
1892
CFuncs["Sound"].Create("rbxassetid://335657174", orb, 10, 1)
1893
end
1894
for i = 0, 2 do
1895
block(3,"Add",orb.CFrame,vt(1,1,1),2.5,2.5,2.5,BrickColor.new("Navy blue"),Color3.new(0,0,0.5))
1896
block(2,"Add",orb.CFrame,vt(1,1,1),2,2,2,BrickColor.new("Cyan"),Color3.new(0,0.5,1))
1897
block(1,"Add",orb.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1898
end
1899
for i = 0, 19 do
1900
slash(math.random(10,55)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("Cyan"))
1901
end
1902
imgc.ImageTransparency = 0
1903
for i = 0, 49 do
1904
swait()
1905
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
1906
orbm.Scale = orbm.Scale + vt(1,1,1)
1907
orb.Transparency = orb.Transparency + 0.02
1908
imgc.Rotation = imgc.Rotation + 20
1909
imgc.ImageTransparency = imgc.ImageTransparency + 0.02
1910
bgui.Size = bgui.Size + UDim2.new(15,0,15,0)
1911
end
1912
hum.CameraOffset = vt(0,0,0)
1913
game:GetService("Debris"):AddItem(orb, 10)
1914
end))
1915
for i = 0,2,0.1 do
1916
swait()
1917
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5)
1918
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5)
1919
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5)
1920
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5)
1921
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5)
1922
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5)
1923
end
1924
attack = false
1925
hum.WalkSpeed = 16
1926
end
1927
1928
function blink()
1929
for i = 0, 14 do
1930
slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
1931
end
1932
block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1933
block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1934
coroutine.resume(coroutine.create(function()
1935
for i = 0, 24 do
1936
swait()
1937
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
1938
end
1939
end))
1940
CFuncs["Sound"].Create("rbxassetid://335657174", root, 10, 1)
1941
root.CFrame = root.CFrame + root.CFrame.lookVector*100
1942
for i = 0, 14 do
1943
slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,100)/250,BrickColor.new("Cyan"))
1944
end
1945
block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.25,0.25,0.25,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1946
block(10,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),0.1,0.1,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1))
1947
end
1948
------------------
1949
1950
1951
local sngy = Instance.new("TextLabel",fullscreenz)
1952
sngy.ZIndex = 2
1953
sngy.Font = "Arcade"
1954
sngy.BackgroundTransparency = 1
1955
sngy.BorderSizePixel = 0.65
1956
sngy.Size = UDim2.new(0.35,0,0.2,0)
1957
sngy.Position = UDim2.new(0.325,0,0.8,0)
1958
sngy.TextColor3 = BrickColor.new("Cyan").Color
1959
sngy.TextStrokeColor3 = BrickColor.new("Cyan").Color
1960
sngy.TextScaled = true
1961
sngy.TextStrokeTransparency = 0
1962
sngy.Text = string.upper("Techno Switcher by lukekitten95, LightYT Roblox & More. Original made by Noobygames12. Version 1.0.5")
1963
sngy.TextSize = 12
1964
sngy.Rotation = 0
1965
sngy.TextXAlignment = "Center"
1966
sngy.TextYAlignment = "Bottom"
1967
1968
local storehumanoidWS = 16
1969
1970
local ModeOfGlitch = 1331
1971
1972
function mode1()
1973
	attack = true
1974
	               ModeOfGlitch = 1
1975
storehumanoidWS = 16
1976
hum.WalkSpeed = 16
1977
RecolorTextAndRename("TECHNO",BrickColor.new("Cyan").Color,BrickColor.new("Cyan").Color,"Antique")
1978
newTheme("rbxassetid://1836057235",0,1,1.25)
1979
MAINRUINCOLOR = BrickColor.new("Cyan")
1980
attack = false
1981
end
1982
1983
function mode2()
1984
	attack = true
1985
	               ModeOfGlitch = 2
1986
storehumanoidWS = 45
1987
hum.WalkSpeed = 45
1988
RecolorTextAndRename("i hacked ur mc account noob lol xd",BrickColor.new("Really red").Color,BrickColor.new("Really red").Color,"Antique")
1989
newTheme("rbxassetid://296277143",0,1,1.25)
1990
MAINRUINCOLOR = BrickColor.new("Really red")
1991
attack = false
1992
end
1993
1994
function TheoriesMSGfunc(text,color,C3)
1995
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1996
coroutine.resume(coroutine.create(function()
1997
if v.PlayerGui:FindFirstChild("Dialog")~= nil then
1998
v.PlayerGui:FindFirstChild("Dialog"):destroy()
1999
end
2000
local scrg = Instance.new("ScreenGui",v.PlayerGui)
2001
CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
2002
scrg.Name = "Dialog"
2003
local txtlb = Instance.new("TextLabel",scrg)
2004
txtlb.Text = ""
2005
txtlb.Font = "Bodoni"
2006
txtlb.TextColor3 = Color3.new(0,0,0)
2007
txtlb.TextStrokeTransparency = 1
2008
txtlb.BackgroundTransparency = 1
2009
txtlb.BackgroundColor3 = color
2010
txtlb.TextStrokeColor3 = C3
2011
txtlb.TextColor3 = color
2012
txtlb.TextScaled = true
2013
txtlb.Size = UDim2.new(1,0,1,0)
2014
txtlb.TextXAlignment = "Left"
2015
txtlb.Position = UDim2.new(0,0,6.75 + 1,0)
2016
local txtlb2 = Instance.new("TextLabel",scrg)
2017
txtlb2.Text = ""
2018
txtlb2.Font = "Bodoni"
2019
txtlb2.TextColor3 = Color3.new(0,0,0)
2020
txtlb2.TextStrokeTransparency = 0
2021
txtlb2.BackgroundTransparency = 0.96
2022
txtlb2.BackgroundColor3 = C3
2023
txtlb2.TextStrokeColor3 = color
2024
txtlb2.TextScaled = true
2025
txtlb2.Size = UDim2.new(0, 999999, 0, 999)
2026
txtlb2.TextXAlignment = "Center"
2027
txtlb2.Position = UDim2.new(0,0,0,0)
2028
local Iml = Instance.new("ImageLabel",scrg)
2029
Iml.BackgroundTransparency = 1
2030
Iml.BorderSizePixel = 0
2031
Iml.ImageTransparency = 0
2032
Iml.ImageColor3 = C3
2033
Iml.Position = UDim2.new(0,0,0.75 + 1,0)
2034
Iml.Size = UDim2.new(0, 638.82, 0, 591.5)
2035
Iml.Image = "rbxassetid://0"
2036
local Iml1 = Instance.new("ImageLabel",scrg)
2037
Iml1.BackgroundTransparency = 1
2038
Iml1.BorderSizePixel = 0
2039
Iml1.ImageTransparency = 0
2040
Iml1.ImageColor3 = C3
2041
Iml1.Position = UDim2.new(0,0,0.75 + 1,0)
2042
Iml1.Size = UDim2.new(0, 638.82, 0, 591.5)
2043
Iml1.Image = "rbxassetid://0"
2044
local Iml2 = Instance.new("ImageLabel",scrg)
2045
Iml2.BackgroundTransparency = 1
2046
Iml2.BorderSizePixel = 0
2047
Iml2.ImageTransparency = 0
2048
Iml2.ImageColor3 = color
2049
Iml2.Position = UDim2.new(0,0,0.75 + 1,0)
2050
Iml2.Size = UDim2.new(0, 638.82, 0, 591.5)
2051
Iml2.Image = "rbxassetid://0"
2052
local txtlb = Instance.new("TextLabel",Iml)
2053
txtlb.Text = text
2054
txtlb.Font = "SciFi"
2055
txtlb.TextColor3 = color
2056
txtlb.TextStrokeTransparency = 0
2057
txtlb.BackgroundTransparency = 1
2058
txtlb.TextStrokeColor3 = color
2059
txtlb.TextScaled = true
2060
txtlb.Size = UDim2.new(1,0,1,0)
2061
txtlb.Position = UDim2.new(0,0,6.75 + 1,0)
2062
local fvalen = 0.4
2063
local fval = -0.49
2064
coroutine.resume(coroutine.create(function()
2065
while true do
2066
swait()
2067
if scrg.Parent ~= nil then
2068
	fvalen = fvalen - 0.0001
2069
elseif scrg.Parent == nil then
2070
break
2071
end
2072
end
2073
end))
2074
local flol = -0.625
2075
local flil = -0.935
2076
coroutine.resume(coroutine.create(function()
2077
	while true do
2078
		swait()
2079
		Iml1.Rotation = Iml1.Rotation + 2.5
2080
		Iml2.Rotation = Iml2.Rotation - 2.5
2081
	end
2082
end))
2083
coroutine.resume(coroutine.create(function()
2084
	for i = 0, 36 do
2085
		swait()
2086
		fval = fval + 0.0125
2087
		flol = flol + 0.025
2088
		flil = flil + 0.025
2089
		txtlb.Text = text
2090
		txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency - 0.008
2091
		txtlb.Position = UDim2.new(flil,0,0,0)
2092
		Iml.Position = UDim2.new(flol,0,-0.05,0)
2093
		Iml1.Position = UDim2.new(flol,0,-0.05,0)
2094
		Iml2.Position = UDim2.new(flol,0,-0.05,0)
2095
	end
2096
coroutine.resume(coroutine.create(function()
2097
		for i = 0, 99 do
2098
		swait()
2099
		fval = fval + 0.00001
2100
		flol = flol + 0.0001
2101
		flil = flil + 0.0001
2102
		txtlb.Text = text
2103
		txtlb.Position = UDim2.new(flil,0,0,0)
2104
		Iml1.Position = UDim2.new(flol,0,-0.05,0)
2105
		Iml1.Position = UDim2.new(flol,0,-0.05,0)
2106
		Iml2.Position = UDim2.new(flol,0,-0.05,0)
2107
	end
2108
end))
2109
wait(1.6)
2110
local valinc = 0
2111
for i = 0, 99 do
2112
swait()
2113
valinc = valinc + 0.0001
2114
flol = flol + valinc
2115
flil = flil + valinc
2116
Iml1.Rotation = Iml1.Rotation - valinc*50
2117
Iml.Rotation = Iml1.Rotation - valinc*2
2118
Iml2.Rotation = Iml2.Rotation - valinc*50
2119
Iml.Position = UDim2.new(flol,0,0,0)
2120
Iml1.Position = UDim2.new(flol,0,-0.05,0)
2121
Iml2.Position = UDim2.new(flol,0,-0.05,0)
2122
txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
2123
txtlb2.BackgroundTransparency = txtlb2.BackgroundTransparency + 0.006
2124
txtlb.TextTransparency = txtlb.TextTransparency + 0.01
2125
Iml.ImageTransparency = Iml1.ImageTransparency + 0.01
2126
Iml1.ImageTransparency = Iml1.ImageTransparency + 0.01
2127
Iml2.ImageTransparency = Iml2.ImageTransparency + 0.01
2128
txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
2129
end
2130
scrg:Destroy()
2131
end))
2132
end))
2133
end
2134
end
2135
2136
function mode3()
2137
	attack = true
2138
	               ModeOfGlitch = 3
2139
storehumanoidWS = 22
2140
hum.WalkSpeed = 22
2141
RecolorTextAndRename("Technological",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,"Antique")
2142
newTheme("rbxassetid://1838028467",0,1,1.25)
2143
MAINRUINCOLOR = BrickColor.new("Really blue")
2144
attack = false
2145
end
2146
2147
function mode4()
2148
	attack = true
2149
	               ModeOfGlitch = 3
2150
storehumanoidWS = 16
2151
hum.WalkSpeed = 16
2152
RecolorTextAndRename("i plaY mINeCraFt",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,"Antique")
2153
newTheme("rbxassetid://1920287366",0,1,1.25)
2154
MAINRUINCOLOR = BrickColor.new("Really blue")
2155
attack = false
2156
end
2157
2158
function secretmode()
2159
	attack = true
2160
	               ModeOfGlitch = 201
2161
storehumanoidWS = 150
2162
hum.WalkSpeed = 150
2163
RecolorTextAndRename("lOGan pAUL XD",BrickColor.new("Really red").Color,BrickColor.new("Really blue").Color,"Antique")
2164
newTheme("rbxassetid://986986864",0,1,1.25)
2165
MAINRUINCOLOR = BrickColor.new("Really blue")
2166
attack = false
2167
end
2168
2169
function determined()
2170
newTheme("rbxassetid://228698188",0,1.01,20)
2171
kan.TimePosition = 0
2172
wait(19)
2173
RecolorTextAndRename("We Don't Care what they say..",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
2174
wait(3)
2175
RecolorTextAndRename("We will be here all day...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
2176
wait(3)
2177
RecolorTextAndRename("We'll Stay here 'till its over...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
2178
wait(3)
2179
RecolorTextAndRename("'Till the World's out of sight...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
2180
wait(3)
2181
RecolorTextAndRename("We will stand, We will fight...",BrickColor.new("Cyan").Color,BrickColor.new("New Yeller").Color,"Antique")
2182
wait(2)
2183
RecolorTextAndRename("IT'S NOT OVER 'TILL ITS OVER!",BrickColor.new("Really red").Color,BrickColor.new("Really red").Color,"Antique")
2184
wait(3.5)
2185
               ModeOfGlitch = 1312
2186
storehumanoidWS = 125
2187
hum.WalkSpeed = 125
2188
RecolorTextAndRename("DETERMINED",BrickColor.new("Really red").Color,BrickColor.new("Really red").Color,"Antique")
2189
newTheme("rbxassetid://228698188",0,1.01,20)
2190
MAINRUINCOLOR = BrickColor.new("Really red")
2191
end
2192
2193
function secretmode2()
2194
	attack = true
2195
	               ModeOfGlitch = 202
2196
storehumanoidWS = 150
2197
hum.WalkSpeed = 150
2198
RecolorTextAndRename("Kill em with real lyrics",BrickColor.new("Really red").Color,BrickColor.new("Really blue").Color,"Antique")
2199
newTheme("rbxassetid://491080872",0,1,20)
2200
MAINRUINCOLOR = BrickColor.new("Really blue")
2201
attack = false
2202
end
2203
2204
local attacktype = 1
2205
mouse.Button1Down:connect(function()
2206
 --[[if attack == false and attacktype == 1 then
2207
    attacktype = 2
2208
   -- attackone()
2209
  elseif attack == false and attacktype == 2 then
2210
    attacktype = 3
2211
    --attacktwo()
2212
  elseif attack == false and attacktype == 3 then
2213
    attacktype = 1
2214
    --attackthree()
2215
  elseif attack == false and attacktype == 4 then
2216
    attacktype = 1
2217
    --attackfour()
2218
end]]--
2219
end)
2220
mouse.KeyDown:connect(function(k)
2221
if k == "z" and attack == false then
2222
chaosstomp()
2223
end
2224
if k == "one" or k == "q" and attack == false and ModeOfGlitch ~= 1 then
2225
	mode1()
2226
end
2227
if k == "two" or k == "e" and attack == false and ModeOfGlitch ~= 2 then
2228
	mode2()
2229
end
2230
if k == "three" or k == "r" and attack == false and ModeOfGlitch ~= 3 then
2231
	mode3()
2232
end
2233
if k == "four" or k == "t" and attack == false and ModeOfGlitch ~= 4 then
2234
	mode4()
2235
end
2236
if k == "x" and attack == false then
2237
orbofvanishment()
2238
end
2239
if k == "c" and attack == false then
2240
blink()
2241
end
2242
if k == "l" and muter == false then
2243
muter = true
2244
kan.Volume = 0
2245
elseif k == "l" and muter == true then
2246
muter = false
2247
kan.Volume = 1.25
2248
end
2249
end)
2250
plr.Chatted:connect(function(message)
2251
if message:sub(1,3) == "id/" then
2252
ORGID = message:sub(4)
2253
kan.TimePosition = 0
2254
kan:Play()
2255
elseif message:sub(1,6) == "pitch/" then
2256
ORPIT = message:sub(7)
2257
elseif message:sub(1,4) == "vol/" then
2258
ORVOL = message:sub(5)
2259
elseif message:sub(1,5) == "LOGAN" then
2260
	shakes(0.5,1)
2261
secretmode()
2262
elseif message:sub(1,4) == "KIND" then
2263
	shakes(0.5,1)
2264
secretmode2()
2265
elseif message:sub(1,10) == "DETERMINED" then
2266
determined()
2267
end
2268
end)
2269
2270
local bgui = Instance.new("BillboardGui",root)
2271
bgui.Size = UDim2.new(25, 0, 25, 0)
2272
local imgc = Instance.new("ImageLabel",bgui)
2273
imgc.BackgroundTransparency = 1
2274
imgc.ImageTransparency = 1
2275
imgc.Size = UDim2.new(1,0,1,0)
2276
imgc.Image = "rbxassetid://2059444669" --997291547,521073910
2277
imgc.ImageColor3 = Color3.new(0,1,1)
2278
local imgc2 = imgc:Clone()
2279
imgc2.Parent = bgui
2280
imgc2.Size = UDim2.new(1.5,0,1.5,0)
2281
imgc2.Position = UDim2.new(-0.25,0,-0.25,0)
2282
imgc2.ImageColor3 = Color3.new(0,0.75,1)
2283
imgc.Rotation = 45
2284
imgc2.Rotation = 45
2285
2286
idleanim=.4
2287
while true do
2288
swait()
2289
Humanoid.MaxHealth = math.huge
2290
Humanoid.Health = math.huge
2291
coroutine.resume(coroutine.create(function()
2292
for i, v in pairs(FindNearestTorso(root.CFrame.p, 7.5)) do
2293
if v:FindFirstChild('Head') then
2294
dmg(v)
2295
end
2296
end
2297
end))
2298
techc.Rotation = techc.Rotation + 0.1
2299
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/75
2300
imgl2.ImageColor3 = Color3.new(0,0.2 + kan.PlaybackLoudness/2500,0.5 + kan.PlaybackLoudness/2500)
2301
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/50
2302
imgl2b.ImageColor3 = Color3.new(0,0.2 + kan.PlaybackLoudness/1000,0.5 + kan.PlaybackLoudness/1000)
2303
ned.Rotation = 0 - 2 * math.cos(sine / 25)
2304
imgc.ImageTransparency = 0.5 + 0.25 * math.cos(sine / 30)
2305
imgc.Rotation = imgc.Rotation + kan.PlaybackLoudness/50
2306
imgc2.ImageTransparency = 0.75 - 0.25 * math.cos(sine / 30)
2307
imgc2.Rotation = imgc2.Rotation - kan.PlaybackLoudness/50
2308
bgui.Size = UDim2.new(15 + 1 * math.cos(sine / 30),0, 15 + 1 * math.cos(sine / 30),0)
2309
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
2310
  sine = sine + change
2311
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2312
local velderp=RootPart.Velocity.y
2313
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2314
if hitfloor ~= nil then
2315
	slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,350)/250,MAINRUINCOLOR)
2316
end
2317
if equipped==true or equipped==false then
2318
if attack==false then
2319
idle=idle+1
2320
else
2321
idle=0
2322
end
2323
if idle>=500 then
2324
if attack==false then
2325
--Sheath()
2326
end
2327
end
2328
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2329
Anim="Jump"
2330
if attack==false then
2331
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
2332
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
2333
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
2334
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
2335
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
2336
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
2337
end
2338
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2339
Anim="Fall"
2340
if attack==false then
2341
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
2342
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
2343
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
2344
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
2345
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
2346
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
2347
end
2348
elseif torvel<1 and hitfloor~=nil then
2349
Anim="Idle"
2350
if attack==false then
2351
RH.C0=clerp(RH.C0,cf(1,-1 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15  + 1 * math.cos(sine / 30)),math.rad(0)),.5)
2352
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5 + 2.5 * math.cos(sine / 30))),.5)
2353
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05 - 0.1 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0 ),math.rad(30 - 2 * math.cos(sine / 30))),.5)
2354
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 5 * math.cos(sine / 30)),math.rad(0),math.rad(-30 + 2 * math.cos(sine / 30))),.5)
2355
RW.C0=clerp(RW.C0,cf(1.45,0.5 - 0.05 * math.cos(sine / 30),0.1)*angles(math.rad(-5),math.rad(-10),math.rad(10 + 5 * math.cos(sine / 30))),.5)
2356
LW.C0=clerp(LW.C0,cf(-1.4,0.5 - 0.05 * math.cos(sine / 30),0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10 - 5 * math.cos(sine / 30))),.5)
2357
end
2358
--game.Players.lukekitten95.hum.WalkSpeed = 12345678 -- remove this part so it will work
2359
elseif torvel>2 and torvel<42 and hitfloor~=nil then
2360
Anim="Walk"
2361
if attack==false then
2362
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.5)
2363
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.5)
2364
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.025 * math.cos(sine / 4))*angles(math.rad(5 + 1 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.5)
2365
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 1 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.5)
2366
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 5 * math.cos(sine / 4))),.5)
2367
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 5 * math.cos(sine / 4))),.5)
2368
end
2369
elseif torvel>=42 and hitfloor~=nil then
2370
Anim="Run"
2371
if attack==false then
2372
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
2373
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
2374
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
2375
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
2376
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
2377
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
2378
end
2379
end
2380
end
2381
end