View difference between Paste ID: TRWsrpc2 and vHPgZydJ
SHOW: | | - or go back to the newest paste.
1-
Add this to your ShooterInput.ini at the [Engine.PlayerInput] category (at the bottom or to the other Fxx binds):
1+
Add this to your ShooterInput.ini at the [ShooterGame.SGPlayerInputPawn] category (at the bottom):
2
3-
Bindings=(Name="F10",Command="PostProcessAAType 0 | BloomSize 0 | FogDensity 0 | ColorGrading 2 | RawInputUpdateTest true | setfovsensitivityscale 0.3333333333",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
3+
Bindings=(Name="F10",Command="PostProcessAAType 0 | BloomSize 0 | FogDensity 0 | ColorGrading 2 | SetMaxMipLevel 16 | RawInputUpdateTest true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
4
5-
it disables post process AA, bloom, fog, enables raw input, changes colorgrading to 2 (default 0) and sets zoomsensitivity to 1/2 as sniper and around 2/3 for normal ads. Press F10 everytime you join on a server the first time you have started the game to activate the settings.
5+
it disables post process AA, bloom, fog, makes the textures brighter, enables raw input and changes colorgrading to 2 (default 0). Press F10 everytime you join on a server the first time you have started the game to activate the settings.
6
7
Additional Bind for soundbugs, to kill a repeating sound:
8
9
Bindings=(Name="F11",Command="killallsounds",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
10
11
Bindings=(Name="Equals",Command="Duck | Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)