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1 | Player = game.Players.LocalPlayer | |
2 | repeat | |
3 | wait() | |
4 | until Player.Character | |
5 | Tool = Instance.new("HopperBin", Player.Backpack) | |
6 | Tool.Name = "WAIT" | |
7 | Effects = {} | |
8 | ArtificialHB = Instance.new("BindableEvent", script) | |
9 | ArtificialHB.Name = "Heartbeat" | |
10 | script:WaitForChild("Heartbeat") | |
11 | frame = 0.03333333333333333 | |
12 | tf = 0 | |
13 | allowframeloss = false | |
14 | tossremainder = false | |
15 | lastframe = tick() | |
16 | script.Heartbeat:Fire() | |
17 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
18 | tf = tf + s | |
19 | if tf >= frame then | |
20 | if allowframeloss then | |
21 | script.Heartbeat:Fire() | |
22 | lastframe = tick() | |
23 | else | |
24 | for i = 1, math.floor(tf / frame) do | |
25 | script.Heartbeat:Fire() | |
26 | end | |
27 | lastframe = tick() | |
28 | end | |
29 | if tossremainder then | |
30 | tf = 0 | |
31 | else | |
32 | tf = tf - frame * math.floor(tf / frame) | |
33 | end | |
34 | end | |
35 | end) | |
36 | function swait(num) | |
37 | if num == 0 or num == nil then | |
38 | ArtificialHB.Event:wait() | |
39 | else | |
40 | for i = 0, num do | |
41 | ArtificialHB.Event:wait() | |
42 | end | |
43 | end | |
44 | end | |
45 | local Player = game.Players.localPlayer | |
46 | local Character = Player.Character | |
47 | local Humanoid = Character.Humanoid | |
48 | local char = Character | |
49 | local LeftArm = Character["Left Arm"] | |
50 | local RightArm = Character["Right Arm"] | |
51 | local LeftLeg = Character["Left Leg"] | |
52 | local RightLeg = Character["Right Leg"] | |
53 | local Head = Character.Head | |
54 | local Torso = Character.Torso | |
55 | local cam = game.Workspace.CurrentCamera | |
56 | local RootPart = Character.HumanoidRootPart | |
57 | local RootJoint = RootPart.RootJoint | |
58 | local equipped = false | |
59 | local attack = false | |
60 | local Anim = "Idle" | |
61 | local idle = 0 | |
62 | local attacktype = 1 | |
63 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
64 | local velocity = RootPart.Velocity.y | |
65 | local sine = 0 | |
66 | local change = 1 | |
67 | local grabbed = false | |
68 | local cn = CFrame.new | |
69 | local mr = math.rad | |
70 | local angles = CFrame.Angles | |
71 | local ud = UDim2.new | |
72 | local c3 = Color3.new | |
73 | local ORW = Torso["Right Shoulder"] | |
74 | local OLW = Torso["Left Shoulder"] | |
75 | local OLH = Torso["Left Hip"] | |
76 | local ORH = Torso["Right Hip"] | |
77 | EffectModel = Instance.new("Model", Character) | |
78 | it = Instance.new | |
79 | vt = Vector3.new | |
80 | cf = CFrame.new | |
81 | euler = CFrame.Angles | |
82 | EffectModel.Name = "Effects" | |
83 | local Animator = Humanoid.Animator | |
84 | local Animate = char.Animate | |
85 | local EffecMo = EffectModel | |
86 | dcam = Instance.new("Script")--script.TWODCAM:Clone() | |
87 | dcam.Parent = char | |
88 | dcam.Disabled = false | |
89 | local CANtwod = true | |
90 | local controlsScript = game.Players.LocalPlayer.PlayerScripts.ControlScript | |
91 | controlsScript.Disabled = false | |
92 | AnimTab = {} | |
93 | AnimTab.Idle = { | |
94 | Animation = function(frameN, sine) | |
95 | local frame = {} | |
96 | frame[1] = { | |
97 | CFrame.new(2.75671482E-7, 0.200000063, -0.0249774866, 0.642787576, 0.0378452428, 0.765109003, 0, 0.99877888, -0.0494034551, -0.766044438, 0.0317559317, 0.642002642) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0), | |
98 | CFrame.new(-0.0189546123, 1.46292567, -0.106947616, 0.874095201, -0.0209516734, -0.485302508, 0.138642669, 0.968272209, 0.207911611, 0.465548784, -0.249018192, 0.849266887) * CFrame.new(0, 0.02 * math.cos(sine / 16), 0) * CFrame.Angles(math.rad(2 * math.cos(sine / 16)), 0, 0), | |
99 | CFrame.new(1.52564752, 0.0095030535, 0.16884166, 0.786316156, -0.464979529, -0.406817913, 0.489593357, 0.87058723, -0.0487444215, 0.376835734, -0.160846859, 0.912207723) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, math.rad(3.5 * math.cos(sine / 16))), | |
100 | CFrame.new(-1.46113753, -0.0836579874, -0.3236444, -0.342537999, 0.264813662, 0.901410758, 0.508022189, 0.859293938, -0.0593911707, -0.790304303, 0.437592924, -0.428872049) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(math.rad(3.5 * math.cos(sine / 16)), 0, 0), | |
101 | CFrame.new(0.578392506, -2.03777266, 0.0416527689, 0.947437465, -0.0721113682, -0.31170848, 0.0828900337, 0.996327758, 0.0214513037, 0.309017092, -0.0461612977, 0.949935555) * CFrame.new(0, -0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0), | |
102 | CFrame.new(-0.578392982, -2.03777266, 0.0416528434, 0.947437525, 0.0721113682, 0.31170857, -0.0828900337, 0.996327758, 0.0214513075, -0.309017003, -0.0461612903, 0.949935675) * CFrame.new(0, -0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0) | |
103 | } | |
104 | return frame[frameN] | |
105 | end | |
106 | } | |
107 | AnimTab.Run = { | |
108 | Animation = function(frameN, sine, hee, hee2, num, o) | |
109 | local frame = {} | |
110 | frame[1] = { | |
111 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999998331, 0, 0, 0, 0.999998331) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-35), math.rad(5 * math.cos(sine / num)), 0), | |
112 | CFrame.new(0, 1.49999368, 8.34463322E-7, 1, 0, 0, 0, 0.999998033, -2.38418579E-7, 0, 2.38418579E-7, 0.999998033) * CFrame.Angles(math.rad(15), 0, 0), | |
113 | CFrame.new(1.4, hee + 0.36 * math.cos(sine / (num / 2)), -0.66 * math.cos(sine / num)) * CFrame.new(-0.35 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(math.rad(o * math.cos(sine / num)), 0, math.rad(-25 * math.cos(sine / num))), | |
114 | CFrame.new(-1.4, hee2 + 0.36 * math.cos(sine / (num / 2)), 0.66 * math.cos(sine / num)) * CFrame.new(-0.35 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(-math.rad(o * math.cos(sine / num)), 0, math.rad(-25 * math.cos(sine / num))), | |
115 | CFrame.new(0.5, -1.85 - 0.5 * math.cos(sine / num) / 2, 0 + 2 * math.sin(sine / num) / 2) * angles(math.rad(-60 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
116 | CFrame.new(-0.5, -1.85 + 0.5 * math.cos(sine / num) / 2, 0 - 2 * math.sin(sine / num) / 2) * angles(math.rad(60 * math.sin(sine / num)), math.rad(5), math.rad(0)) | |
117 | } | |
118 | return frame[frameN] | |
119 | end | |
120 | } | |
121 | AnimTab.BackWalk = { | |
122 | Animation = function(frameN, sine, num) | |
123 | local frame = {} | |
124 | frame[1] = { | |
125 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999998331, 0, 0, 0, 0.999998331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(9 * math.cos(sine / num)), 0), | |
126 | CFrame.new(0, 1.49999368, 8.34463322E-7, 1, 0, 0, 0, 0.999998033, -2.38418579E-7, 0, 2.38418579E-7, 0.999998033) * CFrame.Angles(math.rad(-15), 0, 0), | |
127 | CFrame.new(1.4, -0.045 * math.cos(sine / (num / 2)), -0.25 * math.cos(sine / num)) * CFrame.new(-0.03 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(25 * math.cos(sine / num)), 0, math.rad(-10 * math.cos(sine / num))), | |
128 | CFrame.new(-1.4, -0.045 * math.cos(sine / (num / 2)), 0.25 * math.cos(sine / num)) * CFrame.new(-0.03 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(-25 * math.cos(sine / num)), 0, math.rad(-10 * math.cos(sine / num))), | |
129 | CFrame.new(0.5, -1.85 - 0.25 * math.cos(sine / num) / 2, 0 + 1 * math.sin(sine / num) / 2) * angles(math.rad(-30 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
130 | CFrame.new(-0.5, -1.85 + 0.25 * math.cos(sine / num) / 2, 0 - 1 * math.sin(sine / num) / 2) * angles(math.rad(30 * math.sin(sine / num)), math.rad(5), math.rad(0)) | |
131 | } | |
132 | return frame[frameN] | |
133 | end | |
134 | } | |
135 | AnimTab.Jump = { | |
136 | Animation = function(frameN) | |
137 | local frame = {} | |
138 | frame[1] = { | |
139 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
140 | CFrame.new(0, 1.49104357, -0.0507529527, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
141 | CFrame.new(1.37250769, 0.121224046, 0.64733851, 0.173648015, 2.58755701E-8, -0.984807789, 0.852869093, 0.499999106, 0.150383696, 0.49240306, -0.866025925, 0.0868238285) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
142 | CFrame.new(-1.57669723, 0.162346587, -0.26788035, 0.8611601, 0.435611397, -0.262004048, -0.489563048, 0.849481702, -0.196745664, 0.136863008, 0.297697008, 0.944798946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
143 | CFrame.new(0.49999693, -1.99999774, -8.94069672E-8, 0.965925872, 3.7422879E-7, -0.258818924, 0.0449429974, 0.984807849, 0.167731062, 0.254886955, -0.173647881, 0.951251388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
144 | CFrame.new(-0.598104358, -1.58444905, -0.345675468, 0.981060326, 0.0858319253, 0.173648298, -0.141065046, 0.930940628, 0.336823732, -0.132746041, -0.354940027, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
145 | } | |
146 | return frame[frameN] | |
147 | end | |
148 | } | |
149 | AnimTab.Fall = { | |
150 | Animation = function(frameN) | |
151 | local frame = {} | |
152 | frame[1] = { | |
153 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
154 | CFrame.new(0, 1.4910444, -0.0507505536, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
155 | CFrame.new(1.41551924, 0.430770516, 0.599072576, 0.163175896, -0.0593939237, -0.984807611, 0.972444415, 0.178148255, 0.150383249, 0.166509897, -0.982209563, 0.0868267864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
156 | CFrame.new(-1.53597856, 0.181962684, -0.0532567501, 0.748531938, 0.630958676, 0.203939021, -0.508304954, 0.743486166, -0.434573829, -0.425823927, 0.221629158, 0.877242625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
157 | CFrame.new(0.525004327, -1.77186298, -0.282919437, 0.965925634, -0.0885212198, -0.24321124, 0.0449429862, 0.982783973, -0.179209024, 0.254887909, 0.162171945, 0.953274548) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
158 | CFrame.new(-0.625082374, -1.74759519, -0.371673733, 0.98105973, 0.161157295, 0.107471913, -0.141064972, 0.974630296, -0.173771828, -0.132749975, 0.155320033, 0.978904068) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
159 | } | |
160 | return frame[frameN] | |
161 | end | |
162 | } | |
163 | AnimTab.ON = { | |
164 | Animation = function(frameN) | |
165 | local frame = {} | |
166 | frame[1] = { | |
167 | CFrame.new(-1.14056382E-8, -0.196045384, -1.56056514E-4, 1, 5.81785571E-8, -0.00159262121, -1.21010919E-6, 0.99999994, -7.96537439E-4, 0.00159247965, 7.96022301E-4, 0.999999464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
168 | CFrame.new(9.34411162E-8, 1.47852278, -0.144922316, 0.99999392, 7.4505806E-8, -5.21540642E-8, 5.78365871E-8, 0.957062781, 0.289872348, -7.4505806E-8, -0.289865702, 0.957063496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
169 | CFrame.new(0.663555026, 0.49231568, -0.850663185, 0.015370708, 0.692666352, 0.721096218, 0.999231637, 0.0153704779, -0.036063727, -0.0360642895, 0.721095979, -0.691897511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
170 | CFrame.new(-0.663553596, 0.492314607, -0.850663126, 0.0153705887, -0.692666411, -0.721096218, -0.999231517, 0.015370396, -0.0360638089, 0.0360642895, 0.721096158, -0.691897392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
171 | CFrame.new(0.499701917, -1.92411804, 0.38171339, 0.999994397, 3.01316381E-4, -7.50280917E-4, 5.81403583E-6, 0.924113035, 0.382118583, 8.08849931E-4, -0.382119298, 0.924106598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
172 | CFrame.new(-0.401899934, -1.79915607, -5.6552887E-4, 0.999996126, -7.83959404E-5, 8.13350081E-4, -9.8903547E-7, 0.995200098, 0.0978638232, -8.17283988E-4, -0.0978644416, 0.995195687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
173 | } | |
174 | return frame[frameN] | |
175 | end | |
176 | } | |
177 | AnimTab.Z = { | |
178 | Animation = function(frameN) | |
179 | local frame = {} | |
180 | frame[1] = { | |
181 | CFrame.new(0, 0, 0, 0, 0, 0.999999225, 0, 0.999995708, 0, -0.999999106, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
182 | CFrame.new(0, 1.4999876, 0, 0, 0, -0.999999106, 0, 0.999995708, 0, 0.999999225, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
183 | CFrame.new(1.96199751, 0.504999399, 2.03370263E-7, -4.37117507E-8, -1.00000012, -1.1920929E-7, 0.999998927, -4.37116228E-8, -5.3644078E-7, 5.36441121E-7, -2.08616257E-7, 0.999999583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
184 | CFrame.new(-1.65588522, 0.0899997652, -5.96046448E-7, 0.663417399, 0.499997854, 0.556668401, -0.38301897, 0.866025746, -0.32139349, -0.642785549, 3.51667404E-6, 0.76604563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
185 | CFrame.new(0.499999821, -1.9999913, 2.98023082E-8, 1.00000012, 0, 5.96046448E-8, 0, 0.999997854, 0, 5.96046448E-8, 0, 0.999999046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
186 | CFrame.new(-0.49999848, -1.9999826, -4.36168932E-8, 0.984808028, 0.173647821, 1.1920929E-7, -0.173647806, 0.984803498, -1.03502149E-8, 8.94069672E-8, 1.49011612E-8, 0.999998033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
187 | } | |
188 | frame[2] = { | |
189 | CFrame.new(0, 0, 0, 0, 0, 0.999999225, 0, 0.999995708, 0, -0.999999106, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
190 | CFrame.new(0, 1.4999876, 0, 0, 0, -0.999999106, 0, 0.999995708, 0, 0.999999225, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
191 | CFrame.new(2.17999816, 0.504999697, -1.63019195E-7, -4.37117365E-8, -1.00000024, -8.94069672E-8, 0.999998927, -4.37116121E-8, -5.36440723E-7, 5.36441235E-7, -2.38418579E-7, 0.999999702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
192 | CFrame.new(-1.65588522, 0.0899997652, -5.96046448E-7, 0.663417399, 0.499997854, 0.556668401, -0.38301897, 0.866025746, -0.32139349, -0.642785549, 3.51667404E-6, 0.76604563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
193 | CFrame.new(0.499999821, -1.9999913, 2.98023082E-8, 1.00000012, 0, 5.96046448E-8, 0, 0.999997854, 0, 5.96046448E-8, 0, 0.999999046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
194 | CFrame.new(-0.49999848, -1.9999826, -4.36168932E-8, 0.984808028, 0.173647821, 1.1920929E-7, -0.173647806, 0.984803498, -1.03502149E-8, 8.94069672E-8, 1.49011612E-8, 0.999998033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
195 | } | |
196 | return frame[frameN] | |
197 | end | |
198 | } | |
199 | AnimTab.X = { | |
200 | Animation = function(frameN) | |
201 | local frame = {} | |
202 | frame[1] = { | |
203 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
204 | CFrame.new(0, 1.49999011, 1.1920929E-7, 1, 0, 0, 0, 0.961258709, 0.275636077, 0, -0.275636077, 0.961258709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
205 | CFrame.new(1.73096776, 0.221290082, -0.247037202, 0.866025388, -0.5, 0, 0.453153878, 0.784885526, -0.42261827, 0.211309135, 0.365998149, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
206 | CFrame.new(-1.6844511, 0.247182712, -0.234963119, 0.866025388, 0.5, 0, -0.453153878, 0.784885526, -0.42261827, -0.211309135, 0.365998149, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
207 | CFrame.new(0.5, -1.85054433, -0.00898814201, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
208 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
209 | } | |
210 | frame[2] = { | |
211 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
212 | CFrame.new(0, 1.4999702, 2.98023224E-8, 1, 0, 0, 0, 0.987678707, -0.156433374, 0, 0.156433374, 0.987678707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
213 | CFrame.new(1.54340684, -0.013969779, 0.154194564, 0.996195436, -0.0871483162, 2.04188723E-6, 0.085823901, 0.981060028, 0.173653692, -0.01513563, -0.17299284, 0.984806836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
214 | CFrame.new(-1.58881116, 0.0192507058, 0.191561162, 0.983905196, 0.168530956, 0.0593911558, -0.176127076, 0.97074753, 0.163175866, -0.0301536899, -0.171009898, 0.984807491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
215 | CFrame.new(0.5, -1.17936957, -0.396488011, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
216 | CFrame.new(-0.5, -1.99999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
217 | } | |
218 | return frame[frameN] | |
219 | end | |
220 | } | |
221 | AnimTab.C = { | |
222 | Animation = function(frameN) | |
223 | local frame = {} | |
224 | frame[1] = { | |
225 | CFrame.new(-0.0369880162, -1.10390246, -0.09250018, 1, 1.2293458E-7, 6.2584877E-6, -1.37835741E-7, 0.999999821, 6.04987144E-6, -6.28829002E-6, -6.07967377E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
226 | CFrame.new(-0.0174499601, 1.43704295, -0.242257506, 0.847531497, -0.034899503, 0.529596448, -0.231024295, 0.874086738, 0.427316964, -0.477826446, -0.484514266, 0.732753515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
227 | CFrame.new(1.57888758, 0.334454238, 0.37078771, 0.939120173, -0.218655303, -0.265034169, 0.341811687, 0.672903121, 0.656022549, 0.0348994732, -0.706676006, 0.706676006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
228 | CFrame.new(-1.14341164, -0.103800863, -0.377612591, 0.975884259, -0.171130121, -0.135515153, 0.0819011331, 0.862501562, -0.499382883, 0.202341437, 0.476241142, 0.855717421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
229 | CFrame.new(0.429101616, -1.47360778, 0.079228282, 0.987342358, -0.00153388083, 0.158595383, -0.128680721, 0.576799393, 0.80668658, -0.0927150398, -0.816884398, 0.569300771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
230 | CFrame.new(-1.65440094, -1.4544071, 0.0723534822, 0.349117994, 0.936126053, 0.0422516018, -0.934187293, 0.344145745, 0.0941256285, 0.0735727102, -0.0723317266, 0.994663954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
231 | } | |
232 | frame[2] = { | |
233 | CFrame.Angles(0, math.rad(-160), 0) * CFrame.new(-0.0369880162, -1.10390246, -0.09250018, 1, 1.2293458E-7, 6.2584877E-6, -1.37835741E-7, 0.999999821, 6.04987144E-6, -6.28829002E-6, -6.07967377E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
234 | CFrame.new(-0.0174499601, 1.43704295, -0.242257506, 0.847531497, -0.034899503, 0.529596448, -0.231024295, 0.874086738, 0.427316964, -0.477826446, -0.484514266, 0.732753515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
235 | CFrame.new(1.57888758, 0.334454238, 0.37078771, 0.939120173, -0.218655303, -0.265034169, 0.341811687, 0.672903121, 0.656022549, 0.0348994732, -0.706676006, 0.706676006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
236 | CFrame.new(-1.14341164, -0.103800863, -0.377612591, 0.975884259, -0.171130121, -0.135515153, 0.0819011331, 0.862501562, -0.499382883, 0.202341437, 0.476241142, 0.855717421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
237 | CFrame.new(0.429101616, -1.47360778, 0.079228282, 0.987342358, -0.00153388083, 0.158595383, -0.128680721, 0.576799393, 0.80668658, -0.0927150398, -0.816884398, 0.569300771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
238 | CFrame.new(-1.65440094, -1.4544071, 0.0723534822, 0.349117994, 0.936126053, 0.0422516018, -0.934187293, 0.344145745, 0.0941256285, 0.0735727102, -0.0723317266, 0.994663954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
239 | } | |
240 | return frame[frameN] | |
241 | end | |
242 | } | |
243 | AnimTab.G = { | |
244 | Animation = function(frameN) | |
245 | local frame = {} | |
246 | frame[1] = { | |
247 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
248 | CFrame.new(0, 1.49358296, -0.141741559, 1, 0, 0, 0, 0.964915693, 0.262559891, 0, -0.262559891, 0.964915693) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
249 | CFrame.new(0.219505548, 0.501717031, -0.481117725, 0.166610435, 0.986009181, 0.00528366491, 0.0381280221, -0.00108792447, -0.999272287, -0.985285878, 0.166690677, -0.0377757996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
250 | CFrame.new(-0.42032972, 1.11195159, -0.704971194, 0.193832442, -0.548267126, 0.813530862, 0.297462404, -0.757372737, -0.581293702, 0.934850276, 0.354668438, 0.0162856858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
251 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
252 | CFrame.new(-0.551999986, -2.00000024, 3.48687172E-6, 0.934396863, 0.119859606, 0.33546418, -0.112809695, 0.992790878, -0.0405005775, -0.337900132, 0, 0.941181958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
253 | } | |
254 | return frame[frameN] | |
255 | end | |
256 | } | |
257 | AnimTab.dasq = { | |
258 | Animation = function(frameN) | |
259 | local frame = {} | |
260 | frame[1] = { | |
261 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
262 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
263 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
264 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
265 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
266 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
267 | } | |
268 | frame[2] = { | |
269 | CFrame.new(0, 0, 0, -4.37113883E-8, 0, 1, 0, 1, 0, -1, 0, -4.37113883E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
270 | CFrame.new(0, 1.49999046, 0, -4.37113883E-8, 0, -1, 0, 1, 0, 1, 0, -4.37113883E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
271 | CFrame.new(1.65413404, 0.261037737, 0, 0.836516321, -0.5, 0.224143684, 0.482962936, 0.866025388, 0.129409418, -0.258818835, 0, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
272 | CFrame.new(-1.66499972, 0.0989998877, -1.1920929E-7, 0.836516201, 0.258819014, 0.482962906, -0.224143848, 0.965925753, -0.129409522, -0.49999997, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
273 | CFrame.new(0.732866287, -2.05768633, -5.96046448E-7, 0.836515546, -0.224143639, -0.500000179, 0.258818805, 0.965925038, 8.5791425E-16, 0.482962698, -0.129409447, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
274 | CFrame.new(-0.5, -1.99999475, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
275 | } | |
276 | return frame[frameN] | |
277 | end | |
278 | } | |
279 | AnimTab.CHR = { | |
280 | Animation = function(frameN) | |
281 | local frame = {} | |
282 | frame[1] = { | |
283 | CFrame.new(0, 0, 0, 0.990186155, 0.059062928, 0.126660869, 1.11283916E-4, 0.905974269, -0.423332721, -0.139754772, 0.419192284, 0.897076547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
284 | CFrame.new(-0.028068278, 1.43301153, 0.24841857, 0.993677378, -0.0561369434, -0.0972320363, 0, 0.866025448, -0.49999997, 0.112273887, 0.496838599, 0.860549808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
285 | CFrame.new(1.81746447, 0.481527984, 0.248372227, 0.505791187, -0.834928513, -0.21695587, 0.68616122, 0.236951023, 0.687776804, -0.522836506, -0.496738136, 0.692743182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
286 | CFrame.new(-1.76862347, 0.37402004, 0.332510233, 0.791354239, 0.594543755, 0.142394811, -0.475372136, 0.451950729, 0.754825711, 0.384421408, -0.665024936, 0.640282571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
287 | CFrame.new(0.751607597, -2.00483513, 0.422620773, 0.965925872, -0.234569743, -0.109381646, 0.258819044, 0.875426054, 0.408217907, 1.11758709E-8, -0.42261821, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
288 | CFrame.new(-0.751606643, -2.00483537, 0.422620833, 0.965925932, 0.234569713, 0.109381668, -0.258819014, 0.875425994, 0.408217877, 7.4505806E-9, -0.42261824, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
289 | } | |
290 | return frame[frameN] | |
291 | end | |
292 | } | |
293 | AnimTab.saq = { | |
294 | Animation = function(frameN) | |
295 | local frame = {} | |
296 | frame[1] = { | |
297 | CFrame.new(0, 0.200962663, 0.74999404, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
298 | CFrame.new(0, 1.49999237, 9.53674316E-7, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
299 | CFrame.new(0.577217817, 0.417496234, -0.641931355, 0.642787457, 0.766044676, -3.70257055E-7, 6.2584877E-7, -9.23871994E-7, -1, -0.766044378, 0.642787337, -9.83476639E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
300 | CFrame.new(-0.798620641, 0.451876819, -0.694261372, 0.817019045, -0.564861417, -0.11580833, -0.161202297, -0.0309239328, -0.986436784, 0.553618908, 0.824606061, -0.116322398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
301 | CFrame.new(0.626399577, -1.96083295, -0.0457098112, 0.902859032, -0.285984069, 0.321027517, 0.279716402, 0.957773447, 0.0665474534, -0.326503187, 0.0297138691, 0.944728911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
302 | CFrame.new(-0.5, -1.43199921, -0.358000755, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
303 | } | |
304 | frame[2] = { | |
305 | CFrame.new(0, 0.200956061, 0.749997854, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
306 | CFrame.new(0, 1.49999237, 9.53674316E-7, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
307 | CFrame.new(1.70294321, 0.417509586, 0.37730211, -0.422619134, -0.906309009, -2.26396935E-7, -2.08616257E-7, 6.10947609E-7, -0.999998927, 0.906301618, -0.422614515, -1.57952309E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
308 | CFrame.new(-1.51065469, 0.528415501, 0.405756176, -0.574557006, 0.810229838, -0.11581023, 0.1620581, -0.0260763913, -0.986436605, -0.802260399, -0.58553195, -0.116321892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
309 | CFrame.new(0.626401186, -1.96083426, -0.0457116216, 0.982544065, -0.0945989192, -0.160181731, 0.100397617, 0.99453944, 0.0284844935, 0.156612441, -0.0440691113, 0.986676455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
310 | CFrame.new(-0.5, -0.877990723, -0.357999802, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
311 | } | |
312 | return frame[frameN] | |
313 | end | |
314 | } | |
315 | AnimTab.ase = { | |
316 | Animation = function(frameN) | |
317 | local frame = {} | |
318 | frame[1] = { | |
319 | CFrame.new(-2.23517418E-8, -1.82820106, -0.00145608187, 0.997707903, 0.0237751603, 0.0633571893, 0.0248918459, 0.741674244, -0.670298219, -0.0629268438, 0.670338869, 0.739382386) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
320 | CFrame.new(0.00190495467, 1.44101477, -0.235590816, 0.999877095, 0.00380996987, -0.0152160823, 0.00380949304, 0.882028341, 0.471181363, 0.0152162015, -0.471181214, 0.881905198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
321 | CFrame.new(1.4506427, 0.488499999, -0.388608813, 0.975308239, 0.0979900807, 0.197919279, 0.0953416899, 0.621548176, -0.77755028, -0.199208528, 0.777221024, 0.596858263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
322 | CFrame.new(-1.47564435, 0.528010368, -0.41934675, 0.920998454, -0.0472590551, -0.386688024, -0.301378131, 0.542528629, -0.784109652, 0.246844515, 0.838703334, 0.485425115) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
323 | CFrame.new(0.681427836, -1.9628706, -0.470523417, 0.980832398, -0.171843767, 0.0918577611, 0.194853991, 0.865443587, -0.461561918, -1.81145966E-4, 0.470613599, 0.882339478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
324 | CFrame.new(-0.681427598, -1.96287096, -0.470523, 0.980832338, 0.171843767, -0.0918577462, -0.194854006, 0.865443707, -0.461561859, 1.81168318E-4, 0.470613599, 0.882339478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
325 | } | |
326 | frame[2] = { | |
327 | CFrame.new(0.213476866, -1.81569254, -0.00144666433, 0.973932624, -0.219866797, -0.0558019243, 0.139558285, 0.386850864, 0.911520302, -0.178826123, -0.895546973, 0.407451123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
328 | CFrame.new(3.82093276E-5, 1.43883121, -0.23963058, 0.999998391, 7.66217709E-5, -3.00215557E-4, 7.66217709E-5, 0.877669632, 0.47926411, 3.00191343E-4, -0.479262978, 0.877669573) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
329 | CFrame.new(0.547594607, 0.408278257, -0.653696835, 0.0476174951, 0.92457056, 0.378023744, 0.792720258, 0.195276007, -0.577460527, -0.607722461, 0.327164292, -0.72362709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
330 | CFrame.new(-0.548932076, 0.531381965, -0.68217057, 0.0388260335, -0.921879351, -0.385526925, -0.99847579, -0.0509311855, 0.0212322474, -0.0392085612, 0.3841151, -0.922451854) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
331 | CFrame.new(0.685684741, -0.988209903, -0.322300494, 0.980079889, -0.175724655, -0.092543371, 0.198601782, 0.869136989, 0.45294252, 8.3963573E-4, -0.462299526, 0.886723042) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
332 | CFrame.new(-0.685684741, -0.98821044, -0.322301298, 0.980080009, 0.175724626, 0.0925433487, -0.198601797, 0.869137049, 0.45294252, -8.39642133E-4, -0.462299556, 0.886723101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
333 | } | |
334 | return frame[frameN] | |
335 | end | |
336 | } | |
337 | AnimTab.sdq = { | |
338 | Animation = function(frameN) | |
339 | local frame = {} | |
340 | frame[1] = { | |
341 | CFrame.new(0, -0.167999268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
342 | CFrame.new(0, 1.49999952, 1.07288361E-6, 1, 0, 0, 0, 0.98480773, 0.173648179, 0, -0.173648179, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
343 | CFrame.new(1.68246758, 1.01253581, 0.237994447, -0.233189166, -0.78684181, 0.571392238, -0.26326111, -0.514562905, -0.816032767, 0.936111569, -0.340715885, -0.0871558487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
344 | CFrame.new(-1.71100402, 0.0786939263, 0.300631493, 0.241844863, 0.777156115, -0.580981493, 0.241844609, 0.531580687, 0.811747015, 0.939692676, -0.336824089, -0.0593909509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
345 | CFrame.new(0.5, -1.79799759, -0.280001819, 1, 0, 0, 0, 0.99619472, -0.087155737, 0, 0.087155737, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
346 | CFrame.new(-0.5, -1.90100014, 0.281998336, 1, 0, 0, 0, 0.939692557, 0.342020363, 0, -0.342020363, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
347 | } | |
348 | frame[2] = { | |
349 | CFrame.new(0, -0.0359992981, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
350 | CFrame.new(0, 1.48653853, -0.0502282381, 1, 0, 0, 0, 0.965925395, 0.258818567, 0, -0.258818567, 0.965925395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
351 | CFrame.new(0.827452183, 0.44575721, -0.971674562, 0.651160181, 0.667933702, 0.360352814, 0.205057889, 0.302312434, -0.930888712, -0.730713189, 0.680052936, 0.059888728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
352 | CFrame.new(-0.807080984, 0.17630896, -0.663954139, -0.440006703, -0.54996717, 0.70988059, 0.811689138, 0.0945764631, 0.576382101, -0.384129256, 0.829814434, 0.404787868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
353 | CFrame.new(0.500000775, -1.79800141, -0.280001551, 0.965925872, 0, -0.258818835, -0.0225575455, 0.99619472, -0.0841859803, 0.257833958, 0.087155737, 0.962250233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
354 | CFrame.new(-0.5, -1.90099692, 0.282000154, 1, 0, 0, 0, 0.98480767, 0.173648402, 0, -0.173648402, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
355 | } | |
356 | return frame[frameN] | |
357 | end | |
358 | } | |
359 | AnimTab.dwc = { | |
360 | Animation = function(frameN) | |
361 | local frame = {} | |
362 | frame[1] = { | |
363 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
364 | CFrame.new(0.0831573755, 1.43944466, -0.144044161, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
365 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
366 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
367 | CFrame.new(1.07587516, -1.76937532, -4.09147631E-8, 0.707106709, -0.707106829, -1.28027686E-8, 0.707106829, 0.707106709, -3.09086197E-8, 3.09086197E-8, 1.28027651E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
368 | CFrame.new(-1.21621656, -1.85890579, -7.30271523E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
369 | } | |
370 | frame[2] = { | |
371 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
372 | CFrame.new(0.0831635594, 1.43945134, -0.144043416, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
373 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
374 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
375 | CFrame.new(1.41104198, -1.56714427, -3.03730232E-8, 0.258818984, -0.965925813, -1.28027686E-8, 0.965925813, 0.258818984, -3.09086197E-8, 3.31690337E-8, -4.36678782E-9, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
376 | CFrame.new(-1.21621799, -1.85890675, -7.30272021E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
377 | } | |
378 | frame[3] = { | |
379 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
380 | CFrame.new(0.0831561387, 1.4394424, -0.144043952, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
381 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
382 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
383 | CFrame.new(0.870077491, -2.14287949, -5.50853834E-8, 0.939691901, -0.342020005, -1.28017845E-8, 0.342020005, 0.939691901, -3.09122683E-8, 2.26017001E-8, 2.46620164E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
384 | CFrame.new(-1.21621215, -1.85890138, -7.30269605E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
385 | } | |
386 | frame[4] = { | |
387 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
388 | CFrame.new(0, 1.4999876, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
389 | CFrame.new(1.67096937, 0.154393598, 0.247606978, 0.965925753, -0.258818954, 0, 0.183012664, 0.683012426, 0.70710659, -0.183012664, -0.683012426, 0.70710659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
390 | CFrame.new(-1.31261063, 0.143617094, -0.647175848, 0.875428081, -0.258817285, 0.408214897, 0.480728805, 0.554033697, -0.679666519, -0.0502553545, 0.791239798, 0.609437525) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
391 | CFrame.new(0.5, -0.406736523, -1.19429684, 1, 0, 0, 0, -0.707106888, -0.707106709, 0, 0.707106709, -0.707106888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
392 | CFrame.new(-0.52039367, -1.98648894, 0, 0.996194065, 0.0871556997, 0, -0.0871556997, 0.996194065, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
393 | } | |
394 | frame[5] = { | |
395 | CFrame.new(0, -0.994724452, 0.86035639, 1, 0, 0, 0, 0.819151044, 0.573575616, 0, -0.573575616, 0.819151044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
396 | CFrame.new(0, 1.49998116, 7.15255737E-7, 1, 0, 0, 0, 0.984804749, -0.173647881, 0, 0.173647881, 0.984804749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
397 | CFrame.new(1.49999857, -0.134217262, 0.191675574, 0.821393669, -0.22114931, 0.525740206, -0.126495898, 0.828176022, 0.545997143, -0.556156695, -0.514982641, 0.652284086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
398 | CFrame.new(-1.49999797, 2.68220901E-6, 1.84774399E-6, 0.866025388, 0.499998689, 0, -0.409574956, 0.70940274, -0.573573411, -0.28678745, 0.496729165, 0.819147766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
399 | CFrame.new(0.5, -0.311433762, -1.39627409, 1, 0, 0, 0, -2.98023224E-8, -0.999996901, 0, 0.999996901, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
400 | CFrame.new(-0.47699976, -1.38141203, 0.0792136788, 1, 0, 0, 0, 0.707105875, 0.707105875, 0, -0.707105875, 0.707105875) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
401 | } | |
402 | return frame[frameN] | |
403 | end | |
404 | } | |
405 | AnimTab.sax = { | |
406 | Animation = function(frameN) | |
407 | local frame = {} | |
408 | frame[1] = { | |
409 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
410 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
411 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
412 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
413 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
414 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
415 | } | |
416 | frame[2] = { | |
417 | CFrame.new(0, 0, 0, -0.341551423, 0.0523359701, -0.938404858, 0.180803925, 0.983458042, -0.0109586082, 0.922308326, -0.173410207, -0.345364064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
418 | CFrame.new(8.94069672E-8, 1.44550252, -0.226995111, 0.788010776, -2.98023224E-8, -0.615661502, 0.279504448, 0.89100641, 0.357749373, 0.548558474, -0.453990579, 0.702122808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
419 | CFrame.new(1.82171988, 0.356819063, 0.398114264, 0.572790384, -0.670649409, -0.471318007, 0.818029344, 0.504390955, 0.276437402, 0.0523359776, -0.543892622, 0.837521195) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
420 | CFrame.new(-1.78670859, 0.459676325, 0.197222143, 0.247741297, 0.925675809, 0.285917163, -0.863976181, 0.344623268, -0.367123544, -0.438371211, -0.156073928, 0.885139406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
421 | CFrame.new(0.550602913, -1.5778321, -1.04507565, 0.898794055, 0, 0.438371211, 0.40645057, 0.37460658, -0.833347261, -0.164216757, 0.927183986, 0.336694241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
422 | CFrame.new(-0.650132418, -1.94464767, 0.228545725, 0.932688296, 0.166476548, 0.31996575, -0.339470744, 0.704912782, 0.622782052, -0.121869326, -0.689480543, 0.713977993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
423 | } | |
424 | frame[3] = { | |
425 | CFrame.new(0, 0, 0, -0.983458042, 0.0523359589, 0.173410237, 0.0605582669, 0.997260928, 0.0424652658, -0.170712799, 0.0522642322, -0.983933687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
426 | CFrame.new(-5.36441803E-7, 1.43301463, -0.250001431, 0.573576331, 0, -0.819151938, 0.409576058, 0.866025329, 0.286788225, 0.709406495, -0.49999994, 0.496731728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
427 | CFrame.new(1.77242041, 0.29825303, 0.503334403, 0.61975944, -0.525084198, -0.583253384, 0.765339315, 0.568831503, 0.30114159, 0.173648164, -0.63302213, 0.754406452) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
428 | CFrame.new(-1.74518967, 0.456289023, 0.270249337, 0.13868165, 0.951699197, 0.273926437, -0.786502481, 0.273926526, -0.553514361, -0.601814926, -0.138681591, 0.786502421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
429 | CFrame.new(0.616976738, -0.440544069, -1.18899071, 0.766044319, 7.4505806E-9, 0.642787457, 0.413175881, -0.766044438, -0.492403835, 0.492403805, 0.642787635, -0.586824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
430 | CFrame.new(-0.87215364, -2.0904336, 0.211197197, 0.837272167, 0.290791094, 0.463050306, -0.426611543, 0.877130449, 0.220555246, -0.342020094, -0.382207394, 0.858451784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
431 | } | |
432 | frame[4] = { | |
433 | CFrame.new(0, 0, 0, -0.42261821, 0, 0.906307876, 0.264978737, 0.956304789, 0.123561591, -0.86670655, 0.29237172, -0.404151827) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
434 | CFrame.new(1.05798244E-6, 1.44939935, -0.219185531, 0.788010836, -5.96046448E-8, -0.615661561, 0.269888282, 0.898794055, 0.345441163, 0.553352952, -0.438371211, 0.708259463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
435 | CFrame.new(1.76649475, 0.328077406, 0.503334761, 0.578855515, -0.554135144, -0.598214626, 0.796726286, 0.540571213, 0.270203859, 0.173648149, -0.633022189, 0.754406571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
436 | CFrame.new(-1.75056493, 0.486768872, 0.23859176, 0.147262067, 0.953867197, 0.261631608, -0.835164309, 0.261631668, -0.483786583, -0.529919267, -0.147262096, 0.835164368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
437 | CFrame.new(0.554004908, -0.541796684, -1.21713746, 0.878103316, 0.00694301724, 0.478420734, 0.370208174, -0.643305898, -0.67015183, 0.30311802, 0.765577853, -0.567459464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
438 | CFrame.new(-0.74749893, -2.05966258, 0.251704276, 0.882717729, 0.188858643, 0.430281281, -0.338843614, 0.890242696, 0.304389566, -0.32556811, -0.414488077, 0.849826455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
439 | } | |
440 | frame[5] = { | |
441 | CFrame.new(0, 0, 0, 1.00000024, 0, 3.7252903E-9, 0, 0.98480773, 0.173648193, 1.86264515E-9, -0.173648208, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
442 | CFrame.new(-3.79199339E-9, 1.46984637, -0.171012223, 1.00000024, -9.31322575E-10, 3.7252903E-9, 0, 0.939692557, 0.342020094, 3.7252903E-9, -0.342020154, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
443 | CFrame.new(1.78720284, 0.454274416, 0.400895715, 0.404508531, -0.769895971, -0.493592411, 0.908541024, 0.399989963, 0.120670214, 0.104528472, -0.497261018, 0.861281276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
444 | CFrame.new(-1.77674341, 0.657065928, -0.0474022031, -0.0327947773, 0.986280739, 0.161787465, -0.939120173, 0.0249857344, -0.342679113, -0.342020154, -0.163175926, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
445 | CFrame.new(0.498682797, -1.8229537, 0.266947031, 0.984843433, 0.00889523234, -0.173218369, 0.103511184, 0.771199107, 0.628122211, 0.13917312, -0.636532009, 0.758589447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
446 | CFrame.new(-0.643222332, -2.02772951, -0.2578336, 0.979413033, 0.132928967, 0.151922122, -0.102940448, 0.97626096, -0.190572336, -0.173648179, 0.171010077, 0.969846368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
447 | } | |
448 | return frame[frameN] | |
449 | end | |
450 | } | |
451 | AnimTab.aasq = { | |
452 | Animation = function(frameN, oof, i) | |
453 | local frame = {} | |
454 | frame[1] = { | |
455 | CFrame.new(0.411320001, -0.300687194, 0.301291347, 0.638905227, -0.274212748, 0.718753576, 0.0220496133, 0.940457404, 0.339195222, -0.768968999, -0.200865403, 0.606909513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
456 | CFrame.new(-5.13345003E-6, 1.49998987, -1.06915832E-6, 0.642786503, -1.49011612E-8, -0.766042173, -0.0667649955, 0.996192217, -0.0560223907, 0.763128102, 0.0871553048, 0.640340269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
457 | CFrame.new(1.73910081, 0.872566462, -0.848296344, -0.103549294, -0.705772221, 0.700829864, 0.980477512, -0.190848649, -0.0473266952, 0.167154208, 0.68224746, 0.711756349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
458 | CFrame.new(-1.61128879, 0.282115489, 0.722564638, 0.829601943, 0.234711766, 0.506627023, -0.513250291, 0.677829742, 0.526421726, -0.219849616, -0.696746409, 0.68279469) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
459 | CFrame.new(0.739937246, -2.00536895, -6.980896E-4, 0.984806836, -0.173647925, -3.27825546E-7, 0.167731032, 0.951250076, 0.258818656, -0.0449437201, -0.254886568, 0.965923369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
460 | CFrame.new(-0.489827931, -1.47510755, -0.542055368, 0.999999642, -3.7252903E-9, -8.94069672E-8, 5.96046448E-8, 0.965925395, -0.258818537, -1.78813934E-7, 0.258818716, 0.965924799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
461 | } | |
462 | frame[2] = { | |
463 | CFrame.new(0.0671082959, -0.532131493, 1.43796206E-6, -0.408218056, 0.258819014, -0.875426054, 0.109381706, 0.965925753, 0.234569713, 0.906307757, 0, -0.422618449) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
464 | CFrame.new(7.15255737E-7, 1.50026906, -0.376189291, 0.892539561, 0.157379568, -0.422616661, 0.0964764953, 0.848798871, 0.519839048, 0.440528631, -0.504749537, 0.742403209) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
465 | CFrame.new(1.70806789, 0.837325096, 0.400237858, -0.163510561, -0.793812573, -0.585772395, 0.972897708, -0.228153676, 0.0376112759, -0.163502008, -0.563746572, 0.8096053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
466 | CFrame.new(-1.18650258, 0.378577858, -0.801736951, 0.881481886, -0.427423924, -0.20074901, 0.00386224687, 0.431630611, -0.902043164, 0.472202539, 0.794360757, 0.382122934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
467 | CFrame.new(0.540033221, -1.64644957, 0.0858432949, 0.984807909, -0.163174897, -0.0593925714, 0.173647583, 0.925409973, 0.336824119, -1.31130219E-6, -0.342018664, 0.939696491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
468 | CFrame.new(-0.533073425, -1.53074789, 0.0944113731, 0.987805188, 0.0550493598, 0.145638764, -0.150035352, 0.586485147, 0.795942545, -0.0415988564, -0.808087111, 0.587592423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
469 | } | |
470 | frame[3] = { | |
471 | CFrame.new(-0.0840377882, 0.3509354, 0.960515797, 0.0203129947, 0.0560226999, -0.998223007, 0.640341997, 0.766044199, 0.0560227074, 0.767821491, -0.640341997, -0.0203129817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
472 | CFrame.new(-1.65702602E-6, 1.50000393, -3.98178508E-6, 0.0871557891, -5.96046448E-8, 0.996195316, -3.7252903E-9, 1.00000036, -8.94069672E-8, -0.996194839, -1.02445483E-8, 0.0871558711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
473 | CFrame.new(1.75052941, 0.227923959, 0.26399824, 0.258818775, -0.907673001, -0.330366194, 0.965925217, 0.243210167, 0.0885213166, -4.65661287E-9, -0.342020184, 0.939692914) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
474 | CFrame.new(-0.86634016, 0.363647699, -0.556412756, 0.70494622, -0.694851458, -0.142244548, 0.0317215025, 0.231239617, -0.972379506, 0.708551645, 0.680962741, 0.185053721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
475 | CFrame.new(0.500000238, -1.25592697, 0.120936215, 1.00000048, 2.38418579E-7, -4.17232513E-7, -5.96046448E-8, 0.819152951, 0.573575497, 5.59724867E-7, -0.573575497, 0.81915307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
476 | CFrame.new(-0.666996658, -1.99999762, -2.92062759E-6, 0.933012426, 0.185295224, 0.30846858, -0.24999994, 0.950349927, 0.185294986, -0.258818597, -0.249999687, 0.933013201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
477 | } | |
478 | frame[4] = { | |
479 | CFrame.new(0, 0.433566809, -0.589819491, 1, 0, 0, 0, 0.939692378, 0.34202069, 0, -0.34202069, 0.939692378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
480 | CFrame.new(0, 1.46169376, -0.142951459, 1, 0, 0, 0, 0.906307817, 0.422618032, 0, -0.422618032, 0.906307817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
481 | CFrame.new(1.55351782, 0.323486954, -0.483948112, 0.908104658, -0.116980024, 0.402071714, 0.413493931, 0.40206778, -0.816923678, -0.0660963356, 0.908106327, 0.413490176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
482 | CFrame.new(-0.981001914, 1.13000512, -0.469462276, 0.820636988, -0.556603849, -0.129409134, -0.387811542, -0.376125872, -0.841506898, 0.419713318, 0.740759492, -0.524520636) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
483 | CFrame.new(0.5, -1.49954057, 0.181374133, 1, 0, 0, 0, 0.707103491, 0.707103968, 0, -0.707103968, 0.707103491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
484 | CFrame.new(-0.5, -1.49346316, -0.467345059, 1, 0, 0, 0, 0.86602509, -0.499999881, 0, 0.499999881, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
485 | } | |
486 | frame[5] = { | |
487 | CFrame.new(-5.37097229E-8, 0.639634311, -1.22870564, -4.3712145E-8, 0, 1, 0.819152355, 0.573576212, 3.58068988E-8, -0.573576212, 0.819152355, -2.50722429E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
488 | CFrame.new(-2.98023224E-6, 1.49997127, -1.31450406E-13, -4.3712145E-8, 0.258818835, -0.965925932, 0, 0.965925932, 0.258818835, 1, 1.13135243E-8, -4.22226876E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
489 | CFrame.new(1.56008697, 0.180459261, -0.490029812, 0.821393609, -0.450586021, 0.349692702, 0.507349312, 0.857335806, -0.0870193988, -0.260594249, 0.248893499, 0.932814419) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
490 | CFrame.new(-1.47638404, 0.457877517, 0.55206567, 0.613899112, 0.713436127, 0.33784163, -0.692706406, 0.281653821, 0.663949728, 0.378531307, -0.64162308, 0.667108715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
491 | CFrame.new(0.499990284, -1.16781878, -0.0408440232, 1.00000024, -2.98023224E-8, 2.68220901E-7, -2.98023224E-7, 0.342013419, 0.939695239, -1.4775091E-7, -0.93969512, 0.342013389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
492 | CFrame.new(-0.8213889, -1.89968109, 9.72300768E-7, 0.813794494, 0.342020154, 0.46985209, -0.296196967, 0.939692736, -0.171012163, -0.50000608, -9.32587341E-14, 0.866021991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
493 | } | |
494 | frame[6] = { | |
495 | CFrame.new(0.129457086, -0.415544301, -0.0358704142, -0.0591877848, 0.159089044, 0.985488415, 0.622582316, -0.765809596, 0.16101779, 0.780312598, 0.623077929, -0.0537195057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
496 | CFrame.new(-4.64916229E-6, 1.49999499, 1.63912773E-6, 0.708619714, -0.0996003151, 0.698525012, -0.0301537216, 0.98480773, 0.17100966, -0.704946041, -0.142243922, 0.694850922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
497 | CFrame.new(1.53024352, 0.28568244, 0.443186224, 0.828102946, -0.495663732, -0.261846095, 0.559993386, 0.710151494, 0.426722467, -0.0255606864, -0.500001729, 0.865647435) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
498 | CFrame.new(-1.7790854, 0.468993068, -0.360703439, 0.298698068, 0.931496143, 0.20759058, 0.580332518, -0.00460499525, -0.814366519, -0.757623732, 0.363721162, -0.541953325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
499 | CFrame.new(0.846604586, -1.81534433, 0.455936104, 0.965924978, -0.243210286, -0.0885213837, 0.258818716, 0.90767312, 0.330365896, -2.60770321E-8, -0.342020035, 0.93969202) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
500 | CFrame.new(-0.486006975, -1.31615543, 0.112924278, 1.00000191, 8.04662704E-7, -1.34110451E-6, 8.64267349E-7, 0.573579371, 0.819149494, 1.34110451E-7, -0.81915164, 0.573578477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
501 | } | |
502 | frame[7] = { | |
503 | CFrame.new(0.152421117, 0.413725376, -0.145251781, -0.342020243, -5.44106769E-8, 0.939692736, -0.719846368, 0.642787099, -0.262002498, -0.604021907, -0.766044557, -0.219845891) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
504 | CFrame.new(-1.78813934E-7, 1.50000167, 6.10947609E-7, 0.708620012, -0.0996004343, 0.698524475, -0.0301537067, 0.984808087, 0.171009481, -0.704946399, -0.142244011, 0.694850624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
505 | CFrame.new(1.92748415, 1.04017496, 0.611031651, -0.142114878, -0.729021549, -0.669579148, 0.914550424, -0.355491608, 0.192943543, -0.378695667, -0.584936142, 0.717250943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
506 | CFrame.new(-1.46093321, 0.183563322, -0.40384388, 0.261155754, 0.354605526, 0.897804976, 0.588240266, 0.67897296, -0.439283282, -0.765356898, 0.642846107, -0.0312760286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
507 | CFrame.new(0.846598983, -1.81534672, 0.455931842, 0.96592474, -0.243210167, -0.0885219574, 0.258818597, 0.907673419, 0.330365866, -5.36441803E-7, -0.342019975, 0.93969214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
508 | CFrame.new(-0.486000985, -1.31615555, 0.112917781, 1.00000167, 1.2665987E-6, -1.87754631E-6, 8.64267349E-7, 0.573579669, 0.819149494, -4.32133675E-7, -0.819151759, 0.573578477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
509 | } | |
510 | frame[8] = { | |
511 | CFrame.new(0.0986787528, -0.229461581, -0.413726807, 0.342020333, 1.49011612E-8, -0.939692736, 0.604021907, 0.766044557, 0.219845921, 0.719846368, -0.642787099, 0.262002587) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
512 | CFrame.new(2.08616257E-7, 1.50000274, 9.83476639E-7, 0.708620012, -0.0996004343, 0.698524475, -0.0301537067, 0.984808087, 0.171009481, -0.704946399, -0.142243996, 0.694850624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
513 | CFrame.new(1.53024411, 0.285678655, 0.443178922, 0.828102767, -0.495663464, -0.261846602, 0.559993505, 0.710151792, 0.426722407, -0.0255611427, -0.500001609, 0.865647674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
514 | CFrame.new(-1.93615997, 0.301005602, -0.475729167, 0.261156082, 0.915694416, 0.305452943, 0.588241935, 0.0999227166, -0.802489758, -0.765356898, 0.389253974, -0.512555122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
515 | CFrame.new(0.846599281, -1.81534076, 0.455942005, 0.965924859, -0.243210137, -0.0885219499, 0.258818597, 0.907673419, 0.330365866, -5.96046448E-7, -0.342020005, 0.93969214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
516 | CFrame.new(-0.486001939, -1.31615341, 0.112926364, 1.00000167, 1.25169754E-6, -1.87754631E-6, 8.64267349E-7, 0.573579729, 0.819149494, -4.61935997E-7, -0.819151759, 0.573578417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
517 | } | |
518 | frame[9] = { | |
519 | CFrame.new(0.0338363461, 0.638682663, 1.22759593, 0.00295840204, -0.0225575902, 0.999740958, -0.8185637, 0.574209213, 0.015378423, -0.574407995, -0.818396986, -0.0167660303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
520 | CFrame.new(1.05798244E-6, 1.49999297, -2.36555934E-7, 0.087155655, -0.0868235528, -0.992403805, -3.35276127E-8, 0.996193051, -0.0871556997, 0.996194243, 0.00759606156, 0.0868240967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
521 | CFrame.new(1.81294739, 0.661874115, 0.152980521, -0.201904535, -0.965926111, 0.161929607, 0.738967121, -0.258749664, -0.622073174, 0.642776191, -0.00593866315, 0.766030788) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
522 | CFrame.new(-0.654370189, 1.18909109, -0.711184978, 0.720648825, -0.669899523, 0.178604215, -0.417562872, -0.625033975, -0.65952307, 0.55344826, 0.400707096, -0.730156243) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
523 | CFrame.new(0.802137315, -1.91973591, -0.0272512808, 0.936001778, -0.341369271, 0.0858331472, 0.34136939, 0.939805865, 0.0151347741, -0.0858332366, 0.0151345832, 0.996194184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
524 | CFrame.new(-0.499999374, -1.33671641, -0.0410169363, 0.999995947, 1.07288361E-6, 4.17232513E-7, 1.10268593E-6, 0.707101941, 0.707104385, -4.87081707E-7, -0.707104266, 0.707106352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
525 | } | |
526 | frame[10] = { | |
527 | CFrame.Angles(oof * i, 0, 0) * CFrame.new(-0.49999997, -0.499999076, 0, -4.37113883E-8, -1, 0, 1, -4.37113883E-8, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
528 | CFrame.new(-1.63912773E-7, 1.50000167, 8.64267349E-7, 0.939692557, 0, -0.342020363, -0.0885213092, 0.965925872, -0.243210137, 0.330366313, 0.258818835, 0.907673359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
529 | CFrame.new(1.72799885, 2.60770321E-6, -2.74181366E-6, 0.82139343, -0.50735116, -0.260589659, 0.3830221, 0.829199255, -0.407089949, 0.422618359, 0.23456949, 0.875426054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
530 | CFrame.new(-0.33744657, 1.35667777, -0.632631361, 0.906306446, -0.422617525, 1.45825268E-7, -0.383021832, -0.821392477, -0.42261824, 0.178605884, 0.383021683, -0.906307817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
531 | CFrame.new(0.5, -1.66397834, -0.193999648, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
532 | CFrame.new(-0.722000897, -1.99999774, -1.08778477E-6, 0.836516142, 0.258819014, 0.482963085, -0.224143818, 0.965925753, -0.129409567, -0.500000119, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
533 | } | |
534 | frame[11] = { | |
535 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
536 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
537 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
538 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
539 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
540 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
541 | } | |
542 | return frame[frameN] | |
543 | end | |
544 | } | |
545 | AnimTab.wwx = { | |
546 | Animation = function(frameN) | |
547 | local frame = {} | |
548 | frame[1] = { | |
549 | CFrame.new(1.25542283E-6, 0.240000919, 9.31322575E-7, 0.472955108, 0.144933969, -0.869085014, 0.132157043, 0.963550568, 0.232607335, 0.871119142, -0.224868357, 0.436561227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
550 | CFrame.new(-0.0610600337, 1.49590588, -0.0188081041, 0.570197225, -0.122119963, 0.812380791, 0.0390854403, 0.991802871, 0.121657997, -0.820578396, -0.0376165956, 0.570295393) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
551 | CFrame.new(1.61285436, 0.0733130723, 0.22972551, 0.871318936, -0.258397102, -0.417174697, 0.206951469, 0.964327514, -0.165059865, 0.44494319, 0.0574851334, 0.893712342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
552 | CFrame.new(-1.88120675, 0.707782209, -0.196110323, 0.191431493, 0.946974754, -0.258057266, -0.375219315, -0.172341526, -0.910774529, -0.90695405, 0.271178186, 0.322331399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
553 | CFrame.new(0.684056044, -2.19810224, -0.165842518, 0.971741796, -0.172354579, 0.161283419, 0.178901672, 0.983500361, -0.0268800668, -0.153989747, 0.0549746081, 0.986542225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
554 | CFrame.new(-0.654103994, -1.9577508, -0.440423489, 0.386910588, 0.168052197, 0.906674802, 0.0891530961, 0.971829891, -0.218173385, -0.917797923, 0.165246427, 0.361028075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
555 | } | |
556 | frame[2] = { | |
557 | CFrame.new(-6.63101673E-7, 0.166064739, 2.35671178E-6, -0.265281737, 0.12186943, -0.956438482, 0.166365623, 0.982887447, 0.079095684, 0.949709594, -0.138135701, -0.281017393) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
558 | CFrame.new(-0.0868261158, 1.49120712, -0.0343434662, 0.354061604, -0.173648149, 0.918959737, -0.00281372294, 0.982409477, 0.186721936, -0.935218751, -0.0686966777, 0.347344369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
559 | CFrame.new(1.45350647, 0.21016404, 0.458613783, 0.700049341, -0.206966043, -0.683444321, 0.352722138, 0.932393372, 0.0789370015, 0.620901287, -0.296325624, 0.725723147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
560 | CFrame.new(-0.975334525, 0.688706398, -0.737991333, 0.647642672, -0.76122731, -0.0330498517, -0.226491302, -0.150918514, -0.962250769, 0.727503359, 0.630680442, -0.270152628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
561 | CFrame.new(0.518800199, -2.12949705, -0.495950103, 0.990398705, -0.079400301, -0.113164335, 0.0891809613, 0.992454469, 0.0841552094, 0.105628014, -0.0934391618, 0.990006685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
562 | CFrame.new(-0.747565925, -1.91874254, 0.0405882001, -0.144978315, 0.102239445, 0.984138489, -0.123169832, 0.98504591, -0.120478332, -0.981739163, -0.138682902, -0.13021794) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
563 | } | |
564 | return frame[frameN] | |
565 | end | |
566 | } | |
567 | AnimTab.asdq = { | |
568 | Animation = function(frameN) | |
569 | local frame = {} | |
570 | frame[1] = { | |
571 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
572 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
573 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
574 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
575 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
576 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
577 | } | |
578 | return frame[frameN] | |
579 | end | |
580 | } | |
581 | AnimTab.asdsdq = { | |
582 | Animation = function(frameN) | |
583 | local frame = {} | |
584 | frame[1] = { | |
585 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
586 | CFrame.new(0, 1.4999994, 9.83476639E-7, 1, 0, 0, 0, 0.939692497, 0.342020094, 0, -0.342020094, 0.939692497) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
587 | CFrame.new(1.65265298, 0.476989746, 0.507833123, -0.707106531, -0.707107067, -5.03969178E-9, 1.12057261E-8, -4.07852063E-9, -1, 0.707107067, -0.707106531, 1.08075939E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
588 | CFrame.new(-1.6199497, 0.506011963, 0.551866174, -0.707106888, 0.707106829, 2.07071293E-9, -9.76825643E-9, -6.83982693E-9, -1, -0.707106829, -0.707106888, 1.17436869E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
589 | CFrame.new(0.559000909, -2.00000548, -0.254009664, 0.966807425, -0.138533577, -0.214689866, 0.0752086192, 0.957326353, -0.279051721, 0.244186372, 0.253642768, 0.935969234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
590 | CFrame.new(-0.5, -2.00000119, 0.19199504, 1, 0, 0, 0, 0.98480773, 0.173648179, 0, -0.173648179, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
591 | } | |
592 | frame[2] = { | |
593 | CFrame.new(0, -0.788308024, -0.377774686, 1, 0, 0, 0, 0.573576629, 0.819151878, 0, -0.819151878, 0.573576629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
594 | CFrame.new(0, 1.49999356, -1.18613243E-5, 1, 0, 0, 0, 0.98480767, -0.173648119, 0, 0.173648119, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
595 | CFrame.new(1.04646409, 1.09176326, -0.667520285, 0.866025329, 0.500000298, 4.93719824E-7, 0.383022517, -0.663413286, -0.642788112, -0.321393937, 0.556670964, -0.766043961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
596 | CFrame.new(-0.835232019, 1.12813056, -0.640765488, 0.866030037, -0.499993056, 2.73008141E-6, -0.353547215, -0.612377346, -0.707106352, 0.353549749, 0.612374008, -0.707108021) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
597 | CFrame.new(0.56131649, -1.81798375, -0.335147798, 0.998111486, -0.0548065752, 0.0277234949, 0.061329484, 0.864918232, -0.498150587, 0.00332361646, 0.498910427, 0.866646647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
598 | CFrame.new(-0.5, -1.90724456, -0.0658812225, 1, 0, 0, 0, 0.984799743, -0.173646897, 0, 0.173646897, 0.984799743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
599 | } | |
600 | return frame[frameN] | |
601 | end | |
602 | } | |
603 | AnimTab.wadq = { | |
604 | Animation = function(frameN) | |
605 | local frame = {} | |
606 | frame[1] = { | |
607 | CFrame.new(-4.17232513E-7, -0.798675776, -7.27444887E-4, 0.935861766, -0.0148701258, -0.352057397, 0.136385411, 0.936523259, 0.322991252, 0.324907452, -0.350290358, 0.878484011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
608 | CFrame.new(-0.0174681563, 1.49906325, 0.0251138322, 0.935776174, -0.0349342525, 0.350863844, 0.0503138341, 0.998126686, -0.0348110124, -0.348989934, 0.0502280891, 0.935780406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
609 | CFrame.new(1.64094186, 0.295952886, 0.434121072, 0.194890484, -0.71384716, -0.672638357, 0.925919235, 0.360133231, -0.113920122, 0.323560387, -0.60060668, 0.731151104) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
610 | CFrame.new(-2.02741551, 0.702597201, -0.209667876, -0.198996693, 0.969062746, -0.146017298, -0.979117692, -0.202922076, -0.0123468861, -0.0415946767, 0.140511319, 0.98920542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
611 | CFrame.new(0.505883336, -1.55335116, 0.314354151, 0.995962739, -0.0540242642, 0.0717617273, 0.00981449336, 0.85957706, 0.510913491, -0.0892861038, -0.50814563, 0.856635332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
612 | CFrame.new(-0.538045049, -0.971294522, -0.567016482, 0.9761886, 0.103869028, 0.190452009, -0.0539313294, 0.966558158, -0.250712544, -0.210123301, 0.234470218, 0.949144363) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
613 | } | |
614 | return frame[frameN] | |
615 | end | |
616 | } | |
617 | AnimTab.dsasq = { | |
618 | Animation = function(frameN) | |
619 | local frame = {} | |
620 | frame[1] = { | |
621 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
622 | CFrame.new(0, 1.48084581, -0.0526227951, 1, 0, 0, 0, 0.939692676, 0.342019737, 0, -0.342019737, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
623 | CFrame.new(0.639479339, 1.57702672, 0.204999447, 0.707106471, 0.707106531, 1.00485916E-14, 0.683012486, -0.683012426, 0.258818686, 0.183012381, -0.183012366, -0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
624 | CFrame.new(-0.66807574, 1.57704532, 0.205002174, 0.707106471, -0.707106531, 1.00485916E-14, -0.683012426, -0.683012366, 0.258818507, -0.183012247, -0.183012217, -0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
625 | CFrame.new(0.5, -1.99999905, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
626 | CFrame.new(-0.603001654, -1.99999917, -2.68220901E-7, 0.93611753, 0.0871557444, 0.340718448, -0.0818996504, 0.99619472, -0.0298090018, -0.342019677, -3.42340223E-9, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
627 | } | |
628 | frame[2] = { | |
629 | CFrame.new(0, -0.847999811, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
630 | CFrame.new(0, 1.48084712, -0.18762207, 1, 0, 0, 0, 0.906307161, 0.422617555, 0, -0.422617555, 0.906307161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
631 | CFrame.new(0.639476657, 0.496043563, -1.28098941, 0.707106471, 0.707106531, 1.00485916E-14, -2.9912951E-7, 2.84228349E-7, -0.999999881, -0.707106471, 0.707106411, 4.01339264E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
632 | CFrame.new(-0.668072462, 0.496037871, -1.28100741, 0.707106471, -0.707106531, 1.00485916E-14, 3.88536478E-7, 4.183388E-7, -0.999999821, 0.707106352, 0.707106292, 5.65252037E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
633 | CFrame.new(0.5, -1.40099072, 0.142002612, 1, 0, 0, 0, 0.342020273, 0.939692557, 0, -0.939692557, 0.342020273) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
634 | CFrame.new(-0.43299976, -1.15699017, -0.386996806, 0.996300757, 0.00523623684, 0.0857751518, -0.00265769986, 0.999541938, -0.0301482361, -0.0858937204, 0.0298087448, 0.995858371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
635 | } | |
636 | return frame[frameN] | |
637 | end | |
638 | } | |
639 | AnimTab.ssadq = { | |
640 | Animation = function(frameN) | |
641 | local frame = {} | |
642 | frame[1] = { | |
643 | CFrame.new(-0.141086683, -0.199806601, 0.284037471, 0.942610979, -3.70637339E-4, 0.333923757, 5.66806644E-4, 1.00001657, -5.00994851E-4, -0.333936214, 6.54865114E-4, 0.942599118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
644 | CFrame.new(-6.42612576E-6, 1.47774565, -0.147662759, 0.980862796, -5.25154173E-5, -0.194773376, 0.0575658157, 0.955418944, 0.289644986, 0.186060607, -0.295311928, 0.937107205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
645 | CFrame.new(1.22769451, 1.36812246, -0.541899681, -0.551897883, -0.454883814, 0.698932469, 0.694628477, -0.714521945, 0.0834716707, 0.461422324, 0.53156209, 0.71030575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
646 | CFrame.new(-0.117719963, 1.05214918, -0.90810293, 0.427113235, -0.879405618, -0.210320622, -0.858112752, -0.467541337, 0.212284446, -0.28501159, 0.0898131132, -0.954306662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
647 | CFrame.new(0.553423405, -1.99367833, -0.330052823, 0.941753447, -0.0381623618, -0.334171712, 0.00132905017, 0.993973911, -0.109760776, 0.336328298, 0.102912903, 0.936102629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
648 | CFrame.new(-0.526139915, -1.82508397, 0.326054037, 0.998905659, 0.0156696737, -0.0443902463, -4.48263861E-4, 0.946104467, 0.323912889, 0.0470638126, -0.323535383, 0.945043743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
649 | } | |
650 | frame[2] = { | |
651 | CFrame.new(1.03086677E-7, 0.0789999738, 0.00119576929, 0.999998689, 1.58984214E-4, -0.00158455968, -1.27377837E-6, 0.995083511, 0.0990411043, 0.0015925765, -0.0990409702, 0.995082259) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
652 | CFrame.new(5.92086735E-9, 1.49003363, -0.0993326455, 1, 0, 2.98023224E-8, -3.7252903E-9, 0.980066717, 0.198669329, 2.98023224E-8, -0.198669344, 0.980066657) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
653 | CFrame.new(1.92073309, 0.311784863, 0.193794549, 0.474159807, -0.841470957, -0.259034723, 0.858409166, 0.37643227, 0.34847194, -0.195719928, -0.387589246, 0.900815487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
654 | CFrame.new(-1.92073548, 0.311784059, 0.193793267, 0.474159896, 0.841470957, 0.259034723, -0.858409107, 0.37643221, 0.34847194, 0.195719972, -0.387589186, 0.900815487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
655 | CFrame.new(0.499617755, -1.87758374, 0.0790273547, 0.999999702, 3.8176775E-4, -6.98804855E-4, 3.7252903E-9, 0.877582669, 0.479425639, 7.96228647E-4, -0.47942549, 0.877582371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
656 | CFrame.new(-0.704518974, -2.05986547, -0.201565176, 0.98006618, 0.194550902, 0.0402499139, -0.198669344, 0.960530698, 0.194709182, -7.80373812E-4, -0.198824331, 0.980035067) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
657 | } | |
658 | return frame[frameN] | |
659 | end | |
660 | } | |
661 | AnimTab.sddq = { | |
662 | Animation = function(frameN, offset) | |
663 | local frame = {} | |
664 | frame[1] = { | |
665 | CFrame.new(-3.52505594E-7, -0.200999767, -8.63685273E-7, -0.104266755, -0.0119139589, -0.994478106, -0.33195883, 0.943000913, 0.0235072002, 0.937513709, 0.332576782, -0.102278583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
666 | CFrame.new(0, 1.5, 0) * euler(-offset, math.rad(90), 0), | |
667 | CFrame.new(1.72504497, 0.616884768, -0.052198112, -0.108134672, -0.734224737, 0.670239627, 0.992515624, -0.041253522, 0.11493811, -0.0567406863, 0.677652121, 0.733190477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
668 | CFrame.new(-2.0418818, 0.0932710916, -0.0134467632, 0.332523495, 0.941240489, 0.0591154993, -0.927277029, 0.337735534, -0.161530256, -0.172004208, -0.00110381842, 0.98509568) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
669 | CFrame.new(1.02909982, -1.36841452, -0.43464458, 0.882150769, -0.470176011, -0.0272901654, 0.470963657, 0.880432606, 0.0550601035, -0.0018607825, -0.0614239722, 0.998110056) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
670 | CFrame.new(-0.901466608, -2.19060302, 0.23255749, 0.886751056, 0.344841301, -0.307826757, -0.306845129, 0.9371804, 0.165947989, 0.345714986, -0.0526994318, 0.936858654) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
671 | } | |
672 | frame[2] = { | |
673 | CFrame.new(0, 0, 0, 0.499366701, 0.0151340468, 0.866258264, -0.0819000304, 0.996194661, 0.0298083089, -0.862510741, -0.0858318508, 0.498705983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
674 | CFrame.new(0.0512491912, 1.51871443, -0.178874344, 0.572649479, -0.0819000304, -0.815697491, 0.0225582924, 0.996194661, -0.0841858238, 0.819488287, 0.0298083089, 0.572317779) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
675 | CFrame.new(1.61469018, 0.802615047, -0.588884354, 0.641889751, -0.716286123, 0.273700833, 0.089268744, -0.284708083, -0.954449296, 0.761584818, 0.637082577, -0.118809327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
676 | CFrame.new(-1.78652823, 0.389923781, 0.190747976, 0.597288609, 0.774087667, 0.209829748, -0.68795526, 0.628975928, -0.362086594, -0.412263691, 0.0719155669, 0.908219218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
677 | CFrame.new(0.499995559, -1.99999475, -4.47032775E-8, 0.999999523, -4.47034836E-8, -2.98023224E-8, -4.47034836E-8, 1, 1.49011612E-8, -2.98023224E-8, 1.49011612E-8, 0.999999583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
678 | CFrame.new(-0.850315571, -1.99999511, -0.0853429735, 0.891822875, 0.165509552, 0.421019614, -0.165509656, 0.985520065, -0.0368338637, -0.421019673, -0.0368334875, 0.906302691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
679 | } | |
680 | return frame[frameN] | |
681 | end | |
682 | } | |
683 | AnimTab.ddswx = { | |
684 | Animation = function(frameN) | |
685 | local frame = {} | |
686 | frame[1] = { | |
687 | CFrame.new(3.81328141E-6, -0.00387953152, -3.17405215E-6, 0.0205713511, 1.489243E-7, -0.999780297, -7.93728454E-4, 0.999996006, -1.64301346E-5, 0.999783576, 7.97922956E-4, 0.020571053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
688 | CFrame.new(0.193726003, 1.46093166, 1.63504912E-4, 9.43660736E-4, 0.387494326, 0.921871603, -3.93340015E-5, 0.921872079, -0.387494475, -0.999999583, 3.29405069E-4, 8.85158777E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
689 | CFrame.new(1.69470763, 0.13614136, 0.33033666, 0.921048582, -0.367951006, 0.127536356, 0.270718455, 0.840388954, 0.469521672, -0.27994132, -0.397925884, 0.873650193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
690 | CFrame.new(-1.78240538, 0.983239591, -0.0523732752, -0.53837043, 0.841615677, -0.0429137945, -0.84140861, -0.534014463, 0.082832545, 0.0467966646, 0.0807026923, 0.995639622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
691 | CFrame.new(0.599208534, -1.99997079, 0.100068413, 0.0888783038, -3.02123735E-5, 0.996042609, -1.8298917E-5, 1.00000036, 3.19650571E-5, -0.996042728, -2.10675644E-5, 0.0888783932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
692 | CFrame.new(-0.69348526, -1.98347032, -0.100074559, 1.37090683E-4, 0.173643693, 0.984808683, -5.71884448E-6, 0.984808922, -0.173643723, -1.00000036, 1.81645155E-5, 1.3589859E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
693 | } | |
694 | frame[2] = { | |
695 | CFrame.new(3.81328141E-6, -0.00387953152, -3.17405215E-6, 0.0205713511, 1.489243E-7, -0.999780297, -7.93728454E-4, 0.999996006, -1.64301346E-5, 0.999783576, 7.97922956E-4, 0.020571053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
696 | CFrame.new(-0.111143321, 1.49668849, -1.33148947E-4, 9.46223736E-4, -0.295728505, 0.955272257, -3.90183413E-5, 0.955272555, 0.295728683, -0.999999642, -3.17156315E-4, 8.92311335E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
697 | CFrame.new(1.6947372, 0.136126161, 0.330343693, 0.885479331, -0.446834743, 0.127534613, 0.342940301, 0.813602388, 0.469513714, -0.313557565, -0.372008115, 0.873665512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
698 | CFrame.new(-1.78181195, 0.211233169, -0.0523734204, 0.459677607, 0.887055039, -0.0429137349, -0.883178353, 0.461676359, 0.0828324854, 0.0932898223, -1.75654888E-4, 0.995643795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
699 | CFrame.new(0.599209249, -1.99997103, 0.100060813, 0.0888783038, -3.02123735E-5, 0.996042609, -1.8298917E-5, 1.00000036, 3.19650571E-5, -0.996042728, -2.10675644E-5, 0.0888783932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
700 | CFrame.new(-0.693500638, -1.98346961, -0.100074559, 1.37090683E-4, 0.173643693, 0.984808683, -5.71884448E-6, 0.984808922, -0.173643723, -1.00000036, 1.81645155E-5, 1.3589859E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
701 | } | |
702 | frame[3] = { | |
703 | CFrame.new(-3.21922733E-9, -0.00384521368, -3.05976323E-6, 0.020637529, 8.37203515E-7, -0.999787152, -7.95591273E-4, 0.999999702, -1.55960352E-5, 0.999786854, 7.95732718E-4, 0.0206375122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
704 | CFrame.new(-0.0450071394, 1.49797523, -3.48908434E-5, 7.71073275E-4, -0.0900172815, 0.995940149, -1.03266757E-7, 0.995940328, 0.0900172517, -0.999999881, -6.95330382E-5, 7.67911028E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
705 | CFrame.new(1.69470417, 0.179153264, 0.330355793, 7.33483525E-4, -0.389418393, -0.92106092, 0.717571795, 0.641709566, -0.270739019, 0.696484208, -0.660728693, 0.279906422) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
706 | CFrame.new(-1.54910302, 0.710845232, -8.37587751E-4, 0.994370162, 0.105963133, -2.81636603E-5, 0.105962917, -0.994360626, -0.00164752605, -2.02606083E-4, 0.00163528614, -0.999990642) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
707 | CFrame.new(0.59921068, -2, 0.0999834239, 0.00159164763, -2.46942804E-8, 0.999998748, 2.80033419E-9, 1, 3.2945604E-9, -0.999998689, -1.94331733E-8, 0.00159162679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
708 | CFrame.new(-0.600002229, -1.99999619, -0.100006662, 1.00710895E-6, -1.42255256E-8, 1.00000012, 9.03764885E-9, 1, -7.22903337E-9, -1, -1.31885827E-8, 9.86503437E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
709 | } | |
710 | return frame[frameN] | |
711 | end | |
712 | } | |
713 | AnimTab.asdssq = { | |
714 | Animation = function(frameN) | |
715 | local frame = {} | |
716 | frame[1] = { | |
717 | CFrame.new(0, -0.24600029, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
718 | CFrame.new(0, 1.49999905, -0.202000648, 1, 0, 0, 0, 0.939692557, 0.342020363, 0, -0.342020363, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
719 | CFrame.new(1.50000036, 0.131998554, -2.38418579E-7, 0.769751132, -0.342020154, -0.53898555, 0.280166507, 0.939692616, -0.196174711, 0.57357645, 0, 0.819152057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
720 | CFrame.new(-1.82947469, 0.895279288, 0.145991117, -0.102326736, 0.85164839, -0.514022648, 0.514023662, -0.397129983, -0.760305464, -0.851650715, -0.342019469, -0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
721 | CFrame.new(0.500001848, -1.70800018, 1.86264515E-6, 0.939692557, 0, -0.342020363, 0, 1, 0, 0.342020363, 0, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
722 | CFrame.new(-0.635997951, -1.70700216, 5.96046448E-7, 0.98480767, 0.163175881, 0.0593912117, -0.173648164, 0.92541641, 0.336824298, 0, -0.342020333, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
723 | } | |
724 | frame[2] = { | |
725 | CFrame.new(0, 0, 0, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
726 | CFrame.new(-1.78813934E-7, 1.49999928, -3.42726707E-7, 0.86602509, -0.0868241116, 0.492403954, 0, 0.98480773, 0.173648164, -0.500000119, -0.150383711, 0.852868199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
727 | CFrame.new(1.50000358, 2.01165676E-7, -3.39746475E-6, 0.836516142, -0.258819014, -0.482962847, 0.224143863, 0.965925753, -0.129409522, 0.49999994, 1.49011612E-8, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
728 | CFrame.new(-1.56606591, 0.355999321, -0.613285303, 0.0996001214, 0.634107053, -0.766803801, -0.984807909, 0.172986671, 0.0151343597, 0.142243639, 0.753647029, 0.641703129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
729 | CFrame.new(0.500009775, -2, -3.06963921E-6, 0.866025329, 0, -0.500000119, 0, 1, 0, 0.500000119, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
730 | CFrame.new(-0.650693417, -1.99999774, 0.0870034546, 0.892538786, 0.157378674, 0.422618449, -0.173648179, 0.98480773, 0, -0.416197896, -0.0733869225, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
731 | } | |
732 | return frame[frameN] | |
733 | end | |
734 | } | |
735 | AnimTab.ssz = { | |
736 | Animation = function(frameN) | |
737 | local frame = {} | |
738 | frame[1] = { | |
739 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
740 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
741 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
742 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
743 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
744 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
745 | } | |
746 | frame[2] = { | |
747 | CFrame.new(0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), 0, 0), | |
748 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
749 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
750 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
751 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
752 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
753 | } | |
754 | return frame[frameN] | |
755 | end | |
756 | } | |
757 | AnimTab.ddsc = { | |
758 | Animation = function(frameN) | |
759 | local frame = {} | |
760 | frame[1] = { | |
761 | CFrame.new(0, 0, 0, 0.713658929, 0.0432362445, -0.699157774, -0.203165963, 0.967967689, -0.147520214, 0.67038393, 0.247324184, 0.699582815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
762 | CFrame.new(-0.0338361859, 1.49428511, -0.126276165, 0.869869411, -0.137850463, 0.473629206, -0.0812661052, 0.906991065, 0.41323489, -0.486541986, -0.397950292, 0.77776134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
763 | CFrame.new(1.42532861, 0.715700865, -0.411274642, 0.964724302, 0.240129143, -0.107913733, -0.00724492222, -0.385537148, -0.922663927, -0.263163269, 0.89089787, -0.370197266) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
764 | CFrame.new(-1.49637115, 0.36360091, -0.324949443, 0.75671041, 0.647606969, -0.0894127563, -0.193613023, 0.0913660675, -0.976814389, -0.624422491, 0.756476998, 0.194522798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
765 | CFrame.new(0.846446335, -1.97445011, 0.151377738, 0.955289721, -0.235021919, 0.179405689, 0.206162781, 0.964402378, 0.165605277, -0.211940169, -0.121214241, 0.969736278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
766 | CFrame.new(-0.616165221, -1.96689439, -0.664970994, 0.877647161, 0.141306609, 0.458004385, -0.00266680121, 0.956979394, -0.290143609, -0.479299963, 0.253422201, 0.840267003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
767 | } | |
768 | frame[2] = { | |
769 | CFrame.new(0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
770 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
771 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
772 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
773 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
774 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
775 | } | |
776 | frame[3] = {} | |
777 | frame[4] = { | |
778 | CFrame.new(0.0446949899, -0.224481285, 1.05889678, 0.966837645, -0.0298089404, 0.253642291, -0.158799261, 0.707656503, 0.688479424, -0.200014681, -0.70592761, 0.679455996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
779 | CFrame.new(9.08284278E-7, 1.50000024, -4.82962241E-6, 0.984805763, 1.63912773E-7, -0.173648149, 4.47034836E-8, 1.00000012, -5.96046448E-7, 0.173647702, -7.15255737E-7, 0.984806538) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
780 | CFrame.new(1.72517121, 0.308485746, -0.681614399, 0.866021693, -0.499998659, -3.57627869E-7, 0.171009645, 0.296197116, -0.93969363, 0.469844103, 0.813795447, 0.342020363) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
781 | CFrame.new(-1.84989023, 0.281955481, 0.641430259, 0.906306088, 0.242401943, 0.34619242, -0.422620475, 0.519833565, 0.742405176, -1.89989805E-6, -0.819154859, 0.573571742) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
782 | CFrame.new(0.499962986, -1.81052303, -0.520594954, 0.999989092, 2.34693289E-7, -1.38580799E-6, 9.53674316E-7, 0.866027057, -0.500000596, -1.14738941E-6, 0.499997437, 0.866019249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
783 | CFrame.new(-0.749434054, -1.95218933, -0.215161204, 0.984806895, 0.173647046, 2.96533108E-6, -0.163174301, 0.925419688, -0.342013061, -0.0593925342, 0.336815983, 0.939694881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
784 | } | |
785 | frame[5] = { | |
786 | CFrame.new(1.43051147E-6, 0.250400692, -1.57952309E-6, 0.75700736, -0.00536380522, -0.653384089, -0.460911632, 0.704403698, -0.539792359, 0.46314162, 0.709779143, 0.530766606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
787 | CFrame.new(-0.0624394119, 1.40631104, -0.284854382, 0.871472001, -0.124878772, 0.474280059, -0.184679374, 0.812304139, 0.553222537, -0.454345256, -0.56970787, 0.684837878) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
788 | CFrame.new(1.80612469, 0.220332116, -0.203478247, 0.764829397, -0.644221008, 0.00388471782, 0.644222498, 0.764837146, 9.94563103E-4, -0.00361183286, 0.00174188614, 0.999991775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
789 | CFrame.new(-1.59125066, 0.345185757, -0.473316669, 0.808951437, 0.583151102, -0.0743780583, -0.30995214, 0.315579027, -0.896849632, -0.49952662, 0.748561502, 0.436037153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
790 | CFrame.new(1.24249101, -1.45569086, 0.819190979, 0.83471632, -0.54247123, -0.0947278738, 0.460312873, 0.592919171, 0.660725892, -0.302258879, -0.595123291, 0.744625807) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
791 | CFrame.new(-0.770076573, -0.7958619, -0.906041026, 0.789912045, -0.382848471, 0.479026049, 0.0482493788, 0.81754595, 0.573838353, -0.611318886, -0.430169106, 0.664261699) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
792 | } | |
793 | frame[6] = { | |
794 | CFrame.new(0.100000054, 0.299999803, -1.00000072, 0.342020154, -1.11758709E-8, -0.939692616, 0.163175941, 0.98480773, 0.059391208, 0.925416708, -0.173648193, 0.336824119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
795 | CFrame.new(-0.0609362423, 1.44977593, -0.209735245, 0.760334492, -0.121869385, 0.637996435, -0.187043279, 0.899552226, 0.394741058, -0.622017801, -0.419468105, 0.661165893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
796 | CFrame.new(1.80173576, 0.285370827, -0.113176629, 0.707106829, -0.696364284, -0.122787789, 0.707106769, 0.696364284, 0.122787833, 8.94069672E-8, -0.173648208, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
797 | CFrame.new(-1.43546915, 0.0571947247, 0.252394438, 0.492403924, 0.578531861, 0.650261164, -0.586824, 0.772434831, -0.242861956, -0.642787635, -0.262002528, 0.719846368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
798 | CFrame.new(0.553127408, -2.19508672, -0.191346705, 0.939900517, 0.0629590601, 0.335594267, -0.0558762401, 0.997964621, -0.0307300575, -0.336845756, 0.010131469, 0.941505313) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
799 | CFrame.new(-0.986178458, -2.00035954, -0.257694066, 0.405740917, 0.240934551, 0.881660521, -0.0121131111, 0.965962708, -0.258397698, -0.913907945, 0.0941628888, 0.394849122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
800 | } | |
801 | frame[7] = { | |
802 | CFrame.new(0.0999996886, 0.200998247, -0.752499938, 0.999923289, 0.00369387865, -0.0118249953, 0.00569112226, 0.710869372, 0.703301013, 0.0110039413, -0.703314424, 0.710793972) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
803 | CFrame.new(3.31909047E-4, 1.49832737, 0.0408679023, 0.99997443, 6.62207603E-4, 0.00713163614, -7.71284103E-5, 0.996654093, -0.0817354918, -0.0071618557, 0.0817326307, 0.996628642) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
804 | CFrame.new(1.52040851, 0.566697955, -0.690980017, 0.707106769, -0.133710638, 0.694349647, 0.707106769, 0.133710653, -0.694349647, -1.1920929E-7, 0.981958687, 0.189095527) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
805 | CFrame.new(-1.37526035, 0.0420677513, 0.312325418, 0.492403895, 0.45811826, 0.740044594, -0.586824, 0.802687883, -0.106441624, -0.642787576, -0.381863803, 0.664081573) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
806 | CFrame.new(0.208008677, -2.09757519, 0.498215079, 0.999991655, -0.00408810377, 1.58295035E-4, 0.00327420235, 0.822914541, 0.568155766, -0.00245288014, -0.56815058, 0.822921038) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
807 | CFrame.new(-0.292521447, -1.44910645, -1.4013716, 0.998255193, -0.0096129626, -0.0582612157, -0.0453759432, 0.506496251, -0.861047387, 0.0377863646, 0.862188578, 0.505176365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
808 | } | |
809 | frame[8] = { | |
810 | CFrame.new(0.0999991894, 0.29995659, -1.499717, 0.939728558, -1.00176781E-4, 0.341916203, 0.21970661, 0.766399443, -0.603620827, -0.26198411, 0.642363846, 0.720230818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
811 | CFrame.new(-8.86619091E-6, 1.43306708, -0.249895573, 0.990271568, -1.64993107E-5, -0.139119774, 0.0695465654, 0.866137445, 0.494942158, 0.120488808, -0.499800563, 0.857715189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
812 | CFrame.new(1.68910587, 0.199776769, 0.182734743, 0.906256795, -0.272001535, -0.323572844, 0.42270717, 0.583132327, 0.693736017, -1.01104379E-5, -0.765480757, 0.643445849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
813 | CFrame.new(-1.43325984, 0.266153574, -0.757761419, 0.866213381, 3.96847725E-4, -0.499667138, -0.432791233, 0.500370383, -0.749880135, 0.249720037, 0.865810156, 0.433597952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
814 | CFrame.new(0.209659114, -1.76327229, -0.56563127, 0.973631978, -0.0795714557, -0.213781208, -0.133744955, 0.560054362, -0.817587137, 0.184786141, 0.824623108, 0.534643054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
815 | CFrame.new(-0.805502772, -1.49015367, 1.25610948, 0.919178069, 0.326103032, -0.220825136, 0.0446677096, 0.470763952, 0.881126881, 0.391294688, -0.819777131, 0.418150902) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
816 | } | |
817 | return frame[frameN] | |
818 | end | |
819 | } | |
820 | AnimTab.ddsc2 = { | |
821 | Animation = function(frameN, es, i) | |
822 | local frame = {} | |
823 | frame[3] = { | |
824 | CFrame.new(0, 0.17766802, -0.753894866, 1, 0, 0, 0, 0.866021156, -0.499997556, 0, 0.499997556, 0.866021156) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(math.rad(es * i), 0, 0), | |
825 | CFrame.new(0, 1.49741936, -0.326649696, 1, 0, 0, 0, 0.906303883, 0.422615558, 0, -0.422615558, 0.906303883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
826 | CFrame.new(1.83251798, 0.78095752, 0.280645788, -0.319193363, -0.870083332, 0.375593692, -0.132645577, -0.35140419, -0.926774383, 0.938355982, -0.345641017, -0.00324681401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
827 | CFrame.new(-0.534103811, 0.735669017, -0.574670315, 0.707108974, -0.707104802, 1.47656152E-7, -0.40557462, -0.405577123, -0.819144189, 0.579220891, 0.57922411, -0.573570848) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
828 | CFrame.new(0.5, -1.92298663, 0.211373031, 1, 0, 0, 0, 0.984797716, 0.173646599, 0, -0.173646599, 0.984797716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
829 | CFrame.new(-0.493912339, -1.93033445, -0.260809064, 0.99619472, 0.0841859058, -0.022557525, -0.08715491, 0.9622401, -0.257831246, 3.7252903E-9, 0.258816063, 0.96591574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
830 | } | |
831 | return frame[frameN] | |
832 | end | |
833 | } | |
834 | local COMBOGUI = Instance.new("ScreenGui") | |
835 | local Frame = Instance.new("Frame") | |
836 | local dmg = Instance.new("TextLabel") | |
837 | local hits = Instance.new("TextLabel") | |
838 | local HitstunFrame = Instance.new("Frame") | |
839 | local Frame_2 = Instance.new("Frame") | |
840 | local Frame_3 = Instance.new("Frame") | |
841 | local Frame_4 = Instance.new("Frame") | |
842 | local Frame_5 = Instance.new("Frame") | |
843 | local Fill = Instance.new("Frame") | |
844 | COMBOGUI.Name = "COMBOGUI" | |
845 | COMBOGUI.Parent = script | |
846 | Frame.Parent = COMBOGUI | |
847 | Frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
848 | Frame.BackgroundTransparency = 1 | |
849 | Frame.Position = UDim2.new(0.0299999993, 0, 0.349999994, 0) | |
850 | Frame.Size = UDim2.new(0, 100, 0, 100) | |
851 | dmg.Name = "dmg" | |
852 | dmg.Parent = Frame | |
853 | dmg.BackgroundColor3 = Color3.new(1, 1, 1) | |
854 | dmg.BorderSizePixel = 0 | |
855 | dmg.Position = UDim2.new(0.5, 0, 0.5, 0) | |
856 | dmg.Font = Enum.Font.SciFi | |
857 | dmg.FontSize = Enum.FontSize.Size48 | |
858 | dmg.Text = "78" | |
859 | dmg.TextColor3 = Color3.new(1, 1, 0) | |
860 | dmg.TextStrokeColor3 = Color3.new(0.0666667, 0.137255, 0.45098) | |
861 | dmg.TextStrokeTransparency = 0 | |
862 | dmg.TextWrapped = true | |
863 | hits.Name = "hits" | |
864 | hits.Parent = Frame | |
865 | hits.BackgroundColor3 = Color3.new(1, 1, 1) | |
866 | hits.BorderSizePixel = 0 | |
867 | hits.Position = UDim2.new(0.5, 0, 0.725000024, 0) | |
868 | hits.Font = Enum.Font.SciFi | |
869 | hits.FontSize = Enum.FontSize.Size18 | |
870 | hits.Text = "10" | |
871 | hits.TextColor3 = Color3.new(1, 1, 0) | |
872 | hits.TextStrokeColor3 = Color3.new(0.0666667, 0.137255, 0.45098) | |
873 | hits.TextStrokeTransparency = 0 | |
874 | hits.TextWrapped = true | |
875 | hits.TextSize = 20 | |
876 | HitstunFrame.Name = "HitstunFrame" | |
877 | HitstunFrame.Parent = Frame | |
878 | HitstunFrame.BackgroundColor3 = Color3.new(0, 0, 0) | |
879 | HitstunFrame.BackgroundTransparency = 0.89999997615814 | |
880 | HitstunFrame.Position = UDim2.new(0, -10, 0, 90) | |
881 | HitstunFrame.Size = UDim2.new(0, 120, 0, 10) | |
882 | Frame_2.Parent = HitstunFrame | |
883 | Frame_2.BackgroundColor3 = Color3.new(0, 0, 0) | |
884 | Frame_2.BorderSizePixel = 0 | |
885 | Frame_2.Position = UDim2.new(0, 0, 0, 10) | |
886 | Frame_2.Size = UDim2.new(0, 120, 0, 1) | |
887 | Frame_3.Parent = HitstunFrame | |
888 | Frame_3.BackgroundColor3 = Color3.new(0, 0, 0) | |
889 | Frame_3.BorderSizePixel = 0 | |
890 | Frame_3.Size = UDim2.new(0, 120, 0, 1) | |
891 | Frame_4.Parent = HitstunFrame | |
892 | Frame_4.BackgroundColor3 = Color3.new(0, 0, 0) | |
893 | Frame_4.BorderSizePixel = 0 | |
894 | Frame_4.Size = UDim2.new(0, 1, 0, 10) | |
895 | Frame_5.Parent = HitstunFrame | |
896 | Frame_5.BackgroundColor3 = Color3.new(0, 0, 0) | |
897 | Frame_5.BorderSizePixel = 0 | |
898 | Frame_5.Position = UDim2.new(0, 120, 0, 0) | |
899 | Frame_5.Size = UDim2.new(0, 1, 0, 10) | |
900 | Fill.Name = "Fill" | |
901 | Fill.Parent = HitstunFrame | |
902 | Fill.BackgroundColor3 = Color3.new(1, 1, 0.498039) | |
903 | Fill.Size = UDim2.new(0, 80, 0, 10) | |
904 | local Magic = Instance.new("ScreenGui") | |
905 | local Frame = Instance.new("Frame") | |
906 | local idk = Instance.new("Frame") | |
907 | local TextLabel = Instance.new("TextLabel") | |
908 | local Num = Instance.new("TextLabel") | |
909 | local Fill = Instance.new("TextLabel") | |
910 | Magic.Name = "Magic" | |
911 | Magic.Parent = Player.PlayerGui | |
912 | Frame.Parent = Magic | |
913 | Frame.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0) | |
914 | Frame.BorderColor3 = Color3.new(1, 1, 1) | |
915 | Frame.Position = UDim2.new(0.0199999996, 0, 0.300000012, 0) | |
916 | Frame.Rotation = 180 | |
917 | Frame.Size = UDim2.new(0.0649999976, 0, 0.600000024, 0) | |
918 | Frame.Style = Enum.FrameStyle.DropShadow | |
919 | idk.Name = "idk" | |
920 | idk.Parent = Frame | |
921 | idk.BackgroundColor3 = Color3.new(0, 0, 0) | |
922 | idk.BorderColor3 = Color3.new(0.184314, 0.290196, 0.364706) | |
923 | idk.Rotation = -180 | |
924 | idk.Size = UDim2.new(1, 0, 1, 0) | |
925 | TextLabel.Parent = Frame | |
926 | TextLabel.BackgroundColor3 = Color3.new(1, 1, 0) | |
927 | TextLabel.BackgroundTransparency = 1 | |
928 | TextLabel.BorderColor3 = Color3.new(1, 1, 1) | |
929 | TextLabel.BorderSizePixel = 0 | |
930 | TextLabel.Position = UDim2.new(0.449999988, 0, 1.01999998, 0) | |
931 | TextLabel.Rotation = -180 | |
932 | TextLabel.Size = UDim2.new(0.100000001, 0, 0.100000001, 0) | |
933 | TextLabel.Font = Enum.Font.SciFi | |
934 | TextLabel.FontSize = Enum.FontSize.Size24 | |
935 | TextLabel.Text = "Magic" | |
936 | TextLabel.TextColor3 = Color3.new(1, 1, 0) | |
937 | Num.Name = "Num" | |
938 | Num.Parent = Frame | |
939 | Num.BackgroundColor3 = Color3.new(1, 1, 0) | |
940 | Num.BackgroundTransparency = 1 | |
941 | Num.BorderColor3 = Color3.new(1, 1, 1) | |
942 | Num.BorderSizePixel = 0 | |
943 | Num.Position = UDim2.new(0.449999988, 0, -0.100000001, 0) | |
944 | Num.Rotation = -180 | |
945 | Num.Size = UDim2.new(0.100000001, 0, 0.100000001, 0) | |
946 | Num.Font = Enum.Font.SciFi | |
947 | Num.FontSize = Enum.FontSize.Size24 | |
948 | Num.Text = "100%" | |
949 | Num.TextColor3 = Color3.new(1, 1, 0) | |
950 | Num.TextStrokeTransparency = 0.5 | |
951 | magiknum = Num | |
952 | Fill.Name = "Fill" | |
953 | Fill.Parent = Frame | |
954 | Fill.BackgroundColor3 = Color3.new(0.937255, 1, 0.34902) | |
955 | Fill.BorderColor3 = Color3.new(0.184314, 0.290196, 0.364706) | |
956 | Fill.BorderSizePixel = 3 | |
957 | Fill.Size = UDim2.new(1, 0, 1, 0) | |
958 | Fill.Font = Enum.Font.SourceSans | |
959 | Fill.FontSize = Enum.FontSize.Size14 | |
960 | Fill.Text = "" | |
961 | magikbar = Fill | |
962 | local PhaseGui = Instance.new("ScreenGui") | |
963 | local Frame = Instance.new("Frame") | |
964 | local Phase1bg = Instance.new("Frame") | |
965 | local Phase1 = Instance.new("Frame") | |
966 | local Phase1sy = Instance.new("Frame") | |
967 | local ImageLabel = Instance.new("ImageLabel") | |
968 | local Phase2bg = Instance.new("Frame") | |
969 | local Phase2 = Instance.new("Frame") | |
970 | local Phase2sy = Instance.new("Frame") | |
971 | local ImageLabel_2 = Instance.new("ImageLabel") | |
972 | local Phase3bg = Instance.new("Frame") | |
973 | local Phase3 = Instance.new("Frame") | |
974 | local Phase3sy = Instance.new("Frame") | |
975 | local ImageLabel_3 = Instance.new("ImageLabel") | |
976 | local Phase4bg = Instance.new("Frame") | |
977 | local Phase4 = Instance.new("Frame") | |
978 | local Phase4sy = Instance.new("Frame") | |
979 | local ImageLabel_4 = Instance.new("ImageLabel") | |
980 | PhaseGui.Name = "PhaseGui" | |
981 | PhaseGui.Parent = Player.PlayerGui | |
982 | Frame.Parent = PhaseGui | |
983 | Frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
984 | Frame.BackgroundTransparency = 1 | |
985 | Frame.Size = UDim2.new(1, 0, 1, 0) | |
986 | Phase1bg.Name = "Phase1bg" | |
987 | Phase1bg.Parent = Frame | |
988 | Phase1bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
989 | Phase1bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
990 | Phase1bg.BorderSizePixel = 0 | |
991 | Phase1bg.Position = UDim2.new(0.889999986, 0, 0.0500000007, 0) | |
992 | Phase1bg.Rotation = 45 | |
993 | Phase1bg.Size = UDim2.new(0, 80, 0, 80) | |
994 | Phase1.Name = "Phase1" | |
995 | Phase1.Parent = Phase1bg | |
996 | Phase1.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
997 | Phase1.BorderColor3 = Color3.new(0, 0, 0) | |
998 | Phase1.BorderSizePixel = 7 | |
999 | Phase1.Size = UDim2.new(1, 0, 1, 0) | |
1000 | Phase1sy.Name = "Phase1sy" | |
1001 | Phase1sy.Parent = Phase1 | |
1002 | Phase1sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
1003 | Phase1sy.BackgroundTransparency = 1 | |
1004 | Phase1sy.BorderColor3 = Color3.new(0, 0, 0) | |
1005 | Phase1sy.BorderSizePixel = 7 | |
1006 | Phase1sy.Size = UDim2.new(1, 0, 1, 0) | |
1007 | ImageLabel.Parent = Phase1sy | |
1008 | ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
1009 | ImageLabel.BackgroundTransparency = 1 | |
1010 | ImageLabel.Rotation = -45 | |
1011 | ImageLabel.Size = UDim2.new(1, 0, 1, 0) | |
1012 | ImageLabel.Image = "rbxassetid://200326272" | |
1013 | ImageLabel.ImageColor3 = Color3.new(0, 0, 0) | |
1014 | Phase2bg.Name = "Phase2bg" | |
1015 | Phase2bg.Parent = Frame | |
1016 | Phase2bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
1017 | Phase2bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
1018 | Phase2bg.BorderSizePixel = 0 | |
1019 | Phase2bg.Position = UDim2.new(0.889999986, 0, 0.310000002, 0) | |
1020 | Phase2bg.Rotation = 45 | |
1021 | Phase2bg.Size = UDim2.new(0, 80, 0, 80) | |
1022 | Phase2.Name = "Phase2" | |
1023 | Phase2.Parent = Phase2bg | |
1024 | Phase2.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
1025 | Phase2.BorderColor3 = Color3.new(0, 0, 0) | |
1026 | Phase2.BorderSizePixel = 7 | |
1027 | Phase2.Size = UDim2.new(1, 0, 1, 0) | |
1028 | Phase2sy.Name = "Phase2sy" | |
1029 | Phase2sy.Parent = Phase2 | |
1030 | Phase2sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
1031 | Phase2sy.BackgroundTransparency = 1 | |
1032 | Phase2sy.BorderColor3 = Color3.new(0, 0, 0) | |
1033 | Phase2sy.BorderSizePixel = 7 | |
1034 | Phase2sy.Size = UDim2.new(1, 0, 1, 0) | |
1035 | ImageLabel_2.Parent = Phase2sy | |
1036 | ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) | |
1037 | ImageLabel_2.BackgroundTransparency = 1 | |
1038 | ImageLabel_2.Rotation = -45 | |
1039 | ImageLabel_2.Size = UDim2.new(1, 0, 1, 0) | |
1040 | ImageLabel_2.Image = "rbxassetid://200326330" | |
1041 | ImageLabel_2.ImageColor3 = Color3.new(0, 0, 0) | |
1042 | Phase3bg.Name = "Phase3bg" | |
1043 | Phase3bg.Parent = Frame | |
1044 | Phase3bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
1045 | Phase3bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
1046 | Phase3bg.BorderSizePixel = 0 | |
1047 | Phase3bg.Position = UDim2.new(0.889999986, 0, 0.557, 0) | |
1048 | Phase3bg.Rotation = 45 | |
1049 | Phase3bg.Size = UDim2.new(0, 80, 0, 80) | |
1050 | Phase3.Name = "Phase3" | |
1051 | Phase3.Parent = Phase3bg | |
1052 | Phase3.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
1053 | Phase3.BorderColor3 = Color3.new(0, 0, 0) | |
1054 | Phase3.BorderSizePixel = 7 | |
1055 | Phase3.Size = UDim2.new(1, 0, 1, 0) | |
1056 | Phase3sy.Name = "Phase3sy" | |
1057 | Phase3sy.Parent = Phase3 | |
1058 | Phase3sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
1059 | Phase3sy.BackgroundTransparency = 1 | |
1060 | Phase3sy.BorderColor3 = Color3.new(0, 0, 0) | |
1061 | Phase3sy.BorderSizePixel = 7 | |
1062 | Phase3sy.Size = UDim2.new(1, 0, 1, 0) | |
1063 | ImageLabel_3.Parent = Phase3sy | |
1064 | ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) | |
1065 | ImageLabel_3.BackgroundTransparency = 1 | |
1066 | ImageLabel_3.Rotation = -45 | |
1067 | ImageLabel_3.Size = UDim2.new(1, 0, 1, 0) | |
1068 | ImageLabel_3.Image = "rbxassetid://200326394" | |
1069 | ImageLabel_3.ImageColor3 = Color3.new(0, 0, 0) | |
1070 | Phase4bg.Name = "Phase4bg" | |
1071 | Phase4bg.Parent = Frame | |
1072 | Phase4bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
1073 | Phase4bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
1074 | Phase4bg.BorderSizePixel = 0 | |
1075 | Phase4bg.Position = UDim2.new(0.889999986, 0, 0.810000002, 0) | |
1076 | Phase4bg.Rotation = 45 | |
1077 | Phase4bg.Size = UDim2.new(0, 80, 0, 80) | |
1078 | Phase4.Name = "Phase4" | |
1079 | Phase4.Parent = Phase4bg | |
1080 | Phase4.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
1081 | Phase4.BorderColor3 = Color3.new(0, 0, 0) | |
1082 | Phase4.BorderSizePixel = 7 | |
1083 | Phase4.Size = UDim2.new(1, 0, 1, 0) | |
1084 | Phase4sy.Name = "Phase4sy" | |
1085 | Phase4sy.Parent = Phase4 | |
1086 | Phase4sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
1087 | Phase4sy.BackgroundTransparency = 1 | |
1088 | Phase4sy.BorderColor3 = Color3.new(0, 0, 0) | |
1089 | Phase4sy.BorderSizePixel = 7 | |
1090 | Phase4sy.Size = UDim2.new(1, 0, 1, 0) | |
1091 | ImageLabel_4.Parent = Phase4sy | |
1092 | ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) | |
1093 | ImageLabel_4.BackgroundTransparency = 1 | |
1094 | ImageLabel_4.Rotation = -45 | |
1095 | ImageLabel_4.Size = UDim2.new(1, 0, 1, 0) | |
1096 | ImageLabel_4.Image = "rbxassetid://200326465" | |
1097 | ImageLabel_4.ImageColor3 = Color3.new(0, 0, 0) | |
1098 | Phase = 1 | |
1099 | phase1gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase1bg.Phase1.Phase1sy.ImageLabel | |
1100 | phase2gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase2bg.Phase2.Phase2sy.ImageLabel | |
1101 | phase3gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase3bg.Phase3.Phase3sy.ImageLabel | |
1102 | phase4gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase4bg.Phase4.Phase4sy.ImageLabel | |
1103 | lockedcol = Color3.new(0, 0, 0) | |
1104 | unlockedcol = Color3.new(255, 255, 0) | |
1105 | Phase1Unlocked = true | |
1106 | Phase2Unlocked = false | |
1107 | Phase3Unlocked = false | |
1108 | Phase4Unlocked = false | |
1109 | rays_not_ready = false | |
1110 | trin = Instance.new("BillboardGui", nil) | |
1111 | trin.AlwaysOnTop = true | |
1112 | trin.Size = UDim2.new(19, 0, 19, 0) | |
1113 | trinIm = Instance.new("ImageLabel", trin) | |
1114 | trinIm.BackgroundTransparency = 1 | |
1115 | trinIm.Size = UDim2.new(1, 0, 1, 0) | |
1116 | trinIm.Image = "http://www.roblox.com/asset/?id=642882626" | |
1117 | trinIm.ImageTransparency = 0 | |
1118 | local s = Instance.new("Script") --script.OB:clone() | |
1119 | s.Disabled = false | |
1120 | s.Parent = trin | |
1121 | --s.OB.Value = script | |
1122 | trin2 = Instance.new("BillboardGui", nil) | |
1123 | trin2.AlwaysOnTop = true | |
1124 | trin2.Size = UDim2.new(12, 0, 12, 0) | |
1125 | trinIm2 = Instance.new("ImageLabel", trin2) | |
1126 | trinIm2.BackgroundTransparency = 1 | |
1127 | trinIm2.Size = UDim2.new(1, 0, 1, 0) | |
1128 | trinIm2.Image = "http://www.roblox.com/asset/?id=569947411" | |
1129 | trinIm2.ImageTransparency = 0.5 | |
1130 | trinIm2.ImageColor3 = BrickColor.new("New Yeller").Color | |
1131 | local s = Instance.new("Script") --script.OB:clone() | |
1132 | s.Disabled = false | |
1133 | s.Parent = trin2 | |
1134 | --s.OB.Value = script | |
1135 | trin3 = Instance.new("BillboardGui", nil) | |
1136 | trin3.AlwaysOnTop = true | |
1137 | trin3.Size = UDim2.new(11.5, 0, 11.5, 0) | |
1138 | trinIm3 = Instance.new("ImageLabel", trin3) | |
1139 | trinIm3.BackgroundTransparency = 1 | |
1140 | trinIm3.Size = UDim2.new(1, 0, 1, 0) | |
1141 | trinIm3.Image = "http://www.roblox.com/asset/?id=642977507" | |
1142 | trinIm3.ImageTransparency = 0 | |
1143 | local s = Instance.new("Script") --script.OB:clone() | |
1144 | s.Disabled = false | |
1145 | s.Parent = trin3 | |
1146 | --s.OB.Value = script | |
1147 | Humanoid.Died:connect(function() | |
1148 | trin.Parent = nil | |
1149 | trin2.Parent = nil | |
1150 | trin3.Parent = nil | |
1151 | end) | |
1152 | g1 = Instance.new("ScreenGui", Player.PlayerGui) | |
1153 | g1.Name = "Controls" | |
1154 | o1 = Instance.new("Frame", g1) | |
1155 | o1.Active = true | |
1156 | o1.BackgroundColor3 = Color3.new(1, 1, 1) | |
1157 | o1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1158 | o1.Name = "Help" | |
1159 | o1.Position = UDim2.new(1, 0, 0.5, -150) | |
1160 | o1.Size = UDim2.new(0, 500, 0, 300) | |
1161 | o1.Draggable = true | |
1162 | o1.Style = Enum.FrameStyle.DropShadow | |
1163 | o2 = Instance.new("ScrollingFrame", o1) | |
1164 | o2.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549) | |
1165 | o2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1166 | o2.BorderSizePixel = 0 | |
1167 | o2.Name = "Content" | |
1168 | o2.Position = UDim2.new(0, 0, 0, 35) | |
1169 | o2.Size = UDim2.new(1, 0, 1, -65) | |
1170 | o2.ClipsDescendants = true | |
1171 | o2.Draggable = true | |
1172 | o3 = Instance.new("TextLabel", o2) | |
1173 | o3.BackgroundColor3 = Color3.new(1, 1, 1) | |
1174 | o3.BackgroundTransparency = 1 | |
1175 | o3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1176 | o3.Name = "Line23" | |
1177 | o3.Position = UDim2.new(0, 0, 0, 710) | |
1178 | o3.Size = UDim2.new(1, 0, 0, 30) | |
1179 | o3.Text = "" | |
1180 | o3.TextWrapped = true | |
1181 | o3.TextColor3 = Color3.new(1, 1, 1) | |
1182 | o3.Font = Enum.Font.SciFi | |
1183 | o3.FontSize = Enum.FontSize.Size18 | |
1184 | o3.TextXAlignment = Enum.TextXAlignment.Left | |
1185 | o4 = Instance.new("TextLabel", o2) | |
1186 | o4.BackgroundColor3 = Color3.new(1, 1, 1) | |
1187 | o4.BackgroundTransparency = 1 | |
1188 | o4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1189 | o4.Name = "Line24" | |
1190 | o4.Position = UDim2.new(0, 0, 0, 690) | |
1191 | o4.Size = UDim2.new(1, 0, 0, 30) | |
1192 | o4.Text = ">>>>>>>DDC(After SSZ)" | |
1193 | o4.TextWrapped = true | |
1194 | o4.TextColor3 = Color3.new(1, 1, 1) | |
1195 | o4.Font = Enum.Font.SciFi | |
1196 | o4.FontSize = Enum.FontSize.Size18 | |
1197 | o4.TextXAlignment = Enum.TextXAlignment.Left | |
1198 | o5 = Instance.new("TextLabel", o2) | |
1199 | o5.BackgroundColor3 = Color3.new(1, 1, 1) | |
1200 | o5.BackgroundTransparency = 1 | |
1201 | o5.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1202 | o5.Name = "Line23" | |
1203 | o5.Position = UDim2.new(0, 0, 0, 670) | |
1204 | o5.Size = UDim2.new(1, 0, 0, 30) | |
1205 | o5.Text = "SSZ(Phase 4 must be unlocked)" | |
1206 | o5.TextWrapped = true | |
1207 | o5.TextColor3 = Color3.new(1, 1, 1) | |
1208 | o5.Font = Enum.Font.SciFi | |
1209 | o5.FontSize = Enum.FontSize.Size18 | |
1210 | o5.TextXAlignment = Enum.TextXAlignment.Left | |
1211 | o6 = Instance.new("TextLabel", o2) | |
1212 | o6.BackgroundColor3 = Color3.new(1, 1, 1) | |
1213 | o6.BackgroundTransparency = 1 | |
1214 | o6.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1215 | o6.Name = "Line22" | |
1216 | o6.Position = UDim2.new(0, 0, 0, 640) | |
1217 | o6.Size = UDim2.new(1, 0, 0, 30) | |
1218 | o6.Text = "ASDSSQ(Phase 4 must be unlocked)" | |
1219 | o6.TextWrapped = true | |
1220 | o6.TextColor3 = Color3.new(1, 1, 1) | |
1221 | o6.Font = Enum.Font.SciFi | |
1222 | o6.FontSize = Enum.FontSize.Size18 | |
1223 | o6.TextXAlignment = Enum.TextXAlignment.Left | |
1224 | o7 = Instance.new("TextLabel", o2) | |
1225 | o7.BackgroundColor3 = Color3.new(1, 1, 1) | |
1226 | o7.BackgroundTransparency = 1 | |
1227 | o7.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1228 | o7.Name = "Line21" | |
1229 | o7.Position = UDim2.new(0, 0, 0, 610) | |
1230 | o7.Size = UDim2.new(1, 0, 0, 30) | |
1231 | o7.Text = "DDSWX(Phase 4 must be unlocked)" | |
1232 | o7.TextWrapped = true | |
1233 | o7.TextColor3 = Color3.new(1, 1, 1) | |
1234 | o7.Font = Enum.Font.SciFi | |
1235 | o7.FontSize = Enum.FontSize.Size18 | |
1236 | o7.TextXAlignment = Enum.TextXAlignment.Left | |
1237 | o8 = Instance.new("TextLabel", o2) | |
1238 | o8.BackgroundColor3 = Color3.new(1, 1, 1) | |
1239 | o8.BackgroundTransparency = 1 | |
1240 | o8.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1241 | o8.Name = "Line20" | |
1242 | o8.Position = UDim2.new(0, 0, 0, 580) | |
1243 | o8.Size = UDim2.new(1, 0, 0, 30) | |
1244 | o8.Text = "" | |
1245 | o8.TextWrapped = true | |
1246 | o8.TextColor3 = Color3.new(1, 1, 1) | |
1247 | o8.Font = Enum.Font.SciFi | |
1248 | o8.FontSize = Enum.FontSize.Size18 | |
1249 | o8.TextXAlignment = Enum.TextXAlignment.Left | |
1250 | o9 = Instance.new("TextLabel", o2) | |
1251 | o9.BackgroundColor3 = Color3.new(1, 1, 1) | |
1252 | o9.BackgroundTransparency = 1 | |
1253 | o9.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1254 | o9.Name = "Line19" | |
1255 | o9.Position = UDim2.new(0, 0, 0, 550) | |
1256 | o9.Size = UDim2.new(1, 0, 0, 30) | |
1257 | o9.Text = "DSASQ(Phase 3 must be unlocked)" | |
1258 | o9.TextWrapped = true | |
1259 | o9.TextColor3 = Color3.new(1, 1, 1) | |
1260 | o9.Font = Enum.Font.SciFi | |
1261 | o9.FontSize = Enum.FontSize.Size18 | |
1262 | o9.TextXAlignment = Enum.TextXAlignment.Left | |
1263 | o10 = Instance.new("TextLabel", o2) | |
1264 | o10.BackgroundColor3 = Color3.new(1, 1, 1) | |
1265 | o10.BackgroundTransparency = 1 | |
1266 | o10.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1267 | o10.Name = "Line18" | |
1268 | o10.Position = UDim2.new(0, 0, 0, 520) | |
1269 | o10.Size = UDim2.new(1, 0, 0, 30) | |
1270 | o10.Text = "SSADQ(Phase 3 must be unlocked)" | |
1271 | o10.TextWrapped = true | |
1272 | o10.TextColor3 = Color3.new(1, 1, 1) | |
1273 | o10.Font = Enum.Font.SciFi | |
1274 | o10.FontSize = Enum.FontSize.Size18 | |
1275 | o10.TextXAlignment = Enum.TextXAlignment.Left | |
1276 | o11 = Instance.new("TextLabel", o2) | |
1277 | o11.BackgroundColor3 = Color3.new(1, 1, 1) | |
1278 | o11.BackgroundTransparency = 1 | |
1279 | o11.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1280 | o11.Name = "Line17" | |
1281 | o11.Position = UDim2.new(0, 0, 0, 490) | |
1282 | o11.Size = UDim2.new(1, 0, 0, 30) | |
1283 | o11.Text = "WADQ(Phase 3 must be unlocked)" | |
1284 | o11.TextWrapped = true | |
1285 | o11.TextColor3 = Color3.new(1, 1, 1) | |
1286 | o11.Font = Enum.Font.SciFi | |
1287 | o11.FontSize = Enum.FontSize.Size18 | |
1288 | o11.TextXAlignment = Enum.TextXAlignment.Left | |
1289 | o12 = Instance.new("TextLabel", o2) | |
1290 | o12.BackgroundColor3 = Color3.new(1, 1, 1) | |
1291 | o12.BackgroundTransparency = 1 | |
1292 | o12.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1293 | o12.Name = "Line16" | |
1294 | o12.Position = UDim2.new(0, 0, 0, 460) | |
1295 | o12.Size = UDim2.new(1, 0, 0, 30) | |
1296 | o12.Text = "ASDSDQ(Phase 2 must be unlocked)" | |
1297 | o12.TextWrapped = true | |
1298 | o12.TextColor3 = Color3.new(1, 1, 1) | |
1299 | o12.Font = Enum.Font.SciFi | |
1300 | o12.FontSize = Enum.FontSize.Size18 | |
1301 | o12.TextXAlignment = Enum.TextXAlignment.Left | |
1302 | o13 = Instance.new("TextLabel", o2) | |
1303 | o13.BackgroundColor3 = Color3.new(1, 1, 1) | |
1304 | o13.BackgroundTransparency = 1 | |
1305 | o13.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1306 | o13.Name = "Line15" | |
1307 | o13.Position = UDim2.new(0, 0, 0, 430) | |
1308 | o13.Size = UDim2.new(1, 0, 0, 30) | |
1309 | o13.Text = "ASDQ(Phase 2 must be unlocked)" | |
1310 | o13.TextWrapped = true | |
1311 | o13.TextColor3 = Color3.new(1, 1, 1) | |
1312 | o13.Font = Enum.Font.SciFi | |
1313 | o13.FontSize = Enum.FontSize.Size18 | |
1314 | o13.TextXAlignment = Enum.TextXAlignment.Left | |
1315 | o14 = Instance.new("TextLabel", o2) | |
1316 | o14.BackgroundColor3 = Color3.new(1, 1, 1) | |
1317 | o14.BackgroundTransparency = 1 | |
1318 | o14.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1319 | o14.Name = "Line14" | |
1320 | o14.Position = UDim2.new(0, 0, 0, 400) | |
1321 | o14.Size = UDim2.new(1, 0, 0, 30) | |
1322 | o14.Text = "WWX (Phase 2 must be unlocked)" | |
1323 | o14.TextWrapped = true | |
1324 | o14.TextColor3 = Color3.new(1, 1, 1) | |
1325 | o14.Font = Enum.Font.SciFi | |
1326 | o14.FontSize = Enum.FontSize.Size18 | |
1327 | o14.TextXAlignment = Enum.TextXAlignment.Left | |
1328 | o15 = Instance.new("TextLabel", o2) | |
1329 | o15.BackgroundColor3 = Color3.new(1, 1, 1) | |
1330 | o15.BackgroundTransparency = 1 | |
1331 | o15.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1332 | o15.Name = "Line13" | |
1333 | o15.Position = UDim2.new(0, 0, 0, 370) | |
1334 | o15.Size = UDim2.new(1, 0, 0, 30) | |
1335 | o15.Text = "AASQ (Phase 2 must be unlocked)" | |
1336 | o15.TextWrapped = true | |
1337 | o15.TextColor3 = Color3.new(1, 1, 1) | |
1338 | o15.Font = Enum.Font.SciFi | |
1339 | o15.FontSize = Enum.FontSize.Size18 | |
1340 | o15.TextXAlignment = Enum.TextXAlignment.Left | |
1341 | o16 = Instance.new("TextLabel", o2) | |
1342 | o16.BackgroundColor3 = Color3.new(1, 1, 1) | |
1343 | o16.BackgroundTransparency = 1 | |
1344 | o16.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1345 | o16.Name = "Line12" | |
1346 | o16.Position = UDim2.new(0, 0, 0, 340) | |
1347 | o16.Size = UDim2.new(1, 0, 0, 30) | |
1348 | o16.Text = "SAQ (while in air)" | |
1349 | o16.TextWrapped = true | |
1350 | o16.TextColor3 = Color3.new(1, 1, 1) | |
1351 | o16.Font = Enum.Font.SciFi | |
1352 | o16.FontSize = Enum.FontSize.Size18 | |
1353 | o16.TextXAlignment = Enum.TextXAlignment.Left | |
1354 | o17 = Instance.new("TextLabel", o2) | |
1355 | o17.BackgroundColor3 = Color3.new(1, 1, 1) | |
1356 | o17.BackgroundTransparency = 1 | |
1357 | o17.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1358 | o17.Name = "Line11" | |
1359 | o17.Position = UDim2.new(0, 0, 0, 310) | |
1360 | o17.Size = UDim2.new(1, 0, 0, 30) | |
1361 | o17.Text = "DWC" | |
1362 | o17.TextWrapped = true | |
1363 | o17.TextColor3 = Color3.new(1, 1, 1) | |
1364 | o17.Font = Enum.Font.SciFi | |
1365 | o17.FontSize = Enum.FontSize.Size18 | |
1366 | o17.TextXAlignment = Enum.TextXAlignment.Left | |
1367 | o18 = Instance.new("TextLabel", o2) | |
1368 | o18.BackgroundColor3 = Color3.new(1, 1, 1) | |
1369 | o18.BackgroundTransparency = 1 | |
1370 | o18.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1371 | o18.Name = "Line10" | |
1372 | o18.Position = UDim2.new(0, 0, 0, 280) | |
1373 | o18.Size = UDim2.new(1, 0, 0, 30) | |
1374 | o18.Text = "DASQ" | |
1375 | o18.TextWrapped = true | |
1376 | o18.TextColor3 = Color3.new(1, 1, 1) | |
1377 | o18.Font = Enum.Font.SciFi | |
1378 | o18.FontSize = Enum.FontSize.Size18 | |
1379 | o18.TextXAlignment = Enum.TextXAlignment.Left | |
1380 | o19 = Instance.new("TextLabel", o2) | |
1381 | o19.BackgroundColor3 = Color3.new(1, 1, 1) | |
1382 | o19.BackgroundTransparency = 1 | |
1383 | o19.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1384 | o19.Name = "Line9" | |
1385 | o19.Position = UDim2.new(0, 0, 0, 250) | |
1386 | o19.Size = UDim2.new(1, 0, 0, 30) | |
1387 | o19.Text = "ASE" | |
1388 | o19.TextWrapped = true | |
1389 | o19.TextColor3 = Color3.new(1, 1, 1) | |
1390 | o19.Font = Enum.Font.SciFi | |
1391 | o19.FontSize = Enum.FontSize.Size18 | |
1392 | o19.TextXAlignment = Enum.TextXAlignment.Left | |
1393 | o20 = Instance.new("TextLabel", o2) | |
1394 | o20.BackgroundColor3 = Color3.new(1, 1, 1) | |
1395 | o20.BackgroundTransparency = 1 | |
1396 | o20.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1397 | o20.Name = "Line8" | |
1398 | o20.Position = UDim2.new(0, 0, 0, 220) | |
1399 | o20.Size = UDim2.new(1, 0, 0, 30) | |
1400 | o20.Text = "SAX" | |
1401 | o20.TextWrapped = true | |
1402 | o20.TextColor3 = Color3.new(1, 1, 1) | |
1403 | o20.Font = Enum.Font.SciFi | |
1404 | o20.FontSize = Enum.FontSize.Size18 | |
1405 | o20.TextXAlignment = Enum.TextXAlignment.Left | |
1406 | o21 = Instance.new("TextLabel", o2) | |
1407 | o21.BackgroundColor3 = Color3.new(1, 1, 1) | |
1408 | o21.BackgroundTransparency = 1 | |
1409 | o21.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1410 | o21.Name = "Line1" | |
1411 | o21.Size = UDim2.new(1, 0, 0, 30) | |
1412 | o21.Text = "Ctrl --Turns on/off 2D camera" | |
1413 | o21.TextColor3 = Color3.new(1, 1, 1) | |
1414 | o21.Font = Enum.Font.SciFi | |
1415 | o21.FontSize = Enum.FontSize.Size18 | |
1416 | o21.TextXAlignment = Enum.TextXAlignment.Left | |
1417 | o22 = Instance.new("TextLabel", o2) | |
1418 | o22.BackgroundColor3 = Color3.new(1, 1, 1) | |
1419 | o22.BackgroundTransparency = 1 | |
1420 | o22.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1421 | o22.Name = "Line2" | |
1422 | o22.Position = UDim2.new(0, 0, 0, 35) | |
1423 | o22.Size = UDim2.new(1, 0, 0, 30) | |
1424 | o22.Text = "ADQ --Unlocks Next Phase (Must have 100 magic)" | |
1425 | o22.TextColor3 = Color3.new(1, 1, 1) | |
1426 | o22.Font = Enum.Font.SciFi | |
1427 | o22.FontSize = Enum.FontSize.Size18 | |
1428 | o22.TextXAlignment = Enum.TextXAlignment.Left | |
1429 | o23 = Instance.new("TextLabel", o2) | |
1430 | o23.BackgroundColor3 = Color3.new(1, 1, 1) | |
1431 | o23.BackgroundTransparency = 1 | |
1432 | o23.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1433 | o23.Name = "Line3" | |
1434 | o23.Position = UDim2.new(0, 0, 0, 75) | |
1435 | o23.Size = UDim2.new(1, 0, 0, 40) | |
1436 | o23.Text = "DAQ --Returns to Last phase" | |
1437 | o23.TextWrapped = true | |
1438 | o23.TextColor3 = Color3.new(1, 1, 1) | |
1439 | o23.Font = Enum.Font.SciFi | |
1440 | o23.FontSize = Enum.FontSize.Size18 | |
1441 | o23.TextXAlignment = Enum.TextXAlignment.Left | |
1442 | o23.TextYAlignment = Enum.TextYAlignment.Top | |
1443 | o24 = Instance.new("TextLabel", o2) | |
1444 | o24.BackgroundColor3 = Color3.new(1, 1, 1) | |
1445 | o24.BackgroundTransparency = 1 | |
1446 | o24.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1447 | o24.Name = "Line4" | |
1448 | o24.Position = UDim2.new(0, 0, 0, 100) | |
1449 | o24.Size = UDim2.new(1, 0, 0, 30) | |
1450 | o24.Text = "Z" | |
1451 | o24.TextWrapped = true | |
1452 | o24.TextColor3 = Color3.new(1, 1, 1) | |
1453 | o24.Font = Enum.Font.SciFi | |
1454 | o24.FontSize = Enum.FontSize.Size18 | |
1455 | o24.TextXAlignment = Enum.TextXAlignment.Left | |
1456 | o25 = Instance.new("TextLabel", o2) | |
1457 | o25.BackgroundColor3 = Color3.new(1, 1, 1) | |
1458 | o25.BackgroundTransparency = 1 | |
1459 | o25.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1460 | o25.Name = "Line5" | |
1461 | o25.Position = UDim2.new(0, 0, 0, 130) | |
1462 | o25.Size = UDim2.new(1, 0, 0, 30) | |
1463 | o25.Text = "X" | |
1464 | o25.TextWrapped = true | |
1465 | o25.TextColor3 = Color3.new(1, 1, 1) | |
1466 | o25.Font = Enum.Font.SciFi | |
1467 | o25.FontSize = Enum.FontSize.Size18 | |
1468 | o25.TextXAlignment = Enum.TextXAlignment.Left | |
1469 | o26 = Instance.new("TextLabel", o2) | |
1470 | o26.BackgroundColor3 = Color3.new(1, 1, 1) | |
1471 | o26.BackgroundTransparency = 1 | |
1472 | o26.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1473 | o26.Name = "Line6" | |
1474 | o26.Position = UDim2.new(0, 0, 0, 160) | |
1475 | o26.Size = UDim2.new(1, 0, 0, 30) | |
1476 | o26.Text = "C" | |
1477 | o26.TextWrapped = true | |
1478 | o26.TextColor3 = Color3.new(1, 1, 1) | |
1479 | o26.Font = Enum.Font.SciFi | |
1480 | o26.FontSize = Enum.FontSize.Size18 | |
1481 | o26.TextXAlignment = Enum.TextXAlignment.Left | |
1482 | o27 = Instance.new("TextLabel", o2) | |
1483 | o27.BackgroundColor3 = Color3.new(1, 1, 1) | |
1484 | o27.BackgroundTransparency = 1 | |
1485 | o27.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1486 | o27.Name = "Line7" | |
1487 | o27.Position = UDim2.new(0, 0, 0, 190) | |
1488 | o27.Size = UDim2.new(1, 0, 0, 30) | |
1489 | o27.Text = "SDQ" | |
1490 | o27.TextWrapped = true | |
1491 | o27.TextColor3 = Color3.new(1, 1, 1) | |
1492 | o27.Font = Enum.Font.SciFi | |
1493 | o27.FontSize = Enum.FontSize.Size18 | |
1494 | o27.TextXAlignment = Enum.TextXAlignment.Left | |
1495 | o28 = Instance.new("TextLabel", o1) | |
1496 | o28.BackgroundColor3 = Color3.new(1, 1, 1) | |
1497 | o28.BackgroundTransparency = 1 | |
1498 | o28.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1499 | o28.Name = "Title" | |
1500 | o28.Size = UDim2.new(1, 0, 0, 30) | |
1501 | o28.ClipsDescendants = true | |
1502 | o28.Draggable = true | |
1503 | o28.Text = "Ace of spades" | |
1504 | o28.TextColor3 = Color3.new(1, 1, 0) | |
1505 | o28.Font = Enum.Font.SourceSans | |
1506 | o28.FontSize = Enum.FontSize.Size24 | |
1507 | o29 = Instance.new("Frame", o28) | |
1508 | o29.BackgroundColor3 = Color3.new(1, 1, 1) | |
1509 | o29.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1510 | o29.BorderSizePixel = 0 | |
1511 | o29.Name = "Border" | |
1512 | o29.Position = UDim2.new(0, 0, 1, 0) | |
1513 | o29.Size = UDim2.new(1, 0, 0, 1) | |
1514 | o29.Draggable = true | |
1515 | o30 = Instance.new("Frame", g1) | |
1516 | o30.BackgroundColor3 = Color3.new(1, 1, 1) | |
1517 | o30.BackgroundTransparency = 1 | |
1518 | o30.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1519 | o30.Name = "Buttons" | |
1520 | o30.Position = UDim2.new(-0.85000002384186, 0, 0.89999997615814, -60) | |
1521 | o30.Size = UDim2.new(1, 0, 0, 60) | |
1522 | o31 = Instance.new("TextButton", o30) | |
1523 | o31.Active = true | |
1524 | o31.BackgroundColor3 = Color3.new(1, 1, 1) | |
1525 | o31.BorderColor3 = Color3.new(1, 1, 1) | |
1526 | o31.Name = "Controls" | |
1527 | o31.Position = UDim2.new(1, -94, 1, -35) | |
1528 | o31.Size = UDim2.new(0, 90, 0, 30) | |
1529 | o31.Style = Enum.ButtonStyle.RobloxRoundButton | |
1530 | o31.Text = "Controls" | |
1531 | o31.TextColor3 = Color3.new(1, 1, 1) | |
1532 | o31.Font = Enum.Font.SciFi | |
1533 | o31.FontSize = Enum.FontSize.Size18 | |
1534 | local this = { | |
1535 | Debounces = { | |
1536 | HelpOpen = false, | |
1537 | CoolDownOpen = false, | |
1538 | NameShowing = true | |
1539 | } | |
1540 | } | |
1541 | Help = o1 | |
1542 | Controls = o31--script.Parent.Buttons.Controls | |
1543 | function this:ToggleHelp() | |
1544 | if this.Debounces.HelpOpen == true then | |
1545 | Help:TweenPosition(UDim2.new(1, 0, 0.5, -150), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) | |
1546 | this.Debounces.HelpOpen = false | |
1547 | elseif this.Debounces.HelpOpen == false then | |
1548 | Help:TweenPosition(UDim2.new(0.55, -320, 0.5, -150), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) | |
1549 | this.Debounces.HelpOpen = true | |
1550 | end | |
1551 | end | |
1552 | Mouse = game.Players.LocalPlayer:GetMouse() | |
1553 | Controls.MouseButton1Down:connect(function() | |
1554 | this:ToggleHelp() | |
1555 | end) | |
1556 | game["Run Service"].RenderStepped:connect(function() | |
1557 | trinIm2.Rotation = trinIm2.Rotation + 1 | |
1558 | trinIm3.Rotation = trinIm3.Rotation - 1 | |
1559 | if trinIm.ImageTransparency >= 0 then | |
1560 | trinIm.ImageTransparency = trinIm.ImageTransparency + 0.01 | |
1561 | end | |
1562 | if 1 <= trinIm.ImageTransparency then | |
1563 | repeat | |
1564 | swait() | |
1565 | trinIm.ImageTransparency = trinIm.ImageTransparency - 0.01 | |
1566 | until trinIm.ImageTransparency <= 0.4 | |
1567 | end | |
1568 | end) | |
1569 | Gring = it("Part", EffectModel) | |
1570 | Gring.Size = Vector3.new(8, 0, 8) | |
1571 | Gring.CFrame = Torso.CFrame | |
1572 | Gring.Transparency = 1 | |
1573 | Gring.Anchored = true | |
1574 | Gring.CanCollide = false | |
1575 | rgui = it("SurfaceGui", Gring) | |
1576 | rgui.Face = "Top" | |
1577 | igui = it("ImageLabel", rgui) | |
1578 | igui.BackgroundTransparency = 1 | |
1579 | igui.Size = UDim2.new(1, 0, 1, 0) | |
1580 | igui.Image = "http://www.roblox.com/asset/?id=628721517" | |
1581 | igui.ImageColor3 = Color3.new(255, 255, 0) | |
1582 | rtgui = rgui:clone() | |
1583 | rtgui.Parent = Gring | |
1584 | rtgui.Face = "Bottom" | |
1585 | Lring = Instance.new("Part", EffectModel) | |
1586 | Lring.CanCollide = false | |
1587 | Lring.Anchored = false | |
1588 | Lring.CFrame = RightArm.CFrame * CFrame.new(0, -1, 0) | |
1589 | Lring.Transparency = 1 | |
1590 | rgui = Instance.new("BillboardGui") | |
1591 | rgui.Parent = Lring | |
1592 | rgui.Size = UDim2.new(3, 0, 2.4, 0) | |
1593 | rgui.AlwaysOnTop = false | |
1594 | rimg = Instance.new("ImageLabel") | |
1595 | rimg.Parent = rgui | |
1596 | rimg.BackgroundTransparency = 1 | |
1597 | rimg.Size = UDim2.new(1, 0, 1, 0) | |
1598 | rimg.Image = "rbxassetid://200369289" | |
1599 | rimg.ImageColor3 = Color3.new(255, 255, 0) | |
1600 | w = Instance.new("Motor", Lring) | |
1601 | w.Part0 = Lring | |
1602 | w.Part1 = LeftArm | |
1603 | w.C0 = CFrame.new(0, 1, 0) | |
1604 | DDCready = false | |
1605 | DDC = false | |
1606 | Controls = g1--script.Controls:clone() | |
1607 | Controls.Parent = Player.PlayerGui | |
1608 | it = Instance.new | |
1609 | vt = Vector3.new | |
1610 | LastMove = "" | |
1611 | EN = 0 | |
1612 | MaxEN = 100 | |
1613 | local Color1 = Torso.BrickColor | |
1614 | EffecMo = EffectModel | |
1615 | animing = false | |
1616 | cards = { | |
1617 | "http://www.roblox.com/asset/?id=628445888", | |
1618 | "http://www.roblox.com/asset/?id=628445764", | |
1619 | "http://www.roblox.com/asset/?id=628445481", | |
1620 | "http://www.roblox.com/asset/?id=628445980", | |
1621 | "http://www.roblox.com/asset/?id=628446265", | |
1622 | "http://www.roblox.com/asset/?id=628446350" | |
1623 | } | |
1624 | RootCF = CFrame.Angles(0, 0, 0) | |
1625 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1626 | local RW = Instance.new("Motor", nil) | |
1627 | local LW = Instance.new("Motor", nil) | |
1628 | local RH = Instance.new("Motor", nil) | |
1629 | local LH = Instance.new("Motor", nil) | |
1630 | Neck = Torso.Neck | |
1631 | r1m = RootJoint.C1 | |
1632 | r0m = RootJoint.C0 | |
1633 | n1m = Neck.C1 | |
1634 | n0m = Neck.C0 | |
1635 | local rarmc1 = RW.C1 | |
1636 | local larmc1 = LW.C1 | |
1637 | local rlegc1 = RH.C1 | |
1638 | local llegc1 = LH.C1 | |
1639 | local resetc1 = false | |
1640 | Comboing = false | |
1641 | HTime = 0 | |
1642 | LastDamage = 0 | |
1643 | ComboHits = 0 | |
1644 | local bg = Instance.new("BodyGyro") | |
1645 | bg.Parent = nil | |
1646 | bg.maxTorque = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
1647 | bg.P = 9000 | |
1648 | bg.D = 100 | |
1649 | BodyVel = Instance.new("BodyVelocity") | |
1650 | BodyVel.Name = "HumanoidMover" | |
1651 | BodyVel.P = 2000 | |
1652 | BodyVel.maxForce = Vector3.new(4800000, 0, 4800000) | |
1653 | BodyVel.Parent = nil | |
1654 | local pe = Instance.new("ParticleEmitter", script) | |
1655 | pe.Enabled = false | |
1656 | pe.Name = "EMIT" | |
1657 | local col1 = BrickColor.new("Cyan").Color | |
1658 | local col2 = BrickColor.new("New Yeller").Color | |
1659 | pe.Color = ColorSequence.new(col1, col2) | |
1660 | pe.Texture = "rbxassetid://436792038" | |
1661 | pe.LightEmission = 1 | |
1662 | pe.Size = NumberSequence.new({ | |
1663 | NumberSequenceKeypoint.new(0, 1.65), | |
1664 | NumberSequenceKeypoint.new(1, 0) | |
1665 | }) | |
1666 | pe.Transparency = NumberSequence.new({ | |
1667 | NumberSequenceKeypoint.new(0, 0), | |
1668 | NumberSequenceKeypoint.new(1, 1) | |
1669 | }) | |
1670 | pe.Lifetime = NumberRange.new(1.5) | |
1671 | pe.Rate = 500 | |
1672 | pe.Rotation = NumberRange.new(5) | |
1673 | pe.RotSpeed = NumberRange.new(10) | |
1674 | pe.Speed = NumberRange.new(5) | |
1675 | local pe = Instance.new("ParticleEmitter", script) | |
1676 | pe.Enabled = false | |
1677 | pe.Name = "beamy" | |
1678 | local col1 = BrickColor.new("Cyan").Color | |
1679 | local col2 = BrickColor.new("New Yeller").Color | |
1680 | pe.Color = ColorSequence.new(col2) | |
1681 | pe.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
1682 | pe.LightEmission = 1 | |
1683 | pe.Size = NumberSequence.new(3) | |
1684 | pe.Transparency = NumberSequence.new({ | |
1685 | NumberSequenceKeypoint.new(0, 0), | |
1686 | NumberSequenceKeypoint.new(1, 1) | |
1687 | }) | |
1688 | pe.Lifetime = NumberRange.new(3) | |
1689 | pe.Rate = 500 | |
1690 | pe.Rotation = NumberRange.new(5) | |
1691 | pe.RotSpeed = NumberRange.new(10) | |
1692 | pe.Speed = NumberRange.new(4) | |
1693 | pe.VelocitySpread = 360 | |
1694 | local pe = Instance.new("ParticleEmitter", script) | |
1695 | pe.Enabled = false | |
1696 | pe.Name = "EMIT2" | |
1697 | local col1 = BrickColor.new("Cyan").Color | |
1698 | local col2 = BrickColor.new("New Yeller").Color | |
1699 | pe.Color = ColorSequence.new(col2) | |
1700 | pe.LightEmission = 1 | |
1701 | pe.Texture = "rbxassetid://246689799" | |
1702 | pe.Size = NumberSequence.new({ | |
1703 | NumberSequenceKeypoint.new(0, 2.31), | |
1704 | NumberSequenceKeypoint.new(1, 0) | |
1705 | }) | |
1706 | pe.Transparency = NumberSequence.new(0) | |
1707 | pe.Lifetime = NumberRange.new(1.5) | |
1708 | pe.Rate = 500 | |
1709 | pe.Rotation = NumberRange.new(5) | |
1710 | pe.RotSpeed = NumberRange.new(10) | |
1711 | pe.Speed = NumberRange.new(5) | |
1712 | local pe = Instance.new("ParticleEmitter", script) | |
1713 | pe.Enabled = false | |
1714 | pe.Name = "EMIT3" | |
1715 | local col2 = BrickColor.new("Deep orange").Color | |
1716 | pe.Color = ColorSequence.new(col2) | |
1717 | pe.LightEmission = 0.5 | |
1718 | pe.Texture = "rbxassetid://436792038" | |
1719 | pe.Size = NumberSequence.new({ | |
1720 | NumberSequenceKeypoint.new(0, 1.12), | |
1721 | NumberSequenceKeypoint.new(1, 0) | |
1722 | }) | |
1723 | pe.Transparency = NumberSequence.new({ | |
1724 | NumberSequenceKeypoint.new(0, 0), | |
1725 | NumberSequenceKeypoint.new(1, 1) | |
1726 | }) | |
1727 | pe.Lifetime = NumberRange.new(2) | |
1728 | pe.Rate = 200 | |
1729 | pe.EmissionDirection = "Back" | |
1730 | pe.Rotation = NumberRange.new(5) | |
1731 | pe.RotSpeed = NumberRange.new(10) | |
1732 | pe.Speed = NumberRange.new(5) | |
1733 | local pe = Instance.new("ParticleEmitter", script) | |
1734 | pe.Enabled = false | |
1735 | pe.Name = "Fire" | |
1736 | local col1 = BrickColor.new("Really red").Color | |
1737 | local col2 = BrickColor.new("Deep orange").Color | |
1738 | pe.Color = ColorSequence.new(col1, col2) | |
1739 | pe.LightEmission = 1 | |
1740 | pe.Texture = "rbxasset://textures/particles/fire_main.dds" | |
1741 | pe.Size = NumberSequence.new(2) | |
1742 | pe.Transparency = NumberSequence.new({ | |
1743 | NumberSequenceKeypoint.new(0, 0), | |
1744 | NumberSequenceKeypoint.new(1, 1) | |
1745 | }) | |
1746 | pe.Lifetime = NumberRange.new(1) | |
1747 | pe.Rate = 500 | |
1748 | pe.EmissionDirection = "Right" | |
1749 | pe.Rotation = NumberRange.new(5) | |
1750 | pe.RotSpeed = NumberRange.new(30) | |
1751 | pe.Speed = NumberRange.new(0) | |
1752 | local pe = Instance.new("ParticleEmitter", script) | |
1753 | pe.Enabled = false | |
1754 | pe.Name = "dark" | |
1755 | local col1 = BrickColor.new("White").Color | |
1756 | local col2 = BrickColor.new("Really black").Color | |
1757 | pe.Color = ColorSequence.new(col1, col2) | |
1758 | pe.LightEmission = 0.35 | |
1759 | pe.Texture = "rbxassetid://299413210" | |
1760 | pe.Size = NumberSequence.new(1.5) | |
1761 | pe.Transparency = NumberSequence.new({ | |
1762 | NumberSequenceKeypoint.new(0, 0), | |
1763 | NumberSequenceKeypoint.new(1, 1) | |
1764 | }) | |
1765 | pe.Lifetime = NumberRange.new(1) | |
1766 | pe.Rate = 500 | |
1767 | pe.EmissionDirection = "Top" | |
1768 | pe.Rotation = NumberRange.new(10) | |
1769 | pe.RotSpeed = NumberRange.new(30) | |
1770 | pe.Speed = NumberRange.new(1) | |
1771 | pe.VelocitySpread = NumberRange.new(180) | |
1772 | function so(id, par, vol, pit) | |
1773 | local sou = Instance.new("Sound", par or workspace) | |
1774 | if par == char then | |
1775 | sou.Parent = char.Torso | |
1776 | end | |
1777 | sou.Volume = vol | |
1778 | sou.Pitch = pit or 1 | |
1779 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
1780 | coroutine.resume(coroutine.create(function(Sound) | |
1781 | swait() | |
1782 | Sound:play() | |
1783 | end), sou) | |
1784 | game:GetService("Debris"):AddItem(sou, 6) | |
1785 | end | |
1786 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
1787 | local fp = it("Part") | |
1788 | fp.Parent = parent | |
1789 | fp.Reflectance = reflectance | |
1790 | fp.Transparency = transparency | |
1791 | fp.CanCollide = false | |
1792 | fp.Locked = true | |
1793 | fp.BrickColor = brickcolor | |
1794 | fp.Name = name | |
1795 | fp.Size = size | |
1796 | fp.Position = Torso.Position | |
1797 | fp.Material = "SmoothPlastic" | |
1798 | fp:BreakJoints() | |
1799 | return fp | |
1800 | end | |
1801 | function NoOutline(Part) | |
1802 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1803 | end | |
1804 | function Par(Parent, Name, Col, size, Mater) | |
1805 | p = Instance.new("Part", Parent) | |
1806 | p.Anchored = true | |
1807 | p.CanCollide = false | |
1808 | p.BrickColor = BrickColor.new(Col) | |
1809 | p.Locked = true | |
1810 | NoOutline(p) | |
1811 | p.Size = size or Vector3.new(1, 1, 1) | |
1812 | p.Material = Mater | |
1813 | return p | |
1814 | end | |
1815 | function Par2(size, cframe, color, meshtype, meshscale) | |
1816 | local par = Instance.new("Part") | |
1817 | par.formFactor = "Custom" | |
1818 | par.TopSurface = 0 | |
1819 | par.BottomSurface = 0 | |
1820 | par.Size = size | |
1821 | par.CFrame = cframe | |
1822 | par.BrickColor = BrickColor.new(color) | |
1823 | if meshtype then | |
1824 | local m = Instance.new(meshtype, par) | |
1825 | m.Scale = meshscale | |
1826 | end | |
1827 | return par | |
1828 | end | |
1829 | function BillboardGui(image, position, size) | |
1830 | local billpar = Instance.new("Part") | |
1831 | billpar.Transparency = 1 | |
1832 | billpar.formFactor = "Custom" | |
1833 | billpar.Size = Vector3.new(1, 1, 1) | |
1834 | billpar.Anchored = true | |
1835 | billpar.CanCollide = false | |
1836 | billpar.CFrame = CFrame.new(position) | |
1837 | billpar.Name = "BillboardGuiPart" | |
1838 | local bill = Instance.new("BillboardGui", billpar) | |
1839 | bill.Adornee = billpar | |
1840 | bill.Size = UDim2.new(1, 0, 1, 0) | |
1841 | bill.SizeOffset = Vector2.new(size, size) | |
1842 | local d = Instance.new("ImageLabel", bill) | |
1843 | d.BackgroundTransparency = 1 | |
1844 | d.Size = UDim2.new(1, 0, 1, 0) | |
1845 | d.Image = image | |
1846 | return billpar | |
1847 | end | |
1848 | function gui(GuiType, parent, text, backtrans, backcol, pos, size) | |
1849 | local gui = it(GuiType) | |
1850 | gui.Parent = parent | |
1851 | gui.Text = text | |
1852 | gui.BackgroundTransparency = backtrans | |
1853 | gui.BackgroundColor3 = backcol | |
1854 | gui.SizeConstraint = "RelativeXY" | |
1855 | gui.TextXAlignment = "Center" | |
1856 | gui.TextYAlignment = "Center" | |
1857 | gui.Position = pos | |
1858 | gui.Size = size | |
1859 | gui.Font = "SciFi" | |
1860 | gui.FontSize = "Size14" | |
1861 | gui.TextWrapped = false | |
1862 | gui.TextStrokeTransparency = 0 | |
1863 | gui.TextColor3 = Color3.new(255, 255, 127) | |
1864 | return gui | |
1865 | end | |
1866 | function formportalBase(parent, CF) | |
1867 | local portal = Instance.new("Part", parent) | |
1868 | portal.Anchored = true | |
1869 | portal.CanCollide = false | |
1870 | portal.BrickColor = BrickColor.new("Really black") | |
1871 | portal.Material = "SmoothPlastic" | |
1872 | portalMesh = Instance.new("SpecialMesh", portal) | |
1873 | portalMesh.MeshType = "Cylinder" | |
1874 | portalMesh.Scale = vt(0.2, 1, 1) | |
1875 | portal.Size = Vector3.new(0.3, 9, 9) | |
1876 | portal.CFrame = CF | |
1877 | for i = 0, 360, 120 do | |
1878 | do | |
1879 | local num = i | |
1880 | local asd2 = Instance.new("Part") | |
1881 | asd2.Anchored = true | |
1882 | asd2.CanCollide = false | |
1883 | asd2.Size = Vector3.new(0, 0, 0) | |
1884 | asd2.Transparency = 1 | |
1885 | asd2.Parent = EffecMo | |
1886 | asd2.CFrame = portal.CFrame * CFrame.Angles(math.rad(i), 0, 0) * CFrame.new(0, 5.6, 0) | |
1887 | local emit = script.EMIT:clone() | |
1888 | local emit2 = script.EMIT2:Clone() | |
1889 | emit.Parent = asd2 | |
1890 | emit.Enabled = true | |
1891 | emit2.Parent = asd2 | |
1892 | emit2.Enabled = true | |
1893 | coroutine.resume(coroutine.create(function() | |
1894 | while portal.Parent == parent do | |
1895 | swait() | |
1896 | num = num + 5 | |
1897 | asd2.CFrame = portal.CFrame * CFrame.Angles(math.rad(num), 0, 0) * CFrame.new(0, 5.6, 0) | |
1898 | end | |
1899 | emit.Enabled = false | |
1900 | emit2.Enabled = false | |
1901 | game.Debris:AddItem(emit, 2) | |
1902 | game.Debris:AddItem(emit, 2) | |
1903 | end)) | |
1904 | end | |
1905 | end | |
1906 | return portal | |
1907 | end | |
1908 | function formportalOutline(parent, CF) | |
1909 | portal2 = Instance.new("Part", parent) | |
1910 | portal2.Anchored = true | |
1911 | portal2.CanCollide = false | |
1912 | portal2.BrickColor = BrickColor.new("Gold") | |
1913 | portal2.Material = "Neon" | |
1914 | portalMesh = Instance.new("SpecialMesh", portal2) | |
1915 | portalMesh.MeshType = "Cylinder" | |
1916 | portal2.Size = Vector3.new(0.2, 10.1, 10.1) | |
1917 | portalMesh.Scale = vt(0.2, 1, 1) | |
1918 | portal2.CFrame = CF | |
1919 | so("153092315", parent, 1, 1.5) | |
1920 | return portal2 | |
1921 | end | |
1922 | local CFrameFromTopBack = function(at, top, back) | |
1923 | local right = top:Cross(back) | |
1924 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
1925 | end | |
1926 | function clerp(a, b, t) | |
1927 | return a:Lerp(b, t) | |
1928 | end | |
1929 | function QuaternionFromCFrame(cf) | |
1930 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1931 | local trace = m00 + m11 + m22 | |
1932 | if trace > 0 then | |
1933 | local s = math.sqrt(1 + trace) | |
1934 | local recip = 0.5 / s | |
1935 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1936 | else | |
1937 | local i = 0 | |
1938 | if m00 < m11 then | |
1939 | i = 1 | |
1940 | end | |
1941 | if m22 > (i == 0 and m00 or m11) then | |
1942 | i = 2 | |
1943 | end | |
1944 | if i == 0 then | |
1945 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1946 | local recip = 0.5 / s | |
1947 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1948 | elseif i == 1 then | |
1949 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1950 | local recip = 0.5 / s | |
1951 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1952 | elseif i == 2 then | |
1953 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1954 | local recip = 0.5 / s | |
1955 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1956 | end | |
1957 | end | |
1958 | end | |
1959 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1960 | local xs, ys, zs = x + x, y + y, z + z | |
1961 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1962 | local xx = x * xs | |
1963 | local xy = x * ys | |
1964 | local xz = x * zs | |
1965 | local yy = y * ys | |
1966 | local yz = y * zs | |
1967 | local zz = z * zs | |
1968 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1969 | end | |
1970 | function QuaternionSlerp(a, b, t) | |
1971 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1972 | local startInterp, finishInterp | |
1973 | if cosTheta >= 1.0E-4 then | |
1974 | if 1 - cosTheta > 1.0E-4 then | |
1975 | local theta = math.acos(cosTheta) | |
1976 | local invSinTheta = 1 / math.sin(theta) | |
1977 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
1978 | finishInterp = math.sin(t * theta) * invSinTheta | |
1979 | else | |
1980 | startInterp = 1 - t | |
1981 | finishInterp = t | |
1982 | end | |
1983 | elseif 1 + cosTheta > 1.0E-4 then | |
1984 | local theta = math.acos(-cosTheta) | |
1985 | local invSinTheta = 1 / math.sin(theta) | |
1986 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
1987 | finishInterp = math.sin(t * theta) * invSinTheta | |
1988 | else | |
1989 | startInterp = t - 1 | |
1990 | finishInterp = t | |
1991 | end | |
1992 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1993 | end | |
1994 | local newMotor = function(part0, part1, c0, c1) | |
1995 | local w = Instance.new("Motor", part0) | |
1996 | w.Part0 = part0 | |
1997 | w.Part1 = part1 | |
1998 | w.C0 = c0 | |
1999 | w.C1 = c1 | |
2000 | return w | |
2001 | end | |
2002 | function wPart(x, y, z, color, tr, cc, an, parent) | |
2003 | local wp = Instance.new("WedgePart", EffectModel) | |
2004 | wp.formFactor = "Custom" | |
2005 | wp.Material = "Neon" | |
2006 | wp.Size = Vector3.new(x, y, z) | |
2007 | wp.BrickColor = BrickColor.new(color) | |
2008 | wp.CanCollide = cc | |
2009 | wp.Transparency = tr | |
2010 | wp.Anchored = an | |
2011 | wp.TopSurface, wp.BottomSurface = 0, 0 | |
2012 | return wp | |
2013 | end | |
2014 | function Mesh(par, num, x, y, z) | |
2015 | local msh = _ | |
2016 | if num == 1 then | |
2017 | msh = Instance.new("CylinderMesh", par) | |
2018 | elseif num == 2 then | |
2019 | msh = Instance.new("SpecialMesh", par) | |
2020 | msh.MeshType = 3 | |
2021 | elseif num == 3 then | |
2022 | msh = Instance.new("BlockMesh", par) | |
2023 | elseif num == 4 then | |
2024 | msh = Instance.new("SpecialMesh", par) | |
2025 | msh.MeshType = "Torso" | |
2026 | elseif type(num) == "string" then | |
2027 | msh = Instance.new("SpecialMesh", par) | |
2028 | msh.MeshId = num | |
2029 | end | |
2030 | msh.Scale = Vector3.new(x, y, z) | |
2031 | return msh | |
2032 | end | |
2033 | function Triangle(a, b, c) | |
2034 | local col = BrickColor.new("New Yeller") | |
2035 | local edg1 = c - a:Dot(b - a.unit) | |
2036 | local edg2 = a - b:Dot(c - b.unit) | |
2037 | local edg3 = b - c:Dot(a - c.unit) | |
2038 | if edg1 <= b - a.magnitude and edg1 >= 0 then | |
2039 | a, b = a, b | |
2040 | elseif edg2 <= c - b.magnitude and edg2 >= 0 then | |
2041 | a, b, c = b, c, a | |
2042 | elseif edg3 <= a - c.magnitude and edg3 >= 0 then | |
2043 | a, b, c = c, a, b | |
2044 | else | |
2045 | assert(false, "unreachable") | |
2046 | end | |
2047 | local len1 = c - a:Dot(b - a.unit) | |
2048 | local len2 = b - a.magnitude - len1 | |
2049 | local width = a + b - a.unit * len1 - c.magnitude | |
2050 | local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit) | |
2051 | local list = {} | |
2052 | if len1 > 0.01 then | |
2053 | local w1 = Instance.new("WedgePart", EffectModel) | |
2054 | game:GetService("Debris"):AddItem(w1, 5) | |
2055 | coroutine.resume(coroutine.create(function(p) | |
2056 | for i = 1, 10 do | |
2057 | p.Transparency = i / 10 | |
2058 | swait() | |
2059 | end | |
2060 | p:Remove() | |
2061 | end), w1) | |
2062 | w1.FormFactor = "Custom" | |
2063 | w1.BrickColor = col | |
2064 | w1.Material = "Neon" | |
2065 | w1.CanCollide = false | |
2066 | local sz = Vector3.new(0.2, width, len1) | |
2067 | w1.Size = sz | |
2068 | local sp = Instance.new("SpecialMesh", w1) | |
2069 | sp.MeshType = "Wedge" | |
2070 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
2071 | w1:BreakJoints() | |
2072 | w1.Anchored = true | |
2073 | w1.Transparency = 0 | |
2074 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
2075 | end | |
2076 | if len2 > 0.01 then | |
2077 | local w2 = Instance.new("WedgePart", EffectModel) | |
2078 | game:GetService("Debris"):AddItem(w2, 5) | |
2079 | coroutine.resume(coroutine.create(function(p) | |
2080 | for i = 1, 10 do | |
2081 | p.Transparency = i / 10 | |
2082 | swait() | |
2083 | end | |
2084 | p:Remove() | |
2085 | end), w2) | |
2086 | w2.Material = "Neon" | |
2087 | w2.FormFactor = "Custom" | |
2088 | w2.BrickColor = col | |
2089 | w2.Material = "Neon" | |
2090 | w2.CanCollide = false | |
2091 | local sz = Vector3.new(0.2, width, len2) | |
2092 | w2.Size = sz | |
2093 | local sp = Instance.new("SpecialMesh", w2) | |
2094 | sp.MeshType = "Wedge" | |
2095 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
2096 | w2:BreakJoints() | |
2097 | w2.Anchored = true | |
2098 | w2.Transparency = 0 | |
2099 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
2100 | end | |
2101 | return unpack(list) | |
2102 | end | |
2103 | function osamachain(P0, P1, Color1, Color2, thickness1, thickness2, T) | |
2104 | local Part0 = P0.Position | |
2105 | local Part1 = P1.Position | |
2106 | local magz = (Part0 - Part1).magnitude | |
2107 | local curpos = Part0 | |
2108 | local parts = {} | |
2109 | local lastpart = P0 | |
2110 | local model = Instance.new("Model", EffecMo) | |
2111 | model.Name = "osama_chain" | |
2112 | local par = model | |
2113 | if par:FindFirstChild("TimeLeft") ~= nil then | |
2114 | par:FindFirstChild("TimeLeft"):Destroy() | |
2115 | end | |
2116 | local chains = {} | |
2117 | local WAT = false | |
2118 | local cb = Instance.new("Part", model) | |
2119 | cb.Name = "Main_chain" | |
2120 | cb.Size = Vector3.new(0.2, 1, 0.2) | |
2121 | cb.BrickColor = BrickColor.new(Color1) | |
2122 | cb.Anchored = false | |
2123 | cb.CanCollide = false | |
2124 | cb.Locked = true | |
2125 | cbM = Instance.new("CylinderMesh", cb) | |
2126 | cbM.Name = "Mesh" | |
2127 | cb.CFrame = CFrame.new((Part0 + Part1) / 2, Part0) * CFrame.Angles(math.pi / 2, 0, 0) | |
2128 | for j = 1, T do | |
2129 | do | |
2130 | local Part0 = P0.Position | |
2131 | local Part1 = P1.Position | |
2132 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / T).p | |
2133 | local p = Instance.new("Part") | |
2134 | p.Name = "Outline" .. j | |
2135 | p.Size = Vector3.new(0.2, 1, 0.2) | |
2136 | p.BrickColor = BrickColor.new(Color2) | |
2137 | p.TopSurface = 0 | |
2138 | p.BottomSurface = 0 | |
2139 | p.CanCollide = false | |
2140 | p.Locked = true | |
2141 | p.Anchored = true | |
2142 | p.Material = "Neon" | |
2143 | p.TopSurface = 0 | |
2144 | p.BottomSurface = 0 | |
2145 | local mesh = Instance.new("CylinderMesh", p) | |
2146 | mesh.Name = "Mesh" | |
2147 | mesh.Scale = Vector3.new(1.5, magz / T, 1.5) | |
2148 | p.Parent = model | |
2149 | p.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / T / 2) | |
2150 | curpos = p.CFrame * CFrame.new(0, 0, magz / T / 2).p | |
2151 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2152 | p.Transparency = 0.35 | |
2153 | local str = Instance.new("ObjectValue", p) | |
2154 | str.Value = lastpart | |
2155 | str.Name = "LP" | |
2156 | lastpart = p | |
2157 | table.insert(parts, {p, p}) | |
2158 | table.insert(chains, { | |
2159 | 0, | |
2160 | 0, | |
2161 | parts, | |
2162 | 0 | |
2163 | }) | |
2164 | coroutine.resume(coroutine.create(function() | |
2165 | while WAT == false do | |
2166 | swait() | |
2167 | local Part0 = P0.Position | |
2168 | local Part1 = P1.Position | |
2169 | local ow = j | |
2170 | local magz = (Part0 - Part1).magnitude | |
2171 | local oldT = T | |
2172 | local wtf = magz | |
2173 | mesh.Scale = Vector3.new(thickness2, magz / T, thickness2) | |
2174 | if ow > 1 then | |
2175 | local dangnigga = CFrame.new(str.Value.Position) * CFrame.new(0, 0, wtf / oldT / 2).p | |
2176 | local trolpos = CFrame.new(dangnigga, Part1) * CFrame.new(0, 0, wtf / oldT).p | |
2177 | p.CFrame = CFrame.new(str.Value.Position, Part1) * CFrame.new(0, 0, -(wtf / oldT)) * CFrame.Angles(math.rad(90), 0, 0) | |
2178 | end | |
2179 | if ow <= 1 then | |
2180 | local dangnigga = Part0 | |
2181 | local trolpos = CFrame.new(dangnigga, Part1) * CFrame.new(0, 0, wtf / oldT).p | |
2182 | p.CFrame = CFrame.new(dangnigga, trolpos) * CFrame.new(0, 0, wtf / oldT / 2) * CFrame.Angles(math.rad(90), 0, 0) | |
2183 | end | |
2184 | end | |
2185 | end)) | |
2186 | end | |
2187 | end | |
2188 | coroutine.resume(coroutine.create(function() | |
2189 | while WAT == false do | |
2190 | local Part0 = P0.Position | |
2191 | local Part1 = P1.Position | |
2192 | cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1) | |
2193 | cb.CFrame = CFrame.new((Part0 + Part1) / 2, Part0) * CFrame.Angles(math.pi / 2, 0, 0) | |
2194 | for i, v in pairs(chains) do | |
2195 | v[1] = v[1] % 200 + 4 | |
2196 | local dir = i % 2 == 0 and 1 or -1 | |
2197 | for j, V in pairs(v[3]) do | |
2198 | local val = math.sin(math.pi / 2 * 2 * ((v[1] + 100 * j / #v[3] * dir) % 100 / 100)) | |
2199 | V[2].Transparency = 0.12 + val * 0.85 | |
2200 | end | |
2201 | end | |
2202 | swait() | |
2203 | end | |
2204 | end)) | |
2205 | local t = Instance.new("BoolValue", par) | |
2206 | t.Name = "TimeLeft" | |
2207 | coroutine.resume(coroutine.create(function() | |
2208 | repeat | |
2209 | wait() | |
2210 | until par:FindFirstChild("TimeLeft") == nil | |
2211 | WAT = true | |
2212 | for _, v in pairs(model:children()) do | |
2213 | coroutine.resume(coroutine.create(function() | |
2214 | for i = 1, 30 do | |
2215 | swait() | |
2216 | v.Mesh.Scale = v.Mesh.Scale - Vector3.new(0.05, 0, 0.05) | |
2217 | v.Transparency = i / 30 | |
2218 | end | |
2219 | v:Destroy() | |
2220 | end)) | |
2221 | game.Debris:AddItem(model, 1) | |
2222 | end | |
2223 | end)) | |
2224 | return t | |
2225 | end | |
2226 | Fate_Equipped = false | |
2227 | Fate = Instance.new("Model") | |
2228 | Fate.Parent = char | |
2229 | fate = Fate | |
2230 | FTH = Instance.new("Part", fate)--Fate.Handle | |
2231 | FTH.Name = "Handle" | |
2232 | for _, v in pairs(fate:children()) do | |
2233 | if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" or v.ClassName == "WedgePart" or v.ClassName == "BasePart" then | |
2234 | local OR = CFrame.new(v.Position) | |
2235 | local P1C, P2C = v.CFrame:inverse() * OR, FTH.CFrame:inverse() * OR | |
2236 | local weld = Instance.new("Weld", FTH) | |
2237 | weld.Name = v.Name .. "->" .. FTH.Name | |
2238 | weld.Part0 = v | |
2239 | weld.Part1 = FTH | |
2240 | weld.C0 = P1C | |
2241 | weld.C1 = P2C | |
2242 | end | |
2243 | end | |
2244 | for _, v in pairs(Fate:children()) do | |
2245 | if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" or v.ClassName == "WedgePart" or v.ClassName == "BasePart" then | |
2246 | v.Transparency = 1 | |
2247 | end | |
2248 | end | |
2249 | function ToHand() | |
2250 | if Fate.Handle:FindFirstChild("AIDS") ~= nil then | |
2251 | Fate.Handle:FindFirstChild("AIDS"):Destroy() | |
2252 | end | |
2253 | w = Instance.new("Motor6D", Fate.Handle) | |
2254 | w.Name = "AIDS" | |
2255 | w.Part0 = Fate.Handle | |
2256 | w.Part1 = RightArm | |
2257 | w.C0 = CFrame.Angles(math.rad(-90), math.rad(90), math.rad(90)) * CFrame.new(0, 1, 0) | |
2258 | return w | |
2259 | end | |
2260 | HandleWeld = ToHand() | |
2261 | function Equip_Fate() | |
2262 | animing = true | |
2263 | for i = 0, 1, 0.1 do | |
2264 | swait() | |
2265 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
2266 | --Fate.EMIT.EMIT.Enabled = true | |
2267 | --Fate.EMIT.EMIT2.Enabled = true | |
2268 | for _, v in pairs(Fate:children()) do | |
2269 | if v.Name ~= "EMIT" then | |
2270 | v.Transparency = 1 | |
2271 | end | |
2272 | end | |
2273 | end | |
2274 | for _, v in pairs(Fate:children()) do | |
2275 | if v.Name ~= "EMIT" then | |
2276 | v.Transparency = 0 | |
2277 | end | |
2278 | end | |
2279 | --Fate.EMIT.EMIT.Enabled = false | |
2280 | --Fate.EMIT.EMIT2.Enabled = false | |
2281 | Fate_Equipped = true | |
2282 | animing = false | |
2283 | HandleWeld = ToHand() | |
2284 | end | |
2285 | function Un_Equip_Fate() | |
2286 | animing = true | |
2287 | for i = 0, 1, 0.1 do | |
2288 | swait() | |
2289 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
2290 | --Fate.EMIT.EMIT.Enabled = true | |
2291 | --Fate.EMIT.EMIT2.Enabled = true | |
2292 | for _, v in pairs(Fate:children()) do | |
2293 | v.Transparency = 1 | |
2294 | end | |
2295 | end | |
2296 | --Fate.EMIT.EMIT.Enabled = false | |
2297 | --Fate.EMIT.EMIT2.Enabled = false | |
2298 | Fate_Equipped = false | |
2299 | animing = false | |
2300 | HandleWeld = ToHand() | |
2301 | end | |
2302 | lastcframe = { | |
2303 | RootJoint.C0, | |
2304 | Neck.C0, | |
2305 | RW.C0, | |
2306 | LW.C0, | |
2307 | RH.C0, | |
2308 | LH.C0 | |
2309 | } | |
2310 | function PlayAnimationFromTable(table, speed, bool) | |
2311 | RootJoint.C0 = clerp(lastcframe[1], table[1], speed) | |
2312 | Neck.C0 = clerp(lastcframe[2], table[2], speed) | |
2313 | RW.C0 = clerp(lastcframe[3], table[3], speed) | |
2314 | LW.C0 = clerp(lastcframe[4], table[4], speed) | |
2315 | RH.C0 = clerp(lastcframe[5], table[5], speed) | |
2316 | LH.C0 = clerp(lastcframe[6], table[6], speed) | |
2317 | lastcframe = { | |
2318 | RootJoint.C0, | |
2319 | Neck.C0, | |
2320 | RW.C0, | |
2321 | LW.C0, | |
2322 | RH.C0, | |
2323 | LH.C0 | |
2324 | } | |
2325 | if bool == true and resetc1 == false then | |
2326 | resetc1 = true | |
2327 | RootJoint.C1 = RootJoint.C1 | |
2328 | Torso.Neck.C1 = Torso.Neck.C1 | |
2329 | RW.C1 = rarmc1 | |
2330 | LW.C1 = larmc1 | |
2331 | RH.C1 = rlegc1 | |
2332 | LH.C1 = llegc1 | |
2333 | end | |
2334 | end | |
2335 | function CamShake(Part, Distan, Power, Times) | |
2336 | local de = Part.Position | |
2337 | for i, v in pairs(workspace:children()) do | |
2338 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
2339 | for _, c in pairs(v:children()) do | |
2340 | if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then | |
2341 | local Noob = v.Humanoid | |
2342 | if Noob ~= nil and Noob:FindFirstChild("CamShake") == nil then | |
2343 | --[[local ss = script.CamShake:clone() | |
2344 | ss.Parent = Noob | |
2345 | ss.Power.Value = Power | |
2346 | ss.Times.Value = Times | |
2347 | ss.Disabled = false]] | |
2348 | end | |
2349 | end | |
2350 | end | |
2351 | end | |
2352 | end | |
2353 | end | |
2354 | local RbxUtility = LoadLibrary("RbxUtility") | |
2355 | local Create = RbxUtility.Create | |
2356 | function RemoveOutlines(part) | |
2357 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2358 | end | |
2359 | function rayCast(Position, Direction, Range, Ignore) | |
2360 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2361 | end | |
2362 | function detect_state() | |
2363 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2364 | velocity = RootPart.Velocity.y | |
2365 | sine = sine + change | |
2366 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
2367 | if equipped == true and Dmoves == false then | |
2368 | if 1 < RootPart.Velocity.y and hit == nil then | |
2369 | Anim = "Jump" | |
2370 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
2371 | Anim = "Fall" | |
2372 | elseif Torsovelocity < 1 and hit ~= nil then | |
2373 | Anim = "Idle" | |
2374 | elseif Torsovelocity > 2 and hit ~= nil then | |
2375 | Anim = "Walk" | |
2376 | end | |
2377 | end | |
2378 | end | |
2379 | local rotnum = 0 | |
2380 | game["Run Service"].RenderStepped:connect(function() | |
2381 | rotnum = rotnum + 1 | |
2382 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
2383 | if hitfloor2 ~= nil then | |
2384 | Gring.CFrame = clerp(Gring.CFrame, cf(posfloor2) * CFrame.Angles(0, math.rad(5 * rotnum), 0), 0.3) | |
2385 | end | |
2386 | end) | |
2387 | function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans) | |
2388 | local magz = (Part0 - Part1).magnitude | |
2389 | local curpos = Part0 | |
2390 | local trz = { | |
2391 | -Offset, | |
2392 | Offset | |
2393 | } | |
2394 | for i = 1, Times do | |
2395 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
2396 | li.Transparency = Trans | |
2397 | li.BrickColor = BrickColor.new(Color) | |
2398 | ora = Instance.new("BlockMesh", li) | |
2399 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
2400 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2401 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
2402 | if Times == i then | |
2403 | local magz2 = (curpos - Part1).magnitude | |
2404 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
2405 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
2406 | else | |
2407 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
2408 | end | |
2409 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
2410 | game.Debris:AddItem(li, 0.1) | |
2411 | end | |
2412 | end | |
2413 | function Lightning2(Part0, Part1, Times, Offset, Color, Thickness, Trans, V) | |
2414 | local magz = (Part0 - Part1).magnitude | |
2415 | local curpos = Part0 | |
2416 | local trz = { | |
2417 | -Offset, | |
2418 | Offset | |
2419 | } | |
2420 | for i = 1, Times do | |
2421 | do | |
2422 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
2423 | li.Transparency = Trans | |
2424 | ora = Instance.new("BlockMesh", li) | |
2425 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
2426 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2427 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
2428 | if Times == i then | |
2429 | local magz2 = (curpos - Part1).magnitude | |
2430 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
2431 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
2432 | else | |
2433 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
2434 | end | |
2435 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
2436 | coroutine.resume(coroutine.create(function() | |
2437 | for i = 1, V do | |
2438 | swait() | |
2439 | li.Transparency = i / V | |
2440 | end | |
2441 | li:Destroy() | |
2442 | end)) | |
2443 | end | |
2444 | end | |
2445 | end | |
2446 | function Lightning3(Part0, Part1, Times, Offset, Color, Thickness, Trans, last) | |
2447 | local magz = (Part0 - Part1).magnitude | |
2448 | local curpos = Part0 | |
2449 | local trz = { | |
2450 | -Offset, | |
2451 | Offset | |
2452 | } | |
2453 | for i = 1, Times do | |
2454 | do | |
2455 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
2456 | li.Transparency = Trans | |
2457 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2458 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
2459 | if Times == i then | |
2460 | local magz2 = (curpos - Part1).magnitude | |
2461 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
2462 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
2463 | else | |
2464 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
2465 | end | |
2466 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
2467 | game.Debris:AddItem(li, 5) | |
2468 | coroutine.resume(coroutine.create(function() | |
2469 | for i = 1, 20 do | |
2470 | swait() | |
2471 | li.Transparency = li.Transparency + last | |
2472 | end | |
2473 | li:Destroy() | |
2474 | end)) | |
2475 | end | |
2476 | end | |
2477 | end | |
2478 | function GET_THE_NEAREST_FAGGOT(pos) | |
2479 | local list = game.Workspace:children() | |
2480 | local torso | |
2481 | local DISTANCE_u_BITCH = 1000 | |
2482 | local temp, human, temp2 | |
2483 | for x = 1, #list do | |
2484 | temp2 = list[x] | |
2485 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
2486 | temp = temp2:findFirstChild("Torso") | |
2487 | human = temp2:findFirstChild("Humanoid") | |
2488 | if temp ~= nil and human ~= nil and human.Health > 0 and DISTANCE_u_BITCH > (temp.Position - pos).magnitude then | |
2489 | local FOUND_YOU = true | |
2490 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil then | |
2491 | FOUND_YOU = false | |
2492 | end | |
2493 | if FOUND_YOU == true then | |
2494 | torso = temp | |
2495 | DISTANCE_u_BITCH = (temp.Position - pos).magnitude | |
2496 | end | |
2497 | end | |
2498 | end | |
2499 | end | |
2500 | return torso, DISTANCE_u_BITCH | |
2501 | end | |
2502 | function Damagefunc(hit, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2503 | local Hited = false | |
2504 | if hit.Parent == nil then | |
2505 | return | |
2506 | end | |
2507 | h = hit.Parent:FindFirstChild("Humanoid") | |
2508 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2509 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
2510 | return | |
2511 | end | |
2512 | h = hit.Parent:FindFirstChild("Humanoid") | |
2513 | c = Instance.new("ObjectValue") | |
2514 | c.Name = "creator" | |
2515 | c.Value = game:service("Players").LocalPlayer | |
2516 | c.Parent = h | |
2517 | game:GetService("Debris"):AddItem(c, 0.5) | |
2518 | if Type == "H2" then | |
2519 | local eff = Par2(Vector3.new(1, 1, 1), hit.CFrame * CFrame.new(math.random(-15, 15) / 10, math.random(-20, 15) / 10, math.random(-5, 5) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "SpecialMesh", Vector3.new(0.5, 0.5, 0.5)) | |
2520 | eff.Parent = EffectModel | |
2521 | eff.Name = "BloodEffect" | |
2522 | eff.Mesh.MeshType = "Sphere" | |
2523 | eff.Anchored = true | |
2524 | eff.CanCollide = false | |
2525 | game:GetService("Debris"):AddItem(eff, 5) | |
2526 | coroutine.resume(coroutine.create(function(p, A) | |
2527 | local R = Vector3.new(math.random(-5, 5), math.random(7, 9), math.random(-5, 5)) / 50 | |
2528 | for i = 1, 6 do | |
2529 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.85, 0.85, 0.85) | |
2530 | p.Transparency = 0.25 + i / 8 | |
2531 | p.CFrame = p.CFrame * A | |
2532 | swait() | |
2533 | end | |
2534 | p:Remove() | |
2535 | end), eff, CFrame.Angles(math.rad(math.random(-4, 4) * 4), math.rad(math.random(-4, 4) * 3), math.rad(math.random(-4, 4) * 2)), 0) | |
2536 | local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", eff.Position, 0) | |
2537 | eb.Parent = EffectModel | |
2538 | eb.BillboardGui.ImageLabel.ImageColor3 = Color3.new(255, 0, 0) | |
2539 | eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180) | |
2540 | eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0) | |
2541 | game:GetService("Debris"):AddItem(eb, 3) | |
2542 | coroutine.resume(coroutine.create(function(p) | |
2543 | local r = math.random(-3, 3) * 9 | |
2544 | if r > -12 and r < 1 then | |
2545 | r = -12 | |
2546 | elseif r < 12 and r > -1 then | |
2547 | r = 12 | |
2548 | end | |
2549 | for i = 1, 6 do | |
2550 | p.BillboardGui.ImageLabel.ImageTransparency = 0.25 + i / 6 | |
2551 | p.BillboardGui.Size = UDim2.new(2 + i / 1.75, 0, 2 + i / 1.75, 0) | |
2552 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
2553 | swait() | |
2554 | end | |
2555 | p:Remove() | |
2556 | end), eb) | |
2557 | local hitnum = math.random(1, 8) | |
2558 | if hitnum == 1 then | |
2559 | so("153092274", hit, 1, 1) | |
2560 | end | |
2561 | if hitnum == 2 then | |
2562 | so("199149186", hit, 2, 0.5) | |
2563 | end | |
2564 | if hitnum == 3 then | |
2565 | so("153092296", hit, 1, 0.3) | |
2566 | end | |
2567 | if hitnum == 4 then | |
2568 | so("199149235", hit, 1, 0.5) | |
2569 | end | |
2570 | if hitnum == 5 then | |
2571 | so("199149269", hit, 1, 0.4) | |
2572 | end | |
2573 | if hitnum == 6 then | |
2574 | so("199149297", hit, 1, 0.5) | |
2575 | end | |
2576 | if hitnum == 7 then | |
2577 | so("201858024", hit, 1, 0.6) | |
2578 | end | |
2579 | if hitnum == 8 then | |
2580 | so("201858024", hit, 1, 0.5) | |
2581 | end | |
2582 | end | |
2583 | if Type == "H1" then | |
2584 | local hitnum = math.random(2, 4) | |
2585 | p = Par(EffectModel, "EffectHi", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
2586 | p.CFrame = hit.Parent.Torso.CFrame | |
2587 | m = Instance.new("SpecialMesh") | |
2588 | m.MeshType = "Sphere" | |
2589 | m.Parent = p | |
2590 | game:GetService("Debris"):AddItem(p, 5) | |
2591 | coroutine.resume(coroutine.create(function(p) | |
2592 | for i = 1, 8 do | |
2593 | p.Transparency = i / 8 | |
2594 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
2595 | swait(0.5) | |
2596 | end | |
2597 | p:Remove() | |
2598 | end), p) | |
2599 | if hitnum == 1 then | |
2600 | so("153092274", hit, 1, 1) | |
2601 | elseif hitnum == 2 then | |
2602 | so("153092217", hit, 1, 1) | |
2603 | elseif hitnum == 3 then | |
2604 | so("153092227", hit, 1, 1) | |
2605 | elseif hitnum == 4 then | |
2606 | so("153092238", hit, 1, 1) | |
2607 | end | |
2608 | end | |
2609 | if LastDamage >= 20 and LastDamage < 60 and 10 <= ComboHits then | |
2610 | Damage = math.floor(Damage / 2) | |
2611 | end | |
2612 | if LastDamage >= 60 and 20 <= ComboHits then | |
2613 | Damage = math.floor(Damage / 4) | |
2614 | end | |
2615 | Noob = hit.Parent | |
2616 | HTime = time() + 1.5 | |
2617 | LastDamage = LastDamage + Damage * 1 | |
2618 | ComboHits = ComboHits + 1 | |
2619 | Comboing = true | |
2620 | Hited = true | |
2621 | local ded = false | |
2622 | Comboing = true | |
2623 | cc = Noob.Humanoid.Died:connect(function() | |
2624 | HTime = time() | |
2625 | end) | |
2626 | if CANtwod then | |
2627 | controlsScript.Disabled = true | |
2628 | facestating = true | |
2629 | end | |
2630 | lasthit = h.Parent.Torso | |
2631 | local rip = h.Health - Damage | |
2632 | if rip > 0 then | |
2633 | do | |
2634 | local nigrhp = h | |
2635 | local nigrtorso = nigrhp.Parent.Torso | |
2636 | nigrhp.Died:connect(function() | |
2637 | if trin.Parent == nigrtorso and trin2.Parent == nigrtorso and trin3.Parent == nigrtorso then | |
2638 | trin.Parent = nil | |
2639 | trin2.Parent = nil | |
2640 | trin3.Parent = nil | |
2641 | end | |
2642 | end) | |
2643 | trin.Parent = lasthit | |
2644 | trin2.Parent = lasthit | |
2645 | trin3.Parent = lasthit | |
2646 | end | |
2647 | end | |
2648 | if rip <= 0 then | |
2649 | lasthit = nil | |
2650 | trin.Parent = nil | |
2651 | trin2.Parent = nil | |
2652 | trin3.Parent = nil | |
2653 | end | |
2654 | h:TakeDamage(Damage) | |
2655 | if EN < MaxEN then | |
2656 | EN = EN + 2 | |
2657 | end | |
2658 | if stun == true then | |
2659 | local t = hit.Parent.Torso | |
2660 | if hit.Parent.Torso:FindFirstChild("EBOLA") == nil then | |
2661 | local r = Instance.new("BodyGyro") | |
2662 | r.P = 10000000 | |
2663 | r.D = 1000 | |
2664 | r.maxTorque = Vector3.new(50000, 50000, 50000) * 50000000000 | |
2665 | r.cframe = r.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
2666 | r.Parent = t | |
2667 | game:GetService("Debris"):AddItem(r, 1) | |
2668 | r.Name = "EBOLA" | |
2669 | fff = Instance.new("BodyForce") | |
2670 | fff.force = Vector3.new(0, 1200, 0) | |
2671 | fff.Parent = t | |
2672 | game:GetService("Debris"):AddItem(fff, 1) | |
2673 | local hum = hit.Parent.Humanoid | |
2674 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
2675 | local bodvol = Instance.new("BodyVelocity") | |
2676 | bodvol.velocity = Vector3.new(0, 0, 0) + RootPart.CFrame.lookVector * 4 | |
2677 | bodvol.Name = "EBOLA" | |
2678 | bodvol.P = 4000 | |
2679 | bodvol.maxForce = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
2680 | bodvol.Parent = hit | |
2681 | game.Debris:AddItem(bodvol, 0.5) | |
2682 | end | |
2683 | end | |
2684 | if stun ~= true then | |
2685 | local hum = hit.Parent.Humanoid | |
2686 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
2687 | local bodvol = Instance.new("BodyVelocity") | |
2688 | bodvol.Name = "EBOLA" | |
2689 | bodvol.velocity = knockback | |
2690 | bodvol.P = 4000 | |
2691 | bodvol.maxForce = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
2692 | bodvol.Parent = hit | |
2693 | game.Debris:AddItem(bodvol, tiem) | |
2694 | end | |
2695 | local debounce = Instance.new("BoolValue") | |
2696 | debounce.Name = "DebounceHit" | |
2697 | debounce.Parent = hit.Parent | |
2698 | debounce.Value = true | |
2699 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2700 | c = Instance.new("ObjectValue") | |
2701 | c.Name = "creator" | |
2702 | c.Value = Player | |
2703 | c.Parent = h | |
2704 | game:GetService("Debris"):AddItem(c, 0.5) | |
2705 | local CRIT = false | |
2706 | if CANtwod == true then | |
2707 | --dcam.CAM.Value = true | |
2708 | end | |
2709 | if CANtwod == false then | |
2710 | coroutine.resume(coroutine.create(function() | |
2711 | repeat | |
2712 | --cam.CAM.Value = false | |
2713 | swait() | |
2714 | until Comboing == false | |
2715 | end)) | |
2716 | end | |
2717 | end | |
2718 | end | |
2719 | function Damagefunc2(hit, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2720 | local Hited = false | |
2721 | if hit.Parent == nil then | |
2722 | return | |
2723 | end | |
2724 | Noob = hit.Parent | |
2725 | h = hit.Parent:FindFirstChild("Humanoid") | |
2726 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2727 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
2728 | return | |
2729 | end | |
2730 | h = hit.Parent:FindFirstChild("Humanoid") | |
2731 | c = Instance.new("ObjectValue") | |
2732 | c.Name = "creator" | |
2733 | c.Value = game:service("Players").LocalPlayer | |
2734 | c.Parent = h | |
2735 | game:GetService("Debris"):AddItem(c, 0.5) | |
2736 | if Type == "H2" then | |
2737 | local hitnum = math.random(1, 8) | |
2738 | if hitnum == 1 then | |
2739 | so("153092274", hit, 1, 1) | |
2740 | end | |
2741 | if hitnum == 2 then | |
2742 | so("199149186", hit, 2, 0.5) | |
2743 | end | |
2744 | if hitnum == 3 then | |
2745 | so("153092296", hit, 1, 0.3) | |
2746 | end | |
2747 | if hitnum == 4 then | |
2748 | so("199149235", hit, 1, 0.5) | |
2749 | end | |
2750 | if hitnum == 5 then | |
2751 | so("199149269", hit, 1, 0.4) | |
2752 | end | |
2753 | if hitnum == 6 then | |
2754 | so("199149297", hit, 1, 0.5) | |
2755 | end | |
2756 | if hitnum == 7 then | |
2757 | so("201858024", hit, 1, 0.6) | |
2758 | end | |
2759 | if hitnum == 8 then | |
2760 | so("201858024", hit, 1, 0.5) | |
2761 | end | |
2762 | end | |
2763 | if Type == "H1" then | |
2764 | local hitnum = math.random(1, 4) | |
2765 | if hitnum == 1 then | |
2766 | so("153092274", hit, 1, 1) | |
2767 | elseif hitnum == 2 then | |
2768 | so("153092217", hit, 1, 1) | |
2769 | elseif hitnum == 3 then | |
2770 | so("153092227", hit, 1, 1) | |
2771 | elseif hitnum == 4 then | |
2772 | so("153092238", hit, 1, 1) | |
2773 | end | |
2774 | end | |
2775 | HTime = time() + 1.5 | |
2776 | LastDamage = LastDamage + Damage * 1 | |
2777 | Comboing = true | |
2778 | ComboHits = ComboHits + 1 | |
2779 | Hited = true | |
2780 | local ded = false | |
2781 | Comboing = true | |
2782 | lasthit = h.Parent.Torso | |
2783 | cc = Noob.Humanoid.Died:connect(function() | |
2784 | HTime = time() | |
2785 | end) | |
2786 | local rip = h.Health - Damage | |
2787 | if rip > 0 then | |
2788 | do | |
2789 | local nigrhp = h | |
2790 | local nigrtorso = nigrhp.Parent.Torso | |
2791 | nigrhp.Died:connect(function() | |
2792 | if trin.Parent == nigrtorso and trin2.Parent == nigrtorso and trin3.Parent == nigrtorso then | |
2793 | trin.Parent = nil | |
2794 | trin2.Parent = nil | |
2795 | trin3.Parent = nil | |
2796 | end | |
2797 | end) | |
2798 | trin.Parent = lasthit | |
2799 | trin2.Parent = lasthit | |
2800 | trin3.Parent = lasthit | |
2801 | end | |
2802 | end | |
2803 | if rip <= 0 then | |
2804 | lasthit = nil | |
2805 | trin.Parent = nil | |
2806 | trin2.Parent = nil | |
2807 | trin3.Parent = nil | |
2808 | end | |
2809 | h:TakeDamage(Damage) | |
2810 | if EN < MaxEN then | |
2811 | EN = EN + 2 | |
2812 | end | |
2813 | if stun == true then | |
2814 | local t = hit.Parent.Torso | |
2815 | end | |
2816 | if stun ~= true then | |
2817 | local hum = hit.Parent.Humanoid | |
2818 | local angle = (hit.Position - Property.Position + Vector3.new(0, 0, 0)).unit | |
2819 | end | |
2820 | local debounce = Instance.new("BoolValue") | |
2821 | debounce.Name = "DebounceHit" | |
2822 | debounce.Parent = hit.Parent | |
2823 | debounce.Value = true | |
2824 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2825 | c = Instance.new("ObjectValue") | |
2826 | c.Name = "creator" | |
2827 | c.Value = Player | |
2828 | c.Parent = h | |
2829 | game:GetService("Debris"):AddItem(c, 0.5) | |
2830 | local CRIT = false | |
2831 | if CANtwod == true then | |
2832 | --dcam.CAM.Value = true | |
2833 | end | |
2834 | if CANtwod == false then | |
2835 | coroutine.resume(coroutine.create(function() | |
2836 | repeat | |
2837 | --cam.CAM.Value = false | |
2838 | swait() | |
2839 | until Comboing == false | |
2840 | end)) | |
2841 | end | |
2842 | end | |
2843 | end | |
2844 | function MagnitudeDamage(Part, magni, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2845 | for _, c in pairs(workspace:children()) do | |
2846 | local hum = c:findFirstChild("Humanoid") | |
2847 | if hum ~= nil then | |
2848 | local head = c:findFirstChild("Torso") | |
2849 | if head ~= nil then | |
2850 | local targ = head.Position - Part.Position | |
2851 | local mag = targ.magnitude | |
2852 | if magni >= mag and c.Name ~= Player.Name then | |
2853 | Damagefunc(head, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2854 | end | |
2855 | end | |
2856 | end | |
2857 | end | |
2858 | end | |
2859 | function MagnitudeDamage2(Part, magni, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2860 | for _, c in pairs(workspace:children()) do | |
2861 | local hum = c:findFirstChild("Humanoid") | |
2862 | if hum ~= nil then | |
2863 | local head = c:findFirstChild("Torso") | |
2864 | if head ~= nil then | |
2865 | local targ = head.Position - Part.Position | |
2866 | local mag = targ.magnitude | |
2867 | if magni >= mag and c.Name ~= Player.Name then | |
2868 | Damagefunc2(head, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
2869 | end | |
2870 | end | |
2871 | end | |
2872 | end | |
2873 | end | |
2874 | function Cooldown(name, duration) | |
2875 | local t = Instance.new("BoolValue", char) | |
2876 | t.Name = name | |
2877 | game.Debris:AddItem(t, duration) | |
2878 | end | |
2879 | Koy = "" | |
2880 | Dmoves = nil | |
2881 | function Stop() | |
2882 | canjump = false | |
2883 | end | |
2884 | function Resume() | |
2885 | canjump = true | |
2886 | end | |
2887 | Player.Character.Humanoid.Changed:connect(function() | |
2888 | if canjump == false then | |
2889 | Player.Character.Humanoid.Jump = false | |
2890 | end | |
2891 | end) | |
2892 | function doingmoves(value) | |
2893 | if value == true then | |
2894 | bg.Parent = nil | |
2895 | LastMove = "" | |
2896 | Stop() | |
2897 | input = "" | |
2898 | Koy = "" | |
2899 | CanCancel = false | |
2900 | if CANtwod == true and Comboing == false then | |
2901 | FaceForward() | |
2902 | end | |
2903 | if CANtwod == false and Comboing == true then | |
2904 | FaceForward() | |
2905 | end | |
2906 | if Comboing == false and CANtwod == false then | |
2907 | FaceForward() | |
2908 | end | |
2909 | if Comboing == true and CANtwod == true then | |
2910 | FaceComboee() | |
2911 | end | |
2912 | char.Humanoid.WalkSpeed = 0 | |
2913 | Dmoves = true | |
2914 | DIR = RootPart.CFrame.lookVector | |
2915 | end | |
2916 | if value == false then | |
2917 | Dmoves = false | |
2918 | bg.Parent = nil | |
2919 | LastMove = "" | |
2920 | Koy = "" | |
2921 | if Dmoves == false then | |
2922 | CanCancel = true | |
2923 | char.Humanoid.WalkSpeed = 25 | |
2924 | Resume() | |
2925 | end | |
2926 | Dmoves = false | |
2927 | end | |
2928 | end | |
2929 | ||
2930 | Dmoves = false | |
2931 | comb0gui = nil | |
2932 | coroutine.resume(coroutine.create(function() | |
2933 | while true do | |
2934 | swait() | |
2935 | if Comboing == true then | |
2936 | if comb0gui == nil then | |
2937 | comb0gui = script.COMBOGUI:Clone() | |
2938 | comb0gui.Parent = Player.PlayerGui | |
2939 | comb0gui.Frame.hits.Text = ComboHits | |
2940 | comb0gui.Frame.dmg.Text = LastDamage | |
2941 | else | |
2942 | comb0gui.Frame.hits.Text = ComboHits | |
2943 | comb0gui.Frame.dmg.Text = math.floor(LastDamage) | |
2944 | DifferenceinTime = HTime - time() | |
2945 | comb0gui.Frame.HitstunFrame.Fill:TweenSize(UDim2.new(0, 80 * DifferenceinTime, 0, 10), nil, 1, 0.4, true) | |
2946 | --dcam.Target.Value = Noob.Torso | |
2947 | if CANtwod == true then | |
2948 | cam_ing = true | |
2949 | end | |
2950 | end | |
2951 | elseif comb0gui ~= nil then | |
2952 | coroutine.resume(coroutine.create(function(g) | |
2953 | for i = 1, 15 do | |
2954 | g.Frame.Position = g.Frame.Position + UDim2.new(0, -10 - i, 0, 0) | |
2955 | swait(0.2) | |
2956 | end | |
2957 | g:Remove() | |
2958 | end), comb0gui) | |
2959 | comb0gui = nil | |
2960 | end | |
2961 | if HTime <= time() and Comboing == true then | |
2962 | ComboHits = 0 | |
2963 | LastDamage = 0 | |
2964 | cam_ing = false | |
2965 | if CANtwod == true then | |
2966 | --dcam.CAM.Value = false | |
2967 | end | |
2968 | Comboing = false | |
2969 | cc:Disconnect() | |
2970 | facestate = "" | |
2971 | facestating = false | |
2972 | Humanoid.WalkSpeed = 25 | |
2973 | controlsScript.Disabled = false | |
2974 | end | |
2975 | end | |
2976 | end)) | |
2977 | input = "" | |
2978 | age = 0 | |
2979 | cam_ing = false | |
2980 | local Input_MaxTime = 0.8 | |
2981 | local Input_Time = Input_MaxTime | |
2982 | local Input_Addition = 0.2 | |
2983 | local Input_Lose = 0.1 | |
2984 | local Max_Input = 20 | |
2985 | local Running_Timer = false | |
2986 | coroutine.resume(coroutine.create(function() | |
2987 | while true do | |
2988 | swait() | |
2989 | if Input_Time > 0 then | |
2990 | Input_Time = Input_Time - Input_Lose | |
2991 | elseif Input_Time < 0 then | |
2992 | Input_Time = 0 | |
2993 | input = "" | |
2994 | elseif Input_Time == 0 then | |
2995 | input = "" | |
2996 | elseif Input_Time > Input_MaxTime then | |
2997 | Input_Time = Input_MaxTime | |
2998 | end | |
2999 | end | |
3000 | end)) | |
3001 | function getDirection() | |
3002 | local par = RootPart | |
3003 | Cam = workspace.CurrentCamera | |
3004 | return { | |
3005 | CFrame.new(par.Position, Vector3.new(Cam.CoordinateFrame.x, par.Position.y, Cam.CoordinateFrame.z)) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0), | |
3006 | Vector3.new(Cam.CoordinateFrame.p.x, par.CFrame.p.y, Cam.CoordinateFrame.p.z) | |
3007 | } | |
3008 | end | |
3009 | function getrek() | |
3010 | Cam = workspace.CurrentCamera | |
3011 | return { | |
3012 | CFrame.new(char.Torso.Position, Vector3.new(Noob.Torso.Position.x, char.Torso.Position.y, Noob.Torso.Position.z)), | |
3013 | Vector3.new(Noob.Torso.CFrame.p.x, Noob.Torso.CFrame.p.y, Noob.Torso.CFrame.p.z) | |
3014 | } | |
3015 | end | |
3016 | function FaceMouse() | |
3017 | Cam = workspace.CurrentCamera | |
3018 | return { | |
3019 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3020 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3021 | } | |
3022 | end | |
3023 | function FaceForward() | |
3024 | RootPart.CFrame = getDirection()[1] | |
3025 | return RootPart.CFrame | |
3026 | end | |
3027 | function gyroface() | |
3028 | if CANtwod == false and Comboing == false then | |
3029 | bg.cframe = getDirection()[1] | |
3030 | end | |
3031 | if CANtwod == true and Comboing == false then | |
3032 | bg.cframe = getDirection()[1] | |
3033 | end | |
3034 | if CANtwod == false and Comboing == true then | |
3035 | bg.cframe = getDirection()[1] | |
3036 | end | |
3037 | return bg.cframe | |
3038 | end | |
3039 | function FaceComboee() | |
3040 | if Noob ~= nil then | |
3041 | do | |
3042 | local bg = Instance.new("BodyGyro", RootPart) | |
3043 | bg.maxTorque = Vector3.new(0, math.huge, 0) | |
3044 | bg.P = 10000000 | |
3045 | bg.D = 1000 | |
3046 | bg.cframe = getrek()[1] | |
3047 | coroutine.resume(coroutine.create(function() | |
3048 | swait(2) | |
3049 | bg:Destroy() | |
3050 | Humanoid.AutoRotate = true | |
3051 | end)) | |
3052 | return bg.cframe | |
3053 | end | |
3054 | end | |
3055 | end | |
3056 | function ph0segui(Char, Dealt, color) | |
3057 | m = Instance.new("Model") | |
3058 | m.Name = "Effect" | |
3059 | c = Par(m, "Head", "White", Vector3.new(1, 0.4, 1), "SmoothPlastic") | |
3060 | c.Transparency = 1 | |
3061 | b = Instance.new("BillboardGui", c) | |
3062 | b.Size = UDim2.new(5, 0, 5, 0) | |
3063 | b.AlwaysOnTop = true | |
3064 | local damgui = it("TextLabel") | |
3065 | damgui.Parent = b | |
3066 | damgui.Text = Dealt | |
3067 | damgui.BackgroundTransparency = 1 | |
3068 | damgui.BackgroundColor3 = Color3.new(0, 0, 0) | |
3069 | damgui.SizeConstraint = "RelativeXY" | |
3070 | damgui.TextXAlignment = "Center" | |
3071 | damgui.TextYAlignment = "Center" | |
3072 | damgui.Position = UDim2.new(0, 0, 0, 0) | |
3073 | damgui.Size = UDim2.new(1, 0, 1, 0) | |
3074 | damgui.Font = "SourceSans" | |
3075 | damgui.FontSize = "Size14" | |
3076 | damgui.TextWrapped = false | |
3077 | damgui.TextStrokeTransparency = 0 | |
3078 | damgui.TextColor3 = BrickColor.new(color).Color | |
3079 | damgui.TextScaled = true | |
3080 | ms = Instance.new("CylinderMesh") | |
3081 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
3082 | ms.Parent = c | |
3083 | c.Reflectance = 0 | |
3084 | Instance.new("BodyGyro").Parent = c | |
3085 | c.Parent = m | |
3086 | if Char:findFirstChild("Head") ~= nil then | |
3087 | c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
3088 | elseif Char.Parent:findFirstChild("Head") ~= nil then | |
3089 | c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
3090 | end | |
3091 | f = Instance.new("BodyPosition") | |
3092 | f.P = 2000 | |
3093 | f.D = 100 | |
3094 | f.maxForce = Vector3.new(545000, 545000, 545000) | |
3095 | f.position = c.Position + Vector3.new(0, 1, 0) | |
3096 | f.Parent = c | |
3097 | c.CanCollide = false | |
3098 | m.Parent = workspace | |
3099 | c.CanCollide = false | |
3100 | coroutine.resume(coroutine.create(function() | |
3101 | swait(20) | |
3102 | for i = 1, 15 do | |
3103 | swait() | |
3104 | damgui.TextTransparency = i / 15 | |
3105 | damgui.TextStrokeTransparency = i / 15 | |
3106 | f.position = f.Position + Vector3.new(0, 0.3, 0) | |
3107 | end | |
3108 | end)) | |
3109 | game:GetService("Debris"):AddItem(m, 2) | |
3110 | end | |
3111 | mouse = nil | |
3112 | function equip() | |
3113 | repeat | |
3114 | wait() | |
3115 | until Dmoves == false | |
3116 | input = "" | |
3117 | carding = false | |
3118 | Koy = "" | |
3119 | ORH = Torso["Right Hip"] | |
3120 | OLW = Torso["Left Shoulder"] | |
3121 | OLH = Torso["Left Hip"] | |
3122 | ORW = Torso["Right Shoulder"] | |
3123 | ORH.Parent = nil | |
3124 | OLW.Parent = nil | |
3125 | OLH.Parent = nil | |
3126 | ORW.Parent = nil | |
3127 | Animate.Parent = nil | |
3128 | Animator.Parent = nil | |
3129 | RW.Parent = Torso | |
3130 | RW.Part0 = Torso | |
3131 | RW.Part1 = RightArm | |
3132 | RW.C0 = CFrame.new(1.5, 0, 0) | |
3133 | RW.C1 = CFrame.new(0, 0, 0) | |
3134 | LW.Parent = Torso | |
3135 | LW.Part0 = Torso | |
3136 | LW.Part1 = LeftArm | |
3137 | LW.C0 = CFrame.new(-1.5, 0, 0) | |
3138 | LW.C1 = CFrame.new(0, 0, 0) | |
3139 | RH.Parent = Torso | |
3140 | RH.Part0 = Torso | |
3141 | RH.Part1 = RightLeg | |
3142 | RH.C0 = CFrame.new(0.5, -2, 0) | |
3143 | RH.C1 = CFrame.new(0, 0, 0) | |
3144 | LH.Parent = Torso | |
3145 | LH.Part0 = Torso | |
3146 | LH.Part1 = LeftLeg | |
3147 | LH.C0 = CFrame.new(-0.5, -2, 0) | |
3148 | LH.C1 = CFrame.new(0, 0, 0) | |
3149 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
3150 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
3151 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
3152 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
3153 | equipped = true | |
3154 | doingmoves(true) | |
3155 | lastcframe = { | |
3156 | RootJoint.C0, | |
3157 | Neck.C0, | |
3158 | RW.C0, | |
3159 | LW.C0, | |
3160 | RH.C0, | |
3161 | LH.C0 | |
3162 | } | |
3163 | for i = 0, 1, 0.1 do | |
3164 | swait() | |
3165 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
3166 | end | |
3167 | local p = Par(EffectModel, "Effect", "New Yeller", Vector3.new(1, 1, 1), "SmoothPlastic") | |
3168 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3169 | game:GetService("Debris"):AddItem(p, 8) | |
3170 | local m = Instance.new("SpecialMesh", p) | |
3171 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3172 | m.Scale = Vector3.new(1, 1, 0.1) | |
3173 | coroutine.resume(coroutine.create(function(p, s) | |
3174 | for i = 1, 15 do | |
3175 | p.Transparency = 0.25 + i / 15 | |
3176 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 3, 0) | |
3177 | swait() | |
3178 | end | |
3179 | p:Remove() | |
3180 | end), p) | |
3181 | local p = Par(EffectModel, "Effect", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
3182 | p.CFrame = RootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
3183 | local m = Instance.new("SpecialMesh", p) | |
3184 | m.Scale = Vector3.new(1, 1, 1) | |
3185 | m.MeshType = "Sphere" | |
3186 | coroutine.resume(coroutine.create(function(p) | |
3187 | for i = 1, 15 do | |
3188 | p.Transparency = i / 15 | |
3189 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1) | |
3190 | swait() | |
3191 | end | |
3192 | p:Destroy() | |
3193 | end), p) | |
3194 | for i = 1, 8 do | |
3195 | local p = Par(EffectModel, "Effect", "Black", Vector3.new(1, 1, 1), "Neon") | |
3196 | s = math.random(8, 20) / 10 | |
3197 | local m = Instance.new("BlockMesh", p) | |
3198 | m.Scale = Vector3.new(s, s, s) | |
3199 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
3200 | coroutine.resume(coroutine.create(function(p) | |
3201 | for i = 1, 70 do | |
3202 | if 1 <= p.Transparency then | |
3203 | p:Destroy() | |
3204 | break | |
3205 | end | |
3206 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.3, 0) | |
3207 | p.Transparency = i / 70 | |
3208 | swait() | |
3209 | end | |
3210 | p.Parent = nil | |
3211 | end), p) | |
3212 | end | |
3213 | so("233091183", Torso, 1, 1) | |
3214 | so("153092315", Torso, 1, 1) | |
3215 | doingmoves(false) | |
3216 | mouse = Player:GetMouse() | |
3217 | end | |
3218 | function de_equip() | |
3219 | if equipped == false then | |
3220 | return | |
3221 | end | |
3222 | repeat | |
3223 | wait() | |
3224 | until Dmoves == false | |
3225 | doingmoves(true) | |
3226 | for i = 0, 1, 0.1 do | |
3227 | swait() | |
3228 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.2, false) | |
3229 | end | |
3230 | local p = Par(EffectModel, "Effect", "New Yeller", Vector3.new(1, 1, 1), "Neon") | |
3231 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3232 | game:GetService("Debris"):AddItem(p, 8) | |
3233 | local m = Instance.new("SpecialMesh", p) | |
3234 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3235 | m.Scale = Vector3.new(45, 45, 0.1) | |
3236 | coroutine.resume(coroutine.create(function(p, s) | |
3237 | for i = 1, 15 do | |
3238 | p.Transparency = 0.25 + i / 15 | |
3239 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(3, 3, 0) | |
3240 | swait() | |
3241 | end | |
3242 | p:Remove() | |
3243 | end), p) | |
3244 | local p = Par(EffectModel, "Effect", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
3245 | p.CFrame = RootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
3246 | local m = Instance.new("SpecialMesh", p) | |
3247 | m.Scale = Vector3.new(15, 15, 15) | |
3248 | m.MeshType = "Sphere" | |
3249 | coroutine.resume(coroutine.create(function(p) | |
3250 | for i = 1, 15 do | |
3251 | p.Transparency = i / 15 | |
3252 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1, 1, 1) | |
3253 | swait() | |
3254 | end | |
3255 | p:Destroy() | |
3256 | end), p) | |
3257 | for i = 1, 8 do | |
3258 | local p = Par(EffectModel, "Effect", "Black", Vector3.new(1, 1, 1), "Neon") | |
3259 | s = math.random(8, 20) / 10 | |
3260 | local m = Instance.new("BlockMesh", p) | |
3261 | m.Scale = Vector3.new(s, s, s) | |
3262 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
3263 | coroutine.resume(coroutine.create(function(p) | |
3264 | for i = 1, 70 do | |
3265 | if 1 <= p.Transparency then | |
3266 | p:Destroy() | |
3267 | break | |
3268 | end | |
3269 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.3, 0) | |
3270 | p.Transparency = i / 70 | |
3271 | swait() | |
3272 | end | |
3273 | p.Parent = nil | |
3274 | end), p) | |
3275 | end | |
3276 | so("233091183", Torso, 1, 2) | |
3277 | so("153092315", Torso, 1, 2) | |
3278 | doingmoves(false) | |
3279 | input = "" | |
3280 | RW.Parent = nil | |
3281 | LW.Parent = nil | |
3282 | RH.Parent = nil | |
3283 | LH.Parent = nil | |
3284 | ORW.Parent = Torso | |
3285 | ORH.Parent = Torso | |
3286 | OLW.Parent = Torso | |
3287 | OLH.Parent = Torso | |
3288 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
3289 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
3290 | RootJoint.C0 = clerp(RootJoint.C0, RootCF, 1) | |
3291 | Animate.Parent = char | |
3292 | Animator.Parent = Humanoid | |
3293 | RootJoint.C1 = r1m | |
3294 | RootJoint.C0 = r0m | |
3295 | Neck.C1 = n1m | |
3296 | Neck.C0 = n0m | |
3297 | Humanoid.WalkSpeed = 16 | |
3298 | r1m = RootJoint.C1 | |
3299 | r0m = RootJoint.C0 | |
3300 | n1m = Neck.C1 | |
3301 | n0m = Neck.C0 | |
3302 | equipped = false | |
3303 | end | |
3304 | MovesTable = {} | |
3305 | function Taunt() | |
3306 | doingmoves(true) | |
3307 | local RandomTaunt = math.random(1, 6) | |
3308 | for i = 0, 1, 0.1 do | |
3309 | swait() | |
3310 | PlayAnimationFromTable(AnimTab.G.Animation(1), 0.3, false) | |
3311 | end | |
3312 | if RandomTaunt == 1 then | |
3313 | game:GetService("Chat"):Chat(char, "Your best move is to fold.", 2) | |
3314 | elseif RandomTaunt == 2 then | |
3315 | game:GetService("Chat"):Chat(char, "You're bad.", 2) | |
3316 | elseif RandomTaunt == 3 then | |
3317 | game:GetService("Chat"):Chat(char, "All bets off, My friend.", 2) | |
3318 | elseif RandomTaunt == 4 then | |
3319 | game:GetService("Chat"):Chat(char, "Pick a card, Any card.", 2) | |
3320 | elseif RandomTaunt == 5 then | |
3321 | game:GetService("Chat"):Chat(char, "You should give up, I already did in the past.", 2) | |
3322 | elseif RandomTaunt == 6 then | |
3323 | game:GetService("Chat"):Chat(char, "Man, Screw your tophat.", 2) | |
3324 | end | |
3325 | for i = 1, 3 do | |
3326 | swait() | |
3327 | for i = 1, 8 do | |
3328 | swait() | |
3329 | Neck.C1 = clerp(Neck.C1, CFrame.Angles(0, math.rad(70), 0), 0.1) | |
3330 | end | |
3331 | for i = 1, 8 do | |
3332 | swait() | |
3333 | Neck.C1 = clerp(Neck.C1, CFrame.Angles(0, math.rad(-70), 0), 0.1) | |
3334 | end | |
3335 | end | |
3336 | Neck.C1 = CFrame.new(0, 0, 0) | |
3337 | doingmoves(false) | |
3338 | end | |
3339 | function Switch_Camera() | |
3340 | if CANtwod == true then | |
3341 | CANtwod = false | |
3342 | if Dmoves == false then | |
3343 | Humanoid.WalkSpeed = 25 | |
3344 | end | |
3345 | elseif CANtwod == false then | |
3346 | CANtwod = true | |
3347 | end | |
3348 | end | |
3349 | table.insert(MovesTable, { | |
3350 | ["Input"] = "adq", | |
3351 | ["Name"] = "Unlock Next Phase", | |
3352 | ["Phase"] = 1, | |
3353 | ["Cooldown"] = 0, | |
3354 | ["CooldownName"] = "ADQcool", | |
3355 | ["CanCancel"] = false, | |
3356 | ["Conditions"] = function() | |
3357 | local Viable = false | |
3358 | local Move | |
3359 | for _, p in pairs(MovesTable) do | |
3360 | if p.Input == "adq" then | |
3361 | Move = p | |
3362 | break | |
3363 | end | |
3364 | end | |
3365 | local ver | |
3366 | local numer = Move.Phase | |
3367 | if numer == 1 then | |
3368 | ver = true | |
3369 | end | |
3370 | if numer == 2 then | |
3371 | ver = Phase2Unlocked | |
3372 | end | |
3373 | if numer == 3 then | |
3374 | ver = Phase3Unlocked | |
3375 | end | |
3376 | if numer == 4 then | |
3377 | ver = Phase4Unlocked | |
3378 | end | |
3379 | local CD = Move.Cooldown | |
3380 | local name = Move.CooldownName | |
3381 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
3382 | Viable = true | |
3383 | Cooldown(name, CD) | |
3384 | end | |
3385 | return Viable | |
3386 | end, | |
3387 | ["function"] = function() | |
3388 | if Phase4Unlocked == true then | |
3389 | return | |
3390 | end | |
3391 | Phase = Phase + 1 | |
3392 | EN = 0 | |
3393 | if Phase == 2 then | |
3394 | Phase2Unlocked = true | |
3395 | end | |
3396 | if Phase == 3 then | |
3397 | Phase3Unlocked = true | |
3398 | end | |
3399 | if Phase == 4 then | |
3400 | Phase4Unlocked = true | |
3401 | end | |
3402 | doingmoves(true) | |
3403 | for i = 0, 1, 0.2 do | |
3404 | swait() | |
3405 | PlayAnimationFromTable(AnimTab.CHR.Animation(1), 0.3, false) | |
3406 | end | |
3407 | so("206082327", char.Torso, 1, 1) | |
3408 | so("199145534", char.Torso, 1, 0.8) | |
3409 | MagnitudeDamage(RootPart, 15, 0, Vector3.new(0, 0, 0) + DIR * 1, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
3410 | CamShake(RootPart, 15, 0.1, 20) | |
3411 | for i = 1, 3 do | |
3412 | swait() | |
3413 | local p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "SmoothPlastic") | |
3414 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
3415 | game:GetService("Debris"):AddItem(p, 8) | |
3416 | local m = Instance.new("SpecialMesh", p) | |
3417 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3418 | m.Scale = Vector3.new(5, 3, 5) | |
3419 | coroutine.resume(coroutine.create(function(p, s) | |
3420 | for i = 1, 15 do | |
3421 | p.Transparency = 0.9 + i / 150 | |
3422 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
3423 | p.CFrame = p.CFrame * CFrame.new(0, -0.1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
3424 | swait() | |
3425 | end | |
3426 | p:Remove() | |
3427 | end), p) | |
3428 | end | |
3429 | for i = 1, 20 do | |
3430 | local p = Par(EffectModel, "Effect", "Really red", vt(0.2, 1, 0.2), "Neon") | |
3431 | p.Transparency = 0 | |
3432 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
3433 | p.Parent = EffectModel | |
3434 | local m = Instance.new("SpecialMesh") | |
3435 | m.MeshType = "Sphere" | |
3436 | m.Parent = p | |
3437 | m.Scale = Vector3.new(2, 10, 2) | |
3438 | coroutine.resume(coroutine.create(function(p) | |
3439 | for i = 1, 40 do | |
3440 | p.Transparency = i / 40 | |
3441 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
3442 | swait() | |
3443 | end | |
3444 | p.Parent = nil | |
3445 | end), p) | |
3446 | end | |
3447 | ph0segui(char, "Max Health = (" .. Humanoid.MaxHealth .. ")", "Really red") | |
3448 | swait(30) | |
3449 | doingmoves(false) | |
3450 | end | |
3451 | }) | |
3452 | table.insert(MovesTable, { | |
3453 | ["Input"] = "daq", | |
3454 | ["Name"] = "Return Last Phase", | |
3455 | ["Phase"] = 1, | |
3456 | ["Cooldown"] = 0, | |
3457 | ["CooldownName"] = "DAQcool", | |
3458 | ["CanCancel"] = false, | |
3459 | ["Conditions"] = function() | |
3460 | local Viable = false | |
3461 | local Move | |
3462 | for _, p in pairs(MovesTable) do | |
3463 | if p.Input == "daq" then | |
3464 | Move = p | |
3465 | break | |
3466 | end | |
3467 | end | |
3468 | local ver | |
3469 | local numer = Move.Phase | |
3470 | if numer == 1 then | |
3471 | ver = true | |
3472 | end | |
3473 | if numer == 2 then | |
3474 | ver = Phase2Unlocked | |
3475 | end | |
3476 | if numer == 3 then | |
3477 | ver = Phase3Unlocked | |
3478 | end | |
3479 | if numer == 4 then | |
3480 | ver = Phase4Unlocked | |
3481 | end | |
3482 | local CD = Move.Cooldown | |
3483 | local name = Move.CooldownName | |
3484 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
3485 | Viable = true | |
3486 | Cooldown(name, CD) | |
3487 | end | |
3488 | return Viable | |
3489 | end, | |
3490 | ["function"] = function() | |
3491 | if Phase == 1 then | |
3492 | return | |
3493 | end | |
3494 | if Phase == 2 then | |
3495 | Phase2Unlocked = false | |
3496 | Phase = 1 | |
3497 | end | |
3498 | if Phase == 3 then | |
3499 | Phase3Unlocked = false | |
3500 | Phase = 2 | |
3501 | end | |
3502 | if Phase == 4 then | |
3503 | Phase4Unlocked = false | |
3504 | Phase = 3 | |
3505 | end | |
3506 | doingmoves(true) | |
3507 | for i = 0, 1, 0.2 do | |
3508 | swait() | |
3509 | PlayAnimationFromTable(AnimTab.CHR.Animation(1), 0.3, false) | |
3510 | end | |
3511 | so("206082327", char.Torso, 1, 1) | |
3512 | so("199145534", char.Torso, 1, 0.8) | |
3513 | MagnitudeDamage(RootPart, 15, 0, Vector3.new(0, 0, 0) - DIR * 4, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
3514 | CamShake(RootPart, 15, 0.1, 20) | |
3515 | for i = 1, 3 do | |
3516 | swait() | |
3517 | local p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "SmoothPlastic") | |
3518 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, -0.2, 0)) | |
3519 | game:GetService("Debris"):AddItem(p, 8) | |
3520 | local m = Instance.new("SpecialMesh", p) | |
3521 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3522 | m.Scale = Vector3.new(22.5, 0, 22.5) | |
3523 | coroutine.resume(coroutine.create(function(p, s) | |
3524 | for i = 1, 15 do | |
3525 | p.Transparency = 0.9 + i / 150 | |
3526 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-1.5, 0.05, -1.5) | |
3527 | p.CFrame = p.CFrame * CFrame.new(0, -0.3, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
3528 | swait() | |
3529 | end | |
3530 | p:Remove() | |
3531 | end), p) | |
3532 | end | |
3533 | for i = 1, 20 do | |
3534 | local p = Par(EffectModel, "Effect", "Really red", vt(0.2, 1, 0.2), "Neon") | |
3535 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
3536 | p.Parent = EffectModel | |
3537 | local m = Instance.new("SpecialMesh") | |
3538 | m.MeshType = "Sphere" | |
3539 | p.CFrame = p.CFrame * CFrame.new(0, -20, 0) | |
3540 | m.Parent = p | |
3541 | m.Scale = Vector3.new(2, 10, 2) | |
3542 | coroutine.resume(coroutine.create(function(p) | |
3543 | for i = 1, 20 do | |
3544 | p.Transparency = i / 20 | |
3545 | p.CFrame = p.CFrame * CFrame.new(0, 1, 0) | |
3546 | swait() | |
3547 | end | |
3548 | p.Parent = nil | |
3549 | end), p) | |
3550 | end | |
3551 | ph0segui(char, "Max Health = (" .. Humanoid.MaxHealth .. ")", "Really red") | |
3552 | swait(30) | |
3553 | doingmoves(false) | |
3554 | end | |
3555 | }) | |
3556 | table.insert(MovesTable, { | |
3557 | ["Input"] = "dasq", | |
3558 | ["Name"] = "Card ride", | |
3559 | ["Phase"] = 1, | |
3560 | ["Cooldown"] = 4, | |
3561 | ["CooldownName"] = "DASQcool", | |
3562 | ["CanCancel"] = true, | |
3563 | ["Conditions"] = function() | |
3564 | local Viable = false | |
3565 | local Move | |
3566 | for _, p in pairs(MovesTable) do | |
3567 | if p.Input == "dasq" then | |
3568 | Move = p | |
3569 | break | |
3570 | end | |
3571 | end | |
3572 | local ver | |
3573 | local numer = Move.Phase | |
3574 | if numer == 1 then | |
3575 | ver = true | |
3576 | end | |
3577 | if numer == 2 then | |
3578 | ver = Phase2Unlocked | |
3579 | end | |
3580 | if numer == 3 then | |
3581 | ver = Phase3Unlocked | |
3582 | end | |
3583 | if numer == 4 then | |
3584 | ver = Phase4Unlocked | |
3585 | end | |
3586 | local CD = Move.Cooldown | |
3587 | local name = Move.CooldownName | |
3588 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
3589 | Viable = true | |
3590 | Cooldown(name, CD) | |
3591 | end | |
3592 | return Viable | |
3593 | end, | |
3594 | ["function"] = function() | |
3595 | if carding == true then | |
3596 | return | |
3597 | end | |
3598 | carding = true | |
3599 | doingmoves(true) | |
3600 | LastMove = "DASQ" | |
3601 | local RNmove = LastMove | |
3602 | DIR = Torso.CFrame.lookVector | |
3603 | for i = 0, 1, 0.1 do | |
3604 | swait() | |
3605 | DIR = RootPart.CFrame.lookVector | |
3606 | PlayAnimationFromTable(AnimTab.dasq.Animation(1), 0.3, false) | |
3607 | end | |
3608 | so("153092315", Torso, 5, 0.8) | |
3609 | for i = 1, 3 do | |
3610 | swait() | |
3611 | local p = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
3612 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
3613 | game:GetService("Debris"):AddItem(p, 8) | |
3614 | local m = Instance.new("SpecialMesh", p) | |
3615 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3616 | m.Scale = Vector3.new(5, 3, 5) | |
3617 | coroutine.resume(coroutine.create(function(p, s) | |
3618 | for i = 1, 15 do | |
3619 | p.Transparency = 0.9 + i / 150 | |
3620 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
3621 | p.CFrame = p.CFrame * CFrame.new(0, -0.1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
3622 | swait() | |
3623 | end | |
3624 | p:Remove() | |
3625 | end), p) | |
3626 | end | |
3627 | for i = 0, 1, 0.1 do | |
3628 | swait() | |
3629 | PlayAnimationFromTable(AnimTab.dasq.Animation(2), 0.3, false) | |
3630 | end | |
3631 | Resume() | |
3632 | Torso.Velocity = vt(0, 5, 0) * 10 | |
3633 | Humanoid.JumpPower = 16 | |
3634 | Humanoid.Jump = true | |
3635 | swait(3) | |
3636 | local card = it("Part", EffectModel) | |
3637 | card.Anchored = true | |
3638 | card.CanCollide = false | |
3639 | card.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) | |
3640 | local cm = it("BlockMesh", card) | |
3641 | cm.Scale = Vector3.new(1, 0.01, 1) | |
3642 | yis = card.CFrame | |
3643 | card.Size = Vector3.new(7, 0, 10) | |
3644 | card.Transparency = 1 | |
3645 | local decal1 = Instance.new("Decal", card) | |
3646 | decal1.Face = "Top" | |
3647 | decal1.Name = "D1" | |
3648 | decal1.Texture = cards[math.random(1, #cards)] | |
3649 | decal1.Parent = card | |
3650 | local decal2 = Instance.new("Decal", card) | |
3651 | decal2.Name = "D2" | |
3652 | decal2.Parent = card | |
3653 | decal2.Face = "Bottom" | |
3654 | decal2.Texture = cards[math.random(1, #cards)] | |
3655 | card.Anchored = false | |
3656 | Stop() | |
3657 | Humanoid.JumpPower = 80 | |
3658 | Torso.Velocity = Torso.Velocity | |
3659 | w = Instance.new("Weld", Torso) | |
3660 | w.Part0 = card | |
3661 | w.Part1 = Torso | |
3662 | w.C0 = CFrame.new(0, 3, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3663 | velx = Instance.new("BodyVelocity") | |
3664 | velx.Parent = RootPart | |
3665 | velx.maxForce = Vector3.new(400000, 400000, 400000) * 2 | |
3666 | velCF = vt(RootPart.CFrame.lookVector.x * 70, RootPart.CFrame.lookVector.y * 0, RootPart.CFrame.lookVector.z * 70) | |
3667 | velx.velocity = velCF | |
3668 | CanCancel = true | |
3669 | cols = { | |
3670 | BrickColor.new("New Yeller"), | |
3671 | BrickColor.new("Black"), | |
3672 | BrickColor.new("Gold"), | |
3673 | BrickColor.new("Really black") | |
3674 | } | |
3675 | num = 0 | |
3676 | dmg = 0 | |
3677 | bg.Parent = RootPart | |
3678 | for i = 1, 25 do | |
3679 | dmg = dmg + 1 | |
3680 | num = num + 1 | |
3681 | if 5 <= num then | |
3682 | so("231917784", RootPart, 1, 1) | |
3683 | so("233096543", RootPart, 1, 0.85) | |
3684 | num = 0 | |
3685 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
3686 | p.CFrame = card.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.random(-10, 10) / 100, 0) | |
3687 | m = it("SpecialMesh", p) | |
3688 | m.MeshType = "FileMesh" | |
3689 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3690 | m.Parent = p | |
3691 | m.Scale = Vector3.new(1, 3, 1) | |
3692 | m.Name = "Triangle" | |
3693 | game:GetService("Debris"):AddItem(p, 5) | |
3694 | coroutine.resume(coroutine.create(function(p) | |
3695 | for i = 1, 10 do | |
3696 | p.Transparency = i / 10 | |
3697 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(2.3, -0.4, 2.3) | |
3698 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(15), 0) | |
3699 | swait() | |
3700 | end | |
3701 | p.Parent = nil | |
3702 | end), p) | |
3703 | end | |
3704 | if LastMove ~= RNmove then | |
3705 | carding = false | |
3706 | break | |
3707 | end | |
3708 | if dmg >= 3 then | |
3709 | dmg = 0 | |
3710 | MagnitudeDamage(card, 8, 4, Vector3.new(0, 7, 0) + DIR * 10, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
3711 | end | |
3712 | do | |
3713 | local colsz = { | |
3714 | "Bright red", | |
3715 | "Deep orange", | |
3716 | "Pastel yellow", | |
3717 | "New Yeller", | |
3718 | "Black" | |
3719 | } | |
3720 | local blast2 = Par(EffectModel, "Effect", colsz[math.random(1, #colsz)], vt(1, 1, 1), "SmoothPlastic") | |
3721 | blast2.CFrame = card.CFrame * CFrame.new(math.random(-5, 5), 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
3722 | local m = Instance.new("SpecialMesh", blast2) | |
3723 | m.Scale = Vector3.new(2, 2, 2) | |
3724 | m.MeshType = "Brick" | |
3725 | coroutine.resume(coroutine.create(function() | |
3726 | for i = 1, 20 do | |
3727 | blast2.Transparency = 0.25 + i / 20 | |
3728 | m.Scale = m.Scale + vt(-0.1, -0.1, -0.1) | |
3729 | swait() | |
3730 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
3731 | end | |
3732 | blast2:Remove() | |
3733 | end)) | |
3734 | Anim = "Jump" | |
3735 | velx.velocity = vt(RootPart.CFrame.lookVector.x * 90, RootPart.CFrame.lookVector.y * 1, RootPart.CFrame.lookVector.z * 70) | |
3736 | gyroface() | |
3737 | swait() | |
3738 | end | |
3739 | end | |
3740 | velx.Parent = nil | |
3741 | bg.Parent = nil | |
3742 | w.Parent = nil | |
3743 | card.Anchored = true | |
3744 | carding = false | |
3745 | coroutine.resume(coroutine.create(function() | |
3746 | for i = 1, 15 do | |
3747 | swait() | |
3748 | card.Size = card.Size + Vector3.new(0.1, 0, 0.1) | |
3749 | card.CFrame = card.CFrame * CFrame.Angles(0, math.rad(10), 0) | |
3750 | card.D1.Transparency = i / 15 | |
3751 | card.D2.Transparency = i / 15 | |
3752 | game.Debris:AddItem(card, 3) | |
3753 | end | |
3754 | end)) | |
3755 | if LastMove == RNmove then | |
3756 | Torso.Velocity = RootPart.CFrame.lookVector * 70 + vt(0, 5, 0) * 10 | |
3757 | Humanoid.JumpPower = 80 | |
3758 | Humanoid.Jump = true | |
3759 | swait() | |
3760 | for i = 0, 1, 0.1 do | |
3761 | swait() | |
3762 | DIR = RootPart.CFrame.lookVector | |
3763 | PlayAnimationFromTable(AnimTab.dasq.Animation(1), 0.3, false) | |
3764 | end | |
3765 | carding = false | |
3766 | Humanoid.JumpPower = 80 | |
3767 | doingmoves(false) | |
3768 | end | |
3769 | end | |
3770 | }) | |
3771 | table.insert(MovesTable, { | |
3772 | ["Input"] = "saq", | |
3773 | ["Name"] = "Old memories", | |
3774 | ["Phase"] = 1, | |
3775 | ["Cooldown"] = 4, | |
3776 | ["CooldownName"] = "SAQcool", | |
3777 | ["CanCancel"] = false, | |
3778 | ["Conditions"] = function() | |
3779 | local Viable = false | |
3780 | local Move | |
3781 | for _, p in pairs(MovesTable) do | |
3782 | if p.Input == "saq" then | |
3783 | Move = p | |
3784 | break | |
3785 | end | |
3786 | end | |
3787 | local ver | |
3788 | local numer = Move.Phase | |
3789 | if numer == 1 then | |
3790 | ver = true | |
3791 | end | |
3792 | if numer == 2 then | |
3793 | ver = Phase2Unlocked | |
3794 | end | |
3795 | if numer == 3 then | |
3796 | ver = Phase3Unlocked | |
3797 | end | |
3798 | if numer == 4 then | |
3799 | ver = Phase4Unlocked | |
3800 | end | |
3801 | local CD = Move.Cooldown | |
3802 | local name = Move.CooldownName | |
3803 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
3804 | Viable = true | |
3805 | Cooldown(name, CD) | |
3806 | end | |
3807 | return Viable | |
3808 | end, | |
3809 | ["function"] = function() | |
3810 | doingmoves(true) | |
3811 | LastMove = "SAQ" | |
3812 | local RNmove = LastMove | |
3813 | Cooldown("SAQcool", 4) | |
3814 | DIR = Torso.CFrame.lookVector | |
3815 | local vp = Instance.new("BodyPosition") | |
3816 | vp.position = char.Torso.Position | |
3817 | vp.Parent = char.Torso | |
3818 | vp.maxForce = Vector3.new(50000, 50000, 50000) * 50000000000000000 | |
3819 | vp.P = 9000 | |
3820 | vp.D = 2000 | |
3821 | for i = 0, 1, 0.3 do | |
3822 | swait() | |
3823 | PlayAnimationFromTable(AnimTab.saq.Animation(1), 0.4, false) | |
3824 | end | |
3825 | for i = 0, 1, 0.3 do | |
3826 | swait() | |
3827 | PlayAnimationFromTable(AnimTab.saq.Animation(2), 0.3, false) | |
3828 | end | |
3829 | so("211062246", Torso, 1, 1) | |
3830 | so("255679373", Torso, 1, 1) | |
3831 | so("231917822", Torso, 1, 0.5) | |
3832 | so("233856115", Torso, 1, 0.5) | |
3833 | local circle = Par(EffectModel, "Effect", "White", vt(1, 0.2, 1), "SmoothPlastic") | |
3834 | local decal = Instance.new("Decal", circle) | |
3835 | circle.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -1.8, 0) | |
3836 | local cmesh = Instance.new("BlockMesh", circle) | |
3837 | cmesh.Scale = Vector3.new(14, 0.1, 14) | |
3838 | circle.Size = Vector3.new(1, 0.2, 1) | |
3839 | decal.Face = "Top" | |
3840 | circle.Transparency = 1 | |
3841 | decal.Texture = "http://www.roblox.com/asset/?id=363269577" | |
3842 | local decal2 = Instance.new("Decal", circle) | |
3843 | decal2.Face = "Bottom" | |
3844 | decal2.Texture = "http://www.roblox.com/asset/?id=363269577" | |
3845 | coroutine.resume(coroutine.create(function() | |
3846 | for i = 1, 15 do | |
3847 | cmesh.Scale = cmesh.Scale + Vector3.new(0.6, 0.1, 0.6) | |
3848 | decal.Transparency = i / 15 | |
3849 | decal2.Transparency = i / 15 | |
3850 | circle.CFrame = circle.CFrame * CFrame.Angles(0, math.rad(15), 0) | |
3851 | swait() | |
3852 | end | |
3853 | circle:Destroy() | |
3854 | end)) | |
3855 | for i = 1, 20 do | |
3856 | local p = Par(EffectModel, "Effect", "White", vt(0, 0, 0), "SmoothPlastic") | |
3857 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, -0.3) | |
3858 | p.CFrame = p.CFrame * CFrame.new(math.random(-3, 3), math.random(-1, 1), 0) | |
3859 | m = Instance.new("BlockMesh", p) | |
3860 | m.Scale = Vector3.new(1, 0.1, 1) | |
3861 | p.Transparency = 1 | |
3862 | local ono = script.dark:clone() | |
3863 | ono.Enabled = true | |
3864 | ono.Parent = p | |
3865 | coroutine.resume(coroutine.create(function(p) | |
3866 | for i = 1, 7 do | |
3867 | swait() | |
3868 | p.CFrame = p.CFrame * CFrame.new(0, 0, -1) | |
3869 | MagnitudeDamage(p, 8, 5, Vector3.new(0, 20, 0) + DIR * 10, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
3870 | end | |
3871 | swait(5) | |
3872 | p.dark.Enabled = false | |
3873 | game.Debris:AddItem(p, 2) | |
3874 | end), p) | |
3875 | end | |
3876 | swait(3) | |
3877 | vp:Destroy() | |
3878 | doingmoves(false) | |
3879 | end | |
3880 | }) | |
3881 | table.insert(MovesTable, { | |
3882 | ["Input"] = "ase", | |
3883 | ["Name"] = "ASE", | |
3884 | ["Phase"] = 1, | |
3885 | ["Cooldown"] = 3.5, | |
3886 | ["CooldownName"] = "ASEcool", | |
3887 | ["CanCancel"] = false, | |
3888 | ["Conditions"] = function() | |
3889 | local Viable = false | |
3890 | local Move | |
3891 | for _, p in pairs(MovesTable) do | |
3892 | if p.Input == "ase" then | |
3893 | Move = p | |
3894 | break | |
3895 | end | |
3896 | end | |
3897 | local ver | |
3898 | local numer = Move.Phase | |
3899 | if numer == 1 then | |
3900 | ver = true | |
3901 | end | |
3902 | if numer == 2 then | |
3903 | ver = Phase2Unlocked | |
3904 | end | |
3905 | if numer == 3 then | |
3906 | ver = Phase3Unlocked | |
3907 | end | |
3908 | if numer == 4 then | |
3909 | ver = Phase4Unlocked | |
3910 | end | |
3911 | local CD = Move.Cooldown | |
3912 | local name = Move.CooldownName | |
3913 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
3914 | Viable = true | |
3915 | Cooldown(name, CD) | |
3916 | end | |
3917 | return Viable | |
3918 | end, | |
3919 | ["function"] = function() | |
3920 | doingmoves(true) | |
3921 | LastMove = "ASE" | |
3922 | local RNmove = LastMove | |
3923 | ook = Torso.Position | |
3924 | DIR = Torso.CFrame.lookVector | |
3925 | p = Instance.new("Sound") | |
3926 | p.SoundId = "http://www.roblox.com/asset/?id=161006069" | |
3927 | p.Volume = 1 | |
3928 | p.Pitch = 0.9 | |
3929 | p.Parent = game.Players.LocalPlayer.Character["Right Arm"] | |
3930 | p:Play() | |
3931 | game:GetService("Debris"):AddItem(p, 6) | |
3932 | p = Instance.new("Sound") | |
3933 | p.SoundId = "http://www.roblox.com/asset/?id=161006163" | |
3934 | p.Volume = 1 | |
3935 | p.Pitch = 0.7 | |
3936 | p.Parent = game.Players.LocalPlayer.Character["Right Arm"] | |
3937 | p:Play() | |
3938 | game:GetService("Debris"):AddItem(p, 6) | |
3939 | for i = 1, 10 do | |
3940 | local p = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
3941 | p.CFrame = RootPart.CFrame | |
3942 | p.CFrame = p.CFrame * CFrame.new(math.random(-5, 5), math.random(-1, 1), 0) * CFrame.Angles(math.rad(180), 0, math.rad(90)) | |
3943 | m = Instance.new("BlockMesh", p) | |
3944 | m.Scale = Vector3.new(1, 0.1, 1) | |
3945 | local decal1 = Instance.new("Decal", p) | |
3946 | decal1.Face = "Top" | |
3947 | decal1.Texture = cards[math.random(1, #cards)] | |
3948 | decal1.Name = "D1" | |
3949 | local decal2 = decal1:clone() | |
3950 | decal2.Name = "D2" | |
3951 | decal2.Parent = p | |
3952 | decal2.Face = "Bottom" | |
3953 | decal2.Texture = cards[math.random(1, #cards)] | |
3954 | local card = p | |
3955 | coroutine.resume(coroutine.create(function(card, p) | |
3956 | for i = 1, 5 do | |
3957 | do | |
3958 | local er = p:clone() | |
3959 | er.Parent = EffectModel | |
3960 | coroutine.resume(coroutine.create(function(p) | |
3961 | for i = 1, 10 do | |
3962 | er.D1.Transparency = i / 10 | |
3963 | er.D2.Transparency = i / 10 | |
3964 | er.Size = er.Size - Vector3.new(0.16, 0, 0.13) | |
3965 | swait() | |
3966 | end | |
3967 | er:Remove() | |
3968 | end), p) | |
3969 | swait() | |
3970 | p.CFrame = p.CFrame * CFrame.new(0, 0, 2) | |
3971 | MagnitudeDamage(p, 8, 3, Vector3.new(0, 1, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
3972 | end | |
3973 | end | |
3974 | local t = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
3975 | t.CFrame = p.CFrame | |
3976 | local m = Instance.new("SpecialMesh") | |
3977 | m.MeshType = "Sphere" | |
3978 | m.Parent = t | |
3979 | m.Scale = Vector3.new(1, 1, 1) | |
3980 | m.Name = "Triangle" | |
3981 | coroutine.resume(coroutine.create(function(p) | |
3982 | for i = 1, 15 do | |
3983 | t.Transparency = i / 15 | |
3984 | t.Triangle.Scale = t.Triangle.Scale + Vector3.new(0.1, 0.1, 0.1) | |
3985 | t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-20, 20) / 40, math.random(-20, 20) / 50, 0) | |
3986 | swait() | |
3987 | end | |
3988 | t.Parent = nil | |
3989 | end), p) | |
3990 | p:Destroy() | |
3991 | end), p, card) | |
3992 | end | |
3993 | local EDIR = RootPart.CFrame.lookVector | |
3994 | local vp = Instance.new("BodyVelocity", Torso) | |
3995 | vp.MaxForce = Vector3.new(4800000, 4800000, 4800000) | |
3996 | vp.P = 2000 | |
3997 | vp.Velocity = EDIR * -30 | |
3998 | for i = 0, 1, 0.2 do | |
3999 | swait() | |
4000 | PlayAnimationFromTable(AnimTab.ase.Animation(1), 0.6, false) | |
4001 | end | |
4002 | PlayAnimationFromTable(AnimTab.ase.Animation(2), 0.3, false) | |
4003 | for i = 0, 1, 0.1 do | |
4004 | swait() | |
4005 | RootJoint.C0 = RootJoint.C0 * euler(0.4, 0, 0) | |
4006 | end | |
4007 | vp:Destroy() | |
4008 | doingmoves(false) | |
4009 | end | |
4010 | }) | |
4011 | table.insert(MovesTable, { | |
4012 | ["Input"] = "sdq", | |
4013 | ["Name"] = "Card throw", | |
4014 | ["Phase"] = 1, | |
4015 | ["Cooldown"] = 2, | |
4016 | ["CooldownName"] = "SDQcool", | |
4017 | ["CanCancel"] = false, | |
4018 | ["Conditions"] = function() | |
4019 | local Viable = false | |
4020 | local Move | |
4021 | for _, p in pairs(MovesTable) do | |
4022 | if p.Input == "sdq" then | |
4023 | Move = p | |
4024 | break | |
4025 | end | |
4026 | end | |
4027 | local ver | |
4028 | local numer = Move.Phase | |
4029 | if numer == 1 then | |
4030 | ver = true | |
4031 | end | |
4032 | if numer == 2 then | |
4033 | ver = Phase2Unlocked | |
4034 | end | |
4035 | if numer == 3 then | |
4036 | ver = Phase3Unlocked | |
4037 | end | |
4038 | if numer == 4 then | |
4039 | ver = Phase4Unlocked | |
4040 | end | |
4041 | local CD = Move.Cooldown | |
4042 | local name = Move.CooldownName | |
4043 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
4044 | Viable = true | |
4045 | Cooldown(name, CD) | |
4046 | end | |
4047 | return Viable | |
4048 | end, | |
4049 | ["function"] = function() | |
4050 | doingmoves(true) | |
4051 | LastMove = "SDQ" | |
4052 | local RNmove = LastMove | |
4053 | local ha = false | |
4054 | for i = 0, 1, 0.25 do | |
4055 | swait() | |
4056 | PlayAnimationFromTable(AnimTab.sdq.Animation(1), 0.3, false) | |
4057 | if Comboing == true and CANtwod == true then | |
4058 | ha = true | |
4059 | end | |
4060 | end | |
4061 | coroutine.resume(coroutine.create(function() | |
4062 | for i = 0, 1, 0.2 do | |
4063 | if ha == false then | |
4064 | local offset = (RootPart.Position.y - mouse.Hit.p.y) / 60 | |
4065 | local mag = (RootPart.Position - mouse.Hit.p).magnitude / 66 | |
4066 | local offset = offset / mag | |
4067 | RW.C1 = clerp(RW.C1, euler(offset, 0, 0), 1) | |
4068 | LW.C1 = clerp(LW.C1, euler(offset, 0, 0), 1) | |
4069 | Neck.C0 = CFrame.new(0, 1.5, 0) * euler(-offset, 0, 0) | |
4070 | RootPart.CFrame = FaceMouse()[1] | |
4071 | end | |
4072 | if Comboing == true and CANtwod == true then | |
4073 | ha = true | |
4074 | end | |
4075 | do | |
4076 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
4077 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4078 | m = Instance.new("BlockMesh", blast2) | |
4079 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
4080 | coroutine.resume(coroutine.create(function(p) | |
4081 | for i = 1, 15 do | |
4082 | blast2.Transparency = 0 + i / 15 | |
4083 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
4084 | swait() | |
4085 | end | |
4086 | blast2:Remove() | |
4087 | end), p) | |
4088 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
4089 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4090 | m = Instance.new("BlockMesh", blast2) | |
4091 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
4092 | coroutine.resume(coroutine.create(function(p) | |
4093 | for i = 1, 15 do | |
4094 | blast2.Transparency = 0 + i / 15 | |
4095 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
4096 | swait() | |
4097 | end | |
4098 | blast2:Remove() | |
4099 | end), p) | |
4100 | swait() | |
4101 | PlayAnimationFromTable(AnimTab.sdq.Animation(2), 0.3, false) | |
4102 | end | |
4103 | end | |
4104 | end)) | |
4105 | for i = 1, 5 do | |
4106 | if ha == false then | |
4107 | local offset = (RootPart.Position.y - mouse.Hit.p.y) / 60 | |
4108 | local mag = (RootPart.Position - mouse.Hit.p).magnitude / 66 | |
4109 | local offset = offset / mag | |
4110 | RW.C1 = clerp(RW.C1, euler(offset, 0, 0), 1) | |
4111 | LW.C1 = clerp(LW.C1, euler(offset, 0, 0), 1) | |
4112 | Neck.C0 = CFrame.new(0, 1.5, 0) * euler(-offset, 0, 0) | |
4113 | RootPart.CFrame = FaceMouse()[1] | |
4114 | end | |
4115 | if Comboing == true and CANtwod == true then | |
4116 | ha = true | |
4117 | end | |
4118 | do | |
4119 | local CPlayer = char | |
4120 | Humanoid.WalkSpeed = 20 | |
4121 | swait(5) | |
4122 | DIR = Torso.CFrame.lookVector | |
4123 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4124 | p.Transparency = 0.5 | |
4125 | p.Anchored = true | |
4126 | p.CFrame = CFrame.new(CPlayer.HumanoidRootPart.Position + DIR * 5, CPlayer.HumanoidRootPart.Position + DIR * 20) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
4127 | m = Instance.new("SpecialMesh", p) | |
4128 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4129 | m.Scale = Vector3.new(2, 2, 2) | |
4130 | coroutine.resume(coroutine.create(function(p) | |
4131 | for i = 1, 10 do | |
4132 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5 - i * 0.1, 0.15, 1.5 - i * 0.1) | |
4133 | p.Transparency = 0.5 + i / 10 | |
4134 | p.CFrame = p.CFrame * CFrame.new(0, 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
4135 | swait() | |
4136 | end | |
4137 | p:Destroy() | |
4138 | end), p) | |
4139 | local p = Par(EffectModel, "Effect", "White", vt(1.6, 0.5, 1.9), "SmoothPlastic") | |
4140 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2) | |
4141 | p.Size = Vector3.new(0.5, 1.6, 1.9) | |
4142 | m = Instance.new("BlockMesh", p) | |
4143 | m.Scale = Vector3.new(0.1, 1, 1) | |
4144 | local decal1 = Instance.new("Decal", p) | |
4145 | decal1.Face = "Right" | |
4146 | decal1.Texture = cards[math.random(1, #cards)] | |
4147 | decal1.Name = "D1" | |
4148 | local decal2 = decal1:clone() | |
4149 | decal2.Name = "D2" | |
4150 | decal2.Parent = p | |
4151 | decal2.Face = "Left" | |
4152 | decal2.Texture = cards[math.random(1, #cards)] | |
4153 | local card = p | |
4154 | local clon = 0 | |
4155 | local ps = Instance.new("Sound") | |
4156 | ps.SoundId = "http://www.roblox.com/asset/?id=161006182" | |
4157 | ps.Pitch = 1 | |
4158 | ps.Volume = 1 | |
4159 | ps.Parent = p | |
4160 | ps:Play() | |
4161 | local lpos, cpos | |
4162 | game.Debris:AddItem(ps, 2) | |
4163 | if mouse.Hit.p ~= nil then | |
4164 | local MainPos = p.Position | |
4165 | if ha == true then | |
4166 | MainPos2 = Noob.Torso.Position | |
4167 | end | |
4168 | if ha == false then | |
4169 | MainPos2 = mouse.Hit.p | |
4170 | end | |
4171 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
4172 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
4173 | local num = 25 | |
4174 | repeat | |
4175 | swait() | |
4176 | local ohit, opos = rayCast(Pos1, Look.lookVector, 8, Character) | |
4177 | if Comboing == true and CANtwod == true then | |
4178 | ha = true | |
4179 | end | |
4180 | p.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
4181 | Pos1 = Pos1 + Look.lookVector * 5 | |
4182 | clon = clon + 1 | |
4183 | if clon >= 4 then | |
4184 | clon = 0 | |
4185 | do | |
4186 | local er = p:clone() | |
4187 | er.Parent = EffectModel | |
4188 | coroutine.resume(coroutine.create(function(p) | |
4189 | for i = 1, 10 do | |
4190 | er.D1.Transparency = i / 10 | |
4191 | er.D2.Transparency = i / 10 | |
4192 | er.Size = er.Size - Vector3.new(0, 0.1, 0.1) | |
4193 | swait() | |
4194 | end | |
4195 | er:Remove() | |
4196 | end), p) | |
4197 | end | |
4198 | end | |
4199 | if ohit ~= nil then | |
4200 | num = 0 | |
4201 | end | |
4202 | num = num - 1 | |
4203 | until num <= 0 | |
4204 | MagnitudeDamage(p, 8, 4, Vector3.new(0, 1, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 10, 15) | |
4205 | local t = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
4206 | t.CFrame = p.CFrame | |
4207 | local m = Instance.new("SpecialMesh") | |
4208 | m.MeshType = "Sphere" | |
4209 | m.Parent = t | |
4210 | m.Scale = Vector3.new(3, 3, 3) | |
4211 | m.Name = "Triangle" | |
4212 | coroutine.resume(coroutine.create(function(p) | |
4213 | for i = 1, 15 do | |
4214 | t.Transparency = i / 15 | |
4215 | t.Triangle.Scale = t.Triangle.Scale + Vector3.new(0.1, 0.1, 0.1) | |
4216 | t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-20, 20) / 40, math.random(-20, 20) / 50, 0) | |
4217 | swait() | |
4218 | end | |
4219 | t.Parent = nil | |
4220 | end), p) | |
4221 | local ggui = Instance.new("BillboardGui") | |
4222 | ggui.Parent = card | |
4223 | ggui.Size = UDim2.new(10, 0, 7.692307692307692, 0) | |
4224 | ggui.AlwaysOnTop = true | |
4225 | local img = Instance.new("ImageLabel") | |
4226 | img.Parent = ggui | |
4227 | img.BackgroundTransparency = 1 | |
4228 | img.Size = UDim2.new(1, 0, 1, 0) | |
4229 | img.Image = "rbxassetid://200369416" | |
4230 | img.ImageColor3 = BrickColor.new("New Yeller").Color | |
4231 | coroutine.resume(coroutine.create(function() | |
4232 | for i = 1, 15 do | |
4233 | swait() | |
4234 | img.ImageTransparency = i / 15 | |
4235 | img.Rotation = img.Rotation + 10 | |
4236 | ggui.Size = ggui.Size + UDim2.new(1, 0, 0.7692307692307692, 0) | |
4237 | end | |
4238 | card:Destroy() | |
4239 | end)) | |
4240 | end), MainPos, MainPos2, MouseLook) | |
4241 | end | |
4242 | end | |
4243 | end | |
4244 | RW.C1 = CFrame.new() | |
4245 | LW.C1 = CFrame.new() | |
4246 | doingmoves(false) | |
4247 | end | |
4248 | }) | |
4249 | table.insert(MovesTable, { | |
4250 | ["Input"] = "dwc", | |
4251 | ["Name"] = "Get down", | |
4252 | ["Phase"] = 1, | |
4253 | ["Cooldown"] = 2.5, | |
4254 | ["CooldownName"] = "DWCcool", | |
4255 | ["CanCancel"] = false, | |
4256 | ["Conditions"] = function() | |
4257 | local Viable = false | |
4258 | local Move | |
4259 | for _, p in pairs(MovesTable) do | |
4260 | if p.Input == "dwc" then | |
4261 | Move = p | |
4262 | break | |
4263 | end | |
4264 | end | |
4265 | local ver | |
4266 | local numer = Move.Phase | |
4267 | if numer == 1 then | |
4268 | ver = true | |
4269 | end | |
4270 | if numer == 2 then | |
4271 | ver = Phase2Unlocked | |
4272 | end | |
4273 | if numer == 3 then | |
4274 | ver = Phase3Unlocked | |
4275 | end | |
4276 | if numer == 4 then | |
4277 | ver = Phase4Unlocked | |
4278 | end | |
4279 | local CD = Move.Cooldown | |
4280 | local name = Move.CooldownName | |
4281 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
4282 | Viable = true | |
4283 | Cooldown(name, CD) | |
4284 | end | |
4285 | return Viable | |
4286 | end, | |
4287 | ["function"] = function() | |
4288 | doingmoves(true) | |
4289 | LastMove = "DWC" | |
4290 | local RNmove = LastMove | |
4291 | nou = { | |
4292 | 1.1, | |
4293 | 1.4, | |
4294 | 1.3, | |
4295 | 1.2, | |
4296 | 1.5 | |
4297 | } | |
4298 | local soN = "231917856" | |
4299 | for i = 1, 2 do | |
4300 | swait() | |
4301 | ora = nou[math.random(1, #nou)] | |
4302 | DIR = char.Torso.CFrame.lookVector | |
4303 | so(soN, Torso, 1, ora) | |
4304 | for i = 0, 0.4, 0.15 do | |
4305 | ora = nou[math.random(1, #nou)] | |
4306 | swait() | |
4307 | PlayAnimationFromTable(AnimTab.dwc.Animation(1), 0.5, false) | |
4308 | end | |
4309 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
4310 | so(soN, Torso, 1, ora) | |
4311 | for i = 0, 0.4, 0.15 do | |
4312 | swait() | |
4313 | ora = nou[math.random(1, #nou)] | |
4314 | PlayAnimationFromTable(AnimTab.dwc.Animation(2), 0.5, false) | |
4315 | end | |
4316 | so(soN, Torso, 1, ora) | |
4317 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
4318 | for i = 0, 0.4, 0.15 do | |
4319 | swait() | |
4320 | ora = nou[math.random(1, #nou)] | |
4321 | PlayAnimationFromTable(AnimTab.dwc.Animation(3), 0.5, false) | |
4322 | end | |
4323 | so(soN, Torso, 1, ora) | |
4324 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
4325 | end | |
4326 | for i = 0, 1, 0.2 do | |
4327 | swait() | |
4328 | do | |
4329 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
4330 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4331 | m = Instance.new("BlockMesh", blast2) | |
4332 | m.Scale = Vector3.new(1, 1, 1) | |
4333 | coroutine.resume(coroutine.create(function() | |
4334 | for i = 1, 40 do | |
4335 | blast2.Transparency = i / 40 | |
4336 | swait() | |
4337 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4338 | end | |
4339 | blast2:Remove() | |
4340 | end)) | |
4341 | local blast2 = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "Neon") | |
4342 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4343 | m = Instance.new("BlockMesh", blast2) | |
4344 | m.Scale = Vector3.new(1, 1, 1) | |
4345 | coroutine.resume(coroutine.create(function() | |
4346 | for i = 1, 40 do | |
4347 | blast2.Transparency = i / 40 | |
4348 | swait() | |
4349 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4350 | end | |
4351 | blast2:Remove() | |
4352 | end)) | |
4353 | if LastMove ~= RNmove then | |
4354 | break | |
4355 | end | |
4356 | PlayAnimationFromTable(AnimTab.dwc.Animation(4), 0.6, false) | |
4357 | end | |
4358 | end | |
4359 | DIR = Head.CFrame.lookVector | |
4360 | so("200632136", RightArm, 1, 1) | |
4361 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
4362 | for i = 0, 1, 0.1 do | |
4363 | swait() | |
4364 | if LastMove ~= RNmove then | |
4365 | break | |
4366 | end | |
4367 | do | |
4368 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
4369 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4370 | m = Instance.new("BlockMesh", blast2) | |
4371 | m.Scale = Vector3.new(1, 1, 1) | |
4372 | coroutine.resume(coroutine.create(function() | |
4373 | for i = 1, 40 do | |
4374 | blast2.Transparency = i / 40 | |
4375 | swait() | |
4376 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4377 | end | |
4378 | blast2:Remove() | |
4379 | end)) | |
4380 | local blast2 = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "Neon") | |
4381 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4382 | m = Instance.new("BlockMesh", blast2) | |
4383 | m.Scale = Vector3.new(1, 1, 1) | |
4384 | coroutine.resume(coroutine.create(function() | |
4385 | for i = 1, 40 do | |
4386 | blast2.Transparency = i / 40 | |
4387 | swait() | |
4388 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4389 | end | |
4390 | blast2:Remove() | |
4391 | end)) | |
4392 | PlayAnimationFromTable(AnimTab.dwc.Animation(5), 0.3, false) | |
4393 | end | |
4394 | end | |
4395 | for i = 1, 10 do | |
4396 | local p = Par(EffectModel, "Effect", "White", vt(0.2, 1, 0.2), "SmoothPlastic") | |
4397 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
4398 | local m = Instance.new("SpecialMesh") | |
4399 | m.MeshType = "Sphere" | |
4400 | m.Parent = p | |
4401 | m.Scale = Vector3.new(1, 5, 1) | |
4402 | coroutine.resume(coroutine.create(function(p) | |
4403 | for i = 1, 40 do | |
4404 | p.Transparency = i / 40 | |
4405 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
4406 | swait() | |
4407 | end | |
4408 | p.Parent = nil | |
4409 | end), p) | |
4410 | end | |
4411 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
4412 | ref.Anchored = true | |
4413 | ref.CFrame = CFrame.new(RootPart.Position) | |
4414 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 50, Character) | |
4415 | if hitfloor2 ~= nil then | |
4416 | so("199145477", ref, 1, 1.2) | |
4417 | ref.CFrame = CFrame.new(posfloor2) | |
4418 | col = hitfloor2.BrickColor | |
4419 | game.Debris:AddItem(ref, 1) | |
4420 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4421 | p.CFrame = CFrame.new(ref.Position + Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0) | |
4422 | game:GetService("Debris"):AddItem(p, 8) | |
4423 | local m = Instance.new("SpecialMesh", p) | |
4424 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
4425 | m.Scale = Vector3.new(1, 1, 0.1) | |
4426 | coroutine.resume(coroutine.create(function(p, s) | |
4427 | for i = 1, 15 do | |
4428 | p.Transparency = 0.25 + i / 15 | |
4429 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2, 2, 0) | |
4430 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) | |
4431 | swait() | |
4432 | end | |
4433 | p:Remove() | |
4434 | end), p) | |
4435 | for i = 1, 10 do | |
4436 | local groundpart = part(3, EffectModel, 0, 0, col, "Ground", Vector3.new(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100)) | |
4437 | groundpart.Anchored = true | |
4438 | groundpart.Material = hitfloor2.Material | |
4439 | groundpart.CanCollide = true | |
4440 | groundpart.CFrame = CFrame.new(ref.Position) * CFrame.new(math.random(-400, 400) / 100, 0, math.random(-400, 400) / 100) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
4441 | coroutine.resume(coroutine.create(function(groundpart) | |
4442 | for i = 1, 30 do | |
4443 | groundpart.Transparency = i / 30 | |
4444 | swait() | |
4445 | end | |
4446 | groundpart:Destroy() | |
4447 | ref:Destroy() | |
4448 | end), groundpart) | |
4449 | end | |
4450 | end | |
4451 | MagnitudeDamage(RightLeg, 12, 5, Vector3.new(0, 1, 0) + DIR * 2.5, 0.5, "H1", Head, 0.1, 0, true, 0) | |
4452 | if LastMove == RNmove then | |
4453 | doingmoves(false) | |
4454 | end | |
4455 | end | |
4456 | }) | |
4457 | table.insert(MovesTable, { | |
4458 | ["Input"] = "sax", | |
4459 | ["Name"] = "Sax", | |
4460 | ["Phase"] = 1, | |
4461 | ["Cooldown"] = 2, | |
4462 | ["CooldownName"] = "SAXcool", | |
4463 | ["CanCancel"] = false, | |
4464 | ["Conditions"] = function() | |
4465 | local Viable = false | |
4466 | local Move | |
4467 | for _, p in pairs(MovesTable) do | |
4468 | if p.Input == "sax" then | |
4469 | Move = p | |
4470 | break | |
4471 | end | |
4472 | end | |
4473 | local ver | |
4474 | local numer = Move.Phase | |
4475 | if numer == 1 then | |
4476 | ver = true | |
4477 | end | |
4478 | if numer == 2 then | |
4479 | ver = Phase2Unlocked | |
4480 | end | |
4481 | if numer == 3 then | |
4482 | ver = Phase3Unlocked | |
4483 | end | |
4484 | if numer == 4 then | |
4485 | ver = Phase4Unlocked | |
4486 | end | |
4487 | local CD = Move.Cooldown | |
4488 | local name = Move.CooldownName | |
4489 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
4490 | Viable = true | |
4491 | Cooldown(name, CD) | |
4492 | end | |
4493 | return Viable | |
4494 | end, | |
4495 | ["function"] = function() | |
4496 | doingmoves(true) | |
4497 | LastMove = "sax" | |
4498 | Anim = "Jump" | |
4499 | for i = 0, 1, 0.4 do | |
4500 | swait() | |
4501 | DIR = RootPart.CFrame.lookVector | |
4502 | PlayAnimationFromTable(AnimTab.sax.Animation(1), 0.3, false) | |
4503 | end | |
4504 | so("227022193", LeftLeg, 0.6, 1.2) | |
4505 | for i = 1, 3 do | |
4506 | swait() | |
4507 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4508 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
4509 | game:GetService("Debris"):AddItem(p, 8) | |
4510 | local m = Instance.new("SpecialMesh", p) | |
4511 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4512 | m.Scale = Vector3.new(5, 3, 5) | |
4513 | coroutine.resume(coroutine.create(function(p, s) | |
4514 | for i = 1, 15 do | |
4515 | p.Transparency = 0.9 + i / 150 | |
4516 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
4517 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
4518 | swait() | |
4519 | end | |
4520 | p:Remove() | |
4521 | end), p) | |
4522 | end | |
4523 | BodyVel.maxForce = Vector3.new(4800000, 4800000, 4800000) | |
4524 | BodyVel.velocity = Vector3.new(char.Torso.Velocity.x, -5, char.Torso.Velocity.z) * 0.5 | |
4525 | BodyVel.Parent = Character.HumanoidRootPart | |
4526 | BodyVel.velocity = DIR * 38 + Vector3.new(0, 10, 0) | |
4527 | MagnitudeDamage(LeftLeg, 12, 5, Vector3.new(0, 15, 0) + DIR * 30, 0.5, "H1", RootPart, 0.2, 1, 10, 20) | |
4528 | for i = 0, 1, 0.3 do | |
4529 | swait() | |
4530 | PlayAnimationFromTable(AnimTab.sax.Animation(2), 0.3, false) | |
4531 | end | |
4532 | for i = 0, 1, 0.2 do | |
4533 | swait() | |
4534 | PlayAnimationFromTable(AnimTab.sax.Animation(3), 0.3, false) | |
4535 | end | |
4536 | BodyVel.maxForce = Vector3.new(4800000, 4800000, 4800000) | |
4537 | BodyVel.velocity = DIR * 49 + Vector3.new(0, 9, 0) | |
4538 | MagnitudeDamage(LeftLeg, 10, 10, Vector3.new(0, -10, 0) + DIR * 30, 0.5, "H1", RootPart, 0.2, 1, 10, 20) | |
4539 | for i = 0, 1, 0.5 do | |
4540 | swait() | |
4541 | PlayAnimationFromTable(AnimTab.sax.Animation(4), 0.3, false) | |
4542 | end | |
4543 | BodyVel.Parent = nil | |
4544 | for i = 0, 1, 0.5 do | |
4545 | swait() | |
4546 | PlayAnimationFromTable(AnimTab.sax.Animation(5), 0.3, false) | |
4547 | end | |
4548 | doingmoves(false) | |
4549 | end | |
4550 | }) | |
4551 | table.insert(MovesTable, { | |
4552 | ["Input"] = "aasq", | |
4553 | ["Name"] = "Final minutes", | |
4554 | ["Phase"] = 2, | |
4555 | ["Cooldown"] = 0, | |
4556 | ["CooldownName"] = "AASQcool", | |
4557 | ["CanCancel"] = false, | |
4558 | ["Conditions"] = function() | |
4559 | local Viable = false | |
4560 | local Move | |
4561 | for _, p in pairs(MovesTable) do | |
4562 | if p.Input == "aasq" then | |
4563 | Move = p | |
4564 | break | |
4565 | end | |
4566 | end | |
4567 | local ver | |
4568 | local numer = Move.Phase | |
4569 | if numer == 1 then | |
4570 | ver = true | |
4571 | end | |
4572 | if numer == 2 then | |
4573 | ver = Phase2Unlocked | |
4574 | end | |
4575 | if numer == 3 then | |
4576 | ver = Phase3Unlocked | |
4577 | end | |
4578 | if numer == 4 then | |
4579 | ver = Phase4Unlocked | |
4580 | end | |
4581 | local CD = Move.Cooldown | |
4582 | local name = Move.CooldownName | |
4583 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
4584 | Viable = true | |
4585 | Cooldown(name, CD) | |
4586 | end | |
4587 | return Viable | |
4588 | end, | |
4589 | ["function"] = function() | |
4590 | doingmoves(true) | |
4591 | LastMove = "AASQ" | |
4592 | local RNmove = LastMove | |
4593 | CanCancel = false | |
4594 | for i = 0, 1, 0.1 do | |
4595 | swait() | |
4596 | PlayAnimationFromTable(AnimTab.aasq.Animation(1, 0, 0), 0.3, false) | |
4597 | end | |
4598 | local efx = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
4599 | efx.CFrame = RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) | |
4600 | efx.Transparency = 1 | |
4601 | local p = Par(EffectModel, "Effect", "White", vt(7, 7, 0.2), "SmoothPlastic") | |
4602 | p.Transparency = 1 | |
4603 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3) | |
4604 | local gui = Instance.new("SurfaceGui", p) | |
4605 | gui.Face = "Front" | |
4606 | local Iergui = Instance.new("ImageLabel", gui) | |
4607 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
4608 | Iergui.Image = "http://www.roblox.com/asset/?id=363269577" | |
4609 | Iergui.BackgroundTransparency = 1 | |
4610 | local Iergui2 = gui:clone() | |
4611 | Iergui2.Parent = p | |
4612 | Iergui2.Face = "Back" | |
4613 | coroutine.resume(coroutine.create(function() | |
4614 | for i = 1, 25 do | |
4615 | swait() | |
4616 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(5)) | |
4617 | Iergui.ImageTransparency = i / 25 | |
4618 | Iergui2.ImageLabel.ImageTransparency = i / 25 | |
4619 | p.Size = p.Size + Vector3.new(0.2, 0.2, 0) | |
4620 | end | |
4621 | p:Destroy() | |
4622 | end)) | |
4623 | local hited = false | |
4624 | so("241816017", RootPart, 1, 0.8) | |
4625 | for i = 1, 15 do | |
4626 | swait() | |
4627 | if hited == true then | |
4628 | break | |
4629 | end | |
4630 | efx.CFrame = clerp(efx.CFrame, efx.CFrame * CFrame.new(0, 0, -35), 0.1) | |
4631 | do | |
4632 | local blast2 = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
4633 | blast2.CFrame = efx.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4634 | local m = Instance.new("BlockMesh", blast2) | |
4635 | m.Scale = Vector3.new(1, 1, 1) | |
4636 | coroutine.resume(coroutine.create(function() | |
4637 | for i = 1, 20 do | |
4638 | blast2.Transparency = i / 20 | |
4639 | m.Scale = m.Scale + vt(0.15, 0.15, 0.15) | |
4640 | swait() | |
4641 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4642 | end | |
4643 | blast2:Remove() | |
4644 | end)) | |
4645 | for i, v in pairs(workspace:children()) do | |
4646 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 7 > (v:findFirstChild("Torso").Position - efx.Position).magnitude and v.Name ~= char.Name then | |
4647 | hited = true | |
4648 | Damagefunc(v.Torso, 1, Vector3.new(0, 0, 0), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
4649 | nigger = v.Torso | |
4650 | if hited == true then | |
4651 | break | |
4652 | end | |
4653 | end | |
4654 | end | |
4655 | end | |
4656 | end | |
4657 | if hited == true then | |
4658 | do | |
4659 | local spec = true | |
4660 | so("240429615", nigger, 1, 1) | |
4661 | local goto = Par(EffectModel, "goto", "White", vt(1, 1, 1), "SmoothPlastic") | |
4662 | goto.Transparency = 1 | |
4663 | goto.CFrame = RootPart.CFrame * CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(-40), 0, 0) | |
4664 | local pp = goto | |
4665 | local goH, goP = rayCast(pp.Position, pp.CFrame.lookVector, 9999, Character) | |
4666 | goto.CFrame = CFrame.new(goP) | |
4667 | game.Debris:AddItem(goto, 8) | |
4668 | local vp2 = Instance.new("BodyPosition", nigger) | |
4669 | vp2.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4670 | vp2.P = 10000000 | |
4671 | vp2.D = 1000 | |
4672 | coroutine.resume(coroutine.create(function() | |
4673 | while spec == true do | |
4674 | nigger.CFrame = CFrame.new(goto.Position) + Vector3.new(0, 2, 0) | |
4675 | vp2.Position = goto.CFrame.p + Vector3.new(0, 2, 0) | |
4676 | vp2.Parent = nigger | |
4677 | swait() | |
4678 | end | |
4679 | end)) | |
4680 | local posfloor2 = nigger.Position | |
4681 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
4682 | p.Size = Vector3.new(12, 17, 12) | |
4683 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
4684 | local m = Instance.new("SpecialMesh", p) | |
4685 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4686 | m.Scale = Vector3.new(29, 0, 29) | |
4687 | m.Name = "Triangle" | |
4688 | swait() | |
4689 | game.Debris:AddItem(p, 5) | |
4690 | coroutine.resume(coroutine.create(function(p) | |
4691 | for i = 1, 10 do | |
4692 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-0.3, 0.5, -0.3) | |
4693 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
4694 | swait() | |
4695 | end | |
4696 | end), p) | |
4697 | coroutine.resume(coroutine.create(function(p) | |
4698 | for i = 1, 30 do | |
4699 | p.Transparency = 0.5 + i / 30 | |
4700 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
4701 | swait() | |
4702 | end | |
4703 | end), p) | |
4704 | local orls = p.CFrame | |
4705 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
4706 | p.Size = Vector3.new(12, 17, 12) | |
4707 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
4708 | local m = Instance.new("SpecialMesh", p) | |
4709 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4710 | m.Scale = Vector3.new(29, 0, 29) | |
4711 | m.Name = "Triangle" | |
4712 | swait() | |
4713 | game.Debris:AddItem(p, 5) | |
4714 | coroutine.resume(coroutine.create(function(p) | |
4715 | for i = 1, 10 do | |
4716 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1, 1.2, -1) | |
4717 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
4718 | swait() | |
4719 | end | |
4720 | end), p) | |
4721 | coroutine.resume(coroutine.create(function(p) | |
4722 | for i = 1, 30 do | |
4723 | p.Transparency = 0.5 + i / 30 | |
4724 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
4725 | swait() | |
4726 | end | |
4727 | end), p) | |
4728 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
4729 | p.Size = Vector3.new(12, 17, 12) | |
4730 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
4731 | local m = Instance.new("SpecialMesh", p) | |
4732 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4733 | m.Scale = Vector3.new(29, 0, 29) | |
4734 | m.Name = "Triangle" | |
4735 | swait() | |
4736 | game.Debris:AddItem(p, 5) | |
4737 | coroutine.resume(coroutine.create(function(p) | |
4738 | for i = 1, 10 do | |
4739 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-2.2, 3, -2.3) | |
4740 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
4741 | swait() | |
4742 | end | |
4743 | end), p) | |
4744 | coroutine.resume(coroutine.create(function(p) | |
4745 | for i = 1, 30 do | |
4746 | p.Transparency = 0.5 + i / 30 | |
4747 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
4748 | swait() | |
4749 | end | |
4750 | end), p) | |
4751 | for i = 0, 1, 0.1 do | |
4752 | swait() | |
4753 | PlayAnimationFromTable(AnimTab.aasq.Animation(2, 0, 0), 0.3, false) | |
4754 | end | |
4755 | local vp = Instance.new("BodyPosition", Torso) | |
4756 | vp.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4757 | vp.P = 9000 | |
4758 | vp.D = 1000 | |
4759 | CamShake(RootPart, 15, 1, 10) | |
4760 | vp.Position = RootPart.Position + Vector3.new(0, 20, 0) | |
4761 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 3000, Character) | |
4762 | local pz = Par(EffectModel, "Effect", "Black", Vector3.new(2, 2, 1), "SmoothPlastic") | |
4763 | pz.CFrame = cf(posfloor2) * CFrame.Angles(math.pi / 2, 0, 0) | |
4764 | local m = Instance.new("BlockMesh", pz) | |
4765 | m.Scale = Vector3.new(2.5, 2.5, 0) | |
4766 | pz.Transparency = 1 | |
4767 | pz.Anchored = true | |
4768 | pz.CanCollide = false | |
4769 | pz.Parent = workspace | |
4770 | pz.Name = "Rune" | |
4771 | local d1 = Instance.new("Decal", pz) | |
4772 | d1.Texture = "http://www.roblox.com/asset/?id=234376725" | |
4773 | d1.Face = "Front" | |
4774 | d1.Name = "d1" | |
4775 | local d1 = Instance.new("Decal", pz) | |
4776 | d1.Texture = "http://www.roblox.com/asset/?id=234376725" | |
4777 | d1.Face = "Back" | |
4778 | d1.Name = "d2" | |
4779 | coroutine.resume(coroutine.create(function(p) | |
4780 | for i = 1, 30 do | |
4781 | swait() | |
4782 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(20 + i * 2)) | |
4783 | p.d1.Transparency = 0.5 + i / 30 | |
4784 | p.d2.Transparency = 0.5 + i / 30 | |
4785 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
4786 | end | |
4787 | p:Remove() | |
4788 | end), pz) | |
4789 | swait(5) | |
4790 | local lopnum = 9 | |
4791 | local lopsped = 0.18 | |
4792 | local tododmg = 4 | |
4793 | local tododmg2 = 18 | |
4794 | for i = 1, lopnum do | |
4795 | swait() | |
4796 | PlayAnimationFromTable(AnimTab.aasq.Animation(3, 0, 0), lopsped, false) | |
4797 | end | |
4798 | DIR = RootPart.CFrame.lookVector | |
4799 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4800 | p.Transparency = 0.5 | |
4801 | p.Anchored = true | |
4802 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
4803 | m = Instance.new("SpecialMesh", p) | |
4804 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4805 | m.Scale = Vector3.new(2, 2, 2) | |
4806 | coroutine.resume(coroutine.create(function(p) | |
4807 | for i = 1, 10 do | |
4808 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
4809 | p.Transparency = 0.25 + i / 10 | |
4810 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
4811 | swait() | |
4812 | end | |
4813 | p:Destroy() | |
4814 | end), p) | |
4815 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4816 | blast.Transparency = 1 | |
4817 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
4818 | local blasimg = Instance.new("BillboardGui", blast) | |
4819 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
4820 | local imgbls = Instance.new("ImageLabel", blasimg) | |
4821 | imgbls.BackgroundTransparency = 1 | |
4822 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
4823 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
4824 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
4825 | local emit3 = script.EMIT3:Clone() | |
4826 | emit3.Enabled = true | |
4827 | emit3.Parent = blast | |
4828 | local MainPos = blast.Position | |
4829 | MainPos2 = goto.Position | |
4830 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
4831 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
4832 | local num = 50 | |
4833 | repeat | |
4834 | swait() | |
4835 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
4836 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
4837 | Pos1 = Pos1 + Look.lookVector * 5 | |
4838 | if ohit ~= nil then | |
4839 | num = 0 | |
4840 | end | |
4841 | num = num - 1 | |
4842 | until num <= 0 | |
4843 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
4844 | so("192410084", blast, 1, 1) | |
4845 | so("191395725", blast, 1, 1) | |
4846 | for i = 1, 4 do | |
4847 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
4848 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4849 | m = Instance.new("SpecialMesh") | |
4850 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
4851 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
4852 | m.Parent = p | |
4853 | game:GetService("Debris"):AddItem(p, 5) | |
4854 | coroutine.resume(coroutine.create(function(p, l) | |
4855 | for i = 1, 10 do | |
4856 | p.Transparency = i / 10 | |
4857 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
4858 | swait(0.5) | |
4859 | end | |
4860 | p:Remove() | |
4861 | end), p, 1) | |
4862 | end | |
4863 | for SOS = 1, 4 do | |
4864 | do | |
4865 | local cols = { | |
4866 | "Bright red", | |
4867 | "Deep orange", | |
4868 | "Bright yellow", | |
4869 | "Pastel yellow" | |
4870 | } | |
4871 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
4872 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
4873 | p.CFrame = CFrame.new(blast.CFrame.p) | |
4874 | game:GetService("Debris"):AddItem(p, 5) | |
4875 | local m = Instance.new("BlockMesh", p) | |
4876 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
4877 | local sds = script.EMIT3:Clone() | |
4878 | sds.Parent = p | |
4879 | sds.Enabled = true | |
4880 | coroutine.resume(coroutine.create(function(p, pc, s) | |
4881 | local e = 0 | |
4882 | for i = 0 + s, 10 + s do | |
4883 | p.Transparency = 0.5 + (i - s) / 10 | |
4884 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
4885 | e = e ^ 1.008 + 0.11 | |
4886 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
4887 | swait() | |
4888 | end | |
4889 | sds.Enabled = false | |
4890 | game.Debris:AddItem(p, 10) | |
4891 | end), p, p.CFrame, SOS * 9) | |
4892 | end | |
4893 | end | |
4894 | for i = 1, 20 do | |
4895 | local cols = { | |
4896 | "Bright red", | |
4897 | "Deep orange", | |
4898 | "Bright yellow" | |
4899 | } | |
4900 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
4901 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
4902 | local m = Instance.new("BlockMesh", p) | |
4903 | m.Scale = Vector3.new(2, 2, 2) | |
4904 | coroutine.resume(coroutine.create(function(p) | |
4905 | for i = 1, 15 do | |
4906 | p.Transparency = 0.5 + i / 15 | |
4907 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
4908 | swait() | |
4909 | end | |
4910 | p.Parent = nil | |
4911 | end), p) | |
4912 | end | |
4913 | coroutine.resume(coroutine.create(function() | |
4914 | for i = 1, 20 do | |
4915 | swait() | |
4916 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
4917 | imgbls.ImageTransparency = i / 20 | |
4918 | emit3.Enabled = false | |
4919 | end | |
4920 | game.Debris:AddItem(blast, 5) | |
4921 | end)) | |
4922 | end), MainPos, MainPos2, MouseLook) | |
4923 | for i = 1, lopnum do | |
4924 | swait() | |
4925 | PlayAnimationFromTable(AnimTab.aasq.Animation(4, 0, 0), lopsped, false) | |
4926 | end | |
4927 | DIR = RootPart.CFrame.lookVector | |
4928 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4929 | p.Transparency = 0.5 | |
4930 | p.Anchored = true | |
4931 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
4932 | m = Instance.new("SpecialMesh", p) | |
4933 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
4934 | m.Scale = Vector3.new(2, 2, 2) | |
4935 | coroutine.resume(coroutine.create(function(p) | |
4936 | for i = 1, 10 do | |
4937 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
4938 | p.Transparency = 0.25 + i / 10 | |
4939 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
4940 | swait() | |
4941 | end | |
4942 | p:Destroy() | |
4943 | end), p) | |
4944 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
4945 | blast.Transparency = 1 | |
4946 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
4947 | local blasimg = Instance.new("BillboardGui", blast) | |
4948 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
4949 | local imgbls = Instance.new("ImageLabel", blasimg) | |
4950 | imgbls.BackgroundTransparency = 1 | |
4951 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
4952 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
4953 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
4954 | local emit3 = script.EMIT3:Clone() | |
4955 | emit3.Enabled = true | |
4956 | emit3.Parent = blast | |
4957 | local MainPos = blast.Position | |
4958 | MainPos2 = goto.Position | |
4959 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
4960 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
4961 | local num = 50 | |
4962 | repeat | |
4963 | swait() | |
4964 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
4965 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
4966 | Pos1 = Pos1 + Look.lookVector * 5 | |
4967 | if ohit ~= nil then | |
4968 | num = 0 | |
4969 | end | |
4970 | num = num - 1 | |
4971 | until num <= 0 | |
4972 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
4973 | so("192410084", blast, 1, 1) | |
4974 | so("191395725", blast, 1, 1) | |
4975 | for i = 1, 4 do | |
4976 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
4977 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
4978 | m = Instance.new("SpecialMesh") | |
4979 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
4980 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
4981 | m.Parent = p | |
4982 | game:GetService("Debris"):AddItem(p, 5) | |
4983 | coroutine.resume(coroutine.create(function(p, l) | |
4984 | for i = 1, 10 do | |
4985 | p.Transparency = i / 10 | |
4986 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
4987 | swait(0.5) | |
4988 | end | |
4989 | p:Remove() | |
4990 | end), p, 1) | |
4991 | end | |
4992 | for SOS = 1, 4 do | |
4993 | do | |
4994 | local cols = { | |
4995 | "Bright red", | |
4996 | "Deep orange", | |
4997 | "Bright yellow", | |
4998 | "Pastel yellow" | |
4999 | } | |
5000 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5001 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5002 | p.CFrame = CFrame.new(blast.CFrame.p) | |
5003 | game:GetService("Debris"):AddItem(p, 5) | |
5004 | local m = Instance.new("BlockMesh", p) | |
5005 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5006 | local sds = script.EMIT3:Clone() | |
5007 | sds.Parent = p | |
5008 | sds.Enabled = true | |
5009 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5010 | local e = 0 | |
5011 | for i = 0 + s, 10 + s do | |
5012 | p.Transparency = 0.5 + (i - s) / 10 | |
5013 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5014 | e = e ^ 1.008 + 0.11 | |
5015 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5016 | swait() | |
5017 | end | |
5018 | sds.Enabled = false | |
5019 | game.Debris:AddItem(p, 10) | |
5020 | end), p, p.CFrame, SOS * 9) | |
5021 | end | |
5022 | end | |
5023 | for i = 1, 20 do | |
5024 | local cols = { | |
5025 | "Bright red", | |
5026 | "Deep orange", | |
5027 | "Bright yellow" | |
5028 | } | |
5029 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
5030 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5031 | local m = Instance.new("BlockMesh", p) | |
5032 | m.Scale = Vector3.new(2, 2, 2) | |
5033 | coroutine.resume(coroutine.create(function(p) | |
5034 | for i = 1, 15 do | |
5035 | p.Transparency = 0.5 + i / 15 | |
5036 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
5037 | swait() | |
5038 | end | |
5039 | p.Parent = nil | |
5040 | end), p) | |
5041 | end | |
5042 | coroutine.resume(coroutine.create(function() | |
5043 | for i = 1, 20 do | |
5044 | swait() | |
5045 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
5046 | imgbls.ImageTransparency = i / 20 | |
5047 | emit3.Enabled = false | |
5048 | end | |
5049 | game.Debris:AddItem(blast, 5) | |
5050 | end)) | |
5051 | end), MainPos, MainPos2, MouseLook) | |
5052 | for i = 1, lopnum do | |
5053 | swait() | |
5054 | PlayAnimationFromTable(AnimTab.aasq.Animation(5, 0, 0), lopsped, false) | |
5055 | end | |
5056 | DIR = RootPart.CFrame.lookVector | |
5057 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5058 | p.Transparency = 0.5 | |
5059 | p.Anchored = true | |
5060 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
5061 | m = Instance.new("SpecialMesh", p) | |
5062 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5063 | m.Scale = Vector3.new(2, 2, 2) | |
5064 | coroutine.resume(coroutine.create(function(p) | |
5065 | for i = 1, 10 do | |
5066 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
5067 | p.Transparency = 0.25 + i / 10 | |
5068 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
5069 | swait() | |
5070 | end | |
5071 | p:Destroy() | |
5072 | end), p) | |
5073 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5074 | blast.Transparency = 1 | |
5075 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
5076 | local blasimg = Instance.new("BillboardGui", blast) | |
5077 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
5078 | local imgbls = Instance.new("ImageLabel", blasimg) | |
5079 | imgbls.BackgroundTransparency = 1 | |
5080 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
5081 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
5082 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
5083 | local emit3 = script.EMIT3:Clone() | |
5084 | emit3.Enabled = true | |
5085 | emit3.Parent = blast | |
5086 | local MainPos = blast.Position | |
5087 | MainPos2 = goto.Position | |
5088 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
5089 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
5090 | local num = 50 | |
5091 | repeat | |
5092 | swait() | |
5093 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
5094 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
5095 | Pos1 = Pos1 + Look.lookVector * 5 | |
5096 | if ohit ~= nil then | |
5097 | num = 0 | |
5098 | end | |
5099 | num = num - 1 | |
5100 | until num <= 0 | |
5101 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
5102 | so("192410084", blast, 1, 1) | |
5103 | so("191395725", blast, 1, 1) | |
5104 | for i = 1, 4 do | |
5105 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
5106 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5107 | m = Instance.new("SpecialMesh") | |
5108 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5109 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
5110 | m.Parent = p | |
5111 | game:GetService("Debris"):AddItem(p, 5) | |
5112 | coroutine.resume(coroutine.create(function(p, l) | |
5113 | for i = 1, 10 do | |
5114 | p.Transparency = i / 10 | |
5115 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
5116 | swait(0.5) | |
5117 | end | |
5118 | p:Remove() | |
5119 | end), p, 1) | |
5120 | end | |
5121 | for SOS = 1, 4 do | |
5122 | do | |
5123 | local cols = { | |
5124 | "Bright red", | |
5125 | "Deep orange", | |
5126 | "Bright yellow", | |
5127 | "Pastel yellow" | |
5128 | } | |
5129 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5130 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5131 | p.CFrame = CFrame.new(blast.CFrame.p) | |
5132 | game:GetService("Debris"):AddItem(p, 5) | |
5133 | local m = Instance.new("BlockMesh", p) | |
5134 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5135 | local sds = script.EMIT3:Clone() | |
5136 | sds.Parent = p | |
5137 | sds.Enabled = true | |
5138 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5139 | local e = 0 | |
5140 | for i = 0 + s, 10 + s do | |
5141 | p.Transparency = 0.5 + (i - s) / 10 | |
5142 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5143 | e = e ^ 1.008 + 0.11 | |
5144 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5145 | swait() | |
5146 | end | |
5147 | sds.Enabled = false | |
5148 | game.Debris:AddItem(p, 10) | |
5149 | end), p, p.CFrame, SOS * 9) | |
5150 | end | |
5151 | end | |
5152 | for i = 1, 20 do | |
5153 | local cols = { | |
5154 | "Bright red", | |
5155 | "Deep orange", | |
5156 | "Bright yellow" | |
5157 | } | |
5158 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
5159 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5160 | local m = Instance.new("BlockMesh", p) | |
5161 | m.Scale = Vector3.new(2, 2, 2) | |
5162 | coroutine.resume(coroutine.create(function(p) | |
5163 | for i = 1, 15 do | |
5164 | p.Transparency = 0.5 + i / 15 | |
5165 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
5166 | swait() | |
5167 | end | |
5168 | p.Parent = nil | |
5169 | end), p) | |
5170 | end | |
5171 | coroutine.resume(coroutine.create(function() | |
5172 | for i = 1, 20 do | |
5173 | swait() | |
5174 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
5175 | imgbls.ImageTransparency = i / 20 | |
5176 | emit3.Enabled = false | |
5177 | end | |
5178 | game.Debris:AddItem(blast, 5) | |
5179 | end)) | |
5180 | end), MainPos, MainPos2, MouseLook) | |
5181 | for i = 1, lopnum do | |
5182 | swait() | |
5183 | PlayAnimationFromTable(AnimTab.aasq.Animation(6, 0, 0), lopsped, false) | |
5184 | end | |
5185 | DIR = RootPart.CFrame.lookVector | |
5186 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5187 | p.Transparency = 0.5 | |
5188 | p.Anchored = true | |
5189 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
5190 | m = Instance.new("SpecialMesh", p) | |
5191 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5192 | m.Scale = Vector3.new(2, 2, 2) | |
5193 | coroutine.resume(coroutine.create(function(p) | |
5194 | for i = 1, 10 do | |
5195 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
5196 | p.Transparency = 0.25 + i / 10 | |
5197 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
5198 | swait() | |
5199 | end | |
5200 | p:Destroy() | |
5201 | end), p) | |
5202 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5203 | blast.Transparency = 1 | |
5204 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
5205 | local blasimg = Instance.new("BillboardGui", blast) | |
5206 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
5207 | local imgbls = Instance.new("ImageLabel", blasimg) | |
5208 | imgbls.BackgroundTransparency = 1 | |
5209 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
5210 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
5211 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
5212 | local emit3 = script.EMIT3:Clone() | |
5213 | emit3.Enabled = true | |
5214 | emit3.Parent = blast | |
5215 | local MainPos = blast.Position | |
5216 | MainPos2 = goto.Position | |
5217 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
5218 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
5219 | local num = 50 | |
5220 | repeat | |
5221 | swait() | |
5222 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
5223 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
5224 | Pos1 = Pos1 + Look.lookVector * 5 | |
5225 | if ohit ~= nil then | |
5226 | num = 0 | |
5227 | end | |
5228 | num = num - 1 | |
5229 | until num <= 0 | |
5230 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
5231 | so("192410084", blast, 1, 1) | |
5232 | so("191395725", blast, 1, 1) | |
5233 | for i = 1, 4 do | |
5234 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
5235 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5236 | m = Instance.new("SpecialMesh") | |
5237 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5238 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
5239 | m.Parent = p | |
5240 | game:GetService("Debris"):AddItem(p, 5) | |
5241 | coroutine.resume(coroutine.create(function(p, l) | |
5242 | for i = 1, 10 do | |
5243 | p.Transparency = i / 10 | |
5244 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
5245 | swait(0.5) | |
5246 | end | |
5247 | p:Remove() | |
5248 | end), p, 1) | |
5249 | end | |
5250 | for SOS = 1, 4 do | |
5251 | do | |
5252 | local cols = { | |
5253 | "Bright red", | |
5254 | "Deep orange", | |
5255 | "Bright yellow", | |
5256 | "Pastel yellow" | |
5257 | } | |
5258 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5259 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5260 | p.CFrame = CFrame.new(blast.CFrame.p) | |
5261 | game:GetService("Debris"):AddItem(p, 5) | |
5262 | local m = Instance.new("BlockMesh", p) | |
5263 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5264 | local sds = script.EMIT3:Clone() | |
5265 | sds.Parent = p | |
5266 | sds.Enabled = true | |
5267 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5268 | local e = 0 | |
5269 | for i = 0 + s, 10 + s do | |
5270 | p.Transparency = 0.5 + (i - s) / 10 | |
5271 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5272 | e = e ^ 1.008 + 0.11 | |
5273 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5274 | swait() | |
5275 | end | |
5276 | sds.Enabled = false | |
5277 | game.Debris:AddItem(p, 10) | |
5278 | end), p, p.CFrame, SOS * 9) | |
5279 | end | |
5280 | end | |
5281 | for i = 1, 20 do | |
5282 | local cols = { | |
5283 | "Bright red", | |
5284 | "Deep orange", | |
5285 | "Bright yellow" | |
5286 | } | |
5287 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
5288 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5289 | local m = Instance.new("BlockMesh", p) | |
5290 | m.Scale = Vector3.new(2, 2, 2) | |
5291 | coroutine.resume(coroutine.create(function(p) | |
5292 | for i = 1, 15 do | |
5293 | p.Transparency = 0.5 + i / 15 | |
5294 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
5295 | swait() | |
5296 | end | |
5297 | p.Parent = nil | |
5298 | end), p) | |
5299 | end | |
5300 | coroutine.resume(coroutine.create(function() | |
5301 | for i = 1, 20 do | |
5302 | swait() | |
5303 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
5304 | imgbls.ImageTransparency = i / 20 | |
5305 | emit3.Enabled = false | |
5306 | end | |
5307 | game.Debris:AddItem(blast, 5) | |
5308 | end)) | |
5309 | end), MainPos, MainPos2, MouseLook) | |
5310 | for i = 1, lopnum do | |
5311 | swait() | |
5312 | PlayAnimationFromTable(AnimTab.aasq.Animation(7, 0, 0), lopsped, false) | |
5313 | end | |
5314 | DIR = RootPart.CFrame.lookVector | |
5315 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5316 | p.Transparency = 0.5 | |
5317 | p.Anchored = true | |
5318 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
5319 | m = Instance.new("SpecialMesh", p) | |
5320 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5321 | m.Scale = Vector3.new(2, 2, 2) | |
5322 | coroutine.resume(coroutine.create(function(p) | |
5323 | for i = 1, 10 do | |
5324 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
5325 | p.Transparency = 0.25 + i / 10 | |
5326 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
5327 | swait() | |
5328 | end | |
5329 | p:Destroy() | |
5330 | end), p) | |
5331 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5332 | blast.Transparency = 1 | |
5333 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
5334 | local blasimg = Instance.new("BillboardGui", blast) | |
5335 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
5336 | local imgbls = Instance.new("ImageLabel", blasimg) | |
5337 | imgbls.BackgroundTransparency = 1 | |
5338 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
5339 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
5340 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
5341 | local emit3 = script.EMIT3:Clone() | |
5342 | emit3.Enabled = true | |
5343 | emit3.Parent = blast | |
5344 | local MainPos = blast.Position | |
5345 | MainPos2 = goto.Position | |
5346 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
5347 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
5348 | local num = 50 | |
5349 | repeat | |
5350 | swait() | |
5351 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
5352 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
5353 | Pos1 = Pos1 + Look.lookVector * 5 | |
5354 | if ohit ~= nil then | |
5355 | num = 0 | |
5356 | end | |
5357 | num = num - 1 | |
5358 | until num <= 0 | |
5359 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
5360 | so("192410084", blast, 1, 1) | |
5361 | so("191395725", blast, 1, 1) | |
5362 | for i = 1, 4 do | |
5363 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
5364 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5365 | m = Instance.new("SpecialMesh") | |
5366 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5367 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
5368 | m.Parent = p | |
5369 | game:GetService("Debris"):AddItem(p, 5) | |
5370 | coroutine.resume(coroutine.create(function(p, l) | |
5371 | for i = 1, 10 do | |
5372 | p.Transparency = i / 10 | |
5373 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
5374 | swait(0.5) | |
5375 | end | |
5376 | p:Remove() | |
5377 | end), p, 1) | |
5378 | end | |
5379 | for SOS = 1, 4 do | |
5380 | do | |
5381 | local cols = { | |
5382 | "Bright red", | |
5383 | "Deep orange", | |
5384 | "Bright yellow", | |
5385 | "Pastel yellow" | |
5386 | } | |
5387 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5388 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5389 | p.CFrame = CFrame.new(blast.CFrame.p) | |
5390 | game:GetService("Debris"):AddItem(p, 5) | |
5391 | local m = Instance.new("BlockMesh", p) | |
5392 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5393 | local sds = script.EMIT3:Clone() | |
5394 | sds.Parent = p | |
5395 | sds.Enabled = true | |
5396 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5397 | local e = 0 | |
5398 | for i = 0 + s, 10 + s do | |
5399 | p.Transparency = 0.5 + (i - s) / 10 | |
5400 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5401 | e = e ^ 1.008 + 0.11 | |
5402 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5403 | swait() | |
5404 | end | |
5405 | sds.Enabled = false | |
5406 | game.Debris:AddItem(p, 10) | |
5407 | end), p, p.CFrame, SOS * 9) | |
5408 | end | |
5409 | end | |
5410 | for i = 1, 20 do | |
5411 | local cols = { | |
5412 | "Bright red", | |
5413 | "Deep orange", | |
5414 | "Bright yellow" | |
5415 | } | |
5416 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
5417 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5418 | local m = Instance.new("BlockMesh", p) | |
5419 | m.Scale = Vector3.new(2, 2, 2) | |
5420 | coroutine.resume(coroutine.create(function(p) | |
5421 | for i = 1, 15 do | |
5422 | p.Transparency = 0.5 + i / 15 | |
5423 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
5424 | swait() | |
5425 | end | |
5426 | p.Parent = nil | |
5427 | end), p) | |
5428 | end | |
5429 | coroutine.resume(coroutine.create(function() | |
5430 | for i = 1, 20 do | |
5431 | swait() | |
5432 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
5433 | imgbls.ImageTransparency = i / 20 | |
5434 | emit3.Enabled = false | |
5435 | end | |
5436 | game.Debris:AddItem(blast, 5) | |
5437 | end)) | |
5438 | end), MainPos, MainPos2, MouseLook) | |
5439 | for i = 1, lopnum do | |
5440 | swait() | |
5441 | PlayAnimationFromTable(AnimTab.aasq.Animation(8, 0, 0), lopsped, false) | |
5442 | end | |
5443 | DIR = RootPart.CFrame.lookVector | |
5444 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5445 | p.Transparency = 0.5 | |
5446 | p.Anchored = true | |
5447 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
5448 | m = Instance.new("SpecialMesh", p) | |
5449 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5450 | m.Scale = Vector3.new(2, 2, 2) | |
5451 | coroutine.resume(coroutine.create(function(p) | |
5452 | for i = 1, 10 do | |
5453 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
5454 | p.Transparency = 0.25 + i / 10 | |
5455 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
5456 | swait() | |
5457 | end | |
5458 | p:Destroy() | |
5459 | end), p) | |
5460 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5461 | blast.Transparency = 1 | |
5462 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
5463 | local blasimg = Instance.new("BillboardGui", blast) | |
5464 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
5465 | local imgbls = Instance.new("ImageLabel", blasimg) | |
5466 | imgbls.BackgroundTransparency = 1 | |
5467 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
5468 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
5469 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
5470 | local emit3 = script.EMIT3:Clone() | |
5471 | emit3.Enabled = true | |
5472 | emit3.Parent = blast | |
5473 | local MainPos = blast.Position | |
5474 | MainPos2 = goto.Position | |
5475 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
5476 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
5477 | local num = 50 | |
5478 | repeat | |
5479 | swait() | |
5480 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
5481 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
5482 | Pos1 = Pos1 + Look.lookVector * 5 | |
5483 | if ohit ~= nil then | |
5484 | num = 0 | |
5485 | end | |
5486 | num = num - 1 | |
5487 | until num <= 0 | |
5488 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
5489 | so("192410084", blast, 1, 1) | |
5490 | so("191395725", blast, 1, 1) | |
5491 | for i = 1, 4 do | |
5492 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
5493 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5494 | m = Instance.new("SpecialMesh") | |
5495 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5496 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
5497 | m.Parent = p | |
5498 | game:GetService("Debris"):AddItem(p, 5) | |
5499 | coroutine.resume(coroutine.create(function(p, l) | |
5500 | for i = 1, 10 do | |
5501 | p.Transparency = i / 10 | |
5502 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
5503 | swait(0.5) | |
5504 | end | |
5505 | p:Remove() | |
5506 | end), p, 1) | |
5507 | end | |
5508 | for SOS = 1, 4 do | |
5509 | do | |
5510 | local cols = { | |
5511 | "Bright red", | |
5512 | "Deep orange", | |
5513 | "Bright yellow", | |
5514 | "Pastel yellow" | |
5515 | } | |
5516 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5517 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5518 | p.CFrame = CFrame.new(blast.CFrame.p) | |
5519 | game:GetService("Debris"):AddItem(p, 5) | |
5520 | local m = Instance.new("BlockMesh", p) | |
5521 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5522 | local sds = script.EMIT3:Clone() | |
5523 | sds.Parent = p | |
5524 | sds.Enabled = true | |
5525 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5526 | local e = 0 | |
5527 | for i = 0 + s, 10 + s do | |
5528 | p.Transparency = 0.5 + (i - s) / 10 | |
5529 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5530 | e = e ^ 1.008 + 0.11 | |
5531 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5532 | swait() | |
5533 | end | |
5534 | sds.Enabled = false | |
5535 | game.Debris:AddItem(p, 10) | |
5536 | end), p, p.CFrame, SOS * 9) | |
5537 | end | |
5538 | end | |
5539 | for i = 1, 20 do | |
5540 | local cols = { | |
5541 | "Bright red", | |
5542 | "Deep orange", | |
5543 | "Bright yellow" | |
5544 | } | |
5545 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
5546 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5547 | local m = Instance.new("BlockMesh", p) | |
5548 | m.Scale = Vector3.new(2, 2, 2) | |
5549 | coroutine.resume(coroutine.create(function(p) | |
5550 | for i = 1, 15 do | |
5551 | p.Transparency = 0.5 + i / 15 | |
5552 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
5553 | swait() | |
5554 | end | |
5555 | p.Parent = nil | |
5556 | end), p) | |
5557 | end | |
5558 | coroutine.resume(coroutine.create(function() | |
5559 | for i = 1, 20 do | |
5560 | swait() | |
5561 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
5562 | imgbls.ImageTransparency = i / 20 | |
5563 | emit3.Enabled = false | |
5564 | end | |
5565 | game.Debris:AddItem(blast, 5) | |
5566 | end)) | |
5567 | end), MainPos, MainPos2, MouseLook) | |
5568 | for i = 1, lopnum do | |
5569 | swait() | |
5570 | PlayAnimationFromTable(AnimTab.aasq.Animation(9, 0, 0), lopsped, false) | |
5571 | end | |
5572 | DIR = RootPart.CFrame.lookVector | |
5573 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5574 | p.Transparency = 0.5 | |
5575 | p.Anchored = true | |
5576 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
5577 | m = Instance.new("SpecialMesh", p) | |
5578 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5579 | m.Scale = Vector3.new(2, 2, 2) | |
5580 | coroutine.resume(coroutine.create(function(p) | |
5581 | for i = 1, 10 do | |
5582 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
5583 | p.Transparency = 0.25 + i / 10 | |
5584 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
5585 | swait() | |
5586 | end | |
5587 | p:Destroy() | |
5588 | end), p) | |
5589 | local fireball = Instance.new("Part", EffectModel) | |
5590 | fireball.Anchored = true | |
5591 | fireball.CanCollide = false | |
5592 | fireball.Size = Vector3.new(0, 0, 0) | |
5593 | fireball.Transparency = 0.85 | |
5594 | fireball.BrickColor = BrickColor.new("New Yeller") | |
5595 | fireball.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) | |
5596 | local bill = Instance.new("BillboardGui", fireball) | |
5597 | bill.Size = UDim2.new(1, 0, 1, 0) | |
5598 | local billONE = Instance.new("ImageLabel", bill) | |
5599 | billONE.Size = UDim2.new(1, 0, 1, 0) | |
5600 | billONE.BackgroundTransparency = 1 | |
5601 | billONE.Image = "http://www.roblox.com/asset/?id=678216607" | |
5602 | billONE.ImageColor3 = Color3.new(255, 170, 0) | |
5603 | local billTWO = billONE:Clone() | |
5604 | billONE.ImageTransparency = 0.3 | |
5605 | billTWO.Parent = bill | |
5606 | billTWO.Image = "http://www.roblox.com/asset/?id=678170882" | |
5607 | billTWO.ImageColor3 = Color3.new(255, 255, 255) | |
5608 | local billTHREE = billTWO:clone() | |
5609 | billTHREE.Parent = bill | |
5610 | local billdam = Instance.new("BillboardGui", fireball) | |
5611 | billdam.Size = UDim2.new(20, 0, 15.384615384615383, 0) | |
5612 | local billdam2 = Instance.new("ImageLabel", billdam) | |
5613 | billdam2.BackgroundTransparency = 1 | |
5614 | billdam2.Size = UDim2.new(1, 0, 1, 0) | |
5615 | billdam2.Image = "rbxassetid://200369311" | |
5616 | billdam2.ImageColor3 = Color3.new(255, 255, 0) | |
5617 | billdam2.ImageTransparency = 1 | |
5618 | local fr = script.Fire:Clone() | |
5619 | fr.Enabled = true | |
5620 | fr.Parent = fireball | |
5621 | local spm2 = Instance.new("SpecialMesh", fireball) | |
5622 | spm2.MeshId = "rbxassetid://9982590" | |
5623 | spm2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
5624 | local asd = 0 | |
5625 | for i = 1, 15 do | |
5626 | fireball.CFrame = fireball.CFrame * CFrame.Angles(math.rad(3), math.rad(3), math.rad(3)) | |
5627 | local es = 0.4 | |
5628 | local es2 = 0.5333333333333333 | |
5629 | bill.Size = bill.Size + UDim2.new(es, 0, es, 0) | |
5630 | billdam.Size = billdam.Size - UDim2.new(es2, 0, es2 / 1.3, 0) | |
5631 | billdam2.ImageTransparency = billdam2.ImageTransparency - 0.1 | |
5632 | fireball.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) | |
5633 | end | |
5634 | local MainPos = fireball.Position | |
5635 | MainPos2 = goto.Position | |
5636 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
5637 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
5638 | local num = 50 | |
5639 | repeat | |
5640 | swait() | |
5641 | local ohit, opos = rayCast(Pos1, Look.lookVector, 10, Character) | |
5642 | fireball.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
5643 | Pos1 = Pos1 + Look.lookVector * 2.5 | |
5644 | if ohit ~= nil then | |
5645 | num = 0 | |
5646 | end | |
5647 | num = num - 1 | |
5648 | asd = asd + 1 | |
5649 | if asd >= 5 then | |
5650 | asd = 0 | |
5651 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
5652 | p.CFrame = fireball.CFrame * CFrame.new(0, 0, -7) | |
5653 | game:GetService("Debris"):AddItem(p, 8) | |
5654 | local m = Instance.new("SpecialMesh", p) | |
5655 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5656 | m.Scale = Vector3.new(1, 1, 0) | |
5657 | coroutine.resume(coroutine.create(function(p, s) | |
5658 | for i = 1, 15 do | |
5659 | p.Transparency = i / 15 | |
5660 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
5661 | swait() | |
5662 | end | |
5663 | p:Remove() | |
5664 | end), p) | |
5665 | end | |
5666 | until num <= 0 | |
5667 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
5668 | p.CFrame = CFrame.new(fireball.Position) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) | |
5669 | game:GetService("Debris"):AddItem(p, 8) | |
5670 | local m = Instance.new("SpecialMesh", p) | |
5671 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5672 | m.Scale = Vector3.new(2, 2, 1) | |
5673 | coroutine.resume(coroutine.create(function(p, s) | |
5674 | for i = 1, 15 do | |
5675 | p.Transparency = i / 15 | |
5676 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(s, s, 0.05) | |
5677 | swait() | |
5678 | end | |
5679 | p:Remove() | |
5680 | end), p, 8) | |
5681 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
5682 | p.CFrame = fireball.CFrame | |
5683 | m = Instance.new("SpecialMesh") | |
5684 | p.Material = "SmoothPlastic" | |
5685 | m.MeshType = "Sphere" | |
5686 | m.Parent = p | |
5687 | m.Scale = Vector3.new(50, 50, 50) | |
5688 | coroutine.resume(coroutine.create(function(p) | |
5689 | for i = 1, 60 do | |
5690 | p.Transparency = 0.5 + i / 60 | |
5691 | swait() | |
5692 | end | |
5693 | p:Remove() | |
5694 | end), p) | |
5695 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
5696 | p.CFrame = fireball.CFrame | |
5697 | p.Size = Vector3.new(1, 1, 1) | |
5698 | m = Instance.new("SpecialMesh") | |
5699 | m.MeshType = "Sphere" | |
5700 | m.Parent = p | |
5701 | m.Scale = Vector3.new(40, 40, 40) | |
5702 | coroutine.resume(coroutine.create(function(p) | |
5703 | for i = 1, 60 do | |
5704 | p.Transparency = 0.25 + i / 60 | |
5705 | swait() | |
5706 | end | |
5707 | p:Remove() | |
5708 | end), p) | |
5709 | p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "Neon") | |
5710 | p.CFrame = fireball.CFrame * CFrame.Angles(math.rad(-15), 0, 0) | |
5711 | m = Instance.new("SpecialMesh") | |
5712 | m.MeshId = "rbxassetid://51226819" | |
5713 | m.Parent = p | |
5714 | m.Scale = Vector3.new(9, 9, 5) | |
5715 | coroutine.resume(coroutine.create(function(p) | |
5716 | for i = 1, 60 do | |
5717 | p.Transparency = 0.35 + i / 60 | |
5718 | m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1) | |
5719 | swait() | |
5720 | end | |
5721 | p:Remove() | |
5722 | end), p) | |
5723 | for SOS = 1, 4 do | |
5724 | do | |
5725 | local cols = { | |
5726 | "Bright red", | |
5727 | "Deep orange", | |
5728 | "Bright yellow", | |
5729 | "Pastel yellow" | |
5730 | } | |
5731 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5732 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
5733 | p.CFrame = CFrame.new(fireball.CFrame.p) | |
5734 | game:GetService("Debris"):AddItem(p, 5) | |
5735 | local m = Instance.new("BlockMesh", p) | |
5736 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
5737 | local sds = script.Fire:Clone() | |
5738 | sds.Parent = p | |
5739 | sds.Enabled = true | |
5740 | coroutine.resume(coroutine.create(function(p, pc, s) | |
5741 | local e = 0 | |
5742 | for i = 0 + s, 50 + s do | |
5743 | p.Transparency = 0.5 + (i - s) / 10 | |
5744 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
5745 | e = e ^ 1.008 + 0.11 | |
5746 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
5747 | swait() | |
5748 | end | |
5749 | sds.Enabled = false | |
5750 | game.Debris:AddItem(p, 10) | |
5751 | end), p, p.CFrame, SOS * 9) | |
5752 | end | |
5753 | end | |
5754 | for i = 1, 20 do | |
5755 | local cols = { | |
5756 | "Bright red", | |
5757 | "Deep orange", | |
5758 | "Bright yellow" | |
5759 | } | |
5760 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
5761 | p.CFrame = fireball.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5762 | local m = Instance.new("BlockMesh", p) | |
5763 | m.Scale = Vector3.new(1, 1, 1) | |
5764 | local fr = script.Fire:Clone() | |
5765 | fr.Parent = p | |
5766 | fr.Enabled = true | |
5767 | coroutine.resume(coroutine.create(function(p) | |
5768 | for i = 1, 40 do | |
5769 | p.Transparency = 0.5 + i / 40 | |
5770 | p.CFrame = p.CFrame * CFrame.new(0, -2, 0) | |
5771 | swait() | |
5772 | end | |
5773 | p.Parent = nil | |
5774 | end), p) | |
5775 | end | |
5776 | for i = 1, 3 do | |
5777 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
5778 | p.CFrame = fireball.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5779 | m = Instance.new("SpecialMesh") | |
5780 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5781 | m.Scale = Vector3.new(50, 50, 0) | |
5782 | m.Parent = p | |
5783 | game:GetService("Debris"):AddItem(p, 5) | |
5784 | coroutine.resume(coroutine.create(function(p, l) | |
5785 | for i = 1, 60 do | |
5786 | p.Transparency = 0.5 + i / 60 | |
5787 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, 0.5, 0) | |
5788 | swait() | |
5789 | end | |
5790 | p:Remove() | |
5791 | end), p, 1) | |
5792 | end | |
5793 | if vp2.Parent ~= nil then | |
5794 | game.Debris:AddItem(vp2, 0.1) | |
5795 | end | |
5796 | spec = false | |
5797 | MagnitudeDamage(fireball, 25, tododmg2, Vector3.new(0, 30, 0) + DIR * 60, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
5798 | fireball:ClearAllChildren() | |
5799 | game.Debris:AddItem(fireball, 10) | |
5800 | so("180120107", fireball, 1, 1) | |
5801 | so("157878578", fireball, 1, 1) | |
5802 | so("192410084", fireball, 1, 1) | |
5803 | so("191395725", fireball, 1, 1) | |
5804 | end), MainPos, MainPos2, MouseLook) | |
5805 | vp:Destroy() | |
5806 | for i = 1, 20 do | |
5807 | local oof = 18 | |
5808 | swait() | |
5809 | PlayAnimationFromTable(AnimTab.aasq.Animation(10, oof, i), 0.3, false) | |
5810 | end | |
5811 | for i = 0, 2, 0.1 do | |
5812 | swait() | |
5813 | DIR = RootPart.CFrame.lookVector | |
5814 | PlayAnimationFromTable(AnimTab.aasq.Animation(11, 0, 0), 0.3, false) | |
5815 | end | |
5816 | end | |
5817 | end | |
5818 | if hited == true then | |
5819 | Cooldown("AASQcool", 10) | |
5820 | else | |
5821 | Cooldown("AASQcool", 4) | |
5822 | end | |
5823 | hited = false | |
5824 | doingmoves(false) | |
5825 | end | |
5826 | }) | |
5827 | table.insert(MovesTable, { | |
5828 | ["Input"] = "wwx", | |
5829 | ["Name"] = "Soul breaker", | |
5830 | ["Phase"] = 2, | |
5831 | ["Cooldown"] = 0, | |
5832 | ["CooldownName"] = "WWXcool", | |
5833 | ["CanCancel"] = true, | |
5834 | ["Conditions"] = function() | |
5835 | local Viable = false | |
5836 | local Move | |
5837 | for _, p in pairs(MovesTable) do | |
5838 | if p.Input == "wwx" then | |
5839 | Move = p | |
5840 | break | |
5841 | end | |
5842 | end | |
5843 | local ver | |
5844 | local numer = Move.Phase | |
5845 | if numer == 1 then | |
5846 | ver = true | |
5847 | end | |
5848 | if numer == 2 then | |
5849 | ver = Phase2Unlocked | |
5850 | end | |
5851 | if numer == 3 then | |
5852 | ver = Phase3Unlocked | |
5853 | end | |
5854 | if numer == 4 then | |
5855 | ver = Phase4Unlocked | |
5856 | end | |
5857 | local CD = Move.Cooldown | |
5858 | local name = Move.CooldownName | |
5859 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
5860 | Viable = true | |
5861 | end | |
5862 | return Viable | |
5863 | end, | |
5864 | ["function"] = function() | |
5865 | doingmoves(true) | |
5866 | LastMove = "WWX" | |
5867 | local RNmove = LastMove | |
5868 | for i = 0, 1, 0.45 do | |
5869 | swait() | |
5870 | PlayAnimationFromTable(AnimTab.wwx.Animation(1), 0.6, false) | |
5871 | end | |
5872 | for i = 1, 3 do | |
5873 | swait() | |
5874 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
5875 | p.BrickColor = BrickColor.new("Really black") | |
5876 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
5877 | game:GetService("Debris"):AddItem(p, 8) | |
5878 | local m = Instance.new("SpecialMesh", p) | |
5879 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
5880 | m.Scale = Vector3.new(5, 3, 5) | |
5881 | coroutine.resume(coroutine.create(function(p, s) | |
5882 | for i = 1, 15 do | |
5883 | p.Transparency = 0.9 + i / 150 | |
5884 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
5885 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
5886 | swait() | |
5887 | end | |
5888 | p:Remove() | |
5889 | end), p) | |
5890 | end | |
5891 | local efx = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
5892 | local m = Instance.new("SpecialMesh", efx) | |
5893 | m.Scale = vt(2, 2, 2) | |
5894 | local hitdeb = false | |
5895 | m.MeshId = "http://www.roblox.com/asset/?id=51177741" | |
5896 | efx.CFrame = RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) | |
5897 | cb = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
5898 | m = Instance.new("SpecialMesh", cb) | |
5899 | efx.Transparency = 1 | |
5900 | cb.Transparency = 1 | |
5901 | p = Par(EffectModel, "Effect", "White", vt(7, 7, 0.2), "SmoothPlastic") | |
5902 | p.Transparency = 1 | |
5903 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3) | |
5904 | gui = Instance.new("SurfaceGui", p) | |
5905 | gui.Face = "Front" | |
5906 | Iergui = Instance.new("ImageLabel", gui) | |
5907 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
5908 | Iergui.ImageColor3 = BrickColor.new("New Yeller").Color | |
5909 | Iergui.Image = "http://www.roblox.com/asset/?id=569947439" | |
5910 | Iergui.BackgroundTransparency = 1 | |
5911 | Iergui2 = gui:clone() | |
5912 | Iergui2.Parent = p | |
5913 | Iergui2.Face = "Back" | |
5914 | coroutine.resume(coroutine.create(function() | |
5915 | for i = 1, 25 do | |
5916 | swait() | |
5917 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(15)) | |
5918 | Iergui.ImageTransparency = i / 25 | |
5919 | Iergui2.ImageLabel.ImageTransparency = i / 25 | |
5920 | end | |
5921 | p:Destroy() | |
5922 | end)) | |
5923 | local p = Instance.new("Sound", efx) | |
5924 | p.Volume = 1 | |
5925 | p.Pitch = 0.65 | |
5926 | p.SoundId = "http://www.roblox.com/asset/?id=231917788" | |
5927 | p:Play() | |
5928 | game:GetService("Debris"):AddItem(p, 3) | |
5929 | local p = Instance.new("Sound", efx) | |
5930 | p.Volume = 1 | |
5931 | p.Pitch = 1 | |
5932 | p.SoundId = "http://www.roblox.com/asset/?id=233091183" | |
5933 | p:Play() | |
5934 | game:GetService("Debris"):AddItem(p, 3) | |
5935 | local hited = false | |
5936 | for i = 1, 15 do | |
5937 | swait() | |
5938 | if hited == false and LastMove ~= RNmove then | |
5939 | break | |
5940 | end | |
5941 | do | |
5942 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
5943 | blast2.CFrame = efx.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5944 | local m = Instance.new("BlockMesh", blast2) | |
5945 | m.Scale = Vector3.new(3, 3, 3) | |
5946 | coroutine.resume(coroutine.create(function() | |
5947 | for i = 1, 20 do | |
5948 | blast2.Transparency = i / 20 | |
5949 | m.Scale = m.Scale + vt(-0.15, -0.15, -0.15) | |
5950 | swait() | |
5951 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5952 | end | |
5953 | blast2:Remove() | |
5954 | end)) | |
5955 | efx.CFrame = clerp(efx.CFrame, efx.CFrame * CFrame.new(0, 0, -35), 0.1) | |
5956 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
5957 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
5958 | if hitdeb == false then | |
5959 | for i, v in pairs(workspace:children()) do | |
5960 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 7 > (v:findFirstChild("Torso").Position - efx.Position).magnitude and v.Name ~= char.Name then | |
5961 | hited = true | |
5962 | for i = 1, 20 do | |
5963 | local p = Par(EffectModel, "Effect", "White", vt(0.2, 1, 0.2), "Neon") | |
5964 | p.CFrame = v.Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
5965 | p.Parent = EffectModel | |
5966 | local m = Instance.new("SpecialMesh") | |
5967 | m.MeshType = "Sphere" | |
5968 | m.Parent = p | |
5969 | m.Scale = Vector3.new(1, 8, 1) | |
5970 | coroutine.resume(coroutine.create(function(p) | |
5971 | for i = 1, 40 do | |
5972 | p.Transparency = i / 40 | |
5973 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
5974 | swait() | |
5975 | end | |
5976 | p.Parent = nil | |
5977 | end), p) | |
5978 | end | |
5979 | for i = 0, 1, 0.25 do | |
5980 | swait() | |
5981 | PlayAnimationFromTable(AnimTab.wwx.Animation(2), 0.3, false) | |
5982 | end | |
5983 | efx.Anchored = false | |
5984 | do | |
5985 | local lock = it("Weld", v) | |
5986 | lock.Part0 = efx | |
5987 | lock.Part1 = v.Torso | |
5988 | local asd = true | |
5989 | coroutine.resume(coroutine.create(function() | |
5990 | while true do | |
5991 | swait() | |
5992 | do | |
5993 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
5994 | blast2.CFrame = v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
5995 | coroutine.resume(coroutine.create(function() | |
5996 | for i = 1, 20 do | |
5997 | blast2.Transparency = i / 20 | |
5998 | m.Scale = m.Scale + vt(-0.15, -0.15, -0.15) | |
5999 | swait() | |
6000 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6001 | end | |
6002 | blast2:Remove() | |
6003 | end)) | |
6004 | Damagefunc(v.Torso, 1, Vector3.new(0, 0, 0), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
6005 | efx.CFrame = clerp(efx.CFrame, RootPart.CFrame * CFrame.new(0, 0, -1), 0.3) | |
6006 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
6007 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
6008 | if asd == false then | |
6009 | break | |
6010 | end | |
6011 | end | |
6012 | end | |
6013 | game.Debris:AddItem(efx, 5) | |
6014 | game.Debris:AddItem(cb, 5) | |
6015 | game.Debris:AddItem(lock, 5) | |
6016 | lock.Parent = nil | |
6017 | end)) | |
6018 | if LastMove == RNmove then | |
6019 | local spn = 0 | |
6020 | swait(5) | |
6021 | asd = false | |
6022 | efx:Destroy() | |
6023 | cb:Destroy() | |
6024 | lock:Destroy() | |
6025 | end | |
6026 | if LastMove == RNmove then | |
6027 | Cooldown("WWXcool", 12) | |
6028 | doingmoves(false) | |
6029 | end | |
6030 | return | |
6031 | end | |
6032 | end | |
6033 | end | |
6034 | end | |
6035 | end | |
6036 | end | |
6037 | if LastMove == RNmove then | |
6038 | for i = 1, 10 do | |
6039 | swait() | |
6040 | efx.CFrame = clerp(efx.CFrame, char["Left Arm"].CFrame * CFrame.Angles(-math.rad(90), 0, math.rad(90)), 0.2) | |
6041 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
6042 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
6043 | end | |
6044 | efx:Destroy() | |
6045 | cb:Destroy() | |
6046 | Cooldown("WWXcool", 3) | |
6047 | doingmoves(false) | |
6048 | end | |
6049 | end | |
6050 | }) | |
6051 | table.insert(MovesTable, { | |
6052 | ["Input"] = "asdq", | |
6053 | ["Name"] = "Too slow", | |
6054 | ["Phase"] = 2, | |
6055 | ["Cooldown"] = 0, | |
6056 | ["CooldownName"] = "ASDQcool", | |
6057 | ["CanCancel"] = false, | |
6058 | ["Conditions"] = function() | |
6059 | local Viable = false | |
6060 | local Move | |
6061 | for _, p in pairs(MovesTable) do | |
6062 | if p.Input == "asdq" then | |
6063 | Move = p | |
6064 | break | |
6065 | end | |
6066 | end | |
6067 | local ver | |
6068 | local numer = Move.Phase | |
6069 | if numer == 1 then | |
6070 | ver = true | |
6071 | end | |
6072 | if numer == 2 then | |
6073 | ver = Phase2Unlocked | |
6074 | end | |
6075 | if numer == 3 then | |
6076 | ver = Phase3Unlocked | |
6077 | end | |
6078 | if numer == 4 then | |
6079 | ver = Phase4Unlocked | |
6080 | end | |
6081 | local CD = Move.Cooldown | |
6082 | local name = Move.CooldownName | |
6083 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
6084 | Viable = true | |
6085 | end | |
6086 | return Viable | |
6087 | end, | |
6088 | ["function"] = function() | |
6089 | local pos = RootPart.Position - mouse.Hit.p | |
6090 | local dist = pos.magnitude | |
6091 | if dist > 65 then | |
6092 | ph0segui(char, "Greater than max range.", "New Yeller") | |
6093 | return | |
6094 | end | |
6095 | local MousePos = mouse.Hit.p | |
6096 | doingmoves(true) | |
6097 | Cooldown("ASDQcool", 3) | |
6098 | LastMove = "ASDQ" | |
6099 | local RNmove = LastMove | |
6100 | for i = 0, 1, 0.2 do | |
6101 | swait() | |
6102 | DIR = RootPart.CFrame.lookVector | |
6103 | PlayAnimationFromTable(AnimTab.asdq.Animation(1), 0.3, false) | |
6104 | end | |
6105 | for i = 1, 4 do | |
6106 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
6107 | p.CFrame = CFrame.new(RootPart.CFrame.p) - Vector3.new(0, 0, 0) | |
6108 | local m = Instance.new("CylinderMesh", p) | |
6109 | m.Scale = Vector3.new(0.6, 1000000, 0.8) | |
6110 | coroutine.resume(coroutine.create(function(p, pc, s) | |
6111 | local e = 0 | |
6112 | for i = 0 + s, 8 + s do | |
6113 | do | |
6114 | local hitfloor2, posfloor2 = rayCast(p.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
6115 | local blast2 = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
6116 | blast2.CFrame = cf(posfloor2) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6117 | local m = Instance.new("BlockMesh", blast2) | |
6118 | m.Scale = Vector3.new(2, 2, 2) | |
6119 | coroutine.resume(coroutine.create(function() | |
6120 | for i = 1, 10 do | |
6121 | blast2.Transparency = i / 10 | |
6122 | swait() | |
6123 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(5), math.rad(5)) + Vector3.new(0, 0.65, 0) | |
6124 | end | |
6125 | blast2:Remove() | |
6126 | end)) | |
6127 | e = e ^ 1.008 + 0.11 | |
6128 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
6129 | swait() | |
6130 | end | |
6131 | end | |
6132 | for i = 1, 10 do | |
6133 | p.Transparency = i / 10 | |
6134 | swait() | |
6135 | end | |
6136 | p:Remove() | |
6137 | end), p, p.CFrame, i * 9) | |
6138 | end | |
6139 | for _, v in pairs(char:children()) do | |
6140 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
6141 | do | |
6142 | local p = v:clone() | |
6143 | p.Name = "trail" | |
6144 | p.Parent = EffectModel | |
6145 | p.Transparency = 0.5 | |
6146 | p.Anchored = true | |
6147 | p.BrickColor = BrickColor.new("Deep Orange") | |
6148 | p.Material = "Neon" | |
6149 | p:BreakJoints() | |
6150 | p.CanCollide = false | |
6151 | coroutine.resume(coroutine.create(function() | |
6152 | for i = 1, 50 do | |
6153 | swait() | |
6154 | p.Transparency = i / 50 | |
6155 | end | |
6156 | p:Destroy() | |
6157 | end)) | |
6158 | end | |
6159 | end | |
6160 | if v.className == "Accessory" then | |
6161 | end | |
6162 | end | |
6163 | spos = Instance.new("Part") | |
6164 | spos.CFrame = RootPart.CFrame | |
6165 | spos.Anchored = true | |
6166 | spos.CanCollide = false | |
6167 | spos.Parent = EffectModel | |
6168 | spos.Transparency = 1 | |
6169 | local hitfloorm, posfloorm = rayCast(MousePos, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 200, Character) | |
6170 | ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt(5, 5, 5)) | |
6171 | ref.Anchored = true | |
6172 | game:GetService("Debris"):AddItem(ref, 10) | |
6173 | swait() | |
6174 | ref.CFrame = cf(MousePos) | |
6175 | hitfloorm2, posfloorm2 = rayCast(ref.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 3, 0)).lookVector, 20, Character) | |
6176 | so("206083431", RootPart, 1, 1) | |
6177 | so("206083364", RootPart, 1, 1) | |
6178 | RootPart.CFrame = ref.CFrame + vt(0, 2, 0) | |
6179 | Lightning2(spos.Position, Torso.Position, 4, 1, "Gold", 0.3, 0, 60) | |
6180 | for i = 1, 3 do | |
6181 | swait() | |
6182 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
6183 | p.CFrame = CFrame.new(Character.Torso.Position) | |
6184 | game:GetService("Debris"):AddItem(p, 8) | |
6185 | local m = Instance.new("SpecialMesh", p) | |
6186 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
6187 | m.Scale = Vector3.new(5, 3, 5) | |
6188 | coroutine.resume(coroutine.create(function(p, s) | |
6189 | for i = 1, 15 do | |
6190 | p.Transparency = 0.9 + i / 150 | |
6191 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.75, -0.1, 0.75) | |
6192 | p.CFrame = p.CFrame * CFrame.new(0, -0.125, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
6193 | swait() | |
6194 | end | |
6195 | p:Remove() | |
6196 | end), p) | |
6197 | end | |
6198 | for i = 1, 10 do | |
6199 | local p = Par(EffectModel, "Effect", "Gold", vt(0.3, 1, 0.3), "Neon") | |
6200 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
6201 | p.Parent = EffectModel | |
6202 | local m = Instance.new("SpecialMesh") | |
6203 | m.MeshType = "Sphere" | |
6204 | m.Parent = p | |
6205 | m.Scale = Vector3.new(1, 8, 1) | |
6206 | coroutine.resume(coroutine.create(function(p) | |
6207 | for i = 1, 20 do | |
6208 | p.Transparency = i / 20 | |
6209 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
6210 | swait() | |
6211 | end | |
6212 | p.Parent = nil | |
6213 | end), p) | |
6214 | end | |
6215 | spos:Destroy() | |
6216 | swait(10) | |
6217 | doingmoves(false) | |
6218 | end | |
6219 | }) | |
6220 | table.insert(MovesTable, { | |
6221 | ["Input"] = "asdsdq", | |
6222 | ["Name"] = "Terror", | |
6223 | ["Phase"] = 2, | |
6224 | ["Cooldown"] = 10, | |
6225 | ["CooldownName"] = "ASDSDQcool", | |
6226 | ["CanCancel"] = false, | |
6227 | ["Conditions"] = function() | |
6228 | local Viable = false | |
6229 | local Move | |
6230 | for _, p in pairs(MovesTable) do | |
6231 | if p.Input == "asdsdq" then | |
6232 | Move = p | |
6233 | break | |
6234 | end | |
6235 | end | |
6236 | local ver | |
6237 | local numer = Move.Phase | |
6238 | if numer == 1 then | |
6239 | ver = true | |
6240 | end | |
6241 | if numer == 2 then | |
6242 | ver = Phase2Unlocked | |
6243 | end | |
6244 | if numer == 3 then | |
6245 | ver = Phase3Unlocked | |
6246 | end | |
6247 | if numer == 4 then | |
6248 | ver = Phase4Unlocked | |
6249 | end | |
6250 | local CD = Move.Cooldown | |
6251 | local name = Move.CooldownName | |
6252 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
6253 | Viable = true | |
6254 | Cooldown(name, CD) | |
6255 | end | |
6256 | return Viable | |
6257 | end, | |
6258 | ["function"] = function() | |
6259 | doingmoves(true) | |
6260 | LastMove = "ASDSDQ" | |
6261 | local RNmove = LastMove | |
6262 | rays_not_ready = true | |
6263 | so("153092315", Torso, 5, 0.8) | |
6264 | for i = 1, 3 do | |
6265 | swait() | |
6266 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
6267 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
6268 | game:GetService("Debris"):AddItem(p, 8) | |
6269 | local m = Instance.new("SpecialMesh", p) | |
6270 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
6271 | m.Scale = Vector3.new(5, 3, 5) | |
6272 | coroutine.resume(coroutine.create(function(p, s) | |
6273 | for i = 1, 15 do | |
6274 | p.Transparency = 0.9 + i / 150 | |
6275 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
6276 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
6277 | swait() | |
6278 | end | |
6279 | p:Remove() | |
6280 | end), p) | |
6281 | end | |
6282 | local vp = Instance.new("BodyPosition") | |
6283 | vp.position = char.Torso.Position | |
6284 | vp.Parent = nil | |
6285 | vp.maxForce = Vector3.new(50000, 50000, 50000) * 50000000000000000 | |
6286 | vp.P = 9000 | |
6287 | vp.D = 1000 | |
6288 | for i = 1, 1.5, 0.1 do | |
6289 | swait() | |
6290 | PlayAnimationFromTable(AnimTab.asdsdq.Animation(1), 0.3, false) | |
6291 | end | |
6292 | local DIR = RootPart.CFrame.lookVector | |
6293 | so("235097661", Torso, 1, 0.6) | |
6294 | so("156386031", Torso, 1, 1) | |
6295 | for i = 0, 15 do | |
6296 | swait() | |
6297 | PlayAnimationFromTable(AnimTab.asdsdq.Animation(2), 0.2, false) | |
6298 | RootPart.CFrame = RootPart.CFrame + DIR * 5 | |
6299 | MagnitudeDamage(Torso, 12, 5, Vector3.new(0, 0, 0), 0.1, "H2", RootPart, 0.1, 0, false, 0) | |
6300 | do | |
6301 | local blast2 = Instance.new("Part", EffectModel) | |
6302 | blast2.Anchored = true | |
6303 | blast2.CanCollide = false | |
6304 | blast2.Size = Vector3.new(1, 1, 1) | |
6305 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6306 | local m = Instance.new("SpecialMesh", blast2) | |
6307 | m.Scale = Vector3.new(4, 4, 4) | |
6308 | m.MeshType = "Brick" | |
6309 | blast2.BrickColor = BrickColor.new("Black") | |
6310 | blast2.Material = "SmoothPlastic" | |
6311 | coroutine.resume(coroutine.create(function() | |
6312 | for i = 1, 20 do | |
6313 | blast2.Transparency = i / 20 | |
6314 | m.Scale = m.Scale + vt(-0.2, -0.2, -0.2) | |
6315 | swait() | |
6316 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10))) | |
6317 | end | |
6318 | blast2:Remove() | |
6319 | end)) | |
6320 | local blast2 = Instance.new("Part", EffectModel) | |
6321 | blast2.Anchored = true | |
6322 | blast2.CanCollide = false | |
6323 | blast2.Size = Vector3.new(1, 1, 1) | |
6324 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6325 | local m = Instance.new("SpecialMesh", blast2) | |
6326 | m.Scale = Vector3.new(4, 4, 4) | |
6327 | m.MeshType = "Brick" | |
6328 | blast2.BrickColor = BrickColor.new("Black") | |
6329 | blast2.Material = "SmoothPlastic" | |
6330 | coroutine.resume(coroutine.create(function() | |
6331 | for i = 1, 20 do | |
6332 | blast2.Transparency = i / 20 | |
6333 | m.Scale = m.Scale + vt(-0.2, -0.2, -0.2) | |
6334 | swait() | |
6335 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10))) | |
6336 | end | |
6337 | blast2:Remove() | |
6338 | end)) | |
6339 | local p = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
6340 | p.Transparency = 1 | |
6341 | p.CFrame = RootPart.CFrame * CFrame.new(4, 0, 0) | |
6342 | m = Instance.new("BlockMesh", p) | |
6343 | m.Scale = Vector3.new(1, 0.1, 1) | |
6344 | local carddec = Instance.new("BillboardGui", p) | |
6345 | carddec.Size = UDim2.new(1.3, 0, 2, 0) | |
6346 | carddec.AlwaysOnTop = false | |
6347 | local carddeclabel = it("ImageLabel", carddec) | |
6348 | carddeclabel.BackgroundTransparency = 1 | |
6349 | carddeclabel.Size = UDim2.new(1, 0, 1, 0) | |
6350 | carddeclabel.Image = cards[math.random(1, #cards)] | |
6351 | local card = p | |
6352 | coroutine.resume(coroutine.create(function() | |
6353 | local blast = Par(EffectModel, "Effect", "White", vt(0.2, 0.2, 0.2), "Neon") | |
6354 | m = Instance.new("SpecialMesh", blast) | |
6355 | m.Scale = Vector3.new(15, 15, 15) | |
6356 | m.MeshType = "Sphere" | |
6357 | blast.Transparency = 0.6 | |
6358 | repeat | |
6359 | swait() | |
6360 | until rays_not_ready == false | |
6361 | coroutine.resume(coroutine.create(function(p) | |
6362 | for ii = 1, 20 do | |
6363 | blast.Transparency = 0.6 + ii / 20 | |
6364 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
6365 | blast.CFrame = card.CFrame | |
6366 | swait() | |
6367 | end | |
6368 | blast:Remove() | |
6369 | end), p) | |
6370 | MagnitudeDamage(card, 12, 5, Vector3.new(0, 3, 0) + DIR * 3, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
6371 | local ray = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
6372 | ray.CFrame = cf(card.Position) | |
6373 | local m = it("CylinderMesh", ray) | |
6374 | m.Scale = vt(3, 30000, 3) | |
6375 | ray.Anchored = true | |
6376 | ray.CanCollide = false | |
6377 | coroutine.resume(coroutine.create(function() | |
6378 | for i = 1, 30 do | |
6379 | swait() | |
6380 | carddeclabel.ImageTransparency = i / 30 | |
6381 | m.Scale = m.Scale - vt(0.1, 0, 0.1) | |
6382 | ray.Transparency = i / 30 | |
6383 | end | |
6384 | card:Destroy() | |
6385 | ray:Destroy() | |
6386 | end)) | |
6387 | end)) | |
6388 | local p2 = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
6389 | p2.Transparency = 1 | |
6390 | p2.CFrame = RootPart.CFrame * CFrame.new(-4, 0, 0) | |
6391 | m2 = Instance.new("BlockMesh", p) | |
6392 | m2.Scale = Vector3.new(1, 0.1, 1) | |
6393 | local carddec2 = Instance.new("BillboardGui", p2) | |
6394 | carddec2.Size = UDim2.new(1.3, 0, 2, 0) | |
6395 | carddec2.AlwaysOnTop = false | |
6396 | local carddeclabel2 = it("ImageLabel", carddec2) | |
6397 | carddeclabel2.BackgroundTransparency = 1 | |
6398 | carddeclabel2.Size = UDim2.new(1, 0, 1, 0) | |
6399 | carddeclabel2.Image = cards[math.random(1, #cards)] | |
6400 | local card2 = p2 | |
6401 | coroutine.resume(coroutine.create(function() | |
6402 | local blast = Par(EffectModel, "Effect", "White", vt(0.2, 0.2, 0.2), "Neon") | |
6403 | blast.CFrame = card2.CFrame | |
6404 | m = Instance.new("SpecialMesh", blast) | |
6405 | m.Scale = Vector3.new(15, 15, 15) | |
6406 | m.MeshType = "Sphere" | |
6407 | blast.Transparency = 0.6 | |
6408 | repeat | |
6409 | swait() | |
6410 | until rays_not_ready == false | |
6411 | coroutine.resume(coroutine.create(function(p) | |
6412 | for ii = 1, 20 do | |
6413 | blast.Transparency = 0.6 + ii / 20 | |
6414 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
6415 | blast.CFrame = card2.CFrame | |
6416 | swait() | |
6417 | end | |
6418 | blast:Remove() | |
6419 | end), p) | |
6420 | MagnitudeDamage(card2, 12, 5, Vector3.new(0, 3, 0) + DIR * 3, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
6421 | so("233091161", card2, 0.1, 1) | |
6422 | local ray = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "Neon") | |
6423 | ray.CFrame = cf(card2.Position) | |
6424 | local m = it("CylinderMesh", ray) | |
6425 | m.Scale = vt(3, 30000, 3) | |
6426 | coroutine.resume(coroutine.create(function() | |
6427 | for i = 1, 30 do | |
6428 | swait() | |
6429 | carddeclabel2.ImageTransparency = i / 30 | |
6430 | m.Scale = m.Scale - vt(0.1, 0, 0.1) | |
6431 | ray.Transparency = i / 30 | |
6432 | end | |
6433 | ray:Destroy() | |
6434 | card2:Destroy() | |
6435 | end)) | |
6436 | end)) | |
6437 | end | |
6438 | end | |
6439 | swait(10) | |
6440 | rays_not_ready = false | |
6441 | doingmoves(false) | |
6442 | vp:Destroy() | |
6443 | end | |
6444 | }) | |
6445 | table.insert(MovesTable, { | |
6446 | ["Input"] = "wadq", | |
6447 | ["Name"] = "Deadend", | |
6448 | ["Phase"] = 3, | |
6449 | ["Cooldown"] = 0, | |
6450 | ["CooldownName"] = "WADQcool", | |
6451 | ["CanCancel"] = false, | |
6452 | ["Conditions"] = function() | |
6453 | local Viable = false | |
6454 | local Move | |
6455 | for _, p in pairs(MovesTable) do | |
6456 | if p.Input == "wadq" then | |
6457 | Move = p | |
6458 | break | |
6459 | end | |
6460 | end | |
6461 | local ver | |
6462 | local numer = Move.Phase | |
6463 | if numer == 1 then | |
6464 | ver = true | |
6465 | end | |
6466 | if numer == 2 then | |
6467 | ver = Phase2Unlocked | |
6468 | end | |
6469 | if numer == 3 then | |
6470 | ver = Phase3Unlocked | |
6471 | end | |
6472 | if numer == 4 then | |
6473 | ver = Phase4Unlocked | |
6474 | end | |
6475 | local CD = Move.Cooldown | |
6476 | local name = Move.CooldownName | |
6477 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
6478 | Viable = true | |
6479 | end | |
6480 | return Viable | |
6481 | end, | |
6482 | ["function"] = function() | |
6483 | doingmoves(true) | |
6484 | LastMove = "WADQ" | |
6485 | Equip_Fate() | |
6486 | local t = 0 | |
6487 | repeat | |
6488 | swait() | |
6489 | t = t + 1 | |
6490 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "Neon") | |
6491 | s = math.random(1, 35) / 10 | |
6492 | local m = Instance.new("BlockMesh", p) | |
6493 | m.Scale = Vector3.new(s, s, s) | |
6494 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
6495 | coroutine.resume(coroutine.create(function(p) | |
6496 | for i = 1, 30 do | |
6497 | if 1 <= p.Transparency then | |
6498 | p:Destroy() | |
6499 | break | |
6500 | end | |
6501 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.4, 0) | |
6502 | p.Transparency = i / 30 | |
6503 | swait() | |
6504 | end | |
6505 | p.Parent = nil | |
6506 | end), p) | |
6507 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
6508 | if hitfloor2 ~= nil then | |
6509 | p = Par(EffectModel, "Effect", "Light stone grey", vt(1, 1, 1), "SmoothPlastic") | |
6510 | p.BrickColor = BrickColor.new("Light stone grey") | |
6511 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, math.random(-50, 50), 0) | |
6512 | local m = Instance.new("SpecialMesh", p) | |
6513 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
6514 | p.Material = "SmoothPlastic" | |
6515 | m.Parent = p | |
6516 | m.Scale = Vector3.new(2, 2, 2) | |
6517 | m.Name = "Mesh" | |
6518 | game:GetService("Debris"):AddItem(p, 5) | |
6519 | coroutine.resume(coroutine.create(function(p) | |
6520 | for ii = 1, 20 do | |
6521 | p.Transparency = 0.5 + ii / 20 | |
6522 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0.05, 0) | |
6523 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2, -0.1, 2) | |
6524 | swait() | |
6525 | end | |
6526 | p:Remove() | |
6527 | end), p) | |
6528 | end | |
6529 | for i, v in pairs(workspace:children()) do | |
6530 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 20 > (v:findFirstChild("Torso").Position - RootPart.Position).magnitude and v.Name ~= char.Name then | |
6531 | Damagefunc(v.Torso, 0.4, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
6532 | local DIR = RootPart.CFrame.lookVector | |
6533 | local pz = Instance.new("BodyPosition", v.Torso) | |
6534 | pz.P = 9000 | |
6535 | pz.D = 2000 | |
6536 | pz.maxForce = Vector3.new(3800000, 3800000, 3800000) * 10000 | |
6537 | pz.position = Torso.Position | |
6538 | game:GetService("Debris"):AddItem(pz, 0.25) | |
6539 | end | |
6540 | end | |
6541 | until t >= 60 or qhold == false | |
6542 | Cooldown("WADQcool", 6) | |
6543 | for i = 0, 1, 0.1 do | |
6544 | swait() | |
6545 | PlayAnimationFromTable(AnimTab.wadq.Animation(1), 0.3, false) | |
6546 | end | |
6547 | for i = 1, 3 do | |
6548 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 9999, Character) | |
6549 | swait(1) | |
6550 | local CFr = { | |
6551 | -8, | |
6552 | 0, | |
6553 | 8 | |
6554 | } | |
6555 | local CFr2 = { | |
6556 | -5, | |
6557 | -8, | |
6558 | -5 | |
6559 | } | |
6560 | so("178452221", RootPart, 1, 0.6) | |
6561 | so("192410084", RootPart, 1, 1) | |
6562 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
6563 | p.CFrame = RootPart.CFrame * CFrame.new(CFr[i], -0.3, CFr2[i]) | |
6564 | p.BrickColor = hitfloor2.BrickColor | |
6565 | p.Parent = EffectModel | |
6566 | m = it("SpecialMesh", p) | |
6567 | m.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
6568 | m.Scale = Vector3.new(1, 1, 1) | |
6569 | m.Parent = p | |
6570 | m.Name = "Triangle" | |
6571 | p.Transparency = 0.5 | |
6572 | coroutine.resume(coroutine.create(function(p) | |
6573 | for i = 1, 20 do | |
6574 | p.Transparency = 0.5 + i / 20 | |
6575 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1.4, 2, 1.4) | |
6576 | p.CFrame = p.CFrame * CFrame.new(0, 1, 0) | |
6577 | swait() | |
6578 | end | |
6579 | p.Parent = nil | |
6580 | end), p) | |
6581 | MagnitudeDamage(p, 8, 25, Vector3.new(0, 100, 0) + DIR * 1, 0.5, "H2", RootPart, 0.4, 0.4, 8, 10) | |
6582 | CamShake(RootPart, 15, 0.5, 20) | |
6583 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
6584 | p.CFrame = RootPart.CFrame * CFrame.new(CFr[i], -2.5, CFr2[i]) | |
6585 | p.BrickColor = hitfloor2.BrickColor | |
6586 | m = it("SpecialMesh", p) | |
6587 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
6588 | m.Scale = Vector3.new(1, 1, 1) | |
6589 | m.Parent = p | |
6590 | m.Name = "Triangle" | |
6591 | p.Transparency = 0.5 | |
6592 | coroutine.resume(coroutine.create(function(p) | |
6593 | for i = 1, 10 do | |
6594 | p.Transparency = i / 10 | |
6595 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1, 0.2, 1) | |
6596 | swait() | |
6597 | end | |
6598 | p.Parent = nil | |
6599 | end), p) | |
6600 | end | |
6601 | Un_Equip_Fate() | |
6602 | doingmoves(false) | |
6603 | end | |
6604 | }) | |
6605 | table.insert(MovesTable, { | |
6606 | ["Input"] = "dsasq", | |
6607 | ["Name"] = "Death grounds", | |
6608 | ["Phase"] = 3, | |
6609 | ["Cooldown"] = 48, | |
6610 | ["CooldownName"] = "DSASQcool", | |
6611 | ["CanCancel"] = false, | |
6612 | ["Conditions"] = function() | |
6613 | local Viable = false | |
6614 | local Move | |
6615 | for _, p in pairs(MovesTable) do | |
6616 | if p.Input == "dsasq" then | |
6617 | Move = p | |
6618 | break | |
6619 | end | |
6620 | end | |
6621 | local ver | |
6622 | local numer = Move.Phase | |
6623 | if numer == 1 then | |
6624 | ver = true | |
6625 | end | |
6626 | if numer == 2 then | |
6627 | ver = Phase2Unlocked | |
6628 | end | |
6629 | if numer == 3 then | |
6630 | ver = Phase3Unlocked | |
6631 | end | |
6632 | if numer == 4 then | |
6633 | ver = Phase4Unlocked | |
6634 | end | |
6635 | local CD = Move.Cooldown | |
6636 | local name = Move.CooldownName | |
6637 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
6638 | Viable = true | |
6639 | Cooldown(name, CD) | |
6640 | end | |
6641 | return Viable | |
6642 | end, | |
6643 | ["function"] = function() | |
6644 | doingmoves(true) | |
6645 | Equip_Fate() | |
6646 | LastMove = "DSASQ" | |
6647 | local OSHARA = true | |
6648 | so("235097614", RootPart, 1, 1) | |
6649 | local function CrackSTR(Part0, Part1, Times, Offset, Color, Thickness, Trans, Variable) | |
6650 | local magz = (Part0 - Part1).magnitude | |
6651 | local curpos = Part0 | |
6652 | local trz = { | |
6653 | -Offset, | |
6654 | Offset | |
6655 | } | |
6656 | local par = EffectModel | |
6657 | Variable = OSHARA | |
6658 | for i = 1, Times do | |
6659 | do | |
6660 | local li = Instance.new("Part", par) | |
6661 | li.Name = "Crack_Continue Num" .. i | |
6662 | li.TopSurface = 0 | |
6663 | li.Material = "Neon" | |
6664 | li.BottomSurface = 0 | |
6665 | li.Anchored = true | |
6666 | li.Locked = true | |
6667 | li.Transparency = 0 | |
6668 | li.BrickColor = BrickColor.new(Color) | |
6669 | li.formFactor = "Custom" | |
6670 | li.CanCollide = false | |
6671 | li.Size = Vector3.new(Thickness, Thickness, magz / Times) | |
6672 | local ora = Instance.new("BlockMesh", li) | |
6673 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
6674 | if i == Times then | |
6675 | ora.Parent = nil | |
6676 | local ora = Instance.new("SpecialMesh", li) | |
6677 | ora.MeshType = "Wedge" | |
6678 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
6679 | end | |
6680 | local mrd = {-90, 90} | |
6681 | local Offzet = Vector3.new(trz[math.random(1, 2)], 0, 0) | |
6682 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
6683 | if Times == i then | |
6684 | local magz2 = (curpos - Part1).magnitude | |
6685 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
6686 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) * CFrame.Angles(0, 0, mrd[math.random(1, #mrd)]) | |
6687 | else | |
6688 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
6689 | end | |
6690 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
6691 | coroutine.resume(coroutine.create(function() | |
6692 | while OSHARA == true do | |
6693 | swait() | |
6694 | for i = 1, 10 do | |
6695 | swait() | |
6696 | li.Transparency = li.Transparency + Trans | |
6697 | end | |
6698 | for i = 1, 10 do | |
6699 | swait() | |
6700 | li.Transparency = li.Transparency - Trans | |
6701 | end | |
6702 | end | |
6703 | coroutine.resume(coroutine.create(function() | |
6704 | for i = 1, 10 do | |
6705 | swait() | |
6706 | li.Transparency = i / 10 | |
6707 | end | |
6708 | li:Destroy() | |
6709 | end)) | |
6710 | end)) | |
6711 | end | |
6712 | end | |
6713 | end | |
6714 | local function GroundCrack(Part0, Part1, Times, Offset, Color, Thickness, Trans, Variable) | |
6715 | local magz = (Part0 - Part1).magnitude | |
6716 | local curpos = Part0 | |
6717 | local trz = { | |
6718 | -Offset, | |
6719 | Offset | |
6720 | } | |
6721 | local par = EffectModel | |
6722 | for i = 1, Times do | |
6723 | do | |
6724 | local li = Instance.new("Part", par) | |
6725 | li.Name = "GroundCrack Num" .. i | |
6726 | li.TopSurface = 0 | |
6727 | li.Material = "Neon" | |
6728 | li.BottomSurface = 0 | |
6729 | li.Anchored = true | |
6730 | li.Locked = true | |
6731 | li.Transparency = 0 | |
6732 | li.BrickColor = BrickColor.new(Color) | |
6733 | li.formFactor = "Custom" | |
6734 | li.CanCollide = false | |
6735 | li.Size = Vector3.new(Thickness, Thickness, magz / Times) | |
6736 | local ora = Instance.new("BlockMesh", li) | |
6737 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
6738 | if i == Times then | |
6739 | ora.Parent = nil | |
6740 | local ora = Instance.new("SpecialMesh", li) | |
6741 | ora.MeshType = "Wedge" | |
6742 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
6743 | end | |
6744 | local mrd = {-90, 90} | |
6745 | local Offzet = Vector3.new(trz[math.random(1, 2)], 0, 0) | |
6746 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
6747 | if Times == i then | |
6748 | local magz2 = (curpos - Part1).magnitude | |
6749 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
6750 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) * CFrame.Angles(0, 0, mrd[math.random(1, #mrd)]) | |
6751 | else | |
6752 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
6753 | end | |
6754 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
6755 | if i > Times - 1 then | |
6756 | CrackSTR(li.Position, Part1 + Vector3.new(-1, 0, math.random(-2, 2)), 2, 0.1, Color, Thickness - 0.15, Trans, Variable) | |
6757 | end | |
6758 | coroutine.resume(coroutine.create(function() | |
6759 | while OSHARA == true do | |
6760 | swait() | |
6761 | for i = 1, 10 do | |
6762 | swait() | |
6763 | li.Transparency = li.Transparency + Trans | |
6764 | end | |
6765 | for i = 1, 10 do | |
6766 | swait() | |
6767 | li.Transparency = li.Transparency - Trans | |
6768 | end | |
6769 | end | |
6770 | coroutine.resume(coroutine.create(function() | |
6771 | for i = 1, 10 do | |
6772 | swait() | |
6773 | li.Transparency = i / 10 | |
6774 | end | |
6775 | li:Destroy() | |
6776 | end)) | |
6777 | end)) | |
6778 | end | |
6779 | end | |
6780 | end | |
6781 | for i = 0, 1, 0.1 do | |
6782 | swait() | |
6783 | PlayAnimationFromTable(AnimTab.dsasq.Animation(1), 0.3, false) | |
6784 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.21138379, -1.09313095, 0.37800771, -0.0368675292, -0.704090118, 0.709152997, 9.91150737E-4, 0.709609568, 0.704594493, -0.999319673, 0.0266795605, -0.0254636835):inverse(), 0.3) | |
6785 | end | |
6786 | so("231917794", RootPart, 1, 1.3) | |
6787 | for i = 0, 1, 0.1 do | |
6788 | swait() | |
6789 | PlayAnimationFromTable(AnimTab.dsasq.Animation(2), 0.3, false) | |
6790 | end | |
6791 | so("315743331", RootPart, 1, 0.8) | |
6792 | local p = Instance.new("Part", EffectModel) | |
6793 | p.Anchored = true | |
6794 | p.CanCollide = false | |
6795 | p.BrickColor = BrickColor.new("Really black") | |
6796 | p.Material = "SmoothPlastic" | |
6797 | p.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) | |
6798 | p.Size = Vector3.new(1, 0, 1) | |
6799 | p.Transparency = 1 | |
6800 | local m = Instance.new("CylinderMesh", p) | |
6801 | coroutine.resume(coroutine.create(function() | |
6802 | for i = 0, 1, 0.05 do | |
6803 | swait() | |
6804 | p.Transparency = 1 - i | |
6805 | p.Size = p.Size + Vector3.new(1.7, 0, 1.7) | |
6806 | end | |
6807 | p.Transparency = 0 | |
6808 | repeat | |
6809 | wait() | |
6810 | until OSHARA == false | |
6811 | for i = 1, 10 do | |
6812 | swait() | |
6813 | p.Transparency = i / 10 | |
6814 | end | |
6815 | p:Destroy() | |
6816 | end)) | |
6817 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 0, 1), "SmoothPlastic") | |
6818 | p.CFrame = RootPart.CFrame * CFrame.new(0, -3.4, 0) * CFrame.Angles(math.rad(180), 0, 0) | |
6819 | p.Size = Vector3.new(1, 0, 1) | |
6820 | local m = Instance.new("SpecialMesh", p) | |
6821 | m.MeshId = "http://www.roblox.com/asset/?id=16659363" | |
6822 | m.Scale = Vector3.new(1, 45, 1) | |
6823 | local er = p | |
6824 | coroutine.resume(coroutine.create(function() | |
6825 | for i = 1, 20 do | |
6826 | swait() | |
6827 | m.Scale = m.Scale + Vector3.new(1.75, -1, 1.75) | |
6828 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(1 + i), 0) | |
6829 | end | |
6830 | while OSHARA == true do | |
6831 | swait() | |
6832 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(1), 0) | |
6833 | end | |
6834 | for i = 1, 10 do | |
6835 | swait() | |
6836 | er.Transparency = i / 10 | |
6837 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(-2 - i), 0) | |
6838 | end | |
6839 | er:Destroy() | |
6840 | end)) | |
6841 | CamShake(RootPart, 30, 0.3, 15) | |
6842 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
6843 | p.CFrame = RootPart.CFrame * CFrame.new(0, 15, 0) | |
6844 | p.Transparency = 1 | |
6845 | local bill = Instance.new("BillboardGui", p) | |
6846 | bill.Size = UDim2.new(15, 0, 15, 0) | |
6847 | local ORGbill = bill | |
6848 | local billimg = Instance.new("ImageLabel", bill) | |
6849 | local ORGbillimg = billimg | |
6850 | billimg.BackgroundTransparency = 1 | |
6851 | billimg.Size = UDim2.new(1, 0, 1, 0) | |
6852 | billimg.Image = "http://www.roblox.com/asset/?id=677960978" | |
6853 | billimg.ImageColor3 = Color3.new(0, 0, 0) | |
6854 | local ORG = p | |
6855 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
6856 | num = 0 | |
6857 | local EDIR = RootPart.CFrame.lookVector | |
6858 | Un_Equip_Fate() | |
6859 | doingmoves(false) | |
6860 | local TL = osamachain(Torso, ORG, "Really black", "Deep orange", 2, 3, 10) | |
6861 | coroutine.resume(coroutine.create(function() | |
6862 | for i = 1, 360, 51.4285714286 do | |
6863 | local p = Instance.new("Part", EffectModel) | |
6864 | p.Anchored = true | |
6865 | p.CanCollide = false | |
6866 | p.Transparency = 1 | |
6867 | p.CFrame = CFrame.new(er.Position) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(math.random(7, 13), 0.4, 0) | |
6868 | GroundCrack(er.Position + Vector3.new(0, 0.4, 0), p.Position, 5, 1, "New Yeller", 0.65, 0.035, OSHARA) | |
6869 | game.Debris:AddItem(p, 1) | |
6870 | end | |
6871 | end)) | |
6872 | for i = 1, 20 do | |
6873 | ph0segui(char, "+2", "Lime green") | |
6874 | Humanoid.Health = Humanoid.Health + 2 | |
6875 | for i = 1, 3 do | |
6876 | swait() | |
6877 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
6878 | p.CFrame = CFrame.new(er.Position + Vector3.new(0, 1.4, 0)) * CFrame.Angles(0, math.random(-360, 360), 0) | |
6879 | game:GetService("Debris"):AddItem(p, 8) | |
6880 | local m = Instance.new("SpecialMesh", p) | |
6881 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
6882 | m.Scale = Vector3.new(25, 5, 25) | |
6883 | game:GetService("Debris"):AddItem(p, 5) | |
6884 | coroutine.resume(coroutine.create(function(p) | |
6885 | for ii = 1, 30 do | |
6886 | p.Transparency = 0.5 + ii / 30 | |
6887 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
6888 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.2, -0.05, 1.2) | |
6889 | swait() | |
6890 | end | |
6891 | p:Remove() | |
6892 | end), p) | |
6893 | end | |
6894 | MagnitudeDamage2(er, 28, 5, Vector3.new(0, 6, 0) + EDIR * 10, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
6895 | so("153092315", er, 1, 1) | |
6896 | do | |
6897 | local p = Instance.new("Part", EffectModel) | |
6898 | p.Anchored = true | |
6899 | p.CanCollide = false | |
6900 | p.CFrame = ORG.CFrame | |
6901 | p.Transparency = 1 | |
6902 | local AAA = Instance.new("BillboardGui", p) | |
6903 | AAA.Size = UDim2.new(10, 0, 10, 0) | |
6904 | local AA = Instance.new("ImageLabel", AAA) | |
6905 | AA.BackgroundTransparency = 1 | |
6906 | AA.Size = UDim2.new(1, 0, 1, 0) | |
6907 | AA.Image = "rbxassetid://244221613" | |
6908 | AA.ImageColor3 = BrickColor.new("New Yeller").Color | |
6909 | coroutine.resume(coroutine.create(function() | |
6910 | for i = 1, 20 do | |
6911 | swait() | |
6912 | AAA.Size = AAA.Size + UDim2.new(3, 0, 3, 0) | |
6913 | AA.ImageTransparency = i / 20 | |
6914 | end | |
6915 | p:Destroy() | |
6916 | end)) | |
6917 | swait(20) | |
6918 | end | |
6919 | end | |
6920 | coroutine.resume(coroutine.create(function() | |
6921 | for i = 1, 10 do | |
6922 | swait() | |
6923 | bill.Size = bill.Size + UDim2.new(1, 0, 1, 0) | |
6924 | billimg.ImageTransparency = i / 10 | |
6925 | end | |
6926 | ORG:Destroy() | |
6927 | end)) | |
6928 | OSHARA = false | |
6929 | TL.Parent = nil | |
6930 | end | |
6931 | }) | |
6932 | table.insert(MovesTable, { | |
6933 | ["Input"] = "ssadq", | |
6934 | ["Name"] = "Eliminator", | |
6935 | ["Phase"] = 3, | |
6936 | ["Cooldown"] = 0, | |
6937 | ["CooldownName"] = "SSADQcool", | |
6938 | ["CanCancel"] = false, | |
6939 | ["Conditions"] = function() | |
6940 | local Viable = false | |
6941 | local Move | |
6942 | for _, p in pairs(MovesTable) do | |
6943 | if p.Input == "ssadq" then | |
6944 | Move = p | |
6945 | break | |
6946 | end | |
6947 | end | |
6948 | local ver | |
6949 | local numer = Move.Phase | |
6950 | if numer == 1 then | |
6951 | ver = true | |
6952 | end | |
6953 | if numer == 2 then | |
6954 | ver = Phase2Unlocked | |
6955 | end | |
6956 | if numer == 3 then | |
6957 | ver = Phase3Unlocked | |
6958 | end | |
6959 | if numer == 4 then | |
6960 | ver = Phase4Unlocked | |
6961 | end | |
6962 | local CD = Move.Cooldown | |
6963 | local name = Move.CooldownName | |
6964 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
6965 | Viable = true | |
6966 | end | |
6967 | return Viable | |
6968 | end, | |
6969 | ["function"] = function() | |
6970 | doingmoves(true) | |
6971 | Equip_Fate() | |
6972 | local oldC0 = HandleWeld.C0 | |
6973 | so("153092315", Torso, 1, 1) | |
6974 | local did = false | |
6975 | local CHP = Humanoid.Health | |
6976 | for i = 0, 1, 0.1 do | |
6977 | swait() | |
6978 | PlayAnimationFromTable(AnimTab.ssadq.Animation(1), 0.3, false) | |
6979 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(0, math.rad(90), math.rad(-90)) * CFrame.Angles(math.rad(-35), 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
6980 | end | |
6981 | local p = Par(EffectModel, "Effect", "Steel blue", vt(0.3, 6.5, 6.5), "SmoothPlastic") | |
6982 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) | |
6983 | local m = Instance.new("SpecialMesh", p) | |
6984 | m.MeshType = "Cylinder" | |
6985 | local p2 = p:clone() | |
6986 | local de = Instance.new("Decal", p) | |
6987 | de.Face = "Left" | |
6988 | de.Texture = "rbxgameasset://Images/hoh" | |
6989 | local de2 = Instance.new("Decal", p) | |
6990 | de2.Face = "Right" | |
6991 | de2.Texture = "rbxgameasset://Images/hoh" | |
6992 | p2.Parent = EffecMo | |
6993 | p2.Size = Vector3.new(0.2, 7.5, 7.5) | |
6994 | p2.Material = "Neon" | |
6995 | p2.BrickColor = BrickColor.new("New Yeller") | |
6996 | local firstp = p | |
6997 | local num = 0 | |
6998 | local froob = 0 | |
6999 | coroutine.resume(coroutine.create(function(ono) | |
7000 | for i = 1, 70 do | |
7001 | if did == true then | |
7002 | break | |
7003 | end | |
7004 | num = num + 2 | |
7005 | froob = froob + 1 | |
7006 | if froob >= 7 then | |
7007 | froob = 0 | |
7008 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
7009 | p.CFrame = firstp.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
7010 | game:GetService("Debris"):AddItem(p, 8) | |
7011 | local m = Instance.new("SpecialMesh", p) | |
7012 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
7013 | m.Scale = Vector3.new(1, 1, 0) | |
7014 | coroutine.resume(coroutine.create(function(p, s) | |
7015 | for i = 1, 15 do | |
7016 | p.CFrame = firstp.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
7017 | p.Transparency = i / 15 | |
7018 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
7019 | swait() | |
7020 | end | |
7021 | p:Remove() | |
7022 | end), p) | |
7023 | end | |
7024 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(num), 0, 0) | |
7025 | p2.CFrame = p.CFrame | |
7026 | swait() | |
7027 | end | |
7028 | num = 0 | |
7029 | for i = 1, 10 do | |
7030 | num = num + 4 | |
7031 | p.Size = p.Size - Vector3.new(0.7, 0.7, 0) | |
7032 | p2.Size = p2.Size - Vector3.new(0.7, 0.7, 0) | |
7033 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(num), 0, 0) | |
7034 | p.Transparency = i / 10 | |
7035 | p2.Transparency = i / 10 | |
7036 | de.Transparency = i / 10 | |
7037 | de2.Transparency = i / 10 | |
7038 | swait() | |
7039 | end | |
7040 | p:Destroy() | |
7041 | p2:Destroy() | |
7042 | end), firstp) | |
7043 | CHP = Humanoid.Health | |
7044 | for i = 1, 40 do | |
7045 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
7046 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 2, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
7047 | game:GetService("Debris"):AddItem(p, 8) | |
7048 | local m = Instance.new("SpecialMesh", p) | |
7049 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7050 | m.Scale = Vector3.new(5, 1, 5) | |
7051 | game:GetService("Debris"):AddItem(p, 5) | |
7052 | coroutine.resume(coroutine.create(function(p) | |
7053 | for ii = 1, 15 do | |
7054 | p.Transparency = 0.5 + ii / 15 | |
7055 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
7056 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, -0.05, 1.4) | |
7057 | swait() | |
7058 | end | |
7059 | p:Remove() | |
7060 | end), p) | |
7061 | if CHP > Humanoid.Health then | |
7062 | did = true | |
7063 | break | |
7064 | end | |
7065 | swait() | |
7066 | if CHP > Humanoid.Health then | |
7067 | did = true | |
7068 | break | |
7069 | end | |
7070 | end | |
7071 | if did == true then | |
7072 | Cooldown("SSADQcool", 15) | |
7073 | LastMove = "SSADQ" | |
7074 | do | |
7075 | local oldrotcf = p.Position | |
7076 | HandleWeld.C0 = oldC0 | |
7077 | local nou = RootPart.CFrame | |
7078 | for SOS = 1, 10 do | |
7079 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
7080 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -30) | |
7081 | p.Transparency = 1 | |
7082 | game:GetService("Debris"):AddItem(p, 5) | |
7083 | local m = Instance.new("BlockMesh", p) | |
7084 | m.Scale = Vector3.new(3, 3, 3) | |
7085 | s = script.EMIT:Clone()--Fate.EMIT.EMIT:clone() | |
7086 | s.Parent = p | |
7087 | s.Enabled = true | |
7088 | coroutine.resume(coroutine.create(function(p, pc, s) | |
7089 | local e = 0 | |
7090 | for i = 0 + s, 30 + s do | |
7091 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
7092 | e = e ^ 1.008 + 0.11 | |
7093 | p.CFrame = pc * CFrame.Angles(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
7094 | swait() | |
7095 | MagnitudeDamage(p, 10, 2, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 8, 10) | |
7096 | end | |
7097 | p.EMIT.Enabled = false | |
7098 | swait(14) | |
7099 | p:Remove() | |
7100 | end), p, p.CFrame, SOS * 9) | |
7101 | end | |
7102 | for i = 1, 4 do | |
7103 | if i <= 1 then | |
7104 | MagnitudeDamage(RootPart, 10, 25, Vector3.new(), 0.5, "H2", RootPart, 0.001, 0.001, 8, 10) | |
7105 | end | |
7106 | local futCE = { | |
7107 | -15, | |
7108 | -30, | |
7109 | -45, | |
7110 | -60 | |
7111 | } | |
7112 | local er = Instance.new("Part", EffectModel) | |
7113 | er.Anchored = true | |
7114 | er.CanCollide = false | |
7115 | er.CFrame = RootPart.CFrame * CFrame.new(0, 0, futCE[i]) | |
7116 | er.Size = Vector3.new(4, 1.2, 15) | |
7117 | er.Transparency = 1 | |
7118 | MagnitudeDamage(er, 18, 25, Vector3.new(), 0.5, "H2", RootPart, 0.01, 0.01, 8, 10) | |
7119 | game.Debris:AddItem(er, 1) | |
7120 | end | |
7121 | so("233091161", RootPart, 1, 0.5) | |
7122 | so("231917856", RootPart, 1, 0.7) | |
7123 | so("231917788", RootPart, 1, 0.7) | |
7124 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -60) | |
7125 | local cb = Instance.new("Part", EffectModel) | |
7126 | cb.Size = vt(1, 1, 1) | |
7127 | cb.BrickColor = BrickColor.new("New Yeller") | |
7128 | cb.Material = "Neon" | |
7129 | cb.Anchored = true | |
7130 | cb.CanCollide = false | |
7131 | local m = Instance.new("CylinderMesh", cb) | |
7132 | cb.Size = Vector3.new(0.4, (oldrotcf - RootPart.Position).magnitude, 0.4) | |
7133 | cb.CFrame = CFrame.new((oldrotcf + RootPart.Position) / 2, oldrotcf) * CFrame.Angles(math.pi / 2, 0, 0) | |
7134 | cb.Transparency = 0 | |
7135 | coroutine.resume(coroutine.create(function() | |
7136 | for i = 1, 60 do | |
7137 | cb.Transparency = i / 60 | |
7138 | swait() | |
7139 | end | |
7140 | cb:Destroy() | |
7141 | end)) | |
7142 | for i = 1, 20 do | |
7143 | local p = Par(EffectModel, "Effect", "New Yeller", vt(0.2, 1, 0.2), "Neon") | |
7144 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
7145 | p.Parent = EffectModel | |
7146 | local m = Instance.new("SpecialMesh") | |
7147 | m.MeshType = "Sphere" | |
7148 | m.Parent = p | |
7149 | m.Scale = Vector3.new(1, 10, 1) | |
7150 | coroutine.resume(coroutine.create(function(p) | |
7151 | for i = 1, 40 do | |
7152 | p.Transparency = i / 40 | |
7153 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
7154 | swait() | |
7155 | end | |
7156 | p.Parent = nil | |
7157 | end), p) | |
7158 | end | |
7159 | for i = 0, 1, 0.1 do | |
7160 | swait() | |
7161 | PlayAnimationFromTable(AnimTab.ssadq.Animation(2), 0.2, false) | |
7162 | end | |
7163 | end | |
7164 | end | |
7165 | swait(15) | |
7166 | Un_Equip_Fate() | |
7167 | doingmoves(false) | |
7168 | end | |
7169 | }) | |
7170 | table.insert(MovesTable, { | |
7171 | ["Input"] = "sddq", | |
7172 | ["Name"] = "Will's teeth", | |
7173 | ["Phase"] = 3, | |
7174 | ["Cooldown"] = 10, | |
7175 | ["CooldownName"] = "SDDQcool", | |
7176 | ["CanCancel"] = false, | |
7177 | ["Conditions"] = function() | |
7178 | local Viable = false | |
7179 | local Move | |
7180 | for _, p in pairs(MovesTable) do | |
7181 | if p.Input == "sddq" then | |
7182 | Move = p | |
7183 | break | |
7184 | end | |
7185 | end | |
7186 | local ver | |
7187 | local numer = Move.Phase | |
7188 | if numer == 1 then | |
7189 | ver = true | |
7190 | end | |
7191 | if numer == 2 then | |
7192 | ver = Phase2Unlocked | |
7193 | end | |
7194 | if numer == 3 then | |
7195 | ver = Phase3Unlocked | |
7196 | end | |
7197 | if numer == 4 then | |
7198 | ver = Phase4Unlocked | |
7199 | end | |
7200 | local CD = Move.Cooldown | |
7201 | local name = Move.CooldownName | |
7202 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
7203 | Viable = true | |
7204 | Cooldown(name, CD) | |
7205 | end | |
7206 | return Viable | |
7207 | end, | |
7208 | ["function"] = function() | |
7209 | doingmoves(true) | |
7210 | Equip_Fate() | |
7211 | local p = Par(EffectModel, "Effect", "White", vt(10, 10, 0.2), "SmoothPlastic") | |
7212 | p.Transparency = 1 | |
7213 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, 0) | |
7214 | local gui = Instance.new("SurfaceGui", p) | |
7215 | gui.Face = "Front" | |
7216 | local Iergui = Instance.new("ImageLabel", gui) | |
7217 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
7218 | Iergui.Image = "http://www.roblox.com/asset/?id=363269577" | |
7219 | Iergui.BackgroundTransparency = 1 | |
7220 | local Iergui2 = gui:clone() | |
7221 | Iergui2.Parent = p | |
7222 | Iergui2.Face = "Back" | |
7223 | local num = 0 | |
7224 | local ohoh | |
7225 | local fop = 0 | |
7226 | local maco = p | |
7227 | so("231917794", RootPart, 1, 1) | |
7228 | for i = 1, 15 do | |
7229 | fop = fop + 5 | |
7230 | local oof = 48 | |
7231 | swait() | |
7232 | local offset = (RootPart.Position.y - p.Position.y) / 60 | |
7233 | local mag = (RootPart.Position - p.Position).magnitude / 66 | |
7234 | local offset = offset / mag | |
7235 | maco = p.CFrame | |
7236 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, math.rad(fop)) | |
7237 | ohoh = p.Position | |
7238 | PlayAnimationFromTable(AnimTab.sddq.Animation(1, 0), 0.3, false) | |
7239 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(math.rad(-90), math.rad(90), math.rad(90)) * CFrame.Angles(0, math.rad(oof * i), 0) * CFrame.new(0, 1, 0), 0.3) | |
7240 | num = num + 1 | |
7241 | if num >= 9 then | |
7242 | num = 0 | |
7243 | local p = Par(EffectModel, "Effect", "Really black", vt(10, 10, 0.2), "SmoothPlastic") | |
7244 | p.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) | |
7245 | m = Instance.new("SpecialMesh", p) | |
7246 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7247 | m.Scale = Vector3.new(15, 0, 15) | |
7248 | m.Name = "Triangle" | |
7249 | coroutine.resume(coroutine.create(function(p) | |
7250 | for i = 1, 20 do | |
7251 | p.Transparency = i / 20 | |
7252 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1.5, 3, -1.5) / 2 | |
7253 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
7254 | swait() | |
7255 | end | |
7256 | p.Parent = nil | |
7257 | end), p) | |
7258 | local p = Par(EffectModel, "Effect", "Really black", vt(10, 10, 0.2), "SmoothPlastic") | |
7259 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) | |
7260 | m = Instance.new("SpecialMesh", p) | |
7261 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7262 | m.Scale = Vector3.new(1, 1, 1) | |
7263 | m.Name = "Triangle" | |
7264 | coroutine.resume(coroutine.create(function(p) | |
7265 | for i = 1, 20 do | |
7266 | p.Transparency = i / 20 | |
7267 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(2.5, 0.25, 2.5) / 2 | |
7268 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
7269 | swait() | |
7270 | end | |
7271 | p.Parent = nil | |
7272 | end), p) | |
7273 | end | |
7274 | end | |
7275 | coroutine.resume(coroutine.create(function() | |
7276 | for i = 1, 10 do | |
7277 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(20)) | |
7278 | swait() | |
7279 | Iergui.ImageTransparency = i / 10 | |
7280 | Iergui2.ImageLabel.ImageTransparency = i / 10 | |
7281 | p.Size = p.Size + Vector3.new(0.5, 0.5, 0) | |
7282 | end | |
7283 | game.Debris:AddItem(p, 5) | |
7284 | end)) | |
7285 | for i = 0, 1, 0.1 do | |
7286 | maco = p.CFrame | |
7287 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, math.rad(fop)) | |
7288 | ohoh = p.Position | |
7289 | swait() | |
7290 | PlayAnimationFromTable(AnimTab.sddq.Animation(2, 0), 0.3, false) | |
7291 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(math.rad(270), 0, math.rad(-90)) * CFrame.new(0, 0.5, 0), 0.3) | |
7292 | end | |
7293 | CamShake(RootPart, 15, 1, 25) | |
7294 | MagnitudeDamage(p, 20, 35, Vector3.new(0, 20, 0) + DIR * 45, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
7295 | so("231917856", RootPart, 1, 0.8) | |
7296 | so("231917788", RootPart, 1, 1) | |
7297 | local DIR = p.CFrame.lookVector | |
7298 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 6, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(7.3, 6, 7.3)) | |
7299 | p.Mesh.MeshType = "FileMesh" | |
7300 | p.Parent = EffectModel | |
7301 | p.Anchored = true | |
7302 | p.CanCollide = false | |
7303 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7304 | p.Transparency = 0.5 | |
7305 | game:GetService("Debris"):AddItem(p, 5) | |
7306 | coroutine.resume(coroutine.create(function(p) | |
7307 | for ii = 1, 9 do | |
7308 | p.Transparency = 0.5 + ii / 18 | |
7309 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
7310 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -0.3, 1) | |
7311 | swait() | |
7312 | end | |
7313 | p:Remove() | |
7314 | end), p) | |
7315 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 10, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(4, 4, 4)) | |
7316 | p.Mesh.MeshType = "FileMesh" | |
7317 | p.Parent = EffectModel | |
7318 | p.Anchored = true | |
7319 | p.CanCollide = false | |
7320 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7321 | p.Transparency = 0.5 | |
7322 | game:GetService("Debris"):AddItem(p, 5) | |
7323 | coroutine.resume(coroutine.create(function(p) | |
7324 | for ii = 1, 9 do | |
7325 | p.Transparency = 0.5 + ii / 18 | |
7326 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
7327 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -0.2, 1) | |
7328 | swait() | |
7329 | end | |
7330 | p:Remove() | |
7331 | end), p) | |
7332 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 14, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(2, 2, 2)) | |
7333 | p.Mesh.MeshType = "FileMesh" | |
7334 | p.Parent = EffectModel | |
7335 | p.Anchored = true | |
7336 | p.CanCollide = false | |
7337 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7338 | p.Transparency = 0.5 | |
7339 | game:GetService("Debris"):AddItem(p, 5) | |
7340 | coroutine.resume(coroutine.create(function(p) | |
7341 | for ii = 1, 9 do | |
7342 | p.Transparency = 0.5 + ii / 18 | |
7343 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
7344 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, -0.1, 0.5) | |
7345 | swait() | |
7346 | end | |
7347 | p:Remove() | |
7348 | end), p) | |
7349 | local p = Par2(Vector3.new(0.75, 0.75, 1), maco * CFrame.Angles(0, 0, 0), "New Yeller", "SpecialMesh", Vector3.new(1, 1, 30)) | |
7350 | p.Mesh.MeshType = "Sphere" | |
7351 | p.Material = "Neon" | |
7352 | p.Parent = EffectModel | |
7353 | p.Anchored = true | |
7354 | p.CanCollide = false | |
7355 | game:GetService("Debris"):AddItem(p, 5) | |
7356 | coroutine.resume(coroutine.create(function(p) | |
7357 | for ii = 1, 20 do | |
7358 | p.Transparency = ii / 40 | |
7359 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-0.05, -0.05, 2) | |
7360 | swait() | |
7361 | end | |
7362 | p:Remove() | |
7363 | end), p) | |
7364 | local p = Par2(Vector3.new(0.75, 0.75, 1), maco * CFrame.Angles(0, 0, 0), "Really black", "SpecialMesh", Vector3.new(2, 2, 35)) | |
7365 | p.Mesh.MeshType = "Sphere" | |
7366 | p.Parent = EffectModel | |
7367 | p.Anchored = true | |
7368 | p.CanCollide = false | |
7369 | game:GetService("Debris"):AddItem(p, 5) | |
7370 | coroutine.resume(coroutine.create(function(p) | |
7371 | for ii = 1, 20 do | |
7372 | p.Transparency = ii / 20 | |
7373 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-0.1, -0.1, 2) | |
7374 | swait() | |
7375 | end | |
7376 | p:Remove() | |
7377 | end), p) | |
7378 | for i = 1, 3 do | |
7379 | local p = Instance.new("Part") | |
7380 | p.TopSurface = 0 | |
7381 | p.BottomSurface = 0 | |
7382 | p.CanCollide = false | |
7383 | p.Anchored = true | |
7384 | p.BrickColor = BrickColor.new("Really black") | |
7385 | p.Material = "SmoothPlastic" | |
7386 | p.Size = Vector3.new(1, 1, 1) | |
7387 | p.CFrame = maco * CFrame.new(0, 0, 5 - i * 4) * CFrame.fromEulerAnglesXYZ(0, math.pi, math.pi / 2) | |
7388 | p.Parent = EffectModel | |
7389 | local m = Instance.new("SpecialMesh", p) | |
7390 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
7391 | m.Parent = p | |
7392 | m.Scale = Vector3.new(2, 2, 1.5) | |
7393 | m.Name = "Triangle" | |
7394 | coroutine.resume(coroutine.create(function(p) | |
7395 | for i = 1, 20 do | |
7396 | p.Transparency = i / 20 | |
7397 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(0.25, 0.25, 0) | |
7398 | p.CFrame = p.CFrame * CFrame.new(0, 0, -0.15) | |
7399 | swait() | |
7400 | end | |
7401 | p.Parent = nil | |
7402 | end), p) | |
7403 | end | |
7404 | swait(15) | |
7405 | Un_Equip_Fate() | |
7406 | doingmoves(false) | |
7407 | end | |
7408 | }) | |
7409 | table.insert(MovesTable, { | |
7410 | ["Input"] = "ddswx", | |
7411 | ["Name"] = "Shatter", | |
7412 | ["Phase"] = 4, | |
7413 | ["Cooldown"] = 0, | |
7414 | ["CooldownName"] = "DDSWXcool", | |
7415 | ["CanCancel"] = false, | |
7416 | ["Conditions"] = function() | |
7417 | local Viable = false | |
7418 | local Move | |
7419 | for _, p in pairs(MovesTable) do | |
7420 | if p.Input == "ddswx" then | |
7421 | Move = p | |
7422 | break | |
7423 | end | |
7424 | end | |
7425 | local ver | |
7426 | local numer = Move.Phase | |
7427 | if numer == 1 then | |
7428 | ver = true | |
7429 | end | |
7430 | if numer == 2 then | |
7431 | ver = Phase2Unlocked | |
7432 | end | |
7433 | if numer == 3 then | |
7434 | ver = Phase3Unlocked | |
7435 | end | |
7436 | if numer == 4 then | |
7437 | ver = Phase4Unlocked | |
7438 | end | |
7439 | local CD = Move.Cooldown | |
7440 | local name = Move.CooldownName | |
7441 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
7442 | Viable = true | |
7443 | end | |
7444 | return Viable | |
7445 | end, | |
7446 | ["function"] = function() | |
7447 | local target = GET_THE_NEAREST_FAGGOT(RootPart.Position) | |
7448 | local pos = RootPart.Position - target.Position | |
7449 | local dist = pos.magnitude | |
7450 | if dist > 40 then | |
7451 | ph0segui(char, "Closest target too far.", "New Yeller") | |
7452 | return | |
7453 | end | |
7454 | doingmoves(true) | |
7455 | Cooldown("DDSWXcool", 40) | |
7456 | LastMove = "DDSWX" | |
7457 | for i = 0, 1, 0.1 do | |
7458 | swait() | |
7459 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.3, false) | |
7460 | end | |
7461 | local BodGy = Instance.new("BodyGyro", RootPart) | |
7462 | BodGy.maxTorque = Vector3.new(0, math.huge, 0) | |
7463 | BodGy.P = 2000 | |
7464 | BodGy.D = 100 | |
7465 | BodGy.cframe = cf(Torso.Position, target.Position) | |
7466 | local NIG = Instance.new("BodyPosition") | |
7467 | NIG.P = 10000000 | |
7468 | NIG.D = 1000 | |
7469 | NIG.maxForce = Vector3.new(545000, 545000, 545000) | |
7470 | NIG.position = target.Position | |
7471 | NIG.Parent = target | |
7472 | local num = 0 | |
7473 | so("160867463", target, 1, 0.8) | |
7474 | for i = 0, 3, 0.1 do | |
7475 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.3, false) | |
7476 | swait() | |
7477 | NIG.position = NIG.position + vt(0, 0.3, 0) | |
7478 | BodGy.cframe = cf(Torso.Position, target.Position) | |
7479 | do | |
7480 | local blast = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
7481 | blast.CFrame = target.CFrame | |
7482 | m = Instance.new("SpecialMesh", blast) | |
7483 | m.Scale = Vector3.new(11, 11, 11) | |
7484 | m.MeshType = "Sphere" | |
7485 | blast.Transparency = 0.7 | |
7486 | coroutine.resume(coroutine.create(function(p) | |
7487 | for ii = 1, 20 do | |
7488 | blast.Transparency = 0.7 + ii / 20 | |
7489 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
7490 | blast.CFrame = target.CFrame | |
7491 | swait() | |
7492 | end | |
7493 | blast:Remove() | |
7494 | end), p) | |
7495 | local targfloor, targpos = rayCast(target.Position - vt(0, 4, 0), CFrame.new(target.Position, target.Position - Vector3.new(0, 5, 0)).lookVector, 100, Character) | |
7496 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
7497 | p.CFrame = target.CFrame * CFrame.Angles(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)) | |
7498 | game:GetService("Debris"):AddItem(p, 8) | |
7499 | local m = Instance.new("BlockMesh", p) | |
7500 | m.Scale = Vector3.new(3, 3, 3) | |
7501 | game:GetService("Debris"):AddItem(p, 5) | |
7502 | coroutine.resume(coroutine.create(function(p) | |
7503 | for ii = 1, 25 do | |
7504 | local o = 0.12 | |
7505 | p.Transparency = 0.5 + i / 25 | |
7506 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(1, 5)), math.rad(math.random(1, 5)), math.rad(math.random(1, 5))) | |
7507 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(o, o, o) | |
7508 | swait() | |
7509 | end | |
7510 | p:Remove() | |
7511 | end), p) | |
7512 | end | |
7513 | end | |
7514 | local refo = Instance.new("Part") | |
7515 | refo.Anchored = true | |
7516 | refo.CanCollide = false | |
7517 | refo.Position = target.Position | |
7518 | refo.CFrame = refo.CFrame * CFrame.Angles(math.rad(-90), 0, 0) | |
7519 | refo.Transparency = 1 | |
7520 | refo.Parent = EffectModel | |
7521 | game.Debris:AddItem(refo, 10) | |
7522 | NIG.P = 2000 | |
7523 | NIG.D = 300 | |
7524 | local r = Instance.new("BodyGyro") | |
7525 | r.P = 10000000 | |
7526 | r.D = 1000 | |
7527 | r.maxTorque = Vector3.new(50000, 50000, 50000) * 50000000000 | |
7528 | r.cframe = r.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
7529 | r.Parent = target | |
7530 | game:GetService("Debris"):AddItem(r, 1) | |
7531 | r.Name = "EBOLA" | |
7532 | fff = Instance.new("BodyForce") | |
7533 | fff.force = Vector3.new(0, 1200, 0) | |
7534 | fff.Parent = target | |
7535 | ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt(5, 5, 5)) | |
7536 | ref.Anchored = true | |
7537 | game:GetService("Debris"):AddItem(ref, 10) | |
7538 | swait() | |
7539 | local targfloor, targpos = rayCast(target.Position - vt(0, 4, 0), refo.CFrame.lookVector, 9999, Character) | |
7540 | ref.CFrame = CFrame.new(targpos) | |
7541 | game:GetService("Debris"):AddItem(fff, 1) | |
7542 | local oldpos = NIG.position + Vector3.new(0, 3, 0) | |
7543 | for i = 1, 3 do | |
7544 | do | |
7545 | local targfloor, targpos = rayCast(target.Position, refo.CFrame.lookVector, 9999, Character) | |
7546 | swait() | |
7547 | for i = 0, 1, 0.1 do | |
7548 | swait() | |
7549 | do | |
7550 | local blast2 = Instance.new("Part", EffectModel) | |
7551 | blast2.Anchored = true | |
7552 | blast2.CanCollide = false | |
7553 | blast2.Size = Vector3.new(1, 1, 1) | |
7554 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
7555 | m = Instance.new("SpecialMesh", blast2) | |
7556 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
7557 | m.MeshType = "Brick" | |
7558 | blast2.BrickColor = BrickColor.new("New Yeller") | |
7559 | blast2.Material = "Neon" | |
7560 | coroutine.resume(coroutine.create(function(p) | |
7561 | for i = 1, 15 do | |
7562 | blast2.Transparency = 0 + i / 15 | |
7563 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
7564 | swait() | |
7565 | end | |
7566 | blast2:Remove() | |
7567 | end), p) | |
7568 | PlayAnimationFromTable(AnimTab.ddswx.Animation(2), 0.2, false) | |
7569 | local blast = Instance.new("Part") | |
7570 | blast.Parent = EffectModel | |
7571 | blast.Anchored = true | |
7572 | blast.CanCollide = false | |
7573 | blast.Size = Vector3.new(1, 1, 1) | |
7574 | blast.CFrame = target.CFrame | |
7575 | m = Instance.new("SpecialMesh", blast) | |
7576 | m.Scale = Vector3.new(11, 11, 11) | |
7577 | m.MeshType = "Sphere" | |
7578 | blast.BrickColor = BrickColor.new("New Yeller") | |
7579 | blast.Material = "Neon" | |
7580 | blast.Transparency = 0.7 | |
7581 | coroutine.resume(coroutine.create(function(p) | |
7582 | for ii = 1, 20 do | |
7583 | blast.Transparency = 0.7 + ii / 20 | |
7584 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
7585 | blast.CFrame = target.CFrame | |
7586 | swait() | |
7587 | end | |
7588 | blast:Remove() | |
7589 | end), p) | |
7590 | NIG.position = ref.Position | |
7591 | end | |
7592 | end | |
7593 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt()) | |
7594 | ref.Anchored = true | |
7595 | ref.CFrame = cf(RootPart.Position) | |
7596 | so("199145477", ref, 1, 0.8) | |
7597 | so("200632561", ref, 1, 0.6) | |
7598 | so("200632561", ref, 1, 0.4) | |
7599 | so("191395766", ref, 1, 1) | |
7600 | ref.CFrame = cf(targpos) | |
7601 | col = targfloor.BrickColor | |
7602 | local p = Instance.new("Part", EffectModel) | |
7603 | p.Name = "Effect" | |
7604 | p.formFactor = "Symmetric" | |
7605 | p.TopSurface = 0 | |
7606 | p.BottomSurface = 0 | |
7607 | p.Material = "SmoothPlastic" | |
7608 | p.BrickColor = targfloor.BrickColor | |
7609 | p.Anchored = true | |
7610 | p.CanCollide = false | |
7611 | p.Size = Vector3.new(1, 1, 1) | |
7612 | p.CFrame = CFrame.new(targpos) * CFrame.new(0, 1, 0) | |
7613 | game:GetService("Debris"):AddItem(p, 8) | |
7614 | local m = Instance.new("SpecialMesh", p) | |
7615 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7616 | m.Scale = Vector3.new(10, 2, 10) | |
7617 | game:GetService("Debris"):AddItem(p, 5) | |
7618 | coroutine.resume(coroutine.create(function(p) | |
7619 | for ii = 1, 15 do | |
7620 | p.Transparency = 0.5 + ii / 15 | |
7621 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 1, 1.4) | |
7622 | swait() | |
7623 | end | |
7624 | p:Remove() | |
7625 | end), p) | |
7626 | MagnitudeDamage2(target, 5, 5, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 8, 10) | |
7627 | for i = 1, 10 do | |
7628 | local groundpart = part(3, workspace, 0, 0, col, "Ground", vt(math.random(100, 500) / 100, math.random(100, 500) / 100, math.random(100, 500) / 100)) | |
7629 | groundpart.Anchored = true | |
7630 | groundpart.Material = targfloor.Material | |
7631 | groundpart.CanCollide = false | |
7632 | groundpart.CFrame = cf(ref.Position) * cf(math.random(-700, 700) / 100, 0, math.random(-700, 700) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
7633 | groundpart.Parent = EffectModel | |
7634 | coroutine.resume(coroutine.create(function(groundpart) | |
7635 | for i = 1, 30 do | |
7636 | groundpart.Transparency = i / 30 | |
7637 | swait() | |
7638 | end | |
7639 | groundpart:Destroy() | |
7640 | ref:Destroy() | |
7641 | end), groundpart) | |
7642 | end | |
7643 | for i = 0, 1, 0.1 do | |
7644 | swait() | |
7645 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.2, false) | |
7646 | do | |
7647 | local blast = Instance.new("Part") | |
7648 | blast.Parent = EffectModel | |
7649 | blast.Anchored = true | |
7650 | blast.CanCollide = false | |
7651 | blast.Size = Vector3.new(1, 1, 1) | |
7652 | blast.CFrame = target.CFrame | |
7653 | m = Instance.new("SpecialMesh", blast) | |
7654 | m.Scale = Vector3.new(11, 11, 11) | |
7655 | m.MeshType = "Sphere" | |
7656 | blast.BrickColor = BrickColor.new("New Yeller") | |
7657 | blast.Material = "Neon" | |
7658 | blast.Transparency = 0.7 | |
7659 | coroutine.resume(coroutine.create(function(p) | |
7660 | for ii = 1, 20 do | |
7661 | blast.Transparency = 0.7 + ii / 20 | |
7662 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
7663 | blast.CFrame = target.CFrame | |
7664 | swait() | |
7665 | end | |
7666 | blast:Remove() | |
7667 | end), p) | |
7668 | NIG.position = oldpos | |
7669 | end | |
7670 | end | |
7671 | end | |
7672 | end | |
7673 | local targfloor, targpos = rayCast(target.Position, refo.CFrame.lookVector, 9999, Character) | |
7674 | for i = 0, 1, 0.1 do | |
7675 | swait() | |
7676 | PlayAnimationFromTable(AnimTab.ddswx.Animation(3), 0.3, false) | |
7677 | end | |
7678 | ref.CFrame = CFrame.new(targpos) | |
7679 | for i = 1, 15 do | |
7680 | do | |
7681 | local blast = Instance.new("Part") | |
7682 | blast.Parent = EffectModel | |
7683 | blast.Anchored = true | |
7684 | blast.CanCollide = false | |
7685 | blast.Size = Vector3.new(1, 1, 1) | |
7686 | blast.CFrame = target.CFrame | |
7687 | m = Instance.new("SpecialMesh", blast) | |
7688 | m.Scale = Vector3.new(11, 11, 11) | |
7689 | m.MeshType = "Sphere" | |
7690 | blast.BrickColor = BrickColor.new("New Yeller") | |
7691 | blast.Material = "Neon" | |
7692 | blast.Transparency = 0.7 | |
7693 | coroutine.resume(coroutine.create(function(p) | |
7694 | for ii = 1, 20 do | |
7695 | blast.Transparency = 0.7 + ii / 20 | |
7696 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
7697 | blast.CFrame = target.CFrame | |
7698 | swait() | |
7699 | end | |
7700 | blast:Remove() | |
7701 | end), p) | |
7702 | swait() | |
7703 | NIG.position = ref.Position + vt(0, 0.5, 0) | |
7704 | end | |
7705 | end | |
7706 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
7707 | p.CFrame = cf(targpos) * CFrame.Angles(0, math.rad(90), 0) | |
7708 | m = it("SpecialMesh", p) | |
7709 | m.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
7710 | p.Material = "SmoothPlastic" | |
7711 | m.Scale = Vector3.new(20, 60, 20) | |
7712 | m.Parent = p | |
7713 | m.Name = "Triangle" | |
7714 | coroutine.resume(coroutine.create(function(p) | |
7715 | for i = 1, 200 do | |
7716 | p.Transparency = 0.45 + i / 200 | |
7717 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(0.3, 0.3, 0.3) | |
7718 | swait() | |
7719 | end | |
7720 | p.Parent = nil | |
7721 | end), p) | |
7722 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
7723 | p.Size = Vector3.new(1, 1, 0.2) | |
7724 | p.CFrame = cf(targpos) * CFrame.new(0, 2.6, 0) | |
7725 | local m = Instance.new("SpecialMesh", p) | |
7726 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7727 | m.Scale = Vector3.new(30, 8, 30) | |
7728 | m.Name = "Triangle" | |
7729 | swait() | |
7730 | coroutine.resume(coroutine.create(function(p) | |
7731 | for i = 1, 45 do | |
7732 | p.Transparency = 0.5 + i / 45 | |
7733 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1, 0, 1) | |
7734 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
7735 | swait() | |
7736 | end | |
7737 | p.Parent = nil | |
7738 | end), p) | |
7739 | so("190119264", ref, 1, 1) | |
7740 | so("183763506", ref, 1, 0.6) | |
7741 | so("178452221", ref, 1, 0.6) | |
7742 | so("87767777", ref, 1, 1) | |
7743 | so("87784452", ref, 1, 0.8) | |
7744 | so("183763515", ref, 1, 1) | |
7745 | DIR = RootPart.CFrame.lookVector | |
7746 | MagnitudeDamage(target, 35, 25, Vector3.new(0, 20, 0) + DIR * 30, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
7747 | NIG:Destroy() | |
7748 | CamShake(target, 60, 2, 40) | |
7749 | for i = 1, 16 do | |
7750 | swait() | |
7751 | p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
7752 | p.CFrame = target.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2 + math.random(-15, 15) / 9, math.random(-15, 15) / 9, math.random(-10, 10) / 9) | |
7753 | game:GetService("Debris"):AddItem(p, 3) | |
7754 | m = Instance.new("BlockMesh") | |
7755 | m.Scale = Vector3.new(3, 3, 3) | |
7756 | m.Parent = p | |
7757 | coroutine.resume(coroutine.create(function(part, spin) | |
7758 | for i = 1, 15 do | |
7759 | part.Mesh.Scale = part.Mesh.Scale - Vector3.new(2, 2, 2) | |
7760 | part.Transparency = i / 15 | |
7761 | part.CFrame = part.CFrame * CFrame.new(math.random(-10, 10) / 100, math.random(-10, 10) / 100, math.random(-10, 10) / 100) * spin | |
7762 | swait() | |
7763 | end | |
7764 | part.Parent = nil | |
7765 | end), p, CFrame.fromEulerAnglesXYZ(math.random(-50, 50) / 500, math.random(-50, 50) / 500, math.random(-50, 50) / 500)) | |
7766 | end | |
7767 | swait(20) | |
7768 | BodGy:Destroy() | |
7769 | doingmoves(false) | |
7770 | end | |
7771 | }) | |
7772 | table.insert(MovesTable, { | |
7773 | ["Input"] = "asdssq", | |
7774 | ["Name"] = "Let's end this", | |
7775 | ["Phase"] = 4, | |
7776 | ["Cooldown"] = 40, | |
7777 | ["CooldownName"] = "ASDSSQcool", | |
7778 | ["CanCancel"] = false, | |
7779 | ["Conditions"] = function() | |
7780 | local Viable = false | |
7781 | local Move | |
7782 | for _, p in pairs(MovesTable) do | |
7783 | if p.Input == "asdssq" then | |
7784 | Move = p | |
7785 | break | |
7786 | end | |
7787 | end | |
7788 | local ver | |
7789 | local numer = Move.Phase | |
7790 | if numer == 1 then | |
7791 | ver = true | |
7792 | end | |
7793 | if numer == 2 then | |
7794 | ver = Phase2Unlocked | |
7795 | end | |
7796 | if numer == 3 then | |
7797 | ver = Phase3Unlocked | |
7798 | end | |
7799 | if numer == 4 then | |
7800 | ver = Phase4Unlocked | |
7801 | end | |
7802 | local CD = Move.Cooldown | |
7803 | local name = Move.CooldownName | |
7804 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
7805 | Viable = true | |
7806 | Cooldown(name, CD) | |
7807 | end | |
7808 | return Viable | |
7809 | end, | |
7810 | ["function"] = function() | |
7811 | doingmoves(true) | |
7812 | LastMove = "ASDSSQ" | |
7813 | for i = 0, 1, 0.1 do | |
7814 | swait() | |
7815 | PlayAnimationFromTable(AnimTab.asdssq.Animation(1), 0.3, false) | |
7816 | end | |
7817 | local beamy = script.BES:Clone() | |
7818 | beamy.Parent = char | |
7819 | local asd = beamy.ShootFrom.CFrame.p | |
7820 | local bp = Instance.new("BodyPosition", beamy.Handle) | |
7821 | bp.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0) | |
7822 | bp.D = 9000 | |
7823 | bp.P = 1000 | |
7824 | local asd = RootPart.CFrame * CFrame.new(-7, 8, 8).p | |
7825 | bp.Position = asd | |
7826 | local Rot = 0 | |
7827 | so("231917975", RootPart, 1, 1.1) | |
7828 | local hoe = 0 | |
7829 | p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
7830 | m = Instance.new("SpecialMesh") | |
7831 | m.MeshType = "Sphere" | |
7832 | m.Parent = p | |
7833 | m.Scale = Vector3.new(14, 14, 14) | |
7834 | coroutine.resume(coroutine.create(function(p) | |
7835 | for i = 1, 30 do | |
7836 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, -2) | |
7837 | p.Transparency = 0 + i / 30 | |
7838 | m.Scale = m.Scale + Vector3.new(0.05, 0.05, 0.05) | |
7839 | swait() | |
7840 | end | |
7841 | p:Remove() | |
7842 | end), p) | |
7843 | for i = 1, 50 do | |
7844 | CamShake(RootPart, 25, 1, 3) | |
7845 | if hoe >= 2 then | |
7846 | hoe = 0 | |
7847 | end | |
7848 | hoe = hoe + 1 | |
7849 | local cols = {"New Yeller", "Black"} | |
7850 | local p = Instance.new("Part", EffectModel) | |
7851 | p.Name = "Effect" | |
7852 | p.formFactor = "Symmetric" | |
7853 | p.TopSurface = 0 | |
7854 | p.BottomSurface = 0 | |
7855 | p.Material = "SmoothPlastic" | |
7856 | p.BrickColor = BrickColor.new(cols[hoe]) | |
7857 | p.Anchored = true | |
7858 | p.CanCollide = false | |
7859 | p.Size = Vector3.new(1, 1, 1) | |
7860 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 1.4, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
7861 | game:GetService("Debris"):AddItem(p, 8) | |
7862 | local m = Instance.new("SpecialMesh", p) | |
7863 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
7864 | m.Scale = Vector3.new(10, 2, 10) | |
7865 | game:GetService("Debris"):AddItem(p, 5) | |
7866 | coroutine.resume(coroutine.create(function(p) | |
7867 | for ii = 1, 15 do | |
7868 | p.Transparency = 0.75 + ii / 15 | |
7869 | p.CFrame = p.CFrame - Vector3.new(0, 0.05, 0) | |
7870 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2.4, -0.1, 2.4) | |
7871 | swait() | |
7872 | end | |
7873 | p:Remove() | |
7874 | end), p) | |
7875 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
7876 | mrn = 20 | |
7877 | Lightning(Head.Position, posfloor2 + Vector3.new(math.random(-mrn, mrn), 0, math.random(-mrn, mrn)), 4, math.random(1, 4), "New Yeller", 0.3, 0.4) | |
7878 | swait() | |
7879 | local asd = Head.CFrame * CFrame.new(-7, 8, 8).p | |
7880 | bp.Position = asd | |
7881 | beamy.Handle.CFrame = beamy.Handle.CFrame:lerp(CFrame.new(asd, mouse.Hit.p), 1) | |
7882 | local p = Par(EffectModel, "Effect", cols[math.random(1, 2)], vt(1, 1, 1), "Neon") | |
7883 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
7884 | p.Parent = EffectModel | |
7885 | local m = Instance.new("SpecialMesh") | |
7886 | m.MeshType = "Sphere" | |
7887 | p.CFrame = p.CFrame * CFrame.new(0, -20, 0) | |
7888 | m.Parent = p | |
7889 | m.Scale = Vector3.new(0.7, 0.7, 0.7) | |
7890 | coroutine.resume(coroutine.create(function(p) | |
7891 | for i = 1, 30 do | |
7892 | p.Transparency = i / 35 | |
7893 | p.CFrame = p.CFrame * CFrame.new(0, 0.5, 0) | |
7894 | swait() | |
7895 | end | |
7896 | p.Parent = nil | |
7897 | end), p) | |
7898 | Rot = Rot + 0.3 | |
7899 | if Rot >= 360 then | |
7900 | Rot = 0 | |
7901 | end | |
7902 | for _, v in pairs(beamy:children()) do | |
7903 | pcall(function() | |
7904 | v.W2P.C0 = v.W2P.C0 * CFrame.Angles(0, 0, math.rad(v.Name ~= "Gold" and Rot or -Rot)) | |
7905 | end) | |
7906 | end | |
7907 | end | |
7908 | for i = 0, 1, 0.1 do | |
7909 | swait() | |
7910 | PlayAnimationFromTable(AnimTab.asdssq.Animation(2), 0.3, false) | |
7911 | end | |
7912 | local startpos = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt()) | |
7913 | startpos.Anchored = true | |
7914 | startpos.CFrame = beamy.Handle.CFrame * cf(0, 0, -2.5) | |
7915 | local hit, pos = rayCast(startpos.Position, beamy.Handle.CFrame.lookVector, 1000, Character) | |
7916 | local endpos = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt()) | |
7917 | endpos.Anchored = true | |
7918 | endpos.CFrame = cf(pos) | |
7919 | local berm = script.beamy:Clone() | |
7920 | berm.Parent = endpos | |
7921 | berm.Enabled = true | |
7922 | local num = 0 | |
7923 | startpos.CanCollide = false | |
7924 | so("183763515", endpos, 1, 1.2) | |
7925 | so("178452221", endpos, 1, 0.7) | |
7926 | so("228343271", RootPart, 1, 1) | |
7927 | so("161006069", endpos, 1, 1) | |
7928 | local froob = 0 | |
7929 | for i = 1, 100 do | |
7930 | Rot = Rot + 0.3 | |
7931 | if Rot >= 360 then | |
7932 | Rot = 0 | |
7933 | end | |
7934 | for _, v in pairs(beamy:children()) do | |
7935 | pcall(function() | |
7936 | v.W2P.C0 = v.W2P.C0 * CFrame.Angles(0, 0, math.rad(v.Name ~= "Gold" and Rot or -Rot)) | |
7937 | end) | |
7938 | end | |
7939 | local asd = Head.CFrame * CFrame.new(-7, 8, 8).p | |
7940 | beamy.Handle.CFrame = beamy.Handle.CFrame:lerp(CFrame.new(asd, mouse.Hit.p), 1) | |
7941 | swait() | |
7942 | num = num + 1 | |
7943 | startpos.CFrame = beamy.Handle.CFrame * cf(0, 0, -2.5) | |
7944 | local hit, pos = rayCast(startpos.Position, beamy.Handle.CFrame.lookVector, 1000, Character) | |
7945 | endpos.CFrame = cf(pos) | |
7946 | CamShake(endpos, 13, 1, 3) | |
7947 | MagnitudeDamage2(endpos, 13, 1.5, Vector3.new(), 0.5, "H2", Head, 0.1, 0.1, 8, 10) | |
7948 | if num >= 3 then | |
7949 | so("183763515", endpos, 1, 1.2) | |
7950 | so("178452221", endpos, 1, 0.7) | |
7951 | so("161006069", endpos, 1, 1) | |
7952 | num = 0 | |
7953 | do | |
7954 | local beam = it("Part", EffectModel) | |
7955 | beam.Anchored = true | |
7956 | beam.CanCollide = false | |
7957 | beam.BrickColor = BrickColor.new("New Yeller") | |
7958 | local beamM = it("CylinderMesh", beam) | |
7959 | beam.Material = "Neon" | |
7960 | beam.Size = Vector3.new(2.5, (startpos.Position - endpos.Position).magnitude, 2.5) | |
7961 | beam.CFrame = CFrame.new((startpos.Position + endpos.Position) / 2, startpos.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
7962 | coroutine.resume(coroutine.create(function() | |
7963 | for i = 1, 15 do | |
7964 | swait() | |
7965 | beam.Transparency = i / 15 | |
7966 | beam.Size = beam.Size + Vector3.new(0.3, 0, 0.3) | |
7967 | end | |
7968 | beam:Destroy() | |
7969 | end)) | |
7970 | cols = { | |
7971 | BrickColor.new("Bright yellow") | |
7972 | } | |
7973 | local blast2 = Instance.new("Part", EffectModel) | |
7974 | blast2.Anchored = true | |
7975 | blast2.CanCollide = false | |
7976 | blast2.Size = Vector3.new(1, 1, 1) | |
7977 | blast2.CFrame = cf(pos) * CFrame.new(math.random(-5, 5), 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
7978 | local m = Instance.new("SpecialMesh", blast2) | |
7979 | m.Scale = Vector3.new(2, 2, 2) | |
7980 | m.MeshType = "Brick" | |
7981 | blast2.BrickColor = cols[math.random(1, #cols)] | |
7982 | blast2.Material = "Neon" | |
7983 | coroutine.resume(coroutine.create(function() | |
7984 | for i = 1, 30 do | |
7985 | blast2.Transparency = i / 30 | |
7986 | m.Scale = m.Scale + vt(0.2, 0.2, 0.2) | |
7987 | swait() | |
7988 | blast2.CFrame = blast2.CFrame * CFrame.Angles(math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5))) + Vector3.new(0, 0.3, 0) | |
7989 | end | |
7990 | blast2:Remove() | |
7991 | end)) | |
7992 | end | |
7993 | end | |
7994 | end | |
7995 | swait(5) | |
7996 | p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
7997 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, -2) | |
7998 | m = Instance.new("SpecialMesh") | |
7999 | m.MeshType = "Sphere" | |
8000 | m.Parent = p | |
8001 | m.Scale = Vector3.new(14, 14, 14) | |
8002 | coroutine.resume(coroutine.create(function(p) | |
8003 | for i = 1, 30 do | |
8004 | if i == 15 then | |
8005 | beamy:Destroy() | |
8006 | end | |
8007 | p.Transparency = 0 + i / 30 | |
8008 | m.Scale = m.Scale + Vector3.new(0.05, 0.05, 0.05) | |
8009 | swait() | |
8010 | end | |
8011 | p:Remove() | |
8012 | end), p) | |
8013 | startpos:Destroy() | |
8014 | endpos:Destroy() | |
8015 | doingmoves(false) | |
8016 | end | |
8017 | }) | |
8018 | table.insert(MovesTable, { | |
8019 | ["Input"] = "ssz", | |
8020 | ["Name"] = "C'mere", | |
8021 | ["Phase"] = 4, | |
8022 | ["Cooldown"] = 0, | |
8023 | ["CooldownName"] = "SSZcool", | |
8024 | ["CanCancel"] = false, | |
8025 | ["Conditions"] = function() | |
8026 | local Viable = false | |
8027 | local Move | |
8028 | for _, p in pairs(MovesTable) do | |
8029 | if p.Input == "ssz" then | |
8030 | Move = p | |
8031 | break | |
8032 | end | |
8033 | end | |
8034 | local ver | |
8035 | local numer = Move.Phase | |
8036 | if numer == 1 then | |
8037 | ver = true | |
8038 | end | |
8039 | if numer == 2 then | |
8040 | ver = Phase2Unlocked | |
8041 | end | |
8042 | if numer == 3 then | |
8043 | ver = Phase3Unlocked | |
8044 | end | |
8045 | if numer == 4 then | |
8046 | ver = Phase4Unlocked | |
8047 | end | |
8048 | local CD = Move.Cooldown | |
8049 | local name = Move.CooldownName | |
8050 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
8051 | Viable = true | |
8052 | end | |
8053 | return Viable | |
8054 | end, | |
8055 | ["function"] = function() | |
8056 | if lasthit == nil then | |
8057 | ph0segui(char, "No target.", "New Yeller") | |
8058 | return | |
8059 | end | |
8060 | doingmoves(true) | |
8061 | Cooldown("SSZcool", 10) | |
8062 | LastMove = "SSZ" | |
8063 | for i = 0, 1, 0.1 do | |
8064 | swait() | |
8065 | DIR = RootPart.CFrame.lookVector | |
8066 | PlayAnimationFromTable(AnimTab.ssz.Animation(1), 0.3, false) | |
8067 | end | |
8068 | local portalbase = formportalBase(EffectModel, RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) * CFrame.new(-2.75, 0, 0)) | |
8069 | local portaloutline = formportalOutline(EffectModel, portalbase.CFrame) | |
8070 | coroutine.resume(coroutine.create(function() | |
8071 | swait(30) | |
8072 | for i = 1, 10 do | |
8073 | swait() | |
8074 | portalbase.Transparency = i / 10 | |
8075 | portaloutline.Transparency = i / 10 | |
8076 | portalbase.Size = portalbase.Size + Vector3.new(0, 0.3, 0.3) | |
8077 | portaloutline.Size = portaloutline.Size + Vector3.new(0, 0.3, 0.3) | |
8078 | end | |
8079 | portalbase.Parent = nil | |
8080 | portaloutline:Destroy() | |
8081 | end)) | |
8082 | swait(3) | |
8083 | local portalbase = formportalBase(EffectModel, CFrame.new(lasthit.Position + Vector3.new(0, 30, 0))) | |
8084 | portalbase.CFrame = portalbase.CFrame * CFrame.Angles(0, 0, math.rad(-90)) | |
8085 | local portaloutline = formportalOutline(EffectModel, portalbase.CFrame) | |
8086 | RootPart.CFrame = portalbase.CFrame * CFrame.Angles(0, 0, math.rad(90)) * CFrame.new(0, -5, 0) | |
8087 | coroutine.resume(coroutine.create(function() | |
8088 | swait(50) | |
8089 | for i = 1, 10 do | |
8090 | swait() | |
8091 | portalbase.Transparency = i / 10 | |
8092 | portaloutline.Transparency = i / 10 | |
8093 | portalbase.Size = portalbase.Size + Vector3.new(0, 0.3, 0.3) | |
8094 | portaloutline.Size = portaloutline.Size + Vector3.new(0, 0.3, 0.3) | |
8095 | end | |
8096 | portalbase.Parent = nil | |
8097 | portaloutline:Destroy() | |
8098 | end)) | |
8099 | local hit | |
8100 | repeat | |
8101 | Torso.Velocity = Torso.Velocity + vt(0, -10, 0) | |
8102 | swait() | |
8103 | for i = 1, 2 do | |
8104 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
8105 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
8106 | game:GetService("Debris"):AddItem(p, 5) | |
8107 | local m = Instance.new("BlockMesh", p) | |
8108 | m.Scale = Vector3.new(3, 3, 3) | |
8109 | coroutine.resume(coroutine.create(function(p, rr, x, y, z) | |
8110 | local cols = { | |
8111 | "Bright red", | |
8112 | "Deep orange", | |
8113 | "Bright yellow", | |
8114 | "Pastel yellow" | |
8115 | } | |
8116 | for i = 1, 12 do | |
8117 | if math.floor(i / 4) == i / 4 then | |
8118 | p.BrickColor = BrickColor.new(cols[i / 4]) | |
8119 | end | |
8120 | p.Transparency = 0.5 + i / 24 | |
8121 | p.Mesh.Scale = p.Mesh.Scale / 1.05 | |
8122 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16), math.rad(y / 16), math.rad(z / 16)) + rr | |
8123 | swait() | |
8124 | end | |
8125 | p:Remove() | |
8126 | end), p, Vector3.new(math.random(-50, 50) / 200, math.random(20, 50) / 120, math.random(-50, 50) / 200), math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)) | |
8127 | end | |
8128 | PlayAnimationFromTable(AnimTab.ssz.Animation(2), 0.3, false) | |
8129 | MagnitudeDamage(RightArm, 10, 2, Vector3.new(0, 9, 0) + DIR * 5, 0.5, "H2", Head, 0, 0, 8, 10) | |
8130 | hit, hitflor = rayCast(RightArm.Position, CFrame.new(RightArm.Position, RightArm.Position - Vector3.new(0, 1.5, 0)).lookVector, 10, char) | |
8131 | until hit ~= nil | |
8132 | so("178452217", Torso, 1, 0.4) | |
8133 | so("168586586", Torso, 1, 0.6) | |
8134 | p = Instance.new("Sound", Torso) | |
8135 | p.Volume = 1 | |
8136 | p.Pitch = 1 | |
8137 | p.SoundId = "http://www.roblox.com/asset/?id=233856115" | |
8138 | p:Play() | |
8139 | game:GetService("Debris"):AddItem(p, 3) | |
8140 | p = Instance.new("Sound", Torso) | |
8141 | p.Volume = 1 | |
8142 | p.Pitch = 1 | |
8143 | p.SoundId = "http://www.roblox.com/asset/?id=192410070" | |
8144 | p:Play() | |
8145 | game:GetService("Debris"):AddItem(p, 3) | |
8146 | p = Instance.new("Sound", Torso) | |
8147 | p.Volume = 1 | |
8148 | p.Pitch = 1 | |
8149 | p.SoundId = "http://www.roblox.com/asset/?id=231917822" | |
8150 | p:Play() | |
8151 | game:GetService("Debris"):AddItem(p, 3) | |
8152 | for i = 1, 3 do | |
8153 | swait() | |
8154 | MagnitudeDamage(char.Torso, 18, 15, Vector3.new(0, 9, 0) + DIR * 5, 0.5, "H2", Head, 1, 1, 8, 10) | |
8155 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
8156 | p.CFrame = CFrame.new(hitflor) | |
8157 | game:GetService("Debris"):AddItem(p, 8) | |
8158 | local m = Instance.new("SpecialMesh", p) | |
8159 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8160 | m.Scale = Vector3.new(5, 3, 5) | |
8161 | coroutine.resume(coroutine.create(function(p, s) | |
8162 | for i = 1, 15 do | |
8163 | p.Transparency = 0.9 + i / 150 | |
8164 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
8165 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
8166 | swait() | |
8167 | end | |
8168 | p:Remove() | |
8169 | end), p) | |
8170 | end | |
8171 | for i = 0, 1, 0.1 do | |
8172 | swait() | |
8173 | DIR = RootPart.CFrame.lookVector | |
8174 | PlayAnimationFromTable(AnimTab.ssz.Animation(1), 0.3, false) | |
8175 | end | |
8176 | doingmoves(false) | |
8177 | end | |
8178 | }) | |
8179 | table.insert(MovesTable, { | |
8180 | ["Input"] = "ddsc", | |
8181 | ["Name"] = "Right buster", | |
8182 | ["Phase"] = 3, | |
8183 | ["Cooldown"] = 0, | |
8184 | ["CooldownName"] = "DDSCcool", | |
8185 | ["CanCancel"] = false, | |
8186 | ["Conditions"] = function() | |
8187 | local Viable = false | |
8188 | local Move | |
8189 | for _, p in pairs(MovesTable) do | |
8190 | if p.Input == "ddsc" then | |
8191 | Move = p | |
8192 | break | |
8193 | end | |
8194 | end | |
8195 | local ver | |
8196 | local numer = Move.Phase | |
8197 | if numer == 1 then | |
8198 | ver = true | |
8199 | end | |
8200 | if numer == 2 then | |
8201 | ver = Phase2Unlocked | |
8202 | end | |
8203 | if numer == 3 then | |
8204 | ver = Phase3Unlocked | |
8205 | end | |
8206 | if numer == 4 then | |
8207 | ver = Phase4Unlocked | |
8208 | end | |
8209 | local CD = Move.Cooldown | |
8210 | local name = Move.CooldownName | |
8211 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
8212 | Viable = true | |
8213 | end | |
8214 | return Viable | |
8215 | end, | |
8216 | ["function"] = function() | |
8217 | doingmoves(true) | |
8218 | LastMove = "DDSC" | |
8219 | CanCancel = false | |
8220 | local t = 0 | |
8221 | repeat | |
8222 | t = t + 1 | |
8223 | swait() | |
8224 | PlayAnimationFromTable(AnimTab.ddsc.Animation(1), 0.3, false) | |
8225 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
8226 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 2, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
8227 | game:GetService("Debris"):AddItem(p, 8) | |
8228 | local m = Instance.new("SpecialMesh", p) | |
8229 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8230 | m.Scale = Vector3.new(5, 1, 5) | |
8231 | game:GetService("Debris"):AddItem(p, 5) | |
8232 | coroutine.resume(coroutine.create(function(p) | |
8233 | for ii = 1, 15 do | |
8234 | p.Transparency = 0.5 + ii / 15 | |
8235 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
8236 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, -0.05, 1.4) | |
8237 | swait() | |
8238 | end | |
8239 | p:Remove() | |
8240 | end), p) | |
8241 | local p = Par(EffectModel, "Effect", "Pastel yellow", vt(1, 1, 1), "SmoothPlastic") | |
8242 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
8243 | game:GetService("Debris"):AddItem(p, 6) | |
8244 | local m = Instance.new("SpecialMesh", p) | |
8245 | m.MeshType = "Sphere" | |
8246 | m.Scale = Vector3.new(0.5, 0.5, 0.5) | |
8247 | coroutine.resume(coroutine.create(function(p, rr, cs) | |
8248 | for i = 1, 20 do | |
8249 | p.Transparency = 0.75 + i / 80 | |
8250 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.4, 0.4, 0.4) | |
8251 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) | |
8252 | swait() | |
8253 | end | |
8254 | p:Remove() | |
8255 | end), p) | |
8256 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
8257 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
8258 | game:GetService("Debris"):AddItem(p, 5) | |
8259 | local m = Instance.new("BlockMesh", p) | |
8260 | m.Scale = Vector3.new(1, 1, 1) | |
8261 | coroutine.resume(coroutine.create(function(p, rr, x, y, z) | |
8262 | local cols = { | |
8263 | "Bright red", | |
8264 | "Deep orange", | |
8265 | "Bright yellow", | |
8266 | "Pastel yellow" | |
8267 | } | |
8268 | for i = 1, 12 do | |
8269 | if math.floor(i / 4) == i / 4 then | |
8270 | p.BrickColor = BrickColor.new(cols[i / 4]) | |
8271 | end | |
8272 | p.Transparency = 0.5 + i / 24 | |
8273 | p.Mesh.Scale = p.Mesh.Scale / 1.05 | |
8274 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16), math.rad(y / 16), math.rad(z / 16)) + rr | |
8275 | swait() | |
8276 | end | |
8277 | p:Remove() | |
8278 | end), p, Vector3.new(math.random(-50, 50) / 200, math.random(20, 50) / 120, math.random(-50, 50) / 200), math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)) | |
8279 | until chold == false and t >= 10 or t == 30 | |
8280 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
8281 | p.CFrame = RootPart.CFrame | |
8282 | local m = Instance.new("SpecialMesh", p) | |
8283 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
8284 | p.Material = "SmoothPlastic" | |
8285 | m.Scale = Vector3.new(10, 10, 0) | |
8286 | m.Parent = p | |
8287 | game:GetService("Debris"):AddItem(p, 5) | |
8288 | m.Name = "Triangle" | |
8289 | coroutine.resume(coroutine.create(function(p) | |
8290 | for i = 1, 10 do | |
8291 | p.Transparency = i / 10 | |
8292 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(4, 4, 0) | |
8293 | swait() | |
8294 | end | |
8295 | p.Parent = nil | |
8296 | end), p) | |
8297 | local grabe | |
8298 | local EDIR = RootPart.CFrame.lookVector | |
8299 | local got_the_nigger = false | |
8300 | so("240517975", Torso, 1, 1) | |
8301 | for i = 0, 15 do | |
8302 | for i, v in pairs(workspace:children()) do | |
8303 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 8 > (v:findFirstChild("Torso").Position - RightArm.Position).magnitude and v ~= char then | |
8304 | got_the_nigger = true | |
8305 | grabbed = true | |
8306 | grabe = v | |
8307 | so("240429615", grabe.Torso, 1, 1) | |
8308 | Damagefunc(v.Torso, 2, Vector3.new(0, 0, 0), 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
8309 | for i, v in pairs(v:GetChildren()) do | |
8310 | if v:IsA("Part") then | |
8311 | coroutine.resume(coroutine.create(function() | |
8312 | local hehheeh = v.CanCollide | |
8313 | local bak = v.CustomPhysicalProperties | |
8314 | repeat | |
8315 | wait() | |
8316 | until grabbed == false | |
8317 | v.CanCollide = hehheeh | |
8318 | v.CustomPhysicalProperties = bak | |
8319 | end)) | |
8320 | v.CanCollide = false | |
8321 | v.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
8322 | end | |
8323 | end | |
8324 | hum1 = v:FindFirstChild("Humanoid") | |
8325 | hum1.PlatformStand = true | |
8326 | lock = Instance.new("Part", EffectModel) | |
8327 | lock.Anchored = true | |
8328 | lock.CanCollide = false | |
8329 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
8330 | lock.Transparency = 1 | |
8331 | grabpos = Instance.new("BodyPosition", grabe.Torso) | |
8332 | grabpos.P = 10000000 | |
8333 | grabpos.D = 1000 | |
8334 | grabpos.maxForce = Vector3.new(545000, 545000, 545000) | |
8335 | grabpos.position = lock.Position | |
8336 | end | |
8337 | end | |
8338 | if got_the_nigger == true then | |
8339 | break | |
8340 | end | |
8341 | RootPart.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3 | |
8342 | do | |
8343 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
8344 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
8345 | m = Instance.new("SpecialMesh", blast2) | |
8346 | m.Scale = Vector3.new(3, 3, 3) | |
8347 | m.MeshType = "Brick" | |
8348 | coroutine.resume(coroutine.create(function(p) | |
8349 | for i = 1, 30 do | |
8350 | blast2.Transparency = 0.25 + i / 30 | |
8351 | blast2.Mesh.Scale = blast2.Mesh.Scale - Vector3.new(0.1, 0.1, 0.1) | |
8352 | swait() | |
8353 | end | |
8354 | blast2:Remove() | |
8355 | end), p) | |
8356 | swait() | |
8357 | PlayAnimationFromTable(AnimTab.ddsc.Animation(2), 0.3, false) | |
8358 | end | |
8359 | end | |
8360 | if grabbed == true then | |
8361 | Cooldown("DDSCcool", 16) | |
8362 | elseif grabbed == false then | |
8363 | Cooldown("DDSCcool", 8) | |
8364 | end | |
8365 | if grabbed == true then | |
8366 | local v = Instance.new("BodyVelocity", Torso) | |
8367 | v.P = 6000 | |
8368 | v.Name = "WUUB" | |
8369 | v.maxForce = Vector3.new(5000, 5000, 5000) * 5000000000 | |
8370 | v.velocity = DIR * 40 + Vector3.new(0, 15, 0) | |
8371 | for i = 1, 10 do | |
8372 | local es = 36 | |
8373 | swait() | |
8374 | PlayAnimationFromTable(AnimTab.ddsc2.Animation(3, es, i), 0.3, false) | |
8375 | end | |
8376 | v:Destroy() | |
8377 | local hit | |
8378 | repeat | |
8379 | grabe.Humanoid.PlatformStand = true | |
8380 | grabpos.position = lock.Position | |
8381 | grabpos.Parent = grabe.Torso | |
8382 | grabe.Torso.CFrame = lock.CFrame | |
8383 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
8384 | wait() | |
8385 | hit = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 6, char) | |
8386 | until hit ~= nil | |
8387 | for i = 0, 1, 0.1 do | |
8388 | grabe.Humanoid.PlatformStand = true | |
8389 | grabpos.position = lock.Position | |
8390 | grabpos.Parent = grabe.Torso | |
8391 | grabe.Torso.CFrame = lock.CFrame | |
8392 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
8393 | swait() | |
8394 | PlayAnimationFromTable(AnimTab.ddsc.Animation(4), 0.3, false) | |
8395 | end | |
8396 | end | |
8397 | if grabbed == true then | |
8398 | lock.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2) | |
8399 | grabpos.position = lock.Position | |
8400 | grabe.Torso.CFrame = lock.CFrame | |
8401 | grabe.Humanoid.PlatformStand = false | |
8402 | grabpos.Parent = nil | |
8403 | lock:Destroy() | |
8404 | grabbed = false | |
8405 | p = Instance.new("Sound", Torso) | |
8406 | p.Volume = 1 | |
8407 | p.Pitch = 1 | |
8408 | p.SoundId = "http://www.roblox.com/asset/?id=233856115" | |
8409 | p:Play() | |
8410 | game:GetService("Debris"):AddItem(p, 3) | |
8411 | p = Instance.new("Sound", Torso) | |
8412 | p.Volume = 1 | |
8413 | p.Pitch = 1 | |
8414 | p.SoundId = "http://www.roblox.com/asset/?id=192410070" | |
8415 | p:Play() | |
8416 | game:GetService("Debris"):AddItem(p, 3) | |
8417 | p = Instance.new("Sound", Torso) | |
8418 | p.Volume = 1 | |
8419 | p.Pitch = 1 | |
8420 | p.SoundId = "http://www.roblox.com/asset/?id=231917822" | |
8421 | p:Play() | |
8422 | game:GetService("Debris"):AddItem(p, 3) | |
8423 | local hitfloor2, posfloor2 = rayCast(grabe.Torso.Position, CFrame.new(grabe.Torso.Position, grabe.Torso.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
8424 | local p = Par(EffectModel, "Effect", "White", vt(12, 17, 12), "SmoothPlastic") | |
8425 | p.Size = Vector3.new(12, 17, 12) | |
8426 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
8427 | local m = Instance.new("SpecialMesh", p) | |
8428 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8429 | m.Scale = Vector3.new(29, 0, 29) | |
8430 | m.Name = "Triangle" | |
8431 | swait() | |
8432 | game.Debris:AddItem(p, 5) | |
8433 | coroutine.resume(coroutine.create(function(p) | |
8434 | for i = 1, 10 do | |
8435 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-0.5, 0.5, -0.5) | |
8436 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
8437 | swait(0.4) | |
8438 | end | |
8439 | end), p) | |
8440 | coroutine.resume(coroutine.create(function(p) | |
8441 | for i = 1, 80 do | |
8442 | p.Transparency = 0.5 + i / 80 | |
8443 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
8444 | swait() | |
8445 | end | |
8446 | end), p) | |
8447 | local orls = p.CFrame | |
8448 | local p = Par(EffectModel, "Effect", "White", vt(12, 17, 12), "SmoothPlastic") | |
8449 | p.Size = Vector3.new(12, 17, 12) | |
8450 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
8451 | local m = Instance.new("SpecialMesh", p) | |
8452 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
8453 | m.Scale = Vector3.new(29, 0, 29) | |
8454 | m.Name = "Triangle" | |
8455 | swait() | |
8456 | game.Debris:AddItem(p, 5) | |
8457 | coroutine.resume(coroutine.create(function(p) | |
8458 | for i = 1, 10 do | |
8459 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1.3, 1, -1.3) | |
8460 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
8461 | swait(0.4) | |
8462 | end | |
8463 | end), p) | |
8464 | coroutine.resume(coroutine.create(function(p) | |
8465 | for i = 1, 80 do | |
8466 | p.Transparency = 0.5 + i / 80 | |
8467 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
8468 | swait() | |
8469 | end | |
8470 | end), p) | |
8471 | Damagefunc(grabe.Torso, 8, Vector3.new(0, 0, 0) + DIR * 8, 0.5, "H2", RootPart, 0.05, 0.05, 10, 20) | |
8472 | ph0segui(char, "+10", "Lime green") | |
8473 | Humanoid.Health = Humanoid.Health + 10 | |
8474 | swait(3) | |
8475 | for i = 0, 1, 0.2 do | |
8476 | swait() | |
8477 | PlayAnimationFromTable(AnimTab.ddsc.Animation(5), 0.4, false) | |
8478 | end | |
8479 | for i = 0, 1, 0.2 do | |
8480 | swait() | |
8481 | PlayAnimationFromTable(AnimTab.ddsc.Animation(6), 0.4, false) | |
8482 | end | |
8483 | Damagefunc(grabe.Torso, 3, Vector3.new(), 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
8484 | for i = 0, 1, 0.1 do | |
8485 | swait() | |
8486 | PlayAnimationFromTable(AnimTab.ddsc.Animation(7), 0.3, false) | |
8487 | end | |
8488 | for i = 0, 1, 0.1 do | |
8489 | swait() | |
8490 | PlayAnimationFromTable(AnimTab.ddsc.Animation(8), 0.3, false) | |
8491 | end | |
8492 | Damagefunc(grabe.Torso, 7, Vector3.new(0, 5, 0) + DIR * 50, 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
8493 | Torso.Velocity = char.Torso.CFrame.lookVector * 5 | |
8494 | for i = 1, 2 do | |
8495 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
8496 | p.CFrame = grabe.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
8497 | m = Instance.new("SpecialMesh") | |
8498 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
8499 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
8500 | m.Parent = p | |
8501 | game:GetService("Debris"):AddItem(p, 5) | |
8502 | coroutine.resume(coroutine.create(function(p, l) | |
8503 | for i = 1, 10 do | |
8504 | p.Transparency = i / 10 | |
8505 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
8506 | swait(0.5) | |
8507 | end | |
8508 | p:Remove() | |
8509 | end), p, 1) | |
8510 | end | |
8511 | end | |
8512 | swait(3) | |
8513 | doingmoves(false) | |
8514 | end | |
8515 | }) | |
8516 | function Z() | |
8517 | if Koy == "z" and CanCancel == true and char:FindFirstChild("Zcool") == nil then | |
8518 | doingmoves(true) | |
8519 | Cooldown("Zcool", 0.8) | |
8520 | LastMove = "z" | |
8521 | local RNmove = LastMove | |
8522 | CanCancel = true | |
8523 | for i = 0, 1, 0.6 do | |
8524 | swait() | |
8525 | if LastMove ~= RNmove then | |
8526 | break | |
8527 | end | |
8528 | PlayAnimationFromTable(AnimTab.Z.Animation(1), 0.4, false) | |
8529 | end | |
8530 | local EDIR = Head.CFrame.lookVector | |
8531 | so("200632136", RightArm, 1, 1.5) | |
8532 | MagnitudeDamage(RightArm, 5, 2, Vector3.new(0, 3, 0) + EDIR * 3, 0.5, "H2", Head, 0, 0, 8, 10) | |
8533 | for i = 0, 1, 0.3 do | |
8534 | if LastMove ~= RNmove then | |
8535 | break | |
8536 | end | |
8537 | swait() | |
8538 | PlayAnimationFromTable(AnimTab.Z.Animation(2), 0.4, false) | |
8539 | end | |
8540 | if LastMove == RNmove then | |
8541 | doingmoves(false) | |
8542 | end | |
8543 | end | |
8544 | end | |
8545 | function X() | |
8546 | if Koy == "x" and CanCancel == true and char:FindFirstChild("Xcool") == nil then | |
8547 | doingmoves(true) | |
8548 | LastMove = "x" | |
8549 | Cooldown("Xcool", 1) | |
8550 | local RNmove = LastMove | |
8551 | CanCancel = true | |
8552 | for i = 0, 1, 0.4 do | |
8553 | swait() | |
8554 | if LastMove ~= RNmove then | |
8555 | break | |
8556 | end | |
8557 | PlayAnimationFromTable(AnimTab.X.Animation(1), 0.5, false) | |
8558 | end | |
8559 | local EDIR = Head.CFrame.lookVector | |
8560 | so("200632136", RightArm, 1, 2) | |
8561 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
8562 | MagnitudeDamage(RightLeg, 5, 4, Vector3.new(0, 1, 0) + EDIR * 2.5, 0.5, "H1", Head, 0, 0, 10, 15) | |
8563 | for i = 0, 1, 0.25 do | |
8564 | swait() | |
8565 | if LastMove ~= RNmove then | |
8566 | break | |
8567 | end | |
8568 | PlayAnimationFromTable(AnimTab.X.Animation(2), 0.3, false) | |
8569 | end | |
8570 | if LastMove == RNmove then | |
8571 | doingmoves(false) | |
8572 | end | |
8573 | end | |
8574 | end | |
8575 | function C() | |
8576 | if Koy == "c" and CanCancel == true and char:FindFirstChild("Ccool") == nil then | |
8577 | doingmoves(true) | |
8578 | LastMove = "c" | |
8579 | local RNmove = LastMove | |
8580 | CanCancel = true | |
8581 | Cooldown("Ccool", 1.4) | |
8582 | for i = 0, 1, 0.3 do | |
8583 | swait() | |
8584 | if LastMove ~= RNmove then | |
8585 | break | |
8586 | end | |
8587 | PlayAnimationFromTable(AnimTab.C.Animation(1), 0.3, false) | |
8588 | end | |
8589 | local EDIR = Head.CFrame.lookVector | |
8590 | so("200632136", RightArm, 1, 1) | |
8591 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
8592 | for i = 0, 1, 0.1 do | |
8593 | swait() | |
8594 | if LastMove ~= RNmove then | |
8595 | break | |
8596 | end | |
8597 | MagnitudeDamage(RightLeg, 8, 4, Vector3.new(0, 1, 0) + EDIR * 2.5, 0.5, "H1", Head, 0.1, 0, true, 0) | |
8598 | PlayAnimationFromTable(AnimTab.C.Animation(2), 0.2, false) | |
8599 | end | |
8600 | if LastMove == RNmove then | |
8601 | doingmoves(false) | |
8602 | end | |
8603 | end | |
8604 | end | |
8605 | CanCancel = true | |
8606 | qhold = false | |
8607 | chold = false | |
8608 | dHold = false | |
8609 | aHold = false | |
8610 | facestate = "" | |
8611 | facestating = false | |
8612 | function keyDOWN(key) | |
8613 | if equipped == true then | |
8614 | key = key:lower() | |
8615 | Koy = key | |
8616 | if key == "d" then | |
8617 | dHold = true | |
8618 | end | |
8619 | if key == "a" then | |
8620 | aHold = true | |
8621 | end | |
8622 | if key == "q" then | |
8623 | qhold = true | |
8624 | end | |
8625 | if Comboing == true and CANtwod == true then | |
8626 | if key == " " and Dmoves == false then | |
8627 | Humanoid.Jump = true | |
8628 | end | |
8629 | if key == "d" and Dmoves == false then | |
8630 | do | |
8631 | local imdoingit = false | |
8632 | local hold = mouse.KeyUp:connect(function(k) | |
8633 | if k == "d" then | |
8634 | dHold = false | |
8635 | end | |
8636 | end) | |
8637 | coroutine.resume(coroutine.create(function() | |
8638 | if imdoingit == true then | |
8639 | return | |
8640 | end | |
8641 | imdoingit = true | |
8642 | repeat | |
8643 | swait() | |
8644 | facestate = "forward" | |
8645 | local ono = RootPart.CFrame.lookVector | |
8646 | Humanoid:Move(Vector3.new(1, 0, 0), true) | |
8647 | until Comboing == false or dHold == false or aHold == true and Comboing == true and CANtwod | |
8648 | facestate = "" | |
8649 | Humanoid:Move(Vector3.new(0, 0, 0), true) | |
8650 | hold:Disconnect() | |
8651 | end)) | |
8652 | end | |
8653 | end | |
8654 | if key == "a" and Dmoves == false then | |
8655 | do | |
8656 | local imdoingit = false | |
8657 | local hold = mouse.KeyUp:connect(function(k) | |
8658 | if k == "a" then | |
8659 | aHold = false | |
8660 | end | |
8661 | end) | |
8662 | coroutine.resume(coroutine.create(function() | |
8663 | if imdoingit == true then | |
8664 | return | |
8665 | end | |
8666 | imdoingit = true | |
8667 | repeat | |
8668 | swait() | |
8669 | facestate = "backward" | |
8670 | local ono = RootPart.CFrame.lookVector | |
8671 | Humanoid:Move(Vector3.new(-1, 0, 0), true) | |
8672 | until Comboing == false or aHold == false or dHold == true and Comboing == true and CANtwod | |
8673 | facestate = "" | |
8674 | Humanoid:Move(Vector3.new(0, 0, 0), true) | |
8675 | hold:Disconnect() | |
8676 | end)) | |
8677 | end | |
8678 | end | |
8679 | end | |
8680 | if key == "2" then | |
8681 | Switch_Camera() | |
8682 | end | |
8683 | if key == "g" and Dmoves == false then | |
8684 | Taunt() | |
8685 | end | |
8686 | if key == "a" or key == "s" or key == "d" or key == "q" or key == "w" or key == "e" or key == "c" or key == "z" or key == "x" then | |
8687 | input = input .. key | |
8688 | age = age + 1 | |
8689 | if Input_Time <= 0 then | |
8690 | Input_Time = Input_MaxTime | |
8691 | else | |
8692 | Input_Time = Input_Time + Input_Addition | |
8693 | if Input_Time > Input_MaxTime then | |
8694 | Input_Time = Input_MaxTime | |
8695 | end | |
8696 | for _, m in pairs(MovesTable) do | |
8697 | if input == m.Input then | |
8698 | local Viable = m.Conditions() | |
8699 | if Viable then | |
8700 | Input_Time = 0 | |
8701 | input = "" | |
8702 | m["function"]() | |
8703 | break | |
8704 | else | |
8705 | break | |
8706 | end | |
8707 | end | |
8708 | end | |
8709 | end | |
8710 | end | |
8711 | end | |
8712 | if Koy == "c" then | |
8713 | chold = true | |
8714 | C() | |
8715 | end | |
8716 | if Koy == "z" then | |
8717 | Z() | |
8718 | end | |
8719 | if Koy == "x" then | |
8720 | X() | |
8721 | end | |
8722 | end | |
8723 | function keyUP(key) | |
8724 | if key == "q" then | |
8725 | qhold = false | |
8726 | end | |
8727 | if key == "c" then | |
8728 | chold = false | |
8729 | end | |
8730 | if key == "d" then | |
8731 | dHold = false | |
8732 | end | |
8733 | if key == "a" then | |
8734 | aHold = false | |
8735 | end | |
8736 | end | |
8737 | function eq(mouse) | |
8738 | mouse.KeyDown:connect(keyDOWN) | |
8739 | mouse.KeyUp:connect(keyUP) | |
8740 | equip() | |
8741 | Humanoid.JumpPower = 80 | |
8742 | mouse = game.Players.LocalPlayer:GetMouse() | |
8743 | end | |
8744 | function deq(mouse) | |
8745 | de_equip() | |
8746 | Humanoid.JumpPower = 60 | |
8747 | mouse = nil | |
8748 | end | |
8749 | Humanoid.Died:connect(function() | |
8750 | end) | |
8751 | Tool.Selected:Connect(eq) | |
8752 | Tool.Deselected:connect(deq) | |
8753 | oldCFrames = {} | |
8754 | copy_kat = 0 | |
8755 | nums = 0 | |
8756 | MH = Humanoid.MaxHealth | |
8757 | PHP = char.Humanoid.MaxHealth / 20 | |
8758 | OPHP = MH - PHP | |
8759 | SOPHP = MH - PHP * 2 | |
8760 | TOPHP = MH - PHP * 3 | |
8761 | FOPHP = MH - PHP * 4 | |
8762 | game:GetService("RunService").RenderStepped:connect(function()--ArtificialHB.Event:connect(function() | |
8763 | if Phase1Unlocked == true then | |
8764 | phase1gui.ImageColor3 = unlockedcol | |
8765 | Humanoid.MaxHealth = OPHP | |
8766 | end | |
8767 | if Phase2Unlocked == true then | |
8768 | phase2gui.ImageColor3 = unlockedcol | |
8769 | Humanoid.MaxHealth = SOPHP | |
8770 | end | |
8771 | if Phase3Unlocked == true then | |
8772 | phase3gui.ImageColor3 = unlockedcol | |
8773 | Humanoid.MaxHealth = TOPHP | |
8774 | end | |
8775 | if Phase4Unlocked == true then | |
8776 | phase4gui.ImageColor3 = unlockedcol | |
8777 | Humanoid.MaxHealth = FOPHP | |
8778 | end | |
8779 | if Phase2Unlocked == false then | |
8780 | phase2gui.ImageColor3 = lockedcol | |
8781 | end | |
8782 | if Phase3Unlocked == false then | |
8783 | phase3gui.ImageColor3 = lockedcol | |
8784 | end | |
8785 | if Phase4Unlocked == false then | |
8786 | phase4gui.ImageColor3 = lockedcol | |
8787 | end | |
8788 | if CANtwod == false then | |
8789 | --dcam.CAM.Value = false | |
8790 | end | |
8791 | if equipped == true then | |
8792 | if CANtwod == true and Comboing == true and Dmoves == false then | |
8793 | FaceComboee() | |
8794 | end | |
8795 | if CANtwod == true and Comboing == true then | |
8796 | controlsScript.Disabled = true | |
8797 | end | |
8798 | if CANtwod == true and Comboing == true then | |
8799 | bg.Parent = nil | |
8800 | end | |
8801 | if Dmoves == false then | |
8802 | CanCancel = true | |
8803 | end | |
8804 | end | |
8805 | magiknum.Text = math.floor(EN) .. "%" | |
8806 | if EN <= 100 then | |
8807 | magikbar:TweenSize(UDim2.new(1, 0, EN / 100, 0), nil, 1, 0.4, true) | |
8808 | end | |
8809 | if EN >= 100 then | |
8810 | EN = 100 | |
8811 | magikbar:TweenSize(UDim2.new(1, 0, 1, 0), nil, 1, 0.4, true) | |
8812 | end | |
8813 | if Dmoves == false and equipped == true then | |
8814 | for i, v in pairs(Character:GetChildren()) do | |
8815 | if v:IsA("Model") then | |
8816 | for _, c in pairs(v:GetChildren()) do | |
8817 | if c:IsA("Part") then | |
8818 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
8819 | end | |
8820 | end | |
8821 | end | |
8822 | end | |
8823 | sine = sine + change | |
8824 | detect_state() | |
8825 | if Anim == "Jump" then | |
8826 | PlayAnimationFromTable(AnimTab.Jump.Animation(1), 0.3, false) | |
8827 | end | |
8828 | if Anim == "Fall" then | |
8829 | PlayAnimationFromTable(AnimTab.Fall.Animation(1), 0.3, false) | |
8830 | end | |
8831 | if Anim == "Idle" then | |
8832 | change = 1.5 | |
8833 | PlayAnimationFromTable(AnimTab.Idle.Animation(1, sine), 0.3, false) | |
8834 | end | |
8835 | if Anim == "Walk" and not facestating then | |
8836 | if 0 < math.cos(sine / 12) then | |
8837 | hee = 0.7 * math.cos(sine / 12) | |
8838 | else | |
8839 | hee = 0.1 * math.cos(sine / 12) | |
8840 | end | |
8841 | if 0 > math.cos(sine / 12) then | |
8842 | hee2 = -0.7 * math.cos(sine / 12) | |
8843 | else | |
8844 | hee2 = 0.1 * math.cos(sine / 12) | |
8845 | end | |
8846 | change = 2 | |
8847 | local num = 12 | |
8848 | local o = 115 | |
8849 | PlayAnimationFromTable(AnimTab.Run.Animation(1, sine, hee, hee2, num, o), 0.4, false) | |
8850 | end | |
8851 | end | |
8852 | if facestate == "forward" and Anim == "Walk" and Comboing and CANtwod then | |
8853 | if 0 < math.cos(sine / 12) then | |
8854 | hee = 0.7 * math.cos(sine / 12) | |
8855 | else | |
8856 | hee = 0.1 * math.cos(sine / 12) | |
8857 | end | |
8858 | if 0 > math.cos(sine / 12) then | |
8859 | hee2 = -0.7 * math.cos(sine / 12) | |
8860 | else | |
8861 | hee2 = 0.1 * math.cos(sine / 12) | |
8862 | end | |
8863 | change = 2 | |
8864 | local num = 12 | |
8865 | local o = 115 | |
8866 | PlayAnimationFromTable(PlayAnimationFromTable(AnimTab.Run.Animation(1, sine, hee, hee2, num, o), 0.4, false), 0.4, false) | |
8867 | Humanoid.WalkSpeed = 32 | |
8868 | end | |
8869 | if facestate == "backward" and Anim == "Walk" and Comboing and CANtwod then | |
8870 | change = 1 | |
8871 | local num = 11 | |
8872 | PlayAnimationFromTable(AnimTab.BackWalk.Animation(1, sine, num), 0.4, false) | |
8873 | Humanoid.WalkSpeed = 8 | |
8874 | end | |
8875 | local ss = Humanoid:GetState() | |
8876 | if ss == Enum.HumanoidStateType.FallingDown or ss == Enum.HumanoidStateType.PlatformStanding then | |
8877 | print("Get Up") | |
8878 | Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp) | |
8879 | end | |
8880 | end) | |
8881 | print("osama's engine l0aded") | |
8882 | Tool.Name = "Ace of spades" | |
8883 | print("ace of sp0des loaded") |