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| 1 | --[[ | |
| 2 | ||
| 3 | Adrian L Lange grants anyone the right to use this work for any purpose, | |
| 4 | without any conditions, unless such conditions are required by law. | |
| 5 | ||
| 6 | --]] | |
| 7 | ||
| 8 | local _, ns = ... | |
| 9 | local oUF = ns.oUF | |
| 10 | ||
| 11 | local FONT = [=[Interface\AddOns\oUF_P3lim\semplice.ttf]=] | |
| 12 | local TEXTURE = [=[Interface\ChatFrame\ChatFrameBackground]=] | |
| 13 | local BACKDROP = {
| |
| 14 | bgFile = TEXTURE, insets = {top = -1, bottom = -1, left = -1, right = -1}
| |
| 15 | } | |
| 16 | ||
| 17 | local UpdateComboPoints | |
| 18 | do | |
| 19 | local spells = {
| |
| 20 | [1822] = true, -- Rake | |
| 21 | [5221] = true, -- Shred | |
| 22 | [6785] = true, -- Ravage | |
| 23 | [33876] = true, -- Mangle | |
| 24 | [102545] = true, -- Ravage! | |
| 25 | [114236] = true, -- Shred! | |
| 26 | } | |
| 27 | ||
| 28 | local min = math.min | |
| 29 | local count, form = 0 | |
| 30 | local playerGUID | |
| 31 | ||
| 32 | function UpdateCombo(self, event, ...) | |
| 33 | if(event == 'COMBAT_LOG_EVENT_UNFILTERED') then | |
| 34 | local _, param, _, source, _, _, _, destination, _, _, _, spell, _, _, _, _, _, _, _, _, crit = ... | |
| 35 | if(form and param == 'SPELL_DAMAGE' and source == playerGUID and destination == UnitGUID('target')) then
| |
| 36 | if(spells[spell] and crit) then | |
| 37 | count = min(count + 1, 5) | |
| 38 | end | |
| 39 | end | |
| 40 | elseif(event == 'UPDATE_SHAPESHIFT_FORM') then | |
| 41 | if(not playerGUID) then | |
| 42 | playerGUID = UnitGUID('player')
| |
| 43 | end | |
| 44 | ||
| 45 | form = GetShapeshiftForm() == 3 | |
| 46 | else | |
| 47 | if(UnitHasVehicleUI('player')) then
| |
| 48 | count = GetComboPoints('vehicle', 'target')
| |
| 49 | else | |
| 50 | count = GetComboPoints('player', 'target')
| |
| 51 | end | |
| 52 | end | |
| 53 | ||
| 54 | local element = self.ComboPoints | |
| 55 | if(count > 0) then | |
| 56 | element:SetText(count) | |
| 57 | else | |
| 58 | element:SetText() | |
| 59 | end | |
| 60 | end | |
| 61 | end | |
| 62 | ||
| 63 | local function PostUpdatePower(element, unit, min, max) | |
| 64 | element:GetParent().Health:SetHeight(max ~= 0 and 20 or 22) | |
| 65 | end | |
| 66 | ||
| 67 | local function PostUpdateCast(element, unit) | |
| 68 | local Spark = element.Spark | |
| 69 | if(not element.interrupt and UnitCanAttack('player', unit)) then
| |
| 70 | Spark:SetTexture(1, 0, 0) | |
| 71 | else | |
| 72 | Spark:SetTexture(1, 1, 1) | |
| 73 | end | |
| 74 | end | |
| 75 | ||
| 76 | local function UpdateRuneState(self) | |
| 77 | local opacity | |
| 78 | if(UnitHasVehicleUI('player') or UnitIsDeadOrGhost('player')) then
| |
| 79 | opacity = 0 | |
| 80 | elseif(UnitAffectingCombat('player')) then
| |
| 81 | opacity = 1 | |
| 82 | elseif(UnitExists('target') and UnitCanAttack('player', 'target')) then
| |
| 83 | opacity = 0.8 | |
| 84 | else | |
| 85 | opacity = 0 | |
| 86 | ||
| 87 | for index = 1, 6 do | |
| 88 | local _, _, ready = GetRuneCooldown(index) | |
| 89 | if(not ready) then | |
| 90 | opacity = 0.5 | |
| 91 | break | |
| 92 | end | |
| 93 | end | |
| 94 | end | |
| 95 | ||
| 96 | local current = self:GetAlpha() | |
| 97 | if(opacity > current) then | |
| 98 | UIFrameFadeIn(self, 1/4, current, opacity) | |
| 99 | elseif(opacity < current) then | |
| 100 | UIFrameFadeOut(self, 1/4, current, opacity) | |
| 101 | end | |
| 102 | end | |
| 103 | ||
| 104 | local function UpdateRunes(self, elapsed) | |
| 105 | local duration = self.duration + elapsed | |
| 106 | if(duration >= 1) then | |
| 107 | self:SetScript('OnUpdate', nil)
| |
| 108 | else | |
| 109 | self.duration = duration | |
| 110 | self:SetValue(math.max(duration, 0)) | |
| 111 | end | |
| 112 | ||
| 113 | local Background = self.Background | |
| 114 | if(Background:GetHeight() <= 2.1) then | |
| 115 | Background:Hide() | |
| 116 | else | |
| 117 | Background:Show() | |
| 118 | end | |
| 119 | end | |
| 120 | ||
| 121 | local function PostUpdateRune(element, Rune, id, start, duration, ready) | |
| 122 | local Overlay = Rune.Overlay | |
| 123 | if(ready) then | |
| 124 | Overlay:SetValue(1) | |
| 125 | Overlay:SetScript('OnUpdate', nil)
| |
| 126 | Overlay.Background:Show() | |
| 127 | else | |
| 128 | Overlay.duration = GetTime() - (start + duration - 1) | |
| 129 | Overlay:SetScript('OnUpdate', UpdateRunes)
| |
| 130 | end | |
| 131 | end | |
| 132 | ||
| 133 | local function PostUpdateRuneType(element, Rune) | |
| 134 | local r, g, b = Rune:GetStatusBarColor() | |
| 135 | Rune:SetStatusBarColor(r * 0.7, g * 0.7, b * 0.7) | |
| 136 | Rune.Overlay:SetStatusBarColor(r, g, b) | |
| 137 | end | |
| 138 | ||
| 139 | local function UpdateAura(self, elapsed) | |
| 140 | if(self.expiration) then | |
| 141 | if(self.expiration < 60) then | |
| 142 | self.remaining:SetFormattedText('%d', self.expiration)
| |
| 143 | else | |
| 144 | self.remaining:SetText() | |
| 145 | end | |
| 146 | ||
| 147 | self.expiration = self.expiration - elapsed | |
| 148 | end | |
| 149 | end | |
| 150 | ||
| 151 | local function PostCreateAura(element, button) | |
| 152 | button:SetBackdrop(BACKDROP) | |
| 153 | button:SetBackdropColor(0, 0, 0) | |
| 154 | button.cd:SetReverse() | |
| 155 | button.icon:SetTexCoord(0.08, 0.92, 0.08, 0.92) | |
| 156 | button.icon:SetDrawLayer('ARTWORK')
| |
| 157 | ||
| 158 | button.count:SetPoint('BOTTOMRIGHT', 2, 1)
| |
| 159 | button.count:SetFont(FONT, 8, 'OUTLINEMONOCHROME') | |
| 160 | ||
| 161 | local remaining = button:CreateFontString(nil, 'OVERLAY') | |
| 162 | remaining:SetPoint('TOPLEFT', 0, -1)
| |
| 163 | remaining:SetFont(FONT, 8, 'OUTLINEMONOCROME') | |
| 164 | button.remaining = remaining | |
| 165 | ||
| 166 | button:HookScript('OnUpdate', UpdateAura)
| |
| 167 | end | |
| 168 | ||
| 169 | local function PostUpdateBuff(element, unit, button, index) | |
| 170 | local _, _, _, _, _, duration, expiration = UnitAura(unit, index, button.filter) | |
| 171 | ||
| 172 | if(duration and duration > 0) then | |
| 173 | button.expiration = expiration - GetTime() | |
| 174 | else | |
| 175 | button.expiration = math.huge | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | local function PostUpdateDebuff(element, unit, button, index) | |
| 180 | local _, _, _, _, type, _, _, owner = UnitAura(unit, index, button.filter) | |
| 181 | ||
| 182 | if(owner == 'player') then | |
| 183 | local color = DebuffTypeColor[type or 'none'] | |
| 184 | button:SetBackdropColor(color.r * 3/5, color.g * 3/5, color.b * 3/5) | |
| 185 | button.icon:SetDesaturated(false) | |
| 186 | else | |
| 187 | button:SetBackdropColor(0, 0, 0) | |
| 188 | button.icon:SetDesaturated(true) | |
| 189 | end | |
| 190 | ||
| 191 | PostUpdateBuff(element, unit, button, index) | |
| 192 | end | |
| 193 | ||
| 194 | local FilterPlayerBuffs | |
| 195 | do | |
| 196 | local spells = {
| |
| 197 | -- Druid | |
| 198 | [5217] = true, -- Tiger's Fury | |
| 199 | [52610] = true, -- Savage Roar | |
| 200 | [106951] = true, -- Berserk | |
| 201 | [127538] = true, -- Savage Roar (glyphed) | |
| 202 | [124974] = true, -- Nature's Vigil | |
| 203 | [132158] = true, -- Nature's Swiftness | |
| 204 | [132402] = true, -- Savage Defense | |
| 205 | ||
| 206 | -- Rogue | |
| 207 | [5171] = true, -- Slice and Dice | |
| 208 | [31224] = true, -- Cloak of Shadows | |
| 209 | [32645] = true, -- Envenom | |
| 210 | [73651] = true, -- Recuperate | |
| 211 | [121471] = true, -- Shadow Blades | |
| 212 | [115189] = true, -- Anticipation | |
| 213 | ||
| 214 | -- Death Knight | |
| 215 | [48707] = true, -- Anti-Magic Shell | |
| 216 | [51271] = true, -- Pillar of Frost | |
| 217 | [53365] = true, -- Rune of the Fallen Crusader | |
| 218 | ||
| 219 | -- Shared | |
| 220 | [32182] = true, -- Heroism | |
| 221 | [57933] = true, -- Tricks of the Trade | |
| 222 | [80353] = true, -- Time Warp | |
| 223 | } | |
| 224 | ||
| 225 | if(select(2, UnitClass('player')) == 'DEATHKNIGHT') then
| |
| 226 | spells[57330] = true -- Horn of Winter | |
| 227 | end | |
| 228 | ||
| 229 | function FilterPlayerBuffs(...) | |
| 230 | local _, _, _, _, _, _, _, _, _, _, _, _, _, id = ... | |
| 231 | return spells[id] | |
| 232 | end | |
| 233 | end | |
| 234 | ||
| 235 | local FilterTargetDebuffs | |
| 236 | do | |
| 237 | local show = {
| |
| 238 | [1490] = true, -- Curse of Elements (Magic Vulnerability) | |
| 239 | [58410] = true, -- Master Poisoner (Magic Vulnerability) | |
| 240 | [81326] = true, -- Physical Vulnerability (Shared) | |
| 241 | [113746] = true, -- Weakened Armor (Shared) | |
| 242 | } | |
| 243 | ||
| 244 | local hide = {
| |
| 245 | [770] = true, -- Faerie Fire | |
| 246 | [58180] = true, -- Infected Wounds | |
| 247 | [115798] = true, -- Weakened Blows | |
| 248 | } | |
| 249 | ||
| 250 | function FilterTargetDebuffs(...) | |
| 251 | local _, unit, _, _, _, _, _, _, _, _, owner, _, _, id = ... | |
| 252 | ||
| 253 | if(owner == 'player' and hide[id]) then | |
| 254 | return false | |
| 255 | elseif(owner == 'player' or owner == 'vehicle' or UnitIsFriend('player', unit) or show[id] or not owner) then
| |
| 256 | return true | |
| 257 | end | |
| 258 | end | |
| 259 | end | |
| 260 | ||
| 261 | local UnitSpecific = {
| |
| 262 | player = function(self) | |
| 263 | local PowerValue = self.Health:CreateFontString(nil, 'OVERLAY') | |
| 264 | PowerValue:SetPoint('LEFT', 2, 0)
| |
| 265 | PowerValue:SetPoint('RIGHT', self.HealthValue, 'LEFT', -3)
| |
| 266 | PowerValue:SetFont(FONT, 8, 'OUTLINEMONOCHROME') | |
| 267 | PowerValue:SetJustifyH('LEFT')
| |
| 268 | PowerValue.frequentUpdates = 0.1 | |
| 269 | self:Tag(PowerValue, '[|cffffff00>holypower<|r ][p3lim:power][ >p3lim:druid][ | >p3lim:spell]') | |
| 270 | ||
| 271 | local Experience = CreateFrame('StatusBar', nil, self)
| |
| 272 | Experience:SetPoint('BOTTOM', 0, -20)
| |
| 273 | Experience:SetSize(230, 6) | |
| 274 | Experience:SetStatusBarTexture(TEXTURE) | |
| 275 | Experience:SetStatusBarColor(0.15, 0.7, 0.1) | |
| 276 | self.Experience = Experience | |
| 277 | ||
| 278 | local Rested = CreateFrame('StatusBar', nil, Experience)
| |
| 279 | Rested:SetAllPoints() | |
| 280 | Rested:SetStatusBarTexture(TEXTURE) | |
| 281 | Rested:SetStatusBarColor(0, 0.4, 1, 0.6) | |
| 282 | Rested:SetBackdrop(BACKDROP) | |
| 283 | Rested:SetBackdropColor(0, 0, 0) | |
| 284 | Experience.Rested = Rested | |
| 285 | ||
| 286 | local ExperienceBG = Rested:CreateTexture(nil, 'BORDER') | |
| 287 | ExperienceBG:SetAllPoints() | |
| 288 | ExperienceBG:SetTexture(1/3, 1/3, 1/3) | |
| 289 | ||
| 290 | local AltPower = CreateFrame('StatusBar', nil, self)
| |
| 291 | AltPower:SetPoint('BOTTOM', 0, -10)
| |
| 292 | AltPower:SetSize(230, 6) | |
| 293 | AltPower:SetStatusBarTexture(TEXTURE) | |
| 294 | AltPower:SetStatusBarColor(0.15, 0.7, 0.1) | |
| 295 | AltPower:SetBackdrop(BACKDROP) | |
| 296 | AltPower:SetBackdropColor(0, 0, 0) | |
| 297 | AltPower:EnableMouse(true) | |
| 298 | AltPower.colorTexture = true | |
| 299 | self.AltPowerBar = AltPower | |
| 300 | ||
| 301 | local AltPowerBG = AltPower:CreateTexture(nil, 'BORDER') | |
| 302 | AltPowerBG:SetAllPoints() | |
| 303 | AltPowerBG:SetTexture(1/3, 1/3, 1/3) | |
| 304 | ||
| 305 | local playerClass = select(3, UnitClass('player'))
| |
| 306 | if(playerClass == 6) then | |
| 307 | local Parent = CreateFrame('Frame', nil, UIParent)
| |
| 308 | Parent:SetPoint('CENTER', 0, -230)
| |
| 309 | Parent:SetSize(82, 40) | |
| 310 | ||
| 311 | Parent:RegisterEvent('UNIT_EXITED_VEHICLE')
| |
| 312 | Parent:RegisterEvent('UNIT_ENTERED_VEHICLE')
| |
| 313 | Parent:RegisterEvent('PLAYER_ENTERING_WORLD')
| |
| 314 | Parent:RegisterEvent('PLAYER_TARGET_CHANGED')
| |
| 315 | Parent:RegisterEvent('PLAYER_REGEN_DISABLED')
| |
| 316 | Parent:RegisterEvent('PLAYER_REGEN_ENABLED')
| |
| 317 | Parent:RegisterEvent('RUNE_POWER_UPDATE')
| |
| 318 | Parent:SetScript('OnEvent', UpdateRuneState)
| |
| 319 | ||
| 320 | local Runes = {}
| |
| 321 | for index = 1, 6 do | |
| 322 | local Rune = CreateFrame('StatusBar', nil, Parent)
| |
| 323 | Rune:SetPoint('BOTTOMLEFT', 3 + (index - 1) * 13, 0)
| |
| 324 | Rune:SetSize(10, 38) | |
| 325 | Rune:SetOrientation('VERTICAL')
| |
| 326 | Rune:SetStatusBarTexture(TEXTURE) | |
| 327 | Rune:SetAlpha(0.7) | |
| 328 | ||
| 329 | local Overlay = CreateFrame('StatusBar', nil, Parent)
| |
| 330 | Overlay:SetAllPoints(Rune) | |
| 331 | Overlay:SetOrientation('VERTICAL')
| |
| 332 | Overlay:SetStatusBarTexture(TEXTURE) | |
| 333 | Overlay:SetMinMaxValues(0, 1) | |
| 334 | Overlay:SetFrameLevel(3) | |
| 335 | Rune.Overlay = Overlay | |
| 336 | ||
| 337 | local RuneBG = Parent:CreateTexture(nil, 'BORDER') | |
| 338 | RuneBG:SetPoint('BOTTOM', Rune, 0, -1)
| |
| 339 | RuneBG:SetPoint('TOP', Rune:GetStatusBarTexture(), 0, 1)
| |
| 340 | RuneBG:SetSize(12, 40) | |
| 341 | RuneBG:SetTexture(0, 0, 0) | |
| 342 | Overlay.Background = RuneBG | |
| 343 | ||
| 344 | Runes[index] = Rune | |
| 345 | end | |
| 346 | ||
| 347 | Runes.PostUpdateRune = PostUpdateRune | |
| 348 | Runes.PostUpdateType = PostUpdateRuneType | |
| 349 | ||
| 350 | self.Runes = Runes | |
| 351 | ||
| 352 | self.colors.runes[1] = {0.9, 0.15, 0.15}
| |
| 353 | self.colors.runes[2] = {0.4, 0.9, 0.3}
| |
| 354 | self.colors.runes[3] = {0, 0.7, 0.9}
| |
| 355 | self.colors.runes[4] = {0.5, 0.27, 0.68}
| |
| 356 | end | |
| 357 | ||
| 358 | self.Debuffs.size = 22 | |
| 359 | self.Debuffs:SetSize(230, 22) | |
| 360 | self.Debuffs.PostUpdateIcon = PostUpdateBuff | |
| 361 | self.Buffs.PostUpdateIcon = PostUpdateBuff | |
| 362 | self.Buffs.CustomFilter = FilterPlayerBuffs | |
| 363 | ||
| 364 | self:Tag(self.HealthValue, '[p3lim:status][p3lim:player]') | |
| 365 | self:SetWidth(230) | |
| 366 | end, | |
| 367 | target = function(self) | |
| 368 | local ComboPoints = self:CreateFontString(nil, 'OVERLAY', 'SubZoneTextFont') | |
| 369 | ComboPoints:SetPoint('RIGHT', self, 'LEFT', -9, 0)
| |
| 370 | ComboPoints:SetJustifyH('RIGHT')
| |
| 371 | ComboPoints:SetTextColor(1, 1, 1) | |
| 372 | ||
| 373 | if(select(3, UnitClass('player')) == 11) then
| |
| 374 | self.ComboPoints = ComboPoints | |
| 375 | ||
| 376 | self:RegisterEvent('COMBAT_LOG_EVENT_UNFILTERED', UpdateCombo, true)
| |
| 377 | self:RegisterEvent('UPDATE_SHAPESHIFT_FORM', UpdateCombo, true)
| |
| 378 | self:RegisterEvent('PLAYER_TARGET_CHANGED', UpdateCombo, true)
| |
| 379 | self:RegisterEvent('UNIT_COMBO_POINTS', UpdateCombo, true)
| |
| 380 | ||
| 381 | table.insert(self.__elements, UpdateCombo) | |
| 382 | else | |
| 383 | self:Tag(ComboPoints, '[cpoints]') | |
| 384 | end | |
| 385 | ||
| 386 | self.Castbar.PostCastStart = PostUpdateCast | |
| 387 | self.Castbar.PostCastInterruptible = PostUpdateCast | |
| 388 | self.Castbar.PostCastNotInterruptible = PostUpdateCast | |
| 389 | self.Castbar.PostChannelStart = PostUpdateCast | |
| 390 | ||
| 391 | self.Debuffs.size = 19.4 | |
| 392 | self.Debuffs['growth-y'] = 'DOWN' | |
| 393 | self.Debuffs:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -4)
| |
| 394 | self.Debuffs:SetSize(230, 19.4) | |
| 395 | self.Debuffs.CustomFilter = FilterTargetDebuffs | |
| 396 | self.Debuffs.PostUpdateIcon = PostUpdateDebuff | |
| 397 | ||
| 398 | self.Power.PostUpdate = PostUpdatePower | |
| 399 | self:Tag(self.HealthValue, '[p3lim:status][p3lim:hostile][p3lim:friendly]') | |
| 400 | self:SetWidth(230) | |
| 401 | end, | |
| 402 | - | party = function(self) |
| 402 | + | |
| 403 | - | local Name = self.Health:CreateFontString(nil, 'OVERLAY') |
| 403 | + | |
| 404 | - | Name:SetPoint('LEFT', 3, 0)
|
| 404 | + | |
| 405 | - | Name:SetPoint('RIGHT', self.HealthValue, 'LEFT')
|
| 405 | + | |
| 406 | end | |
| 407 | } | |
| 408 | - | self:Tag(Name, '[p3lim:unbuffed< ][p3lim:leader][raidcolor][name]') |
| 408 | + | |
| 409 | local function Shared(self, unit) | |
| 410 | - | local RoleIcon = self:CreateTexture(nil, 'ARTWORK') |
| 410 | + | |
| 411 | - | RoleIcon:SetPoint('LEFT', self, 'RIGHT', 3, 0)
|
| 411 | + | |
| 412 | - | RoleIcon:SetSize(14, 14) |
| 412 | + | |
| 413 | - | RoleIcon:SetAlpha(0) |
| 413 | + | |
| 414 | - | self.LFDRole = RoleIcon |
| 414 | + | |
| 415 | self:SetScript('OnEnter', UnitFrame_OnEnter)
| |
| 416 | - | local ReadyCheck = self:CreateTexture(nil, 'OVERLAY') |
| 416 | + | |
| 417 | - | ReadyCheck:SetPoint('LEFT', self, 'RIGHT', 3, 0)
|
| 417 | + | |
| 418 | - | ReadyCheck:SetSize(14, 14) |
| 418 | + | |
| 419 | - | self.ReadyCheck = ReadyCheck |
| 419 | + | |
| 420 | ||
| 421 | - | self:HookScript('OnEnter', function() RoleIcon:SetAlpha(1) end)
|
| 421 | + | |
| 422 | - | self:HookScript('OnLeave', function() RoleIcon:SetAlpha(0) end)
|
| 422 | + | |
| 423 | Health:SetStatusBarColor(1/6, 1/6, 2/7) | |
| 424 | Health.frequentUpdates = true | |
| 425 | - | self:Tag(self.HealthValue, '[p3lim:status][p3lim:percent]') |
| 425 | + | |
| 426 | ||
| 427 | local HealthBG = Health:CreateTexture(nil, 'BORDER') | |
| 428 | HealthBG:SetAllPoints() | |
| 429 | HealthBG:SetTexture(1/3, 1/3, 1/3) | |
| 430 | ||
| 431 | local HealthValue = Health:CreateFontString(nil, 'OVERLAY') | |
| 432 | HealthValue:SetPoint('RIGHT', -2, 0)
| |
| 433 | - | UnitSpecific.raid = UnitSpecific.party |
| 433 | + | |
| 434 | HealthValue:SetJustifyH('RIGHT')
| |
| 435 | HealthValue.frequentUpdates = 1/4 | |
| 436 | self.HealthValue = HealthValue | |
| 437 | ||
| 438 | if(unit == 'player' or unit == 'target') then | |
| 439 | local Power = CreateFrame('StatusBar', nil, self)
| |
| 440 | Power:SetPoint('BOTTOMRIGHT')
| |
| 441 | Power:SetPoint('BOTTOMLEFT')
| |
| 442 | Power:SetPoint('TOP', Health, 'BOTTOM', 0, -1)
| |
| 443 | Power:SetStatusBarTexture(TEXTURE) | |
| 444 | Power.frequentUpdates = true | |
| 445 | self.Power = Power | |
| 446 | ||
| 447 | Power.colorClass = true | |
| 448 | Power.colorTapping = true | |
| 449 | Power.colorDisconnected = true | |
| 450 | Power.colorReaction = true | |
| 451 | ||
| 452 | local PowerBG = Power:CreateTexture(nil, 'BORDER') | |
| 453 | PowerBG:SetAllPoints() | |
| 454 | PowerBG:SetTexture(TEXTURE) | |
| 455 | PowerBG.multiplier = 1/3 | |
| 456 | Power.bg = PowerBG | |
| 457 | ||
| 458 | local Buffs = CreateFrame('Frame', nil, self)
| |
| 459 | Buffs:SetPoint('TOPLEFT', self, 'TOPRIGHT', 4, 0)
| |
| 460 | Buffs:SetSize(236, 44) | |
| 461 | Buffs.num = 20 | |
| 462 | Buffs.size = 22 | |
| 463 | Buffs.spacing = 4 | |
| 464 | Buffs.initialAnchor = 'TOPLEFT' | |
| 465 | Buffs['growth-y'] = 'DOWN' | |
| 466 | Buffs.PostCreateIcon = PostCreateAura | |
| 467 | self.Buffs = Buffs | |
| 468 | ||
| 469 | local Castbar = CreateFrame('StatusBar', nil, self)
| |
| 470 | Castbar:SetAllPoints(Health) | |
| 471 | Castbar:SetStatusBarTexture(TEXTURE) | |
| 472 | Castbar:SetStatusBarColor(0, 0, 0, 0) | |
| 473 | Castbar:SetFrameStrata('HIGH')
| |
| 474 | self.Castbar = Castbar | |
| 475 | ||
| 476 | local Spark = Castbar:CreateTexture(nil, 'OVERLAY') | |
| 477 | Spark:SetSize(2, 20) | |
| 478 | Spark:SetTexture(1, 1, 1) | |
| 479 | Castbar.Spark = Spark | |
| 480 | ||
| 481 | local RaidIcon = Health:CreateTexture(nil, 'OVERLAY') | |
| 482 | RaidIcon:SetPoint('TOP', self, 0, 8)
| |
| 483 | RaidIcon:SetSize(16, 16) | |
| 484 | self.RaidIcon = RaidIcon | |
| 485 | ||
| 486 | Health:SetHeight(20) | |
| 487 | Health:SetPoint('TOPRIGHT')
| |
| 488 | Health:SetPoint('TOPLEFT')
| |
| 489 | ||
| 490 | self:SetHeight(22) | |
| 491 | end | |
| 492 | ||
| 493 | if(unit ~= 'player' and unit ~= 'party' and unit ~= 'raid') then | |
| 494 | local Name = Health:CreateFontString(nil, 'OVERLAY') | |
| 495 | Name:SetPoint('LEFT', 2, 0)
| |
| 496 | Name:SetPoint('RIGHT', HealthValue, 'LEFT')
| |
| 497 | Name:SetFont(FONT, 8, 'OUTLINEMONOCHROME') | |
| 498 | Name:SetJustifyH('LEFT')
| |
| 499 | self:Tag(Name, '[p3lim:color][name][ |cff0090ff>rare<|r]') | |
| 500 | end | |
| 501 | ||
| 502 | if(unit ~= 'boss') then | |
| 503 | local Debuffs = CreateFrame('Frame', nil, self)
| |
| 504 | Debuffs.spacing = 4 | |
| 505 | Debuffs.initialAnchor = 'TOPLEFT' | |
| 506 | Debuffs.PostCreateIcon = PostCreateAura | |
| 507 | self.Debuffs = Debuffs | |
| 508 | ||
| 509 | if(unit == 'focus') then | |
| 510 | Debuffs:SetPoint('TOPLEFT', self, 'TOPRIGHT', 4, 0)
| |
| 511 | Debuffs.onlyShowPlayer = true | |
| 512 | elseif(unit ~= 'target') then | |
| 513 | Debuffs:SetPoint('TOPRIGHT', self, 'TOPLEFT', -4, 0)
| |
| 514 | Debuffs.initialAnchor = 'TOPRIGHT' | |
| 515 | Debuffs['growth-x'] = 'LEFT' | |
| 516 | end | |
| 517 | ||
| 518 | if(unit == 'focus' or unit == 'targettarget') then | |
| 519 | Debuffs.num = 3 | |
| 520 | Debuffs.size = 19 | |
| 521 | Debuffs:SetSize(230, 19) | |
| 522 | ||
| 523 | Health:SetAllPoints() | |
| 524 | self:SetSize(161, 19) | |
| 525 | end | |
| 526 | end | |
| 527 | ||
| 528 | - | if(unit ~= 'party' and unit ~= 'raid' and unit ~= 'boss') then |
| 528 | + | |
| 529 | return UnitSpecific[unit](self) | |
| 530 | end | |
| 531 | end | |
| 532 | ||
| 533 | oUF:RegisterStyle('P3lim', Shared)
| |
| 534 | oUF:Factory(function(self) | |
| 535 | self:SetActiveStyle('P3lim')
| |
| 536 | self:Spawn('player'):SetPoint('CENTER', -300, -250)
| |
| 537 | self:Spawn('focus'):SetPoint('TOPLEFT', oUF_P3limPlayer, 0, 26)
| |
| 538 | self:Spawn('target'):SetPoint('CENTER', 300, -250)
| |
| 539 | self:Spawn('targettarget'):SetPoint('TOPRIGHT', oUF_P3limTarget, 0, 26)
| |
| 540 | ||
| 541 | for index = 1, MAX_BOSS_FRAMES do | |
| 542 | local boss = self:Spawn('boss' .. index)
| |
| 543 | if(index == 1) then | |
| 544 | boss:SetPoint('TOP', oUF_P3limRaid or Minimap, 'BOTTOM', 0, -20)
| |
| 545 | else | |
| 546 | boss:SetPoint('TOP', _G['oUF_P3limBoss' .. index - 1], 'BOTTOM', 0, -6)
| |
| 547 | end | |
| 548 | ||
| 549 | local blizz = _G['Boss' .. index .. 'TargetFrame'] | |
| 550 | blizz:UnregisterAllEvents() | |
| 551 | blizz:Hide() | |
| 552 | end | |
| 553 | end) |