SHOW:
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- or go back to the newest paste.
| 1 | - | Add this to your ShooterInput.ini at the [Engine.PlayerInput] category (at the bottom or to the other Fxx binds): |
| 1 | + | Add this to your ShooterInput.ini at the [ShooterGame.SGPlayerInputPawn] category (at the bottom): |
| 2 | ||
| 3 | - | Bindings=(Name="F10",Command="PostProcessAAType 0 | BloomSize 0 | FogDensity 0 | ColorGrading 2 | RawInputUpdateTest true | setfovsensitivityscale 0.3333333333",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) |
| 3 | + | Bindings=(Name="F10",Command="PostProcessAAType 0 | BloomSize 0 | FogDensity 0 | ColorGrading 2 | SetMaxMipLevel 16 | RawInputUpdateTest true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) |
| 4 | ||
| 5 | - | it disables post process AA, bloom, fog, enables raw input, changes colorgrading to 2 (default 0) and sets zoomsensitivity to 1/2 as sniper and around 2/3 for normal ads. Press F10 everytime you join on a server the first time you have started the game to activate the settings. |
| 5 | + | it disables post process AA, bloom, fog, makes the textures brighter, enables raw input and changes colorgrading to 2 (default 0). Press F10 everytime you join on a server the first time you have started the game to activate the settings. |
| 6 | ||
| 7 | Additional Bind for soundbugs, to kill a repeating sound: | |
| 8 | ||
| 9 | Bindings=(Name="F11",Command="killallsounds",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) | |
| 10 | ||
| 11 | Bindings=(Name="Equals",Command="Duck | Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) |