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| 1 | print("Shouts on")
| |
| 2 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 3 | script.Parent = nil | |
| 4 | radiusaround = 10 | |
| 5 | lp = game.Players.LocalPlayer | |
| 6 | function newpush(object, push) | |
| 7 | local bodypos = Instance.new("BodyPosition")
| |
| 8 | bodypos.D = 1250 | |
| 9 | bodypos.P = -5000 | |
| 10 | - | bodypos.maxForce = Vector3.new(999999, 999999, 999999) |
| 10 | + | bodypos.maxForce = Vector3.new(-1000000000000, -10000000000000, -10000000000000000) |
| 11 | bodypos.position = push | |
| 12 | bodypos.Parent = object | |
| 13 | game:service("Debris"):AddItem(bodypos, 1)
| |
| 14 | end | |
| 15 | function fus_ro_dah() | |
| 16 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Fus...", Enum.ChatColor.Green)
| |
| 17 | wait(0.7) | |
| 18 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Ro...", Enum.ChatColor.Blue)
| |
| 19 | wait(0.3) | |
| 20 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Dah!", Enum.ChatColor.Red)
| |
| 21 | --Connect all players in front of character | |
| 22 | infront = {}
| |
| 23 | w = game.Workspace:GetChildren() | |
| 24 | for i= 1, #w do | |
| 25 | if w[i]:FindFirstChild("Humanoid") and w[i]:FindFirstChild("Torso") then --Valid
| |
| 26 | if game.Players.LocalPlayer:DistanceFromCharacter(w[i]:FindFirstChild("Torso").Position) < 25 then
| |
| 27 | if w[i] == game.Players.LocalPlayer.Character then else | |
| 28 | table.insert(infront, w[i]) | |
| 29 | end end end | |
| 30 | end | |
| 31 | --Insert BodyPositions | |
| 32 | for i= 1, #infront do | |
| 33 | if infront[i] == nil then else | |
| 34 | if infront[i]:FindFirstChild("Torso") == nil then else
| |
| 35 | newpush(infront[i].Torso, game.Players.LocalPlayer.Character.Torso.Position) | |
| 36 | end end | |
| 37 | end | |
| 38 | end --End of Fus Ro Dah | |
| 39 | ||
| 40 | ||
| 41 | ||
| 42 | function bolt(point1, point2) | |
| 43 | local ray = Ray.new(point1.p, (point2.p - point1.p).unit*300) | |
| 44 | obj2 = Instance.new("Part")
| |
| 45 | obj2.Anchored = true | |
| 46 | obj2.TopSurface = Enum.SurfaceType.Smooth | |
| 47 | obj2.BottomSurface = Enum.SurfaceType.Smooth | |
| 48 | - | obj2.BrickColor = BrickColor.new("Bright Blue")
|
| 48 | + | obj2.BrickColor = BrickColor.new("Black")
|
| 49 | obj2.Friction = 0.3 | |
| 50 | obj2.Shape = Enum.PartType.Block | |
| 51 | obj2.Parent = game.Players.LocalPlayer.Character | |
| 52 | local distance = (point2.p - point1.p).magnitude | |
| 53 | obj2.Size = Vector3.new(1.2, 1.2, distance) | |
| 54 | obj2.CFrame = CFrame.new(point2.p, point1.p) * CFrame.new(0, 0, -distance/2) | |
| 55 | lf = math.random(1000000, 9999999) | |
| 56 | function corelightingfade(l) | |
| 57 | local time = 15 | |
| 58 | for i= 1, time do wait() | |
| 59 | l.Transparency = (1 / time) * i | |
| 60 | end | |
| 61 | l:Destroy() | |
| 62 | end | |
| 63 | lf = coroutine.wrap(corelightingfade) | |
| 64 | lf(obj2) | |
| 65 | end --End of bolt system for Strum Bah Qo | |
| 66 | ||
| 67 | ||
| 68 | function strum_bah_qo(cframe) | |
| 69 | dosay = true | |
| 70 | if cframe == nil then cframe = mouse.Hit dosay = false end | |
| 71 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 72 | if mouse.Target == nil then return end --[[Im not hitting the skybox, whats the point]] | |
| 73 | if dosay == true then else | |
| 74 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "I...", Enum.ChatColor.Red)
| |
| 75 | wait(0.7) | |
| 76 | - | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Am A...", Enum.ChatColor.Purple)
|
| 76 | + | |
| 77 | wait(0.3) | |
| 78 | - | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Blue Fire Wizard!", Enum.ChatColor.Blue)
|
| 78 | + | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Dark God", Enum.ChatColor.Red)
|
| 79 | end | |
| 80 | lpos = {}
| |
| 81 | table.insert(lpos, cframe) | |
| 82 | for i= 1, 10 do | |
| 83 | table.insert(lpos, cframe + Vector3.new(math.random(0, 10), math.random(15, 20) * i, math.random(0, 10))) | |
| 84 | end | |
| 85 | local sound = Instance.new("Sound", game.Workspace)
| |
| 86 | sound.SoundId = "http://www.roblox.com/asset/?id=2974000" | |
| 87 | sound.Pitch = 1 | |
| 88 | sound.Volume = 1 | |
| 89 | sound:Play() | |
| 90 | game:service("Debris"):AddItem(sound, 4)
| |
| 91 | for i= 1, #lpos - 2 do wait() | |
| 92 | bolt((lpos[#lpos - i]), lpos[#lpos - (i + 1)]) | |
| 93 | end | |
| 94 | local e = Instance.new("Explosion")
| |
| 95 | e.Position = lpos[1].p | |
| 96 | e.BlastRadius = 10 | |
| 97 | e.BlastPressure = 1000 | |
| 98 | e.Parent = game.Workspace | |
| 99 | game:service("Debris"):AddItem(e, 1)
| |
| 100 | end --End of Strum Bah Qo | |
| 101 | ||
| 102 | function strum_bah_och() | |
| 103 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "I...", Enum.ChatColor.Red)
| |
| 104 | wait(0.7) | |
| 105 | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Am A...", Enum.ChatColor.Red)
| |
| 106 | wait(0.3) | |
| 107 | - | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Blue Fire Wizard!", Enum.ChatColor.Red)
|
| 107 | + | game:service("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Dark God", Enum.ChatColor.Red)
|
| 108 | local w = game.Workspace:GetChildren() | |
| 109 | for i= 1, #w do | |
| 110 | if w[i]:FindFirstChild("Torso") then
| |
| 111 | strum_bah_qo(w[i].Torso.CFrame) | |
| 112 | end end end | |
| 113 | ||
| 114 | ||
| 115 | lp.Chatted:connect(function(msg) | |
| 116 | - | if string.lower(msg) == "fus ro dah" or string.lower(msg) == "fus ro dah!" then |
| 116 | + | if string.lower(msg) == "fus ro dah" or string.lower(msg) == "I Am A Dark God" then |
| 117 | fus_ro_dah() | |
| 118 | end | |
| 119 | - | if string.lower(msg) == "strum bah qo" or string.lower(msg) == "strum bah qo!" then |
| 119 | + | if string.lower(msg) == "strum bah qo" or string.lower(msg) == "I Am A Dark God" then |
| 120 | strum_bah_qo() | |
| 121 | end | |
| 122 | - | if string.lower(msg) == "strum bah och" or string.lower(msg) == "strum bah och!" then |
| 122 | + | if string.lower(msg) == "strum bah och" or string.lower(msg) == "I Am A Dark God" then |
| 123 | strum_bah_och() | |
| 124 | end | |
| 125 | end) | |
| 126 | ||
| 127 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 128 | mouse.KeyDown:connect(function(k) | |
| 129 | - | if k == "x" then |
| 129 | + | if k == "v" then |
| 130 | strum_bah_qo() | |
| 131 | end | |
| 132 | - | if k == "z" then |
| 132 | + | if k == "=" then |
| 133 | fus_ro_dah() | |
| 134 | end | |
| 135 | - | if key == "c" then |
| 135 | + | if key == "v" then |
| 136 | strum_bah_och() | |
| 137 | end | |
| 138 | end) |