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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | ||
| 7 | wait(1) | |
| 8 | ||
| 9 | plr = game.Players.LocalPlayer | |
| 10 | char = plr.Character | |
| 11 | hum = char.Humanoid | |
| 12 | local cam = game.Workspace.CurrentCamera | |
| 13 | t = char.Torso | |
| 14 | h = char.Head | |
| 15 | ra = char["Right Arm"] | |
| 16 | la = char["Left Arm"] | |
| 17 | rl = char["Right Leg"] | |
| 18 | ll = char["Left Leg"] | |
| 19 | tors = char.Torso | |
| 20 | lleg = char["Left Leg"] | |
| 21 | root = char.HumanoidRootPart | |
| 22 | hed = char.Head | |
| 23 | rleg = char["Right Leg"] | |
| 24 | rarm = char["Right Arm"] | |
| 25 | larm = char["Left Arm"] | |
| 26 | vt = Vector3.new | |
| 27 | bc = BrickColor.new | |
| 28 | br = BrickColor.random | |
| 29 | it = Instance.new | |
| 30 | cf = CFrame.new | |
| 31 | ||
| 32 | ||
| 33 | function CameraShake(Times, Power) | |
| 34 | coroutine.resume(coroutine.create(function() | |
| 35 | FV = Instance.new("BoolValue", Character)
| |
| 36 | FV.Name = "CameraShake" | |
| 37 | for ShakeNum=1,Times do | |
| 38 | swait() | |
| 39 | local ef=Power | |
| 40 | if ef>=1 then | |
| 41 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 42 | else | |
| 43 | ef=Power*10 | |
| 44 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 45 | end | |
| 46 | end | |
| 47 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 48 | FV:Destroy() | |
| 49 | end)) | |
| 50 | end | |
| 51 | ||
| 52 | CamShake=function(Part,Distan,Power,Times) | |
| 53 | local de=Part.Position | |
| 54 | for i,v in pairs(workspace:children()) do | |
| 55 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 56 | for _,c in pairs(v:children()) do | |
| 57 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 58 | local Noob=v.Humanoid | |
| 59 | if Noob~=nil then | |
| 60 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 61 | --[[local ss=script.CamShake:clone() | |
| 62 | ss.Parent=Noob | |
| 63 | ss.Power.Value=Power | |
| 64 | ss.Times.Value=Times | |
| 65 | ss.Disabled=false]] | |
| 66 | CameraShake(Times, Power) | |
| 67 | end | |
| 68 | end | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | end | |
| 73 | end | |
| 74 | ||
| 75 | function chatfunc(text,color) | |
| 76 | local chat = coroutine.wrap(function() | |
| 77 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 78 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 79 | end | |
| 80 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 81 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 82 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 83 | naeeym2.Adornee = Character.Head | |
| 84 | naeeym2.Name = "TalkingBillBoard" | |
| 85 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 86 | tecks2.BackgroundTransparency = 1 | |
| 87 | tecks2.BorderSizePixel = 0 | |
| 88 | tecks2.Text = "" | |
| 89 | tecks2.Font = "SciFi" | |
| 90 | tecks2.TextSize = 30 | |
| 91 | tecks2.TextStrokeTransparency = 0 | |
| 92 | tecks2.TextColor3 = color | |
| 93 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 94 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 95 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 96 | tecks3.BackgroundTransparency = 1 | |
| 97 | tecks3.BorderSizePixel = 0 | |
| 98 | tecks3.Text = "" | |
| 99 | tecks3.Font = "SciFi" | |
| 100 | tecks3.TextSize = 30 | |
| 101 | tecks3.TextStrokeTransparency = 0 | |
| 102 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 103 | tecks3.TextStrokeColor3 = color | |
| 104 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 105 | for i = 1,string.len(text),1 do | |
| 106 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 107 | tecks2.Text = string.sub(text,1,i) | |
| 108 | tecks3.Text = string.sub(text,1,i) | |
| 109 | wait(0.01) | |
| 110 | end | |
| 111 | wait(1) | |
| 112 | local randomrot = math.random(1,2) | |
| 113 | if randomrot == 1 then | |
| 114 | for i = 1, 50 do | |
| 115 | swait() | |
| 116 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 117 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 118 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 119 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 120 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 121 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 122 | end | |
| 123 | elseif randomrot == 2 then | |
| 124 | for i = 1, 50 do | |
| 125 | swait() | |
| 126 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 127 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 128 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 129 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 130 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 131 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 132 | end | |
| 133 | end | |
| 134 | naeeym2:Destroy() | |
| 135 | end) | |
| 136 | chat() | |
| 137 | end | |
| 138 | ||
| 139 | ||
| 140 | local Create = LoadLibrary("RbxUtility").Create
| |
| 141 | ||
| 142 | CFuncs = {
| |
| 143 | ["Part"] = {
| |
| 144 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 145 | local Part = Create("Part"){
| |
| 146 | Parent = Parent, | |
| 147 | Reflectance = Reflectance, | |
| 148 | Transparency = Transparency, | |
| 149 | CanCollide = false, | |
| 150 | Locked = true, | |
| 151 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 152 | Name = Name, | |
| 153 | Size = Size, | |
| 154 | Material = Material, | |
| 155 | } | |
| 156 | RemoveOutlines(Part) | |
| 157 | return Part | |
| 158 | end; | |
| 159 | }; | |
| 160 | ||
| 161 | ["Mesh"] = {
| |
| 162 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 163 | local Msh = Create(Mesh){
| |
| 164 | Parent = Part, | |
| 165 | Offset = OffSet, | |
| 166 | Scale = Scale, | |
| 167 | } | |
| 168 | if Mesh == "SpecialMesh" then | |
| 169 | Msh.MeshType = MeshType | |
| 170 | Msh.MeshId = MeshId | |
| 171 | end | |
| 172 | return Msh | |
| 173 | end; | |
| 174 | }; | |
| 175 | ||
| 176 | ["Mesh"] = {
| |
| 177 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 178 | local Msh = Create(Mesh){
| |
| 179 | Parent = Part, | |
| 180 | Offset = OffSet, | |
| 181 | Scale = Scale, | |
| 182 | } | |
| 183 | if Mesh == "SpecialMesh" then | |
| 184 | Msh.MeshType = MeshType | |
| 185 | Msh.MeshId = MeshId | |
| 186 | end | |
| 187 | return Msh | |
| 188 | end; | |
| 189 | }; | |
| 190 | ||
| 191 | ["Weld"] = {
| |
| 192 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 193 | local Weld = Create("Weld"){
| |
| 194 | Parent = Parent, | |
| 195 | Part0 = Part0, | |
| 196 | Part1 = Part1, | |
| 197 | C0 = C0, | |
| 198 | C1 = C1, | |
| 199 | } | |
| 200 | return Weld | |
| 201 | end; | |
| 202 | }; | |
| 203 | ||
| 204 | ["Sound"] = {
| |
| 205 | Create = function(id, par, vol, pit) | |
| 206 | coroutine.resume(coroutine.create(function() | |
| 207 | local S = Create("Sound"){
| |
| 208 | Volume = vol, | |
| 209 | Pitch = pit or 1, | |
| 210 | SoundId = id, | |
| 211 | Parent = par or workspace, | |
| 212 | } | |
| 213 | wait() | |
| 214 | S:play() | |
| 215 | game:GetService("Debris"):AddItem(S, 10)
| |
| 216 | end)) | |
| 217 | end; | |
| 218 | }; | |
| 219 | ||
| 220 | ["LongSound"] = {
| |
| 221 | Create = function(id, par, vol, pit) | |
| 222 | coroutine.resume(coroutine.create(function() | |
| 223 | local S = Create("Sound"){
| |
| 224 | Volume = vol, | |
| 225 | Pitch = pit or 1, | |
| 226 | SoundId = id, | |
| 227 | Parent = par or workspace, | |
| 228 | } | |
| 229 | wait() | |
| 230 | S:play() | |
| 231 | game:GetService("Debris"):AddItem(S, 30)
| |
| 232 | end)) | |
| 233 | end; | |
| 234 | }; | |
| 235 | ||
| 236 | ["ParticleEmitter"] = {
| |
| 237 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 238 | local fp = Create("ParticleEmitter"){
| |
| 239 | Parent = Parent, | |
| 240 | Color = ColorSequence.new(Color1, Color2), | |
| 241 | LightEmission = LightEmission, | |
| 242 | Size = Size, | |
| 243 | Texture = Texture, | |
| 244 | Transparency = Transparency, | |
| 245 | ZOffset = ZOffset, | |
| 246 | Acceleration = Accel, | |
| 247 | Drag = Drag, | |
| 248 | LockedToPart = LockedToPart, | |
| 249 | VelocityInheritance = VelocityInheritance, | |
| 250 | EmissionDirection = EmissionDirection, | |
| 251 | Enabled = Enabled, | |
| 252 | Lifetime = LifeTime, | |
| 253 | Rate = Rate, | |
| 254 | Rotation = Rotation, | |
| 255 | RotSpeed = RotSpeed, | |
| 256 | Speed = Speed, | |
| 257 | VelocitySpread = VelocitySpread, | |
| 258 | } | |
| 259 | return fp | |
| 260 | end; | |
| 261 | }; | |
| 262 | ||
| 263 | CreateTemplate = {
| |
| 264 | ||
| 265 | }; | |
| 266 | } | |
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | New = function(Object, Parent, Name, Data) | |
| 271 | local Object = Instance.new(Object) | |
| 272 | for Index, Value in pairs(Data or {}) do
| |
| 273 | Object[Index] = Value | |
| 274 | end | |
| 275 | Object.Parent = Parent | |
| 276 | Object.Name = Name | |
| 277 | return Object | |
| 278 | end | |
| 279 | ||
| 280 | local glowcolor = BrickColor.new("Toothpaste")
| |
| 281 | local glowcolor2 = BrickColor.new("Institutional white")
| |
| 282 | local patchcolor = BrickColor.new("Really black")
| |
| 283 | local patchcolor2 = BrickColor.new("Really black")
| |
| 284 | local wepcolor = BrickColor.new("Smoky grey")
| |
| 285 | local m = Instance.new("Model",char)
| |
| 286 | ||
| 287 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 288 | local p = Instance.new("Part")
| |
| 289 | p.TopSurface = 0 | |
| 290 | p.BottomSurface = 0 | |
| 291 | p.Parent = parent | |
| 292 | p.Size = Vector3.new(0.05,0.05,0.05) | |
| 293 | p.Transparency = transparency | |
| 294 | p.Reflectance = reflectance | |
| 295 | p.CanCollide = false | |
| 296 | p.Locked = true | |
| 297 | p.BrickColor = brickcolor | |
| 298 | p.Material = material | |
| 299 | return p | |
| 300 | end | |
| 301 | ||
| 302 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 303 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 304 | mesh.MeshType = meshtype | |
| 305 | mesh.Scale = Vector3.new(x1*20,y1*20,z1*20) | |
| 306 | return mesh | |
| 307 | end | |
| 308 | ||
| 309 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
| 310 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 311 | mesh.MeshType = "FileMesh" | |
| 312 | mesh.MeshId = meshid | |
| 313 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 314 | return mesh | |
| 315 | end | |
| 316 | ||
| 317 | ||
| 318 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 319 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 320 | mesh.MeshType = "FileMesh" | |
| 321 | mesh.MeshId = meshid | |
| 322 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 323 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 324 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 325 | return mesh | |
| 326 | end | |
| 327 | ||
| 328 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 329 | local weld = Instance.new("Weld")
| |
| 330 | weld.Parent = parent | |
| 331 | weld.Part0 = part0 | |
| 332 | weld.Part1 = part1 | |
| 333 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 334 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 335 | return weld | |
| 336 | end | |
| 337 | ||
| 338 | ||
| 339 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 340 | CreateWeld(sorb,rarm,sorb,0,1.15,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 341 | ||
| 342 | local wepcenter = CreateParta(m,1,0,"SmoothPlastic",wepcolor) | |
| 343 | local wepweld = CreateWeld(wepcenter,tors,wepcenter,1,0,-4,math.rad(20),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 344 | ||
| 345 | ||
| 346 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 347 | CreateMesh(ga,"Brick",0.175,0.175,2.25) | |
| 348 | CreateWeld(ga,wepcenter,ga,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 349 | ga = CreateParta(m,0,0,"Neon",glowcolor) | |
| 350 | CreateMesh(ga,"Brick",0.195,0.195,1.45) | |
| 351 | CreateWeld(ga,wepcenter,ga,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 352 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 353 | CreateMesh(ga,"Brick",0.215,0.215,1.375) | |
| 354 | CreateWeld(ga,wepcenter,ga,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 355 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 356 | CreateMesh(ga,"Brick",0.125,0.125,1.25) | |
| 357 | CreateWeld(ga,wepcenter,ga,0,-0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 358 | ||
| 359 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 360 | CreateMesh(ga,"Brick",0.125,0.125,0.65) | |
| 361 | CreateWeld(ga,wepcenter,ga,0,-0.765,0.35,math.rad(45),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 362 | ||
| 363 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 364 | CreateMesh(ga,"Brick",0.125,0.125,0.65) | |
| 365 | CreateWeld(ga,wepcenter,ga,0,-0.765,-0.35,math.rad(-45),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 366 | ||
| 367 | ga = CreateParta(m,0,0,"Neon",glowcolor) | |
| 368 | CreateMesh(ga,"Brick",0.245,0.245,1.45) | |
| 369 | CreateWeld(ga,wepcenter,ga,0,0,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 370 | ga = CreateParta(m,0,0,"Neon",glowcolor) | |
| 371 | CreateMesh(ga,"Brick",0.265,0.265,0.45) | |
| 372 | CreateWeld(ga,wepcenter,ga,0,0,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 373 | ga = CreateParta(m,0,0,"SmoothPlastic",patchcolor) | |
| 374 | CreateMesh(ga,"Brick",0.285,0.285,0.35) | |
| 375 | CreateWeld(ga,wepcenter,ga,0,0,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 376 | ga = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 377 | CreateMesh(ga,"Brick",0.2525,0.2525,1.375) | |
| 378 | CreateWeld(ga,wepcenter,ga,0,0,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 379 | cryst = CreateParta(m,0,0,"SmoothPlastic",patchcolor2) | |
| 380 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",0.55,0.55,1.5) | |
| 381 | CreateWeld(cryst,wepcenter,cryst,0,0,-1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 382 | cryst = CreateParta(m,0,0,"SmoothPlastic",glowcolor2) | |
| 383 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",0.575,0.575,1) | |
| 384 | CreateWeld(cryst,wepcenter,cryst,0,0,-1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 385 | cryst = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 386 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",0.45,0.45,0.5) | |
| 387 | CreateWeld(cryst,wepcenter,cryst,0,0,-1.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 388 | cryst = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 389 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",0.45,0.45,0.5) | |
| 390 | CreateWeld(cryst,wepcenter,cryst,0,0,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 391 | cryst = CreateParta(m,0,0,"SmoothPlastic",patchcolor2) | |
| 392 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",0.5,0.5,2) | |
| 393 | CreateWeld(cryst,wepcenter,cryst,0,0,-2.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 394 | cryst = CreateParta(m,0,0,"SmoothPlastic",patchcolor2) | |
| 395 | CreateSpecialMesh(cryst,"http://www.roblox.com/Asset/?id=9756362",1,1,0.5) | |
| 396 | CreateWeld(cryst,wepcenter,cryst,0,0,1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 397 | crysta = CreateParta(m,0,0,"SmoothPlastic",patchcolor) | |
| 398 | CreateSpecialMesh(crysta,"http://www.roblox.com/Asset/?id=9756362",1,1,0.35) | |
| 399 | CreateWeld(crysta,cryst,crysta,0,0,0,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 400 | ||
| 401 | orbe = CreateParta(m,0,0,"Neon",glowcolor) | |
| 402 | CreateMesh(orbe,"Sphere",0.35,0.35,0.25) | |
| 403 | CreateWeld(orbe,wepcenter,orbe,0,0,1.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 404 | ||
| 405 | ||
| 406 | orbem = CreateParta(m,0.75,0,"Neon",glowcolor) | |
| 407 | CreateMesh(orbem,"Cylinder",2,0.45,0.45) | |
| 408 | CreateWeld(orbem,orbe,orbem,0.75,0,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 409 | ||
| 410 | orba = CreateParta(m,0,0,"Neon",glowcolor2) | |
| 411 | CreateMesh(orba,"Sphere",0.65,0.65,0.65) | |
| 412 | CreateWeld(orba,wepcenter,orba,0,0,2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 413 | ||
| 414 | ||
| 415 | ger = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 416 | CreateSpecialMesh(ger,"http://www.roblox.com/asset?id=156292343",1.5,1.5,1.5) | |
| 417 | local orbitalweld = CreateWeld(ger,orba,ger,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 418 | ||
| 419 | boi = CreateParta(m,0,0,"SmoothPlastic",patchcolor) | |
| 420 | CreateSpecialMesh(boi,"http://www.roblox.com/asset?id=156292343",2,2,7.5) | |
| 421 | CreateWeld(boi,cryst,boi,0,0,2,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 422 | boi = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 423 | CreateSpecialMesh(boi,"http://www.roblox.com/asset?id=156292343",3,3,2.5) | |
| 424 | CreateWeld(boi,cryst,boi,0,0,2,math.rad(0),math.rad(0),math.rad(45),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 425 | crysta = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 426 | CreateSpecialMesh(crysta,"http://www.roblox.com/Asset/?id=9756362",1,1,0.65) | |
| 427 | CreateWeld(crysta,cryst,crysta,0,0,2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 428 | ||
| 429 | blad = CreateParta(m,0,0,"SmoothPlastic",patchcolor2) | |
| 430 | CreateMesh(blad,"Brick",0.15,1.5,6.75) | |
| 431 | CreateWeld(blad,wepcenter,blad,0,0,6.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 432 | bladn = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 433 | CreateMesh(bladn,"Brick",0.1,1.65,6.75) | |
| 434 | CreateWeld(bladn,wepcenter,bladn,0,0,6.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 435 | ||
| 436 | local hitbox = CreateParta(m,1,0,"SmoothPlastic",BrickColor.random()) | |
| 437 | hitbox.Size = Vector3.new(0.5,0.5,10) | |
| 438 | CreateWeld(hitbox,blad,hitbox,0,0,-1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 439 | ||
| 440 | ----------- | |
| 441 | ||
| 442 | boipatt = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 443 | CreateSpecialMesh(boipatt,"http://www.roblox.com/asset?id=156292343",1,1,5) | |
| 444 | CreateWeld(boipatt,wepcenter,boipatt,4,-0.25,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 445 | orbpatt = CreateParta(m,0,0,"Neon",glowcolor2) | |
| 446 | CreateMesh(orbpatt,"Sphere",0.8,0.8,0.225) | |
| 447 | CreateWeld(orbpatt,boipatt,orbpatt,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 448 | ||
| 449 | boipatt = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 450 | CreateSpecialMesh(boipatt,"http://www.roblox.com/asset?id=156292343",0.8,0.8,5) | |
| 451 | CreateWeld(boipatt,wepcenter,boipatt,6,-0.25,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 452 | orbpatt = CreateParta(m,0,0,"Neon",glowcolor2) | |
| 453 | CreateMesh(orbpatt,"Sphere",0.6,0.6,0.225) | |
| 454 | CreateWeld(orbpatt,boipatt,orbpatt,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 455 | ||
| 456 | boipatt = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 457 | CreateSpecialMesh(boipatt,"http://www.roblox.com/asset?id=156292343",0.6,0.6,5) | |
| 458 | CreateWeld(boipatt,wepcenter,boipatt,8,-0.25,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 459 | orbpatt = CreateParta(m,0,0,"Neon",glowcolor2) | |
| 460 | CreateMesh(orbpatt,"Sphere",0.4,0.4,0.225) | |
| 461 | CreateWeld(orbpatt,boipatt,orbpatt,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 462 | ||
| 463 | boipatt = CreateParta(m,0,0,"SmoothPlastic",glowcolor) | |
| 464 | CreateSpecialMesh(boipatt,"http://www.roblox.com/asset?id=156292343",0.4,0.4,5) | |
| 465 | CreateWeld(boipatt,wepcenter,boipatt,10,-0.25,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 466 | orbpatt = CreateParta(m,0,0,"Neon",glowcolor2) | |
| 467 | CreateMesh(orbpatt,"Sphere",0.25,0.25,0.225) | |
| 468 | CreateWeld(orbpatt,boipatt,orbpatt,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 469 | ||
| 470 | patt = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 471 | CreateMesh(patt,"Brick",0.175,0.25,6.75) | |
| 472 | CreateWeld(patt,wepcenter,patt,0,0.45,6.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 473 | pattw = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 474 | CreateMesh(pattw,"Wedge",0.175,0.25,0.25) | |
| 475 | CreateWeld(pattw,wepcenter,pattw,0,-0.45,10,math.rad(0),math.rad(0),math.rad(180),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 476 | ||
| 477 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 478 | CreateMesh(patte,"Brick",0.185,0.175,1) | |
| 479 | CreateWeld(patte,wepcenter,patte,0,0.45,3.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 480 | ||
| 481 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 482 | CreateMesh(patte,"Brick",0.185,0.175,1) | |
| 483 | CreateWeld(patte,wepcenter,patte,0,0.45,4.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 484 | ||
| 485 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 486 | CreateMesh(patte,"Brick",0.185,0.175,1) | |
| 487 | CreateWeld(patte,wepcenter,patte,0,0.45,6,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 488 | ||
| 489 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 490 | CreateMesh(patte,"Brick",0.185,0.175,1) | |
| 491 | CreateWeld(patte,wepcenter,patte,0,0.45,7.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 492 | ||
| 493 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 494 | CreateMesh(patte,"Brick",0.185,0.175,1) | |
| 495 | CreateWeld(patte,wepcenter,patte,0,0.45,8.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 496 | ||
| 497 | patte = CreateParta(m,0,0,"Neon",glowcolor) | |
| 498 | CreateMesh(patte,"Brick",0.185,0.175,0.65) | |
| 499 | CreateWeld(patte,wepcenter,patte,0,0.45,9.55,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 500 | pattew = CreateParta(m,0,0,"Neon",glowcolor) | |
| 501 | CreateMesh(pattew,"Wedge",0.185,0.175,0.15) | |
| 502 | CreateWeld(pattew,wepcenter,pattew,0,-0.45,9.95,math.rad(0),math.rad(0),math.rad(180),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 503 | ||
| 504 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 505 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 506 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 507 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 508 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 509 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,5.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 510 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 511 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 512 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,4.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 513 | ||
| 514 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 515 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 516 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,7,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 517 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 518 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 519 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,7.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 520 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 521 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 522 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,6.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 523 | ||
| 524 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 525 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 526 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,9,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 527 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 528 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 529 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,9.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 530 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 531 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 532 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,8.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 533 | ||
| 534 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 535 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 536 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,11,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 537 | orbpatet = CreateParta(m,0,0,"Neon",patchcolor) | |
| 538 | CreateMesh(orbpatet,"Sphere",0.175,0.175,0.225) | |
| 539 | CreateWeld(orbpatet,wepcenter,orbpatet,0,-0.45,10.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 540 | ----------- | |
| 541 | ||
| 542 | bladt = CreateParta(m,0,0,"SmoothPlastic",patchcolor2) | |
| 543 | CreateMesh(bladt,"Wedge",0.15,1.5,2) | |
| 544 | CreateWeld(bladt,wepcenter,bladt,0,0,10.85,math.rad(0),math.rad(0),math.rad(180),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 545 | bladtn = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 546 | CreateMesh(bladtn,"Wedge",0.1,1.65,2.2) | |
| 547 | CreateWeld(bladtn,wepcenter,bladtn,0,0,10.975,math.rad(0),math.rad(0),math.rad(180),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 548 | ------ | |
| 549 | ||
| 550 | ||
| 551 | function RemoveOutlines(part) | |
| 552 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 553 | end | |
| 554 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 555 | local Part = Create("Part")({
| |
| 556 | Parent = Parent, | |
| 557 | Reflectance = Reflectance, | |
| 558 | Transparency = Transparency, | |
| 559 | CanCollide = false, | |
| 560 | Locked = true, | |
| 561 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 562 | Name = Name, | |
| 563 | Size = Size, | |
| 564 | Material = Material | |
| 565 | }) | |
| 566 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 567 | RemoveOutlines(Part) | |
| 568 | return Part | |
| 569 | end | |
| 570 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 571 | local Msh = Create(Mesh)({
| |
| 572 | Parent = Part, | |
| 573 | Offset = OffSet, | |
| 574 | Scale = Scale | |
| 575 | }) | |
| 576 | if Mesh == "SpecialMesh" then | |
| 577 | Msh.MeshType = MeshType | |
| 578 | Msh.MeshId = MeshId | |
| 579 | end | |
| 580 | return Msh | |
| 581 | end | |
| 582 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 583 | local Weld = Create("Weld")({
| |
| 584 | Parent = Parent, | |
| 585 | Part0 = Part0, | |
| 586 | Part1 = Part1, | |
| 587 | C0 = C0, | |
| 588 | C1 = C1 | |
| 589 | }) | |
| 590 | return Weld | |
| 591 | end | |
| 592 | ||
| 593 | Player=game:GetService("Players").LocalPlayer
| |
| 594 | Character=Player.Character | |
| 595 | PlayerGui=Player.PlayerGui | |
| 596 | Backpack=Player.Backpack | |
| 597 | Torso=Character.Torso | |
| 598 | Head=Character.Head | |
| 599 | Humanoid=Character.Humanoid | |
| 600 | m=Instance.new('Model',Character)
| |
| 601 | LeftArm=Character["Left Arm"] | |
| 602 | LeftLeg=Character["Left Leg"] | |
| 603 | RightArm=Character["Right Arm"] | |
| 604 | RightLeg=Character["Right Leg"] | |
| 605 | LS=Torso["Left Shoulder"] | |
| 606 | LH=Torso["Left Hip"] | |
| 607 | RS=Torso["Right Shoulder"] | |
| 608 | RH=Torso["Right Hip"] | |
| 609 | Face = Head.face | |
| 610 | Neck=Torso.Neck | |
| 611 | it=Instance.new | |
| 612 | attacktype=1 | |
| 613 | vt=Vector3.new | |
| 614 | cf=CFrame.new | |
| 615 | euler=CFrame.fromEulerAnglesXYZ | |
| 616 | angles=CFrame.Angles | |
| 617 | cloaked=false | |
| 618 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 619 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 620 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 621 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 622 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 623 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 624 | RootPart=Character.HumanoidRootPart | |
| 625 | RootJoint=RootPart.RootJoint | |
| 626 | RootCF=euler(-1.57,0,3.14) | |
| 627 | attack = false | |
| 628 | attackdebounce = false | |
| 629 | deb=false | |
| 630 | equipped=true | |
| 631 | hand=false | |
| 632 | MMouse=nil | |
| 633 | combo=0 | |
| 634 | mana=0 | |
| 635 | trispeed=.2 | |
| 636 | attackmode='none' | |
| 637 | local idle=0 | |
| 638 | local Anim="Idle" | |
| 639 | local Effects={}
| |
| 640 | local gun=false | |
| 641 | local shoot=false | |
| 642 | local sine = 0 | |
| 643 | local change = 1 | |
| 644 | player=nil | |
| 645 | ||
| 646 | mouse=Player:GetMouse() | |
| 647 | --save shoulders | |
| 648 | RSH, LSH=nil, nil | |
| 649 | --welds | |
| 650 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 651 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 652 | LH=Torso["Left Hip"] | |
| 653 | RH=Torso["Right Hip"] | |
| 654 | TorsoColor=Torso.BrickColor | |
| 655 | function NoOutline(Part) | |
| 656 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 657 | end | |
| 658 | player=Player | |
| 659 | ch=Character | |
| 660 | RSH=ch.Torso["Right Shoulder"] | |
| 661 | LSH=ch.Torso["Left Shoulder"] | |
| 662 | -- | |
| 663 | RSH.Parent=nil | |
| 664 | LSH.Parent=nil | |
| 665 | -- | |
| 666 | RW.Name="Right Shoulder" | |
| 667 | RW.Part0=ch.Torso | |
| 668 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 669 | RW.C1=cf(0, 0.5, 0) | |
| 670 | RW.Part1=ch["Right Arm"] | |
| 671 | RW.Parent=ch.Torso | |
| 672 | -- | |
| 673 | LW.Name="Left Shoulder" | |
| 674 | LW.Part0=ch.Torso | |
| 675 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 676 | LW.C1=cf(0, 0.5, 0) | |
| 677 | LW.Part1=ch["Left Arm"] | |
| 678 | LW.Parent=ch.Torso | |
| 679 | ||
| 680 | local Stats=Instance.new("BoolValue")
| |
| 681 | Stats.Name="Stats" | |
| 682 | Stats.Parent=Character | |
| 683 | local Atk=Instance.new("NumberValue")
| |
| 684 | Atk.Name="Damage" | |
| 685 | Atk.Parent=Stats | |
| 686 | Atk.Value=1 | |
| 687 | local Def=Instance.new("NumberValue")
| |
| 688 | Def.Name="Defense" | |
| 689 | Def.Parent=Stats | |
| 690 | Def.Value=1 | |
| 691 | local Speed=Instance.new("NumberValue")
| |
| 692 | Speed.Name="Speed" | |
| 693 | Speed.Parent=Stats | |
| 694 | Speed.Value=1 | |
| 695 | local Mvmt=Instance.new("NumberValue")
| |
| 696 | Mvmt.Name="Movement" | |
| 697 | Mvmt.Parent=Stats | |
| 698 | Mvmt.Value=1 | |
| 699 | ||
| 700 | local donum=0 | |
| 701 | ||
| 702 | ||
| 703 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 704 | local fp=it("Part")
| |
| 705 | fp.formFactor=formfactor | |
| 706 | fp.Parent=parent | |
| 707 | fp.Reflectance=reflectance | |
| 708 | fp.Transparency=transparency | |
| 709 | fp.CanCollide=false | |
| 710 | fp.Locked=true | |
| 711 | fp.BrickColor=brickcolor | |
| 712 | fp.Name=name | |
| 713 | fp.Size=size | |
| 714 | fp.Position=Torso.Position | |
| 715 | NoOutline(fp) | |
| 716 | fp.Material="SmoothPlastic" | |
| 717 | fp:BreakJoints() | |
| 718 | return fp | |
| 719 | end | |
| 720 | ||
| 721 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 722 | local mesh=it(Mesh) | |
| 723 | mesh.Parent=part | |
| 724 | if Mesh=="SpecialMesh" then | |
| 725 | mesh.MeshType=meshtype | |
| 726 | if meshid~="nil" then | |
| 727 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 728 | end | |
| 729 | end | |
| 730 | mesh.Offset=offset | |
| 731 | mesh.Scale=scale | |
| 732 | return mesh | |
| 733 | end | |
| 734 | ||
| 735 | function weld(parent,part0,part1,c0) | |
| 736 | local weld=it("Weld")
| |
| 737 | weld.Parent=parent | |
| 738 | weld.Part0=part0 | |
| 739 | weld.Part1=part1 | |
| 740 | weld.C0=c0 | |
| 741 | return weld | |
| 742 | end | |
| 743 | ||
| 744 | local Color1=Torso.BrickColor | |
| 745 | ||
| 746 | local bodvel=Instance.new("BodyVelocity")
| |
| 747 | local bg=Instance.new("BodyGyro")
| |
| 748 | ||
| 749 | function swait(num) | |
| 750 | if num==0 or num==nil then | |
| 751 | game:service'RunService'.Stepped:wait(0) | |
| 752 | else | |
| 753 | for i=0,num do | |
| 754 | game:service'RunService'.Stepped:wait(0) | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | ||
| 759 | ||
| 760 | so = function(id,par,vol,pit) | |
| 761 | coroutine.resume(coroutine.create(function() | |
| 762 | local sou = Instance.new("Sound",par or workspace)
| |
| 763 | sou.Volume=vol | |
| 764 | sou.Pitch=pit or 1 | |
| 765 | sou.SoundId=id | |
| 766 | swait() | |
| 767 | sou:play() | |
| 768 | game:GetService("Debris"):AddItem(sou,6)
| |
| 769 | end)) | |
| 770 | end | |
| 771 | ||
| 772 | function clerp(a,b,t) | |
| 773 | local qa = {QuaternionFromCFrame(a)}
| |
| 774 | local qb = {QuaternionFromCFrame(b)}
| |
| 775 | local ax, ay, az = a.x, a.y, a.z | |
| 776 | local bx, by, bz = b.x, b.y, b.z | |
| 777 | local _t = 1-t | |
| 778 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 779 | end | |
| 780 | ||
| 781 | function QuaternionFromCFrame(cf) | |
| 782 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 783 | local trace = m00 + m11 + m22 | |
| 784 | if trace > 0 then | |
| 785 | local s = math.sqrt(1 + trace) | |
| 786 | local recip = 0.5/s | |
| 787 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 788 | else | |
| 789 | local i = 0 | |
| 790 | if m11 > m00 then | |
| 791 | i = 1 | |
| 792 | end | |
| 793 | if m22 > (i == 0 and m00 or m11) then | |
| 794 | i = 2 | |
| 795 | end | |
| 796 | if i == 0 then | |
| 797 | local s = math.sqrt(m00-m11-m22+1) | |
| 798 | local recip = 0.5/s | |
| 799 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 800 | elseif i == 1 then | |
| 801 | local s = math.sqrt(m11-m22-m00+1) | |
| 802 | local recip = 0.5/s | |
| 803 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 804 | elseif i == 2 then | |
| 805 | local s = math.sqrt(m22-m00-m11+1) | |
| 806 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 807 | end | |
| 808 | end | |
| 809 | end | |
| 810 | ||
| 811 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 812 | local xs, ys, zs = x + x, y + y, z + z | |
| 813 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 814 | local xx = x*xs | |
| 815 | local xy = x*ys | |
| 816 | local xz = x*zs | |
| 817 | local yy = y*ys | |
| 818 | local yz = y*zs | |
| 819 | local zz = z*zs | |
| 820 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 821 | end | |
| 822 | ||
| 823 | function QuaternionSlerp(a, b, t) | |
| 824 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 825 | local startInterp, finishInterp; | |
| 826 | if cosTheta >= 0.0001 then | |
| 827 | if (1 - cosTheta) > 0.0001 then | |
| 828 | local theta = math.acos(cosTheta) | |
| 829 | local invSinTheta = 1/math.sin(theta) | |
| 830 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 831 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 832 | else | |
| 833 | startInterp = 1-t | |
| 834 | finishInterp = t | |
| 835 | end | |
| 836 | else | |
| 837 | if (1+cosTheta) > 0.0001 then | |
| 838 | local theta = math.acos(-cosTheta) | |
| 839 | local invSinTheta = 1/math.sin(theta) | |
| 840 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 841 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 842 | else | |
| 843 | startInterp = t-1 | |
| 844 | finishInterp = t | |
| 845 | end | |
| 846 | end | |
| 847 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 848 | end | |
| 849 | ||
| 850 | local function CFrameFromTopBack(at, top, back) | |
| 851 | local right = top:Cross(back) | |
| 852 | return CFrame.new(at.x, at.y, at.z, | |
| 853 | right.x, top.x, back.x, | |
| 854 | right.y, top.y, back.y, | |
| 855 | right.z, top.z, back.z) | |
| 856 | end | |
| 857 | ||
| 858 | function Triangle(a, b, c) | |
| 859 | local edg1 = (c-a):Dot((b-a).unit) | |
| 860 | local edg2 = (a-b):Dot((c-b).unit) | |
| 861 | local edg3 = (b-c):Dot((a-c).unit) | |
| 862 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 863 | a, b, c = a, b, c | |
| 864 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 865 | a, b, c = b, c, a | |
| 866 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 867 | a, b, c = c, a, b | |
| 868 | else | |
| 869 | assert(false, "unreachable") | |
| 870 | end | |
| 871 | ||
| 872 | local len1 = (c-a):Dot((b-a).unit) | |
| 873 | local len2 = (b-a).magnitude - len1 | |
| 874 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 875 | ||
| 876 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 877 | ||
| 878 | local list = {}
| |
| 879 | ||
| 880 | if len1 > 0.01 then | |
| 881 | local w1 = Instance.new('WedgePart', m)
| |
| 882 | game:GetService("Debris"):AddItem(w1,5)
| |
| 883 | w1.Material = "SmoothPlastic" | |
| 884 | w1.FormFactor = 'Custom' | |
| 885 | w1.BrickColor = BrickColor.new("Really red")
| |
| 886 | w1.Transparency = 0 | |
| 887 | w1.Reflectance = 0 | |
| 888 | w1.Material = "SmoothPlastic" | |
| 889 | w1.CanCollide = false | |
| 890 | local l1 = Instance.new("PointLight",w1)
| |
| 891 | l1.Color = Color3.new(170,0,0) | |
| 892 | NoOutline(w1) | |
| 893 | local sz = Vector3.new(0.2, width, len1) | |
| 894 | w1.Size = sz | |
| 895 | local sp = Instance.new("SpecialMesh",w1)
| |
| 896 | sp.MeshType = "Wedge" | |
| 897 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 898 | w1:BreakJoints() | |
| 899 | w1.Anchored = true | |
| 900 | w1.Parent = workspace | |
| 901 | w1.Transparency = 0.7 | |
| 902 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 903 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 904 | table.insert(list,w1) | |
| 905 | end | |
| 906 | ||
| 907 | if len2 > 0.01 then | |
| 908 | local w2 = Instance.new('WedgePart', m)
| |
| 909 | game:GetService("Debris"):AddItem(w2,5)
| |
| 910 | w2.Material = "SmoothPlastic" | |
| 911 | w2.FormFactor = 'Custom' | |
| 912 | w2.BrickColor = BrickColor.new("Really red")
| |
| 913 | w2.Transparency = 0 | |
| 914 | w2.Reflectance = 0 | |
| 915 | w2.Material = "SmoothPlastic" | |
| 916 | w2.CanCollide = false | |
| 917 | local l2 = Instance.new("PointLight",w2)
| |
| 918 | l2.Color = Color3.new(170,0,0) | |
| 919 | NoOutline(w2) | |
| 920 | local sz = Vector3.new(0.2, width, len2) | |
| 921 | w2.Size = sz | |
| 922 | local sp = Instance.new("SpecialMesh",w2)
| |
| 923 | sp.MeshType = "Wedge" | |
| 924 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 925 | w2:BreakJoints() | |
| 926 | w2.Anchored = true | |
| 927 | w2.Parent = workspace | |
| 928 | w2.Transparency = 0.7 | |
| 929 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 930 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 931 | table.insert(list,w2) | |
| 932 | end | |
| 933 | return unpack(list) | |
| 934 | end | |
| 935 | ||
| 936 | ||
| 937 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 938 | if hit.Parent == nil then | |
| 939 | return | |
| 940 | end | |
| 941 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 942 | for _, v in pairs(hit.Parent:children()) do | |
| 943 | if v:IsA("Humanoid") then
| |
| 944 | h = v | |
| 945 | end | |
| 946 | end | |
| 947 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 948 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 949 | return | |
| 950 | end | |
| 951 | local c = Create("ObjectValue")({
| |
| 952 | Name = "creator", | |
| 953 | Value = game:service("Players").LocalPlayer,
| |
| 954 | Parent = h | |
| 955 | }) | |
| 956 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 957 | if HitSound ~= nil and HitPitch ~= nil then | |
| 958 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 959 | end | |
| 960 | local Damage = math.huge | |
| 961 | local blocked = false | |
| 962 | local block = hit.Parent:findFirstChild("Block")
| |
| 963 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 964 | blocked = true | |
| 965 | block.Value = block.Value - 1 | |
| 966 | print(block.Value) | |
| 967 | end | |
| 968 | if blocked == false then | |
| 969 | HitHealth = h.Health | |
| 970 | h.Health = h.Health - Damage | |
| 971 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 972 | print("gained kill")
| |
| 973 | end | |
| 974 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 975 | else | |
| 976 | h.Health = h.Health - Damage / 2 | |
| 977 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 978 | end | |
| 979 | if Type == "Knockdown" then | |
| 980 | local hum = hit.Parent.Humanoid | |
| 981 | hum.PlatformStand = true | |
| 982 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 983 | swait(1) | |
| 984 | HHumanoid.PlatformStand = false | |
| 985 | end), hum) | |
| 986 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 987 | local bodvol = Create("BodyVelocity")({
| |
| 988 | velocity = angle * knockback, | |
| 989 | P = 5000, | |
| 990 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 991 | Parent = hit | |
| 992 | }) | |
| 993 | local rl = Create("BodyAngularVelocity")({
| |
| 994 | P = 3000, | |
| 995 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 996 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 997 | Parent = hit | |
| 998 | }) | |
| 999 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1000 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1001 | elseif Type == "Normal" then | |
| 1002 | local vp = Create("BodyVelocity")({
| |
| 1003 | P = 500, | |
| 1004 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1005 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 1006 | }) | |
| 1007 | if knockback > 0 then | |
| 1008 | vp.Parent = hit.Parent.Torso | |
| 1009 | end | |
| 1010 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1011 | elseif Type == "Up" then | |
| 1012 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1013 | velocity = Vector3.new(0, 20, 0), | |
| 1014 | P = 5000, | |
| 1015 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1016 | Parent = hit | |
| 1017 | }) | |
| 1018 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1019 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1020 | velocity = Vector3.new(0, 20, 0), | |
| 1021 | P = 5000, | |
| 1022 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1023 | Parent = hit | |
| 1024 | }) | |
| 1025 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1026 | elseif Type == "Leech" then | |
| 1027 | local hum = hit.Parent.Humanoid | |
| 1028 | if hum ~= nil then | |
| 1029 | for i = 0, 2 do | |
| 1030 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1031 | end | |
| 1032 | Humanoid.Health = Humanoid.Health + 10 | |
| 1033 | end | |
| 1034 | elseif Type == "UpKnock" then | |
| 1035 | local hum = hit.Parent.Humanoid | |
| 1036 | hum.PlatformStand = true | |
| 1037 | if hum ~= nil then | |
| 1038 | hitr = true | |
| 1039 | end | |
| 1040 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1041 | swait(5) | |
| 1042 | HHumanoid.PlatformStand = false | |
| 1043 | hitr = false | |
| 1044 | end), hum) | |
| 1045 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1046 | velocity = Vector3.new(0, 20, 0), | |
| 1047 | P = 5000, | |
| 1048 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1049 | Parent = hit | |
| 1050 | }) | |
| 1051 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1052 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1053 | velocity = Vector3.new(0, 20, 0), | |
| 1054 | P = 5000, | |
| 1055 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1056 | Parent = hit | |
| 1057 | }) | |
| 1058 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1059 | elseif Type == "Snare" then | |
| 1060 | local bp = Create("BodyPosition")({
| |
| 1061 | P = 2000, | |
| 1062 | D = 100, | |
| 1063 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1064 | position = hit.Parent.Torso.Position, | |
| 1065 | Parent = hit.Parent.Torso | |
| 1066 | }) | |
| 1067 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1068 | elseif Type == "Slashnare" then | |
| 1069 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 1070 | for i = 1, math.random(4, 5) do | |
| 1071 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1072 | end | |
| 1073 | local bp = Create("BodyPosition")({
| |
| 1074 | P = 2000, | |
| 1075 | D = 100, | |
| 1076 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1077 | position = hit.Parent.Torso.Position, | |
| 1078 | Parent = hit.Parent.Torso | |
| 1079 | }) | |
| 1080 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1081 | elseif Type == "Spike" then | |
| 1082 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 1083 | local bp = Create("BodyPosition")({
| |
| 1084 | P = 2000, | |
| 1085 | D = 100, | |
| 1086 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1087 | position = hit.Parent.Torso.Position, | |
| 1088 | Parent = hit.Parent.Torso | |
| 1089 | }) | |
| 1090 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1091 | elseif Type == "Freeze" then | |
| 1092 | local BodPos = Create("BodyPosition")({
| |
| 1093 | P = 50000, | |
| 1094 | D = 1000, | |
| 1095 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1096 | position = hit.Parent.Torso.Position, | |
| 1097 | Parent = hit.Parent.Torso | |
| 1098 | }) | |
| 1099 | local BodGy = Create("BodyGyro")({
| |
| 1100 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1101 | P = 20000, | |
| 1102 | Parent = hit.Parent.Torso, | |
| 1103 | cframe = hit.Parent.Torso.CFrame | |
| 1104 | }) | |
| 1105 | hit.Parent.Torso.Anchored = true | |
| 1106 | coroutine.resume(coroutine.create(function(Part) | |
| 1107 | swait(1.5) | |
| 1108 | Part.Anchored = false | |
| 1109 | end), hit.Parent.Torso) | |
| 1110 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1111 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1112 | end | |
| 1113 | local debounce = Create("BoolValue")({
| |
| 1114 | Name = "DebounceHit", | |
| 1115 | Parent = hit.Parent, | |
| 1116 | Value = true | |
| 1117 | }) | |
| 1118 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1119 | c = Instance.new("ObjectValue")
| |
| 1120 | c.Name = "creator" | |
| 1121 | c.Value = Player | |
| 1122 | c.Parent = h | |
| 1123 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1124 | end | |
| 1125 | end | |
| 1126 | function ShowDamage(Pos, Text, Time, Color) | |
| 1127 | local Rate = 0.03333333333333333 | |
| 1128 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1129 | local Text = Text or "" | |
| 1130 | local Time = Time or 2 | |
| 1131 | local Color = Color or Color3.new(1, 0, 1) | |
| 1132 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1133 | EffectPart.Anchored = true | |
| 1134 | local BillboardGui = Create("BillboardGui")({
| |
| 1135 | Size = UDim2.new(3, 0, 3, 0), | |
| 1136 | Adornee = EffectPart, | |
| 1137 | Parent = EffectPart | |
| 1138 | }) | |
| 1139 | local TextLabel = Create("TextLabel")({
| |
| 1140 | BackgroundTransparency = 1, | |
| 1141 | Size = UDim2.new(1, 0, 1, 0), | |
| 1142 | Text = Text, | |
| 1143 | TextColor3 = Color, | |
| 1144 | TextScaled = true, | |
| 1145 | Font = Enum.Font.ArialBold, | |
| 1146 | Parent = BillboardGui | |
| 1147 | }) | |
| 1148 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1149 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1150 | delay(0, function() | |
| 1151 | local Frames = Time / Rate | |
| 1152 | for Frame = 1, Frames do | |
| 1153 | wait(Rate) | |
| 1154 | local Percent = Frame / Frames | |
| 1155 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1156 | TextLabel.TextTransparency = Percent | |
| 1157 | end | |
| 1158 | if EffectPart and EffectPart.Parent then | |
| 1159 | EffectPart:Destroy() | |
| 1160 | end | |
| 1161 | end) | |
| 1162 | end | |
| 1163 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1164 | for _, c in pairs(workspace:children()) do | |
| 1165 | local hum = c:findFirstChild("Humanoid")
| |
| 1166 | if hum ~= nil then | |
| 1167 | local head = c:findFirstChild("Torso")
| |
| 1168 | if head ~= nil then | |
| 1169 | local targ = head.Position - Part.Position | |
| 1170 | local mag = targ.magnitude | |
| 1171 | if magni >= mag and c.Name ~= Player.Name then | |
| 1172 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end | |
| 1176 | end | |
| 1177 | end | |
| 1178 | ||
| 1179 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 1180 | for _, c in pairs(workspace:children()) do | |
| 1181 | local hum = c:findFirstChild("Humanoid")
| |
| 1182 | if hum ~= nil then | |
| 1183 | local head = c:findFirstChild("Torso")
| |
| 1184 | if head ~= nil then | |
| 1185 | local targ = head.Position - Part.Position | |
| 1186 | local mag = targ.magnitude | |
| 1187 | if magni >= mag and c.Name ~= Player.Name then | |
| 1188 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 1189 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1190 | end | |
| 1191 | end | |
| 1192 | end | |
| 1193 | end | |
| 1194 | end | |
| 1195 | ||
| 1196 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1197 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1198 | end | |
| 1199 | ||
| 1200 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1201 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1202 | prt.Anchored=true | |
| 1203 | prt.CFrame=cframe | |
| 1204 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1205 | --http://www.roblox.com/asset/?id=4770560 | |
| 1206 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1207 | CF=prt.CFrame | |
| 1208 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1209 | for i=0,1,0.2 do | |
| 1210 | wait() | |
| 1211 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1212 | end | |
| 1213 | for i=0,1,delay do | |
| 1214 | wait() | |
| 1215 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1216 | Mesh.Scale=Mesh.Scale | |
| 1217 | end | |
| 1218 | for i=0,1,0.1 do | |
| 1219 | wait() | |
| 1220 | Part.Transparency=i | |
| 1221 | end | |
| 1222 | Part.Parent=nil | |
| 1223 | end),prt,msh,CF) | |
| 1224 | end | |
| 1225 | ||
| 1226 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1227 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1228 | prt.Anchored=true | |
| 1229 | prt.Material = "Neon" | |
| 1230 | prt.CFrame=cframe | |
| 1231 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1232 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1233 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1234 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1235 | for i=0,1,delay do | |
| 1236 | swait() | |
| 1237 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1238 | Part.Transparency=i | |
| 1239 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1240 | end | |
| 1241 | Part.Parent=nil | |
| 1242 | end),prt,msh) | |
| 1243 | end | |
| 1244 | ||
| 1245 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1246 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1247 | prt.Anchored=true | |
| 1248 | prt.Material = "Neon" | |
| 1249 | prt.CFrame=cframe | |
| 1250 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1251 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1252 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1253 | local rtype = rottype | |
| 1254 | for i=0,1,delay do | |
| 1255 | swait() | |
| 1256 | if rtype == 1 then | |
| 1257 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1258 | elseif rtype == 2 then | |
| 1259 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1260 | end | |
| 1261 | Part.Transparency=i | |
| 1262 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1263 | end | |
| 1264 | Part.Parent=nil | |
| 1265 | end),prt,msh) | |
| 1266 | end | |
| 1267 | ||
| 1268 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1269 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1270 | prt.Anchored=true | |
| 1271 | prt.CFrame=cframe | |
| 1272 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1273 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1274 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1275 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1276 | for i=0,1,delay do | |
| 1277 | wait() | |
| 1278 | Part.Transparency=i | |
| 1279 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1280 | end | |
| 1281 | Part.Parent=nil | |
| 1282 | end),prt,msh) | |
| 1283 | end | |
| 1284 | ||
| 1285 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1286 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1287 | prt.Anchored=true | |
| 1288 | prt.Material = "Neon" | |
| 1289 | prt.CFrame=cframe | |
| 1290 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1291 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1292 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1293 | local rtype = rottype | |
| 1294 | for i=0,1,delay do | |
| 1295 | swait() | |
| 1296 | if rtype == 1 then | |
| 1297 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1298 | elseif rtype == 2 then | |
| 1299 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1300 | end | |
| 1301 | Part.Transparency=i | |
| 1302 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1303 | end | |
| 1304 | Part.Parent=nil | |
| 1305 | end),prt,msh) | |
| 1306 | end | |
| 1307 | ||
| 1308 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1309 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1310 | prt.Anchored=true | |
| 1311 | prt.Material = "Neon" | |
| 1312 | prt.CFrame=cframe | |
| 1313 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1314 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1315 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1316 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1317 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1318 | local rtype = rottype | |
| 1319 | for i=0,1,delay do | |
| 1320 | swait() | |
| 1321 | if rtype == 1 then | |
| 1322 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1323 | elseif rtype == 2 then | |
| 1324 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1325 | end | |
| 1326 | dec.Transparency=i | |
| 1327 | dec2.Transparency=i | |
| 1328 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1329 | end | |
| 1330 | Part.Parent=nil | |
| 1331 | end),prt,msh) | |
| 1332 | end | |
| 1333 | ||
| 1334 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1335 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1336 | prt.Anchored=true | |
| 1337 | prt.Material = "Neon" | |
| 1338 | prt.CFrame=cframe | |
| 1339 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1340 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1341 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1342 | local rtype = rottype | |
| 1343 | for i=0,1,delay do | |
| 1344 | swait() | |
| 1345 | if rtype == 1 then | |
| 1346 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1347 | elseif rtype == 2 then | |
| 1348 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1349 | end | |
| 1350 | prt.Transparency=i | |
| 1351 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1352 | end | |
| 1353 | Part.Parent=nil | |
| 1354 | end),prt,msh) | |
| 1355 | end | |
| 1356 | ||
| 1357 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1358 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1359 | prt.Anchored=true | |
| 1360 | prt.Material = "Neon" | |
| 1361 | prt.CFrame=cframe | |
| 1362 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1363 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1364 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1365 | local rtype = rottype | |
| 1366 | for i=0,1,delay do | |
| 1367 | swait() | |
| 1368 | if rtype == 1 then | |
| 1369 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1370 | elseif rtype == 2 then | |
| 1371 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 1372 | end | |
| 1373 | prt.Transparency=i | |
| 1374 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 1375 | end | |
| 1376 | Part.Parent=nil | |
| 1377 | end),prt,msh) | |
| 1378 | end | |
| 1379 | ||
| 1380 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 1381 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1382 | prt.Anchored=true | |
| 1383 | prt.Material = "Neon" | |
| 1384 | prt.CFrame=cframe | |
| 1385 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1386 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1387 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1388 | local rtype = rottype | |
| 1389 | for i=0,1,delay do | |
| 1390 | swait() | |
| 1391 | if rtype == 1 then | |
| 1392 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1393 | elseif rtype == 2 then | |
| 1394 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1395 | end | |
| 1396 | prt.Transparency=i | |
| 1397 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1398 | end | |
| 1399 | Part.Parent=nil | |
| 1400 | end),prt,msh) | |
| 1401 | end | |
| 1402 | ||
| 1403 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1404 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1405 | prt.Anchored=true | |
| 1406 | prt.Material = "Neon" | |
| 1407 | prt.CFrame=cframe | |
| 1408 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1409 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1410 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1411 | local rtype = rottype | |
| 1412 | for i=0,1,delay do | |
| 1413 | swait() | |
| 1414 | if rtype == 1 then | |
| 1415 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1416 | elseif rtype == 2 then | |
| 1417 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1418 | end | |
| 1419 | prt.Transparency=i | |
| 1420 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1421 | end | |
| 1422 | Part.Parent=nil | |
| 1423 | end),prt,msh) | |
| 1424 | end | |
| 1425 | ||
| 1426 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1427 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1428 | prt.Anchored=false | |
| 1429 | prt.CFrame=cframe | |
| 1430 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1431 | local wld=weld(prt,prt,Parent,cframe) | |
| 1432 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1433 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1434 | for i=0,1,delay do | |
| 1435 | wait() | |
| 1436 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1437 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1438 | Part.Transparency=i | |
| 1439 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1440 | end | |
| 1441 | Part.Parent=nil | |
| 1442 | end),prt,msh,wld) | |
| 1443 | end | |
| 1444 | ||
| 1445 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1446 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1447 | prt.Anchored=false | |
| 1448 | prt.CFrame=cframe | |
| 1449 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1450 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1451 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1452 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1453 | for i=0,1,delay do | |
| 1454 | wait() | |
| 1455 | Weld.C0=euler(i*20,0,0) | |
| 1456 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1457 | Part.Transparency=i | |
| 1458 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1459 | end | |
| 1460 | Part.Parent=nil | |
| 1461 | end),prt,msh,wld) | |
| 1462 | end | |
| 1463 | ||
| 1464 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1465 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1466 | prt.Anchored=true | |
| 1467 | prt.CFrame=cframe | |
| 1468 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1469 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1470 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1471 | for i=0,1,delay do | |
| 1472 | wait() | |
| 1473 | Part.CFrame=Part.CFrame | |
| 1474 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1475 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1476 | prt2.Anchored=true | |
| 1477 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1478 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1479 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1480 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1481 | for i=0,1,0.1 do | |
| 1482 | wait() | |
| 1483 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1484 | end | |
| 1485 | Part.Parent=nil | |
| 1486 | end),prt2,msh2) | |
| 1487 | end | |
| 1488 | for i=0,1,delay*2 do | |
| 1489 | wait() | |
| 1490 | Part.CFrame=Part.CFrame | |
| 1491 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1492 | end | |
| 1493 | Part.Parent=nil | |
| 1494 | end),prt,msh) | |
| 1495 | end | |
| 1496 | ||
| 1497 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1498 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1499 | prt.Anchored=true | |
| 1500 | prt.CFrame=cframe | |
| 1501 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1502 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1503 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1504 | for i=0,1,delay do | |
| 1505 | wait() | |
| 1506 | Part.CFrame=Part.CFrame | |
| 1507 | Part.Transparency=i | |
| 1508 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1509 | end | |
| 1510 | Part.Parent=nil | |
| 1511 | end),prt,msh) | |
| 1512 | end | |
| 1513 | ||
| 1514 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1515 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1516 | prt.Anchored=true | |
| 1517 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1518 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1519 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1520 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1521 | CF=Part.CFrame | |
| 1522 | Numbb=0 | |
| 1523 | randnumb=math.random()/10 | |
| 1524 | rand1=math.random()/10 | |
| 1525 | for i=0,1,rand1 do | |
| 1526 | wait() | |
| 1527 | CF=CF*cf(0,math.random()/2,0) | |
| 1528 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1529 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1530 | Part.Transparency=i | |
| 1531 | Numbb=Numbb+randnumb | |
| 1532 | end | |
| 1533 | Part.Parent=nil | |
| 1534 | end),prt,CF,Numbb,randnumb) | |
| 1535 | end | |
| 1536 | ||
| 1537 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1538 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1539 | prt.Anchored=true | |
| 1540 | prt.CFrame=cframe | |
| 1541 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1542 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1543 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1544 | for i=0,1,delay do | |
| 1545 | wait() | |
| 1546 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1547 | Part.Transparency=i | |
| 1548 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1549 | end | |
| 1550 | Part.Parent=nil | |
| 1551 | end),prt,msh) | |
| 1552 | end | |
| 1553 | ||
| 1554 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1555 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1556 | prt.Anchored=true | |
| 1557 | prt.CFrame=cframe | |
| 1558 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1559 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1560 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1561 | for i=0,1,delay do | |
| 1562 | wait() | |
| 1563 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1564 | Part.Transparency=i | |
| 1565 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1566 | end | |
| 1567 | Part.Parent=nil | |
| 1568 | end),prt,msh) | |
| 1569 | end | |
| 1570 | ||
| 1571 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1572 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1573 | prt.Anchored=true | |
| 1574 | prt.CFrame=cframe*cf(x,y,z) | |
| 1575 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1576 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1577 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1578 | local num=math.random() | |
| 1579 | local num2=math.random(-3,2)+math.random() | |
| 1580 | local numm=0 | |
| 1581 | for i=0,1,delay*2 do | |
| 1582 | swait() | |
| 1583 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1584 | Part.Transparency=i | |
| 1585 | numm=numm+0.01 | |
| 1586 | end | |
| 1587 | Part.Parent=nil | |
| 1588 | Mesh.Parent=nil | |
| 1589 | end),prt,msh,x,y,z) | |
| 1590 | end | |
| 1591 | ||
| 1592 | function dmgstart(dmg,what) | |
| 1593 | hitcon = what.Touched:connect(function(hit) | |
| 1594 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1595 | if hum and not hum:IsDescendantOf(Character) then | |
| 1596 | hum:TakeDamage(dmg) | |
| 1597 | end | |
| 1598 | end) | |
| 1599 | end | |
| 1600 | ||
| 1601 | function dmgstop() | |
| 1602 | hitcon:disconnect() | |
| 1603 | end | |
| 1604 | ||
| 1605 | function Cloak() | |
| 1606 | Face.Parent=nil | |
| 1607 | cloaked=true | |
| 1608 | for _,v in pairs(Torso.Parent:children()) do | |
| 1609 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1610 | coroutine.resume(coroutine.create(function() | |
| 1611 | for i=0,1,0.2 do | |
| 1612 | wait() | |
| 1613 | v.Transparency=i | |
| 1614 | end | |
| 1615 | v.Transparency=1 | |
| 1616 | end)) | |
| 1617 | end | |
| 1618 | if v.className=="Hat" then | |
| 1619 | hatp=v.Handle | |
| 1620 | coroutine.resume(coroutine.create(function(derp) | |
| 1621 | for i=0,1,0.2 do | |
| 1622 | wait() | |
| 1623 | derp.Transparency=i | |
| 1624 | end | |
| 1625 | derp.Transparency=1 | |
| 1626 | end),hatp) | |
| 1627 | end | |
| 1628 | end | |
| 1629 | for _,v in pairs(m:children()) do | |
| 1630 | if v.className=="Part" then | |
| 1631 | coroutine.resume(coroutine.create(function() | |
| 1632 | for i=0,1,0.2 do | |
| 1633 | wait() | |
| 1634 | v.Transparency=i | |
| 1635 | end | |
| 1636 | v.Transparency=1 | |
| 1637 | end)) | |
| 1638 | end | |
| 1639 | end | |
| 1640 | end | |
| 1641 | ||
| 1642 | function UnCloak() | |
| 1643 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1644 | Face.Parent=Head | |
| 1645 | cloaked=false | |
| 1646 | for _,v in pairs(Torso.Parent:children()) do | |
| 1647 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1648 | coroutine.resume(coroutine.create(function() | |
| 1649 | for i=0,1,0.1 do | |
| 1650 | wait() | |
| 1651 | v.Transparency=v.Transparency-0.1 | |
| 1652 | end | |
| 1653 | v.Transparency=0 | |
| 1654 | end)) | |
| 1655 | end | |
| 1656 | if v.className=="Hat" then | |
| 1657 | hatp=v.Handle | |
| 1658 | coroutine.resume(coroutine.create(function(derp) | |
| 1659 | for i=0,1,0.1 do | |
| 1660 | wait() | |
| 1661 | derp.Transparency=derp.Transparency-0.1 | |
| 1662 | end | |
| 1663 | derp.Transparency=0 | |
| 1664 | end),hatp) | |
| 1665 | end | |
| 1666 | end | |
| 1667 | for _,v in pairs(m:children()) do | |
| 1668 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 1669 | coroutine.resume(coroutine.create(function() | |
| 1670 | for i=0,1,0.1 do | |
| 1671 | wait() | |
| 1672 | v.Transparency=v.Transparency-0.1 | |
| 1673 | end | |
| 1674 | v.Transparency=0 | |
| 1675 | end)) | |
| 1676 | v.Transparency=0 | |
| 1677 | end | |
| 1678 | end | |
| 1679 | end | |
| 1680 | ||
| 1681 | local origcolor = BrickColor.new("Toothpaste")
| |
| 1682 | ---- This section of explosions. | |
| 1683 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 1684 | local expart = Instance.new("Part",char)
| |
| 1685 | local expart2 = Instance.new("Part",char)
| |
| 1686 | local rin = Instance.new("Part",char)
| |
| 1687 | local rin2 = Instance.new("Part",char)
| |
| 1688 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1689 | partMesh.MeshType = "Sphere" | |
| 1690 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1691 | partMesh2.MeshType = "Sphere" | |
| 1692 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 1693 | partMesh3.MeshType = "Brick" | |
| 1694 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 1695 | partMesh4.MeshType = "Brick" | |
| 1696 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 1697 | partMesh.Scale = vt(rad,rad,rad) | |
| 1698 | expart.Size = vt(1,1,1) | |
| 1699 | expart.Transparency = 0 | |
| 1700 | expart.Anchored = true | |
| 1701 | expart.Material = "Neon" | |
| 1702 | expart.BrickColor = bc("White")
| |
| 1703 | expart.CFrame = par.CFrame | |
| 1704 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1705 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1706 | expart2.Transparency = 0.5 | |
| 1707 | expart2.Anchored = true | |
| 1708 | expart2.Material = "Neon" | |
| 1709 | expart2.BrickColor = par.BrickColor | |
| 1710 | expart2.CFrame = par.CFrame | |
| 1711 | rin.Size = vt(1.15,1.15,1.15) | |
| 1712 | rin.Transparency = 1 | |
| 1713 | rin.Anchored = true | |
| 1714 | rin.Material = "Neon" | |
| 1715 | rin.BrickColor = par.BrickColor | |
| 1716 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1717 | rin2.Size = vt(1.15,1.15,1.15) | |
| 1718 | rin2.Transparency = 1 | |
| 1719 | rin2.Anchored = true | |
| 1720 | rin2.Material = "Neon" | |
| 1721 | rin2.BrickColor = par.BrickColor | |
| 1722 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1723 | partMesh3.Scale = vt(0,1,0) | |
| 1724 | partMesh4.Scale = vt(0,1,0) | |
| 1725 | local dec2 = Instance.new("Decal", rin)
| |
| 1726 | dec2.Face = "Top" | |
| 1727 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 1728 | dec2.Parent = rin | |
| 1729 | local dec2b = dec2:Clone() | |
| 1730 | dec2b.Face = "Bottom" | |
| 1731 | dec2b.Parent = rin | |
| 1732 | ||
| 1733 | local dec2a = Instance.new("Decal", rin2)
| |
| 1734 | dec2a.Face = "Top" | |
| 1735 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 1736 | dec2a.Parent = rin2 | |
| 1737 | local dec2ab = dec2a:Clone() | |
| 1738 | dec2ab.Face = "Bottom" | |
| 1739 | dec2ab.Parent = rin2 | |
| 1740 | expart.CanCollide = false | |
| 1741 | expart2.CanCollide = false | |
| 1742 | rin.CanCollide = false | |
| 1743 | rin2.CanCollide = false | |
| 1744 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 1745 | local value = 1*rad/6.5 | |
| 1746 | for i = 0, 199 do | |
| 1747 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1748 | expart.CFrame = expart.CFrame | |
| 1749 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1750 | expart2.CFrame = expart.CFrame | |
| 1751 | value = value - 0.035*rad/30 | |
| 1752 | if value < 7.5 then | |
| 1753 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 1754 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 1755 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 1756 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 1757 | end | |
| 1758 | if value < 0 then | |
| 1759 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 1760 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 1761 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 1762 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 1763 | expart.Transparency = expart.Transparency + 0.025 | |
| 1764 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 1765 | rin.Transparency = rin.Transparency + 0.025 | |
| 1766 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 1767 | end | |
| 1768 | swait() | |
| 1769 | end | |
| 1770 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1771 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1772 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 1773 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 1774 | end | |
| 1775 | ||
| 1776 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 1777 | local expart = Instance.new("Part",char)
| |
| 1778 | local expart2 = Instance.new("Part",char)
| |
| 1779 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1780 | partMesh.MeshType = "Sphere" | |
| 1781 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1782 | partMesh2.MeshType = "Sphere" | |
| 1783 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 1784 | partMesh.Scale = vt(rad,rad,rad) | |
| 1785 | expart.Size = vt(1,1,1) | |
| 1786 | expart.Transparency = 0 | |
| 1787 | expart.Anchored = true | |
| 1788 | expart.Material = "Neon" | |
| 1789 | expart.BrickColor = bc("White")
| |
| 1790 | expart.CFrame = par.CFrame | |
| 1791 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1792 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1793 | expart2.Transparency = 0.5 | |
| 1794 | expart2.Anchored = true | |
| 1795 | expart2.Material = "Neon" | |
| 1796 | expart2.BrickColor = par.BrickColor | |
| 1797 | expart2.CFrame = par.CFrame | |
| 1798 | expart.CanCollide = false | |
| 1799 | expart2.CanCollide = false | |
| 1800 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 1801 | local value = 1*rad/6.5 | |
| 1802 | for i = 0, 75 do | |
| 1803 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1804 | expart.CFrame = expart.CFrame | |
| 1805 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1806 | expart2.CFrame = expart.CFrame | |
| 1807 | value = value - 0.035*rad/5 | |
| 1808 | if value < 0 then | |
| 1809 | value = 0 | |
| 1810 | expart.Transparency = expart.Transparency + 0.05 | |
| 1811 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 1812 | end | |
| 1813 | swait() | |
| 1814 | end | |
| 1815 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1816 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1817 | end | |
| 1818 | ||
| 1819 | function AreaDanger(rad,par,mindam,maxdam) | |
| 1820 | local expart = Instance.new("Part",char)
| |
| 1821 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1822 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1823 | partMesh.MeshType = "Sphere" | |
| 1824 | partMesh.Scale = vt(rad,rad,rad) | |
| 1825 | expart.Size = vt(1,1,1) | |
| 1826 | expart.Transparency = 0.5 | |
| 1827 | expart.Anchored = true | |
| 1828 | expart.Material = "Neon" | |
| 1829 | expart.CanCollide = false | |
| 1830 | expart.BrickColor = par.BrickColor | |
| 1831 | expart.CFrame = par.CFrame | |
| 1832 | local value = 1*rad/5 | |
| 1833 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 1834 | for i = 0, 14 do | |
| 1835 | wait() | |
| 1836 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1837 | expart.CFrame = expart.CFrame | |
| 1838 | value = value - 0.035*rad | |
| 1839 | if value < 0 then | |
| 1840 | value = 0 | |
| 1841 | end | |
| 1842 | end | |
| 1843 | wait(0.25) | |
| 1844 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 1845 | wait(0.5) | |
| 1846 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 1847 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 1848 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 1849 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 1850 | for i = 0, 14 do | |
| 1851 | wait() | |
| 1852 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1853 | expart.CFrame = expart.CFrame | |
| 1854 | value = value - 0.035*rad/2 | |
| 1855 | end | |
| 1856 | expart.Transparency = 1 | |
| 1857 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 1858 | end | |
| 1859 | ||
| 1860 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 1861 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 1862 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 1863 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 1864 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1865 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 1866 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 1867 | for i = 0, 24 do | |
| 1868 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 1869 | end | |
| 1870 | for i = 0, 24 do | |
| 1871 | local expart = Instance.new("Part",char)
| |
| 1872 | expart.Transparency = 1 | |
| 1873 | expart.Anchored = true | |
| 1874 | expart.CanCollide = false | |
| 1875 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 1876 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 1877 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1878 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 1879 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 1880 | for i = 0, 9 do | |
| 1881 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 1882 | end | |
| 1883 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 1884 | wait(0.1) | |
| 1885 | end | |
| 1886 | end | |
| 1887 | ||
| 1888 | function EXterPlosion(par) | |
| 1889 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 1890 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 1891 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 1892 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1893 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 1894 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 1895 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 1896 | for i = 0, 24 do | |
| 1897 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 1898 | end | |
| 1899 | for i = 0, 24 do | |
| 1900 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 1901 | end | |
| 1902 | end | |
| 1903 | ---- | |
| 1904 | ||
| 1905 | ||
| 1906 | function ring(type,pos,scale,value) | |
| 1907 | local type = type | |
| 1908 | local rng = Instance.new("Part", char)
| |
| 1909 | rng.Anchored = true | |
| 1910 | rng.BrickColor = origcolor | |
| 1911 | rng.CanCollide = false | |
| 1912 | rng.FormFactor = 3 | |
| 1913 | rng.Name = "Ring" | |
| 1914 | rng.Size = Vector3.new(1, 1, 1) | |
| 1915 | rng.Transparency = 0 | |
| 1916 | rng.TopSurface = 0 | |
| 1917 | rng.BottomSurface = 0 | |
| 1918 | rng.CFrame = pos | |
| 1919 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1920 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1921 | rngm.Scale = scale | |
| 1922 | local scaler2 = 1 | |
| 1923 | if type == "Add" then | |
| 1924 | scaler2 = 1*value | |
| 1925 | elseif type == "Divide" then | |
| 1926 | scaler2 = 1/value | |
| 1927 | end | |
| 1928 | coroutine.resume(coroutine.create(function() | |
| 1929 | for i = 0,10,0.1 do | |
| 1930 | swait() | |
| 1931 | if type == "Add" then | |
| 1932 | scaler2 = scaler2 - 0.01*value | |
| 1933 | elseif type == "Divide" then | |
| 1934 | scaler2 = scaler2 - 0.01/value | |
| 1935 | end | |
| 1936 | rng.Transparency = rng.Transparency + 0.01 | |
| 1937 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
| 1938 | end | |
| 1939 | rng:Destroy() | |
| 1940 | end)) | |
| 1941 | end | |
| 1942 | ||
| 1943 | function ring2(type,pos,scale,value,color) | |
| 1944 | local type = type | |
| 1945 | local rng = Instance.new("Part", char)
| |
| 1946 | rng.Anchored = true | |
| 1947 | rng.BrickColor = color | |
| 1948 | rng.CanCollide = false | |
| 1949 | rng.FormFactor = 3 | |
| 1950 | rng.Name = "Ring" | |
| 1951 | rng.Size = Vector3.new(1, 1, 1) | |
| 1952 | rng.Transparency = 0 | |
| 1953 | rng.TopSurface = 0 | |
| 1954 | rng.BottomSurface = 0 | |
| 1955 | rng.CFrame = pos | |
| 1956 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1957 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1958 | rngm.Scale = scale | |
| 1959 | local scaler2 = 1 | |
| 1960 | if type == "Add" then | |
| 1961 | scaler2 = 1*value | |
| 1962 | elseif type == "Divide" then | |
| 1963 | scaler2 = 1/value | |
| 1964 | end | |
| 1965 | coroutine.resume(coroutine.create(function() | |
| 1966 | for i = 0,10,0.1 do | |
| 1967 | swait() | |
| 1968 | if type == "Add" then | |
| 1969 | scaler2 = scaler2 - 0.01*value | |
| 1970 | elseif type == "Divide" then | |
| 1971 | scaler2 = scaler2 - 0.01/value | |
| 1972 | end | |
| 1973 | rng.Transparency = rng.Transparency + 0.01 | |
| 1974 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
| 1975 | end | |
| 1976 | rng:Destroy() | |
| 1977 | end)) | |
| 1978 | end | |
| 1979 | ||
| 1980 | ||
| 1981 | function wave(type,pos,scale,value) | |
| 1982 | local type = type | |
| 1983 | local rng = Instance.new("Part", char)
| |
| 1984 | rng.Anchored = true | |
| 1985 | rng.BrickColor = origcolor | |
| 1986 | rng.CanCollide = false | |
| 1987 | rng.FormFactor = 3 | |
| 1988 | rng.Name = "Ring" | |
| 1989 | rng.Size = Vector3.new(1, 1, 1) | |
| 1990 | rng.Transparency = 0 | |
| 1991 | rng.TopSurface = 0 | |
| 1992 | rng.BottomSurface = 0 | |
| 1993 | rng.CFrame = pos | |
| 1994 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1995 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1996 | rngm.Scale = scale | |
| 1997 | local scaler2 = 1 | |
| 1998 | if type == "Add" then | |
| 1999 | scaler2 = 1*value | |
| 2000 | elseif type == "Divide" then | |
| 2001 | scaler2 = 1/value | |
| 2002 | end | |
| 2003 | coroutine.resume(coroutine.create(function() | |
| 2004 | for i = 0,10,0.1 do | |
| 2005 | swait() | |
| 2006 | if type == "Add" then | |
| 2007 | scaler2 = scaler2 - 0.01*value | |
| 2008 | elseif type == "Divide" then | |
| 2009 | scaler2 = scaler2 - 0.01/value | |
| 2010 | end | |
| 2011 | rng.Transparency = rng.Transparency + 0.01 | |
| 2012 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2013 | end | |
| 2014 | rng:Destroy() | |
| 2015 | end)) | |
| 2016 | end | |
| 2017 | ||
| 2018 | function wave2(type,pos,scale,value,color) | |
| 2019 | local type = type | |
| 2020 | local rng = Instance.new("Part", char)
| |
| 2021 | rng.Anchored = true | |
| 2022 | rng.BrickColor = color | |
| 2023 | rng.CanCollide = false | |
| 2024 | rng.FormFactor = 3 | |
| 2025 | rng.Name = "Ring" | |
| 2026 | rng.Size = Vector3.new(1, 1, 1) | |
| 2027 | rng.Transparency = 0 | |
| 2028 | rng.TopSurface = 0 | |
| 2029 | rng.BottomSurface = 0 | |
| 2030 | rng.CFrame = pos | |
| 2031 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2032 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2033 | rngm.Scale = scale | |
| 2034 | local scaler2 = 1 | |
| 2035 | if type == "Add" then | |
| 2036 | scaler2 = 1*value | |
| 2037 | elseif type == "Divide" then | |
| 2038 | scaler2 = 1/value | |
| 2039 | end | |
| 2040 | coroutine.resume(coroutine.create(function() | |
| 2041 | for i = 0,10,0.1 do | |
| 2042 | swait() | |
| 2043 | if type == "Add" then | |
| 2044 | scaler2 = scaler2 - 0.01*value | |
| 2045 | elseif type == "Divide" then | |
| 2046 | scaler2 = scaler2 - 0.01/value | |
| 2047 | end | |
| 2048 | rng.Transparency = rng.Transparency + 0.01 | |
| 2049 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2050 | end | |
| 2051 | rng:Destroy() | |
| 2052 | end)) | |
| 2053 | end | |
| 2054 | ||
| 2055 | ||
| 2056 | function wind(type,pos,scale,value,speed) | |
| 2057 | local type = type | |
| 2058 | local rng = Instance.new("Part", char)
| |
| 2059 | rng.Anchored = true | |
| 2060 | rng.BrickColor = origcolor | |
| 2061 | rng.CanCollide = false | |
| 2062 | rng.FormFactor = 3 | |
| 2063 | rng.Name = "Ring" | |
| 2064 | rng.Size = Vector3.new(1, 1, 1) | |
| 2065 | rng.Transparency = 0 | |
| 2066 | rng.TopSurface = 0 | |
| 2067 | rng.BottomSurface = 0 | |
| 2068 | rng.CFrame = pos | |
| 2069 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2070 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 2071 | rngm.Scale = scale | |
| 2072 | local scaler2 = 1 | |
| 2073 | if type == "Add" then | |
| 2074 | scaler2 = 1*value | |
| 2075 | elseif type == "Divide" then | |
| 2076 | scaler2 = 1/value | |
| 2077 | end | |
| 2078 | coroutine.resume(coroutine.create(function() | |
| 2079 | for i = 0,10,0.1 do | |
| 2080 | swait() | |
| 2081 | if type == "Add" then | |
| 2082 | scaler2 = scaler2 - 0.01*value | |
| 2083 | elseif type == "Divide" then | |
| 2084 | scaler2 = scaler2 - 0.01/value | |
| 2085 | end | |
| 2086 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
| 2087 | rng.Transparency = rng.Transparency + 0.01 | |
| 2088 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2089 | end | |
| 2090 | rng:Destroy() | |
| 2091 | end)) | |
| 2092 | end | |
| 2093 | ||
| 2094 | function groundwind(type,pos,scale,value,speed) | |
| 2095 | local type = type | |
| 2096 | local rng = Instance.new("Part", char)
| |
| 2097 | rng.Anchored = true | |
| 2098 | rng.BrickColor = origcolor | |
| 2099 | rng.CanCollide = false | |
| 2100 | rng.FormFactor = 3 | |
| 2101 | rng.Name = "Ring" | |
| 2102 | rng.Size = Vector3.new(1, 1, 1) | |
| 2103 | rng.Transparency = 0 | |
| 2104 | rng.TopSurface = 0 | |
| 2105 | rng.BottomSurface = 0 | |
| 2106 | rng.CFrame = pos | |
| 2107 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2108 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 2109 | rngm.Scale = scale | |
| 2110 | local scaler2 = 1 | |
| 2111 | if type == "Add" then | |
| 2112 | scaler2 = 1*value | |
| 2113 | elseif type == "Divide" then | |
| 2114 | scaler2 = 1/value | |
| 2115 | end | |
| 2116 | coroutine.resume(coroutine.create(function() | |
| 2117 | for i = 0,10,0.1 do | |
| 2118 | swait() | |
| 2119 | if type == "Add" then | |
| 2120 | scaler2 = scaler2 - 0.01*value | |
| 2121 | elseif type == "Divide" then | |
| 2122 | scaler2 = scaler2 - 0.01/value | |
| 2123 | end | |
| 2124 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
| 2125 | rng.Transparency = rng.Transparency + 0.01 | |
| 2126 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
| 2127 | end | |
| 2128 | rng:Destroy() | |
| 2129 | end)) | |
| 2130 | end | |
| 2131 | ||
| 2132 | function sphere(type,pos,scale,value) | |
| 2133 | local type = type | |
| 2134 | local rng = Instance.new("Part", char)
| |
| 2135 | rng.Anchored = true | |
| 2136 | rng.BrickColor = origcolor | |
| 2137 | rng.CanCollide = false | |
| 2138 | rng.FormFactor = 3 | |
| 2139 | rng.Name = "Ring" | |
| 2140 | rng.Material = "Neon" | |
| 2141 | rng.Size = Vector3.new(1, 1, 1) | |
| 2142 | rng.Transparency = 0 | |
| 2143 | rng.TopSurface = 0 | |
| 2144 | rng.BottomSurface = 0 | |
| 2145 | rng.CFrame = pos | |
| 2146 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2147 | rngm.MeshType = "Sphere" | |
| 2148 | rngm.Scale = scale | |
| 2149 | local scaler2 = 1 | |
| 2150 | if type == "Add" then | |
| 2151 | scaler2 = 1*value | |
| 2152 | elseif type == "Divide" then | |
| 2153 | scaler2 = 1/value | |
| 2154 | end | |
| 2155 | coroutine.resume(coroutine.create(function() | |
| 2156 | for i = 0,10,0.1 do | |
| 2157 | swait() | |
| 2158 | if type == "Add" then | |
| 2159 | scaler2 = scaler2 - 0.01*value | |
| 2160 | elseif type == "Divide" then | |
| 2161 | scaler2 = scaler2 - 0.01/value | |
| 2162 | end | |
| 2163 | rng.Transparency = rng.Transparency + 0.01 | |
| 2164 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2165 | end | |
| 2166 | rng:Destroy() | |
| 2167 | end)) | |
| 2168 | end | |
| 2169 | ||
| 2170 | function beam(type,pos,scale,value) | |
| 2171 | local type = type | |
| 2172 | local rng = Instance.new("Part", char)
| |
| 2173 | rng.Anchored = true | |
| 2174 | rng.BrickColor = origcolor | |
| 2175 | rng.CanCollide = false | |
| 2176 | rng.FormFactor = 3 | |
| 2177 | rng.Name = "Ring" | |
| 2178 | rng.Material = "Neon" | |
| 2179 | rng.Size = Vector3.new(1, 1, 1) | |
| 2180 | rng.Transparency = 0 | |
| 2181 | rng.TopSurface = 0 | |
| 2182 | rng.BottomSurface = 0 | |
| 2183 | rng.CFrame = pos | |
| 2184 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2185 | rngm.MeshType = "Sphere" | |
| 2186 | rngm.Scale = scale | |
| 2187 | rngm.Scale = rngm.Scale + Vector3.new(0,10000,0) | |
| 2188 | local scaler2 = 0.5 | |
| 2189 | if type == "Add" then | |
| 2190 | scaler2 = 0.5*value | |
| 2191 | elseif type == "Divide" then | |
| 2192 | scaler2 = 0.5/value | |
| 2193 | end | |
| 2194 | coroutine.resume(coroutine.create(function() | |
| 2195 | for i = 0,10,0.1 do | |
| 2196 | swait() | |
| 2197 | if type == "Add" then | |
| 2198 | scaler2 = scaler2 - 0.01*value | |
| 2199 | elseif type == "Divide" then | |
| 2200 | scaler2 = scaler2 - 0.01/value | |
| 2201 | end | |
| 2202 | rng.Transparency = rng.Transparency + 0.01 | |
| 2203 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
| 2204 | end | |
| 2205 | rng:Destroy() | |
| 2206 | end)) | |
| 2207 | end | |
| 2208 | local dashing = false | |
| 2209 | local OriginalWalkspeed = hum.WalkSpeed | |
| 2210 | local equipped = false | |
| 2211 | -- Functions are ready. | |
| 2212 | function equipanim() | |
| 2213 | attack = true | |
| 2214 | for i = 0,2,0.1 do | |
| 2215 | ||
| 2216 | swait() | |
| 2217 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
| 2218 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-40)),.2) | |
| 2219 | RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(100)), 0.2) | |
| 2220 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 2221 | end | |
| 2222 | attack = false | |
| 2223 | hum.WalkSpeed = 10 | |
| 2224 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
| 2225 | wepweld.Part0 = rarm | |
| 2226 | equipped = true | |
| 2227 | end | |
| 2228 | function unequipanim() | |
| 2229 | attack = true | |
| 2230 | for i = 0,2,0.1 do | |
| 2231 | ||
| 2232 | swait() | |
| 2233 | wepweld.C1 = clerp(wepweld.C1,cf(0,-1,0)* angles(math.rad(220),math.rad(0),math.rad(0)),0.2) | |
| 2234 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
| 2235 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-40)),.2) | |
| 2236 | RW.C0 = clerp(RW.C0, CFrame.new(1.75, 0.5, 0) * angles(math.rad(0), math.rad(-50), math.rad(100)), 0.2) | |
| 2237 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 2238 | end | |
| 2239 | attack = false | |
| 2240 | hum.WalkSpeed = OriginalWalkspeed | |
| 2241 | wepweld.C1 = clerp(wepweld.C1,cf(1,0,-4)* angles(math.rad(20),math.rad(-90),math.rad(0)),1) | |
| 2242 | wepweld.Part0 = tors | |
| 2243 | equipped = false | |
| 2244 | end | |
| 2245 | ||
| 2246 | ----------- attacks | |
| 2247 | function attackone() | |
| 2248 | attack = true | |
| 2249 | for i = 0,3,0.1 do | |
| 2250 | ||
| 2251 | swait() | |
| 2252 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 2253 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.1) | |
| 2254 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-40)),.1) | |
| 2255 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(100)), 0.1) | |
| 2256 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.1) | |
| 2257 | end | |
| 2258 | CFuncs["Sound"].Create("rbxassetid://231917961", hitbox, 1, 1)
| |
| 2259 | local con = hitbox.Touched:connect(function(hit) | |
| 2260 | Damagefunc(hitbox, hit, math.huge, math.huge, 0, "Normal", RootPart, 0.3, "0", 0.8) | |
| 2261 | end) | |
| 2262 | for i = 0,3,0.1 do | |
| 2263 | ||
| 2264 | swait() | |
| 2265 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
| 2266 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-60)),0.2) | |
| 2267 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(60)),.2) | |
| 2268 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(40), math.rad(60)), 0.2) | |
| 2269 | LW.C0 = clerp(LW.C0, CFrame.new(-0.25, 0.5, -0.75) * angles(math.rad(40), math.rad(0), math.rad(50)), 0.2) | |
| 2270 | end | |
| 2271 | con:disconnect() | |
| 2272 | attack = false | |
| 2273 | end | |
| 2274 | ||
| 2275 | function attacktwo() | |
| 2276 | attack = true | |
| 2277 | for i = 0,3,0.1 do | |
| 2278 | ||
| 2279 | swait() | |
| 2280 | wepweld.C1 = clerp(wepweld.C1,cf(0,-1,0)* angles(math.rad(180),math.rad(0),math.rad(0)),0.1) | |
| 2281 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),0.1) | |
| 2282 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(40)),.1) | |
| 2283 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(70)), 0.1) | |
| 2284 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.1) | |
| 2285 | end | |
| 2286 | CFuncs["Sound"].Create("rbxassetid://231917950", hitbox, 1, 1)
| |
| 2287 | local con = hitbox.Touched:connect(function(hit) | |
| 2288 | Damagefunc(hitbox, hit, math.huge, math.huge, 0, "Normal", RootPart, 0.3, "0", 0.8) | |
| 2289 | end) | |
| 2290 | for i = 0,3,0.1 do | |
| 2291 | ||
| 2292 | swait() | |
| 2293 | wepweld.C1 = clerp(wepweld.C1,cf(0,-1,0)* angles(math.rad(180),math.rad(0),math.rad(0)),0.2) | |
| 2294 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.2) | |
| 2295 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-80)),.2) | |
| 2296 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, -0.75) * angles(math.rad(0), math.rad(130), math.rad(100)), 0.2) | |
| 2297 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(110), math.rad(0), math.rad(50)), 0.2) | |
| 2298 | end | |
| 2299 | con:disconnect() | |
| 2300 | attack = false | |
| 2301 | end | |
| 2302 | ||
| 2303 | function attackthree() | |
| 2304 | attack = true | |
| 2305 | for i = 0,3,0.1 do | |
| 2306 | ||
| 2307 | swait() | |
| 2308 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5) | |
| 2309 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-100)),0.1) | |
| 2310 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(100)),.1) | |
| 2311 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(40), math.rad(60)), 0.1) | |
| 2312 | LW.C0 = clerp(LW.C0, CFrame.new(-0.25, 0.5, -0.75) * angles(math.rad(40), math.rad(0), math.rad(50)), 0.1) | |
| 2313 | end | |
| 2314 | CFuncs["Sound"].Create("rbxassetid://231917950", hitbox, 1, 1.25)
| |
| 2315 | local con = hitbox.Touched:connect(function(hit) | |
| 2316 | Damagefunc(hitbox, hit, math.huge, math.huge, 0, "Normal", RootPart, 0.3, "0", 0.8) | |
| 2317 | end) | |
| 2318 | for i = 0,3,0.1 do | |
| 2319 | ||
| 2320 | swait() | |
| 2321 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(0),math.rad(0)),0.2) | |
| 2322 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(70)),0.2) | |
| 2323 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-70)),.2) | |
| 2324 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(80), math.rad(110)), 0.2) | |
| 2325 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, -0.75) * angles(math.rad(120), math.rad(0), math.rad(-5)), 0.2) | |
| 2326 | end | |
| 2327 | con:disconnect() | |
| 2328 | attack = false | |
| 2329 | end | |
| 2330 | ||
| 2331 | function attackfour() | |
| 2332 | attack = true | |
| 2333 | for i = 0,3,0.1 do | |
| 2334 | ||
| 2335 | swait() | |
| 2336 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),0.5) | |
| 2337 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.1) | |
| 2338 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2339 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 1, 0) * angles(math.rad(190), math.rad(0), math.rad(-40)), 0.1) | |
| 2340 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 1, 0) * angles(math.rad(190), math.rad(0), math.rad(40)), 0.1) | |
| 2341 | end | |
| 2342 | for i = 0,1,0.1 do | |
| 2343 | swait() | |
| 2344 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(60),math.rad(0),math.rad(-40)),0.4) | |
| 2345 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.4) | |
| 2346 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 2347 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(-40)), 0.4) | |
| 2348 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(40)), 0.4) | |
| 2349 | end | |
| 2350 | local impact = Instance.new("Part")
| |
| 2351 | impact.Parent = char | |
| 2352 | impact.BrickColor = origcolor | |
| 2353 | impact.CanCollide = false | |
| 2354 | impact.Material = "Neon" | |
| 2355 | impact.Anchored = true | |
| 2356 | impact.TopSurface = 0 | |
| 2357 | impact.BottomSurface = 0 | |
| 2358 | impact.Transparency = 1 | |
| 2359 | impact.Size = vt(2,2,2) | |
| 2360 | impact.Position = bladt.Position | |
| 2361 | game:GetService("Debris"):AddItem(impact, 5)
| |
| 2362 | CFuncs["Sound"].Create("rbxassetid://231917806", impact, 2, 1)
| |
| 2363 | CFuncs["Sound"].Create("rbxassetid://231917845", impact, 1, 1)
| |
| 2364 | CFuncs["Sound"].Create("rbxassetid://231917833", impact, 1, 1.5)
| |
| 2365 | MagniDamage(impact, 10, 10,12, 0, "Normal") | |
| 2366 | ring2("Divide",impact.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,0),1.5,BrickColor.new("White"))
| |
| 2367 | ring2("Divide",impact.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(5,5,0),2.5,BrickColor.new("White"))
| |
| 2368 | wave2("Divide",impact.CFrame*CFrame.Angles(0,0,0),Vector3.new(5,0,5),5,BrickColor.new("White"))
| |
| 2369 | for i = 0,1,0.1 do | |
| 2370 | swait() | |
| 2371 | CameraShake(10, 5) | |
| 2372 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(60),math.rad(0),math.rad(-40)),0.4) | |
| 2373 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.4) | |
| 2374 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 2375 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(-40)), 0.4) | |
| 2376 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(40)), 0.4) | |
| 2377 | end | |
| 2378 | attack = false | |
| 2379 | end | |
| 2380 | ||
| 2381 | -------- Skills | |
| 2382 | function scrollingup() | |
| 2383 | attack = true | |
| 2384 | for i = 0,3,0.1 do | |
| 2385 | ||
| 2386 | swait() | |
| 2387 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5) | |
| 2388 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(110)),0.1) | |
| 2389 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-100)),.1) | |
| 2390 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(70), math.rad(90)), 0.1) | |
| 2391 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 2392 | end | |
| 2393 | local con = hitbox.Touched:connect(function(hit) | |
| 2394 | Damagefunc(hitbox, hit, math.huge, math.huge, 0, "Normal", RootPart, 0.3, "0", 0.8) | |
| 2395 | end) | |
| 2396 | local bv = Instance.new("BodyVelocity")
| |
| 2397 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2398 | bv.velocity = root.CFrame.lookVector*100 | |
| 2399 | bv.Parent = root | |
| 2400 | CFuncs["Sound"].Create("rbxassetid://231917788", root, 2.5, 1)
| |
| 2401 | CFuncs["Sound"].Create("rbxassetid://231917845", root, 2.5, 1)
| |
| 2402 | CFuncs["Sound"].Create("rbxassetid://231917801", root, 1, 1)
| |
| 2403 | wave2("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(10,1,10),35,BrickColor.new("White"))
| |
| 2404 | wave2("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(10,1,10),5,BrickColor.new("White"))
| |
| 2405 | ring2("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),1.5,BrickColor.new("White"))
| |
| 2406 | ring2("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),1,BrickColor.new("White"))
| |
| 2407 | coroutine.resume(coroutine.create(function() | |
| 2408 | wait(0.45) | |
| 2409 | bv:Destroy() | |
| 2410 | end)) | |
| 2411 | for z = 0, 1 do | |
| 2412 | MagniDamage(root, 15, 13,15, 0, "Normal") | |
| 2413 | ring2("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(1,1,1),5,BrickColor.new("White"))
| |
| 2414 | ring2("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(15,15,1),25,BrickColor.new("Toothpaste"))
| |
| 2415 | ring2("Divide",root.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(15,15,1),2.5,BrickColor.new("Toothpaste"))
| |
| 2416 | for i = 0,1,0.3 do | |
| 2417 | CameraShake(6, 3) | |
| 2418 | swait() | |
| 2419 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(-5),math.rad(0)),0.3) | |
| 2420 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-30)),0.3) | |
| 2421 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.3) | |
| 2422 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
| 2423 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3) | |
| 2424 | end | |
| 2425 | for i = 0,1,0.3 do | |
| 2426 | ||
| 2427 | swait() | |
| 2428 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(-5),math.rad(0)),0.3) | |
| 2429 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 2430 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.3) | |
| 2431 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
| 2432 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3) | |
| 2433 | end | |
| 2434 | for i = 0,1,0.3 do | |
| 2435 | ||
| 2436 | swait() | |
| 2437 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(-5),math.rad(0)),0.3) | |
| 2438 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-180)),0.3) | |
| 2439 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.3) | |
| 2440 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
| 2441 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3) | |
| 2442 | end | |
| 2443 | for i = 0,1,0.3 do | |
| 2444 | ||
| 2445 | swait() | |
| 2446 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(-5),math.rad(0)),0.3) | |
| 2447 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-270)),0.3) | |
| 2448 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.3) | |
| 2449 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
| 2450 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.3) | |
| 2451 | end | |
| 2452 | end | |
| 2453 | attack = false | |
| 2454 | con:disconnect() | |
| 2455 | end | |
| 2456 | ||
| 2457 | function lemmesmashyoo() | |
| 2458 | attack = true | |
| 2459 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 0.75, 1.15)
| |
| 2460 | sphere("Divide",root.CFrame*CFrame.Angles(0,0,0),Vector3.new(-25,-25,-25),1.75)
| |
| 2461 | for i = 0,5,0.1 do | |
| 2462 | ||
| 2463 | swait() | |
| 2464 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(0),math.rad(0),math.rad(-40)),0.5) | |
| 2465 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.1) | |
| 2466 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2467 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 1, 0) * angles(math.rad(190), math.rad(0), math.rad(-40)), 0.1) | |
| 2468 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 1, 0) * angles(math.rad(190), math.rad(0), math.rad(40)), 0.1) | |
| 2469 | end | |
| 2470 | for i = 0,1,0.1 do | |
| 2471 | swait() | |
| 2472 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(60),math.rad(0),math.rad(-40)),0.4) | |
| 2473 | CameraShake(8, 4) | |
| 2474 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.4) | |
| 2475 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 2476 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(-40)), 0.4) | |
| 2477 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(40)), 0.4) | |
| 2478 | end | |
| 2479 | local impact = Instance.new("Part")
| |
| 2480 | impact.Parent = char | |
| 2481 | impact.BrickColor = origcolor | |
| 2482 | impact.CanCollide = false | |
| 2483 | impact.Material = "Neon" | |
| 2484 | impact.Anchored = true | |
| 2485 | impact.TopSurface = 0 | |
| 2486 | impact.BottomSurface = 0 | |
| 2487 | impact.Transparency = 1 | |
| 2488 | impact.Size = vt(2,2,2) | |
| 2489 | impact.Position = bladt.Position | |
| 2490 | game:GetService("Debris"):AddItem(impact, 5)
| |
| 2491 | CFuncs["Sound"].Create("rbxassetid://157878578", impact, 1.5, 0.75)
| |
| 2492 | CFuncs["Sound"].Create("rbxassetid://157878578", impact, 0.5, 0.5)
| |
| 2493 | CFuncs["Sound"].Create("rbxassetid://231917806", impact, 2.25, 0.5)
| |
| 2494 | CFuncs["Sound"].Create("rbxassetid://231917845", impact, 2.25, 0.5)
| |
| 2495 | CFuncs["Sound"].Create("rbxassetid://231917833", impact, 2.25, 1.25)
| |
| 2496 | MagniDamage(impact, 27.5, 15,17, 0, "Normal") | |
| 2497 | ring2("Add",impact.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,0),1.25,BrickColor.new("White"))
| |
| 2498 | ring2("Divide",impact.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(5,5,0),1.5,BrickColor.new("White"))
| |
| 2499 | wave2("Divide",impact.CFrame*CFrame.Angles(0,0,0),Vector3.new(5,0,5),3.5,BrickColor.new("White"))
| |
| 2500 | wave2("Divide",impact.CFrame*CFrame.Angles(0,0,0),Vector3.new(15,0,15),5,BrickColor.new("White"))
| |
| 2501 | ring2("Add",impact.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(0,0,0),50,BrickColor.new("Really black"))
| |
| 2502 | beam("Add",impact.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),1)
| |
| 2503 | beam("Add",impact.CFrame*CFrame.Angles(0,0,0),Vector3.new(0,0,0),1.25)
| |
| 2504 | for i = 0,1,0.1 do | |
| 2505 | swait() | |
| 2506 | wepweld.C1 = clerp(wepweld.C1,cf(1,1,0)* angles(math.rad(60),math.rad(0),math.rad(-40)),0.4) | |
| 2507 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.4) | |
| 2508 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 2509 | RW.C0 = clerp(RW.C0, CFrame.new(1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(-40)), 0.4) | |
| 2510 | LW.C0 = clerp(LW.C0, CFrame.new(-1.15, 0.25, -0.45) * angles(math.rad(60), math.rad(0), math.rad(40)), 0.4) | |
| 2511 | end | |
| 2512 | attack = false | |
| 2513 | end | |
| 2514 | --- | |
| 2515 | ||
| 2516 | local attacktype = 1 | |
| 2517 | mouse.Button1Down:connect(function() | |
| 2518 | if equipped == true then | |
| 2519 | if attack == false and attacktype == 1 then | |
| 2520 | attacktype = 2 | |
| 2521 | attackone() | |
| 2522 | elseif attack == false and attacktype == 2 then | |
| 2523 | attacktype = 3 | |
| 2524 | attacktwo() | |
| 2525 | elseif attack == false and attacktype == 3 then | |
| 2526 | attacktype = 4 | |
| 2527 | attackthree() | |
| 2528 | elseif attack == false and attacktype == 4 then | |
| 2529 | attacktype = 1 | |
| 2530 | attackfour() | |
| 2531 | end | |
| 2532 | end | |
| 2533 | end) | |
| 2534 | mouse.KeyDown:connect(function(k) | |
| 2535 | if k == "f" and attack == false and equipped == false then | |
| 2536 | equipanim() | |
| 2537 | elseif k == "f" and attack == false and equipped == true then | |
| 2538 | unequipanim() | |
| 2539 | end | |
| 2540 | if equipped == true then | |
| 2541 | if k == "z" and attack == false then | |
| 2542 | scrollingup() | |
| 2543 | end | |
| 2544 | if k == "x" and attack == false then | |
| 2545 | lemmesmashyoo() | |
| 2546 | end | |
| 2547 | end | |
| 2548 | end) | |
| 2549 | Humanoid.Animator.Parent = nil | |
| 2550 | idleanim=.4 | |
| 2551 | while true do | |
| 2552 | swait() | |
| 2553 | sine = sine + change | |
| 2554 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2555 | local velderp=RootPart.Velocity.y | |
| 2556 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2557 | if equipped==true or equipped==false then | |
| 2558 | if attack==false then | |
| 2559 | idle=idle+1 | |
| 2560 | else | |
| 2561 | idle=0 | |
| 2562 | end | |
| 2563 | if idle>=500 then | |
| 2564 | if attack==false then | |
| 2565 | end | |
| 2566 | end | |
| 2567 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2568 | Anim="Jump" | |
| 2569 | if attack==false then | |
| 2570 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 2571 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 2572 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 2573 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 2574 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 2575 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 2576 | if equipped == true then | |
| 2577 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(-10),math.rad(180),math.rad(0)),0.1) | |
| 2578 | end | |
| 2579 | end | |
| 2580 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2581 | Anim="Fall" | |
| 2582 | if attack==false then | |
| 2583 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 2584 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 2585 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2586 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2587 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 2588 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 2589 | if equipped == true then | |
| 2590 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(-10),math.rad(180),math.rad(0)),0.1) | |
| 2591 | end | |
| 2592 | end | |
| 2593 | elseif torvel<1 and hitfloor~=nil then | |
| 2594 | Anim="Idle" | |
| 2595 | if equipped == false then | |
| 2596 | if dashing == false then | |
| 2597 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 100),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-15)),.1) | |
| 2598 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 100),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
| 2599 | end | |
| 2600 | if attack==false then | |
| 2601 | wepweld.C1 = clerp(wepweld.C1,cf(1,0,-4)* angles(math.rad(20),math.rad(-90),math.rad(0)),0.1) | |
| 2602 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 100))*angles(math.rad(-10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 100))),.1) | |
| 2603 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 100)),math.rad(-10),math.rad(-20 - 2.5 * math.cos(sine / 100))),.1) | |
| 2604 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 100),0)*angles(math.rad(2.5),math.rad(0),math.rad(20 + 5 * math.cos(sine / 100))),.1) | |
| 2605 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 100),0)*angles(math.rad(-25),math.rad(0),math.rad(-15 + 1.5 * math.cos(sine / 100))),.1) | |
| 2606 | end | |
| 2607 | elseif equipped == true then | |
| 2608 | if dashing == false then | |
| 2609 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 100),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-15)),.1) | |
| 2610 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 100),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
| 2611 | end | |
| 2612 | if attack==false then | |
| 2613 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
| 2614 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 100))*angles(math.rad(10),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 100))),.1) | |
| 2615 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 100))),.1) | |
| 2616 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 100),0)*angles(math.rad(2.5),math.rad(75),math.rad(40 + 5 * math.cos(sine / 100))),.1) | |
| 2617 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 100),0)*angles(math.rad(60),math.rad(0),math.rad(20 + 1.5 * math.cos(sine / 100))),.1) | |
| 2618 | end | |
| 2619 | end | |
| 2620 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 2621 | Anim="Walk" | |
| 2622 | if equipped == false then | |
| 2623 | if dashing == false then | |
| 2624 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 35 * math.cos(sine / 6))),.1) | |
| 2625 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 35 * math.cos(sine / 6))),.1) | |
| 2626 | end | |
| 2627 | if attack==false then | |
| 2628 | wepweld.C1 = clerp(wepweld.C1,cf(1,0,-4)* angles(math.rad(20),math.rad(-90),math.rad(0)),0.1) | |
| 2629 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 2630 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 2631 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(10)),.1) | |
| 2632 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.1) | |
| 2633 | end | |
| 2634 | elseif equipped == true then | |
| 2635 | if dashing == false then | |
| 2636 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 35 * math.cos(sine / 12))),.1) | |
| 2637 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 35 * math.cos(sine / 12))),.1) | |
| 2638 | end | |
| 2639 | if attack==false then | |
| 2640 | wepweld.C1 = clerp(wepweld.C1,cf(0,1,0)* angles(math.rad(20),math.rad(180),math.rad(0)),0.1) | |
| 2641 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 2642 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 2643 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-10),math.rad(20),math.rad(10)),.1) | |
| 2644 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.1) | |
| 2645 | end | |
| 2646 | end | |
| 2647 | elseif torvel>=22 and hitfloor~=nil then | |
| 2648 | Anim="Run" | |
| 2649 | if dashing == false then | |
| 2650 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2651 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2652 | end | |
| 2653 | if attack==false then | |
| 2654 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 2655 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2656 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
| 2657 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
| 2658 | end | |
| 2659 | end | |
| 2660 | end | |
| 2661 | end |