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1
-- This script has been converted to FE by iPxter
2-
mouse = game.Players.LocalPlayer:GetMouse()
2+
3-
gun = Instance.new("Part", game.Players.LocalPlayer.Character)
3+
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8-
weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
8+
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13-
portalmoosic = Instance.new("Sound", game.Players.LocalPlayer.Character)
13+
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17-
impact = Instance.new("Sound", game.Players.LocalPlayer.Character)
17+
		t.connect = t.Connect
18
		return t
19
	end
20
21-
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
21+
	--Creating fake input objects with fake variables
22-
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
22+
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23-
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
23+
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26-
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
26+
	end}
27-
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
27+
	--Merged 2 functions into one by checking amount of arguments
28-
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
28+
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
--Script by Rufus14, Companion Cube model by Natej89
87
gun = Instance.new("Part", owner.Character)
88
gun.Size = Vector3.new(0.5, 1, 2)
89
gun.CanCollide = false
90
gun:BreakJoints()
91
weld = Instance.new("Weld", gun)
92
weld.Part0 = owner.Character["Right Arm"]
93
weld.Part1 = gun
94
mesh = Instance.new("SpecialMesh", gun)
95
mesh.MeshId = "rbxassetid://430056568"
96
mesh.TextureId = "rbxassetid://430056584"
97
portalmoosic = Instance.new("Sound", owner.Character)
98
portalmoosic.SoundId = "rbxassetid://142300248"
99
portalmoosic.Looped = true
100
portalmoosic:Play()
101
impact = Instance.new("Sound", owner.Character)
102
impact.SoundId = "rbxassetid://142082170"
103
mesh.Scale = Vector3.new(0.17,0.17,0.17)
104
weld.C0 = weld.C0 * CFrame.new(-0.2,-1.3,-0.8) * CFrame.Angles(3,0,0)
105
local rhandweld = Instance.new("Weld", owner.Character.Torso)
106
rhandweld.Part0 = owner.Character.Torso
107
rhandweld.Part1 = owner.Character["Right Arm"]
108
rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
109
rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
110
local lhandweld = Instance.new("Weld", owner.Character.Torso)
111
lhandweld.Part0 = owner.Character.Torso
112
lhandweld.Part1 = owner.Character["Left Arm"]
113
lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
114
lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
115
Pick = Instance.new("Sound", gun)
116
Pick.SoundId = "rbxassetid://291256829"
117
Pick:Play()
118
blueexists = false
119
tping = false
120
orangeexists = false
121
for i = 0,1 , 0.1 do
122
	wait()
123
	lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,-0.2,-0.28),i)
124
	rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.28),i)
125
end
126
for i = 0,1 , 0.1 do
127
	wait()
128
	lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.new(0,-0.25,0),i)
129
end
130
using = false
131
orange = false
132
blue = true
133
function changeportals(key)
134
	key = key:lower()
135
	if key == "q" then
136
		if not blue then
137
			blue = true
138
			orange = false
139
		end
140
	end
141
	if key == "e" then
142
		if not orange then
143
			blue = false
144
			orange = true
145
		end
146
	end
147
end
148
function portal()
149
	if not using then
150
		using = true
151
		if blue then
152
			local projectile = Instance.new("Part", workspace)
153
			projectile.Size = Vector3.new(1,1,1)
154
			projectile.BrickColor = BrickColor.new("Electric blue")
155
			projectile.Shape = "Ball"
156
			projectile.CanCollide = true
157
			projectile.Anchored = false
158
			projectile.Material = "Neon"
159
			local vel = Instance.new("BodyVelocity", projectile)
160
			vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
161
			vel.Velocity = mouse.Hit.lookVector * 80
162
			projectile.Position = gun.CFrame.p
163
			wait(0.03)
164
			local function make(part)
165
				local gr = part.Parent:findFirstChild("Part")
166
				local portaldoor = Instance.new("Part", workspace)
167
				portaldoor.Size = Vector3.new(6.09, 5.84, 5.93)
168
				portaldoor.BrickColor = BrickColor.new("Electric blue")
169
				portaldoor.Anchored = true
170
				portaldoor.Shape = "Ball"
171
				portaldoor.Material = "Neon"
172
				portaldoor.CanCollide = false
173
				if blueexists == true then
174
					workspace.BluePortal:destroy()
175
				end
176
				blueexists = true
177
				portaldoor.Name = "BluePortal"
178
				portaldoor.CFrame = projectile.CFrame
179
				projectile:destroy()
180
				local function tp(part)
181
					local hum = part.Parent:findFirstChild("Humanoid")
182
					if hum ~= nil and blueexists and orangeexists and not tping then
183
						tping = true
184
						local tor = part.Parent:findFirstChild("Torso")
185
						if tor ~= nil then
186
							tor.CFrame = workspace.OrangePortal.CFrame
187
						end
188
						wait(0.1)
189
						tping = false
190
					end
191
					if not hum and blueexists and orangeexists and not tping then
192
							tping = true
193
							local cube = part.Parent:findFirstChild("Cube")
194
							if cube then
195
								tping = true
196
								cube.CFrame = workspace.OrangePortal.CFrame
197
								wait(0.1)
198
								tping = false
199
							end
200
					end
201
				end
202
				portaldoor.Touched:connect(tp)
203
			end
204
			projectile.Touched:connect(make)
205
		end
206
		if orange then
207
			local projectile1 = Instance.new("Part", workspace)
208
			projectile1.Size = Vector3.new(1,1,1)
209
			projectile1.BrickColor = BrickColor.new("Deep orange")
210
			projectile1.Shape = "Ball"
211
			projectile1.CanCollide = true
212
			projectile1.Anchored = false
213
			projectile1.Material = "Neon"
214-
		coobe.Position = game.Players.LocalPlayer.Character.Torso.Position
214+
215
			vel1.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
216
			vel1.Velocity = mouse.Hit.lookVector * 80
217
			projectile1.Position = gun.CFrame.p
218
			wait(0.03)
219
			local function make1(part)
220
				local gr = part.Parent:findFirstChild("Part")
221
				local portaldoor = Instance.new("Part", workspace)
222
				portaldoor.Size = Vector3.new(6.09, 5.84, 5.93)
223
				portaldoor.BrickColor = BrickColor.new("Deep orange")
224
				portaldoor.Anchored = true
225
				portaldoor.Material = "Neon"
226
				portaldoor.Shape = "Ball"
227
				portaldoor.CanCollide = false
228
				if orangeexists == true then
229
					workspace.OrangePortal:destroy()
230
				end
231
				orangeexists = true
232
				portaldoor.Name = "OrangePortal"
233
				portaldoor.CFrame = projectile1.CFrame
234
				projectile1:destroy()
235
				local function tp(part)
236
					local hum = part.Parent:findFirstChild("Humanoid")
237
					if hum ~= nil and blueexists and orangeexists and not tping then
238
						tping = true
239
						local tor = part.Parent:findFirstChild("Torso")
240
						if tor ~= nil then
241
							tor.CFrame = workspace.BluePortal.CFrame
242-
game.Players.LocalPlayer.Character.Humanoid.Died:connect(deleterportalsondedth)
242+
243
						wait(0.1)
244
						tping = false
245
					end
246
					if not hum and blueexists and orangeexists and not tping then
247
							tping = true
248
							local cube = part.Parent:findFirstChild("Cube")
249
							if cube then
250
								tping = true
251
								cube.CFrame = workspace.BluePortal.CFrame
252
								wait(0.1)
253
								tping = false
254
							end
255
					end
256
				end
257
				portaldoor.Touched:connect(tp)
258
			end
259
			projectile1.Touched:connect(make1)
260
		end
261
		
262
		for i = 0,1 , 0.3 do
263
			wait()
264
			lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.2),i)
265
			rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.2),i)
266
		end
267
		for i = 0,1 , 0.3 do
268
			wait()
269
			lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.2),i)
270
			rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.2),i)
271
		end
272
		using = false
273
	end
274
end
275
function remove(key)
276
	key = key:lower()
277
	if key == "r" then
278
		if blueexists or orangeexists or blueexists and orangeexists then
279
			workspace.OrangePortal:destroy()
280
			workspace.BluePortal:destroy()
281
			orangeexists = false
282
			blueexists = false
283
		end
284
	end
285
end
286
impacting = false
287
cubesp = false
288
function cubespawn(key)
289
	key = key:lower()
290
	if key == "c" then
291
		if cubesp then
292
			workspace.Cube:destroy()
293
		end
294
		cubesp = true
295
		local coobe = Instance.new("Part", workspace)
296
		coobe.Size = Vector3.new(2.774, 2.834, 2.804)
297
		coobe:BreakJoints()
298
		coobe.Position = owner.Character.Torso.Position
299
		coobe.Name = "Cube"
300
		local meh = Instance.new("SpecialMesh", coobe)
301
		meh.MeshId = "rbxassetid://464957313"
302
		meh.TextureId = "rbxassetid://464957325"
303
		meh.Scale = Vector3.new(0.8,0.8,0.8)
304
		local function sounds()
305
			if not impacting then
306
				impacting = true
307
				local impactspeed = math.random(0.9,1.1)
308
				impact.PlaybackSpeed = impactspeed
309
				impact:Play()
310
				wait(0.2)
311
				impacting = false
312
			end
313
		end
314
		coobe.Touched:connect(sounds)
315
	end
316
end
317
function deleterportalsondedth()
318
	if orangeexists or blueexists or blueexists and orangeexists then
319
		workspace.OrangePortal:destroy()
320
		workspace.BluePortal:destroy()
321
		if cubesp then
322
			workspace.Cube:destroy()
323
		end
324
	end
325
end
326
owner.Character.Humanoid.Died:connect(deleterportalsondedth)
327
mouse.KeyDown:connect(cubespawn)
328
mouse.Button1Down:connect(portal)
329
mouse.KeyDown:connect(changeportals)
330
mouse.KeyDown:connect(remove)